b15e9f36e14c1ff0ac192b95d9f6e98358f67d69
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "util/debug.h"
36 #include "glheader.h"
37 #include "enums.h"
38 #include "hash.h"
39 #include "imports.h"
40 #include "context.h"
41 #include "bufferobj.h"
42 #include "externalobjects.h"
43 #include "mtypes.h"
44 #include "teximage.h"
45 #include "glformats.h"
46 #include "texstore.h"
47 #include "transformfeedback.h"
48 #include "varray.h"
49 #include "util/u_atomic.h"
50
51
52 /* Debug flags */
53 /*#define VBO_DEBUG*/
54 /*#define BOUNDS_CHECK*/
55
56
57 /**
58 * We count the number of buffer modification calls to check for
59 * inefficient buffer use. This is the number of such calls before we
60 * issue a warning.
61 */
62 #define BUFFER_WARNING_CALL_COUNT 4
63
64
65 /**
66 * Helper to warn of possible performance issues, such as frequently
67 * updating a buffer created with GL_STATIC_DRAW. Called via the macro
68 * below.
69 */
70 static void
71 buffer_usage_warning(struct gl_context *ctx, GLuint *id, const char *fmt, ...)
72 {
73 va_list args;
74
75 va_start(args, fmt);
76 _mesa_gl_vdebugf(ctx, id,
77 MESA_DEBUG_SOURCE_API,
78 MESA_DEBUG_TYPE_PERFORMANCE,
79 MESA_DEBUG_SEVERITY_MEDIUM,
80 fmt, args);
81 va_end(args);
82 }
83
84 #define BUFFER_USAGE_WARNING(CTX, FMT, ...) \
85 do { \
86 static GLuint id = 0; \
87 buffer_usage_warning(CTX, &id, FMT, ##__VA_ARGS__); \
88 } while (0)
89
90
91 /**
92 * Used as a placeholder for buffer objects between glGenBuffers() and
93 * glBindBuffer() so that glIsBuffer() can work correctly.
94 */
95 static struct gl_buffer_object DummyBufferObject;
96
97
98 /**
99 * Return pointer to address of a buffer object target.
100 * \param ctx the GL context
101 * \param target the buffer object target to be retrieved.
102 * \return pointer to pointer to the buffer object bound to \c target in the
103 * specified context or \c NULL if \c target is invalid.
104 */
105 static inline struct gl_buffer_object **
106 get_buffer_target(struct gl_context *ctx, GLenum target)
107 {
108 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
109 */
110 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
111 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
112 return NULL;
113
114 switch (target) {
115 case GL_ARRAY_BUFFER_ARB:
116 if (ctx->Array.ArrayBufferObj)
117 ctx->Array.ArrayBufferObj->UsageHistory |= USAGE_ARRAY_BUFFER;
118 return &ctx->Array.ArrayBufferObj;
119 case GL_ELEMENT_ARRAY_BUFFER_ARB:
120 if (ctx->Array.VAO->IndexBufferObj)
121 ctx->Array.VAO->IndexBufferObj->UsageHistory
122 |= USAGE_ELEMENT_ARRAY_BUFFER;
123 return &ctx->Array.VAO->IndexBufferObj;
124 case GL_PIXEL_PACK_BUFFER_EXT:
125 return &ctx->Pack.BufferObj;
126 case GL_PIXEL_UNPACK_BUFFER_EXT:
127 return &ctx->Unpack.BufferObj;
128 case GL_COPY_READ_BUFFER:
129 return &ctx->CopyReadBuffer;
130 case GL_COPY_WRITE_BUFFER:
131 return &ctx->CopyWriteBuffer;
132 case GL_QUERY_BUFFER:
133 if (_mesa_has_ARB_query_buffer_object(ctx))
134 return &ctx->QueryBuffer;
135 break;
136 case GL_DRAW_INDIRECT_BUFFER:
137 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_draw_indirect) ||
138 _mesa_is_gles31(ctx)) {
139 return &ctx->DrawIndirectBuffer;
140 }
141 break;
142 case GL_PARAMETER_BUFFER_ARB:
143 if (_mesa_has_ARB_indirect_parameters(ctx)) {
144 return &ctx->ParameterBuffer;
145 }
146 break;
147 case GL_DISPATCH_INDIRECT_BUFFER:
148 if (_mesa_has_compute_shaders(ctx)) {
149 return &ctx->DispatchIndirectBuffer;
150 }
151 break;
152 case GL_TRANSFORM_FEEDBACK_BUFFER:
153 if (ctx->Extensions.EXT_transform_feedback) {
154 return &ctx->TransformFeedback.CurrentBuffer;
155 }
156 break;
157 case GL_TEXTURE_BUFFER:
158 if (_mesa_has_ARB_texture_buffer_object(ctx) ||
159 _mesa_has_OES_texture_buffer(ctx)) {
160 return &ctx->Texture.BufferObject;
161 }
162 break;
163 case GL_UNIFORM_BUFFER:
164 if (ctx->Extensions.ARB_uniform_buffer_object) {
165 return &ctx->UniformBuffer;
166 }
167 break;
168 case GL_SHADER_STORAGE_BUFFER:
169 if (ctx->Extensions.ARB_shader_storage_buffer_object) {
170 return &ctx->ShaderStorageBuffer;
171 }
172 break;
173 case GL_ATOMIC_COUNTER_BUFFER:
174 if (ctx->Extensions.ARB_shader_atomic_counters) {
175 return &ctx->AtomicBuffer;
176 }
177 break;
178 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD:
179 if (ctx->Extensions.AMD_pinned_memory) {
180 return &ctx->ExternalVirtualMemoryBuffer;
181 }
182 break;
183 default:
184 return NULL;
185 }
186 return NULL;
187 }
188
189
190 /**
191 * Get the buffer object bound to the specified target in a GL context.
192 * \param ctx the GL context
193 * \param target the buffer object target to be retrieved.
194 * \param error the GL error to record if target is illegal.
195 * \return pointer to the buffer object bound to \c target in the
196 * specified context or \c NULL if \c target is invalid.
197 */
198 static inline struct gl_buffer_object *
199 get_buffer(struct gl_context *ctx, const char *func, GLenum target,
200 GLenum error)
201 {
202 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
203
204 if (!bufObj) {
205 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
206 return NULL;
207 }
208
209 if (!_mesa_is_bufferobj(*bufObj)) {
210 _mesa_error(ctx, error, "%s(no buffer bound)", func);
211 return NULL;
212 }
213
214 return *bufObj;
215 }
216
217
218 /**
219 * Convert a GLbitfield describing the mapped buffer access flags
220 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
221 */
222 static GLenum
223 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
224 {
225 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
226 if ((access & rwFlags) == rwFlags)
227 return GL_READ_WRITE;
228 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
229 return GL_READ_ONLY;
230 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
231 return GL_WRITE_ONLY;
232
233 /* Otherwise, AccessFlags is zero (the default state).
234 *
235 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
236 *
237 * Name Type Initial Value Legal Values
238 * ... ... ... ...
239 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
240 * READ_WRITE
241 *
242 * However, table 6.8 in the GL_OES_mapbuffer extension says:
243 *
244 * Get Value Type Get Command Value Description
245 * --------- ---- ----------- ----- -----------
246 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
247 *
248 * The difference is because GL_OES_mapbuffer only supports mapping buffers
249 * write-only.
250 */
251 assert(access == 0);
252
253 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
254 }
255
256
257 /**
258 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
259 * given range.
260 * The regions do not overlap if and only if the end of the given
261 * region is before the mapped region or the start of the given region
262 * is after the mapped region.
263 *
264 * \param obj Buffer object target on which to operate.
265 * \param offset Offset of the first byte of the subdata range.
266 * \param size Size, in bytes, of the subdata range.
267 * \return true if ranges overlap, false otherwise
268 *
269 */
270 static bool
271 bufferobj_range_mapped(const struct gl_buffer_object *obj,
272 GLintptr offset, GLsizeiptr size)
273 {
274 if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
275 const GLintptr end = offset + size;
276 const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
277 obj->Mappings[MAP_USER].Length;
278
279 if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
280 return true;
281 }
282 }
283 return false;
284 }
285
286
287 /**
288 * Tests the subdata range parameters and sets the GL error code for
289 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
290 * \c glClearBufferSubData.
291 *
292 * \param ctx GL context.
293 * \param bufObj The buffer object.
294 * \param offset Offset of the first byte of the subdata range.
295 * \param size Size, in bytes, of the subdata range.
296 * \param mappedRange If true, checks if an overlapping range is mapped.
297 * If false, checks if buffer is mapped.
298 * \param caller Name of calling function for recording errors.
299 * \return false if error, true otherwise
300 *
301 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
302 */
303 static bool
304 buffer_object_subdata_range_good(struct gl_context *ctx,
305 const struct gl_buffer_object *bufObj,
306 GLintptr offset, GLsizeiptr size,
307 bool mappedRange, const char *caller)
308 {
309 if (size < 0) {
310 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
311 return false;
312 }
313
314 if (offset < 0) {
315 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
316 return false;
317 }
318
319 if (offset + size > bufObj->Size) {
320 _mesa_error(ctx, GL_INVALID_VALUE,
321 "%s(offset %lu + size %lu > buffer size %lu)", caller,
322 (unsigned long) offset,
323 (unsigned long) size,
324 (unsigned long) bufObj->Size);
325 return false;
326 }
327
328 if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
329 return true;
330
331 if (mappedRange) {
332 if (bufferobj_range_mapped(bufObj, offset, size)) {
333 _mesa_error(ctx, GL_INVALID_OPERATION,
334 "%s(range is mapped without persistent bit)",
335 caller);
336 return false;
337 }
338 }
339 else {
340 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
341 _mesa_error(ctx, GL_INVALID_OPERATION,
342 "%s(buffer is mapped without persistent bit)",
343 caller);
344 return false;
345 }
346 }
347
348 return true;
349 }
350
351
352 /**
353 * Test the format and type parameters and set the GL error code for
354 * \c glClearBufferData, \c glClearNamedBufferData, \c glClearBufferSubData
355 * and \c glClearNamedBufferSubData.
356 *
357 * \param ctx GL context.
358 * \param internalformat Format to which the data is to be converted.
359 * \param format Format of the supplied data.
360 * \param type Type of the supplied data.
361 * \param caller Name of calling function for recording errors.
362 * \return If internalformat, format and type are legal the mesa_format
363 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
364 *
365 * \sa glClearBufferData, glClearNamedBufferData, glClearBufferSubData and
366 * glClearNamedBufferSubData.
367 */
368 static mesa_format
369 validate_clear_buffer_format(struct gl_context *ctx,
370 GLenum internalformat,
371 GLenum format, GLenum type,
372 const char *caller)
373 {
374 mesa_format mesaFormat;
375 GLenum errorFormatType;
376
377 mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
378 if (mesaFormat == MESA_FORMAT_NONE) {
379 _mesa_error(ctx, GL_INVALID_ENUM,
380 "%s(invalid internalformat)", caller);
381 return MESA_FORMAT_NONE;
382 }
383
384 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
385 * EXT_texture_integer there is no conversion between integer and
386 * non-integer formats
387 */
388 if (_mesa_is_enum_format_signed_int(format) !=
389 _mesa_is_format_integer_color(mesaFormat)) {
390 _mesa_error(ctx, GL_INVALID_OPERATION,
391 "%s(integer vs non-integer)", caller);
392 return MESA_FORMAT_NONE;
393 }
394
395 if (!_mesa_is_color_format(format)) {
396 _mesa_error(ctx, GL_INVALID_VALUE,
397 "%s(format is not a color format)", caller);
398 return MESA_FORMAT_NONE;
399 }
400
401 errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
402 if (errorFormatType != GL_NO_ERROR) {
403 _mesa_error(ctx, GL_INVALID_VALUE,
404 "%s(invalid format or type)", caller);
405 return MESA_FORMAT_NONE;
406 }
407
408 return mesaFormat;
409 }
410
411
412 /**
413 * Convert user-specified clear value to the specified internal format.
414 *
415 * \param ctx GL context.
416 * \param internalformat Format to which the data is converted.
417 * \param clearValue Points to the converted clear value.
418 * \param format Format of the supplied data.
419 * \param type Type of the supplied data.
420 * \param data Data which is to be converted to internalformat.
421 * \param caller Name of calling function for recording errors.
422 * \return true if data could be converted, false otherwise.
423 *
424 * \sa glClearBufferData, glClearBufferSubData
425 */
426 static bool
427 convert_clear_buffer_data(struct gl_context *ctx,
428 mesa_format internalformat,
429 GLubyte *clearValue, GLenum format, GLenum type,
430 const GLvoid *data, const char *caller)
431 {
432 GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
433
434 if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
435 0, &clearValue, 1, 1, 1,
436 format, type, data, &ctx->Unpack)) {
437 return true;
438 }
439 else {
440 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
441 return false;
442 }
443 }
444
445
446 /**
447 * Allocate and initialize a new buffer object.
448 *
449 * Default callback for the \c dd_function_table::NewBufferObject() hook.
450 */
451 static struct gl_buffer_object *
452 _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
453 {
454 struct gl_buffer_object *obj = MALLOC_STRUCT(gl_buffer_object);
455 if (!obj)
456 return NULL;
457
458 _mesa_initialize_buffer_object(ctx, obj, name);
459 return obj;
460 }
461
462
463 /**
464 * Delete a buffer object.
465 *
466 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
467 */
468 void
469 _mesa_delete_buffer_object(struct gl_context *ctx,
470 struct gl_buffer_object *bufObj)
471 {
472 (void) ctx;
473
474 vbo_delete_minmax_cache(bufObj);
475 _mesa_align_free(bufObj->Data);
476
477 /* assign strange values here to help w/ debugging */
478 bufObj->RefCount = -1000;
479 bufObj->Name = ~0;
480
481 simple_mtx_destroy(&bufObj->MinMaxCacheMutex);
482 free(bufObj->Label);
483 free(bufObj);
484 }
485
486
487
488 /**
489 * Set ptr to bufObj w/ reference counting.
490 * This is normally only called from the _mesa_reference_buffer_object() macro
491 * when there's a real pointer change.
492 */
493 void
494 _mesa_reference_buffer_object_(struct gl_context *ctx,
495 struct gl_buffer_object **ptr,
496 struct gl_buffer_object *bufObj)
497 {
498 if (*ptr) {
499 /* Unreference the old buffer */
500 struct gl_buffer_object *oldObj = *ptr;
501
502 if (p_atomic_dec_zero(&oldObj->RefCount)) {
503 assert(ctx->Driver.DeleteBuffer);
504 ctx->Driver.DeleteBuffer(ctx, oldObj);
505 }
506
507 *ptr = NULL;
508 }
509 assert(!*ptr);
510
511 if (bufObj) {
512 /* reference new buffer */
513 p_atomic_inc(&bufObj->RefCount);
514 *ptr = bufObj;
515 }
516 }
517
518
519 /**
520 * Get the value of MESA_NO_MINMAX_CACHE.
521 */
522 static bool
523 get_no_minmax_cache()
524 {
525 static bool read = false;
526 static bool disable = false;
527
528 if (!read) {
529 disable = env_var_as_boolean("MESA_NO_MINMAX_CACHE", false);
530 read = true;
531 }
532
533 return disable;
534 }
535
536
537 /**
538 * Initialize a buffer object to default values.
539 */
540 void
541 _mesa_initialize_buffer_object(struct gl_context *ctx,
542 struct gl_buffer_object *obj,
543 GLuint name)
544 {
545 memset(obj, 0, sizeof(struct gl_buffer_object));
546 obj->RefCount = 1;
547 obj->Name = name;
548 obj->Usage = GL_STATIC_DRAW_ARB;
549
550 simple_mtx_init(&obj->MinMaxCacheMutex, mtx_plain);
551 if (get_no_minmax_cache())
552 obj->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE;
553 }
554
555
556
557 /**
558 * Callback called from _mesa_HashWalk()
559 */
560 static void
561 count_buffer_size(GLuint key, void *data, void *userData)
562 {
563 const struct gl_buffer_object *bufObj =
564 (const struct gl_buffer_object *) data;
565 GLuint *total = (GLuint *) userData;
566
567 (void) key;
568 *total = *total + bufObj->Size;
569 }
570
571
572 /**
573 * Compute total size (in bytes) of all buffer objects for the given context.
574 * For debugging purposes.
575 */
576 GLuint
577 _mesa_total_buffer_object_memory(struct gl_context *ctx)
578 {
579 GLuint total = 0;
580
581 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
582
583 return total;
584 }
585
586
587 /**
588 * Allocate space for and store data in a buffer object. Any data that was
589 * previously stored in the buffer object is lost. If \c data is \c NULL,
590 * memory will be allocated, but no copy will occur.
591 *
592 * This is the default callback for \c dd_function_table::BufferData()
593 * Note that all GL error checking will have been done already.
594 *
595 * \param ctx GL context.
596 * \param target Buffer object target on which to operate.
597 * \param size Size, in bytes, of the new data store.
598 * \param data Pointer to the data to store in the buffer object. This
599 * pointer may be \c NULL.
600 * \param usage Hints about how the data will be used.
601 * \param bufObj Object to be used.
602 *
603 * \return GL_TRUE for success, GL_FALSE for failure
604 * \sa glBufferDataARB, dd_function_table::BufferData.
605 */
606 static GLboolean
607 buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
608 const GLvoid *data, GLenum usage, GLenum storageFlags,
609 struct gl_buffer_object *bufObj)
610 {
611 void * new_data;
612
613 (void) target;
614
615 _mesa_align_free( bufObj->Data );
616
617 new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
618 if (new_data) {
619 bufObj->Data = (GLubyte *) new_data;
620 bufObj->Size = size;
621 bufObj->Usage = usage;
622 bufObj->StorageFlags = storageFlags;
623
624 if (data) {
625 memcpy( bufObj->Data, data, size );
626 }
627
628 return GL_TRUE;
629 }
630 else {
631 return GL_FALSE;
632 }
633 }
634
635
636 /**
637 * Replace data in a subrange of buffer object. If the data range
638 * specified by \c size + \c offset extends beyond the end of the buffer or
639 * if \c data is \c NULL, no copy is performed.
640 *
641 * This is the default callback for \c dd_function_table::BufferSubData()
642 * Note that all GL error checking will have been done already.
643 *
644 * \param ctx GL context.
645 * \param offset Offset of the first byte to be modified.
646 * \param size Size, in bytes, of the data range.
647 * \param data Pointer to the data to store in the buffer object.
648 * \param bufObj Object to be used.
649 *
650 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
651 */
652 static void
653 buffer_sub_data_fallback(struct gl_context *ctx, GLintptrARB offset,
654 GLsizeiptrARB size, const GLvoid *data,
655 struct gl_buffer_object *bufObj)
656 {
657 (void) ctx;
658
659 /* this should have been caught in _mesa_BufferSubData() */
660 assert(size + offset <= bufObj->Size);
661
662 if (bufObj->Data) {
663 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
664 }
665 }
666
667
668 /**
669 * Retrieve data from a subrange of buffer object. If the data range
670 * specified by \c size + \c offset extends beyond the end of the buffer or
671 * if \c data is \c NULL, no copy is performed.
672 *
673 * This is the default callback for \c dd_function_table::GetBufferSubData()
674 * Note that all GL error checking will have been done already.
675 *
676 * \param ctx GL context.
677 * \param target Buffer object target on which to operate.
678 * \param offset Offset of the first byte to be fetched.
679 * \param size Size, in bytes, of the data range.
680 * \param data Destination for data
681 * \param bufObj Object to be used.
682 *
683 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
684 */
685 static void
686 buffer_get_subdata(struct gl_context *ctx, GLintptrARB offset,
687 GLsizeiptrARB size, GLvoid *data,
688 struct gl_buffer_object *bufObj )
689 {
690 (void) ctx;
691
692 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
693 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
694 }
695 }
696
697
698 /**
699 * Clear a subrange of the buffer object with copies of the supplied data.
700 * If data is NULL the buffer is filled with zeros.
701 *
702 * This is the default callback for \c dd_function_table::ClearBufferSubData()
703 * Note that all GL error checking will have been done already.
704 *
705 * \param ctx GL context.
706 * \param offset Offset of the first byte to be cleared.
707 * \param size Size, in bytes, of the to be cleared range.
708 * \param clearValue Source of the data.
709 * \param clearValueSize Size, in bytes, of the supplied data.
710 * \param bufObj Object to be cleared.
711 *
712 * \sa glClearBufferSubData, glClearBufferData and
713 * dd_function_table::ClearBufferSubData.
714 */
715 void
716 _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
717 GLintptr offset, GLsizeiptr size,
718 const GLvoid *clearValue,
719 GLsizeiptr clearValueSize,
720 struct gl_buffer_object *bufObj)
721 {
722 GLsizeiptr i;
723 GLubyte *dest;
724
725 assert(ctx->Driver.MapBufferRange);
726 dest = ctx->Driver.MapBufferRange(ctx, offset, size,
727 GL_MAP_WRITE_BIT |
728 GL_MAP_INVALIDATE_RANGE_BIT,
729 bufObj, MAP_INTERNAL);
730
731 if (!dest) {
732 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
733 return;
734 }
735
736 if (clearValue == NULL) {
737 /* Clear with zeros, per the spec */
738 memset(dest, 0, size);
739 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
740 return;
741 }
742
743 for (i = 0; i < size/clearValueSize; ++i) {
744 memcpy(dest, clearValue, clearValueSize);
745 dest += clearValueSize;
746 }
747
748 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
749 }
750
751
752 /**
753 * Default fallback for \c dd_function_table::MapBufferRange().
754 * Called via glMapBufferRange().
755 */
756 static void *
757 map_buffer_range_fallback(struct gl_context *ctx, GLintptr offset,
758 GLsizeiptr length, GLbitfield access,
759 struct gl_buffer_object *bufObj,
760 gl_map_buffer_index index)
761 {
762 (void) ctx;
763 assert(!_mesa_bufferobj_mapped(bufObj, index));
764 /* Just return a direct pointer to the data */
765 bufObj->Mappings[index].Pointer = bufObj->Data + offset;
766 bufObj->Mappings[index].Length = length;
767 bufObj->Mappings[index].Offset = offset;
768 bufObj->Mappings[index].AccessFlags = access;
769 return bufObj->Mappings[index].Pointer;
770 }
771
772
773 /**
774 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
775 * Called via glFlushMappedBufferRange().
776 */
777 static void
778 flush_mapped_buffer_range_fallback(struct gl_context *ctx,
779 GLintptr offset, GLsizeiptr length,
780 struct gl_buffer_object *obj,
781 gl_map_buffer_index index)
782 {
783 (void) ctx;
784 (void) offset;
785 (void) length;
786 (void) obj;
787 (void) index;
788 /* no-op */
789 }
790
791
792 /**
793 * Default callback for \c dd_function_table::UnmapBuffer().
794 *
795 * The input parameters will have been already tested for errors.
796 *
797 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
798 */
799 static GLboolean
800 unmap_buffer_fallback(struct gl_context *ctx, struct gl_buffer_object *bufObj,
801 gl_map_buffer_index index)
802 {
803 (void) ctx;
804 /* XXX we might assert here that bufObj->Pointer is non-null */
805 bufObj->Mappings[index].Pointer = NULL;
806 bufObj->Mappings[index].Length = 0;
807 bufObj->Mappings[index].Offset = 0;
808 bufObj->Mappings[index].AccessFlags = 0x0;
809 return GL_TRUE;
810 }
811
812
813 /**
814 * Default fallback for \c dd_function_table::CopyBufferSubData().
815 * Called via glCopyBufferSubData().
816 */
817 static void
818 copy_buffer_sub_data_fallback(struct gl_context *ctx,
819 struct gl_buffer_object *src,
820 struct gl_buffer_object *dst,
821 GLintptr readOffset, GLintptr writeOffset,
822 GLsizeiptr size)
823 {
824 GLubyte *srcPtr, *dstPtr;
825
826 if (src == dst) {
827 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
828 GL_MAP_READ_BIT |
829 GL_MAP_WRITE_BIT, src,
830 MAP_INTERNAL);
831
832 if (!srcPtr)
833 return;
834
835 srcPtr += readOffset;
836 dstPtr += writeOffset;
837 } else {
838 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
839 GL_MAP_READ_BIT, src,
840 MAP_INTERNAL);
841 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
842 (GL_MAP_WRITE_BIT |
843 GL_MAP_INVALIDATE_RANGE_BIT), dst,
844 MAP_INTERNAL);
845 }
846
847 /* Note: the src and dst regions will never overlap. Trying to do so
848 * would generate GL_INVALID_VALUE earlier.
849 */
850 if (srcPtr && dstPtr)
851 memcpy(dstPtr, srcPtr, size);
852
853 ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
854 if (dst != src)
855 ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
856 }
857
858
859
860 /**
861 * Initialize the state associated with buffer objects
862 */
863 void
864 _mesa_init_buffer_objects( struct gl_context *ctx )
865 {
866 GLuint i;
867
868 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
869 simple_mtx_init(&DummyBufferObject.MinMaxCacheMutex, mtx_plain);
870 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
871
872 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
873 ctx->Shared->NullBufferObj);
874
875 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
876 ctx->Shared->NullBufferObj);
877 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
878 ctx->Shared->NullBufferObj);
879
880 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
881 ctx->Shared->NullBufferObj);
882
883 _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer,
884 ctx->Shared->NullBufferObj);
885
886 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
887 ctx->Shared->NullBufferObj);
888
889 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
890 ctx->Shared->NullBufferObj);
891
892 _mesa_reference_buffer_object(ctx, &ctx->ParameterBuffer,
893 ctx->Shared->NullBufferObj);
894
895 _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer,
896 ctx->Shared->NullBufferObj);
897
898 _mesa_reference_buffer_object(ctx, &ctx->QueryBuffer,
899 ctx->Shared->NullBufferObj);
900
901 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
902 _mesa_reference_buffer_object(ctx,
903 &ctx->UniformBufferBindings[i].BufferObject,
904 ctx->Shared->NullBufferObj);
905 ctx->UniformBufferBindings[i].Offset = -1;
906 ctx->UniformBufferBindings[i].Size = -1;
907 }
908
909 for (i = 0; i < MAX_COMBINED_SHADER_STORAGE_BUFFERS; i++) {
910 _mesa_reference_buffer_object(ctx,
911 &ctx->ShaderStorageBufferBindings[i].BufferObject,
912 ctx->Shared->NullBufferObj);
913 ctx->ShaderStorageBufferBindings[i].Offset = -1;
914 ctx->ShaderStorageBufferBindings[i].Size = -1;
915 }
916
917 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
918 _mesa_reference_buffer_object(ctx,
919 &ctx->AtomicBufferBindings[i].BufferObject,
920 ctx->Shared->NullBufferObj);
921 ctx->AtomicBufferBindings[i].Offset = 0;
922 ctx->AtomicBufferBindings[i].Size = 0;
923 }
924 }
925
926
927 void
928 _mesa_free_buffer_objects( struct gl_context *ctx )
929 {
930 GLuint i;
931
932 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
933
934 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
935 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
936
937 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
938
939 _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, NULL);
940
941 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
942
943 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
944
945 _mesa_reference_buffer_object(ctx, &ctx->ParameterBuffer, NULL);
946
947 _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, NULL);
948
949 _mesa_reference_buffer_object(ctx, &ctx->QueryBuffer, NULL);
950
951 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
952 _mesa_reference_buffer_object(ctx,
953 &ctx->UniformBufferBindings[i].BufferObject,
954 NULL);
955 }
956
957 for (i = 0; i < MAX_COMBINED_SHADER_STORAGE_BUFFERS; i++) {
958 _mesa_reference_buffer_object(ctx,
959 &ctx->ShaderStorageBufferBindings[i].BufferObject,
960 NULL);
961 }
962
963 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
964 _mesa_reference_buffer_object(ctx,
965 &ctx->AtomicBufferBindings[i].BufferObject,
966 NULL);
967 }
968
969 }
970
971 bool
972 _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
973 GLuint buffer,
974 struct gl_buffer_object **buf_handle,
975 const char *caller)
976 {
977 struct gl_buffer_object *buf = *buf_handle;
978
979 if (!buf && (ctx->API == API_OPENGL_CORE)) {
980 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
981 return false;
982 }
983
984 if (!buf || buf == &DummyBufferObject) {
985 /* If this is a new buffer object id, or one which was generated but
986 * never used before, allocate a buffer object now.
987 */
988 buf = ctx->Driver.NewBufferObject(ctx, buffer);
989 if (!buf) {
990 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
991 return false;
992 }
993 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
994 *buf_handle = buf;
995 }
996
997 return true;
998 }
999
1000 /**
1001 * Bind the specified target to buffer for the specified context.
1002 * Called by glBindBuffer() and other functions.
1003 */
1004 static void
1005 bind_buffer_object(struct gl_context *ctx,
1006 struct gl_buffer_object **bindTarget, GLuint buffer)
1007 {
1008 struct gl_buffer_object *oldBufObj;
1009 struct gl_buffer_object *newBufObj = NULL;
1010
1011 assert(bindTarget);
1012
1013 /* Get pointer to old buffer object (to be unbound) */
1014 oldBufObj = *bindTarget;
1015 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
1016 return; /* rebinding the same buffer object- no change */
1017
1018 /*
1019 * Get pointer to new buffer object (newBufObj)
1020 */
1021 if (buffer == 0) {
1022 /* The spec says there's not a buffer object named 0, but we use
1023 * one internally because it simplifies things.
1024 */
1025 newBufObj = ctx->Shared->NullBufferObj;
1026 }
1027 else {
1028 /* non-default buffer object */
1029 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
1030 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
1031 &newBufObj, "glBindBuffer"))
1032 return;
1033 }
1034
1035 /* record usage history */
1036 if (bindTarget == &ctx->Pack.BufferObj) {
1037 newBufObj->UsageHistory |= USAGE_PIXEL_PACK_BUFFER;
1038 }
1039
1040 /* bind new buffer */
1041 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
1042 }
1043
1044
1045 /**
1046 * Update the default buffer objects in the given context to reference those
1047 * specified in the shared state and release those referencing the old
1048 * shared state.
1049 */
1050 void
1051 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
1052 {
1053 /* Bind the NullBufferObj to remove references to those
1054 * in the shared context hash table.
1055 */
1056 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0);
1057 bind_buffer_object(ctx, &ctx->Array.VAO->IndexBufferObj, 0);
1058 bind_buffer_object(ctx, &ctx->Pack.BufferObj, 0);
1059 bind_buffer_object(ctx, &ctx->Unpack.BufferObj, 0);
1060 }
1061
1062
1063
1064 /**
1065 * Return the gl_buffer_object for the given ID.
1066 * Always return NULL for ID 0.
1067 */
1068 struct gl_buffer_object *
1069 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
1070 {
1071 if (buffer == 0)
1072 return NULL;
1073 else
1074 return (struct gl_buffer_object *)
1075 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
1076 }
1077
1078
1079 struct gl_buffer_object *
1080 _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
1081 {
1082 if (buffer == 0)
1083 return NULL;
1084 else
1085 return (struct gl_buffer_object *)
1086 _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
1087 }
1088
1089 /**
1090 * A convenience function for direct state access functions that throws
1091 * GL_INVALID_OPERATION if buffer is not the name of an existing
1092 * buffer object.
1093 */
1094 struct gl_buffer_object *
1095 _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
1096 const char *caller)
1097 {
1098 struct gl_buffer_object *bufObj;
1099
1100 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1101 if (!bufObj || bufObj == &DummyBufferObject) {
1102 _mesa_error(ctx, GL_INVALID_OPERATION,
1103 "%s(non-existent buffer object %u)", caller, buffer);
1104 return NULL;
1105 }
1106
1107 return bufObj;
1108 }
1109
1110
1111 /**
1112 * Look up a buffer object for a multi-bind function.
1113 *
1114 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1115 * of generating an error if the buffer ID is not zero or the name
1116 * of an existing buffer object.
1117 *
1118 * If the buffer ID refers to an existing buffer object, a pointer
1119 * to the buffer object is returned. If the ID is zero, a pointer
1120 * to the shared NullBufferObj is returned. If the ID is not zero
1121 * and does not refer to a valid buffer object, this function
1122 * returns NULL.
1123 *
1124 * This function assumes that the caller has already locked the
1125 * hash table mutex by calling
1126 * _mesa_HashLockMutex(ctx->Shared->BufferObjects).
1127 */
1128 struct gl_buffer_object *
1129 _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
1130 const GLuint *buffers,
1131 GLuint index, const char *caller)
1132 {
1133 struct gl_buffer_object *bufObj;
1134
1135 if (buffers[index] != 0) {
1136 bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]);
1137
1138 /* The multi-bind functions don't create the buffer objects
1139 when they don't exist. */
1140 if (bufObj == &DummyBufferObject)
1141 bufObj = NULL;
1142 } else
1143 bufObj = ctx->Shared->NullBufferObj;
1144
1145 if (!bufObj) {
1146 /* The ARB_multi_bind spec says:
1147 *
1148 * "An INVALID_OPERATION error is generated if any value
1149 * in <buffers> is not zero or the name of an existing
1150 * buffer object (per binding)."
1151 */
1152 _mesa_error(ctx, GL_INVALID_OPERATION,
1153 "%s(buffers[%u]=%u is not zero or the name "
1154 "of an existing buffer object)",
1155 caller, index, buffers[index]);
1156 }
1157
1158 return bufObj;
1159 }
1160
1161
1162 /**
1163 * If *ptr points to obj, set ptr = the Null/default buffer object.
1164 * This is a helper for buffer object deletion.
1165 * The GL spec says that deleting a buffer object causes it to get
1166 * unbound from all arrays in the current context.
1167 */
1168 static void
1169 unbind(struct gl_context *ctx,
1170 struct gl_vertex_array_object *vao, unsigned index,
1171 struct gl_buffer_object *obj)
1172 {
1173 if (vao->BufferBinding[index].BufferObj == obj) {
1174 _mesa_bind_vertex_buffer(ctx, vao, index, ctx->Shared->NullBufferObj,
1175 vao->BufferBinding[index].Offset,
1176 vao->BufferBinding[index].Stride);
1177 }
1178 }
1179
1180
1181 /**
1182 * Plug default/fallback buffer object functions into the device
1183 * driver hooks.
1184 */
1185 void
1186 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
1187 {
1188 /* GL_ARB_vertex/pixel_buffer_object */
1189 driver->NewBufferObject = _mesa_new_buffer_object;
1190 driver->DeleteBuffer = _mesa_delete_buffer_object;
1191 driver->BufferData = buffer_data_fallback;
1192 driver->BufferSubData = buffer_sub_data_fallback;
1193 driver->GetBufferSubData = buffer_get_subdata;
1194 driver->UnmapBuffer = unmap_buffer_fallback;
1195
1196 /* GL_ARB_clear_buffer_object */
1197 driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
1198
1199 /* GL_ARB_map_buffer_range */
1200 driver->MapBufferRange = map_buffer_range_fallback;
1201 driver->FlushMappedBufferRange = flush_mapped_buffer_range_fallback;
1202
1203 /* GL_ARB_copy_buffer */
1204 driver->CopyBufferSubData = copy_buffer_sub_data_fallback;
1205 }
1206
1207
1208 void
1209 _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
1210 struct gl_buffer_object *bufObj)
1211 {
1212 for (int i = 0; i < MAP_COUNT; i++) {
1213 if (_mesa_bufferobj_mapped(bufObj, i)) {
1214 ctx->Driver.UnmapBuffer(ctx, bufObj, i);
1215 assert(bufObj->Mappings[i].Pointer == NULL);
1216 bufObj->Mappings[i].AccessFlags = 0;
1217 }
1218 }
1219 }
1220
1221
1222 /**********************************************************************/
1223 /* API Functions */
1224 /**********************************************************************/
1225
1226 void GLAPIENTRY
1227 _mesa_BindBuffer_no_error(GLenum target, GLuint buffer)
1228 {
1229 GET_CURRENT_CONTEXT(ctx);
1230
1231 struct gl_buffer_object **bindTarget = get_buffer_target(ctx, target);
1232 bind_buffer_object(ctx, bindTarget, buffer);
1233 }
1234
1235
1236 void GLAPIENTRY
1237 _mesa_BindBuffer(GLenum target, GLuint buffer)
1238 {
1239 GET_CURRENT_CONTEXT(ctx);
1240
1241 if (MESA_VERBOSE & VERBOSE_API) {
1242 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1243 _mesa_enum_to_string(target), buffer);
1244 }
1245
1246 struct gl_buffer_object **bindTarget = get_buffer_target(ctx, target);
1247 if (!bindTarget) {
1248 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target %s)",
1249 _mesa_enum_to_string(target));
1250 return;
1251 }
1252
1253 bind_buffer_object(ctx, bindTarget, buffer);
1254 }
1255
1256 /**
1257 * Binds a buffer object to a binding point.
1258 *
1259 * The caller is responsible for validating the offset,
1260 * flushing the vertices and updating NewDriverState.
1261 */
1262 static void
1263 set_buffer_binding(struct gl_context *ctx,
1264 struct gl_buffer_binding *binding,
1265 struct gl_buffer_object *bufObj,
1266 GLintptr offset,
1267 GLsizeiptr size,
1268 bool autoSize, gl_buffer_usage usage)
1269 {
1270 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
1271
1272 binding->Offset = offset;
1273 binding->Size = size;
1274 binding->AutomaticSize = autoSize;
1275
1276 /* If this is a real buffer object, mark it has having been used
1277 * at some point as an atomic counter buffer.
1278 */
1279 if (size >= 0)
1280 bufObj->UsageHistory |= usage;
1281 }
1282
1283 static void
1284 set_buffer_multi_binding(struct gl_context *ctx,
1285 const GLuint *buffers,
1286 int idx,
1287 const char *caller,
1288 struct gl_buffer_binding *binding,
1289 GLintptr offset,
1290 GLsizeiptr size,
1291 bool range,
1292 gl_buffer_usage usage)
1293 {
1294 struct gl_buffer_object *bufObj;
1295 if (binding->BufferObject && binding->BufferObject->Name == buffers[idx])
1296 bufObj = binding->BufferObject;
1297 else
1298 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, idx, caller);
1299
1300 if (bufObj) {
1301 if (bufObj == ctx->Shared->NullBufferObj)
1302 set_buffer_binding(ctx, binding, bufObj, -1, -1, !range, usage);
1303 else
1304 set_buffer_binding(ctx, binding, bufObj, offset, size, !range, usage);
1305 }
1306 }
1307
1308 static void
1309 bind_buffer(struct gl_context *ctx,
1310 struct gl_buffer_binding *binding,
1311 struct gl_buffer_object *bufObj,
1312 GLintptr offset,
1313 GLsizeiptr size,
1314 GLboolean autoSize,
1315 uint64_t driver_state,
1316 gl_buffer_usage usage)
1317 {
1318 if (binding->BufferObject == bufObj &&
1319 binding->Offset == offset &&
1320 binding->Size == size &&
1321 binding->AutomaticSize == autoSize) {
1322 return;
1323 }
1324
1325 FLUSH_VERTICES(ctx, 0);
1326 ctx->NewDriverState |= driver_state;
1327
1328 set_buffer_binding(ctx, binding, bufObj, offset, size, autoSize, usage);
1329 }
1330
1331 /**
1332 * Binds a buffer object to a uniform buffer binding point.
1333 *
1334 * Unlike set_buffer_binding(), this function also flushes vertices
1335 * and updates NewDriverState. It also checks if the binding
1336 * has actually changed before updating it.
1337 */
1338 static void
1339 bind_uniform_buffer(struct gl_context *ctx,
1340 GLuint index,
1341 struct gl_buffer_object *bufObj,
1342 GLintptr offset,
1343 GLsizeiptr size,
1344 GLboolean autoSize)
1345 {
1346 bind_buffer(ctx, &ctx->UniformBufferBindings[index],
1347 bufObj, offset, size, autoSize,
1348 ctx->DriverFlags.NewUniformBuffer,
1349 USAGE_UNIFORM_BUFFER);
1350 }
1351
1352 /**
1353 * Binds a buffer object to a shader storage buffer binding point.
1354 *
1355 * Unlike set_ssbo_binding(), this function also flushes vertices
1356 * and updates NewDriverState. It also checks if the binding
1357 * has actually changed before updating it.
1358 */
1359 static void
1360 bind_shader_storage_buffer(struct gl_context *ctx,
1361 GLuint index,
1362 struct gl_buffer_object *bufObj,
1363 GLintptr offset,
1364 GLsizeiptr size,
1365 GLboolean autoSize)
1366 {
1367 bind_buffer(ctx, &ctx->ShaderStorageBufferBindings[index],
1368 bufObj, offset, size, autoSize,
1369 ctx->DriverFlags.NewShaderStorageBuffer,
1370 USAGE_SHADER_STORAGE_BUFFER);
1371 }
1372
1373 /**
1374 * Binds a buffer object to an atomic buffer binding point.
1375 *
1376 * Unlike set_atomic_binding(), this function also flushes vertices
1377 * and updates NewDriverState. It also checks if the binding
1378 * has actually changed before updating it.
1379 */
1380 static void
1381 bind_atomic_buffer(struct gl_context *ctx, unsigned index,
1382 struct gl_buffer_object *bufObj, GLintptr offset,
1383 GLsizeiptr size, GLboolean autoSize)
1384 {
1385 bind_buffer(ctx, &ctx->AtomicBufferBindings[index],
1386 bufObj, offset, size, autoSize,
1387 ctx->DriverFlags.NewAtomicBuffer,
1388 USAGE_ATOMIC_COUNTER_BUFFER);
1389 }
1390
1391 /**
1392 * Bind a buffer object to a uniform block binding point.
1393 * As above, but offset = 0.
1394 */
1395 static void
1396 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
1397 GLuint index,
1398 struct gl_buffer_object *bufObj)
1399 {
1400 if (index >= ctx->Const.MaxUniformBufferBindings) {
1401 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
1402 return;
1403 }
1404
1405 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
1406
1407 if (bufObj == ctx->Shared->NullBufferObj)
1408 bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
1409 else
1410 bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
1411 }
1412
1413 /**
1414 * Bind a buffer object to a shader storage block binding point.
1415 * As above, but offset = 0.
1416 */
1417 static void
1418 bind_buffer_base_shader_storage_buffer(struct gl_context *ctx,
1419 GLuint index,
1420 struct gl_buffer_object *bufObj)
1421 {
1422 if (index >= ctx->Const.MaxShaderStorageBufferBindings) {
1423 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
1424 return;
1425 }
1426
1427 _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj);
1428
1429 if (bufObj == ctx->Shared->NullBufferObj)
1430 bind_shader_storage_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
1431 else
1432 bind_shader_storage_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
1433 }
1434
1435 /**
1436 * Bind a buffer object to a shader storage block binding point.
1437 * As above, but offset = 0.
1438 */
1439 static void
1440 bind_buffer_base_atomic_buffer(struct gl_context *ctx,
1441 GLuint index,
1442 struct gl_buffer_object *bufObj)
1443 {
1444 if (index >= ctx->Const.MaxAtomicBufferBindings) {
1445 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
1446 return;
1447 }
1448
1449 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
1450
1451 if (bufObj == ctx->Shared->NullBufferObj)
1452 bind_atomic_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
1453 else
1454 bind_atomic_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
1455 }
1456
1457 /**
1458 * Delete a set of buffer objects.
1459 *
1460 * \param n Number of buffer objects to delete.
1461 * \param ids Array of \c n buffer object IDs.
1462 */
1463 static void
1464 delete_buffers(struct gl_context *ctx, GLsizei n, const GLuint *ids)
1465 {
1466 FLUSH_VERTICES(ctx, 0);
1467
1468 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1469
1470 for (GLsizei i = 0; i < n; i++) {
1471 struct gl_buffer_object *bufObj =
1472 _mesa_lookup_bufferobj_locked(ctx, ids[i]);
1473 if (bufObj) {
1474 struct gl_vertex_array_object *vao = ctx->Array.VAO;
1475 GLuint j;
1476
1477 assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1478
1479 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1480
1481 /* unbind any vertex pointers bound to this buffer */
1482 for (j = 0; j < ARRAY_SIZE(vao->BufferBinding); j++) {
1483 unbind(ctx, vao, j, bufObj);
1484 }
1485
1486 if (ctx->Array.ArrayBufferObj == bufObj) {
1487 bind_buffer_object(ctx, &ctx->Array.ArrayBufferObj, 0);
1488 }
1489 if (vao->IndexBufferObj == bufObj) {
1490 bind_buffer_object(ctx, &vao->IndexBufferObj, 0);
1491 }
1492
1493 /* unbind ARB_draw_indirect binding point */
1494 if (ctx->DrawIndirectBuffer == bufObj) {
1495 bind_buffer_object(ctx, &ctx->DrawIndirectBuffer, 0);
1496 }
1497
1498 /* unbind ARB_indirect_parameters binding point */
1499 if (ctx->ParameterBuffer == bufObj) {
1500 bind_buffer_object(ctx, &ctx->ParameterBuffer, 0);
1501 }
1502
1503 /* unbind ARB_compute_shader binding point */
1504 if (ctx->DispatchIndirectBuffer == bufObj) {
1505 bind_buffer_object(ctx, &ctx->DispatchIndirectBuffer, 0);
1506 }
1507
1508 /* unbind ARB_copy_buffer binding points */
1509 if (ctx->CopyReadBuffer == bufObj) {
1510 bind_buffer_object(ctx, &ctx->CopyReadBuffer, 0);
1511 }
1512 if (ctx->CopyWriteBuffer == bufObj) {
1513 bind_buffer_object(ctx, &ctx->CopyWriteBuffer, 0);
1514 }
1515
1516 /* unbind transform feedback binding points */
1517 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1518 bind_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, 0);
1519 }
1520 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1521 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1522 _mesa_bind_buffer_base_transform_feedback(ctx,
1523 ctx->TransformFeedback.CurrentObject,
1524 j, ctx->Shared->NullBufferObj,
1525 false);
1526 }
1527 }
1528
1529 /* unbind UBO binding points */
1530 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1531 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1532 bind_buffer_base_uniform_buffer(ctx, j,
1533 ctx->Shared->NullBufferObj);
1534 }
1535 }
1536
1537 if (ctx->UniformBuffer == bufObj) {
1538 bind_buffer_object(ctx, &ctx->UniformBuffer, 0);
1539 }
1540
1541 /* unbind SSBO binding points */
1542 for (j = 0; j < ctx->Const.MaxShaderStorageBufferBindings; j++) {
1543 if (ctx->ShaderStorageBufferBindings[j].BufferObject == bufObj) {
1544 bind_buffer_base_shader_storage_buffer(ctx, j,
1545 ctx->Shared->NullBufferObj);
1546 }
1547 }
1548
1549 if (ctx->ShaderStorageBuffer == bufObj) {
1550 bind_buffer_object(ctx, &ctx->ShaderStorageBuffer, 0);
1551 }
1552
1553 /* unbind Atomci Buffer binding points */
1554 for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
1555 if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
1556 bind_buffer_base_atomic_buffer(ctx, j,
1557 ctx->Shared->NullBufferObj);
1558 }
1559 }
1560
1561 if (ctx->AtomicBuffer == bufObj) {
1562 bind_buffer_object(ctx, &ctx->AtomicBuffer, 0);
1563 }
1564
1565 /* unbind any pixel pack/unpack pointers bound to this buffer */
1566 if (ctx->Pack.BufferObj == bufObj) {
1567 bind_buffer_object(ctx, &ctx->Pack.BufferObj, 0);
1568 }
1569 if (ctx->Unpack.BufferObj == bufObj) {
1570 bind_buffer_object(ctx, &ctx->Unpack.BufferObj, 0);
1571 }
1572
1573 if (ctx->Texture.BufferObject == bufObj) {
1574 bind_buffer_object(ctx, &ctx->Texture.BufferObject, 0);
1575 }
1576
1577 if (ctx->ExternalVirtualMemoryBuffer == bufObj) {
1578 bind_buffer_object(ctx, &ctx->ExternalVirtualMemoryBuffer, 0);
1579 }
1580
1581 /* unbind query buffer binding point */
1582 if (ctx->QueryBuffer == bufObj) {
1583 bind_buffer_object(ctx, &ctx->QueryBuffer, 0);
1584 }
1585
1586 /* The ID is immediately freed for re-use */
1587 _mesa_HashRemoveLocked(ctx->Shared->BufferObjects, ids[i]);
1588 /* Make sure we do not run into the classic ABA problem on bind.
1589 * We don't want to allow re-binding a buffer object that's been
1590 * "deleted" by glDeleteBuffers().
1591 *
1592 * The explicit rebinding to the default object in the current context
1593 * prevents the above in the current context, but another context
1594 * sharing the same objects might suffer from this problem.
1595 * The alternative would be to do the hash lookup in any case on bind
1596 * which would introduce more runtime overhead than this.
1597 */
1598 bufObj->DeletePending = GL_TRUE;
1599 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1600 }
1601 }
1602
1603 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1604 }
1605
1606
1607 void GLAPIENTRY
1608 _mesa_DeleteBuffers_no_error(GLsizei n, const GLuint *ids)
1609 {
1610 GET_CURRENT_CONTEXT(ctx);
1611 delete_buffers(ctx, n, ids);
1612 }
1613
1614
1615 void GLAPIENTRY
1616 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1617 {
1618 GET_CURRENT_CONTEXT(ctx);
1619
1620 if (n < 0) {
1621 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1622 return;
1623 }
1624
1625 delete_buffers(ctx, n, ids);
1626 }
1627
1628
1629 /**
1630 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1631 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1632 * driver internals.
1633 */
1634 static void
1635 create_buffers(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa)
1636 {
1637 GLuint first;
1638 struct gl_buffer_object *buf;
1639
1640 if (!buffers)
1641 return;
1642
1643 /*
1644 * This must be atomic (generation and allocation of buffer object IDs)
1645 */
1646 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1647
1648 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1649
1650 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1651 * DummyBufferObject. Otherwise, create a new buffer object and insert
1652 * it.
1653 */
1654 for (int i = 0; i < n; i++) {
1655 buffers[i] = first + i;
1656 if (dsa) {
1657 assert(ctx->Driver.NewBufferObject);
1658 buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
1659 if (!buf) {
1660 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCreateBuffers");
1661 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1662 return;
1663 }
1664 }
1665 else
1666 buf = &DummyBufferObject;
1667
1668 _mesa_HashInsertLocked(ctx->Shared->BufferObjects, buffers[i], buf);
1669 }
1670
1671 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1672 }
1673
1674
1675 static void
1676 create_buffers_err(struct gl_context *ctx, GLsizei n, GLuint *buffers, bool dsa)
1677 {
1678 const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
1679
1680 if (MESA_VERBOSE & VERBOSE_API)
1681 _mesa_debug(ctx, "%s(%d)\n", func, n);
1682
1683 if (n < 0) {
1684 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
1685 return;
1686 }
1687
1688 create_buffers(ctx, n, buffers, dsa);
1689 }
1690
1691 /**
1692 * Generate a set of unique buffer object IDs and store them in \c buffers.
1693 *
1694 * \param n Number of IDs to generate.
1695 * \param buffers Array of \c n locations to store the IDs.
1696 */
1697 void GLAPIENTRY
1698 _mesa_GenBuffers_no_error(GLsizei n, GLuint *buffers)
1699 {
1700 GET_CURRENT_CONTEXT(ctx);
1701 create_buffers(ctx, n, buffers, false);
1702 }
1703
1704
1705 void GLAPIENTRY
1706 _mesa_GenBuffers(GLsizei n, GLuint *buffers)
1707 {
1708 GET_CURRENT_CONTEXT(ctx);
1709 create_buffers_err(ctx, n, buffers, false);
1710 }
1711
1712 /**
1713 * Create a set of buffer objects and store their unique IDs in \c buffers.
1714 *
1715 * \param n Number of IDs to generate.
1716 * \param buffers Array of \c n locations to store the IDs.
1717 */
1718 void GLAPIENTRY
1719 _mesa_CreateBuffers_no_error(GLsizei n, GLuint *buffers)
1720 {
1721 GET_CURRENT_CONTEXT(ctx);
1722 create_buffers(ctx, n, buffers, true);
1723 }
1724
1725
1726 void GLAPIENTRY
1727 _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
1728 {
1729 GET_CURRENT_CONTEXT(ctx);
1730 create_buffers_err(ctx, n, buffers, true);
1731 }
1732
1733
1734 /**
1735 * Determine if ID is the name of a buffer object.
1736 *
1737 * \param id ID of the potential buffer object.
1738 * \return \c GL_TRUE if \c id is the name of a buffer object,
1739 * \c GL_FALSE otherwise.
1740 */
1741 GLboolean GLAPIENTRY
1742 _mesa_IsBuffer(GLuint id)
1743 {
1744 struct gl_buffer_object *bufObj;
1745 GET_CURRENT_CONTEXT(ctx);
1746 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1747
1748 bufObj = _mesa_lookup_bufferobj(ctx, id);
1749
1750 return bufObj && bufObj != &DummyBufferObject;
1751 }
1752
1753
1754 static bool
1755 validate_buffer_storage(struct gl_context *ctx,
1756 struct gl_buffer_object *bufObj, GLsizeiptr size,
1757 GLbitfield flags, const char *func)
1758 {
1759 if (size <= 0) {
1760 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
1761 return false;
1762 }
1763
1764 GLbitfield valid_flags = GL_MAP_READ_BIT |
1765 GL_MAP_WRITE_BIT |
1766 GL_MAP_PERSISTENT_BIT |
1767 GL_MAP_COHERENT_BIT |
1768 GL_DYNAMIC_STORAGE_BIT |
1769 GL_CLIENT_STORAGE_BIT;
1770
1771 if (ctx->Extensions.ARB_sparse_buffer)
1772 valid_flags |= GL_SPARSE_STORAGE_BIT_ARB;
1773
1774 if (flags & ~valid_flags) {
1775 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
1776 return false;
1777 }
1778
1779 /* The Errors section of the GL_ARB_sparse_buffer spec says:
1780 *
1781 * "INVALID_VALUE is generated by BufferStorage if <flags> contains
1782 * SPARSE_STORAGE_BIT_ARB and <flags> also contains any combination of
1783 * MAP_READ_BIT or MAP_WRITE_BIT."
1784 */
1785 if (flags & GL_SPARSE_STORAGE_BIT_ARB &&
1786 flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) {
1787 _mesa_error(ctx, GL_INVALID_VALUE, "%s(SPARSE_STORAGE and READ/WRITE)", func);
1788 return false;
1789 }
1790
1791 if (flags & GL_MAP_PERSISTENT_BIT &&
1792 !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
1793 _mesa_error(ctx, GL_INVALID_VALUE,
1794 "%s(PERSISTENT and flags!=READ/WRITE)", func);
1795 return false;
1796 }
1797
1798 if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
1799 _mesa_error(ctx, GL_INVALID_VALUE,
1800 "%s(COHERENT and flags!=PERSISTENT)", func);
1801 return false;
1802 }
1803
1804 if (bufObj->Immutable || bufObj->HandleAllocated) {
1805 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1806 return false;
1807 }
1808
1809 return true;
1810 }
1811
1812
1813 static void
1814 buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1815 struct gl_memory_object *memObj, GLenum target,
1816 GLsizeiptr size, const GLvoid *data, GLbitfield flags,
1817 GLuint64 offset, const char *func)
1818 {
1819 GLboolean res;
1820
1821 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1822 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1823
1824 FLUSH_VERTICES(ctx, 0);
1825
1826 bufObj->Written = GL_TRUE;
1827 bufObj->Immutable = GL_TRUE;
1828 bufObj->MinMaxCacheDirty = true;
1829
1830 if (memObj) {
1831 assert(ctx->Driver.BufferDataMem);
1832 res = ctx->Driver.BufferDataMem(ctx, target, size, memObj, offset,
1833 GL_DYNAMIC_DRAW, bufObj);
1834 }
1835 else {
1836 assert(ctx->Driver.BufferData);
1837 res = ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
1838 flags, bufObj);
1839 }
1840
1841 if (!res) {
1842 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1843 /* Even though the interaction between AMD_pinned_memory and
1844 * glBufferStorage is not described in the spec, Graham Sellers
1845 * said that it should behave the same as glBufferData.
1846 */
1847 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1848 }
1849 else {
1850 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1851 }
1852 }
1853 }
1854
1855
1856 static ALWAYS_INLINE void
1857 inlined_buffer_storage(GLenum target, GLuint buffer, GLsizeiptr size,
1858 const GLvoid *data, GLbitfield flags,
1859 GLuint memory, GLuint64 offset,
1860 bool dsa, bool mem, bool no_error, const char *func)
1861 {
1862 GET_CURRENT_CONTEXT(ctx);
1863 struct gl_buffer_object *bufObj;
1864 struct gl_memory_object *memObj = NULL;
1865
1866 if (mem) {
1867 if (!no_error) {
1868 if (!ctx->Extensions.EXT_memory_object) {
1869 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
1870 return;
1871 }
1872
1873 /* From the EXT_external_objects spec:
1874 *
1875 * "An INVALID_VALUE error is generated by BufferStorageMemEXT and
1876 * NamedBufferStorageMemEXT if <memory> is 0, or ..."
1877 */
1878 if (memory == 0) {
1879 _mesa_error(ctx, GL_INVALID_VALUE, "%s(memory == 0)", func);
1880 }
1881 }
1882
1883 memObj = _mesa_lookup_memory_object(ctx, memory);
1884 if (!memObj)
1885 return;
1886
1887 /* From the EXT_external_objects spec:
1888 *
1889 * "An INVALID_OPERATION error is generated if <memory> names a
1890 * valid memory object which has no associated memory."
1891 */
1892 if (!no_error && !memObj->Immutable) {
1893 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no associated memory)",
1894 func);
1895 return;
1896 }
1897 }
1898
1899 if (dsa) {
1900 if (no_error) {
1901 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1902 } else {
1903 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, func);
1904 if (!bufObj)
1905 return;
1906 }
1907 } else {
1908 if (no_error) {
1909 struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
1910 bufObj = *bufObjPtr;
1911 } else {
1912 bufObj = get_buffer(ctx, func, target, GL_INVALID_OPERATION);
1913 if (!bufObj)
1914 return;
1915 }
1916 }
1917
1918 if (no_error || validate_buffer_storage(ctx, bufObj, size, flags, func))
1919 buffer_storage(ctx, bufObj, memObj, target, size, data, flags, offset, func);
1920 }
1921
1922
1923 void GLAPIENTRY
1924 _mesa_BufferStorage_no_error(GLenum target, GLsizeiptr size,
1925 const GLvoid *data, GLbitfield flags)
1926 {
1927 inlined_buffer_storage(target, 0, size, data, flags, GL_NONE, 0,
1928 false, false, true, "glBufferStorage");
1929 }
1930
1931
1932 void GLAPIENTRY
1933 _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
1934 GLbitfield flags)
1935 {
1936 inlined_buffer_storage(target, 0, size, data, flags, GL_NONE, 0,
1937 false, false, false, "glBufferStorage");
1938 }
1939
1940 void GLAPIENTRY
1941 _mesa_NamedBufferStorageEXT(GLuint buffer, GLsizeiptr size,
1942 const GLvoid *data, GLbitfield flags)
1943 {
1944 GET_CURRENT_CONTEXT(ctx);
1945
1946 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1947 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
1948 &bufObj, "glNamedBufferStorageEXT"))
1949 return;
1950
1951 inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0,
1952 true, false, false, "glNamedBufferStorageEXT");
1953 }
1954
1955
1956 void GLAPIENTRY
1957 _mesa_BufferStorageMemEXT(GLenum target, GLsizeiptr size,
1958 GLuint memory, GLuint64 offset)
1959 {
1960 inlined_buffer_storage(target, 0, size, NULL, 0, memory, offset,
1961 false, true, false, "glBufferStorageMemEXT");
1962 }
1963
1964
1965 void GLAPIENTRY
1966 _mesa_BufferStorageMemEXT_no_error(GLenum target, GLsizeiptr size,
1967 GLuint memory, GLuint64 offset)
1968 {
1969 inlined_buffer_storage(target, 0, size, NULL, 0, memory, offset,
1970 false, true, true, "glBufferStorageMemEXT");
1971 }
1972
1973
1974 void GLAPIENTRY
1975 _mesa_NamedBufferStorage_no_error(GLuint buffer, GLsizeiptr size,
1976 const GLvoid *data, GLbitfield flags)
1977 {
1978 /* In direct state access, buffer objects have an unspecified target
1979 * since they are not required to be bound.
1980 */
1981 inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0,
1982 true, false, true, "glNamedBufferStorage");
1983 }
1984
1985
1986 void GLAPIENTRY
1987 _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1988 GLbitfield flags)
1989 {
1990 /* In direct state access, buffer objects have an unspecified target
1991 * since they are not required to be bound.
1992 */
1993 inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0,
1994 true, false, false, "glNamedBufferStorage");
1995 }
1996
1997 void GLAPIENTRY
1998 _mesa_NamedBufferStorageMemEXT(GLuint buffer, GLsizeiptr size,
1999 GLuint memory, GLuint64 offset)
2000 {
2001 inlined_buffer_storage(GL_NONE, buffer, size, GL_NONE, 0, memory, offset,
2002 true, true, false, "glNamedBufferStorageMemEXT");
2003 }
2004
2005
2006 void GLAPIENTRY
2007 _mesa_NamedBufferStorageMemEXT_no_error(GLuint buffer, GLsizeiptr size,
2008 GLuint memory, GLuint64 offset)
2009 {
2010 inlined_buffer_storage(GL_NONE, buffer, size, GL_NONE, 0, memory, offset,
2011 true, true, true, "glNamedBufferStorageMemEXT");
2012 }
2013
2014
2015 static ALWAYS_INLINE void
2016 buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
2017 GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage,
2018 const char *func, bool no_error)
2019 {
2020 bool valid_usage;
2021
2022 if (MESA_VERBOSE & VERBOSE_API) {
2023 _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
2024 func,
2025 _mesa_enum_to_string(target),
2026 (long int) size, data,
2027 _mesa_enum_to_string(usage));
2028 }
2029
2030 if (!no_error) {
2031 if (size < 0) {
2032 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
2033 return;
2034 }
2035
2036 switch (usage) {
2037 case GL_STREAM_DRAW_ARB:
2038 valid_usage = (ctx->API != API_OPENGLES);
2039 break;
2040 case GL_STATIC_DRAW_ARB:
2041 case GL_DYNAMIC_DRAW_ARB:
2042 valid_usage = true;
2043 break;
2044 case GL_STREAM_READ_ARB:
2045 case GL_STREAM_COPY_ARB:
2046 case GL_STATIC_READ_ARB:
2047 case GL_STATIC_COPY_ARB:
2048 case GL_DYNAMIC_READ_ARB:
2049 case GL_DYNAMIC_COPY_ARB:
2050 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
2051 break;
2052 default:
2053 valid_usage = false;
2054 break;
2055 }
2056
2057 if (!valid_usage) {
2058 _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
2059 _mesa_enum_to_string(usage));
2060 return;
2061 }
2062
2063 if (bufObj->Immutable || bufObj->HandleAllocated) {
2064 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
2065 return;
2066 }
2067 }
2068
2069 /* Unmap the existing buffer. We'll replace it now. Not an error. */
2070 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
2071
2072 FLUSH_VERTICES(ctx, 0);
2073
2074 bufObj->Written = GL_TRUE;
2075 bufObj->MinMaxCacheDirty = true;
2076
2077 #ifdef VBO_DEBUG
2078 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
2079 bufObj->Name, size, data, usage);
2080 #endif
2081
2082 #ifdef BOUNDS_CHECK
2083 size += 100;
2084 #endif
2085
2086 assert(ctx->Driver.BufferData);
2087 if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
2088 GL_MAP_READ_BIT |
2089 GL_MAP_WRITE_BIT |
2090 GL_DYNAMIC_STORAGE_BIT,
2091 bufObj)) {
2092 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
2093 if (!no_error) {
2094 /* From GL_AMD_pinned_memory:
2095 *
2096 * INVALID_OPERATION is generated by BufferData if <target> is
2097 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
2098 * mapped to the GPU address space.
2099 */
2100 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
2101 }
2102 } else {
2103 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
2104 }
2105 }
2106 }
2107
2108 static void
2109 buffer_data_error(struct gl_context *ctx, struct gl_buffer_object *bufObj,
2110 GLenum target, GLsizeiptr size, const GLvoid *data,
2111 GLenum usage, const char *func)
2112 {
2113 buffer_data(ctx, bufObj, target, size, data, usage, func, false);
2114 }
2115
2116 static void
2117 buffer_data_no_error(struct gl_context *ctx, struct gl_buffer_object *bufObj,
2118 GLenum target, GLsizeiptr size, const GLvoid *data,
2119 GLenum usage, const char *func)
2120 {
2121 buffer_data(ctx, bufObj, target, size, data, usage, func, true);
2122 }
2123
2124 void
2125 _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
2126 GLenum target, GLsizeiptr size, const GLvoid *data,
2127 GLenum usage, const char *func)
2128 {
2129 buffer_data_error(ctx, bufObj, target, size, data, usage, func);
2130 }
2131
2132 void GLAPIENTRY
2133 _mesa_BufferData_no_error(GLenum target, GLsizeiptr size, const GLvoid *data,
2134 GLenum usage)
2135 {
2136 GET_CURRENT_CONTEXT(ctx);
2137
2138 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
2139 buffer_data_no_error(ctx, *bufObj, target, size, data, usage,
2140 "glBufferData");
2141 }
2142
2143 void GLAPIENTRY
2144 _mesa_BufferData(GLenum target, GLsizeiptr size,
2145 const GLvoid *data, GLenum usage)
2146 {
2147 GET_CURRENT_CONTEXT(ctx);
2148 struct gl_buffer_object *bufObj;
2149
2150 bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
2151 if (!bufObj)
2152 return;
2153
2154 _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
2155 "glBufferData");
2156 }
2157
2158 void GLAPIENTRY
2159 _mesa_NamedBufferData_no_error(GLuint buffer, GLsizeiptr size,
2160 const GLvoid *data, GLenum usage)
2161 {
2162 GET_CURRENT_CONTEXT(ctx);
2163
2164 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2165 buffer_data_no_error(ctx, bufObj, GL_NONE, size, data, usage,
2166 "glNamedBufferData");
2167 }
2168
2169 void GLAPIENTRY
2170 _mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
2171 GLenum usage)
2172 {
2173 GET_CURRENT_CONTEXT(ctx);
2174 struct gl_buffer_object *bufObj;
2175
2176 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
2177 if (!bufObj)
2178 return;
2179
2180 /* In direct state access, buffer objects have an unspecified target since
2181 * they are not required to be bound.
2182 */
2183 _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
2184 "glNamedBufferData");
2185 }
2186
2187 void GLAPIENTRY
2188 _mesa_NamedBufferDataEXT(GLuint buffer, GLsizeiptr size, const GLvoid *data,
2189 GLenum usage)
2190 {
2191 GET_CURRENT_CONTEXT(ctx);
2192
2193 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2194 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
2195 &bufObj, "glNamedBufferDataEXT"))
2196 return;
2197
2198 _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
2199 "glNamedBufferDataEXT");
2200 }
2201
2202 static bool
2203 validate_buffer_sub_data(struct gl_context *ctx,
2204 struct gl_buffer_object *bufObj,
2205 GLintptr offset, GLsizeiptr size,
2206 const char *func)
2207 {
2208 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
2209 true, func)) {
2210 /* error already recorded */
2211 return false;
2212 }
2213
2214 if (bufObj->Immutable &&
2215 !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
2216 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
2217 return false;
2218 }
2219
2220 if ((bufObj->Usage == GL_STATIC_DRAW ||
2221 bufObj->Usage == GL_STATIC_COPY) &&
2222 bufObj->NumSubDataCalls >= BUFFER_WARNING_CALL_COUNT - 1) {
2223 /* If the application declared the buffer as static draw/copy or stream
2224 * draw, it should not be frequently modified with glBufferSubData.
2225 */
2226 BUFFER_USAGE_WARNING(ctx,
2227 "using %s(buffer %u, offset %u, size %u) to "
2228 "update a %s buffer",
2229 func, bufObj->Name, offset, size,
2230 _mesa_enum_to_string(bufObj->Usage));
2231 }
2232
2233 return true;
2234 }
2235
2236
2237 /**
2238 * Implementation for glBufferSubData and glNamedBufferSubData.
2239 *
2240 * \param ctx GL context.
2241 * \param bufObj The buffer object.
2242 * \param offset Offset of the first byte of the subdata range.
2243 * \param size Size, in bytes, of the subdata range.
2244 * \param data The data store.
2245 * \param func Name of calling function for recording errors.
2246 *
2247 */
2248 void
2249 _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
2250 GLintptr offset, GLsizeiptr size, const GLvoid *data)
2251 {
2252 if (size == 0)
2253 return;
2254
2255 bufObj->NumSubDataCalls++;
2256 bufObj->Written = GL_TRUE;
2257 bufObj->MinMaxCacheDirty = true;
2258
2259 assert(ctx->Driver.BufferSubData);
2260 ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
2261 }
2262
2263
2264 static ALWAYS_INLINE void
2265 buffer_sub_data(GLenum target, GLuint buffer, GLintptr offset,
2266 GLsizeiptr size, const GLvoid *data,
2267 bool dsa, bool no_error, const char *func)
2268 {
2269 GET_CURRENT_CONTEXT(ctx);
2270 struct gl_buffer_object *bufObj;
2271
2272 if (dsa) {
2273 if (no_error) {
2274 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2275 } else {
2276 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, func);
2277 if (!bufObj)
2278 return;
2279 }
2280 } else {
2281 if (no_error) {
2282 struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
2283 bufObj = *bufObjPtr;
2284 } else {
2285 bufObj = get_buffer(ctx, func, target, GL_INVALID_OPERATION);
2286 if (!bufObj)
2287 return;
2288 }
2289 }
2290
2291 if (no_error || validate_buffer_sub_data(ctx, bufObj, offset, size, func))
2292 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data);
2293 }
2294
2295
2296 void GLAPIENTRY
2297 _mesa_BufferSubData_no_error(GLenum target, GLintptr offset,
2298 GLsizeiptr size, const GLvoid *data)
2299 {
2300 buffer_sub_data(target, 0, offset, size, data, false, true,
2301 "glBufferSubData");
2302 }
2303
2304
2305 void GLAPIENTRY
2306 _mesa_BufferSubData(GLenum target, GLintptr offset,
2307 GLsizeiptr size, const GLvoid *data)
2308 {
2309 buffer_sub_data(target, 0, offset, size, data, false, false,
2310 "glBufferSubData");
2311 }
2312
2313 void GLAPIENTRY
2314 _mesa_NamedBufferSubData_no_error(GLuint buffer, GLintptr offset,
2315 GLsizeiptr size, const GLvoid *data)
2316 {
2317 buffer_sub_data(0, buffer, offset, size, data, true, true,
2318 "glNamedBufferSubData");
2319 }
2320
2321 void GLAPIENTRY
2322 _mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
2323 GLsizeiptr size, const GLvoid *data)
2324 {
2325 buffer_sub_data(0, buffer, offset, size, data, true, false,
2326 "glNamedBufferSubData");
2327 }
2328
2329 void GLAPIENTRY
2330 _mesa_NamedBufferSubDataEXT(GLuint buffer, GLintptr offset,
2331 GLsizeiptr size, const GLvoid *data)
2332 {
2333 GET_CURRENT_CONTEXT(ctx);
2334
2335 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2336 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
2337 &bufObj, "glNamedBufferSubDataEXT"))
2338 return;
2339
2340 if (validate_buffer_sub_data(ctx, bufObj, offset, size,
2341 "glNamedBufferSubDataEXT")) {
2342 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data);
2343 }
2344 }
2345
2346
2347 void GLAPIENTRY
2348 _mesa_GetBufferSubData(GLenum target, GLintptr offset,
2349 GLsizeiptr size, GLvoid *data)
2350 {
2351 GET_CURRENT_CONTEXT(ctx);
2352 struct gl_buffer_object *bufObj;
2353
2354 bufObj = get_buffer(ctx, "glGetBufferSubData", target,
2355 GL_INVALID_OPERATION);
2356 if (!bufObj)
2357 return;
2358
2359 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
2360 "glGetBufferSubData")) {
2361 return;
2362 }
2363
2364 assert(ctx->Driver.GetBufferSubData);
2365 ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
2366 }
2367
2368 void GLAPIENTRY
2369 _mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset,
2370 GLsizeiptr size, GLvoid *data)
2371 {
2372 GET_CURRENT_CONTEXT(ctx);
2373 struct gl_buffer_object *bufObj;
2374
2375 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
2376 "glGetNamedBufferSubData");
2377 if (!bufObj)
2378 return;
2379
2380 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
2381 "glGetNamedBufferSubData")) {
2382 return;
2383 }
2384
2385 assert(ctx->Driver.GetBufferSubData);
2386 ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
2387 }
2388
2389
2390 /**
2391 * \param subdata true if caller is *SubData, false if *Data
2392 */
2393 static ALWAYS_INLINE void
2394 clear_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
2395 GLenum internalformat, GLintptr offset, GLsizeiptr size,
2396 GLenum format, GLenum type, const GLvoid *data,
2397 const char *func, bool subdata, bool no_error)
2398 {
2399 mesa_format mesaFormat;
2400 GLubyte clearValue[MAX_PIXEL_BYTES];
2401 GLsizeiptr clearValueSize;
2402
2403 /* This checks for disallowed mappings. */
2404 if (!no_error && !buffer_object_subdata_range_good(ctx, bufObj, offset, size,
2405 subdata, func)) {
2406 return;
2407 }
2408
2409 if (no_error) {
2410 mesaFormat = _mesa_get_texbuffer_format(ctx, internalformat);
2411 } else {
2412 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
2413 format, type, func);
2414 }
2415
2416 if (mesaFormat == MESA_FORMAT_NONE)
2417 return;
2418
2419 clearValueSize = _mesa_get_format_bytes(mesaFormat);
2420 if (!no_error &&
2421 (offset % clearValueSize != 0 || size % clearValueSize != 0)) {
2422 _mesa_error(ctx, GL_INVALID_VALUE,
2423 "%s(offset or size is not a multiple of "
2424 "internalformat size)", func);
2425 return;
2426 }
2427
2428 /* Bail early. Negative size has already been checked. */
2429 if (size == 0)
2430 return;
2431
2432 bufObj->MinMaxCacheDirty = true;
2433
2434 if (data == NULL) {
2435 /* clear to zeros, per the spec */
2436 ctx->Driver.ClearBufferSubData(ctx, offset, size,
2437 NULL, clearValueSize, bufObj);
2438 return;
2439 }
2440
2441 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
2442 format, type, data, func)) {
2443 return;
2444 }
2445
2446 ctx->Driver.ClearBufferSubData(ctx, offset, size,
2447 clearValue, clearValueSize, bufObj);
2448 }
2449
2450 static void
2451 clear_buffer_sub_data_error(struct gl_context *ctx,
2452 struct gl_buffer_object *bufObj,
2453 GLenum internalformat, GLintptr offset,
2454 GLsizeiptr size, GLenum format, GLenum type,
2455 const GLvoid *data, const char *func, bool subdata)
2456 {
2457 clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size, format,
2458 type, data, func, subdata, false);
2459 }
2460
2461
2462 static void
2463 clear_buffer_sub_data_no_error(struct gl_context *ctx,
2464 struct gl_buffer_object *bufObj,
2465 GLenum internalformat, GLintptr offset,
2466 GLsizeiptr size, GLenum format, GLenum type,
2467 const GLvoid *data, const char *func,
2468 bool subdata)
2469 {
2470 clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size, format,
2471 type, data, func, subdata, true);
2472 }
2473
2474
2475 void GLAPIENTRY
2476 _mesa_ClearBufferData_no_error(GLenum target, GLenum internalformat,
2477 GLenum format, GLenum type, const GLvoid *data)
2478 {
2479 GET_CURRENT_CONTEXT(ctx);
2480
2481 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
2482 clear_buffer_sub_data_no_error(ctx, *bufObj, internalformat, 0,
2483 (*bufObj)->Size, format, type, data,
2484 "glClearBufferData", false);
2485 }
2486
2487
2488 void GLAPIENTRY
2489 _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
2490 GLenum type, const GLvoid *data)
2491 {
2492 GET_CURRENT_CONTEXT(ctx);
2493 struct gl_buffer_object *bufObj;
2494
2495 bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
2496 if (!bufObj)
2497 return;
2498
2499 clear_buffer_sub_data_error(ctx, bufObj, internalformat, 0, bufObj->Size,
2500 format, type, data, "glClearBufferData", false);
2501 }
2502
2503
2504 void GLAPIENTRY
2505 _mesa_ClearNamedBufferData_no_error(GLuint buffer, GLenum internalformat,
2506 GLenum format, GLenum type,
2507 const GLvoid *data)
2508 {
2509 GET_CURRENT_CONTEXT(ctx);
2510
2511 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2512 clear_buffer_sub_data_no_error(ctx, bufObj, internalformat, 0, bufObj->Size,
2513 format, type, data, "glClearNamedBufferData",
2514 false);
2515 }
2516
2517
2518 void GLAPIENTRY
2519 _mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
2520 GLenum format, GLenum type, const GLvoid *data)
2521 {
2522 GET_CURRENT_CONTEXT(ctx);
2523 struct gl_buffer_object *bufObj;
2524
2525 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glClearNamedBufferData");
2526 if (!bufObj)
2527 return;
2528
2529 clear_buffer_sub_data_error(ctx, bufObj, internalformat, 0, bufObj->Size,
2530 format, type, data, "glClearNamedBufferData",
2531 false);
2532 }
2533
2534
2535 void GLAPIENTRY
2536 _mesa_ClearBufferSubData_no_error(GLenum target, GLenum internalformat,
2537 GLintptr offset, GLsizeiptr size,
2538 GLenum format, GLenum type,
2539 const GLvoid *data)
2540 {
2541 GET_CURRENT_CONTEXT(ctx);
2542
2543 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
2544 clear_buffer_sub_data_no_error(ctx, *bufObj, internalformat, offset, size,
2545 format, type, data, "glClearBufferSubData",
2546 true);
2547 }
2548
2549
2550 void GLAPIENTRY
2551 _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
2552 GLintptr offset, GLsizeiptr size,
2553 GLenum format, GLenum type,
2554 const GLvoid *data)
2555 {
2556 GET_CURRENT_CONTEXT(ctx);
2557 struct gl_buffer_object *bufObj;
2558
2559 bufObj = get_buffer(ctx, "glClearBufferSubData", target, GL_INVALID_VALUE);
2560 if (!bufObj)
2561 return;
2562
2563 clear_buffer_sub_data_error(ctx, bufObj, internalformat, offset, size,
2564 format, type, data, "glClearBufferSubData",
2565 true);
2566 }
2567
2568
2569 void GLAPIENTRY
2570 _mesa_ClearNamedBufferSubData_no_error(GLuint buffer, GLenum internalformat,
2571 GLintptr offset, GLsizeiptr size,
2572 GLenum format, GLenum type,
2573 const GLvoid *data)
2574 {
2575 GET_CURRENT_CONTEXT(ctx);
2576
2577 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2578 clear_buffer_sub_data_no_error(ctx, bufObj, internalformat, offset, size,
2579 format, type, data,
2580 "glClearNamedBufferSubData", true);
2581 }
2582
2583
2584 void GLAPIENTRY
2585 _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
2586 GLintptr offset, GLsizeiptr size,
2587 GLenum format, GLenum type,
2588 const GLvoid *data)
2589 {
2590 GET_CURRENT_CONTEXT(ctx);
2591 struct gl_buffer_object *bufObj;
2592
2593 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
2594 "glClearNamedBufferSubData");
2595 if (!bufObj)
2596 return;
2597
2598 clear_buffer_sub_data_error(ctx, bufObj, internalformat, offset, size,
2599 format, type, data, "glClearNamedBufferSubData",
2600 true);
2601 }
2602
2603 static GLboolean
2604 unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj)
2605 {
2606 GLboolean status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
2607 bufObj->Mappings[MAP_USER].AccessFlags = 0;
2608 assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
2609 assert(bufObj->Mappings[MAP_USER].Offset == 0);
2610 assert(bufObj->Mappings[MAP_USER].Length == 0);
2611
2612 return status;
2613 }
2614
2615 static GLboolean
2616 validate_and_unmap_buffer(struct gl_context *ctx,
2617 struct gl_buffer_object *bufObj,
2618 const char *func)
2619 {
2620 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
2621
2622 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2623 _mesa_error(ctx, GL_INVALID_OPERATION,
2624 "%s(buffer is not mapped)", func);
2625 return GL_FALSE;
2626 }
2627
2628 #ifdef BOUNDS_CHECK
2629 if (bufObj->Access != GL_READ_ONLY_ARB) {
2630 GLubyte *buf = (GLubyte *) bufObj->Pointer;
2631 GLuint i;
2632 /* check that last 100 bytes are still = magic value */
2633 for (i = 0; i < 100; i++) {
2634 GLuint pos = bufObj->Size - i - 1;
2635 if (buf[pos] != 123) {
2636 _mesa_warning(ctx, "Out of bounds buffer object write detected"
2637 " at position %d (value = %u)\n",
2638 pos, buf[pos]);
2639 }
2640 }
2641 }
2642 #endif
2643
2644 #ifdef VBO_DEBUG
2645 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
2646 GLuint i, unchanged = 0;
2647 GLubyte *b = (GLubyte *) bufObj->Pointer;
2648 GLint pos = -1;
2649 /* check which bytes changed */
2650 for (i = 0; i < bufObj->Size - 1; i++) {
2651 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
2652 unchanged++;
2653 if (pos == -1)
2654 pos = i;
2655 }
2656 }
2657 if (unchanged) {
2658 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
2659 bufObj->Name, unchanged, bufObj->Size, pos);
2660 }
2661 }
2662 #endif
2663
2664 return unmap_buffer(ctx, bufObj);
2665 }
2666
2667 GLboolean GLAPIENTRY
2668 _mesa_UnmapBuffer_no_error(GLenum target)
2669 {
2670 GET_CURRENT_CONTEXT(ctx);
2671 struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
2672 struct gl_buffer_object *bufObj = *bufObjPtr;
2673
2674 return unmap_buffer(ctx, bufObj);
2675 }
2676
2677 GLboolean GLAPIENTRY
2678 _mesa_UnmapBuffer(GLenum target)
2679 {
2680 GET_CURRENT_CONTEXT(ctx);
2681 struct gl_buffer_object *bufObj;
2682
2683 bufObj = get_buffer(ctx, "glUnmapBuffer", target, GL_INVALID_OPERATION);
2684 if (!bufObj)
2685 return GL_FALSE;
2686
2687 return validate_and_unmap_buffer(ctx, bufObj, "glUnmapBuffer");
2688 }
2689
2690 GLboolean GLAPIENTRY
2691 _mesa_UnmapNamedBufferEXT_no_error(GLuint buffer)
2692 {
2693 GET_CURRENT_CONTEXT(ctx);
2694 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2695
2696 return unmap_buffer(ctx, bufObj);
2697 }
2698
2699 GLboolean GLAPIENTRY
2700 _mesa_UnmapNamedBufferEXT(GLuint buffer)
2701 {
2702 GET_CURRENT_CONTEXT(ctx);
2703 struct gl_buffer_object *bufObj;
2704
2705 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glUnmapNamedBuffer");
2706 if (!bufObj)
2707 return GL_FALSE;
2708
2709 return validate_and_unmap_buffer(ctx, bufObj, "glUnmapNamedBuffer");
2710 }
2711
2712
2713 static bool
2714 get_buffer_parameter(struct gl_context *ctx,
2715 struct gl_buffer_object *bufObj, GLenum pname,
2716 GLint64 *params, const char *func)
2717 {
2718 switch (pname) {
2719 case GL_BUFFER_SIZE_ARB:
2720 *params = bufObj->Size;
2721 break;
2722 case GL_BUFFER_USAGE_ARB:
2723 *params = bufObj->Usage;
2724 break;
2725 case GL_BUFFER_ACCESS_ARB:
2726 *params = simplified_access_mode(ctx,
2727 bufObj->Mappings[MAP_USER].AccessFlags);
2728 break;
2729 case GL_BUFFER_MAPPED_ARB:
2730 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
2731 break;
2732 case GL_BUFFER_ACCESS_FLAGS:
2733 if (!ctx->Extensions.ARB_map_buffer_range)
2734 goto invalid_pname;
2735 *params = bufObj->Mappings[MAP_USER].AccessFlags;
2736 break;
2737 case GL_BUFFER_MAP_OFFSET:
2738 if (!ctx->Extensions.ARB_map_buffer_range)
2739 goto invalid_pname;
2740 *params = bufObj->Mappings[MAP_USER].Offset;
2741 break;
2742 case GL_BUFFER_MAP_LENGTH:
2743 if (!ctx->Extensions.ARB_map_buffer_range)
2744 goto invalid_pname;
2745 *params = bufObj->Mappings[MAP_USER].Length;
2746 break;
2747 case GL_BUFFER_IMMUTABLE_STORAGE:
2748 if (!ctx->Extensions.ARB_buffer_storage)
2749 goto invalid_pname;
2750 *params = bufObj->Immutable;
2751 break;
2752 case GL_BUFFER_STORAGE_FLAGS:
2753 if (!ctx->Extensions.ARB_buffer_storage)
2754 goto invalid_pname;
2755 *params = bufObj->StorageFlags;
2756 break;
2757 default:
2758 goto invalid_pname;
2759 }
2760
2761 return true;
2762
2763 invalid_pname:
2764 _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid pname: %s)", func,
2765 _mesa_enum_to_string(pname));
2766 return false;
2767 }
2768
2769 void GLAPIENTRY
2770 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
2771 {
2772 GET_CURRENT_CONTEXT(ctx);
2773 struct gl_buffer_object *bufObj;
2774 GLint64 parameter;
2775
2776 bufObj = get_buffer(ctx, "glGetBufferParameteriv", target,
2777 GL_INVALID_OPERATION);
2778 if (!bufObj)
2779 return;
2780
2781 if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
2782 "glGetBufferParameteriv"))
2783 return; /* Error already recorded. */
2784
2785 *params = (GLint) parameter;
2786 }
2787
2788 void GLAPIENTRY
2789 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
2790 {
2791 GET_CURRENT_CONTEXT(ctx);
2792 struct gl_buffer_object *bufObj;
2793 GLint64 parameter;
2794
2795 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
2796 GL_INVALID_OPERATION);
2797 if (!bufObj)
2798 return;
2799
2800 if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
2801 "glGetBufferParameteri64v"))
2802 return; /* Error already recorded. */
2803
2804 *params = parameter;
2805 }
2806
2807 void GLAPIENTRY
2808 _mesa_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params)
2809 {
2810 GET_CURRENT_CONTEXT(ctx);
2811 struct gl_buffer_object *bufObj;
2812 GLint64 parameter;
2813
2814 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
2815 "glGetNamedBufferParameteriv");
2816 if (!bufObj)
2817 return;
2818
2819 if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
2820 "glGetNamedBufferParameteriv"))
2821 return; /* Error already recorded. */
2822
2823 *params = (GLint) parameter;
2824 }
2825
2826 void GLAPIENTRY
2827 _mesa_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname,
2828 GLint64 *params)
2829 {
2830 GET_CURRENT_CONTEXT(ctx);
2831 struct gl_buffer_object *bufObj;
2832 GLint64 parameter;
2833
2834 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
2835 "glGetNamedBufferParameteri64v");
2836 if (!bufObj)
2837 return;
2838
2839 if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
2840 "glGetNamedBufferParameteri64v"))
2841 return; /* Error already recorded. */
2842
2843 *params = parameter;
2844 }
2845
2846
2847 void GLAPIENTRY
2848 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
2849 {
2850 GET_CURRENT_CONTEXT(ctx);
2851 struct gl_buffer_object *bufObj;
2852
2853 if (pname != GL_BUFFER_MAP_POINTER) {
2854 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointerv(pname != "
2855 "GL_BUFFER_MAP_POINTER)");
2856 return;
2857 }
2858
2859 bufObj = get_buffer(ctx, "glGetBufferPointerv", target,
2860 GL_INVALID_OPERATION);
2861 if (!bufObj)
2862 return;
2863
2864 *params = bufObj->Mappings[MAP_USER].Pointer;
2865 }
2866
2867 void GLAPIENTRY
2868 _mesa_GetNamedBufferPointerv(GLuint buffer, GLenum pname, GLvoid **params)
2869 {
2870 GET_CURRENT_CONTEXT(ctx);
2871 struct gl_buffer_object *bufObj;
2872
2873 if (pname != GL_BUFFER_MAP_POINTER) {
2874 _mesa_error(ctx, GL_INVALID_ENUM, "glGetNamedBufferPointerv(pname != "
2875 "GL_BUFFER_MAP_POINTER)");
2876 return;
2877 }
2878
2879 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
2880 "glGetNamedBufferPointerv");
2881 if (!bufObj)
2882 return;
2883
2884 *params = bufObj->Mappings[MAP_USER].Pointer;
2885 }
2886
2887
2888 static void
2889 copy_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *src,
2890 struct gl_buffer_object *dst, GLintptr readOffset,
2891 GLintptr writeOffset, GLsizeiptr size, const char *func)
2892 {
2893 if (_mesa_check_disallowed_mapping(src)) {
2894 _mesa_error(ctx, GL_INVALID_OPERATION,
2895 "%s(readBuffer is mapped)", func);
2896 return;
2897 }
2898
2899 if (_mesa_check_disallowed_mapping(dst)) {
2900 _mesa_error(ctx, GL_INVALID_OPERATION,
2901 "%s(writeBuffer is mapped)", func);
2902 return;
2903 }
2904
2905 if (readOffset < 0) {
2906 _mesa_error(ctx, GL_INVALID_VALUE,
2907 "%s(readOffset %d < 0)", func, (int) readOffset);
2908 return;
2909 }
2910
2911 if (writeOffset < 0) {
2912 _mesa_error(ctx, GL_INVALID_VALUE,
2913 "%s(writeOffset %d < 0)", func, (int) writeOffset);
2914 return;
2915 }
2916
2917 if (size < 0) {
2918 _mesa_error(ctx, GL_INVALID_VALUE,
2919 "%s(size %d < 0)", func, (int) size);
2920 return;
2921 }
2922
2923 if (readOffset + size > src->Size) {
2924 _mesa_error(ctx, GL_INVALID_VALUE,
2925 "%s(readOffset %d + size %d > src_buffer_size %d)", func,
2926 (int) readOffset, (int) size, (int) src->Size);
2927 return;
2928 }
2929
2930 if (writeOffset + size > dst->Size) {
2931 _mesa_error(ctx, GL_INVALID_VALUE,
2932 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func,
2933 (int) writeOffset, (int) size, (int) dst->Size);
2934 return;
2935 }
2936
2937 if (src == dst) {
2938 if (readOffset + size <= writeOffset) {
2939 /* OK */
2940 }
2941 else if (writeOffset + size <= readOffset) {
2942 /* OK */
2943 }
2944 else {
2945 /* overlapping src/dst is illegal */
2946 _mesa_error(ctx, GL_INVALID_VALUE,
2947 "%s(overlapping src/dst)", func);
2948 return;
2949 }
2950 }
2951
2952 dst->MinMaxCacheDirty = true;
2953
2954 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
2955 }
2956
2957 void GLAPIENTRY
2958 _mesa_CopyBufferSubData_no_error(GLenum readTarget, GLenum writeTarget,
2959 GLintptr readOffset, GLintptr writeOffset,
2960 GLsizeiptr size)
2961 {
2962 GET_CURRENT_CONTEXT(ctx);
2963
2964 struct gl_buffer_object **src_ptr = get_buffer_target(ctx, readTarget);
2965 struct gl_buffer_object *src = *src_ptr;
2966
2967 struct gl_buffer_object **dst_ptr = get_buffer_target(ctx, writeTarget);
2968 struct gl_buffer_object *dst = *dst_ptr;
2969
2970 dst->MinMaxCacheDirty = true;
2971 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset,
2972 size);
2973 }
2974
2975 void GLAPIENTRY
2976 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
2977 GLintptr readOffset, GLintptr writeOffset,
2978 GLsizeiptr size)
2979 {
2980 GET_CURRENT_CONTEXT(ctx);
2981 struct gl_buffer_object *src, *dst;
2982
2983 src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
2984 GL_INVALID_OPERATION);
2985 if (!src)
2986 return;
2987
2988 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
2989 GL_INVALID_OPERATION);
2990 if (!dst)
2991 return;
2992
2993 copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2994 "glCopyBufferSubData");
2995 }
2996
2997 void GLAPIENTRY
2998 _mesa_CopyNamedBufferSubData_no_error(GLuint readBuffer, GLuint writeBuffer,
2999 GLintptr readOffset,
3000 GLintptr writeOffset, GLsizeiptr size)
3001 {
3002 GET_CURRENT_CONTEXT(ctx);
3003
3004 struct gl_buffer_object *src = _mesa_lookup_bufferobj(ctx, readBuffer);
3005 struct gl_buffer_object *dst = _mesa_lookup_bufferobj(ctx, writeBuffer);
3006
3007 dst->MinMaxCacheDirty = true;
3008 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset,
3009 size);
3010 }
3011
3012 void GLAPIENTRY
3013 _mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
3014 GLintptr readOffset, GLintptr writeOffset,
3015 GLsizeiptr size)
3016 {
3017 GET_CURRENT_CONTEXT(ctx);
3018 struct gl_buffer_object *src, *dst;
3019
3020 src = _mesa_lookup_bufferobj_err(ctx, readBuffer,
3021 "glCopyNamedBufferSubData");
3022 if (!src)
3023 return;
3024
3025 dst = _mesa_lookup_bufferobj_err(ctx, writeBuffer,
3026 "glCopyNamedBufferSubData");
3027 if (!dst)
3028 return;
3029
3030 copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
3031 "glCopyNamedBufferSubData");
3032 }
3033
3034 static bool
3035 validate_map_buffer_range(struct gl_context *ctx,
3036 struct gl_buffer_object *bufObj, GLintptr offset,
3037 GLsizeiptr length, GLbitfield access,
3038 const char *func)
3039 {
3040 GLbitfield allowed_access;
3041
3042 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, false);
3043
3044 if (offset < 0) {
3045 _mesa_error(ctx, GL_INVALID_VALUE,
3046 "%s(offset %ld < 0)", func, (long) offset);
3047 return false;
3048 }
3049
3050 if (length < 0) {
3051 _mesa_error(ctx, GL_INVALID_VALUE,
3052 "%s(length %ld < 0)", func, (long) length);
3053 return false;
3054 }
3055
3056 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
3057 *
3058 * "An INVALID_OPERATION error is generated for any of the following
3059 * conditions:
3060 *
3061 * * <length> is zero."
3062 *
3063 * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
3064 * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
3065 * either.
3066 */
3067 if (length == 0) {
3068 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(length = 0)", func);
3069 return false;
3070 }
3071
3072 allowed_access = GL_MAP_READ_BIT |
3073 GL_MAP_WRITE_BIT |
3074 GL_MAP_INVALIDATE_RANGE_BIT |
3075 GL_MAP_INVALIDATE_BUFFER_BIT |
3076 GL_MAP_FLUSH_EXPLICIT_BIT |
3077 GL_MAP_UNSYNCHRONIZED_BIT;
3078
3079 if (ctx->Extensions.ARB_buffer_storage) {
3080 allowed_access |= GL_MAP_PERSISTENT_BIT |
3081 GL_MAP_COHERENT_BIT;
3082 }
3083
3084 if (access & ~allowed_access) {
3085 /* generate an error if any bits other than those allowed are set */
3086 _mesa_error(ctx, GL_INVALID_VALUE,
3087 "%s(access has undefined bits set)", func);
3088 return false;
3089 }
3090
3091 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
3092 _mesa_error(ctx, GL_INVALID_OPERATION,
3093 "%s(access indicates neither read or write)", func);
3094 return false;
3095 }
3096
3097 if ((access & GL_MAP_READ_BIT) &&
3098 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
3099 GL_MAP_INVALIDATE_BUFFER_BIT |
3100 GL_MAP_UNSYNCHRONIZED_BIT))) {
3101 _mesa_error(ctx, GL_INVALID_OPERATION,
3102 "%s(read access with disallowed bits)", func);
3103 return false;
3104 }
3105
3106 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
3107 ((access & GL_MAP_WRITE_BIT) == 0)) {
3108 _mesa_error(ctx, GL_INVALID_OPERATION,
3109 "%s(access has flush explicit without write)", func);
3110 return false;
3111 }
3112
3113 if (access & GL_MAP_READ_BIT &&
3114 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
3115 _mesa_error(ctx, GL_INVALID_OPERATION,
3116 "%s(buffer does not allow read access)", func);
3117 return false;
3118 }
3119
3120 if (access & GL_MAP_WRITE_BIT &&
3121 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
3122 _mesa_error(ctx, GL_INVALID_OPERATION,
3123 "%s(buffer does not allow write access)", func);
3124 return false;
3125 }
3126
3127 if (access & GL_MAP_COHERENT_BIT &&
3128 !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
3129 _mesa_error(ctx, GL_INVALID_OPERATION,
3130 "%s(buffer does not allow coherent access)", func);
3131 return false;
3132 }
3133
3134 if (access & GL_MAP_PERSISTENT_BIT &&
3135 !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
3136 _mesa_error(ctx, GL_INVALID_OPERATION,
3137 "%s(buffer does not allow persistent access)", func);
3138 return false;
3139 }
3140
3141 if (offset + length > bufObj->Size) {
3142 _mesa_error(ctx, GL_INVALID_VALUE,
3143 "%s(offset %lu + length %lu > buffer_size %lu)", func,
3144 (unsigned long) offset, (unsigned long) length,
3145 (unsigned long) bufObj->Size);
3146 return false;
3147 }
3148
3149 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
3150 _mesa_error(ctx, GL_INVALID_OPERATION,
3151 "%s(buffer already mapped)", func);
3152 return false;
3153 }
3154
3155 if (access & GL_MAP_WRITE_BIT) {
3156 bufObj->NumMapBufferWriteCalls++;
3157 if ((bufObj->Usage == GL_STATIC_DRAW ||
3158 bufObj->Usage == GL_STATIC_COPY) &&
3159 bufObj->NumMapBufferWriteCalls >= BUFFER_WARNING_CALL_COUNT) {
3160 BUFFER_USAGE_WARNING(ctx,
3161 "using %s(buffer %u, offset %u, length %u) to "
3162 "update a %s buffer",
3163 func, bufObj->Name, offset, length,
3164 _mesa_enum_to_string(bufObj->Usage));
3165 }
3166 }
3167
3168 return true;
3169 }
3170
3171 static void *
3172 map_buffer_range(struct gl_context *ctx, struct gl_buffer_object *bufObj,
3173 GLintptr offset, GLsizeiptr length, GLbitfield access,
3174 const char *func)
3175 {
3176 if (!bufObj->Size) {
3177 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(buffer size = 0)", func);
3178 return NULL;
3179 }
3180
3181 assert(ctx->Driver.MapBufferRange);
3182 void *map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
3183 MAP_USER);
3184 if (!map) {
3185 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(map failed)", func);
3186 }
3187 else {
3188 /* The driver callback should have set all these fields.
3189 * This is important because other modules (like VBO) might call
3190 * the driver function directly.
3191 */
3192 assert(bufObj->Mappings[MAP_USER].Pointer == map);
3193 assert(bufObj->Mappings[MAP_USER].Length == length);
3194 assert(bufObj->Mappings[MAP_USER].Offset == offset);
3195 assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
3196 }
3197
3198 if (access & GL_MAP_WRITE_BIT) {
3199 bufObj->Written = GL_TRUE;
3200 bufObj->MinMaxCacheDirty = true;
3201 }
3202
3203 #ifdef VBO_DEBUG
3204 if (strstr(func, "Range") == NULL) { /* If not MapRange */
3205 printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
3206 bufObj->Name, bufObj->Size, access);
3207 /* Access must be write only */
3208 if ((access & GL_MAP_WRITE_BIT) && (!(access & ~GL_MAP_WRITE_BIT))) {
3209 GLuint i;
3210 GLubyte *b = (GLubyte *) bufObj->Pointer;
3211 for (i = 0; i < bufObj->Size; i++)
3212 b[i] = i & 0xff;
3213 }
3214 }
3215 #endif
3216
3217 #ifdef BOUNDS_CHECK
3218 if (strstr(func, "Range") == NULL) { /* If not MapRange */
3219 GLubyte *buf = (GLubyte *) bufObj->Pointer;
3220 GLuint i;
3221 /* buffer is 100 bytes larger than requested, fill with magic value */
3222 for (i = 0; i < 100; i++) {
3223 buf[bufObj->Size - i - 1] = 123;
3224 }
3225 }
3226 #endif
3227
3228 return map;
3229 }
3230
3231 void * GLAPIENTRY
3232 _mesa_MapBufferRange_no_error(GLenum target, GLintptr offset,
3233 GLsizeiptr length, GLbitfield access)
3234 {
3235 GET_CURRENT_CONTEXT(ctx);
3236
3237 struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
3238 struct gl_buffer_object *bufObj = *bufObjPtr;
3239
3240 return map_buffer_range(ctx, bufObj, offset, length, access,
3241 "glMapBufferRange");
3242 }
3243
3244 void * GLAPIENTRY
3245 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
3246 GLbitfield access)
3247 {
3248 GET_CURRENT_CONTEXT(ctx);
3249 struct gl_buffer_object *bufObj;
3250
3251 if (!ctx->Extensions.ARB_map_buffer_range) {
3252 _mesa_error(ctx, GL_INVALID_OPERATION,
3253 "glMapBufferRange(ARB_map_buffer_range not supported)");
3254 return NULL;
3255 }
3256
3257 bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
3258 if (!bufObj)
3259 return NULL;
3260
3261 if (!validate_map_buffer_range(ctx, bufObj, offset, length, access,
3262 "glMapBufferRange"))
3263 return NULL;
3264
3265 return map_buffer_range(ctx, bufObj, offset, length, access,
3266 "glMapBufferRange");
3267 }
3268
3269 void * GLAPIENTRY
3270 _mesa_MapNamedBufferRange_no_error(GLuint buffer, GLintptr offset,
3271 GLsizeiptr length, GLbitfield access)
3272 {
3273 GET_CURRENT_CONTEXT(ctx);
3274 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3275
3276 return map_buffer_range(ctx, bufObj, offset, length, access,
3277 "glMapNamedBufferRange");
3278 }
3279
3280 static void *
3281 map_named_buffer_range(GLuint buffer, GLintptr offset, GLsizeiptr length,
3282 GLbitfield access, bool dst_ext, const char *func)
3283 {
3284 GET_CURRENT_CONTEXT(ctx);
3285 struct gl_buffer_object *bufObj = NULL;
3286
3287 if (!ctx->Extensions.ARB_map_buffer_range) {
3288 _mesa_error(ctx, GL_INVALID_OPERATION,
3289 "%s(ARB_map_buffer_range not supported)", func);
3290 return NULL;
3291 }
3292
3293 if (dst_ext) {
3294 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3295 if (!_mesa_handle_bind_buffer_gen(ctx, buffer, &bufObj, func))
3296 return NULL;
3297 } else {
3298 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, func);
3299 if (!bufObj)
3300 return NULL;
3301 }
3302
3303 if (!validate_map_buffer_range(ctx, bufObj, offset, length, access, func))
3304 return NULL;
3305
3306 return map_buffer_range(ctx, bufObj, offset, length, access, func);
3307 }
3308
3309 void * GLAPIENTRY
3310 _mesa_MapNamedBufferRangeEXT(GLuint buffer, GLintptr offset, GLsizeiptr length,
3311 GLbitfield access)
3312 {
3313 return map_named_buffer_range(buffer, offset, length, access, true,
3314 "glMapNamedBufferRangeEXT");
3315 }
3316
3317 void * GLAPIENTRY
3318 _mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
3319 GLbitfield access)
3320 {
3321 return map_named_buffer_range(buffer, offset, length, access, false,
3322 "glMapNamedBufferRange");
3323 }
3324
3325 /**
3326 * Converts GLenum access from MapBuffer and MapNamedBuffer into
3327 * flags for input to map_buffer_range.
3328 *
3329 * \return true if the type of requested access is permissible.
3330 */
3331 static bool
3332 get_map_buffer_access_flags(struct gl_context *ctx, GLenum access,
3333 GLbitfield *flags)
3334 {
3335 switch (access) {
3336 case GL_READ_ONLY_ARB:
3337 *flags = GL_MAP_READ_BIT;
3338 return _mesa_is_desktop_gl(ctx);
3339 case GL_WRITE_ONLY_ARB:
3340 *flags = GL_MAP_WRITE_BIT;
3341 return true;
3342 case GL_READ_WRITE_ARB:
3343 *flags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
3344 return _mesa_is_desktop_gl(ctx);
3345 default:
3346 *flags = 0;
3347 return false;
3348 }
3349 }
3350
3351 void * GLAPIENTRY
3352 _mesa_MapBuffer_no_error(GLenum target, GLenum access)
3353 {
3354 GET_CURRENT_CONTEXT(ctx);
3355
3356 GLbitfield accessFlags;
3357 get_map_buffer_access_flags(ctx, access, &accessFlags);
3358
3359 struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
3360 struct gl_buffer_object *bufObj = *bufObjPtr;
3361
3362 return map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3363 "glMapBuffer");
3364 }
3365
3366 void * GLAPIENTRY
3367 _mesa_MapBuffer(GLenum target, GLenum access)
3368 {
3369 GET_CURRENT_CONTEXT(ctx);
3370 struct gl_buffer_object *bufObj;
3371 GLbitfield accessFlags;
3372
3373 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
3374 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBuffer(invalid access)");
3375 return NULL;
3376 }
3377
3378 bufObj = get_buffer(ctx, "glMapBuffer", target, GL_INVALID_OPERATION);
3379 if (!bufObj)
3380 return NULL;
3381
3382 if (!validate_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3383 "glMapBuffer"))
3384 return NULL;
3385
3386 return map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3387 "glMapBuffer");
3388 }
3389
3390 void * GLAPIENTRY
3391 _mesa_MapNamedBuffer_no_error(GLuint buffer, GLenum access)
3392 {
3393 GET_CURRENT_CONTEXT(ctx);
3394
3395 GLbitfield accessFlags;
3396 get_map_buffer_access_flags(ctx, access, &accessFlags);
3397
3398 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3399
3400 return map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3401 "glMapNamedBuffer");
3402 }
3403
3404 void * GLAPIENTRY
3405 _mesa_MapNamedBuffer(GLuint buffer, GLenum access)
3406 {
3407 GET_CURRENT_CONTEXT(ctx);
3408 struct gl_buffer_object *bufObj;
3409 GLbitfield accessFlags;
3410
3411 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
3412 _mesa_error(ctx, GL_INVALID_ENUM, "glMapNamedBuffer(invalid access)");
3413 return NULL;
3414 }
3415
3416 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBuffer");
3417 if (!bufObj)
3418 return NULL;
3419
3420 if (!validate_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3421 "glMapNamedBuffer"))
3422 return NULL;
3423
3424 return map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3425 "glMapNamedBuffer");
3426 }
3427
3428 void * GLAPIENTRY
3429 _mesa_MapNamedBufferEXT(GLuint buffer, GLenum access)
3430 {
3431 GET_CURRENT_CONTEXT(ctx);
3432
3433 GLbitfield accessFlags;
3434 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
3435 _mesa_error(ctx, GL_INVALID_ENUM, "glMapNamedBufferEXT(invalid access)");
3436 return NULL;
3437 }
3438
3439 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3440 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
3441 &bufObj, "glMapNamedBufferEXT"))
3442 return NULL;
3443
3444 if (!validate_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3445 "glMapNamedBufferEXT"))
3446 return NULL;
3447
3448 return map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
3449 "glMapNamedBufferEXT");
3450 }
3451
3452 static void
3453 flush_mapped_buffer_range(struct gl_context *ctx,
3454 struct gl_buffer_object *bufObj,
3455 GLintptr offset, GLsizeiptr length,
3456 const char *func)
3457 {
3458 if (!ctx->Extensions.ARB_map_buffer_range) {
3459 _mesa_error(ctx, GL_INVALID_OPERATION,
3460 "%s(ARB_map_buffer_range not supported)", func);
3461 return;
3462 }
3463
3464 if (offset < 0) {
3465 _mesa_error(ctx, GL_INVALID_VALUE,
3466 "%s(offset %ld < 0)", func, (long) offset);
3467 return;
3468 }
3469
3470 if (length < 0) {
3471 _mesa_error(ctx, GL_INVALID_VALUE,
3472 "%s(length %ld < 0)", func, (long) length);
3473 return;
3474 }
3475
3476 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
3477 /* buffer is not mapped */
3478 _mesa_error(ctx, GL_INVALID_OPERATION,
3479 "%s(buffer is not mapped)", func);
3480 return;
3481 }
3482
3483 if ((bufObj->Mappings[MAP_USER].AccessFlags &
3484 GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
3485 _mesa_error(ctx, GL_INVALID_OPERATION,
3486 "%s(GL_MAP_FLUSH_EXPLICIT_BIT not set)", func);
3487 return;
3488 }
3489
3490 if (offset + length > bufObj->Mappings[MAP_USER].Length) {
3491 _mesa_error(ctx, GL_INVALID_VALUE,
3492 "%s(offset %ld + length %ld > mapped length %ld)", func,
3493 (long) offset, (long) length,
3494 (long) bufObj->Mappings[MAP_USER].Length);
3495 return;
3496 }
3497
3498 assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
3499
3500 if (ctx->Driver.FlushMappedBufferRange)
3501 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
3502 MAP_USER);
3503 }
3504
3505 void GLAPIENTRY
3506 _mesa_FlushMappedBufferRange_no_error(GLenum target, GLintptr offset,
3507 GLsizeiptr length)
3508 {
3509 GET_CURRENT_CONTEXT(ctx);
3510 struct gl_buffer_object **bufObjPtr = get_buffer_target(ctx, target);
3511 struct gl_buffer_object *bufObj = *bufObjPtr;
3512
3513 if (ctx->Driver.FlushMappedBufferRange)
3514 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
3515 MAP_USER);
3516 }
3517
3518 void GLAPIENTRY
3519 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset,
3520 GLsizeiptr length)
3521 {
3522 GET_CURRENT_CONTEXT(ctx);
3523 struct gl_buffer_object *bufObj;
3524
3525 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
3526 GL_INVALID_OPERATION);
3527 if (!bufObj)
3528 return;
3529
3530 flush_mapped_buffer_range(ctx, bufObj, offset, length,
3531 "glFlushMappedBufferRange");
3532 }
3533
3534 void GLAPIENTRY
3535 _mesa_FlushMappedNamedBufferRange_no_error(GLuint buffer, GLintptr offset,
3536 GLsizeiptr length)
3537 {
3538 GET_CURRENT_CONTEXT(ctx);
3539 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3540
3541 if (ctx->Driver.FlushMappedBufferRange)
3542 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
3543 MAP_USER);
3544 }
3545
3546 void GLAPIENTRY
3547 _mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset,
3548 GLsizeiptr length)
3549 {
3550 GET_CURRENT_CONTEXT(ctx);
3551 struct gl_buffer_object *bufObj;
3552
3553 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
3554 "glFlushMappedNamedBufferRange");
3555 if (!bufObj)
3556 return;
3557
3558 flush_mapped_buffer_range(ctx, bufObj, offset, length,
3559 "glFlushMappedNamedBufferRange");
3560 }
3561
3562 static void
3563 bind_buffer_range_uniform_buffer(struct gl_context *ctx, GLuint index,
3564 struct gl_buffer_object *bufObj,
3565 GLintptr offset, GLsizeiptr size)
3566 {
3567 if (bufObj == ctx->Shared->NullBufferObj) {
3568 offset = -1;
3569 size = -1;
3570 }
3571
3572 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
3573 bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
3574 }
3575
3576 /**
3577 * Bind a region of a buffer object to a uniform block binding point.
3578 * \param index the uniform buffer binding point index
3579 * \param bufObj the buffer object
3580 * \param offset offset to the start of buffer object region
3581 * \param size size of the buffer object region
3582 */
3583 static void
3584 bind_buffer_range_uniform_buffer_err(struct gl_context *ctx, GLuint index,
3585 struct gl_buffer_object *bufObj,
3586 GLintptr offset, GLsizeiptr size)
3587 {
3588 if (index >= ctx->Const.MaxUniformBufferBindings) {
3589 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
3590 return;
3591 }
3592
3593 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3594 _mesa_error(ctx, GL_INVALID_VALUE,
3595 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
3596 ctx->Const.UniformBufferOffsetAlignment);
3597 return;
3598 }
3599
3600 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
3601 }
3602
3603 static void
3604 bind_buffer_range_shader_storage_buffer(struct gl_context *ctx,
3605 GLuint index,
3606 struct gl_buffer_object *bufObj,
3607 GLintptr offset,
3608 GLsizeiptr size)
3609 {
3610 if (bufObj == ctx->Shared->NullBufferObj) {
3611 offset = -1;
3612 size = -1;
3613 }
3614
3615 _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj);
3616 bind_shader_storage_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
3617 }
3618
3619 /**
3620 * Bind a region of a buffer object to a shader storage block binding point.
3621 * \param index the shader storage buffer binding point index
3622 * \param bufObj the buffer object
3623 * \param offset offset to the start of buffer object region
3624 * \param size size of the buffer object region
3625 */
3626 static void
3627 bind_buffer_range_shader_storage_buffer_err(struct gl_context *ctx,
3628 GLuint index,
3629 struct gl_buffer_object *bufObj,
3630 GLintptr offset, GLsizeiptr size)
3631 {
3632 if (index >= ctx->Const.MaxShaderStorageBufferBindings) {
3633 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
3634 return;
3635 }
3636
3637 if (offset & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) {
3638 _mesa_error(ctx, GL_INVALID_VALUE,
3639 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
3640 ctx->Const.ShaderStorageBufferOffsetAlignment);
3641 return;
3642 }
3643
3644 bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset, size);
3645 }
3646
3647 static void
3648 bind_buffer_range_atomic_buffer(struct gl_context *ctx, GLuint index,
3649 struct gl_buffer_object *bufObj,
3650 GLintptr offset, GLsizeiptr size)
3651 {
3652 if (bufObj == ctx->Shared->NullBufferObj) {
3653 offset = -1;
3654 size = -1;
3655 }
3656
3657 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
3658 bind_atomic_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
3659 }
3660
3661 /**
3662 * Bind a region of a buffer object to an atomic storage block binding point.
3663 * \param index the shader storage buffer binding point index
3664 * \param bufObj the buffer object
3665 * \param offset offset to the start of buffer object region
3666 * \param size size of the buffer object region
3667 */
3668 static void
3669 bind_buffer_range_atomic_buffer_err(struct gl_context *ctx,
3670 GLuint index,
3671 struct gl_buffer_object *bufObj,
3672 GLintptr offset, GLsizeiptr size)
3673 {
3674 if (index >= ctx->Const.MaxAtomicBufferBindings) {
3675 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
3676 return;
3677 }
3678
3679 if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
3680 _mesa_error(ctx, GL_INVALID_VALUE,
3681 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
3682 ATOMIC_COUNTER_SIZE);
3683 return;
3684 }
3685
3686 bind_buffer_range_atomic_buffer(ctx, index, bufObj, offset, size);
3687 }
3688
3689 static inline bool
3690 bind_buffers_check_offset_and_size(struct gl_context *ctx,
3691 GLuint index,
3692 const GLintptr *offsets,
3693 const GLsizeiptr *sizes)
3694 {
3695 if (offsets[index] < 0) {
3696 /* The ARB_multi_bind spec says:
3697 *
3698 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3699 * value in <offsets> is less than zero (per binding)."
3700 */
3701 _mesa_error(ctx, GL_INVALID_VALUE,
3702 "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
3703 index, (int64_t) offsets[index]);
3704 return false;
3705 }
3706
3707 if (sizes[index] <= 0) {
3708 /* The ARB_multi_bind spec says:
3709 *
3710 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3711 * value in <sizes> is less than or equal to zero (per binding)."
3712 */
3713 _mesa_error(ctx, GL_INVALID_VALUE,
3714 "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
3715 index, (int64_t) sizes[index]);
3716 return false;
3717 }
3718
3719 return true;
3720 }
3721
3722 static bool
3723 error_check_bind_uniform_buffers(struct gl_context *ctx,
3724 GLuint first, GLsizei count,
3725 const char *caller)
3726 {
3727 if (!ctx->Extensions.ARB_uniform_buffer_object) {
3728 _mesa_error(ctx, GL_INVALID_ENUM,
3729 "%s(target=GL_UNIFORM_BUFFER)", caller);
3730 return false;
3731 }
3732
3733 /* The ARB_multi_bind_spec says:
3734 *
3735 * "An INVALID_OPERATION error is generated if <first> + <count> is
3736 * greater than the number of target-specific indexed binding points,
3737 * as described in section 6.7.1."
3738 */
3739 if (first + count > ctx->Const.MaxUniformBufferBindings) {
3740 _mesa_error(ctx, GL_INVALID_OPERATION,
3741 "%s(first=%u + count=%d > the value of "
3742 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3743 caller, first, count,
3744 ctx->Const.MaxUniformBufferBindings);
3745 return false;
3746 }
3747
3748 return true;
3749 }
3750
3751 static bool
3752 error_check_bind_shader_storage_buffers(struct gl_context *ctx,
3753 GLuint first, GLsizei count,
3754 const char *caller)
3755 {
3756 if (!ctx->Extensions.ARB_shader_storage_buffer_object) {
3757 _mesa_error(ctx, GL_INVALID_ENUM,
3758 "%s(target=GL_SHADER_STORAGE_BUFFER)", caller);
3759 return false;
3760 }
3761
3762 /* The ARB_multi_bind_spec says:
3763 *
3764 * "An INVALID_OPERATION error is generated if <first> + <count> is
3765 * greater than the number of target-specific indexed binding points,
3766 * as described in section 6.7.1."
3767 */
3768 if (first + count > ctx->Const.MaxShaderStorageBufferBindings) {
3769 _mesa_error(ctx, GL_INVALID_OPERATION,
3770 "%s(first=%u + count=%d > the value of "
3771 "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS=%u)",
3772 caller, first, count,
3773 ctx->Const.MaxShaderStorageBufferBindings);
3774 return false;
3775 }
3776
3777 return true;
3778 }
3779
3780 /**
3781 * Unbind all uniform buffers in the range
3782 * <first> through <first>+<count>-1
3783 */
3784 static void
3785 unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3786 {
3787 struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
3788
3789 for (int i = 0; i < count; i++)
3790 set_buffer_binding(ctx, &ctx->UniformBufferBindings[first + i],
3791 bufObj, -1, -1, GL_TRUE, 0);
3792 }
3793
3794 /**
3795 * Unbind all shader storage buffers in the range
3796 * <first> through <first>+<count>-1
3797 */
3798 static void
3799 unbind_shader_storage_buffers(struct gl_context *ctx, GLuint first,
3800 GLsizei count)
3801 {
3802 struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
3803
3804 for (int i = 0; i < count; i++)
3805 set_buffer_binding(ctx, &ctx->ShaderStorageBufferBindings[first + i],
3806 bufObj, -1, -1, GL_TRUE, 0);
3807 }
3808
3809 static void
3810 bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count,
3811 const GLuint *buffers,
3812 bool range,
3813 const GLintptr *offsets, const GLsizeiptr *sizes,
3814 const char *caller)
3815 {
3816 if (!error_check_bind_uniform_buffers(ctx, first, count, caller))
3817 return;
3818
3819 /* Assume that at least one binding will be changed */
3820 FLUSH_VERTICES(ctx, 0);
3821 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3822
3823 if (!buffers) {
3824 /* The ARB_multi_bind spec says:
3825 *
3826 * "If <buffers> is NULL, all bindings from <first> through
3827 * <first>+<count>-1 are reset to their unbound (zero) state.
3828 * In this case, the offsets and sizes associated with the
3829 * binding points are set to default values, ignoring
3830 * <offsets> and <sizes>."
3831 */
3832 unbind_uniform_buffers(ctx, first, count);
3833 return;
3834 }
3835
3836 /* Note that the error semantics for multi-bind commands differ from
3837 * those of other GL commands.
3838 *
3839 * The Issues section in the ARB_multi_bind spec says:
3840 *
3841 * "(11) Typically, OpenGL specifies that if an error is generated by a
3842 * command, that command has no effect. This is somewhat
3843 * unfortunate for multi-bind commands, because it would require a
3844 * first pass to scan the entire list of bound objects for errors
3845 * and then a second pass to actually perform the bindings.
3846 * Should we have different error semantics?
3847 *
3848 * RESOLVED: Yes. In this specification, when the parameters for
3849 * one of the <count> binding points are invalid, that binding point
3850 * is not updated and an error will be generated. However, other
3851 * binding points in the same command will be updated if their
3852 * parameters are valid and no other error occurs."
3853 */
3854
3855 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
3856
3857 for (int i = 0; i < count; i++) {
3858 struct gl_buffer_binding *binding =
3859 &ctx->UniformBufferBindings[first + i];
3860 GLintptr offset = 0;
3861 GLsizeiptr size = 0;
3862
3863 if (range) {
3864 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3865 continue;
3866
3867 /* The ARB_multi_bind spec says:
3868 *
3869 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3870 * pair of values in <offsets> and <sizes> does not respectively
3871 * satisfy the constraints described for those parameters for the
3872 * specified target, as described in section 6.7.1 (per binding)."
3873 *
3874 * Section 6.7.1 refers to table 6.5, which says:
3875 *
3876 * "┌───────────────────────────────────────────────────────────────┐
3877 * │ Uniform buffer array bindings (see sec. 7.6) │
3878 * ├─────────────────────┬─────────────────────────────────────────┤
3879 * │ ... │ ... │
3880 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3881 * │ │ OFFSET_ALIGNMENT │
3882 * │ ... │ ... │
3883 * │ size restriction │ none │
3884 * └─────────────────────┴─────────────────────────────────────────┘"
3885 */
3886 if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3887 _mesa_error(ctx, GL_INVALID_VALUE,
3888 "glBindBuffersRange(offsets[%u]=%" PRId64
3889 " is misaligned; it must be a multiple of the value of "
3890 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3891 "target=GL_UNIFORM_BUFFER)",
3892 i, (int64_t) offsets[i],
3893 ctx->Const.UniformBufferOffsetAlignment);
3894 continue;
3895 }
3896
3897 offset = offsets[i];
3898 size = sizes[i];
3899 }
3900
3901 set_buffer_multi_binding(ctx, buffers, i, caller,
3902 binding, offset, size, range,
3903 USAGE_UNIFORM_BUFFER);
3904 }
3905
3906 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
3907 }
3908
3909 static void
3910 bind_shader_storage_buffers(struct gl_context *ctx, GLuint first,
3911 GLsizei count, const GLuint *buffers,
3912 bool range,
3913 const GLintptr *offsets,
3914 const GLsizeiptr *sizes,
3915 const char *caller)
3916 {
3917 if (!error_check_bind_shader_storage_buffers(ctx, first, count, caller))
3918 return;
3919
3920 /* Assume that at least one binding will be changed */
3921 FLUSH_VERTICES(ctx, 0);
3922 ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer;
3923
3924 if (!buffers) {
3925 /* The ARB_multi_bind spec says:
3926 *
3927 * "If <buffers> is NULL, all bindings from <first> through
3928 * <first>+<count>-1 are reset to their unbound (zero) state.
3929 * In this case, the offsets and sizes associated with the
3930 * binding points are set to default values, ignoring
3931 * <offsets> and <sizes>."
3932 */
3933 unbind_shader_storage_buffers(ctx, first, count);
3934 return;
3935 }
3936
3937 /* Note that the error semantics for multi-bind commands differ from
3938 * those of other GL commands.
3939 *
3940 * The Issues section in the ARB_multi_bind spec says:
3941 *
3942 * "(11) Typically, OpenGL specifies that if an error is generated by a
3943 * command, that command has no effect. This is somewhat
3944 * unfortunate for multi-bind commands, because it would require a
3945 * first pass to scan the entire list of bound objects for errors
3946 * and then a second pass to actually perform the bindings.
3947 * Should we have different error semantics?
3948 *
3949 * RESOLVED: Yes. In this specification, when the parameters for
3950 * one of the <count> binding points are invalid, that binding point
3951 * is not updated and an error will be generated. However, other
3952 * binding points in the same command will be updated if their
3953 * parameters are valid and no other error occurs."
3954 */
3955
3956 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
3957
3958 for (int i = 0; i < count; i++) {
3959 struct gl_buffer_binding *binding =
3960 &ctx->ShaderStorageBufferBindings[first + i];
3961 GLintptr offset = 0;
3962 GLsizeiptr size = 0;
3963
3964 if (range) {
3965 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3966 continue;
3967
3968 /* The ARB_multi_bind spec says:
3969 *
3970 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3971 * pair of values in <offsets> and <sizes> does not respectively
3972 * satisfy the constraints described for those parameters for the
3973 * specified target, as described in section 6.7.1 (per binding)."
3974 *
3975 * Section 6.7.1 refers to table 6.5, which says:
3976 *
3977 * "┌───────────────────────────────────────────────────────────────┐
3978 * │ Shader storage buffer array bindings (see sec. 7.8) │
3979 * ├─────────────────────┬─────────────────────────────────────────┤
3980 * │ ... │ ... │
3981 * │ offset restriction │ multiple of value of SHADER_STORAGE_- │
3982 * │ │ BUFFER_OFFSET_ALIGNMENT │
3983 * │ ... │ ... │
3984 * │ size restriction │ none │
3985 * └─────────────────────┴─────────────────────────────────────────┘"
3986 */
3987 if (offsets[i] & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) {
3988 _mesa_error(ctx, GL_INVALID_VALUE,
3989 "glBindBuffersRange(offsets[%u]=%" PRId64
3990 " is misaligned; it must be a multiple of the value of "
3991 "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when "
3992 "target=GL_SHADER_STORAGE_BUFFER)",
3993 i, (int64_t) offsets[i],
3994 ctx->Const.ShaderStorageBufferOffsetAlignment);
3995 continue;
3996 }
3997
3998 offset = offsets[i];
3999 size = sizes[i];
4000 }
4001
4002 set_buffer_multi_binding(ctx, buffers, i, caller,
4003 binding, offset, size, range,
4004 USAGE_SHADER_STORAGE_BUFFER);
4005 }
4006
4007 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
4008 }
4009
4010 static bool
4011 error_check_bind_xfb_buffers(struct gl_context *ctx,
4012 struct gl_transform_feedback_object *tfObj,
4013 GLuint first, GLsizei count, const char *caller)
4014 {
4015 if (!ctx->Extensions.EXT_transform_feedback) {
4016 _mesa_error(ctx, GL_INVALID_ENUM,
4017 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
4018 return false;
4019 }
4020
4021 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
4022 *
4023 * "An INVALID_OPERATION error is generated :
4024 *
4025 * ...
4026 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
4027 * FEEDBACK_BUFFER and transform feedback is currently active."
4028 *
4029 * We assume that this is also meant to apply to BindBuffersRange
4030 * and BindBuffersBase.
4031 */
4032 if (tfObj->Active) {
4033 _mesa_error(ctx, GL_INVALID_OPERATION,
4034 "%s(Changing transform feedback buffers while "
4035 "transform feedback is active)", caller);
4036 return false;
4037 }
4038
4039 /* The ARB_multi_bind_spec says:
4040 *
4041 * "An INVALID_OPERATION error is generated if <first> + <count> is
4042 * greater than the number of target-specific indexed binding points,
4043 * as described in section 6.7.1."
4044 */
4045 if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
4046 _mesa_error(ctx, GL_INVALID_OPERATION,
4047 "%s(first=%u + count=%d > the value of "
4048 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
4049 caller, first, count,
4050 ctx->Const.MaxTransformFeedbackBuffers);
4051 return false;
4052 }
4053
4054 return true;
4055 }
4056
4057 /**
4058 * Unbind all transform feedback buffers in the range
4059 * <first> through <first>+<count>-1
4060 */
4061 static void
4062 unbind_xfb_buffers(struct gl_context *ctx,
4063 struct gl_transform_feedback_object *tfObj,
4064 GLuint first, GLsizei count)
4065 {
4066 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
4067
4068 for (int i = 0; i < count; i++)
4069 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
4070 bufObj, 0, 0);
4071 }
4072
4073 static void
4074 bind_xfb_buffers(struct gl_context *ctx,
4075 GLuint first, GLsizei count,
4076 const GLuint *buffers,
4077 bool range,
4078 const GLintptr *offsets,
4079 const GLsizeiptr *sizes,
4080 const char *caller)
4081 {
4082 struct gl_transform_feedback_object *tfObj =
4083 ctx->TransformFeedback.CurrentObject;
4084
4085 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, caller))
4086 return;
4087
4088 /* Assume that at least one binding will be changed */
4089 FLUSH_VERTICES(ctx, 0);
4090 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
4091
4092 if (!buffers) {
4093 /* The ARB_multi_bind spec says:
4094 *
4095 * "If <buffers> is NULL, all bindings from <first> through
4096 * <first>+<count>-1 are reset to their unbound (zero) state.
4097 * In this case, the offsets and sizes associated with the
4098 * binding points are set to default values, ignoring
4099 * <offsets> and <sizes>."
4100 */
4101 unbind_xfb_buffers(ctx, tfObj, first, count);
4102 return;
4103 }
4104
4105 /* Note that the error semantics for multi-bind commands differ from
4106 * those of other GL commands.
4107 *
4108 * The Issues section in the ARB_multi_bind spec says:
4109 *
4110 * "(11) Typically, OpenGL specifies that if an error is generated by a
4111 * command, that command has no effect. This is somewhat
4112 * unfortunate for multi-bind commands, because it would require a
4113 * first pass to scan the entire list of bound objects for errors
4114 * and then a second pass to actually perform the bindings.
4115 * Should we have different error semantics?
4116 *
4117 * RESOLVED: Yes. In this specification, when the parameters for
4118 * one of the <count> binding points are invalid, that binding point
4119 * is not updated and an error will be generated. However, other
4120 * binding points in the same command will be updated if their
4121 * parameters are valid and no other error occurs."
4122 */
4123
4124 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
4125
4126 for (int i = 0; i < count; i++) {
4127 const GLuint index = first + i;
4128 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
4129 struct gl_buffer_object *bufObj;
4130 GLintptr offset = 0;
4131 GLsizeiptr size = 0;
4132
4133 if (range) {
4134 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
4135 continue;
4136
4137 /* The ARB_multi_bind spec says:
4138 *
4139 * "An INVALID_VALUE error is generated by BindBuffersRange if any
4140 * pair of values in <offsets> and <sizes> does not respectively
4141 * satisfy the constraints described for those parameters for the
4142 * specified target, as described in section 6.7.1 (per binding)."
4143 *
4144 * Section 6.7.1 refers to table 6.5, which says:
4145 *
4146 * "┌───────────────────────────────────────────────────────────────┐
4147 * │ Transform feedback array bindings (see sec. 13.2.2) │
4148 * ├───────────────────────┬───────────────────────────────────────┤
4149 * │ ... │ ... │
4150 * │ offset restriction │ multiple of 4 │
4151 * │ ... │ ... │
4152 * │ size restriction │ multiple of 4 │
4153 * └───────────────────────┴───────────────────────────────────────┘"
4154 */
4155 if (offsets[i] & 0x3) {
4156 _mesa_error(ctx, GL_INVALID_VALUE,
4157 "glBindBuffersRange(offsets[%u]=%" PRId64
4158 " is misaligned; it must be a multiple of 4 when "
4159 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
4160 i, (int64_t) offsets[i]);
4161 continue;
4162 }
4163
4164 if (sizes[i] & 0x3) {
4165 _mesa_error(ctx, GL_INVALID_VALUE,
4166 "glBindBuffersRange(sizes[%u]=%" PRId64
4167 " is misaligned; it must be a multiple of 4 when "
4168 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
4169 i, (int64_t) sizes[i]);
4170 continue;
4171 }
4172
4173 offset = offsets[i];
4174 size = sizes[i];
4175 }
4176
4177 if (boundBufObj && boundBufObj->Name == buffers[i])
4178 bufObj = boundBufObj;
4179 else
4180 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
4181
4182 if (bufObj)
4183 _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
4184 offset, size);
4185 }
4186
4187 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
4188 }
4189
4190 static bool
4191 error_check_bind_atomic_buffers(struct gl_context *ctx,
4192 GLuint first, GLsizei count,
4193 const char *caller)
4194 {
4195 if (!ctx->Extensions.ARB_shader_atomic_counters) {
4196 _mesa_error(ctx, GL_INVALID_ENUM,
4197 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
4198 return false;
4199 }
4200
4201 /* The ARB_multi_bind_spec says:
4202 *
4203 * "An INVALID_OPERATION error is generated if <first> + <count> is
4204 * greater than the number of target-specific indexed binding points,
4205 * as described in section 6.7.1."
4206 */
4207 if (first + count > ctx->Const.MaxAtomicBufferBindings) {
4208 _mesa_error(ctx, GL_INVALID_OPERATION,
4209 "%s(first=%u + count=%d > the value of "
4210 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
4211 caller, first, count, ctx->Const.MaxAtomicBufferBindings);
4212 return false;
4213 }
4214
4215 return true;
4216 }
4217
4218 /**
4219 * Unbind all atomic counter buffers in the range
4220 * <first> through <first>+<count>-1
4221 */
4222 static void
4223 unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
4224 {
4225 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
4226
4227 for (int i = 0; i < count; i++)
4228 set_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
4229 bufObj, -1, -1, GL_TRUE, 0);
4230 }
4231
4232 static void
4233 bind_atomic_buffers(struct gl_context *ctx,
4234 GLuint first,
4235 GLsizei count,
4236 const GLuint *buffers,
4237 bool range,
4238 const GLintptr *offsets,
4239 const GLsizeiptr *sizes,
4240 const char *caller)
4241 {
4242 if (!error_check_bind_atomic_buffers(ctx, first, count, caller))
4243 return;
4244
4245 /* Assume that at least one binding will be changed */
4246 FLUSH_VERTICES(ctx, 0);
4247 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
4248
4249 if (!buffers) {
4250 /* The ARB_multi_bind spec says:
4251 *
4252 * "If <buffers> is NULL, all bindings from <first> through
4253 * <first>+<count>-1 are reset to their unbound (zero) state.
4254 * In this case, the offsets and sizes associated with the
4255 * binding points are set to default values, ignoring
4256 * <offsets> and <sizes>."
4257 */
4258 unbind_atomic_buffers(ctx, first, count);
4259 return;
4260 }
4261
4262 /* Note that the error semantics for multi-bind commands differ from
4263 * those of other GL commands.
4264 *
4265 * The Issues section in the ARB_multi_bind spec says:
4266 *
4267 * "(11) Typically, OpenGL specifies that if an error is generated by a
4268 * command, that command has no effect. This is somewhat
4269 * unfortunate for multi-bind commands, because it would require a
4270 * first pass to scan the entire list of bound objects for errors
4271 * and then a second pass to actually perform the bindings.
4272 * Should we have different error semantics?
4273 *
4274 * RESOLVED: Yes. In this specification, when the parameters for
4275 * one of the <count> binding points are invalid, that binding point
4276 * is not updated and an error will be generated. However, other
4277 * binding points in the same command will be updated if their
4278 * parameters are valid and no other error occurs."
4279 */
4280
4281 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
4282
4283 for (int i = 0; i < count; i++) {
4284 struct gl_buffer_binding *binding =
4285 &ctx->AtomicBufferBindings[first + i];
4286 GLintptr offset = 0;
4287 GLsizeiptr size = 0;
4288
4289 if (range) {
4290 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
4291 continue;
4292
4293 /* The ARB_multi_bind spec says:
4294 *
4295 * "An INVALID_VALUE error is generated by BindBuffersRange if any
4296 * pair of values in <offsets> and <sizes> does not respectively
4297 * satisfy the constraints described for those parameters for the
4298 * specified target, as described in section 6.7.1 (per binding)."
4299 *
4300 * Section 6.7.1 refers to table 6.5, which says:
4301 *
4302 * "┌───────────────────────────────────────────────────────────────┐
4303 * │ Atomic counter array bindings (see sec. 7.7.2) │
4304 * ├───────────────────────┬───────────────────────────────────────┤
4305 * │ ... │ ... │
4306 * │ offset restriction │ multiple of 4 │
4307 * │ ... │ ... │
4308 * │ size restriction │ none │
4309 * └───────────────────────┴───────────────────────────────────────┘"
4310 */
4311 if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
4312 _mesa_error(ctx, GL_INVALID_VALUE,
4313 "glBindBuffersRange(offsets[%u]=%" PRId64
4314 " is misaligned; it must be a multiple of %d when "
4315 "target=GL_ATOMIC_COUNTER_BUFFER)",
4316 i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
4317 continue;
4318 }
4319
4320 offset = offsets[i];
4321 size = sizes[i];
4322 }
4323
4324 set_buffer_multi_binding(ctx, buffers, i, caller,
4325 binding, offset, size, range,
4326 USAGE_ATOMIC_COUNTER_BUFFER);
4327 }
4328
4329 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
4330 }
4331
4332 static ALWAYS_INLINE void
4333 bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset,
4334 GLsizeiptr size, bool no_error)
4335 {
4336 GET_CURRENT_CONTEXT(ctx);
4337 struct gl_buffer_object *bufObj;
4338
4339 if (MESA_VERBOSE & VERBOSE_API) {
4340 _mesa_debug(ctx, "glBindBufferRange(%s, %u, %u, %lu, %lu)\n",
4341 _mesa_enum_to_string(target), index, buffer,
4342 (unsigned long) offset, (unsigned long) size);
4343 }
4344
4345 if (buffer == 0) {
4346 bufObj = ctx->Shared->NullBufferObj;
4347 } else {
4348 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
4349 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
4350 &bufObj, "glBindBufferRange"))
4351 return;
4352
4353 if (!no_error && !bufObj) {
4354 _mesa_error(ctx, GL_INVALID_OPERATION,
4355 "glBindBufferRange(invalid buffer=%u)", buffer);
4356 return;
4357 }
4358 }
4359
4360 if (no_error) {
4361 switch (target) {
4362 case GL_TRANSFORM_FEEDBACK_BUFFER:
4363 _mesa_bind_buffer_range_xfb(ctx, ctx->TransformFeedback.CurrentObject,
4364 index, bufObj, offset, size);
4365 return;
4366 case GL_UNIFORM_BUFFER:
4367 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
4368 return;
4369 case GL_SHADER_STORAGE_BUFFER:
4370 bind_buffer_range_shader_storage_buffer(ctx, index, bufObj, offset,
4371 size);
4372 return;
4373 case GL_ATOMIC_COUNTER_BUFFER:
4374 bind_buffer_range_atomic_buffer(ctx, index, bufObj, offset, size);
4375 return;
4376 default:
4377 unreachable("invalid BindBufferRange target with KHR_no_error");
4378 }
4379 } else {
4380 if (buffer != 0) {
4381 if (size <= 0) {
4382 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
4383 (int) size);
4384 return;
4385 }
4386 }
4387
4388 switch (target) {
4389 case GL_TRANSFORM_FEEDBACK_BUFFER:
4390 if (!_mesa_validate_buffer_range_xfb(ctx,
4391 ctx->TransformFeedback.CurrentObject,
4392 index, bufObj, offset, size,
4393 false))
4394 return;
4395
4396 _mesa_bind_buffer_range_xfb(ctx, ctx->TransformFeedback.CurrentObject,
4397 index, bufObj, offset, size);
4398 return;
4399 case GL_UNIFORM_BUFFER:
4400 bind_buffer_range_uniform_buffer_err(ctx, index, bufObj, offset,
4401 size);
4402 return;
4403 case GL_SHADER_STORAGE_BUFFER:
4404 bind_buffer_range_shader_storage_buffer_err(ctx, index, bufObj,
4405 offset, size);
4406 return;
4407 case GL_ATOMIC_COUNTER_BUFFER:
4408 bind_buffer_range_atomic_buffer_err(ctx, index, bufObj,
4409 offset, size);
4410 return;
4411 default:
4412 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
4413 return;
4414 }
4415 }
4416 }
4417
4418 void GLAPIENTRY
4419 _mesa_BindBufferRange_no_error(GLenum target, GLuint index, GLuint buffer,
4420 GLintptr offset, GLsizeiptr size)
4421 {
4422 bind_buffer_range(target, index, buffer, offset, size, true);
4423 }
4424
4425 void GLAPIENTRY
4426 _mesa_BindBufferRange(GLenum target, GLuint index,
4427 GLuint buffer, GLintptr offset, GLsizeiptr size)
4428 {
4429 bind_buffer_range(target, index, buffer, offset, size, false);
4430 }
4431
4432 void GLAPIENTRY
4433 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
4434 {
4435 GET_CURRENT_CONTEXT(ctx);
4436 struct gl_buffer_object *bufObj;
4437
4438 if (MESA_VERBOSE & VERBOSE_API) {
4439 _mesa_debug(ctx, "glBindBufferBase(%s, %u, %u)\n",
4440 _mesa_enum_to_string(target), index, buffer);
4441 }
4442
4443 if (buffer == 0) {
4444 bufObj = ctx->Shared->NullBufferObj;
4445 } else {
4446 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
4447 if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
4448 &bufObj, "glBindBufferBase"))
4449 return;
4450
4451 if (!bufObj) {
4452 _mesa_error(ctx, GL_INVALID_OPERATION,
4453 "glBindBufferBase(invalid buffer=%u)", buffer);
4454 return;
4455 }
4456 }
4457
4458 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
4459 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
4460 *
4461 * "BindBufferBase is equivalent to calling BindBufferRange with offset
4462 * zero and size equal to the size of buffer."
4463 *
4464 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
4465 *
4466 * "If the parameter (starting offset or size) was not specified when the
4467 * buffer object was bound, zero is returned."
4468 *
4469 * What happens if the size of the buffer changes? Does the size of the
4470 * buffer at the moment glBindBufferBase was called still play a role, like
4471 * the first quote would imply, or is the size meaningless in the
4472 * glBindBufferBase case like the second quote would suggest? The GL 4.1
4473 * core spec page 45 says:
4474 *
4475 * "It is equivalent to calling BindBufferRange with offset zero, while
4476 * size is determined by the size of the bound buffer at the time the
4477 * binding is used."
4478 *
4479 * My interpretation is that the GL 4.1 spec was a clarification of the
4480 * behavior, not a change. In particular, this choice will only make
4481 * rendering work in cases where it would have had undefined results.
4482 */
4483
4484 switch (target) {
4485 case GL_TRANSFORM_FEEDBACK_BUFFER:
4486 _mesa_bind_buffer_base_transform_feedback(ctx,
4487 ctx->TransformFeedback.CurrentObject,
4488 index, bufObj, false);
4489 return;
4490 case GL_UNIFORM_BUFFER:
4491 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
4492 return;
4493 case GL_SHADER_STORAGE_BUFFER:
4494 bind_buffer_base_shader_storage_buffer(ctx, index, bufObj);
4495 return;
4496 case GL_ATOMIC_COUNTER_BUFFER:
4497 bind_buffer_base_atomic_buffer(ctx, index, bufObj);
4498 return;
4499 default:
4500 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
4501 return;
4502 }
4503 }
4504
4505 void GLAPIENTRY
4506 _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
4507 const GLuint *buffers,
4508 const GLintptr *offsets, const GLsizeiptr *sizes)
4509 {
4510 GET_CURRENT_CONTEXT(ctx);
4511
4512 if (MESA_VERBOSE & VERBOSE_API) {
4513 _mesa_debug(ctx, "glBindBuffersRange(%s, %u, %d, %p, %p, %p)\n",
4514 _mesa_enum_to_string(target), first, count,
4515 buffers, offsets, sizes);
4516 }
4517
4518 switch (target) {
4519 case GL_TRANSFORM_FEEDBACK_BUFFER:
4520 bind_xfb_buffers(ctx, first, count, buffers, true, offsets, sizes,
4521 "glBindBuffersRange");
4522 return;
4523 case GL_UNIFORM_BUFFER:
4524 bind_uniform_buffers(ctx, first, count, buffers, true, offsets, sizes,
4525 "glBindBuffersRange");
4526 return;
4527 case GL_SHADER_STORAGE_BUFFER:
4528 bind_shader_storage_buffers(ctx, first, count, buffers, true, offsets, sizes,
4529 "glBindBuffersRange");
4530 return;
4531 case GL_ATOMIC_COUNTER_BUFFER:
4532 bind_atomic_buffers(ctx, first, count, buffers, true, offsets, sizes,
4533 "glBindBuffersRange");
4534 return;
4535 default:
4536 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
4537 _mesa_enum_to_string(target));
4538 break;
4539 }
4540 }
4541
4542 void GLAPIENTRY
4543 _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
4544 const GLuint *buffers)
4545 {
4546 GET_CURRENT_CONTEXT(ctx);
4547
4548 if (MESA_VERBOSE & VERBOSE_API) {
4549 _mesa_debug(ctx, "glBindBuffersBase(%s, %u, %d, %p)\n",
4550 _mesa_enum_to_string(target), first, count, buffers);
4551 }
4552
4553 switch (target) {
4554 case GL_TRANSFORM_FEEDBACK_BUFFER:
4555 bind_xfb_buffers(ctx, first, count, buffers, false, NULL, NULL,
4556 "glBindBuffersBase");
4557 return;
4558 case GL_UNIFORM_BUFFER:
4559 bind_uniform_buffers(ctx, first, count, buffers, false, NULL, NULL,
4560 "glBindBuffersBase");
4561 return;
4562 case GL_SHADER_STORAGE_BUFFER:
4563 bind_shader_storage_buffers(ctx, first, count, buffers, false, NULL, NULL,
4564 "glBindBuffersBase");
4565 return;
4566 case GL_ATOMIC_COUNTER_BUFFER:
4567 bind_atomic_buffers(ctx, first, count, buffers, false, NULL, NULL,
4568 "glBindBuffersBase");
4569 return;
4570 default:
4571 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
4572 _mesa_enum_to_string(target));
4573 break;
4574 }
4575 }
4576
4577 static ALWAYS_INLINE void
4578 invalidate_buffer_subdata(struct gl_context *ctx,
4579 struct gl_buffer_object *bufObj, GLintptr offset,
4580 GLsizeiptr length)
4581 {
4582 if (ctx->Driver.InvalidateBufferSubData)
4583 ctx->Driver.InvalidateBufferSubData(ctx, bufObj, offset, length);
4584 }
4585
4586 void GLAPIENTRY
4587 _mesa_InvalidateBufferSubData_no_error(GLuint buffer, GLintptr offset,
4588 GLsizeiptr length)
4589 {
4590 GET_CURRENT_CONTEXT(ctx);
4591
4592 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
4593 invalidate_buffer_subdata(ctx, bufObj, offset, length);
4594 }
4595
4596 void GLAPIENTRY
4597 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
4598 GLsizeiptr length)
4599 {
4600 GET_CURRENT_CONTEXT(ctx);
4601 struct gl_buffer_object *bufObj;
4602 const GLintptr end = offset + length;
4603
4604 /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
4605 * Profile) spec says:
4606 *
4607 * "An INVALID_VALUE error is generated if buffer is zero or is not the
4608 * name of an existing buffer object."
4609 */
4610 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
4611 if (!bufObj || bufObj == &DummyBufferObject) {
4612 _mesa_error(ctx, GL_INVALID_VALUE,
4613 "glInvalidateBufferSubData(name = %u) invalid object",
4614 buffer);
4615 return;
4616 }
4617
4618 /* The GL_ARB_invalidate_subdata spec says:
4619 *
4620 * "An INVALID_VALUE error is generated if <offset> or <length> is
4621 * negative, or if <offset> + <length> is greater than the value of
4622 * BUFFER_SIZE."
4623 */
4624 if (offset < 0 || length < 0 || end > bufObj->Size) {
4625 _mesa_error(ctx, GL_INVALID_VALUE,
4626 "glInvalidateBufferSubData(invalid offset or length)");
4627 return;
4628 }
4629
4630 /* The OpenGL 4.4 (Core Profile) spec says:
4631 *
4632 * "An INVALID_OPERATION error is generated if buffer is currently
4633 * mapped by MapBuffer or if the invalidate range intersects the range
4634 * currently mapped by MapBufferRange, unless it was mapped
4635 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4636 */
4637 if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
4638 bufferobj_range_mapped(bufObj, offset, length)) {
4639 _mesa_error(ctx, GL_INVALID_OPERATION,
4640 "glInvalidateBufferSubData(intersection with mapped "
4641 "range)");
4642 return;
4643 }
4644
4645 invalidate_buffer_subdata(ctx, bufObj, offset, length);
4646 }
4647
4648 void GLAPIENTRY
4649 _mesa_InvalidateBufferData_no_error(GLuint buffer)
4650 {
4651 GET_CURRENT_CONTEXT(ctx);
4652
4653 struct gl_buffer_object *bufObj =_mesa_lookup_bufferobj(ctx, buffer);
4654 invalidate_buffer_subdata(ctx, bufObj, 0, bufObj->Size);
4655 }
4656
4657 void GLAPIENTRY
4658 _mesa_InvalidateBufferData(GLuint buffer)
4659 {
4660 GET_CURRENT_CONTEXT(ctx);
4661 struct gl_buffer_object *bufObj;
4662
4663 /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
4664 * Profile) spec says:
4665 *
4666 * "An INVALID_VALUE error is generated if buffer is zero or is not the
4667 * name of an existing buffer object."
4668 */
4669 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
4670 if (!bufObj || bufObj == &DummyBufferObject) {
4671 _mesa_error(ctx, GL_INVALID_VALUE,
4672 "glInvalidateBufferData(name = %u) invalid object",
4673 buffer);
4674 return;
4675 }
4676
4677 /* The OpenGL 4.4 (Core Profile) spec says:
4678 *
4679 * "An INVALID_OPERATION error is generated if buffer is currently
4680 * mapped by MapBuffer or if the invalidate range intersects the range
4681 * currently mapped by MapBufferRange, unless it was mapped
4682 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4683 */
4684 if (_mesa_check_disallowed_mapping(bufObj)) {
4685 _mesa_error(ctx, GL_INVALID_OPERATION,
4686 "glInvalidateBufferData(intersection with mapped "
4687 "range)");
4688 return;
4689 }
4690
4691 invalidate_buffer_subdata(ctx, bufObj, 0, bufObj->Size);
4692 }
4693
4694 static void
4695 buffer_page_commitment(struct gl_context *ctx,
4696 struct gl_buffer_object *bufferObj,
4697 GLintptr offset, GLsizeiptr size,
4698 GLboolean commit, const char *func)
4699 {
4700 if (!(bufferObj->StorageFlags & GL_SPARSE_STORAGE_BIT_ARB)) {
4701 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not a sparse buffer object)",
4702 func);
4703 return;
4704 }
4705
4706 if (size < 0 || size > bufferObj->Size ||
4707 offset < 0 || offset > bufferObj->Size - size) {
4708 _mesa_error(ctx, GL_INVALID_VALUE, "%s(out of bounds)",
4709 func);
4710 return;
4711 }
4712
4713 /* The GL_ARB_sparse_buffer extension specification says:
4714 *
4715 * "INVALID_VALUE is generated by BufferPageCommitmentARB if <offset> is
4716 * not an integer multiple of SPARSE_BUFFER_PAGE_SIZE_ARB, or if <size>
4717 * is not an integer multiple of SPARSE_BUFFER_PAGE_SIZE_ARB and does
4718 * not extend to the end of the buffer's data store."
4719 */
4720 if (offset % ctx->Const.SparseBufferPageSize != 0) {
4721 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset not aligned to page size)",
4722 func);
4723 return;
4724 }
4725
4726 if (size % ctx->Const.SparseBufferPageSize != 0 &&
4727 offset + size != bufferObj->Size) {
4728 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size not aligned to page size)",
4729 func);
4730 return;
4731 }
4732
4733 ctx->Driver.BufferPageCommitment(ctx, bufferObj, offset, size, commit);
4734 }
4735
4736 void GLAPIENTRY
4737 _mesa_BufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size,
4738 GLboolean commit)
4739 {
4740 GET_CURRENT_CONTEXT(ctx);
4741 struct gl_buffer_object *bufferObj;
4742
4743 bufferObj = get_buffer(ctx, "glBufferPageCommitmentARB", target,
4744 GL_INVALID_ENUM);
4745 if (!bufferObj)
4746 return;
4747
4748 buffer_page_commitment(ctx, bufferObj, offset, size, commit,
4749 "glBufferPageCommitmentARB");
4750 }
4751
4752 void GLAPIENTRY
4753 _mesa_NamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset,
4754 GLsizeiptr size, GLboolean commit)
4755 {
4756 GET_CURRENT_CONTEXT(ctx);
4757 struct gl_buffer_object *bufferObj;
4758
4759 bufferObj = _mesa_lookup_bufferobj(ctx, buffer);
4760 if (!bufferObj || bufferObj == &DummyBufferObject) {
4761 /* Note: the extension spec is not clear about the excpected error value. */
4762 _mesa_error(ctx, GL_INVALID_VALUE,
4763 "glNamedBufferPageCommitmentARB(name = %u) invalid object",
4764 buffer);
4765 return;
4766 }
4767
4768 buffer_page_commitment(ctx, bufferObj, offset, size, commit,
4769 "glNamedBufferPageCommitmentARB");
4770 }