8238df16c24b9ce62db131cf2e98ac117bf108d0
[mesa.git] / src / mesa / main / api_validate.h
1
2 /*
3 * Mesa 3-D graphics library
4 *
5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef API_VALIDATE_H
28 #define API_VALIDATE_H
29
30 #include <stdbool.h>
31 #include "glheader.h"
32
33 struct gl_buffer_object;
34 struct gl_context;
35 struct gl_transform_feedback_object;
36
37
38 extern GLuint
39 _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
40 const void *indices,
41 struct gl_buffer_object *elementBuf);
42
43
44 extern bool
45 _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
46
47 extern GLboolean
48 _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
49
50
51 extern GLboolean
52 _mesa_validate_DrawArrays(struct gl_context *ctx,
53 GLenum mode, GLint start, GLsizei count);
54
55 extern GLboolean
56 _mesa_validate_DrawElements(struct gl_context *ctx,
57 GLenum mode, GLsizei count, GLenum type,
58 const GLvoid *indices, GLint basevertex);
59
60 extern GLboolean
61 _mesa_validate_MultiDrawElements(struct gl_context *ctx,
62 GLenum mode, const GLsizei *count,
63 GLenum type, const GLvoid * const *indices,
64 GLuint primcount, const GLint *basevertex);
65
66 extern GLboolean
67 _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
68 GLuint start, GLuint end,
69 GLsizei count, GLenum type,
70 const GLvoid *indices, GLint basevertex);
71
72
73 extern GLboolean
74 _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
75 GLsizei count, GLsizei primcount);
76
77 extern GLboolean
78 _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
79 GLenum mode, GLsizei count, GLenum type,
80 const GLvoid *indices, GLsizei primcount,
81 GLint basevertex);
82
83 extern GLboolean
84 _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
85 GLenum mode,
86 struct gl_transform_feedback_object *obj,
87 GLuint stream,
88 GLsizei numInstances);
89
90 extern GLboolean
91 _mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
92 GLenum mode,
93 const GLvoid *indirect);
94
95 extern GLboolean
96 _mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
97 GLenum mode,
98 GLenum type,
99 const GLvoid *indirect);
100
101 extern GLboolean
102 _mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
103 GLenum mode,
104 const GLvoid *indirect,
105 GLsizei primcount,
106 GLsizei stride);
107
108 extern GLboolean
109 _mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
110 GLenum mode,
111 GLenum type,
112 const GLvoid *indirect,
113 GLsizei primcount,
114 GLsizei stride);
115
116
117 #endif