3 * Mesa 3-D graphics library
6 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef API_VALIDATE_H
28 #define API_VALIDATE_H
33 struct gl_buffer_object
;
38 _mesa_max_buffer_index(struct gl_context
*ctx
, GLuint count
, GLenum type
,
40 struct gl_buffer_object
*elementBuf
);
43 _mesa_validate_DrawArrays(struct gl_context
*ctx
,
44 GLenum mode
, GLint start
, GLsizei count
);
47 _mesa_validate_DrawElements(struct gl_context
*ctx
,
48 GLenum mode
, GLsizei count
, GLenum type
,
49 const GLvoid
*indices
, GLint basevertex
);
52 _mesa_validate_DrawRangeElements(struct gl_context
*ctx
, GLenum mode
,
53 GLuint start
, GLuint end
,
54 GLsizei count
, GLenum type
,
55 const GLvoid
*indices
, GLint basevertex
);
59 _mesa_validate_DrawArraysInstanced(struct gl_context
*ctx
, GLenum mode
, GLint first
,
60 GLsizei count
, GLsizei primcount
);
63 _mesa_validate_DrawElementsInstanced(struct gl_context
*ctx
,
64 GLenum mode
, GLsizei count
, GLenum type
,
65 const GLvoid
*indices
, GLsizei primcount
);