vulkan/wsi: include builddir for generated headers
[mesa.git] / src / mesa / main / api_validate.h
1
2 /*
3 * Mesa 3-D graphics library
4 *
5 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef API_VALIDATE_H
28 #define API_VALIDATE_H
29
30 #include <stdbool.h>
31 #include "glheader.h"
32
33 struct gl_buffer_object;
34 struct gl_context;
35 struct gl_transform_feedback_object;
36
37
38 extern GLboolean
39 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
40
41 extern bool
42 _mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
43
44 extern GLboolean
45 _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
46
47
48 extern GLboolean
49 _mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
50
51 extern GLboolean
52 _mesa_validate_DrawElements(struct gl_context *ctx,
53 GLenum mode, GLsizei count, GLenum type,
54 const GLvoid *indices);
55
56 extern GLboolean
57 _mesa_validate_MultiDrawElements(struct gl_context *ctx,
58 GLenum mode, const GLsizei *count,
59 GLenum type, const GLvoid * const *indices,
60 GLuint primcount);
61
62 extern GLboolean
63 _mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
64 GLuint start, GLuint end,
65 GLsizei count, GLenum type,
66 const GLvoid *indices);
67
68
69 extern GLboolean
70 _mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
71 GLsizei count, GLsizei primcount);
72
73 extern GLboolean
74 _mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
75 GLenum mode, GLsizei count, GLenum type,
76 const GLvoid *indices, GLsizei primcount);
77
78 extern GLboolean
79 _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
80 GLenum mode,
81 struct gl_transform_feedback_object *obj,
82 GLuint stream,
83 GLsizei numInstances);
84
85 extern GLboolean
86 _mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
87 GLenum mode,
88 const GLvoid *indirect);
89
90 extern GLboolean
91 _mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
92 GLenum mode,
93 GLenum type,
94 const GLvoid *indirect);
95
96 extern GLboolean
97 _mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
98 GLenum mode,
99 const GLvoid *indirect,
100 GLsizei primcount,
101 GLsizei stride);
102
103 extern GLboolean
104 _mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
105 GLenum mode,
106 GLenum type,
107 const GLvoid *indirect,
108 GLsizei primcount,
109 GLsizei stride);
110
111 extern GLboolean
112 _mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
113 GLenum mode,
114 GLintptr indirect,
115 GLintptr drawcount,
116 GLsizei maxdrawcount,
117 GLsizei stride);
118
119 extern GLboolean
120 _mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
121 GLenum mode, GLenum type,
122 GLintptr indirect,
123 GLintptr drawcount,
124 GLsizei maxdrawcount,
125 GLsizei stride);
126
127 extern GLboolean
128 _mesa_validate_DispatchCompute(struct gl_context *ctx,
129 const GLuint *num_groups);
130
131 extern GLboolean
132 _mesa_validate_DispatchComputeIndirect(struct gl_context *ctx,
133 GLintptr indirect);
134
135 extern GLboolean
136 _mesa_validate_DispatchComputeGroupSizeARB(struct gl_context *ctx,
137 const GLuint *num_groups,
138 const GLuint *group_size);
139
140 #endif