2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "api_validate.h"
34 _mesa_validate_DrawElements(GLcontext
*ctx
,
35 GLenum mode
, GLsizei count
, GLenum type
,
36 const GLvoid
*indices
)
38 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
42 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDrawElements(count)" );
46 if (mode
> GL_POLYGON
) {
47 _mesa_error(ctx
, GL_INVALID_ENUM
, "glDrawElements(mode)" );
51 if (type
!= GL_UNSIGNED_INT
&&
52 type
!= GL_UNSIGNED_BYTE
&&
53 type
!= GL_UNSIGNED_SHORT
)
55 _mesa_error(ctx
, GL_INVALID_ENUM
, "glDrawElements(type)" );
60 _mesa_update_state(ctx
);
62 /* Always need vertex positions */
63 if (!ctx
->Array
.ArrayObj
->Vertex
.Enabled
64 && !(ctx
->VertexProgram
._Enabled
&& ctx
->Array
.ArrayObj
->VertexAttrib
[0].Enabled
))
67 /* Vertex buffer object tests */
68 if (ctx
->Array
.ElementArrayBufferObj
->Name
) {
71 /* use indices in the buffer object */
72 if (!ctx
->Array
.ElementArrayBufferObj
->Size
) {
74 "glDrawElements called with empty array elements buffer");
78 /* make sure count doesn't go outside buffer bounds */
79 if (type
== GL_UNSIGNED_INT
) {
80 indexBytes
= count
* sizeof(GLuint
);
82 else if (type
== GL_UNSIGNED_BYTE
) {
83 indexBytes
= count
* sizeof(GLubyte
);
86 ASSERT(type
== GL_UNSIGNED_SHORT
);
87 indexBytes
= count
* sizeof(GLushort
);
90 if (indexBytes
> (GLuint
) ctx
->Array
.ElementArrayBufferObj
->Size
) {
91 _mesa_warning(ctx
, "glDrawElements index out of buffer bounds");
101 if (ctx
->Const
.CheckArrayBounds
) {
102 /* find max array index */
107 map
= ctx
->Driver
.MapBuffer(ctx
,
108 GL_ELEMENT_ARRAY_BUFFER_ARB
,
110 ctx
->Array
.ElementArrayBufferObj
);
112 /* Actual address is the sum of pointers */
113 indices
= (const GLvoid
*) ADD_POINTERS(map
, (const GLubyte
*) indices
);
115 if (type
== GL_UNSIGNED_INT
) {
116 for (i
= 0; i
< count
; i
++)
117 if (((GLuint
*) indices
)[i
] > max
)
118 max
= ((GLuint
*) indices
)[i
];
120 else if (type
== GL_UNSIGNED_SHORT
) {
121 for (i
= 0; i
< count
; i
++)
122 if (((GLushort
*) indices
)[i
] > max
)
123 max
= ((GLushort
*) indices
)[i
];
126 ASSERT(type
== GL_UNSIGNED_BYTE
);
127 for (i
= 0; i
< count
; i
++)
128 if (((GLubyte
*) indices
)[i
] > max
)
129 max
= ((GLubyte
*) indices
)[i
];
132 ctx
->Driver
.UnmapBuffer(ctx
,
133 GL_ELEMENT_ARRAY_BUFFER_ARB
,
134 ctx
->Array
.ElementArrayBufferObj
);
136 if (max
>= ctx
->Array
._MaxElement
) {
137 /* the max element is out of bounds of one or more enabled arrays */
147 _mesa_validate_DrawRangeElements(GLcontext
*ctx
, GLenum mode
,
148 GLuint start
, GLuint end
,
149 GLsizei count
, GLenum type
,
150 const GLvoid
*indices
)
152 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
156 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDrawRangeElements(count)" );
160 if (mode
> GL_POLYGON
) {
161 _mesa_error(ctx
, GL_INVALID_ENUM
, "glDrawRangeElements(mode)" );
166 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDrawRangeElements(end<start)");
170 if (type
!= GL_UNSIGNED_INT
&&
171 type
!= GL_UNSIGNED_BYTE
&&
172 type
!= GL_UNSIGNED_SHORT
) {
173 _mesa_error(ctx
, GL_INVALID_ENUM
, "glDrawRangeElements(type)" );
178 _mesa_update_state(ctx
);
180 /* Always need vertex positions */
181 if (!ctx
->Array
.ArrayObj
->Vertex
.Enabled
182 && !(ctx
->VertexProgram
._Enabled
&& ctx
->Array
.ArrayObj
->VertexAttrib
[0].Enabled
))
185 /* Vertex buffer object tests */
186 if (ctx
->Array
.ElementArrayBufferObj
->Name
) {
187 /* XXX re-use code from above? */
195 if (ctx
->Const
.CheckArrayBounds
) {
196 /* Find max array index.
197 * We don't trust the user's start and end values.
201 if (type
== GL_UNSIGNED_INT
) {
202 for (i
= 0; i
< count
; i
++)
203 if (((GLuint
*) indices
)[i
] > max
)
204 max
= ((GLuint
*) indices
)[i
];
206 else if (type
== GL_UNSIGNED_SHORT
) {
207 for (i
= 0; i
< count
; i
++)
208 if (((GLushort
*) indices
)[i
] > max
)
209 max
= ((GLushort
*) indices
)[i
];
212 ASSERT(type
== GL_UNSIGNED_BYTE
);
213 for (i
= 0; i
< count
; i
++)
214 if (((GLubyte
*) indices
)[i
] > max
)
215 max
= ((GLubyte
*) indices
)[i
];
217 if (max
>= ctx
->Array
._MaxElement
) {
218 /* the max element is out of bounds of one or more enabled arrays */
228 * Called from the tnl module to error check the function parameters and
229 * verify that we really can draw something.
232 _mesa_validate_DrawArrays(GLcontext
*ctx
,
233 GLenum mode
, GLint start
, GLsizei count
)
235 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
238 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDrawArrays(count)" );
242 if (mode
> GL_POLYGON
) {
243 _mesa_error(ctx
, GL_INVALID_ENUM
, "glDrawArrays(mode)" );
248 _mesa_update_state(ctx
);
250 /* Always need vertex positions */
251 if (!ctx
->Array
.ArrayObj
->Vertex
.Enabled
&& !ctx
->Array
.ArrayObj
->VertexAttrib
[0].Enabled
)
254 if (ctx
->Const
.CheckArrayBounds
) {
255 if (start
+ count
> (GLint
) ctx
->Array
._MaxElement
)