mesa: consolidate PBO map/unmap helpers
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "hash.h"
36 #include "imports.h"
37 #include "image.h"
38 #include "context.h"
39 #include "bufferobj.h"
40
41
42 /* Debug flags */
43 /*#define VBO_DEBUG*/
44 /*#define BOUNDS_CHECK*/
45
46
47 #ifdef FEATURE_OES_mapbuffer
48 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
49 #else
50 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
51 #endif
52
53
54 /**
55 * Get the buffer object bound to the specified target in a GL context.
56 *
57 * \param ctx GL context
58 * \param target Buffer object target to be retrieved. Currently this must
59 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
60 * \return A pointer to the buffer object bound to \c target in the
61 * specified context or \c NULL if \c target is invalid.
62 */
63 static INLINE struct gl_buffer_object *
64 get_buffer(GLcontext *ctx, GLenum target)
65 {
66 struct gl_buffer_object * bufObj = NULL;
67
68 switch (target) {
69 case GL_ARRAY_BUFFER_ARB:
70 bufObj = ctx->Array.ArrayBufferObj;
71 break;
72 case GL_ELEMENT_ARRAY_BUFFER_ARB:
73 bufObj = ctx->Array.ElementArrayBufferObj;
74 break;
75 case GL_PIXEL_PACK_BUFFER_EXT:
76 bufObj = ctx->Pack.BufferObj;
77 break;
78 case GL_PIXEL_UNPACK_BUFFER_EXT:
79 bufObj = ctx->Unpack.BufferObj;
80 break;
81 case GL_COPY_READ_BUFFER:
82 if (ctx->Extensions.ARB_copy_buffer) {
83 bufObj = ctx->CopyReadBuffer;
84 }
85 break;
86 case GL_COPY_WRITE_BUFFER:
87 if (ctx->Extensions.ARB_copy_buffer) {
88 bufObj = ctx->CopyWriteBuffer;
89 }
90 break;
91 default:
92 /* error must be recorded by caller */
93 return NULL;
94 }
95
96 /* bufObj should point to NullBufferObj or a user-created buffer object */
97 ASSERT(bufObj);
98
99 return bufObj;
100 }
101
102
103 /**
104 * Convert a GLbitfield describing the mapped buffer access flags
105 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
106 */
107 static GLenum
108 simplified_access_mode(GLbitfield access)
109 {
110 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
111 if ((access & rwFlags) == rwFlags)
112 return GL_READ_WRITE;
113 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
114 return GL_READ_ONLY;
115 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
116 return GL_WRITE_ONLY;
117 return GL_READ_WRITE; /* this should never happen, but no big deal */
118 }
119
120
121 /**
122 * Tests the subdata range parameters and sets the GL error code for
123 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
124 *
125 * \param ctx GL context.
126 * \param target Buffer object target on which to operate.
127 * \param offset Offset of the first byte of the subdata range.
128 * \param size Size, in bytes, of the subdata range.
129 * \param caller Name of calling function for recording errors.
130 * \return A pointer to the buffer object bound to \c target in the
131 * specified context or \c NULL if any of the parameter or state
132 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
133 * are invalid.
134 *
135 * \sa glBufferSubDataARB, glGetBufferSubDataARB
136 */
137 static struct gl_buffer_object *
138 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
139 GLintptrARB offset, GLsizeiptrARB size,
140 const char *caller )
141 {
142 struct gl_buffer_object *bufObj;
143
144 if (size < 0) {
145 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
146 return NULL;
147 }
148
149 if (offset < 0) {
150 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
151 return NULL;
152 }
153
154 bufObj = get_buffer(ctx, target);
155 if (!bufObj) {
156 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
157 return NULL;
158 }
159 if (!_mesa_is_bufferobj(bufObj)) {
160 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
161 return NULL;
162 }
163 if (offset + size > bufObj->Size) {
164 _mesa_error(ctx, GL_INVALID_VALUE,
165 "%s(size + offset > buffer size)", caller);
166 return NULL;
167 }
168 if (_mesa_bufferobj_mapped(bufObj)) {
169 /* Buffer is currently mapped */
170 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
171 return NULL;
172 }
173
174 return bufObj;
175 }
176
177
178 /**
179 * Allocate and initialize a new buffer object.
180 *
181 * Default callback for the \c dd_function_table::NewBufferObject() hook.
182 */
183 static struct gl_buffer_object *
184 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
185 {
186 struct gl_buffer_object *obj;
187
188 (void) ctx;
189
190 obj = MALLOC_STRUCT(gl_buffer_object);
191 _mesa_initialize_buffer_object(obj, name, target);
192 return obj;
193 }
194
195
196 /**
197 * Delete a buffer object.
198 *
199 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
200 */
201 static void
202 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
203 {
204 (void) ctx;
205
206 if (bufObj->Data)
207 _mesa_free(bufObj->Data);
208
209 /* assign strange values here to help w/ debugging */
210 bufObj->RefCount = -1000;
211 bufObj->Name = ~0;
212
213 _mesa_free(bufObj);
214 }
215
216
217
218 /**
219 * Set ptr to bufObj w/ reference counting.
220 */
221 void
222 _mesa_reference_buffer_object(GLcontext *ctx,
223 struct gl_buffer_object **ptr,
224 struct gl_buffer_object *bufObj)
225 {
226 if (*ptr == bufObj)
227 return;
228
229 if (*ptr) {
230 /* Unreference the old buffer */
231 GLboolean deleteFlag = GL_FALSE;
232 struct gl_buffer_object *oldObj = *ptr;
233
234 /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/
235 ASSERT(oldObj->RefCount > 0);
236 oldObj->RefCount--;
237 #if 0
238 printf("BufferObj %p %d DECR to %d\n",
239 (void *) oldObj, oldObj->Name, oldObj->RefCount);
240 #endif
241 deleteFlag = (oldObj->RefCount == 0);
242 /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/
243
244 if (deleteFlag) {
245
246 /* some sanity checking: don't delete a buffer still in use */
247 #if 0
248 /* unfortunately, these tests are invalid during context tear-down */
249 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
250 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
251 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
252 #endif
253
254 ASSERT(ctx->Driver.DeleteBuffer);
255 ctx->Driver.DeleteBuffer(ctx, oldObj);
256 }
257
258 *ptr = NULL;
259 }
260 ASSERT(!*ptr);
261
262 if (bufObj) {
263 /* reference new buffer */
264 /*_glthread_LOCK_MUTEX(tex->Mutex);*/
265 if (bufObj->RefCount == 0) {
266 /* this buffer's being deleted (look just above) */
267 /* Not sure this can every really happen. Warn if it does. */
268 _mesa_problem(NULL, "referencing deleted buffer object");
269 *ptr = NULL;
270 }
271 else {
272 bufObj->RefCount++;
273 #if 0
274 printf("BufferObj %p %d INCR to %d\n",
275 (void *) bufObj, bufObj->Name, bufObj->RefCount);
276 #endif
277 *ptr = bufObj;
278 }
279 /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/
280 }
281 }
282
283
284 /**
285 * Initialize a buffer object to default values.
286 */
287 void
288 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
289 GLuint name, GLenum target )
290 {
291 (void) target;
292
293 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
294 obj->RefCount = 1;
295 obj->Name = name;
296 obj->Usage = GL_STATIC_DRAW_ARB;
297 obj->AccessFlags = DEFAULT_ACCESS;
298 }
299
300
301 /**
302 * Allocate space for and store data in a buffer object. Any data that was
303 * previously stored in the buffer object is lost. If \c data is \c NULL,
304 * memory will be allocated, but no copy will occur.
305 *
306 * This is the default callback for \c dd_function_table::BufferData()
307 * Note that all GL error checking will have been done already.
308 *
309 * \param ctx GL context.
310 * \param target Buffer object target on which to operate.
311 * \param size Size, in bytes, of the new data store.
312 * \param data Pointer to the data to store in the buffer object. This
313 * pointer may be \c NULL.
314 * \param usage Hints about how the data will be used.
315 * \param bufObj Object to be used.
316 *
317 * \return GL_TRUE for success, GL_FALSE for failure
318 * \sa glBufferDataARB, dd_function_table::BufferData.
319 */
320 static GLboolean
321 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
322 const GLvoid * data, GLenum usage,
323 struct gl_buffer_object * bufObj )
324 {
325 void * new_data;
326
327 (void) ctx; (void) target;
328
329 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
330 if (new_data) {
331 bufObj->Data = (GLubyte *) new_data;
332 bufObj->Size = size;
333 bufObj->Usage = usage;
334
335 if (data) {
336 _mesa_memcpy( bufObj->Data, data, size );
337 }
338
339 return GL_TRUE;
340 }
341 else {
342 return GL_FALSE;
343 }
344 }
345
346
347 /**
348 * Replace data in a subrange of buffer object. If the data range
349 * specified by \c size + \c offset extends beyond the end of the buffer or
350 * if \c data is \c NULL, no copy is performed.
351 *
352 * This is the default callback for \c dd_function_table::BufferSubData()
353 * Note that all GL error checking will have been done already.
354 *
355 * \param ctx GL context.
356 * \param target Buffer object target on which to operate.
357 * \param offset Offset of the first byte to be modified.
358 * \param size Size, in bytes, of the data range.
359 * \param data Pointer to the data to store in the buffer object.
360 * \param bufObj Object to be used.
361 *
362 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
363 */
364 static void
365 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
366 GLsizeiptrARB size, const GLvoid * data,
367 struct gl_buffer_object * bufObj )
368 {
369 (void) ctx; (void) target;
370
371 /* this should have been caught in _mesa_BufferSubData() */
372 ASSERT(size + offset <= bufObj->Size);
373
374 if (bufObj->Data) {
375 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
376 }
377 }
378
379
380 /**
381 * Retrieve data from a subrange of buffer object. If the data range
382 * specified by \c size + \c offset extends beyond the end of the buffer or
383 * if \c data is \c NULL, no copy is performed.
384 *
385 * This is the default callback for \c dd_function_table::GetBufferSubData()
386 * Note that all GL error checking will have been done already.
387 *
388 * \param ctx GL context.
389 * \param target Buffer object target on which to operate.
390 * \param offset Offset of the first byte to be fetched.
391 * \param size Size, in bytes, of the data range.
392 * \param data Destination for data
393 * \param bufObj Object to be used.
394 *
395 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
396 */
397 static void
398 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
399 GLsizeiptrARB size, GLvoid * data,
400 struct gl_buffer_object * bufObj )
401 {
402 (void) ctx; (void) target;
403
404 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
405 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
406 }
407 }
408
409
410 /**
411 * Default callback for \c dd_function_tabel::MapBuffer().
412 *
413 * The function parameters will have been already tested for errors.
414 *
415 * \param ctx GL context.
416 * \param target Buffer object target on which to operate.
417 * \param access Information about how the buffer will be accessed.
418 * \param bufObj Object to be mapped.
419 * \return A pointer to the object's internal data store that can be accessed
420 * by the processor
421 *
422 * \sa glMapBufferARB, dd_function_table::MapBuffer
423 */
424 static void *
425 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
426 struct gl_buffer_object *bufObj )
427 {
428 (void) ctx;
429 (void) target;
430 (void) access;
431 /* Just return a direct pointer to the data */
432 if (_mesa_bufferobj_mapped(bufObj)) {
433 /* already mapped! */
434 return NULL;
435 }
436 bufObj->Pointer = bufObj->Data;
437 bufObj->Length = bufObj->Size;
438 bufObj->Offset = 0;
439 return bufObj->Pointer;
440 }
441
442
443 /**
444 * Default fallback for \c dd_function_table::MapBufferRange().
445 * Called via glMapBufferRange().
446 */
447 static void *
448 _mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset,
449 GLsizeiptr length, GLbitfield access,
450 struct gl_buffer_object *bufObj )
451 {
452 (void) ctx;
453 (void) target;
454 assert(!_mesa_bufferobj_mapped(bufObj));
455 /* Just return a direct pointer to the data */
456 bufObj->Pointer = bufObj->Data + offset;
457 bufObj->Length = length;
458 bufObj->Offset = offset;
459 bufObj->AccessFlags = access;
460 return bufObj->Pointer;
461 }
462
463
464 /**
465 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
466 * Called via glFlushMappedBufferRange().
467 */
468 static void
469 _mesa_buffer_flush_mapped_range( GLcontext *ctx, GLenum target,
470 GLintptr offset, GLsizeiptr length,
471 struct gl_buffer_object *obj )
472 {
473 (void) ctx;
474 (void) target;
475 (void) offset;
476 (void) length;
477 (void) obj;
478 /* no-op */
479 }
480
481
482 /**
483 * Default callback for \c dd_function_table::MapBuffer().
484 *
485 * The input parameters will have been already tested for errors.
486 *
487 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
488 */
489 static GLboolean
490 _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
491 struct gl_buffer_object *bufObj )
492 {
493 (void) ctx;
494 (void) target;
495 /* XXX we might assert here that bufObj->Pointer is non-null */
496 bufObj->Pointer = NULL;
497 bufObj->Length = 0;
498 bufObj->Offset = 0;
499 bufObj->AccessFlags = 0x0;
500 return GL_TRUE;
501 }
502
503
504 /**
505 * Default fallback for \c dd_function_table::CopyBufferSubData().
506 * Called via glCopyBuffserSubData().
507 */
508 static void
509 _mesa_copy_buffer_subdata(GLcontext *ctx,
510 struct gl_buffer_object *src,
511 struct gl_buffer_object *dst,
512 GLintptr readOffset, GLintptr writeOffset,
513 GLsizeiptr size)
514 {
515 GLubyte *srcPtr, *dstPtr;
516
517 /* buffer should not already be mapped */
518 assert(!_mesa_bufferobj_mapped(src));
519 assert(!_mesa_bufferobj_mapped(dst));
520
521 srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
522 GL_READ_ONLY, src);
523 dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
524 GL_WRITE_ONLY, dst);
525
526 if (srcPtr && dstPtr)
527 _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
528
529 ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
530 ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
531 }
532
533
534
535 /**
536 * Initialize the state associated with buffer objects
537 */
538 void
539 _mesa_init_buffer_objects( GLcontext *ctx )
540 {
541 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
542 ctx->Shared->NullBufferObj);
543 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
544 ctx->Shared->NullBufferObj);
545
546 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
547 ctx->Shared->NullBufferObj);
548 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
549 ctx->Shared->NullBufferObj);
550 }
551
552
553 /**
554 * Bind the specified target to buffer for the specified context.
555 */
556 static void
557 bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
558 {
559 struct gl_buffer_object *oldBufObj;
560 struct gl_buffer_object *newBufObj = NULL;
561 struct gl_buffer_object **bindTarget = NULL;
562
563 switch (target) {
564 case GL_ARRAY_BUFFER_ARB:
565 bindTarget = &ctx->Array.ArrayBufferObj;
566 break;
567 case GL_ELEMENT_ARRAY_BUFFER_ARB:
568 bindTarget = &ctx->Array.ElementArrayBufferObj;
569 break;
570 case GL_PIXEL_PACK_BUFFER_EXT:
571 bindTarget = &ctx->Pack.BufferObj;
572 break;
573 case GL_PIXEL_UNPACK_BUFFER_EXT:
574 bindTarget = &ctx->Unpack.BufferObj;
575 break;
576 case GL_COPY_READ_BUFFER:
577 if (ctx->Extensions.ARB_copy_buffer) {
578 bindTarget = &ctx->CopyReadBuffer;
579 }
580 break;
581 case GL_COPY_WRITE_BUFFER:
582 if (ctx->Extensions.ARB_copy_buffer) {
583 bindTarget = &ctx->CopyWriteBuffer;
584 }
585 break;
586 default:
587 ; /* no-op / we'll hit the follow error test next */
588 }
589
590 if (!bindTarget) {
591 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)");
592 return;
593 }
594
595 /* Get pointer to old buffer object (to be unbound) */
596 oldBufObj = get_buffer(ctx, target);
597 if (oldBufObj && oldBufObj->Name == buffer)
598 return; /* rebinding the same buffer object- no change */
599
600 /*
601 * Get pointer to new buffer object (newBufObj)
602 */
603 if (buffer == 0) {
604 /* The spec says there's not a buffer object named 0, but we use
605 * one internally because it simplifies things.
606 */
607 newBufObj = ctx->Shared->NullBufferObj;
608 }
609 else {
610 /* non-default buffer object */
611 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
612 if (!newBufObj) {
613 /* if this is a new buffer object id, allocate a buffer object now */
614 ASSERT(ctx->Driver.NewBufferObject);
615 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
616 if (!newBufObj) {
617 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
618 return;
619 }
620 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
621 }
622 }
623
624 /* bind new buffer */
625 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
626
627 /* Pass BindBuffer call to device driver */
628 if (ctx->Driver.BindBuffer)
629 ctx->Driver.BindBuffer( ctx, target, newBufObj );
630 }
631
632
633 /**
634 * Update the default buffer objects in the given context to reference those
635 * specified in the shared state and release those referencing the old
636 * shared state.
637 */
638 void
639 _mesa_update_default_objects_buffer_objects(GLcontext *ctx)
640 {
641 /* Bind the NullBufferObj to remove references to those
642 * in the shared context hash table.
643 */
644 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
645 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
646 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
647 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
648 }
649
650
651 /**
652 * When we're about to read pixel data out of a PBO (via glDrawPixels,
653 * glTexImage, etc) or write data into a PBO (via glReadPixels,
654 * glGetTexImage, etc) we call this function to check that we're not
655 * going to read out of bounds.
656 *
657 * XXX This would also be a convenient time to check that the PBO isn't
658 * currently mapped. Whoever calls this function should check for that.
659 * Remember, we can't use a PBO when it's mapped!
660 *
661 * If we're not using a PBO, this is a no-op.
662 *
663 * \param width width of image to read/write
664 * \param height height of image to read/write
665 * \param depth depth of image to read/write
666 * \param format format of image to read/write
667 * \param type datatype of image to read/write
668 * \param ptr the user-provided pointer/offset
669 * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
670 * go out of bounds.
671 */
672 GLboolean
673 _mesa_validate_pbo_access(GLuint dimensions,
674 const struct gl_pixelstore_attrib *pack,
675 GLsizei width, GLsizei height, GLsizei depth,
676 GLenum format, GLenum type, const GLvoid *ptr)
677 {
678 GLvoid *start, *end;
679 const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
680
681 if (!_mesa_is_bufferobj(pack->BufferObj))
682 return GL_TRUE; /* no PBO, OK */
683
684 if (pack->BufferObj->Size == 0)
685 /* no buffer! */
686 return GL_FALSE;
687
688 /* get address of first pixel we'll read */
689 start = _mesa_image_address(dimensions, pack, ptr, width, height,
690 format, type, 0, 0, 0);
691
692 /* get address just past the last pixel we'll read */
693 end = _mesa_image_address(dimensions, pack, ptr, width, height,
694 format, type, depth-1, height-1, width);
695
696
697 sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
698
699 if ((const GLubyte *) start > sizeAddr) {
700 /* This will catch negative values / wrap-around */
701 return GL_FALSE;
702 }
703 if ((const GLubyte *) end > sizeAddr) {
704 /* Image read goes beyond end of buffer */
705 return GL_FALSE;
706 }
707
708 /* OK! */
709 return GL_TRUE;
710 }
711
712
713 /**
714 * For commands that read from a PBO (glDrawPixels, glTexImage,
715 * glPolygonStipple, etc), if we're reading from a PBO, map it read-only
716 * and return the pointer into the PBO. If we're not reading from a
717 * PBO, return \p src as-is.
718 * If non-null return, must call _mesa_unmap_pbo_source() when done.
719 *
720 * \return NULL if error, else pointer to start of data
721 */
722 const GLvoid *
723 _mesa_map_pbo_source(GLcontext *ctx,
724 const struct gl_pixelstore_attrib *unpack,
725 const GLvoid *src)
726 {
727 const GLubyte *buf;
728
729 if (_mesa_is_bufferobj(unpack->BufferObj)) {
730 /* unpack from PBO */
731 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
732 GL_READ_ONLY_ARB,
733 unpack->BufferObj);
734 if (!buf)
735 return NULL;
736
737 buf = ADD_POINTERS(buf, src);
738 }
739 else {
740 /* unpack from normal memory */
741 buf = src;
742 }
743
744 return buf;
745 }
746
747
748 /**
749 * Counterpart to _mesa_map_pbo_source()
750 */
751 void
752 _mesa_unmap_pbo_source(GLcontext *ctx,
753 const struct gl_pixelstore_attrib *unpack)
754 {
755 ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
756 if (_mesa_is_bufferobj(unpack->BufferObj)) {
757 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
758 unpack->BufferObj);
759 }
760 }
761
762
763 /**
764 * For commands that write to a PBO (glReadPixels, glGetColorTable, etc),
765 * if we're writing to a PBO, map it write-only and return the pointer
766 * into the PBO. If we're not writing to a PBO, return \p dst as-is.
767 * If non-null return, must call _mesa_unmap_pbo_dest() when done.
768 *
769 * \return NULL if error, else pointer to start of data
770 */
771 void *
772 _mesa_map_pbo_dest(GLcontext *ctx,
773 const struct gl_pixelstore_attrib *pack,
774 GLvoid *dest)
775 {
776 void *buf;
777
778 if (_mesa_is_bufferobj(pack->BufferObj)) {
779 /* pack into PBO */
780 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
781 GL_WRITE_ONLY_ARB,
782 pack->BufferObj);
783 if (!buf)
784 return NULL;
785
786 buf = ADD_POINTERS(buf, dest);
787 }
788 else {
789 /* pack to normal memory */
790 buf = dest;
791 }
792
793 return buf;
794 }
795
796
797 /**
798 * Counterpart to _mesa_map_pbo_dest()
799 */
800 void
801 _mesa_unmap_pbo_dest(GLcontext *ctx,
802 const struct gl_pixelstore_attrib *pack)
803 {
804 ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
805 if (_mesa_is_bufferobj(pack->BufferObj)) {
806 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
807 }
808 }
809
810
811
812 /**
813 * Return the gl_buffer_object for the given ID.
814 * Always return NULL for ID 0.
815 */
816 struct gl_buffer_object *
817 _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer)
818 {
819 if (buffer == 0)
820 return NULL;
821 else
822 return (struct gl_buffer_object *)
823 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
824 }
825
826
827 /**
828 * If *ptr points to obj, set ptr = the Null/default buffer object.
829 * This is a helper for buffer object deletion.
830 * The GL spec says that deleting a buffer object causes it to get
831 * unbound from all arrays in the current context.
832 */
833 static void
834 unbind(GLcontext *ctx,
835 struct gl_buffer_object **ptr,
836 struct gl_buffer_object *obj)
837 {
838 if (*ptr == obj) {
839 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
840 }
841 }
842
843
844 /**
845 * Plug default/fallback buffer object functions into the device
846 * driver hooks.
847 */
848 void
849 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
850 {
851 /* GL_ARB_vertex/pixel_buffer_object */
852 driver->NewBufferObject = _mesa_new_buffer_object;
853 driver->DeleteBuffer = _mesa_delete_buffer_object;
854 driver->BindBuffer = NULL;
855 driver->BufferData = _mesa_buffer_data;
856 driver->BufferSubData = _mesa_buffer_subdata;
857 driver->GetBufferSubData = _mesa_buffer_get_subdata;
858 driver->MapBuffer = _mesa_buffer_map;
859 driver->UnmapBuffer = _mesa_buffer_unmap;
860
861 /* GL_ARB_map_buffer_range */
862 driver->MapBufferRange = _mesa_buffer_map_range;
863 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
864
865 /* GL_ARB_copy_buffer */
866 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
867 }
868
869
870
871 /**********************************************************************/
872 /* API Functions */
873 /**********************************************************************/
874
875 void GLAPIENTRY
876 _mesa_BindBufferARB(GLenum target, GLuint buffer)
877 {
878 GET_CURRENT_CONTEXT(ctx);
879 ASSERT_OUTSIDE_BEGIN_END(ctx);
880
881 bind_buffer_object(ctx, target, buffer);
882 }
883
884
885 /**
886 * Delete a set of buffer objects.
887 *
888 * \param n Number of buffer objects to delete.
889 * \param ids Array of \c n buffer object IDs.
890 */
891 void GLAPIENTRY
892 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
893 {
894 GET_CURRENT_CONTEXT(ctx);
895 GLsizei i;
896 ASSERT_OUTSIDE_BEGIN_END(ctx);
897
898 if (n < 0) {
899 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
900 return;
901 }
902
903 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
904
905 for (i = 0; i < n; i++) {
906 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
907 if (bufObj) {
908 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
909 GLuint j;
910
911 ASSERT(bufObj->Name == ids[i]);
912
913 if (_mesa_bufferobj_mapped(bufObj)) {
914 /* if mapped, unmap it now */
915 ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
916 bufObj->AccessFlags = DEFAULT_ACCESS;
917 bufObj->Pointer = NULL;
918 }
919
920 /* unbind any vertex pointers bound to this buffer */
921 unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
922 unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
923 unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
924 unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
925 unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
926 unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
927 unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
928 unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
929 for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
930 unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
931 }
932 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
933 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
934 }
935
936 if (ctx->Array.ArrayBufferObj == bufObj) {
937 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
938 }
939 if (ctx->Array.ElementArrayBufferObj == bufObj) {
940 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
941 }
942
943 /* unbind any pixel pack/unpack pointers bound to this buffer */
944 if (ctx->Pack.BufferObj == bufObj) {
945 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
946 }
947 if (ctx->Unpack.BufferObj == bufObj) {
948 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
949 }
950
951 /* The ID is immediately freed for re-use */
952 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
953 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
954 }
955 }
956
957 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
958 }
959
960
961 /**
962 * Generate a set of unique buffer object IDs and store them in \c buffer.
963 *
964 * \param n Number of IDs to generate.
965 * \param buffer Array of \c n locations to store the IDs.
966 */
967 void GLAPIENTRY
968 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
969 {
970 GET_CURRENT_CONTEXT(ctx);
971 GLuint first;
972 GLint i;
973 ASSERT_OUTSIDE_BEGIN_END(ctx);
974
975 if (n < 0) {
976 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
977 return;
978 }
979
980 if (!buffer) {
981 return;
982 }
983
984 /*
985 * This must be atomic (generation and allocation of buffer object IDs)
986 */
987 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
988
989 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
990
991 /* Allocate new, empty buffer objects and return identifiers */
992 for (i = 0; i < n; i++) {
993 struct gl_buffer_object *bufObj;
994 GLuint name = first + i;
995 GLenum target = 0;
996 bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
997 if (!bufObj) {
998 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
999 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
1000 return;
1001 }
1002 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj);
1003 buffer[i] = first + i;
1004 }
1005
1006 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1007 }
1008
1009
1010 /**
1011 * Determine if ID is the name of a buffer object.
1012 *
1013 * \param id ID of the potential buffer object.
1014 * \return \c GL_TRUE if \c id is the name of a buffer object,
1015 * \c GL_FALSE otherwise.
1016 */
1017 GLboolean GLAPIENTRY
1018 _mesa_IsBufferARB(GLuint id)
1019 {
1020 struct gl_buffer_object *bufObj;
1021 GET_CURRENT_CONTEXT(ctx);
1022 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1023
1024 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1025 bufObj = _mesa_lookup_bufferobj(ctx, id);
1026 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1027
1028 return bufObj ? GL_TRUE : GL_FALSE;
1029 }
1030
1031
1032 void GLAPIENTRY
1033 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1034 const GLvoid * data, GLenum usage)
1035 {
1036 GET_CURRENT_CONTEXT(ctx);
1037 struct gl_buffer_object *bufObj;
1038 ASSERT_OUTSIDE_BEGIN_END(ctx);
1039
1040 if (size < 0) {
1041 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1042 return;
1043 }
1044
1045 switch (usage) {
1046 case GL_STREAM_DRAW_ARB:
1047 case GL_STREAM_READ_ARB:
1048 case GL_STREAM_COPY_ARB:
1049 case GL_STATIC_DRAW_ARB:
1050 case GL_STATIC_READ_ARB:
1051 case GL_STATIC_COPY_ARB:
1052 case GL_DYNAMIC_DRAW_ARB:
1053 case GL_DYNAMIC_READ_ARB:
1054 case GL_DYNAMIC_COPY_ARB:
1055 /* OK */
1056 break;
1057 default:
1058 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
1059 return;
1060 }
1061
1062 bufObj = get_buffer(ctx, target);
1063 if (!bufObj) {
1064 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
1065 return;
1066 }
1067 if (!_mesa_is_bufferobj(bufObj)) {
1068 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
1069 return;
1070 }
1071
1072 if (_mesa_bufferobj_mapped(bufObj)) {
1073 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1074 ctx->Driver.UnmapBuffer(ctx, target, bufObj);
1075 bufObj->AccessFlags = DEFAULT_ACCESS;
1076 ASSERT(bufObj->Pointer == NULL);
1077 }
1078
1079 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1080
1081 bufObj->Written = GL_TRUE;
1082
1083 #ifdef VBO_DEBUG
1084 _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1085 bufObj->Name, size, data, usage);
1086 #endif
1087
1088 #ifdef BOUNDS_CHECK
1089 size += 100;
1090 #endif
1091
1092 ASSERT(ctx->Driver.BufferData);
1093 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1094 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)");
1095 }
1096 }
1097
1098
1099 void GLAPIENTRY
1100 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1101 GLsizeiptrARB size, const GLvoid * data)
1102 {
1103 GET_CURRENT_CONTEXT(ctx);
1104 struct gl_buffer_object *bufObj;
1105 ASSERT_OUTSIDE_BEGIN_END(ctx);
1106
1107 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1108 "glBufferSubDataARB" );
1109 if (!bufObj) {
1110 /* error already recorded */
1111 return;
1112 }
1113
1114 bufObj->Written = GL_TRUE;
1115
1116 ASSERT(ctx->Driver.BufferSubData);
1117 ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
1118 }
1119
1120
1121 void GLAPIENTRY
1122 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1123 GLsizeiptrARB size, void * data)
1124 {
1125 GET_CURRENT_CONTEXT(ctx);
1126 struct gl_buffer_object *bufObj;
1127 ASSERT_OUTSIDE_BEGIN_END(ctx);
1128
1129 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1130 "glGetBufferSubDataARB" );
1131 if (!bufObj) {
1132 /* error already recorded */
1133 return;
1134 }
1135
1136 ASSERT(ctx->Driver.GetBufferSubData);
1137 ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
1138 }
1139
1140
1141 void * GLAPIENTRY
1142 _mesa_MapBufferARB(GLenum target, GLenum access)
1143 {
1144 GET_CURRENT_CONTEXT(ctx);
1145 struct gl_buffer_object * bufObj;
1146 GLbitfield accessFlags;
1147 void *map;
1148
1149 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1150
1151 switch (access) {
1152 case GL_READ_ONLY_ARB:
1153 accessFlags = GL_MAP_READ_BIT;
1154 break;
1155 case GL_WRITE_ONLY_ARB:
1156 accessFlags = GL_MAP_WRITE_BIT;
1157 break;
1158 case GL_READ_WRITE_ARB:
1159 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1160 break;
1161 default:
1162 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1163 return NULL;
1164 }
1165
1166 bufObj = get_buffer(ctx, target);
1167 if (!bufObj) {
1168 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
1169 return NULL;
1170 }
1171 if (!_mesa_is_bufferobj(bufObj)) {
1172 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
1173 return NULL;
1174 }
1175 if (_mesa_bufferobj_mapped(bufObj)) {
1176 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1177 return NULL;
1178 }
1179
1180 ASSERT(ctx->Driver.MapBuffer);
1181 map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
1182 if (!map) {
1183 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
1184 return NULL;
1185 }
1186 else {
1187 /* The driver callback should have set these fields.
1188 * This is important because other modules (like VBO) might call
1189 * the driver function directly.
1190 */
1191 ASSERT(bufObj->Pointer == map);
1192 ASSERT(bufObj->Length == bufObj->Size);
1193 ASSERT(bufObj->Offset == 0);
1194 bufObj->AccessFlags = accessFlags;
1195 }
1196
1197 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1198 bufObj->Written = GL_TRUE;
1199
1200 #ifdef VBO_DEBUG
1201 _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1202 bufObj->Name, bufObj->Size, access);
1203 if (access == GL_WRITE_ONLY_ARB) {
1204 GLuint i;
1205 GLubyte *b = (GLubyte *) bufObj->Pointer;
1206 for (i = 0; i < bufObj->Size; i++)
1207 b[i] = i & 0xff;
1208 }
1209 #endif
1210
1211 #ifdef BOUNDS_CHECK
1212 {
1213 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1214 GLuint i;
1215 /* buffer is 100 bytes larger than requested, fill with magic value */
1216 for (i = 0; i < 100; i++) {
1217 buf[bufObj->Size - i - 1] = 123;
1218 }
1219 }
1220 #endif
1221
1222 return bufObj->Pointer;
1223 }
1224
1225
1226 GLboolean GLAPIENTRY
1227 _mesa_UnmapBufferARB(GLenum target)
1228 {
1229 GET_CURRENT_CONTEXT(ctx);
1230 struct gl_buffer_object *bufObj;
1231 GLboolean status = GL_TRUE;
1232 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1233
1234 bufObj = get_buffer(ctx, target);
1235 if (!bufObj) {
1236 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1237 return GL_FALSE;
1238 }
1239 if (!_mesa_is_bufferobj(bufObj)) {
1240 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1241 return GL_FALSE;
1242 }
1243 if (!_mesa_bufferobj_mapped(bufObj)) {
1244 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1245 return GL_FALSE;
1246 }
1247
1248 #ifdef BOUNDS_CHECK
1249 if (bufObj->Access != GL_READ_ONLY_ARB) {
1250 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1251 GLuint i;
1252 /* check that last 100 bytes are still = magic value */
1253 for (i = 0; i < 100; i++) {
1254 GLuint pos = bufObj->Size - i - 1;
1255 if (buf[pos] != 123) {
1256 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1257 " at position %d (value = %u)\n",
1258 pos, buf[pos]);
1259 }
1260 }
1261 }
1262 #endif
1263
1264 #ifdef VBO_DEBUG
1265 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1266 GLuint i, unchanged = 0;
1267 GLubyte *b = (GLubyte *) bufObj->Pointer;
1268 GLint pos = -1;
1269 /* check which bytes changed */
1270 for (i = 0; i < bufObj->Size - 1; i++) {
1271 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1272 unchanged++;
1273 if (pos == -1)
1274 pos = i;
1275 }
1276 }
1277 if (unchanged) {
1278 _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1279 bufObj->Name, unchanged, bufObj->Size, pos);
1280 }
1281 }
1282 #endif
1283
1284 status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
1285 bufObj->AccessFlags = DEFAULT_ACCESS;
1286 ASSERT(bufObj->Pointer == NULL);
1287 ASSERT(bufObj->Offset == 0);
1288 ASSERT(bufObj->Length == 0);
1289
1290 return status;
1291 }
1292
1293
1294 void GLAPIENTRY
1295 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1296 {
1297 GET_CURRENT_CONTEXT(ctx);
1298 struct gl_buffer_object *bufObj;
1299 ASSERT_OUTSIDE_BEGIN_END(ctx);
1300
1301 bufObj = get_buffer(ctx, target);
1302 if (!bufObj) {
1303 _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
1304 return;
1305 }
1306 if (!_mesa_is_bufferobj(bufObj)) {
1307 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
1308 return;
1309 }
1310
1311 switch (pname) {
1312 case GL_BUFFER_SIZE_ARB:
1313 *params = (GLint) bufObj->Size;
1314 break;
1315 case GL_BUFFER_USAGE_ARB:
1316 *params = bufObj->Usage;
1317 break;
1318 case GL_BUFFER_ACCESS_ARB:
1319 *params = simplified_access_mode(bufObj->AccessFlags);
1320 break;
1321 case GL_BUFFER_MAPPED_ARB:
1322 *params = _mesa_bufferobj_mapped(bufObj);
1323 break;
1324 default:
1325 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
1326 return;
1327 }
1328 }
1329
1330
1331 void GLAPIENTRY
1332 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1333 {
1334 GET_CURRENT_CONTEXT(ctx);
1335 struct gl_buffer_object * bufObj;
1336 ASSERT_OUTSIDE_BEGIN_END(ctx);
1337
1338 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1339 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1340 return;
1341 }
1342
1343 bufObj = get_buffer(ctx, target);
1344 if (!bufObj) {
1345 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1346 return;
1347 }
1348 if (!_mesa_is_bufferobj(bufObj)) {
1349 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1350 return;
1351 }
1352
1353 *params = bufObj->Pointer;
1354 }
1355
1356
1357 void GLAPIENTRY
1358 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1359 GLintptr readOffset, GLintptr writeOffset,
1360 GLsizeiptr size)
1361 {
1362 GET_CURRENT_CONTEXT(ctx);
1363 struct gl_buffer_object *src, *dst;
1364 ASSERT_OUTSIDE_BEGIN_END(ctx);
1365
1366 src = get_buffer(ctx, readTarget);
1367 if (!src || !_mesa_is_bufferobj(src)) {
1368 _mesa_error(ctx, GL_INVALID_ENUM,
1369 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
1370 return;
1371 }
1372
1373 dst = get_buffer(ctx, writeTarget);
1374 if (!dst || !_mesa_is_bufferobj(dst)) {
1375 _mesa_error(ctx, GL_INVALID_ENUM,
1376 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
1377 return;
1378 }
1379
1380 if (_mesa_bufferobj_mapped(src)) {
1381 _mesa_error(ctx, GL_INVALID_OPERATION,
1382 "glCopyBuffserSubData(readBuffer is mapped)");
1383 return;
1384 }
1385
1386 if (_mesa_bufferobj_mapped(dst)) {
1387 _mesa_error(ctx, GL_INVALID_OPERATION,
1388 "glCopyBuffserSubData(writeBuffer is mapped)");
1389 return;
1390 }
1391
1392 if (readOffset < 0) {
1393 _mesa_error(ctx, GL_INVALID_VALUE,
1394 "glCopyBuffserSubData(readOffset = %d)", readOffset);
1395 return;
1396 }
1397
1398 if (writeOffset < 0) {
1399 _mesa_error(ctx, GL_INVALID_VALUE,
1400 "glCopyBuffserSubData(writeOffset = %d)", writeOffset);
1401 return;
1402 }
1403
1404 if (readOffset + size > src->Size) {
1405 _mesa_error(ctx, GL_INVALID_VALUE,
1406 "glCopyBuffserSubData(readOffset + size = %d)",
1407 readOffset, size);
1408 return;
1409 }
1410
1411 if (writeOffset + size > dst->Size) {
1412 _mesa_error(ctx, GL_INVALID_VALUE,
1413 "glCopyBuffserSubData(writeOffset + size = %d)",
1414 writeOffset, size);
1415 return;
1416 }
1417
1418 if (src == dst) {
1419 if (readOffset + size <= writeOffset) {
1420 /* OK */
1421 }
1422 else if (writeOffset + size <= readOffset) {
1423 /* OK */
1424 }
1425 else {
1426 /* overlapping src/dst is illegal */
1427 _mesa_error(ctx, GL_INVALID_VALUE,
1428 "glCopyBuffserSubData(overlapping src/dst)");
1429 return;
1430 }
1431 }
1432
1433 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1434 }
1435
1436
1437 /**
1438 * See GL_ARB_map_buffer_range spec
1439 */
1440 void * GLAPIENTRY
1441 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1442 GLbitfield access)
1443 {
1444 GET_CURRENT_CONTEXT(ctx);
1445 struct gl_buffer_object *bufObj;
1446 void *map;
1447
1448 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1449
1450 if (!ctx->Extensions.ARB_map_buffer_range) {
1451 _mesa_error(ctx, GL_INVALID_OPERATION,
1452 "glMapBufferRange(extension not supported)");
1453 return NULL;
1454 }
1455
1456 if (offset < 0) {
1457 _mesa_error(ctx, GL_INVALID_VALUE,
1458 "glMapBufferRange(offset = %ld)", offset);
1459 return NULL;
1460 }
1461
1462 if (length < 0) {
1463 _mesa_error(ctx, GL_INVALID_VALUE,
1464 "glMapBufferRange(length = %ld)", length);
1465 return NULL;
1466 }
1467
1468 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1469 _mesa_error(ctx, GL_INVALID_OPERATION,
1470 "glMapBufferRange(access indicates neither read or write)");
1471 return NULL;
1472 }
1473
1474 if (access & GL_MAP_READ_BIT) {
1475 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) ||
1476 (access & GL_MAP_INVALIDATE_BUFFER_BIT) ||
1477 (access & GL_MAP_UNSYNCHRONIZED_BIT)) {
1478 _mesa_error(ctx, GL_INVALID_OPERATION,
1479 "glMapBufferRange(invalid access flags)");
1480 return NULL;
1481 }
1482 }
1483
1484 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1485 ((access & GL_MAP_WRITE_BIT) == 0)) {
1486 _mesa_error(ctx, GL_INVALID_OPERATION,
1487 "glMapBufferRange(invalid access flags)");
1488 return NULL;
1489 }
1490
1491 bufObj = get_buffer(ctx, target);
1492 if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
1493 _mesa_error(ctx, GL_INVALID_ENUM,
1494 "glMapBufferRange(target = 0x%x)", target);
1495 return NULL;
1496 }
1497
1498 if (offset + length > bufObj->Size) {
1499 _mesa_error(ctx, GL_INVALID_VALUE,
1500 "glMapBufferRange(offset + length > size)");
1501 return NULL;
1502 }
1503
1504 if (_mesa_bufferobj_mapped(bufObj)) {
1505 _mesa_error(ctx, GL_INVALID_OPERATION,
1506 "glMapBufferRange(buffer already mapped)");
1507 return NULL;
1508 }
1509
1510 ASSERT(ctx->Driver.MapBufferRange);
1511 map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
1512 access, bufObj);
1513 if (!map) {
1514 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
1515 }
1516 else {
1517 /* The driver callback should have set all these fields.
1518 * This is important because other modules (like VBO) might call
1519 * the driver function directly.
1520 */
1521 ASSERT(bufObj->Pointer == map);
1522 ASSERT(bufObj->Length == length);
1523 ASSERT(bufObj->Offset == offset);
1524 ASSERT(bufObj->AccessFlags == access);
1525 }
1526
1527 return map;
1528 }
1529
1530
1531 /**
1532 * See GL_ARB_map_buffer_range spec
1533 */
1534 void GLAPIENTRY
1535 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1536 {
1537 GET_CURRENT_CONTEXT(ctx);
1538 struct gl_buffer_object *bufObj;
1539 ASSERT_OUTSIDE_BEGIN_END(ctx);
1540
1541 if (!ctx->Extensions.ARB_map_buffer_range) {
1542 _mesa_error(ctx, GL_INVALID_OPERATION,
1543 "glMapBufferRange(extension not supported)");
1544 return;
1545 }
1546
1547 if (offset < 0) {
1548 _mesa_error(ctx, GL_INVALID_VALUE,
1549 "glMapBufferRange(offset = %ld)", offset);
1550 return;
1551 }
1552
1553 if (length < 0) {
1554 _mesa_error(ctx, GL_INVALID_VALUE,
1555 "glMapBufferRange(length = %ld)", length);
1556 return;
1557 }
1558
1559 bufObj = get_buffer(ctx, target);
1560 if (!bufObj) {
1561 _mesa_error(ctx, GL_INVALID_ENUM,
1562 "glMapBufferRange(target = 0x%x)", target);
1563 return;
1564 }
1565
1566 if (!_mesa_is_bufferobj(bufObj)) {
1567 _mesa_error(ctx, GL_INVALID_OPERATION,
1568 "glMapBufferRange(current buffer is 0)");
1569 return;
1570 }
1571
1572 if (!_mesa_bufferobj_mapped(bufObj)) {
1573 /* buffer is not mapped */
1574 _mesa_error(ctx, GL_INVALID_OPERATION,
1575 "glMapBufferRange(buffer is not mapped)");
1576 return;
1577 }
1578
1579 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1580 _mesa_error(ctx, GL_INVALID_OPERATION,
1581 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1582 return;
1583 }
1584
1585 if (offset + length > bufObj->Length) {
1586 _mesa_error(ctx, GL_INVALID_VALUE,
1587 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1588 offset, length, bufObj->Length);
1589 return;
1590 }
1591
1592 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1593
1594 if (ctx->Driver.FlushMappedBufferRange)
1595 ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
1596 }