81b77b6ff20d51ec92c828d3df30842cfd031ae7
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "hash.h"
36 #include "imports.h"
37 #include "image.h"
38 #include "context.h"
39 #include "bufferobj.h"
40
41
42 /* Debug flags */
43 /*#define VBO_DEBUG*/
44 /*#define BOUNDS_CHECK*/
45
46
47 #ifdef FEATURE_OES_mapbuffer
48 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
49 #else
50 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
51 #endif
52
53
54 /**
55 * Get the buffer object bound to the specified target in a GL context.
56 *
57 * \param ctx GL context
58 * \param target Buffer object target to be retrieved. Currently this must
59 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
60 * \return A pointer to the buffer object bound to \c target in the
61 * specified context or \c NULL if \c target is invalid.
62 */
63 static INLINE struct gl_buffer_object *
64 get_buffer(GLcontext *ctx, GLenum target)
65 {
66 struct gl_buffer_object * bufObj = NULL;
67
68 switch (target) {
69 case GL_ARRAY_BUFFER_ARB:
70 bufObj = ctx->Array.ArrayBufferObj;
71 break;
72 case GL_ELEMENT_ARRAY_BUFFER_ARB:
73 bufObj = ctx->Array.ElementArrayBufferObj;
74 break;
75 case GL_PIXEL_PACK_BUFFER_EXT:
76 bufObj = ctx->Pack.BufferObj;
77 break;
78 case GL_PIXEL_UNPACK_BUFFER_EXT:
79 bufObj = ctx->Unpack.BufferObj;
80 break;
81 case GL_COPY_READ_BUFFER:
82 if (ctx->Extensions.ARB_copy_buffer) {
83 bufObj = ctx->CopyReadBuffer;
84 }
85 break;
86 case GL_COPY_WRITE_BUFFER:
87 if (ctx->Extensions.ARB_copy_buffer) {
88 bufObj = ctx->CopyWriteBuffer;
89 }
90 break;
91 default:
92 /* error must be recorded by caller */
93 return NULL;
94 }
95
96 /* bufObj should point to NullBufferObj or a user-created buffer object */
97 ASSERT(bufObj);
98
99 return bufObj;
100 }
101
102
103 /**
104 * Convert a GLbitfield describing the mapped buffer access flags
105 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
106 */
107 static GLenum
108 simplified_access_mode(GLbitfield access)
109 {
110 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
111 if ((access & rwFlags) == rwFlags)
112 return GL_READ_WRITE;
113 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
114 return GL_READ_ONLY;
115 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
116 return GL_WRITE_ONLY;
117 return GL_READ_WRITE; /* this should never happen, but no big deal */
118 }
119
120
121 /**
122 * Tests the subdata range parameters and sets the GL error code for
123 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
124 *
125 * \param ctx GL context.
126 * \param target Buffer object target on which to operate.
127 * \param offset Offset of the first byte of the subdata range.
128 * \param size Size, in bytes, of the subdata range.
129 * \param caller Name of calling function for recording errors.
130 * \return A pointer to the buffer object bound to \c target in the
131 * specified context or \c NULL if any of the parameter or state
132 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
133 * are invalid.
134 *
135 * \sa glBufferSubDataARB, glGetBufferSubDataARB
136 */
137 static struct gl_buffer_object *
138 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
139 GLintptrARB offset, GLsizeiptrARB size,
140 const char *caller )
141 {
142 struct gl_buffer_object *bufObj;
143
144 if (size < 0) {
145 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
146 return NULL;
147 }
148
149 if (offset < 0) {
150 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
151 return NULL;
152 }
153
154 bufObj = get_buffer(ctx, target);
155 if (!bufObj) {
156 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
157 return NULL;
158 }
159 if (!_mesa_is_bufferobj(bufObj)) {
160 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
161 return NULL;
162 }
163 if (offset + size > bufObj->Size) {
164 _mesa_error(ctx, GL_INVALID_VALUE,
165 "%s(size + offset > buffer size)", caller);
166 return NULL;
167 }
168 if (_mesa_bufferobj_mapped(bufObj)) {
169 /* Buffer is currently mapped */
170 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
171 return NULL;
172 }
173
174 return bufObj;
175 }
176
177
178 /**
179 * Allocate and initialize a new buffer object.
180 *
181 * Default callback for the \c dd_function_table::NewBufferObject() hook.
182 */
183 static struct gl_buffer_object *
184 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
185 {
186 struct gl_buffer_object *obj;
187
188 (void) ctx;
189
190 obj = MALLOC_STRUCT(gl_buffer_object);
191 _mesa_initialize_buffer_object(obj, name, target);
192 return obj;
193 }
194
195
196 /**
197 * Delete a buffer object.
198 *
199 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
200 */
201 static void
202 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
203 {
204 (void) ctx;
205
206 if (bufObj->Data)
207 _mesa_free(bufObj->Data);
208
209 /* assign strange values here to help w/ debugging */
210 bufObj->RefCount = -1000;
211 bufObj->Name = ~0;
212
213 _mesa_free(bufObj);
214 }
215
216
217
218 /**
219 * Set ptr to bufObj w/ reference counting.
220 */
221 void
222 _mesa_reference_buffer_object(GLcontext *ctx,
223 struct gl_buffer_object **ptr,
224 struct gl_buffer_object *bufObj)
225 {
226 if (*ptr == bufObj)
227 return;
228
229 if (*ptr) {
230 /* Unreference the old buffer */
231 GLboolean deleteFlag = GL_FALSE;
232 struct gl_buffer_object *oldObj = *ptr;
233
234 /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/
235 ASSERT(oldObj->RefCount > 0);
236 oldObj->RefCount--;
237 #if 0
238 printf("BufferObj %p %d DECR to %d\n",
239 (void *) oldObj, oldObj->Name, oldObj->RefCount);
240 #endif
241 deleteFlag = (oldObj->RefCount == 0);
242 /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/
243
244 if (deleteFlag) {
245
246 /* some sanity checking: don't delete a buffer still in use */
247 #if 0
248 /* unfortunately, these tests are invalid during context tear-down */
249 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
250 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
251 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
252 #endif
253
254 ASSERT(ctx->Driver.DeleteBuffer);
255 ctx->Driver.DeleteBuffer(ctx, oldObj);
256 }
257
258 *ptr = NULL;
259 }
260 ASSERT(!*ptr);
261
262 if (bufObj) {
263 /* reference new buffer */
264 /*_glthread_LOCK_MUTEX(tex->Mutex);*/
265 if (bufObj->RefCount == 0) {
266 /* this buffer's being deleted (look just above) */
267 /* Not sure this can every really happen. Warn if it does. */
268 _mesa_problem(NULL, "referencing deleted buffer object");
269 *ptr = NULL;
270 }
271 else {
272 bufObj->RefCount++;
273 #if 0
274 printf("BufferObj %p %d INCR to %d\n",
275 (void *) bufObj, bufObj->Name, bufObj->RefCount);
276 #endif
277 *ptr = bufObj;
278 }
279 /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/
280 }
281 }
282
283
284 /**
285 * Initialize a buffer object to default values.
286 */
287 void
288 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
289 GLuint name, GLenum target )
290 {
291 (void) target;
292
293 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
294 obj->RefCount = 1;
295 obj->Name = name;
296 obj->Usage = GL_STATIC_DRAW_ARB;
297 obj->AccessFlags = DEFAULT_ACCESS;
298 }
299
300
301 /**
302 * Allocate space for and store data in a buffer object. Any data that was
303 * previously stored in the buffer object is lost. If \c data is \c NULL,
304 * memory will be allocated, but no copy will occur.
305 *
306 * This is the default callback for \c dd_function_table::BufferData()
307 * Note that all GL error checking will have been done already.
308 *
309 * \param ctx GL context.
310 * \param target Buffer object target on which to operate.
311 * \param size Size, in bytes, of the new data store.
312 * \param data Pointer to the data to store in the buffer object. This
313 * pointer may be \c NULL.
314 * \param usage Hints about how the data will be used.
315 * \param bufObj Object to be used.
316 *
317 * \return GL_TRUE for success, GL_FALSE for failure
318 * \sa glBufferDataARB, dd_function_table::BufferData.
319 */
320 static GLboolean
321 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
322 const GLvoid * data, GLenum usage,
323 struct gl_buffer_object * bufObj )
324 {
325 void * new_data;
326
327 (void) ctx; (void) target;
328
329 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
330 if (new_data) {
331 bufObj->Data = (GLubyte *) new_data;
332 bufObj->Size = size;
333 bufObj->Usage = usage;
334
335 if (data) {
336 _mesa_memcpy( bufObj->Data, data, size );
337 }
338
339 return GL_TRUE;
340 }
341 else {
342 return GL_FALSE;
343 }
344 }
345
346
347 /**
348 * Replace data in a subrange of buffer object. If the data range
349 * specified by \c size + \c offset extends beyond the end of the buffer or
350 * if \c data is \c NULL, no copy is performed.
351 *
352 * This is the default callback for \c dd_function_table::BufferSubData()
353 * Note that all GL error checking will have been done already.
354 *
355 * \param ctx GL context.
356 * \param target Buffer object target on which to operate.
357 * \param offset Offset of the first byte to be modified.
358 * \param size Size, in bytes, of the data range.
359 * \param data Pointer to the data to store in the buffer object.
360 * \param bufObj Object to be used.
361 *
362 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
363 */
364 static void
365 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
366 GLsizeiptrARB size, const GLvoid * data,
367 struct gl_buffer_object * bufObj )
368 {
369 (void) ctx; (void) target;
370
371 /* this should have been caught in _mesa_BufferSubData() */
372 ASSERT(size + offset <= bufObj->Size);
373
374 if (bufObj->Data) {
375 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
376 }
377 }
378
379
380 /**
381 * Retrieve data from a subrange of buffer object. If the data range
382 * specified by \c size + \c offset extends beyond the end of the buffer or
383 * if \c data is \c NULL, no copy is performed.
384 *
385 * This is the default callback for \c dd_function_table::GetBufferSubData()
386 * Note that all GL error checking will have been done already.
387 *
388 * \param ctx GL context.
389 * \param target Buffer object target on which to operate.
390 * \param offset Offset of the first byte to be fetched.
391 * \param size Size, in bytes, of the data range.
392 * \param data Destination for data
393 * \param bufObj Object to be used.
394 *
395 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
396 */
397 static void
398 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
399 GLsizeiptrARB size, GLvoid * data,
400 struct gl_buffer_object * bufObj )
401 {
402 (void) ctx; (void) target;
403
404 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
405 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
406 }
407 }
408
409
410 /**
411 * Default callback for \c dd_function_tabel::MapBuffer().
412 *
413 * The function parameters will have been already tested for errors.
414 *
415 * \param ctx GL context.
416 * \param target Buffer object target on which to operate.
417 * \param access Information about how the buffer will be accessed.
418 * \param bufObj Object to be mapped.
419 * \return A pointer to the object's internal data store that can be accessed
420 * by the processor
421 *
422 * \sa glMapBufferARB, dd_function_table::MapBuffer
423 */
424 static void *
425 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
426 struct gl_buffer_object *bufObj )
427 {
428 (void) ctx;
429 (void) target;
430 (void) access;
431 /* Just return a direct pointer to the data */
432 if (_mesa_bufferobj_mapped(bufObj)) {
433 /* already mapped! */
434 return NULL;
435 }
436 bufObj->Pointer = bufObj->Data;
437 bufObj->Length = bufObj->Size;
438 bufObj->Offset = 0;
439 return bufObj->Pointer;
440 }
441
442
443 /**
444 * Default fallback for \c dd_function_table::MapBufferRange().
445 * Called via glMapBufferRange().
446 */
447 static void *
448 _mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset,
449 GLsizeiptr length, GLbitfield access,
450 struct gl_buffer_object *bufObj )
451 {
452 (void) ctx;
453 (void) target;
454 assert(!_mesa_bufferobj_mapped(bufObj));
455 /* Just return a direct pointer to the data */
456 bufObj->Pointer = bufObj->Data + offset;
457 bufObj->Length = length;
458 bufObj->Offset = offset;
459 bufObj->AccessFlags = access;
460 return bufObj->Pointer;
461 }
462
463
464 /**
465 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
466 * Called via glFlushMappedBufferRange().
467 */
468 static void
469 _mesa_buffer_flush_mapped_range( GLcontext *ctx, GLenum target,
470 GLintptr offset, GLsizeiptr length,
471 struct gl_buffer_object *obj )
472 {
473 (void) ctx;
474 (void) target;
475 (void) offset;
476 (void) length;
477 (void) obj;
478 /* no-op */
479 }
480
481
482 /**
483 * Default callback for \c dd_function_table::MapBuffer().
484 *
485 * The input parameters will have been already tested for errors.
486 *
487 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
488 */
489 static GLboolean
490 _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
491 struct gl_buffer_object *bufObj )
492 {
493 (void) ctx;
494 (void) target;
495 /* XXX we might assert here that bufObj->Pointer is non-null */
496 bufObj->Pointer = NULL;
497 bufObj->Length = 0;
498 bufObj->Offset = 0;
499 bufObj->AccessFlags = 0x0;
500 return GL_TRUE;
501 }
502
503
504 /**
505 * Default fallback for \c dd_function_table::CopyBufferSubData().
506 * Called via glCopyBuffserSubData().
507 */
508 static void
509 _mesa_copy_buffer_subdata(GLcontext *ctx,
510 struct gl_buffer_object *src,
511 struct gl_buffer_object *dst,
512 GLintptr readOffset, GLintptr writeOffset,
513 GLsizeiptr size)
514 {
515 GLubyte *srcPtr, *dstPtr;
516
517 /* buffer should not already be mapped */
518 assert(!_mesa_bufferobj_mapped(src));
519 assert(!_mesa_bufferobj_mapped(dst));
520
521 srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
522 GL_READ_ONLY, src);
523 dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
524 GL_WRITE_ONLY, dst);
525
526 if (srcPtr && dstPtr)
527 _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
528
529 ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
530 ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
531 }
532
533
534
535 /**
536 * Initialize the state associated with buffer objects
537 */
538 void
539 _mesa_init_buffer_objects( GLcontext *ctx )
540 {
541 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
542 ctx->Shared->NullBufferObj);
543 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
544 ctx->Shared->NullBufferObj);
545
546 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
547 ctx->Shared->NullBufferObj);
548 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
549 ctx->Shared->NullBufferObj);
550 }
551
552
553 /**
554 * Bind the specified target to buffer for the specified context.
555 */
556 static void
557 bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
558 {
559 struct gl_buffer_object *oldBufObj;
560 struct gl_buffer_object *newBufObj = NULL;
561 struct gl_buffer_object **bindTarget = NULL;
562
563 switch (target) {
564 case GL_ARRAY_BUFFER_ARB:
565 bindTarget = &ctx->Array.ArrayBufferObj;
566 break;
567 case GL_ELEMENT_ARRAY_BUFFER_ARB:
568 bindTarget = &ctx->Array.ElementArrayBufferObj;
569 break;
570 case GL_PIXEL_PACK_BUFFER_EXT:
571 bindTarget = &ctx->Pack.BufferObj;
572 break;
573 case GL_PIXEL_UNPACK_BUFFER_EXT:
574 bindTarget = &ctx->Unpack.BufferObj;
575 break;
576 case GL_COPY_READ_BUFFER:
577 if (ctx->Extensions.ARB_copy_buffer) {
578 bindTarget = &ctx->CopyReadBuffer;
579 }
580 break;
581 case GL_COPY_WRITE_BUFFER:
582 if (ctx->Extensions.ARB_copy_buffer) {
583 bindTarget = &ctx->CopyWriteBuffer;
584 }
585 break;
586 default:
587 ; /* no-op / we'll hit the follow error test next */
588 }
589
590 if (!bindTarget) {
591 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)");
592 return;
593 }
594
595 /* Get pointer to old buffer object (to be unbound) */
596 oldBufObj = get_buffer(ctx, target);
597 if (oldBufObj && oldBufObj->Name == buffer)
598 return; /* rebinding the same buffer object- no change */
599
600 /*
601 * Get pointer to new buffer object (newBufObj)
602 */
603 if (buffer == 0) {
604 /* The spec says there's not a buffer object named 0, but we use
605 * one internally because it simplifies things.
606 */
607 newBufObj = ctx->Shared->NullBufferObj;
608 }
609 else {
610 /* non-default buffer object */
611 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
612 if (!newBufObj) {
613 /* if this is a new buffer object id, allocate a buffer object now */
614 ASSERT(ctx->Driver.NewBufferObject);
615 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
616 if (!newBufObj) {
617 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
618 return;
619 }
620 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
621 }
622 }
623
624 /* bind new buffer */
625 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
626
627 /* Pass BindBuffer call to device driver */
628 if (ctx->Driver.BindBuffer)
629 ctx->Driver.BindBuffer( ctx, target, newBufObj );
630 }
631
632
633 /**
634 * Update the default buffer objects in the given context to reference those
635 * specified in the shared state and release those referencing the old
636 * shared state.
637 */
638 void
639 _mesa_update_default_objects_buffer_objects(GLcontext *ctx)
640 {
641 /* Bind the NullBufferObj to remove references to those
642 * in the shared context hash table.
643 */
644 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
645 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
646 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
647 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
648 }
649
650
651 /**
652 * When we're about to read pixel data out of a PBO (via glDrawPixels,
653 * glTexImage, etc) or write data into a PBO (via glReadPixels,
654 * glGetTexImage, etc) we call this function to check that we're not
655 * going to read out of bounds.
656 *
657 * XXX This would also be a convenient time to check that the PBO isn't
658 * currently mapped. Whoever calls this function should check for that.
659 * Remember, we can't use a PBO when it's mapped!
660 *
661 * \param width width of image to read/write
662 * \param height height of image to read/write
663 * \param depth depth of image to read/write
664 * \param format format of image to read/write
665 * \param type datatype of image to read/write
666 * \param ptr the user-provided pointer/offset
667 * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
668 * go out of bounds.
669 */
670 GLboolean
671 _mesa_validate_pbo_access(GLuint dimensions,
672 const struct gl_pixelstore_attrib *pack,
673 GLsizei width, GLsizei height, GLsizei depth,
674 GLenum format, GLenum type, const GLvoid *ptr)
675 {
676 GLvoid *start, *end;
677 const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
678
679 ASSERT(_mesa_is_bufferobj(pack->BufferObj));
680
681 if (pack->BufferObj->Size == 0)
682 /* no buffer! */
683 return GL_FALSE;
684
685 /* get address of first pixel we'll read */
686 start = _mesa_image_address(dimensions, pack, ptr, width, height,
687 format, type, 0, 0, 0);
688
689 /* get address just past the last pixel we'll read */
690 end = _mesa_image_address(dimensions, pack, ptr, width, height,
691 format, type, depth-1, height-1, width);
692
693
694 sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
695
696 if ((const GLubyte *) start > sizeAddr) {
697 /* This will catch negative values / wrap-around */
698 return GL_FALSE;
699 }
700 if ((const GLubyte *) end > sizeAddr) {
701 /* Image read goes beyond end of buffer */
702 return GL_FALSE;
703 }
704
705 /* OK! */
706 return GL_TRUE;
707 }
708
709
710 /**
711 * If the source of glBitmap data is a PBO, check that we won't read out
712 * of buffer bounds, then map the buffer.
713 * If not sourcing from a PBO, just return the bitmap pointer.
714 * This is a helper function for (some) drivers.
715 * Return NULL if error.
716 * If non-null return, must call _mesa_unmap_bitmap_pbo() when done.
717 */
718 const GLubyte *
719 _mesa_map_bitmap_pbo(GLcontext *ctx,
720 const struct gl_pixelstore_attrib *unpack,
721 const GLubyte *bitmap)
722 {
723 const GLubyte *buf;
724
725 if (_mesa_is_bufferobj(unpack->BufferObj)) {
726 /* unpack from PBO */
727 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
728 GL_READ_ONLY_ARB,
729 unpack->BufferObj);
730 if (!buf)
731 return NULL;
732
733 buf = ADD_POINTERS(buf, bitmap);
734 }
735 else {
736 /* unpack from normal memory */
737 buf = bitmap;
738 }
739
740 return buf;
741 }
742
743
744 /**
745 * Counterpart to _mesa_map_bitmap_pbo()
746 * This is a helper function for (some) drivers.
747 */
748 void
749 _mesa_unmap_bitmap_pbo(GLcontext *ctx,
750 const struct gl_pixelstore_attrib *unpack)
751 {
752 if (_mesa_is_bufferobj(unpack->BufferObj)) {
753 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
754 unpack->BufferObj);
755 }
756 }
757
758
759 /**
760 * \sa _mesa_map_bitmap_pbo
761 */
762 const GLvoid *
763 _mesa_map_drawpix_pbo(GLcontext *ctx,
764 const struct gl_pixelstore_attrib *unpack,
765 const GLvoid *pixels)
766 {
767 const GLvoid *buf;
768
769 if (_mesa_is_bufferobj(unpack->BufferObj)) {
770 /* unpack from PBO */
771 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
772 GL_READ_ONLY_ARB,
773 unpack->BufferObj);
774 if (!buf)
775 return NULL;
776
777 buf = ADD_POINTERS(buf, pixels);
778 }
779 else {
780 /* unpack from normal memory */
781 buf = pixels;
782 }
783
784 return buf;
785 }
786
787
788 /**
789 * \sa _mesa_unmap_bitmap_pbo
790 */
791 void
792 _mesa_unmap_drawpix_pbo(GLcontext *ctx,
793 const struct gl_pixelstore_attrib *unpack)
794 {
795 if (_mesa_is_bufferobj(unpack->BufferObj)) {
796 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
797 unpack->BufferObj);
798 }
799 }
800
801
802 /**
803 * If PBO is bound, map the buffer, return dest pointer in mapped buffer.
804 * Call _mesa_unmap_readpix_pbo() when finished
805 * \return NULL if error
806 */
807 void *
808 _mesa_map_readpix_pbo(GLcontext *ctx,
809 const struct gl_pixelstore_attrib *pack,
810 GLvoid *dest)
811 {
812 void *buf;
813
814 if (_mesa_is_bufferobj(pack->BufferObj)) {
815 /* pack into PBO */
816 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
817 GL_WRITE_ONLY_ARB,
818 pack->BufferObj);
819 if (!buf)
820 return NULL;
821
822 buf = ADD_POINTERS(buf, dest);
823 }
824 else {
825 /* pack to normal memory */
826 buf = dest;
827 }
828
829 return buf;
830 }
831
832
833 /**
834 * Counterpart to _mesa_map_readpix_pbo()
835 */
836 void
837 _mesa_unmap_readpix_pbo(GLcontext *ctx,
838 const struct gl_pixelstore_attrib *pack)
839 {
840 if (_mesa_is_bufferobj(pack->BufferObj)) {
841 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
842 }
843 }
844
845
846
847 /**
848 * Return the gl_buffer_object for the given ID.
849 * Always return NULL for ID 0.
850 */
851 struct gl_buffer_object *
852 _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer)
853 {
854 if (buffer == 0)
855 return NULL;
856 else
857 return (struct gl_buffer_object *)
858 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
859 }
860
861
862 /**
863 * If *ptr points to obj, set ptr = the Null/default buffer object.
864 * This is a helper for buffer object deletion.
865 * The GL spec says that deleting a buffer object causes it to get
866 * unbound from all arrays in the current context.
867 */
868 static void
869 unbind(GLcontext *ctx,
870 struct gl_buffer_object **ptr,
871 struct gl_buffer_object *obj)
872 {
873 if (*ptr == obj) {
874 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
875 }
876 }
877
878
879 /**
880 * Plug default/fallback buffer object functions into the device
881 * driver hooks.
882 */
883 void
884 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
885 {
886 /* GL_ARB_vertex/pixel_buffer_object */
887 driver->NewBufferObject = _mesa_new_buffer_object;
888 driver->DeleteBuffer = _mesa_delete_buffer_object;
889 driver->BindBuffer = NULL;
890 driver->BufferData = _mesa_buffer_data;
891 driver->BufferSubData = _mesa_buffer_subdata;
892 driver->GetBufferSubData = _mesa_buffer_get_subdata;
893 driver->MapBuffer = _mesa_buffer_map;
894 driver->UnmapBuffer = _mesa_buffer_unmap;
895
896 /* GL_ARB_map_buffer_range */
897 driver->MapBufferRange = _mesa_buffer_map_range;
898 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
899
900 /* GL_ARB_copy_buffer */
901 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
902 }
903
904
905
906 /**********************************************************************/
907 /* API Functions */
908 /**********************************************************************/
909
910 void GLAPIENTRY
911 _mesa_BindBufferARB(GLenum target, GLuint buffer)
912 {
913 GET_CURRENT_CONTEXT(ctx);
914 ASSERT_OUTSIDE_BEGIN_END(ctx);
915
916 bind_buffer_object(ctx, target, buffer);
917 }
918
919
920 /**
921 * Delete a set of buffer objects.
922 *
923 * \param n Number of buffer objects to delete.
924 * \param ids Array of \c n buffer object IDs.
925 */
926 void GLAPIENTRY
927 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
928 {
929 GET_CURRENT_CONTEXT(ctx);
930 GLsizei i;
931 ASSERT_OUTSIDE_BEGIN_END(ctx);
932
933 if (n < 0) {
934 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
935 return;
936 }
937
938 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
939
940 for (i = 0; i < n; i++) {
941 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
942 if (bufObj) {
943 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
944 GLuint j;
945
946 ASSERT(bufObj->Name == ids[i]);
947
948 if (_mesa_bufferobj_mapped(bufObj)) {
949 /* if mapped, unmap it now */
950 ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
951 bufObj->AccessFlags = DEFAULT_ACCESS;
952 bufObj->Pointer = NULL;
953 }
954
955 /* unbind any vertex pointers bound to this buffer */
956 unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
957 unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
958 unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
959 unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
960 unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
961 unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
962 unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
963 unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
964 for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
965 unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
966 }
967 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
968 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
969 }
970
971 if (ctx->Array.ArrayBufferObj == bufObj) {
972 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
973 }
974 if (ctx->Array.ElementArrayBufferObj == bufObj) {
975 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
976 }
977
978 /* unbind any pixel pack/unpack pointers bound to this buffer */
979 if (ctx->Pack.BufferObj == bufObj) {
980 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
981 }
982 if (ctx->Unpack.BufferObj == bufObj) {
983 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
984 }
985
986 /* The ID is immediately freed for re-use */
987 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
988 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
989 }
990 }
991
992 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
993 }
994
995
996 /**
997 * Generate a set of unique buffer object IDs and store them in \c buffer.
998 *
999 * \param n Number of IDs to generate.
1000 * \param buffer Array of \c n locations to store the IDs.
1001 */
1002 void GLAPIENTRY
1003 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
1004 {
1005 GET_CURRENT_CONTEXT(ctx);
1006 GLuint first;
1007 GLint i;
1008 ASSERT_OUTSIDE_BEGIN_END(ctx);
1009
1010 if (n < 0) {
1011 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
1012 return;
1013 }
1014
1015 if (!buffer) {
1016 return;
1017 }
1018
1019 /*
1020 * This must be atomic (generation and allocation of buffer object IDs)
1021 */
1022 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1023
1024 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1025
1026 /* Allocate new, empty buffer objects and return identifiers */
1027 for (i = 0; i < n; i++) {
1028 struct gl_buffer_object *bufObj;
1029 GLuint name = first + i;
1030 GLenum target = 0;
1031 bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
1032 if (!bufObj) {
1033 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1034 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
1035 return;
1036 }
1037 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj);
1038 buffer[i] = first + i;
1039 }
1040
1041 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1042 }
1043
1044
1045 /**
1046 * Determine if ID is the name of a buffer object.
1047 *
1048 * \param id ID of the potential buffer object.
1049 * \return \c GL_TRUE if \c id is the name of a buffer object,
1050 * \c GL_FALSE otherwise.
1051 */
1052 GLboolean GLAPIENTRY
1053 _mesa_IsBufferARB(GLuint id)
1054 {
1055 struct gl_buffer_object *bufObj;
1056 GET_CURRENT_CONTEXT(ctx);
1057 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1058
1059 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1060 bufObj = _mesa_lookup_bufferobj(ctx, id);
1061 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1062
1063 return bufObj ? GL_TRUE : GL_FALSE;
1064 }
1065
1066
1067 void GLAPIENTRY
1068 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1069 const GLvoid * data, GLenum usage)
1070 {
1071 GET_CURRENT_CONTEXT(ctx);
1072 struct gl_buffer_object *bufObj;
1073 ASSERT_OUTSIDE_BEGIN_END(ctx);
1074
1075 if (size < 0) {
1076 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1077 return;
1078 }
1079
1080 switch (usage) {
1081 case GL_STREAM_DRAW_ARB:
1082 case GL_STREAM_READ_ARB:
1083 case GL_STREAM_COPY_ARB:
1084 case GL_STATIC_DRAW_ARB:
1085 case GL_STATIC_READ_ARB:
1086 case GL_STATIC_COPY_ARB:
1087 case GL_DYNAMIC_DRAW_ARB:
1088 case GL_DYNAMIC_READ_ARB:
1089 case GL_DYNAMIC_COPY_ARB:
1090 /* OK */
1091 break;
1092 default:
1093 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
1094 return;
1095 }
1096
1097 bufObj = get_buffer(ctx, target);
1098 if (!bufObj) {
1099 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
1100 return;
1101 }
1102 if (!_mesa_is_bufferobj(bufObj)) {
1103 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
1104 return;
1105 }
1106
1107 if (_mesa_bufferobj_mapped(bufObj)) {
1108 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1109 ctx->Driver.UnmapBuffer(ctx, target, bufObj);
1110 bufObj->AccessFlags = DEFAULT_ACCESS;
1111 ASSERT(bufObj->Pointer == NULL);
1112 }
1113
1114 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1115
1116 bufObj->Written = GL_TRUE;
1117
1118 #ifdef VBO_DEBUG
1119 _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1120 bufObj->Name, size, data, usage);
1121 #endif
1122
1123 #ifdef BOUNDS_CHECK
1124 size += 100;
1125 #endif
1126
1127 ASSERT(ctx->Driver.BufferData);
1128 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1129 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB(access)");
1130 }
1131 }
1132
1133
1134 void GLAPIENTRY
1135 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1136 GLsizeiptrARB size, const GLvoid * data)
1137 {
1138 GET_CURRENT_CONTEXT(ctx);
1139 struct gl_buffer_object *bufObj;
1140 ASSERT_OUTSIDE_BEGIN_END(ctx);
1141
1142 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1143 "glBufferSubDataARB" );
1144 if (!bufObj) {
1145 /* error already recorded */
1146 return;
1147 }
1148
1149 bufObj->Written = GL_TRUE;
1150
1151 ASSERT(ctx->Driver.BufferSubData);
1152 ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
1153 }
1154
1155
1156 void GLAPIENTRY
1157 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1158 GLsizeiptrARB size, void * data)
1159 {
1160 GET_CURRENT_CONTEXT(ctx);
1161 struct gl_buffer_object *bufObj;
1162 ASSERT_OUTSIDE_BEGIN_END(ctx);
1163
1164 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1165 "glGetBufferSubDataARB" );
1166 if (!bufObj) {
1167 /* error already recorded */
1168 return;
1169 }
1170
1171 ASSERT(ctx->Driver.GetBufferSubData);
1172 ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
1173 }
1174
1175
1176 void * GLAPIENTRY
1177 _mesa_MapBufferARB(GLenum target, GLenum access)
1178 {
1179 GET_CURRENT_CONTEXT(ctx);
1180 struct gl_buffer_object * bufObj;
1181 GLbitfield accessFlags;
1182 void *map;
1183
1184 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1185
1186 switch (access) {
1187 case GL_READ_ONLY_ARB:
1188 accessFlags = GL_MAP_READ_BIT;
1189 break;
1190 case GL_WRITE_ONLY_ARB:
1191 accessFlags = GL_MAP_WRITE_BIT;
1192 break;
1193 case GL_READ_WRITE_ARB:
1194 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1195 break;
1196 default:
1197 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1198 return NULL;
1199 }
1200
1201 bufObj = get_buffer(ctx, target);
1202 if (!bufObj) {
1203 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
1204 return NULL;
1205 }
1206 if (!_mesa_is_bufferobj(bufObj)) {
1207 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
1208 return NULL;
1209 }
1210 if (_mesa_bufferobj_mapped(bufObj)) {
1211 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1212 return NULL;
1213 }
1214
1215 ASSERT(ctx->Driver.MapBuffer);
1216 map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
1217 if (!map) {
1218 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
1219 return NULL;
1220 }
1221 else {
1222 /* The driver callback should have set these fields.
1223 * This is important because other modules (like VBO) might call
1224 * the driver function directly.
1225 */
1226 ASSERT(bufObj->Pointer == map);
1227 ASSERT(bufObj->Length == bufObj->Size);
1228 ASSERT(bufObj->Offset == 0);
1229 bufObj->AccessFlags = accessFlags;
1230 }
1231
1232 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1233 bufObj->Written = GL_TRUE;
1234
1235 #ifdef VBO_DEBUG
1236 _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1237 bufObj->Name, bufObj->Size, access);
1238 if (access == GL_WRITE_ONLY_ARB) {
1239 GLuint i;
1240 GLubyte *b = (GLubyte *) bufObj->Pointer;
1241 for (i = 0; i < bufObj->Size; i++)
1242 b[i] = i & 0xff;
1243 }
1244 #endif
1245
1246 #ifdef BOUNDS_CHECK
1247 {
1248 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1249 GLuint i;
1250 /* buffer is 100 bytes larger than requested, fill with magic value */
1251 for (i = 0; i < 100; i++) {
1252 buf[bufObj->Size - i - 1] = 123;
1253 }
1254 }
1255 #endif
1256
1257 return bufObj->Pointer;
1258 }
1259
1260
1261 GLboolean GLAPIENTRY
1262 _mesa_UnmapBufferARB(GLenum target)
1263 {
1264 GET_CURRENT_CONTEXT(ctx);
1265 struct gl_buffer_object *bufObj;
1266 GLboolean status = GL_TRUE;
1267 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1268
1269 bufObj = get_buffer(ctx, target);
1270 if (!bufObj) {
1271 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1272 return GL_FALSE;
1273 }
1274 if (!_mesa_is_bufferobj(bufObj)) {
1275 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1276 return GL_FALSE;
1277 }
1278 if (!_mesa_bufferobj_mapped(bufObj)) {
1279 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1280 return GL_FALSE;
1281 }
1282
1283 #ifdef BOUNDS_CHECK
1284 if (bufObj->Access != GL_READ_ONLY_ARB) {
1285 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1286 GLuint i;
1287 /* check that last 100 bytes are still = magic value */
1288 for (i = 0; i < 100; i++) {
1289 GLuint pos = bufObj->Size - i - 1;
1290 if (buf[pos] != 123) {
1291 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1292 " at position %d (value = %u)\n",
1293 pos, buf[pos]);
1294 }
1295 }
1296 }
1297 #endif
1298
1299 #ifdef VBO_DEBUG
1300 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1301 GLuint i, unchanged = 0;
1302 GLubyte *b = (GLubyte *) bufObj->Pointer;
1303 GLint pos = -1;
1304 /* check which bytes changed */
1305 for (i = 0; i < bufObj->Size - 1; i++) {
1306 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1307 unchanged++;
1308 if (pos == -1)
1309 pos = i;
1310 }
1311 }
1312 if (unchanged) {
1313 _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1314 bufObj->Name, unchanged, bufObj->Size, pos);
1315 }
1316 }
1317 #endif
1318
1319 status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
1320 bufObj->AccessFlags = DEFAULT_ACCESS;
1321 ASSERT(bufObj->Pointer == NULL);
1322 ASSERT(bufObj->Offset == 0);
1323 ASSERT(bufObj->Length == 0);
1324
1325 return status;
1326 }
1327
1328
1329 void GLAPIENTRY
1330 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1331 {
1332 GET_CURRENT_CONTEXT(ctx);
1333 struct gl_buffer_object *bufObj;
1334 ASSERT_OUTSIDE_BEGIN_END(ctx);
1335
1336 bufObj = get_buffer(ctx, target);
1337 if (!bufObj) {
1338 _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
1339 return;
1340 }
1341 if (!_mesa_is_bufferobj(bufObj)) {
1342 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
1343 return;
1344 }
1345
1346 switch (pname) {
1347 case GL_BUFFER_SIZE_ARB:
1348 *params = (GLint) bufObj->Size;
1349 break;
1350 case GL_BUFFER_USAGE_ARB:
1351 *params = bufObj->Usage;
1352 break;
1353 case GL_BUFFER_ACCESS_ARB:
1354 *params = simplified_access_mode(bufObj->AccessFlags);
1355 break;
1356 case GL_BUFFER_MAPPED_ARB:
1357 *params = _mesa_bufferobj_mapped(bufObj);
1358 break;
1359 default:
1360 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
1361 return;
1362 }
1363 }
1364
1365
1366 void GLAPIENTRY
1367 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1368 {
1369 GET_CURRENT_CONTEXT(ctx);
1370 struct gl_buffer_object * bufObj;
1371 ASSERT_OUTSIDE_BEGIN_END(ctx);
1372
1373 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1374 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1375 return;
1376 }
1377
1378 bufObj = get_buffer(ctx, target);
1379 if (!bufObj) {
1380 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1381 return;
1382 }
1383 if (!_mesa_is_bufferobj(bufObj)) {
1384 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1385 return;
1386 }
1387
1388 *params = bufObj->Pointer;
1389 }
1390
1391
1392 void GLAPIENTRY
1393 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1394 GLintptr readOffset, GLintptr writeOffset,
1395 GLsizeiptr size)
1396 {
1397 GET_CURRENT_CONTEXT(ctx);
1398 struct gl_buffer_object *src, *dst;
1399 ASSERT_OUTSIDE_BEGIN_END(ctx);
1400
1401 src = get_buffer(ctx, readTarget);
1402 if (!src || !_mesa_is_bufferobj(src)) {
1403 _mesa_error(ctx, GL_INVALID_ENUM,
1404 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
1405 return;
1406 }
1407
1408 dst = get_buffer(ctx, writeTarget);
1409 if (!dst || !_mesa_is_bufferobj(dst)) {
1410 _mesa_error(ctx, GL_INVALID_ENUM,
1411 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
1412 return;
1413 }
1414
1415 if (_mesa_bufferobj_mapped(src)) {
1416 _mesa_error(ctx, GL_INVALID_OPERATION,
1417 "glCopyBuffserSubData(readBuffer is mapped)");
1418 return;
1419 }
1420
1421 if (_mesa_bufferobj_mapped(dst)) {
1422 _mesa_error(ctx, GL_INVALID_OPERATION,
1423 "glCopyBuffserSubData(writeBuffer is mapped)");
1424 return;
1425 }
1426
1427 if (readOffset < 0) {
1428 _mesa_error(ctx, GL_INVALID_VALUE,
1429 "glCopyBuffserSubData(readOffset = %d)", readOffset);
1430 return;
1431 }
1432
1433 if (writeOffset < 0) {
1434 _mesa_error(ctx, GL_INVALID_VALUE,
1435 "glCopyBuffserSubData(writeOffset = %d)", writeOffset);
1436 return;
1437 }
1438
1439 if (readOffset + size > src->Size) {
1440 _mesa_error(ctx, GL_INVALID_VALUE,
1441 "glCopyBuffserSubData(readOffset + size = %d)",
1442 readOffset, size);
1443 return;
1444 }
1445
1446 if (writeOffset + size > dst->Size) {
1447 _mesa_error(ctx, GL_INVALID_VALUE,
1448 "glCopyBuffserSubData(writeOffset + size = %d)",
1449 writeOffset, size);
1450 return;
1451 }
1452
1453 if (src == dst) {
1454 if (readOffset + size <= writeOffset) {
1455 /* OK */
1456 }
1457 else if (writeOffset + size <= readOffset) {
1458 /* OK */
1459 }
1460 else {
1461 /* overlapping src/dst is illegal */
1462 _mesa_error(ctx, GL_INVALID_VALUE,
1463 "glCopyBuffserSubData(overlapping src/dst)");
1464 return;
1465 }
1466 }
1467
1468 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1469 }
1470
1471
1472 /**
1473 * See GL_ARB_map_buffer_range spec
1474 */
1475 void * GLAPIENTRY
1476 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1477 GLbitfield access)
1478 {
1479 GET_CURRENT_CONTEXT(ctx);
1480 struct gl_buffer_object *bufObj;
1481 void *map;
1482
1483 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1484
1485 if (!ctx->Extensions.ARB_map_buffer_range) {
1486 _mesa_error(ctx, GL_INVALID_OPERATION,
1487 "glMapBufferRange(extension not supported)");
1488 return NULL;
1489 }
1490
1491 if (offset < 0) {
1492 _mesa_error(ctx, GL_INVALID_VALUE,
1493 "glMapBufferRange(offset = %ld)", offset);
1494 return NULL;
1495 }
1496
1497 if (length < 0) {
1498 _mesa_error(ctx, GL_INVALID_VALUE,
1499 "glMapBufferRange(length = %ld)", length);
1500 return NULL;
1501 }
1502
1503 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1504 _mesa_error(ctx, GL_INVALID_OPERATION,
1505 "glMapBufferRange(access indicates neither read or write)");
1506 return NULL;
1507 }
1508
1509 if (access & GL_MAP_READ_BIT) {
1510 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) ||
1511 (access & GL_MAP_INVALIDATE_BUFFER_BIT) ||
1512 (access & GL_MAP_UNSYNCHRONIZED_BIT)) {
1513 _mesa_error(ctx, GL_INVALID_OPERATION,
1514 "glMapBufferRange(invalid access flags)");
1515 return NULL;
1516 }
1517 }
1518
1519 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1520 ((access & GL_MAP_WRITE_BIT) == 0)) {
1521 _mesa_error(ctx, GL_INVALID_OPERATION,
1522 "glMapBufferRange(invalid access flags)");
1523 return NULL;
1524 }
1525
1526 bufObj = get_buffer(ctx, target);
1527 if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
1528 _mesa_error(ctx, GL_INVALID_ENUM,
1529 "glMapBufferRange(target = 0x%x)", target);
1530 return NULL;
1531 }
1532
1533 if (offset + length > bufObj->Size) {
1534 _mesa_error(ctx, GL_INVALID_VALUE,
1535 "glMapBufferRange(offset + length > size)");
1536 return NULL;
1537 }
1538
1539 if (_mesa_bufferobj_mapped(bufObj)) {
1540 _mesa_error(ctx, GL_INVALID_OPERATION,
1541 "glMapBufferRange(buffer already mapped)");
1542 return NULL;
1543 }
1544
1545 ASSERT(ctx->Driver.MapBufferRange);
1546 map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
1547 access, bufObj);
1548 if (!map) {
1549 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
1550 }
1551 else {
1552 /* The driver callback should have set all these fields.
1553 * This is important because other modules (like VBO) might call
1554 * the driver function directly.
1555 */
1556 ASSERT(bufObj->Pointer == map);
1557 ASSERT(bufObj->Length == length);
1558 ASSERT(bufObj->Offset == offset);
1559 ASSERT(bufObj->AccessFlags == access);
1560 }
1561
1562 return map;
1563 }
1564
1565
1566 /**
1567 * See GL_ARB_map_buffer_range spec
1568 */
1569 void GLAPIENTRY
1570 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1571 {
1572 GET_CURRENT_CONTEXT(ctx);
1573 struct gl_buffer_object *bufObj;
1574 ASSERT_OUTSIDE_BEGIN_END(ctx);
1575
1576 if (!ctx->Extensions.ARB_map_buffer_range) {
1577 _mesa_error(ctx, GL_INVALID_OPERATION,
1578 "glMapBufferRange(extension not supported)");
1579 return;
1580 }
1581
1582 if (offset < 0) {
1583 _mesa_error(ctx, GL_INVALID_VALUE,
1584 "glMapBufferRange(offset = %ld)", offset);
1585 return;
1586 }
1587
1588 if (length < 0) {
1589 _mesa_error(ctx, GL_INVALID_VALUE,
1590 "glMapBufferRange(length = %ld)", length);
1591 return;
1592 }
1593
1594 bufObj = get_buffer(ctx, target);
1595 if (!bufObj) {
1596 _mesa_error(ctx, GL_INVALID_ENUM,
1597 "glMapBufferRange(target = 0x%x)", target);
1598 return;
1599 }
1600
1601 if (!_mesa_is_bufferobj(bufObj)) {
1602 _mesa_error(ctx, GL_INVALID_OPERATION,
1603 "glMapBufferRange(current buffer is 0)");
1604 return;
1605 }
1606
1607 if (!_mesa_bufferobj_mapped(bufObj)) {
1608 /* buffer is not mapped */
1609 _mesa_error(ctx, GL_INVALID_OPERATION,
1610 "glMapBufferRange(buffer is not mapped)");
1611 return;
1612 }
1613
1614 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1615 _mesa_error(ctx, GL_INVALID_OPERATION,
1616 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1617 return;
1618 }
1619
1620 if (offset + length > bufObj->Length) {
1621 _mesa_error(ctx, GL_INVALID_VALUE,
1622 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1623 offset, length, bufObj->Length);
1624 return;
1625 }
1626
1627 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1628
1629 if (ctx->Driver.FlushMappedBufferRange)
1630 ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
1631 }