7 * Mesa 3-D graphics library
9 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
46 legal_src_factor(const struct gl_context
*ctx
, GLenum factor
)
50 case GL_ONE_MINUS_SRC_COLOR
:
54 case GL_ONE_MINUS_DST_COLOR
:
56 case GL_ONE_MINUS_SRC_ALPHA
:
58 case GL_ONE_MINUS_DST_ALPHA
:
59 case GL_SRC_ALPHA_SATURATE
:
61 case GL_CONSTANT_COLOR
:
62 case GL_ONE_MINUS_CONSTANT_COLOR
:
63 case GL_CONSTANT_ALPHA
:
64 case GL_ONE_MINUS_CONSTANT_ALPHA
:
65 return _mesa_is_desktop_gl(ctx
) || ctx
->API
== API_OPENGLES2
;
68 case GL_ONE_MINUS_SRC1_COLOR
:
69 case GL_ONE_MINUS_SRC1_ALPHA
:
70 return ctx
->API
!= API_OPENGLES
71 && ctx
->Extensions
.ARB_blend_func_extended
;
79 * Check if given blend destination factor is legal.
80 * \return GL_TRUE if legal, GL_FALSE otherwise.
83 legal_dst_factor(const struct gl_context
*ctx
, GLenum factor
)
87 case GL_ONE_MINUS_DST_COLOR
:
91 case GL_ONE_MINUS_SRC_COLOR
:
93 case GL_ONE_MINUS_SRC_ALPHA
:
95 case GL_ONE_MINUS_DST_ALPHA
:
97 case GL_CONSTANT_COLOR
:
98 case GL_ONE_MINUS_CONSTANT_COLOR
:
99 case GL_CONSTANT_ALPHA
:
100 case GL_ONE_MINUS_CONSTANT_ALPHA
:
101 return _mesa_is_desktop_gl(ctx
) || ctx
->API
== API_OPENGLES2
;
102 case GL_SRC_ALPHA_SATURATE
:
103 return (ctx
->API
!= API_OPENGLES
104 && ctx
->Extensions
.ARB_blend_func_extended
)
105 || _mesa_is_gles3(ctx
);
108 case GL_ONE_MINUS_SRC1_COLOR
:
109 case GL_ONE_MINUS_SRC1_ALPHA
:
110 return ctx
->API
!= API_OPENGLES
111 && ctx
->Extensions
.ARB_blend_func_extended
;
119 * Check if src/dest RGB/A blend factors are legal. If not generate
121 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
124 validate_blend_factors(struct gl_context
*ctx
, const char *func
,
125 GLenum sfactorRGB
, GLenum dfactorRGB
,
126 GLenum sfactorA
, GLenum dfactorA
)
128 if (!legal_src_factor(ctx
, sfactorRGB
)) {
129 _mesa_error(ctx
, GL_INVALID_ENUM
,
130 "%s(sfactorRGB = %s)", func
,
131 _mesa_enum_to_string(sfactorRGB
));
135 if (!legal_dst_factor(ctx
, dfactorRGB
)) {
136 _mesa_error(ctx
, GL_INVALID_ENUM
,
137 "%s(dfactorRGB = %s)", func
,
138 _mesa_enum_to_string(dfactorRGB
));
142 if (sfactorA
!= sfactorRGB
&& !legal_src_factor(ctx
, sfactorA
)) {
143 _mesa_error(ctx
, GL_INVALID_ENUM
,
144 "%s(sfactorA = %s)", func
,
145 _mesa_enum_to_string(sfactorA
));
149 if (dfactorA
!= dfactorRGB
&& !legal_dst_factor(ctx
, dfactorA
)) {
150 _mesa_error(ctx
, GL_INVALID_ENUM
,
151 "%s(dfactorA = %s)", func
,
152 _mesa_enum_to_string(dfactorA
));
161 * Specify the blending operation.
163 * \param sfactor source factor operator.
164 * \param dfactor destination factor operator.
166 * \sa glBlendFunc, glBlendFuncSeparateEXT
169 _mesa_BlendFunc( GLenum sfactor
, GLenum dfactor
)
171 _mesa_BlendFuncSeparate(sfactor
, dfactor
, sfactor
, dfactor
);
175 blend_factor_is_dual_src(GLenum factor
)
177 return (factor
== GL_SRC1_COLOR
||
178 factor
== GL_SRC1_ALPHA
||
179 factor
== GL_ONE_MINUS_SRC1_COLOR
||
180 factor
== GL_ONE_MINUS_SRC1_ALPHA
);
184 update_uses_dual_src(struct gl_context
*ctx
, int buf
)
186 ctx
->Color
.Blend
[buf
]._UsesDualSrc
=
187 (blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].SrcRGB
) ||
188 blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].DstRGB
) ||
189 blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].SrcA
) ||
190 blend_factor_is_dual_src(ctx
->Color
.Blend
[buf
].DstA
));
195 * Return the number of per-buffer blend states to update in
196 * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
198 static inline unsigned
199 num_buffers(const struct gl_context
*ctx
)
201 return ctx
->Extensions
.ARB_draw_buffers_blend
202 ? ctx
->Const
.MaxDrawBuffers
: 1;
207 * Set the separate blend source/dest factors for all draw buffers.
209 * \param sfactorRGB RGB source factor operator.
210 * \param dfactorRGB RGB destination factor operator.
211 * \param sfactorA alpha source factor operator.
212 * \param dfactorA alpha destination factor operator.
215 _mesa_BlendFuncSeparate( GLenum sfactorRGB
, GLenum dfactorRGB
,
216 GLenum sfactorA
, GLenum dfactorA
)
218 GET_CURRENT_CONTEXT(ctx
);
219 const unsigned numBuffers
= num_buffers(ctx
);
221 bool changed
= false;
223 if (MESA_VERBOSE
& VERBOSE_API
)
224 _mesa_debug(ctx
, "glBlendFuncSeparate %s %s %s %s\n",
225 _mesa_enum_to_string(sfactorRGB
),
226 _mesa_enum_to_string(dfactorRGB
),
227 _mesa_enum_to_string(sfactorA
),
228 _mesa_enum_to_string(dfactorA
));
230 /* Check if we're really changing any state. If not, return early. */
231 if (ctx
->Color
._BlendFuncPerBuffer
) {
232 /* Check all per-buffer states */
233 for (buf
= 0; buf
< numBuffers
; buf
++) {
234 if (ctx
->Color
.Blend
[buf
].SrcRGB
!= sfactorRGB
||
235 ctx
->Color
.Blend
[buf
].DstRGB
!= dfactorRGB
||
236 ctx
->Color
.Blend
[buf
].SrcA
!= sfactorA
||
237 ctx
->Color
.Blend
[buf
].DstA
!= dfactorA
) {
244 /* only need to check 0th per-buffer state */
245 if (ctx
->Color
.Blend
[0].SrcRGB
!= sfactorRGB
||
246 ctx
->Color
.Blend
[0].DstRGB
!= dfactorRGB
||
247 ctx
->Color
.Blend
[0].SrcA
!= sfactorA
||
248 ctx
->Color
.Blend
[0].DstA
!= dfactorA
) {
256 if (!validate_blend_factors(ctx
, "glBlendFuncSeparate",
257 sfactorRGB
, dfactorRGB
,
258 sfactorA
, dfactorA
)) {
262 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
264 for (buf
= 0; buf
< numBuffers
; buf
++) {
265 ctx
->Color
.Blend
[buf
].SrcRGB
= sfactorRGB
;
266 ctx
->Color
.Blend
[buf
].DstRGB
= dfactorRGB
;
267 ctx
->Color
.Blend
[buf
].SrcA
= sfactorA
;
268 ctx
->Color
.Blend
[buf
].DstA
= dfactorA
;
271 update_uses_dual_src(ctx
, 0);
272 for (buf
= 1; buf
< numBuffers
; buf
++) {
273 ctx
->Color
.Blend
[buf
]._UsesDualSrc
= ctx
->Color
.Blend
[0]._UsesDualSrc
;
276 ctx
->Color
._BlendFuncPerBuffer
= GL_FALSE
;
278 if (ctx
->Driver
.BlendFuncSeparate
) {
279 ctx
->Driver
.BlendFuncSeparate(ctx
, sfactorRGB
, dfactorRGB
,
286 * Set blend source/dest factors for one color buffer/target.
289 _mesa_BlendFunciARB(GLuint buf
, GLenum sfactor
, GLenum dfactor
)
291 _mesa_BlendFuncSeparateiARB(buf
, sfactor
, dfactor
, sfactor
, dfactor
);
295 static ALWAYS_INLINE
void
296 blend_func_separatei(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
297 GLenum sfactorA
, GLenum dfactorA
, bool no_error
)
299 GET_CURRENT_CONTEXT(ctx
);
302 if (!ctx
->Extensions
.ARB_draw_buffers_blend
) {
303 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBlendFunc[Separate]i()");
307 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
308 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBlendFuncSeparatei(buffer=%u)",
314 if (ctx
->Color
.Blend
[buf
].SrcRGB
== sfactorRGB
&&
315 ctx
->Color
.Blend
[buf
].DstRGB
== dfactorRGB
&&
316 ctx
->Color
.Blend
[buf
].SrcA
== sfactorA
&&
317 ctx
->Color
.Blend
[buf
].DstA
== dfactorA
)
318 return; /* no change */
320 if (!no_error
&& !validate_blend_factors(ctx
, "glBlendFuncSeparatei",
321 sfactorRGB
, dfactorRGB
,
322 sfactorA
, dfactorA
)) {
326 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
328 ctx
->Color
.Blend
[buf
].SrcRGB
= sfactorRGB
;
329 ctx
->Color
.Blend
[buf
].DstRGB
= dfactorRGB
;
330 ctx
->Color
.Blend
[buf
].SrcA
= sfactorA
;
331 ctx
->Color
.Blend
[buf
].DstA
= dfactorA
;
332 update_uses_dual_src(ctx
, buf
);
333 ctx
->Color
._BlendFuncPerBuffer
= GL_TRUE
;
338 * Set separate blend source/dest factors for one color buffer/target.
341 _mesa_BlendFuncSeparateiARB(GLuint buf
, GLenum sfactorRGB
, GLenum dfactorRGB
,
342 GLenum sfactorA
, GLenum dfactorA
)
344 blend_func_separatei(buf
, sfactorRGB
, dfactorRGB
, sfactorA
, dfactorA
,
350 * Return true if \p mode is a legal blending equation, excluding
351 * GL_KHR_blend_equation_advanced modes.
354 legal_simple_blend_equation(const struct gl_context
*ctx
, GLenum mode
)
358 case GL_FUNC_SUBTRACT
:
359 case GL_FUNC_REVERSE_SUBTRACT
:
363 return ctx
->Extensions
.EXT_blend_minmax
;
369 static enum gl_advanced_blend_mode
370 advanced_blend_mode_from_gl_enum(GLenum mode
)
373 case GL_MULTIPLY_KHR
:
374 return BLEND_MULTIPLY
;
378 return BLEND_OVERLAY
;
382 return BLEND_LIGHTEN
;
383 case GL_COLORDODGE_KHR
:
384 return BLEND_COLORDODGE
;
385 case GL_COLORBURN_KHR
:
386 return BLEND_COLORBURN
;
387 case GL_HARDLIGHT_KHR
:
388 return BLEND_HARDLIGHT
;
389 case GL_SOFTLIGHT_KHR
:
390 return BLEND_SOFTLIGHT
;
391 case GL_DIFFERENCE_KHR
:
392 return BLEND_DIFFERENCE
;
393 case GL_EXCLUSION_KHR
:
394 return BLEND_EXCLUSION
;
396 return BLEND_HSL_HUE
;
397 case GL_HSL_SATURATION_KHR
:
398 return BLEND_HSL_SATURATION
;
399 case GL_HSL_COLOR_KHR
:
400 return BLEND_HSL_COLOR
;
401 case GL_HSL_LUMINOSITY_KHR
:
402 return BLEND_HSL_LUMINOSITY
;
409 * If \p mode is one of the advanced blending equations defined by
410 * GL_KHR_blend_equation_advanced (and the extension is supported),
411 * return the corresponding BLEND_* enum. Otherwise, return BLEND_NONE
412 * (which can also be treated as false).
414 static enum gl_advanced_blend_mode
415 advanced_blend_mode(const struct gl_context
*ctx
, GLenum mode
)
417 return _mesa_has_KHR_blend_equation_advanced(ctx
) ?
418 advanced_blend_mode_from_gl_enum(mode
) : BLEND_NONE
;
421 /* This is really an extension function! */
423 _mesa_BlendEquation( GLenum mode
)
425 GET_CURRENT_CONTEXT(ctx
);
426 const unsigned numBuffers
= num_buffers(ctx
);
428 bool changed
= false;
429 enum gl_advanced_blend_mode advanced_mode
= advanced_blend_mode(ctx
, mode
);
431 if (MESA_VERBOSE
& VERBOSE_API
)
432 _mesa_debug(ctx
, "glBlendEquation(%s)\n",
433 _mesa_enum_to_string(mode
));
435 if (ctx
->Color
._BlendEquationPerBuffer
) {
436 /* Check all per-buffer states */
437 for (buf
= 0; buf
< numBuffers
; buf
++) {
438 if (ctx
->Color
.Blend
[buf
].EquationRGB
!= mode
||
439 ctx
->Color
.Blend
[buf
].EquationA
!= mode
) {
446 /* only need to check 0th per-buffer state */
447 if (ctx
->Color
.Blend
[0].EquationRGB
!= mode
||
448 ctx
->Color
.Blend
[0].EquationA
!= mode
) {
457 if (!legal_simple_blend_equation(ctx
, mode
) && !advanced_mode
) {
458 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquation");
462 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
464 for (buf
= 0; buf
< numBuffers
; buf
++) {
465 ctx
->Color
.Blend
[buf
].EquationRGB
= mode
;
466 ctx
->Color
.Blend
[buf
].EquationA
= mode
;
468 ctx
->Color
._BlendEquationPerBuffer
= GL_FALSE
;
469 ctx
->Color
._AdvancedBlendMode
= advanced_mode
;
471 if (ctx
->Driver
.BlendEquationSeparate
)
472 ctx
->Driver
.BlendEquationSeparate(ctx
, mode
, mode
);
477 * Set blend equation for one color buffer/target.
480 _mesa_BlendEquationiARB(GLuint buf
, GLenum mode
)
482 GET_CURRENT_CONTEXT(ctx
);
483 enum gl_advanced_blend_mode advanced_mode
= advanced_blend_mode(ctx
, mode
);
485 if (MESA_VERBOSE
& VERBOSE_API
)
486 _mesa_debug(ctx
, "glBlendEquationi(%u, %s)\n",
487 buf
, _mesa_enum_to_string(mode
));
489 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
490 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBlendEquationi(buffer=%u)",
495 if (!legal_simple_blend_equation(ctx
, mode
) && !advanced_mode
) {
496 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationi");
500 if (ctx
->Color
.Blend
[buf
].EquationRGB
== mode
&&
501 ctx
->Color
.Blend
[buf
].EquationA
== mode
)
502 return; /* no change */
504 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
505 ctx
->Color
.Blend
[buf
].EquationRGB
= mode
;
506 ctx
->Color
.Blend
[buf
].EquationA
= mode
;
507 ctx
->Color
._BlendEquationPerBuffer
= GL_TRUE
;
510 ctx
->Color
._AdvancedBlendMode
= advanced_mode
;
515 _mesa_BlendEquationSeparate( GLenum modeRGB
, GLenum modeA
)
517 GET_CURRENT_CONTEXT(ctx
);
518 const unsigned numBuffers
= num_buffers(ctx
);
520 bool changed
= false;
522 if (MESA_VERBOSE
& VERBOSE_API
)
523 _mesa_debug(ctx
, "glBlendEquationSeparateEXT(%s %s)\n",
524 _mesa_enum_to_string(modeRGB
),
525 _mesa_enum_to_string(modeA
));
527 if (ctx
->Color
._BlendEquationPerBuffer
) {
528 /* Check all per-buffer states */
529 for (buf
= 0; buf
< numBuffers
; buf
++) {
530 if (ctx
->Color
.Blend
[buf
].EquationRGB
!= modeRGB
||
531 ctx
->Color
.Blend
[buf
].EquationA
!= modeA
) {
538 /* only need to check 0th per-buffer state */
539 if (ctx
->Color
.Blend
[0].EquationRGB
!= modeRGB
||
540 ctx
->Color
.Blend
[0].EquationA
!= modeA
) {
548 if ( (modeRGB
!= modeA
) && !ctx
->Extensions
.EXT_blend_equation_separate
) {
549 _mesa_error(ctx
, GL_INVALID_OPERATION
,
550 "glBlendEquationSeparateEXT not supported by driver");
554 /* Only allow simple blending equations.
555 * The GL_KHR_blend_equation_advanced spec says:
557 * "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
558 * parameters of BlendEquationSeparate or BlendEquationSeparatei."
560 if (!legal_simple_blend_equation(ctx
, modeRGB
)) {
561 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparateEXT(modeRGB)");
565 if (!legal_simple_blend_equation(ctx
, modeA
)) {
566 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparateEXT(modeA)");
570 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
572 for (buf
= 0; buf
< numBuffers
; buf
++) {
573 ctx
->Color
.Blend
[buf
].EquationRGB
= modeRGB
;
574 ctx
->Color
.Blend
[buf
].EquationA
= modeA
;
576 ctx
->Color
._BlendEquationPerBuffer
= GL_FALSE
;
577 ctx
->Color
._AdvancedBlendMode
= BLEND_NONE
;
579 if (ctx
->Driver
.BlendEquationSeparate
)
580 ctx
->Driver
.BlendEquationSeparate(ctx
, modeRGB
, modeA
);
585 * Set separate blend equations for one color buffer/target.
588 _mesa_BlendEquationSeparateiARB(GLuint buf
, GLenum modeRGB
, GLenum modeA
)
590 GET_CURRENT_CONTEXT(ctx
);
592 if (MESA_VERBOSE
& VERBOSE_API
)
593 _mesa_debug(ctx
, "glBlendEquationSeparatei(%u, %s %s)\n", buf
,
594 _mesa_enum_to_string(modeRGB
),
595 _mesa_enum_to_string(modeA
));
597 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
598 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBlendEquationSeparatei(buffer=%u)",
603 /* Only allow simple blending equations.
604 * The GL_KHR_blend_equation_advanced spec says:
606 * "NOTE: These enums are not accepted by the <modeRGB> or <modeAlpha>
607 * parameters of BlendEquationSeparate or BlendEquationSeparatei."
609 if (!legal_simple_blend_equation(ctx
, modeRGB
)) {
610 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparatei(modeRGB)");
614 if (!legal_simple_blend_equation(ctx
, modeA
)) {
615 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBlendEquationSeparatei(modeA)");
619 if (ctx
->Color
.Blend
[buf
].EquationRGB
== modeRGB
&&
620 ctx
->Color
.Blend
[buf
].EquationA
== modeA
)
621 return; /* no change */
623 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
624 ctx
->Color
.Blend
[buf
].EquationRGB
= modeRGB
;
625 ctx
->Color
.Blend
[buf
].EquationA
= modeA
;
626 ctx
->Color
._BlendEquationPerBuffer
= GL_TRUE
;
627 ctx
->Color
._AdvancedBlendMode
= BLEND_NONE
;
632 * Set the blending color.
634 * \param red red color component.
635 * \param green green color component.
636 * \param blue blue color component.
637 * \param alpha alpha color component.
639 * \sa glBlendColor().
641 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor. On a
642 * change, flushes the vertices and notifies the driver via
643 * dd_function_table::BlendColor callback.
646 _mesa_BlendColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
)
649 GET_CURRENT_CONTEXT(ctx
);
656 if (TEST_EQ_4V(tmp
, ctx
->Color
.BlendColorUnclamped
))
659 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
660 COPY_4FV( ctx
->Color
.BlendColorUnclamped
, tmp
);
662 ctx
->Color
.BlendColor
[0] = CLAMP(tmp
[0], 0.0F
, 1.0F
);
663 ctx
->Color
.BlendColor
[1] = CLAMP(tmp
[1], 0.0F
, 1.0F
);
664 ctx
->Color
.BlendColor
[2] = CLAMP(tmp
[2], 0.0F
, 1.0F
);
665 ctx
->Color
.BlendColor
[3] = CLAMP(tmp
[3], 0.0F
, 1.0F
);
667 if (ctx
->Driver
.BlendColor
)
668 ctx
->Driver
.BlendColor(ctx
, ctx
->Color
.BlendColor
);
673 * Specify the alpha test function.
675 * \param func alpha comparison function.
676 * \param ref reference value.
678 * Verifies the parameters and updates gl_colorbuffer_attrib.
679 * On a change, flushes the vertices and notifies the driver via
680 * dd_function_table::AlphaFunc callback.
683 _mesa_AlphaFunc( GLenum func
, GLclampf ref
)
685 GET_CURRENT_CONTEXT(ctx
);
687 if (MESA_VERBOSE
& VERBOSE_API
)
688 _mesa_debug(ctx
, "glAlphaFunc(%s, %f)\n",
689 _mesa_enum_to_string(func
), ref
);
691 if (ctx
->Color
.AlphaFunc
== func
&& ctx
->Color
.AlphaRefUnclamped
== ref
)
692 return; /* no change */
703 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
704 ctx
->Color
.AlphaFunc
= func
;
705 ctx
->Color
.AlphaRefUnclamped
= ref
;
706 ctx
->Color
.AlphaRef
= CLAMP(ref
, 0.0F
, 1.0F
);
708 if (ctx
->Driver
.AlphaFunc
)
709 ctx
->Driver
.AlphaFunc(ctx
, func
, ctx
->Color
.AlphaRef
);
713 _mesa_error( ctx
, GL_INVALID_ENUM
, "glAlphaFunc(func)" );
720 * Specify a logic pixel operation for color index rendering.
722 * \param opcode operation.
724 * Verifies that \p opcode is a valid enum and updates
725 * gl_colorbuffer_attrib::LogicOp.
726 * On a change, flushes the vertices and notifies the driver via the
727 * dd_function_table::LogicOpcode callback.
730 _mesa_LogicOp( GLenum opcode
)
732 GET_CURRENT_CONTEXT(ctx
);
734 if (MESA_VERBOSE
& VERBOSE_API
)
735 _mesa_debug(ctx
, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode
));
741 case GL_COPY_INVERTED
:
751 case GL_AND_INVERTED
:
756 _mesa_error( ctx
, GL_INVALID_ENUM
, "glLogicOp" );
760 if (ctx
->Color
.LogicOp
== opcode
)
763 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
764 ctx
->Color
.LogicOp
= opcode
;
766 if (ctx
->Driver
.LogicOpcode
)
767 ctx
->Driver
.LogicOpcode( ctx
, opcode
);
772 _mesa_IndexMask( GLuint mask
)
774 GET_CURRENT_CONTEXT(ctx
);
776 if (ctx
->Color
.IndexMask
== mask
)
779 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
780 ctx
->Color
.IndexMask
= mask
;
785 * Enable or disable writing of frame buffer color components.
787 * \param red whether to mask writing of the red color component.
788 * \param green whether to mask writing of the green color component.
789 * \param blue whether to mask writing of the blue color component.
790 * \param alpha whether to mask writing of the alpha color component.
794 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask. On a
795 * change, flushes the vertices and notifies the driver via the
796 * dd_function_table::ColorMask callback.
799 _mesa_ColorMask( GLboolean red
, GLboolean green
,
800 GLboolean blue
, GLboolean alpha
)
802 GET_CURRENT_CONTEXT(ctx
);
807 if (MESA_VERBOSE
& VERBOSE_API
)
808 _mesa_debug(ctx
, "glColorMask(%d, %d, %d, %d)\n",
809 red
, green
, blue
, alpha
);
811 /* Shouldn't have any information about channel depth in core mesa
812 * -- should probably store these as the native booleans:
814 tmp
[RCOMP
] = red
? 0xff : 0x0;
815 tmp
[GCOMP
] = green
? 0xff : 0x0;
816 tmp
[BCOMP
] = blue
? 0xff : 0x0;
817 tmp
[ACOMP
] = alpha
? 0xff : 0x0;
820 for (i
= 0; i
< ctx
->Const
.MaxDrawBuffers
; i
++) {
821 if (!TEST_EQ_4V(tmp
, ctx
->Color
.ColorMask
[i
])) {
823 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
826 COPY_4UBV(ctx
->Color
.ColorMask
[i
], tmp
);
830 if (ctx
->Driver
.ColorMask
)
831 ctx
->Driver
.ColorMask( ctx
, red
, green
, blue
, alpha
);
836 * For GL_EXT_draw_buffers2 and GL3
839 _mesa_ColorMaski( GLuint buf
, GLboolean red
, GLboolean green
,
840 GLboolean blue
, GLboolean alpha
)
843 GET_CURRENT_CONTEXT(ctx
);
845 if (MESA_VERBOSE
& VERBOSE_API
)
846 _mesa_debug(ctx
, "glColorMaskIndexed %u %d %d %d %d\n",
847 buf
, red
, green
, blue
, alpha
);
849 if (buf
>= ctx
->Const
.MaxDrawBuffers
) {
850 _mesa_error(ctx
, GL_INVALID_VALUE
, "glColorMaskIndexed(buf=%u)", buf
);
854 /* Shouldn't have any information about channel depth in core mesa
855 * -- should probably store these as the native booleans:
857 tmp
[RCOMP
] = red
? 0xff : 0x0;
858 tmp
[GCOMP
] = green
? 0xff : 0x0;
859 tmp
[BCOMP
] = blue
? 0xff : 0x0;
860 tmp
[ACOMP
] = alpha
? 0xff : 0x0;
862 if (TEST_EQ_4V(tmp
, ctx
->Color
.ColorMask
[buf
]))
865 FLUSH_VERTICES(ctx
, _NEW_COLOR
);
866 COPY_4UBV(ctx
->Color
.ColorMask
[buf
], tmp
);
871 _mesa_ClampColor(GLenum target
, GLenum clamp
)
873 GET_CURRENT_CONTEXT(ctx
);
875 /* Check for both the extension and the GL version, since the Intel driver
876 * does not advertise the extension in core profiles.
878 if (ctx
->Version
<= 30 && !ctx
->Extensions
.ARB_color_buffer_float
) {
879 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glClampColor()");
883 if (clamp
!= GL_TRUE
&& clamp
!= GL_FALSE
&& clamp
!= GL_FIXED_ONLY_ARB
) {
884 _mesa_error(ctx
, GL_INVALID_ENUM
, "glClampColorARB(clamp)");
889 case GL_CLAMP_VERTEX_COLOR_ARB
:
890 if (ctx
->API
== API_OPENGL_CORE
)
892 FLUSH_VERTICES(ctx
, _NEW_LIGHT
);
893 ctx
->Light
.ClampVertexColor
= clamp
;
894 _mesa_update_clamp_vertex_color(ctx
, ctx
->DrawBuffer
);
896 case GL_CLAMP_FRAGMENT_COLOR_ARB
:
897 if (ctx
->API
== API_OPENGL_CORE
)
899 FLUSH_VERTICES(ctx
, _NEW_FRAG_CLAMP
);
900 ctx
->Color
.ClampFragmentColor
= clamp
;
901 _mesa_update_clamp_fragment_color(ctx
, ctx
->DrawBuffer
);
903 case GL_CLAMP_READ_COLOR_ARB
:
904 ctx
->Color
.ClampReadColor
= clamp
;
912 _mesa_error(ctx
, GL_INVALID_ENUM
, "glClampColor(%s)",
913 _mesa_enum_to_string(target
));
917 get_clamp_color(const struct gl_framebuffer
*fb
, GLenum clamp
)
919 if (clamp
== GL_TRUE
|| clamp
== GL_FALSE
)
922 assert(clamp
== GL_FIXED_ONLY
);
926 return fb
->_AllColorBuffersFixedPoint
;
930 _mesa_get_clamp_fragment_color(const struct gl_context
*ctx
,
931 const struct gl_framebuffer
*drawFb
)
933 return get_clamp_color(drawFb
, ctx
->Color
.ClampFragmentColor
);
937 _mesa_get_clamp_vertex_color(const struct gl_context
*ctx
,
938 const struct gl_framebuffer
*drawFb
)
940 return get_clamp_color(drawFb
, ctx
->Light
.ClampVertexColor
);
944 _mesa_get_clamp_read_color(const struct gl_context
*ctx
,
945 const struct gl_framebuffer
*readFb
)
947 return get_clamp_color(readFb
, ctx
->Color
.ClampReadColor
);
951 * Update the ctx->Color._ClampFragmentColor field
954 _mesa_update_clamp_fragment_color(struct gl_context
*ctx
,
955 const struct gl_framebuffer
*drawFb
)
958 * - there is no colorbuffer
959 * - all colorbuffers are unsigned normalized, so clamping has no effect
960 * - there is an integer colorbuffer
962 if (!drawFb
|| !drawFb
->_HasSNormOrFloatColorBuffer
||
963 drawFb
->_IntegerBuffers
)
964 ctx
->Color
._ClampFragmentColor
= GL_FALSE
;
966 ctx
->Color
._ClampFragmentColor
=
967 _mesa_get_clamp_fragment_color(ctx
, drawFb
);
971 * Update the ctx->Color._ClampVertexColor field
974 _mesa_update_clamp_vertex_color(struct gl_context
*ctx
,
975 const struct gl_framebuffer
*drawFb
)
977 ctx
->Light
._ClampVertexColor
=
978 _mesa_get_clamp_vertex_color(ctx
, drawFb
);
982 * Returns an appropriate mesa_format for color rendering based on the
983 * GL_FRAMEBUFFER_SRGB state.
985 * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
986 * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
987 * overriding the format of the surface. This is a helper for doing the
988 * surface format override variant.
991 _mesa_get_render_format(const struct gl_context
*ctx
, mesa_format format
)
993 if (ctx
->Color
.sRGBEnabled
)
996 return _mesa_get_srgb_format_linear(format
);
999 /**********************************************************************/
1000 /** \name Initialization */
1004 * Initialization of the context's Color attribute group.
1006 * \param ctx GL context.
1008 * Initializes the related fields in the context color attribute group,
1009 * __struct gl_contextRec::Color.
1011 void _mesa_init_color( struct gl_context
* ctx
)
1015 /* Color buffer group */
1016 ctx
->Color
.IndexMask
= ~0u;
1017 memset(ctx
->Color
.ColorMask
, 0xff, sizeof(ctx
->Color
.ColorMask
));
1018 ctx
->Color
.ClearIndex
= 0;
1019 ASSIGN_4V( ctx
->Color
.ClearColor
.f
, 0, 0, 0, 0 );
1020 ctx
->Color
.AlphaEnabled
= GL_FALSE
;
1021 ctx
->Color
.AlphaFunc
= GL_ALWAYS
;
1022 ctx
->Color
.AlphaRef
= 0;
1023 ctx
->Color
.BlendEnabled
= 0x0;
1024 for (i
= 0; i
< ARRAY_SIZE(ctx
->Color
.Blend
); i
++) {
1025 ctx
->Color
.Blend
[i
].SrcRGB
= GL_ONE
;
1026 ctx
->Color
.Blend
[i
].DstRGB
= GL_ZERO
;
1027 ctx
->Color
.Blend
[i
].SrcA
= GL_ONE
;
1028 ctx
->Color
.Blend
[i
].DstA
= GL_ZERO
;
1029 ctx
->Color
.Blend
[i
].EquationRGB
= GL_FUNC_ADD
;
1030 ctx
->Color
.Blend
[i
].EquationA
= GL_FUNC_ADD
;
1032 ASSIGN_4V( ctx
->Color
.BlendColor
, 0.0, 0.0, 0.0, 0.0 );
1033 ASSIGN_4V( ctx
->Color
.BlendColorUnclamped
, 0.0, 0.0, 0.0, 0.0 );
1034 ctx
->Color
.IndexLogicOpEnabled
= GL_FALSE
;
1035 ctx
->Color
.ColorLogicOpEnabled
= GL_FALSE
;
1036 ctx
->Color
.LogicOp
= GL_COPY
;
1037 ctx
->Color
.DitherFlag
= GL_TRUE
;
1039 /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
1040 * the front or the back buffer depending on the config */
1041 if (ctx
->Visual
.doubleBufferMode
|| _mesa_is_gles(ctx
)) {
1042 ctx
->Color
.DrawBuffer
[0] = GL_BACK
;
1045 ctx
->Color
.DrawBuffer
[0] = GL_FRONT
;
1048 ctx
->Color
.ClampFragmentColor
= ctx
->API
== API_OPENGL_COMPAT
?
1049 GL_FIXED_ONLY_ARB
: GL_FALSE
;
1050 ctx
->Color
._ClampFragmentColor
= GL_FALSE
;
1051 ctx
->Color
.ClampReadColor
= GL_FIXED_ONLY_ARB
;
1053 /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
1054 * if EGL_KHR_gl_colorspace has been used to request sRGB.
1056 ctx
->Color
.sRGBEnabled
= _mesa_is_gles(ctx
);
1058 ctx
->Color
.BlendCoherent
= true;