Some initial RGB and RGBA floating point texture formats.
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 5.1
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file bufferobj.c
28 * \brief Functions for the GL_ARB_vertex_buffer_object extension.
29 * \author Brian Paul, Ian Romanick
30 */
31
32
33 #include "glheader.h"
34 #include "hash.h"
35 #include "imports.h"
36 #include "context.h"
37 #include "bufferobj.h"
38
39
40 /**
41 * Get the buffer object bound to the specified target in a GL context.
42 *
43 * \param ctx GL context
44 * \param target Buffer object target to be retrieved. Currently this must
45 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
46 * \param str Name of caller for logging errors.
47 * \return A pointer to the buffer object bound to \c target in the
48 * specified context or \c NULL if \c target is invalid or no
49 * buffer object is bound.
50 */
51 static INLINE struct gl_buffer_object *
52 buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str )
53 {
54 struct gl_buffer_object * bufObj = NULL;
55
56 switch (target) {
57 case GL_ARRAY_BUFFER_ARB:
58 bufObj = ctx->Array.ArrayBufferObj;
59 break;
60 case GL_ELEMENT_ARRAY_BUFFER_ARB:
61 bufObj = ctx->Array.ElementArrayBufferObj;
62 break;
63 default:
64 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str);
65 return NULL;
66 }
67
68 if (bufObj->Name == 0)
69 return NULL;
70
71 return bufObj;
72 }
73
74
75 /**
76 * Tests the subdata range parameters and sets the GL error code for
77 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
78 *
79 * \param ctx GL context.
80 * \param target Buffer object target on which to operate.
81 * \param offset Offset of the first byte of the subdata range.
82 * \param size Size, in bytes, of the subdata range.
83 * \param str Name of caller for logging errors.
84 * \return A pointer to the buffer object bound to \c target in the
85 * specified context or \c NULL if any of the parameter or state
86 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
87 * are invalid.
88 *
89 * \sa glBufferSubDataARB, glGetBufferSubDataARB
90 */
91 static struct gl_buffer_object *
92 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
93 GLintptrARB offset, GLsizeiptrARB size,
94 const char * str )
95 {
96 struct gl_buffer_object *bufObj;
97
98 if (size < 0) {
99 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", str);
100 return NULL;
101 }
102
103 if (offset < 0) {
104 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", str);
105 return NULL;
106 }
107
108 bufObj = buffer_object_get_target( ctx, target, str );
109 if ( bufObj == NULL ) {
110 return NULL;
111 }
112
113 if ( (GLuint)(offset + size) > bufObj->Size ) {
114 _mesa_error(ctx, GL_INVALID_VALUE,
115 "%s(size + offset > buffer size)", str);
116 return NULL;
117 }
118
119 if ( bufObj->Pointer != NULL ) {
120 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", str);
121 return NULL;
122 }
123
124 return bufObj;
125 }
126
127
128 /**
129 * Allocate and initialize a new buffer object.
130 *
131 * This function is intended to be called via
132 * \c dd_function_table::NewBufferObject.
133 */
134 struct gl_buffer_object *
135 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
136 {
137 struct gl_buffer_object *obj;
138 obj = MALLOC_STRUCT(gl_buffer_object);
139 _mesa_initialize_buffer_object(obj, name, target);
140 return obj;
141 }
142
143
144 /**
145 * Delete a buffer object.
146 *
147 * This function is intended to be called via
148 * \c dd_function_table::DeleteBufferObject.
149 */
150 void
151 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
152 {
153 if (bufObj->Data)
154 _mesa_free(bufObj->Data);
155 _mesa_free(bufObj);
156 }
157
158
159 /**
160 * Initialize a buffer object to default values.
161 */
162 void
163 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
164 GLuint name, GLenum target )
165 {
166 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
167 obj->RefCount = 1;
168 obj->Name = name;
169 }
170
171
172 /**
173 * Add the given buffer object to the buffer object pool.
174 */
175 void
176 _mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
177 {
178 if (obj->Name > 0) {
179 /* insert into hash table */
180 _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
181 }
182 }
183
184
185 /**
186 * Remove the given buffer object from the buffer object pool.
187 * Do not deallocate the buffer object though.
188 */
189 void
190 _mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
191 {
192 if (bufObj->Name > 0) {
193 /* remove from hash table */
194 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
195 }
196 }
197
198
199 /**
200 * Allocate space for and store data in a buffer object. Any data that was
201 * previously stored in the buffer object is lost. If \c data is \c NULL,
202 * memory will be allocated, but no copy will occur.
203 *
204 * This function is intended to be called via
205 * \c dd_function_table::BufferData. This function need not set GL error
206 * codes. The input parameters will have been tested before calling.
207 *
208 * \param ctx GL context.
209 * \param target Buffer object target on which to operate.
210 * \param size Size, in bytes, of the new data store.
211 * \param data Pointer to the data to store in the buffer object. This
212 * pointer may be \c NULL.
213 * \param usage Hints about how the data will be used.
214 * \param bufObj Object to be used.
215 *
216 * \sa glBufferDataARB, dd_function_table::BufferData.
217 */
218 void
219 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
220 const GLvoid * data, GLenum usage,
221 struct gl_buffer_object * bufObj )
222 {
223 void * new_data;
224
225 (void) target;
226
227 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
228 if ( new_data != NULL ) {
229 bufObj->Data = (GLubyte *) new_data;
230 bufObj->Size = size;
231 bufObj->Usage = usage;
232
233 if ( data != NULL ) {
234 _mesa_memcpy( bufObj->Data, data, size );
235 }
236 }
237 }
238
239
240 /**
241 * Replace data in a subrange of buffer object. If the data range
242 * specified by \c size + \c offset extends beyond the end of the buffer or
243 * if \c data is \c NULL, no copy is performed.
244 *
245 * This function is intended to be called by
246 * \c dd_function_table::BufferSubData. This function need not set GL error
247 * codes. The input parameters will have been tested before calling.
248 *
249 * \param ctx GL context.
250 * \param target Buffer object target on which to operate.
251 * \param offset Offset of the first byte to be modified.
252 * \param size Size, in bytes, of the data range.
253 * \param data Pointer to the data to store in the buffer object.
254 * \param bufObj Object to be used.
255 *
256 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
257 */
258 void
259 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
260 GLsizeiptrARB size, const GLvoid * data,
261 struct gl_buffer_object * bufObj )
262 {
263 if ( (bufObj->Data != NULL)
264 && ((GLuint)(size + offset) <= bufObj->Size) ) {
265 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
266 }
267 }
268
269
270 /**
271 * Retrieve data from a subrange of buffer object. If the data range
272 * specified by \c size + \c offset extends beyond the end of the buffer or
273 * if \c data is \c NULL, no copy is performed.
274 *
275 * This function is intended to be called by
276 * \c dd_function_table::BufferGetSubData. This function need not set GL error
277 * codes. The input parameters will have been tested before calling.
278 *
279 * \param ctx GL context.
280 * \param target Buffer object target on which to operate.
281 * \param offset Offset of the first byte to be modified.
282 * \param size Size, in bytes, of the data range.
283 * \param data Pointer to the data to store in the buffer object.
284 * \param bufObj Object to be used.
285 *
286 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
287 */
288 void
289 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
290 GLsizeiptrARB size, GLvoid * data,
291 struct gl_buffer_object * bufObj )
292 {
293 if ( (bufObj->Data != NULL)
294 && ((GLuint)(size + offset) <= bufObj->Size) ) {
295 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
296 }
297 }
298
299
300 /**
301 * Maps the private data buffer into the processor's address space.
302 *
303 * This function is intended to be called by \c dd_function_table::MapBuffer.
304 * This function need not set GL error codes. The input parameters will have
305 * been tested before calling.
306 *
307 * \param ctx GL context.
308 * \param target Buffer object target on which to operate.
309 * \param access Information about how the buffer will be accessed.
310 * \param bufObj Object to be used.
311 * \return A pointer to the object's internal data store that can be accessed
312 * by the processor
313 *
314 * \sa glMapBufferARB, dd_function_table::MapBuffer
315 */
316 void *
317 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
318 struct gl_buffer_object * bufObj )
319 {
320 return bufObj->Data;
321 }
322
323
324 /**
325 * Initialize the state associated with buffer objects
326 */
327 void
328 _mesa_init_buffer_objects( GLcontext *ctx )
329 {
330 GLuint i;
331
332 ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
333 ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
334 ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
335
336 /* Vertex array buffers */
337 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
338 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
339 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
340 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
341 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
342 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
343 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
344 ctx->Array.TexCoord[i].BufferObj = ctx->Array.NullBufferObj;
345 }
346 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
347 for (i = 0; i < VERT_ATTRIB_MAX; i++) {
348 ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj;
349 }
350 }
351
352
353
354 /**********************************************************************/
355 /* API Functions */
356 /**********************************************************************/
357
358 void GLAPIENTRY
359 _mesa_BindBufferARB(GLenum target, GLuint buffer)
360 {
361 GET_CURRENT_CONTEXT(ctx);
362 struct gl_buffer_object *oldBufObj;
363 struct gl_buffer_object *newBufObj = 0;
364 ASSERT_OUTSIDE_BEGIN_END(ctx);
365
366 oldBufObj = buffer_object_get_target( ctx, target, "BindBufferARB" );
367 if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) )
368 return; /* rebinding the same buffer object- no change */
369
370 /*
371 * Get pointer to new buffer object (newBufObj)
372 */
373 if ( buffer == 0 ) {
374 /* The spec says there's not a buffer object named 0, but we use
375 * one internally because it simplifies things.
376 */
377 newBufObj = ctx->Array.NullBufferObj;
378 }
379 else {
380 /* non-default buffer object */
381 const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
382 newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer);
383 if (!newBufObj) {
384 /* if this is a new buffer object id, allocate a buffer object now */
385 newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target);
386 if (!newBufObj) {
387 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
388 return;
389 }
390 _mesa_save_buffer_object(ctx, newBufObj);
391 }
392 newBufObj->RefCount++;
393 }
394
395 switch (target) {
396 case GL_ARRAY_BUFFER_ARB:
397 ctx->Array.ArrayBufferObj = newBufObj;
398 break;
399 case GL_ELEMENT_ARRAY_BUFFER_ARB:
400 ctx->Array.ElementArrayBufferObj = newBufObj;
401 break;
402 }
403
404 /* Pass BindBuffer call to device driver */
405 if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) )
406 (*ctx->Driver.BindBuffer)( ctx, target, newBufObj );
407
408 if ( oldBufObj != NULL ) {
409 oldBufObj->RefCount--;
410 assert(oldBufObj->RefCount >= 0);
411 if (oldBufObj->RefCount == 0) {
412 assert(oldBufObj->Name != 0);
413 _mesa_remove_buffer_object(ctx, oldBufObj);
414 ASSERT(ctx->Driver.DeleteBuffer);
415 (*ctx->Driver.DeleteBuffer)( ctx, oldBufObj );
416 }
417 }
418 }
419
420
421 /**
422 * Delete a set of buffer objects.
423 *
424 * \param n Number of buffer objects to delete.
425 * \param buffer Array of \c n buffer object IDs.
426 */
427 void GLAPIENTRY
428 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
429 {
430 GET_CURRENT_CONTEXT(ctx);
431 GLsizei i;
432 ASSERT_OUTSIDE_BEGIN_END(ctx);
433
434 if (n < 0) {
435 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
436 return;
437 }
438
439 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
440
441 for (i = 0; i < n; i++) {
442 if (ids[i] != 0) {
443 struct gl_buffer_object *bufObj = (struct gl_buffer_object *)
444 _mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]);
445 if (bufObj) {
446 /* unbind any vertex pointers bound to this buffer */
447 GLuint j;
448
449 ASSERT(bufObj->Name != 0);
450
451 if (ctx->Array.Vertex.BufferObj == bufObj)
452 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
453 if (ctx->Array.Normal.BufferObj == bufObj)
454 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
455 if (ctx->Array.Color.BufferObj == bufObj)
456 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
457 if (ctx->Array.SecondaryColor.BufferObj == bufObj)
458 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
459 if (ctx->Array.FogCoord.BufferObj == bufObj)
460 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
461 if (ctx->Array.Index.BufferObj == bufObj)
462 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
463 if (ctx->Array.EdgeFlag.BufferObj == bufObj)
464 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
465 for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
466 if (ctx->Array.TexCoord[j].BufferObj == bufObj)
467 ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
468 }
469 for (j = 0; j < VERT_ATTRIB_MAX; j++) {
470 if (ctx->Array.VertexAttrib[j].BufferObj == bufObj)
471 ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
472 }
473
474 /* if deleting bound buffers, rebind to zero */
475 if (ctx->Array.ArrayBufferObj == bufObj) {
476 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
477 }
478 if (ctx->Array.ElementArrayBufferObj == bufObj) {
479 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
480 }
481
482 bufObj->RefCount--;
483 if (bufObj->RefCount <= 0) {
484 _mesa_remove_buffer_object(ctx, bufObj);
485 ASSERT(ctx->Driver.DeleteBuffer);
486 (*ctx->Driver.DeleteBuffer)(ctx, bufObj);
487 }
488 }
489 }
490 }
491
492 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
493 }
494
495
496 /**
497 * Generate a set of unique buffer object IDs and store them in \c buffer.
498 *
499 * \param n Number of IDs to generate.
500 * \param buffer Array of \c n locations to store the IDs.
501 */
502 void GLAPIENTRY
503 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
504 {
505 GET_CURRENT_CONTEXT(ctx);
506 GLuint first;
507 GLint i;
508 ASSERT_OUTSIDE_BEGIN_END(ctx);
509
510 if (n < 0) {
511 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
512 return;
513 }
514
515 if ( buffer == NULL ) {
516 return;
517 }
518
519 /*
520 * This must be atomic (generation and allocation of buffer object IDs)
521 */
522 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
523
524 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
525
526 /* Allocate new, empty buffer objects and return identifiers */
527 for (i = 0; i < n; i++) {
528 struct gl_buffer_object *bufObj;
529 GLuint name = first + i;
530 GLenum target = 0;
531 bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target );
532 if (!bufObj) {
533 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
534 return;
535 }
536 _mesa_save_buffer_object(ctx, bufObj);
537 buffer[i] = first + i;
538 }
539
540 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
541 }
542
543
544 /**
545 * Determine if ID is the name of a buffer object.
546 *
547 * \param id ID of the potential buffer object.
548 * \return \c GL_TRUE if \c id is the name of a buffer object,
549 * \c GL_FALSE otherwise.
550 */
551 GLboolean GLAPIENTRY
552 _mesa_IsBufferARB(GLuint id)
553 {
554 struct gl_buffer_object * bufObj;
555 GET_CURRENT_CONTEXT(ctx);
556 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
557
558 if (id == 0)
559 return GL_FALSE;
560
561 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
562 bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
563 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
564
565 return (bufObj != NULL);
566 }
567
568
569 void GLAPIENTRY
570 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
571 const GLvoid * data, GLenum usage)
572 {
573 GET_CURRENT_CONTEXT(ctx);
574 struct gl_buffer_object *bufObj;
575 ASSERT_OUTSIDE_BEGIN_END(ctx);
576
577 if (size < 0) {
578 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
579 return;
580 }
581
582 switch (usage) {
583 case GL_STREAM_DRAW_ARB:
584 case GL_STREAM_READ_ARB:
585 case GL_STREAM_COPY_ARB:
586 case GL_STATIC_DRAW_ARB:
587 case GL_STATIC_READ_ARB:
588 case GL_STATIC_COPY_ARB:
589 case GL_DYNAMIC_DRAW_ARB:
590 case GL_DYNAMIC_READ_ARB:
591 case GL_DYNAMIC_COPY_ARB:
592 /* OK */
593 break;
594 default:
595 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
596 return;
597 }
598
599 bufObj = buffer_object_get_target( ctx, target, "BufferDataARB" );
600 if ( bufObj == NULL ) {
601 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
602 return;
603 }
604
605 if (bufObj->Pointer) {
606 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
607 return;
608 }
609
610 ASSERT(ctx->Driver.BufferData);
611
612 /* Give the buffer object to the driver! <data> may be null! */
613 (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj );
614 }
615
616
617 void GLAPIENTRY
618 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
619 GLsizeiptrARB size, const GLvoid * data)
620 {
621 GET_CURRENT_CONTEXT(ctx);
622 struct gl_buffer_object *bufObj;
623 ASSERT_OUTSIDE_BEGIN_END(ctx);
624
625 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
626 "BufferSubDataARB" );
627 if (!bufObj) {
628 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB" );
629 return;
630 }
631
632 if (bufObj->Pointer) {
633 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB(buffer is mapped)" );
634 return;
635 }
636
637 ASSERT(ctx->Driver.BufferSubData);
638 (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj );
639 }
640
641
642 void GLAPIENTRY
643 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
644 GLsizeiptrARB size, void * data)
645 {
646 GET_CURRENT_CONTEXT(ctx);
647 struct gl_buffer_object *bufObj;
648 ASSERT_OUTSIDE_BEGIN_END(ctx);
649
650 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
651 "GetBufferSubDataARB" );
652 if (!bufObj) {
653 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB" );
654 return;
655 }
656
657 if (bufObj->Pointer) {
658 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB(buffer is mapped)" );
659 return;
660 }
661
662 ASSERT(ctx->Driver.GetBufferSubData);
663 (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj );
664 }
665
666
667 void * GLAPIENTRY
668 _mesa_MapBufferARB(GLenum target, GLenum access)
669 {
670 GET_CURRENT_CONTEXT(ctx);
671 struct gl_buffer_object * bufObj;
672 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
673
674 switch (access) {
675 case GL_READ_ONLY_ARB:
676 case GL_WRITE_ONLY_ARB:
677 case GL_READ_WRITE_ARB:
678 /* OK */
679 break;
680 default:
681 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
682 return NULL;
683 }
684
685 bufObj = buffer_object_get_target( ctx, target, "MapBufferARB" );
686 if ( bufObj == NULL ) {
687 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
688 return NULL;
689 }
690
691 if ( bufObj->Pointer != NULL ) {
692 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
693 return NULL;
694 }
695
696 ASSERT(ctx->Driver.MapBuffer);
697 bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj );
698 if ( bufObj->Pointer == NULL ) {
699 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
700 }
701
702 bufObj->Access = access;
703
704 return bufObj->Pointer;
705 }
706
707
708 GLboolean GLAPIENTRY
709 _mesa_UnmapBufferARB(GLenum target)
710 {
711 GET_CURRENT_CONTEXT(ctx);
712 struct gl_buffer_object *bufObj;
713 GLboolean status = GL_TRUE;
714 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
715
716 bufObj = buffer_object_get_target( ctx, target, "UnmapBufferARB" );
717 if ( bufObj == NULL ) {
718 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
719 return GL_FALSE;
720 }
721
722 if ( bufObj->Pointer == NULL ) {
723 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
724 return GL_FALSE;
725 }
726
727 if ( ctx->Driver.UnmapBuffer != NULL ) {
728 status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj );
729 }
730
731 bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
732 bufObj->Pointer = NULL;
733
734 return status;
735 }
736
737
738 void GLAPIENTRY
739 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
740 {
741 GET_CURRENT_CONTEXT(ctx);
742 struct gl_buffer_object *bufObj;
743 ASSERT_OUTSIDE_BEGIN_END(ctx);
744
745 bufObj = buffer_object_get_target( ctx, target, "GetBufferParameterivARB" );
746 if (!bufObj) {
747 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
748 return;
749 }
750
751 switch (pname) {
752 case GL_BUFFER_SIZE_ARB:
753 *params = bufObj->Size;
754 break;
755 case GL_BUFFER_USAGE_ARB:
756 *params = bufObj->Usage;
757 break;
758 case GL_BUFFER_ACCESS_ARB:
759 *params = bufObj->Access;
760 break;
761 case GL_BUFFER_MAPPED_ARB:
762 *params = (bufObj->Pointer != NULL);
763 break;
764 default:
765 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
766 return;
767 }
768 }
769
770
771 void GLAPIENTRY
772 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
773 {
774 GET_CURRENT_CONTEXT(ctx);
775 struct gl_buffer_object * bufObj;
776 ASSERT_OUTSIDE_BEGIN_END(ctx);
777
778 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
779 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
780 return;
781 }
782
783 bufObj = buffer_object_get_target( ctx, target, "GetBufferPointervARB" );
784 if ( bufObj == NULL ) {
785 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
786 return;
787 }
788
789 *params = bufObj->Pointer;
790 }