a983376251825f35e485ae452234892e340b5b1c
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.5
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "hash.h"
36 #include "imports.h"
37 #include "image.h"
38 #include "context.h"
39 #include "bufferobj.h"
40
41
42 #ifdef FEATURE_OES_mapbuffer
43 #define DEFAULT_ACCESS GL_WRITE_ONLY;
44 #else
45 #define DEFAULT_ACCESS GL_READ_WRITE;
46 #endif
47
48
49 /**
50 * Get the buffer object bound to the specified target in a GL context.
51 *
52 * \param ctx GL context
53 * \param target Buffer object target to be retrieved. Currently this must
54 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
55 * \return A pointer to the buffer object bound to \c target in the
56 * specified context or \c NULL if \c target is invalid.
57 */
58 static INLINE struct gl_buffer_object *
59 get_buffer(GLcontext *ctx, GLenum target)
60 {
61 struct gl_buffer_object * bufObj = NULL;
62
63 switch (target) {
64 case GL_ARRAY_BUFFER_ARB:
65 bufObj = ctx->Array.ArrayBufferObj;
66 break;
67 case GL_ELEMENT_ARRAY_BUFFER_ARB:
68 bufObj = ctx->Array.ElementArrayBufferObj;
69 break;
70 case GL_PIXEL_PACK_BUFFER_EXT:
71 bufObj = ctx->Pack.BufferObj;
72 break;
73 case GL_PIXEL_UNPACK_BUFFER_EXT:
74 bufObj = ctx->Unpack.BufferObj;
75 break;
76 default:
77 /* error must be recorded by caller */
78 return NULL;
79 }
80
81 /* bufObj should point to NullBufferObj or a user-created buffer object */
82 ASSERT(bufObj);
83
84 return bufObj;
85 }
86
87
88 /**
89 * Tests the subdata range parameters and sets the GL error code for
90 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
91 *
92 * \param ctx GL context.
93 * \param target Buffer object target on which to operate.
94 * \param offset Offset of the first byte of the subdata range.
95 * \param size Size, in bytes, of the subdata range.
96 * \param caller Name of calling function for recording errors.
97 * \return A pointer to the buffer object bound to \c target in the
98 * specified context or \c NULL if any of the parameter or state
99 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
100 * are invalid.
101 *
102 * \sa glBufferSubDataARB, glGetBufferSubDataARB
103 */
104 static struct gl_buffer_object *
105 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
106 GLintptrARB offset, GLsizeiptrARB size,
107 const char *caller )
108 {
109 struct gl_buffer_object *bufObj;
110
111 if (size < 0) {
112 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
113 return NULL;
114 }
115
116 if (offset < 0) {
117 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
118 return NULL;
119 }
120
121 bufObj = get_buffer(ctx, target);
122 if (!bufObj) {
123 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
124 return NULL;
125 }
126 if (bufObj->Name == 0) {
127 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
128 return NULL;
129 }
130 if (offset + size > bufObj->Size) {
131 _mesa_error(ctx, GL_INVALID_VALUE,
132 "%s(size + offset > buffer size)", caller);
133 return NULL;
134 }
135 if (bufObj->Pointer) {
136 /* Buffer is currently mapped */
137 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
138 return NULL;
139 }
140
141 return bufObj;
142 }
143
144
145 /**
146 * Allocate and initialize a new buffer object.
147 *
148 * Default callback for the \c dd_function_table::NewBufferObject() hook.
149 */
150 struct gl_buffer_object *
151 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
152 {
153 struct gl_buffer_object *obj;
154
155 (void) ctx;
156
157 obj = MALLOC_STRUCT(gl_buffer_object);
158 _mesa_initialize_buffer_object(obj, name, target);
159 return obj;
160 }
161
162
163 /**
164 * Delete a buffer object.
165 *
166 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
167 */
168 void
169 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
170 {
171 (void) ctx;
172
173 if (bufObj->Data)
174 _mesa_free(bufObj->Data);
175
176 /* assign strange values here to help w/ debugging */
177 bufObj->RefCount = -1000;
178 bufObj->Name = ~0;
179
180 _mesa_free(bufObj);
181 }
182
183
184
185 /**
186 * Set ptr to bufObj w/ reference counting.
187 */
188 void
189 _mesa_reference_buffer_object(GLcontext *ctx,
190 struct gl_buffer_object **ptr,
191 struct gl_buffer_object *bufObj)
192 {
193 if (*ptr == bufObj)
194 return;
195
196 if (*ptr) {
197 /* Unreference the old buffer */
198 GLboolean deleteFlag = GL_FALSE;
199 struct gl_buffer_object *oldObj = *ptr;
200
201 /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/
202 ASSERT(oldObj->RefCount > 0);
203 oldObj->RefCount--;
204 #if 0
205 printf("BufferObj %p %d DECR to %d\n",
206 (void *) oldObj, oldObj->Name, oldObj->RefCount);
207 #endif
208 deleteFlag = (oldObj->RefCount == 0);
209 /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/
210
211 if (deleteFlag) {
212
213 /* some sanity checking: don't delete a buffer still in use */
214 #if 0
215 /* unfortunately, these tests are invalid during context tear-down */
216 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
217 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
218 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
219 #endif
220
221 ASSERT(ctx->Driver.DeleteBuffer);
222 ctx->Driver.DeleteBuffer(ctx, oldObj);
223 }
224
225 *ptr = NULL;
226 }
227 ASSERT(!*ptr);
228
229 if (bufObj) {
230 /* reference new buffer */
231 /*_glthread_LOCK_MUTEX(tex->Mutex);*/
232 if (bufObj->RefCount == 0) {
233 /* this buffer's being deleted (look just above) */
234 /* Not sure this can every really happen. Warn if it does. */
235 _mesa_problem(NULL, "referencing deleted buffer object");
236 *ptr = NULL;
237 }
238 else {
239 bufObj->RefCount++;
240 #if 0
241 printf("BufferObj %p %d INCR to %d\n",
242 (void *) bufObj, bufObj->Name, bufObj->RefCount);
243 #endif
244 *ptr = bufObj;
245 }
246 /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/
247 }
248 }
249
250
251 /**
252 * Initialize a buffer object to default values.
253 */
254 void
255 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
256 GLuint name, GLenum target )
257 {
258 (void) target;
259
260 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
261 obj->RefCount = 1;
262 obj->Name = name;
263 obj->Usage = GL_STATIC_DRAW_ARB;
264 obj->Access = DEFAULT_ACCESS;
265 }
266
267
268 /**
269 * Allocate space for and store data in a buffer object. Any data that was
270 * previously stored in the buffer object is lost. If \c data is \c NULL,
271 * memory will be allocated, but no copy will occur.
272 *
273 * This is the default callback for \c dd_function_table::BufferData()
274 * Note that all GL error checking will have been done already.
275 *
276 * \param ctx GL context.
277 * \param target Buffer object target on which to operate.
278 * \param size Size, in bytes, of the new data store.
279 * \param data Pointer to the data to store in the buffer object. This
280 * pointer may be \c NULL.
281 * \param usage Hints about how the data will be used.
282 * \param bufObj Object to be used.
283 *
284 * \sa glBufferDataARB, dd_function_table::BufferData.
285 */
286 void
287 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
288 const GLvoid * data, GLenum usage,
289 struct gl_buffer_object * bufObj )
290 {
291 void * new_data;
292
293 (void) ctx; (void) target;
294
295 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
296 if (new_data) {
297 bufObj->Data = (GLubyte *) new_data;
298 bufObj->Size = size;
299 bufObj->Usage = usage;
300
301 if (data) {
302 _mesa_memcpy( bufObj->Data, data, size );
303 }
304 }
305 }
306
307
308 /**
309 * Replace data in a subrange of buffer object. If the data range
310 * specified by \c size + \c offset extends beyond the end of the buffer or
311 * if \c data is \c NULL, no copy is performed.
312 *
313 * This is the default callback for \c dd_function_table::BufferSubData()
314 * Note that all GL error checking will have been done already.
315 *
316 * \param ctx GL context.
317 * \param target Buffer object target on which to operate.
318 * \param offset Offset of the first byte to be modified.
319 * \param size Size, in bytes, of the data range.
320 * \param data Pointer to the data to store in the buffer object.
321 * \param bufObj Object to be used.
322 *
323 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
324 */
325 void
326 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
327 GLsizeiptrARB size, const GLvoid * data,
328 struct gl_buffer_object * bufObj )
329 {
330 (void) ctx; (void) target;
331
332 /* this should have been caught in _mesa_BufferSubData() */
333 ASSERT(size + offset <= bufObj->Size);
334
335 if (bufObj->Data) {
336 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
337 }
338 }
339
340
341 /**
342 * Retrieve data from a subrange of buffer object. If the data range
343 * specified by \c size + \c offset extends beyond the end of the buffer or
344 * if \c data is \c NULL, no copy is performed.
345 *
346 * This is the default callback for \c dd_function_table::GetBufferSubData()
347 * Note that all GL error checking will have been done already.
348 *
349 * \param ctx GL context.
350 * \param target Buffer object target on which to operate.
351 * \param offset Offset of the first byte to be fetched.
352 * \param size Size, in bytes, of the data range.
353 * \param data Destination for data
354 * \param bufObj Object to be used.
355 *
356 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
357 */
358 void
359 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
360 GLsizeiptrARB size, GLvoid * data,
361 struct gl_buffer_object * bufObj )
362 {
363 (void) ctx; (void) target;
364
365 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
366 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
367 }
368 }
369
370
371 /**
372 * Default callback for \c dd_function_tabel::MapBuffer().
373 *
374 * The function parameters will have been already tested for errors.
375 *
376 * \param ctx GL context.
377 * \param target Buffer object target on which to operate.
378 * \param access Information about how the buffer will be accessed.
379 * \param bufObj Object to be mapped.
380 * \return A pointer to the object's internal data store that can be accessed
381 * by the processor
382 *
383 * \sa glMapBufferARB, dd_function_table::MapBuffer
384 */
385 void *
386 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
387 struct gl_buffer_object *bufObj )
388 {
389 (void) ctx;
390 (void) target;
391 (void) access;
392 /* Just return a direct pointer to the data */
393 if (bufObj->Pointer) {
394 /* already mapped! */
395 return NULL;
396 }
397 bufObj->Pointer = bufObj->Data;
398 return bufObj->Pointer;
399 }
400
401
402 /**
403 * Default callback for \c dd_function_table::MapBuffer().
404 *
405 * The input parameters will have been already tested for errors.
406 *
407 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
408 */
409 GLboolean
410 _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
411 struct gl_buffer_object *bufObj )
412 {
413 (void) ctx;
414 (void) target;
415 /* XXX we might assert here that bufObj->Pointer is non-null */
416 bufObj->Pointer = NULL;
417 return GL_TRUE;
418 }
419
420
421 /**
422 * Initialize the state associated with buffer objects
423 */
424 void
425 _mesa_init_buffer_objects( GLcontext *ctx )
426 {
427 /* Allocate the default buffer object and set refcount so high that
428 * it never gets deleted.
429 * XXX with recent/improved refcounting this may not longer be needed.
430 */
431 ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
432 if (ctx->Array.NullBufferObj)
433 ctx->Array.NullBufferObj->RefCount = 1000;
434
435 ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
436 ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
437 }
438
439
440 /**
441 * Bind the specified target to buffer for the specified context.
442 */
443 static void
444 bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
445 {
446 struct gl_buffer_object *oldBufObj;
447 struct gl_buffer_object *newBufObj = NULL;
448 struct gl_buffer_object **bindTarget = NULL;
449
450 switch (target) {
451 case GL_ARRAY_BUFFER_ARB:
452 bindTarget = &ctx->Array.ArrayBufferObj;
453 break;
454 case GL_ELEMENT_ARRAY_BUFFER_ARB:
455 bindTarget = &ctx->Array.ElementArrayBufferObj;
456 break;
457 case GL_PIXEL_PACK_BUFFER_EXT:
458 bindTarget = &ctx->Pack.BufferObj;
459 break;
460 case GL_PIXEL_UNPACK_BUFFER_EXT:
461 bindTarget = &ctx->Unpack.BufferObj;
462 break;
463 default:
464 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
465 return;
466 }
467
468 /* Get pointer to old buffer object (to be unbound) */
469 oldBufObj = get_buffer(ctx, target);
470 if (oldBufObj && oldBufObj->Name == buffer)
471 return; /* rebinding the same buffer object- no change */
472
473 /*
474 * Get pointer to new buffer object (newBufObj)
475 */
476 if (buffer == 0) {
477 /* The spec says there's not a buffer object named 0, but we use
478 * one internally because it simplifies things.
479 */
480 newBufObj = ctx->Array.NullBufferObj;
481 }
482 else {
483 /* non-default buffer object */
484 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
485 if (!newBufObj) {
486 /* if this is a new buffer object id, allocate a buffer object now */
487 ASSERT(ctx->Driver.NewBufferObject);
488 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
489 if (!newBufObj) {
490 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
491 return;
492 }
493 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
494 }
495 }
496
497 /* bind new buffer */
498 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
499
500 /* Pass BindBuffer call to device driver */
501 if (ctx->Driver.BindBuffer && newBufObj)
502 ctx->Driver.BindBuffer( ctx, target, newBufObj );
503 }
504
505
506 /**
507 * Update the default buffer objects in the given context to reference those
508 * specified in the shared state and release those referencing the old
509 * shared state.
510 */
511 void
512 _mesa_update_default_objects_buffer_objects(GLcontext *ctx)
513 {
514 /* Bind the NullBufferObj to remove references to those
515 * in the shared context hash table.
516 */
517 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
518 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
519 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
520 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
521 }
522
523
524 /**
525 * When we're about to read pixel data out of a PBO (via glDrawPixels,
526 * glTexImage, etc) or write data into a PBO (via glReadPixels,
527 * glGetTexImage, etc) we call this function to check that we're not
528 * going to read out of bounds.
529 *
530 * XXX This would also be a convenient time to check that the PBO isn't
531 * currently mapped. Whoever calls this function should check for that.
532 * Remember, we can't use a PBO when it's mapped!
533 *
534 * \param width width of image to read/write
535 * \param height height of image to read/write
536 * \param depth depth of image to read/write
537 * \param format format of image to read/write
538 * \param type datatype of image to read/write
539 * \param ptr the user-provided pointer/offset
540 * \return GL_TRUE if the PBO access is OK, GL_FALSE if the access would
541 * go out of bounds.
542 */
543 GLboolean
544 _mesa_validate_pbo_access(GLuint dimensions,
545 const struct gl_pixelstore_attrib *pack,
546 GLsizei width, GLsizei height, GLsizei depth,
547 GLenum format, GLenum type, const GLvoid *ptr)
548 {
549 GLvoid *start, *end;
550 const GLubyte *sizeAddr; /* buffer size, cast to a pointer */
551
552 ASSERT(pack->BufferObj->Name != 0);
553
554 if (pack->BufferObj->Size == 0)
555 /* no buffer! */
556 return GL_FALSE;
557
558 /* get address of first pixel we'll read */
559 start = _mesa_image_address(dimensions, pack, ptr, width, height,
560 format, type, 0, 0, 0);
561
562 /* get address just past the last pixel we'll read */
563 end = _mesa_image_address(dimensions, pack, ptr, width, height,
564 format, type, depth-1, height-1, width);
565
566
567 sizeAddr = ((const GLubyte *) 0) + pack->BufferObj->Size;
568
569 if ((const GLubyte *) start > sizeAddr) {
570 /* This will catch negative values / wrap-around */
571 return GL_FALSE;
572 }
573 if ((const GLubyte *) end > sizeAddr) {
574 /* Image read goes beyond end of buffer */
575 return GL_FALSE;
576 }
577
578 /* OK! */
579 return GL_TRUE;
580 }
581
582
583 /**
584 * If the source of glBitmap data is a PBO, check that we won't read out
585 * of buffer bounds, then map the buffer.
586 * If not sourcing from a PBO, just return the bitmap pointer.
587 * This is a helper function for (some) drivers.
588 * Return NULL if error.
589 * If non-null return, must call _mesa_unmap_bitmap_pbo() when done.
590 */
591 const GLubyte *
592 _mesa_map_bitmap_pbo(GLcontext *ctx,
593 const struct gl_pixelstore_attrib *unpack,
594 const GLubyte *bitmap)
595 {
596 const GLubyte *buf;
597
598 if (unpack->BufferObj->Name) {
599 /* unpack from PBO */
600 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
601 GL_READ_ONLY_ARB,
602 unpack->BufferObj);
603 if (!buf)
604 return NULL;
605
606 buf = ADD_POINTERS(buf, bitmap);
607 }
608 else {
609 /* unpack from normal memory */
610 buf = bitmap;
611 }
612
613 return buf;
614 }
615
616
617 /**
618 * Counterpart to _mesa_map_bitmap_pbo()
619 * This is a helper function for (some) drivers.
620 */
621 void
622 _mesa_unmap_bitmap_pbo(GLcontext *ctx,
623 const struct gl_pixelstore_attrib *unpack)
624 {
625 if (unpack->BufferObj->Name) {
626 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
627 unpack->BufferObj);
628 }
629 }
630
631
632 /**
633 * \sa _mesa_map_bitmap_pbo
634 */
635 const GLvoid *
636 _mesa_map_drawpix_pbo(GLcontext *ctx,
637 const struct gl_pixelstore_attrib *unpack,
638 const GLvoid *pixels)
639 {
640 const GLvoid *buf;
641
642 if (unpack->BufferObj->Name) {
643 /* unpack from PBO */
644 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
645 GL_READ_ONLY_ARB,
646 unpack->BufferObj);
647 if (!buf)
648 return NULL;
649
650 buf = ADD_POINTERS(buf, pixels);
651 }
652 else {
653 /* unpack from normal memory */
654 buf = pixels;
655 }
656
657 return buf;
658 }
659
660
661 /**
662 * \sa _mesa_unmap_bitmap_pbo
663 */
664 void
665 _mesa_unmap_drawpix_pbo(GLcontext *ctx,
666 const struct gl_pixelstore_attrib *unpack)
667 {
668 if (unpack->BufferObj->Name) {
669 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
670 unpack->BufferObj);
671 }
672 }
673
674
675 /**
676 * If PBO is bound, map the buffer, return dest pointer in mapped buffer.
677 * Call _mesa_unmap_readpix_pbo() when finished
678 * \return NULL if error
679 */
680 void *
681 _mesa_map_readpix_pbo(GLcontext *ctx,
682 const struct gl_pixelstore_attrib *pack,
683 GLvoid *dest)
684 {
685 void *buf;
686
687 if (pack->BufferObj->Name) {
688 /* pack into PBO */
689 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
690 GL_WRITE_ONLY_ARB,
691 pack->BufferObj);
692 if (!buf)
693 return NULL;
694
695 buf = ADD_POINTERS(buf, dest);
696 }
697 else {
698 /* pack to normal memory */
699 buf = dest;
700 }
701
702 return buf;
703 }
704
705
706 /**
707 * Counterpart to _mesa_map_readpix_pbo()
708 */
709 void
710 _mesa_unmap_readpix_pbo(GLcontext *ctx,
711 const struct gl_pixelstore_attrib *pack)
712 {
713 if (pack->BufferObj->Name) {
714 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, pack->BufferObj);
715 }
716 }
717
718
719
720 /**
721 * Return the gl_buffer_object for the given ID.
722 * Always return NULL for ID 0.
723 */
724 struct gl_buffer_object *
725 _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer)
726 {
727 if (buffer == 0)
728 return NULL;
729 else
730 return (struct gl_buffer_object *)
731 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
732 }
733
734
735 /**
736 * If *ptr points to obj, set ptr = the Null/default buffer object.
737 * This is a helper for buffer object deletion.
738 * The GL spec says that deleting a buffer object causes it to get
739 * unbound from all arrays in the current context.
740 */
741 static void
742 unbind(GLcontext *ctx,
743 struct gl_buffer_object **ptr,
744 struct gl_buffer_object *obj)
745 {
746 if (*ptr == obj) {
747 _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj);
748 }
749 }
750
751
752
753 /**********************************************************************/
754 /* API Functions */
755 /**********************************************************************/
756
757 void GLAPIENTRY
758 _mesa_BindBufferARB(GLenum target, GLuint buffer)
759 {
760 GET_CURRENT_CONTEXT(ctx);
761 ASSERT_OUTSIDE_BEGIN_END(ctx);
762
763 bind_buffer_object(ctx, target, buffer);
764 }
765
766
767 /**
768 * Delete a set of buffer objects.
769 *
770 * \param n Number of buffer objects to delete.
771 * \param ids Array of \c n buffer object IDs.
772 */
773 void GLAPIENTRY
774 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
775 {
776 GET_CURRENT_CONTEXT(ctx);
777 GLsizei i;
778 ASSERT_OUTSIDE_BEGIN_END(ctx);
779
780 if (n < 0) {
781 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
782 return;
783 }
784
785 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
786
787 for (i = 0; i < n; i++) {
788 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
789 if (bufObj) {
790 GLuint j;
791
792 ASSERT(bufObj->Name == ids[i]);
793
794 if (bufObj->Pointer) {
795 /* if mapped, unmap it now */
796 ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
797 bufObj->Access = DEFAULT_ACCESS;
798 bufObj->Pointer = NULL;
799 }
800
801 /* unbind any vertex pointers bound to this buffer */
802 unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
803 unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
804 unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj);
805 unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj);
806 unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj);
807 unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj);
808 unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj);
809 for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) {
810 unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj);
811 }
812 for (j = 0; j < VERT_ATTRIB_MAX; j++) {
813 unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj);
814 }
815
816 if (ctx->Array.ArrayBufferObj == bufObj) {
817 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
818 }
819 if (ctx->Array.ElementArrayBufferObj == bufObj) {
820 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
821 }
822
823 /* unbind any pixel pack/unpack pointers bound to this buffer */
824 if (ctx->Pack.BufferObj == bufObj) {
825 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
826 }
827 if (ctx->Unpack.BufferObj == bufObj) {
828 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
829 }
830
831 /* The ID is immediately freed for re-use */
832 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
833 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
834 }
835 }
836
837 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
838 }
839
840
841 /**
842 * Generate a set of unique buffer object IDs and store them in \c buffer.
843 *
844 * \param n Number of IDs to generate.
845 * \param buffer Array of \c n locations to store the IDs.
846 */
847 void GLAPIENTRY
848 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
849 {
850 GET_CURRENT_CONTEXT(ctx);
851 GLuint first;
852 GLint i;
853 ASSERT_OUTSIDE_BEGIN_END(ctx);
854
855 if (n < 0) {
856 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
857 return;
858 }
859
860 if (!buffer) {
861 return;
862 }
863
864 /*
865 * This must be atomic (generation and allocation of buffer object IDs)
866 */
867 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
868
869 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
870
871 /* Allocate new, empty buffer objects and return identifiers */
872 for (i = 0; i < n; i++) {
873 struct gl_buffer_object *bufObj;
874 GLuint name = first + i;
875 GLenum target = 0;
876 bufObj = ctx->Driver.NewBufferObject( ctx, name, target );
877 if (!bufObj) {
878 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
879 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
880 return;
881 }
882 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj);
883 buffer[i] = first + i;
884 }
885
886 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
887 }
888
889
890 /**
891 * Determine if ID is the name of a buffer object.
892 *
893 * \param id ID of the potential buffer object.
894 * \return \c GL_TRUE if \c id is the name of a buffer object,
895 * \c GL_FALSE otherwise.
896 */
897 GLboolean GLAPIENTRY
898 _mesa_IsBufferARB(GLuint id)
899 {
900 struct gl_buffer_object *bufObj;
901 GET_CURRENT_CONTEXT(ctx);
902 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
903
904 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
905 bufObj = _mesa_lookup_bufferobj(ctx, id);
906 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
907
908 return bufObj ? GL_TRUE : GL_FALSE;
909 }
910
911
912 void GLAPIENTRY
913 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
914 const GLvoid * data, GLenum usage)
915 {
916 GET_CURRENT_CONTEXT(ctx);
917 struct gl_buffer_object *bufObj;
918 ASSERT_OUTSIDE_BEGIN_END(ctx);
919
920 if (size < 0) {
921 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
922 return;
923 }
924
925 switch (usage) {
926 case GL_STREAM_DRAW_ARB:
927 case GL_STREAM_READ_ARB:
928 case GL_STREAM_COPY_ARB:
929 case GL_STATIC_DRAW_ARB:
930 case GL_STATIC_READ_ARB:
931 case GL_STATIC_COPY_ARB:
932 case GL_DYNAMIC_DRAW_ARB:
933 case GL_DYNAMIC_READ_ARB:
934 case GL_DYNAMIC_COPY_ARB:
935 /* OK */
936 break;
937 default:
938 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
939 return;
940 }
941
942 bufObj = get_buffer(ctx, target);
943 if (!bufObj) {
944 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
945 return;
946 }
947 if (bufObj->Name == 0) {
948 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
949 return;
950 }
951
952 if (bufObj->Pointer) {
953 /* Unmap the existing buffer. We'll replace it now. Not an error. */
954 ctx->Driver.UnmapBuffer(ctx, target, bufObj);
955 bufObj->Access = DEFAULT_ACCESS;
956 bufObj->Pointer = NULL;
957 }
958
959 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
960
961 ASSERT(ctx->Driver.BufferData);
962
963 bufObj->Written = GL_TRUE;
964
965 /* Give the buffer object to the driver! <data> may be null! */
966 ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
967 }
968
969
970 void GLAPIENTRY
971 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
972 GLsizeiptrARB size, const GLvoid * data)
973 {
974 GET_CURRENT_CONTEXT(ctx);
975 struct gl_buffer_object *bufObj;
976 ASSERT_OUTSIDE_BEGIN_END(ctx);
977
978 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
979 "glBufferSubDataARB" );
980 if (!bufObj) {
981 /* error already recorded */
982 return;
983 }
984
985 bufObj->Written = GL_TRUE;
986
987 ASSERT(ctx->Driver.BufferSubData);
988 ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
989 }
990
991
992 void GLAPIENTRY
993 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
994 GLsizeiptrARB size, void * data)
995 {
996 GET_CURRENT_CONTEXT(ctx);
997 struct gl_buffer_object *bufObj;
998 ASSERT_OUTSIDE_BEGIN_END(ctx);
999
1000 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1001 "glGetBufferSubDataARB" );
1002 if (!bufObj) {
1003 /* error already recorded */
1004 return;
1005 }
1006
1007 ASSERT(ctx->Driver.GetBufferSubData);
1008 ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
1009 }
1010
1011
1012 void * GLAPIENTRY
1013 _mesa_MapBufferARB(GLenum target, GLenum access)
1014 {
1015 GET_CURRENT_CONTEXT(ctx);
1016 struct gl_buffer_object * bufObj;
1017 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1018
1019 switch (access) {
1020 case GL_READ_ONLY_ARB:
1021 case GL_WRITE_ONLY_ARB:
1022 case GL_READ_WRITE_ARB:
1023 /* OK */
1024 break;
1025 default:
1026 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1027 return NULL;
1028 }
1029
1030 bufObj = get_buffer(ctx, target);
1031 if (!bufObj) {
1032 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
1033 return NULL;
1034 }
1035 if (bufObj->Name == 0) {
1036 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
1037 return NULL;
1038 }
1039 if (bufObj->Pointer) {
1040 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1041 return NULL;
1042 }
1043
1044 ASSERT(ctx->Driver.MapBuffer);
1045 bufObj->Pointer = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
1046 if (!bufObj->Pointer) {
1047 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
1048 }
1049
1050 bufObj->Access = access;
1051 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1052 bufObj->Written = GL_TRUE;
1053
1054 return bufObj->Pointer;
1055 }
1056
1057
1058 GLboolean GLAPIENTRY
1059 _mesa_UnmapBufferARB(GLenum target)
1060 {
1061 GET_CURRENT_CONTEXT(ctx);
1062 struct gl_buffer_object *bufObj;
1063 GLboolean status = GL_TRUE;
1064 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1065
1066 bufObj = get_buffer(ctx, target);
1067 if (!bufObj) {
1068 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1069 return GL_FALSE;
1070 }
1071 if (bufObj->Name == 0) {
1072 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1073 return GL_FALSE;
1074 }
1075 if (!bufObj->Pointer) {
1076 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1077 return GL_FALSE;
1078 }
1079
1080 status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
1081 bufObj->Access = DEFAULT_ACCESS;
1082 bufObj->Pointer = NULL;
1083
1084 return status;
1085 }
1086
1087
1088 void GLAPIENTRY
1089 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1090 {
1091 GET_CURRENT_CONTEXT(ctx);
1092 struct gl_buffer_object *bufObj;
1093 ASSERT_OUTSIDE_BEGIN_END(ctx);
1094
1095 bufObj = get_buffer(ctx, target);
1096 if (!bufObj) {
1097 _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" );
1098 return;
1099 }
1100 if (bufObj->Name == 0) {
1101 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
1102 return;
1103 }
1104
1105 switch (pname) {
1106 case GL_BUFFER_SIZE_ARB:
1107 *params = (GLint) bufObj->Size;
1108 break;
1109 case GL_BUFFER_USAGE_ARB:
1110 *params = bufObj->Usage;
1111 break;
1112 case GL_BUFFER_ACCESS_ARB:
1113 *params = bufObj->Access;
1114 break;
1115 case GL_BUFFER_MAPPED_ARB:
1116 *params = (bufObj->Pointer != NULL);
1117 break;
1118 default:
1119 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
1120 return;
1121 }
1122 }
1123
1124
1125 void GLAPIENTRY
1126 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1127 {
1128 GET_CURRENT_CONTEXT(ctx);
1129 struct gl_buffer_object * bufObj;
1130 ASSERT_OUTSIDE_BEGIN_END(ctx);
1131
1132 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1133 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1134 return;
1135 }
1136
1137 bufObj = get_buffer(ctx, target);
1138 if (!bufObj) {
1139 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1140 return;
1141 }
1142 if (bufObj->Name == 0) {
1143 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1144 return;
1145 }
1146
1147 *params = bufObj->Pointer;
1148 }