4 * \author Keith Whitwell <keith@tungstengraphics.com>
8 * Mesa 3-D graphics library
11 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
27 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
34 #include "api_loopback.h"
36 #include "glapi/glapi.h"
37 #include "glapi/glthread.h"
38 #include "main/dispatch.h"
39 #include "mfeatures.h"
41 /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
42 * calls to a smaller set of driver-provided formats. Currently just
43 * go back to dispatch to find these (eg. call glNormal3f directly),
46 * The driver must supply all of the remaining entry points, which are
47 * listed in dd.h. The easiest way for a driver to do this is to
48 * install the supplied software t&l module.
50 #define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a))
51 #define VERTEX2(x,y) CALL_Vertex2f(GET_DISPATCH(), (x,y))
52 #define VERTEX3(x,y,z) CALL_Vertex3f(GET_DISPATCH(), (x,y,z))
53 #define VERTEX4(x,y,z,w) CALL_Vertex4f(GET_DISPATCH(), (x,y,z,w))
54 #define NORMAL(x,y,z) CALL_Normal3f(GET_DISPATCH(), (x,y,z))
55 #define TEXCOORD1(s) CALL_TexCoord1f(GET_DISPATCH(), (s))
56 #define TEXCOORD2(s,t) CALL_TexCoord2f(GET_DISPATCH(), (s,t))
57 #define TEXCOORD3(s,t,u) CALL_TexCoord3f(GET_DISPATCH(), (s,t,u))
58 #define TEXCOORD4(s,t,u,v) CALL_TexCoord4f(GET_DISPATCH(), (s,t,u,v))
59 #define INDEX(c) CALL_Indexf(GET_DISPATCH(), (c))
60 #define MULTI_TEXCOORD1(z,s) CALL_MultiTexCoord1fARB(GET_DISPATCH(), (z,s))
61 #define MULTI_TEXCOORD2(z,s,t) CALL_MultiTexCoord2fARB(GET_DISPATCH(), (z,s,t))
62 #define MULTI_TEXCOORD3(z,s,t,u) CALL_MultiTexCoord3fARB(GET_DISPATCH(), (z,s,t,u))
63 #define MULTI_TEXCOORD4(z,s,t,u,v) CALL_MultiTexCoord4fARB(GET_DISPATCH(), (z,s,t,u,v))
64 #define EVALCOORD1(x) CALL_EvalCoord1f(GET_DISPATCH(), (x))
65 #define EVALCOORD2(x,y) CALL_EvalCoord2f(GET_DISPATCH(), (x,y))
66 #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
67 #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
69 #define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
70 #define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
72 #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
73 #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
74 #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
75 #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
77 #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x))
78 #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y))
79 #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z))
80 #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w))
82 #define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x))
83 #define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x))
84 #define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w))
86 #define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w))
89 static void GLAPIENTRY
90 loopback_Color3b_f( GLbyte red
, GLbyte green
, GLbyte blue
)
92 COLORF( BYTE_TO_FLOAT(red
),
98 static void GLAPIENTRY
99 loopback_Color3d_f( GLdouble red
, GLdouble green
, GLdouble blue
)
101 COLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
, 1.0 );
104 static void GLAPIENTRY
105 loopback_Color3i_f( GLint red
, GLint green
, GLint blue
)
107 COLORF( INT_TO_FLOAT(red
), INT_TO_FLOAT(green
),
108 INT_TO_FLOAT(blue
), 1.0);
111 static void GLAPIENTRY
112 loopback_Color3s_f( GLshort red
, GLshort green
, GLshort blue
)
114 COLORF( SHORT_TO_FLOAT(red
), SHORT_TO_FLOAT(green
),
115 SHORT_TO_FLOAT(blue
), 1.0);
118 static void GLAPIENTRY
119 loopback_Color3ui_f( GLuint red
, GLuint green
, GLuint blue
)
121 COLORF( UINT_TO_FLOAT(red
), UINT_TO_FLOAT(green
),
122 UINT_TO_FLOAT(blue
), 1.0 );
125 static void GLAPIENTRY
126 loopback_Color3us_f( GLushort red
, GLushort green
, GLushort blue
)
128 COLORF( USHORT_TO_FLOAT(red
), USHORT_TO_FLOAT(green
),
129 USHORT_TO_FLOAT(blue
), 1.0 );
132 static void GLAPIENTRY
133 loopback_Color3ub_f( GLubyte red
, GLubyte green
, GLubyte blue
)
135 COLORF( UBYTE_TO_FLOAT(red
), UBYTE_TO_FLOAT(green
),
136 UBYTE_TO_FLOAT(blue
), 1.0 );
140 static void GLAPIENTRY
141 loopback_Color3bv_f( const GLbyte
*v
)
143 COLORF( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
144 BYTE_TO_FLOAT(v
[2]), 1.0 );
147 static void GLAPIENTRY
148 loopback_Color3dv_f( const GLdouble
*v
)
150 COLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0 );
153 static void GLAPIENTRY
154 loopback_Color3iv_f( const GLint
*v
)
156 COLORF( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
157 INT_TO_FLOAT(v
[2]), 1.0 );
160 static void GLAPIENTRY
161 loopback_Color3sv_f( const GLshort
*v
)
163 COLORF( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
164 SHORT_TO_FLOAT(v
[2]), 1.0 );
167 static void GLAPIENTRY
168 loopback_Color3uiv_f( const GLuint
*v
)
170 COLORF( UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
171 UINT_TO_FLOAT(v
[2]), 1.0 );
174 static void GLAPIENTRY
175 loopback_Color3usv_f( const GLushort
*v
)
177 COLORF( USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
178 USHORT_TO_FLOAT(v
[2]), 1.0 );
181 static void GLAPIENTRY
182 loopback_Color3ubv_f( const GLubyte
*v
)
184 COLORF( UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
185 UBYTE_TO_FLOAT(v
[2]), 1.0 );
189 static void GLAPIENTRY
190 loopback_Color4b_f( GLbyte red
, GLbyte green
, GLbyte blue
,
193 COLORF( BYTE_TO_FLOAT(red
), BYTE_TO_FLOAT(green
),
194 BYTE_TO_FLOAT(blue
), BYTE_TO_FLOAT(alpha
) );
197 static void GLAPIENTRY
198 loopback_Color4d_f( GLdouble red
, GLdouble green
, GLdouble blue
,
201 COLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
, (GLfloat
) alpha
);
204 static void GLAPIENTRY
205 loopback_Color4i_f( GLint red
, GLint green
, GLint blue
, GLint alpha
)
207 COLORF( INT_TO_FLOAT(red
), INT_TO_FLOAT(green
),
208 INT_TO_FLOAT(blue
), INT_TO_FLOAT(alpha
) );
211 static void GLAPIENTRY
212 loopback_Color4s_f( GLshort red
, GLshort green
, GLshort blue
,
215 COLORF( SHORT_TO_FLOAT(red
), SHORT_TO_FLOAT(green
),
216 SHORT_TO_FLOAT(blue
), SHORT_TO_FLOAT(alpha
) );
219 static void GLAPIENTRY
220 loopback_Color4ui_f( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
222 COLORF( UINT_TO_FLOAT(red
), UINT_TO_FLOAT(green
),
223 UINT_TO_FLOAT(blue
), UINT_TO_FLOAT(alpha
) );
226 static void GLAPIENTRY
227 loopback_Color4us_f( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
229 COLORF( USHORT_TO_FLOAT(red
), USHORT_TO_FLOAT(green
),
230 USHORT_TO_FLOAT(blue
), USHORT_TO_FLOAT(alpha
) );
233 static void GLAPIENTRY
234 loopback_Color4ub_f( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
236 COLORF( UBYTE_TO_FLOAT(red
), UBYTE_TO_FLOAT(green
),
237 UBYTE_TO_FLOAT(blue
), UBYTE_TO_FLOAT(alpha
) );
241 static void GLAPIENTRY
242 loopback_Color4iv_f( const GLint
*v
)
244 COLORF( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
245 INT_TO_FLOAT(v
[2]), INT_TO_FLOAT(v
[3]) );
249 static void GLAPIENTRY
250 loopback_Color4bv_f( const GLbyte
*v
)
252 COLORF( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
253 BYTE_TO_FLOAT(v
[2]), BYTE_TO_FLOAT(v
[3]) );
256 static void GLAPIENTRY
257 loopback_Color4dv_f( const GLdouble
*v
)
259 COLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3] );
263 static void GLAPIENTRY
264 loopback_Color4sv_f( const GLshort
*v
)
266 COLORF( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
267 SHORT_TO_FLOAT(v
[2]), SHORT_TO_FLOAT(v
[3]) );
271 static void GLAPIENTRY
272 loopback_Color4uiv_f( const GLuint
*v
)
274 COLORF( UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
275 UINT_TO_FLOAT(v
[2]), UINT_TO_FLOAT(v
[3]) );
278 static void GLAPIENTRY
279 loopback_Color4usv_f( const GLushort
*v
)
281 COLORF( USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
282 USHORT_TO_FLOAT(v
[2]), USHORT_TO_FLOAT(v
[3]) );
285 static void GLAPIENTRY
286 loopback_Color4ubv_f( const GLubyte
*v
)
288 COLORF( UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
289 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]) );
293 static void GLAPIENTRY
294 loopback_FogCoorddEXT( GLdouble d
)
296 FOGCOORDF( (GLfloat
) d
);
299 static void GLAPIENTRY
300 loopback_FogCoorddvEXT( const GLdouble
*v
)
302 FOGCOORDF( (GLfloat
) *v
);
306 static void GLAPIENTRY
307 loopback_Indexd( GLdouble c
)
309 INDEX( (GLfloat
) c
);
312 static void GLAPIENTRY
313 loopback_Indexi( GLint c
)
315 INDEX( (GLfloat
) c
);
318 static void GLAPIENTRY
319 loopback_Indexs( GLshort c
)
321 INDEX( (GLfloat
) c
);
324 static void GLAPIENTRY
325 loopback_Indexub( GLubyte c
)
327 INDEX( (GLfloat
) c
);
330 static void GLAPIENTRY
331 loopback_Indexdv( const GLdouble
*c
)
333 INDEX( (GLfloat
) *c
);
336 static void GLAPIENTRY
337 loopback_Indexiv( const GLint
*c
)
339 INDEX( (GLfloat
) *c
);
342 static void GLAPIENTRY
343 loopback_Indexsv( const GLshort
*c
)
345 INDEX( (GLfloat
) *c
);
348 static void GLAPIENTRY
349 loopback_Indexubv( const GLubyte
*c
)
351 INDEX( (GLfloat
) *c
);
355 static void GLAPIENTRY
356 loopback_EdgeFlagv(const GLboolean
*flag
)
358 CALL_EdgeFlag(GET_DISPATCH(), (*flag
));
362 static void GLAPIENTRY
363 loopback_Normal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
)
365 NORMAL( BYTE_TO_FLOAT(nx
), BYTE_TO_FLOAT(ny
), BYTE_TO_FLOAT(nz
) );
368 static void GLAPIENTRY
369 loopback_Normal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
)
371 NORMAL((GLfloat
) nx
, (GLfloat
) ny
, (GLfloat
) nz
);
374 static void GLAPIENTRY
375 loopback_Normal3i( GLint nx
, GLint ny
, GLint nz
)
377 NORMAL( INT_TO_FLOAT(nx
), INT_TO_FLOAT(ny
), INT_TO_FLOAT(nz
) );
380 static void GLAPIENTRY
381 loopback_Normal3s( GLshort nx
, GLshort ny
, GLshort nz
)
383 NORMAL( SHORT_TO_FLOAT(nx
), SHORT_TO_FLOAT(ny
), SHORT_TO_FLOAT(nz
) );
386 static void GLAPIENTRY
387 loopback_Normal3bv( const GLbyte
*v
)
389 NORMAL( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]), BYTE_TO_FLOAT(v
[2]) );
392 static void GLAPIENTRY
393 loopback_Normal3dv( const GLdouble
*v
)
395 NORMAL( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
398 static void GLAPIENTRY
399 loopback_Normal3iv( const GLint
*v
)
401 NORMAL( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]), INT_TO_FLOAT(v
[2]) );
404 static void GLAPIENTRY
405 loopback_Normal3sv( const GLshort
*v
)
407 NORMAL( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]), SHORT_TO_FLOAT(v
[2]) );
410 static void GLAPIENTRY
411 loopback_TexCoord1d( GLdouble s
)
413 TEXCOORD1((GLfloat
) s
);
416 static void GLAPIENTRY
417 loopback_TexCoord1i( GLint s
)
419 TEXCOORD1((GLfloat
) s
);
422 static void GLAPIENTRY
423 loopback_TexCoord1s( GLshort s
)
425 TEXCOORD1((GLfloat
) s
);
428 static void GLAPIENTRY
429 loopback_TexCoord2d( GLdouble s
, GLdouble t
)
431 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
434 static void GLAPIENTRY
435 loopback_TexCoord2s( GLshort s
, GLshort t
)
437 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
440 static void GLAPIENTRY
441 loopback_TexCoord2i( GLint s
, GLint t
)
443 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
446 static void GLAPIENTRY
447 loopback_TexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
)
449 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
452 static void GLAPIENTRY
453 loopback_TexCoord3i( GLint s
, GLint t
, GLint r
)
455 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
458 static void GLAPIENTRY
459 loopback_TexCoord3s( GLshort s
, GLshort t
, GLshort r
)
461 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
464 static void GLAPIENTRY
465 loopback_TexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
467 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
470 static void GLAPIENTRY
471 loopback_TexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
)
473 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
476 static void GLAPIENTRY
477 loopback_TexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
)
479 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
482 static void GLAPIENTRY
483 loopback_TexCoord1dv( const GLdouble
*v
)
485 TEXCOORD1((GLfloat
) v
[0]);
488 static void GLAPIENTRY
489 loopback_TexCoord1iv( const GLint
*v
)
491 TEXCOORD1((GLfloat
) v
[0]);
494 static void GLAPIENTRY
495 loopback_TexCoord1sv( const GLshort
*v
)
497 TEXCOORD1((GLfloat
) v
[0]);
500 static void GLAPIENTRY
501 loopback_TexCoord2dv( const GLdouble
*v
)
503 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
506 static void GLAPIENTRY
507 loopback_TexCoord2iv( const GLint
*v
)
509 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
512 static void GLAPIENTRY
513 loopback_TexCoord2sv( const GLshort
*v
)
515 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
518 static void GLAPIENTRY
519 loopback_TexCoord3dv( const GLdouble
*v
)
521 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
524 static void GLAPIENTRY
525 loopback_TexCoord3iv( const GLint
*v
)
527 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
530 static void GLAPIENTRY
531 loopback_TexCoord3sv( const GLshort
*v
)
533 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
536 static void GLAPIENTRY
537 loopback_TexCoord4dv( const GLdouble
*v
)
539 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
542 static void GLAPIENTRY
543 loopback_TexCoord4iv( const GLint
*v
)
545 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
548 static void GLAPIENTRY
549 loopback_TexCoord4sv( const GLshort
*v
)
551 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
554 static void GLAPIENTRY
555 loopback_Vertex2d( GLdouble x
, GLdouble y
)
557 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
560 static void GLAPIENTRY
561 loopback_Vertex2i( GLint x
, GLint y
)
563 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
566 static void GLAPIENTRY
567 loopback_Vertex2s( GLshort x
, GLshort y
)
569 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
572 static void GLAPIENTRY
573 loopback_Vertex3d( GLdouble x
, GLdouble y
, GLdouble z
)
575 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
578 static void GLAPIENTRY
579 loopback_Vertex3i( GLint x
, GLint y
, GLint z
)
581 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
584 static void GLAPIENTRY
585 loopback_Vertex3s( GLshort x
, GLshort y
, GLshort z
)
587 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
590 static void GLAPIENTRY
591 loopback_Vertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
593 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
596 static void GLAPIENTRY
597 loopback_Vertex4i( GLint x
, GLint y
, GLint z
, GLint w
)
599 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
602 static void GLAPIENTRY
603 loopback_Vertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
)
605 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
608 static void GLAPIENTRY
609 loopback_Vertex2dv( const GLdouble
*v
)
611 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
614 static void GLAPIENTRY
615 loopback_Vertex2iv( const GLint
*v
)
617 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
620 static void GLAPIENTRY
621 loopback_Vertex2sv( const GLshort
*v
)
623 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
626 static void GLAPIENTRY
627 loopback_Vertex3dv( const GLdouble
*v
)
629 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
632 static void GLAPIENTRY
633 loopback_Vertex3iv( const GLint
*v
)
635 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
638 static void GLAPIENTRY
639 loopback_Vertex3sv( const GLshort
*v
)
641 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
644 static void GLAPIENTRY
645 loopback_Vertex4dv( const GLdouble
*v
)
647 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
648 (GLfloat
) v
[2], (GLfloat
) v
[3] );
651 static void GLAPIENTRY
652 loopback_Vertex4iv( const GLint
*v
)
654 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
655 (GLfloat
) v
[2], (GLfloat
) v
[3] );
658 static void GLAPIENTRY
659 loopback_Vertex4sv( const GLshort
*v
)
661 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
662 (GLfloat
) v
[2], (GLfloat
) v
[3] );
665 static void GLAPIENTRY
666 loopback_MultiTexCoord1dARB(GLenum target
, GLdouble s
)
668 MULTI_TEXCOORD1( target
, (GLfloat
) s
);
671 static void GLAPIENTRY
672 loopback_MultiTexCoord1dvARB(GLenum target
, const GLdouble
*v
)
674 MULTI_TEXCOORD1( target
, (GLfloat
) v
[0] );
677 static void GLAPIENTRY
678 loopback_MultiTexCoord1iARB(GLenum target
, GLint s
)
680 MULTI_TEXCOORD1( target
, (GLfloat
) s
);
683 static void GLAPIENTRY
684 loopback_MultiTexCoord1ivARB(GLenum target
, const GLint
*v
)
686 MULTI_TEXCOORD1( target
, (GLfloat
) v
[0] );
689 static void GLAPIENTRY
690 loopback_MultiTexCoord1sARB(GLenum target
, GLshort s
)
692 MULTI_TEXCOORD1( target
, (GLfloat
) s
);
695 static void GLAPIENTRY
696 loopback_MultiTexCoord1svARB(GLenum target
, const GLshort
*v
)
698 MULTI_TEXCOORD1( target
, (GLfloat
) v
[0] );
701 static void GLAPIENTRY
702 loopback_MultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
)
704 MULTI_TEXCOORD2( target
, (GLfloat
) s
, (GLfloat
) t
);
707 static void GLAPIENTRY
708 loopback_MultiTexCoord2dvARB(GLenum target
, const GLdouble
*v
)
710 MULTI_TEXCOORD2( target
, (GLfloat
) v
[0], (GLfloat
) v
[1] );
713 static void GLAPIENTRY
714 loopback_MultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
)
716 MULTI_TEXCOORD2( target
, (GLfloat
) s
, (GLfloat
) t
);
719 static void GLAPIENTRY
720 loopback_MultiTexCoord2ivARB(GLenum target
, const GLint
*v
)
722 MULTI_TEXCOORD2( target
, (GLfloat
) v
[0], (GLfloat
) v
[1] );
725 static void GLAPIENTRY
726 loopback_MultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
)
728 MULTI_TEXCOORD2( target
, (GLfloat
) s
, (GLfloat
) t
);
731 static void GLAPIENTRY
732 loopback_MultiTexCoord2svARB(GLenum target
, const GLshort
*v
)
734 MULTI_TEXCOORD2( target
, (GLfloat
) v
[0], (GLfloat
) v
[1] );
737 static void GLAPIENTRY
738 loopback_MultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
)
740 MULTI_TEXCOORD3( target
, (GLfloat
) s
, (GLfloat
) t
, (GLfloat
) r
);
743 static void GLAPIENTRY
744 loopback_MultiTexCoord3dvARB(GLenum target
, const GLdouble
*v
)
746 MULTI_TEXCOORD3( target
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
749 static void GLAPIENTRY
750 loopback_MultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
)
752 MULTI_TEXCOORD3( target
, (GLfloat
) s
, (GLfloat
) t
, (GLfloat
) r
);
755 static void GLAPIENTRY
756 loopback_MultiTexCoord3ivARB(GLenum target
, const GLint
*v
)
758 MULTI_TEXCOORD3( target
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
761 static void GLAPIENTRY
762 loopback_MultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
)
764 MULTI_TEXCOORD3( target
, (GLfloat
) s
, (GLfloat
) t
, (GLfloat
) r
);
767 static void GLAPIENTRY
768 loopback_MultiTexCoord3svARB(GLenum target
, const GLshort
*v
)
770 MULTI_TEXCOORD3( target
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
773 static void GLAPIENTRY
774 loopback_MultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
776 MULTI_TEXCOORD4( target
, (GLfloat
) s
, (GLfloat
) t
,
777 (GLfloat
) r
, (GLfloat
) q
);
780 static void GLAPIENTRY
781 loopback_MultiTexCoord4dvARB(GLenum target
, const GLdouble
*v
)
783 MULTI_TEXCOORD4( target
, (GLfloat
) v
[0], (GLfloat
) v
[1],
784 (GLfloat
) v
[2], (GLfloat
) v
[3] );
787 static void GLAPIENTRY
788 loopback_MultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
)
790 MULTI_TEXCOORD4( target
, (GLfloat
) s
, (GLfloat
) t
,
791 (GLfloat
) r
, (GLfloat
) q
);
794 static void GLAPIENTRY
795 loopback_MultiTexCoord4ivARB(GLenum target
, const GLint
*v
)
797 MULTI_TEXCOORD4( target
, (GLfloat
) v
[0], (GLfloat
) v
[1],
798 (GLfloat
) v
[2], (GLfloat
) v
[3] );
801 static void GLAPIENTRY
802 loopback_MultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
)
804 MULTI_TEXCOORD4( target
, (GLfloat
) s
, (GLfloat
) t
,
805 (GLfloat
) r
, (GLfloat
) q
);
808 static void GLAPIENTRY
809 loopback_MultiTexCoord4svARB(GLenum target
, const GLshort
*v
)
811 MULTI_TEXCOORD4( target
, (GLfloat
) v
[0], (GLfloat
) v
[1],
812 (GLfloat
) v
[2], (GLfloat
) v
[3] );
815 static void GLAPIENTRY
816 loopback_EvalCoord2dv( const GLdouble
*u
)
818 EVALCOORD2( (GLfloat
) u
[0], (GLfloat
) u
[1] );
821 static void GLAPIENTRY
822 loopback_EvalCoord2fv( const GLfloat
*u
)
824 EVALCOORD2( u
[0], u
[1] );
827 static void GLAPIENTRY
828 loopback_EvalCoord2d( GLdouble u
, GLdouble v
)
830 EVALCOORD2( (GLfloat
) u
, (GLfloat
) v
);
833 static void GLAPIENTRY
834 loopback_EvalCoord1dv( const GLdouble
*u
)
836 EVALCOORD1( (GLfloat
) *u
);
839 static void GLAPIENTRY
840 loopback_EvalCoord1fv( const GLfloat
*u
)
842 EVALCOORD1( (GLfloat
) *u
);
845 static void GLAPIENTRY
846 loopback_EvalCoord1d( GLdouble u
)
848 EVALCOORD1( (GLfloat
) u
);
851 static void GLAPIENTRY
852 loopback_Materialf( GLenum face
, GLenum pname
, GLfloat param
)
856 MATERIALFV( face
, pname
, fparam
);
859 static void GLAPIENTRY
860 loopback_Materiali(GLenum face
, GLenum pname
, GLint param
)
862 GLfloat p
= (GLfloat
) param
;
863 MATERIALFV(face
, pname
, &p
);
866 static void GLAPIENTRY
867 loopback_Materialiv(GLenum face
, GLenum pname
, const GLint
*params
)
875 case GL_AMBIENT_AND_DIFFUSE
:
876 fparam
[0] = INT_TO_FLOAT( params
[0] );
877 fparam
[1] = INT_TO_FLOAT( params
[1] );
878 fparam
[2] = INT_TO_FLOAT( params
[2] );
879 fparam
[3] = INT_TO_FLOAT( params
[3] );
882 fparam
[0] = (GLfloat
) params
[0];
884 case GL_COLOR_INDEXES
:
885 fparam
[0] = (GLfloat
) params
[0];
886 fparam
[1] = (GLfloat
) params
[1];
887 fparam
[2] = (GLfloat
) params
[2];
892 MATERIALFV(face
, pname
, fparam
);
896 static void GLAPIENTRY
897 loopback_Rectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
899 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
902 static void GLAPIENTRY
903 loopback_Rectdv(const GLdouble
*v1
, const GLdouble
*v2
)
905 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
908 static void GLAPIENTRY
909 loopback_Rectfv(const GLfloat
*v1
, const GLfloat
*v2
)
911 RECTF(v1
[0], v1
[1], v2
[0], v2
[1]);
914 static void GLAPIENTRY
915 loopback_Recti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
917 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
920 static void GLAPIENTRY
921 loopback_Rectiv(const GLint
*v1
, const GLint
*v2
)
923 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
926 static void GLAPIENTRY
927 loopback_Rects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
929 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
932 static void GLAPIENTRY
933 loopback_Rectsv(const GLshort
*v1
, const GLshort
*v2
)
935 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
938 static void GLAPIENTRY
939 loopback_SecondaryColor3bEXT_f( GLbyte red
, GLbyte green
, GLbyte blue
)
941 SECONDARYCOLORF( BYTE_TO_FLOAT(red
),
942 BYTE_TO_FLOAT(green
),
943 BYTE_TO_FLOAT(blue
) );
946 static void GLAPIENTRY
947 loopback_SecondaryColor3dEXT_f( GLdouble red
, GLdouble green
, GLdouble blue
)
949 SECONDARYCOLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
);
952 static void GLAPIENTRY
953 loopback_SecondaryColor3iEXT_f( GLint red
, GLint green
, GLint blue
)
955 SECONDARYCOLORF( INT_TO_FLOAT(red
),
960 static void GLAPIENTRY
961 loopback_SecondaryColor3sEXT_f( GLshort red
, GLshort green
, GLshort blue
)
963 SECONDARYCOLORF(SHORT_TO_FLOAT(red
),
964 SHORT_TO_FLOAT(green
),
965 SHORT_TO_FLOAT(blue
));
968 static void GLAPIENTRY
969 loopback_SecondaryColor3uiEXT_f( GLuint red
, GLuint green
, GLuint blue
)
971 SECONDARYCOLORF(UINT_TO_FLOAT(red
),
972 UINT_TO_FLOAT(green
),
973 UINT_TO_FLOAT(blue
));
976 static void GLAPIENTRY
977 loopback_SecondaryColor3usEXT_f( GLushort red
, GLushort green
, GLushort blue
)
979 SECONDARYCOLORF(USHORT_TO_FLOAT(red
),
980 USHORT_TO_FLOAT(green
),
981 USHORT_TO_FLOAT(blue
));
984 static void GLAPIENTRY
985 loopback_SecondaryColor3ubEXT_f( GLubyte red
, GLubyte green
, GLubyte blue
)
987 SECONDARYCOLORF(UBYTE_TO_FLOAT(red
),
988 UBYTE_TO_FLOAT(green
),
989 UBYTE_TO_FLOAT(blue
));
992 static void GLAPIENTRY
993 loopback_SecondaryColor3bvEXT_f( const GLbyte
*v
)
995 SECONDARYCOLORF(BYTE_TO_FLOAT(v
[0]),
997 BYTE_TO_FLOAT(v
[2]));
1000 static void GLAPIENTRY
1001 loopback_SecondaryColor3dvEXT_f( const GLdouble
*v
)
1003 SECONDARYCOLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
1005 static void GLAPIENTRY
1006 loopback_SecondaryColor3ivEXT_f( const GLint
*v
)
1008 SECONDARYCOLORF(INT_TO_FLOAT(v
[0]),
1010 INT_TO_FLOAT(v
[2]));
1013 static void GLAPIENTRY
1014 loopback_SecondaryColor3svEXT_f( const GLshort
*v
)
1016 SECONDARYCOLORF(SHORT_TO_FLOAT(v
[0]),
1017 SHORT_TO_FLOAT(v
[1]),
1018 SHORT_TO_FLOAT(v
[2]));
1021 static void GLAPIENTRY
1022 loopback_SecondaryColor3uivEXT_f( const GLuint
*v
)
1024 SECONDARYCOLORF(UINT_TO_FLOAT(v
[0]),
1025 UINT_TO_FLOAT(v
[1]),
1026 UINT_TO_FLOAT(v
[2]));
1029 static void GLAPIENTRY
1030 loopback_SecondaryColor3usvEXT_f( const GLushort
*v
)
1032 SECONDARYCOLORF(USHORT_TO_FLOAT(v
[0]),
1033 USHORT_TO_FLOAT(v
[1]),
1034 USHORT_TO_FLOAT(v
[2]));
1037 static void GLAPIENTRY
1038 loopback_SecondaryColor3ubvEXT_f( const GLubyte
*v
)
1040 SECONDARYCOLORF(UBYTE_TO_FLOAT(v
[0]),
1041 UBYTE_TO_FLOAT(v
[1]),
1042 UBYTE_TO_FLOAT(v
[2]));
1047 * GL_NV_vertex_program:
1048 * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
1049 * Note that attribute indexes DO alias conventional vertex attributes.
1052 static void GLAPIENTRY
1053 loopback_VertexAttrib1sNV(GLuint index
, GLshort x
)
1055 ATTRIB1NV(index
, (GLfloat
) x
);
1058 static void GLAPIENTRY
1059 loopback_VertexAttrib1dNV(GLuint index
, GLdouble x
)
1061 ATTRIB1NV(index
, (GLfloat
) x
);
1064 static void GLAPIENTRY
1065 loopback_VertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
1067 ATTRIB2NV(index
, (GLfloat
) x
, y
);
1070 static void GLAPIENTRY
1071 loopback_VertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
1073 ATTRIB2NV(index
, (GLfloat
) x
, (GLfloat
) y
);
1076 static void GLAPIENTRY
1077 loopback_VertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
1079 ATTRIB3NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
1082 static void GLAPIENTRY
1083 loopback_VertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
1085 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
1088 static void GLAPIENTRY
1089 loopback_VertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1091 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1094 static void GLAPIENTRY
1095 loopback_VertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1097 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1100 static void GLAPIENTRY
1101 loopback_VertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
1103 ATTRIB4NV(index
, UBYTE_TO_FLOAT(x
), UBYTE_TO_FLOAT(y
),
1104 UBYTE_TO_FLOAT(z
), UBYTE_TO_FLOAT(w
));
1107 static void GLAPIENTRY
1108 loopback_VertexAttrib1svNV(GLuint index
, const GLshort
*v
)
1110 ATTRIB1NV(index
, (GLfloat
) v
[0]);
1113 static void GLAPIENTRY
1114 loopback_VertexAttrib1dvNV(GLuint index
, const GLdouble
*v
)
1116 ATTRIB1NV(index
, (GLfloat
) v
[0]);
1119 static void GLAPIENTRY
1120 loopback_VertexAttrib2svNV(GLuint index
, const GLshort
*v
)
1122 ATTRIB2NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1125 static void GLAPIENTRY
1126 loopback_VertexAttrib2dvNV(GLuint index
, const GLdouble
*v
)
1128 ATTRIB2NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1131 static void GLAPIENTRY
1132 loopback_VertexAttrib3svNV(GLuint index
, const GLshort
*v
)
1134 ATTRIB3NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1137 static void GLAPIENTRY
1138 loopback_VertexAttrib3dvNV(GLuint index
, const GLdouble
*v
)
1140 ATTRIB3NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1143 static void GLAPIENTRY
1144 loopback_VertexAttrib4svNV(GLuint index
, const GLshort
*v
)
1146 ATTRIB4NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2],
1150 static void GLAPIENTRY
1151 loopback_VertexAttrib4dvNV(GLuint index
, const GLdouble
*v
)
1153 ATTRIB4NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1156 static void GLAPIENTRY
1157 loopback_VertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
1159 ATTRIB4NV(index
, UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
1160 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]));
1164 static void GLAPIENTRY
1165 loopback_VertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1168 for (i
= n
- 1; i
>= 0; i
--)
1169 loopback_VertexAttrib1svNV(index
+ i
, v
+ i
);
1172 static void GLAPIENTRY
1173 loopback_VertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1176 for (i
= n
- 1; i
>= 0; i
--)
1177 ATTRIB1NV(index
+ i
, v
[i
]);
1180 static void GLAPIENTRY
1181 loopback_VertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1184 for (i
= n
- 1; i
>= 0; i
--)
1185 loopback_VertexAttrib1dvNV(index
+ i
, v
+ i
);
1188 static void GLAPIENTRY
1189 loopback_VertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1192 for (i
= n
- 1; i
>= 0; i
--)
1193 loopback_VertexAttrib2svNV(index
+ i
, v
+ 2 * i
);
1196 static void GLAPIENTRY
1197 loopback_VertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1200 for (i
= n
- 1; i
>= 0; i
--)
1201 ATTRIB2NV(index
+ i
, v
[2 * i
], v
[2 * i
+ 1]);
1204 static void GLAPIENTRY
1205 loopback_VertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1208 for (i
= n
- 1; i
>= 0; i
--)
1209 loopback_VertexAttrib2dvNV(index
+ i
, v
+ 2 * i
);
1212 static void GLAPIENTRY
1213 loopback_VertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1216 for (i
= n
- 1; i
>= 0; i
--)
1217 loopback_VertexAttrib3svNV(index
+ i
, v
+ 3 * i
);
1220 static void GLAPIENTRY
1221 loopback_VertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1224 for (i
= n
- 1; i
>= 0; i
--)
1225 ATTRIB3NV(index
+ i
, v
[3 * i
], v
[3 * i
+ 1], v
[3 * i
+ 2]);
1228 static void GLAPIENTRY
1229 loopback_VertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1232 for (i
= n
- 1; i
>= 0; i
--)
1233 loopback_VertexAttrib3dvNV(index
+ i
, v
+ 3 * i
);
1236 static void GLAPIENTRY
1237 loopback_VertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1240 for (i
= n
- 1; i
>= 0; i
--)
1241 loopback_VertexAttrib4svNV(index
+ i
, v
+ 4 * i
);
1244 static void GLAPIENTRY
1245 loopback_VertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1248 for (i
= n
- 1; i
>= 0; i
--)
1249 ATTRIB4NV(index
+ i
, v
[4 * i
], v
[4 * i
+ 1], v
[4 * i
+ 2], v
[4 * i
+ 3]);
1252 static void GLAPIENTRY
1253 loopback_VertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1256 for (i
= n
- 1; i
>= 0; i
--)
1257 loopback_VertexAttrib4dvNV(index
+ i
, v
+ 4 * i
);
1260 static void GLAPIENTRY
1261 loopback_VertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
1264 for (i
= n
- 1; i
>= 0; i
--)
1265 loopback_VertexAttrib4ubvNV(index
+ i
, v
+ 4 * i
);
1270 * GL_ARB_vertex_program
1271 * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions.
1272 * Note that attribute indexes do NOT alias conventional attributes.
1275 static void GLAPIENTRY
1276 loopback_VertexAttrib1sARB(GLuint index
, GLshort x
)
1278 ATTRIB1ARB(index
, (GLfloat
) x
);
1281 static void GLAPIENTRY
1282 loopback_VertexAttrib1dARB(GLuint index
, GLdouble x
)
1284 ATTRIB1ARB(index
, (GLfloat
) x
);
1287 static void GLAPIENTRY
1288 loopback_VertexAttrib2sARB(GLuint index
, GLshort x
, GLshort y
)
1290 ATTRIB2ARB(index
, (GLfloat
) x
, y
);
1293 static void GLAPIENTRY
1294 loopback_VertexAttrib2dARB(GLuint index
, GLdouble x
, GLdouble y
)
1296 ATTRIB2ARB(index
, (GLfloat
) x
, (GLfloat
) y
);
1299 static void GLAPIENTRY
1300 loopback_VertexAttrib3sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
1302 ATTRIB3ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
1305 static void GLAPIENTRY
1306 loopback_VertexAttrib3dARB(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
1308 ATTRIB4ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
1311 static void GLAPIENTRY
1312 loopback_VertexAttrib4sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1314 ATTRIB4ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1317 static void GLAPIENTRY
1318 loopback_VertexAttrib4dARB(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1320 ATTRIB4ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1323 static void GLAPIENTRY
1324 loopback_VertexAttrib1svARB(GLuint index
, const GLshort
*v
)
1326 ATTRIB1ARB(index
, (GLfloat
) v
[0]);
1329 static void GLAPIENTRY
1330 loopback_VertexAttrib1dvARB(GLuint index
, const GLdouble
*v
)
1332 ATTRIB1ARB(index
, (GLfloat
) v
[0]);
1335 static void GLAPIENTRY
1336 loopback_VertexAttrib2svARB(GLuint index
, const GLshort
*v
)
1338 ATTRIB2ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1341 static void GLAPIENTRY
1342 loopback_VertexAttrib2dvARB(GLuint index
, const GLdouble
*v
)
1344 ATTRIB2ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1347 static void GLAPIENTRY
1348 loopback_VertexAttrib3svARB(GLuint index
, const GLshort
*v
)
1350 ATTRIB3ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1353 static void GLAPIENTRY
1354 loopback_VertexAttrib3dvARB(GLuint index
, const GLdouble
*v
)
1356 ATTRIB3ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1359 static void GLAPIENTRY
1360 loopback_VertexAttrib4svARB(GLuint index
, const GLshort
*v
)
1362 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2],
1366 static void GLAPIENTRY
1367 loopback_VertexAttrib4dvARB(GLuint index
, const GLdouble
*v
)
1369 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1372 static void GLAPIENTRY
1373 loopback_VertexAttrib4bvARB(GLuint index
, const GLbyte
* v
)
1375 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1378 static void GLAPIENTRY
1379 loopback_VertexAttrib4ivARB(GLuint index
, const GLint
* v
)
1381 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1384 static void GLAPIENTRY
1385 loopback_VertexAttrib4ubvARB(GLuint index
, const GLubyte
* v
)
1387 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1390 static void GLAPIENTRY
1391 loopback_VertexAttrib4usvARB(GLuint index
, const GLushort
* v
)
1393 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1396 static void GLAPIENTRY
1397 loopback_VertexAttrib4uivARB(GLuint index
, const GLuint
* v
)
1399 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1402 static void GLAPIENTRY
1403 loopback_VertexAttrib4NbvARB(GLuint index
, const GLbyte
* v
)
1405 ATTRIB4ARB(index
, BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
1406 BYTE_TO_FLOAT(v
[2]), BYTE_TO_FLOAT(v
[3]));
1409 static void GLAPIENTRY
1410 loopback_VertexAttrib4NsvARB(GLuint index
, const GLshort
* v
)
1412 ATTRIB4ARB(index
, SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
1413 SHORT_TO_FLOAT(v
[2]), SHORT_TO_FLOAT(v
[3]));
1416 static void GLAPIENTRY
1417 loopback_VertexAttrib4NivARB(GLuint index
, const GLint
* v
)
1419 ATTRIB4ARB(index
, INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
1420 INT_TO_FLOAT(v
[2]), INT_TO_FLOAT(v
[3]));
1423 static void GLAPIENTRY
1424 loopback_VertexAttrib4NubARB(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
1426 ATTRIB4ARB(index
, UBYTE_TO_FLOAT(x
), UBYTE_TO_FLOAT(y
),
1427 UBYTE_TO_FLOAT(z
), UBYTE_TO_FLOAT(w
));
1430 static void GLAPIENTRY
1431 loopback_VertexAttrib4NubvARB(GLuint index
, const GLubyte
* v
)
1433 ATTRIB4ARB(index
, UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
1434 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]));
1437 static void GLAPIENTRY
1438 loopback_VertexAttrib4NusvARB(GLuint index
, const GLushort
* v
)
1440 ATTRIB4ARB(index
, USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
1441 USHORT_TO_FLOAT(v
[2]), USHORT_TO_FLOAT(v
[3]));
1444 static void GLAPIENTRY
1445 loopback_VertexAttrib4NuivARB(GLuint index
, const GLuint
* v
)
1447 ATTRIB4ARB(index
, UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
1448 UINT_TO_FLOAT(v
[2]), UINT_TO_FLOAT(v
[3]));
1454 * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes.
1455 * Note that attribute indexes do NOT alias conventional attributes.
1458 static void GLAPIENTRY
1459 loopback_VertexAttribI1iv(GLuint index
, const GLint
*v
)
1461 ATTRIBI_1I(index
, v
[0]);
1464 static void GLAPIENTRY
1465 loopback_VertexAttribI1uiv(GLuint index
, const GLuint
*v
)
1467 ATTRIBI_1UI(index
, v
[0]);
1470 static void GLAPIENTRY
1471 loopback_VertexAttribI4bv(GLuint index
, const GLbyte
*v
)
1473 ATTRIBI_4I(index
, v
[0], v
[1], v
[2], v
[3]);
1476 static void GLAPIENTRY
1477 loopback_VertexAttribI4sv(GLuint index
, const GLshort
*v
)
1479 ATTRIBI_4I(index
, v
[0], v
[1], v
[2], v
[3]);
1482 static void GLAPIENTRY
1483 loopback_VertexAttribI4ubv(GLuint index
, const GLubyte
*v
)
1485 ATTRIBI_4UI(index
, v
[0], v
[1], v
[2], v
[3]);
1488 static void GLAPIENTRY
1489 loopback_VertexAttribI4usv(GLuint index
, const GLushort
*v
)
1491 ATTRIBI_4UI(index
, v
[0], v
[1], v
[2], v
[3]);
1498 * This code never registers handlers for any of the entry points
1499 * listed in vtxfmt.h.
1502 _mesa_loopback_init_api_table( struct _glapi_table
*dest
)
1504 SET_Color3b(dest
, loopback_Color3b_f
);
1505 SET_Color3d(dest
, loopback_Color3d_f
);
1506 SET_Color3i(dest
, loopback_Color3i_f
);
1507 SET_Color3s(dest
, loopback_Color3s_f
);
1508 SET_Color3ui(dest
, loopback_Color3ui_f
);
1509 SET_Color3us(dest
, loopback_Color3us_f
);
1510 SET_Color3ub(dest
, loopback_Color3ub_f
);
1511 SET_Color4b(dest
, loopback_Color4b_f
);
1512 SET_Color4d(dest
, loopback_Color4d_f
);
1513 SET_Color4i(dest
, loopback_Color4i_f
);
1514 SET_Color4s(dest
, loopback_Color4s_f
);
1515 SET_Color4ui(dest
, loopback_Color4ui_f
);
1516 SET_Color4us(dest
, loopback_Color4us_f
);
1517 SET_Color4ub(dest
, loopback_Color4ub_f
);
1518 SET_Color3bv(dest
, loopback_Color3bv_f
);
1519 SET_Color3dv(dest
, loopback_Color3dv_f
);
1520 SET_Color3iv(dest
, loopback_Color3iv_f
);
1521 SET_Color3sv(dest
, loopback_Color3sv_f
);
1522 SET_Color3uiv(dest
, loopback_Color3uiv_f
);
1523 SET_Color3usv(dest
, loopback_Color3usv_f
);
1524 SET_Color3ubv(dest
, loopback_Color3ubv_f
);
1525 SET_Color4bv(dest
, loopback_Color4bv_f
);
1526 SET_Color4dv(dest
, loopback_Color4dv_f
);
1527 SET_Color4iv(dest
, loopback_Color4iv_f
);
1528 SET_Color4sv(dest
, loopback_Color4sv_f
);
1529 SET_Color4uiv(dest
, loopback_Color4uiv_f
);
1530 SET_Color4usv(dest
, loopback_Color4usv_f
);
1531 SET_Color4ubv(dest
, loopback_Color4ubv_f
);
1533 SET_SecondaryColor3bEXT(dest
, loopback_SecondaryColor3bEXT_f
);
1534 SET_SecondaryColor3dEXT(dest
, loopback_SecondaryColor3dEXT_f
);
1535 SET_SecondaryColor3iEXT(dest
, loopback_SecondaryColor3iEXT_f
);
1536 SET_SecondaryColor3sEXT(dest
, loopback_SecondaryColor3sEXT_f
);
1537 SET_SecondaryColor3uiEXT(dest
, loopback_SecondaryColor3uiEXT_f
);
1538 SET_SecondaryColor3usEXT(dest
, loopback_SecondaryColor3usEXT_f
);
1539 SET_SecondaryColor3ubEXT(dest
, loopback_SecondaryColor3ubEXT_f
);
1540 SET_SecondaryColor3bvEXT(dest
, loopback_SecondaryColor3bvEXT_f
);
1541 SET_SecondaryColor3dvEXT(dest
, loopback_SecondaryColor3dvEXT_f
);
1542 SET_SecondaryColor3ivEXT(dest
, loopback_SecondaryColor3ivEXT_f
);
1543 SET_SecondaryColor3svEXT(dest
, loopback_SecondaryColor3svEXT_f
);
1544 SET_SecondaryColor3uivEXT(dest
, loopback_SecondaryColor3uivEXT_f
);
1545 SET_SecondaryColor3usvEXT(dest
, loopback_SecondaryColor3usvEXT_f
);
1546 SET_SecondaryColor3ubvEXT(dest
, loopback_SecondaryColor3ubvEXT_f
);
1548 SET_EdgeFlagv(dest
, loopback_EdgeFlagv
);
1550 SET_Indexd(dest
, loopback_Indexd
);
1551 SET_Indexi(dest
, loopback_Indexi
);
1552 SET_Indexs(dest
, loopback_Indexs
);
1553 SET_Indexub(dest
, loopback_Indexub
);
1554 SET_Indexdv(dest
, loopback_Indexdv
);
1555 SET_Indexiv(dest
, loopback_Indexiv
);
1556 SET_Indexsv(dest
, loopback_Indexsv
);
1557 SET_Indexubv(dest
, loopback_Indexubv
);
1558 SET_Normal3b(dest
, loopback_Normal3b
);
1559 SET_Normal3d(dest
, loopback_Normal3d
);
1560 SET_Normal3i(dest
, loopback_Normal3i
);
1561 SET_Normal3s(dest
, loopback_Normal3s
);
1562 SET_Normal3bv(dest
, loopback_Normal3bv
);
1563 SET_Normal3dv(dest
, loopback_Normal3dv
);
1564 SET_Normal3iv(dest
, loopback_Normal3iv
);
1565 SET_Normal3sv(dest
, loopback_Normal3sv
);
1566 SET_TexCoord1d(dest
, loopback_TexCoord1d
);
1567 SET_TexCoord1i(dest
, loopback_TexCoord1i
);
1568 SET_TexCoord1s(dest
, loopback_TexCoord1s
);
1569 SET_TexCoord2d(dest
, loopback_TexCoord2d
);
1570 SET_TexCoord2s(dest
, loopback_TexCoord2s
);
1571 SET_TexCoord2i(dest
, loopback_TexCoord2i
);
1572 SET_TexCoord3d(dest
, loopback_TexCoord3d
);
1573 SET_TexCoord3i(dest
, loopback_TexCoord3i
);
1574 SET_TexCoord3s(dest
, loopback_TexCoord3s
);
1575 SET_TexCoord4d(dest
, loopback_TexCoord4d
);
1576 SET_TexCoord4i(dest
, loopback_TexCoord4i
);
1577 SET_TexCoord4s(dest
, loopback_TexCoord4s
);
1578 SET_TexCoord1dv(dest
, loopback_TexCoord1dv
);
1579 SET_TexCoord1iv(dest
, loopback_TexCoord1iv
);
1580 SET_TexCoord1sv(dest
, loopback_TexCoord1sv
);
1581 SET_TexCoord2dv(dest
, loopback_TexCoord2dv
);
1582 SET_TexCoord2iv(dest
, loopback_TexCoord2iv
);
1583 SET_TexCoord2sv(dest
, loopback_TexCoord2sv
);
1584 SET_TexCoord3dv(dest
, loopback_TexCoord3dv
);
1585 SET_TexCoord3iv(dest
, loopback_TexCoord3iv
);
1586 SET_TexCoord3sv(dest
, loopback_TexCoord3sv
);
1587 SET_TexCoord4dv(dest
, loopback_TexCoord4dv
);
1588 SET_TexCoord4iv(dest
, loopback_TexCoord4iv
);
1589 SET_TexCoord4sv(dest
, loopback_TexCoord4sv
);
1590 SET_Vertex2d(dest
, loopback_Vertex2d
);
1591 SET_Vertex2i(dest
, loopback_Vertex2i
);
1592 SET_Vertex2s(dest
, loopback_Vertex2s
);
1593 SET_Vertex3d(dest
, loopback_Vertex3d
);
1594 SET_Vertex3i(dest
, loopback_Vertex3i
);
1595 SET_Vertex3s(dest
, loopback_Vertex3s
);
1596 SET_Vertex4d(dest
, loopback_Vertex4d
);
1597 SET_Vertex4i(dest
, loopback_Vertex4i
);
1598 SET_Vertex4s(dest
, loopback_Vertex4s
);
1599 SET_Vertex2dv(dest
, loopback_Vertex2dv
);
1600 SET_Vertex2iv(dest
, loopback_Vertex2iv
);
1601 SET_Vertex2sv(dest
, loopback_Vertex2sv
);
1602 SET_Vertex3dv(dest
, loopback_Vertex3dv
);
1603 SET_Vertex3iv(dest
, loopback_Vertex3iv
);
1604 SET_Vertex3sv(dest
, loopback_Vertex3sv
);
1605 SET_Vertex4dv(dest
, loopback_Vertex4dv
);
1606 SET_Vertex4iv(dest
, loopback_Vertex4iv
);
1607 SET_Vertex4sv(dest
, loopback_Vertex4sv
);
1608 SET_MultiTexCoord1dARB(dest
, loopback_MultiTexCoord1dARB
);
1609 SET_MultiTexCoord1dvARB(dest
, loopback_MultiTexCoord1dvARB
);
1610 SET_MultiTexCoord1iARB(dest
, loopback_MultiTexCoord1iARB
);
1611 SET_MultiTexCoord1ivARB(dest
, loopback_MultiTexCoord1ivARB
);
1612 SET_MultiTexCoord1sARB(dest
, loopback_MultiTexCoord1sARB
);
1613 SET_MultiTexCoord1svARB(dest
, loopback_MultiTexCoord1svARB
);
1614 SET_MultiTexCoord2dARB(dest
, loopback_MultiTexCoord2dARB
);
1615 SET_MultiTexCoord2dvARB(dest
, loopback_MultiTexCoord2dvARB
);
1616 SET_MultiTexCoord2iARB(dest
, loopback_MultiTexCoord2iARB
);
1617 SET_MultiTexCoord2ivARB(dest
, loopback_MultiTexCoord2ivARB
);
1618 SET_MultiTexCoord2sARB(dest
, loopback_MultiTexCoord2sARB
);
1619 SET_MultiTexCoord2svARB(dest
, loopback_MultiTexCoord2svARB
);
1620 SET_MultiTexCoord3dARB(dest
, loopback_MultiTexCoord3dARB
);
1621 SET_MultiTexCoord3dvARB(dest
, loopback_MultiTexCoord3dvARB
);
1622 SET_MultiTexCoord3iARB(dest
, loopback_MultiTexCoord3iARB
);
1623 SET_MultiTexCoord3ivARB(dest
, loopback_MultiTexCoord3ivARB
);
1624 SET_MultiTexCoord3sARB(dest
, loopback_MultiTexCoord3sARB
);
1625 SET_MultiTexCoord3svARB(dest
, loopback_MultiTexCoord3svARB
);
1626 SET_MultiTexCoord4dARB(dest
, loopback_MultiTexCoord4dARB
);
1627 SET_MultiTexCoord4dvARB(dest
, loopback_MultiTexCoord4dvARB
);
1628 SET_MultiTexCoord4iARB(dest
, loopback_MultiTexCoord4iARB
);
1629 SET_MultiTexCoord4ivARB(dest
, loopback_MultiTexCoord4ivARB
);
1630 SET_MultiTexCoord4sARB(dest
, loopback_MultiTexCoord4sARB
);
1631 SET_MultiTexCoord4svARB(dest
, loopback_MultiTexCoord4svARB
);
1632 SET_EvalCoord2dv(dest
, loopback_EvalCoord2dv
);
1633 SET_EvalCoord2fv(dest
, loopback_EvalCoord2fv
);
1634 SET_EvalCoord2d(dest
, loopback_EvalCoord2d
);
1635 SET_EvalCoord1dv(dest
, loopback_EvalCoord1dv
);
1636 SET_EvalCoord1fv(dest
, loopback_EvalCoord1fv
);
1637 SET_EvalCoord1d(dest
, loopback_EvalCoord1d
);
1638 SET_Materialf(dest
, loopback_Materialf
);
1639 SET_Materiali(dest
, loopback_Materiali
);
1640 SET_Materialiv(dest
, loopback_Materialiv
);
1641 SET_Rectd(dest
, loopback_Rectd
);
1642 SET_Rectdv(dest
, loopback_Rectdv
);
1643 SET_Rectfv(dest
, loopback_Rectfv
);
1644 SET_Recti(dest
, loopback_Recti
);
1645 SET_Rectiv(dest
, loopback_Rectiv
);
1646 SET_Rects(dest
, loopback_Rects
);
1647 SET_Rectsv(dest
, loopback_Rectsv
);
1648 SET_FogCoorddEXT(dest
, loopback_FogCoorddEXT
);
1649 SET_FogCoorddvEXT(dest
, loopback_FogCoorddvEXT
);
1651 SET_VertexAttrib1sNV(dest
, loopback_VertexAttrib1sNV
);
1652 SET_VertexAttrib1dNV(dest
, loopback_VertexAttrib1dNV
);
1653 SET_VertexAttrib2sNV(dest
, loopback_VertexAttrib2sNV
);
1654 SET_VertexAttrib2dNV(dest
, loopback_VertexAttrib2dNV
);
1655 SET_VertexAttrib3sNV(dest
, loopback_VertexAttrib3sNV
);
1656 SET_VertexAttrib3dNV(dest
, loopback_VertexAttrib3dNV
);
1657 SET_VertexAttrib4sNV(dest
, loopback_VertexAttrib4sNV
);
1658 SET_VertexAttrib4dNV(dest
, loopback_VertexAttrib4dNV
);
1659 SET_VertexAttrib4ubNV(dest
, loopback_VertexAttrib4ubNV
);
1660 SET_VertexAttrib1svNV(dest
, loopback_VertexAttrib1svNV
);
1661 SET_VertexAttrib1dvNV(dest
, loopback_VertexAttrib1dvNV
);
1662 SET_VertexAttrib2svNV(dest
, loopback_VertexAttrib2svNV
);
1663 SET_VertexAttrib2dvNV(dest
, loopback_VertexAttrib2dvNV
);
1664 SET_VertexAttrib3svNV(dest
, loopback_VertexAttrib3svNV
);
1665 SET_VertexAttrib3dvNV(dest
, loopback_VertexAttrib3dvNV
);
1666 SET_VertexAttrib4svNV(dest
, loopback_VertexAttrib4svNV
);
1667 SET_VertexAttrib4dvNV(dest
, loopback_VertexAttrib4dvNV
);
1668 SET_VertexAttrib4ubvNV(dest
, loopback_VertexAttrib4ubvNV
);
1669 SET_VertexAttribs1svNV(dest
, loopback_VertexAttribs1svNV
);
1670 SET_VertexAttribs1fvNV(dest
, loopback_VertexAttribs1fvNV
);
1671 SET_VertexAttribs1dvNV(dest
, loopback_VertexAttribs1dvNV
);
1672 SET_VertexAttribs2svNV(dest
, loopback_VertexAttribs2svNV
);
1673 SET_VertexAttribs2fvNV(dest
, loopback_VertexAttribs2fvNV
);
1674 SET_VertexAttribs2dvNV(dest
, loopback_VertexAttribs2dvNV
);
1675 SET_VertexAttribs3svNV(dest
, loopback_VertexAttribs3svNV
);
1676 SET_VertexAttribs3fvNV(dest
, loopback_VertexAttribs3fvNV
);
1677 SET_VertexAttribs3dvNV(dest
, loopback_VertexAttribs3dvNV
);
1678 SET_VertexAttribs4svNV(dest
, loopback_VertexAttribs4svNV
);
1679 SET_VertexAttribs4fvNV(dest
, loopback_VertexAttribs4fvNV
);
1680 SET_VertexAttribs4dvNV(dest
, loopback_VertexAttribs4dvNV
);
1681 SET_VertexAttribs4ubvNV(dest
, loopback_VertexAttribs4ubvNV
);
1683 SET_VertexAttrib1sARB(dest
, loopback_VertexAttrib1sARB
);
1684 SET_VertexAttrib1dARB(dest
, loopback_VertexAttrib1dARB
);
1685 SET_VertexAttrib2sARB(dest
, loopback_VertexAttrib2sARB
);
1686 SET_VertexAttrib2dARB(dest
, loopback_VertexAttrib2dARB
);
1687 SET_VertexAttrib3sARB(dest
, loopback_VertexAttrib3sARB
);
1688 SET_VertexAttrib3dARB(dest
, loopback_VertexAttrib3dARB
);
1689 SET_VertexAttrib4sARB(dest
, loopback_VertexAttrib4sARB
);
1690 SET_VertexAttrib4dARB(dest
, loopback_VertexAttrib4dARB
);
1691 SET_VertexAttrib1svARB(dest
, loopback_VertexAttrib1svARB
);
1692 SET_VertexAttrib1dvARB(dest
, loopback_VertexAttrib1dvARB
);
1693 SET_VertexAttrib2svARB(dest
, loopback_VertexAttrib2svARB
);
1694 SET_VertexAttrib2dvARB(dest
, loopback_VertexAttrib2dvARB
);
1695 SET_VertexAttrib3svARB(dest
, loopback_VertexAttrib3svARB
);
1696 SET_VertexAttrib3dvARB(dest
, loopback_VertexAttrib3dvARB
);
1697 SET_VertexAttrib4svARB(dest
, loopback_VertexAttrib4svARB
);
1698 SET_VertexAttrib4dvARB(dest
, loopback_VertexAttrib4dvARB
);
1699 SET_VertexAttrib4NubARB(dest
, loopback_VertexAttrib4NubARB
);
1700 SET_VertexAttrib4NubvARB(dest
, loopback_VertexAttrib4NubvARB
);
1701 SET_VertexAttrib4bvARB(dest
, loopback_VertexAttrib4bvARB
);
1702 SET_VertexAttrib4ivARB(dest
, loopback_VertexAttrib4ivARB
);
1703 SET_VertexAttrib4ubvARB(dest
, loopback_VertexAttrib4ubvARB
);
1704 SET_VertexAttrib4usvARB(dest
, loopback_VertexAttrib4usvARB
);
1705 SET_VertexAttrib4uivARB(dest
, loopback_VertexAttrib4uivARB
);
1706 SET_VertexAttrib4NbvARB(dest
, loopback_VertexAttrib4NbvARB
);
1707 SET_VertexAttrib4NsvARB(dest
, loopback_VertexAttrib4NsvARB
);
1708 SET_VertexAttrib4NivARB(dest
, loopback_VertexAttrib4NivARB
);
1709 SET_VertexAttrib4NusvARB(dest
, loopback_VertexAttrib4NusvARB
);
1710 SET_VertexAttrib4NuivARB(dest
, loopback_VertexAttrib4NuivARB
);
1712 /* GL_EXT_gpu_shader4, GL 3.0 */
1713 SET_VertexAttribI1ivEXT(dest
, loopback_VertexAttribI1iv
);
1714 SET_VertexAttribI1uivEXT(dest
, loopback_VertexAttribI1uiv
);
1715 SET_VertexAttribI4bvEXT(dest
, loopback_VertexAttribI4bv
);
1716 SET_VertexAttribI4svEXT(dest
, loopback_VertexAttribI4sv
);
1717 SET_VertexAttribI4ubvEXT(dest
, loopback_VertexAttribI4ubv
);
1718 SET_VertexAttribI4usvEXT(dest
, loopback_VertexAttribI4usv
);