Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into 965...
[mesa.git] / src / mesa / main / api_validate.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.0.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "glheader.h"
26 #include "api_validate.h"
27 #include "context.h"
28 #include "imports.h"
29 #include "mtypes.h"
30 #include "state.h"
31
32
33 GLboolean
34 _mesa_validate_DrawElements(GLcontext *ctx,
35 GLenum mode, GLsizei count, GLenum type,
36 const GLvoid *indices)
37 {
38 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
39
40 if (count <= 0) {
41 if (count < 0)
42 _mesa_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" );
43 return GL_FALSE;
44 }
45
46 if (mode > GL_POLYGON) {
47 _mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(mode)" );
48 return GL_FALSE;
49 }
50
51 if (type != GL_UNSIGNED_INT &&
52 type != GL_UNSIGNED_BYTE &&
53 type != GL_UNSIGNED_SHORT)
54 {
55 _mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" );
56 return GL_FALSE;
57 }
58
59 if (ctx->NewState)
60 _mesa_update_state(ctx);
61
62 /* Always need vertex positions */
63 if (!ctx->Array.ArrayObj->Vertex.Enabled
64 && !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled))
65 return GL_FALSE;
66
67 /* Vertex buffer object tests */
68 if (ctx->Array.ElementArrayBufferObj->Name) {
69 GLuint indexBytes;
70
71 /* use indices in the buffer object */
72 if (!ctx->Array.ElementArrayBufferObj->Data) {
73 _mesa_warning(ctx, "DrawElements with empty vertex elements buffer!");
74 return GL_FALSE;
75 }
76
77 /* make sure count doesn't go outside buffer bounds */
78 if (type == GL_UNSIGNED_INT) {
79 indexBytes = count * sizeof(GLuint);
80 }
81 else if (type == GL_UNSIGNED_BYTE) {
82 indexBytes = count * sizeof(GLubyte);
83 }
84 else {
85 ASSERT(type == GL_UNSIGNED_SHORT);
86 indexBytes = count * sizeof(GLushort);
87 }
88
89 if ((GLubyte *) indices + indexBytes >
90 ctx->Array.ElementArrayBufferObj->Data +
91 ctx->Array.ElementArrayBufferObj->Size) {
92 _mesa_warning(ctx, "glDrawElements index out of buffer bounds");
93 return GL_FALSE;
94 }
95
96 /* Actual address is the sum of pointers. Indices may be used below. */
97 if (ctx->Const.CheckArrayBounds) {
98 indices = (const GLvoid *)
99 ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Data,
100 (const GLubyte *) indices);
101 }
102 }
103 else {
104 /* not using a VBO */
105 if (!indices)
106 return GL_FALSE;
107 }
108
109 if (ctx->Const.CheckArrayBounds) {
110 /* find max array index */
111 GLuint max = 0;
112 GLint i;
113 if (type == GL_UNSIGNED_INT) {
114 for (i = 0; i < count; i++)
115 if (((GLuint *) indices)[i] > max)
116 max = ((GLuint *) indices)[i];
117 }
118 else if (type == GL_UNSIGNED_SHORT) {
119 for (i = 0; i < count; i++)
120 if (((GLushort *) indices)[i] > max)
121 max = ((GLushort *) indices)[i];
122 }
123 else {
124 ASSERT(type == GL_UNSIGNED_BYTE);
125 for (i = 0; i < count; i++)
126 if (((GLubyte *) indices)[i] > max)
127 max = ((GLubyte *) indices)[i];
128 }
129 if (max >= ctx->Array._MaxElement) {
130 /* the max element is out of bounds of one or more enabled arrays */
131 return GL_FALSE;
132 }
133 }
134
135 return GL_TRUE;
136 }
137
138
139 GLboolean
140 _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
141 GLuint start, GLuint end,
142 GLsizei count, GLenum type,
143 const GLvoid *indices)
144 {
145 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
146
147 if (count <= 0) {
148 if (count < 0)
149 _mesa_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements(count)" );
150 return GL_FALSE;
151 }
152
153 if (mode > GL_POLYGON) {
154 _mesa_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(mode)" );
155 return GL_FALSE;
156 }
157
158 if (end < start) {
159 _mesa_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements(end<start)");
160 return GL_FALSE;
161 }
162
163 if (type != GL_UNSIGNED_INT &&
164 type != GL_UNSIGNED_BYTE &&
165 type != GL_UNSIGNED_SHORT) {
166 _mesa_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(type)" );
167 return GL_FALSE;
168 }
169
170 if (ctx->NewState)
171 _mesa_update_state(ctx);
172
173 /* Always need vertex positions */
174 if (!ctx->Array.ArrayObj->Vertex.Enabled
175 && !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled))
176 return GL_FALSE;
177
178 /* Vertex buffer object tests */
179 if (ctx->Array.ElementArrayBufferObj->Name) {
180 /* XXX re-use code from above? */
181 }
182 else {
183 /* not using VBO */
184 if (!indices)
185 return GL_FALSE;
186 }
187
188 if (ctx->Const.CheckArrayBounds) {
189 /* Find max array index.
190 * We don't trust the user's start and end values.
191 */
192 GLuint max = 0;
193 GLint i;
194 if (type == GL_UNSIGNED_INT) {
195 for (i = 0; i < count; i++)
196 if (((GLuint *) indices)[i] > max)
197 max = ((GLuint *) indices)[i];
198 }
199 else if (type == GL_UNSIGNED_SHORT) {
200 for (i = 0; i < count; i++)
201 if (((GLushort *) indices)[i] > max)
202 max = ((GLushort *) indices)[i];
203 }
204 else {
205 ASSERT(type == GL_UNSIGNED_BYTE);
206 for (i = 0; i < count; i++)
207 if (((GLubyte *) indices)[i] > max)
208 max = ((GLubyte *) indices)[i];
209 }
210 if (max >= ctx->Array._MaxElement) {
211 /* the max element is out of bounds of one or more enabled arrays */
212 return GL_FALSE;
213 }
214 }
215
216 return GL_TRUE;
217 }
218
219
220 /**
221 * Called from the tnl module to error check the function parameters and
222 * verify that we really can draw something.
223 */
224 GLboolean
225 _mesa_validate_DrawArrays(GLcontext *ctx,
226 GLenum mode, GLint start, GLsizei count)
227 {
228 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
229
230 if (count < 0) {
231 _mesa_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" );
232 return GL_FALSE;
233 }
234
235 if (mode > GL_POLYGON) {
236 _mesa_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" );
237 return GL_FALSE;
238 }
239
240 if (ctx->NewState)
241 _mesa_update_state(ctx);
242
243 /* Always need vertex positions */
244 if (!ctx->Array.ArrayObj->Vertex.Enabled && !ctx->Array.ArrayObj->VertexAttrib[0].Enabled)
245 return GL_FALSE;
246
247 if (ctx->Const.CheckArrayBounds) {
248 if (start + count > (GLint) ctx->Array._MaxElement)
249 return GL_FALSE;
250 }
251
252 return GL_TRUE;
253 }