Consolidated source files. Since the re-org a number of source files
[mesa.git] / src / mesa / main / blend.h
1 /* $Id: blend.h,v 1.9 2001/06/18 17:26:08 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef BLEND_H
29 #define BLEND_H
30
31
32 #include "mtypes.h"
33
34
35 extern void
36 _mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
37
38
39 extern void
40 _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
41 GLenum sfactorA, GLenum dfactorA );
42
43
44 extern void
45 _mesa_BlendEquation( GLenum mode );
46
47
48 extern void
49 _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
50
51
52 extern void
53 _mesa_AlphaFunc( GLenum func, GLclampf ref );
54
55
56 extern void
57 _mesa_LogicOp( GLenum opcode );
58
59
60 extern void
61 _mesa_IndexMask( GLuint mask );
62
63 extern void
64 _mesa_ColorMask( GLboolean red, GLboolean green,
65 GLboolean blue, GLboolean alpha );
66
67
68 #endif