mesa: Fix assertion error with glDebugMessageControl
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mtypes.h"
43 #include "texobj.h"
44 #include "transformfeedback.h"
45 #include "dispatch.h"
46
47
48 /* Debug flags */
49 /*#define VBO_DEBUG*/
50 /*#define BOUNDS_CHECK*/
51
52
53 /**
54 * Used as a placeholder for buffer objects between glGenBuffers() and
55 * glBindBuffer() so that glIsBuffer() can work correctly.
56 */
57 static struct gl_buffer_object DummyBufferObject;
58
59
60 /**
61 * Return pointer to address of a buffer object target.
62 * \param ctx the GL context
63 * \param target the buffer object target to be retrieved.
64 * \return pointer to pointer to the buffer object bound to \c target in the
65 * specified context or \c NULL if \c target is invalid.
66 */
67 static inline struct gl_buffer_object **
68 get_buffer_target(struct gl_context *ctx, GLenum target)
69 {
70 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
71 */
72 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
73 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
74 return NULL;
75
76 switch (target) {
77 case GL_ARRAY_BUFFER_ARB:
78 return &ctx->Array.ArrayBufferObj;
79 case GL_ELEMENT_ARRAY_BUFFER_ARB:
80 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
81 case GL_PIXEL_PACK_BUFFER_EXT:
82 return &ctx->Pack.BufferObj;
83 case GL_PIXEL_UNPACK_BUFFER_EXT:
84 return &ctx->Unpack.BufferObj;
85 case GL_COPY_READ_BUFFER:
86 return &ctx->CopyReadBuffer;
87 case GL_COPY_WRITE_BUFFER:
88 return &ctx->CopyWriteBuffer;
89 case GL_TRANSFORM_FEEDBACK_BUFFER:
90 if (ctx->Extensions.EXT_transform_feedback) {
91 return &ctx->TransformFeedback.CurrentBuffer;
92 }
93 break;
94 case GL_TEXTURE_BUFFER:
95 if (ctx->API == API_OPENGL_CORE &&
96 ctx->Extensions.ARB_texture_buffer_object) {
97 return &ctx->Texture.BufferObject;
98 }
99 break;
100 case GL_UNIFORM_BUFFER:
101 if (ctx->Extensions.ARB_uniform_buffer_object) {
102 return &ctx->UniformBuffer;
103 }
104 break;
105 default:
106 return NULL;
107 }
108 return NULL;
109 }
110
111
112 /**
113 * Get the buffer object bound to the specified target in a GL context.
114 * \param ctx the GL context
115 * \param target the buffer object target to be retrieved.
116 * \return pointer to the buffer object bound to \c target in the
117 * specified context or \c NULL if \c target is invalid.
118 */
119 static inline struct gl_buffer_object *
120 get_buffer(struct gl_context *ctx, const char *func, GLenum target)
121 {
122 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
123
124 if (!bufObj) {
125 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
126 return NULL;
127 }
128
129 if (!_mesa_is_bufferobj(*bufObj)) {
130 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
131 return NULL;
132 }
133
134 return *bufObj;
135 }
136
137
138 /**
139 * Convert a GLbitfield describing the mapped buffer access flags
140 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
141 */
142 static GLenum
143 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
144 {
145 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
146 if ((access & rwFlags) == rwFlags)
147 return GL_READ_WRITE;
148 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
149 return GL_READ_ONLY;
150 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
151 return GL_WRITE_ONLY;
152
153 /* Otherwise, AccessFlags is zero (the default state).
154 *
155 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
156 *
157 * Name Type Initial Value Legal Values
158 * ... ... ... ...
159 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
160 * READ_WRITE
161 *
162 * However, table 6.8 in the GL_OES_mapbuffer extension says:
163 *
164 * Get Value Type Get Command Value Description
165 * --------- ---- ----------- ----- -----------
166 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
167 *
168 * The difference is because GL_OES_mapbuffer only supports mapping buffers
169 * write-only.
170 */
171 assert(access == 0);
172
173 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
174 }
175
176
177 /**
178 * Tests the subdata range parameters and sets the GL error code for
179 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
180 *
181 * \param ctx GL context.
182 * \param target Buffer object target on which to operate.
183 * \param offset Offset of the first byte of the subdata range.
184 * \param size Size, in bytes, of the subdata range.
185 * \param caller Name of calling function for recording errors.
186 * \return A pointer to the buffer object bound to \c target in the
187 * specified context or \c NULL if any of the parameter or state
188 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
189 * are invalid.
190 *
191 * \sa glBufferSubDataARB, glGetBufferSubDataARB
192 */
193 static struct gl_buffer_object *
194 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
195 GLintptrARB offset, GLsizeiptrARB size,
196 const char *caller )
197 {
198 struct gl_buffer_object *bufObj;
199
200 if (size < 0) {
201 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
202 return NULL;
203 }
204
205 if (offset < 0) {
206 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
207 return NULL;
208 }
209
210 bufObj = get_buffer(ctx, caller, target);
211 if (!bufObj)
212 return NULL;
213
214 if (offset + size > bufObj->Size) {
215 _mesa_error(ctx, GL_INVALID_VALUE,
216 "%s(offset %lu + size %lu > buffer size %lu)", caller,
217 (unsigned long) offset,
218 (unsigned long) size,
219 (unsigned long) bufObj->Size);
220 return NULL;
221 }
222 if (_mesa_bufferobj_mapped(bufObj)) {
223 /* Buffer is currently mapped */
224 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
225 return NULL;
226 }
227
228 return bufObj;
229 }
230
231
232 /**
233 * Allocate and initialize a new buffer object.
234 *
235 * Default callback for the \c dd_function_table::NewBufferObject() hook.
236 */
237 static struct gl_buffer_object *
238 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
239 {
240 struct gl_buffer_object *obj;
241
242 (void) ctx;
243
244 obj = MALLOC_STRUCT(gl_buffer_object);
245 _mesa_initialize_buffer_object(ctx, obj, name, target);
246 return obj;
247 }
248
249
250 /**
251 * Delete a buffer object.
252 *
253 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
254 */
255 static void
256 _mesa_delete_buffer_object(struct gl_context *ctx,
257 struct gl_buffer_object *bufObj)
258 {
259 (void) ctx;
260
261 free(bufObj->Data);
262
263 /* assign strange values here to help w/ debugging */
264 bufObj->RefCount = -1000;
265 bufObj->Name = ~0;
266
267 _glthread_DESTROY_MUTEX(bufObj->Mutex);
268 free(bufObj);
269 }
270
271
272
273 /**
274 * Set ptr to bufObj w/ reference counting.
275 * This is normally only called from the _mesa_reference_buffer_object() macro
276 * when there's a real pointer change.
277 */
278 void
279 _mesa_reference_buffer_object_(struct gl_context *ctx,
280 struct gl_buffer_object **ptr,
281 struct gl_buffer_object *bufObj)
282 {
283 if (*ptr) {
284 /* Unreference the old buffer */
285 GLboolean deleteFlag = GL_FALSE;
286 struct gl_buffer_object *oldObj = *ptr;
287
288 _glthread_LOCK_MUTEX(oldObj->Mutex);
289 ASSERT(oldObj->RefCount > 0);
290 oldObj->RefCount--;
291 #if 0
292 printf("BufferObj %p %d DECR to %d\n",
293 (void *) oldObj, oldObj->Name, oldObj->RefCount);
294 #endif
295 deleteFlag = (oldObj->RefCount == 0);
296 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
297
298 if (deleteFlag) {
299
300 /* some sanity checking: don't delete a buffer still in use */
301 #if 0
302 /* unfortunately, these tests are invalid during context tear-down */
303 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
304 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
305 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
306 #endif
307
308 ASSERT(ctx->Driver.DeleteBuffer);
309 ctx->Driver.DeleteBuffer(ctx, oldObj);
310 }
311
312 *ptr = NULL;
313 }
314 ASSERT(!*ptr);
315
316 if (bufObj) {
317 /* reference new buffer */
318 _glthread_LOCK_MUTEX(bufObj->Mutex);
319 if (bufObj->RefCount == 0) {
320 /* this buffer's being deleted (look just above) */
321 /* Not sure this can every really happen. Warn if it does. */
322 _mesa_problem(NULL, "referencing deleted buffer object");
323 *ptr = NULL;
324 }
325 else {
326 bufObj->RefCount++;
327 #if 0
328 printf("BufferObj %p %d INCR to %d\n",
329 (void *) bufObj, bufObj->Name, bufObj->RefCount);
330 #endif
331 *ptr = bufObj;
332 }
333 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
334 }
335 }
336
337
338 /**
339 * Initialize a buffer object to default values.
340 */
341 void
342 _mesa_initialize_buffer_object( struct gl_context *ctx,
343 struct gl_buffer_object *obj,
344 GLuint name, GLenum target )
345 {
346 (void) target;
347
348 memset(obj, 0, sizeof(struct gl_buffer_object));
349 _glthread_INIT_MUTEX(obj->Mutex);
350 obj->RefCount = 1;
351 obj->Name = name;
352 obj->Usage = GL_STATIC_DRAW_ARB;
353 obj->AccessFlags = 0;
354 }
355
356
357
358 /**
359 * Callback called from _mesa_HashWalk()
360 */
361 static void
362 count_buffer_size(GLuint key, void *data, void *userData)
363 {
364 const struct gl_buffer_object *bufObj =
365 (const struct gl_buffer_object *) data;
366 GLuint *total = (GLuint *) userData;
367
368 *total = *total + bufObj->Size;
369 }
370
371
372 /**
373 * Compute total size (in bytes) of all buffer objects for the given context.
374 * For debugging purposes.
375 */
376 GLuint
377 _mesa_total_buffer_object_memory(struct gl_context *ctx)
378 {
379 GLuint total = 0;
380
381 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
382
383 return total;
384 }
385
386
387 /**
388 * Allocate space for and store data in a buffer object. Any data that was
389 * previously stored in the buffer object is lost. If \c data is \c NULL,
390 * memory will be allocated, but no copy will occur.
391 *
392 * This is the default callback for \c dd_function_table::BufferData()
393 * Note that all GL error checking will have been done already.
394 *
395 * \param ctx GL context.
396 * \param target Buffer object target on which to operate.
397 * \param size Size, in bytes, of the new data store.
398 * \param data Pointer to the data to store in the buffer object. This
399 * pointer may be \c NULL.
400 * \param usage Hints about how the data will be used.
401 * \param bufObj Object to be used.
402 *
403 * \return GL_TRUE for success, GL_FALSE for failure
404 * \sa glBufferDataARB, dd_function_table::BufferData.
405 */
406 static GLboolean
407 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
408 const GLvoid * data, GLenum usage,
409 struct gl_buffer_object * bufObj )
410 {
411 void * new_data;
412
413 (void) ctx; (void) target;
414
415 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
416 if (new_data) {
417 bufObj->Data = (GLubyte *) new_data;
418 bufObj->Size = size;
419 bufObj->Usage = usage;
420
421 if (data) {
422 memcpy( bufObj->Data, data, size );
423 }
424
425 return GL_TRUE;
426 }
427 else {
428 return GL_FALSE;
429 }
430 }
431
432
433 /**
434 * Replace data in a subrange of buffer object. If the data range
435 * specified by \c size + \c offset extends beyond the end of the buffer or
436 * if \c data is \c NULL, no copy is performed.
437 *
438 * This is the default callback for \c dd_function_table::BufferSubData()
439 * Note that all GL error checking will have been done already.
440 *
441 * \param ctx GL context.
442 * \param target Buffer object target on which to operate.
443 * \param offset Offset of the first byte to be modified.
444 * \param size Size, in bytes, of the data range.
445 * \param data Pointer to the data to store in the buffer object.
446 * \param bufObj Object to be used.
447 *
448 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
449 */
450 static void
451 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
452 GLsizeiptrARB size, const GLvoid * data,
453 struct gl_buffer_object * bufObj )
454 {
455 (void) ctx;
456
457 /* this should have been caught in _mesa_BufferSubData() */
458 ASSERT(size + offset <= bufObj->Size);
459
460 if (bufObj->Data) {
461 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
462 }
463 }
464
465
466 /**
467 * Retrieve data from a subrange of buffer object. If the data range
468 * specified by \c size + \c offset extends beyond the end of the buffer or
469 * if \c data is \c NULL, no copy is performed.
470 *
471 * This is the default callback for \c dd_function_table::GetBufferSubData()
472 * Note that all GL error checking will have been done already.
473 *
474 * \param ctx GL context.
475 * \param target Buffer object target on which to operate.
476 * \param offset Offset of the first byte to be fetched.
477 * \param size Size, in bytes, of the data range.
478 * \param data Destination for data
479 * \param bufObj Object to be used.
480 *
481 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
482 */
483 static void
484 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
485 GLsizeiptrARB size, GLvoid * data,
486 struct gl_buffer_object * bufObj )
487 {
488 (void) ctx;
489
490 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
491 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
492 }
493 }
494
495
496 /**
497 * Default fallback for \c dd_function_table::MapBufferRange().
498 * Called via glMapBufferRange().
499 */
500 static void *
501 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
502 GLsizeiptr length, GLbitfield access,
503 struct gl_buffer_object *bufObj )
504 {
505 (void) ctx;
506 assert(!_mesa_bufferobj_mapped(bufObj));
507 /* Just return a direct pointer to the data */
508 bufObj->Pointer = bufObj->Data + offset;
509 bufObj->Length = length;
510 bufObj->Offset = offset;
511 bufObj->AccessFlags = access;
512 return bufObj->Pointer;
513 }
514
515
516 /**
517 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
518 * Called via glFlushMappedBufferRange().
519 */
520 static void
521 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
522 GLintptr offset, GLsizeiptr length,
523 struct gl_buffer_object *obj )
524 {
525 (void) ctx;
526 (void) offset;
527 (void) length;
528 (void) obj;
529 /* no-op */
530 }
531
532
533 /**
534 * Default callback for \c dd_function_table::MapBuffer().
535 *
536 * The input parameters will have been already tested for errors.
537 *
538 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
539 */
540 static GLboolean
541 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
542 {
543 (void) ctx;
544 /* XXX we might assert here that bufObj->Pointer is non-null */
545 bufObj->Pointer = NULL;
546 bufObj->Length = 0;
547 bufObj->Offset = 0;
548 bufObj->AccessFlags = 0x0;
549 return GL_TRUE;
550 }
551
552
553 /**
554 * Default fallback for \c dd_function_table::CopyBufferSubData().
555 * Called via glCopyBufferSubData().
556 */
557 static void
558 _mesa_copy_buffer_subdata(struct gl_context *ctx,
559 struct gl_buffer_object *src,
560 struct gl_buffer_object *dst,
561 GLintptr readOffset, GLintptr writeOffset,
562 GLsizeiptr size)
563 {
564 GLubyte *srcPtr, *dstPtr;
565
566 /* the buffers should not be mapped */
567 assert(!_mesa_bufferobj_mapped(src));
568 assert(!_mesa_bufferobj_mapped(dst));
569
570 if (src == dst) {
571 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
572 GL_MAP_READ_BIT |
573 GL_MAP_WRITE_BIT, src);
574
575 if (!srcPtr)
576 return;
577
578 srcPtr += readOffset;
579 dstPtr += writeOffset;
580 } else {
581 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
582 GL_MAP_READ_BIT, src);
583 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
584 (GL_MAP_WRITE_BIT |
585 GL_MAP_INVALIDATE_RANGE_BIT), dst);
586 }
587
588 /* Note: the src and dst regions will never overlap. Trying to do so
589 * would generate GL_INVALID_VALUE earlier.
590 */
591 if (srcPtr && dstPtr)
592 memcpy(dstPtr, srcPtr, size);
593
594 ctx->Driver.UnmapBuffer(ctx, src);
595 if (dst != src)
596 ctx->Driver.UnmapBuffer(ctx, dst);
597 }
598
599
600
601 /**
602 * Initialize the state associated with buffer objects
603 */
604 void
605 _mesa_init_buffer_objects( struct gl_context *ctx )
606 {
607 GLuint i;
608
609 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
610 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
611 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
612
613 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
614 ctx->Shared->NullBufferObj);
615
616 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
617 ctx->Shared->NullBufferObj);
618 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
619 ctx->Shared->NullBufferObj);
620
621 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
622 ctx->Shared->NullBufferObj);
623
624 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
625 _mesa_reference_buffer_object(ctx,
626 &ctx->UniformBufferBindings[i].BufferObject,
627 ctx->Shared->NullBufferObj);
628 ctx->UniformBufferBindings[i].Offset = -1;
629 ctx->UniformBufferBindings[i].Size = -1;
630 }
631 }
632
633
634 void
635 _mesa_free_buffer_objects( struct gl_context *ctx )
636 {
637 GLuint i;
638
639 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
640
641 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
642 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
643
644 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
645
646 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
647 _mesa_reference_buffer_object(ctx,
648 &ctx->UniformBufferBindings[i].BufferObject,
649 NULL);
650 }
651 }
652
653 static bool
654 handle_bind_buffer_gen(struct gl_context *ctx,
655 GLenum target,
656 GLuint buffer,
657 struct gl_buffer_object **buf_handle)
658 {
659 struct gl_buffer_object *buf = *buf_handle;
660
661 if (!buf && ctx->API == API_OPENGL_CORE) {
662 _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBuffer(non-gen name)");
663 return false;
664 }
665
666 if (!buf || buf == &DummyBufferObject) {
667 /* If this is a new buffer object id, or one which was generated but
668 * never used before, allocate a buffer object now.
669 */
670 ASSERT(ctx->Driver.NewBufferObject);
671 buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
672 if (!buf) {
673 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
674 return false;
675 }
676 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
677 *buf_handle = buf;
678 }
679
680 return true;
681 }
682
683 /**
684 * Bind the specified target to buffer for the specified context.
685 * Called by glBindBuffer() and other functions.
686 */
687 static void
688 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
689 {
690 struct gl_buffer_object *oldBufObj;
691 struct gl_buffer_object *newBufObj = NULL;
692 struct gl_buffer_object **bindTarget = NULL;
693
694 bindTarget = get_buffer_target(ctx, target);
695 if (!bindTarget) {
696 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
697 return;
698 }
699
700 /* Get pointer to old buffer object (to be unbound) */
701 oldBufObj = *bindTarget;
702 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
703 return; /* rebinding the same buffer object- no change */
704
705 /*
706 * Get pointer to new buffer object (newBufObj)
707 */
708 if (buffer == 0) {
709 /* The spec says there's not a buffer object named 0, but we use
710 * one internally because it simplifies things.
711 */
712 newBufObj = ctx->Shared->NullBufferObj;
713 }
714 else {
715 /* non-default buffer object */
716 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
717 if (!handle_bind_buffer_gen(ctx, target, buffer, &newBufObj))
718 return;
719 }
720
721 /* bind new buffer */
722 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
723
724 /* Pass BindBuffer call to device driver */
725 if (ctx->Driver.BindBuffer)
726 ctx->Driver.BindBuffer( ctx, target, newBufObj );
727 }
728
729
730 /**
731 * Update the default buffer objects in the given context to reference those
732 * specified in the shared state and release those referencing the old
733 * shared state.
734 */
735 void
736 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
737 {
738 /* Bind the NullBufferObj to remove references to those
739 * in the shared context hash table.
740 */
741 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
742 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
743 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
744 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
745 }
746
747
748
749 /**
750 * Return the gl_buffer_object for the given ID.
751 * Always return NULL for ID 0.
752 */
753 struct gl_buffer_object *
754 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
755 {
756 if (buffer == 0)
757 return NULL;
758 else
759 return (struct gl_buffer_object *)
760 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
761 }
762
763
764 /**
765 * If *ptr points to obj, set ptr = the Null/default buffer object.
766 * This is a helper for buffer object deletion.
767 * The GL spec says that deleting a buffer object causes it to get
768 * unbound from all arrays in the current context.
769 */
770 static void
771 unbind(struct gl_context *ctx,
772 struct gl_buffer_object **ptr,
773 struct gl_buffer_object *obj)
774 {
775 if (*ptr == obj) {
776 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
777 }
778 }
779
780
781 /**
782 * Plug default/fallback buffer object functions into the device
783 * driver hooks.
784 */
785 void
786 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
787 {
788 /* GL_ARB_vertex/pixel_buffer_object */
789 driver->NewBufferObject = _mesa_new_buffer_object;
790 driver->DeleteBuffer = _mesa_delete_buffer_object;
791 driver->BindBuffer = NULL;
792 driver->BufferData = _mesa_buffer_data;
793 driver->BufferSubData = _mesa_buffer_subdata;
794 driver->GetBufferSubData = _mesa_buffer_get_subdata;
795 driver->UnmapBuffer = _mesa_buffer_unmap;
796
797 /* GL_ARB_map_buffer_range */
798 driver->MapBufferRange = _mesa_buffer_map_range;
799 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
800
801 /* GL_ARB_copy_buffer */
802 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
803 }
804
805
806
807 /**********************************************************************/
808 /* API Functions */
809 /**********************************************************************/
810
811 void GLAPIENTRY
812 _mesa_BindBuffer(GLenum target, GLuint buffer)
813 {
814 GET_CURRENT_CONTEXT(ctx);
815
816 if (MESA_VERBOSE & VERBOSE_API)
817 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
818 _mesa_lookup_enum_by_nr(target), buffer);
819
820 bind_buffer_object(ctx, target, buffer);
821 }
822
823
824 /**
825 * Delete a set of buffer objects.
826 *
827 * \param n Number of buffer objects to delete.
828 * \param ids Array of \c n buffer object IDs.
829 */
830 void GLAPIENTRY
831 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
832 {
833 GET_CURRENT_CONTEXT(ctx);
834 GLsizei i;
835 FLUSH_VERTICES(ctx, 0);
836
837 if (n < 0) {
838 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
839 return;
840 }
841
842 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
843
844 for (i = 0; i < n; i++) {
845 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
846 if (bufObj) {
847 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
848 GLuint j;
849
850 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
851
852 if (_mesa_bufferobj_mapped(bufObj)) {
853 /* if mapped, unmap it now */
854 ctx->Driver.UnmapBuffer(ctx, bufObj);
855 bufObj->AccessFlags = 0;
856 bufObj->Pointer = NULL;
857 }
858
859 /* unbind any vertex pointers bound to this buffer */
860 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
861 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
862 }
863
864 if (ctx->Array.ArrayBufferObj == bufObj) {
865 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
866 }
867 if (arrayObj->ElementArrayBufferObj == bufObj) {
868 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
869 }
870
871 /* unbind ARB_copy_buffer binding points */
872 if (ctx->CopyReadBuffer == bufObj) {
873 _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
874 }
875 if (ctx->CopyWriteBuffer == bufObj) {
876 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
877 }
878
879 /* unbind transform feedback binding points */
880 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
881 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
882 }
883 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
884 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
885 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
886 }
887 }
888
889 /* unbind UBO binding points */
890 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
891 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
892 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
893 }
894 }
895
896 if (ctx->UniformBuffer == bufObj) {
897 _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
898 }
899
900 /* unbind any pixel pack/unpack pointers bound to this buffer */
901 if (ctx->Pack.BufferObj == bufObj) {
902 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
903 }
904 if (ctx->Unpack.BufferObj == bufObj) {
905 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
906 }
907
908 if (ctx->Texture.BufferObject == bufObj) {
909 _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
910 }
911
912 /* The ID is immediately freed for re-use */
913 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
914 /* Make sure we do not run into the classic ABA problem on bind.
915 * We don't want to allow re-binding a buffer object that's been
916 * "deleted" by glDeleteBuffers().
917 *
918 * The explicit rebinding to the default object in the current context
919 * prevents the above in the current context, but another context
920 * sharing the same objects might suffer from this problem.
921 * The alternative would be to do the hash lookup in any case on bind
922 * which would introduce more runtime overhead than this.
923 */
924 bufObj->DeletePending = GL_TRUE;
925 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
926 }
927 }
928
929 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
930 }
931
932
933 /**
934 * Generate a set of unique buffer object IDs and store them in \c buffer.
935 *
936 * \param n Number of IDs to generate.
937 * \param buffer Array of \c n locations to store the IDs.
938 */
939 void GLAPIENTRY
940 _mesa_GenBuffers(GLsizei n, GLuint *buffer)
941 {
942 GET_CURRENT_CONTEXT(ctx);
943 GLuint first;
944 GLint i;
945
946 if (MESA_VERBOSE & VERBOSE_API)
947 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
948
949 if (n < 0) {
950 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
951 return;
952 }
953
954 if (!buffer) {
955 return;
956 }
957
958 /*
959 * This must be atomic (generation and allocation of buffer object IDs)
960 */
961 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
962
963 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
964
965 /* Insert the ID and pointer to dummy buffer object into hash table */
966 for (i = 0; i < n; i++) {
967 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
968 &DummyBufferObject);
969 buffer[i] = first + i;
970 }
971
972 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
973 }
974
975
976 /**
977 * Determine if ID is the name of a buffer object.
978 *
979 * \param id ID of the potential buffer object.
980 * \return \c GL_TRUE if \c id is the name of a buffer object,
981 * \c GL_FALSE otherwise.
982 */
983 GLboolean GLAPIENTRY
984 _mesa_IsBuffer(GLuint id)
985 {
986 struct gl_buffer_object *bufObj;
987 GET_CURRENT_CONTEXT(ctx);
988 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
989
990 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
991 bufObj = _mesa_lookup_bufferobj(ctx, id);
992 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
993
994 return bufObj && bufObj != &DummyBufferObject;
995 }
996
997
998 void GLAPIENTRY
999 _mesa_BufferData(GLenum target, GLsizeiptrARB size,
1000 const GLvoid * data, GLenum usage)
1001 {
1002 GET_CURRENT_CONTEXT(ctx);
1003 struct gl_buffer_object *bufObj;
1004 bool valid_usage;
1005
1006 if (MESA_VERBOSE & VERBOSE_API)
1007 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1008 _mesa_lookup_enum_by_nr(target),
1009 (long int) size, data,
1010 _mesa_lookup_enum_by_nr(usage));
1011
1012 if (size < 0) {
1013 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1014 return;
1015 }
1016
1017 switch (usage) {
1018 case GL_STREAM_DRAW_ARB:
1019 valid_usage = (ctx->API != API_OPENGLES);
1020 break;
1021
1022 case GL_STATIC_DRAW_ARB:
1023 case GL_DYNAMIC_DRAW_ARB:
1024 valid_usage = true;
1025 break;
1026
1027 case GL_STREAM_READ_ARB:
1028 case GL_STREAM_COPY_ARB:
1029 case GL_STATIC_READ_ARB:
1030 case GL_STATIC_COPY_ARB:
1031 case GL_DYNAMIC_READ_ARB:
1032 case GL_DYNAMIC_COPY_ARB:
1033 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1034 break;
1035
1036 default:
1037 valid_usage = false;
1038 break;
1039 }
1040
1041 if (!valid_usage) {
1042 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1043 return;
1044 }
1045
1046 bufObj = get_buffer(ctx, "glBufferDataARB", target);
1047 if (!bufObj)
1048 return;
1049
1050 if (_mesa_bufferobj_mapped(bufObj)) {
1051 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1052 ctx->Driver.UnmapBuffer(ctx, bufObj);
1053 bufObj->AccessFlags = 0;
1054 ASSERT(bufObj->Pointer == NULL);
1055 }
1056
1057 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1058
1059 bufObj->Written = GL_TRUE;
1060
1061 #ifdef VBO_DEBUG
1062 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1063 bufObj->Name, size, data, usage);
1064 #endif
1065
1066 #ifdef BOUNDS_CHECK
1067 size += 100;
1068 #endif
1069
1070 ASSERT(ctx->Driver.BufferData);
1071 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1072 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1073 }
1074 }
1075
1076
1077 void GLAPIENTRY
1078 _mesa_BufferSubData(GLenum target, GLintptrARB offset,
1079 GLsizeiptrARB size, const GLvoid * data)
1080 {
1081 GET_CURRENT_CONTEXT(ctx);
1082 struct gl_buffer_object *bufObj;
1083
1084 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1085 "glBufferSubDataARB" );
1086 if (!bufObj) {
1087 /* error already recorded */
1088 return;
1089 }
1090
1091 if (size == 0)
1092 return;
1093
1094 bufObj->Written = GL_TRUE;
1095
1096 ASSERT(ctx->Driver.BufferSubData);
1097 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1098 }
1099
1100
1101 void GLAPIENTRY
1102 _mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
1103 GLsizeiptrARB size, void * data)
1104 {
1105 GET_CURRENT_CONTEXT(ctx);
1106 struct gl_buffer_object *bufObj;
1107
1108 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1109 "glGetBufferSubDataARB" );
1110 if (!bufObj) {
1111 /* error already recorded */
1112 return;
1113 }
1114
1115 ASSERT(ctx->Driver.GetBufferSubData);
1116 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1117 }
1118
1119
1120 void * GLAPIENTRY
1121 _mesa_MapBuffer(GLenum target, GLenum access)
1122 {
1123 GET_CURRENT_CONTEXT(ctx);
1124 struct gl_buffer_object * bufObj;
1125 GLbitfield accessFlags;
1126 void *map;
1127 bool valid_access;
1128
1129 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1130
1131 switch (access) {
1132 case GL_READ_ONLY_ARB:
1133 accessFlags = GL_MAP_READ_BIT;
1134 valid_access = _mesa_is_desktop_gl(ctx);
1135 break;
1136 case GL_WRITE_ONLY_ARB:
1137 accessFlags = GL_MAP_WRITE_BIT;
1138 valid_access = true;
1139 break;
1140 case GL_READ_WRITE_ARB:
1141 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1142 valid_access = _mesa_is_desktop_gl(ctx);
1143 break;
1144 default:
1145 valid_access = false;
1146 break;
1147 }
1148
1149 if (!valid_access) {
1150 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1151 return NULL;
1152 }
1153
1154 bufObj = get_buffer(ctx, "glMapBufferARB", target);
1155 if (!bufObj)
1156 return NULL;
1157
1158 if (_mesa_bufferobj_mapped(bufObj)) {
1159 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1160 return NULL;
1161 }
1162
1163 if (!bufObj->Size) {
1164 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1165 "glMapBuffer(buffer size = 0)");
1166 return NULL;
1167 }
1168
1169 ASSERT(ctx->Driver.MapBufferRange);
1170 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1171 if (!map) {
1172 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1173 return NULL;
1174 }
1175 else {
1176 /* The driver callback should have set these fields.
1177 * This is important because other modules (like VBO) might call
1178 * the driver function directly.
1179 */
1180 ASSERT(bufObj->Pointer == map);
1181 ASSERT(bufObj->Length == bufObj->Size);
1182 ASSERT(bufObj->Offset == 0);
1183 bufObj->AccessFlags = accessFlags;
1184 }
1185
1186 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1187 bufObj->Written = GL_TRUE;
1188
1189 #ifdef VBO_DEBUG
1190 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1191 bufObj->Name, bufObj->Size, access);
1192 if (access == GL_WRITE_ONLY_ARB) {
1193 GLuint i;
1194 GLubyte *b = (GLubyte *) bufObj->Pointer;
1195 for (i = 0; i < bufObj->Size; i++)
1196 b[i] = i & 0xff;
1197 }
1198 #endif
1199
1200 #ifdef BOUNDS_CHECK
1201 {
1202 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1203 GLuint i;
1204 /* buffer is 100 bytes larger than requested, fill with magic value */
1205 for (i = 0; i < 100; i++) {
1206 buf[bufObj->Size - i - 1] = 123;
1207 }
1208 }
1209 #endif
1210
1211 return bufObj->Pointer;
1212 }
1213
1214
1215 GLboolean GLAPIENTRY
1216 _mesa_UnmapBuffer(GLenum target)
1217 {
1218 GET_CURRENT_CONTEXT(ctx);
1219 struct gl_buffer_object *bufObj;
1220 GLboolean status = GL_TRUE;
1221 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1222
1223 bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1224 if (!bufObj)
1225 return GL_FALSE;
1226
1227 if (!_mesa_bufferobj_mapped(bufObj)) {
1228 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1229 return GL_FALSE;
1230 }
1231
1232 #ifdef BOUNDS_CHECK
1233 if (bufObj->Access != GL_READ_ONLY_ARB) {
1234 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1235 GLuint i;
1236 /* check that last 100 bytes are still = magic value */
1237 for (i = 0; i < 100; i++) {
1238 GLuint pos = bufObj->Size - i - 1;
1239 if (buf[pos] != 123) {
1240 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1241 " at position %d (value = %u)\n",
1242 pos, buf[pos]);
1243 }
1244 }
1245 }
1246 #endif
1247
1248 #ifdef VBO_DEBUG
1249 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1250 GLuint i, unchanged = 0;
1251 GLubyte *b = (GLubyte *) bufObj->Pointer;
1252 GLint pos = -1;
1253 /* check which bytes changed */
1254 for (i = 0; i < bufObj->Size - 1; i++) {
1255 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1256 unchanged++;
1257 if (pos == -1)
1258 pos = i;
1259 }
1260 }
1261 if (unchanged) {
1262 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1263 bufObj->Name, unchanged, bufObj->Size, pos);
1264 }
1265 }
1266 #endif
1267
1268 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1269 bufObj->AccessFlags = 0;
1270 ASSERT(bufObj->Pointer == NULL);
1271 ASSERT(bufObj->Offset == 0);
1272 ASSERT(bufObj->Length == 0);
1273
1274 return status;
1275 }
1276
1277
1278 void GLAPIENTRY
1279 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
1280 {
1281 GET_CURRENT_CONTEXT(ctx);
1282 struct gl_buffer_object *bufObj;
1283
1284 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1285 if (!bufObj)
1286 return;
1287
1288 switch (pname) {
1289 case GL_BUFFER_SIZE_ARB:
1290 *params = (GLint) bufObj->Size;
1291 return;
1292 case GL_BUFFER_USAGE_ARB:
1293 *params = bufObj->Usage;
1294 return;
1295 case GL_BUFFER_ACCESS_ARB:
1296 *params = simplified_access_mode(ctx, bufObj->AccessFlags);
1297 return;
1298 case GL_BUFFER_MAPPED_ARB:
1299 *params = _mesa_bufferobj_mapped(bufObj);
1300 return;
1301 case GL_BUFFER_ACCESS_FLAGS:
1302 if (!ctx->Extensions.ARB_map_buffer_range)
1303 goto invalid_pname;
1304 *params = bufObj->AccessFlags;
1305 return;
1306 case GL_BUFFER_MAP_OFFSET:
1307 if (!ctx->Extensions.ARB_map_buffer_range)
1308 goto invalid_pname;
1309 *params = (GLint) bufObj->Offset;
1310 return;
1311 case GL_BUFFER_MAP_LENGTH:
1312 if (!ctx->Extensions.ARB_map_buffer_range)
1313 goto invalid_pname;
1314 *params = (GLint) bufObj->Length;
1315 return;
1316 default:
1317 ; /* fall-through */
1318 }
1319
1320 invalid_pname:
1321 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1322 _mesa_lookup_enum_by_nr(pname));
1323 }
1324
1325
1326 /**
1327 * New in GL 3.2
1328 * This is pretty much a duplicate of GetBufferParameteriv() but the
1329 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1330 */
1331 void GLAPIENTRY
1332 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1333 {
1334 GET_CURRENT_CONTEXT(ctx);
1335 struct gl_buffer_object *bufObj;
1336
1337 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1338 if (!bufObj)
1339 return;
1340
1341 switch (pname) {
1342 case GL_BUFFER_SIZE_ARB:
1343 *params = bufObj->Size;
1344 return;
1345 case GL_BUFFER_USAGE_ARB:
1346 *params = bufObj->Usage;
1347 return;
1348 case GL_BUFFER_ACCESS_ARB:
1349 *params = simplified_access_mode(ctx, bufObj->AccessFlags);
1350 return;
1351 case GL_BUFFER_ACCESS_FLAGS:
1352 if (!ctx->Extensions.ARB_map_buffer_range)
1353 goto invalid_pname;
1354 *params = bufObj->AccessFlags;
1355 return;
1356 case GL_BUFFER_MAPPED_ARB:
1357 *params = _mesa_bufferobj_mapped(bufObj);
1358 return;
1359 case GL_BUFFER_MAP_OFFSET:
1360 if (!ctx->Extensions.ARB_map_buffer_range)
1361 goto invalid_pname;
1362 *params = bufObj->Offset;
1363 return;
1364 case GL_BUFFER_MAP_LENGTH:
1365 if (!ctx->Extensions.ARB_map_buffer_range)
1366 goto invalid_pname;
1367 *params = bufObj->Length;
1368 return;
1369 default:
1370 ; /* fall-through */
1371 }
1372
1373 invalid_pname:
1374 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1375 _mesa_lookup_enum_by_nr(pname));
1376 }
1377
1378
1379 void GLAPIENTRY
1380 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
1381 {
1382 GET_CURRENT_CONTEXT(ctx);
1383 struct gl_buffer_object * bufObj;
1384
1385 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1386 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1387 return;
1388 }
1389
1390 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1391 if (!bufObj)
1392 return;
1393
1394 *params = bufObj->Pointer;
1395 }
1396
1397
1398 void GLAPIENTRY
1399 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1400 GLintptr readOffset, GLintptr writeOffset,
1401 GLsizeiptr size)
1402 {
1403 GET_CURRENT_CONTEXT(ctx);
1404 struct gl_buffer_object *src, *dst;
1405
1406 src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1407 if (!src)
1408 return;
1409
1410 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1411 if (!dst)
1412 return;
1413
1414 if (_mesa_bufferobj_mapped(src)) {
1415 _mesa_error(ctx, GL_INVALID_OPERATION,
1416 "glCopyBufferSubData(readBuffer is mapped)");
1417 return;
1418 }
1419
1420 if (_mesa_bufferobj_mapped(dst)) {
1421 _mesa_error(ctx, GL_INVALID_OPERATION,
1422 "glCopyBufferSubData(writeBuffer is mapped)");
1423 return;
1424 }
1425
1426 if (readOffset < 0) {
1427 _mesa_error(ctx, GL_INVALID_VALUE,
1428 "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1429 return;
1430 }
1431
1432 if (writeOffset < 0) {
1433 _mesa_error(ctx, GL_INVALID_VALUE,
1434 "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1435 return;
1436 }
1437
1438 if (size < 0) {
1439 _mesa_error(ctx, GL_INVALID_VALUE,
1440 "glCopyBufferSubData(writeOffset = %d)", (int) size);
1441 return;
1442 }
1443
1444 if (readOffset + size > src->Size) {
1445 _mesa_error(ctx, GL_INVALID_VALUE,
1446 "glCopyBufferSubData(readOffset + size = %d)",
1447 (int) (readOffset + size));
1448 return;
1449 }
1450
1451 if (writeOffset + size > dst->Size) {
1452 _mesa_error(ctx, GL_INVALID_VALUE,
1453 "glCopyBufferSubData(writeOffset + size = %d)",
1454 (int) (writeOffset + size));
1455 return;
1456 }
1457
1458 if (src == dst) {
1459 if (readOffset + size <= writeOffset) {
1460 /* OK */
1461 }
1462 else if (writeOffset + size <= readOffset) {
1463 /* OK */
1464 }
1465 else {
1466 /* overlapping src/dst is illegal */
1467 _mesa_error(ctx, GL_INVALID_VALUE,
1468 "glCopyBufferSubData(overlapping src/dst)");
1469 return;
1470 }
1471 }
1472
1473 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1474 }
1475
1476
1477 /**
1478 * See GL_ARB_map_buffer_range spec
1479 */
1480 void * GLAPIENTRY
1481 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1482 GLbitfield access)
1483 {
1484 GET_CURRENT_CONTEXT(ctx);
1485 struct gl_buffer_object *bufObj;
1486 void *map;
1487
1488 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1489
1490 if (!ctx->Extensions.ARB_map_buffer_range) {
1491 _mesa_error(ctx, GL_INVALID_OPERATION,
1492 "glMapBufferRange(extension not supported)");
1493 return NULL;
1494 }
1495
1496 if (offset < 0) {
1497 _mesa_error(ctx, GL_INVALID_VALUE,
1498 "glMapBufferRange(offset = %ld)", (long)offset);
1499 return NULL;
1500 }
1501
1502 if (length < 0) {
1503 _mesa_error(ctx, GL_INVALID_VALUE,
1504 "glMapBufferRange(length = %ld)", (long)length);
1505 return NULL;
1506 }
1507
1508 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
1509 *
1510 * "An INVALID_OPERATION error is generated for any of the following
1511 * conditions:
1512 *
1513 * * <length> is zero."
1514 */
1515 if (_mesa_is_gles(ctx) && length == 0) {
1516 _mesa_error(ctx, GL_INVALID_OPERATION,
1517 "glMapBufferRange(length = 0)");
1518 return NULL;
1519 }
1520
1521 if (access & ~(GL_MAP_READ_BIT |
1522 GL_MAP_WRITE_BIT |
1523 GL_MAP_INVALIDATE_RANGE_BIT |
1524 GL_MAP_INVALIDATE_BUFFER_BIT |
1525 GL_MAP_FLUSH_EXPLICIT_BIT |
1526 GL_MAP_UNSYNCHRONIZED_BIT)) {
1527 /* generate an error if any undefind bit is set */
1528 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1529 return NULL;
1530 }
1531
1532 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1533 _mesa_error(ctx, GL_INVALID_OPERATION,
1534 "glMapBufferRange(access indicates neither read or write)");
1535 return NULL;
1536 }
1537
1538 if ((access & GL_MAP_READ_BIT) &&
1539 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1540 GL_MAP_INVALIDATE_BUFFER_BIT |
1541 GL_MAP_UNSYNCHRONIZED_BIT))) {
1542 _mesa_error(ctx, GL_INVALID_OPERATION,
1543 "glMapBufferRange(invalid access flags)");
1544 return NULL;
1545 }
1546
1547 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1548 ((access & GL_MAP_WRITE_BIT) == 0)) {
1549 _mesa_error(ctx, GL_INVALID_OPERATION,
1550 "glMapBufferRange(invalid access flags)");
1551 return NULL;
1552 }
1553
1554 bufObj = get_buffer(ctx, "glMapBufferRange", target);
1555 if (!bufObj)
1556 return NULL;
1557
1558 if (offset + length > bufObj->Size) {
1559 _mesa_error(ctx, GL_INVALID_VALUE,
1560 "glMapBufferRange(offset + length > size)");
1561 return NULL;
1562 }
1563
1564 if (_mesa_bufferobj_mapped(bufObj)) {
1565 _mesa_error(ctx, GL_INVALID_OPERATION,
1566 "glMapBufferRange(buffer already mapped)");
1567 return NULL;
1568 }
1569
1570 if (!bufObj->Size) {
1571 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1572 "glMapBufferRange(buffer size = 0)");
1573 return NULL;
1574 }
1575
1576 /* Mapping zero bytes should return a non-null pointer. */
1577 if (!length) {
1578 static long dummy = 0;
1579 bufObj->Pointer = &dummy;
1580 bufObj->Length = length;
1581 bufObj->Offset = offset;
1582 bufObj->AccessFlags = access;
1583 return bufObj->Pointer;
1584 }
1585
1586 ASSERT(ctx->Driver.MapBufferRange);
1587 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1588 if (!map) {
1589 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1590 }
1591 else {
1592 /* The driver callback should have set all these fields.
1593 * This is important because other modules (like VBO) might call
1594 * the driver function directly.
1595 */
1596 ASSERT(bufObj->Pointer == map);
1597 ASSERT(bufObj->Length == length);
1598 ASSERT(bufObj->Offset == offset);
1599 ASSERT(bufObj->AccessFlags == access);
1600 }
1601
1602 return map;
1603 }
1604
1605
1606 /**
1607 * See GL_ARB_map_buffer_range spec
1608 */
1609 void GLAPIENTRY
1610 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1611 {
1612 GET_CURRENT_CONTEXT(ctx);
1613 struct gl_buffer_object *bufObj;
1614
1615 if (!ctx->Extensions.ARB_map_buffer_range) {
1616 _mesa_error(ctx, GL_INVALID_OPERATION,
1617 "glFlushMappedBufferRange(extension not supported)");
1618 return;
1619 }
1620
1621 if (offset < 0) {
1622 _mesa_error(ctx, GL_INVALID_VALUE,
1623 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1624 return;
1625 }
1626
1627 if (length < 0) {
1628 _mesa_error(ctx, GL_INVALID_VALUE,
1629 "glFlushMappedBufferRange(length = %ld)", (long)length);
1630 return;
1631 }
1632
1633 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1634 if (!bufObj)
1635 return;
1636
1637 if (!_mesa_bufferobj_mapped(bufObj)) {
1638 /* buffer is not mapped */
1639 _mesa_error(ctx, GL_INVALID_OPERATION,
1640 "glFlushMappedBufferRange(buffer is not mapped)");
1641 return;
1642 }
1643
1644 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1645 _mesa_error(ctx, GL_INVALID_OPERATION,
1646 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1647 return;
1648 }
1649
1650 if (offset + length > bufObj->Length) {
1651 _mesa_error(ctx, GL_INVALID_VALUE,
1652 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1653 (long)offset, (long)length, (long)bufObj->Length);
1654 return;
1655 }
1656
1657 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1658
1659 if (ctx->Driver.FlushMappedBufferRange)
1660 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1661 }
1662
1663
1664 static GLenum
1665 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1666 {
1667 struct gl_buffer_object *bufObj;
1668 GLenum retval;
1669
1670 bufObj = _mesa_lookup_bufferobj(ctx, name);
1671 if (!bufObj) {
1672 _mesa_error(ctx, GL_INVALID_VALUE,
1673 "glObjectPurgeable(name = 0x%x)", name);
1674 return 0;
1675 }
1676 if (!_mesa_is_bufferobj(bufObj)) {
1677 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1678 return 0;
1679 }
1680
1681 if (bufObj->Purgeable) {
1682 _mesa_error(ctx, GL_INVALID_OPERATION,
1683 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1684 return GL_VOLATILE_APPLE;
1685 }
1686
1687 bufObj->Purgeable = GL_TRUE;
1688
1689 retval = GL_VOLATILE_APPLE;
1690 if (ctx->Driver.BufferObjectPurgeable)
1691 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1692
1693 return retval;
1694 }
1695
1696
1697 static GLenum
1698 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1699 {
1700 struct gl_renderbuffer *bufObj;
1701 GLenum retval;
1702
1703 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1704 if (!bufObj) {
1705 _mesa_error(ctx, GL_INVALID_VALUE,
1706 "glObjectUnpurgeable(name = 0x%x)", name);
1707 return 0;
1708 }
1709
1710 if (bufObj->Purgeable) {
1711 _mesa_error(ctx, GL_INVALID_OPERATION,
1712 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1713 return GL_VOLATILE_APPLE;
1714 }
1715
1716 bufObj->Purgeable = GL_TRUE;
1717
1718 retval = GL_VOLATILE_APPLE;
1719 if (ctx->Driver.RenderObjectPurgeable)
1720 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1721
1722 return retval;
1723 }
1724
1725
1726 static GLenum
1727 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1728 {
1729 struct gl_texture_object *bufObj;
1730 GLenum retval;
1731
1732 bufObj = _mesa_lookup_texture(ctx, name);
1733 if (!bufObj) {
1734 _mesa_error(ctx, GL_INVALID_VALUE,
1735 "glObjectPurgeable(name = 0x%x)", name);
1736 return 0;
1737 }
1738
1739 if (bufObj->Purgeable) {
1740 _mesa_error(ctx, GL_INVALID_OPERATION,
1741 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1742 return GL_VOLATILE_APPLE;
1743 }
1744
1745 bufObj->Purgeable = GL_TRUE;
1746
1747 retval = GL_VOLATILE_APPLE;
1748 if (ctx->Driver.TextureObjectPurgeable)
1749 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1750
1751 return retval;
1752 }
1753
1754
1755 GLenum GLAPIENTRY
1756 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1757 {
1758 GLenum retval;
1759
1760 GET_CURRENT_CONTEXT(ctx);
1761 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1762
1763 if (name == 0) {
1764 _mesa_error(ctx, GL_INVALID_VALUE,
1765 "glObjectPurgeable(name = 0x%x)", name);
1766 return 0;
1767 }
1768
1769 switch (option) {
1770 case GL_VOLATILE_APPLE:
1771 case GL_RELEASED_APPLE:
1772 /* legal */
1773 break;
1774 default:
1775 _mesa_error(ctx, GL_INVALID_ENUM,
1776 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1777 name, option);
1778 return 0;
1779 }
1780
1781 switch (objectType) {
1782 case GL_TEXTURE:
1783 retval = texture_object_purgeable(ctx, name, option);
1784 break;
1785 case GL_RENDERBUFFER_EXT:
1786 retval = renderbuffer_purgeable(ctx, name, option);
1787 break;
1788 case GL_BUFFER_OBJECT_APPLE:
1789 retval = buffer_object_purgeable(ctx, name, option);
1790 break;
1791 default:
1792 _mesa_error(ctx, GL_INVALID_ENUM,
1793 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1794 name, objectType);
1795 return 0;
1796 }
1797
1798 /* In strict conformance to the spec, we must only return VOLATILE when
1799 * when passed the VOLATILE option. Madness.
1800 *
1801 * XXX First fix the spec, then fix me.
1802 */
1803 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1804 }
1805
1806
1807 static GLenum
1808 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1809 {
1810 struct gl_buffer_object *bufObj;
1811 GLenum retval;
1812
1813 bufObj = _mesa_lookup_bufferobj(ctx, name);
1814 if (!bufObj) {
1815 _mesa_error(ctx, GL_INVALID_VALUE,
1816 "glObjectUnpurgeable(name = 0x%x)", name);
1817 return 0;
1818 }
1819
1820 if (! bufObj->Purgeable) {
1821 _mesa_error(ctx, GL_INVALID_OPERATION,
1822 "glObjectUnpurgeable(name = 0x%x) object is "
1823 " already \"unpurged\"", name);
1824 return 0;
1825 }
1826
1827 bufObj->Purgeable = GL_FALSE;
1828
1829 retval = option;
1830 if (ctx->Driver.BufferObjectUnpurgeable)
1831 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1832
1833 return retval;
1834 }
1835
1836
1837 static GLenum
1838 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1839 {
1840 struct gl_renderbuffer *bufObj;
1841 GLenum retval;
1842
1843 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1844 if (!bufObj) {
1845 _mesa_error(ctx, GL_INVALID_VALUE,
1846 "glObjectUnpurgeable(name = 0x%x)", name);
1847 return 0;
1848 }
1849
1850 if (! bufObj->Purgeable) {
1851 _mesa_error(ctx, GL_INVALID_OPERATION,
1852 "glObjectUnpurgeable(name = 0x%x) object is "
1853 " already \"unpurged\"", name);
1854 return 0;
1855 }
1856
1857 bufObj->Purgeable = GL_FALSE;
1858
1859 retval = option;
1860 if (ctx->Driver.RenderObjectUnpurgeable)
1861 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1862
1863 return retval;
1864 }
1865
1866
1867 static GLenum
1868 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1869 {
1870 struct gl_texture_object *bufObj;
1871 GLenum retval;
1872
1873 bufObj = _mesa_lookup_texture(ctx, name);
1874 if (!bufObj) {
1875 _mesa_error(ctx, GL_INVALID_VALUE,
1876 "glObjectUnpurgeable(name = 0x%x)", name);
1877 return 0;
1878 }
1879
1880 if (! bufObj->Purgeable) {
1881 _mesa_error(ctx, GL_INVALID_OPERATION,
1882 "glObjectUnpurgeable(name = 0x%x) object is"
1883 " already \"unpurged\"", name);
1884 return 0;
1885 }
1886
1887 bufObj->Purgeable = GL_FALSE;
1888
1889 retval = option;
1890 if (ctx->Driver.TextureObjectUnpurgeable)
1891 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1892
1893 return retval;
1894 }
1895
1896
1897 GLenum GLAPIENTRY
1898 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1899 {
1900 GET_CURRENT_CONTEXT(ctx);
1901 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1902
1903 if (name == 0) {
1904 _mesa_error(ctx, GL_INVALID_VALUE,
1905 "glObjectUnpurgeable(name = 0x%x)", name);
1906 return 0;
1907 }
1908
1909 switch (option) {
1910 case GL_RETAINED_APPLE:
1911 case GL_UNDEFINED_APPLE:
1912 /* legal */
1913 break;
1914 default:
1915 _mesa_error(ctx, GL_INVALID_ENUM,
1916 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1917 name, option);
1918 return 0;
1919 }
1920
1921 switch (objectType) {
1922 case GL_BUFFER_OBJECT_APPLE:
1923 return buffer_object_unpurgeable(ctx, name, option);
1924 case GL_TEXTURE:
1925 return texture_object_unpurgeable(ctx, name, option);
1926 case GL_RENDERBUFFER_EXT:
1927 return renderbuffer_unpurgeable(ctx, name, option);
1928 default:
1929 _mesa_error(ctx, GL_INVALID_ENUM,
1930 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1931 name, objectType);
1932 return 0;
1933 }
1934 }
1935
1936
1937 static void
1938 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1939 GLenum pname, GLint *params)
1940 {
1941 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1942 if (!bufObj) {
1943 _mesa_error(ctx, GL_INVALID_VALUE,
1944 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1945 return;
1946 }
1947
1948 switch (pname) {
1949 case GL_PURGEABLE_APPLE:
1950 *params = bufObj->Purgeable;
1951 break;
1952 default:
1953 _mesa_error(ctx, GL_INVALID_ENUM,
1954 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1955 name, pname);
1956 break;
1957 }
1958 }
1959
1960
1961 static void
1962 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1963 GLenum pname, GLint *params)
1964 {
1965 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1966 if (!rb) {
1967 _mesa_error(ctx, GL_INVALID_VALUE,
1968 "glObjectUnpurgeable(name = 0x%x)", name);
1969 return;
1970 }
1971
1972 switch (pname) {
1973 case GL_PURGEABLE_APPLE:
1974 *params = rb->Purgeable;
1975 break;
1976 default:
1977 _mesa_error(ctx, GL_INVALID_ENUM,
1978 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1979 name, pname);
1980 break;
1981 }
1982 }
1983
1984
1985 static void
1986 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1987 GLenum pname, GLint *params)
1988 {
1989 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1990 if (!texObj) {
1991 _mesa_error(ctx, GL_INVALID_VALUE,
1992 "glObjectUnpurgeable(name = 0x%x)", name);
1993 return;
1994 }
1995
1996 switch (pname) {
1997 case GL_PURGEABLE_APPLE:
1998 *params = texObj->Purgeable;
1999 break;
2000 default:
2001 _mesa_error(ctx, GL_INVALID_ENUM,
2002 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2003 name, pname);
2004 break;
2005 }
2006 }
2007
2008
2009 void GLAPIENTRY
2010 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2011 GLint *params)
2012 {
2013 GET_CURRENT_CONTEXT(ctx);
2014
2015 if (name == 0) {
2016 _mesa_error(ctx, GL_INVALID_VALUE,
2017 "glGetObjectParameteriv(name = 0x%x)", name);
2018 return;
2019 }
2020
2021 switch (objectType) {
2022 case GL_TEXTURE:
2023 get_texture_object_parameteriv(ctx, name, pname, params);
2024 break;
2025 case GL_BUFFER_OBJECT_APPLE:
2026 get_buffer_object_parameteriv(ctx, name, pname, params);
2027 break;
2028 case GL_RENDERBUFFER_EXT:
2029 get_renderbuffer_parameteriv(ctx, name, pname, params);
2030 break;
2031 default:
2032 _mesa_error(ctx, GL_INVALID_ENUM,
2033 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2034 name, objectType);
2035 }
2036 }
2037
2038 static void
2039 set_ubo_binding(struct gl_context *ctx,
2040 int index,
2041 struct gl_buffer_object *bufObj,
2042 GLintptr offset,
2043 GLsizeiptr size,
2044 GLboolean autoSize)
2045 {
2046 struct gl_uniform_buffer_binding *binding;
2047
2048 binding = &ctx->UniformBufferBindings[index];
2049 if (binding->BufferObject == bufObj &&
2050 binding->Offset == offset &&
2051 binding->Size == size &&
2052 binding->AutomaticSize == autoSize) {
2053 return;
2054 }
2055
2056 FLUSH_VERTICES(ctx, 0);
2057 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2058
2059 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2060 binding->Offset = offset;
2061 binding->Size = size;
2062 binding->AutomaticSize = autoSize;
2063 }
2064
2065 /**
2066 * Bind a region of a buffer object to a uniform block binding point.
2067 * \param index the uniform buffer binding point index
2068 * \param bufObj the buffer object
2069 * \param offset offset to the start of buffer object region
2070 * \param size size of the buffer object region
2071 */
2072 static void
2073 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2074 GLuint index,
2075 struct gl_buffer_object *bufObj,
2076 GLintptr offset,
2077 GLsizeiptr size)
2078 {
2079 if (index >= ctx->Const.MaxUniformBufferBindings) {
2080 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2081 return;
2082 }
2083
2084 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2085 _mesa_error(ctx, GL_INVALID_VALUE,
2086 "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2087 ctx->Const.UniformBufferOffsetAlignment);
2088 return;
2089 }
2090
2091 if (bufObj == ctx->Shared->NullBufferObj) {
2092 offset = -1;
2093 size = -1;
2094 }
2095
2096 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2097 set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2098 }
2099
2100
2101 /**
2102 * Bind a buffer object to a uniform block binding point.
2103 * As above, but offset = 0.
2104 */
2105 static void
2106 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2107 GLuint index,
2108 struct gl_buffer_object *bufObj)
2109 {
2110 if (index >= ctx->Const.MaxUniformBufferBindings) {
2111 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2112 return;
2113 }
2114
2115 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2116 if (bufObj == ctx->Shared->NullBufferObj)
2117 set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2118 else
2119 set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2120 }
2121
2122 void GLAPIENTRY
2123 _mesa_BindBufferRange(GLenum target, GLuint index,
2124 GLuint buffer, GLintptr offset, GLsizeiptr size)
2125 {
2126 GET_CURRENT_CONTEXT(ctx);
2127 struct gl_buffer_object *bufObj;
2128
2129 if (buffer == 0) {
2130 bufObj = ctx->Shared->NullBufferObj;
2131 } else {
2132 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2133 }
2134 if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj))
2135 return;
2136
2137 if (!bufObj) {
2138 _mesa_error(ctx, GL_INVALID_OPERATION,
2139 "glBindBufferRange(invalid buffer=%u)", buffer);
2140 return;
2141 }
2142
2143 if (buffer != 0) {
2144 if (size <= 0) {
2145 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2146 (int) size);
2147 return;
2148 }
2149 }
2150
2151 switch (target) {
2152 case GL_TRANSFORM_FEEDBACK_BUFFER:
2153 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2154 offset, size);
2155 return;
2156 case GL_UNIFORM_BUFFER:
2157 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2158 return;
2159 default:
2160 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2161 return;
2162 }
2163 }
2164
2165 void GLAPIENTRY
2166 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2167 {
2168 GET_CURRENT_CONTEXT(ctx);
2169 struct gl_buffer_object *bufObj;
2170
2171 if (buffer == 0) {
2172 bufObj = ctx->Shared->NullBufferObj;
2173 } else {
2174 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2175 }
2176 if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj))
2177 return;
2178
2179 if (!bufObj) {
2180 _mesa_error(ctx, GL_INVALID_OPERATION,
2181 "glBindBufferBase(invalid buffer=%u)", buffer);
2182 return;
2183 }
2184
2185 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2186 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
2187 *
2188 * "BindBufferBase is equivalent to calling BindBufferRange with offset
2189 * zero and size equal to the size of buffer."
2190 *
2191 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2192 *
2193 * "If the parameter (starting offset or size) was not specified when the
2194 * buffer object was bound, zero is returned."
2195 *
2196 * What happens if the size of the buffer changes? Does the size of the
2197 * buffer at the moment glBindBufferBase was called still play a role, like
2198 * the first quote would imply, or is the size meaningless in the
2199 * glBindBufferBase case like the second quote would suggest? The GL 4.1
2200 * core spec page 45 says:
2201 *
2202 * "It is equivalent to calling BindBufferRange with offset zero, while
2203 * size is determined by the size of the bound buffer at the time the
2204 * binding is used."
2205 *
2206 * My interpretation is that the GL 4.1 spec was a clarification of the
2207 * behavior, not a change. In particular, this choice will only make
2208 * rendering work in cases where it would have had undefined results.
2209 */
2210
2211 switch (target) {
2212 case GL_TRANSFORM_FEEDBACK_BUFFER:
2213 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2214 return;
2215 case GL_UNIFORM_BUFFER:
2216 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2217 return;
2218 default:
2219 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2220 return;
2221 }
2222 }
2223
2224 void GLAPIENTRY
2225 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2226 GLsizeiptr length)
2227 {
2228 GET_CURRENT_CONTEXT(ctx);
2229 struct gl_buffer_object *bufObj;
2230 const GLintptr end = offset + length;
2231
2232 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2233 if (!bufObj) {
2234 _mesa_error(ctx, GL_INVALID_VALUE,
2235 "glInvalidateBufferSubData(name = 0x%x) invalid object",
2236 buffer);
2237 return;
2238 }
2239
2240 /* The GL_ARB_invalidate_subdata spec says:
2241 *
2242 * "An INVALID_VALUE error is generated if <offset> or <length> is
2243 * negative, or if <offset> + <length> is greater than the value of
2244 * BUFFER_SIZE."
2245 */
2246 if (end < 0 || end > bufObj->Size) {
2247 _mesa_error(ctx, GL_INVALID_VALUE,
2248 "glInvalidateBufferSubData(invalid offset or length)");
2249 return;
2250 }
2251
2252 /* The GL_ARB_invalidate_subdata spec says:
2253 *
2254 * "An INVALID_OPERATION error is generated if the buffer is currently
2255 * mapped by MapBuffer, or if the invalidate range intersects the range
2256 * currently mapped by MapBufferRange."
2257 */
2258 if (_mesa_bufferobj_mapped(bufObj)) {
2259 const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2260
2261 /* The regions do not overlap if and only if the end of the discard
2262 * region is before the mapped region or the start of the discard region
2263 * is after the mapped region.
2264 *
2265 * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2266 * region and the mapped region, repsectively. It is okay for that byte
2267 * to be mapped (for 'end') or discarded (for 'mapEnd').
2268 */
2269 if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2270 _mesa_error(ctx, GL_INVALID_OPERATION,
2271 "glInvalidateBufferSubData(intersection with mapped "
2272 "range)");
2273 return;
2274 }
2275 }
2276
2277 /* We don't actually do anything for this yet. Just return after
2278 * validating the parameters and generating the required errors.
2279 */
2280 return;
2281 }
2282
2283 void GLAPIENTRY
2284 _mesa_InvalidateBufferData(GLuint buffer)
2285 {
2286 GET_CURRENT_CONTEXT(ctx);
2287 struct gl_buffer_object *bufObj;
2288
2289 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2290 if (!bufObj) {
2291 _mesa_error(ctx, GL_INVALID_VALUE,
2292 "glInvalidateBufferData(name = 0x%x) invalid object",
2293 buffer);
2294 return;
2295 }
2296
2297 /* The GL_ARB_invalidate_subdata spec says:
2298 *
2299 * "An INVALID_OPERATION error is generated if the buffer is currently
2300 * mapped by MapBuffer, or if the invalidate range intersects the range
2301 * currently mapped by MapBufferRange."
2302 */
2303 if (_mesa_bufferobj_mapped(bufObj)) {
2304 _mesa_error(ctx, GL_INVALID_OPERATION,
2305 "glInvalidateBufferData(intersection with mapped "
2306 "range)");
2307 return;
2308 }
2309
2310 /* We don't actually do anything for this yet. Just return after
2311 * validating the parameters and generating the required errors.
2312 */
2313 return;
2314 }