2 * \file atifragshader.c
4 * Copyright (C) 2004 David Airlie All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * DAVID AIRLIE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "main/glheader.h"
25 #include "main/context.h"
26 #include "main/hash.h"
27 #include "main/imports.h"
28 #include "main/macros.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/dispatch.h"
32 #include "main/atifragshader.h"
34 #define MESA_DEBUG_ATI_FS 0
36 static struct ati_fragment_shader DummyShader
;
40 * Allocate and initialize a new ATI fragment shader object.
42 struct ati_fragment_shader
*
43 _mesa_new_ati_fragment_shader(struct gl_context
*ctx
, GLuint id
)
45 struct ati_fragment_shader
*s
= CALLOC_STRUCT(ati_fragment_shader
);
56 * Delete the given ati fragment shader
59 _mesa_delete_ati_fragment_shader(struct gl_context
*ctx
, struct ati_fragment_shader
*s
)
62 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
63 free(s
->Instructions
[i
]);
64 free(s
->SetupInst
[i
]);
72 new_arith_inst(struct ati_fragment_shader
*prog
)
74 /* set "default" instruction as not all may get defined.
75 there is no specified way to express a nop with ati fragment shaders we use
76 GL_NONE as the op enum and just set some params to 0 - so nothing to do here */
77 prog
->numArithInstr
[prog
->cur_pass
>> 1]++;
81 new_tex_inst(struct ati_fragment_shader
*prog
)
85 static void match_pair_inst(struct ati_fragment_shader
*curProg
, GLuint optype
)
87 if (optype
== curProg
->last_optype
) {
88 curProg
->last_optype
= 1;
94 create_dst_mod_str(GLuint mod
)
96 static char ret_str
[1024];
98 memset(ret_str
, 0, 1024);
99 if (mod
& GL_2X_BIT_ATI
)
100 strncat(ret_str
, "|2X", 1024);
102 if (mod
& GL_4X_BIT_ATI
)
103 strncat(ret_str
, "|4X", 1024);
105 if (mod
& GL_8X_BIT_ATI
)
106 strncat(ret_str
, "|8X", 1024);
107 if (mod
& GL_HALF_BIT_ATI
)
108 strncat(ret_str
, "|HA", 1024);
109 if (mod
& GL_QUARTER_BIT_ATI
)
110 strncat(ret_str
, "|QU", 1024);
111 if (mod
& GL_EIGHTH_BIT_ATI
)
112 strncat(ret_str
, "|EI", 1024);
114 if (mod
& GL_SATURATE_BIT_ATI
)
115 strncat(ret_str
, "|SAT", 1024);
117 if (strlen(ret_str
) == 0)
118 strncat(ret_str
, "NONE", 1024);
122 static char *atifs_ops
[] = {"ColorFragmentOp1ATI", "ColorFragmentOp2ATI", "ColorFragmentOp3ATI",
123 "AlphaFragmentOp1ATI", "AlphaFragmentOp2ATI", "AlphaFragmentOp3ATI" };
125 static void debug_op(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
126 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
127 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
128 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
129 GLuint arg3Rep
, GLuint arg3Mod
)
133 op_name
= atifs_ops
[(arg_count
-1)+(optype
?3:0)];
135 fprintf(stderr
, "%s(%s, %s", op_name
, _mesa_enum_to_string(op
),
136 _mesa_enum_to_string(dst
));
138 fprintf(stderr
, ", %d", dstMask
);
140 fprintf(stderr
, ", %s", create_dst_mod_str(dstMod
));
142 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg1
),
143 _mesa_enum_to_string(arg1Rep
), arg1Mod
);
145 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg2
),
146 _mesa_enum_to_string(arg2Rep
), arg2Mod
);
148 fprintf(stderr
, ", %s, %s, %d", _mesa_enum_to_string(arg3
),
149 _mesa_enum_to_string(arg3Rep
), arg3Mod
);
151 fprintf(stderr
,")\n");
156 static int check_arith_arg(struct ati_fragment_shader
*curProg
,
157 GLuint optype
, GLuint arg
, GLuint argRep
)
159 GET_CURRENT_CONTEXT(ctx
);
161 if (((arg
< GL_CON_0_ATI
) || (arg
> GL_CON_7_ATI
)) &&
162 ((arg
< GL_REG_0_ATI
) || (arg
> GL_REG_5_ATI
)) &&
163 (arg
!= GL_ZERO
) && (arg
!= GL_ONE
) &&
164 (arg
!= GL_PRIMARY_COLOR_ARB
) && (arg
!= GL_SECONDARY_INTERPOLATOR_ATI
)) {
165 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(arg)");
168 if ((arg
== GL_SECONDARY_INTERPOLATOR_ATI
) && (((optype
== 0) && (argRep
== GL_ALPHA
)) ||
169 ((optype
== 1) && ((arg
== GL_ALPHA
) || (argRep
== GL_NONE
))))) {
170 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
173 if ((arg
== GL_SECONDARY_INTERPOLATOR_ATI
) && (((optype
== 0) && (argRep
== GL_ALPHA
)) ||
174 ((optype
== 1) && ((arg
== GL_ALPHA
) || (argRep
== GL_NONE
))))) {
175 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
178 if ((curProg
->cur_pass
== 1) &&
179 ((arg
== GL_PRIMARY_COLOR_ARB
) || (arg
== GL_SECONDARY_INTERPOLATOR_ATI
))) {
180 curProg
->interpinp1
= GL_TRUE
;
186 _mesa_GenFragmentShadersATI(GLuint range
)
190 GET_CURRENT_CONTEXT(ctx
);
193 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenFragmentShadersATI(range)");
197 if (ctx
->ATIFragmentShader
.Compiling
) {
198 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGenFragmentShadersATI(insideShader)");
202 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->ATIShaders
, range
);
203 for (i
= 0; i
< range
; i
++) {
204 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, first
+ i
, &DummyShader
);
211 _mesa_BindFragmentShaderATI(GLuint id
)
213 GET_CURRENT_CONTEXT(ctx
);
214 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
215 struct ati_fragment_shader
*newProg
;
217 if (ctx
->ATIFragmentShader
.Compiling
) {
218 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBindFragmentShaderATI(insideShader)");
222 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
224 if (curProg
->Id
== id
) {
229 if (curProg
->Id
!= 0) {
231 if (curProg
->RefCount
<= 0) {
232 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
236 /* find new shader */
238 newProg
= ctx
->Shared
->DefaultFragmentShader
;
241 newProg
= (struct ati_fragment_shader
*)
242 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
243 if (!newProg
|| newProg
== &DummyShader
) {
244 /* allocate a new program now */
245 newProg
= _mesa_new_ati_fragment_shader(ctx
, id
);
247 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBindFragmentShaderATI");
250 _mesa_HashInsert(ctx
->Shared
->ATIShaders
, id
, newProg
);
256 ctx
->ATIFragmentShader
.Current
= newProg
;
258 assert(ctx
->ATIFragmentShader
.Current
);
262 /*if (ctx->Driver.BindProgram)
263 ctx->Driver.BindProgram(ctx, target, prog); */
267 _mesa_DeleteFragmentShaderATI(GLuint id
)
269 GET_CURRENT_CONTEXT(ctx
);
271 if (ctx
->ATIFragmentShader
.Compiling
) {
272 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glDeleteFragmentShaderATI(insideShader)");
277 struct ati_fragment_shader
*prog
= (struct ati_fragment_shader
*)
278 _mesa_HashLookup(ctx
->Shared
->ATIShaders
, id
);
279 if (prog
== &DummyShader
) {
280 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
283 if (ctx
->ATIFragmentShader
.Current
&&
284 ctx
->ATIFragmentShader
.Current
->Id
== id
) {
285 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
286 _mesa_BindFragmentShaderATI(0);
290 /* The ID is immediately available for re-use now */
291 _mesa_HashRemove(ctx
->Shared
->ATIShaders
, id
);
294 if (prog
->RefCount
<= 0) {
295 assert(prog
!= &DummyShader
);
296 _mesa_delete_ati_fragment_shader(ctx
, prog
);
304 _mesa_BeginFragmentShaderATI(void)
307 GET_CURRENT_CONTEXT(ctx
);
309 if (ctx
->ATIFragmentShader
.Compiling
) {
310 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBeginFragmentShaderATI(insideShader)");
314 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
316 /* if the shader was already defined free instructions and get new ones
317 (or, could use the same mem but would need to reinitialize) */
318 /* no idea if it's allowed to redefine a shader */
319 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
320 free(ctx
->ATIFragmentShader
.Current
->Instructions
[i
]);
321 free(ctx
->ATIFragmentShader
.Current
->SetupInst
[i
]);
324 /* malloc the instructions here - not sure if the best place but its
326 for (i
= 0; i
< MAX_NUM_PASSES_ATI
; i
++) {
327 ctx
->ATIFragmentShader
.Current
->Instructions
[i
] =
328 calloc(sizeof(struct atifs_instruction
),
329 MAX_NUM_INSTRUCTIONS_PER_PASS_ATI
);
330 ctx
->ATIFragmentShader
.Current
->SetupInst
[i
] =
331 calloc(sizeof(struct atifs_setupinst
),
332 MAX_NUM_FRAGMENT_REGISTERS_ATI
);
335 /* can't rely on calloc for initialization as it's possible to redefine a shader (?) */
336 ctx
->ATIFragmentShader
.Current
->LocalConstDef
= 0;
337 ctx
->ATIFragmentShader
.Current
->numArithInstr
[0] = 0;
338 ctx
->ATIFragmentShader
.Current
->numArithInstr
[1] = 0;
339 ctx
->ATIFragmentShader
.Current
->regsAssigned
[0] = 0;
340 ctx
->ATIFragmentShader
.Current
->regsAssigned
[1] = 0;
341 ctx
->ATIFragmentShader
.Current
->NumPasses
= 0;
342 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
343 ctx
->ATIFragmentShader
.Current
->last_optype
= 0;
344 ctx
->ATIFragmentShader
.Current
->interpinp1
= GL_FALSE
;
345 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
346 ctx
->ATIFragmentShader
.Current
->swizzlerq
= 0;
347 ctx
->ATIFragmentShader
.Compiling
= 1;
348 #if MESA_DEBUG_ATI_FS
349 _mesa_debug(ctx
, "%s %u\n", __func__
, ctx
->ATIFragmentShader
.Current
->Id
);
354 _mesa_EndFragmentShaderATI(void)
356 GET_CURRENT_CONTEXT(ctx
);
357 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
358 #if MESA_DEBUG_ATI_FS
362 if (!ctx
->ATIFragmentShader
.Compiling
) {
363 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(outsideShader)");
366 if (curProg
->interpinp1
&& (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)) {
367 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(interpinfirstpass)");
368 /* according to spec, DON'T return here */
371 match_pair_inst(curProg
, 0);
372 ctx
->ATIFragmentShader
.Compiling
= 0;
373 ctx
->ATIFragmentShader
.Current
->isValid
= GL_TRUE
;
374 if ((ctx
->ATIFragmentShader
.Current
->cur_pass
== 0) ||
375 (ctx
->ATIFragmentShader
.Current
->cur_pass
== 2)) {
376 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glEndFragmentShaderATI(noarithinst)");
378 if (ctx
->ATIFragmentShader
.Current
->cur_pass
> 1)
379 ctx
->ATIFragmentShader
.Current
->NumPasses
= 2;
381 ctx
->ATIFragmentShader
.Current
->NumPasses
= 1;
383 ctx
->ATIFragmentShader
.Current
->cur_pass
= 0;
385 #if MESA_DEBUG_ATI_FS
386 for (j
= 0; j
< MAX_NUM_PASSES_ATI
; j
++) {
387 for (i
= 0; i
< MAX_NUM_FRAGMENT_REGISTERS_ATI
; i
++) {
388 GLuint op
= curProg
->SetupInst
[j
][i
].Opcode
;
389 const char *op_enum
= op
> 5 ? _mesa_enum_to_string(op
) : "0";
390 GLuint src
= curProg
->SetupInst
[j
][i
].src
;
391 GLuint swizzle
= curProg
->SetupInst
[j
][i
].swizzle
;
392 fprintf(stderr
, "%2d %04X %s %d %04X\n", i
, op
, op_enum
, src
,
395 for (i
= 0; i
< curProg
->numArithInstr
[j
]; i
++) {
396 GLuint op0
= curProg
->Instructions
[j
][i
].Opcode
[0];
397 GLuint op1
= curProg
->Instructions
[j
][i
].Opcode
[1];
398 const char *op0_enum
= op0
> 5 ? _mesa_enum_to_string(op0
) : "0";
399 const char *op1_enum
= op1
> 5 ? _mesa_enum_to_string(op1
) : "0";
400 GLuint count0
= curProg
->Instructions
[j
][i
].ArgCount
[0];
401 GLuint count1
= curProg
->Instructions
[j
][i
].ArgCount
[1];
402 fprintf(stderr
, "%2d %04X %s %d %04X %s %d\n", i
, op0
, op0_enum
, count0
,
403 op1
, op1_enum
, count1
);
408 if (!ctx
->Driver
.ProgramStringNotify(ctx
, GL_FRAGMENT_SHADER_ATI
, NULL
)) {
409 ctx
->ATIFragmentShader
.Current
->isValid
= GL_FALSE
;
410 /* XXX is this the right error? */
411 _mesa_error(ctx
, GL_INVALID_OPERATION
,
412 "glEndFragmentShaderATI(driver rejected shader)");
417 _mesa_PassTexCoordATI(GLuint dst
, GLuint coord
, GLenum swizzle
)
419 GET_CURRENT_CONTEXT(ctx
);
420 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
421 struct atifs_setupinst
*curI
;
423 if (!ctx
->ATIFragmentShader
.Compiling
) {
424 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(outsideShader)");
428 if (curProg
->cur_pass
== 1) {
429 match_pair_inst(curProg
, 0);
430 curProg
->cur_pass
= 2;
432 if ((curProg
->cur_pass
> 2) ||
433 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[curProg
->cur_pass
>> 1])) {
434 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoord(pass)");
437 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
438 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
439 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(dst)");
442 if (((coord
< GL_REG_0_ATI
) || (coord
> GL_REG_5_ATI
)) &&
443 ((coord
< GL_TEXTURE0_ARB
) || (coord
> GL_TEXTURE7_ARB
) ||
444 ((coord
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
445 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(coord)");
448 if ((curProg
->cur_pass
== 0) && (coord
>= GL_REG_0_ATI
)) {
449 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(coord)");
452 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
453 _mesa_error(ctx
, GL_INVALID_ENUM
, "glPassTexCoordATI(swizzle)");
456 if ((swizzle
& 1) && (coord
>= GL_REG_0_ATI
)) {
457 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
460 if (coord
<= GL_TEXTURE7_ARB
) {
461 GLuint tmp
= coord
- GL_TEXTURE0_ARB
;
462 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
463 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
464 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPassTexCoordATI(swizzle)");
467 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
471 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
472 new_tex_inst(curProg
);
474 /* add the instructions */
475 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
477 curI
->Opcode
= ATI_FRAGMENT_SHADER_PASS_OP
;
479 curI
->swizzle
= swizzle
;
481 #if MESA_DEBUG_ATI_FS
482 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __func__
,
483 _mesa_enum_to_string(dst
), _mesa_enum_to_string(coord
),
484 _mesa_enum_to_string(swizzle
));
489 _mesa_SampleMapATI(GLuint dst
, GLuint interp
, GLenum swizzle
)
491 GET_CURRENT_CONTEXT(ctx
);
492 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
493 struct atifs_setupinst
*curI
;
495 if (!ctx
->ATIFragmentShader
.Compiling
) {
496 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(outsideShader)");
500 if (curProg
->cur_pass
== 1) {
501 match_pair_inst(curProg
, 0);
502 curProg
->cur_pass
= 2;
504 if ((curProg
->cur_pass
> 2) ||
505 ((1 << (dst
- GL_REG_0_ATI
)) & curProg
->regsAssigned
[curProg
->cur_pass
>> 1])) {
506 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(pass)");
509 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
) ||
510 ((dst
- GL_REG_0_ATI
) >= ctx
->Const
.MaxTextureUnits
)) {
511 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(dst)");
514 if (((interp
< GL_REG_0_ATI
) || (interp
> GL_REG_5_ATI
)) &&
515 ((interp
< GL_TEXTURE0_ARB
) || (interp
> GL_TEXTURE7_ARB
) ||
516 ((interp
- GL_TEXTURE0_ARB
) >= ctx
->Const
.MaxTextureUnits
))) {
517 /* is this texture5 or texture7? spec is a bit unclear there */
518 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(interp)");
521 if ((curProg
->cur_pass
== 0) && (interp
>= GL_REG_0_ATI
)) {
522 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(interp)");
525 if (!(swizzle
>= GL_SWIZZLE_STR_ATI
) && (swizzle
<= GL_SWIZZLE_STQ_DQ_ATI
)) {
526 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSampleMapATI(swizzle)");
529 if ((swizzle
& 1) && (interp
>= GL_REG_0_ATI
)) {
530 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
533 if (interp
<= GL_TEXTURE7_ARB
) {
534 GLuint tmp
= interp
- GL_TEXTURE0_ARB
;
535 if ((((curProg
->swizzlerq
>> (tmp
* 2)) & 3) != 0) &&
536 (((swizzle
& 1) + 1) != ((curProg
->swizzlerq
>> (tmp
* 2)) & 3))) {
537 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glSampleMapATI(swizzle)");
540 curProg
->swizzlerq
|= (((swizzle
& 1) + 1) << (tmp
* 2));
544 curProg
->regsAssigned
[curProg
->cur_pass
>> 1] |= 1 << (dst
- GL_REG_0_ATI
);
545 new_tex_inst(curProg
);
547 /* add the instructions */
548 curI
= &curProg
->SetupInst
[curProg
->cur_pass
>> 1][dst
- GL_REG_0_ATI
];
550 curI
->Opcode
= ATI_FRAGMENT_SHADER_SAMPLE_OP
;
552 curI
->swizzle
= swizzle
;
554 #if MESA_DEBUG_ATI_FS
555 _mesa_debug(ctx
, "%s(%s, %s, %s)\n", __func__
,
556 _mesa_enum_to_string(dst
), _mesa_enum_to_string(interp
),
557 _mesa_enum_to_string(swizzle
));
562 _mesa_FragmentOpXATI(GLint optype
, GLuint arg_count
, GLenum op
, GLuint dst
,
563 GLuint dstMask
, GLuint dstMod
, GLuint arg1
,
564 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
565 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
566 GLuint arg3Rep
, GLuint arg3Mod
)
568 GET_CURRENT_CONTEXT(ctx
);
569 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
571 struct atifs_instruction
*curI
;
572 GLuint modtemp
= dstMod
& ~GL_SATURATE_BIT_ATI
;
574 if (!ctx
->ATIFragmentShader
.Compiling
) {
575 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(outsideShader)");
579 if (curProg
->cur_pass
==0)
582 else if (curProg
->cur_pass
==2)
585 /* decide whether this is a new instruction or not ... all color instructions are new,
586 and alpha instructions might also be new if there was no preceding color inst */
587 if ((optype
== 0) || (curProg
->last_optype
== optype
)) {
588 if (curProg
->numArithInstr
[curProg
->cur_pass
>> 1] > 7) {
589 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(instrCount)");
592 /* easier to do that here slight side effect invalid instr will still be inserted as nops */
593 match_pair_inst(curProg
, optype
);
594 new_arith_inst(curProg
);
596 curProg
->last_optype
= optype
;
597 ci
= curProg
->numArithInstr
[curProg
->cur_pass
>> 1] - 1;
599 /* add the instructions */
600 curI
= &curProg
->Instructions
[curProg
->cur_pass
>> 1][ci
];
603 if ((dst
< GL_REG_0_ATI
) || (dst
> GL_REG_5_ATI
)) {
604 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dst)");
607 if ((modtemp
!= GL_NONE
) && (modtemp
!= GL_2X_BIT_ATI
) &&
608 (modtemp
!= GL_4X_BIT_ATI
) && (modtemp
!= GL_8X_BIT_ATI
) &&
609 (modtemp
!= GL_HALF_BIT_ATI
) && !(modtemp
!= GL_QUARTER_BIT_ATI
) &&
610 (modtemp
!= GL_EIGHTH_BIT_ATI
)) {
611 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(dstMod)%x", modtemp
);
614 /* op checking? Actually looks like that's missing in the spec but we'll do it anyway */
615 if (((op
< GL_ADD_ATI
) || (op
> GL_DOT2_ADD_ATI
)) && !(op
== GL_MOV_ATI
)) {
616 _mesa_error(ctx
, GL_INVALID_ENUM
, "C/AFragmentOpATI(op)");
620 if (((op
== GL_DOT2_ADD_ATI
) && (curI
->Opcode
[0] != GL_DOT2_ADD_ATI
)) ||
621 ((op
== GL_DOT3_ATI
) && (curI
->Opcode
[0] != GL_DOT3_ATI
)) ||
622 ((op
== GL_DOT4_ATI
) && (curI
->Opcode
[0] != GL_DOT4_ATI
)) ||
623 ((op
!= GL_DOT4_ATI
) && (curI
->Opcode
[0] == GL_DOT4_ATI
))) {
624 _mesa_error(ctx
, GL_INVALID_OPERATION
, "AFragmentOpATI(op)");
628 if ((op
== GL_DOT4_ATI
) &&
629 (((arg1
== GL_SECONDARY_INTERPOLATOR_ATI
) && ((arg1Rep
== GL_ALPHA
) || (arg1Rep
== GL_NONE
))) ||
630 (((arg2
== GL_SECONDARY_INTERPOLATOR_ATI
) && ((arg2Rep
== GL_ALPHA
) || (arg2Rep
== GL_NONE
)))))) {
631 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(sec_interp)");
634 if (!check_arith_arg(curProg
, optype
, arg1
, arg1Rep
)) {
638 if (!check_arith_arg(curProg
, optype
, arg2
, arg2Rep
)) {
643 if (!check_arith_arg(curProg
, optype
, arg3
, arg3Rep
)) {
646 if ((arg1
>= GL_CON_0_ATI
) && (arg1
<= GL_CON_7_ATI
) &&
647 (arg2
>= GL_CON_0_ATI
) && (arg2
<= GL_CON_7_ATI
) &&
648 (arg3
>= GL_CON_0_ATI
) && (arg3
<= GL_CON_7_ATI
) &&
649 (arg1
!= arg2
) && (arg1
!= arg3
) && (arg2
!= arg3
)) {
650 _mesa_error(ctx
, GL_INVALID_OPERATION
, "C/AFragmentOpATI(3Consts)");
655 /* all ok - not all fully validated though (e.g. argNMod - spec doesn't say anything) */
657 curI
->Opcode
[optype
] = op
;
658 curI
->SrcReg
[optype
][0].Index
= arg1
;
659 curI
->SrcReg
[optype
][0].argRep
= arg1Rep
;
660 curI
->SrcReg
[optype
][0].argMod
= arg1Mod
;
661 curI
->ArgCount
[optype
] = arg_count
;
664 curI
->SrcReg
[optype
][1].Index
= arg2
;
665 curI
->SrcReg
[optype
][1].argRep
= arg2Rep
;
666 curI
->SrcReg
[optype
][1].argMod
= arg2Mod
;
670 curI
->SrcReg
[optype
][2].Index
= arg3
;
671 curI
->SrcReg
[optype
][2].argRep
= arg3Rep
;
672 curI
->SrcReg
[optype
][2].argMod
= arg3Mod
;
675 curI
->DstReg
[optype
].Index
= dst
;
676 curI
->DstReg
[optype
].dstMod
= dstMod
;
677 curI
->DstReg
[optype
].dstMask
= dstMask
;
679 #if MESA_DEBUG_ATI_FS
680 debug_op(optype
, arg_count
, op
, dst
, dstMask
, dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
686 _mesa_ColorFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
687 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
690 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 1, op
, dst
, dstMask
,
691 dstMod
, arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
695 _mesa_ColorFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
696 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
697 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
700 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 2, op
, dst
, dstMask
,
701 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
706 _mesa_ColorFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMask
,
707 GLuint dstMod
, GLuint arg1
, GLuint arg1Rep
,
708 GLuint arg1Mod
, GLuint arg2
, GLuint arg2Rep
,
709 GLuint arg2Mod
, GLuint arg3
, GLuint arg3Rep
,
712 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_COLOR_OP
, 3, op
, dst
, dstMask
,
713 dstMod
, arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
,
714 arg2Mod
, arg3
, arg3Rep
, arg3Mod
);
718 _mesa_AlphaFragmentOp1ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
719 GLuint arg1Rep
, GLuint arg1Mod
)
721 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 1, op
, dst
, 0, dstMod
,
722 arg1
, arg1Rep
, arg1Mod
, 0, 0, 0, 0, 0, 0);
726 _mesa_AlphaFragmentOp2ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
727 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
728 GLuint arg2Rep
, GLuint arg2Mod
)
730 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 2, op
, dst
, 0, dstMod
,
731 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, 0, 0,
736 _mesa_AlphaFragmentOp3ATI(GLenum op
, GLuint dst
, GLuint dstMod
, GLuint arg1
,
737 GLuint arg1Rep
, GLuint arg1Mod
, GLuint arg2
,
738 GLuint arg2Rep
, GLuint arg2Mod
, GLuint arg3
,
739 GLuint arg3Rep
, GLuint arg3Mod
)
741 _mesa_FragmentOpXATI(ATI_FRAGMENT_SHADER_ALPHA_OP
, 3, op
, dst
, 0, dstMod
,
742 arg1
, arg1Rep
, arg1Mod
, arg2
, arg2Rep
, arg2Mod
, arg3
,
747 _mesa_SetFragmentShaderConstantATI(GLuint dst
, const GLfloat
* value
)
750 GET_CURRENT_CONTEXT(ctx
);
752 if ((dst
< GL_CON_0_ATI
) || (dst
> GL_CON_7_ATI
)) {
753 /* spec says nothing about what should happen here but we can't just segfault...*/
754 _mesa_error(ctx
, GL_INVALID_ENUM
, "glSetFragmentShaderConstantATI(dst)");
758 dstindex
= dst
- GL_CON_0_ATI
;
759 if (ctx
->ATIFragmentShader
.Compiling
) {
760 struct ati_fragment_shader
*curProg
= ctx
->ATIFragmentShader
.Current
;
761 COPY_4V(curProg
->Constants
[dstindex
], value
);
762 curProg
->LocalConstDef
|= 1 << dstindex
;
765 FLUSH_VERTICES(ctx
, _NEW_PROGRAM
);
766 COPY_4V(ctx
->ATIFragmentShader
.GlobalConstants
[dstindex
], value
);