mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45
46
47 /* Debug flags */
48 /*#define VBO_DEBUG*/
49 /*#define BOUNDS_CHECK*/
50
51
52 #if FEATURE_OES_mapbuffer
53 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
54 #else
55 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
56 #endif
57
58
59 /**
60 * Used as a placeholder for buffer objects between glGenBuffers() and
61 * glBindBuffer() so that glIsBuffer() can work correctly.
62 */
63 static struct gl_buffer_object DummyBufferObject;
64
65
66 /**
67 * Return pointer to address of a buffer object target.
68 * \param ctx the GL context
69 * \param target the buffer object target to be retrieved.
70 * \return pointer to pointer to the buffer object bound to \c target in the
71 * specified context or \c NULL if \c target is invalid.
72 */
73 static inline struct gl_buffer_object **
74 get_buffer_target(struct gl_context *ctx, GLenum target)
75 {
76 switch (target) {
77 case GL_ARRAY_BUFFER_ARB:
78 return &ctx->Array.ArrayBufferObj;
79 case GL_ELEMENT_ARRAY_BUFFER_ARB:
80 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
81 case GL_PIXEL_PACK_BUFFER_EXT:
82 return &ctx->Pack.BufferObj;
83 case GL_PIXEL_UNPACK_BUFFER_EXT:
84 return &ctx->Unpack.BufferObj;
85 case GL_COPY_READ_BUFFER:
86 return &ctx->CopyReadBuffer;
87 case GL_COPY_WRITE_BUFFER:
88 return &ctx->CopyWriteBuffer;
89 #if FEATURE_EXT_transform_feedback
90 case GL_TRANSFORM_FEEDBACK_BUFFER:
91 if (ctx->Extensions.EXT_transform_feedback) {
92 return &ctx->TransformFeedback.CurrentBuffer;
93 }
94 break;
95 #endif
96 case GL_TEXTURE_BUFFER:
97 if (ctx->Extensions.ARB_texture_buffer_object) {
98 return &ctx->Texture.BufferObject;
99 }
100 break;
101 default:
102 return NULL;
103 }
104 return NULL;
105 }
106
107
108 /**
109 * Get the buffer object bound to the specified target in a GL context.
110 * \param ctx the GL context
111 * \param target the buffer object target to be retrieved.
112 * \return pointer to the buffer object bound to \c target in the
113 * specified context or \c NULL if \c target is invalid.
114 */
115 static inline struct gl_buffer_object *
116 get_buffer(struct gl_context *ctx, GLenum target)
117 {
118 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
119 if (bufObj)
120 return *bufObj;
121 return NULL;
122 }
123
124
125 /**
126 * Convert a GLbitfield describing the mapped buffer access flags
127 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
128 */
129 static GLenum
130 simplified_access_mode(GLbitfield access)
131 {
132 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
133 if ((access & rwFlags) == rwFlags)
134 return GL_READ_WRITE;
135 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
136 return GL_READ_ONLY;
137 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
138 return GL_WRITE_ONLY;
139 return GL_READ_WRITE; /* this should never happen, but no big deal */
140 }
141
142
143 /**
144 * Tests the subdata range parameters and sets the GL error code for
145 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
146 *
147 * \param ctx GL context.
148 * \param target Buffer object target on which to operate.
149 * \param offset Offset of the first byte of the subdata range.
150 * \param size Size, in bytes, of the subdata range.
151 * \param caller Name of calling function for recording errors.
152 * \return A pointer to the buffer object bound to \c target in the
153 * specified context or \c NULL if any of the parameter or state
154 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
155 * are invalid.
156 *
157 * \sa glBufferSubDataARB, glGetBufferSubDataARB
158 */
159 static struct gl_buffer_object *
160 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
161 GLintptrARB offset, GLsizeiptrARB size,
162 const char *caller )
163 {
164 struct gl_buffer_object *bufObj;
165
166 if (size < 0) {
167 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
168 return NULL;
169 }
170
171 if (offset < 0) {
172 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
173 return NULL;
174 }
175
176 bufObj = get_buffer(ctx, target);
177 if (!bufObj) {
178 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
179 return NULL;
180 }
181 if (!_mesa_is_bufferobj(bufObj)) {
182 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
183 return NULL;
184 }
185 if (offset + size > bufObj->Size) {
186 _mesa_error(ctx, GL_INVALID_VALUE,
187 "%s(size + offset > buffer size)", caller);
188 return NULL;
189 }
190 if (_mesa_bufferobj_mapped(bufObj)) {
191 /* Buffer is currently mapped */
192 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
193 return NULL;
194 }
195
196 return bufObj;
197 }
198
199
200 /**
201 * Allocate and initialize a new buffer object.
202 *
203 * Default callback for the \c dd_function_table::NewBufferObject() hook.
204 */
205 static struct gl_buffer_object *
206 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
207 {
208 struct gl_buffer_object *obj;
209
210 (void) ctx;
211
212 obj = MALLOC_STRUCT(gl_buffer_object);
213 _mesa_initialize_buffer_object(obj, name, target);
214 return obj;
215 }
216
217
218 /**
219 * Delete a buffer object.
220 *
221 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
222 */
223 static void
224 _mesa_delete_buffer_object(struct gl_context *ctx,
225 struct gl_buffer_object *bufObj)
226 {
227 (void) ctx;
228
229 if (bufObj->Data)
230 free(bufObj->Data);
231
232 /* assign strange values here to help w/ debugging */
233 bufObj->RefCount = -1000;
234 bufObj->Name = ~0;
235
236 _glthread_DESTROY_MUTEX(bufObj->Mutex);
237 free(bufObj);
238 }
239
240
241
242 /**
243 * Set ptr to bufObj w/ reference counting.
244 * This is normally only called from the _mesa_reference_buffer_object() macro
245 * when there's a real pointer change.
246 */
247 void
248 _mesa_reference_buffer_object_(struct gl_context *ctx,
249 struct gl_buffer_object **ptr,
250 struct gl_buffer_object *bufObj)
251 {
252 if (*ptr) {
253 /* Unreference the old buffer */
254 GLboolean deleteFlag = GL_FALSE;
255 struct gl_buffer_object *oldObj = *ptr;
256
257 _glthread_LOCK_MUTEX(oldObj->Mutex);
258 ASSERT(oldObj->RefCount > 0);
259 oldObj->RefCount--;
260 #if 0
261 printf("BufferObj %p %d DECR to %d\n",
262 (void *) oldObj, oldObj->Name, oldObj->RefCount);
263 #endif
264 deleteFlag = (oldObj->RefCount == 0);
265 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
266
267 if (deleteFlag) {
268
269 /* some sanity checking: don't delete a buffer still in use */
270 #if 0
271 /* unfortunately, these tests are invalid during context tear-down */
272 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
273 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
274 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
275 #endif
276
277 ASSERT(ctx->Driver.DeleteBuffer);
278 ctx->Driver.DeleteBuffer(ctx, oldObj);
279 }
280
281 *ptr = NULL;
282 }
283 ASSERT(!*ptr);
284
285 if (bufObj) {
286 /* reference new buffer */
287 _glthread_LOCK_MUTEX(bufObj->Mutex);
288 if (bufObj->RefCount == 0) {
289 /* this buffer's being deleted (look just above) */
290 /* Not sure this can every really happen. Warn if it does. */
291 _mesa_problem(NULL, "referencing deleted buffer object");
292 *ptr = NULL;
293 }
294 else {
295 bufObj->RefCount++;
296 #if 0
297 printf("BufferObj %p %d INCR to %d\n",
298 (void *) bufObj, bufObj->Name, bufObj->RefCount);
299 #endif
300 *ptr = bufObj;
301 }
302 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
303 }
304 }
305
306
307 /**
308 * Initialize a buffer object to default values.
309 */
310 void
311 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
312 GLuint name, GLenum target )
313 {
314 (void) target;
315
316 memset(obj, 0, sizeof(struct gl_buffer_object));
317 _glthread_INIT_MUTEX(obj->Mutex);
318 obj->RefCount = 1;
319 obj->Name = name;
320 obj->Usage = GL_STATIC_DRAW_ARB;
321 obj->AccessFlags = DEFAULT_ACCESS;
322 }
323
324
325 /**
326 * Allocate space for and store data in a buffer object. Any data that was
327 * previously stored in the buffer object is lost. If \c data is \c NULL,
328 * memory will be allocated, but no copy will occur.
329 *
330 * This is the default callback for \c dd_function_table::BufferData()
331 * Note that all GL error checking will have been done already.
332 *
333 * \param ctx GL context.
334 * \param target Buffer object target on which to operate.
335 * \param size Size, in bytes, of the new data store.
336 * \param data Pointer to the data to store in the buffer object. This
337 * pointer may be \c NULL.
338 * \param usage Hints about how the data will be used.
339 * \param bufObj Object to be used.
340 *
341 * \return GL_TRUE for success, GL_FALSE for failure
342 * \sa glBufferDataARB, dd_function_table::BufferData.
343 */
344 static GLboolean
345 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
346 const GLvoid * data, GLenum usage,
347 struct gl_buffer_object * bufObj )
348 {
349 void * new_data;
350
351 (void) ctx; (void) target;
352
353 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
354 if (new_data) {
355 bufObj->Data = (GLubyte *) new_data;
356 bufObj->Size = size;
357 bufObj->Usage = usage;
358
359 if (data) {
360 memcpy( bufObj->Data, data, size );
361 }
362
363 return GL_TRUE;
364 }
365 else {
366 return GL_FALSE;
367 }
368 }
369
370
371 /**
372 * Replace data in a subrange of buffer object. If the data range
373 * specified by \c size + \c offset extends beyond the end of the buffer or
374 * if \c data is \c NULL, no copy is performed.
375 *
376 * This is the default callback for \c dd_function_table::BufferSubData()
377 * Note that all GL error checking will have been done already.
378 *
379 * \param ctx GL context.
380 * \param target Buffer object target on which to operate.
381 * \param offset Offset of the first byte to be modified.
382 * \param size Size, in bytes, of the data range.
383 * \param data Pointer to the data to store in the buffer object.
384 * \param bufObj Object to be used.
385 *
386 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
387 */
388 static void
389 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
390 GLsizeiptrARB size, const GLvoid * data,
391 struct gl_buffer_object * bufObj )
392 {
393 (void) ctx;
394
395 /* this should have been caught in _mesa_BufferSubData() */
396 ASSERT(size + offset <= bufObj->Size);
397
398 if (bufObj->Data) {
399 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
400 }
401 }
402
403
404 /**
405 * Retrieve data from a subrange of buffer object. If the data range
406 * specified by \c size + \c offset extends beyond the end of the buffer or
407 * if \c data is \c NULL, no copy is performed.
408 *
409 * This is the default callback for \c dd_function_table::GetBufferSubData()
410 * Note that all GL error checking will have been done already.
411 *
412 * \param ctx GL context.
413 * \param target Buffer object target on which to operate.
414 * \param offset Offset of the first byte to be fetched.
415 * \param size Size, in bytes, of the data range.
416 * \param data Destination for data
417 * \param bufObj Object to be used.
418 *
419 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
420 */
421 static void
422 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
423 GLsizeiptrARB size, GLvoid * data,
424 struct gl_buffer_object * bufObj )
425 {
426 (void) ctx;
427
428 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
429 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
430 }
431 }
432
433
434 /**
435 * Default fallback for \c dd_function_table::MapBufferRange().
436 * Called via glMapBufferRange().
437 */
438 static void *
439 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
440 GLsizeiptr length, GLbitfield access,
441 struct gl_buffer_object *bufObj )
442 {
443 (void) ctx;
444 assert(!_mesa_bufferobj_mapped(bufObj));
445 /* Just return a direct pointer to the data */
446 bufObj->Pointer = bufObj->Data + offset;
447 bufObj->Length = length;
448 bufObj->Offset = offset;
449 bufObj->AccessFlags = access;
450 return bufObj->Pointer;
451 }
452
453
454 /**
455 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
456 * Called via glFlushMappedBufferRange().
457 */
458 static void
459 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
460 GLintptr offset, GLsizeiptr length,
461 struct gl_buffer_object *obj )
462 {
463 (void) ctx;
464 (void) offset;
465 (void) length;
466 (void) obj;
467 /* no-op */
468 }
469
470
471 /**
472 * Default callback for \c dd_function_table::MapBuffer().
473 *
474 * The input parameters will have been already tested for errors.
475 *
476 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
477 */
478 static GLboolean
479 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
480 {
481 (void) ctx;
482 /* XXX we might assert here that bufObj->Pointer is non-null */
483 bufObj->Pointer = NULL;
484 bufObj->Length = 0;
485 bufObj->Offset = 0;
486 bufObj->AccessFlags = 0x0;
487 return GL_TRUE;
488 }
489
490
491 /**
492 * Default fallback for \c dd_function_table::CopyBufferSubData().
493 * Called via glCopyBuffserSubData().
494 */
495 static void
496 _mesa_copy_buffer_subdata(struct gl_context *ctx,
497 struct gl_buffer_object *src,
498 struct gl_buffer_object *dst,
499 GLintptr readOffset, GLintptr writeOffset,
500 GLsizeiptr size)
501 {
502 GLubyte *srcPtr, *dstPtr;
503
504 /* buffer should not already be mapped */
505 assert(!_mesa_bufferobj_mapped(src));
506 assert(!_mesa_bufferobj_mapped(dst));
507
508 srcPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, src->Size,
509 GL_MAP_READ_BIT, src);
510 dstPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, dst->Size,
511 GL_MAP_WRITE_BIT, dst);
512
513 if (srcPtr && dstPtr)
514 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
515
516 ctx->Driver.UnmapBuffer(ctx, src);
517 ctx->Driver.UnmapBuffer(ctx, dst);
518 }
519
520
521
522 /**
523 * Initialize the state associated with buffer objects
524 */
525 void
526 _mesa_init_buffer_objects( struct gl_context *ctx )
527 {
528 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
529 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
530 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
531
532 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
533 ctx->Shared->NullBufferObj);
534
535 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
536 ctx->Shared->NullBufferObj);
537 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
538 ctx->Shared->NullBufferObj);
539 }
540
541
542 void
543 _mesa_free_buffer_objects( struct gl_context *ctx )
544 {
545 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
546
547 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
548 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
549 }
550
551
552 /**
553 * Bind the specified target to buffer for the specified context.
554 * Called by glBindBuffer() and other functions.
555 */
556 static void
557 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
558 {
559 struct gl_buffer_object *oldBufObj;
560 struct gl_buffer_object *newBufObj = NULL;
561 struct gl_buffer_object **bindTarget = NULL;
562
563 bindTarget = get_buffer_target(ctx, target);
564 if (!bindTarget) {
565 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
566 return;
567 }
568
569 /* Get pointer to old buffer object (to be unbound) */
570 oldBufObj = *bindTarget;
571 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
572 return; /* rebinding the same buffer object- no change */
573
574 /*
575 * Get pointer to new buffer object (newBufObj)
576 */
577 if (buffer == 0) {
578 /* The spec says there's not a buffer object named 0, but we use
579 * one internally because it simplifies things.
580 */
581 newBufObj = ctx->Shared->NullBufferObj;
582 }
583 else {
584 /* non-default buffer object */
585 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
586 if (!newBufObj || newBufObj == &DummyBufferObject) {
587 /* If this is a new buffer object id, or one which was generated but
588 * never used before, allocate a buffer object now.
589 */
590 ASSERT(ctx->Driver.NewBufferObject);
591 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
592 if (!newBufObj) {
593 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
594 return;
595 }
596 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
597 }
598 }
599
600 /* bind new buffer */
601 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
602
603 /* Pass BindBuffer call to device driver */
604 if (ctx->Driver.BindBuffer)
605 ctx->Driver.BindBuffer( ctx, target, newBufObj );
606 }
607
608
609 /**
610 * Update the default buffer objects in the given context to reference those
611 * specified in the shared state and release those referencing the old
612 * shared state.
613 */
614 void
615 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
616 {
617 /* Bind the NullBufferObj to remove references to those
618 * in the shared context hash table.
619 */
620 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
621 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
622 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
623 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
624 }
625
626
627
628 /**
629 * Return the gl_buffer_object for the given ID.
630 * Always return NULL for ID 0.
631 */
632 struct gl_buffer_object *
633 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
634 {
635 if (buffer == 0)
636 return NULL;
637 else
638 return (struct gl_buffer_object *)
639 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
640 }
641
642
643 /**
644 * If *ptr points to obj, set ptr = the Null/default buffer object.
645 * This is a helper for buffer object deletion.
646 * The GL spec says that deleting a buffer object causes it to get
647 * unbound from all arrays in the current context.
648 */
649 static void
650 unbind(struct gl_context *ctx,
651 struct gl_buffer_object **ptr,
652 struct gl_buffer_object *obj)
653 {
654 if (*ptr == obj) {
655 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
656 }
657 }
658
659
660 /**
661 * Plug default/fallback buffer object functions into the device
662 * driver hooks.
663 */
664 void
665 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
666 {
667 /* GL_ARB_vertex/pixel_buffer_object */
668 driver->NewBufferObject = _mesa_new_buffer_object;
669 driver->DeleteBuffer = _mesa_delete_buffer_object;
670 driver->BindBuffer = NULL;
671 driver->BufferData = _mesa_buffer_data;
672 driver->BufferSubData = _mesa_buffer_subdata;
673 driver->GetBufferSubData = _mesa_buffer_get_subdata;
674 driver->UnmapBuffer = _mesa_buffer_unmap;
675
676 /* GL_ARB_map_buffer_range */
677 driver->MapBufferRange = _mesa_buffer_map_range;
678 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
679
680 /* GL_ARB_copy_buffer */
681 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
682 }
683
684
685
686 /**********************************************************************/
687 /* API Functions */
688 /**********************************************************************/
689
690 void GLAPIENTRY
691 _mesa_BindBufferARB(GLenum target, GLuint buffer)
692 {
693 GET_CURRENT_CONTEXT(ctx);
694 ASSERT_OUTSIDE_BEGIN_END(ctx);
695
696 if (MESA_VERBOSE & VERBOSE_API)
697 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
698 _mesa_lookup_enum_by_nr(target), buffer);
699
700 bind_buffer_object(ctx, target, buffer);
701 }
702
703
704 /**
705 * Delete a set of buffer objects.
706 *
707 * \param n Number of buffer objects to delete.
708 * \param ids Array of \c n buffer object IDs.
709 */
710 void GLAPIENTRY
711 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
712 {
713 GET_CURRENT_CONTEXT(ctx);
714 GLsizei i;
715 ASSERT_OUTSIDE_BEGIN_END(ctx);
716 FLUSH_VERTICES(ctx, 0);
717
718 if (n < 0) {
719 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
720 return;
721 }
722
723 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
724
725 for (i = 0; i < n; i++) {
726 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
727 if (bufObj) {
728 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
729 GLuint j;
730
731 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
732
733 if (_mesa_bufferobj_mapped(bufObj)) {
734 /* if mapped, unmap it now */
735 ctx->Driver.UnmapBuffer(ctx, bufObj);
736 bufObj->AccessFlags = DEFAULT_ACCESS;
737 bufObj->Pointer = NULL;
738 }
739
740 /* unbind any vertex pointers bound to this buffer */
741 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
742 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
743 }
744
745 if (ctx->Array.ArrayBufferObj == bufObj) {
746 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
747 }
748 if (arrayObj->ElementArrayBufferObj == bufObj) {
749 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
750 }
751
752 /* unbind any pixel pack/unpack pointers bound to this buffer */
753 if (ctx->Pack.BufferObj == bufObj) {
754 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
755 }
756 if (ctx->Unpack.BufferObj == bufObj) {
757 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
758 }
759
760 /* The ID is immediately freed for re-use */
761 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
762 /* Make sure we do not run into the classic ABA problem on bind.
763 * We don't want to allow re-binding a buffer object that's been
764 * "deleted" by glDeleteBuffers().
765 *
766 * The explicit rebinding to the default object in the current context
767 * prevents the above in the current context, but another context
768 * sharing the same objects might suffer from this problem.
769 * The alternative would be to do the hash lookup in any case on bind
770 * which would introduce more runtime overhead than this.
771 */
772 bufObj->DeletePending = GL_TRUE;
773 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
774 }
775 }
776
777 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
778 }
779
780
781 /**
782 * Generate a set of unique buffer object IDs and store them in \c buffer.
783 *
784 * \param n Number of IDs to generate.
785 * \param buffer Array of \c n locations to store the IDs.
786 */
787 void GLAPIENTRY
788 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
789 {
790 GET_CURRENT_CONTEXT(ctx);
791 GLuint first;
792 GLint i;
793 ASSERT_OUTSIDE_BEGIN_END(ctx);
794
795 if (MESA_VERBOSE & VERBOSE_API)
796 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
797
798 if (n < 0) {
799 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
800 return;
801 }
802
803 if (!buffer) {
804 return;
805 }
806
807 /*
808 * This must be atomic (generation and allocation of buffer object IDs)
809 */
810 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
811
812 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
813
814 /* Insert the ID and pointer to dummy buffer object into hash table */
815 for (i = 0; i < n; i++) {
816 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
817 &DummyBufferObject);
818 buffer[i] = first + i;
819 }
820
821 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
822 }
823
824
825 /**
826 * Determine if ID is the name of a buffer object.
827 *
828 * \param id ID of the potential buffer object.
829 * \return \c GL_TRUE if \c id is the name of a buffer object,
830 * \c GL_FALSE otherwise.
831 */
832 GLboolean GLAPIENTRY
833 _mesa_IsBufferARB(GLuint id)
834 {
835 struct gl_buffer_object *bufObj;
836 GET_CURRENT_CONTEXT(ctx);
837 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
838
839 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
840 bufObj = _mesa_lookup_bufferobj(ctx, id);
841 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
842
843 return bufObj && bufObj != &DummyBufferObject;
844 }
845
846
847 void GLAPIENTRY
848 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
849 const GLvoid * data, GLenum usage)
850 {
851 GET_CURRENT_CONTEXT(ctx);
852 struct gl_buffer_object *bufObj;
853 ASSERT_OUTSIDE_BEGIN_END(ctx);
854
855 if (MESA_VERBOSE & VERBOSE_API)
856 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
857 _mesa_lookup_enum_by_nr(target),
858 (long int) size, data,
859 _mesa_lookup_enum_by_nr(usage));
860
861 if (size < 0) {
862 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
863 return;
864 }
865
866 switch (usage) {
867 case GL_STREAM_DRAW_ARB:
868 case GL_STREAM_READ_ARB:
869 case GL_STREAM_COPY_ARB:
870 case GL_STATIC_DRAW_ARB:
871 case GL_STATIC_READ_ARB:
872 case GL_STATIC_COPY_ARB:
873 case GL_DYNAMIC_DRAW_ARB:
874 case GL_DYNAMIC_READ_ARB:
875 case GL_DYNAMIC_COPY_ARB:
876 /* OK */
877 break;
878 default:
879 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
880 return;
881 }
882
883 bufObj = get_buffer(ctx, target);
884 if (!bufObj) {
885 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
886 return;
887 }
888 if (!_mesa_is_bufferobj(bufObj)) {
889 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
890 return;
891 }
892
893 if (_mesa_bufferobj_mapped(bufObj)) {
894 /* Unmap the existing buffer. We'll replace it now. Not an error. */
895 ctx->Driver.UnmapBuffer(ctx, bufObj);
896 bufObj->AccessFlags = DEFAULT_ACCESS;
897 ASSERT(bufObj->Pointer == NULL);
898 }
899
900 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
901
902 bufObj->Written = GL_TRUE;
903
904 #ifdef VBO_DEBUG
905 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
906 bufObj->Name, size, data, usage);
907 #endif
908
909 #ifdef BOUNDS_CHECK
910 size += 100;
911 #endif
912
913 ASSERT(ctx->Driver.BufferData);
914 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
915 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
916 }
917 }
918
919
920 void GLAPIENTRY
921 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
922 GLsizeiptrARB size, const GLvoid * data)
923 {
924 GET_CURRENT_CONTEXT(ctx);
925 struct gl_buffer_object *bufObj;
926 ASSERT_OUTSIDE_BEGIN_END(ctx);
927
928 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
929 "glBufferSubDataARB" );
930 if (!bufObj) {
931 /* error already recorded */
932 return;
933 }
934
935 if (size == 0)
936 return;
937
938 bufObj->Written = GL_TRUE;
939
940 ASSERT(ctx->Driver.BufferSubData);
941 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
942 }
943
944
945 void GLAPIENTRY
946 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
947 GLsizeiptrARB size, void * data)
948 {
949 GET_CURRENT_CONTEXT(ctx);
950 struct gl_buffer_object *bufObj;
951 ASSERT_OUTSIDE_BEGIN_END(ctx);
952
953 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
954 "glGetBufferSubDataARB" );
955 if (!bufObj) {
956 /* error already recorded */
957 return;
958 }
959
960 ASSERT(ctx->Driver.GetBufferSubData);
961 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
962 }
963
964
965 void * GLAPIENTRY
966 _mesa_MapBufferARB(GLenum target, GLenum access)
967 {
968 GET_CURRENT_CONTEXT(ctx);
969 struct gl_buffer_object * bufObj;
970 GLbitfield accessFlags;
971 void *map;
972
973 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
974
975 switch (access) {
976 case GL_READ_ONLY_ARB:
977 accessFlags = GL_MAP_READ_BIT;
978 break;
979 case GL_WRITE_ONLY_ARB:
980 accessFlags = GL_MAP_WRITE_BIT;
981 break;
982 case GL_READ_WRITE_ARB:
983 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
984 break;
985 default:
986 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
987 return NULL;
988 }
989
990 bufObj = get_buffer(ctx, target);
991 if (!bufObj) {
992 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
993 return NULL;
994 }
995 if (!_mesa_is_bufferobj(bufObj)) {
996 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
997 return NULL;
998 }
999 if (_mesa_bufferobj_mapped(bufObj)) {
1000 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1001 return NULL;
1002 }
1003
1004 if (!bufObj->Size) {
1005 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1006 "glMapBuffer(buffer size = 0)");
1007 return NULL;
1008 }
1009
1010 ASSERT(ctx->Driver.MapBufferRange);
1011 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1012 if (!map) {
1013 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1014 return NULL;
1015 }
1016 else {
1017 /* The driver callback should have set these fields.
1018 * This is important because other modules (like VBO) might call
1019 * the driver function directly.
1020 */
1021 ASSERT(bufObj->Pointer == map);
1022 ASSERT(bufObj->Length == bufObj->Size);
1023 ASSERT(bufObj->Offset == 0);
1024 bufObj->AccessFlags = accessFlags;
1025 }
1026
1027 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1028 bufObj->Written = GL_TRUE;
1029
1030 #ifdef VBO_DEBUG
1031 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1032 bufObj->Name, bufObj->Size, access);
1033 if (access == GL_WRITE_ONLY_ARB) {
1034 GLuint i;
1035 GLubyte *b = (GLubyte *) bufObj->Pointer;
1036 for (i = 0; i < bufObj->Size; i++)
1037 b[i] = i & 0xff;
1038 }
1039 #endif
1040
1041 #ifdef BOUNDS_CHECK
1042 {
1043 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1044 GLuint i;
1045 /* buffer is 100 bytes larger than requested, fill with magic value */
1046 for (i = 0; i < 100; i++) {
1047 buf[bufObj->Size - i - 1] = 123;
1048 }
1049 }
1050 #endif
1051
1052 return bufObj->Pointer;
1053 }
1054
1055
1056 GLboolean GLAPIENTRY
1057 _mesa_UnmapBufferARB(GLenum target)
1058 {
1059 GET_CURRENT_CONTEXT(ctx);
1060 struct gl_buffer_object *bufObj;
1061 GLboolean status = GL_TRUE;
1062 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1063
1064 bufObj = get_buffer(ctx, target);
1065 if (!bufObj) {
1066 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1067 return GL_FALSE;
1068 }
1069 if (!_mesa_is_bufferobj(bufObj)) {
1070 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1071 return GL_FALSE;
1072 }
1073 if (!_mesa_bufferobj_mapped(bufObj)) {
1074 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1075 return GL_FALSE;
1076 }
1077
1078 #ifdef BOUNDS_CHECK
1079 if (bufObj->Access != GL_READ_ONLY_ARB) {
1080 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1081 GLuint i;
1082 /* check that last 100 bytes are still = magic value */
1083 for (i = 0; i < 100; i++) {
1084 GLuint pos = bufObj->Size - i - 1;
1085 if (buf[pos] != 123) {
1086 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1087 " at position %d (value = %u)\n",
1088 pos, buf[pos]);
1089 }
1090 }
1091 }
1092 #endif
1093
1094 #ifdef VBO_DEBUG
1095 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1096 GLuint i, unchanged = 0;
1097 GLubyte *b = (GLubyte *) bufObj->Pointer;
1098 GLint pos = -1;
1099 /* check which bytes changed */
1100 for (i = 0; i < bufObj->Size - 1; i++) {
1101 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1102 unchanged++;
1103 if (pos == -1)
1104 pos = i;
1105 }
1106 }
1107 if (unchanged) {
1108 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1109 bufObj->Name, unchanged, bufObj->Size, pos);
1110 }
1111 }
1112 #endif
1113
1114 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1115 bufObj->AccessFlags = DEFAULT_ACCESS;
1116 ASSERT(bufObj->Pointer == NULL);
1117 ASSERT(bufObj->Offset == 0);
1118 ASSERT(bufObj->Length == 0);
1119
1120 return status;
1121 }
1122
1123
1124 void GLAPIENTRY
1125 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1126 {
1127 GET_CURRENT_CONTEXT(ctx);
1128 struct gl_buffer_object *bufObj;
1129 ASSERT_OUTSIDE_BEGIN_END(ctx);
1130
1131 bufObj = get_buffer(ctx, target);
1132 if (!bufObj) {
1133 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
1134 return;
1135 }
1136 if (!_mesa_is_bufferobj(bufObj)) {
1137 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
1138 return;
1139 }
1140
1141 switch (pname) {
1142 case GL_BUFFER_SIZE_ARB:
1143 *params = (GLint) bufObj->Size;
1144 return;
1145 case GL_BUFFER_USAGE_ARB:
1146 *params = bufObj->Usage;
1147 return;
1148 case GL_BUFFER_ACCESS_ARB:
1149 *params = simplified_access_mode(bufObj->AccessFlags);
1150 return;
1151 case GL_BUFFER_MAPPED_ARB:
1152 *params = _mesa_bufferobj_mapped(bufObj);
1153 return;
1154 case GL_BUFFER_ACCESS_FLAGS:
1155 if (ctx->VersionMajor < 3)
1156 goto invalid_pname;
1157 *params = bufObj->AccessFlags;
1158 return;
1159 case GL_BUFFER_MAP_OFFSET:
1160 if (ctx->VersionMajor < 3)
1161 goto invalid_pname;
1162 *params = (GLint) bufObj->Offset;
1163 return;
1164 case GL_BUFFER_MAP_LENGTH:
1165 if (ctx->VersionMajor < 3)
1166 goto invalid_pname;
1167 *params = (GLint) bufObj->Length;
1168 return;
1169 default:
1170 ; /* fall-through */
1171 }
1172
1173 invalid_pname:
1174 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1175 _mesa_lookup_enum_by_nr(pname));
1176 }
1177
1178
1179 /**
1180 * New in GL 3.2
1181 * This is pretty much a duplicate of GetBufferParameteriv() but the
1182 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1183 */
1184 void GLAPIENTRY
1185 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1186 {
1187 GET_CURRENT_CONTEXT(ctx);
1188 struct gl_buffer_object *bufObj;
1189 ASSERT_OUTSIDE_BEGIN_END(ctx);
1190
1191 bufObj = get_buffer(ctx, target);
1192 if (!bufObj) {
1193 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
1194 return;
1195 }
1196 if (!_mesa_is_bufferobj(bufObj)) {
1197 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
1198 return;
1199 }
1200
1201 switch (pname) {
1202 case GL_BUFFER_SIZE_ARB:
1203 *params = bufObj->Size;
1204 return;
1205 case GL_BUFFER_USAGE_ARB:
1206 *params = bufObj->Usage;
1207 return;
1208 case GL_BUFFER_ACCESS_ARB:
1209 *params = simplified_access_mode(bufObj->AccessFlags);
1210 return;
1211 case GL_BUFFER_ACCESS_FLAGS:
1212 if (ctx->VersionMajor < 3)
1213 goto invalid_pname;
1214 *params = bufObj->AccessFlags;
1215 return;
1216 case GL_BUFFER_MAPPED_ARB:
1217 *params = _mesa_bufferobj_mapped(bufObj);
1218 return;
1219 case GL_BUFFER_MAP_OFFSET:
1220 if (ctx->VersionMajor < 3)
1221 goto invalid_pname;
1222 *params = bufObj->Offset;
1223 return;
1224 case GL_BUFFER_MAP_LENGTH:
1225 if (ctx->VersionMajor < 3)
1226 goto invalid_pname;
1227 *params = bufObj->Length;
1228 return;
1229 default:
1230 ; /* fall-through */
1231 }
1232
1233 invalid_pname:
1234 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1235 _mesa_lookup_enum_by_nr(pname));
1236 }
1237
1238
1239 void GLAPIENTRY
1240 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1241 {
1242 GET_CURRENT_CONTEXT(ctx);
1243 struct gl_buffer_object * bufObj;
1244 ASSERT_OUTSIDE_BEGIN_END(ctx);
1245
1246 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1247 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1248 return;
1249 }
1250
1251 bufObj = get_buffer(ctx, target);
1252 if (!bufObj) {
1253 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1254 return;
1255 }
1256 if (!_mesa_is_bufferobj(bufObj)) {
1257 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1258 return;
1259 }
1260
1261 *params = bufObj->Pointer;
1262 }
1263
1264
1265 void GLAPIENTRY
1266 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1267 GLintptr readOffset, GLintptr writeOffset,
1268 GLsizeiptr size)
1269 {
1270 GET_CURRENT_CONTEXT(ctx);
1271 struct gl_buffer_object *src, *dst;
1272 ASSERT_OUTSIDE_BEGIN_END(ctx);
1273
1274 src = get_buffer(ctx, readTarget);
1275 if (!_mesa_is_bufferobj(src)) {
1276 _mesa_error(ctx, GL_INVALID_ENUM,
1277 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
1278 return;
1279 }
1280
1281 dst = get_buffer(ctx, writeTarget);
1282 if (!_mesa_is_bufferobj(dst)) {
1283 _mesa_error(ctx, GL_INVALID_ENUM,
1284 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
1285 return;
1286 }
1287
1288 if (_mesa_bufferobj_mapped(src)) {
1289 _mesa_error(ctx, GL_INVALID_OPERATION,
1290 "glCopyBuffserSubData(readBuffer is mapped)");
1291 return;
1292 }
1293
1294 if (_mesa_bufferobj_mapped(dst)) {
1295 _mesa_error(ctx, GL_INVALID_OPERATION,
1296 "glCopyBuffserSubData(writeBuffer is mapped)");
1297 return;
1298 }
1299
1300 if (readOffset < 0) {
1301 _mesa_error(ctx, GL_INVALID_VALUE,
1302 "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
1303 return;
1304 }
1305
1306 if (writeOffset < 0) {
1307 _mesa_error(ctx, GL_INVALID_VALUE,
1308 "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
1309 return;
1310 }
1311
1312 if (readOffset + size > src->Size) {
1313 _mesa_error(ctx, GL_INVALID_VALUE,
1314 "glCopyBuffserSubData(readOffset + size = %d)",
1315 (int) (readOffset + size));
1316 return;
1317 }
1318
1319 if (writeOffset + size > dst->Size) {
1320 _mesa_error(ctx, GL_INVALID_VALUE,
1321 "glCopyBuffserSubData(writeOffset + size = %d)",
1322 (int) (writeOffset + size));
1323 return;
1324 }
1325
1326 if (src == dst) {
1327 if (readOffset + size <= writeOffset) {
1328 /* OK */
1329 }
1330 else if (writeOffset + size <= readOffset) {
1331 /* OK */
1332 }
1333 else {
1334 /* overlapping src/dst is illegal */
1335 _mesa_error(ctx, GL_INVALID_VALUE,
1336 "glCopyBuffserSubData(overlapping src/dst)");
1337 return;
1338 }
1339 }
1340
1341 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1342 }
1343
1344
1345 /**
1346 * See GL_ARB_map_buffer_range spec
1347 */
1348 void * GLAPIENTRY
1349 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1350 GLbitfield access)
1351 {
1352 GET_CURRENT_CONTEXT(ctx);
1353 struct gl_buffer_object *bufObj;
1354 void *map;
1355
1356 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1357
1358 if (!ctx->Extensions.ARB_map_buffer_range) {
1359 _mesa_error(ctx, GL_INVALID_OPERATION,
1360 "glMapBufferRange(extension not supported)");
1361 return NULL;
1362 }
1363
1364 if (offset < 0) {
1365 _mesa_error(ctx, GL_INVALID_VALUE,
1366 "glMapBufferRange(offset = %ld)", (long)offset);
1367 return NULL;
1368 }
1369
1370 if (length < 0) {
1371 _mesa_error(ctx, GL_INVALID_VALUE,
1372 "glMapBufferRange(length = %ld)", (long)length);
1373 return NULL;
1374 }
1375
1376 if (access & ~(GL_MAP_READ_BIT |
1377 GL_MAP_WRITE_BIT |
1378 GL_MAP_INVALIDATE_RANGE_BIT |
1379 GL_MAP_INVALIDATE_BUFFER_BIT |
1380 GL_MAP_FLUSH_EXPLICIT_BIT |
1381 GL_MAP_UNSYNCHRONIZED_BIT)) {
1382 /* generate an error if any undefind bit is set */
1383 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1384 return NULL;
1385 }
1386
1387 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1388 _mesa_error(ctx, GL_INVALID_OPERATION,
1389 "glMapBufferRange(access indicates neither read or write)");
1390 return NULL;
1391 }
1392
1393 if ((access & GL_MAP_READ_BIT) &&
1394 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1395 GL_MAP_INVALIDATE_BUFFER_BIT |
1396 GL_MAP_UNSYNCHRONIZED_BIT))) {
1397 _mesa_error(ctx, GL_INVALID_OPERATION,
1398 "glMapBufferRange(invalid access flags)");
1399 return NULL;
1400 }
1401
1402 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1403 ((access & GL_MAP_WRITE_BIT) == 0)) {
1404 _mesa_error(ctx, GL_INVALID_OPERATION,
1405 "glMapBufferRange(invalid access flags)");
1406 return NULL;
1407 }
1408
1409 bufObj = get_buffer(ctx, target);
1410 if (!_mesa_is_bufferobj(bufObj)) {
1411 _mesa_error(ctx, GL_INVALID_ENUM,
1412 "glMapBufferRange(target = 0x%x)", target);
1413 return NULL;
1414 }
1415
1416 if (offset + length > bufObj->Size) {
1417 _mesa_error(ctx, GL_INVALID_VALUE,
1418 "glMapBufferRange(offset + length > size)");
1419 return NULL;
1420 }
1421
1422 if (_mesa_bufferobj_mapped(bufObj)) {
1423 _mesa_error(ctx, GL_INVALID_OPERATION,
1424 "glMapBufferRange(buffer already mapped)");
1425 return NULL;
1426 }
1427
1428 if (!bufObj->Size) {
1429 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1430 "glMapBufferRange(buffer size = 0)");
1431 return NULL;
1432 }
1433
1434 /* Mapping zero bytes should return a non-null pointer. */
1435 if (!length) {
1436 static long dummy = 0;
1437 bufObj->Pointer = &dummy;
1438 bufObj->Length = length;
1439 bufObj->Offset = offset;
1440 bufObj->AccessFlags = access;
1441 return bufObj->Pointer;
1442 }
1443
1444 ASSERT(ctx->Driver.MapBufferRange);
1445 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1446 if (!map) {
1447 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1448 }
1449 else {
1450 /* The driver callback should have set all these fields.
1451 * This is important because other modules (like VBO) might call
1452 * the driver function directly.
1453 */
1454 ASSERT(bufObj->Pointer == map);
1455 ASSERT(bufObj->Length == length);
1456 ASSERT(bufObj->Offset == offset);
1457 ASSERT(bufObj->AccessFlags == access);
1458 }
1459
1460 return map;
1461 }
1462
1463
1464 /**
1465 * See GL_ARB_map_buffer_range spec
1466 */
1467 void GLAPIENTRY
1468 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1469 {
1470 GET_CURRENT_CONTEXT(ctx);
1471 struct gl_buffer_object *bufObj;
1472 ASSERT_OUTSIDE_BEGIN_END(ctx);
1473
1474 if (!ctx->Extensions.ARB_map_buffer_range) {
1475 _mesa_error(ctx, GL_INVALID_OPERATION,
1476 "glMapBufferRange(extension not supported)");
1477 return;
1478 }
1479
1480 if (offset < 0) {
1481 _mesa_error(ctx, GL_INVALID_VALUE,
1482 "glMapBufferRange(offset = %ld)", (long)offset);
1483 return;
1484 }
1485
1486 if (length < 0) {
1487 _mesa_error(ctx, GL_INVALID_VALUE,
1488 "glMapBufferRange(length = %ld)", (long)length);
1489 return;
1490 }
1491
1492 bufObj = get_buffer(ctx, target);
1493 if (!bufObj) {
1494 _mesa_error(ctx, GL_INVALID_ENUM,
1495 "glMapBufferRange(target = 0x%x)", target);
1496 return;
1497 }
1498
1499 if (!_mesa_is_bufferobj(bufObj)) {
1500 _mesa_error(ctx, GL_INVALID_OPERATION,
1501 "glMapBufferRange(current buffer is 0)");
1502 return;
1503 }
1504
1505 if (!_mesa_bufferobj_mapped(bufObj)) {
1506 /* buffer is not mapped */
1507 _mesa_error(ctx, GL_INVALID_OPERATION,
1508 "glMapBufferRange(buffer is not mapped)");
1509 return;
1510 }
1511
1512 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1513 _mesa_error(ctx, GL_INVALID_OPERATION,
1514 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1515 return;
1516 }
1517
1518 if (offset + length > bufObj->Length) {
1519 _mesa_error(ctx, GL_INVALID_VALUE,
1520 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1521 (long)offset, (long)length, (long)bufObj->Length);
1522 return;
1523 }
1524
1525 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1526
1527 if (ctx->Driver.FlushMappedBufferRange)
1528 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1529 }
1530
1531
1532 #if FEATURE_APPLE_object_purgeable
1533 static GLenum
1534 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1535 {
1536 struct gl_buffer_object *bufObj;
1537 GLenum retval;
1538
1539 bufObj = _mesa_lookup_bufferobj(ctx, name);
1540 if (!bufObj) {
1541 _mesa_error(ctx, GL_INVALID_VALUE,
1542 "glObjectPurgeable(name = 0x%x)", name);
1543 return 0;
1544 }
1545 if (!_mesa_is_bufferobj(bufObj)) {
1546 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1547 return 0;
1548 }
1549
1550 if (bufObj->Purgeable) {
1551 _mesa_error(ctx, GL_INVALID_OPERATION,
1552 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1553 return GL_VOLATILE_APPLE;
1554 }
1555
1556 bufObj->Purgeable = GL_TRUE;
1557
1558 retval = GL_VOLATILE_APPLE;
1559 if (ctx->Driver.BufferObjectPurgeable)
1560 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1561
1562 return retval;
1563 }
1564
1565
1566 static GLenum
1567 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1568 {
1569 struct gl_renderbuffer *bufObj;
1570 GLenum retval;
1571
1572 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1573 if (!bufObj) {
1574 _mesa_error(ctx, GL_INVALID_VALUE,
1575 "glObjectUnpurgeable(name = 0x%x)", name);
1576 return 0;
1577 }
1578
1579 if (bufObj->Purgeable) {
1580 _mesa_error(ctx, GL_INVALID_OPERATION,
1581 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1582 return GL_VOLATILE_APPLE;
1583 }
1584
1585 bufObj->Purgeable = GL_TRUE;
1586
1587 retval = GL_VOLATILE_APPLE;
1588 if (ctx->Driver.RenderObjectPurgeable)
1589 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1590
1591 return retval;
1592 }
1593
1594
1595 static GLenum
1596 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1597 {
1598 struct gl_texture_object *bufObj;
1599 GLenum retval;
1600
1601 bufObj = _mesa_lookup_texture(ctx, name);
1602 if (!bufObj) {
1603 _mesa_error(ctx, GL_INVALID_VALUE,
1604 "glObjectPurgeable(name = 0x%x)", name);
1605 return 0;
1606 }
1607
1608 if (bufObj->Purgeable) {
1609 _mesa_error(ctx, GL_INVALID_OPERATION,
1610 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1611 return GL_VOLATILE_APPLE;
1612 }
1613
1614 bufObj->Purgeable = GL_TRUE;
1615
1616 retval = GL_VOLATILE_APPLE;
1617 if (ctx->Driver.TextureObjectPurgeable)
1618 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1619
1620 return retval;
1621 }
1622
1623
1624 GLenum GLAPIENTRY
1625 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1626 {
1627 GLenum retval;
1628
1629 GET_CURRENT_CONTEXT(ctx);
1630 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1631
1632 if (name == 0) {
1633 _mesa_error(ctx, GL_INVALID_VALUE,
1634 "glObjectPurgeable(name = 0x%x)", name);
1635 return 0;
1636 }
1637
1638 switch (option) {
1639 case GL_VOLATILE_APPLE:
1640 case GL_RELEASED_APPLE:
1641 /* legal */
1642 break;
1643 default:
1644 _mesa_error(ctx, GL_INVALID_ENUM,
1645 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1646 name, option);
1647 return 0;
1648 }
1649
1650 switch (objectType) {
1651 case GL_TEXTURE:
1652 retval = texture_object_purgeable(ctx, name, option);
1653 break;
1654 case GL_RENDERBUFFER_EXT:
1655 retval = renderbuffer_purgeable(ctx, name, option);
1656 break;
1657 case GL_BUFFER_OBJECT_APPLE:
1658 retval = buffer_object_purgeable(ctx, name, option);
1659 break;
1660 default:
1661 _mesa_error(ctx, GL_INVALID_ENUM,
1662 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1663 name, objectType);
1664 return 0;
1665 }
1666
1667 /* In strict conformance to the spec, we must only return VOLATILE when
1668 * when passed the VOLATILE option. Madness.
1669 *
1670 * XXX First fix the spec, then fix me.
1671 */
1672 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1673 }
1674
1675
1676 static GLenum
1677 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1678 {
1679 struct gl_buffer_object *bufObj;
1680 GLenum retval;
1681
1682 bufObj = _mesa_lookup_bufferobj(ctx, name);
1683 if (!bufObj) {
1684 _mesa_error(ctx, GL_INVALID_VALUE,
1685 "glObjectUnpurgeable(name = 0x%x)", name);
1686 return 0;
1687 }
1688
1689 if (! bufObj->Purgeable) {
1690 _mesa_error(ctx, GL_INVALID_OPERATION,
1691 "glObjectUnpurgeable(name = 0x%x) object is "
1692 " already \"unpurged\"", name);
1693 return 0;
1694 }
1695
1696 bufObj->Purgeable = GL_FALSE;
1697
1698 retval = option;
1699 if (ctx->Driver.BufferObjectUnpurgeable)
1700 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1701
1702 return retval;
1703 }
1704
1705
1706 static GLenum
1707 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1708 {
1709 struct gl_renderbuffer *bufObj;
1710 GLenum retval;
1711
1712 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1713 if (!bufObj) {
1714 _mesa_error(ctx, GL_INVALID_VALUE,
1715 "glObjectUnpurgeable(name = 0x%x)", name);
1716 return 0;
1717 }
1718
1719 if (! bufObj->Purgeable) {
1720 _mesa_error(ctx, GL_INVALID_OPERATION,
1721 "glObjectUnpurgeable(name = 0x%x) object is "
1722 " already \"unpurged\"", name);
1723 return 0;
1724 }
1725
1726 bufObj->Purgeable = GL_FALSE;
1727
1728 retval = option;
1729 if (ctx->Driver.RenderObjectUnpurgeable)
1730 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1731
1732 return retval;
1733 }
1734
1735
1736 static GLenum
1737 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1738 {
1739 struct gl_texture_object *bufObj;
1740 GLenum retval;
1741
1742 bufObj = _mesa_lookup_texture(ctx, name);
1743 if (!bufObj) {
1744 _mesa_error(ctx, GL_INVALID_VALUE,
1745 "glObjectUnpurgeable(name = 0x%x)", name);
1746 return 0;
1747 }
1748
1749 if (! bufObj->Purgeable) {
1750 _mesa_error(ctx, GL_INVALID_OPERATION,
1751 "glObjectUnpurgeable(name = 0x%x) object is"
1752 " already \"unpurged\"", name);
1753 return 0;
1754 }
1755
1756 bufObj->Purgeable = GL_FALSE;
1757
1758 retval = option;
1759 if (ctx->Driver.TextureObjectUnpurgeable)
1760 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1761
1762 return retval;
1763 }
1764
1765
1766 GLenum GLAPIENTRY
1767 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1768 {
1769 GET_CURRENT_CONTEXT(ctx);
1770 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1771
1772 if (name == 0) {
1773 _mesa_error(ctx, GL_INVALID_VALUE,
1774 "glObjectUnpurgeable(name = 0x%x)", name);
1775 return 0;
1776 }
1777
1778 switch (option) {
1779 case GL_RETAINED_APPLE:
1780 case GL_UNDEFINED_APPLE:
1781 /* legal */
1782 break;
1783 default:
1784 _mesa_error(ctx, GL_INVALID_ENUM,
1785 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1786 name, option);
1787 return 0;
1788 }
1789
1790 switch (objectType) {
1791 case GL_BUFFER_OBJECT_APPLE:
1792 return buffer_object_unpurgeable(ctx, name, option);
1793 case GL_TEXTURE:
1794 return texture_object_unpurgeable(ctx, name, option);
1795 case GL_RENDERBUFFER_EXT:
1796 return renderbuffer_unpurgeable(ctx, name, option);
1797 default:
1798 _mesa_error(ctx, GL_INVALID_ENUM,
1799 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1800 name, objectType);
1801 return 0;
1802 }
1803 }
1804
1805
1806 static void
1807 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1808 GLenum pname, GLint *params)
1809 {
1810 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1811 if (!bufObj) {
1812 _mesa_error(ctx, GL_INVALID_VALUE,
1813 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1814 return;
1815 }
1816
1817 switch (pname) {
1818 case GL_PURGEABLE_APPLE:
1819 *params = bufObj->Purgeable;
1820 break;
1821 default:
1822 _mesa_error(ctx, GL_INVALID_ENUM,
1823 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1824 name, pname);
1825 break;
1826 }
1827 }
1828
1829
1830 static void
1831 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1832 GLenum pname, GLint *params)
1833 {
1834 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1835 if (!rb) {
1836 _mesa_error(ctx, GL_INVALID_VALUE,
1837 "glObjectUnpurgeable(name = 0x%x)", name);
1838 return;
1839 }
1840
1841 switch (pname) {
1842 case GL_PURGEABLE_APPLE:
1843 *params = rb->Purgeable;
1844 break;
1845 default:
1846 _mesa_error(ctx, GL_INVALID_ENUM,
1847 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1848 name, pname);
1849 break;
1850 }
1851 }
1852
1853
1854 static void
1855 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1856 GLenum pname, GLint *params)
1857 {
1858 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1859 if (!texObj) {
1860 _mesa_error(ctx, GL_INVALID_VALUE,
1861 "glObjectUnpurgeable(name = 0x%x)", name);
1862 return;
1863 }
1864
1865 switch (pname) {
1866 case GL_PURGEABLE_APPLE:
1867 *params = texObj->Purgeable;
1868 break;
1869 default:
1870 _mesa_error(ctx, GL_INVALID_ENUM,
1871 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1872 name, pname);
1873 break;
1874 }
1875 }
1876
1877
1878 void GLAPIENTRY
1879 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1880 GLint *params)
1881 {
1882 GET_CURRENT_CONTEXT(ctx);
1883
1884 if (name == 0) {
1885 _mesa_error(ctx, GL_INVALID_VALUE,
1886 "glGetObjectParameteriv(name = 0x%x)", name);
1887 return;
1888 }
1889
1890 switch (objectType) {
1891 case GL_TEXTURE:
1892 get_texture_object_parameteriv(ctx, name, pname, params);
1893 break;
1894 case GL_BUFFER_OBJECT_APPLE:
1895 get_buffer_object_parameteriv(ctx, name, pname, params);
1896 break;
1897 case GL_RENDERBUFFER_EXT:
1898 get_renderbuffer_parameteriv(ctx, name, pname, params);
1899 break;
1900 default:
1901 _mesa_error(ctx, GL_INVALID_ENUM,
1902 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
1903 name, objectType);
1904 }
1905 }
1906
1907 #endif /* FEATURE_APPLE_object_purgeable */