Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.1
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file bufferobj.c
28 * \brief Functions for the GL_ARB_vertex_buffer_object extension.
29 * \author Brian Paul, Ian Romanick
30 */
31
32
33 #include "glheader.h"
34 #include "hash.h"
35 #include "imports.h"
36 #include "context.h"
37 #include "bufferobj.h"
38
39
40 /**
41 * Get the buffer object bound to the specified target in a GL context.
42 *
43 * \param ctx GL context
44 * \param target Buffer object target to be retrieved. Currently this must
45 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
46 * \param str Name of caller for logging errors.
47 * \return A pointer to the buffer object bound to \c target in the
48 * specified context or \c NULL if \c target is invalid or no
49 * buffer object is bound.
50 */
51 static INLINE struct gl_buffer_object *
52 buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str )
53 {
54 struct gl_buffer_object * bufObj = NULL;
55
56 switch (target) {
57 case GL_ARRAY_BUFFER_ARB:
58 bufObj = ctx->Array.ArrayBufferObj;
59 break;
60 case GL_ELEMENT_ARRAY_BUFFER_ARB:
61 bufObj = ctx->Array.ElementArrayBufferObj;
62 break;
63 default:
64 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str);
65 return NULL;
66 }
67
68 if (bufObj->Name == 0)
69 return NULL;
70
71 return bufObj;
72 }
73
74
75 /**
76 * Tests the subdata range parameters and sets the GL error code for
77 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
78 *
79 * \param ctx GL context.
80 * \param target Buffer object target on which to operate.
81 * \param offset Offset of the first byte of the subdata range.
82 * \param size Size, in bytes, of the subdata range.
83 * \param str Name of caller for logging errors.
84 * \return A pointer to the buffer object bound to \c target in the
85 * specified context or \c NULL if any of the parameter or state
86 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
87 * are invalid.
88 *
89 * \sa glBufferSubDataARB, glGetBufferSubDataARB
90 */
91 static struct gl_buffer_object *
92 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
93 GLintptrARB offset, GLsizeiptrARB size,
94 const char * str )
95 {
96 struct gl_buffer_object *bufObj;
97
98 if (size < 0) {
99 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", str);
100 return NULL;
101 }
102
103 if (offset < 0) {
104 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", str);
105 return NULL;
106 }
107
108 bufObj = buffer_object_get_target( ctx, target, str );
109 if ( bufObj == NULL ) {
110 return NULL;
111 }
112
113 if ( (GLuint)(offset + size) > bufObj->Size ) {
114 _mesa_error(ctx, GL_INVALID_VALUE,
115 "%s(size + offset > buffer size)", str);
116 return NULL;
117 }
118
119 if ( bufObj->Pointer != NULL ) {
120 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", str);
121 return NULL;
122 }
123
124 return bufObj;
125 }
126
127
128 /**
129 * Allocate and initialize a new buffer object.
130 *
131 * This function is intended to be called via
132 * \c dd_function_table::NewBufferObject.
133 */
134 struct gl_buffer_object *
135 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
136 {
137 struct gl_buffer_object *obj;
138 obj = MALLOC_STRUCT(gl_buffer_object);
139 _mesa_initialize_buffer_object(obj, name, target);
140 return obj;
141 }
142
143
144 /**
145 * Delete a buffer object.
146 *
147 * This function is intended to be called via
148 * \c dd_function_table::DeleteBufferObject.
149 */
150 void
151 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
152 {
153 if (bufObj->Data)
154 _mesa_free(bufObj->Data);
155 _mesa_free(bufObj);
156 }
157
158
159 /**
160 * Initialize a buffer object to default values.
161 */
162 void
163 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
164 GLuint name, GLenum target )
165 {
166 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
167 obj->RefCount = 1;
168 obj->Name = name;
169 obj->Usage = GL_STATIC_DRAW_ARB;
170 obj->Access = GL_READ_WRITE_ARB;
171 }
172
173
174 /**
175 * Add the given buffer object to the buffer object pool.
176 */
177 void
178 _mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
179 {
180 if (obj->Name > 0) {
181 /* insert into hash table */
182 _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
183 }
184 }
185
186
187 /**
188 * Remove the given buffer object from the buffer object pool.
189 * Do not deallocate the buffer object though.
190 */
191 void
192 _mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
193 {
194 if (bufObj->Name > 0) {
195 /* remove from hash table */
196 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
197 }
198 }
199
200
201 /**
202 * Allocate space for and store data in a buffer object. Any data that was
203 * previously stored in the buffer object is lost. If \c data is \c NULL,
204 * memory will be allocated, but no copy will occur.
205 *
206 * This function is intended to be called via
207 * \c dd_function_table::BufferData. This function need not set GL error
208 * codes. The input parameters will have been tested before calling.
209 *
210 * \param ctx GL context.
211 * \param target Buffer object target on which to operate.
212 * \param size Size, in bytes, of the new data store.
213 * \param data Pointer to the data to store in the buffer object. This
214 * pointer may be \c NULL.
215 * \param usage Hints about how the data will be used.
216 * \param bufObj Object to be used.
217 *
218 * \sa glBufferDataARB, dd_function_table::BufferData.
219 */
220 void
221 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
222 const GLvoid * data, GLenum usage,
223 struct gl_buffer_object * bufObj )
224 {
225 void * new_data;
226
227 (void) target;
228
229 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
230 if ( new_data != NULL ) {
231 bufObj->Data = (GLubyte *) new_data;
232 bufObj->Size = size;
233 bufObj->Usage = usage;
234
235 if ( data != NULL ) {
236 _mesa_memcpy( bufObj->Data, data, size );
237 }
238 }
239 }
240
241
242 /**
243 * Replace data in a subrange of buffer object. If the data range
244 * specified by \c size + \c offset extends beyond the end of the buffer or
245 * if \c data is \c NULL, no copy is performed.
246 *
247 * This function is intended to be called by
248 * \c dd_function_table::BufferSubData. This function need not set GL error
249 * codes. The input parameters will have been tested before calling.
250 *
251 * \param ctx GL context.
252 * \param target Buffer object target on which to operate.
253 * \param offset Offset of the first byte to be modified.
254 * \param size Size, in bytes, of the data range.
255 * \param data Pointer to the data to store in the buffer object.
256 * \param bufObj Object to be used.
257 *
258 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
259 */
260 void
261 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
262 GLsizeiptrARB size, const GLvoid * data,
263 struct gl_buffer_object * bufObj )
264 {
265 if ( (bufObj->Data != NULL)
266 && ((GLuint)(size + offset) <= bufObj->Size) ) {
267 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
268 }
269 }
270
271
272 /**
273 * Retrieve data from a subrange of buffer object. If the data range
274 * specified by \c size + \c offset extends beyond the end of the buffer or
275 * if \c data is \c NULL, no copy is performed.
276 *
277 * This function is intended to be called by
278 * \c dd_function_table::BufferGetSubData. This function need not set GL error
279 * codes. The input parameters will have been tested before calling.
280 *
281 * \param ctx GL context.
282 * \param target Buffer object target on which to operate.
283 * \param offset Offset of the first byte to be modified.
284 * \param size Size, in bytes, of the data range.
285 * \param data Pointer to the data to store in the buffer object.
286 * \param bufObj Object to be used.
287 *
288 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
289 */
290 void
291 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
292 GLsizeiptrARB size, GLvoid * data,
293 struct gl_buffer_object * bufObj )
294 {
295 if ( (bufObj->Data != NULL)
296 && ((GLuint)(size + offset) <= bufObj->Size) ) {
297 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
298 }
299 }
300
301
302 /**
303 * Maps the private data buffer into the processor's address space.
304 *
305 * This function is intended to be called by \c dd_function_table::MapBuffer.
306 * This function need not set GL error codes. The input parameters will have
307 * been tested before calling.
308 *
309 * \param ctx GL context.
310 * \param target Buffer object target on which to operate.
311 * \param access Information about how the buffer will be accessed.
312 * \param bufObj Object to be used.
313 * \return A pointer to the object's internal data store that can be accessed
314 * by the processor
315 *
316 * \sa glMapBufferARB, dd_function_table::MapBuffer
317 */
318 void *
319 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
320 struct gl_buffer_object * bufObj )
321 {
322 return bufObj->Data;
323 }
324
325
326 /**
327 * Initialize the state associated with buffer objects
328 */
329 void
330 _mesa_init_buffer_objects( GLcontext *ctx )
331 {
332 GLuint i;
333
334 /* Allocate the default buffer object and set refcount so high that
335 * it never gets deleted.
336 */
337 ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
338 if (ctx->Array.NullBufferObj)
339 ctx->Array.NullBufferObj->RefCount = 1000;
340
341 ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
342 ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
343
344 /* Vertex array buffers */
345 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
346 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
347 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
348 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
349 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
350 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
351 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
352 ctx->Array.TexCoord[i].BufferObj = ctx->Array.NullBufferObj;
353 }
354 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
355 for (i = 0; i < VERT_ATTRIB_MAX; i++) {
356 ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj;
357 }
358 }
359
360
361
362 /**********************************************************************/
363 /* API Functions */
364 /**********************************************************************/
365
366 void GLAPIENTRY
367 _mesa_BindBufferARB(GLenum target, GLuint buffer)
368 {
369 GET_CURRENT_CONTEXT(ctx);
370 struct gl_buffer_object *oldBufObj;
371 struct gl_buffer_object *newBufObj = 0;
372 ASSERT_OUTSIDE_BEGIN_END(ctx);
373
374 oldBufObj = buffer_object_get_target( ctx, target, "BindBufferARB" );
375 if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) )
376 return; /* rebinding the same buffer object- no change */
377
378 /*
379 * Get pointer to new buffer object (newBufObj)
380 */
381 if ( buffer == 0 ) {
382 /* The spec says there's not a buffer object named 0, but we use
383 * one internally because it simplifies things.
384 */
385 newBufObj = ctx->Array.NullBufferObj;
386 }
387 else {
388 /* non-default buffer object */
389 const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
390 newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer);
391 if (!newBufObj) {
392 /* if this is a new buffer object id, allocate a buffer object now */
393 newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target);
394 if (!newBufObj) {
395 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
396 return;
397 }
398 _mesa_save_buffer_object(ctx, newBufObj);
399 }
400 newBufObj->RefCount++;
401 }
402
403 switch (target) {
404 case GL_ARRAY_BUFFER_ARB:
405 ctx->Array.ArrayBufferObj = newBufObj;
406 break;
407 case GL_ELEMENT_ARRAY_BUFFER_ARB:
408 ctx->Array.ElementArrayBufferObj = newBufObj;
409 break;
410 }
411
412 /* Pass BindBuffer call to device driver */
413 if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) )
414 (*ctx->Driver.BindBuffer)( ctx, target, newBufObj );
415
416 if ( oldBufObj != NULL ) {
417 oldBufObj->RefCount--;
418 assert(oldBufObj->RefCount >= 0);
419 if (oldBufObj->RefCount == 0) {
420 assert(oldBufObj->Name != 0);
421 _mesa_remove_buffer_object(ctx, oldBufObj);
422 ASSERT(ctx->Driver.DeleteBuffer);
423 (*ctx->Driver.DeleteBuffer)( ctx, oldBufObj );
424 }
425 }
426 }
427
428
429 /**
430 * Delete a set of buffer objects.
431 *
432 * \param n Number of buffer objects to delete.
433 * \param buffer Array of \c n buffer object IDs.
434 */
435 void GLAPIENTRY
436 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
437 {
438 GET_CURRENT_CONTEXT(ctx);
439 GLsizei i;
440 ASSERT_OUTSIDE_BEGIN_END(ctx);
441
442 if (n < 0) {
443 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
444 return;
445 }
446
447 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
448
449 for (i = 0; i < n; i++) {
450 if (ids[i] != 0) {
451 struct gl_buffer_object *bufObj = (struct gl_buffer_object *)
452 _mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]);
453 if (bufObj) {
454 /* unbind any vertex pointers bound to this buffer */
455 GLuint j;
456
457 ASSERT(bufObj->Name != 0);
458
459 if (ctx->Array.Vertex.BufferObj == bufObj)
460 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
461 if (ctx->Array.Normal.BufferObj == bufObj)
462 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
463 if (ctx->Array.Color.BufferObj == bufObj)
464 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
465 if (ctx->Array.SecondaryColor.BufferObj == bufObj)
466 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
467 if (ctx->Array.FogCoord.BufferObj == bufObj)
468 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
469 if (ctx->Array.Index.BufferObj == bufObj)
470 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
471 if (ctx->Array.EdgeFlag.BufferObj == bufObj)
472 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
473 for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
474 if (ctx->Array.TexCoord[j].BufferObj == bufObj)
475 ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
476 }
477 for (j = 0; j < VERT_ATTRIB_MAX; j++) {
478 if (ctx->Array.VertexAttrib[j].BufferObj == bufObj)
479 ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
480 }
481
482 /* if deleting bound buffers, rebind to zero */
483 if (ctx->Array.ArrayBufferObj == bufObj) {
484 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
485 }
486 if (ctx->Array.ElementArrayBufferObj == bufObj) {
487 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
488 }
489
490 bufObj->RefCount--;
491 if (bufObj->RefCount <= 0) {
492 _mesa_remove_buffer_object(ctx, bufObj);
493 ASSERT(ctx->Driver.DeleteBuffer);
494 (*ctx->Driver.DeleteBuffer)(ctx, bufObj);
495 }
496 }
497 }
498 }
499
500 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
501 }
502
503
504 /**
505 * Generate a set of unique buffer object IDs and store them in \c buffer.
506 *
507 * \param n Number of IDs to generate.
508 * \param buffer Array of \c n locations to store the IDs.
509 */
510 void GLAPIENTRY
511 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
512 {
513 GET_CURRENT_CONTEXT(ctx);
514 GLuint first;
515 GLint i;
516 ASSERT_OUTSIDE_BEGIN_END(ctx);
517
518 if (n < 0) {
519 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
520 return;
521 }
522
523 if ( buffer == NULL ) {
524 return;
525 }
526
527 /*
528 * This must be atomic (generation and allocation of buffer object IDs)
529 */
530 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
531
532 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
533
534 /* Allocate new, empty buffer objects and return identifiers */
535 for (i = 0; i < n; i++) {
536 struct gl_buffer_object *bufObj;
537 GLuint name = first + i;
538 GLenum target = 0;
539 bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target );
540 if (!bufObj) {
541 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
542 return;
543 }
544 _mesa_save_buffer_object(ctx, bufObj);
545 buffer[i] = first + i;
546 }
547
548 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
549 }
550
551
552 /**
553 * Determine if ID is the name of a buffer object.
554 *
555 * \param id ID of the potential buffer object.
556 * \return \c GL_TRUE if \c id is the name of a buffer object,
557 * \c GL_FALSE otherwise.
558 */
559 GLboolean GLAPIENTRY
560 _mesa_IsBufferARB(GLuint id)
561 {
562 struct gl_buffer_object * bufObj;
563 GET_CURRENT_CONTEXT(ctx);
564 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
565
566 if (id == 0)
567 return GL_FALSE;
568
569 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
570 bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
571 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
572
573 return (bufObj != NULL);
574 }
575
576
577 void GLAPIENTRY
578 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
579 const GLvoid * data, GLenum usage)
580 {
581 GET_CURRENT_CONTEXT(ctx);
582 struct gl_buffer_object *bufObj;
583 ASSERT_OUTSIDE_BEGIN_END(ctx);
584
585 if (size < 0) {
586 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
587 return;
588 }
589
590 switch (usage) {
591 case GL_STREAM_DRAW_ARB:
592 case GL_STREAM_READ_ARB:
593 case GL_STREAM_COPY_ARB:
594 case GL_STATIC_DRAW_ARB:
595 case GL_STATIC_READ_ARB:
596 case GL_STATIC_COPY_ARB:
597 case GL_DYNAMIC_DRAW_ARB:
598 case GL_DYNAMIC_READ_ARB:
599 case GL_DYNAMIC_COPY_ARB:
600 /* OK */
601 break;
602 default:
603 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
604 return;
605 }
606
607 bufObj = buffer_object_get_target( ctx, target, "BufferDataARB" );
608 if ( bufObj == NULL ) {
609 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
610 return;
611 }
612
613 if (bufObj->Pointer) {
614 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
615 return;
616 }
617
618 ASSERT(ctx->Driver.BufferData);
619
620 /* Give the buffer object to the driver! <data> may be null! */
621 (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj );
622 }
623
624
625 void GLAPIENTRY
626 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
627 GLsizeiptrARB size, const GLvoid * data)
628 {
629 GET_CURRENT_CONTEXT(ctx);
630 struct gl_buffer_object *bufObj;
631 ASSERT_OUTSIDE_BEGIN_END(ctx);
632
633 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
634 "BufferSubDataARB" );
635 if (!bufObj) {
636 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB" );
637 return;
638 }
639
640 if (bufObj->Pointer) {
641 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB(buffer is mapped)" );
642 return;
643 }
644
645 ASSERT(ctx->Driver.BufferSubData);
646 (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj );
647 }
648
649
650 void GLAPIENTRY
651 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
652 GLsizeiptrARB size, void * data)
653 {
654 GET_CURRENT_CONTEXT(ctx);
655 struct gl_buffer_object *bufObj;
656 ASSERT_OUTSIDE_BEGIN_END(ctx);
657
658 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
659 "GetBufferSubDataARB" );
660 if (!bufObj) {
661 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB" );
662 return;
663 }
664
665 if (bufObj->Pointer) {
666 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB(buffer is mapped)" );
667 return;
668 }
669
670 ASSERT(ctx->Driver.GetBufferSubData);
671 (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj );
672 }
673
674
675 void * GLAPIENTRY
676 _mesa_MapBufferARB(GLenum target, GLenum access)
677 {
678 GET_CURRENT_CONTEXT(ctx);
679 struct gl_buffer_object * bufObj;
680 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
681
682 switch (access) {
683 case GL_READ_ONLY_ARB:
684 case GL_WRITE_ONLY_ARB:
685 case GL_READ_WRITE_ARB:
686 /* OK */
687 break;
688 default:
689 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
690 return NULL;
691 }
692
693 bufObj = buffer_object_get_target( ctx, target, "MapBufferARB" );
694 if ( bufObj == NULL ) {
695 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
696 return NULL;
697 }
698
699 if ( bufObj->Pointer != NULL ) {
700 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
701 return NULL;
702 }
703
704 ASSERT(ctx->Driver.MapBuffer);
705 bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj );
706 if ( bufObj->Pointer == NULL ) {
707 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
708 }
709
710 bufObj->Access = access;
711
712 return bufObj->Pointer;
713 }
714
715
716 GLboolean GLAPIENTRY
717 _mesa_UnmapBufferARB(GLenum target)
718 {
719 GET_CURRENT_CONTEXT(ctx);
720 struct gl_buffer_object *bufObj;
721 GLboolean status = GL_TRUE;
722 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
723
724 bufObj = buffer_object_get_target( ctx, target, "UnmapBufferARB" );
725 if ( bufObj == NULL ) {
726 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
727 return GL_FALSE;
728 }
729
730 if ( bufObj->Pointer == NULL ) {
731 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
732 return GL_FALSE;
733 }
734
735 if ( ctx->Driver.UnmapBuffer != NULL ) {
736 status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj );
737 }
738
739 bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
740 bufObj->Pointer = NULL;
741
742 return status;
743 }
744
745
746 void GLAPIENTRY
747 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
748 {
749 GET_CURRENT_CONTEXT(ctx);
750 struct gl_buffer_object *bufObj;
751 ASSERT_OUTSIDE_BEGIN_END(ctx);
752
753 bufObj = buffer_object_get_target( ctx, target, "GetBufferParameterivARB" );
754 if (!bufObj) {
755 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
756 return;
757 }
758
759 switch (pname) {
760 case GL_BUFFER_SIZE_ARB:
761 *params = bufObj->Size;
762 break;
763 case GL_BUFFER_USAGE_ARB:
764 *params = bufObj->Usage;
765 break;
766 case GL_BUFFER_ACCESS_ARB:
767 *params = bufObj->Access;
768 break;
769 case GL_BUFFER_MAPPED_ARB:
770 *params = (bufObj->Pointer != NULL);
771 break;
772 default:
773 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
774 return;
775 }
776 }
777
778
779 void GLAPIENTRY
780 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
781 {
782 GET_CURRENT_CONTEXT(ctx);
783 struct gl_buffer_object * bufObj;
784 ASSERT_OUTSIDE_BEGIN_END(ctx);
785
786 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
787 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
788 return;
789 }
790
791 bufObj = buffer_object_get_target( ctx, target, "GetBufferPointervARB" );
792 if ( bufObj == NULL ) {
793 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
794 return;
795 }
796
797 *params = bufObj->Pointer;
798 }