mesa: Move struct _glapi_table allocation out of context.c
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "shader/arbprogram.h"
38 #endif
39 #if FEATURE_ATI_fragment_shader
40 #include "shader/atifragshader.h"
41 #endif
42 #include "attrib.h"
43 #include "blend.h"
44 #if FEATURE_ARB_vertex_buffer_object
45 #include "bufferobj.h"
46 #endif
47 #include "arrayobj.h"
48 #if FEATURE_draw_read_buffer
49 #include "buffers.h"
50 #endif
51 #include "clear.h"
52 #include "clip.h"
53 #include "colortab.h"
54 #include "condrender.h"
55 #include "context.h"
56 #include "convolve.h"
57 #include "depth.h"
58 #include "dlist.h"
59 #include "drawpix.h"
60 #include "rastpos.h"
61 #include "enable.h"
62 #include "eval.h"
63 #include "get.h"
64 #include "feedback.h"
65 #include "fog.h"
66 #if FEATURE_EXT_framebuffer_object
67 #include "fbobject.h"
68 #endif
69 #include "framebuffer.h"
70 #include "hint.h"
71 #include "histogram.h"
72 #include "imports.h"
73 #include "light.h"
74 #include "lines.h"
75 #include "matrix.h"
76 #include "multisample.h"
77 #include "pixel.h"
78 #include "pixelstore.h"
79 #include "points.h"
80 #include "polygon.h"
81 #include "queryobj.h"
82 #include "readpix.h"
83 #include "scissor.h"
84 #include "stencil.h"
85 #include "texenv.h"
86 #include "texgetimage.h"
87 #include "teximage.h"
88 #include "texgen.h"
89 #include "texobj.h"
90 #include "texparam.h"
91 #include "texstate.h"
92 #include "transformfeedback.h"
93 #include "mtypes.h"
94 #include "varray.h"
95 #include "viewport.h"
96 #if FEATURE_NV_vertex_program
97 #include "shader/nvprogram.h"
98 #endif
99 #if FEATURE_NV_fragment_program
100 #include "shader/nvprogram.h"
101 #endif
102 #if FEATURE_ARB_shader_objects
103 #include "shaders.h"
104 #endif
105 #if FEATURE_ARB_sync
106 #include "syncobj.h"
107 #endif
108 #include "main/dispatch.h"
109
110
111
112 /**
113 * Initialize a dispatch table with pointers to Mesa's immediate-mode
114 * commands.
115 *
116 * Pointers to glBegin()/glEnd() object commands and a few others
117 * are provided via the GLvertexformat interface.
118 *
119 * \param ctx GL context to which \c exec belongs.
120 * \param exec dispatch table.
121 */
122 struct _glapi_table *
123 _mesa_create_exec_table(void)
124 {
125 struct _glapi_table *exec;
126
127 exec = _mesa_alloc_dispatch_table(sizeof *exec);
128 if (exec == NULL)
129 return NULL;
130
131 #if _HAVE_FULL_GL
132 _mesa_loopback_init_api_table( exec );
133 #endif
134
135 /* load the dispatch slots we understand */
136 SET_AlphaFunc(exec, _mesa_AlphaFunc);
137 SET_BlendFunc(exec, _mesa_BlendFunc);
138 SET_Clear(exec, _mesa_Clear);
139 SET_ClearColor(exec, _mesa_ClearColor);
140 SET_ClearStencil(exec, _mesa_ClearStencil);
141 SET_ColorMask(exec, _mesa_ColorMask);
142 SET_CullFace(exec, _mesa_CullFace);
143 SET_Disable(exec, _mesa_Disable);
144 #if FEATURE_draw_read_buffer
145 SET_DrawBuffer(exec, _mesa_DrawBuffer);
146 SET_ReadBuffer(exec, _mesa_ReadBuffer);
147 #endif
148 SET_Enable(exec, _mesa_Enable);
149 SET_Finish(exec, _mesa_Finish);
150 SET_Flush(exec, _mesa_Flush);
151 SET_FrontFace(exec, _mesa_FrontFace);
152 SET_Frustum(exec, _mesa_Frustum);
153 SET_GetError(exec, _mesa_GetError);
154 SET_GetFloatv(exec, _mesa_GetFloatv);
155 SET_GetString(exec, _mesa_GetString);
156 SET_LineStipple(exec, _mesa_LineStipple);
157 SET_LineWidth(exec, _mesa_LineWidth);
158 SET_LoadIdentity(exec, _mesa_LoadIdentity);
159 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
160 SET_LogicOp(exec, _mesa_LogicOp);
161 SET_MatrixMode(exec, _mesa_MatrixMode);
162 SET_MultMatrixf(exec, _mesa_MultMatrixf);
163 SET_Ortho(exec, _mesa_Ortho);
164 SET_PixelStorei(exec, _mesa_PixelStorei);
165 SET_PopMatrix(exec, _mesa_PopMatrix);
166 SET_PushMatrix(exec, _mesa_PushMatrix);
167 SET_Rotatef(exec, _mesa_Rotatef);
168 SET_Scalef(exec, _mesa_Scalef);
169 SET_Scissor(exec, _mesa_Scissor);
170 SET_ShadeModel(exec, _mesa_ShadeModel);
171 SET_StencilFunc(exec, _mesa_StencilFunc);
172 SET_StencilMask(exec, _mesa_StencilMask);
173 SET_StencilOp(exec, _mesa_StencilOp);
174 SET_TexEnvfv(exec, _mesa_TexEnvfv);
175 SET_TexEnvi(exec, _mesa_TexEnvi);
176 SET_TexImage2D(exec, _mesa_TexImage2D);
177 SET_TexParameteri(exec, _mesa_TexParameteri);
178 SET_Translatef(exec, _mesa_Translatef);
179 SET_Viewport(exec, _mesa_Viewport);
180
181 _mesa_init_accum_dispatch(exec);
182 _mesa_init_dlist_dispatch(exec);
183
184 SET_ClearDepth(exec, _mesa_ClearDepth);
185 SET_ClearIndex(exec, _mesa_ClearIndex);
186 SET_ClipPlane(exec, _mesa_ClipPlane);
187 SET_ColorMaterial(exec, _mesa_ColorMaterial);
188 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
189 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
190 SET_DepthFunc(exec, _mesa_DepthFunc);
191 SET_DepthMask(exec, _mesa_DepthMask);
192 SET_DepthRange(exec, _mesa_DepthRange);
193
194 _mesa_init_drawpix_dispatch(exec);
195 _mesa_init_feedback_dispatch(exec);
196
197 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
198 SET_Fogf(exec, _mesa_Fogf);
199 SET_Fogfv(exec, _mesa_Fogfv);
200 SET_Fogi(exec, _mesa_Fogi);
201 SET_Fogiv(exec, _mesa_Fogiv);
202 SET_GetClipPlane(exec, _mesa_GetClipPlane);
203 SET_GetBooleanv(exec, _mesa_GetBooleanv);
204 SET_GetDoublev(exec, _mesa_GetDoublev);
205 SET_GetIntegerv(exec, _mesa_GetIntegerv);
206 SET_GetLightfv(exec, _mesa_GetLightfv);
207 SET_GetLightiv(exec, _mesa_GetLightiv);
208 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
209 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
210 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
211 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
212 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
213 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
214 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
215 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
216 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
217 SET_GetTexImage(exec, _mesa_GetTexImage);
218 SET_Hint(exec, _mesa_Hint);
219 SET_IndexMask(exec, _mesa_IndexMask);
220 SET_IsEnabled(exec, _mesa_IsEnabled);
221 SET_LightModelf(exec, _mesa_LightModelf);
222 SET_LightModelfv(exec, _mesa_LightModelfv);
223 SET_LightModeli(exec, _mesa_LightModeli);
224 SET_LightModeliv(exec, _mesa_LightModeliv);
225 SET_Lightf(exec, _mesa_Lightf);
226 SET_Lightfv(exec, _mesa_Lightfv);
227 SET_Lighti(exec, _mesa_Lighti);
228 SET_Lightiv(exec, _mesa_Lightiv);
229 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
230
231 _mesa_init_eval_dispatch(exec);
232
233 SET_MultMatrixd(exec, _mesa_MultMatrixd);
234
235 _mesa_init_pixel_dispatch(exec);
236
237 SET_PixelStoref(exec, _mesa_PixelStoref);
238 SET_PointSize(exec, _mesa_PointSize);
239 SET_PolygonMode(exec, _mesa_PolygonMode);
240 SET_PolygonOffset(exec, _mesa_PolygonOffset);
241 SET_PolygonStipple(exec, _mesa_PolygonStipple);
242
243 _mesa_init_attrib_dispatch(exec);
244 _mesa_init_rastpos_dispatch(exec);
245
246 SET_ReadPixels(exec, _mesa_ReadPixels);
247 SET_Rotated(exec, _mesa_Rotated);
248 SET_Scaled(exec, _mesa_Scaled);
249 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
250 SET_TexEnvf(exec, _mesa_TexEnvf);
251 SET_TexEnviv(exec, _mesa_TexEnviv);
252
253 _mesa_init_texgen_dispatch(exec);
254
255 SET_TexImage1D(exec, _mesa_TexImage1D);
256 SET_TexParameterf(exec, _mesa_TexParameterf);
257 SET_TexParameterfv(exec, _mesa_TexParameterfv);
258 SET_TexParameteriv(exec, _mesa_TexParameteriv);
259 SET_Translated(exec, _mesa_Translated);
260
261 /* 1.1 */
262 SET_BindTexture(exec, _mesa_BindTexture);
263 SET_DeleteTextures(exec, _mesa_DeleteTextures);
264 SET_GenTextures(exec, _mesa_GenTextures);
265 #if _HAVE_FULL_GL
266 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
267 SET_ColorPointer(exec, _mesa_ColorPointer);
268 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
269 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
270 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
271 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
272 SET_DisableClientState(exec, _mesa_DisableClientState);
273 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
274 SET_EnableClientState(exec, _mesa_EnableClientState);
275 SET_GetPointerv(exec, _mesa_GetPointerv);
276 SET_IndexPointer(exec, _mesa_IndexPointer);
277 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
278 SET_IsTexture(exec, _mesa_IsTexture);
279 SET_NormalPointer(exec, _mesa_NormalPointer);
280 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
281 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
282 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
283 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
284 SET_VertexPointer(exec, _mesa_VertexPointer);
285 #endif
286
287 /* 1.2 */
288 #if _HAVE_FULL_GL
289 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
290 SET_TexImage3D(exec, _mesa_TexImage3D);
291 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
292 #endif
293
294 /* OpenGL 1.2 GL_ARB_imaging */
295 SET_BlendColor(exec, _mesa_BlendColor);
296 SET_BlendEquation(exec, _mesa_BlendEquation);
297 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
298
299 _mesa_init_colortable_dispatch(exec);
300 _mesa_init_convolve_dispatch(exec);
301 _mesa_init_histogram_dispatch(exec);
302
303 /* OpenGL 2.0 */
304 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
305 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
306 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
307 #if FEATURE_ARB_shader_objects
308 SET_AttachShader(exec, _mesa_AttachShader);
309 SET_CreateProgram(exec, _mesa_CreateProgram);
310 SET_CreateShader(exec, _mesa_CreateShader);
311 SET_DeleteProgram(exec, _mesa_DeleteProgram);
312 SET_DeleteShader(exec, _mesa_DeleteShader);
313 SET_DetachShader(exec, _mesa_DetachShader);
314 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
315 SET_GetProgramiv(exec, _mesa_GetProgramiv);
316 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
317 SET_GetShaderiv(exec, _mesa_GetShaderiv);
318 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
319 SET_IsProgram(exec, _mesa_IsProgram);
320 SET_IsShader(exec, _mesa_IsShader);
321 #endif
322
323 /* OpenGL 2.1 */
324 #if FEATURE_ARB_shader_objects
325 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
326 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
327 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
328 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
329 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
330 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
331 #endif
332
333
334 /* 2. GL_EXT_blend_color */
335 #if 0
336 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
337 #endif
338
339 /* 3. GL_EXT_polygon_offset */
340 #if _HAVE_FULL_GL
341 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
342 #endif
343
344 /* 6. GL_EXT_texture3d */
345 #if 0
346 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
347 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
348 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
349 #endif
350
351 /* 11. GL_EXT_histogram */
352 #if 0
353 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
354 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
355 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
356 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
357 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
358 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
359 #endif
360
361 /* 14. SGI_color_table */
362 #if 0
363 SET_ColorTableSGI(exec, _mesa_ColorTable);
364 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
365 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
366 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
367 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
368 #endif
369
370 /* 30. GL_EXT_vertex_array */
371 #if _HAVE_FULL_GL
372 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
373 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
374 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
375 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
376 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
377 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
378 #endif
379
380 /* 37. GL_EXT_blend_minmax */
381 #if 0
382 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
383 #endif
384
385 /* 54. GL_EXT_point_parameters */
386 #if _HAVE_FULL_GL
387 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
388 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
389 #endif
390
391 /* 97. GL_EXT_compiled_vertex_array */
392 #if _HAVE_FULL_GL
393 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
394 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
395 #endif
396
397 /* 148. GL_EXT_multi_draw_arrays */
398 #if _HAVE_FULL_GL
399 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
400 #endif
401
402 /* 173. GL_INGR_blend_func_separate */
403 #if _HAVE_FULL_GL
404 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
405 #endif
406
407 /* 196. GL_MESA_resize_buffers */
408 #if _HAVE_FULL_GL
409 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
410 #endif
411
412 /* 197. GL_MESA_window_pos */
413 /* part of _mesa_init_rastpos_dispatch(exec); */
414
415 /* 200. GL_IBM_multimode_draw_arrays */
416 #if _HAVE_FULL_GL
417 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
418 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
419 #endif
420
421 /* 233. GL_NV_vertex_program */
422 #if FEATURE_NV_vertex_program
423 SET_BindProgramNV(exec, _mesa_BindProgram);
424 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
425 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
426 SET_GenProgramsNV(exec, _mesa_GenPrograms);
427 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
428 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
429 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
430 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
431 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
432 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
433 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
434 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
435 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
436 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
437 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
438 SET_IsProgramNV(exec, _mesa_IsProgramARB);
439 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
440 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
441 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
442 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
443 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
444 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
445 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
446 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
447 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
448 /* glVertexAttrib*NV functions handled in api_loopback.c */
449 #endif
450
451 /* 273. GL_APPLE_vertex_array_object */
452 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
453 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
454 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
455 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
456
457 /* 282. GL_NV_fragment_program */
458 #if FEATURE_NV_fragment_program
459 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
460 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
461 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
462 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
463 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
464 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
465 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
466 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
467 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
468 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
469 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
470 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
471 #endif
472
473 /* 262. GL_NV_point_sprite */
474 #if _HAVE_FULL_GL
475 SET_PointParameteriNV(exec, _mesa_PointParameteri);
476 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
477 #endif
478
479 /* 268. GL_EXT_stencil_two_side */
480 #if _HAVE_FULL_GL
481 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
482 #endif
483
484 /* ???. GL_EXT_depth_bounds_test */
485 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
486
487 /* 352. GL_EXT_transform_feedback */
488 #if _HAVE_FULL_GL
489 SET_BeginTransformFeedbackEXT(exec, _mesa_BeginTransformFeedback);
490 SET_EndTransformFeedbackEXT(exec, _mesa_EndTransformFeedback);
491 SET_BindBufferRangeEXT(exec, _mesa_BindBufferRange);
492 SET_BindBufferBaseEXT(exec, _mesa_BindBufferBase);
493 SET_BindBufferOffsetEXT(exec, _mesa_BindBufferOffsetEXT);
494 SET_TransformFeedbackVaryingsEXT(exec, _mesa_TransformFeedbackVaryings);
495 SET_GetTransformFeedbackVaryingEXT(exec, _mesa_GetTransformFeedbackVarying);
496 #endif
497
498 /* 364. GL_EXT_provoking_vertex */
499 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
500
501 /* ARB 1. GL_ARB_multitexture */
502 #if _HAVE_FULL_GL
503 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
504 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
505 #endif
506
507 /* ARB 3. GL_ARB_transpose_matrix */
508 #if _HAVE_FULL_GL
509 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
510 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
511 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
512 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
513 #endif
514
515 /* ARB 5. GL_ARB_multisample */
516 #if _HAVE_FULL_GL
517 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
518 #endif
519
520 /* ARB 12. GL_ARB_texture_compression */
521 #if _HAVE_FULL_GL
522 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
523 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
524 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
525 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
526 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
527 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
528 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
529 #endif
530
531 /* ARB 14. GL_ARB_point_parameters */
532 /* reuse EXT_point_parameters functions */
533
534 /* ARB 26. GL_ARB_vertex_program */
535 /* ARB 27. GL_ARB_fragment_program */
536 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
537 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
538 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
539 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
540 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
541 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
542 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
543 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
544 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
545 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
546 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
547 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
548 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
549 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
550 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
551 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
552 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
553 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
554 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
555 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
556 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
557 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
558 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
559 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
560 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
561 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
562 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
563 /* glVertexAttrib4bvARB handled in api_loopback.c */
564 /* glVertexAttrib4ivARB handled in api_loopback.c */
565 /* glVertexAttrib4ubvARB handled in api_loopback.c */
566 /* glVertexAttrib4usvARB handled in api_loopback.c */
567 /* glVertexAttrib4uivARB handled in api_loopback.c */
568 /* glVertexAttrib4NbvARB handled in api_loopback.c */
569 /* glVertexAttrib4NsvARB handled in api_loopback.c */
570 /* glVertexAttrib4NivARB handled in api_loopback.c */
571 /* glVertexAttrib4NusvARB handled in api_loopback.c */
572 /* glVertexAttrib4NuivARB handled in api_loopback.c */
573 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
574 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
575 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
576 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
577 /* glBindProgramARB aliases glBindProgramNV */
578 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
579 /* glGenProgramsARB aliases glGenProgramsNV */
580 /* glIsProgramARB aliases glIsProgramNV */
581 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
582 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
583 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
584 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
585 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
586 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
587 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
588 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
589 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
590 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
591 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
592 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
593 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
594 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
595 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
596 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
597 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
598 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
599 #endif
600
601 /* ARB 28. GL_ARB_vertex_buffer_object */
602 #if FEATURE_ARB_vertex_buffer_object
603 SET_BindBufferARB(exec, _mesa_BindBufferARB);
604 SET_BufferDataARB(exec, _mesa_BufferDataARB);
605 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
606 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
607 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
608 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
609 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
610 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
611 SET_IsBufferARB(exec, _mesa_IsBufferARB);
612 SET_MapBufferARB(exec, _mesa_MapBufferARB);
613 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
614 #endif
615
616 /* ARB 29. GL_ARB_occlusion_query */
617 _mesa_init_queryobj_dispatch(exec);
618
619 /* ARB 37. GL_ARB_draw_buffers */
620 #if FEATURE_draw_read_buffer
621 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
622 #endif
623
624 #if FEATURE_ARB_shader_objects
625 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
626 SET_GetHandleARB(exec, _mesa_GetHandleARB);
627 SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
628 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
629 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
630 SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
631 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
632 SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
633 SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
634 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
635 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
636 SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
637 SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
638 SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
639 SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
640 SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
641 SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
642 SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
643 SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
644 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
645 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
646 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
647 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
648 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
649 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
650 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
651 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
652 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
653 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
654 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
655 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
656 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
657 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
658 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
659 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
660 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
661 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
662 SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
663 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
664 #endif /* FEATURE_ARB_shader_objects */
665
666 #if FEATURE_ARB_vertex_shader
667 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
668 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
669 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
670 #endif /* FEATURE_ARB_vertex_shader */
671
672 /* GL_ARB_sync */
673 #if FEATURE_ARB_sync
674 SET_IsSync(exec, _mesa_IsSync);
675 SET_DeleteSync(exec, _mesa_DeleteSync);
676 SET_FenceSync(exec, _mesa_FenceSync);
677 SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
678 SET_WaitSync(exec, _mesa_WaitSync);
679 SET_GetInteger64v(exec, _mesa_GetInteger64v);
680 SET_GetSynciv(exec, _mesa_GetSynciv);
681 #endif
682
683 /* GL_ATI_fragment_shader */
684 #if FEATURE_ATI_fragment_shader
685 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
686 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
687 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
688 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
689 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
690 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
691 SET_SampleMapATI(exec, _mesa_SampleMapATI);
692 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
693 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
694 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
695 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
696 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
697 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
698 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
699 #endif
700
701 /* GL_ATI_envmap_bumpmap */
702 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
703 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
704 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
705 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
706
707 #if FEATURE_EXT_framebuffer_object
708 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
709 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
710 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
711 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
712 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
713 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
714 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
715 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
716 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
717 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
718 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
719 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
720 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
721 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
722 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
723 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
724 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
725 #endif
726
727 #if FEATURE_EXT_framebuffer_blit
728 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
729 #endif
730
731 /* GL_EXT_gpu_program_parameters */
732 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
733 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
734 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
735 #endif
736
737 /* GL_MESA_texture_array / GL_EXT_texture_array */
738 #if FEATURE_EXT_framebuffer_object
739 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
740 #endif
741
742 /* GL_ATI_separate_stencil */
743 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
744
745 #if FEATURE_ARB_framebuffer_object
746 /* The ARB_fbo functions are the union of
747 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
748 */
749 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
750 #endif
751
752 #if FEATURE_ARB_map_buffer_range
753 SET_MapBufferRange(exec, _mesa_MapBufferRange);
754 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
755 #endif
756
757 /* GL_ARB_copy_buffer */
758 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
759
760 /* GL_ARB_vertex_array_object */
761 SET_BindVertexArray(exec, _mesa_BindVertexArray);
762 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
763
764 /* GL_EXT_draw_buffers2 */
765 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
766 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
767 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
768 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
769 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
770 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
771
772 /* GL_NV_conditional_render */
773 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
774 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
775
776 #if FEATURE_OES_EGL_image
777 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
778 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
779 #endif
780
781 #if FEATURE_APPLE_object_purgeable
782 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
783 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
784 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
785 #endif
786
787 return exec;
788 }