0d1a69053eccf0d1e9c7320413c04c425c8dcc53
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "glheader.h"
36 #include "enums.h"
37 #include "hash.h"
38 #include "imports.h"
39 #include "image.h"
40 #include "context.h"
41 #include "bufferobj.h"
42 #include "fbobject.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "teximage.h"
46 #include "glformats.h"
47 #include "texstore.h"
48 #include "transformfeedback.h"
49 #include "dispatch.h"
50
51
52 /* Debug flags */
53 /*#define VBO_DEBUG*/
54 /*#define BOUNDS_CHECK*/
55
56
57 /**
58 * Used as a placeholder for buffer objects between glGenBuffers() and
59 * glBindBuffer() so that glIsBuffer() can work correctly.
60 */
61 static struct gl_buffer_object DummyBufferObject;
62
63
64 /**
65 * Return pointer to address of a buffer object target.
66 * \param ctx the GL context
67 * \param target the buffer object target to be retrieved.
68 * \return pointer to pointer to the buffer object bound to \c target in the
69 * specified context or \c NULL if \c target is invalid.
70 */
71 static inline struct gl_buffer_object **
72 get_buffer_target(struct gl_context *ctx, GLenum target)
73 {
74 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
75 */
76 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
77 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
78 return NULL;
79
80 switch (target) {
81 case GL_ARRAY_BUFFER_ARB:
82 return &ctx->Array.ArrayBufferObj;
83 case GL_ELEMENT_ARRAY_BUFFER_ARB:
84 return &ctx->Array.VAO->IndexBufferObj;
85 case GL_PIXEL_PACK_BUFFER_EXT:
86 return &ctx->Pack.BufferObj;
87 case GL_PIXEL_UNPACK_BUFFER_EXT:
88 return &ctx->Unpack.BufferObj;
89 case GL_COPY_READ_BUFFER:
90 return &ctx->CopyReadBuffer;
91 case GL_COPY_WRITE_BUFFER:
92 return &ctx->CopyWriteBuffer;
93 case GL_DRAW_INDIRECT_BUFFER:
94 if (ctx->API == API_OPENGL_CORE &&
95 ctx->Extensions.ARB_draw_indirect) {
96 return &ctx->DrawIndirectBuffer;
97 }
98 break;
99 case GL_TRANSFORM_FEEDBACK_BUFFER:
100 if (ctx->Extensions.EXT_transform_feedback) {
101 return &ctx->TransformFeedback.CurrentBuffer;
102 }
103 break;
104 case GL_TEXTURE_BUFFER:
105 if (ctx->API == API_OPENGL_CORE &&
106 ctx->Extensions.ARB_texture_buffer_object) {
107 return &ctx->Texture.BufferObject;
108 }
109 break;
110 case GL_UNIFORM_BUFFER:
111 if (ctx->Extensions.ARB_uniform_buffer_object) {
112 return &ctx->UniformBuffer;
113 }
114 break;
115 case GL_ATOMIC_COUNTER_BUFFER:
116 if (ctx->Extensions.ARB_shader_atomic_counters) {
117 return &ctx->AtomicBuffer;
118 }
119 break;
120 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD:
121 if (ctx->Extensions.AMD_pinned_memory) {
122 return &ctx->ExternalVirtualMemoryBuffer;
123 }
124 break;
125 default:
126 return NULL;
127 }
128 return NULL;
129 }
130
131
132 /**
133 * Get the buffer object bound to the specified target in a GL context.
134 * \param ctx the GL context
135 * \param target the buffer object target to be retrieved.
136 * \param error the GL error to record if target is illegal.
137 * \return pointer to the buffer object bound to \c target in the
138 * specified context or \c NULL if \c target is invalid.
139 */
140 static inline struct gl_buffer_object *
141 get_buffer(struct gl_context *ctx, const char *func, GLenum target,
142 GLenum error)
143 {
144 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
145
146 if (!bufObj) {
147 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
148 return NULL;
149 }
150
151 if (!_mesa_is_bufferobj(*bufObj)) {
152 _mesa_error(ctx, error, "%s(no buffer bound)", func);
153 return NULL;
154 }
155
156 return *bufObj;
157 }
158
159
160 /**
161 * Convert a GLbitfield describing the mapped buffer access flags
162 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
163 */
164 static GLenum
165 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
166 {
167 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
168 if ((access & rwFlags) == rwFlags)
169 return GL_READ_WRITE;
170 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
171 return GL_READ_ONLY;
172 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
173 return GL_WRITE_ONLY;
174
175 /* Otherwise, AccessFlags is zero (the default state).
176 *
177 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
178 *
179 * Name Type Initial Value Legal Values
180 * ... ... ... ...
181 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
182 * READ_WRITE
183 *
184 * However, table 6.8 in the GL_OES_mapbuffer extension says:
185 *
186 * Get Value Type Get Command Value Description
187 * --------- ---- ----------- ----- -----------
188 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
189 *
190 * The difference is because GL_OES_mapbuffer only supports mapping buffers
191 * write-only.
192 */
193 assert(access == 0);
194
195 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
196 }
197
198
199 /**
200 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
201 * given range.
202 * The regions do not overlap if and only if the end of the given
203 * region is before the mapped region or the start of the given region
204 * is after the mapped region.
205 *
206 * \param obj Buffer object target on which to operate.
207 * \param offset Offset of the first byte of the subdata range.
208 * \param size Size, in bytes, of the subdata range.
209 * \return true if ranges overlap, false otherwise
210 *
211 */
212 static bool
213 bufferobj_range_mapped(const struct gl_buffer_object *obj,
214 GLintptr offset, GLsizeiptr size)
215 {
216 if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
217 const GLintptr end = offset + size;
218 const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
219 obj->Mappings[MAP_USER].Length;
220
221 if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
222 return true;
223 }
224 }
225 return false;
226 }
227
228
229 /**
230 * Tests the subdata range parameters and sets the GL error code for
231 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
232 * \c glClearBufferSubData.
233 *
234 * \param ctx GL context.
235 * \param bufObj The buffer object.
236 * \param offset Offset of the first byte of the subdata range.
237 * \param size Size, in bytes, of the subdata range.
238 * \param mappedRange If true, checks if an overlapping range is mapped.
239 * If false, checks if buffer is mapped.
240 * \param caller Name of calling function for recording errors.
241 * \return false if error, true otherwise
242 *
243 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
244 */
245 static bool
246 buffer_object_subdata_range_good(struct gl_context *ctx,
247 struct gl_buffer_object *bufObj,
248 GLintptr offset, GLsizeiptr size,
249 bool mappedRange, const char *caller)
250 {
251 if (size < 0) {
252 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
253 return false;
254 }
255
256 if (offset < 0) {
257 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
258 return false;
259 }
260
261 if (offset + size > bufObj->Size) {
262 _mesa_error(ctx, GL_INVALID_VALUE,
263 "%s(offset %lu + size %lu > buffer size %lu)", caller,
264 (unsigned long) offset,
265 (unsigned long) size,
266 (unsigned long) bufObj->Size);
267 return false;
268 }
269
270 if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
271 return true;
272
273 if (mappedRange) {
274 if (bufferobj_range_mapped(bufObj, offset, size)) {
275 _mesa_error(ctx, GL_INVALID_OPERATION,
276 "%s(range is mapped without persistent bit)",
277 caller);
278 return false;
279 }
280 }
281 else {
282 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "%s(buffer is mapped without persistent bit)",
285 caller);
286 return false;
287 }
288 }
289
290 return true;
291 }
292
293
294 /**
295 * Test the format and type parameters and set the GL error code for
296 * \c glClearBufferData and \c glClearBufferSubData.
297 *
298 * \param ctx GL context.
299 * \param internalformat Format to which the data is to be converted.
300 * \param format Format of the supplied data.
301 * \param type Type of the supplied data.
302 * \param caller Name of calling function for recording errors.
303 * \return If internalformat, format and type are legal the mesa_format
304 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
305 *
306 * \sa glClearBufferData and glClearBufferSubData
307 */
308 static mesa_format
309 validate_clear_buffer_format(struct gl_context *ctx,
310 GLenum internalformat,
311 GLenum format, GLenum type,
312 const char *caller)
313 {
314 mesa_format mesaFormat;
315 GLenum errorFormatType;
316
317 mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
318 if (mesaFormat == MESA_FORMAT_NONE) {
319 _mesa_error(ctx, GL_INVALID_ENUM,
320 "%s(invalid internalformat)", caller);
321 return MESA_FORMAT_NONE;
322 }
323
324 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
325 * EXT_texture_integer there is no conversion between integer and
326 * non-integer formats
327 */
328 if (_mesa_is_enum_format_signed_int(format) !=
329 _mesa_is_format_integer_color(mesaFormat)) {
330 _mesa_error(ctx, GL_INVALID_OPERATION,
331 "%s(integer vs non-integer)", caller);
332 return MESA_FORMAT_NONE;
333 }
334
335 if (!_mesa_is_color_format(format)) {
336 _mesa_error(ctx, GL_INVALID_ENUM,
337 "%s(format is not a color format)", caller);
338 return MESA_FORMAT_NONE;
339 }
340
341 errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
342 if (errorFormatType != GL_NO_ERROR) {
343 _mesa_error(ctx, GL_INVALID_ENUM,
344 "%s(invalid format or type)", caller);
345 return MESA_FORMAT_NONE;
346 }
347
348 return mesaFormat;
349 }
350
351
352 /**
353 * Convert user-specified clear value to the specified internal format.
354 *
355 * \param ctx GL context.
356 * \param internalformat Format to which the data is converted.
357 * \param clearValue Points to the converted clear value.
358 * \param format Format of the supplied data.
359 * \param type Type of the supplied data.
360 * \param data Data which is to be converted to internalformat.
361 * \param caller Name of calling function for recording errors.
362 * \return true if data could be converted, false otherwise.
363 *
364 * \sa glClearBufferData, glClearBufferSubData
365 */
366 static bool
367 convert_clear_buffer_data(struct gl_context *ctx,
368 mesa_format internalformat,
369 GLubyte *clearValue, GLenum format, GLenum type,
370 const GLvoid *data, const char *caller)
371 {
372 GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
373
374 if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
375 0, &clearValue, 1, 1, 1,
376 format, type, data, &ctx->Unpack)) {
377 return true;
378 }
379 else {
380 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
381 return false;
382 }
383 }
384
385
386 /**
387 * Allocate and initialize a new buffer object.
388 *
389 * Default callback for the \c dd_function_table::NewBufferObject() hook.
390 */
391 static struct gl_buffer_object *
392 _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
393 {
394 struct gl_buffer_object *obj;
395
396 (void) ctx;
397
398 obj = MALLOC_STRUCT(gl_buffer_object);
399 _mesa_initialize_buffer_object(ctx, obj, name);
400 return obj;
401 }
402
403
404 /**
405 * Delete a buffer object.
406 *
407 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
408 */
409 static void
410 _mesa_delete_buffer_object(struct gl_context *ctx,
411 struct gl_buffer_object *bufObj)
412 {
413 (void) ctx;
414
415 _mesa_align_free(bufObj->Data);
416
417 /* assign strange values here to help w/ debugging */
418 bufObj->RefCount = -1000;
419 bufObj->Name = ~0;
420
421 mtx_destroy(&bufObj->Mutex);
422 free(bufObj->Label);
423 free(bufObj);
424 }
425
426
427
428 /**
429 * Set ptr to bufObj w/ reference counting.
430 * This is normally only called from the _mesa_reference_buffer_object() macro
431 * when there's a real pointer change.
432 */
433 void
434 _mesa_reference_buffer_object_(struct gl_context *ctx,
435 struct gl_buffer_object **ptr,
436 struct gl_buffer_object *bufObj)
437 {
438 if (*ptr) {
439 /* Unreference the old buffer */
440 GLboolean deleteFlag = GL_FALSE;
441 struct gl_buffer_object *oldObj = *ptr;
442
443 mtx_lock(&oldObj->Mutex);
444 assert(oldObj->RefCount > 0);
445 oldObj->RefCount--;
446 #if 0
447 printf("BufferObj %p %d DECR to %d\n",
448 (void *) oldObj, oldObj->Name, oldObj->RefCount);
449 #endif
450 deleteFlag = (oldObj->RefCount == 0);
451 mtx_unlock(&oldObj->Mutex);
452
453 if (deleteFlag) {
454
455 /* some sanity checking: don't delete a buffer still in use */
456 #if 0
457 /* unfortunately, these tests are invalid during context tear-down */
458 assert(ctx->Array.ArrayBufferObj != bufObj);
459 assert(ctx->Array.VAO->IndexBufferObj != bufObj);
460 assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
461 #endif
462
463 assert(ctx->Driver.DeleteBuffer);
464 ctx->Driver.DeleteBuffer(ctx, oldObj);
465 }
466
467 *ptr = NULL;
468 }
469 assert(!*ptr);
470
471 if (bufObj) {
472 /* reference new buffer */
473 mtx_lock(&bufObj->Mutex);
474 if (bufObj->RefCount == 0) {
475 /* this buffer's being deleted (look just above) */
476 /* Not sure this can every really happen. Warn if it does. */
477 _mesa_problem(NULL, "referencing deleted buffer object");
478 *ptr = NULL;
479 }
480 else {
481 bufObj->RefCount++;
482 #if 0
483 printf("BufferObj %p %d INCR to %d\n",
484 (void *) bufObj, bufObj->Name, bufObj->RefCount);
485 #endif
486 *ptr = bufObj;
487 }
488 mtx_unlock(&bufObj->Mutex);
489 }
490 }
491
492
493 /**
494 * Initialize a buffer object to default values.
495 */
496 void
497 _mesa_initialize_buffer_object(struct gl_context *ctx,
498 struct gl_buffer_object *obj,
499 GLuint name)
500 {
501 memset(obj, 0, sizeof(struct gl_buffer_object));
502 mtx_init(&obj->Mutex, mtx_plain);
503 obj->RefCount = 1;
504 obj->Name = name;
505 obj->Usage = GL_STATIC_DRAW_ARB;
506 }
507
508
509
510 /**
511 * Callback called from _mesa_HashWalk()
512 */
513 static void
514 count_buffer_size(GLuint key, void *data, void *userData)
515 {
516 const struct gl_buffer_object *bufObj =
517 (const struct gl_buffer_object *) data;
518 GLuint *total = (GLuint *) userData;
519
520 *total = *total + bufObj->Size;
521 }
522
523
524 /**
525 * Compute total size (in bytes) of all buffer objects for the given context.
526 * For debugging purposes.
527 */
528 GLuint
529 _mesa_total_buffer_object_memory(struct gl_context *ctx)
530 {
531 GLuint total = 0;
532
533 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
534
535 return total;
536 }
537
538
539 /**
540 * Allocate space for and store data in a buffer object. Any data that was
541 * previously stored in the buffer object is lost. If \c data is \c NULL,
542 * memory will be allocated, but no copy will occur.
543 *
544 * This is the default callback for \c dd_function_table::BufferData()
545 * Note that all GL error checking will have been done already.
546 *
547 * \param ctx GL context.
548 * \param target Buffer object target on which to operate.
549 * \param size Size, in bytes, of the new data store.
550 * \param data Pointer to the data to store in the buffer object. This
551 * pointer may be \c NULL.
552 * \param usage Hints about how the data will be used.
553 * \param bufObj Object to be used.
554 *
555 * \return GL_TRUE for success, GL_FALSE for failure
556 * \sa glBufferDataARB, dd_function_table::BufferData.
557 */
558 static GLboolean
559 buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
560 const GLvoid *data, GLenum usage, GLenum storageFlags,
561 struct gl_buffer_object *bufObj)
562 {
563 void * new_data;
564
565 (void) target;
566
567 _mesa_align_free( bufObj->Data );
568
569 new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
570 if (new_data) {
571 bufObj->Data = (GLubyte *) new_data;
572 bufObj->Size = size;
573 bufObj->Usage = usage;
574 bufObj->StorageFlags = storageFlags;
575
576 if (data) {
577 memcpy( bufObj->Data, data, size );
578 }
579
580 return GL_TRUE;
581 }
582 else {
583 return GL_FALSE;
584 }
585 }
586
587
588 /**
589 * Replace data in a subrange of buffer object. If the data range
590 * specified by \c size + \c offset extends beyond the end of the buffer or
591 * if \c data is \c NULL, no copy is performed.
592 *
593 * This is the default callback for \c dd_function_table::BufferSubData()
594 * Note that all GL error checking will have been done already.
595 *
596 * \param ctx GL context.
597 * \param offset Offset of the first byte to be modified.
598 * \param size Size, in bytes, of the data range.
599 * \param data Pointer to the data to store in the buffer object.
600 * \param bufObj Object to be used.
601 *
602 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
603 */
604 static void
605 buffer_sub_data_fallback(struct gl_context *ctx, GLintptr offset,
606 GLsizeiptr size, const GLvoid *data,
607 struct gl_buffer_object *bufObj)
608 {
609 (void) ctx;
610
611 /* this should have been caught in _mesa_BufferSubData() */
612 assert(size + offset <= bufObj->Size);
613
614 if (bufObj->Data) {
615 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
616 }
617 }
618
619
620 /**
621 * Retrieve data from a subrange of buffer object. If the data range
622 * specified by \c size + \c offset extends beyond the end of the buffer or
623 * if \c data is \c NULL, no copy is performed.
624 *
625 * This is the default callback for \c dd_function_table::GetBufferSubData()
626 * Note that all GL error checking will have been done already.
627 *
628 * \param ctx GL context.
629 * \param target Buffer object target on which to operate.
630 * \param offset Offset of the first byte to be fetched.
631 * \param size Size, in bytes, of the data range.
632 * \param data Destination for data
633 * \param bufObj Object to be used.
634 *
635 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
636 */
637 static void
638 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
639 GLsizeiptrARB size, GLvoid * data,
640 struct gl_buffer_object * bufObj )
641 {
642 (void) ctx;
643
644 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
645 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
646 }
647 }
648
649
650 /**
651 * Clear a subrange of the buffer object with copies of the supplied data.
652 * If data is NULL the buffer is filled with zeros.
653 *
654 * This is the default callback for \c dd_function_table::ClearBufferSubData()
655 * Note that all GL error checking will have been done already.
656 *
657 * \param ctx GL context.
658 * \param offset Offset of the first byte to be cleared.
659 * \param size Size, in bytes, of the to be cleared range.
660 * \param clearValue Source of the data.
661 * \param clearValueSize Size, in bytes, of the supplied data.
662 * \param bufObj Object to be cleared.
663 *
664 * \sa glClearBufferSubData, glClearBufferData and
665 * dd_function_table::ClearBufferSubData.
666 */
667 void
668 _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
669 GLintptr offset, GLsizeiptr size,
670 const GLvoid *clearValue,
671 GLsizeiptr clearValueSize,
672 struct gl_buffer_object *bufObj)
673 {
674 GLsizeiptr i;
675 GLubyte *dest;
676
677 assert(ctx->Driver.MapBufferRange);
678 dest = ctx->Driver.MapBufferRange(ctx, offset, size,
679 GL_MAP_WRITE_BIT |
680 GL_MAP_INVALIDATE_RANGE_BIT,
681 bufObj, MAP_INTERNAL);
682
683 if (!dest) {
684 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
685 return;
686 }
687
688 if (clearValue == NULL) {
689 /* Clear with zeros, per the spec */
690 memset(dest, 0, size);
691 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
692 return;
693 }
694
695 for (i = 0; i < size/clearValueSize; ++i) {
696 memcpy(dest, clearValue, clearValueSize);
697 dest += clearValueSize;
698 }
699
700 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
701 }
702
703
704 /**
705 * Default fallback for \c dd_function_table::MapBufferRange().
706 * Called via glMapBufferRange().
707 */
708 static void *
709 map_buffer_range_fallback(struct gl_context *ctx, GLintptr offset,
710 GLsizeiptr length, GLbitfield access,
711 struct gl_buffer_object *bufObj,
712 gl_map_buffer_index index)
713 {
714 (void) ctx;
715 assert(!_mesa_bufferobj_mapped(bufObj, index));
716 /* Just return a direct pointer to the data */
717 bufObj->Mappings[index].Pointer = bufObj->Data + offset;
718 bufObj->Mappings[index].Length = length;
719 bufObj->Mappings[index].Offset = offset;
720 bufObj->Mappings[index].AccessFlags = access;
721 return bufObj->Mappings[index].Pointer;
722 }
723
724
725 /**
726 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
727 * Called via glFlushMappedBufferRange().
728 */
729 static void
730 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
731 GLintptr offset, GLsizeiptr length,
732 struct gl_buffer_object *obj,
733 gl_map_buffer_index index)
734 {
735 (void) ctx;
736 (void) offset;
737 (void) length;
738 (void) obj;
739 /* no-op */
740 }
741
742
743 /**
744 * Default callback for \c dd_function_table::MapBuffer().
745 *
746 * The input parameters will have been already tested for errors.
747 *
748 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
749 */
750 static GLboolean
751 _mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
752 gl_map_buffer_index index)
753 {
754 (void) ctx;
755 /* XXX we might assert here that bufObj->Pointer is non-null */
756 bufObj->Mappings[index].Pointer = NULL;
757 bufObj->Mappings[index].Length = 0;
758 bufObj->Mappings[index].Offset = 0;
759 bufObj->Mappings[index].AccessFlags = 0x0;
760 return GL_TRUE;
761 }
762
763
764 /**
765 * Default fallback for \c dd_function_table::CopyBufferSubData().
766 * Called via glCopyBufferSubData().
767 */
768 static void
769 copy_buffer_sub_data_fallback(struct gl_context *ctx,
770 struct gl_buffer_object *src,
771 struct gl_buffer_object *dst,
772 GLintptr readOffset, GLintptr writeOffset,
773 GLsizeiptr size)
774 {
775 GLubyte *srcPtr, *dstPtr;
776
777 if (src == dst) {
778 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
779 GL_MAP_READ_BIT |
780 GL_MAP_WRITE_BIT, src,
781 MAP_INTERNAL);
782
783 if (!srcPtr)
784 return;
785
786 srcPtr += readOffset;
787 dstPtr += writeOffset;
788 } else {
789 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
790 GL_MAP_READ_BIT, src,
791 MAP_INTERNAL);
792 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
793 (GL_MAP_WRITE_BIT |
794 GL_MAP_INVALIDATE_RANGE_BIT), dst,
795 MAP_INTERNAL);
796 }
797
798 /* Note: the src and dst regions will never overlap. Trying to do so
799 * would generate GL_INVALID_VALUE earlier.
800 */
801 if (srcPtr && dstPtr)
802 memcpy(dstPtr, srcPtr, size);
803
804 ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
805 if (dst != src)
806 ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
807 }
808
809
810
811 /**
812 * Initialize the state associated with buffer objects
813 */
814 void
815 _mesa_init_buffer_objects( struct gl_context *ctx )
816 {
817 GLuint i;
818
819 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
820 mtx_init(&DummyBufferObject.Mutex, mtx_plain);
821 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
822
823 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
824 ctx->Shared->NullBufferObj);
825
826 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
827 ctx->Shared->NullBufferObj);
828 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
829 ctx->Shared->NullBufferObj);
830
831 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
832 ctx->Shared->NullBufferObj);
833
834 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
835 ctx->Shared->NullBufferObj);
836
837 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
838 ctx->Shared->NullBufferObj);
839
840 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
841 _mesa_reference_buffer_object(ctx,
842 &ctx->UniformBufferBindings[i].BufferObject,
843 ctx->Shared->NullBufferObj);
844 ctx->UniformBufferBindings[i].Offset = -1;
845 ctx->UniformBufferBindings[i].Size = -1;
846 }
847
848 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
849 _mesa_reference_buffer_object(ctx,
850 &ctx->AtomicBufferBindings[i].BufferObject,
851 ctx->Shared->NullBufferObj);
852 ctx->AtomicBufferBindings[i].Offset = -1;
853 ctx->AtomicBufferBindings[i].Size = -1;
854 }
855 }
856
857
858 void
859 _mesa_free_buffer_objects( struct gl_context *ctx )
860 {
861 GLuint i;
862
863 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
864
865 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
866 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
867
868 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
869
870 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
871
872 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
873
874 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
875 _mesa_reference_buffer_object(ctx,
876 &ctx->UniformBufferBindings[i].BufferObject,
877 NULL);
878 }
879
880 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
881 _mesa_reference_buffer_object(ctx,
882 &ctx->AtomicBufferBindings[i].BufferObject,
883 NULL);
884 }
885
886 }
887
888 bool
889 _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
890 GLenum target,
891 GLuint buffer,
892 struct gl_buffer_object **buf_handle,
893 const char *caller)
894 {
895 struct gl_buffer_object *buf = *buf_handle;
896
897 if (!buf && ctx->API == API_OPENGL_CORE) {
898 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
899 return false;
900 }
901
902 if (!buf || buf == &DummyBufferObject) {
903 /* If this is a new buffer object id, or one which was generated but
904 * never used before, allocate a buffer object now.
905 */
906 assert(ctx->Driver.NewBufferObject);
907 buf = ctx->Driver.NewBufferObject(ctx, buffer);
908 if (!buf) {
909 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
910 return false;
911 }
912 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
913 *buf_handle = buf;
914 }
915
916 return true;
917 }
918
919 /**
920 * Bind the specified target to buffer for the specified context.
921 * Called by glBindBuffer() and other functions.
922 */
923 static void
924 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
925 {
926 struct gl_buffer_object *oldBufObj;
927 struct gl_buffer_object *newBufObj = NULL;
928 struct gl_buffer_object **bindTarget = NULL;
929
930 bindTarget = get_buffer_target(ctx, target);
931 if (!bindTarget) {
932 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
933 return;
934 }
935
936 /* Get pointer to old buffer object (to be unbound) */
937 oldBufObj = *bindTarget;
938 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
939 return; /* rebinding the same buffer object- no change */
940
941 /*
942 * Get pointer to new buffer object (newBufObj)
943 */
944 if (buffer == 0) {
945 /* The spec says there's not a buffer object named 0, but we use
946 * one internally because it simplifies things.
947 */
948 newBufObj = ctx->Shared->NullBufferObj;
949 }
950 else {
951 /* non-default buffer object */
952 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
953 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
954 &newBufObj, "glBindBuffer"))
955 return;
956 }
957
958 /* bind new buffer */
959 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
960 }
961
962
963 /**
964 * Update the default buffer objects in the given context to reference those
965 * specified in the shared state and release those referencing the old
966 * shared state.
967 */
968 void
969 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
970 {
971 /* Bind the NullBufferObj to remove references to those
972 * in the shared context hash table.
973 */
974 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
975 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
976 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
977 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
978 }
979
980
981
982 /**
983 * Return the gl_buffer_object for the given ID.
984 * Always return NULL for ID 0.
985 */
986 struct gl_buffer_object *
987 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
988 {
989 if (buffer == 0)
990 return NULL;
991 else
992 return (struct gl_buffer_object *)
993 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
994 }
995
996
997 struct gl_buffer_object *
998 _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
999 {
1000 return (struct gl_buffer_object *)
1001 _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
1002 }
1003
1004 /**
1005 * A convenience function for direct state access functions that throws
1006 * GL_INVALID_OPERATION if buffer is not the name of a buffer object in the
1007 * hash table.
1008 */
1009 struct gl_buffer_object *
1010 _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
1011 const char *caller)
1012 {
1013 struct gl_buffer_object *bufObj;
1014
1015 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1016 if (!bufObj)
1017 _mesa_error(ctx, GL_INVALID_OPERATION,
1018 "%s(non-generated buffer name %u)", caller, buffer);
1019
1020 return bufObj;
1021 }
1022
1023
1024 void
1025 _mesa_begin_bufferobj_lookups(struct gl_context *ctx)
1026 {
1027 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1028 }
1029
1030
1031 void
1032 _mesa_end_bufferobj_lookups(struct gl_context *ctx)
1033 {
1034 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1035 }
1036
1037
1038 /**
1039 * Look up a buffer object for a multi-bind function.
1040 *
1041 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1042 * of generating an error if the buffer ID is not zero or the name
1043 * of an existing buffer object.
1044 *
1045 * If the buffer ID refers to an existing buffer object, a pointer
1046 * to the buffer object is returned. If the ID is zero, a pointer
1047 * to the shared NullBufferObj is returned. If the ID is not zero
1048 * and does not refer to a valid buffer object, this function
1049 * returns NULL.
1050 *
1051 * This function assumes that the caller has already locked the
1052 * hash table mutex by calling _mesa_begin_bufferobj_lookups().
1053 */
1054 struct gl_buffer_object *
1055 _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
1056 const GLuint *buffers,
1057 GLuint index, const char *caller)
1058 {
1059 struct gl_buffer_object *bufObj;
1060
1061 if (buffers[index] != 0) {
1062 bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]);
1063
1064 /* The multi-bind functions don't create the buffer objects
1065 when they don't exist. */
1066 if (bufObj == &DummyBufferObject)
1067 bufObj = NULL;
1068 } else
1069 bufObj = ctx->Shared->NullBufferObj;
1070
1071 if (!bufObj) {
1072 /* The ARB_multi_bind spec says:
1073 *
1074 * "An INVALID_OPERATION error is generated if any value
1075 * in <buffers> is not zero or the name of an existing
1076 * buffer object (per binding)."
1077 */
1078 _mesa_error(ctx, GL_INVALID_OPERATION,
1079 "%s(buffers[%u]=%u is not zero or the name "
1080 "of an existing buffer object)",
1081 caller, index, buffers[index]);
1082 }
1083
1084 return bufObj;
1085 }
1086
1087
1088 /**
1089 * If *ptr points to obj, set ptr = the Null/default buffer object.
1090 * This is a helper for buffer object deletion.
1091 * The GL spec says that deleting a buffer object causes it to get
1092 * unbound from all arrays in the current context.
1093 */
1094 static void
1095 unbind(struct gl_context *ctx,
1096 struct gl_buffer_object **ptr,
1097 struct gl_buffer_object *obj)
1098 {
1099 if (*ptr == obj) {
1100 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
1101 }
1102 }
1103
1104
1105 /**
1106 * Plug default/fallback buffer object functions into the device
1107 * driver hooks.
1108 */
1109 void
1110 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
1111 {
1112 /* GL_ARB_vertex/pixel_buffer_object */
1113 driver->NewBufferObject = _mesa_new_buffer_object;
1114 driver->DeleteBuffer = _mesa_delete_buffer_object;
1115 driver->BufferData = buffer_data_fallback;
1116 driver->BufferSubData = buffer_sub_data_fallback;
1117 driver->GetBufferSubData = _mesa_buffer_get_subdata;
1118 driver->UnmapBuffer = _mesa_buffer_unmap;
1119
1120 /* GL_ARB_clear_buffer_object */
1121 driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
1122
1123 /* GL_ARB_map_buffer_range */
1124 driver->MapBufferRange = map_buffer_range_fallback;
1125 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
1126
1127 /* GL_ARB_copy_buffer */
1128 driver->CopyBufferSubData = copy_buffer_sub_data_fallback;
1129 }
1130
1131
1132 void
1133 _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
1134 struct gl_buffer_object *bufObj)
1135 {
1136 int i;
1137
1138 for (i = 0; i < MAP_COUNT; i++) {
1139 if (_mesa_bufferobj_mapped(bufObj, i)) {
1140 ctx->Driver.UnmapBuffer(ctx, bufObj, i);
1141 assert(bufObj->Mappings[i].Pointer == NULL);
1142 bufObj->Mappings[i].AccessFlags = 0;
1143 }
1144 }
1145 }
1146
1147
1148 /**********************************************************************/
1149 /* API Functions */
1150 /**********************************************************************/
1151
1152 void GLAPIENTRY
1153 _mesa_BindBuffer(GLenum target, GLuint buffer)
1154 {
1155 GET_CURRENT_CONTEXT(ctx);
1156
1157 if (MESA_VERBOSE & VERBOSE_API)
1158 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1159 _mesa_lookup_enum_by_nr(target), buffer);
1160
1161 bind_buffer_object(ctx, target, buffer);
1162 }
1163
1164
1165 /**
1166 * Delete a set of buffer objects.
1167 *
1168 * \param n Number of buffer objects to delete.
1169 * \param ids Array of \c n buffer object IDs.
1170 */
1171 void GLAPIENTRY
1172 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1173 {
1174 GET_CURRENT_CONTEXT(ctx);
1175 GLsizei i;
1176 FLUSH_VERTICES(ctx, 0);
1177
1178 if (n < 0) {
1179 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1180 return;
1181 }
1182
1183 mtx_lock(&ctx->Shared->Mutex);
1184
1185 for (i = 0; i < n; i++) {
1186 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
1187 if (bufObj) {
1188 struct gl_vertex_array_object *vao = ctx->Array.VAO;
1189 GLuint j;
1190
1191 assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1192
1193 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1194
1195 /* unbind any vertex pointers bound to this buffer */
1196 for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
1197 unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
1198 }
1199
1200 if (ctx->Array.ArrayBufferObj == bufObj) {
1201 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
1202 }
1203 if (vao->IndexBufferObj == bufObj) {
1204 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
1205 }
1206
1207 /* unbind ARB_draw_indirect binding point */
1208 if (ctx->DrawIndirectBuffer == bufObj) {
1209 _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
1210 }
1211
1212 /* unbind ARB_copy_buffer binding points */
1213 if (ctx->CopyReadBuffer == bufObj) {
1214 _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
1215 }
1216 if (ctx->CopyWriteBuffer == bufObj) {
1217 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
1218 }
1219
1220 /* unbind transform feedback binding points */
1221 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1222 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
1223 }
1224 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1225 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1226 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
1227 }
1228 }
1229
1230 /* unbind UBO binding points */
1231 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1232 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1233 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
1234 }
1235 }
1236
1237 if (ctx->UniformBuffer == bufObj) {
1238 _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
1239 }
1240
1241 /* unbind Atomci Buffer binding points */
1242 for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
1243 if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
1244 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
1245 }
1246 }
1247
1248 if (ctx->AtomicBuffer == bufObj) {
1249 _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
1250 }
1251
1252 /* unbind any pixel pack/unpack pointers bound to this buffer */
1253 if (ctx->Pack.BufferObj == bufObj) {
1254 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
1255 }
1256 if (ctx->Unpack.BufferObj == bufObj) {
1257 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
1258 }
1259
1260 if (ctx->Texture.BufferObject == bufObj) {
1261 _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
1262 }
1263
1264 if (ctx->ExternalVirtualMemoryBuffer == bufObj) {
1265 _mesa_BindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
1266 }
1267
1268 /* The ID is immediately freed for re-use */
1269 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
1270 /* Make sure we do not run into the classic ABA problem on bind.
1271 * We don't want to allow re-binding a buffer object that's been
1272 * "deleted" by glDeleteBuffers().
1273 *
1274 * The explicit rebinding to the default object in the current context
1275 * prevents the above in the current context, but another context
1276 * sharing the same objects might suffer from this problem.
1277 * The alternative would be to do the hash lookup in any case on bind
1278 * which would introduce more runtime overhead than this.
1279 */
1280 bufObj->DeletePending = GL_TRUE;
1281 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1282 }
1283 }
1284
1285 mtx_unlock(&ctx->Shared->Mutex);
1286 }
1287
1288
1289 /**
1290 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1291 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1292 * driver internals.
1293 */
1294 static void
1295 create_buffers(GLsizei n, GLuint *buffers, bool dsa)
1296 {
1297 GET_CURRENT_CONTEXT(ctx);
1298 GLuint first;
1299 GLint i;
1300 struct gl_buffer_object *buf;
1301
1302 const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
1303
1304 if (MESA_VERBOSE & VERBOSE_API)
1305 _mesa_debug(ctx, "%s(%d)\n", func, n);
1306
1307 if (n < 0) {
1308 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
1309 return;
1310 }
1311
1312 if (!buffers) {
1313 return;
1314 }
1315
1316 /*
1317 * This must be atomic (generation and allocation of buffer object IDs)
1318 */
1319 mtx_lock(&ctx->Shared->Mutex);
1320
1321 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1322
1323 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1324 * DummyBufferObject. Otherwise, create a new buffer object and insert
1325 * it.
1326 */
1327 for (i = 0; i < n; i++) {
1328 buffers[i] = first + i;
1329 if (dsa) {
1330 assert(ctx->Driver.NewBufferObject);
1331 buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
1332 if (!buf) {
1333 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1334 return;
1335 }
1336 }
1337 else
1338 buf = &DummyBufferObject;
1339
1340 _mesa_HashInsert(ctx->Shared->BufferObjects, buffers[i], buf);
1341 }
1342
1343 mtx_unlock(&ctx->Shared->Mutex);
1344 }
1345
1346 /**
1347 * Generate a set of unique buffer object IDs and store them in \c buffers.
1348 *
1349 * \param n Number of IDs to generate.
1350 * \param buffers Array of \c n locations to store the IDs.
1351 */
1352 void GLAPIENTRY
1353 _mesa_GenBuffers(GLsizei n, GLuint *buffers)
1354 {
1355 create_buffers(n, buffers, false);
1356 }
1357
1358 /**
1359 * Create a set of buffer objects and store their unique IDs in \c buffers.
1360 *
1361 * \param n Number of IDs to generate.
1362 * \param buffers Array of \c n locations to store the IDs.
1363 */
1364 void GLAPIENTRY
1365 _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
1366 {
1367 create_buffers(n, buffers, true);
1368 }
1369
1370
1371 /**
1372 * Determine if ID is the name of a buffer object.
1373 *
1374 * \param id ID of the potential buffer object.
1375 * \return \c GL_TRUE if \c id is the name of a buffer object,
1376 * \c GL_FALSE otherwise.
1377 */
1378 GLboolean GLAPIENTRY
1379 _mesa_IsBuffer(GLuint id)
1380 {
1381 struct gl_buffer_object *bufObj;
1382 GET_CURRENT_CONTEXT(ctx);
1383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1384
1385 mtx_lock(&ctx->Shared->Mutex);
1386 bufObj = _mesa_lookup_bufferobj(ctx, id);
1387 mtx_unlock(&ctx->Shared->Mutex);
1388
1389 return bufObj && bufObj != &DummyBufferObject;
1390 }
1391
1392
1393 void
1394 _mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1395 GLenum target, GLsizeiptr size, const GLvoid *data,
1396 GLbitfield flags, const char *func)
1397 {
1398 if (size <= 0) {
1399 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
1400 return;
1401 }
1402
1403 if (flags & ~(GL_MAP_READ_BIT |
1404 GL_MAP_WRITE_BIT |
1405 GL_MAP_PERSISTENT_BIT |
1406 GL_MAP_COHERENT_BIT |
1407 GL_DYNAMIC_STORAGE_BIT |
1408 GL_CLIENT_STORAGE_BIT)) {
1409 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
1410 return;
1411 }
1412
1413 if (flags & GL_MAP_PERSISTENT_BIT &&
1414 !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
1415 _mesa_error(ctx, GL_INVALID_VALUE,
1416 "%s(PERSISTENT and flags!=READ/WRITE)", func);
1417 return;
1418 }
1419
1420 if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
1421 _mesa_error(ctx, GL_INVALID_VALUE,
1422 "%s(COHERENT and flags!=PERSISTENT)", func);
1423 return;
1424 }
1425
1426 if (bufObj->Immutable) {
1427 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1428 return;
1429 }
1430
1431 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1432 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1433
1434 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1435
1436 bufObj->Written = GL_TRUE;
1437 bufObj->Immutable = GL_TRUE;
1438
1439 assert(ctx->Driver.BufferData);
1440 if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
1441 flags, bufObj)) {
1442 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1443 /* Even though the interaction between AMD_pinned_memory and
1444 * glBufferStorage is not described in the spec, Graham Sellers
1445 * said that it should behave the same as glBufferData.
1446 */
1447 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1448 }
1449 else {
1450 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1451 }
1452 }
1453 }
1454
1455 void GLAPIENTRY
1456 _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
1457 GLbitfield flags)
1458 {
1459 GET_CURRENT_CONTEXT(ctx);
1460 struct gl_buffer_object *bufObj;
1461
1462 bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
1463 if (!bufObj)
1464 return;
1465
1466 _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
1467 "glBufferStorage");
1468 }
1469
1470 void GLAPIENTRY
1471 _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1472 GLbitfield flags)
1473 {
1474 GET_CURRENT_CONTEXT(ctx);
1475 struct gl_buffer_object *bufObj;
1476
1477 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
1478 if (!bufObj)
1479 return;
1480
1481 /*
1482 * In direct state access, buffer objects have an unspecified target since
1483 * they are not required to be bound.
1484 */
1485 _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
1486 "glNamedBufferStorage");
1487 }
1488
1489
1490 void
1491 _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1492 GLenum target, GLsizeiptr size, const GLvoid *data,
1493 GLenum usage, const char *func)
1494 {
1495 bool valid_usage;
1496
1497 if (MESA_VERBOSE & VERBOSE_API)
1498 _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
1499 func,
1500 _mesa_lookup_enum_by_nr(target),
1501 (long int) size, data,
1502 _mesa_lookup_enum_by_nr(usage));
1503
1504 if (size < 0) {
1505 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
1506 return;
1507 }
1508
1509 switch (usage) {
1510 case GL_STREAM_DRAW_ARB:
1511 valid_usage = (ctx->API != API_OPENGLES);
1512 break;
1513
1514 case GL_STATIC_DRAW_ARB:
1515 case GL_DYNAMIC_DRAW_ARB:
1516 valid_usage = true;
1517 break;
1518
1519 case GL_STREAM_READ_ARB:
1520 case GL_STREAM_COPY_ARB:
1521 case GL_STATIC_READ_ARB:
1522 case GL_STATIC_COPY_ARB:
1523 case GL_DYNAMIC_READ_ARB:
1524 case GL_DYNAMIC_COPY_ARB:
1525 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1526 break;
1527
1528 default:
1529 valid_usage = false;
1530 break;
1531 }
1532
1533 if (!valid_usage) {
1534 _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
1535 _mesa_lookup_enum_by_nr(usage));
1536 return;
1537 }
1538
1539 if (bufObj->Immutable) {
1540 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1541 return;
1542 }
1543
1544 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1545 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1546
1547 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1548
1549 bufObj->Written = GL_TRUE;
1550
1551 #ifdef VBO_DEBUG
1552 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1553 bufObj->Name, size, data, usage);
1554 #endif
1555
1556 #ifdef BOUNDS_CHECK
1557 size += 100;
1558 #endif
1559
1560 assert(ctx->Driver.BufferData);
1561 if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
1562 GL_MAP_READ_BIT |
1563 GL_MAP_WRITE_BIT |
1564 GL_DYNAMIC_STORAGE_BIT,
1565 bufObj)) {
1566 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1567 /* From GL_AMD_pinned_memory:
1568 *
1569 * INVALID_OPERATION is generated by BufferData if <target> is
1570 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1571 * mapped to the GPU address space.
1572 */
1573 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1574 }
1575 else {
1576 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1577 }
1578 }
1579 }
1580
1581 void GLAPIENTRY
1582 _mesa_BufferData(GLenum target, GLsizeiptr size,
1583 const GLvoid *data, GLenum usage)
1584 {
1585 GET_CURRENT_CONTEXT(ctx);
1586 struct gl_buffer_object *bufObj;
1587
1588 bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
1589 if (!bufObj)
1590 return;
1591
1592 _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
1593 "glBufferData");
1594 }
1595
1596 void GLAPIENTRY
1597 _mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1598 GLenum usage)
1599 {
1600 GET_CURRENT_CONTEXT(ctx);
1601 struct gl_buffer_object *bufObj;
1602
1603 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
1604 if (!bufObj)
1605 return;
1606
1607 /* In direct state access, buffer objects have an unspecified target since
1608 * they are not required to be bound.
1609 */
1610 _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
1611 "glNamedBufferData");
1612 }
1613
1614
1615 /**
1616 * Implementation for glBufferSubData and glNamedBufferSubData.
1617 *
1618 * \param ctx GL context.
1619 * \param bufObj The buffer object.
1620 * \param offset Offset of the first byte of the subdata range.
1621 * \param size Size, in bytes, of the subdata range.
1622 * \param data The data store.
1623 * \param func Name of calling function for recording errors.
1624 *
1625 */
1626 void
1627 _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1628 GLintptr offset, GLsizeiptr size, const GLvoid *data,
1629 const char *func)
1630 {
1631 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1632 false, func)) {
1633 /* error already recorded */
1634 return;
1635 }
1636
1637 if (bufObj->Immutable &&
1638 !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
1639 _mesa_error(ctx, GL_INVALID_OPERATION, func);
1640 return;
1641 }
1642
1643 if (size == 0)
1644 return;
1645
1646 bufObj->Written = GL_TRUE;
1647
1648 assert(ctx->Driver.BufferSubData);
1649 ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
1650 }
1651
1652 void GLAPIENTRY
1653 _mesa_BufferSubData(GLenum target, GLintptr offset,
1654 GLsizeiptr size, const GLvoid *data)
1655 {
1656 GET_CURRENT_CONTEXT(ctx);
1657 struct gl_buffer_object *bufObj;
1658
1659 bufObj = get_buffer(ctx, "glBufferSubData", target, GL_INVALID_OPERATION);
1660 if (!bufObj)
1661 return;
1662
1663 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, "glBufferSubData");
1664 }
1665
1666 void GLAPIENTRY
1667 _mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
1668 GLsizeiptr size, const GLvoid *data)
1669 {
1670 GET_CURRENT_CONTEXT(ctx);
1671 struct gl_buffer_object *bufObj;
1672
1673 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferSubData");
1674 if (!bufObj)
1675 return;
1676
1677 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data,
1678 "glNamedBufferSubData");
1679 }
1680
1681
1682 void GLAPIENTRY
1683 _mesa_GetBufferSubData(GLenum target, GLintptr offset,
1684 GLsizeiptr size, GLvoid *data)
1685 {
1686 GET_CURRENT_CONTEXT(ctx);
1687 struct gl_buffer_object *bufObj;
1688
1689 bufObj = get_buffer(ctx, "glGetBufferSubData", target,
1690 GL_INVALID_OPERATION);
1691 if (!bufObj)
1692 return;
1693
1694 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
1695 "glGetBufferSubData")) {
1696 return;
1697 }
1698
1699 assert(ctx->Driver.GetBufferSubData);
1700 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1701 }
1702
1703 /**
1704 * \param subdata true if caller is *SubData, false if *Data
1705 */
1706 void
1707 _mesa_clear_buffer_sub_data(struct gl_context *ctx,
1708 struct gl_buffer_object *bufObj,
1709 GLenum internalformat,
1710 GLintptr offset, GLsizeiptr size,
1711 GLenum format, GLenum type,
1712 const GLvoid *data,
1713 const char *func, bool subdata)
1714 {
1715 mesa_format mesaFormat;
1716 GLubyte clearValue[MAX_PIXEL_BYTES];
1717 GLsizeiptr clearValueSize;
1718
1719 /* This checks for disallowed mappings. */
1720 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1721 subdata, func)) {
1722 return;
1723 }
1724
1725 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1726 format, type, func);
1727
1728 if (mesaFormat == MESA_FORMAT_NONE) {
1729 return;
1730 }
1731
1732 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1733 if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
1734 _mesa_error(ctx, GL_INVALID_VALUE,
1735 "%s(offset or size is not a multiple of "
1736 "internalformat size)", func);
1737 return;
1738 }
1739
1740 if (data == NULL) {
1741 /* clear to zeros, per the spec */
1742 if (size > 0) {
1743 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1744 NULL, clearValueSize, bufObj);
1745 }
1746 return;
1747 }
1748
1749 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1750 format, type, data, func)) {
1751 return;
1752 }
1753
1754 if (size > 0) {
1755 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1756 clearValue, clearValueSize, bufObj);
1757 }
1758 }
1759
1760 void GLAPIENTRY
1761 _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
1762 GLenum type, const GLvoid *data)
1763 {
1764 GET_CURRENT_CONTEXT(ctx);
1765 struct gl_buffer_object *bufObj;
1766
1767 bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
1768 if (!bufObj)
1769 return;
1770
1771 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
1772 format, type, data,
1773 "glClearBufferData", false);
1774 }
1775
1776 void GLAPIENTRY
1777 _mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
1778 GLenum format, GLenum type, const GLvoid *data)
1779 {
1780 GET_CURRENT_CONTEXT(ctx);
1781 struct gl_buffer_object *bufObj;
1782
1783 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glClearNamedBufferData");
1784 if (!bufObj)
1785 return;
1786
1787 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
1788 format, type, data,
1789 "glClearNamedBufferData", false);
1790 }
1791
1792
1793 void GLAPIENTRY
1794 _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
1795 GLintptr offset, GLsizeiptr size,
1796 GLenum format, GLenum type,
1797 const GLvoid *data)
1798 {
1799 GET_CURRENT_CONTEXT(ctx);
1800 struct gl_buffer_object *bufObj;
1801
1802 bufObj = get_buffer(ctx, "glClearBufferSubData", target, GL_INVALID_VALUE);
1803 if (!bufObj)
1804 return;
1805
1806 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
1807 format, type, data,
1808 "glClearBufferSubData", true);
1809 }
1810
1811 void GLAPIENTRY
1812 _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
1813 GLintptr offset, GLsizeiptr size,
1814 GLenum format, GLenum type,
1815 const GLvoid *data)
1816 {
1817 GET_CURRENT_CONTEXT(ctx);
1818 struct gl_buffer_object *bufObj;
1819
1820 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
1821 "glClearNamedBufferSubData");
1822 if (!bufObj)
1823 return;
1824
1825 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
1826 format, type, data,
1827 "glClearNamedBufferSubData", true);
1828 }
1829
1830
1831 GLboolean GLAPIENTRY
1832 _mesa_UnmapBuffer(GLenum target)
1833 {
1834 GET_CURRENT_CONTEXT(ctx);
1835 struct gl_buffer_object *bufObj;
1836 GLboolean status = GL_TRUE;
1837 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1838
1839 bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
1840 if (!bufObj)
1841 return GL_FALSE;
1842
1843 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1844 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1845 return GL_FALSE;
1846 }
1847
1848 #ifdef BOUNDS_CHECK
1849 if (bufObj->Access != GL_READ_ONLY_ARB) {
1850 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1851 GLuint i;
1852 /* check that last 100 bytes are still = magic value */
1853 for (i = 0; i < 100; i++) {
1854 GLuint pos = bufObj->Size - i - 1;
1855 if (buf[pos] != 123) {
1856 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1857 " at position %d (value = %u)\n",
1858 pos, buf[pos]);
1859 }
1860 }
1861 }
1862 #endif
1863
1864 #ifdef VBO_DEBUG
1865 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1866 GLuint i, unchanged = 0;
1867 GLubyte *b = (GLubyte *) bufObj->Pointer;
1868 GLint pos = -1;
1869 /* check which bytes changed */
1870 for (i = 0; i < bufObj->Size - 1; i++) {
1871 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1872 unchanged++;
1873 if (pos == -1)
1874 pos = i;
1875 }
1876 }
1877 if (unchanged) {
1878 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1879 bufObj->Name, unchanged, bufObj->Size, pos);
1880 }
1881 }
1882 #endif
1883
1884 status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
1885 bufObj->Mappings[MAP_USER].AccessFlags = 0;
1886 assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
1887 assert(bufObj->Mappings[MAP_USER].Offset == 0);
1888 assert(bufObj->Mappings[MAP_USER].Length == 0);
1889
1890 return status;
1891 }
1892
1893
1894 void GLAPIENTRY
1895 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
1896 {
1897 GET_CURRENT_CONTEXT(ctx);
1898 struct gl_buffer_object *bufObj;
1899
1900 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
1901 GL_INVALID_OPERATION);
1902 if (!bufObj)
1903 return;
1904
1905 switch (pname) {
1906 case GL_BUFFER_SIZE_ARB:
1907 *params = (GLint) bufObj->Size;
1908 return;
1909 case GL_BUFFER_USAGE_ARB:
1910 *params = bufObj->Usage;
1911 return;
1912 case GL_BUFFER_ACCESS_ARB:
1913 *params = simplified_access_mode(ctx,
1914 bufObj->Mappings[MAP_USER].AccessFlags);
1915 return;
1916 case GL_BUFFER_MAPPED_ARB:
1917 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
1918 return;
1919 case GL_BUFFER_ACCESS_FLAGS:
1920 if (!ctx->Extensions.ARB_map_buffer_range)
1921 goto invalid_pname;
1922 *params = bufObj->Mappings[MAP_USER].AccessFlags;
1923 return;
1924 case GL_BUFFER_MAP_OFFSET:
1925 if (!ctx->Extensions.ARB_map_buffer_range)
1926 goto invalid_pname;
1927 *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
1928 return;
1929 case GL_BUFFER_MAP_LENGTH:
1930 if (!ctx->Extensions.ARB_map_buffer_range)
1931 goto invalid_pname;
1932 *params = (GLint) bufObj->Mappings[MAP_USER].Length;
1933 return;
1934 case GL_BUFFER_IMMUTABLE_STORAGE:
1935 if (!ctx->Extensions.ARB_buffer_storage)
1936 goto invalid_pname;
1937 *params = bufObj->Immutable;
1938 return;
1939 case GL_BUFFER_STORAGE_FLAGS:
1940 if (!ctx->Extensions.ARB_buffer_storage)
1941 goto invalid_pname;
1942 *params = bufObj->StorageFlags;
1943 return;
1944 default:
1945 ; /* fall-through */
1946 }
1947
1948 invalid_pname:
1949 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1950 _mesa_lookup_enum_by_nr(pname));
1951 }
1952
1953
1954 /**
1955 * New in GL 3.2
1956 * This is pretty much a duplicate of GetBufferParameteriv() but the
1957 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1958 */
1959 void GLAPIENTRY
1960 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1961 {
1962 GET_CURRENT_CONTEXT(ctx);
1963 struct gl_buffer_object *bufObj;
1964
1965 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
1966 GL_INVALID_OPERATION);
1967 if (!bufObj)
1968 return;
1969
1970 switch (pname) {
1971 case GL_BUFFER_SIZE_ARB:
1972 *params = bufObj->Size;
1973 return;
1974 case GL_BUFFER_USAGE_ARB:
1975 *params = bufObj->Usage;
1976 return;
1977 case GL_BUFFER_ACCESS_ARB:
1978 *params = simplified_access_mode(ctx,
1979 bufObj->Mappings[MAP_USER].AccessFlags);
1980 return;
1981 case GL_BUFFER_ACCESS_FLAGS:
1982 if (!ctx->Extensions.ARB_map_buffer_range)
1983 goto invalid_pname;
1984 *params = bufObj->Mappings[MAP_USER].AccessFlags;
1985 return;
1986 case GL_BUFFER_MAPPED_ARB:
1987 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
1988 return;
1989 case GL_BUFFER_MAP_OFFSET:
1990 if (!ctx->Extensions.ARB_map_buffer_range)
1991 goto invalid_pname;
1992 *params = bufObj->Mappings[MAP_USER].Offset;
1993 return;
1994 case GL_BUFFER_MAP_LENGTH:
1995 if (!ctx->Extensions.ARB_map_buffer_range)
1996 goto invalid_pname;
1997 *params = bufObj->Mappings[MAP_USER].Length;
1998 return;
1999 case GL_BUFFER_IMMUTABLE_STORAGE:
2000 if (!ctx->Extensions.ARB_buffer_storage)
2001 goto invalid_pname;
2002 *params = bufObj->Immutable;
2003 return;
2004 case GL_BUFFER_STORAGE_FLAGS:
2005 if (!ctx->Extensions.ARB_buffer_storage)
2006 goto invalid_pname;
2007 *params = bufObj->StorageFlags;
2008 return;
2009 default:
2010 ; /* fall-through */
2011 }
2012
2013 invalid_pname:
2014 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
2015 _mesa_lookup_enum_by_nr(pname));
2016 }
2017
2018
2019 void GLAPIENTRY
2020 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
2021 {
2022 GET_CURRENT_CONTEXT(ctx);
2023 struct gl_buffer_object * bufObj;
2024
2025 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
2026 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
2027 return;
2028 }
2029
2030 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
2031 GL_INVALID_OPERATION);
2032 if (!bufObj)
2033 return;
2034
2035 *params = bufObj->Mappings[MAP_USER].Pointer;
2036 }
2037
2038
2039 void
2040 _mesa_copy_buffer_sub_data(struct gl_context *ctx,
2041 struct gl_buffer_object *src,
2042 struct gl_buffer_object *dst,
2043 GLintptr readOffset, GLintptr writeOffset,
2044 GLsizeiptr size, const char *func)
2045 {
2046 if (_mesa_check_disallowed_mapping(src)) {
2047 _mesa_error(ctx, GL_INVALID_OPERATION,
2048 "%s(readBuffer is mapped)", func);
2049 return;
2050 }
2051
2052 if (_mesa_check_disallowed_mapping(dst)) {
2053 _mesa_error(ctx, GL_INVALID_OPERATION,
2054 "%s(writeBuffer is mapped)", func);
2055 return;
2056 }
2057
2058 if (readOffset < 0) {
2059 _mesa_error(ctx, GL_INVALID_VALUE,
2060 "%s(readOffset %d < 0)", func, (int) readOffset);
2061 return;
2062 }
2063
2064 if (writeOffset < 0) {
2065 _mesa_error(ctx, GL_INVALID_VALUE,
2066 "%s(writeOffset %d < 0)", func, (int) writeOffset);
2067 return;
2068 }
2069
2070 if (size < 0) {
2071 _mesa_error(ctx, GL_INVALID_VALUE,
2072 "%s(size %d < 0)", func, (int) size);
2073 return;
2074 }
2075
2076 if (readOffset + size > src->Size) {
2077 _mesa_error(ctx, GL_INVALID_VALUE,
2078 "%s(readOffset %d + size %d > src_buffer_size %d)", func,
2079 (int) readOffset, (int) size, (int) src->Size);
2080 return;
2081 }
2082
2083 if (writeOffset + size > dst->Size) {
2084 _mesa_error(ctx, GL_INVALID_VALUE,
2085 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func,
2086 (int) writeOffset, (int) size, (int) dst->Size);
2087 return;
2088 }
2089
2090 if (src == dst) {
2091 if (readOffset + size <= writeOffset) {
2092 /* OK */
2093 }
2094 else if (writeOffset + size <= readOffset) {
2095 /* OK */
2096 }
2097 else {
2098 /* overlapping src/dst is illegal */
2099 _mesa_error(ctx, GL_INVALID_VALUE,
2100 "%s(overlapping src/dst)", func);
2101 return;
2102 }
2103 }
2104
2105 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
2106 }
2107
2108 void GLAPIENTRY
2109 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
2110 GLintptr readOffset, GLintptr writeOffset,
2111 GLsizeiptr size)
2112 {
2113 GET_CURRENT_CONTEXT(ctx);
2114 struct gl_buffer_object *src, *dst;
2115
2116 src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
2117 GL_INVALID_OPERATION);
2118 if (!src)
2119 return;
2120
2121 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
2122 GL_INVALID_OPERATION);
2123 if (!dst)
2124 return;
2125
2126 _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2127 "glCopyBufferSubData");
2128 }
2129
2130 void GLAPIENTRY
2131 _mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
2132 GLintptr readOffset, GLintptr writeOffset,
2133 GLsizeiptr size)
2134 {
2135 GET_CURRENT_CONTEXT(ctx);
2136 struct gl_buffer_object *src, *dst;
2137
2138 src = _mesa_lookup_bufferobj_err(ctx, readBuffer,
2139 "glCopyNamedBufferSubData");
2140 if (!src)
2141 return;
2142
2143 dst = _mesa_lookup_bufferobj_err(ctx, writeBuffer,
2144 "glCopyNamedBufferSubData");
2145 if (!dst)
2146 return;
2147
2148 _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2149 "glCopyNamedBufferSubData");
2150 }
2151
2152
2153 void *
2154 _mesa_map_buffer_range(struct gl_context *ctx,
2155 struct gl_buffer_object *bufObj,
2156 GLintptr offset, GLsizeiptr length,
2157 GLbitfield access, const char *func)
2158 {
2159 void *map;
2160 GLbitfield allowed_access;
2161
2162 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
2163
2164 if (offset < 0) {
2165 _mesa_error(ctx, GL_INVALID_VALUE,
2166 "%s(offset %ld < 0)", func, (long) offset);
2167 return NULL;
2168 }
2169
2170 if (length < 0) {
2171 _mesa_error(ctx, GL_INVALID_VALUE,
2172 "%s(length %ld < 0)", func, (long) length);
2173 return NULL;
2174 }
2175
2176 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2177 *
2178 * "An INVALID_OPERATION error is generated for any of the following
2179 * conditions:
2180 *
2181 * * <length> is zero."
2182 *
2183 * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
2184 * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
2185 * either.
2186 */
2187 if (length == 0) {
2188 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(length = 0)", func);
2189 return NULL;
2190 }
2191
2192 allowed_access = GL_MAP_READ_BIT |
2193 GL_MAP_WRITE_BIT |
2194 GL_MAP_INVALIDATE_RANGE_BIT |
2195 GL_MAP_INVALIDATE_BUFFER_BIT |
2196 GL_MAP_FLUSH_EXPLICIT_BIT |
2197 GL_MAP_UNSYNCHRONIZED_BIT;
2198
2199 if (ctx->Extensions.ARB_buffer_storage) {
2200 allowed_access |= GL_MAP_PERSISTENT_BIT |
2201 GL_MAP_COHERENT_BIT;
2202 }
2203
2204 if (access & ~allowed_access) {
2205 /* generate an error if any bits other than those allowed are set */
2206 _mesa_error(ctx, GL_INVALID_VALUE,
2207 "%s(access has undefined bits set)", func);
2208 return NULL;
2209 }
2210
2211 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
2212 _mesa_error(ctx, GL_INVALID_OPERATION,
2213 "%s(access indicates neither read or write)", func);
2214 return NULL;
2215 }
2216
2217 if ((access & GL_MAP_READ_BIT) &&
2218 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
2219 GL_MAP_INVALIDATE_BUFFER_BIT |
2220 GL_MAP_UNSYNCHRONIZED_BIT))) {
2221 _mesa_error(ctx, GL_INVALID_OPERATION,
2222 "%s(read access with disallowed bits)", func);
2223 return NULL;
2224 }
2225
2226 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
2227 ((access & GL_MAP_WRITE_BIT) == 0)) {
2228 _mesa_error(ctx, GL_INVALID_OPERATION,
2229 "%s(access has flush explicit without write)", func);
2230 return NULL;
2231 }
2232
2233 if (access & GL_MAP_READ_BIT &&
2234 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
2235 _mesa_error(ctx, GL_INVALID_OPERATION,
2236 "%s(buffer does not allow read access)", func);
2237 return NULL;
2238 }
2239
2240 if (access & GL_MAP_WRITE_BIT &&
2241 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
2242 _mesa_error(ctx, GL_INVALID_OPERATION,
2243 "%s(buffer does not allow write access)", func);
2244 return NULL;
2245 }
2246
2247 if (access & GL_MAP_COHERENT_BIT &&
2248 !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
2249 _mesa_error(ctx, GL_INVALID_OPERATION,
2250 "%s(buffer does not allow coherent access)", func);
2251 return NULL;
2252 }
2253
2254 if (access & GL_MAP_PERSISTENT_BIT &&
2255 !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
2256 _mesa_error(ctx, GL_INVALID_OPERATION,
2257 "%s(buffer does not allow persistent access)", func);
2258 return NULL;
2259 }
2260
2261 if (offset + length > bufObj->Size) {
2262 _mesa_error(ctx, GL_INVALID_VALUE,
2263 "%s(offset %ld + length %ld > buffer_size %ld)", func,
2264 offset, length, bufObj->Size);
2265 return NULL;
2266 }
2267
2268 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2269 _mesa_error(ctx, GL_INVALID_OPERATION,
2270 "%s(buffer already mapped)", func);
2271 return NULL;
2272 }
2273
2274 if (!bufObj->Size) {
2275 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(buffer size = 0)", func);
2276 return NULL;
2277 }
2278
2279
2280 assert(ctx->Driver.MapBufferRange);
2281 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
2282 MAP_USER);
2283 if (!map) {
2284 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(map failed)", func);
2285 }
2286 else {
2287 /* The driver callback should have set all these fields.
2288 * This is important because other modules (like VBO) might call
2289 * the driver function directly.
2290 */
2291 assert(bufObj->Mappings[MAP_USER].Pointer == map);
2292 assert(bufObj->Mappings[MAP_USER].Length == length);
2293 assert(bufObj->Mappings[MAP_USER].Offset == offset);
2294 assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
2295 }
2296
2297 if (access & GL_MAP_WRITE_BIT)
2298 bufObj->Written = GL_TRUE;
2299
2300 #ifdef VBO_DEBUG
2301 if (strstr(func, "Range") == NULL) { /* If not MapRange */
2302 printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
2303 bufObj->Name, bufObj->Size, access);
2304 /* Access must be write only */
2305 if ((access & GL_MAP_WRITE_BIT) && (!(access & ~GL_MAP_WRITE_BIT))) {
2306 GLuint i;
2307 GLubyte *b = (GLubyte *) bufObj->Pointer;
2308 for (i = 0; i < bufObj->Size; i++)
2309 b[i] = i & 0xff;
2310 }
2311 }
2312 #endif
2313
2314 #ifdef BOUNDS_CHECK
2315 if (strstr(func, "Range") == NULL) { /* If not MapRange */
2316 GLubyte *buf = (GLubyte *) bufObj->Pointer;
2317 GLuint i;
2318 /* buffer is 100 bytes larger than requested, fill with magic value */
2319 for (i = 0; i < 100; i++) {
2320 buf[bufObj->Size - i - 1] = 123;
2321 }
2322 }
2323 #endif
2324
2325 return map;
2326 }
2327
2328 void * GLAPIENTRY
2329 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
2330 GLbitfield access)
2331 {
2332 GET_CURRENT_CONTEXT(ctx);
2333 struct gl_buffer_object *bufObj;
2334
2335 if (!ctx->Extensions.ARB_map_buffer_range) {
2336 _mesa_error(ctx, GL_INVALID_OPERATION,
2337 "glMapBufferRange(ARB_map_buffer_range not supported)");
2338 return NULL;
2339 }
2340
2341 bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
2342 if (!bufObj)
2343 return NULL;
2344
2345 return _mesa_map_buffer_range(ctx, bufObj, offset, length, access,
2346 "glMapBufferRange");
2347 }
2348
2349 void * GLAPIENTRY
2350 _mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
2351 GLbitfield access)
2352 {
2353 GET_CURRENT_CONTEXT(ctx);
2354 struct gl_buffer_object *bufObj;
2355
2356 if (!ctx->Extensions.ARB_map_buffer_range) {
2357 _mesa_error(ctx, GL_INVALID_OPERATION,
2358 "glMapNamedBufferRange("
2359 "ARB_map_buffer_range not supported)");
2360 return NULL;
2361 }
2362
2363 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBufferRange");
2364 if (!bufObj)
2365 return NULL;
2366
2367 return _mesa_map_buffer_range(ctx, bufObj, offset, length, access,
2368 "glMapNamedBufferRange");
2369 }
2370
2371 /**
2372 * Converts GLenum access from MapBuffer and MapNamedBuffer into
2373 * flags for input to _mesa_map_buffer_range.
2374 *
2375 * \return true if the type of requested access is permissible.
2376 */
2377 static bool
2378 get_map_buffer_access_flags(struct gl_context *ctx, GLenum access,
2379 GLbitfield *flags)
2380 {
2381 switch (access) {
2382 case GL_READ_ONLY_ARB:
2383 *flags = GL_MAP_READ_BIT;
2384 return _mesa_is_desktop_gl(ctx);
2385 case GL_WRITE_ONLY_ARB:
2386 *flags = GL_MAP_WRITE_BIT;
2387 return true;
2388 case GL_READ_WRITE_ARB:
2389 *flags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
2390 return _mesa_is_desktop_gl(ctx);
2391 default:
2392 return false;
2393 }
2394 }
2395
2396 void * GLAPIENTRY
2397 _mesa_MapBuffer(GLenum target, GLenum access)
2398 {
2399 GET_CURRENT_CONTEXT(ctx);
2400 struct gl_buffer_object *bufObj;
2401 GLbitfield accessFlags;
2402
2403 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
2404 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBuffer(invalid access)");
2405 return NULL;
2406 }
2407
2408 bufObj = get_buffer(ctx, "glMapBuffer", target, GL_INVALID_OPERATION);
2409 if (!bufObj)
2410 return NULL;
2411
2412 return _mesa_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
2413 "glMapBuffer");
2414 }
2415
2416 void * GLAPIENTRY
2417 _mesa_MapNamedBuffer(GLuint buffer, GLenum access)
2418 {
2419 GET_CURRENT_CONTEXT(ctx);
2420 struct gl_buffer_object *bufObj;
2421 GLbitfield accessFlags;
2422
2423 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
2424 _mesa_error(ctx, GL_INVALID_ENUM, "glMapNamedBuffer(invalid access)");
2425 return NULL;
2426 }
2427
2428 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBuffer");
2429 if (!bufObj)
2430 return NULL;
2431
2432 return _mesa_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
2433 "glMapNamedBuffer");
2434 }
2435
2436
2437 /**
2438 * See GL_ARB_map_buffer_range spec
2439 */
2440 void GLAPIENTRY
2441 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
2442 {
2443 GET_CURRENT_CONTEXT(ctx);
2444 struct gl_buffer_object *bufObj;
2445
2446 if (!ctx->Extensions.ARB_map_buffer_range) {
2447 _mesa_error(ctx, GL_INVALID_OPERATION,
2448 "glFlushMappedBufferRange(extension not supported)");
2449 return;
2450 }
2451
2452 if (offset < 0) {
2453 _mesa_error(ctx, GL_INVALID_VALUE,
2454 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
2455 return;
2456 }
2457
2458 if (length < 0) {
2459 _mesa_error(ctx, GL_INVALID_VALUE,
2460 "glFlushMappedBufferRange(length = %ld)", (long)length);
2461 return;
2462 }
2463
2464 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
2465 GL_INVALID_OPERATION);
2466 if (!bufObj)
2467 return;
2468
2469 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2470 /* buffer is not mapped */
2471 _mesa_error(ctx, GL_INVALID_OPERATION,
2472 "glFlushMappedBufferRange(buffer is not mapped)");
2473 return;
2474 }
2475
2476 if ((bufObj->Mappings[MAP_USER].AccessFlags &
2477 GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
2478 _mesa_error(ctx, GL_INVALID_OPERATION,
2479 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
2480 return;
2481 }
2482
2483 if (offset + length > bufObj->Mappings[MAP_USER].Length) {
2484 _mesa_error(ctx, GL_INVALID_VALUE,
2485 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
2486 (long)offset, (long)length,
2487 (long)bufObj->Mappings[MAP_USER].Length);
2488 return;
2489 }
2490
2491 assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
2492
2493 if (ctx->Driver.FlushMappedBufferRange)
2494 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
2495 MAP_USER);
2496 }
2497
2498
2499 static GLenum
2500 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2501 {
2502 struct gl_buffer_object *bufObj;
2503 GLenum retval;
2504
2505 bufObj = _mesa_lookup_bufferobj(ctx, name);
2506 if (!bufObj) {
2507 _mesa_error(ctx, GL_INVALID_VALUE,
2508 "glObjectPurgeable(name = 0x%x)", name);
2509 return 0;
2510 }
2511 if (!_mesa_is_bufferobj(bufObj)) {
2512 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
2513 return 0;
2514 }
2515
2516 if (bufObj->Purgeable) {
2517 _mesa_error(ctx, GL_INVALID_OPERATION,
2518 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2519 return GL_VOLATILE_APPLE;
2520 }
2521
2522 bufObj->Purgeable = GL_TRUE;
2523
2524 retval = GL_VOLATILE_APPLE;
2525 if (ctx->Driver.BufferObjectPurgeable)
2526 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
2527
2528 return retval;
2529 }
2530
2531
2532 static GLenum
2533 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2534 {
2535 struct gl_renderbuffer *bufObj;
2536 GLenum retval;
2537
2538 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2539 if (!bufObj) {
2540 _mesa_error(ctx, GL_INVALID_VALUE,
2541 "glObjectUnpurgeable(name = 0x%x)", name);
2542 return 0;
2543 }
2544
2545 if (bufObj->Purgeable) {
2546 _mesa_error(ctx, GL_INVALID_OPERATION,
2547 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2548 return GL_VOLATILE_APPLE;
2549 }
2550
2551 bufObj->Purgeable = GL_TRUE;
2552
2553 retval = GL_VOLATILE_APPLE;
2554 if (ctx->Driver.RenderObjectPurgeable)
2555 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
2556
2557 return retval;
2558 }
2559
2560
2561 static GLenum
2562 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2563 {
2564 struct gl_texture_object *bufObj;
2565 GLenum retval;
2566
2567 bufObj = _mesa_lookup_texture(ctx, name);
2568 if (!bufObj) {
2569 _mesa_error(ctx, GL_INVALID_VALUE,
2570 "glObjectPurgeable(name = 0x%x)", name);
2571 return 0;
2572 }
2573
2574 if (bufObj->Purgeable) {
2575 _mesa_error(ctx, GL_INVALID_OPERATION,
2576 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2577 return GL_VOLATILE_APPLE;
2578 }
2579
2580 bufObj->Purgeable = GL_TRUE;
2581
2582 retval = GL_VOLATILE_APPLE;
2583 if (ctx->Driver.TextureObjectPurgeable)
2584 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
2585
2586 return retval;
2587 }
2588
2589
2590 GLenum GLAPIENTRY
2591 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2592 {
2593 GLenum retval;
2594
2595 GET_CURRENT_CONTEXT(ctx);
2596 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2597
2598 if (name == 0) {
2599 _mesa_error(ctx, GL_INVALID_VALUE,
2600 "glObjectPurgeable(name = 0x%x)", name);
2601 return 0;
2602 }
2603
2604 switch (option) {
2605 case GL_VOLATILE_APPLE:
2606 case GL_RELEASED_APPLE:
2607 /* legal */
2608 break;
2609 default:
2610 _mesa_error(ctx, GL_INVALID_ENUM,
2611 "glObjectPurgeable(name = 0x%x) invalid option: %d",
2612 name, option);
2613 return 0;
2614 }
2615
2616 switch (objectType) {
2617 case GL_TEXTURE:
2618 retval = texture_object_purgeable(ctx, name, option);
2619 break;
2620 case GL_RENDERBUFFER_EXT:
2621 retval = renderbuffer_purgeable(ctx, name, option);
2622 break;
2623 case GL_BUFFER_OBJECT_APPLE:
2624 retval = buffer_object_purgeable(ctx, name, option);
2625 break;
2626 default:
2627 _mesa_error(ctx, GL_INVALID_ENUM,
2628 "glObjectPurgeable(name = 0x%x) invalid type: %d",
2629 name, objectType);
2630 return 0;
2631 }
2632
2633 /* In strict conformance to the spec, we must only return VOLATILE when
2634 * when passed the VOLATILE option. Madness.
2635 *
2636 * XXX First fix the spec, then fix me.
2637 */
2638 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
2639 }
2640
2641
2642 static GLenum
2643 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2644 {
2645 struct gl_buffer_object *bufObj;
2646 GLenum retval;
2647
2648 bufObj = _mesa_lookup_bufferobj(ctx, name);
2649 if (!bufObj) {
2650 _mesa_error(ctx, GL_INVALID_VALUE,
2651 "glObjectUnpurgeable(name = 0x%x)", name);
2652 return 0;
2653 }
2654
2655 if (! bufObj->Purgeable) {
2656 _mesa_error(ctx, GL_INVALID_OPERATION,
2657 "glObjectUnpurgeable(name = 0x%x) object is "
2658 " already \"unpurged\"", name);
2659 return 0;
2660 }
2661
2662 bufObj->Purgeable = GL_FALSE;
2663
2664 retval = option;
2665 if (ctx->Driver.BufferObjectUnpurgeable)
2666 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
2667
2668 return retval;
2669 }
2670
2671
2672 static GLenum
2673 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2674 {
2675 struct gl_renderbuffer *bufObj;
2676 GLenum retval;
2677
2678 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2679 if (!bufObj) {
2680 _mesa_error(ctx, GL_INVALID_VALUE,
2681 "glObjectUnpurgeable(name = 0x%x)", name);
2682 return 0;
2683 }
2684
2685 if (! bufObj->Purgeable) {
2686 _mesa_error(ctx, GL_INVALID_OPERATION,
2687 "glObjectUnpurgeable(name = 0x%x) object is "
2688 " already \"unpurged\"", name);
2689 return 0;
2690 }
2691
2692 bufObj->Purgeable = GL_FALSE;
2693
2694 retval = option;
2695 if (ctx->Driver.RenderObjectUnpurgeable)
2696 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
2697
2698 return retval;
2699 }
2700
2701
2702 static GLenum
2703 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2704 {
2705 struct gl_texture_object *bufObj;
2706 GLenum retval;
2707
2708 bufObj = _mesa_lookup_texture(ctx, name);
2709 if (!bufObj) {
2710 _mesa_error(ctx, GL_INVALID_VALUE,
2711 "glObjectUnpurgeable(name = 0x%x)", name);
2712 return 0;
2713 }
2714
2715 if (! bufObj->Purgeable) {
2716 _mesa_error(ctx, GL_INVALID_OPERATION,
2717 "glObjectUnpurgeable(name = 0x%x) object is"
2718 " already \"unpurged\"", name);
2719 return 0;
2720 }
2721
2722 bufObj->Purgeable = GL_FALSE;
2723
2724 retval = option;
2725 if (ctx->Driver.TextureObjectUnpurgeable)
2726 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
2727
2728 return retval;
2729 }
2730
2731
2732 GLenum GLAPIENTRY
2733 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2734 {
2735 GET_CURRENT_CONTEXT(ctx);
2736 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2737
2738 if (name == 0) {
2739 _mesa_error(ctx, GL_INVALID_VALUE,
2740 "glObjectUnpurgeable(name = 0x%x)", name);
2741 return 0;
2742 }
2743
2744 switch (option) {
2745 case GL_RETAINED_APPLE:
2746 case GL_UNDEFINED_APPLE:
2747 /* legal */
2748 break;
2749 default:
2750 _mesa_error(ctx, GL_INVALID_ENUM,
2751 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2752 name, option);
2753 return 0;
2754 }
2755
2756 switch (objectType) {
2757 case GL_BUFFER_OBJECT_APPLE:
2758 return buffer_object_unpurgeable(ctx, name, option);
2759 case GL_TEXTURE:
2760 return texture_object_unpurgeable(ctx, name, option);
2761 case GL_RENDERBUFFER_EXT:
2762 return renderbuffer_unpurgeable(ctx, name, option);
2763 default:
2764 _mesa_error(ctx, GL_INVALID_ENUM,
2765 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2766 name, objectType);
2767 return 0;
2768 }
2769 }
2770
2771
2772 static void
2773 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
2774 GLenum pname, GLint *params)
2775 {
2776 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
2777 if (!bufObj) {
2778 _mesa_error(ctx, GL_INVALID_VALUE,
2779 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
2780 return;
2781 }
2782
2783 switch (pname) {
2784 case GL_PURGEABLE_APPLE:
2785 *params = bufObj->Purgeable;
2786 break;
2787 default:
2788 _mesa_error(ctx, GL_INVALID_ENUM,
2789 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2790 name, pname);
2791 break;
2792 }
2793 }
2794
2795
2796 static void
2797 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
2798 GLenum pname, GLint *params)
2799 {
2800 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
2801 if (!rb) {
2802 _mesa_error(ctx, GL_INVALID_VALUE,
2803 "glObjectUnpurgeable(name = 0x%x)", name);
2804 return;
2805 }
2806
2807 switch (pname) {
2808 case GL_PURGEABLE_APPLE:
2809 *params = rb->Purgeable;
2810 break;
2811 default:
2812 _mesa_error(ctx, GL_INVALID_ENUM,
2813 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2814 name, pname);
2815 break;
2816 }
2817 }
2818
2819
2820 static void
2821 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2822 GLenum pname, GLint *params)
2823 {
2824 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2825 if (!texObj) {
2826 _mesa_error(ctx, GL_INVALID_VALUE,
2827 "glObjectUnpurgeable(name = 0x%x)", name);
2828 return;
2829 }
2830
2831 switch (pname) {
2832 case GL_PURGEABLE_APPLE:
2833 *params = texObj->Purgeable;
2834 break;
2835 default:
2836 _mesa_error(ctx, GL_INVALID_ENUM,
2837 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2838 name, pname);
2839 break;
2840 }
2841 }
2842
2843
2844 void GLAPIENTRY
2845 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2846 GLint *params)
2847 {
2848 GET_CURRENT_CONTEXT(ctx);
2849
2850 if (name == 0) {
2851 _mesa_error(ctx, GL_INVALID_VALUE,
2852 "glGetObjectParameteriv(name = 0x%x)", name);
2853 return;
2854 }
2855
2856 switch (objectType) {
2857 case GL_TEXTURE:
2858 get_texture_object_parameteriv(ctx, name, pname, params);
2859 break;
2860 case GL_BUFFER_OBJECT_APPLE:
2861 get_buffer_object_parameteriv(ctx, name, pname, params);
2862 break;
2863 case GL_RENDERBUFFER_EXT:
2864 get_renderbuffer_parameteriv(ctx, name, pname, params);
2865 break;
2866 default:
2867 _mesa_error(ctx, GL_INVALID_ENUM,
2868 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2869 name, objectType);
2870 }
2871 }
2872
2873 /**
2874 * Binds a buffer object to a uniform buffer binding point.
2875 *
2876 * The caller is responsible for flushing vertices and updating
2877 * NewDriverState.
2878 */
2879 static void
2880 set_ubo_binding(struct gl_context *ctx,
2881 struct gl_uniform_buffer_binding *binding,
2882 struct gl_buffer_object *bufObj,
2883 GLintptr offset,
2884 GLsizeiptr size,
2885 GLboolean autoSize)
2886 {
2887 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2888
2889 binding->Offset = offset;
2890 binding->Size = size;
2891 binding->AutomaticSize = autoSize;
2892
2893 /* If this is a real buffer object, mark it has having been used
2894 * at some point as a UBO.
2895 */
2896 if (size >= 0)
2897 bufObj->UsageHistory |= USAGE_UNIFORM_BUFFER;
2898 }
2899
2900 /**
2901 * Binds a buffer object to a uniform buffer binding point.
2902 *
2903 * Unlike set_ubo_binding(), this function also flushes vertices
2904 * and updates NewDriverState. It also checks if the binding
2905 * has actually changed before updating it.
2906 */
2907 static void
2908 bind_uniform_buffer(struct gl_context *ctx,
2909 GLuint index,
2910 struct gl_buffer_object *bufObj,
2911 GLintptr offset,
2912 GLsizeiptr size,
2913 GLboolean autoSize)
2914 {
2915 struct gl_uniform_buffer_binding *binding =
2916 &ctx->UniformBufferBindings[index];
2917
2918 if (binding->BufferObject == bufObj &&
2919 binding->Offset == offset &&
2920 binding->Size == size &&
2921 binding->AutomaticSize == autoSize) {
2922 return;
2923 }
2924
2925 FLUSH_VERTICES(ctx, 0);
2926 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2927
2928 set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
2929 }
2930
2931 /**
2932 * Bind a region of a buffer object to a uniform block binding point.
2933 * \param index the uniform buffer binding point index
2934 * \param bufObj the buffer object
2935 * \param offset offset to the start of buffer object region
2936 * \param size size of the buffer object region
2937 */
2938 static void
2939 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2940 GLuint index,
2941 struct gl_buffer_object *bufObj,
2942 GLintptr offset,
2943 GLsizeiptr size)
2944 {
2945 if (index >= ctx->Const.MaxUniformBufferBindings) {
2946 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2947 return;
2948 }
2949
2950 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2951 _mesa_error(ctx, GL_INVALID_VALUE,
2952 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
2953 ctx->Const.UniformBufferOffsetAlignment);
2954 return;
2955 }
2956
2957 if (bufObj == ctx->Shared->NullBufferObj) {
2958 offset = -1;
2959 size = -1;
2960 }
2961
2962 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2963 bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
2964 }
2965
2966
2967 /**
2968 * Bind a buffer object to a uniform block binding point.
2969 * As above, but offset = 0.
2970 */
2971 static void
2972 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2973 GLuint index,
2974 struct gl_buffer_object *bufObj)
2975 {
2976 if (index >= ctx->Const.MaxUniformBufferBindings) {
2977 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2978 return;
2979 }
2980
2981 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2982
2983 if (bufObj == ctx->Shared->NullBufferObj)
2984 bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
2985 else
2986 bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
2987 }
2988
2989 /**
2990 * Binds a buffer object to an atomic buffer binding point.
2991 *
2992 * The caller is responsible for validating the offset,
2993 * flushing the vertices and updating NewDriverState.
2994 */
2995 static void
2996 set_atomic_buffer_binding(struct gl_context *ctx,
2997 struct gl_atomic_buffer_binding *binding,
2998 struct gl_buffer_object *bufObj,
2999 GLintptr offset,
3000 GLsizeiptr size)
3001 {
3002 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
3003
3004 if (bufObj == ctx->Shared->NullBufferObj) {
3005 binding->Offset = -1;
3006 binding->Size = -1;
3007 } else {
3008 binding->Offset = offset;
3009 binding->Size = size;
3010 bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
3011 }
3012 }
3013
3014 /**
3015 * Binds a buffer object to an atomic buffer binding point.
3016 *
3017 * Unlike set_atomic_buffer_binding(), this function also validates the
3018 * index and offset, flushes vertices, and updates NewDriverState.
3019 * It also checks if the binding has actually changing before
3020 * updating it.
3021 */
3022 static void
3023 bind_atomic_buffer(struct gl_context *ctx,
3024 unsigned index,
3025 struct gl_buffer_object *bufObj,
3026 GLintptr offset,
3027 GLsizeiptr size,
3028 const char *name)
3029 {
3030 struct gl_atomic_buffer_binding *binding;
3031
3032 if (index >= ctx->Const.MaxAtomicBufferBindings) {
3033 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
3034 return;
3035 }
3036
3037 if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
3038 _mesa_error(ctx, GL_INVALID_VALUE,
3039 "%s(offset misaligned %d/%d)", name, (int) offset,
3040 ATOMIC_COUNTER_SIZE);
3041 return;
3042 }
3043
3044 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
3045
3046 binding = &ctx->AtomicBufferBindings[index];
3047 if (binding->BufferObject == bufObj &&
3048 binding->Offset == offset &&
3049 binding->Size == size) {
3050 return;
3051 }
3052
3053 FLUSH_VERTICES(ctx, 0);
3054 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3055
3056 set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
3057 }
3058
3059 static inline bool
3060 bind_buffers_check_offset_and_size(struct gl_context *ctx,
3061 GLuint index,
3062 const GLintptr *offsets,
3063 const GLsizeiptr *sizes)
3064 {
3065 if (offsets[index] < 0) {
3066 /* The ARB_multi_bind spec says:
3067 *
3068 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3069 * value in <offsets> is less than zero (per binding)."
3070 */
3071 _mesa_error(ctx, GL_INVALID_VALUE,
3072 "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
3073 index, (int64_t) offsets[index]);
3074 return false;
3075 }
3076
3077 if (sizes[index] <= 0) {
3078 /* The ARB_multi_bind spec says:
3079 *
3080 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3081 * value in <sizes> is less than or equal to zero (per binding)."
3082 */
3083 _mesa_error(ctx, GL_INVALID_VALUE,
3084 "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
3085 index, (int64_t) sizes[index]);
3086 return false;
3087 }
3088
3089 return true;
3090 }
3091
3092 static bool
3093 error_check_bind_uniform_buffers(struct gl_context *ctx,
3094 GLuint first, GLsizei count,
3095 const char *caller)
3096 {
3097 if (!ctx->Extensions.ARB_uniform_buffer_object) {
3098 _mesa_error(ctx, GL_INVALID_ENUM,
3099 "%s(target=GL_UNIFORM_BUFFER)", caller);
3100 return false;
3101 }
3102
3103 /* The ARB_multi_bind_spec says:
3104 *
3105 * "An INVALID_OPERATION error is generated if <first> + <count> is
3106 * greater than the number of target-specific indexed binding points,
3107 * as described in section 6.7.1."
3108 */
3109 if (first + count > ctx->Const.MaxUniformBufferBindings) {
3110 _mesa_error(ctx, GL_INVALID_OPERATION,
3111 "%s(first=%u + count=%d > the value of "
3112 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3113 caller, first, count,
3114 ctx->Const.MaxUniformBufferBindings);
3115 return false;
3116 }
3117
3118 return true;
3119 }
3120
3121 /**
3122 * Unbind all uniform buffers in the range
3123 * <first> through <first>+<count>-1
3124 */
3125 static void
3126 unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3127 {
3128 struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
3129 GLint i;
3130
3131 for (i = 0; i < count; i++)
3132 set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
3133 bufObj, -1, -1, GL_TRUE);
3134 }
3135
3136 static void
3137 bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
3138 const GLuint *buffers)
3139 {
3140 GLint i;
3141
3142 if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
3143 return;
3144
3145 /* Assume that at least one binding will be changed */
3146 FLUSH_VERTICES(ctx, 0);
3147 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3148
3149 if (!buffers) {
3150 /* The ARB_multi_bind spec says:
3151 *
3152 * "If <buffers> is NULL, all bindings from <first> through
3153 * <first>+<count>-1 are reset to their unbound (zero) state."
3154 */
3155 unbind_uniform_buffers(ctx, first, count);
3156 return;
3157 }
3158
3159 /* Note that the error semantics for multi-bind commands differ from
3160 * those of other GL commands.
3161 *
3162 * The Issues section in the ARB_multi_bind spec says:
3163 *
3164 * "(11) Typically, OpenGL specifies that if an error is generated by a
3165 * command, that command has no effect. This is somewhat
3166 * unfortunate for multi-bind commands, because it would require a
3167 * first pass to scan the entire list of bound objects for errors
3168 * and then a second pass to actually perform the bindings.
3169 * Should we have different error semantics?
3170 *
3171 * RESOLVED: Yes. In this specification, when the parameters for
3172 * one of the <count> binding points are invalid, that binding point
3173 * is not updated and an error will be generated. However, other
3174 * binding points in the same command will be updated if their
3175 * parameters are valid and no other error occurs."
3176 */
3177
3178 _mesa_begin_bufferobj_lookups(ctx);
3179
3180 for (i = 0; i < count; i++) {
3181 struct gl_uniform_buffer_binding *binding =
3182 &ctx->UniformBufferBindings[first + i];
3183 struct gl_buffer_object *bufObj;
3184
3185 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3186 bufObj = binding->BufferObject;
3187 else
3188 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3189 "glBindBuffersBase");
3190
3191 if (bufObj) {
3192 if (bufObj == ctx->Shared->NullBufferObj)
3193 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
3194 else
3195 set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
3196 }
3197 }
3198
3199 _mesa_end_bufferobj_lookups(ctx);
3200 }
3201
3202 static void
3203 bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
3204 const GLuint *buffers,
3205 const GLintptr *offsets, const GLsizeiptr *sizes)
3206 {
3207 GLint i;
3208
3209 if (!error_check_bind_uniform_buffers(ctx, first, count,
3210 "glBindBuffersRange"))
3211 return;
3212
3213 /* Assume that at least one binding will be changed */
3214 FLUSH_VERTICES(ctx, 0);
3215 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3216
3217 if (!buffers) {
3218 /* The ARB_multi_bind spec says:
3219 *
3220 * "If <buffers> is NULL, all bindings from <first> through
3221 * <first>+<count>-1 are reset to their unbound (zero) state.
3222 * In this case, the offsets and sizes associated with the
3223 * binding points are set to default values, ignoring
3224 * <offsets> and <sizes>."
3225 */
3226 unbind_uniform_buffers(ctx, first, count);
3227 return;
3228 }
3229
3230 /* Note that the error semantics for multi-bind commands differ from
3231 * those of other GL commands.
3232 *
3233 * The Issues section in the ARB_multi_bind spec says:
3234 *
3235 * "(11) Typically, OpenGL specifies that if an error is generated by a
3236 * command, that command has no effect. This is somewhat
3237 * unfortunate for multi-bind commands, because it would require a
3238 * first pass to scan the entire list of bound objects for errors
3239 * and then a second pass to actually perform the bindings.
3240 * Should we have different error semantics?
3241 *
3242 * RESOLVED: Yes. In this specification, when the parameters for
3243 * one of the <count> binding points are invalid, that binding point
3244 * is not updated and an error will be generated. However, other
3245 * binding points in the same command will be updated if their
3246 * parameters are valid and no other error occurs."
3247 */
3248
3249 _mesa_begin_bufferobj_lookups(ctx);
3250
3251 for (i = 0; i < count; i++) {
3252 struct gl_uniform_buffer_binding *binding =
3253 &ctx->UniformBufferBindings[first + i];
3254 struct gl_buffer_object *bufObj;
3255
3256 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3257 continue;
3258
3259 /* The ARB_multi_bind spec says:
3260 *
3261 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3262 * pair of values in <offsets> and <sizes> does not respectively
3263 * satisfy the constraints described for those parameters for the
3264 * specified target, as described in section 6.7.1 (per binding)."
3265 *
3266 * Section 6.7.1 refers to table 6.5, which says:
3267 *
3268 * "┌───────────────────────────────────────────────────────────────┐
3269 * │ Uniform buffer array bindings (see sec. 7.6) │
3270 * ├─────────────────────┬─────────────────────────────────────────┤
3271 * │ ... │ ... │
3272 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3273 * │ │ OFFSET_ALIGNMENT │
3274 * │ ... │ ... │
3275 * │ size restriction │ none │
3276 * └─────────────────────┴─────────────────────────────────────────┘"
3277 */
3278 if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3279 _mesa_error(ctx, GL_INVALID_VALUE,
3280 "glBindBuffersRange(offsets[%u]=%" PRId64
3281 " is misaligned; it must be a multiple of the value of "
3282 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3283 "target=GL_UNIFORM_BUFFER)",
3284 i, (int64_t) offsets[i],
3285 ctx->Const.UniformBufferOffsetAlignment);
3286 continue;
3287 }
3288
3289 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3290 bufObj = binding->BufferObject;
3291 else
3292 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3293 "glBindBuffersRange");
3294
3295 if (bufObj) {
3296 if (bufObj == ctx->Shared->NullBufferObj)
3297 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
3298 else
3299 set_ubo_binding(ctx, binding, bufObj,
3300 offsets[i], sizes[i], GL_FALSE);
3301 }
3302 }
3303
3304 _mesa_end_bufferobj_lookups(ctx);
3305 }
3306
3307 static bool
3308 error_check_bind_xfb_buffers(struct gl_context *ctx,
3309 struct gl_transform_feedback_object *tfObj,
3310 GLuint first, GLsizei count, const char *caller)
3311 {
3312 if (!ctx->Extensions.EXT_transform_feedback) {
3313 _mesa_error(ctx, GL_INVALID_ENUM,
3314 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
3315 return false;
3316 }
3317
3318 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3319 *
3320 * "An INVALID_OPERATION error is generated :
3321 *
3322 * ...
3323 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3324 * FEEDBACK_BUFFER and transform feedback is currently active."
3325 *
3326 * We assume that this is also meant to apply to BindBuffersRange
3327 * and BindBuffersBase.
3328 */
3329 if (tfObj->Active) {
3330 _mesa_error(ctx, GL_INVALID_OPERATION,
3331 "%s(Changing transform feedback buffers while "
3332 "transform feedback is active)", caller);
3333 return false;
3334 }
3335
3336 /* The ARB_multi_bind_spec says:
3337 *
3338 * "An INVALID_OPERATION error is generated if <first> + <count> is
3339 * greater than the number of target-specific indexed binding points,
3340 * as described in section 6.7.1."
3341 */
3342 if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
3343 _mesa_error(ctx, GL_INVALID_OPERATION,
3344 "%s(first=%u + count=%d > the value of "
3345 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3346 caller, first, count,
3347 ctx->Const.MaxTransformFeedbackBuffers);
3348 return false;
3349 }
3350
3351 return true;
3352 }
3353
3354 /**
3355 * Unbind all transform feedback buffers in the range
3356 * <first> through <first>+<count>-1
3357 */
3358 static void
3359 unbind_xfb_buffers(struct gl_context *ctx,
3360 struct gl_transform_feedback_object *tfObj,
3361 GLuint first, GLsizei count)
3362 {
3363 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3364 GLint i;
3365
3366 for (i = 0; i < count; i++)
3367 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3368 bufObj, 0, 0);
3369 }
3370
3371 static void
3372 bind_xfb_buffers_base(struct gl_context *ctx,
3373 GLuint first, GLsizei count,
3374 const GLuint *buffers)
3375 {
3376 struct gl_transform_feedback_object *tfObj =
3377 ctx->TransformFeedback.CurrentObject;
3378 GLint i;
3379
3380 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3381 "glBindBuffersBase"))
3382 return;
3383
3384 /* Assume that at least one binding will be changed */
3385 FLUSH_VERTICES(ctx, 0);
3386 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3387
3388 if (!buffers) {
3389 /* The ARB_multi_bind spec says:
3390 *
3391 * "If <buffers> is NULL, all bindings from <first> through
3392 * <first>+<count>-1 are reset to their unbound (zero) state."
3393 */
3394 unbind_xfb_buffers(ctx, tfObj, first, count);
3395 return;
3396 }
3397
3398 /* Note that the error semantics for multi-bind commands differ from
3399 * those of other GL commands.
3400 *
3401 * The Issues section in the ARB_multi_bind spec says:
3402 *
3403 * "(11) Typically, OpenGL specifies that if an error is generated by a
3404 * command, that command has no effect. This is somewhat
3405 * unfortunate for multi-bind commands, because it would require a
3406 * first pass to scan the entire list of bound objects for errors
3407 * and then a second pass to actually perform the bindings.
3408 * Should we have different error semantics?
3409 *
3410 * RESOLVED: Yes. In this specification, when the parameters for
3411 * one of the <count> binding points are invalid, that binding point
3412 * is not updated and an error will be generated. However, other
3413 * binding points in the same command will be updated if their
3414 * parameters are valid and no other error occurs."
3415 */
3416
3417 _mesa_begin_bufferobj_lookups(ctx);
3418
3419 for (i = 0; i < count; i++) {
3420 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
3421 struct gl_buffer_object *bufObj;
3422
3423 if (boundBufObj && boundBufObj->Name == buffers[i])
3424 bufObj = boundBufObj;
3425 else
3426 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3427 "glBindBuffersBase");
3428
3429 if (bufObj)
3430 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3431 bufObj, 0, 0);
3432 }
3433
3434 _mesa_end_bufferobj_lookups(ctx);
3435 }
3436
3437 static void
3438 bind_xfb_buffers_range(struct gl_context *ctx,
3439 GLuint first, GLsizei count,
3440 const GLuint *buffers,
3441 const GLintptr *offsets,
3442 const GLsizeiptr *sizes)
3443 {
3444 struct gl_transform_feedback_object *tfObj =
3445 ctx->TransformFeedback.CurrentObject;
3446 GLint i;
3447
3448 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3449 "glBindBuffersRange"))
3450 return;
3451
3452 /* Assume that at least one binding will be changed */
3453 FLUSH_VERTICES(ctx, 0);
3454 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3455
3456 if (!buffers) {
3457 /* The ARB_multi_bind spec says:
3458 *
3459 * "If <buffers> is NULL, all bindings from <first> through
3460 * <first>+<count>-1 are reset to their unbound (zero) state.
3461 * In this case, the offsets and sizes associated with the
3462 * binding points are set to default values, ignoring
3463 * <offsets> and <sizes>."
3464 */
3465 unbind_xfb_buffers(ctx, tfObj, first, count);
3466 return;
3467 }
3468
3469 /* Note that the error semantics for multi-bind commands differ from
3470 * those of other GL commands.
3471 *
3472 * The Issues section in the ARB_multi_bind spec says:
3473 *
3474 * "(11) Typically, OpenGL specifies that if an error is generated by a
3475 * command, that command has no effect. This is somewhat
3476 * unfortunate for multi-bind commands, because it would require a
3477 * first pass to scan the entire list of bound objects for errors
3478 * and then a second pass to actually perform the bindings.
3479 * Should we have different error semantics?
3480 *
3481 * RESOLVED: Yes. In this specification, when the parameters for
3482 * one of the <count> binding points are invalid, that binding point
3483 * is not updated and an error will be generated. However, other
3484 * binding points in the same command will be updated if their
3485 * parameters are valid and no other error occurs."
3486 */
3487
3488 _mesa_begin_bufferobj_lookups(ctx);
3489
3490 for (i = 0; i < count; i++) {
3491 const GLuint index = first + i;
3492 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
3493 struct gl_buffer_object *bufObj;
3494
3495 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3496 continue;
3497
3498 /* The ARB_multi_bind spec says:
3499 *
3500 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3501 * pair of values in <offsets> and <sizes> does not respectively
3502 * satisfy the constraints described for those parameters for the
3503 * specified target, as described in section 6.7.1 (per binding)."
3504 *
3505 * Section 6.7.1 refers to table 6.5, which says:
3506 *
3507 * "┌───────────────────────────────────────────────────────────────┐
3508 * │ Transform feedback array bindings (see sec. 13.2.2) │
3509 * ├───────────────────────┬───────────────────────────────────────┤
3510 * │ ... │ ... │
3511 * │ offset restriction │ multiple of 4 │
3512 * │ ... │ ... │
3513 * │ size restriction │ multiple of 4 │
3514 * └───────────────────────┴───────────────────────────────────────┘"
3515 */
3516 if (offsets[i] & 0x3) {
3517 _mesa_error(ctx, GL_INVALID_VALUE,
3518 "glBindBuffersRange(offsets[%u]=%" PRId64
3519 " is misaligned; it must be a multiple of 4 when "
3520 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3521 i, (int64_t) offsets[i]);
3522 continue;
3523 }
3524
3525 if (sizes[i] & 0x3) {
3526 _mesa_error(ctx, GL_INVALID_VALUE,
3527 "glBindBuffersRange(sizes[%u]=%" PRId64
3528 " is misaligned; it must be a multiple of 4 when "
3529 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3530 i, (int64_t) sizes[i]);
3531 continue;
3532 }
3533
3534 if (boundBufObj && boundBufObj->Name == buffers[i])
3535 bufObj = boundBufObj;
3536 else
3537 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3538 "glBindBuffersRange");
3539
3540 if (bufObj)
3541 _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
3542 offsets[i], sizes[i]);
3543 }
3544
3545 _mesa_end_bufferobj_lookups(ctx);
3546 }
3547
3548 static bool
3549 error_check_bind_atomic_buffers(struct gl_context *ctx,
3550 GLuint first, GLsizei count,
3551 const char *caller)
3552 {
3553 if (!ctx->Extensions.ARB_shader_atomic_counters) {
3554 _mesa_error(ctx, GL_INVALID_ENUM,
3555 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
3556 return false;
3557 }
3558
3559 /* The ARB_multi_bind_spec says:
3560 *
3561 * "An INVALID_OPERATION error is generated if <first> + <count> is
3562 * greater than the number of target-specific indexed binding points,
3563 * as described in section 6.7.1."
3564 */
3565 if (first + count > ctx->Const.MaxAtomicBufferBindings) {
3566 _mesa_error(ctx, GL_INVALID_OPERATION,
3567 "%s(first=%u + count=%d > the value of "
3568 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3569 caller, first, count, ctx->Const.MaxAtomicBufferBindings);
3570 return false;
3571 }
3572
3573 return true;
3574 }
3575
3576 /**
3577 * Unbind all atomic counter buffers in the range
3578 * <first> through <first>+<count>-1
3579 */
3580 static void
3581 unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3582 {
3583 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3584 GLint i;
3585
3586 for (i = 0; i < count; i++)
3587 set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
3588 bufObj, -1, -1);
3589 }
3590
3591 static void
3592 bind_atomic_buffers_base(struct gl_context *ctx,
3593 GLuint first,
3594 GLsizei count,
3595 const GLuint *buffers)
3596 {
3597 GLint i;
3598
3599 if (!error_check_bind_atomic_buffers(ctx, first, count,
3600 "glBindBuffersBase"))
3601 return;
3602
3603 /* Assume that at least one binding will be changed */
3604 FLUSH_VERTICES(ctx, 0);
3605 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3606
3607 if (!buffers) {
3608 /* The ARB_multi_bind spec says:
3609 *
3610 * "If <buffers> is NULL, all bindings from <first> through
3611 * <first>+<count>-1 are reset to their unbound (zero) state."
3612 */
3613 unbind_atomic_buffers(ctx, first, count);
3614 return;
3615 }
3616
3617 /* Note that the error semantics for multi-bind commands differ from
3618 * those of other GL commands.
3619 *
3620 * The Issues section in the ARB_multi_bind spec says:
3621 *
3622 * "(11) Typically, OpenGL specifies that if an error is generated by a
3623 * command, that command has no effect. This is somewhat
3624 * unfortunate for multi-bind commands, because it would require a
3625 * first pass to scan the entire list of bound objects for errors
3626 * and then a second pass to actually perform the bindings.
3627 * Should we have different error semantics?
3628 *
3629 * RESOLVED: Yes. In this specification, when the parameters for
3630 * one of the <count> binding points are invalid, that binding point
3631 * is not updated and an error will be generated. However, other
3632 * binding points in the same command will be updated if their
3633 * parameters are valid and no other error occurs."
3634 */
3635
3636 _mesa_begin_bufferobj_lookups(ctx);
3637
3638 for (i = 0; i < count; i++) {
3639 struct gl_atomic_buffer_binding *binding =
3640 &ctx->AtomicBufferBindings[first + i];
3641 struct gl_buffer_object *bufObj;
3642
3643 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3644 bufObj = binding->BufferObject;
3645 else
3646 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3647 "glBindBuffersBase");
3648
3649 if (bufObj)
3650 set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
3651 }
3652
3653 _mesa_end_bufferobj_lookups(ctx);
3654 }
3655
3656 static void
3657 bind_atomic_buffers_range(struct gl_context *ctx,
3658 GLuint first,
3659 GLsizei count,
3660 const GLuint *buffers,
3661 const GLintptr *offsets,
3662 const GLsizeiptr *sizes)
3663 {
3664 GLint i;
3665
3666 if (!error_check_bind_atomic_buffers(ctx, first, count,
3667 "glBindBuffersRange"))
3668 return;
3669
3670 /* Assume that at least one binding will be changed */
3671 FLUSH_VERTICES(ctx, 0);
3672 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3673
3674 if (!buffers) {
3675 /* The ARB_multi_bind spec says:
3676 *
3677 * "If <buffers> is NULL, all bindings from <first> through
3678 * <first>+<count>-1 are reset to their unbound (zero) state.
3679 * In this case, the offsets and sizes associated with the
3680 * binding points are set to default values, ignoring
3681 * <offsets> and <sizes>."
3682 */
3683 unbind_atomic_buffers(ctx, first, count);
3684 return;
3685 }
3686
3687 /* Note that the error semantics for multi-bind commands differ from
3688 * those of other GL commands.
3689 *
3690 * The Issues section in the ARB_multi_bind spec says:
3691 *
3692 * "(11) Typically, OpenGL specifies that if an error is generated by a
3693 * command, that command has no effect. This is somewhat
3694 * unfortunate for multi-bind commands, because it would require a
3695 * first pass to scan the entire list of bound objects for errors
3696 * and then a second pass to actually perform the bindings.
3697 * Should we have different error semantics?
3698 *
3699 * RESOLVED: Yes. In this specification, when the parameters for
3700 * one of the <count> binding points are invalid, that binding point
3701 * is not updated and an error will be generated. However, other
3702 * binding points in the same command will be updated if their
3703 * parameters are valid and no other error occurs."
3704 */
3705
3706 _mesa_begin_bufferobj_lookups(ctx);
3707
3708 for (i = 0; i < count; i++) {
3709 struct gl_atomic_buffer_binding *binding =
3710 &ctx->AtomicBufferBindings[first + i];
3711 struct gl_buffer_object *bufObj;
3712
3713 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3714 continue;
3715
3716 /* The ARB_multi_bind spec says:
3717 *
3718 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3719 * pair of values in <offsets> and <sizes> does not respectively
3720 * satisfy the constraints described for those parameters for the
3721 * specified target, as described in section 6.7.1 (per binding)."
3722 *
3723 * Section 6.7.1 refers to table 6.5, which says:
3724 *
3725 * "┌───────────────────────────────────────────────────────────────┐
3726 * │ Atomic counter array bindings (see sec. 7.7.2) │
3727 * ├───────────────────────┬───────────────────────────────────────┤
3728 * │ ... │ ... │
3729 * │ offset restriction │ multiple of 4 │
3730 * │ ... │ ... │
3731 * │ size restriction │ none │
3732 * └───────────────────────┴───────────────────────────────────────┘"
3733 */
3734 if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
3735 _mesa_error(ctx, GL_INVALID_VALUE,
3736 "glBindBuffersRange(offsets[%u]=%" PRId64
3737 " is misaligned; it must be a multiple of %d when "
3738 "target=GL_ATOMIC_COUNTER_BUFFER)",
3739 i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
3740 continue;
3741 }
3742
3743 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3744 bufObj = binding->BufferObject;
3745 else
3746 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3747 "glBindBuffersRange");
3748
3749 if (bufObj)
3750 set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
3751 }
3752
3753 _mesa_end_bufferobj_lookups(ctx);
3754 }
3755
3756 void GLAPIENTRY
3757 _mesa_BindBufferRange(GLenum target, GLuint index,
3758 GLuint buffer, GLintptr offset, GLsizeiptr size)
3759 {
3760 GET_CURRENT_CONTEXT(ctx);
3761 struct gl_buffer_object *bufObj;
3762
3763 if (buffer == 0) {
3764 bufObj = ctx->Shared->NullBufferObj;
3765 } else {
3766 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3767 }
3768 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3769 &bufObj, "glBindBufferRange"))
3770 return;
3771
3772 if (!bufObj) {
3773 _mesa_error(ctx, GL_INVALID_OPERATION,
3774 "glBindBufferRange(invalid buffer=%u)", buffer);
3775 return;
3776 }
3777
3778 if (buffer != 0) {
3779 if (size <= 0) {
3780 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
3781 (int) size);
3782 return;
3783 }
3784 }
3785
3786 switch (target) {
3787 case GL_TRANSFORM_FEEDBACK_BUFFER:
3788 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
3789 offset, size);
3790 return;
3791 case GL_UNIFORM_BUFFER:
3792 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
3793 return;
3794 case GL_ATOMIC_COUNTER_BUFFER:
3795 bind_atomic_buffer(ctx, index, bufObj, offset, size,
3796 "glBindBufferRange");
3797 return;
3798 default:
3799 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
3800 return;
3801 }
3802 }
3803
3804 void GLAPIENTRY
3805 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
3806 {
3807 GET_CURRENT_CONTEXT(ctx);
3808 struct gl_buffer_object *bufObj;
3809
3810 if (buffer == 0) {
3811 bufObj = ctx->Shared->NullBufferObj;
3812 } else {
3813 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3814 }
3815 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3816 &bufObj, "glBindBufferBase"))
3817 return;
3818
3819 if (!bufObj) {
3820 _mesa_error(ctx, GL_INVALID_OPERATION,
3821 "glBindBufferBase(invalid buffer=%u)", buffer);
3822 return;
3823 }
3824
3825 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3826 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3827 *
3828 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3829 * zero and size equal to the size of buffer."
3830 *
3831 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3832 *
3833 * "If the parameter (starting offset or size) was not specified when the
3834 * buffer object was bound, zero is returned."
3835 *
3836 * What happens if the size of the buffer changes? Does the size of the
3837 * buffer at the moment glBindBufferBase was called still play a role, like
3838 * the first quote would imply, or is the size meaningless in the
3839 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3840 * core spec page 45 says:
3841 *
3842 * "It is equivalent to calling BindBufferRange with offset zero, while
3843 * size is determined by the size of the bound buffer at the time the
3844 * binding is used."
3845 *
3846 * My interpretation is that the GL 4.1 spec was a clarification of the
3847 * behavior, not a change. In particular, this choice will only make
3848 * rendering work in cases where it would have had undefined results.
3849 */
3850
3851 switch (target) {
3852 case GL_TRANSFORM_FEEDBACK_BUFFER:
3853 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
3854 return;
3855 case GL_UNIFORM_BUFFER:
3856 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
3857 return;
3858 case GL_ATOMIC_COUNTER_BUFFER:
3859 bind_atomic_buffer(ctx, index, bufObj, 0, 0,
3860 "glBindBufferBase");
3861 return;
3862 default:
3863 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
3864 return;
3865 }
3866 }
3867
3868 void GLAPIENTRY
3869 _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
3870 const GLuint *buffers,
3871 const GLintptr *offsets, const GLsizeiptr *sizes)
3872 {
3873 GET_CURRENT_CONTEXT(ctx);
3874
3875 switch (target) {
3876 case GL_TRANSFORM_FEEDBACK_BUFFER:
3877 bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
3878 return;
3879 case GL_UNIFORM_BUFFER:
3880 bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
3881 return;
3882 case GL_ATOMIC_COUNTER_BUFFER:
3883 bind_atomic_buffers_range(ctx, first, count, buffers,
3884 offsets, sizes);
3885 return;
3886 default:
3887 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
3888 _mesa_lookup_enum_by_nr(target));
3889 break;
3890 }
3891 }
3892
3893 void GLAPIENTRY
3894 _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
3895 const GLuint *buffers)
3896 {
3897 GET_CURRENT_CONTEXT(ctx);
3898
3899 switch (target) {
3900 case GL_TRANSFORM_FEEDBACK_BUFFER:
3901 bind_xfb_buffers_base(ctx, first, count, buffers);
3902 return;
3903 case GL_UNIFORM_BUFFER:
3904 bind_uniform_buffers_base(ctx, first, count, buffers);
3905 return;
3906 case GL_ATOMIC_COUNTER_BUFFER:
3907 bind_atomic_buffers_base(ctx, first, count, buffers);
3908 return;
3909 default:
3910 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
3911 _mesa_lookup_enum_by_nr(target));
3912 break;
3913 }
3914 }
3915
3916 void GLAPIENTRY
3917 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
3918 GLsizeiptr length)
3919 {
3920 GET_CURRENT_CONTEXT(ctx);
3921 struct gl_buffer_object *bufObj;
3922 const GLintptr end = offset + length;
3923
3924 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3925 if (!bufObj) {
3926 _mesa_error(ctx, GL_INVALID_VALUE,
3927 "glInvalidateBufferSubData(name = 0x%x) invalid object",
3928 buffer);
3929 return;
3930 }
3931
3932 /* The GL_ARB_invalidate_subdata spec says:
3933 *
3934 * "An INVALID_VALUE error is generated if <offset> or <length> is
3935 * negative, or if <offset> + <length> is greater than the value of
3936 * BUFFER_SIZE."
3937 */
3938 if (end < 0 || end > bufObj->Size) {
3939 _mesa_error(ctx, GL_INVALID_VALUE,
3940 "glInvalidateBufferSubData(invalid offset or length)");
3941 return;
3942 }
3943
3944 /* The OpenGL 4.4 (Core Profile) spec says:
3945 *
3946 * "An INVALID_OPERATION error is generated if buffer is currently
3947 * mapped by MapBuffer or if the invalidate range intersects the range
3948 * currently mapped by MapBufferRange, unless it was mapped
3949 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3950 */
3951 if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
3952 bufferobj_range_mapped(bufObj, offset, length)) {
3953 _mesa_error(ctx, GL_INVALID_OPERATION,
3954 "glInvalidateBufferSubData(intersection with mapped "
3955 "range)");
3956 return;
3957 }
3958
3959 /* We don't actually do anything for this yet. Just return after
3960 * validating the parameters and generating the required errors.
3961 */
3962 return;
3963 }
3964
3965 void GLAPIENTRY
3966 _mesa_InvalidateBufferData(GLuint buffer)
3967 {
3968 GET_CURRENT_CONTEXT(ctx);
3969 struct gl_buffer_object *bufObj;
3970
3971 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3972 if (!bufObj) {
3973 _mesa_error(ctx, GL_INVALID_VALUE,
3974 "glInvalidateBufferData(name = 0x%x) invalid object",
3975 buffer);
3976 return;
3977 }
3978
3979 /* The OpenGL 4.4 (Core Profile) spec says:
3980 *
3981 * "An INVALID_OPERATION error is generated if buffer is currently
3982 * mapped by MapBuffer or if the invalidate range intersects the range
3983 * currently mapped by MapBufferRange, unless it was mapped
3984 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3985 */
3986 if (_mesa_check_disallowed_mapping(bufObj)) {
3987 _mesa_error(ctx, GL_INVALID_OPERATION,
3988 "glInvalidateBufferData(intersection with mapped "
3989 "range)");
3990 return;
3991 }
3992
3993 /* We don't actually do anything for this yet. Just return after
3994 * validating the parameters and generating the required errors.
3995 */
3996 return;
3997 }