Merge branch 'mesa_7_6_branch'
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "shader/arbprogram.h"
38 #endif
39 #if FEATURE_ATI_fragment_shader
40 #include "shader/atifragshader.h"
41 #endif
42 #include "attrib.h"
43 #include "blend.h"
44 #if FEATURE_ARB_vertex_buffer_object
45 #include "bufferobj.h"
46 #endif
47 #include "arrayobj.h"
48 #if FEATURE_draw_read_buffer
49 #include "buffers.h"
50 #endif
51 #include "clear.h"
52 #include "clip.h"
53 #include "colortab.h"
54 #include "context.h"
55 #include "convolve.h"
56 #include "depth.h"
57 #include "dlist.h"
58 #include "drawpix.h"
59 #include "rastpos.h"
60 #include "enable.h"
61 #include "eval.h"
62 #include "get.h"
63 #include "feedback.h"
64 #include "fog.h"
65 #if FEATURE_EXT_framebuffer_object
66 #include "fbobject.h"
67 #endif
68 #include "ffvertex_prog.h"
69 #include "framebuffer.h"
70 #include "hint.h"
71 #include "histogram.h"
72 #include "imports.h"
73 #include "light.h"
74 #include "lines.h"
75 #include "macros.h"
76 #include "matrix.h"
77 #include "multisample.h"
78 #include "pixel.h"
79 #include "pixelstore.h"
80 #include "points.h"
81 #include "polygon.h"
82 #include "queryobj.h"
83 #include "readpix.h"
84 #include "scissor.h"
85 #include "state.h"
86 #include "stencil.h"
87 #include "texenv.h"
88 #include "texgetimage.h"
89 #include "teximage.h"
90 #include "texgen.h"
91 #include "texobj.h"
92 #include "texparam.h"
93 #include "texstate.h"
94 #include "mtypes.h"
95 #include "varray.h"
96 #include "viewport.h"
97 #if FEATURE_NV_vertex_program
98 #include "shader/nvprogram.h"
99 #endif
100 #if FEATURE_NV_fragment_program
101 #include "shader/nvprogram.h"
102 #include "shader/program.h"
103 #include "texenvprogram.h"
104 #endif
105 #if FEATURE_ARB_shader_objects
106 #include "shaders.h"
107 #endif
108 #if FEATURE_ARB_sync
109 #include "syncobj.h"
110 #endif
111 #include "debug.h"
112 #include "glapi/dispatch.h"
113
114
115
116 /**
117 * Initialize a dispatch table with pointers to Mesa's immediate-mode
118 * commands.
119 *
120 * Pointers to glBegin()/glEnd() object commands and a few others
121 * are provided via the GLvertexformat interface.
122 *
123 * \param ctx GL context to which \c exec belongs.
124 * \param exec dispatch table.
125 */
126 void
127 _mesa_init_exec_table(struct _glapi_table *exec)
128 {
129 #if _HAVE_FULL_GL
130 _mesa_loopback_init_api_table( exec );
131 #endif
132
133 /* load the dispatch slots we understand */
134 SET_AlphaFunc(exec, _mesa_AlphaFunc);
135 SET_BlendFunc(exec, _mesa_BlendFunc);
136 SET_Clear(exec, _mesa_Clear);
137 SET_ClearColor(exec, _mesa_ClearColor);
138 SET_ClearStencil(exec, _mesa_ClearStencil);
139 SET_ColorMask(exec, _mesa_ColorMask);
140 SET_CullFace(exec, _mesa_CullFace);
141 SET_Disable(exec, _mesa_Disable);
142 #if FEATURE_draw_read_buffer
143 SET_DrawBuffer(exec, _mesa_DrawBuffer);
144 SET_ReadBuffer(exec, _mesa_ReadBuffer);
145 #endif
146 SET_Enable(exec, _mesa_Enable);
147 SET_Finish(exec, _mesa_Finish);
148 SET_Flush(exec, _mesa_Flush);
149 SET_FrontFace(exec, _mesa_FrontFace);
150 SET_Frustum(exec, _mesa_Frustum);
151 SET_GetError(exec, _mesa_GetError);
152 SET_GetFloatv(exec, _mesa_GetFloatv);
153 SET_GetString(exec, _mesa_GetString);
154 SET_LineStipple(exec, _mesa_LineStipple);
155 SET_LineWidth(exec, _mesa_LineWidth);
156 SET_LoadIdentity(exec, _mesa_LoadIdentity);
157 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
158 SET_LogicOp(exec, _mesa_LogicOp);
159 SET_MatrixMode(exec, _mesa_MatrixMode);
160 SET_MultMatrixf(exec, _mesa_MultMatrixf);
161 SET_Ortho(exec, _mesa_Ortho);
162 SET_PixelStorei(exec, _mesa_PixelStorei);
163 SET_PopMatrix(exec, _mesa_PopMatrix);
164 SET_PushMatrix(exec, _mesa_PushMatrix);
165 SET_Rotatef(exec, _mesa_Rotatef);
166 SET_Scalef(exec, _mesa_Scalef);
167 SET_Scissor(exec, _mesa_Scissor);
168 SET_ShadeModel(exec, _mesa_ShadeModel);
169 SET_StencilFunc(exec, _mesa_StencilFunc);
170 SET_StencilMask(exec, _mesa_StencilMask);
171 SET_StencilOp(exec, _mesa_StencilOp);
172 SET_TexEnvfv(exec, _mesa_TexEnvfv);
173 SET_TexEnvi(exec, _mesa_TexEnvi);
174 SET_TexImage2D(exec, _mesa_TexImage2D);
175 SET_TexParameteri(exec, _mesa_TexParameteri);
176 SET_Translatef(exec, _mesa_Translatef);
177 SET_Viewport(exec, _mesa_Viewport);
178
179 _mesa_init_accum_dispatch(exec);
180 _mesa_init_dlist_dispatch(exec);
181
182 SET_ClearDepth(exec, _mesa_ClearDepth);
183 SET_ClearIndex(exec, _mesa_ClearIndex);
184 SET_ClipPlane(exec, _mesa_ClipPlane);
185 SET_ColorMaterial(exec, _mesa_ColorMaterial);
186 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
187 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
188 SET_DepthFunc(exec, _mesa_DepthFunc);
189 SET_DepthMask(exec, _mesa_DepthMask);
190 SET_DepthRange(exec, _mesa_DepthRange);
191
192 _mesa_init_drawpix_dispatch(exec);
193 _mesa_init_feedback_dispatch(exec);
194
195 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
196 SET_Fogf(exec, _mesa_Fogf);
197 SET_Fogfv(exec, _mesa_Fogfv);
198 SET_Fogi(exec, _mesa_Fogi);
199 SET_Fogiv(exec, _mesa_Fogiv);
200 SET_GetClipPlane(exec, _mesa_GetClipPlane);
201 SET_GetBooleanv(exec, _mesa_GetBooleanv);
202 SET_GetDoublev(exec, _mesa_GetDoublev);
203 SET_GetIntegerv(exec, _mesa_GetIntegerv);
204 SET_GetLightfv(exec, _mesa_GetLightfv);
205 SET_GetLightiv(exec, _mesa_GetLightiv);
206 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
207 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
208 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
209 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
210 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
211 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
212 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
213 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
214 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
215 SET_GetTexImage(exec, _mesa_GetTexImage);
216 SET_Hint(exec, _mesa_Hint);
217 SET_IndexMask(exec, _mesa_IndexMask);
218 SET_IsEnabled(exec, _mesa_IsEnabled);
219 SET_LightModelf(exec, _mesa_LightModelf);
220 SET_LightModelfv(exec, _mesa_LightModelfv);
221 SET_LightModeli(exec, _mesa_LightModeli);
222 SET_LightModeliv(exec, _mesa_LightModeliv);
223 SET_Lightf(exec, _mesa_Lightf);
224 SET_Lightfv(exec, _mesa_Lightfv);
225 SET_Lighti(exec, _mesa_Lighti);
226 SET_Lightiv(exec, _mesa_Lightiv);
227 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
228
229 _mesa_init_eval_dispatch(exec);
230
231 SET_MultMatrixd(exec, _mesa_MultMatrixd);
232
233 _mesa_init_pixel_dispatch(exec);
234
235 SET_PixelStoref(exec, _mesa_PixelStoref);
236 SET_PointSize(exec, _mesa_PointSize);
237 SET_PolygonMode(exec, _mesa_PolygonMode);
238 SET_PolygonOffset(exec, _mesa_PolygonOffset);
239 SET_PolygonStipple(exec, _mesa_PolygonStipple);
240
241 _mesa_init_attrib_dispatch(exec);
242 _mesa_init_rastpos_dispatch(exec);
243
244 SET_ReadPixels(exec, _mesa_ReadPixels);
245 SET_Rotated(exec, _mesa_Rotated);
246 SET_Scaled(exec, _mesa_Scaled);
247 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
248 SET_TexEnvf(exec, _mesa_TexEnvf);
249 SET_TexEnviv(exec, _mesa_TexEnviv);
250
251 _mesa_init_texgen_dispatch(exec);
252
253 SET_TexImage1D(exec, _mesa_TexImage1D);
254 SET_TexParameterf(exec, _mesa_TexParameterf);
255 SET_TexParameterfv(exec, _mesa_TexParameterfv);
256 SET_TexParameteriv(exec, _mesa_TexParameteriv);
257 SET_Translated(exec, _mesa_Translated);
258
259 /* 1.1 */
260 SET_BindTexture(exec, _mesa_BindTexture);
261 SET_DeleteTextures(exec, _mesa_DeleteTextures);
262 SET_GenTextures(exec, _mesa_GenTextures);
263 #if _HAVE_FULL_GL
264 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
265 SET_ColorPointer(exec, _mesa_ColorPointer);
266 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
267 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
268 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
269 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
270 SET_DisableClientState(exec, _mesa_DisableClientState);
271 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
272 SET_EnableClientState(exec, _mesa_EnableClientState);
273 SET_GetPointerv(exec, _mesa_GetPointerv);
274 SET_IndexPointer(exec, _mesa_IndexPointer);
275 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
276 SET_IsTexture(exec, _mesa_IsTexture);
277 SET_NormalPointer(exec, _mesa_NormalPointer);
278 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
279 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
280 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
281 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
282 SET_VertexPointer(exec, _mesa_VertexPointer);
283 #endif
284
285 /* 1.2 */
286 #if _HAVE_FULL_GL
287 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
288 SET_TexImage3D(exec, _mesa_TexImage3D);
289 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
290 #endif
291
292 /* OpenGL 1.2 GL_ARB_imaging */
293 SET_BlendColor(exec, _mesa_BlendColor);
294 SET_BlendEquation(exec, _mesa_BlendEquation);
295 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
296
297 _mesa_init_colortable_dispatch(exec);
298 _mesa_init_convolve_dispatch(exec);
299 _mesa_init_histogram_dispatch(exec);
300
301 /* OpenGL 2.0 */
302 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
303 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
304 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
305 #if FEATURE_ARB_shader_objects
306 SET_AttachShader(exec, _mesa_AttachShader);
307 SET_CreateProgram(exec, _mesa_CreateProgram);
308 SET_CreateShader(exec, _mesa_CreateShader);
309 SET_DeleteProgram(exec, _mesa_DeleteProgram);
310 SET_DeleteShader(exec, _mesa_DeleteShader);
311 SET_DetachShader(exec, _mesa_DetachShader);
312 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
313 SET_GetProgramiv(exec, _mesa_GetProgramiv);
314 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
315 SET_GetShaderiv(exec, _mesa_GetShaderiv);
316 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
317 SET_IsProgram(exec, _mesa_IsProgram);
318 SET_IsShader(exec, _mesa_IsShader);
319 #endif
320
321 /* OpenGL 2.1 */
322 #if FEATURE_ARB_shader_objects
323 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
324 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
325 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
326 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
327 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
328 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
329 #endif
330
331
332 /* 2. GL_EXT_blend_color */
333 #if 0
334 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
335 #endif
336
337 /* 3. GL_EXT_polygon_offset */
338 #if _HAVE_FULL_GL
339 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
340 #endif
341
342 /* 6. GL_EXT_texture3d */
343 #if 0
344 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
345 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
346 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
347 #endif
348
349 /* 11. GL_EXT_histogram */
350 #if 0
351 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
352 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
353 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
354 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
355 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
356 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
357 #endif
358
359 /* 14. SGI_color_table */
360 #if 0
361 SET_ColorTableSGI(exec, _mesa_ColorTable);
362 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
363 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
364 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
365 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
366 #endif
367
368 /* 30. GL_EXT_vertex_array */
369 #if _HAVE_FULL_GL
370 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
371 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
372 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
373 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
374 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
375 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
376 #endif
377
378 /* 37. GL_EXT_blend_minmax */
379 #if 0
380 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
381 #endif
382
383 /* 54. GL_EXT_point_parameters */
384 #if _HAVE_FULL_GL
385 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
386 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
387 #endif
388
389 /* 97. GL_EXT_compiled_vertex_array */
390 #if _HAVE_FULL_GL
391 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
392 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
393 #endif
394
395 /* 148. GL_EXT_multi_draw_arrays */
396 #if _HAVE_FULL_GL
397 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
398 #endif
399
400 /* 173. GL_INGR_blend_func_separate */
401 #if _HAVE_FULL_GL
402 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
403 #endif
404
405 /* 196. GL_MESA_resize_buffers */
406 #if _HAVE_FULL_GL
407 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
408 #endif
409
410 /* 197. GL_MESA_window_pos */
411 /* part of _mesa_init_rastpos_dispatch(exec); */
412
413 /* 200. GL_IBM_multimode_draw_arrays */
414 #if _HAVE_FULL_GL
415 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
416 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
417 #endif
418
419 /* 233. GL_NV_vertex_program */
420 #if FEATURE_NV_vertex_program
421 SET_BindProgramNV(exec, _mesa_BindProgram);
422 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
423 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
424 SET_GenProgramsNV(exec, _mesa_GenPrograms);
425 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
426 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
427 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
428 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
429 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
430 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
431 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
432 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
433 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
434 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
435 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
436 SET_IsProgramNV(exec, _mesa_IsProgramARB);
437 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
438 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
439 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
440 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
441 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
442 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
443 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
444 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
445 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
446 /* glVertexAttrib*NV functions handled in api_loopback.c */
447 #endif
448
449 /* 273. GL_APPLE_vertex_array_object */
450 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
451 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
452 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
453 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
454
455 /* 282. GL_NV_fragment_program */
456 #if FEATURE_NV_fragment_program
457 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
458 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
459 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
460 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
461 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
462 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
463 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
464 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
465 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
466 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
467 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
468 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
469 #endif
470
471 /* 262. GL_NV_point_sprite */
472 #if _HAVE_FULL_GL
473 SET_PointParameteriNV(exec, _mesa_PointParameteri);
474 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
475 #endif
476
477 /* 268. GL_EXT_stencil_two_side */
478 #if _HAVE_FULL_GL
479 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
480 #endif
481
482 /* ???. GL_EXT_depth_bounds_test */
483 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
484
485 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
486
487 /* ARB 1. GL_ARB_multitexture */
488 #if _HAVE_FULL_GL
489 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
490 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
491 #endif
492
493 /* ARB 3. GL_ARB_transpose_matrix */
494 #if _HAVE_FULL_GL
495 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
496 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
497 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
498 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
499 #endif
500
501 /* ARB 5. GL_ARB_multisample */
502 #if _HAVE_FULL_GL
503 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
504 #endif
505
506 /* ARB 12. GL_ARB_texture_compression */
507 #if _HAVE_FULL_GL
508 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
509 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
510 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
511 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
512 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
513 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
514 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
515 #endif
516
517 /* ARB 14. GL_ARB_point_parameters */
518 /* reuse EXT_point_parameters functions */
519
520 /* ARB 26. GL_ARB_vertex_program */
521 /* ARB 27. GL_ARB_fragment_program */
522 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
523 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
524 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
525 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
526 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
527 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
528 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
529 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
530 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
531 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
532 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
533 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
534 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
535 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
536 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
537 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
538 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
539 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
540 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
541 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
542 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
543 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
544 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
545 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
546 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
547 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
548 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
549 /* glVertexAttrib4bvARB handled in api_loopback.c */
550 /* glVertexAttrib4ivARB handled in api_loopback.c */
551 /* glVertexAttrib4ubvARB handled in api_loopback.c */
552 /* glVertexAttrib4usvARB handled in api_loopback.c */
553 /* glVertexAttrib4uivARB handled in api_loopback.c */
554 /* glVertexAttrib4NbvARB handled in api_loopback.c */
555 /* glVertexAttrib4NsvARB handled in api_loopback.c */
556 /* glVertexAttrib4NivARB handled in api_loopback.c */
557 /* glVertexAttrib4NusvARB handled in api_loopback.c */
558 /* glVertexAttrib4NuivARB handled in api_loopback.c */
559 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
560 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
561 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
562 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
563 /* glBindProgramARB aliases glBindProgramNV */
564 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
565 /* glGenProgramsARB aliases glGenProgramsNV */
566 /* glIsProgramARB aliases glIsProgramNV */
567 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
568 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
569 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
570 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
571 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
572 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
573 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
574 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
575 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
576 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
577 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
578 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
579 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
580 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
581 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
582 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
583 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
584 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
585 #endif
586
587 /* ARB 28. GL_ARB_vertex_buffer_object */
588 #if FEATURE_ARB_vertex_buffer_object
589 SET_BindBufferARB(exec, _mesa_BindBufferARB);
590 SET_BufferDataARB(exec, _mesa_BufferDataARB);
591 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
592 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
593 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
594 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
595 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
596 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
597 SET_IsBufferARB(exec, _mesa_IsBufferARB);
598 SET_MapBufferARB(exec, _mesa_MapBufferARB);
599 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
600 #endif
601
602 /* ARB 29. GL_ARB_occlusion_query */
603 _mesa_init_queryobj_dispatch(exec);
604
605 /* ARB 37. GL_ARB_draw_buffers */
606 #if FEATURE_draw_read_buffer
607 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
608 #endif
609
610 #if FEATURE_ARB_shader_objects
611 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
612 SET_GetHandleARB(exec, _mesa_GetHandleARB);
613 SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
614 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
615 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
616 SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
617 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
618 SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
619 SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
620 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
621 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
622 SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
623 SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
624 SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
625 SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
626 SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
627 SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
628 SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
629 SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
630 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
631 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
632 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
633 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
634 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
635 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
636 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
637 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
638 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
639 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
640 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
641 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
642 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
643 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
644 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
645 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
646 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
647 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
648 SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
649 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
650 #endif /* FEATURE_ARB_shader_objects */
651
652 #if FEATURE_ARB_vertex_shader
653 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
654 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
655 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
656 #endif /* FEATURE_ARB_vertex_shader */
657
658 /* GL_ARB_sync */
659 #if FEATURE_ARB_sync
660 SET_IsSync(exec, _mesa_IsSync);
661 SET_DeleteSync(exec, _mesa_DeleteSync);
662 SET_FenceSync(exec, _mesa_FenceSync);
663 SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
664 SET_WaitSync(exec, _mesa_WaitSync);
665 SET_GetInteger64v(exec, _mesa_GetInteger64v);
666 SET_GetSynciv(exec, _mesa_GetSynciv);
667 #endif
668
669 /* GL_ATI_fragment_shader */
670 #if FEATURE_ATI_fragment_shader
671 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
672 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
673 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
674 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
675 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
676 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
677 SET_SampleMapATI(exec, _mesa_SampleMapATI);
678 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
679 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
680 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
681 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
682 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
683 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
684 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
685 #endif
686
687 /* GL_ATI_envmap_bumpmap */
688 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
689 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
690 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
691 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
692
693 #if FEATURE_EXT_framebuffer_object
694 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
695 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
696 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
697 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
698 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
699 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
700 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
701 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
702 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
703 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
704 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
705 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
706 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
707 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
708 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
709 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
710 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
711 #endif
712
713 #if FEATURE_EXT_framebuffer_blit
714 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
715 #endif
716
717 /* GL_EXT_gpu_program_parameters */
718 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
719 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
720 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
721 #endif
722
723 /* GL_MESA_texture_array / GL_EXT_texture_array */
724 #if FEATURE_EXT_framebuffer_object
725 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
726 #endif
727
728 /* GL_ATI_separate_stencil */
729 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
730
731 #if FEATURE_ARB_framebuffer_object
732 /* The ARB_fbo functions are the union of
733 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
734 */
735 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
736 #endif
737
738 #if FEATURE_ARB_map_buffer_range
739 SET_MapBufferRange(exec, _mesa_MapBufferRange);
740 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
741 #endif
742
743 /* GL_ARB_copy_buffer */
744 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
745
746 /* GL_ARB_vertex_array_object */
747 SET_BindVertexArray(exec, _mesa_BindVertexArray);
748 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
749 }