2 * \file atifragshader.c
4 * Copyright (C) 2004 David Airlie All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * DAVID AIRLIE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "main/glheader.h"
25 #include "main/context.h"
26 #include "main/hash.h"
27 #include "main/imports.h"
28 #include "main/macros.h"
29 #include "main/mfeatures.h"
30 #include "main/enums.h"
31 #include "main/mtypes.h"
32 #include "main/dispatch.h"
33 #include "main/atifragshader.h"
35 #define MESA_DEBUG_ATI_FS 0
37 static struct ati_fragment_shader DummyShader
;
41 _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table
*disp
)
43 SET_GenFragmentShadersATI(disp
, _mesa_GenFragmentShadersATI
);
44 SET_BindFragmentShaderATI(disp
, _mesa_BindFragmentShaderATI
);
45 SET_DeleteFragmentShaderATI(disp
, _mesa_DeleteFragmentShaderATI
);
46 SET_BeginFragmentShaderATI(disp
, _mesa_BeginFragmentShaderATI
);
47 SET_EndFragmentShaderATI(disp
, _mesa_EndFragmentShaderATI
);
48 SET_PassTexCoordATI(disp
, _mesa_PassTexCoordATI
);
49 SET_SampleMapATI(disp
, _mesa_SampleMapATI
);
50 SET_ColorFragmentOp1ATI(disp
, _mesa_ColorFragmentOp1ATI
);
51 SET_ColorFragmentOp2ATI(disp
, _mesa_ColorFragmentOp2ATI
);
52 SET_ColorFragmentOp3ATI(disp
, _mesa_ColorFragmentOp3ATI
);
53 SET_AlphaFragmentOp1ATI(disp
, _mesa_AlphaFragmentOp1ATI
);
54 SET_AlphaFragmentOp2ATI(disp
, _mesa_AlphaFragmentOp2ATI
);
55 SET_AlphaFragmentOp3ATI(disp
, _mesa_AlphaFragmentOp3ATI
);
56 SET_SetFragmentShaderConstantATI(disp
, _mesa_SetFragmentShaderConstantATI
);
61 * Allocate and initialize a new ATI fragment shader object.
63 struct ati_fragment_shader
*
64 _mesa_new_ati_fragment_shader(struct gl_context
*ctx
, GLuint id
)
66 struct ati_fragment_shader
*s
= CALLOC_STRUCT(ati_fragment_shader
);
77 * Delete the given ati fragment shader
80 _mesa_delete_ati_fragment_shader(struct gl_context
*ctx
, struct ati_fragment_shader
*s
)
83 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
84 free(s
->Instructions
[i
]);
85 free(s
->SetupInst
[i
]);
93 new_arith_inst(struct ati_fragment_shader
*prog
)
95 /* set "default" instruction as not all may get defined.
96 there is no specified way to express a nop with ati fragment shaders we use
97 GL_NONE as the op enum and just set some params to 0 - so nothing to do here */
98 prog
->numArithInstr
[prog
->cur_pass
>> 1]++;
102 new_tex_inst(struct ati_fragment_shader
*prog
)
106 static void match_pair_inst(struct ati_fragment_shader
*curProg
, GLuint optype
)
108 if (optype
== curProg
->last_optype
) {
109 curProg
->last_optype
= 1;
113 #if MESA_DEBUG_ATI_FS
115 create_dst_mod_str(GLuint mod
)
117 static char ret_str
[1024];
119 memset(ret_str
, 0, 1024);
120 if (mod
& GL_2X_BIT_ATI
)
121 strncat(ret_str
, "|2X", 1024);
123 if (mod
& GL_4X_BIT_ATI
)
124 strncat(ret_str
, "|4X", 1024);
126 if (mod
& GL_8X_BIT_ATI
)
127 strncat(ret_str
, "|8X", 1024);
128 if (mod
& GL_HALF_BIT_ATI
)
129 strncat(ret_str
, "|HA", 1024);
130 if (mod
& GL_QUARTER_BIT_ATI
)
131 strncat(ret_str
, "|QU", 1024);
132 if (mod
& GL_EIGHTH_BIT_ATI
)
133 strncat(ret_str
, "|EI", 1024);
135 if (mod
& GL_SATURATE_BIT_ATI
)
136 strncat(ret_str
, "|SAT", 1024);
138 if (strlen(ret_str
) == 0)
139 strncat(ret_str
, "NONE", 1024);
143 static char *atifs_ops
[] = {"ColorFragmentOp1ATI", "ColorFragmentOp2ATI", "ColorFragmentOp3ATI",
144 "AlphaFragmentOp1ATI", "AlphaFragmentOp2ATI", "AlphaFragmentOp3ATI" };
146 static void debug_op(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
147 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
148 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
149 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
150 GLuint arg3Rep
, GLuint arg3Mod
)
154 op_name
= atifs_ops
[(arg_count
-1)+(optype
?3:0)];
156 fprintf(stderr
, "%s(%s, %s", op_name
, _mesa_lookup_enum_by_nr(op
),
157 _mesa_lookup_enum_by_nr(dst
));
159 fprintf(stderr
, ", %d", dstMask
);
161 fprintf(stderr
, ", %s", create_dst_mod_str(dstMod
));
163 fprintf(stderr
, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg1
),
164 _mesa_lookup_enum_by_nr(arg1Rep
), arg1Mod
);
166 fprintf(stderr
, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg2
),
167 _mesa_lookup_enum_by_nr(arg2Rep
), arg2Mod
);
169 fprintf(stderr
, ", %s, %s, %d", _mesa_lookup_enum_by_nr(arg3
),
170 _mesa_lookup_enum_by_nr(arg3Rep
), arg3Mod
);
172 fprintf(stderr
,")\n");
177 static int check_arith_arg(struct ati_fragment_shader
*curProg
,
178 GLuint optype
, GLuint arg
, GLuint argRep
)
180 GET_CURRENT_CONTEXT(ctx
);
182 if (((arg
< GL_CON_0_ATI
) || (arg
> GL_CON_7_ATI
)) &&
183 ((arg
< GL_REG_0_ATI
) || (arg
> GL_REG_5_ATI
)) &&
184 (arg
!= GL_ZERO
) && (arg
!= GL_ONE
) &&
185 (arg
!= GL_PRIMARY_COLOR_ARB
) && (arg
!= GL_SECONDARY_INTERPOLATOR_ATI
)) {
186 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(arg)");
189 if ((arg
== GL_SECONDARY_INTERPOLATOR_ATI
) && (((optype
== 0) && (argRep
== GL_ALPHA
)) ||
190 ((optype
== 1) && ((arg
== GL_ALPHA
) || (argRep
== GL_NONE
))))) {
191 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
194 if ((arg
== GL_SECONDARY_INTERPOLATOR_ATI
) && (((optype
== 0) && (argRep
== GL_ALPHA
)) ||
195 ((optype
== 1) && ((arg
== GL_ALPHA
) || (argRep
== GL_NONE
))))) {
196 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
199 if ((curProg
->cur_pass
== 1) &&
200 ((arg
== GL_PRIMARY_COLOR_ARB
) || (arg
== GL_SECONDARY_INTERPOLATOR_ATI
))) {
201 curProg
->interpinp1
= GL_TRUE
;
207 _mesa_GenFragmentShadersATI(GLuint range
)
211 GET_CURRENT_CONTEXT(ctx
);
214 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenFragmentShadersATI(range)");
218 if (ctx
->ATIFragmentShader
.Compiling
) {
219 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGenFragmentShadersATI(insideShader)");
223 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->ATIShaders
, range
);
224 for (i
= 0; i
< range
; i
++) {
225 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, first
+ i
, &DummyShader
);
232 _mesa_BindFragmentShaderATI(GLuint id
)
234 GET_CURRENT_CONTEXT(ctx
);
235 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
236 struct ati_fragment_shader
*newProg
;
238 if (ctx
->ATIFragmentShader
.Compiling
) {
239 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBindFragmentShaderATI(insideShader)");
243 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
245 if (curProg
->Id
== id
) {
250 if (curProg
->Id
!= 0) {
252 if (curProg
->RefCount
<= 0) {
253 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
257 /* find new shader */
259 newProg
= ctx
->Shared
->DefaultFragmentShader
;
262 newProg
= (struct ati_fragment_shader
*)
263 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
264 if (!newProg
|| newProg
== &DummyShader
) {
265 /* allocate a new program now */
266 newProg
= _mesa_new_ati_fragment_shader(ctx
, id
);
268 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBindFragmentShaderATI");
271 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, id
, newProg
);
277 ctx
->ATIFragmentShader
.Current
= newProg
;
279 ASSERT(ctx
->ATIFragmentShader
.Current
);
283 /*if (ctx->Driver.BindProgram)
284 ctx->Driver.BindProgram(ctx, target, prog); */
288 _mesa_DeleteFragmentShaderATI(GLuint id
)
290 GET_CURRENT_CONTEXT(ctx
);
292 if (ctx
->ATIFragmentShader
.Compiling
) {
293 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glDeleteFragmentShaderATI(insideShader)");
298 struct ati_fragment_shader
*prog
= (struct ati_fragment_shader
*)
299 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
300 if (prog
== &DummyShader
) {
301 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
304 if (ctx
->ATIFragmentShader
.Current
&&
305 ctx
->ATIFragmentShader
.Current
->Id
== id
) {
306 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
307 _mesa_BindFragmentShaderATI(0);
311 /* The ID is immediately available for re-use now */
312 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
315 if (prog
->RefCount
<= 0) {
316 assert(prog
!= &DummyShader
);
325 _mesa_BeginFragmentShaderATI(void)
328 GET_CURRENT_CONTEXT(ctx
);
330 if (ctx
->ATIFragmentShader
.Compiling
) {
331 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginFragmentShaderATI(insideShader)");
335 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
337 /* if the shader was already defined free instructions and get new ones
338 (or, could use the same mem but would need to reinitialize) */
339 /* no idea if it's allowed to redefine a shader */
340 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
341 free(ctx
->ATIFragmentShader
.Current
->Instructions
[i
]);
342 free(ctx
->ATIFragmentShader
.Current
->SetupInst
[i
]);
345 /* malloc the instructions here - not sure if the best place but its
347 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
348 ctx
->ATIFragmentShader
.Current
->Instructions
[i
] =
349 calloc(1, sizeof(struct atifs_instruction
) *
350 (MAX_NUM_INSTRUCTIONS_PER_PASS_ATI
));
351 ctx
->ATIFragmentShader
.Current
->SetupInst
[i
] =
352 calloc(1, sizeof(struct atifs_setupinst
) *
353 (MAX_NUM_FRAGMENT_REGISTERS_ATI
));
356 /* can't rely on calloc for initialization as it's possible to redefine a shader (?) */
357 ctx
->ATIFragmentShader
.Current
->LocalConstDef
= 0;
358 ctx
->ATIFragmentShader
.Current
->numArithInstr
[0] = 0;
359 ctx
->ATIFragmentShader
.Current
->numArithInstr
[1] = 0;
360 ctx
->ATIFragmentShader
.Current
->regsAssigned
[0] = 0;
361 ctx
->ATIFragmentShader
.Current
->regsAssigned
[1] = 0;
362 ctx
->ATIFragmentShader
.Current
->NumPasses
= 0;
363 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
364 ctx
->ATIFragmentShader
.Current
->last_optype
= 0;
365 ctx
->ATIFragmentShader
.Current
->interpinp1
= GL_FALSE
;
366 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
367 ctx
->ATIFragmentShader
.Current
->swizzlerq
= 0;
368 ctx
->ATIFragmentShader
.Compiling
= 1;
372 _mesa_EndFragmentShaderATI(void)
374 GET_CURRENT_CONTEXT(ctx
);
375 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
376 #if MESA_DEBUG_ATI_FS
380 if (!ctx
->ATIFragmentShader
.Compiling
) {
381 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(outsideShader)");
384 if (curProg
->interpinp1
&& (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)) {
385 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(interpinfirstpass)");
386 /* according to spec, DON'T return here */
389 match_pair_inst(curProg
, 0);
390 ctx
->ATIFragmentShader
.Compiling
= 0;
391 ctx
->ATIFragmentShader
.Current
->isValid
= GL_TRUE
;
392 if ((ctx
->ATIFragmentShader
.Current
->cur_pass
== 0) ||
393 (ctx
->ATIFragmentShader
.Current
->cur_pass
== 2)) {
394 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(noarithinst)");
396 if (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)
397 ctx
->ATIFragmentShader
.Current
->NumPasses
= 2;
399 ctx
->ATIFragmentShader
.Current
->NumPasses
= 1;
401 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
403 #if MESA_DEBUG_ATI_FS
404 for (j
= 0; j
< MAX_NUM_PASSES_ATI
; j
++) {
405 for (i
= 0; i
< MAX_NUM_FRAGMENT_REGISTERS_ATI
; i
++) {
406 GLuint op
= curProg
->SetupInst
[j
][i
].Opcode
;
407 const char *op_enum
= op
> 5 ? _mesa_lookup_enum_by_nr(op
) : "0";
408 GLuint src
= curProg
->SetupInst
[j
][i
].src
;
409 GLuint swizzle
= curProg
->SetupInst
[j
][i
].swizzle
;
410 fprintf(stderr
, "%2d %04X %s %d %04X\n", i
, op
, op_enum
, src
,
413 for (i
= 0; i
< curProg
->numArithInstr
[j
]; i
++) {
414 GLuint op0
= curProg
->Instructions
[j
][i
].Opcode
[0];
415 GLuint op1
= curProg
->Instructions
[j
][i
].Opcode
[1];
416 const char *op0_enum
= op0
> 5 ? _mesa_lookup_enum_by_nr(op0
) : "0";
417 const char *op1_enum
= op1
> 5 ? _mesa_lookup_enum_by_nr(op1
) : "0";
418 GLuint count0
= curProg
->Instructions
[j
][i
].ArgCount
[0];
419 GLuint count1
= curProg
->Instructions
[j
][i
].ArgCount
[1];
420 fprintf(stderr
, "%2d %04X %s %d %04X %s %d\n", i
, op0
, op0_enum
, count0
,
421 op1
, op1_enum
, count1
);
426 if (!ctx
->Driver
.ProgramStringNotify(ctx
, GL_FRAGMENT_SHADER_ATI
, NULL
)) {
427 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
428 /* XXX is this the right error? */
429 _mesa_error(ctx
, GL_INVALID_OPERATION
,
430 "glEndFragmentShaderATI(driver rejected shader)");
435 _mesa_PassTexCoordATI(GLuint dst
, GLuint coord
, GLenum swizzle
)
437 GET_CURRENT_CONTEXT(ctx
);
438 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
439 struct atifs_setupinst
*curI
;
441 if (!ctx
->ATIFragmentShader
.Compiling
) {
442 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(outsideShader)");
446 if (curProg
->cur_pass
== 1) {
447 match_pair_inst(curProg
, 0);
448 curProg
->cur_pass
= 2;
450 if ((curProg
->cur_pass
> 2) ||
451 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[curProg
->cur_pass
>> 1])) {
452 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoord(pass)");
455 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
456 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
457 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(dst)");
460 if (((coord
< GL_REG_0_ATI
) || (coord
> GL_REG_5_ATI
)) &&
461 ((coord
< GL_TEXTURE0_ARB
) || (coord
> GL_TEXTURE7_ARB
) ||
462 ((coord
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
463 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(coord)");
466 if ((curProg
->cur_pass
== 0) && (coord
>= GL_REG_0_ATI
)) {
467 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(coord)");
470 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
471 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(swizzle)");
474 if ((swizzle
& 1) && (coord
>= GL_REG_0_ATI
)) {
475 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
478 if (coord
<= GL_TEXTURE7_ARB
) {
479 GLuint tmp
= coord
- GL_TEXTURE0_ARB
;
480 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
481 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
482 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
485 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
489 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
490 new_tex_inst(curProg
);
492 /* add the instructions */
493 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
495 curI
->Opcode
= ATI_FRAGMENT_SHADER_PASS_OP
;
497 curI
->swizzle
= swizzle
;
499 #if MESA_DEBUG_ATI_FS
500 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __FUNCTION__
,
501 _mesa_lookup_enum_by_nr(dst
), _mesa_lookup_enum_by_nr(coord
),
502 _mesa_lookup_enum_by_nr(swizzle
));
507 _mesa_SampleMapATI(GLuint dst
, GLuint interp
, GLenum swizzle
)
509 GET_CURRENT_CONTEXT(ctx
);
510 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
511 struct atifs_setupinst
*curI
;
513 if (!ctx
->ATIFragmentShader
.Compiling
) {
514 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(outsideShader)");
518 if (curProg
->cur_pass
== 1) {
519 match_pair_inst(curProg
, 0);
520 curProg
->cur_pass
= 2;
522 if ((curProg
->cur_pass
> 2) ||
523 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[curProg
->cur_pass
>> 1])) {
524 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(pass)");
527 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
528 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
529 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(dst)");
532 if (((interp
< GL_REG_0_ATI
) || (interp
> GL_REG_5_ATI
)) &&
533 ((interp
< GL_TEXTURE0_ARB
) || (interp
> GL_TEXTURE7_ARB
) ||
534 ((interp
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
535 /* is this texture5 or texture7? spec is a bit unclear there */
536 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(interp)");
539 if ((curProg
->cur_pass
== 0) && (interp
>= GL_REG_0_ATI
)) {
540 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(interp)");
543 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
544 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(swizzle)");
547 if ((swizzle
& 1) && (interp
>= GL_REG_0_ATI
)) {
548 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
551 if (interp
<= GL_TEXTURE7_ARB
) {
552 GLuint tmp
= interp
- GL_TEXTURE0_ARB
;
553 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
554 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
555 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
558 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
562 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
563 new_tex_inst(curProg
);
565 /* add the instructions */
566 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
568 curI
->Opcode
= ATI_FRAGMENT_SHADER_SAMPLE_OP
;
570 curI
->swizzle
= swizzle
;
572 #if MESA_DEBUG_ATI_FS
573 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __FUNCTION__
,
574 _mesa_lookup_enum_by_nr(dst
), _mesa_lookup_enum_by_nr(interp
),
575 _mesa_lookup_enum_by_nr(swizzle
));
580 _mesa_FragmentOpXATI(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
581 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
582 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
583 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
584 GLuint arg3Rep
, GLuint arg3Mod
)
586 GET_CURRENT_CONTEXT(ctx
);
587 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
589 struct atifs_instruction
*curI
;
590 GLuint modtemp
= dstMod
& ~GL_SATURATE_BIT_ATI
;
592 if (!ctx
->ATIFragmentShader
.Compiling
) {
593 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(outsideShader)");
597 if (curProg
->cur_pass
==0)
600 else if (curProg
->cur_pass
==2)
603 /* decide whether this is a new instruction or not ... all color instructions are new,
604 and alpha instructions might also be new if there was no preceding color inst */
605 if ((optype
== 0) || (curProg
->last_optype
== optype
)) {
606 if (curProg
->numArithInstr
[curProg
->cur_pass
>> 1] > 7) {
607 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(instrCount)");
610 /* easier to do that here slight side effect invalid instr will still be inserted as nops */
611 match_pair_inst(curProg
, optype
);
612 new_arith_inst(curProg
);
614 curProg
->last_optype
= optype
;
615 ci
= curProg
->numArithInstr
[curProg
->cur_pass
>> 1] - 1;
617 /* add the instructions */
618 curI
= &curProg
->Instructions
[curProg
->cur_pass
>> 1][ci
];
621 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
)) {
622 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dst)");
625 if ((modtemp
!= GL_NONE
) && (modtemp
!= GL_2X_BIT_ATI
) &&
626 (modtemp
!= GL_4X_BIT_ATI
) && (modtemp
!= GL_8X_BIT_ATI
) &&
627 (modtemp
!= GL_HALF_BIT_ATI
) && !(modtemp
!= GL_QUARTER_BIT_ATI
) &&
628 (modtemp
!= GL_EIGHTH_BIT_ATI
)) {
629 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dstMod)%x", modtemp
);
632 /* op checking? Actually looks like that's missing in the spec but we'll do it anyway */
633 if (((op
< GL_ADD_ATI
) || (op
> GL_DOT2_ADD_ATI
)) && !(op
== GL_MOV_ATI
)) {
634 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(op)");
638 if (((op
== GL_DOT2_ADD_ATI
) && (curI
->Opcode
[0] != GL_DOT2_ADD_ATI
)) ||
639 ((op
== GL_DOT3_ATI
) && (curI
->Opcode
[0] != GL_DOT3_ATI
)) ||
640 ((op
== GL_DOT4_ATI
) && (curI
->Opcode
[0] != GL_DOT4_ATI
)) ||
641 ((op
!= GL_DOT4_ATI
) && (curI
->Opcode
[0] == GL_DOT4_ATI
))) {
642 _mesa_error(ctx
, GL_INVALID_OPERATION
, "AFragmentOpATI(op)");
646 if ((op
== GL_DOT4_ATI
) &&
647 (((arg1
== GL_SECONDARY_INTERPOLATOR_ATI
) && ((arg1Rep
== GL_ALPHA
) || (arg1Rep
== GL_NONE
))) ||
648 (((arg2
== GL_SECONDARY_INTERPOLATOR_ATI
) && ((arg2Rep
== GL_ALPHA
) || (arg2Rep
== GL_NONE
)))))) {
649 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
652 if (!check_arith_arg(curProg
, optype
, arg1
, arg1Rep
)) {
656 if (!check_arith_arg(curProg
, optype
, arg2
, arg2Rep
)) {
661 if (!check_arith_arg(curProg
, optype
, arg3
, arg3Rep
)) {
664 if ((arg1
>= GL_CON_0_ATI
) && (arg1
<= GL_CON_7_ATI
) &&
665 (arg2
>= GL_CON_0_ATI
) && (arg2
<= GL_CON_7_ATI
) &&
666 (arg3
>= GL_CON_0_ATI
) && (arg3
<= GL_CON_7_ATI
) &&
667 (arg1
!= arg2
) && (arg1
!= arg3
) && (arg2
!= arg3
)) {
668 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(3Consts)");
673 /* all ok - not all fully validated though (e.g. argNMod - spec doesn't say anything) */
675 curI
->Opcode
[optype
] = op
;
676 curI
->SrcReg
[optype
][0].Index
= arg1
;
677 curI
->SrcReg
[optype
][0].argRep
= arg1Rep
;
678 curI
->SrcReg
[optype
][0].argMod
= arg1Mod
;
679 curI
->ArgCount
[optype
] = arg_count
;
682 curI
->SrcReg
[optype
][1].Index
= arg2
;
683 curI
->SrcReg
[optype
][1].argRep
= arg2Rep
;
684 curI
->SrcReg
[optype
][1].argMod
= arg2Mod
;
688 curI
->SrcReg
[optype
][2].Index
= arg3
;
689 curI
->SrcReg
[optype
][2].argRep
= arg3Rep
;
690 curI
->SrcReg
[optype
][2].argMod
= arg3Mod
;
693 curI
->DstReg
[optype
].Index
= dst
;
694 curI
->DstReg
[optype
].dstMod
= dstMod
;
695 curI
->DstReg
[optype
].dstMask
= dstMask
;
697 #if MESA_DEBUG_ATI_FS
698 debug_op(optype
, arg_count
, op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
704 _mesa_ColorFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
705 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
708 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 1, op
, dst
, dstMask
,
709 dstMod
, arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
713 _mesa_ColorFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
714 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
715 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
718 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 2, op
, dst
, dstMask
,
719 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
724 _mesa_ColorFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
725 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
726 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
727 GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
,
730 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 3, op
, dst
, dstMask
,
731 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
732 arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
736 _mesa_AlphaFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
737 GLuint arg1Rep
, GLuint arg1Mod
)
739 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 1, op
, dst
, 0, dstMod
,
740 arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
744 _mesa_AlphaFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
745 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
746 GLuint arg2Rep
, GLuint arg2Mod
)
748 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 2, op
, dst
, 0, dstMod
,
749 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, 0, 0,
754 _mesa_AlphaFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
755 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
756 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
757 GLuint arg3Rep
, GLuint arg3Mod
)
759 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 3, op
, dst
, 0, dstMod
,
760 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
,
765 _mesa_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
* value
)
768 GET_CURRENT_CONTEXT(ctx
);
770 if ((dst
< GL_CON_0_ATI
) || (dst
> GL_CON_7_ATI
)) {
771 /* spec says nothing about what should happen here but we can't just segfault...*/
772 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSetFragmentShaderConstantATI(dst)");
776 dstindex
= dst
- GL_CON_0_ATI
;
777 if (ctx
->ATIFragmentShader
.Compiling
) {
778 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
779 COPY_4V(curProg
->Constants
[dstindex
], value
);
780 curProg
->LocalConstDef
|= 1 << dstindex
;
783 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
784 COPY_4V(ctx
->ATIFragmentShader
.GlobalConstants
[dstindex
], value
);