nouveau: unbreak nv40
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file bufferobj.c
28 * \brief Functions for the GL_ARB_vertex_buffer_object extension.
29 * \author Brian Paul, Ian Romanick
30 */
31
32
33 #include "glheader.h"
34 #include "hash.h"
35 #include "imports.h"
36 #include "image.h"
37 #include "context.h"
38 #include "bufferobj.h"
39
40
41 /**
42 * Get the buffer object bound to the specified target in a GL context.
43 *
44 * \param ctx GL context
45 * \param target Buffer object target to be retrieved. Currently this must
46 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
47 * \return A pointer to the buffer object bound to \c target in the
48 * specified context or \c NULL if \c target is invalid.
49 */
50 static INLINE struct gl_buffer_object *
51 get_buffer(GLcontext *ctx, GLenum target)
52 {
53 struct gl_buffer_object * bufObj = NULL;
54
55 switch (target) {
56 case GL_ARRAY_BUFFER_ARB:
57 bufObj = ctx->Array.ArrayBufferObj;
58 break;
59 case GL_ELEMENT_ARRAY_BUFFER_ARB:
60 bufObj = ctx->Array.ElementArrayBufferObj;
61 break;
62 case GL_PIXEL_PACK_BUFFER_EXT:
63 bufObj = ctx->Pack.BufferObj;
64 break;
65 case GL_PIXEL_UNPACK_BUFFER_EXT:
66 bufObj = ctx->Unpack.BufferObj;
67 break;
68 default:
69 /* error must be recorded by caller */
70 return NULL;
71 }
72
73 /* bufObj should point to NullBufferObj or a user-created buffer object */
74 ASSERT(bufObj);
75
76 return bufObj;
77 }
78
79
80 /**
81 * Tests the subdata range parameters and sets the GL error code for
82 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
83 *
84 * \param ctx GL context.
85 * \param target Buffer object target on which to operate.
86 * \param offset Offset of the first byte of the subdata range.
87 * \param size Size, in bytes, of the subdata range.
88 * \param caller Name of calling function for recording errors.
89 * \return A pointer to the buffer object bound to \c target in the
90 * specified context or \c NULL if any of the parameter or state
91 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
92 * are invalid.
93 *
94 * \sa glBufferSubDataARB, glGetBufferSubDataARB
95 */
96 static struct gl_buffer_object *
97 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
98 GLintptrARB offset, GLsizeiptrARB size,
99 const char *caller )
100 {
101 struct gl_buffer_object *bufObj;
102
103 if (size < 0) {
104 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
105 return NULL;
106 }
107
108 if (offset < 0) {
109 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
110 return NULL;
111 }
112
113 bufObj = get_buffer(ctx, target);
114 if (!bufObj) {
115 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
116 return NULL;
117 }
118 if (bufObj->Name == 0) {
119 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
120 return NULL;
121 }
122 if ((GLuint) (offset + size) > bufObj->Size) {
123 _mesa_error(ctx, GL_INVALID_VALUE,
124 "%s(size + offset > buffer size)", caller);
125 return NULL;
126 }
127 if (bufObj->Pointer) {
128 /* Buffer is currently mapped */
129 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
130 return NULL;
131 }
132
133 return bufObj;
134 }
135
136
137 /**
138 * Allocate and initialize a new buffer object.
139 *
140 * This function is intended to be called via
141 * \c dd_function_table::NewBufferObject.
142 */
143 struct gl_buffer_object *
144 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
145 {
146 struct gl_buffer_object *obj;
147
148 (void) ctx;
149
150 obj = MALLOC_STRUCT(gl_buffer_object);
151 _mesa_initialize_buffer_object(obj, name, target);
152 return obj;
153 }
154
155
156 /**
157 * Delete a buffer object.
158 *
159 * This function is intended to be called via
160 * \c dd_function_table::DeleteBuffer.
161 */
162 void
163 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
164 {
165 (void) ctx;
166
167 if (bufObj->Data)
168 _mesa_free(bufObj->Data);
169 _mesa_free(bufObj);
170 }
171
172
173 void
174 _mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
175 {
176 if (bufObj != ctx->Array.NullBufferObj) {
177 bufObj->RefCount--;
178 if (bufObj->RefCount <= 0) {
179 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
180 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
181 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
182 ASSERT(ctx->Driver.DeleteBuffer);
183 ctx->Driver.DeleteBuffer(ctx, bufObj);
184 }
185 }
186 }
187
188
189 /**
190 * Initialize a buffer object to default values.
191 */
192 void
193 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
194 GLuint name, GLenum target )
195 {
196 (void) target;
197
198 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
199 obj->RefCount = 1;
200 obj->Name = name;
201 obj->Usage = GL_STATIC_DRAW_ARB;
202 obj->Access = GL_READ_WRITE_ARB;
203 }
204
205
206 /**
207 * Add the given buffer object to the buffer object pool.
208 */
209 void
210 _mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
211 {
212 if (obj->Name > 0) {
213 /* insert into hash table */
214 _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
215 }
216 }
217
218
219 /**
220 * Remove the given buffer object from the buffer object pool.
221 * Do not deallocate the buffer object though.
222 */
223 void
224 _mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
225 {
226 if (bufObj->Name > 0) {
227 /* remove from hash table */
228 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
229 }
230 }
231
232
233 /**
234 * Allocate space for and store data in a buffer object. Any data that was
235 * previously stored in the buffer object is lost. If \c data is \c NULL,
236 * memory will be allocated, but no copy will occur.
237 *
238 * This function is intended to be called via
239 * \c dd_function_table::BufferData. This function need not set GL error
240 * codes. The input parameters will have been tested before calling.
241 *
242 * \param ctx GL context.
243 * \param target Buffer object target on which to operate.
244 * \param size Size, in bytes, of the new data store.
245 * \param data Pointer to the data to store in the buffer object. This
246 * pointer may be \c NULL.
247 * \param usage Hints about how the data will be used.
248 * \param bufObj Object to be used.
249 *
250 * \sa glBufferDataARB, dd_function_table::BufferData.
251 */
252 void
253 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
254 const GLvoid * data, GLenum usage,
255 struct gl_buffer_object * bufObj )
256 {
257 void * new_data;
258
259 (void) ctx; (void) target;
260
261 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
262 if (new_data) {
263 bufObj->Data = (GLubyte *) new_data;
264 bufObj->Size = size;
265 bufObj->Usage = usage;
266
267 if (data) {
268 _mesa_memcpy( bufObj->Data, data, size );
269 }
270 }
271 }
272
273
274 /**
275 * Replace data in a subrange of buffer object. If the data range
276 * specified by \c size + \c offset extends beyond the end of the buffer or
277 * if \c data is \c NULL, no copy is performed.
278 *
279 * This function is intended to be called by
280 * \c dd_function_table::BufferSubData. This function need not set GL error
281 * codes. The input parameters will have been tested before calling.
282 *
283 * \param ctx GL context.
284 * \param target Buffer object target on which to operate.
285 * \param offset Offset of the first byte to be modified.
286 * \param size Size, in bytes, of the data range.
287 * \param data Pointer to the data to store in the buffer object.
288 * \param bufObj Object to be used.
289 *
290 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
291 */
292 void
293 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
294 GLsizeiptrARB size, const GLvoid * data,
295 struct gl_buffer_object * bufObj )
296 {
297 (void) ctx; (void) target;
298
299 /* this should have been caught in _mesa_BufferSubData() */
300 ASSERT((GLuint) (size + offset) <= bufObj->Size);
301
302 if (bufObj->Data) {
303 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
304 }
305 }
306
307
308 /**
309 * Retrieve data from a subrange of buffer object. If the data range
310 * specified by \c size + \c offset extends beyond the end of the buffer or
311 * if \c data is \c NULL, no copy is performed.
312 *
313 * This function is intended to be called by
314 * \c dd_function_table::BufferGetSubData. This function need not set GL error
315 * codes. The input parameters will have been tested before calling.
316 *
317 * \param ctx GL context.
318 * \param target Buffer object target on which to operate.
319 * \param offset Offset of the first byte to be modified.
320 * \param size Size, in bytes, of the data range.
321 * \param data Pointer to the data to store in the buffer object.
322 * \param bufObj Object to be used.
323 *
324 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
325 */
326 void
327 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
328 GLsizeiptrARB size, GLvoid * data,
329 struct gl_buffer_object * bufObj )
330 {
331 (void) ctx; (void) target;
332
333 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
334 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
335 }
336 }
337
338
339 /**
340 * Fallback function called via ctx->Driver.MapBuffer().
341 * Hardware drivers that really implement buffer objects should never use
342 * this function.
343 *
344 * The function parameters will have been already tested for errors.
345 *
346 * \param ctx GL context.
347 * \param target Buffer object target on which to operate.
348 * \param access Information about how the buffer will be accessed.
349 * \param bufObj Object to be mapped.
350 * \return A pointer to the object's internal data store that can be accessed
351 * by the processor
352 *
353 * \sa glMapBufferARB, dd_function_table::MapBuffer
354 */
355 void *
356 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
357 struct gl_buffer_object *bufObj )
358 {
359 (void) ctx;
360 (void) target;
361 (void) access;
362 ASSERT(!bufObj->OnCard);
363 /* Just return a direct pointer to the data */
364 if (bufObj->Pointer) {
365 /* already mapped! */
366 return NULL;
367 }
368 bufObj->Pointer = bufObj->Data;
369 return bufObj->Pointer;
370 }
371
372
373 /**
374 * Fallback function called via ctx->Driver.MapBuffer().
375 * Hardware drivers that really implement buffer objects should never use
376 * function.
377 *
378 * The input parameters will have been already tested for errors.
379 *
380 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
381 */
382 GLboolean
383 _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
384 struct gl_buffer_object *bufObj )
385 {
386 (void) ctx;
387 (void) target;
388 ASSERT(!bufObj->OnCard);
389 /* XXX we might assert here that bufObj->Pointer is non-null */
390 bufObj->Pointer = NULL;
391 return GL_TRUE;
392 }
393
394
395 /**
396 * Initialize the state associated with buffer objects
397 */
398 void
399 _mesa_init_buffer_objects( GLcontext *ctx )
400 {
401 /* Allocate the default buffer object and set refcount so high that
402 * it never gets deleted.
403 */
404 ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
405 if (ctx->Array.NullBufferObj)
406 ctx->Array.NullBufferObj->RefCount = 1000;
407
408 ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
409 ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
410 }
411
412
413 /**
414 * When we're about to read pixel data out of a PBO (via glDrawPixels,
415 * glTexImage, etc) or write data into a PBO (via glReadPixels,
416 * glGetTexImage, etc) we call this function to check that we're not
417 * going to read out of bounds.
418 *
419 * XXX This would also be a convenient time to check that the PBO isn't
420 * currently mapped. Whoever calls this function should check for that.
421 * Remember, we can't use a PBO when it's mapped!
422 *
423 * \param width width of image to read/write
424 * \param height height of image to read/write
425 * \param depth depth of image to read/write
426 * \param format format of image to read/write
427 * \param type datatype of image to read/write
428 * \param ptr the user-provided pointer/offset
429 * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
430 * go out of bounds.
431 */
432 GLboolean
433 _mesa_validate_pbo_access(GLuint dimensions,
434 const struct gl_pixelstore_attrib *pack,
435 GLsizei width, GLsizei height, GLsizei depth,
436 GLenum format, GLenum type, const GLvoid *ptr)
437 {
438 GLvoid *start, *end;
439 const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
440
441 ASSERT(pack->BufferObj->Name != 0);
442
443 if (pack->BufferObj->Size == 0)
444 /* no buffer! */
445 return GL_FALSE;
446
447 /* get address of first pixel we'll read */
448 start = _mesa_image_address(dimensions, pack, ptr, width, height,
449 format, type, 0, 0, 0);
450
451 /* get address just past the last pixel we'll read */
452 end = _mesa_image_address(dimensions, pack, ptr, width, height,
453 format, type, depth-1, height-1, width);
454
455
456 sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
457
458 if ((const GLubyte *) start > sizeAddr) {
459 /* This will catch negative values / wrap-around */
460 return GL_FALSE;
461 }
462 if ((const GLubyte *) end > sizeAddr) {
463 /* Image read goes beyond end of buffer */
464 return GL_FALSE;
465 }
466
467 /* OK! */
468 return GL_TRUE;
469 }
470
471
472 /**
473 * Return the gl_buffer_object for the given ID.
474 * Always return NULL for ID 0.
475 */
476 struct gl_buffer_object *
477 _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer)
478 {
479 if (buffer == 0)
480 return NULL;
481 else
482 return (struct gl_buffer_object *)
483 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
484 }
485
486
487
488 /**********************************************************************/
489 /* API Functions */
490 /**********************************************************************/
491
492 void GLAPIENTRY
493 _mesa_BindBufferARB(GLenum target, GLuint buffer)
494 {
495 GET_CURRENT_CONTEXT(ctx);
496 struct gl_buffer_object *oldBufObj;
497 struct gl_buffer_object *newBufObj = NULL;
498 struct gl_buffer_object **bindTarget = NULL;
499 ASSERT_OUTSIDE_BEGIN_END(ctx);
500
501 switch (target) {
502 case GL_ARRAY_BUFFER_ARB:
503 bindTarget = &ctx->Array.ArrayBufferObj;
504 break;
505 case GL_ELEMENT_ARRAY_BUFFER_ARB:
506 bindTarget = &ctx->Array.ElementArrayBufferObj;
507 break;
508 case GL_PIXEL_PACK_BUFFER_EXT:
509 bindTarget = &ctx->Pack.BufferObj;
510 break;
511 case GL_PIXEL_UNPACK_BUFFER_EXT:
512 bindTarget = &ctx->Unpack.BufferObj;
513 break;
514 default:
515 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
516 return;
517 }
518
519 /* Get pointer to old buffer object (to be unbound) */
520 oldBufObj = get_buffer(ctx, target);
521 if (oldBufObj && oldBufObj->Name == buffer)
522 return; /* rebinding the same buffer object- no change */
523
524 /*
525 * Get pointer to new buffer object (newBufObj)
526 */
527 if (buffer == 0) {
528 /* The spec says there's not a buffer object named 0, but we use
529 * one internally because it simplifies things.
530 */
531 newBufObj = ctx->Array.NullBufferObj;
532 }
533 else {
534 /* non-default buffer object */
535 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
536 if (!newBufObj) {
537 /* if this is a new buffer object id, allocate a buffer object now */
538 ASSERT(ctx->Driver.NewBufferObject);
539 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
540 if (!newBufObj) {
541 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
542 return;
543 }
544 _mesa_save_buffer_object(ctx, newBufObj);
545 }
546 }
547
548 /* Make new binding */
549 *bindTarget = newBufObj;
550 newBufObj->RefCount++;
551
552 /* Pass BindBuffer call to device driver */
553 if (ctx->Driver.BindBuffer && newBufObj)
554 ctx->Driver.BindBuffer( ctx, target, newBufObj );
555
556 /* decr ref count on old buffer obj, delete if needed */
557 if (oldBufObj) {
558 oldBufObj->RefCount--;
559 assert(oldBufObj->RefCount >= 0);
560 if (oldBufObj->RefCount == 0) {
561 assert(oldBufObj->Name != 0);
562 ASSERT(ctx->Driver.DeleteBuffer);
563 ctx->Driver.DeleteBuffer( ctx, oldBufObj );
564 }
565 }
566 }
567
568
569 /**
570 * Delete a set of buffer objects.
571 *
572 * \param n Number of buffer objects to delete.
573 * \param ids Array of \c n buffer object IDs.
574 */
575 void GLAPIENTRY
576 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
577 {
578 GET_CURRENT_CONTEXT(ctx);
579 GLsizei i;
580 ASSERT_OUTSIDE_BEGIN_END(ctx);
581
582 if (n < 0) {
583 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
584 return;
585 }
586
587 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
588
589 for (i = 0; i < n; i++) {
590 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
591 if (bufObj) {
592 /* unbind any vertex pointers bound to this buffer */
593 GLuint j;
594
595 ASSERT(bufObj->Name == ids[i]);
596
597 if (ctx->Array.ArrayObj->Vertex.BufferObj == bufObj) {
598 bufObj->RefCount--;
599 ctx->Array.ArrayObj->Vertex.BufferObj = ctx->Array.NullBufferObj;
600 ctx->Array.NullBufferObj->RefCount++;
601 }
602 if (ctx->Array.ArrayObj->Normal.BufferObj == bufObj) {
603 bufObj->RefCount--;
604 ctx->Array.ArrayObj->Normal.BufferObj = ctx->Array.NullBufferObj;
605 ctx->Array.NullBufferObj->RefCount++;
606 }
607 if (ctx->Array.ArrayObj->Color.BufferObj == bufObj) {
608 bufObj->RefCount--;
609 ctx->Array.ArrayObj->Color.BufferObj = ctx->Array.NullBufferObj;
610 ctx->Array.NullBufferObj->RefCount++;
611 }
612 if (ctx->Array.ArrayObj->SecondaryColor.BufferObj == bufObj) {
613 bufObj->RefCount--;
614 ctx->Array.ArrayObj->SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
615 ctx->Array.NullBufferObj->RefCount++;
616 }
617 if (ctx->Array.ArrayObj->FogCoord.BufferObj == bufObj) {
618 bufObj->RefCount--;
619 ctx->Array.ArrayObj->FogCoord.BufferObj = ctx->Array.NullBufferObj;
620 ctx->Array.NullBufferObj->RefCount++;
621 }
622 if (ctx->Array.ArrayObj->Index.BufferObj == bufObj) {
623 bufObj->RefCount--;
624 ctx->Array.ArrayObj->Index.BufferObj = ctx->Array.NullBufferObj;
625 ctx->Array.NullBufferObj->RefCount++;
626 }
627 if (ctx->Array.ArrayObj->EdgeFlag.BufferObj == bufObj) {
628 bufObj->RefCount--;
629 ctx->Array.ArrayObj->EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
630 ctx->Array.NullBufferObj->RefCount++;
631 }
632 for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
633 if (ctx->Array.ArrayObj->TexCoord[j].BufferObj == bufObj) {
634 bufObj->RefCount--;
635 ctx->Array.ArrayObj->TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
636 ctx->Array.NullBufferObj->RefCount++;
637 }
638 }
639 for (j = 0; j < VERT_ATTRIB_MAX; j++) {
640 if (ctx->Array.ArrayObj->VertexAttrib[j].BufferObj == bufObj) {
641 bufObj->RefCount--;
642 ctx->Array.ArrayObj->VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
643 ctx->Array.NullBufferObj->RefCount++;
644 }
645 }
646
647 if (ctx->Array.ArrayBufferObj == bufObj) {
648 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
649 }
650 if (ctx->Array.ElementArrayBufferObj == bufObj) {
651 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
652 }
653
654 if (ctx->Pack.BufferObj == bufObj) {
655 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
656 }
657 if (ctx->Unpack.BufferObj == bufObj) {
658 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
659 }
660
661 /* The ID is immediately freed for re-use */
662 _mesa_remove_buffer_object(ctx, bufObj);
663 _mesa_unbind_buffer_object(ctx, bufObj);
664 }
665 }
666
667 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
668 }
669
670
671 /**
672 * Generate a set of unique buffer object IDs and store them in \c buffer.
673 *
674 * \param n Number of IDs to generate.
675 * \param buffer Array of \c n locations to store the IDs.
676 */
677 void GLAPIENTRY
678 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
679 {
680 GET_CURRENT_CONTEXT(ctx);
681 GLuint first;
682 GLint i;
683 ASSERT_OUTSIDE_BEGIN_END(ctx);
684
685 if (n < 0) {
686 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
687 return;
688 }
689
690 if (!buffer) {
691 return;
692 }
693
694 /*
695 * This must be atomic (generation and allocation of buffer object IDs)
696 */
697 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
698
699 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
700
701 /* Allocate new, empty buffer objects and return identifiers */
702 for (i = 0; i < n; i++) {
703 struct gl_buffer_object *bufObj;
704 GLuint name = first + i;
705 GLenum target = 0;
706 bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
707 if (!bufObj) {
708 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
709 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
710 return;
711 }
712 _mesa_save_buffer_object(ctx, bufObj);
713 buffer[i] = first + i;
714 }
715
716 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
717 }
718
719
720 /**
721 * Determine if ID is the name of a buffer object.
722 *
723 * \param id ID of the potential buffer object.
724 * \return \c GL_TRUE if \c id is the name of a buffer object,
725 * \c GL_FALSE otherwise.
726 */
727 GLboolean GLAPIENTRY
728 _mesa_IsBufferARB(GLuint id)
729 {
730 struct gl_buffer_object *bufObj;
731 GET_CURRENT_CONTEXT(ctx);
732 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
733
734 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
735 bufObj = _mesa_lookup_bufferobj(ctx, id);
736 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
737
738 return bufObj ? GL_TRUE : GL_FALSE;
739 }
740
741
742 void GLAPIENTRY
743 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
744 const GLvoid * data, GLenum usage)
745 {
746 GET_CURRENT_CONTEXT(ctx);
747 struct gl_buffer_object *bufObj;
748 ASSERT_OUTSIDE_BEGIN_END(ctx);
749
750 if (size < 0) {
751 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
752 return;
753 }
754
755 switch (usage) {
756 case GL_STREAM_DRAW_ARB:
757 case GL_STREAM_READ_ARB:
758 case GL_STREAM_COPY_ARB:
759 case GL_STATIC_DRAW_ARB:
760 case GL_STATIC_READ_ARB:
761 case GL_STATIC_COPY_ARB:
762 case GL_DYNAMIC_DRAW_ARB:
763 case GL_DYNAMIC_READ_ARB:
764 case GL_DYNAMIC_COPY_ARB:
765 /* OK */
766 break;
767 default:
768 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
769 return;
770 }
771
772 bufObj = get_buffer(ctx, target);
773 if (!bufObj) {
774 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
775 return;
776 }
777 if (bufObj->Name == 0) {
778 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
779 return;
780 }
781
782 if (bufObj->Pointer) {
783 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
784 return;
785 }
786
787 ASSERT(ctx->Driver.BufferData);
788
789 /* Give the buffer object to the driver! <data> may be null! */
790 ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
791 }
792
793
794 void GLAPIENTRY
795 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
796 GLsizeiptrARB size, const GLvoid * data)
797 {
798 GET_CURRENT_CONTEXT(ctx);
799 struct gl_buffer_object *bufObj;
800 ASSERT_OUTSIDE_BEGIN_END(ctx);
801
802 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
803 "glBufferSubDataARB" );
804 if (!bufObj) {
805 /* error already recorded */
806 return;
807 }
808
809 ASSERT(ctx->Driver.BufferSubData);
810 ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
811 }
812
813
814 void GLAPIENTRY
815 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
816 GLsizeiptrARB size, void * data)
817 {
818 GET_CURRENT_CONTEXT(ctx);
819 struct gl_buffer_object *bufObj;
820 ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
823 "glGetBufferSubDataARB" );
824 if (!bufObj) {
825 /* error already recorded */
826 return;
827 }
828
829 ASSERT(ctx->Driver.GetBufferSubData);
830 ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
831 }
832
833
834 void * GLAPIENTRY
835 _mesa_MapBufferARB(GLenum target, GLenum access)
836 {
837 GET_CURRENT_CONTEXT(ctx);
838 struct gl_buffer_object * bufObj;
839 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
840
841 switch (access) {
842 case GL_READ_ONLY_ARB:
843 case GL_WRITE_ONLY_ARB:
844 case GL_READ_WRITE_ARB:
845 /* OK */
846 break;
847 default:
848 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
849 return NULL;
850 }
851
852 bufObj = get_buffer(ctx, target);
853 if (!bufObj) {
854 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
855 return NULL;
856 }
857 if (bufObj->Name == 0) {
858 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
859 return NULL;
860 }
861 if (bufObj->Pointer) {
862 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
863 return NULL;
864 }
865
866 ASSERT(ctx->Driver.MapBuffer);
867 bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
868 if (!bufObj->Pointer) {
869 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
870 }
871
872 bufObj->Access = access;
873
874 return bufObj->Pointer;
875 }
876
877
878 GLboolean GLAPIENTRY
879 _mesa_UnmapBufferARB(GLenum target)
880 {
881 GET_CURRENT_CONTEXT(ctx);
882 struct gl_buffer_object *bufObj;
883 GLboolean status = GL_TRUE;
884 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
885
886 bufObj = get_buffer(ctx, target);
887 if (!bufObj) {
888 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
889 return GL_FALSE;
890 }
891 if (bufObj->Name == 0) {
892 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
893 return GL_FALSE;
894 }
895 if (!bufObj->Pointer) {
896 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
897 return GL_FALSE;
898 }
899
900 if (ctx->Driver.UnmapBuffer) {
901 status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
902 }
903
904 bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
905 bufObj->Pointer = NULL;
906
907 return status;
908 }
909
910
911 void GLAPIENTRY
912 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
913 {
914 GET_CURRENT_CONTEXT(ctx);
915 struct gl_buffer_object *bufObj;
916 ASSERT_OUTSIDE_BEGIN_END(ctx);
917
918 bufObj = get_buffer(ctx, target);
919 if (!bufObj) {
920 _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
921 return;
922 }
923 if (bufObj->Name == 0) {
924 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
925 return;
926 }
927
928 switch (pname) {
929 case GL_BUFFER_SIZE_ARB:
930 *params = (GLint) bufObj->Size;
931 break;
932 case GL_BUFFER_USAGE_ARB:
933 *params = bufObj->Usage;
934 break;
935 case GL_BUFFER_ACCESS_ARB:
936 *params = bufObj->Access;
937 break;
938 case GL_BUFFER_MAPPED_ARB:
939 *params = (bufObj->Pointer != NULL);
940 break;
941 default:
942 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
943 return;
944 }
945 }
946
947
948 void GLAPIENTRY
949 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
950 {
951 GET_CURRENT_CONTEXT(ctx);
952 struct gl_buffer_object * bufObj;
953 ASSERT_OUTSIDE_BEGIN_END(ctx);
954
955 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
956 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
957 return;
958 }
959
960 bufObj = get_buffer(ctx, target);
961 if (!bufObj) {
962 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
963 return;
964 }
965 if (bufObj->Name == 0) {
966 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
967 return;
968 }
969
970 *params = bufObj->Pointer;
971 }