4 * \author Keith Whitwell <keith@tungstengraphics.com>
8 * Mesa 3-D graphics library
11 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
13 * Permission is hereby granted, free of charge, to any person obtaining a
14 * copy of this software and associated documentation files (the "Software"),
15 * to deal in the Software without restriction, including without limitation
16 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
17 * and/or sell copies of the Software, and to permit persons to whom the
18 * Software is furnished to do so, subject to the following conditions:
20 * The above copyright notice and this permission notice shall be included
21 * in all copies or substantial portions of the Software.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
24 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
25 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
26 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
27 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
28 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
34 #include "api_loopback.h"
36 #include "glapi/glapi.h"
37 #include "glapi/glthread.h"
38 #include "main/dispatch.h"
40 /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
41 * calls to a smaller set of driver-provided formats. Currently just
42 * go back to dispatch to find these (eg. call glNormal3f directly),
45 * The driver must supply all of the remaining entry points, which are
46 * listed in dd.h. The easiest way for a driver to do this is to
47 * install the supplied software t&l module.
49 #define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a))
50 #define VERTEX2(x,y) CALL_Vertex2f(GET_DISPATCH(), (x,y))
51 #define VERTEX3(x,y,z) CALL_Vertex3f(GET_DISPATCH(), (x,y,z))
52 #define VERTEX4(x,y,z,w) CALL_Vertex4f(GET_DISPATCH(), (x,y,z,w))
53 #define NORMAL(x,y,z) CALL_Normal3f(GET_DISPATCH(), (x,y,z))
54 #define TEXCOORD1(s) CALL_TexCoord1f(GET_DISPATCH(), (s))
55 #define TEXCOORD2(s,t) CALL_TexCoord2f(GET_DISPATCH(), (s,t))
56 #define TEXCOORD3(s,t,u) CALL_TexCoord3f(GET_DISPATCH(), (s,t,u))
57 #define TEXCOORD4(s,t,u,v) CALL_TexCoord4f(GET_DISPATCH(), (s,t,u,v))
58 #define INDEX(c) CALL_Indexf(GET_DISPATCH(), (c))
59 #define MULTI_TEXCOORD1(z,s) CALL_MultiTexCoord1fARB(GET_DISPATCH(), (z,s))
60 #define MULTI_TEXCOORD2(z,s,t) CALL_MultiTexCoord2fARB(GET_DISPATCH(), (z,s,t))
61 #define MULTI_TEXCOORD3(z,s,t,u) CALL_MultiTexCoord3fARB(GET_DISPATCH(), (z,s,t,u))
62 #define MULTI_TEXCOORD4(z,s,t,u,v) CALL_MultiTexCoord4fARB(GET_DISPATCH(), (z,s,t,u,v))
63 #define EVALCOORD1(x) CALL_EvalCoord1f(GET_DISPATCH(), (x))
64 #define EVALCOORD2(x,y) CALL_EvalCoord2f(GET_DISPATCH(), (x,y))
65 #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
66 #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
68 #define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
69 #define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
71 #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
72 #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
73 #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
74 #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
76 #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x))
77 #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y))
78 #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z))
79 #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w))
81 #define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x))
82 #define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x))
83 #define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w))
85 #define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w))
91 static void GLAPIENTRY
92 loopback_Color3b_f( GLbyte red
, GLbyte green
, GLbyte blue
)
94 COLORF( BYTE_TO_FLOAT(red
),
100 static void GLAPIENTRY
101 loopback_Color3d_f( GLdouble red
, GLdouble green
, GLdouble blue
)
103 COLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
, 1.0 );
106 static void GLAPIENTRY
107 loopback_Color3i_f( GLint red
, GLint green
, GLint blue
)
109 COLORF( INT_TO_FLOAT(red
), INT_TO_FLOAT(green
),
110 INT_TO_FLOAT(blue
), 1.0);
113 static void GLAPIENTRY
114 loopback_Color3s_f( GLshort red
, GLshort green
, GLshort blue
)
116 COLORF( SHORT_TO_FLOAT(red
), SHORT_TO_FLOAT(green
),
117 SHORT_TO_FLOAT(blue
), 1.0);
120 static void GLAPIENTRY
121 loopback_Color3ui_f( GLuint red
, GLuint green
, GLuint blue
)
123 COLORF( UINT_TO_FLOAT(red
), UINT_TO_FLOAT(green
),
124 UINT_TO_FLOAT(blue
), 1.0 );
127 static void GLAPIENTRY
128 loopback_Color3us_f( GLushort red
, GLushort green
, GLushort blue
)
130 COLORF( USHORT_TO_FLOAT(red
), USHORT_TO_FLOAT(green
),
131 USHORT_TO_FLOAT(blue
), 1.0 );
134 static void GLAPIENTRY
135 loopback_Color3ub_f( GLubyte red
, GLubyte green
, GLubyte blue
)
137 COLORF( UBYTE_TO_FLOAT(red
), UBYTE_TO_FLOAT(green
),
138 UBYTE_TO_FLOAT(blue
), 1.0 );
142 static void GLAPIENTRY
143 loopback_Color3bv_f( const GLbyte
*v
)
145 COLORF( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
146 BYTE_TO_FLOAT(v
[2]), 1.0 );
149 static void GLAPIENTRY
150 loopback_Color3dv_f( const GLdouble
*v
)
152 COLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], 1.0 );
155 static void GLAPIENTRY
156 loopback_Color3iv_f( const GLint
*v
)
158 COLORF( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
159 INT_TO_FLOAT(v
[2]), 1.0 );
162 static void GLAPIENTRY
163 loopback_Color3sv_f( const GLshort
*v
)
165 COLORF( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
166 SHORT_TO_FLOAT(v
[2]), 1.0 );
169 static void GLAPIENTRY
170 loopback_Color3uiv_f( const GLuint
*v
)
172 COLORF( UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
173 UINT_TO_FLOAT(v
[2]), 1.0 );
176 static void GLAPIENTRY
177 loopback_Color3usv_f( const GLushort
*v
)
179 COLORF( USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
180 USHORT_TO_FLOAT(v
[2]), 1.0 );
183 static void GLAPIENTRY
184 loopback_Color3ubv_f( const GLubyte
*v
)
186 COLORF( UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
187 UBYTE_TO_FLOAT(v
[2]), 1.0 );
191 static void GLAPIENTRY
192 loopback_Color4b_f( GLbyte red
, GLbyte green
, GLbyte blue
,
195 COLORF( BYTE_TO_FLOAT(red
), BYTE_TO_FLOAT(green
),
196 BYTE_TO_FLOAT(blue
), BYTE_TO_FLOAT(alpha
) );
199 static void GLAPIENTRY
200 loopback_Color4d_f( GLdouble red
, GLdouble green
, GLdouble blue
,
203 COLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
, (GLfloat
) alpha
);
206 static void GLAPIENTRY
207 loopback_Color4i_f( GLint red
, GLint green
, GLint blue
, GLint alpha
)
209 COLORF( INT_TO_FLOAT(red
), INT_TO_FLOAT(green
),
210 INT_TO_FLOAT(blue
), INT_TO_FLOAT(alpha
) );
213 static void GLAPIENTRY
214 loopback_Color4s_f( GLshort red
, GLshort green
, GLshort blue
,
217 COLORF( SHORT_TO_FLOAT(red
), SHORT_TO_FLOAT(green
),
218 SHORT_TO_FLOAT(blue
), SHORT_TO_FLOAT(alpha
) );
221 static void GLAPIENTRY
222 loopback_Color4ui_f( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
)
224 COLORF( UINT_TO_FLOAT(red
), UINT_TO_FLOAT(green
),
225 UINT_TO_FLOAT(blue
), UINT_TO_FLOAT(alpha
) );
228 static void GLAPIENTRY
229 loopback_Color4us_f( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
)
231 COLORF( USHORT_TO_FLOAT(red
), USHORT_TO_FLOAT(green
),
232 USHORT_TO_FLOAT(blue
), USHORT_TO_FLOAT(alpha
) );
235 static void GLAPIENTRY
236 loopback_Color4ub_f( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
)
238 COLORF( UBYTE_TO_FLOAT(red
), UBYTE_TO_FLOAT(green
),
239 UBYTE_TO_FLOAT(blue
), UBYTE_TO_FLOAT(alpha
) );
243 static void GLAPIENTRY
244 loopback_Color4iv_f( const GLint
*v
)
246 COLORF( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
247 INT_TO_FLOAT(v
[2]), INT_TO_FLOAT(v
[3]) );
251 static void GLAPIENTRY
252 loopback_Color4bv_f( const GLbyte
*v
)
254 COLORF( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
255 BYTE_TO_FLOAT(v
[2]), BYTE_TO_FLOAT(v
[3]) );
258 static void GLAPIENTRY
259 loopback_Color4dv_f( const GLdouble
*v
)
261 COLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3] );
265 static void GLAPIENTRY
266 loopback_Color4sv_f( const GLshort
*v
)
268 COLORF( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
269 SHORT_TO_FLOAT(v
[2]), SHORT_TO_FLOAT(v
[3]) );
273 static void GLAPIENTRY
274 loopback_Color4uiv_f( const GLuint
*v
)
276 COLORF( UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
277 UINT_TO_FLOAT(v
[2]), UINT_TO_FLOAT(v
[3]) );
280 static void GLAPIENTRY
281 loopback_Color4usv_f( const GLushort
*v
)
283 COLORF( USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
284 USHORT_TO_FLOAT(v
[2]), USHORT_TO_FLOAT(v
[3]) );
287 static void GLAPIENTRY
288 loopback_Color4ubv_f( const GLubyte
*v
)
290 COLORF( UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
291 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]) );
295 static void GLAPIENTRY
296 loopback_FogCoorddEXT( GLdouble d
)
298 FOGCOORDF( (GLfloat
) d
);
301 static void GLAPIENTRY
302 loopback_FogCoorddvEXT( const GLdouble
*v
)
304 FOGCOORDF( (GLfloat
) *v
);
308 static void GLAPIENTRY
309 loopback_Indexd( GLdouble c
)
311 INDEX( (GLfloat
) c
);
314 static void GLAPIENTRY
315 loopback_Indexi( GLint c
)
317 INDEX( (GLfloat
) c
);
320 static void GLAPIENTRY
321 loopback_Indexs( GLshort c
)
323 INDEX( (GLfloat
) c
);
326 static void GLAPIENTRY
327 loopback_Indexub( GLubyte c
)
329 INDEX( (GLfloat
) c
);
332 static void GLAPIENTRY
333 loopback_Indexdv( const GLdouble
*c
)
335 INDEX( (GLfloat
) *c
);
338 static void GLAPIENTRY
339 loopback_Indexiv( const GLint
*c
)
341 INDEX( (GLfloat
) *c
);
344 static void GLAPIENTRY
345 loopback_Indexsv( const GLshort
*c
)
347 INDEX( (GLfloat
) *c
);
350 static void GLAPIENTRY
351 loopback_Indexubv( const GLubyte
*c
)
353 INDEX( (GLfloat
) *c
);
357 static void GLAPIENTRY
358 loopback_EdgeFlagv(const GLboolean
*flag
)
360 CALL_EdgeFlag(GET_DISPATCH(), (*flag
));
364 static void GLAPIENTRY
365 loopback_Normal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
)
367 NORMAL( BYTE_TO_FLOAT(nx
), BYTE_TO_FLOAT(ny
), BYTE_TO_FLOAT(nz
) );
370 static void GLAPIENTRY
371 loopback_Normal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
)
373 NORMAL((GLfloat
) nx
, (GLfloat
) ny
, (GLfloat
) nz
);
376 static void GLAPIENTRY
377 loopback_Normal3i( GLint nx
, GLint ny
, GLint nz
)
379 NORMAL( INT_TO_FLOAT(nx
), INT_TO_FLOAT(ny
), INT_TO_FLOAT(nz
) );
382 static void GLAPIENTRY
383 loopback_Normal3s( GLshort nx
, GLshort ny
, GLshort nz
)
385 NORMAL( SHORT_TO_FLOAT(nx
), SHORT_TO_FLOAT(ny
), SHORT_TO_FLOAT(nz
) );
388 static void GLAPIENTRY
389 loopback_Normal3bv( const GLbyte
*v
)
391 NORMAL( BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]), BYTE_TO_FLOAT(v
[2]) );
394 static void GLAPIENTRY
395 loopback_Normal3dv( const GLdouble
*v
)
397 NORMAL( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
400 static void GLAPIENTRY
401 loopback_Normal3iv( const GLint
*v
)
403 NORMAL( INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]), INT_TO_FLOAT(v
[2]) );
406 static void GLAPIENTRY
407 loopback_Normal3sv( const GLshort
*v
)
409 NORMAL( SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]), SHORT_TO_FLOAT(v
[2]) );
412 static void GLAPIENTRY
413 loopback_TexCoord1d( GLdouble s
)
415 TEXCOORD1((GLfloat
) s
);
418 static void GLAPIENTRY
419 loopback_TexCoord1i( GLint s
)
421 TEXCOORD1((GLfloat
) s
);
424 static void GLAPIENTRY
425 loopback_TexCoord1s( GLshort s
)
427 TEXCOORD1((GLfloat
) s
);
430 static void GLAPIENTRY
431 loopback_TexCoord2d( GLdouble s
, GLdouble t
)
433 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
436 static void GLAPIENTRY
437 loopback_TexCoord2s( GLshort s
, GLshort t
)
439 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
442 static void GLAPIENTRY
443 loopback_TexCoord2i( GLint s
, GLint t
)
445 TEXCOORD2((GLfloat
) s
,(GLfloat
) t
);
448 static void GLAPIENTRY
449 loopback_TexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
)
451 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
454 static void GLAPIENTRY
455 loopback_TexCoord3i( GLint s
, GLint t
, GLint r
)
457 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
460 static void GLAPIENTRY
461 loopback_TexCoord3s( GLshort s
, GLshort t
, GLshort r
)
463 TEXCOORD3((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
);
466 static void GLAPIENTRY
467 loopback_TexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
469 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
472 static void GLAPIENTRY
473 loopback_TexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
)
475 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
478 static void GLAPIENTRY
479 loopback_TexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
)
481 TEXCOORD4((GLfloat
) s
,(GLfloat
) t
,(GLfloat
) r
,(GLfloat
) q
);
484 static void GLAPIENTRY
485 loopback_TexCoord1dv( const GLdouble
*v
)
487 TEXCOORD1((GLfloat
) v
[0]);
490 static void GLAPIENTRY
491 loopback_TexCoord1iv( const GLint
*v
)
493 TEXCOORD1((GLfloat
) v
[0]);
496 static void GLAPIENTRY
497 loopback_TexCoord1sv( const GLshort
*v
)
499 TEXCOORD1((GLfloat
) v
[0]);
502 static void GLAPIENTRY
503 loopback_TexCoord2dv( const GLdouble
*v
)
505 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
508 static void GLAPIENTRY
509 loopback_TexCoord2iv( const GLint
*v
)
511 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
514 static void GLAPIENTRY
515 loopback_TexCoord2sv( const GLshort
*v
)
517 TEXCOORD2((GLfloat
) v
[0],(GLfloat
) v
[1]);
520 static void GLAPIENTRY
521 loopback_TexCoord3dv( const GLdouble
*v
)
523 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
526 static void GLAPIENTRY
527 loopback_TexCoord3iv( const GLint
*v
)
529 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
532 static void GLAPIENTRY
533 loopback_TexCoord3sv( const GLshort
*v
)
535 TEXCOORD3((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2]);
538 static void GLAPIENTRY
539 loopback_TexCoord4dv( const GLdouble
*v
)
541 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
544 static void GLAPIENTRY
545 loopback_TexCoord4iv( const GLint
*v
)
547 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
550 static void GLAPIENTRY
551 loopback_TexCoord4sv( const GLshort
*v
)
553 TEXCOORD4((GLfloat
) v
[0],(GLfloat
) v
[1],(GLfloat
) v
[2],(GLfloat
) v
[3]);
556 static void GLAPIENTRY
557 loopback_Vertex2d( GLdouble x
, GLdouble y
)
559 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
562 static void GLAPIENTRY
563 loopback_Vertex2i( GLint x
, GLint y
)
565 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
568 static void GLAPIENTRY
569 loopback_Vertex2s( GLshort x
, GLshort y
)
571 VERTEX2( (GLfloat
) x
, (GLfloat
) y
);
574 static void GLAPIENTRY
575 loopback_Vertex3d( GLdouble x
, GLdouble y
, GLdouble z
)
577 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
580 static void GLAPIENTRY
581 loopback_Vertex3i( GLint x
, GLint y
, GLint z
)
583 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
586 static void GLAPIENTRY
587 loopback_Vertex3s( GLshort x
, GLshort y
, GLshort z
)
589 VERTEX3( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
592 static void GLAPIENTRY
593 loopback_Vertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
595 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
598 static void GLAPIENTRY
599 loopback_Vertex4i( GLint x
, GLint y
, GLint z
, GLint w
)
601 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
604 static void GLAPIENTRY
605 loopback_Vertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
)
607 VERTEX4( (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
610 static void GLAPIENTRY
611 loopback_Vertex2dv( const GLdouble
*v
)
613 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
616 static void GLAPIENTRY
617 loopback_Vertex2iv( const GLint
*v
)
619 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
622 static void GLAPIENTRY
623 loopback_Vertex2sv( const GLshort
*v
)
625 VERTEX2( (GLfloat
) v
[0], (GLfloat
) v
[1] );
628 static void GLAPIENTRY
629 loopback_Vertex3dv( const GLdouble
*v
)
631 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
634 static void GLAPIENTRY
635 loopback_Vertex3iv( const GLint
*v
)
637 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
640 static void GLAPIENTRY
641 loopback_Vertex3sv( const GLshort
*v
)
643 VERTEX3( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
646 static void GLAPIENTRY
647 loopback_Vertex4dv( const GLdouble
*v
)
649 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
650 (GLfloat
) v
[2], (GLfloat
) v
[3] );
653 static void GLAPIENTRY
654 loopback_Vertex4iv( const GLint
*v
)
656 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
657 (GLfloat
) v
[2], (GLfloat
) v
[3] );
660 static void GLAPIENTRY
661 loopback_Vertex4sv( const GLshort
*v
)
663 VERTEX4( (GLfloat
) v
[0], (GLfloat
) v
[1],
664 (GLfloat
) v
[2], (GLfloat
) v
[3] );
667 static void GLAPIENTRY
668 loopback_MultiTexCoord1dARB(GLenum target
, GLdouble s
)
670 MULTI_TEXCOORD1( target
, (GLfloat
) s
);
673 static void GLAPIENTRY
674 loopback_MultiTexCoord1dvARB(GLenum target
, const GLdouble
*v
)
676 MULTI_TEXCOORD1( target
, (GLfloat
) v
[0] );
679 static void GLAPIENTRY
680 loopback_MultiTexCoord1iARB(GLenum target
, GLint s
)
682 MULTI_TEXCOORD1( target
, (GLfloat
) s
);
685 static void GLAPIENTRY
686 loopback_MultiTexCoord1ivARB(GLenum target
, const GLint
*v
)
688 MULTI_TEXCOORD1( target
, (GLfloat
) v
[0] );
691 static void GLAPIENTRY
692 loopback_MultiTexCoord1sARB(GLenum target
, GLshort s
)
694 MULTI_TEXCOORD1( target
, (GLfloat
) s
);
697 static void GLAPIENTRY
698 loopback_MultiTexCoord1svARB(GLenum target
, const GLshort
*v
)
700 MULTI_TEXCOORD1( target
, (GLfloat
) v
[0] );
703 static void GLAPIENTRY
704 loopback_MultiTexCoord2dARB(GLenum target
, GLdouble s
, GLdouble t
)
706 MULTI_TEXCOORD2( target
, (GLfloat
) s
, (GLfloat
) t
);
709 static void GLAPIENTRY
710 loopback_MultiTexCoord2dvARB(GLenum target
, const GLdouble
*v
)
712 MULTI_TEXCOORD2( target
, (GLfloat
) v
[0], (GLfloat
) v
[1] );
715 static void GLAPIENTRY
716 loopback_MultiTexCoord2iARB(GLenum target
, GLint s
, GLint t
)
718 MULTI_TEXCOORD2( target
, (GLfloat
) s
, (GLfloat
) t
);
721 static void GLAPIENTRY
722 loopback_MultiTexCoord2ivARB(GLenum target
, const GLint
*v
)
724 MULTI_TEXCOORD2( target
, (GLfloat
) v
[0], (GLfloat
) v
[1] );
727 static void GLAPIENTRY
728 loopback_MultiTexCoord2sARB(GLenum target
, GLshort s
, GLshort t
)
730 MULTI_TEXCOORD2( target
, (GLfloat
) s
, (GLfloat
) t
);
733 static void GLAPIENTRY
734 loopback_MultiTexCoord2svARB(GLenum target
, const GLshort
*v
)
736 MULTI_TEXCOORD2( target
, (GLfloat
) v
[0], (GLfloat
) v
[1] );
739 static void GLAPIENTRY
740 loopback_MultiTexCoord3dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
)
742 MULTI_TEXCOORD3( target
, (GLfloat
) s
, (GLfloat
) t
, (GLfloat
) r
);
745 static void GLAPIENTRY
746 loopback_MultiTexCoord3dvARB(GLenum target
, const GLdouble
*v
)
748 MULTI_TEXCOORD3( target
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
751 static void GLAPIENTRY
752 loopback_MultiTexCoord3iARB(GLenum target
, GLint s
, GLint t
, GLint r
)
754 MULTI_TEXCOORD3( target
, (GLfloat
) s
, (GLfloat
) t
, (GLfloat
) r
);
757 static void GLAPIENTRY
758 loopback_MultiTexCoord3ivARB(GLenum target
, const GLint
*v
)
760 MULTI_TEXCOORD3( target
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
763 static void GLAPIENTRY
764 loopback_MultiTexCoord3sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
)
766 MULTI_TEXCOORD3( target
, (GLfloat
) s
, (GLfloat
) t
, (GLfloat
) r
);
769 static void GLAPIENTRY
770 loopback_MultiTexCoord3svARB(GLenum target
, const GLshort
*v
)
772 MULTI_TEXCOORD3( target
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
775 static void GLAPIENTRY
776 loopback_MultiTexCoord4dARB(GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
)
778 MULTI_TEXCOORD4( target
, (GLfloat
) s
, (GLfloat
) t
,
779 (GLfloat
) r
, (GLfloat
) q
);
782 static void GLAPIENTRY
783 loopback_MultiTexCoord4dvARB(GLenum target
, const GLdouble
*v
)
785 MULTI_TEXCOORD4( target
, (GLfloat
) v
[0], (GLfloat
) v
[1],
786 (GLfloat
) v
[2], (GLfloat
) v
[3] );
789 static void GLAPIENTRY
790 loopback_MultiTexCoord4iARB(GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
)
792 MULTI_TEXCOORD4( target
, (GLfloat
) s
, (GLfloat
) t
,
793 (GLfloat
) r
, (GLfloat
) q
);
796 static void GLAPIENTRY
797 loopback_MultiTexCoord4ivARB(GLenum target
, const GLint
*v
)
799 MULTI_TEXCOORD4( target
, (GLfloat
) v
[0], (GLfloat
) v
[1],
800 (GLfloat
) v
[2], (GLfloat
) v
[3] );
803 static void GLAPIENTRY
804 loopback_MultiTexCoord4sARB(GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
)
806 MULTI_TEXCOORD4( target
, (GLfloat
) s
, (GLfloat
) t
,
807 (GLfloat
) r
, (GLfloat
) q
);
810 static void GLAPIENTRY
811 loopback_MultiTexCoord4svARB(GLenum target
, const GLshort
*v
)
813 MULTI_TEXCOORD4( target
, (GLfloat
) v
[0], (GLfloat
) v
[1],
814 (GLfloat
) v
[2], (GLfloat
) v
[3] );
817 static void GLAPIENTRY
818 loopback_EvalCoord2dv( const GLdouble
*u
)
820 EVALCOORD2( (GLfloat
) u
[0], (GLfloat
) u
[1] );
823 static void GLAPIENTRY
824 loopback_EvalCoord2fv( const GLfloat
*u
)
826 EVALCOORD2( u
[0], u
[1] );
829 static void GLAPIENTRY
830 loopback_EvalCoord2d( GLdouble u
, GLdouble v
)
832 EVALCOORD2( (GLfloat
) u
, (GLfloat
) v
);
835 static void GLAPIENTRY
836 loopback_EvalCoord1dv( const GLdouble
*u
)
838 EVALCOORD1( (GLfloat
) *u
);
841 static void GLAPIENTRY
842 loopback_EvalCoord1fv( const GLfloat
*u
)
844 EVALCOORD1( (GLfloat
) *u
);
847 static void GLAPIENTRY
848 loopback_EvalCoord1d( GLdouble u
)
850 EVALCOORD1( (GLfloat
) u
);
853 static void GLAPIENTRY
854 loopback_Materialf( GLenum face
, GLenum pname
, GLfloat param
)
858 MATERIALFV( face
, pname
, fparam
);
861 static void GLAPIENTRY
862 loopback_Materiali(GLenum face
, GLenum pname
, GLint param
)
864 GLfloat p
= (GLfloat
) param
;
865 MATERIALFV(face
, pname
, &p
);
868 static void GLAPIENTRY
869 loopback_Materialiv(GLenum face
, GLenum pname
, const GLint
*params
)
877 case GL_AMBIENT_AND_DIFFUSE
:
878 fparam
[0] = INT_TO_FLOAT( params
[0] );
879 fparam
[1] = INT_TO_FLOAT( params
[1] );
880 fparam
[2] = INT_TO_FLOAT( params
[2] );
881 fparam
[3] = INT_TO_FLOAT( params
[3] );
884 fparam
[0] = (GLfloat
) params
[0];
886 case GL_COLOR_INDEXES
:
887 fparam
[0] = (GLfloat
) params
[0];
888 fparam
[1] = (GLfloat
) params
[1];
889 fparam
[2] = (GLfloat
) params
[2];
894 MATERIALFV(face
, pname
, fparam
);
898 static void GLAPIENTRY
899 loopback_Rectd(GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
)
901 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
904 static void GLAPIENTRY
905 loopback_Rectdv(const GLdouble
*v1
, const GLdouble
*v2
)
907 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
910 static void GLAPIENTRY
911 loopback_Rectfv(const GLfloat
*v1
, const GLfloat
*v2
)
913 RECTF(v1
[0], v1
[1], v2
[0], v2
[1]);
916 static void GLAPIENTRY
917 loopback_Recti(GLint x1
, GLint y1
, GLint x2
, GLint y2
)
919 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
922 static void GLAPIENTRY
923 loopback_Rectiv(const GLint
*v1
, const GLint
*v2
)
925 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
928 static void GLAPIENTRY
929 loopback_Rects(GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
)
931 RECTF((GLfloat
) x1
, (GLfloat
) y1
, (GLfloat
) x2
, (GLfloat
) y2
);
934 static void GLAPIENTRY
935 loopback_Rectsv(const GLshort
*v1
, const GLshort
*v2
)
937 RECTF((GLfloat
) v1
[0], (GLfloat
) v1
[1], (GLfloat
) v2
[0], (GLfloat
) v2
[1]);
940 static void GLAPIENTRY
941 loopback_SecondaryColor3bEXT_f( GLbyte red
, GLbyte green
, GLbyte blue
)
943 SECONDARYCOLORF( BYTE_TO_FLOAT(red
),
944 BYTE_TO_FLOAT(green
),
945 BYTE_TO_FLOAT(blue
) );
948 static void GLAPIENTRY
949 loopback_SecondaryColor3dEXT_f( GLdouble red
, GLdouble green
, GLdouble blue
)
951 SECONDARYCOLORF( (GLfloat
) red
, (GLfloat
) green
, (GLfloat
) blue
);
954 static void GLAPIENTRY
955 loopback_SecondaryColor3iEXT_f( GLint red
, GLint green
, GLint blue
)
957 SECONDARYCOLORF( INT_TO_FLOAT(red
),
962 static void GLAPIENTRY
963 loopback_SecondaryColor3sEXT_f( GLshort red
, GLshort green
, GLshort blue
)
965 SECONDARYCOLORF(SHORT_TO_FLOAT(red
),
966 SHORT_TO_FLOAT(green
),
967 SHORT_TO_FLOAT(blue
));
970 static void GLAPIENTRY
971 loopback_SecondaryColor3uiEXT_f( GLuint red
, GLuint green
, GLuint blue
)
973 SECONDARYCOLORF(UINT_TO_FLOAT(red
),
974 UINT_TO_FLOAT(green
),
975 UINT_TO_FLOAT(blue
));
978 static void GLAPIENTRY
979 loopback_SecondaryColor3usEXT_f( GLushort red
, GLushort green
, GLushort blue
)
981 SECONDARYCOLORF(USHORT_TO_FLOAT(red
),
982 USHORT_TO_FLOAT(green
),
983 USHORT_TO_FLOAT(blue
));
986 static void GLAPIENTRY
987 loopback_SecondaryColor3ubEXT_f( GLubyte red
, GLubyte green
, GLubyte blue
)
989 SECONDARYCOLORF(UBYTE_TO_FLOAT(red
),
990 UBYTE_TO_FLOAT(green
),
991 UBYTE_TO_FLOAT(blue
));
994 static void GLAPIENTRY
995 loopback_SecondaryColor3bvEXT_f( const GLbyte
*v
)
997 SECONDARYCOLORF(BYTE_TO_FLOAT(v
[0]),
999 BYTE_TO_FLOAT(v
[2]));
1002 static void GLAPIENTRY
1003 loopback_SecondaryColor3dvEXT_f( const GLdouble
*v
)
1005 SECONDARYCOLORF( (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2] );
1007 static void GLAPIENTRY
1008 loopback_SecondaryColor3ivEXT_f( const GLint
*v
)
1010 SECONDARYCOLORF(INT_TO_FLOAT(v
[0]),
1012 INT_TO_FLOAT(v
[2]));
1015 static void GLAPIENTRY
1016 loopback_SecondaryColor3svEXT_f( const GLshort
*v
)
1018 SECONDARYCOLORF(SHORT_TO_FLOAT(v
[0]),
1019 SHORT_TO_FLOAT(v
[1]),
1020 SHORT_TO_FLOAT(v
[2]));
1023 static void GLAPIENTRY
1024 loopback_SecondaryColor3uivEXT_f( const GLuint
*v
)
1026 SECONDARYCOLORF(UINT_TO_FLOAT(v
[0]),
1027 UINT_TO_FLOAT(v
[1]),
1028 UINT_TO_FLOAT(v
[2]));
1031 static void GLAPIENTRY
1032 loopback_SecondaryColor3usvEXT_f( const GLushort
*v
)
1034 SECONDARYCOLORF(USHORT_TO_FLOAT(v
[0]),
1035 USHORT_TO_FLOAT(v
[1]),
1036 USHORT_TO_FLOAT(v
[2]));
1039 static void GLAPIENTRY
1040 loopback_SecondaryColor3ubvEXT_f( const GLubyte
*v
)
1042 SECONDARYCOLORF(UBYTE_TO_FLOAT(v
[0]),
1043 UBYTE_TO_FLOAT(v
[1]),
1044 UBYTE_TO_FLOAT(v
[2]));
1049 * GL_NV_vertex_program:
1050 * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
1051 * Note that attribute indexes DO alias conventional vertex attributes.
1054 static void GLAPIENTRY
1055 loopback_VertexAttrib1sNV(GLuint index
, GLshort x
)
1057 ATTRIB1NV(index
, (GLfloat
) x
);
1060 static void GLAPIENTRY
1061 loopback_VertexAttrib1dNV(GLuint index
, GLdouble x
)
1063 ATTRIB1NV(index
, (GLfloat
) x
);
1066 static void GLAPIENTRY
1067 loopback_VertexAttrib2sNV(GLuint index
, GLshort x
, GLshort y
)
1069 ATTRIB2NV(index
, (GLfloat
) x
, y
);
1072 static void GLAPIENTRY
1073 loopback_VertexAttrib2dNV(GLuint index
, GLdouble x
, GLdouble y
)
1075 ATTRIB2NV(index
, (GLfloat
) x
, (GLfloat
) y
);
1078 static void GLAPIENTRY
1079 loopback_VertexAttrib3sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
1081 ATTRIB3NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
1084 static void GLAPIENTRY
1085 loopback_VertexAttrib3dNV(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
1087 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
1090 static void GLAPIENTRY
1091 loopback_VertexAttrib4sNV(GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1093 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1096 static void GLAPIENTRY
1097 loopback_VertexAttrib4dNV(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1099 ATTRIB4NV(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1102 static void GLAPIENTRY
1103 loopback_VertexAttrib4ubNV(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
1105 ATTRIB4NV(index
, UBYTE_TO_FLOAT(x
), UBYTE_TO_FLOAT(y
),
1106 UBYTE_TO_FLOAT(z
), UBYTE_TO_FLOAT(w
));
1109 static void GLAPIENTRY
1110 loopback_VertexAttrib1svNV(GLuint index
, const GLshort
*v
)
1112 ATTRIB1NV(index
, (GLfloat
) v
[0]);
1115 static void GLAPIENTRY
1116 loopback_VertexAttrib1dvNV(GLuint index
, const GLdouble
*v
)
1118 ATTRIB1NV(index
, (GLfloat
) v
[0]);
1121 static void GLAPIENTRY
1122 loopback_VertexAttrib2svNV(GLuint index
, const GLshort
*v
)
1124 ATTRIB2NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1127 static void GLAPIENTRY
1128 loopback_VertexAttrib2dvNV(GLuint index
, const GLdouble
*v
)
1130 ATTRIB2NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1133 static void GLAPIENTRY
1134 loopback_VertexAttrib3svNV(GLuint index
, const GLshort
*v
)
1136 ATTRIB3NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1139 static void GLAPIENTRY
1140 loopback_VertexAttrib3dvNV(GLuint index
, const GLdouble
*v
)
1142 ATTRIB3NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1145 static void GLAPIENTRY
1146 loopback_VertexAttrib4svNV(GLuint index
, const GLshort
*v
)
1148 ATTRIB4NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2],
1152 static void GLAPIENTRY
1153 loopback_VertexAttrib4dvNV(GLuint index
, const GLdouble
*v
)
1155 ATTRIB4NV(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1158 static void GLAPIENTRY
1159 loopback_VertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
1161 ATTRIB4NV(index
, UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
1162 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]));
1166 static void GLAPIENTRY
1167 loopback_VertexAttribs1svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1170 for (i
= n
- 1; i
>= 0; i
--)
1171 loopback_VertexAttrib1svNV(index
+ i
, v
+ i
);
1174 static void GLAPIENTRY
1175 loopback_VertexAttribs1fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1178 for (i
= n
- 1; i
>= 0; i
--)
1179 ATTRIB1NV(index
+ i
, v
[i
]);
1182 static void GLAPIENTRY
1183 loopback_VertexAttribs1dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1186 for (i
= n
- 1; i
>= 0; i
--)
1187 loopback_VertexAttrib1dvNV(index
+ i
, v
+ i
);
1190 static void GLAPIENTRY
1191 loopback_VertexAttribs2svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1194 for (i
= n
- 1; i
>= 0; i
--)
1195 loopback_VertexAttrib2svNV(index
+ i
, v
+ 2 * i
);
1198 static void GLAPIENTRY
1199 loopback_VertexAttribs2fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1202 for (i
= n
- 1; i
>= 0; i
--)
1203 ATTRIB2NV(index
+ i
, v
[2 * i
], v
[2 * i
+ 1]);
1206 static void GLAPIENTRY
1207 loopback_VertexAttribs2dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1210 for (i
= n
- 1; i
>= 0; i
--)
1211 loopback_VertexAttrib2dvNV(index
+ i
, v
+ 2 * i
);
1214 static void GLAPIENTRY
1215 loopback_VertexAttribs3svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1218 for (i
= n
- 1; i
>= 0; i
--)
1219 loopback_VertexAttrib3svNV(index
+ i
, v
+ 3 * i
);
1222 static void GLAPIENTRY
1223 loopback_VertexAttribs3fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1226 for (i
= n
- 1; i
>= 0; i
--)
1227 ATTRIB3NV(index
+ i
, v
[3 * i
], v
[3 * i
+ 1], v
[3 * i
+ 2]);
1230 static void GLAPIENTRY
1231 loopback_VertexAttribs3dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1234 for (i
= n
- 1; i
>= 0; i
--)
1235 loopback_VertexAttrib3dvNV(index
+ i
, v
+ 3 * i
);
1238 static void GLAPIENTRY
1239 loopback_VertexAttribs4svNV(GLuint index
, GLsizei n
, const GLshort
*v
)
1242 for (i
= n
- 1; i
>= 0; i
--)
1243 loopback_VertexAttrib4svNV(index
+ i
, v
+ 4 * i
);
1246 static void GLAPIENTRY
1247 loopback_VertexAttribs4fvNV(GLuint index
, GLsizei n
, const GLfloat
*v
)
1250 for (i
= n
- 1; i
>= 0; i
--)
1251 ATTRIB4NV(index
+ i
, v
[4 * i
], v
[4 * i
+ 1], v
[4 * i
+ 2], v
[4 * i
+ 3]);
1254 static void GLAPIENTRY
1255 loopback_VertexAttribs4dvNV(GLuint index
, GLsizei n
, const GLdouble
*v
)
1258 for (i
= n
- 1; i
>= 0; i
--)
1259 loopback_VertexAttrib4dvNV(index
+ i
, v
+ 4 * i
);
1262 static void GLAPIENTRY
1263 loopback_VertexAttribs4ubvNV(GLuint index
, GLsizei n
, const GLubyte
*v
)
1266 for (i
= n
- 1; i
>= 0; i
--)
1267 loopback_VertexAttrib4ubvNV(index
+ i
, v
+ 4 * i
);
1272 * GL_ARB_vertex_program
1273 * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions.
1274 * Note that attribute indexes do NOT alias conventional attributes.
1277 static void GLAPIENTRY
1278 loopback_VertexAttrib1sARB(GLuint index
, GLshort x
)
1280 ATTRIB1ARB(index
, (GLfloat
) x
);
1283 static void GLAPIENTRY
1284 loopback_VertexAttrib1dARB(GLuint index
, GLdouble x
)
1286 ATTRIB1ARB(index
, (GLfloat
) x
);
1289 static void GLAPIENTRY
1290 loopback_VertexAttrib2sARB(GLuint index
, GLshort x
, GLshort y
)
1292 ATTRIB2ARB(index
, (GLfloat
) x
, y
);
1295 static void GLAPIENTRY
1296 loopback_VertexAttrib2dARB(GLuint index
, GLdouble x
, GLdouble y
)
1298 ATTRIB2ARB(index
, (GLfloat
) x
, (GLfloat
) y
);
1301 static void GLAPIENTRY
1302 loopback_VertexAttrib3sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
)
1304 ATTRIB3ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
);
1307 static void GLAPIENTRY
1308 loopback_VertexAttrib3dARB(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
)
1310 ATTRIB4ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, 1.0F
);
1313 static void GLAPIENTRY
1314 loopback_VertexAttrib4sARB(GLuint index
, GLshort x
, GLshort y
, GLshort z
, GLshort w
)
1316 ATTRIB4ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1319 static void GLAPIENTRY
1320 loopback_VertexAttrib4dARB(GLuint index
, GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
)
1322 ATTRIB4ARB(index
, (GLfloat
) x
, (GLfloat
) y
, (GLfloat
) z
, (GLfloat
) w
);
1325 static void GLAPIENTRY
1326 loopback_VertexAttrib1svARB(GLuint index
, const GLshort
*v
)
1328 ATTRIB1ARB(index
, (GLfloat
) v
[0]);
1331 static void GLAPIENTRY
1332 loopback_VertexAttrib1dvARB(GLuint index
, const GLdouble
*v
)
1334 ATTRIB1ARB(index
, (GLfloat
) v
[0]);
1337 static void GLAPIENTRY
1338 loopback_VertexAttrib2svARB(GLuint index
, const GLshort
*v
)
1340 ATTRIB2ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1343 static void GLAPIENTRY
1344 loopback_VertexAttrib2dvARB(GLuint index
, const GLdouble
*v
)
1346 ATTRIB2ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1]);
1349 static void GLAPIENTRY
1350 loopback_VertexAttrib3svARB(GLuint index
, const GLshort
*v
)
1352 ATTRIB3ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1355 static void GLAPIENTRY
1356 loopback_VertexAttrib3dvARB(GLuint index
, const GLdouble
*v
)
1358 ATTRIB3ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2]);
1361 static void GLAPIENTRY
1362 loopback_VertexAttrib4svARB(GLuint index
, const GLshort
*v
)
1364 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2],
1368 static void GLAPIENTRY
1369 loopback_VertexAttrib4dvARB(GLuint index
, const GLdouble
*v
)
1371 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1374 static void GLAPIENTRY
1375 loopback_VertexAttrib4bvARB(GLuint index
, const GLbyte
* v
)
1377 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1380 static void GLAPIENTRY
1381 loopback_VertexAttrib4ivARB(GLuint index
, const GLint
* v
)
1383 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1386 static void GLAPIENTRY
1387 loopback_VertexAttrib4ubvARB(GLuint index
, const GLubyte
* v
)
1389 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1392 static void GLAPIENTRY
1393 loopback_VertexAttrib4usvARB(GLuint index
, const GLushort
* v
)
1395 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1398 static void GLAPIENTRY
1399 loopback_VertexAttrib4uivARB(GLuint index
, const GLuint
* v
)
1401 ATTRIB4ARB(index
, (GLfloat
) v
[0], (GLfloat
) v
[1], (GLfloat
) v
[2], (GLfloat
) v
[3]);
1404 static void GLAPIENTRY
1405 loopback_VertexAttrib4NbvARB(GLuint index
, const GLbyte
* v
)
1407 ATTRIB4ARB(index
, BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1]),
1408 BYTE_TO_FLOAT(v
[2]), BYTE_TO_FLOAT(v
[3]));
1411 static void GLAPIENTRY
1412 loopback_VertexAttrib4NsvARB(GLuint index
, const GLshort
* v
)
1414 ATTRIB4ARB(index
, SHORT_TO_FLOAT(v
[0]), SHORT_TO_FLOAT(v
[1]),
1415 SHORT_TO_FLOAT(v
[2]), SHORT_TO_FLOAT(v
[3]));
1418 static void GLAPIENTRY
1419 loopback_VertexAttrib4NivARB(GLuint index
, const GLint
* v
)
1421 ATTRIB4ARB(index
, INT_TO_FLOAT(v
[0]), INT_TO_FLOAT(v
[1]),
1422 INT_TO_FLOAT(v
[2]), INT_TO_FLOAT(v
[3]));
1425 static void GLAPIENTRY
1426 loopback_VertexAttrib4NubARB(GLuint index
, GLubyte x
, GLubyte y
, GLubyte z
, GLubyte w
)
1428 ATTRIB4ARB(index
, UBYTE_TO_FLOAT(x
), UBYTE_TO_FLOAT(y
),
1429 UBYTE_TO_FLOAT(z
), UBYTE_TO_FLOAT(w
));
1432 static void GLAPIENTRY
1433 loopback_VertexAttrib4NubvARB(GLuint index
, const GLubyte
* v
)
1435 ATTRIB4ARB(index
, UBYTE_TO_FLOAT(v
[0]), UBYTE_TO_FLOAT(v
[1]),
1436 UBYTE_TO_FLOAT(v
[2]), UBYTE_TO_FLOAT(v
[3]));
1439 static void GLAPIENTRY
1440 loopback_VertexAttrib4NusvARB(GLuint index
, const GLushort
* v
)
1442 ATTRIB4ARB(index
, USHORT_TO_FLOAT(v
[0]), USHORT_TO_FLOAT(v
[1]),
1443 USHORT_TO_FLOAT(v
[2]), USHORT_TO_FLOAT(v
[3]));
1446 static void GLAPIENTRY
1447 loopback_VertexAttrib4NuivARB(GLuint index
, const GLuint
* v
)
1449 ATTRIB4ARB(index
, UINT_TO_FLOAT(v
[0]), UINT_TO_FLOAT(v
[1]),
1450 UINT_TO_FLOAT(v
[2]), UINT_TO_FLOAT(v
[3]));
1456 * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes.
1457 * Note that attribute indexes do NOT alias conventional attributes.
1460 static void GLAPIENTRY
1461 loopback_VertexAttribI1iv(GLuint index
, const GLint
*v
)
1463 ATTRIBI_1I(index
, v
[0]);
1466 static void GLAPIENTRY
1467 loopback_VertexAttribI1uiv(GLuint index
, const GLuint
*v
)
1469 ATTRIBI_1UI(index
, v
[0]);
1472 static void GLAPIENTRY
1473 loopback_VertexAttribI4bv(uint index
, const GLbyte
*v
)
1475 ATTRIBI_4I(index
, v
[0], v
[1], v
[2], v
[3]);
1478 static void GLAPIENTRY
1479 loopback_VertexAttribI4sv(uint index
, const GLshort
*v
)
1481 ATTRIBI_4I(index
, v
[0], v
[1], v
[2], v
[3]);
1484 static void GLAPIENTRY
1485 loopback_VertexAttribI4ubv(uint index
, const GLubyte
*v
)
1487 ATTRIBI_4UI(index
, v
[0], v
[1], v
[2], v
[3]);
1490 static void GLAPIENTRY
1491 loopback_VertexAttribI4usv(uint index
, const GLushort
*v
)
1493 ATTRIBI_4UI(index
, v
[0], v
[1], v
[2], v
[3]);
1500 * This code never registers handlers for any of the entry points
1501 * listed in vtxfmt.h.
1504 _mesa_loopback_init_api_table( struct _glapi_table
*dest
)
1506 SET_Color3b(dest
, loopback_Color3b_f
);
1507 SET_Color3d(dest
, loopback_Color3d_f
);
1508 SET_Color3i(dest
, loopback_Color3i_f
);
1509 SET_Color3s(dest
, loopback_Color3s_f
);
1510 SET_Color3ui(dest
, loopback_Color3ui_f
);
1511 SET_Color3us(dest
, loopback_Color3us_f
);
1512 SET_Color3ub(dest
, loopback_Color3ub_f
);
1513 SET_Color4b(dest
, loopback_Color4b_f
);
1514 SET_Color4d(dest
, loopback_Color4d_f
);
1515 SET_Color4i(dest
, loopback_Color4i_f
);
1516 SET_Color4s(dest
, loopback_Color4s_f
);
1517 SET_Color4ui(dest
, loopback_Color4ui_f
);
1518 SET_Color4us(dest
, loopback_Color4us_f
);
1519 SET_Color4ub(dest
, loopback_Color4ub_f
);
1520 SET_Color3bv(dest
, loopback_Color3bv_f
);
1521 SET_Color3dv(dest
, loopback_Color3dv_f
);
1522 SET_Color3iv(dest
, loopback_Color3iv_f
);
1523 SET_Color3sv(dest
, loopback_Color3sv_f
);
1524 SET_Color3uiv(dest
, loopback_Color3uiv_f
);
1525 SET_Color3usv(dest
, loopback_Color3usv_f
);
1526 SET_Color3ubv(dest
, loopback_Color3ubv_f
);
1527 SET_Color4bv(dest
, loopback_Color4bv_f
);
1528 SET_Color4dv(dest
, loopback_Color4dv_f
);
1529 SET_Color4iv(dest
, loopback_Color4iv_f
);
1530 SET_Color4sv(dest
, loopback_Color4sv_f
);
1531 SET_Color4uiv(dest
, loopback_Color4uiv_f
);
1532 SET_Color4usv(dest
, loopback_Color4usv_f
);
1533 SET_Color4ubv(dest
, loopback_Color4ubv_f
);
1535 SET_SecondaryColor3bEXT(dest
, loopback_SecondaryColor3bEXT_f
);
1536 SET_SecondaryColor3dEXT(dest
, loopback_SecondaryColor3dEXT_f
);
1537 SET_SecondaryColor3iEXT(dest
, loopback_SecondaryColor3iEXT_f
);
1538 SET_SecondaryColor3sEXT(dest
, loopback_SecondaryColor3sEXT_f
);
1539 SET_SecondaryColor3uiEXT(dest
, loopback_SecondaryColor3uiEXT_f
);
1540 SET_SecondaryColor3usEXT(dest
, loopback_SecondaryColor3usEXT_f
);
1541 SET_SecondaryColor3ubEXT(dest
, loopback_SecondaryColor3ubEXT_f
);
1542 SET_SecondaryColor3bvEXT(dest
, loopback_SecondaryColor3bvEXT_f
);
1543 SET_SecondaryColor3dvEXT(dest
, loopback_SecondaryColor3dvEXT_f
);
1544 SET_SecondaryColor3ivEXT(dest
, loopback_SecondaryColor3ivEXT_f
);
1545 SET_SecondaryColor3svEXT(dest
, loopback_SecondaryColor3svEXT_f
);
1546 SET_SecondaryColor3uivEXT(dest
, loopback_SecondaryColor3uivEXT_f
);
1547 SET_SecondaryColor3usvEXT(dest
, loopback_SecondaryColor3usvEXT_f
);
1548 SET_SecondaryColor3ubvEXT(dest
, loopback_SecondaryColor3ubvEXT_f
);
1550 SET_EdgeFlagv(dest
, loopback_EdgeFlagv
);
1552 SET_Indexd(dest
, loopback_Indexd
);
1553 SET_Indexi(dest
, loopback_Indexi
);
1554 SET_Indexs(dest
, loopback_Indexs
);
1555 SET_Indexub(dest
, loopback_Indexub
);
1556 SET_Indexdv(dest
, loopback_Indexdv
);
1557 SET_Indexiv(dest
, loopback_Indexiv
);
1558 SET_Indexsv(dest
, loopback_Indexsv
);
1559 SET_Indexubv(dest
, loopback_Indexubv
);
1560 SET_Normal3b(dest
, loopback_Normal3b
);
1561 SET_Normal3d(dest
, loopback_Normal3d
);
1562 SET_Normal3i(dest
, loopback_Normal3i
);
1563 SET_Normal3s(dest
, loopback_Normal3s
);
1564 SET_Normal3bv(dest
, loopback_Normal3bv
);
1565 SET_Normal3dv(dest
, loopback_Normal3dv
);
1566 SET_Normal3iv(dest
, loopback_Normal3iv
);
1567 SET_Normal3sv(dest
, loopback_Normal3sv
);
1568 SET_TexCoord1d(dest
, loopback_TexCoord1d
);
1569 SET_TexCoord1i(dest
, loopback_TexCoord1i
);
1570 SET_TexCoord1s(dest
, loopback_TexCoord1s
);
1571 SET_TexCoord2d(dest
, loopback_TexCoord2d
);
1572 SET_TexCoord2s(dest
, loopback_TexCoord2s
);
1573 SET_TexCoord2i(dest
, loopback_TexCoord2i
);
1574 SET_TexCoord3d(dest
, loopback_TexCoord3d
);
1575 SET_TexCoord3i(dest
, loopback_TexCoord3i
);
1576 SET_TexCoord3s(dest
, loopback_TexCoord3s
);
1577 SET_TexCoord4d(dest
, loopback_TexCoord4d
);
1578 SET_TexCoord4i(dest
, loopback_TexCoord4i
);
1579 SET_TexCoord4s(dest
, loopback_TexCoord4s
);
1580 SET_TexCoord1dv(dest
, loopback_TexCoord1dv
);
1581 SET_TexCoord1iv(dest
, loopback_TexCoord1iv
);
1582 SET_TexCoord1sv(dest
, loopback_TexCoord1sv
);
1583 SET_TexCoord2dv(dest
, loopback_TexCoord2dv
);
1584 SET_TexCoord2iv(dest
, loopback_TexCoord2iv
);
1585 SET_TexCoord2sv(dest
, loopback_TexCoord2sv
);
1586 SET_TexCoord3dv(dest
, loopback_TexCoord3dv
);
1587 SET_TexCoord3iv(dest
, loopback_TexCoord3iv
);
1588 SET_TexCoord3sv(dest
, loopback_TexCoord3sv
);
1589 SET_TexCoord4dv(dest
, loopback_TexCoord4dv
);
1590 SET_TexCoord4iv(dest
, loopback_TexCoord4iv
);
1591 SET_TexCoord4sv(dest
, loopback_TexCoord4sv
);
1592 SET_Vertex2d(dest
, loopback_Vertex2d
);
1593 SET_Vertex2i(dest
, loopback_Vertex2i
);
1594 SET_Vertex2s(dest
, loopback_Vertex2s
);
1595 SET_Vertex3d(dest
, loopback_Vertex3d
);
1596 SET_Vertex3i(dest
, loopback_Vertex3i
);
1597 SET_Vertex3s(dest
, loopback_Vertex3s
);
1598 SET_Vertex4d(dest
, loopback_Vertex4d
);
1599 SET_Vertex4i(dest
, loopback_Vertex4i
);
1600 SET_Vertex4s(dest
, loopback_Vertex4s
);
1601 SET_Vertex2dv(dest
, loopback_Vertex2dv
);
1602 SET_Vertex2iv(dest
, loopback_Vertex2iv
);
1603 SET_Vertex2sv(dest
, loopback_Vertex2sv
);
1604 SET_Vertex3dv(dest
, loopback_Vertex3dv
);
1605 SET_Vertex3iv(dest
, loopback_Vertex3iv
);
1606 SET_Vertex3sv(dest
, loopback_Vertex3sv
);
1607 SET_Vertex4dv(dest
, loopback_Vertex4dv
);
1608 SET_Vertex4iv(dest
, loopback_Vertex4iv
);
1609 SET_Vertex4sv(dest
, loopback_Vertex4sv
);
1610 SET_MultiTexCoord1dARB(dest
, loopback_MultiTexCoord1dARB
);
1611 SET_MultiTexCoord1dvARB(dest
, loopback_MultiTexCoord1dvARB
);
1612 SET_MultiTexCoord1iARB(dest
, loopback_MultiTexCoord1iARB
);
1613 SET_MultiTexCoord1ivARB(dest
, loopback_MultiTexCoord1ivARB
);
1614 SET_MultiTexCoord1sARB(dest
, loopback_MultiTexCoord1sARB
);
1615 SET_MultiTexCoord1svARB(dest
, loopback_MultiTexCoord1svARB
);
1616 SET_MultiTexCoord2dARB(dest
, loopback_MultiTexCoord2dARB
);
1617 SET_MultiTexCoord2dvARB(dest
, loopback_MultiTexCoord2dvARB
);
1618 SET_MultiTexCoord2iARB(dest
, loopback_MultiTexCoord2iARB
);
1619 SET_MultiTexCoord2ivARB(dest
, loopback_MultiTexCoord2ivARB
);
1620 SET_MultiTexCoord2sARB(dest
, loopback_MultiTexCoord2sARB
);
1621 SET_MultiTexCoord2svARB(dest
, loopback_MultiTexCoord2svARB
);
1622 SET_MultiTexCoord3dARB(dest
, loopback_MultiTexCoord3dARB
);
1623 SET_MultiTexCoord3dvARB(dest
, loopback_MultiTexCoord3dvARB
);
1624 SET_MultiTexCoord3iARB(dest
, loopback_MultiTexCoord3iARB
);
1625 SET_MultiTexCoord3ivARB(dest
, loopback_MultiTexCoord3ivARB
);
1626 SET_MultiTexCoord3sARB(dest
, loopback_MultiTexCoord3sARB
);
1627 SET_MultiTexCoord3svARB(dest
, loopback_MultiTexCoord3svARB
);
1628 SET_MultiTexCoord4dARB(dest
, loopback_MultiTexCoord4dARB
);
1629 SET_MultiTexCoord4dvARB(dest
, loopback_MultiTexCoord4dvARB
);
1630 SET_MultiTexCoord4iARB(dest
, loopback_MultiTexCoord4iARB
);
1631 SET_MultiTexCoord4ivARB(dest
, loopback_MultiTexCoord4ivARB
);
1632 SET_MultiTexCoord4sARB(dest
, loopback_MultiTexCoord4sARB
);
1633 SET_MultiTexCoord4svARB(dest
, loopback_MultiTexCoord4svARB
);
1634 SET_EvalCoord2dv(dest
, loopback_EvalCoord2dv
);
1635 SET_EvalCoord2fv(dest
, loopback_EvalCoord2fv
);
1636 SET_EvalCoord2d(dest
, loopback_EvalCoord2d
);
1637 SET_EvalCoord1dv(dest
, loopback_EvalCoord1dv
);
1638 SET_EvalCoord1fv(dest
, loopback_EvalCoord1fv
);
1639 SET_EvalCoord1d(dest
, loopback_EvalCoord1d
);
1640 SET_Materialf(dest
, loopback_Materialf
);
1641 SET_Materiali(dest
, loopback_Materiali
);
1642 SET_Materialiv(dest
, loopback_Materialiv
);
1643 SET_Rectd(dest
, loopback_Rectd
);
1644 SET_Rectdv(dest
, loopback_Rectdv
);
1645 SET_Rectfv(dest
, loopback_Rectfv
);
1646 SET_Recti(dest
, loopback_Recti
);
1647 SET_Rectiv(dest
, loopback_Rectiv
);
1648 SET_Rects(dest
, loopback_Rects
);
1649 SET_Rectsv(dest
, loopback_Rectsv
);
1650 SET_FogCoorddEXT(dest
, loopback_FogCoorddEXT
);
1651 SET_FogCoorddvEXT(dest
, loopback_FogCoorddvEXT
);
1653 SET_VertexAttrib1sNV(dest
, loopback_VertexAttrib1sNV
);
1654 SET_VertexAttrib1dNV(dest
, loopback_VertexAttrib1dNV
);
1655 SET_VertexAttrib2sNV(dest
, loopback_VertexAttrib2sNV
);
1656 SET_VertexAttrib2dNV(dest
, loopback_VertexAttrib2dNV
);
1657 SET_VertexAttrib3sNV(dest
, loopback_VertexAttrib3sNV
);
1658 SET_VertexAttrib3dNV(dest
, loopback_VertexAttrib3dNV
);
1659 SET_VertexAttrib4sNV(dest
, loopback_VertexAttrib4sNV
);
1660 SET_VertexAttrib4dNV(dest
, loopback_VertexAttrib4dNV
);
1661 SET_VertexAttrib4ubNV(dest
, loopback_VertexAttrib4ubNV
);
1662 SET_VertexAttrib1svNV(dest
, loopback_VertexAttrib1svNV
);
1663 SET_VertexAttrib1dvNV(dest
, loopback_VertexAttrib1dvNV
);
1664 SET_VertexAttrib2svNV(dest
, loopback_VertexAttrib2svNV
);
1665 SET_VertexAttrib2dvNV(dest
, loopback_VertexAttrib2dvNV
);
1666 SET_VertexAttrib3svNV(dest
, loopback_VertexAttrib3svNV
);
1667 SET_VertexAttrib3dvNV(dest
, loopback_VertexAttrib3dvNV
);
1668 SET_VertexAttrib4svNV(dest
, loopback_VertexAttrib4svNV
);
1669 SET_VertexAttrib4dvNV(dest
, loopback_VertexAttrib4dvNV
);
1670 SET_VertexAttrib4ubvNV(dest
, loopback_VertexAttrib4ubvNV
);
1671 SET_VertexAttribs1svNV(dest
, loopback_VertexAttribs1svNV
);
1672 SET_VertexAttribs1fvNV(dest
, loopback_VertexAttribs1fvNV
);
1673 SET_VertexAttribs1dvNV(dest
, loopback_VertexAttribs1dvNV
);
1674 SET_VertexAttribs2svNV(dest
, loopback_VertexAttribs2svNV
);
1675 SET_VertexAttribs2fvNV(dest
, loopback_VertexAttribs2fvNV
);
1676 SET_VertexAttribs2dvNV(dest
, loopback_VertexAttribs2dvNV
);
1677 SET_VertexAttribs3svNV(dest
, loopback_VertexAttribs3svNV
);
1678 SET_VertexAttribs3fvNV(dest
, loopback_VertexAttribs3fvNV
);
1679 SET_VertexAttribs3dvNV(dest
, loopback_VertexAttribs3dvNV
);
1680 SET_VertexAttribs4svNV(dest
, loopback_VertexAttribs4svNV
);
1681 SET_VertexAttribs4fvNV(dest
, loopback_VertexAttribs4fvNV
);
1682 SET_VertexAttribs4dvNV(dest
, loopback_VertexAttribs4dvNV
);
1683 SET_VertexAttribs4ubvNV(dest
, loopback_VertexAttribs4ubvNV
);
1685 SET_VertexAttrib1sARB(dest
, loopback_VertexAttrib1sARB
);
1686 SET_VertexAttrib1dARB(dest
, loopback_VertexAttrib1dARB
);
1687 SET_VertexAttrib2sARB(dest
, loopback_VertexAttrib2sARB
);
1688 SET_VertexAttrib2dARB(dest
, loopback_VertexAttrib2dARB
);
1689 SET_VertexAttrib3sARB(dest
, loopback_VertexAttrib3sARB
);
1690 SET_VertexAttrib3dARB(dest
, loopback_VertexAttrib3dARB
);
1691 SET_VertexAttrib4sARB(dest
, loopback_VertexAttrib4sARB
);
1692 SET_VertexAttrib4dARB(dest
, loopback_VertexAttrib4dARB
);
1693 SET_VertexAttrib1svARB(dest
, loopback_VertexAttrib1svARB
);
1694 SET_VertexAttrib1dvARB(dest
, loopback_VertexAttrib1dvARB
);
1695 SET_VertexAttrib2svARB(dest
, loopback_VertexAttrib2svARB
);
1696 SET_VertexAttrib2dvARB(dest
, loopback_VertexAttrib2dvARB
);
1697 SET_VertexAttrib3svARB(dest
, loopback_VertexAttrib3svARB
);
1698 SET_VertexAttrib3dvARB(dest
, loopback_VertexAttrib3dvARB
);
1699 SET_VertexAttrib4svARB(dest
, loopback_VertexAttrib4svARB
);
1700 SET_VertexAttrib4dvARB(dest
, loopback_VertexAttrib4dvARB
);
1701 SET_VertexAttrib4NubARB(dest
, loopback_VertexAttrib4NubARB
);
1702 SET_VertexAttrib4NubvARB(dest
, loopback_VertexAttrib4NubvARB
);
1703 SET_VertexAttrib4bvARB(dest
, loopback_VertexAttrib4bvARB
);
1704 SET_VertexAttrib4ivARB(dest
, loopback_VertexAttrib4ivARB
);
1705 SET_VertexAttrib4ubvARB(dest
, loopback_VertexAttrib4ubvARB
);
1706 SET_VertexAttrib4usvARB(dest
, loopback_VertexAttrib4usvARB
);
1707 SET_VertexAttrib4uivARB(dest
, loopback_VertexAttrib4uivARB
);
1708 SET_VertexAttrib4NbvARB(dest
, loopback_VertexAttrib4NbvARB
);
1709 SET_VertexAttrib4NsvARB(dest
, loopback_VertexAttrib4NsvARB
);
1710 SET_VertexAttrib4NivARB(dest
, loopback_VertexAttrib4NivARB
);
1711 SET_VertexAttrib4NusvARB(dest
, loopback_VertexAttrib4NusvARB
);
1712 SET_VertexAttrib4NuivARB(dest
, loopback_VertexAttrib4NuivARB
);
1714 /* GL_EXT_gpu_shader4, GL 3.0 */
1715 SET_VertexAttribI1ivEXT(dest
, loopback_VertexAttribI1iv
);
1716 SET_VertexAttribI1uivEXT(dest
, loopback_VertexAttribI1uiv
);
1717 SET_VertexAttribI4bvEXT(dest
, loopback_VertexAttribI4bv
);
1718 SET_VertexAttribI4svEXT(dest
, loopback_VertexAttribI4sv
);
1719 SET_VertexAttribI4ubvEXT(dest
, loopback_VertexAttribI4ubv
);
1720 SET_VertexAttribI4usvEXT(dest
, loopback_VertexAttribI4usv
);
1723 SET_VertexAttribI1i(dest
, loopback_VertexAttribI1i
);
1724 SET_VertexAttribI2i(dest
, loopback_VertexAttribI2i
);
1725 SET_VertexAttribI3i(dest
, loopback_VertexAttribI3i
);
1726 SET_VertexAttribI4i(dest
, loopback_VertexAttribI4i
);
1727 SET_VertexAttribI1ui(dest
, loopback_VertexAttribI1ui
);
1728 SET_VertexAttribI2ui(dest
, loopback_VertexAttribI2ui
);
1729 SET_VertexAttribI3ui(dest
, loopback_VertexAttribI3ui
);
1730 SET_VertexAttribI4ui(dest
, loopback_VertexAttribI4ui
);
1731 SET_VertexAttribI1iv(dest
, loopback_VertexAttribI1iv
);
1732 SET_VertexAttribI2iv(dest
, loopback_VertexAttribI2iv
);
1733 SET_VertexAttribI3iv(dest
, loopback_VertexAttribI3iv
);
1734 SET_VertexAttribI4iv(dest
, loopback_VertexAttribI4iv
);
1735 SET_VertexAttribI1uiv(dest
, loopback_VertexAttribI1uiv
);
1736 SET_VertexAttribI2uiv(dest
, loopback_VertexAttribI2uiv
);
1737 SET_VertexAttribI3uiv(dest
, loopback_VertexAttribI3uiv
);
1738 SET_VertexAttribI4uiv(dest
, loopback_VertexAttribI4uiv
);
1741 (void) loopback_VertexAttribI1i
;
1742 (void) loopback_VertexAttribI2i
;
1743 (void) loopback_VertexAttribI3i
;
1744 (void) loopback_VertexAttribI4i
;
1745 (void) loopback_VertexAttribI1ui
;
1746 (void) loopback_VertexAttribI2ui
;
1747 (void) loopback_VertexAttribI3ui
;
1748 (void) loopback_VertexAttribI4ui
;
1749 (void) loopback_VertexAttribI1iv
;
1750 (void) loopback_VertexAttribI2iv
;
1751 (void) loopback_VertexAttribI3iv
;
1752 (void) loopback_VertexAttribI4iv
;
1753 (void) loopback_VertexAttribI1uiv
;
1754 (void) loopback_VertexAttribI2uiv
;
1755 (void) loopback_VertexAttribI3uiv
;
1756 (void) loopback_VertexAttribI4uiv
;
1757 (void) loopback_VertexAttribI4bv
;
1758 (void) loopback_VertexAttribI4sv
;
1759 (void) loopback_VertexAttribI4ubv
;
1760 (void) loopback_VertexAttribI4usv
;
1765 #endif /* FEATURE_beginend */