2 * \file atifragshader.c
4 * Copyright (C) 2004 David Airlie All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * DAVID AIRLIE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "main/glheader.h"
25 #include "main/context.h"
26 #include "main/hash.h"
27 #include "main/imports.h"
28 #include "main/macros.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/dispatch.h"
32 #include "main/atifragshader.h"
33 #include "program/program.h"
35 #define MESA_DEBUG_ATI_FS 0
37 static struct ati_fragment_shader DummyShader
;
41 * Allocate and initialize a new ATI fragment shader object.
43 struct ati_fragment_shader
*
44 _mesa_new_ati_fragment_shader(struct gl_context
*ctx
, GLuint id
)
46 struct ati_fragment_shader
*s
= CALLOC_STRUCT(ati_fragment_shader
);
57 * Delete the given ati fragment shader
60 _mesa_delete_ati_fragment_shader(struct gl_context
*ctx
, struct ati_fragment_shader
*s
)
63 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
64 free(s
->Instructions
[i
]);
65 free(s
->SetupInst
[i
]);
67 _mesa_reference_program(ctx
, &s
->Program
, NULL
);
74 new_arith_inst(struct ati_fragment_shader
*prog
)
76 /* set "default" instruction as not all may get defined.
77 there is no specified way to express a nop with ati fragment shaders we use
78 GL_NONE as the op enum and just set some params to 0 - so nothing to do here */
79 prog
->numArithInstr
[prog
->cur_pass
>> 1]++;
83 new_tex_inst(struct ati_fragment_shader
*prog
)
87 static void match_pair_inst(struct ati_fragment_shader
*curProg
, GLuint optype
)
89 if (optype
== curProg
->last_optype
) {
90 curProg
->last_optype
= 1;
96 create_dst_mod_str(GLuint mod
)
98 static char ret_str
[1024];
100 memset(ret_str
, 0, 1024);
101 if (mod
& GL_2X_BIT_ATI
)
102 strncat(ret_str
, "|2X", 1024);
104 if (mod
& GL_4X_BIT_ATI
)
105 strncat(ret_str
, "|4X", 1024);
107 if (mod
& GL_8X_BIT_ATI
)
108 strncat(ret_str
, "|8X", 1024);
109 if (mod
& GL_HALF_BIT_ATI
)
110 strncat(ret_str
, "|HA", 1024);
111 if (mod
& GL_QUARTER_BIT_ATI
)
112 strncat(ret_str
, "|QU", 1024);
113 if (mod
& GL_EIGHTH_BIT_ATI
)
114 strncat(ret_str
, "|EI", 1024);
116 if (mod
& GL_SATURATE_BIT_ATI
)
117 strncat(ret_str
, "|SAT", 1024);
119 if (strlen(ret_str
) == 0)
120 strncat(ret_str
, "NONE", 1024);
124 static char *atifs_ops
[] = {"ColorFragmentOp1ATI", "ColorFragmentOp2ATI", "ColorFragmentOp3ATI",
125 "AlphaFragmentOp1ATI", "AlphaFragmentOp2ATI", "AlphaFragmentOp3ATI" };
127 static void debug_op(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
128 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
129 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
130 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
131 GLuint arg3Rep
, GLuint arg3Mod
)
135 op_name
= atifs_ops
[(arg_count
-1)+(optype
?3:0)];
137 fprintf(stderr
, "%s(%s, %s", op_name
, _mesa_enum_to_string(op
),
138 _mesa_enum_to_string(dst
));
140 fprintf(stderr
, ", %d", dstMask
);
142 fprintf(stderr
, ", %s", create_dst_mod_str(dstMod
));
144 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg1
),
145 _mesa_enum_to_string(arg1Rep
), arg1Mod
);
147 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg2
),
148 _mesa_enum_to_string(arg2Rep
), arg2Mod
);
150 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg3
),
151 _mesa_enum_to_string(arg3Rep
), arg3Mod
);
153 fprintf(stderr
,")\n");
158 static int check_arith_arg(struct ati_fragment_shader
*curProg
,
159 GLuint optype
, GLuint arg
, GLuint argRep
)
161 GET_CURRENT_CONTEXT(ctx
);
163 if (((arg
< GL_CON_0_ATI
) || (arg
> GL_CON_7_ATI
)) &&
164 ((arg
< GL_REG_0_ATI
) || (arg
> GL_REG_5_ATI
)) &&
165 (arg
!= GL_ZERO
) && (arg
!= GL_ONE
) &&
166 (arg
!= GL_PRIMARY_COLOR_ARB
) && (arg
!= GL_SECONDARY_INTERPOLATOR_ATI
)) {
167 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(arg)");
170 if ((arg
== GL_SECONDARY_INTERPOLATOR_ATI
) && (((optype
== 0) && (argRep
== GL_ALPHA
)) ||
171 ((optype
== 1) && ((arg
== GL_ALPHA
) || (argRep
== GL_NONE
))))) {
172 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
175 if ((arg
== GL_SECONDARY_INTERPOLATOR_ATI
) && (((optype
== 0) && (argRep
== GL_ALPHA
)) ||
176 ((optype
== 1) && ((arg
== GL_ALPHA
) || (argRep
== GL_NONE
))))) {
177 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
180 if ((curProg
->cur_pass
== 1) &&
181 ((arg
== GL_PRIMARY_COLOR_ARB
) || (arg
== GL_SECONDARY_INTERPOLATOR_ATI
))) {
182 curProg
->interpinp1
= GL_TRUE
;
188 _mesa_GenFragmentShadersATI(GLuint range
)
192 GET_CURRENT_CONTEXT(ctx
);
195 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenFragmentShadersATI(range)");
199 if (ctx
->ATIFragmentShader
.Compiling
) {
200 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGenFragmentShadersATI(insideShader)");
204 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->ATIShaders
, range
);
205 for (i
= 0; i
< range
; i
++) {
206 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, first
+ i
, &DummyShader
);
213 _mesa_BindFragmentShaderATI(GLuint id
)
215 GET_CURRENT_CONTEXT(ctx
);
216 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
217 struct ati_fragment_shader
*newProg
;
219 if (ctx
->ATIFragmentShader
.Compiling
) {
220 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBindFragmentShaderATI(insideShader)");
224 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
226 if (curProg
->Id
== id
) {
231 if (curProg
->Id
!= 0) {
233 if (curProg
->RefCount
<= 0) {
234 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
238 /* find new shader */
240 newProg
= ctx
->Shared
->DefaultFragmentShader
;
243 newProg
= (struct ati_fragment_shader
*)
244 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
245 if (!newProg
|| newProg
== &DummyShader
) {
246 /* allocate a new program now */
247 newProg
= _mesa_new_ati_fragment_shader(ctx
, id
);
249 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBindFragmentShaderATI");
252 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, id
, newProg
);
258 ctx
->ATIFragmentShader
.Current
= newProg
;
260 assert(ctx
->ATIFragmentShader
.Current
);
264 /*if (ctx->Driver.BindProgram)
265 ctx->Driver.BindProgram(ctx, target, prog); */
269 _mesa_DeleteFragmentShaderATI(GLuint id
)
271 GET_CURRENT_CONTEXT(ctx
);
273 if (ctx
->ATIFragmentShader
.Compiling
) {
274 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glDeleteFragmentShaderATI(insideShader)");
279 struct ati_fragment_shader
*prog
= (struct ati_fragment_shader
*)
280 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
281 if (prog
== &DummyShader
) {
282 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
285 if (ctx
->ATIFragmentShader
.Current
&&
286 ctx
->ATIFragmentShader
.Current
->Id
== id
) {
287 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
288 _mesa_BindFragmentShaderATI(0);
292 /* The ID is immediately available for re-use now */
293 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
296 if (prog
->RefCount
<= 0) {
297 assert(prog
!= &DummyShader
);
298 _mesa_delete_ati_fragment_shader(ctx
, prog
);
306 _mesa_BeginFragmentShaderATI(void)
309 GET_CURRENT_CONTEXT(ctx
);
311 if (ctx
->ATIFragmentShader
.Compiling
) {
312 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginFragmentShaderATI(insideShader)");
316 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
318 /* if the shader was already defined free instructions and get new ones
319 (or, could use the same mem but would need to reinitialize) */
320 /* no idea if it's allowed to redefine a shader */
321 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
322 free(ctx
->ATIFragmentShader
.Current
->Instructions
[i
]);
323 free(ctx
->ATIFragmentShader
.Current
->SetupInst
[i
]);
326 _mesa_reference_program(ctx
, &ctx
->ATIFragmentShader
.Current
->Program
, NULL
);
328 /* malloc the instructions here - not sure if the best place but its
330 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
331 ctx
->ATIFragmentShader
.Current
->Instructions
[i
] =
332 calloc(sizeof(struct atifs_instruction
),
333 MAX_NUM_INSTRUCTIONS_PER_PASS_ATI
);
334 ctx
->ATIFragmentShader
.Current
->SetupInst
[i
] =
335 calloc(sizeof(struct atifs_setupinst
),
336 MAX_NUM_FRAGMENT_REGISTERS_ATI
);
339 /* can't rely on calloc for initialization as it's possible to redefine a shader (?) */
340 ctx
->ATIFragmentShader
.Current
->LocalConstDef
= 0;
341 ctx
->ATIFragmentShader
.Current
->numArithInstr
[0] = 0;
342 ctx
->ATIFragmentShader
.Current
->numArithInstr
[1] = 0;
343 ctx
->ATIFragmentShader
.Current
->regsAssigned
[0] = 0;
344 ctx
->ATIFragmentShader
.Current
->regsAssigned
[1] = 0;
345 ctx
->ATIFragmentShader
.Current
->NumPasses
= 0;
346 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
347 ctx
->ATIFragmentShader
.Current
->last_optype
= 0;
348 ctx
->ATIFragmentShader
.Current
->interpinp1
= GL_FALSE
;
349 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
350 ctx
->ATIFragmentShader
.Current
->swizzlerq
= 0;
351 ctx
->ATIFragmentShader
.Compiling
= 1;
352 #if MESA_DEBUG_ATI_FS
353 _mesa_debug(ctx
, "%s %u\n", __func__
, ctx
->ATIFragmentShader
.Current
->Id
);
358 _mesa_EndFragmentShaderATI(void)
360 GET_CURRENT_CONTEXT(ctx
);
361 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
362 #if MESA_DEBUG_ATI_FS
366 if (!ctx
->ATIFragmentShader
.Compiling
) {
367 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(outsideShader)");
370 if (curProg
->interpinp1
&& (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)) {
371 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(interpinfirstpass)");
372 /* according to spec, DON'T return here */
375 match_pair_inst(curProg
, 0);
376 ctx
->ATIFragmentShader
.Compiling
= 0;
377 ctx
->ATIFragmentShader
.Current
->isValid
= GL_TRUE
;
378 if ((ctx
->ATIFragmentShader
.Current
->cur_pass
== 0) ||
379 (ctx
->ATIFragmentShader
.Current
->cur_pass
== 2)) {
380 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(noarithinst)");
382 if (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)
383 ctx
->ATIFragmentShader
.Current
->NumPasses
= 2;
385 ctx
->ATIFragmentShader
.Current
->NumPasses
= 1;
387 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
389 #if MESA_DEBUG_ATI_FS
390 for (j
= 0; j
< MAX_NUM_PASSES_ATI
; j
++) {
391 for (i
= 0; i
< MAX_NUM_FRAGMENT_REGISTERS_ATI
; i
++) {
392 GLuint op
= curProg
->SetupInst
[j
][i
].Opcode
;
393 const char *op_enum
= op
> 5 ? _mesa_enum_to_string(op
) : "0";
394 GLuint src
= curProg
->SetupInst
[j
][i
].src
;
395 GLuint swizzle
= curProg
->SetupInst
[j
][i
].swizzle
;
396 fprintf(stderr
, "%2d %04X %s %d %04X\n", i
, op
, op_enum
, src
,
399 for (i
= 0; i
< curProg
->numArithInstr
[j
]; i
++) {
400 GLuint op0
= curProg
->Instructions
[j
][i
].Opcode
[0];
401 GLuint op1
= curProg
->Instructions
[j
][i
].Opcode
[1];
402 const char *op0_enum
= op0
> 5 ? _mesa_enum_to_string(op0
) : "0";
403 const char *op1_enum
= op1
> 5 ? _mesa_enum_to_string(op1
) : "0";
404 GLuint count0
= curProg
->Instructions
[j
][i
].ArgCount
[0];
405 GLuint count1
= curProg
->Instructions
[j
][i
].ArgCount
[1];
406 fprintf(stderr
, "%2d %04X %s %d %04X %s %d\n", i
, op0
, op0_enum
, count0
,
407 op1
, op1_enum
, count1
);
412 if (ctx
->Driver
.NewATIfs
) {
413 struct gl_program
*prog
= ctx
->Driver
.NewATIfs(ctx
,
414 ctx
->ATIFragmentShader
.Current
);
415 _mesa_reference_program(ctx
, &ctx
->ATIFragmentShader
.Current
->Program
, prog
);
418 if (!ctx
->Driver
.ProgramStringNotify(ctx
, GL_FRAGMENT_SHADER_ATI
,
420 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
421 /* XXX is this the right error? */
422 _mesa_error(ctx
, GL_INVALID_OPERATION
,
423 "glEndFragmentShaderATI(driver rejected shader)");
428 _mesa_PassTexCoordATI(GLuint dst
, GLuint coord
, GLenum swizzle
)
430 GET_CURRENT_CONTEXT(ctx
);
431 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
432 struct atifs_setupinst
*curI
;
434 if (!ctx
->ATIFragmentShader
.Compiling
) {
435 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(outsideShader)");
439 if (curProg
->cur_pass
== 1) {
440 match_pair_inst(curProg
, 0);
441 curProg
->cur_pass
= 2;
443 if ((curProg
->cur_pass
> 2) ||
444 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[curProg
->cur_pass
>> 1])) {
445 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoord(pass)");
448 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
449 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
450 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(dst)");
453 if (((coord
< GL_REG_0_ATI
) || (coord
> GL_REG_5_ATI
)) &&
454 ((coord
< GL_TEXTURE0_ARB
) || (coord
> GL_TEXTURE7_ARB
) ||
455 ((coord
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
456 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(coord)");
459 if ((curProg
->cur_pass
== 0) && (coord
>= GL_REG_0_ATI
)) {
460 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(coord)");
463 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
464 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(swizzle)");
467 if ((swizzle
& 1) && (coord
>= GL_REG_0_ATI
)) {
468 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
471 if (coord
<= GL_TEXTURE7_ARB
) {
472 GLuint tmp
= coord
- GL_TEXTURE0_ARB
;
473 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
474 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
475 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
478 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
482 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
483 new_tex_inst(curProg
);
485 /* add the instructions */
486 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
488 curI
->Opcode
= ATI_FRAGMENT_SHADER_PASS_OP
;
490 curI
->swizzle
= swizzle
;
492 #if MESA_DEBUG_ATI_FS
493 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __func__
,
494 _mesa_enum_to_string(dst
), _mesa_enum_to_string(coord
),
495 _mesa_enum_to_string(swizzle
));
500 _mesa_SampleMapATI(GLuint dst
, GLuint interp
, GLenum swizzle
)
502 GET_CURRENT_CONTEXT(ctx
);
503 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
504 struct atifs_setupinst
*curI
;
506 if (!ctx
->ATIFragmentShader
.Compiling
) {
507 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(outsideShader)");
511 if (curProg
->cur_pass
== 1) {
512 match_pair_inst(curProg
, 0);
513 curProg
->cur_pass
= 2;
515 if ((curProg
->cur_pass
> 2) ||
516 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[curProg
->cur_pass
>> 1])) {
517 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(pass)");
520 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
521 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
522 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(dst)");
525 if (((interp
< GL_REG_0_ATI
) || (interp
> GL_REG_5_ATI
)) &&
526 ((interp
< GL_TEXTURE0_ARB
) || (interp
> GL_TEXTURE7_ARB
) ||
527 ((interp
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
528 /* is this texture5 or texture7? spec is a bit unclear there */
529 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(interp)");
532 if ((curProg
->cur_pass
== 0) && (interp
>= GL_REG_0_ATI
)) {
533 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(interp)");
536 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
537 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(swizzle)");
540 if ((swizzle
& 1) && (interp
>= GL_REG_0_ATI
)) {
541 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
544 if (interp
<= GL_TEXTURE7_ARB
) {
545 GLuint tmp
= interp
- GL_TEXTURE0_ARB
;
546 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
547 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
548 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
551 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
555 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
556 new_tex_inst(curProg
);
558 /* add the instructions */
559 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
561 curI
->Opcode
= ATI_FRAGMENT_SHADER_SAMPLE_OP
;
563 curI
->swizzle
= swizzle
;
565 #if MESA_DEBUG_ATI_FS
566 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __func__
,
567 _mesa_enum_to_string(dst
), _mesa_enum_to_string(interp
),
568 _mesa_enum_to_string(swizzle
));
573 _mesa_FragmentOpXATI(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
574 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
575 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
576 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
577 GLuint arg3Rep
, GLuint arg3Mod
)
579 GET_CURRENT_CONTEXT(ctx
);
580 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
582 struct atifs_instruction
*curI
;
583 GLuint modtemp
= dstMod
& ~GL_SATURATE_BIT_ATI
;
585 if (!ctx
->ATIFragmentShader
.Compiling
) {
586 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(outsideShader)");
590 if (curProg
->cur_pass
==0)
593 else if (curProg
->cur_pass
==2)
596 /* decide whether this is a new instruction or not ... all color instructions are new,
597 and alpha instructions might also be new if there was no preceding color inst */
598 if ((optype
== 0) || (curProg
->last_optype
== optype
)) {
599 if (curProg
->numArithInstr
[curProg
->cur_pass
>> 1] > 7) {
600 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(instrCount)");
603 /* easier to do that here slight side effect invalid instr will still be inserted as nops */
604 match_pair_inst(curProg
, optype
);
605 new_arith_inst(curProg
);
607 curProg
->last_optype
= optype
;
608 ci
= curProg
->numArithInstr
[curProg
->cur_pass
>> 1] - 1;
610 /* add the instructions */
611 curI
= &curProg
->Instructions
[curProg
->cur_pass
>> 1][ci
];
614 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
)) {
615 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dst)");
618 if ((modtemp
!= GL_NONE
) && (modtemp
!= GL_2X_BIT_ATI
) &&
619 (modtemp
!= GL_4X_BIT_ATI
) && (modtemp
!= GL_8X_BIT_ATI
) &&
620 (modtemp
!= GL_HALF_BIT_ATI
) && !(modtemp
!= GL_QUARTER_BIT_ATI
) &&
621 (modtemp
!= GL_EIGHTH_BIT_ATI
)) {
622 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dstMod)%x", modtemp
);
625 /* op checking? Actually looks like that's missing in the spec but we'll do it anyway */
626 if (((op
< GL_ADD_ATI
) || (op
> GL_DOT2_ADD_ATI
)) && !(op
== GL_MOV_ATI
)) {
627 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(op)");
631 if (((op
== GL_DOT2_ADD_ATI
) && (curI
->Opcode
[0] != GL_DOT2_ADD_ATI
)) ||
632 ((op
== GL_DOT3_ATI
) && (curI
->Opcode
[0] != GL_DOT3_ATI
)) ||
633 ((op
== GL_DOT4_ATI
) && (curI
->Opcode
[0] != GL_DOT4_ATI
)) ||
634 ((op
!= GL_DOT4_ATI
) && (curI
->Opcode
[0] == GL_DOT4_ATI
))) {
635 _mesa_error(ctx
, GL_INVALID_OPERATION
, "AFragmentOpATI(op)");
639 if ((op
== GL_DOT4_ATI
) &&
640 (((arg1
== GL_SECONDARY_INTERPOLATOR_ATI
) && ((arg1Rep
== GL_ALPHA
) || (arg1Rep
== GL_NONE
))) ||
641 (((arg2
== GL_SECONDARY_INTERPOLATOR_ATI
) && ((arg2Rep
== GL_ALPHA
) || (arg2Rep
== GL_NONE
)))))) {
642 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
645 if (!check_arith_arg(curProg
, optype
, arg1
, arg1Rep
)) {
649 if (!check_arith_arg(curProg
, optype
, arg2
, arg2Rep
)) {
654 if (!check_arith_arg(curProg
, optype
, arg3
, arg3Rep
)) {
657 if ((arg1
>= GL_CON_0_ATI
) && (arg1
<= GL_CON_7_ATI
) &&
658 (arg2
>= GL_CON_0_ATI
) && (arg2
<= GL_CON_7_ATI
) &&
659 (arg3
>= GL_CON_0_ATI
) && (arg3
<= GL_CON_7_ATI
) &&
660 (arg1
!= arg2
) && (arg1
!= arg3
) && (arg2
!= arg3
)) {
661 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(3Consts)");
666 /* all ok - not all fully validated though (e.g. argNMod - spec doesn't say anything) */
668 curI
->Opcode
[optype
] = op
;
669 curI
->SrcReg
[optype
][0].Index
= arg1
;
670 curI
->SrcReg
[optype
][0].argRep
= arg1Rep
;
671 curI
->SrcReg
[optype
][0].argMod
= arg1Mod
;
672 curI
->ArgCount
[optype
] = arg_count
;
675 curI
->SrcReg
[optype
][1].Index
= arg2
;
676 curI
->SrcReg
[optype
][1].argRep
= arg2Rep
;
677 curI
->SrcReg
[optype
][1].argMod
= arg2Mod
;
681 curI
->SrcReg
[optype
][2].Index
= arg3
;
682 curI
->SrcReg
[optype
][2].argRep
= arg3Rep
;
683 curI
->SrcReg
[optype
][2].argMod
= arg3Mod
;
686 curI
->DstReg
[optype
].Index
= dst
;
687 curI
->DstReg
[optype
].dstMod
= dstMod
;
688 curI
->DstReg
[optype
].dstMask
= dstMask
;
690 #if MESA_DEBUG_ATI_FS
691 debug_op(optype
, arg_count
, op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
697 _mesa_ColorFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
698 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
701 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 1, op
, dst
, dstMask
,
702 dstMod
, arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
706 _mesa_ColorFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
707 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
708 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
711 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 2, op
, dst
, dstMask
,
712 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
717 _mesa_ColorFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
718 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
719 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
720 GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
,
723 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 3, op
, dst
, dstMask
,
724 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
725 arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
729 _mesa_AlphaFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
730 GLuint arg1Rep
, GLuint arg1Mod
)
732 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 1, op
, dst
, 0, dstMod
,
733 arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
737 _mesa_AlphaFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
738 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
739 GLuint arg2Rep
, GLuint arg2Mod
)
741 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 2, op
, dst
, 0, dstMod
,
742 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, 0, 0,
747 _mesa_AlphaFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
748 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
749 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
750 GLuint arg3Rep
, GLuint arg3Mod
)
752 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 3, op
, dst
, 0, dstMod
,
753 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
,
758 _mesa_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
* value
)
761 GET_CURRENT_CONTEXT(ctx
);
763 if ((dst
< GL_CON_0_ATI
) || (dst
> GL_CON_7_ATI
)) {
764 /* spec says nothing about what should happen here but we can't just segfault...*/
765 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSetFragmentShaderConstantATI(dst)");
769 dstindex
= dst
- GL_CON_0_ATI
;
770 if (ctx
->ATIFragmentShader
.Compiling
) {
771 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
772 COPY_4V(curProg
->Constants
[dstindex
], value
);
773 curProg
->LocalConstDef
|= 1 << dstindex
;
776 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
777 COPY_4V(ctx
->ATIFragmentShader
.GlobalConstants
[dstindex
], value
);