mesa: remove FEATURE_ATI_fragment_shader define.
[mesa.git] / src / mesa / main / atifragshader.h
1 /*
2 * Mesa 3-D graphics library ATI Fragment Shader
3 *
4 * Copyright (C) 2004 David Airlie All Rights Reserved.
5 *
6 */
7
8 #ifndef ATIFRAGSHADER_H
9 #define ATIFRAGSHADER_H
10
11 #include "compiler.h"
12 #include "glheader.h"
13 #include "mfeatures.h"
14
15 struct _glapi_table;
16 struct gl_context;
17
18 #define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8
19 #define MAX_NUM_PASSES_ATI 2
20 #define MAX_NUM_FRAGMENT_REGISTERS_ATI 6
21
22 struct ati_fs_opcode_st
23 {
24 GLenum opcode;
25 GLint num_src_args;
26 };
27
28 struct atifragshader_src_register
29 {
30 GLuint Index;
31 GLuint argRep;
32 GLuint argMod;
33 };
34
35 struct atifragshader_dst_register
36 {
37 GLuint Index;
38 GLuint dstMod;
39 GLuint dstMask;
40 };
41
42 #define ATI_FRAGMENT_SHADER_COLOR_OP 0
43 #define ATI_FRAGMENT_SHADER_ALPHA_OP 1
44 #define ATI_FRAGMENT_SHADER_PASS_OP 2
45 #define ATI_FRAGMENT_SHADER_SAMPLE_OP 3
46
47 /* two opcodes - one for color/one for alpha */
48 /* up to three source registers for most ops */
49 struct atifs_instruction
50 {
51 GLenum Opcode[2];
52 GLuint ArgCount[2];
53 struct atifragshader_src_register SrcReg[2][3];
54 struct atifragshader_dst_register DstReg[2];
55 };
56
57 /* different from arithmetic shader instruction */
58 struct atifs_setupinst
59 {
60 GLenum Opcode;
61 GLuint src;
62 GLenum swizzle;
63 };
64
65
66 extern void
67 _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp);
68
69 extern struct ati_fragment_shader *
70 _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id);
71
72 extern void
73 _mesa_delete_ati_fragment_shader(struct gl_context *ctx,
74 struct ati_fragment_shader *s);
75
76
77 extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range);
78
79 extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id);
80
81 extern void GLAPIENTRY _mesa_DeleteFragmentShaderATI(GLuint id);
82
83 extern void GLAPIENTRY _mesa_BeginFragmentShaderATI(void);
84
85 extern void GLAPIENTRY _mesa_EndFragmentShaderATI(void);
86
87 extern void GLAPIENTRY
88 _mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle);
89
90 extern void GLAPIENTRY
91 _mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle);
92
93 extern void GLAPIENTRY
94 _mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask,
95 GLuint dstMod, GLuint arg1, GLuint arg1Rep,
96 GLuint arg1Mod);
97
98 extern void GLAPIENTRY
99 _mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask,
100 GLuint dstMod, GLuint arg1, GLuint arg1Rep,
101 GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
102 GLuint arg2Mod);
103
104 extern void GLAPIENTRY
105 _mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask,
106 GLuint dstMod, GLuint arg1, GLuint arg1Rep,
107 GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
108 GLuint arg2Mod, GLuint arg3, GLuint arg3Rep,
109 GLuint arg3Mod);
110
111 extern void GLAPIENTRY
112 _mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
113 GLuint arg1Rep, GLuint arg1Mod);
114
115 extern void GLAPIENTRY
116 _mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
117 GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
118 GLuint arg2Rep, GLuint arg2Mod);
119
120 extern void GLAPIENTRY
121 _mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
122 GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
123 GLuint arg2Rep, GLuint arg2Mod, GLuint arg3,
124 GLuint arg3Rep, GLuint arg3Mod);
125
126 extern void GLAPIENTRY
127 _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value);
128
129
130 #endif /* ATIFRAGSHADER_H */