97893b721dbf2b9a40476c69e18d07684c96cfe5
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 5.1
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file bufferobj.c
28 * \brief Functions for the GL_ARB_vertex_buffer_object extension.
29 * \author Brian Paul, Ian Romanick
30 */
31
32
33 #include "glheader.h"
34 #include "hash.h"
35 #include "imports.h"
36 #include "context.h"
37 #include "bufferobj.h"
38
39
40 /**
41 * Get the buffer object bound to the specified target in a GL context.
42 *
43 * \param ctx GL context
44 * \param target Buffer object target to be retrieved. Currently this must
45 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
46 * \param str Name of caller for logging errors.
47 * \return A pointer to the buffer object bound to \c target in the
48 * specified context or \c NULL if \c target is invalid or no
49 * buffer object is bound.
50 */
51 static INLINE struct gl_buffer_object *
52 buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str )
53 {
54 struct gl_buffer_object * bufObj = NULL;
55
56 switch (target) {
57 case GL_ARRAY_BUFFER_ARB:
58 bufObj = ctx->Array.ArrayBufferObj;
59 break;
60 case GL_ELEMENT_ARRAY_BUFFER_ARB:
61 bufObj = ctx->Array.ElementArrayBufferObj;
62 break;
63 default:
64 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str);
65 return NULL;
66 }
67
68 if (bufObj->Name == 0)
69 return NULL;
70
71 return bufObj;
72 }
73
74
75 /**
76 * Tests the subdata range parameters and sets the GL error code for
77 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
78 *
79 * \param ctx GL context.
80 * \param target Buffer object target on which to operate.
81 * \param offset Offset of the first byte of the subdata range.
82 * \param size Size, in bytes, of the subdata range.
83 * \param str Name of caller for logging errors.
84 * \return A pointer to the buffer object bound to \c target in the
85 * specified context or \c NULL if any of the parameter or state
86 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
87 * are invalid.
88 *
89 * \sa glBufferSubDataARB, glGetBufferSubDataARB
90 */
91 static struct gl_buffer_object *
92 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
93 GLintptrARB offset, GLsizeiptrARB size,
94 const char * str )
95 {
96 struct gl_buffer_object *bufObj;
97
98 if (size < 0) {
99 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", str);
100 return NULL;
101 }
102
103 if (offset < 0) {
104 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", str);
105 return NULL;
106 }
107
108 bufObj = buffer_object_get_target( ctx, target, str );
109 if ( bufObj == NULL ) {
110 return NULL;
111 }
112
113 if ( (GLuint)(offset + size) > bufObj->Size ) {
114 _mesa_error(ctx, GL_INVALID_VALUE,
115 "%s(size + offset > buffer size)", str);
116 return NULL;
117 }
118
119 if ( bufObj->Pointer != NULL ) {
120 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", str);
121 return NULL;
122 }
123
124 return bufObj;
125 }
126
127
128 /**
129 * Allocate and initialize a new buffer object.
130 *
131 * This function is intended to be called via
132 * \c dd_function_table::NewBufferObject.
133 */
134 struct gl_buffer_object *
135 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
136 {
137 struct gl_buffer_object *obj;
138 obj = MALLOC_STRUCT(gl_buffer_object);
139 _mesa_initialize_buffer_object(obj, name, target);
140 return obj;
141 }
142
143
144 /**
145 * Delete a buffer object.
146 *
147 * This function is intended to be called via
148 * \c dd_function_table::DeleteBufferObject.
149 */
150 void
151 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
152 {
153 if (bufObj->Data)
154 _mesa_free(bufObj->Data);
155 _mesa_free(bufObj);
156 }
157
158
159 /**
160 * Initialize a buffer object to default values.
161 */
162 void
163 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
164 GLuint name, GLenum target )
165 {
166 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
167 obj->RefCount = 1;
168 obj->Name = name;
169 }
170
171
172 /**
173 * Add the given buffer object to the buffer object pool.
174 */
175 void
176 _mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
177 {
178 if (obj->Name > 0) {
179 /* insert into hash table */
180 _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
181 }
182 }
183
184
185 /**
186 * Remove the given buffer object from the buffer object pool.
187 * Do not deallocate the buffer object though.
188 */
189 void
190 _mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
191 {
192 if (bufObj->Name > 0) {
193 /* remove from hash table */
194 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
195 }
196 }
197
198
199 /**
200 * Allocate space for and store data in a buffer object. Any data that was
201 * previously stored in the buffer object is lost. If \c data is \c NULL,
202 * memory will be allocated, but no copy will occur.
203 *
204 * This function is intended to be called via
205 * \c dd_function_table::BufferData. This function need not set GL error
206 * codes. The input parameters will have been tested before calling.
207 *
208 * \param ctx GL context.
209 * \param target Buffer object target on which to operate.
210 * \param size Size, in bytes, of the new data store.
211 * \param data Pointer to the data to store in the buffer object. This
212 * pointer may be \c NULL.
213 * \param usage Hints about how the data will be used.
214 * \param bufObj Object to be used.
215 *
216 * \sa glBufferDataARB, dd_function_table::BufferData.
217 */
218 void
219 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
220 const GLvoid * data, GLenum usage,
221 struct gl_buffer_object * bufObj )
222 {
223 void * new_data;
224
225 (void) target;
226
227 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
228 if ( new_data != NULL ) {
229 bufObj->Data = (GLubyte *) new_data;
230 bufObj->Size = size;
231 bufObj->Usage = usage;
232
233 if ( data != NULL ) {
234 _mesa_memcpy( bufObj->Data, data, size );
235 }
236 }
237 }
238
239
240 /**
241 * Replace data in a subrange of buffer object. If the data range
242 * specified by \c size + \c offset extends beyond the end of the buffer or
243 * if \c data is \c NULL, no copy is performed.
244 *
245 * This function is intended to be called by
246 * \c dd_function_table::BufferSubData. This function need not set GL error
247 * codes. The input parameters will have been tested before calling.
248 *
249 * \param ctx GL context.
250 * \param target Buffer object target on which to operate.
251 * \param offset Offset of the first byte to be modified.
252 * \param size Size, in bytes, of the data range.
253 * \param data Pointer to the data to store in the buffer object.
254 * \param bufObj Object to be used.
255 *
256 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
257 */
258 void
259 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
260 GLsizeiptrARB size, const GLvoid * data,
261 struct gl_buffer_object * bufObj )
262 {
263 if ( (bufObj->Data != NULL)
264 && ((GLuint)(size + offset) <= bufObj->Size) ) {
265 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
266 }
267 }
268
269
270 /**
271 * Retrieve data from a subrange of buffer object. If the data range
272 * specified by \c size + \c offset extends beyond the end of the buffer or
273 * if \c data is \c NULL, no copy is performed.
274 *
275 * This function is intended to be called by
276 * \c dd_function_table::BufferGetSubData. This function need not set GL error
277 * codes. The input parameters will have been tested before calling.
278 *
279 * \param ctx GL context.
280 * \param target Buffer object target on which to operate.
281 * \param offset Offset of the first byte to be modified.
282 * \param size Size, in bytes, of the data range.
283 * \param data Pointer to the data to store in the buffer object.
284 * \param bufObj Object to be used.
285 *
286 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
287 */
288 void
289 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
290 GLsizeiptrARB size, GLvoid * data,
291 struct gl_buffer_object * bufObj )
292 {
293 if ( (bufObj->Data != NULL)
294 && ((GLuint)(size + offset) <= bufObj->Size) ) {
295 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
296 }
297 }
298
299
300 /**
301 * Maps the private data buffer into the processor's address space.
302 *
303 * This function is intended to be called by \c dd_function_table::MapBuffer.
304 * This function need not set GL error codes. The input parameters will have
305 * been tested before calling.
306 *
307 * \param ctx GL context.
308 * \param target Buffer object target on which to operate.
309 * \param access Information about how the buffer will be accessed.
310 * \param bufObj Object to be used.
311 * \return A pointer to the object's internal data store that can be accessed
312 * by the processor
313 *
314 * \sa glMapBufferARB, dd_function_table::MapBuffer
315 */
316 void *
317 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
318 struct gl_buffer_object * bufObj )
319 {
320 return bufObj->Data;
321 }
322
323
324 /**
325 * Initialize the state associated with buffer objects
326 */
327 void
328 _mesa_init_buffer_objects( GLcontext *ctx )
329 {
330 GLuint i;
331
332 /* Allocate the default buffer object and set refcount so high that
333 * it never gets deleted.
334 */
335 ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
336 if (ctx->Array.NullBufferObj)
337 ctx->Array.NullBufferObj->RefCount = 1000;
338
339 ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
340 ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
341
342 /* Vertex array buffers */
343 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
344 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
345 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
346 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
347 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
348 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
349 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
350 ctx->Array.TexCoord[i].BufferObj = ctx->Array.NullBufferObj;
351 }
352 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
353 for (i = 0; i < VERT_ATTRIB_MAX; i++) {
354 ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj;
355 }
356 }
357
358
359
360 /**********************************************************************/
361 /* API Functions */
362 /**********************************************************************/
363
364 void GLAPIENTRY
365 _mesa_BindBufferARB(GLenum target, GLuint buffer)
366 {
367 GET_CURRENT_CONTEXT(ctx);
368 struct gl_buffer_object *oldBufObj;
369 struct gl_buffer_object *newBufObj = 0;
370 ASSERT_OUTSIDE_BEGIN_END(ctx);
371
372 oldBufObj = buffer_object_get_target( ctx, target, "BindBufferARB" );
373 if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) )
374 return; /* rebinding the same buffer object- no change */
375
376 /*
377 * Get pointer to new buffer object (newBufObj)
378 */
379 if ( buffer == 0 ) {
380 /* The spec says there's not a buffer object named 0, but we use
381 * one internally because it simplifies things.
382 */
383 newBufObj = ctx->Array.NullBufferObj;
384 }
385 else {
386 /* non-default buffer object */
387 const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
388 newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer);
389 if (!newBufObj) {
390 /* if this is a new buffer object id, allocate a buffer object now */
391 newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target);
392 if (!newBufObj) {
393 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
394 return;
395 }
396 _mesa_save_buffer_object(ctx, newBufObj);
397 }
398 newBufObj->RefCount++;
399 }
400
401 switch (target) {
402 case GL_ARRAY_BUFFER_ARB:
403 ctx->Array.ArrayBufferObj = newBufObj;
404 break;
405 case GL_ELEMENT_ARRAY_BUFFER_ARB:
406 ctx->Array.ElementArrayBufferObj = newBufObj;
407 break;
408 }
409
410 /* Pass BindBuffer call to device driver */
411 if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) )
412 (*ctx->Driver.BindBuffer)( ctx, target, newBufObj );
413
414 if ( oldBufObj != NULL ) {
415 oldBufObj->RefCount--;
416 assert(oldBufObj->RefCount >= 0);
417 if (oldBufObj->RefCount == 0) {
418 assert(oldBufObj->Name != 0);
419 _mesa_remove_buffer_object(ctx, oldBufObj);
420 ASSERT(ctx->Driver.DeleteBuffer);
421 (*ctx->Driver.DeleteBuffer)( ctx, oldBufObj );
422 }
423 }
424 }
425
426
427 /**
428 * Delete a set of buffer objects.
429 *
430 * \param n Number of buffer objects to delete.
431 * \param buffer Array of \c n buffer object IDs.
432 */
433 void GLAPIENTRY
434 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
435 {
436 GET_CURRENT_CONTEXT(ctx);
437 GLsizei i;
438 ASSERT_OUTSIDE_BEGIN_END(ctx);
439
440 if (n < 0) {
441 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
442 return;
443 }
444
445 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
446
447 for (i = 0; i < n; i++) {
448 if (ids[i] != 0) {
449 struct gl_buffer_object *bufObj = (struct gl_buffer_object *)
450 _mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]);
451 if (bufObj) {
452 /* unbind any vertex pointers bound to this buffer */
453 GLuint j;
454
455 ASSERT(bufObj->Name != 0);
456
457 if (ctx->Array.Vertex.BufferObj == bufObj)
458 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
459 if (ctx->Array.Normal.BufferObj == bufObj)
460 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
461 if (ctx->Array.Color.BufferObj == bufObj)
462 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
463 if (ctx->Array.SecondaryColor.BufferObj == bufObj)
464 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
465 if (ctx->Array.FogCoord.BufferObj == bufObj)
466 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
467 if (ctx->Array.Index.BufferObj == bufObj)
468 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
469 if (ctx->Array.EdgeFlag.BufferObj == bufObj)
470 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
471 for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
472 if (ctx->Array.TexCoord[j].BufferObj == bufObj)
473 ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
474 }
475 for (j = 0; j < VERT_ATTRIB_MAX; j++) {
476 if (ctx->Array.VertexAttrib[j].BufferObj == bufObj)
477 ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
478 }
479
480 /* if deleting bound buffers, rebind to zero */
481 if (ctx->Array.ArrayBufferObj == bufObj) {
482 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
483 }
484 if (ctx->Array.ElementArrayBufferObj == bufObj) {
485 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
486 }
487
488 bufObj->RefCount--;
489 if (bufObj->RefCount <= 0) {
490 _mesa_remove_buffer_object(ctx, bufObj);
491 ASSERT(ctx->Driver.DeleteBuffer);
492 (*ctx->Driver.DeleteBuffer)(ctx, bufObj);
493 }
494 }
495 }
496 }
497
498 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
499 }
500
501
502 /**
503 * Generate a set of unique buffer object IDs and store them in \c buffer.
504 *
505 * \param n Number of IDs to generate.
506 * \param buffer Array of \c n locations to store the IDs.
507 */
508 void GLAPIENTRY
509 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
510 {
511 GET_CURRENT_CONTEXT(ctx);
512 GLuint first;
513 GLint i;
514 ASSERT_OUTSIDE_BEGIN_END(ctx);
515
516 if (n < 0) {
517 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
518 return;
519 }
520
521 if ( buffer == NULL ) {
522 return;
523 }
524
525 /*
526 * This must be atomic (generation and allocation of buffer object IDs)
527 */
528 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
529
530 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
531
532 /* Allocate new, empty buffer objects and return identifiers */
533 for (i = 0; i < n; i++) {
534 struct gl_buffer_object *bufObj;
535 GLuint name = first + i;
536 GLenum target = 0;
537 bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target );
538 if (!bufObj) {
539 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
540 return;
541 }
542 _mesa_save_buffer_object(ctx, bufObj);
543 buffer[i] = first + i;
544 }
545
546 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
547 }
548
549
550 /**
551 * Determine if ID is the name of a buffer object.
552 *
553 * \param id ID of the potential buffer object.
554 * \return \c GL_TRUE if \c id is the name of a buffer object,
555 * \c GL_FALSE otherwise.
556 */
557 GLboolean GLAPIENTRY
558 _mesa_IsBufferARB(GLuint id)
559 {
560 struct gl_buffer_object * bufObj;
561 GET_CURRENT_CONTEXT(ctx);
562 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
563
564 if (id == 0)
565 return GL_FALSE;
566
567 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
568 bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
569 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
570
571 return (bufObj != NULL);
572 }
573
574
575 void GLAPIENTRY
576 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
577 const GLvoid * data, GLenum usage)
578 {
579 GET_CURRENT_CONTEXT(ctx);
580 struct gl_buffer_object *bufObj;
581 ASSERT_OUTSIDE_BEGIN_END(ctx);
582
583 if (size < 0) {
584 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
585 return;
586 }
587
588 switch (usage) {
589 case GL_STREAM_DRAW_ARB:
590 case GL_STREAM_READ_ARB:
591 case GL_STREAM_COPY_ARB:
592 case GL_STATIC_DRAW_ARB:
593 case GL_STATIC_READ_ARB:
594 case GL_STATIC_COPY_ARB:
595 case GL_DYNAMIC_DRAW_ARB:
596 case GL_DYNAMIC_READ_ARB:
597 case GL_DYNAMIC_COPY_ARB:
598 /* OK */
599 break;
600 default:
601 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
602 return;
603 }
604
605 bufObj = buffer_object_get_target( ctx, target, "BufferDataARB" );
606 if ( bufObj == NULL ) {
607 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
608 return;
609 }
610
611 if (bufObj->Pointer) {
612 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
613 return;
614 }
615
616 ASSERT(ctx->Driver.BufferData);
617
618 /* Give the buffer object to the driver! <data> may be null! */
619 (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj );
620 }
621
622
623 void GLAPIENTRY
624 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
625 GLsizeiptrARB size, const GLvoid * data)
626 {
627 GET_CURRENT_CONTEXT(ctx);
628 struct gl_buffer_object *bufObj;
629 ASSERT_OUTSIDE_BEGIN_END(ctx);
630
631 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
632 "BufferSubDataARB" );
633 if (!bufObj) {
634 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB" );
635 return;
636 }
637
638 if (bufObj->Pointer) {
639 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB(buffer is mapped)" );
640 return;
641 }
642
643 ASSERT(ctx->Driver.BufferSubData);
644 (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj );
645 }
646
647
648 void GLAPIENTRY
649 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
650 GLsizeiptrARB size, void * data)
651 {
652 GET_CURRENT_CONTEXT(ctx);
653 struct gl_buffer_object *bufObj;
654 ASSERT_OUTSIDE_BEGIN_END(ctx);
655
656 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
657 "GetBufferSubDataARB" );
658 if (!bufObj) {
659 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB" );
660 return;
661 }
662
663 if (bufObj->Pointer) {
664 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB(buffer is mapped)" );
665 return;
666 }
667
668 ASSERT(ctx->Driver.GetBufferSubData);
669 (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj );
670 }
671
672
673 void * GLAPIENTRY
674 _mesa_MapBufferARB(GLenum target, GLenum access)
675 {
676 GET_CURRENT_CONTEXT(ctx);
677 struct gl_buffer_object * bufObj;
678 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
679
680 switch (access) {
681 case GL_READ_ONLY_ARB:
682 case GL_WRITE_ONLY_ARB:
683 case GL_READ_WRITE_ARB:
684 /* OK */
685 break;
686 default:
687 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
688 return NULL;
689 }
690
691 bufObj = buffer_object_get_target( ctx, target, "MapBufferARB" );
692 if ( bufObj == NULL ) {
693 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
694 return NULL;
695 }
696
697 if ( bufObj->Pointer != NULL ) {
698 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
699 return NULL;
700 }
701
702 ASSERT(ctx->Driver.MapBuffer);
703 bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj );
704 if ( bufObj->Pointer == NULL ) {
705 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
706 }
707
708 bufObj->Access = access;
709
710 return bufObj->Pointer;
711 }
712
713
714 GLboolean GLAPIENTRY
715 _mesa_UnmapBufferARB(GLenum target)
716 {
717 GET_CURRENT_CONTEXT(ctx);
718 struct gl_buffer_object *bufObj;
719 GLboolean status = GL_TRUE;
720 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
721
722 bufObj = buffer_object_get_target( ctx, target, "UnmapBufferARB" );
723 if ( bufObj == NULL ) {
724 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
725 return GL_FALSE;
726 }
727
728 if ( bufObj->Pointer == NULL ) {
729 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
730 return GL_FALSE;
731 }
732
733 if ( ctx->Driver.UnmapBuffer != NULL ) {
734 status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj );
735 }
736
737 bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
738 bufObj->Pointer = NULL;
739
740 return status;
741 }
742
743
744 void GLAPIENTRY
745 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
746 {
747 GET_CURRENT_CONTEXT(ctx);
748 struct gl_buffer_object *bufObj;
749 ASSERT_OUTSIDE_BEGIN_END(ctx);
750
751 bufObj = buffer_object_get_target( ctx, target, "GetBufferParameterivARB" );
752 if (!bufObj) {
753 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
754 return;
755 }
756
757 switch (pname) {
758 case GL_BUFFER_SIZE_ARB:
759 *params = bufObj->Size;
760 break;
761 case GL_BUFFER_USAGE_ARB:
762 *params = bufObj->Usage;
763 break;
764 case GL_BUFFER_ACCESS_ARB:
765 *params = bufObj->Access;
766 break;
767 case GL_BUFFER_MAPPED_ARB:
768 *params = (bufObj->Pointer != NULL);
769 break;
770 default:
771 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
772 return;
773 }
774 }
775
776
777 void GLAPIENTRY
778 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
779 {
780 GET_CURRENT_CONTEXT(ctx);
781 struct gl_buffer_object * bufObj;
782 ASSERT_OUTSIDE_BEGIN_END(ctx);
783
784 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
785 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
786 return;
787 }
788
789 bufObj = buffer_object_get_target( ctx, target, "GetBufferPointervARB" );
790 if ( bufObj == NULL ) {
791 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
792 return;
793 }
794
795 *params = bufObj->Pointer;
796 }