mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
[mesa.git] / src / mesa / main / blend.h
1 /**
2 * \file blend.h
3 * Blending functions operations.
4 */
5
6 /*
7 * Mesa 3-D graphics library
8 * Version: 6.5.2
9 *
10 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
11 *
12 * Permission is hereby granted, free of charge, to any person obtaining a
13 * copy of this software and associated documentation files (the "Software"),
14 * to deal in the Software without restriction, including without limitation
15 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16 * and/or sell copies of the Software, and to permit persons to whom the
17 * Software is furnished to do so, subject to the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be included
20 * in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
25 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31
32 #ifndef BLEND_H
33 #define BLEND_H
34
35
36 #include "glheader.h"
37
38 struct gl_context;
39
40
41 extern void GLAPIENTRY
42 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
43
44
45 extern void GLAPIENTRY
46 _mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
47 GLenum sfactorA, GLenum dfactorA );
48
49
50 extern void GLAPIENTRY
51 _mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor);
52
53
54 extern void GLAPIENTRY
55 _mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
56 GLenum sfactorA, GLenum dfactorA);
57
58
59 extern void GLAPIENTRY
60 _mesa_BlendEquation( GLenum mode );
61
62
63 extern void GLAPIENTRY
64 _mesa_BlendEquationiARB(GLuint buf, GLenum mode);
65
66
67 extern void GLAPIENTRY
68 _mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA );
69
70
71 extern void GLAPIENTRY
72 _mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA);
73
74
75 extern void GLAPIENTRY
76 _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
77
78
79 extern void GLAPIENTRY
80 _mesa_AlphaFunc( GLenum func, GLclampf ref );
81
82
83 extern void GLAPIENTRY
84 _mesa_LogicOp( GLenum opcode );
85
86
87 extern void GLAPIENTRY
88 _mesa_IndexMask( GLuint mask );
89
90 extern void GLAPIENTRY
91 _mesa_ColorMask( GLboolean red, GLboolean green,
92 GLboolean blue, GLboolean alpha );
93
94 extern void GLAPIENTRY
95 _mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
96 GLboolean blue, GLboolean alpha );
97
98
99 extern void GLAPIENTRY
100 _mesa_ClampColor(GLenum target, GLenum clamp);
101
102
103 extern void
104 _mesa_init_color( struct gl_context * ctx );
105
106 #endif