2 * \file atifragshader.c
4 * Copyright (C) 2004 David Airlie All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * DAVID AIRLIE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "main/glheader.h"
25 #include "main/context.h"
26 #include "main/hash.h"
27 #include "main/imports.h"
28 #include "main/macros.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/dispatch.h"
32 #include "main/atifragshader.h"
33 #include "program/program.h"
35 #define MESA_DEBUG_ATI_FS 0
37 static struct ati_fragment_shader DummyShader
;
41 * Allocate and initialize a new ATI fragment shader object.
43 struct ati_fragment_shader
*
44 _mesa_new_ati_fragment_shader(struct gl_context
*ctx
, GLuint id
)
46 struct ati_fragment_shader
*s
= CALLOC_STRUCT(ati_fragment_shader
);
57 * Delete the given ati fragment shader
60 _mesa_delete_ati_fragment_shader(struct gl_context
*ctx
, struct ati_fragment_shader
*s
)
64 if (s
== &DummyShader
)
67 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
68 free(s
->Instructions
[i
]);
69 free(s
->SetupInst
[i
]);
71 _mesa_reference_program(ctx
, &s
->Program
, NULL
);
76 static void match_pair_inst(struct ati_fragment_shader
*curProg
, GLuint optype
)
78 if (optype
== curProg
->last_optype
) {
79 curProg
->last_optype
= ATI_FRAGMENT_SHADER_ALPHA_OP
;
85 create_dst_mod_str(GLuint mod
)
87 static char ret_str
[1024];
89 memset(ret_str
, 0, 1024);
90 if (mod
& GL_2X_BIT_ATI
)
91 strncat(ret_str
, "|2X", 1024);
93 if (mod
& GL_4X_BIT_ATI
)
94 strncat(ret_str
, "|4X", 1024);
96 if (mod
& GL_8X_BIT_ATI
)
97 strncat(ret_str
, "|8X", 1024);
98 if (mod
& GL_HALF_BIT_ATI
)
99 strncat(ret_str
, "|HA", 1024);
100 if (mod
& GL_QUARTER_BIT_ATI
)
101 strncat(ret_str
, "|QU", 1024);
102 if (mod
& GL_EIGHTH_BIT_ATI
)
103 strncat(ret_str
, "|EI", 1024);
105 if (mod
& GL_SATURATE_BIT_ATI
)
106 strncat(ret_str
, "|SAT", 1024);
108 if (strlen(ret_str
) == 0)
109 strncat(ret_str
, "NONE", 1024);
113 static char *atifs_ops
[] = {"ColorFragmentOp1ATI", "ColorFragmentOp2ATI", "ColorFragmentOp3ATI",
114 "AlphaFragmentOp1ATI", "AlphaFragmentOp2ATI", "AlphaFragmentOp3ATI" };
116 static void debug_op(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
117 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
118 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
119 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
120 GLuint arg3Rep
, GLuint arg3Mod
)
124 op_name
= atifs_ops
[(arg_count
-1)+(optype
?3:0)];
126 fprintf(stderr
, "%s(%s, %s", op_name
, _mesa_enum_to_string(op
),
127 _mesa_enum_to_string(dst
));
128 if (optype
== ATI_FRAGMENT_SHADER_COLOR_OP
)
129 fprintf(stderr
, ", %d", dstMask
);
131 fprintf(stderr
, ", %s", create_dst_mod_str(dstMod
));
133 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg1
),
134 _mesa_enum_to_string(arg1Rep
), arg1Mod
);
136 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg2
),
137 _mesa_enum_to_string(arg2Rep
), arg2Mod
);
139 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg3
),
140 _mesa_enum_to_string(arg3Rep
), arg3Mod
);
142 fprintf(stderr
,")\n");
148 check_arith_arg(GLuint optype
, GLuint arg
, GLuint argRep
)
150 GET_CURRENT_CONTEXT(ctx
);
152 if (((arg
< GL_CON_0_ATI
) || (arg
> GL_CON_7_ATI
)) &&
153 ((arg
< GL_REG_0_ATI
) || (arg
> GL_REG_5_ATI
)) &&
154 (arg
!= GL_ZERO
) && (arg
!= GL_ONE
) &&
155 (arg
!= GL_PRIMARY_COLOR_ARB
) && (arg
!= GL_SECONDARY_INTERPOLATOR_ATI
)) {
156 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(arg)");
159 /* The ATI_fragment_shader spec says:
161 * The error INVALID_OPERATION is generated by
162 * ColorFragmentOp[1..3]ATI if <argN> is SECONDARY_INTERPOLATOR_ATI
163 * and <argNRep> is ALPHA, or by AlphaFragmentOp[1..3]ATI if <argN>
164 * is SECONDARY_INTERPOLATOR_ATI and <argNRep> is ALPHA or NONE, ...
166 if (arg
== GL_SECONDARY_INTERPOLATOR_ATI
) {
167 if (optype
== ATI_FRAGMENT_SHADER_COLOR_OP
&& argRep
== GL_ALPHA
) {
168 _mesa_error(ctx
, GL_INVALID_OPERATION
, "CFragmentOpATI(sec_interp)");
170 } else if (optype
== ATI_FRAGMENT_SHADER_ALPHA_OP
&&
171 (argRep
== GL_ALPHA
|| argRep
== GL_NONE
)) {
172 _mesa_error(ctx
, GL_INVALID_OPERATION
, "AFragmentOpATI(sec_interp)");
180 check_arg_color(GLubyte pass
, GLuint arg
)
182 if (pass
== 1 && (arg
== GL_PRIMARY_COLOR_ARB
|| arg
== GL_SECONDARY_INTERPOLATOR_ATI
))
188 _mesa_GenFragmentShadersATI(GLuint range
)
192 GET_CURRENT_CONTEXT(ctx
);
195 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenFragmentShadersATI(range)");
199 if (ctx
->ATIFragmentShader
.Compiling
) {
200 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGenFragmentShadersATI(insideShader)");
204 _mesa_HashLockMutex(ctx
->Shared
->ATIShaders
);
206 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->ATIShaders
, range
);
207 for (i
= 0; i
< range
; i
++) {
208 _mesa_HashInsertLocked(ctx
->Shared
->ATIShaders
, first
+ i
, &DummyShader
);
211 _mesa_HashUnlockMutex(ctx
->Shared
->ATIShaders
);
217 _mesa_BindFragmentShaderATI(GLuint id
)
219 GET_CURRENT_CONTEXT(ctx
);
220 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
221 struct ati_fragment_shader
*newProg
;
223 if (ctx
->ATIFragmentShader
.Compiling
) {
224 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBindFragmentShaderATI(insideShader)");
228 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
230 if (curProg
->Id
== id
) {
235 if (curProg
->Id
!= 0) {
237 if (curProg
->RefCount
<= 0) {
238 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
242 /* find new shader */
244 newProg
= ctx
->Shared
->DefaultFragmentShader
;
247 newProg
= (struct ati_fragment_shader
*)
248 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
249 if (!newProg
|| newProg
== &DummyShader
) {
250 /* allocate a new program now */
251 newProg
= _mesa_new_ati_fragment_shader(ctx
, id
);
253 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBindFragmentShaderATI");
256 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, id
, newProg
);
262 ctx
->ATIFragmentShader
.Current
= newProg
;
264 assert(ctx
->ATIFragmentShader
.Current
);
270 _mesa_DeleteFragmentShaderATI(GLuint id
)
272 GET_CURRENT_CONTEXT(ctx
);
274 if (ctx
->ATIFragmentShader
.Compiling
) {
275 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glDeleteFragmentShaderATI(insideShader)");
280 struct ati_fragment_shader
*prog
= (struct ati_fragment_shader
*)
281 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
282 if (prog
== &DummyShader
) {
283 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
286 if (ctx
->ATIFragmentShader
.Current
&&
287 ctx
->ATIFragmentShader
.Current
->Id
== id
) {
288 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
289 _mesa_BindFragmentShaderATI(0);
293 /* The ID is immediately available for re-use now */
294 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
297 if (prog
->RefCount
<= 0) {
298 _mesa_delete_ati_fragment_shader(ctx
, prog
);
306 _mesa_BeginFragmentShaderATI(void)
309 GET_CURRENT_CONTEXT(ctx
);
311 if (ctx
->ATIFragmentShader
.Compiling
) {
312 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginFragmentShaderATI(insideShader)");
316 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
318 /* if the shader was already defined free instructions and get new ones
319 (or, could use the same mem but would need to reinitialize) */
320 /* no idea if it's allowed to redefine a shader */
321 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
322 free(ctx
->ATIFragmentShader
.Current
->Instructions
[i
]);
323 free(ctx
->ATIFragmentShader
.Current
->SetupInst
[i
]);
326 _mesa_reference_program(ctx
, &ctx
->ATIFragmentShader
.Current
->Program
, NULL
);
328 /* malloc the instructions here - not sure if the best place but its
330 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
331 ctx
->ATIFragmentShader
.Current
->Instructions
[i
] =
332 calloc(sizeof(struct atifs_instruction
),
333 MAX_NUM_INSTRUCTIONS_PER_PASS_ATI
);
334 ctx
->ATIFragmentShader
.Current
->SetupInst
[i
] =
335 calloc(sizeof(struct atifs_setupinst
),
336 MAX_NUM_FRAGMENT_REGISTERS_ATI
);
339 /* can't rely on calloc for initialization as it's possible to redefine a shader (?) */
340 ctx
->ATIFragmentShader
.Current
->LocalConstDef
= 0;
341 ctx
->ATIFragmentShader
.Current
->numArithInstr
[0] = 0;
342 ctx
->ATIFragmentShader
.Current
->numArithInstr
[1] = 0;
343 ctx
->ATIFragmentShader
.Current
->regsAssigned
[0] = 0;
344 ctx
->ATIFragmentShader
.Current
->regsAssigned
[1] = 0;
345 ctx
->ATIFragmentShader
.Current
->NumPasses
= 0;
346 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
347 ctx
->ATIFragmentShader
.Current
->last_optype
= 0;
348 ctx
->ATIFragmentShader
.Current
->interpinp1
= GL_FALSE
;
349 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
350 ctx
->ATIFragmentShader
.Current
->swizzlerq
= 0;
351 ctx
->ATIFragmentShader
.Compiling
= 1;
352 #if MESA_DEBUG_ATI_FS
353 _mesa_debug(ctx
, "%s %u\n", __func__
, ctx
->ATIFragmentShader
.Current
->Id
);
358 _mesa_EndFragmentShaderATI(void)
360 GET_CURRENT_CONTEXT(ctx
);
361 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
362 #if MESA_DEBUG_ATI_FS
366 if (!ctx
->ATIFragmentShader
.Compiling
) {
367 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(outsideShader)");
370 if (curProg
->interpinp1
&& (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)) {
371 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(interpinfirstpass)");
372 /* according to spec, DON'T return here */
375 match_pair_inst(curProg
, 0);
376 ctx
->ATIFragmentShader
.Compiling
= 0;
377 ctx
->ATIFragmentShader
.Current
->isValid
= GL_TRUE
;
378 if ((ctx
->ATIFragmentShader
.Current
->cur_pass
== 0) ||
379 (ctx
->ATIFragmentShader
.Current
->cur_pass
== 2)) {
380 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(noarithinst)");
382 if (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)
383 ctx
->ATIFragmentShader
.Current
->NumPasses
= 2;
385 ctx
->ATIFragmentShader
.Current
->NumPasses
= 1;
387 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
389 #if MESA_DEBUG_ATI_FS
390 for (j
= 0; j
< MAX_NUM_PASSES_ATI
; j
++) {
391 for (i
= 0; i
< MAX_NUM_FRAGMENT_REGISTERS_ATI
; i
++) {
392 GLuint op
= curProg
->SetupInst
[j
][i
].Opcode
;
393 const char *op_enum
= op
> 5 ? _mesa_enum_to_string(op
) : "0";
394 GLuint src
= curProg
->SetupInst
[j
][i
].src
;
395 GLuint swizzle
= curProg
->SetupInst
[j
][i
].swizzle
;
396 fprintf(stderr
, "%2d %04X %s %d %04X\n", i
, op
, op_enum
, src
,
399 for (i
= 0; i
< curProg
->numArithInstr
[j
]; i
++) {
400 GLuint op0
= curProg
->Instructions
[j
][i
].Opcode
[0];
401 GLuint op1
= curProg
->Instructions
[j
][i
].Opcode
[1];
402 const char *op0_enum
= op0
> 5 ? _mesa_enum_to_string(op0
) : "0";
403 const char *op1_enum
= op1
> 5 ? _mesa_enum_to_string(op1
) : "0";
404 GLuint count0
= curProg
->Instructions
[j
][i
].ArgCount
[0];
405 GLuint count1
= curProg
->Instructions
[j
][i
].ArgCount
[1];
406 fprintf(stderr
, "%2d %04X %s %d %04X %s %d\n", i
, op0
, op0_enum
, count0
,
407 op1
, op1_enum
, count1
);
412 if (ctx
->Driver
.NewATIfs
) {
413 struct gl_program
*prog
= ctx
->Driver
.NewATIfs(ctx
,
414 ctx
->ATIFragmentShader
.Current
);
415 _mesa_reference_program(ctx
, &ctx
->ATIFragmentShader
.Current
->Program
, prog
);
418 if (!ctx
->Driver
.ProgramStringNotify(ctx
, GL_FRAGMENT_SHADER_ATI
,
420 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
421 /* XXX is this the right error? */
422 _mesa_error(ctx
, GL_INVALID_OPERATION
,
423 "glEndFragmentShaderATI(driver rejected shader)");
428 _mesa_PassTexCoordATI(GLuint dst
, GLuint coord
, GLenum swizzle
)
430 GET_CURRENT_CONTEXT(ctx
);
431 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
432 struct atifs_setupinst
*curI
;
433 GLubyte new_pass
= curProg
->cur_pass
;
435 if (!ctx
->ATIFragmentShader
.Compiling
) {
436 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(outsideShader)");
440 if (curProg
->cur_pass
== 1)
442 if ((new_pass
> 2) ||
443 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[new_pass
>> 1])) {
444 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoord(pass)");
447 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
448 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
449 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(dst)");
452 if (((coord
< GL_REG_0_ATI
) || (coord
> GL_REG_5_ATI
)) &&
453 ((coord
< GL_TEXTURE0_ARB
) || (coord
> GL_TEXTURE7_ARB
) ||
454 ((coord
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
455 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(coord)");
458 if ((new_pass
== 0) && (coord
>= GL_REG_0_ATI
)) {
459 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(coord)");
462 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
463 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(swizzle)");
466 if ((swizzle
& 1) && (coord
>= GL_REG_0_ATI
)) {
467 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
470 if (coord
<= GL_TEXTURE7_ARB
) {
471 GLuint tmp
= coord
- GL_TEXTURE0_ARB
;
472 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
473 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
474 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
477 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
481 if (curProg
->cur_pass
== 1)
482 match_pair_inst(curProg
, 0);
483 curProg
->cur_pass
= new_pass
;
484 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
486 /* add the instructions */
487 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
489 curI
->Opcode
= ATI_FRAGMENT_SHADER_PASS_OP
;
491 curI
->swizzle
= swizzle
;
493 #if MESA_DEBUG_ATI_FS
494 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __func__
,
495 _mesa_enum_to_string(dst
), _mesa_enum_to_string(coord
),
496 _mesa_enum_to_string(swizzle
));
501 _mesa_SampleMapATI(GLuint dst
, GLuint interp
, GLenum swizzle
)
503 GET_CURRENT_CONTEXT(ctx
);
504 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
505 struct atifs_setupinst
*curI
;
506 GLubyte new_pass
= curProg
->cur_pass
;
508 if (!ctx
->ATIFragmentShader
.Compiling
) {
509 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(outsideShader)");
513 if (curProg
->cur_pass
== 1)
515 if ((new_pass
> 2) ||
516 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[new_pass
>> 1])) {
517 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(pass)");
520 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
521 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
522 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(dst)");
525 if (((interp
< GL_REG_0_ATI
) || (interp
> GL_REG_5_ATI
)) &&
526 ((interp
< GL_TEXTURE0_ARB
) || (interp
> GL_TEXTURE7_ARB
) ||
527 ((interp
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
528 /* is this texture5 or texture7? spec is a bit unclear there */
529 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(interp)");
532 if ((new_pass
== 0) && (interp
>= GL_REG_0_ATI
)) {
533 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(interp)");
536 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
537 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(swizzle)");
540 if ((swizzle
& 1) && (interp
>= GL_REG_0_ATI
)) {
541 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
544 if (interp
<= GL_TEXTURE7_ARB
) {
545 GLuint tmp
= interp
- GL_TEXTURE0_ARB
;
546 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
547 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
548 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
551 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
555 if (curProg
->cur_pass
== 1)
556 match_pair_inst(curProg
, 0);
557 curProg
->cur_pass
= new_pass
;
558 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
560 /* add the instructions */
561 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
563 curI
->Opcode
= ATI_FRAGMENT_SHADER_SAMPLE_OP
;
565 curI
->swizzle
= swizzle
;
567 #if MESA_DEBUG_ATI_FS
568 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __func__
,
569 _mesa_enum_to_string(dst
), _mesa_enum_to_string(interp
),
570 _mesa_enum_to_string(swizzle
));
575 _mesa_FragmentOpXATI(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
576 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
577 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
578 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
579 GLuint arg3Rep
, GLuint arg3Mod
)
581 GET_CURRENT_CONTEXT(ctx
);
582 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
584 struct atifs_instruction
*curI
;
585 GLuint modtemp
= dstMod
& ~GL_SATURATE_BIT_ATI
;
586 GLubyte new_pass
= curProg
->cur_pass
;
587 GLubyte numArithInstr
;
589 if (!ctx
->ATIFragmentShader
.Compiling
) {
590 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(outsideShader)");
594 if (curProg
->cur_pass
== 0)
596 else if (curProg
->cur_pass
== 2)
599 numArithInstr
= curProg
->numArithInstr
[new_pass
>> 1];
601 /* Decide whether this is a new instruction or not. All color instructions
602 * are new, and alpha instructions might also be new if there was no
603 * preceding color inst. This may also be the first inst of the pass
605 if (optype
== ATI_FRAGMENT_SHADER_COLOR_OP
||
606 curProg
->last_optype
== optype
||
607 curProg
->numArithInstr
[new_pass
>> 1] == 0) {
608 if (curProg
->numArithInstr
[new_pass
>> 1] > 7) {
609 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(instrCount)");
614 ci
= numArithInstr
- 1;
615 curI
= &curProg
->Instructions
[new_pass
>> 1][ci
];
618 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
)) {
619 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dst)");
622 if ((modtemp
!= GL_NONE
) && (modtemp
!= GL_2X_BIT_ATI
) &&
623 (modtemp
!= GL_4X_BIT_ATI
) && (modtemp
!= GL_8X_BIT_ATI
) &&
624 (modtemp
!= GL_HALF_BIT_ATI
) && (modtemp
!= GL_QUARTER_BIT_ATI
) &&
625 (modtemp
!= GL_EIGHTH_BIT_ATI
)) {
626 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dstMod)%x", modtemp
);
629 /* op checking? Actually looks like that's missing in the spec but we'll do it anyway */
630 if (((op
< GL_ADD_ATI
) || (op
> GL_DOT2_ADD_ATI
)) && !(op
== GL_MOV_ATI
)) {
631 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(op)");
634 if (optype
== ATI_FRAGMENT_SHADER_ALPHA_OP
) {
635 if (((op
== GL_DOT2_ADD_ATI
) && (curI
->Opcode
[0] != GL_DOT2_ADD_ATI
)) ||
636 ((op
== GL_DOT3_ATI
) && (curI
->Opcode
[0] != GL_DOT3_ATI
)) ||
637 ((op
== GL_DOT4_ATI
) && (curI
->Opcode
[0] != GL_DOT4_ATI
)) ||
638 ((op
!= GL_DOT4_ATI
) && (curI
->Opcode
[0] == GL_DOT4_ATI
))) {
639 _mesa_error(ctx
, GL_INVALID_OPERATION
, "AFragmentOpATI(op)");
643 /* The ATI_fragment_shader spec says:
645 * The error INVALID_OPERATION is generated by... ColorFragmentOp2ATI
646 * if <op> is DOT4_ATI and <argN> is SECONDARY_INTERPOLATOR_ATI and
647 * <argNRep> is ALPHA or NONE.
649 if (optype
== ATI_FRAGMENT_SHADER_COLOR_OP
&& op
== GL_DOT4_ATI
&&
650 ((arg1
== GL_SECONDARY_INTERPOLATOR_ATI
&& (arg1Rep
== GL_ALPHA
|| arg1Rep
== GL_NONE
)) ||
651 (arg2
== GL_SECONDARY_INTERPOLATOR_ATI
&& (arg2Rep
== GL_ALPHA
|| arg2Rep
== GL_NONE
)))) {
652 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interpDOT4)");
656 if (!check_arith_arg(optype
, arg1
, arg1Rep
)) {
660 if (!check_arith_arg(optype
, arg2
, arg2Rep
)) {
665 if (!check_arith_arg(optype
, arg3
, arg3Rep
)) {
668 if ((arg1
>= GL_CON_0_ATI
) && (arg1
<= GL_CON_7_ATI
) &&
669 (arg2
>= GL_CON_0_ATI
) && (arg2
<= GL_CON_7_ATI
) &&
670 (arg3
>= GL_CON_0_ATI
) && (arg3
<= GL_CON_7_ATI
) &&
671 (arg1
!= arg2
) && (arg1
!= arg3
) && (arg2
!= arg3
)) {
672 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(3Consts)");
677 /* all ok - not all fully validated though (e.g. argNMod - spec doesn't say anything) */
679 curProg
->interpinp1
|= check_arg_color(new_pass
, arg1
);
681 curProg
->interpinp1
|= check_arg_color(new_pass
, arg2
);
683 curProg
->interpinp1
|= check_arg_color(new_pass
, arg3
);
685 curProg
->numArithInstr
[new_pass
>> 1] = numArithInstr
;
686 curProg
->last_optype
= optype
;
687 curProg
->cur_pass
= new_pass
;
689 curI
->Opcode
[optype
] = op
;
690 curI
->SrcReg
[optype
][0].Index
= arg1
;
691 curI
->SrcReg
[optype
][0].argRep
= arg1Rep
;
692 curI
->SrcReg
[optype
][0].argMod
= arg1Mod
;
693 curI
->ArgCount
[optype
] = arg_count
;
696 curI
->SrcReg
[optype
][1].Index
= arg2
;
697 curI
->SrcReg
[optype
][1].argRep
= arg2Rep
;
698 curI
->SrcReg
[optype
][1].argMod
= arg2Mod
;
702 curI
->SrcReg
[optype
][2].Index
= arg3
;
703 curI
->SrcReg
[optype
][2].argRep
= arg3Rep
;
704 curI
->SrcReg
[optype
][2].argMod
= arg3Mod
;
707 curI
->DstReg
[optype
].Index
= dst
;
708 curI
->DstReg
[optype
].dstMod
= dstMod
;
709 curI
->DstReg
[optype
].dstMask
= dstMask
;
711 #if MESA_DEBUG_ATI_FS
712 debug_op(optype
, arg_count
, op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
718 _mesa_ColorFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
719 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
722 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 1, op
, dst
, dstMask
,
723 dstMod
, arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
727 _mesa_ColorFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
728 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
729 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
732 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 2, op
, dst
, dstMask
,
733 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
738 _mesa_ColorFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
739 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
740 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
741 GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
,
744 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 3, op
, dst
, dstMask
,
745 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
746 arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
750 _mesa_AlphaFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
751 GLuint arg1Rep
, GLuint arg1Mod
)
753 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 1, op
, dst
, 0, dstMod
,
754 arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
758 _mesa_AlphaFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
759 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
760 GLuint arg2Rep
, GLuint arg2Mod
)
762 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 2, op
, dst
, 0, dstMod
,
763 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, 0, 0,
768 _mesa_AlphaFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
769 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
770 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
771 GLuint arg3Rep
, GLuint arg3Mod
)
773 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 3, op
, dst
, 0, dstMod
,
774 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
,
779 _mesa_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
* value
)
782 GET_CURRENT_CONTEXT(ctx
);
784 if ((dst
< GL_CON_0_ATI
) || (dst
> GL_CON_7_ATI
)) {
785 /* spec says nothing about what should happen here but we can't just segfault...*/
786 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSetFragmentShaderConstantATI(dst)");
790 dstindex
= dst
- GL_CON_0_ATI
;
791 if (ctx
->ATIFragmentShader
.Compiling
) {
792 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
793 COPY_4V(curProg
->Constants
[dstindex
], value
);
794 curProg
->LocalConstDef
|= 1 << dstindex
;
797 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
798 COPY_4V(ctx
->ATIFragmentShader
.GlobalConstants
[dstindex
], value
);