mesa/main: Make FEATURE_accum follow feature conventions.
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "shader/arbprogram.h"
38 #endif
39 #if FEATURE_ATI_fragment_shader
40 #include "shader/atifragshader.h"
41 #endif
42 #if FEATURE_attrib_stack
43 #include "attrib.h"
44 #endif
45 #include "blend.h"
46 #if FEATURE_ARB_vertex_buffer_object
47 #include "bufferobj.h"
48 #endif
49 #include "arrayobj.h"
50 #if FEATURE_draw_read_buffer
51 #include "buffers.h"
52 #endif
53 #include "clear.h"
54 #include "clip.h"
55 #include "colortab.h"
56 #include "context.h"
57 #include "convolve.h"
58 #include "depth.h"
59 #if FEATURE_dlist
60 #include "dlist.h"
61 #endif
62 #if FEATURE_drawpix
63 #include "drawpix.h"
64 #include "rastpos.h"
65 #endif
66 #include "enable.h"
67 #if FEATURE_evaluators
68 #include "eval.h"
69 #endif
70 #include "get.h"
71 #if FEATURE_feedback
72 #include "feedback.h"
73 #endif
74 #include "fog.h"
75 #if FEATURE_EXT_framebuffer_object
76 #include "fbobject.h"
77 #endif
78 #include "ffvertex_prog.h"
79 #include "framebuffer.h"
80 #include "hint.h"
81 #if FEATURE_histogram
82 #include "histogram.h"
83 #endif
84 #include "imports.h"
85 #include "light.h"
86 #include "lines.h"
87 #include "macros.h"
88 #include "matrix.h"
89 #include "multisample.h"
90 #include "pixel.h"
91 #include "pixelstore.h"
92 #include "points.h"
93 #include "polygon.h"
94 #if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query
95 #include "queryobj.h"
96 #endif
97 #include "readpix.h"
98 #include "scissor.h"
99 #include "state.h"
100 #include "stencil.h"
101 #include "texenv.h"
102 #include "texgetimage.h"
103 #include "teximage.h"
104 #if FEATURE_texgen
105 #include "texgen.h"
106 #endif
107 #include "texobj.h"
108 #include "texparam.h"
109 #include "texstate.h"
110 #include "mtypes.h"
111 #include "varray.h"
112 #include "viewport.h"
113 #if FEATURE_NV_vertex_program
114 #include "shader/nvprogram.h"
115 #endif
116 #if FEATURE_NV_fragment_program
117 #include "shader/nvprogram.h"
118 #include "shader/program.h"
119 #include "texenvprogram.h"
120 #endif
121 #if FEATURE_ARB_shader_objects
122 #include "shaders.h"
123 #endif
124 #if FEATURE_ARB_sync
125 #include "syncobj.h"
126 #endif
127 #include "debug.h"
128 #include "glapi/dispatch.h"
129
130
131
132 /**
133 * Initialize a dispatch table with pointers to Mesa's immediate-mode
134 * commands.
135 *
136 * Pointers to glBegin()/glEnd() object commands and a few others
137 * are provided via the GLvertexformat interface.
138 *
139 * \param ctx GL context to which \c exec belongs.
140 * \param exec dispatch table.
141 */
142 void
143 _mesa_init_exec_table(struct _glapi_table *exec)
144 {
145 #if _HAVE_FULL_GL
146 _mesa_loopback_init_api_table( exec );
147 #endif
148
149 /* load the dispatch slots we understand */
150 SET_AlphaFunc(exec, _mesa_AlphaFunc);
151 SET_BlendFunc(exec, _mesa_BlendFunc);
152 SET_Clear(exec, _mesa_Clear);
153 SET_ClearColor(exec, _mesa_ClearColor);
154 SET_ClearStencil(exec, _mesa_ClearStencil);
155 SET_ColorMask(exec, _mesa_ColorMask);
156 SET_CullFace(exec, _mesa_CullFace);
157 SET_Disable(exec, _mesa_Disable);
158 #if FEATURE_draw_read_buffer
159 SET_DrawBuffer(exec, _mesa_DrawBuffer);
160 SET_ReadBuffer(exec, _mesa_ReadBuffer);
161 #endif
162 SET_Enable(exec, _mesa_Enable);
163 SET_Finish(exec, _mesa_Finish);
164 SET_Flush(exec, _mesa_Flush);
165 SET_FrontFace(exec, _mesa_FrontFace);
166 SET_Frustum(exec, _mesa_Frustum);
167 SET_GetError(exec, _mesa_GetError);
168 SET_GetFloatv(exec, _mesa_GetFloatv);
169 SET_GetString(exec, _mesa_GetString);
170 SET_LineStipple(exec, _mesa_LineStipple);
171 SET_LineWidth(exec, _mesa_LineWidth);
172 SET_LoadIdentity(exec, _mesa_LoadIdentity);
173 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
174 SET_LogicOp(exec, _mesa_LogicOp);
175 SET_MatrixMode(exec, _mesa_MatrixMode);
176 SET_MultMatrixf(exec, _mesa_MultMatrixf);
177 SET_Ortho(exec, _mesa_Ortho);
178 SET_PixelStorei(exec, _mesa_PixelStorei);
179 SET_PopMatrix(exec, _mesa_PopMatrix);
180 SET_PushMatrix(exec, _mesa_PushMatrix);
181 SET_Rotatef(exec, _mesa_Rotatef);
182 SET_Scalef(exec, _mesa_Scalef);
183 SET_Scissor(exec, _mesa_Scissor);
184 SET_ShadeModel(exec, _mesa_ShadeModel);
185 SET_StencilFunc(exec, _mesa_StencilFunc);
186 SET_StencilMask(exec, _mesa_StencilMask);
187 SET_StencilOp(exec, _mesa_StencilOp);
188 SET_TexEnvfv(exec, _mesa_TexEnvfv);
189 SET_TexEnvi(exec, _mesa_TexEnvi);
190 SET_TexImage2D(exec, _mesa_TexImage2D);
191 SET_TexParameteri(exec, _mesa_TexParameteri);
192 SET_Translatef(exec, _mesa_Translatef);
193 SET_Viewport(exec, _mesa_Viewport);
194
195 _mesa_init_accum_dispatch(exec);
196
197 #if FEATURE_dlist
198 SET_CallList(exec, _mesa_CallList);
199 SET_CallLists(exec, _mesa_CallLists);
200 SET_DeleteLists(exec, _mesa_DeleteLists);
201 SET_EndList(exec, _mesa_EndList);
202 SET_GenLists(exec, _mesa_GenLists);
203 SET_IsList(exec, _mesa_IsList);
204 SET_ListBase(exec, _mesa_ListBase);
205 SET_NewList(exec, _mesa_NewList);
206 #endif
207 SET_ClearDepth(exec, _mesa_ClearDepth);
208 SET_ClearIndex(exec, _mesa_ClearIndex);
209 SET_ClipPlane(exec, _mesa_ClipPlane);
210 SET_ColorMaterial(exec, _mesa_ColorMaterial);
211 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
212 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
213 SET_DepthFunc(exec, _mesa_DepthFunc);
214 SET_DepthMask(exec, _mesa_DepthMask);
215 SET_DepthRange(exec, _mesa_DepthRange);
216 #if FEATURE_drawpix
217 SET_Bitmap(exec, _mesa_Bitmap);
218 SET_CopyPixels(exec, _mesa_CopyPixels);
219 SET_DrawPixels(exec, _mesa_DrawPixels);
220 #endif
221 #if FEATURE_feedback
222 SET_InitNames(exec, _mesa_InitNames);
223 SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer);
224 SET_LoadName(exec, _mesa_LoadName);
225 SET_PassThrough(exec, _mesa_PassThrough);
226 SET_PopName(exec, _mesa_PopName);
227 SET_PushName(exec, _mesa_PushName);
228 SET_SelectBuffer(exec, _mesa_SelectBuffer);
229 SET_RenderMode(exec, _mesa_RenderMode);
230 #endif
231 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
232 SET_Fogf(exec, _mesa_Fogf);
233 SET_Fogfv(exec, _mesa_Fogfv);
234 SET_Fogi(exec, _mesa_Fogi);
235 SET_Fogiv(exec, _mesa_Fogiv);
236 SET_GetClipPlane(exec, _mesa_GetClipPlane);
237 SET_GetBooleanv(exec, _mesa_GetBooleanv);
238 SET_GetDoublev(exec, _mesa_GetDoublev);
239 SET_GetIntegerv(exec, _mesa_GetIntegerv);
240 SET_GetLightfv(exec, _mesa_GetLightfv);
241 SET_GetLightiv(exec, _mesa_GetLightiv);
242 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
243 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
244 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
245 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
246 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
247 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
248 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
249 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
250 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
251 SET_GetTexImage(exec, _mesa_GetTexImage);
252 SET_Hint(exec, _mesa_Hint);
253 SET_IndexMask(exec, _mesa_IndexMask);
254 SET_IsEnabled(exec, _mesa_IsEnabled);
255 SET_LightModelf(exec, _mesa_LightModelf);
256 SET_LightModelfv(exec, _mesa_LightModelfv);
257 SET_LightModeli(exec, _mesa_LightModeli);
258 SET_LightModeliv(exec, _mesa_LightModeliv);
259 SET_Lightf(exec, _mesa_Lightf);
260 SET_Lightfv(exec, _mesa_Lightfv);
261 SET_Lighti(exec, _mesa_Lighti);
262 SET_Lightiv(exec, _mesa_Lightiv);
263 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
264 #if FEATURE_evaluators
265 SET_GetMapdv(exec, _mesa_GetMapdv);
266 SET_GetMapfv(exec, _mesa_GetMapfv);
267 SET_GetMapiv(exec, _mesa_GetMapiv);
268 SET_Map1d(exec, _mesa_Map1d);
269 SET_Map1f(exec, _mesa_Map1f);
270 SET_Map2d(exec, _mesa_Map2d);
271 SET_Map2f(exec, _mesa_Map2f);
272 SET_MapGrid1d(exec, _mesa_MapGrid1d);
273 SET_MapGrid1f(exec, _mesa_MapGrid1f);
274 SET_MapGrid2d(exec, _mesa_MapGrid2d);
275 SET_MapGrid2f(exec, _mesa_MapGrid2f);
276 #endif
277 SET_MultMatrixd(exec, _mesa_MultMatrixd);
278
279 _mesa_init_pixel_dispatch(exec);
280
281 SET_PixelStoref(exec, _mesa_PixelStoref);
282 SET_PointSize(exec, _mesa_PointSize);
283 SET_PolygonMode(exec, _mesa_PolygonMode);
284 SET_PolygonOffset(exec, _mesa_PolygonOffset);
285 SET_PolygonStipple(exec, _mesa_PolygonStipple);
286 #if FEATURE_attrib_stack
287 SET_PopAttrib(exec, _mesa_PopAttrib);
288 SET_PushAttrib(exec, _mesa_PushAttrib);
289 SET_PopClientAttrib(exec, _mesa_PopClientAttrib);
290 SET_PushClientAttrib(exec, _mesa_PushClientAttrib);
291 #endif
292 #if FEATURE_drawpix
293 SET_RasterPos2f(exec, _mesa_RasterPos2f);
294 SET_RasterPos2fv(exec, _mesa_RasterPos2fv);
295 SET_RasterPos2i(exec, _mesa_RasterPos2i);
296 SET_RasterPos2iv(exec, _mesa_RasterPos2iv);
297 SET_RasterPos2d(exec, _mesa_RasterPos2d);
298 SET_RasterPos2dv(exec, _mesa_RasterPos2dv);
299 SET_RasterPos2s(exec, _mesa_RasterPos2s);
300 SET_RasterPos2sv(exec, _mesa_RasterPos2sv);
301 SET_RasterPos3d(exec, _mesa_RasterPos3d);
302 SET_RasterPos3dv(exec, _mesa_RasterPos3dv);
303 SET_RasterPos3f(exec, _mesa_RasterPos3f);
304 SET_RasterPos3fv(exec, _mesa_RasterPos3fv);
305 SET_RasterPos3i(exec, _mesa_RasterPos3i);
306 SET_RasterPos3iv(exec, _mesa_RasterPos3iv);
307 SET_RasterPos3s(exec, _mesa_RasterPos3s);
308 SET_RasterPos3sv(exec, _mesa_RasterPos3sv);
309 SET_RasterPos4d(exec, _mesa_RasterPos4d);
310 SET_RasterPos4dv(exec, _mesa_RasterPos4dv);
311 SET_RasterPos4f(exec, _mesa_RasterPos4f);
312 SET_RasterPos4fv(exec, _mesa_RasterPos4fv);
313 SET_RasterPos4i(exec, _mesa_RasterPos4i);
314 SET_RasterPos4iv(exec, _mesa_RasterPos4iv);
315 SET_RasterPos4s(exec, _mesa_RasterPos4s);
316 SET_RasterPos4sv(exec, _mesa_RasterPos4sv);
317 #endif
318 SET_ReadPixels(exec, _mesa_ReadPixels);
319 SET_Rotated(exec, _mesa_Rotated);
320 SET_Scaled(exec, _mesa_Scaled);
321 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
322 SET_TexEnvf(exec, _mesa_TexEnvf);
323 SET_TexEnviv(exec, _mesa_TexEnviv);
324
325 #if FEATURE_texgen
326 SET_GetTexGendv(exec, _mesa_GetTexGendv);
327 SET_GetTexGenfv(exec, _mesa_GetTexGenfv);
328 SET_GetTexGeniv(exec, _mesa_GetTexGeniv);
329 SET_TexGend(exec, _mesa_TexGend);
330 SET_TexGendv(exec, _mesa_TexGendv);
331 SET_TexGenf(exec, _mesa_TexGenf);
332 SET_TexGenfv(exec, _mesa_TexGenfv);
333 SET_TexGeni(exec, _mesa_TexGeni);
334 SET_TexGeniv(exec, _mesa_TexGeniv);
335 #endif
336
337 SET_TexImage1D(exec, _mesa_TexImage1D);
338 SET_TexParameterf(exec, _mesa_TexParameterf);
339 SET_TexParameterfv(exec, _mesa_TexParameterfv);
340 SET_TexParameteriv(exec, _mesa_TexParameteriv);
341 SET_Translated(exec, _mesa_Translated);
342
343 /* 1.1 */
344 SET_BindTexture(exec, _mesa_BindTexture);
345 SET_DeleteTextures(exec, _mesa_DeleteTextures);
346 SET_GenTextures(exec, _mesa_GenTextures);
347 #if _HAVE_FULL_GL
348 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
349 SET_ColorPointer(exec, _mesa_ColorPointer);
350 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
351 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
352 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
353 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
354 SET_DisableClientState(exec, _mesa_DisableClientState);
355 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
356 SET_EnableClientState(exec, _mesa_EnableClientState);
357 SET_GetPointerv(exec, _mesa_GetPointerv);
358 SET_IndexPointer(exec, _mesa_IndexPointer);
359 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
360 SET_IsTexture(exec, _mesa_IsTexture);
361 SET_NormalPointer(exec, _mesa_NormalPointer);
362 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
363 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
364 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
365 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
366 SET_VertexPointer(exec, _mesa_VertexPointer);
367 #endif
368
369 /* 1.2 */
370 #if _HAVE_FULL_GL
371 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
372 SET_TexImage3D(exec, _mesa_TexImage3D);
373 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
374 #endif
375
376 /* OpenGL 1.2 GL_ARB_imaging */
377 SET_BlendColor(exec, _mesa_BlendColor);
378 SET_BlendEquation(exec, _mesa_BlendEquation);
379 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
380
381 _mesa_init_colortable_dispatch(exec);
382 _mesa_init_convolve_dispatch(exec);
383 #if FEATURE_histogram
384 SET_GetHistogram(exec, _mesa_GetHistogram);
385 SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv);
386 SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv);
387 SET_GetMinmax(exec, _mesa_GetMinmax);
388 SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv);
389 SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv);
390 SET_Histogram(exec, _mesa_Histogram);
391 SET_Minmax(exec, _mesa_Minmax);
392 SET_ResetHistogram(exec, _mesa_ResetHistogram);
393 SET_ResetMinmax(exec, _mesa_ResetMinmax);
394 #endif
395
396 /* OpenGL 2.0 */
397 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
398 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
399 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
400 #if FEATURE_ARB_shader_objects
401 SET_AttachShader(exec, _mesa_AttachShader);
402 SET_CreateProgram(exec, _mesa_CreateProgram);
403 SET_CreateShader(exec, _mesa_CreateShader);
404 SET_DeleteProgram(exec, _mesa_DeleteProgram);
405 SET_DeleteShader(exec, _mesa_DeleteShader);
406 SET_DetachShader(exec, _mesa_DetachShader);
407 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
408 SET_GetProgramiv(exec, _mesa_GetProgramiv);
409 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
410 SET_GetShaderiv(exec, _mesa_GetShaderiv);
411 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
412 SET_IsProgram(exec, _mesa_IsProgram);
413 SET_IsShader(exec, _mesa_IsShader);
414 #endif
415
416 /* OpenGL 2.1 */
417 #if FEATURE_ARB_shader_objects
418 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
419 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
420 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
421 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
422 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
423 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
424 #endif
425
426
427 /* 2. GL_EXT_blend_color */
428 #if 0
429 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
430 #endif
431
432 /* 3. GL_EXT_polygon_offset */
433 #if _HAVE_FULL_GL
434 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
435 #endif
436
437 /* 6. GL_EXT_texture3d */
438 #if 0
439 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
440 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
441 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
442 #endif
443
444 /* 11. GL_EXT_histogram */
445 #if 0
446 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
447 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
448 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
449 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
450 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
451 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
452 #endif
453
454 /* 14. SGI_color_table */
455 #if 0
456 SET_ColorTableSGI(exec, _mesa_ColorTable);
457 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
458 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
459 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
460 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
461 #endif
462
463 /* 30. GL_EXT_vertex_array */
464 #if _HAVE_FULL_GL
465 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
466 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
467 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
468 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
469 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
470 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
471 #endif
472
473 /* 37. GL_EXT_blend_minmax */
474 #if 0
475 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
476 #endif
477
478 /* 54. GL_EXT_point_parameters */
479 #if _HAVE_FULL_GL
480 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
481 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
482 #endif
483
484 /* 97. GL_EXT_compiled_vertex_array */
485 #if _HAVE_FULL_GL
486 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
487 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
488 #endif
489
490 /* 148. GL_EXT_multi_draw_arrays */
491 #if _HAVE_FULL_GL
492 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
493 #endif
494
495 /* 173. GL_INGR_blend_func_separate */
496 #if _HAVE_FULL_GL
497 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
498 #endif
499
500 /* 196. GL_MESA_resize_buffers */
501 #if _HAVE_FULL_GL
502 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
503 #endif
504
505 /* 197. GL_MESA_window_pos */
506 #if FEATURE_drawpix
507 SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA);
508 SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA);
509 SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA);
510 SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA);
511 SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA);
512 SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA);
513 SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA);
514 SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA);
515 SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA);
516 SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA);
517 SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA);
518 SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA);
519 SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA);
520 SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA);
521 SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA);
522 SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA);
523 SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA);
524 SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA);
525 SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA);
526 SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA);
527 SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA);
528 SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA);
529 SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA);
530 SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA);
531 #endif
532
533 /* 200. GL_IBM_multimode_draw_arrays */
534 #if _HAVE_FULL_GL
535 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
536 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
537 #endif
538
539 /* 233. GL_NV_vertex_program */
540 #if FEATURE_NV_vertex_program
541 SET_BindProgramNV(exec, _mesa_BindProgram);
542 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
543 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
544 SET_GenProgramsNV(exec, _mesa_GenPrograms);
545 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
546 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
547 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
548 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
549 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
550 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
551 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
552 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
553 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
554 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
555 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
556 SET_IsProgramNV(exec, _mesa_IsProgramARB);
557 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
558 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
559 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
560 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
561 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
562 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
563 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
564 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
565 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
566 /* glVertexAttrib*NV functions handled in api_loopback.c */
567 #endif
568
569 /* 273. GL_APPLE_vertex_array_object */
570 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
571 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
572 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
573 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
574
575 /* 282. GL_NV_fragment_program */
576 #if FEATURE_NV_fragment_program
577 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
578 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
579 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
580 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
581 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
582 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
583 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
584 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
585 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
586 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
587 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
588 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
589 #endif
590
591 /* 262. GL_NV_point_sprite */
592 #if _HAVE_FULL_GL
593 SET_PointParameteriNV(exec, _mesa_PointParameteri);
594 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
595 #endif
596
597 /* 268. GL_EXT_stencil_two_side */
598 #if _HAVE_FULL_GL
599 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
600 #endif
601
602 /* ???. GL_EXT_depth_bounds_test */
603 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
604
605 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
606
607 /* ARB 1. GL_ARB_multitexture */
608 #if _HAVE_FULL_GL
609 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
610 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
611 #endif
612
613 /* ARB 3. GL_ARB_transpose_matrix */
614 #if _HAVE_FULL_GL
615 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
616 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
617 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
618 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
619 #endif
620
621 /* ARB 5. GL_ARB_multisample */
622 #if _HAVE_FULL_GL
623 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
624 #endif
625
626 /* ARB 12. GL_ARB_texture_compression */
627 #if _HAVE_FULL_GL
628 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
629 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
630 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
631 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
632 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
633 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
634 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
635 #endif
636
637 /* ARB 14. GL_ARB_point_parameters */
638 /* reuse EXT_point_parameters functions */
639
640 /* ARB 26. GL_ARB_vertex_program */
641 /* ARB 27. GL_ARB_fragment_program */
642 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
643 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
644 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
645 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
646 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
647 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
648 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
649 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
650 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
651 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
652 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
653 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
654 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
655 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
656 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
657 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
658 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
659 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
660 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
661 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
662 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
663 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
664 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
665 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
666 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
667 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
668 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
669 /* glVertexAttrib4bvARB handled in api_loopback.c */
670 /* glVertexAttrib4ivARB handled in api_loopback.c */
671 /* glVertexAttrib4ubvARB handled in api_loopback.c */
672 /* glVertexAttrib4usvARB handled in api_loopback.c */
673 /* glVertexAttrib4uivARB handled in api_loopback.c */
674 /* glVertexAttrib4NbvARB handled in api_loopback.c */
675 /* glVertexAttrib4NsvARB handled in api_loopback.c */
676 /* glVertexAttrib4NivARB handled in api_loopback.c */
677 /* glVertexAttrib4NusvARB handled in api_loopback.c */
678 /* glVertexAttrib4NuivARB handled in api_loopback.c */
679 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
680 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
681 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
682 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
683 /* glBindProgramARB aliases glBindProgramNV */
684 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
685 /* glGenProgramsARB aliases glGenProgramsNV */
686 /* glIsProgramARB aliases glIsProgramNV */
687 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
688 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
689 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
690 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
691 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
692 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
693 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
694 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
695 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
696 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
697 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
698 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
699 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
700 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
701 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
702 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
703 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
704 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
705 #endif
706
707 /* ARB 28. GL_ARB_vertex_buffer_object */
708 #if FEATURE_ARB_vertex_buffer_object
709 SET_BindBufferARB(exec, _mesa_BindBufferARB);
710 SET_BufferDataARB(exec, _mesa_BufferDataARB);
711 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
712 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
713 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
714 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
715 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
716 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
717 SET_IsBufferARB(exec, _mesa_IsBufferARB);
718 SET_MapBufferARB(exec, _mesa_MapBufferARB);
719 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
720 #endif
721
722 /* ARB 29. GL_ARB_occlusion_query */
723 #if FEATURE_ARB_occlusion_query
724 SET_GenQueriesARB(exec, _mesa_GenQueriesARB);
725 SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB);
726 SET_IsQueryARB(exec, _mesa_IsQueryARB);
727 SET_BeginQueryARB(exec, _mesa_BeginQueryARB);
728 SET_EndQueryARB(exec, _mesa_EndQueryARB);
729 SET_GetQueryivARB(exec, _mesa_GetQueryivARB);
730 SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB);
731 SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB);
732 #endif
733
734 /* ARB 37. GL_ARB_draw_buffers */
735 #if FEATURE_draw_read_buffer
736 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
737 #endif
738
739 #if FEATURE_ARB_shader_objects
740 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
741 SET_GetHandleARB(exec, _mesa_GetHandleARB);
742 SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
743 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
744 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
745 SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
746 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
747 SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
748 SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
749 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
750 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
751 SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
752 SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
753 SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
754 SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
755 SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
756 SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
757 SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
758 SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
759 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
760 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
761 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
762 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
763 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
764 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
765 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
766 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
767 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
768 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
769 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
770 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
771 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
772 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
773 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
774 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
775 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
776 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
777 SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
778 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
779 #endif /* FEATURE_ARB_shader_objects */
780
781 #if FEATURE_ARB_vertex_shader
782 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
783 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
784 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
785 #endif /* FEATURE_ARB_vertex_shader */
786
787 /* GL_ARB_sync */
788 #if FEATURE_ARB_sync
789 SET_IsSync(exec, _mesa_IsSync);
790 SET_DeleteSync(exec, _mesa_DeleteSync);
791 SET_FenceSync(exec, _mesa_FenceSync);
792 SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
793 SET_WaitSync(exec, _mesa_WaitSync);
794 SET_GetInteger64v(exec, _mesa_GetInteger64v);
795 SET_GetSynciv(exec, _mesa_GetSynciv);
796 #endif
797
798 /* GL_ATI_fragment_shader */
799 #if FEATURE_ATI_fragment_shader
800 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
801 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
802 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
803 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
804 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
805 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
806 SET_SampleMapATI(exec, _mesa_SampleMapATI);
807 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
808 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
809 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
810 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
811 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
812 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
813 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
814 #endif
815
816 /* GL_ATI_envmap_bumpmap */
817 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
818 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
819 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
820 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
821
822 #if FEATURE_EXT_framebuffer_object
823 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
824 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
825 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
826 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
827 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
828 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
829 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
830 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
831 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
832 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
833 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
834 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
835 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
836 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
837 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
838 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
839 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
840 #endif
841
842 #if FEATURE_EXT_timer_query
843 SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT);
844 SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT);
845 #endif
846
847 #if FEATURE_EXT_framebuffer_blit
848 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
849 #endif
850
851 /* GL_EXT_gpu_program_parameters */
852 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
853 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
854 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
855 #endif
856
857 /* GL_MESA_texture_array / GL_EXT_texture_array */
858 #if FEATURE_EXT_framebuffer_object
859 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
860 #endif
861
862 /* GL_ATI_separate_stencil */
863 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
864
865 #if FEATURE_ARB_framebuffer_object
866 /* The ARB_fbo functions are the union of
867 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
868 */
869 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
870 #endif
871
872 #if FEATURE_ARB_map_buffer_range
873 SET_MapBufferRange(exec, _mesa_MapBufferRange);
874 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
875 #endif
876
877 /* GL_ARB_copy_buffer */
878 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
879
880 /* GL_ARB_vertex_array_object */
881 SET_BindVertexArray(exec, _mesa_BindVertexArray);
882 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
883 }