2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
40 #include "bufferobj.h"
42 #include "mfeatures.h"
49 /*#define BOUNDS_CHECK*/
52 #if FEATURE_OES_mapbuffer
53 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
55 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
60 * Used as a placeholder for buffer objects between glGenBuffers() and
61 * glBindBuffer() so that glIsBuffer() can work correctly.
63 static struct gl_buffer_object DummyBufferObject
;
67 * Return pointer to address of a buffer object target.
68 * \param ctx the GL context
69 * \param target the buffer object target to be retrieved.
70 * \return pointer to pointer to the buffer object bound to \c target in the
71 * specified context or \c NULL if \c target is invalid.
73 static inline struct gl_buffer_object
**
74 get_buffer_target(struct gl_context
*ctx
, GLenum target
)
77 case GL_ARRAY_BUFFER_ARB
:
78 return &ctx
->Array
.ArrayBufferObj
;
79 case GL_ELEMENT_ARRAY_BUFFER_ARB
:
80 return &ctx
->Array
.ArrayObj
->ElementArrayBufferObj
;
81 case GL_PIXEL_PACK_BUFFER_EXT
:
82 return &ctx
->Pack
.BufferObj
;
83 case GL_PIXEL_UNPACK_BUFFER_EXT
:
84 return &ctx
->Unpack
.BufferObj
;
85 case GL_COPY_READ_BUFFER
:
86 return &ctx
->CopyReadBuffer
;
87 case GL_COPY_WRITE_BUFFER
:
88 return &ctx
->CopyWriteBuffer
;
89 #if FEATURE_EXT_transform_feedback
90 case GL_TRANSFORM_FEEDBACK_BUFFER
:
91 if (ctx
->Extensions
.EXT_transform_feedback
) {
92 return &ctx
->TransformFeedback
.CurrentBuffer
;
96 case GL_TEXTURE_BUFFER
:
97 if (ctx
->Extensions
.ARB_texture_buffer_object
) {
98 return &ctx
->Texture
.BufferObject
;
109 * Get the buffer object bound to the specified target in a GL context.
110 * \param ctx the GL context
111 * \param target the buffer object target to be retrieved.
112 * \return pointer to the buffer object bound to \c target in the
113 * specified context or \c NULL if \c target is invalid.
115 static inline struct gl_buffer_object
*
116 get_buffer(struct gl_context
*ctx
, GLenum target
)
118 struct gl_buffer_object
**bufObj
= get_buffer_target(ctx
, target
);
126 * Convert a GLbitfield describing the mapped buffer access flags
127 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
130 simplified_access_mode(GLbitfield access
)
132 const GLbitfield rwFlags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
133 if ((access
& rwFlags
) == rwFlags
)
134 return GL_READ_WRITE
;
135 if ((access
& GL_MAP_READ_BIT
) == GL_MAP_READ_BIT
)
137 if ((access
& GL_MAP_WRITE_BIT
) == GL_MAP_WRITE_BIT
)
138 return GL_WRITE_ONLY
;
139 return GL_READ_WRITE
; /* this should never happen, but no big deal */
144 * Tests the subdata range parameters and sets the GL error code for
145 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
147 * \param ctx GL context.
148 * \param target Buffer object target on which to operate.
149 * \param offset Offset of the first byte of the subdata range.
150 * \param size Size, in bytes, of the subdata range.
151 * \param caller Name of calling function for recording errors.
152 * \return A pointer to the buffer object bound to \c target in the
153 * specified context or \c NULL if any of the parameter or state
154 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
157 * \sa glBufferSubDataARB, glGetBufferSubDataARB
159 static struct gl_buffer_object
*
160 buffer_object_subdata_range_good( struct gl_context
* ctx
, GLenum target
,
161 GLintptrARB offset
, GLsizeiptrARB size
,
164 struct gl_buffer_object
*bufObj
;
167 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", caller
);
172 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset < 0)", caller
);
176 bufObj
= get_buffer(ctx
, target
);
178 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(target)", caller
);
181 if (!_mesa_is_bufferobj(bufObj
)) {
182 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", caller
);
185 if (offset
+ size
> bufObj
->Size
) {
186 _mesa_error(ctx
, GL_INVALID_VALUE
,
187 "%s(size + offset > buffer size)", caller
);
190 if (_mesa_bufferobj_mapped(bufObj
)) {
191 /* Buffer is currently mapped */
192 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", caller
);
201 * Allocate and initialize a new buffer object.
203 * Default callback for the \c dd_function_table::NewBufferObject() hook.
205 static struct gl_buffer_object
*
206 _mesa_new_buffer_object( struct gl_context
*ctx
, GLuint name
, GLenum target
)
208 struct gl_buffer_object
*obj
;
212 obj
= MALLOC_STRUCT(gl_buffer_object
);
213 _mesa_initialize_buffer_object(obj
, name
, target
);
219 * Delete a buffer object.
221 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
224 _mesa_delete_buffer_object(struct gl_context
*ctx
,
225 struct gl_buffer_object
*bufObj
)
232 /* assign strange values here to help w/ debugging */
233 bufObj
->RefCount
= -1000;
236 _glthread_DESTROY_MUTEX(bufObj
->Mutex
);
243 * Set ptr to bufObj w/ reference counting.
244 * This is normally only called from the _mesa_reference_buffer_object() macro
245 * when there's a real pointer change.
248 _mesa_reference_buffer_object_(struct gl_context
*ctx
,
249 struct gl_buffer_object
**ptr
,
250 struct gl_buffer_object
*bufObj
)
253 /* Unreference the old buffer */
254 GLboolean deleteFlag
= GL_FALSE
;
255 struct gl_buffer_object
*oldObj
= *ptr
;
257 _glthread_LOCK_MUTEX(oldObj
->Mutex
);
258 ASSERT(oldObj
->RefCount
> 0);
261 printf("BufferObj %p %d DECR to %d\n",
262 (void *) oldObj
, oldObj
->Name
, oldObj
->RefCount
);
264 deleteFlag
= (oldObj
->RefCount
== 0);
265 _glthread_UNLOCK_MUTEX(oldObj
->Mutex
);
269 /* some sanity checking: don't delete a buffer still in use */
271 /* unfortunately, these tests are invalid during context tear-down */
272 ASSERT(ctx
->Array
.ArrayBufferObj
!= bufObj
);
273 ASSERT(ctx
->Array
.ArrayObj
->ElementArrayBufferObj
!= bufObj
);
274 ASSERT(ctx
->Array
.ArrayObj
->Vertex
.BufferObj
!= bufObj
);
277 ASSERT(ctx
->Driver
.DeleteBuffer
);
278 ctx
->Driver
.DeleteBuffer(ctx
, oldObj
);
286 /* reference new buffer */
287 _glthread_LOCK_MUTEX(bufObj
->Mutex
);
288 if (bufObj
->RefCount
== 0) {
289 /* this buffer's being deleted (look just above) */
290 /* Not sure this can every really happen. Warn if it does. */
291 _mesa_problem(NULL
, "referencing deleted buffer object");
297 printf("BufferObj %p %d INCR to %d\n",
298 (void *) bufObj
, bufObj
->Name
, bufObj
->RefCount
);
302 _glthread_UNLOCK_MUTEX(bufObj
->Mutex
);
308 * Initialize a buffer object to default values.
311 _mesa_initialize_buffer_object( struct gl_buffer_object
*obj
,
312 GLuint name
, GLenum target
)
316 memset(obj
, 0, sizeof(struct gl_buffer_object
));
317 _glthread_INIT_MUTEX(obj
->Mutex
);
320 obj
->Usage
= GL_STATIC_DRAW_ARB
;
321 obj
->AccessFlags
= DEFAULT_ACCESS
;
326 * Allocate space for and store data in a buffer object. Any data that was
327 * previously stored in the buffer object is lost. If \c data is \c NULL,
328 * memory will be allocated, but no copy will occur.
330 * This is the default callback for \c dd_function_table::BufferData()
331 * Note that all GL error checking will have been done already.
333 * \param ctx GL context.
334 * \param target Buffer object target on which to operate.
335 * \param size Size, in bytes, of the new data store.
336 * \param data Pointer to the data to store in the buffer object. This
337 * pointer may be \c NULL.
338 * \param usage Hints about how the data will be used.
339 * \param bufObj Object to be used.
341 * \return GL_TRUE for success, GL_FALSE for failure
342 * \sa glBufferDataARB, dd_function_table::BufferData.
345 _mesa_buffer_data( struct gl_context
*ctx
, GLenum target
, GLsizeiptrARB size
,
346 const GLvoid
* data
, GLenum usage
,
347 struct gl_buffer_object
* bufObj
)
351 (void) ctx
; (void) target
;
353 new_data
= _mesa_realloc( bufObj
->Data
, bufObj
->Size
, size
);
355 bufObj
->Data
= (GLubyte
*) new_data
;
357 bufObj
->Usage
= usage
;
360 memcpy( bufObj
->Data
, data
, size
);
372 * Replace data in a subrange of buffer object. If the data range
373 * specified by \c size + \c offset extends beyond the end of the buffer or
374 * if \c data is \c NULL, no copy is performed.
376 * This is the default callback for \c dd_function_table::BufferSubData()
377 * Note that all GL error checking will have been done already.
379 * \param ctx GL context.
380 * \param target Buffer object target on which to operate.
381 * \param offset Offset of the first byte to be modified.
382 * \param size Size, in bytes, of the data range.
383 * \param data Pointer to the data to store in the buffer object.
384 * \param bufObj Object to be used.
386 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
389 _mesa_buffer_subdata( struct gl_context
*ctx
, GLintptrARB offset
,
390 GLsizeiptrARB size
, const GLvoid
* data
,
391 struct gl_buffer_object
* bufObj
)
395 /* this should have been caught in _mesa_BufferSubData() */
396 ASSERT(size
+ offset
<= bufObj
->Size
);
399 memcpy( (GLubyte
*) bufObj
->Data
+ offset
, data
, size
);
405 * Retrieve data from a subrange of buffer object. If the data range
406 * specified by \c size + \c offset extends beyond the end of the buffer or
407 * if \c data is \c NULL, no copy is performed.
409 * This is the default callback for \c dd_function_table::GetBufferSubData()
410 * Note that all GL error checking will have been done already.
412 * \param ctx GL context.
413 * \param target Buffer object target on which to operate.
414 * \param offset Offset of the first byte to be fetched.
415 * \param size Size, in bytes, of the data range.
416 * \param data Destination for data
417 * \param bufObj Object to be used.
419 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
422 _mesa_buffer_get_subdata( struct gl_context
*ctx
, GLintptrARB offset
,
423 GLsizeiptrARB size
, GLvoid
* data
,
424 struct gl_buffer_object
* bufObj
)
428 if (bufObj
->Data
&& ((GLsizeiptrARB
) (size
+ offset
) <= bufObj
->Size
)) {
429 memcpy( data
, (GLubyte
*) bufObj
->Data
+ offset
, size
);
435 * Default fallback for \c dd_function_table::MapBufferRange().
436 * Called via glMapBufferRange().
439 _mesa_buffer_map_range( struct gl_context
*ctx
, GLintptr offset
,
440 GLsizeiptr length
, GLbitfield access
,
441 struct gl_buffer_object
*bufObj
)
444 assert(!_mesa_bufferobj_mapped(bufObj
));
445 /* Just return a direct pointer to the data */
446 bufObj
->Pointer
= bufObj
->Data
+ offset
;
447 bufObj
->Length
= length
;
448 bufObj
->Offset
= offset
;
449 bufObj
->AccessFlags
= access
;
450 return bufObj
->Pointer
;
455 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
456 * Called via glFlushMappedBufferRange().
459 _mesa_buffer_flush_mapped_range( struct gl_context
*ctx
,
460 GLintptr offset
, GLsizeiptr length
,
461 struct gl_buffer_object
*obj
)
472 * Default callback for \c dd_function_table::MapBuffer().
474 * The input parameters will have been already tested for errors.
476 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
479 _mesa_buffer_unmap( struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
)
482 /* XXX we might assert here that bufObj->Pointer is non-null */
483 bufObj
->Pointer
= NULL
;
486 bufObj
->AccessFlags
= 0x0;
492 * Default fallback for \c dd_function_table::CopyBufferSubData().
493 * Called via glCopyBuffserSubData().
496 _mesa_copy_buffer_subdata(struct gl_context
*ctx
,
497 struct gl_buffer_object
*src
,
498 struct gl_buffer_object
*dst
,
499 GLintptr readOffset
, GLintptr writeOffset
,
502 GLubyte
*srcPtr
, *dstPtr
;
504 /* buffer should not already be mapped */
505 assert(!_mesa_bufferobj_mapped(src
));
506 assert(!_mesa_bufferobj_mapped(dst
));
508 srcPtr
= (GLubyte
*) ctx
->Driver
.MapBufferRange(ctx
, 0, src
->Size
,
509 GL_MAP_READ_BIT
, src
);
510 dstPtr
= (GLubyte
*) ctx
->Driver
.MapBufferRange(ctx
, 0, dst
->Size
,
511 GL_MAP_WRITE_BIT
, dst
);
513 if (srcPtr
&& dstPtr
)
514 memcpy(dstPtr
+ writeOffset
, srcPtr
+ readOffset
, size
);
516 ctx
->Driver
.UnmapBuffer(ctx
, src
);
517 ctx
->Driver
.UnmapBuffer(ctx
, dst
);
523 * Initialize the state associated with buffer objects
526 _mesa_init_buffer_objects( struct gl_context
*ctx
)
528 memset(&DummyBufferObject
, 0, sizeof(DummyBufferObject
));
529 _glthread_INIT_MUTEX(DummyBufferObject
.Mutex
);
530 DummyBufferObject
.RefCount
= 1000*1000*1000; /* never delete */
532 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
,
533 ctx
->Shared
->NullBufferObj
);
535 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
,
536 ctx
->Shared
->NullBufferObj
);
537 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
,
538 ctx
->Shared
->NullBufferObj
);
543 _mesa_free_buffer_objects( struct gl_context
*ctx
)
545 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, NULL
);
547 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
, NULL
);
548 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
, NULL
);
553 * Bind the specified target to buffer for the specified context.
554 * Called by glBindBuffer() and other functions.
557 bind_buffer_object(struct gl_context
*ctx
, GLenum target
, GLuint buffer
)
559 struct gl_buffer_object
*oldBufObj
;
560 struct gl_buffer_object
*newBufObj
= NULL
;
561 struct gl_buffer_object
**bindTarget
= NULL
;
563 bindTarget
= get_buffer_target(ctx
, target
);
565 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferARB(target 0x%x)", target
);
569 /* Get pointer to old buffer object (to be unbound) */
570 oldBufObj
= *bindTarget
;
571 if (oldBufObj
&& oldBufObj
->Name
== buffer
&& !oldBufObj
->DeletePending
)
572 return; /* rebinding the same buffer object- no change */
575 * Get pointer to new buffer object (newBufObj)
578 /* The spec says there's not a buffer object named 0, but we use
579 * one internally because it simplifies things.
581 newBufObj
= ctx
->Shared
->NullBufferObj
;
584 /* non-default buffer object */
585 newBufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
586 if (!newBufObj
|| newBufObj
== &DummyBufferObject
) {
587 /* If this is a new buffer object id, or one which was generated but
588 * never used before, allocate a buffer object now.
590 ASSERT(ctx
->Driver
.NewBufferObject
);
591 newBufObj
= ctx
->Driver
.NewBufferObject(ctx
, buffer
, target
);
593 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBindBufferARB");
596 _mesa_HashInsert(ctx
->Shared
->BufferObjects
, buffer
, newBufObj
);
600 /* bind new buffer */
601 _mesa_reference_buffer_object(ctx
, bindTarget
, newBufObj
);
603 /* Pass BindBuffer call to device driver */
604 if (ctx
->Driver
.BindBuffer
)
605 ctx
->Driver
.BindBuffer( ctx
, target
, newBufObj
);
610 * Update the default buffer objects in the given context to reference those
611 * specified in the shared state and release those referencing the old
615 _mesa_update_default_objects_buffer_objects(struct gl_context
*ctx
)
617 /* Bind the NullBufferObj to remove references to those
618 * in the shared context hash table.
620 bind_buffer_object( ctx
, GL_ARRAY_BUFFER_ARB
, 0);
621 bind_buffer_object( ctx
, GL_ELEMENT_ARRAY_BUFFER_ARB
, 0);
622 bind_buffer_object( ctx
, GL_PIXEL_PACK_BUFFER_ARB
, 0);
623 bind_buffer_object( ctx
, GL_PIXEL_UNPACK_BUFFER_ARB
, 0);
629 * Return the gl_buffer_object for the given ID.
630 * Always return NULL for ID 0.
632 struct gl_buffer_object
*
633 _mesa_lookup_bufferobj(struct gl_context
*ctx
, GLuint buffer
)
638 return (struct gl_buffer_object
*)
639 _mesa_HashLookup(ctx
->Shared
->BufferObjects
, buffer
);
644 * If *ptr points to obj, set ptr = the Null/default buffer object.
645 * This is a helper for buffer object deletion.
646 * The GL spec says that deleting a buffer object causes it to get
647 * unbound from all arrays in the current context.
650 unbind(struct gl_context
*ctx
,
651 struct gl_buffer_object
**ptr
,
652 struct gl_buffer_object
*obj
)
655 _mesa_reference_buffer_object(ctx
, ptr
, ctx
->Shared
->NullBufferObj
);
661 * Plug default/fallback buffer object functions into the device
665 _mesa_init_buffer_object_functions(struct dd_function_table
*driver
)
667 /* GL_ARB_vertex/pixel_buffer_object */
668 driver
->NewBufferObject
= _mesa_new_buffer_object
;
669 driver
->DeleteBuffer
= _mesa_delete_buffer_object
;
670 driver
->BindBuffer
= NULL
;
671 driver
->BufferData
= _mesa_buffer_data
;
672 driver
->BufferSubData
= _mesa_buffer_subdata
;
673 driver
->GetBufferSubData
= _mesa_buffer_get_subdata
;
674 driver
->UnmapBuffer
= _mesa_buffer_unmap
;
676 /* GL_ARB_map_buffer_range */
677 driver
->MapBufferRange
= _mesa_buffer_map_range
;
678 driver
->FlushMappedBufferRange
= _mesa_buffer_flush_mapped_range
;
680 /* GL_ARB_copy_buffer */
681 driver
->CopyBufferSubData
= _mesa_copy_buffer_subdata
;
686 /**********************************************************************/
688 /**********************************************************************/
691 _mesa_BindBufferARB(GLenum target
, GLuint buffer
)
693 GET_CURRENT_CONTEXT(ctx
);
694 ASSERT_OUTSIDE_BEGIN_END(ctx
);
696 if (MESA_VERBOSE
& VERBOSE_API
)
697 _mesa_debug(ctx
, "glBindBuffer(%s, %u)\n",
698 _mesa_lookup_enum_by_nr(target
), buffer
);
700 bind_buffer_object(ctx
, target
, buffer
);
705 * Delete a set of buffer objects.
707 * \param n Number of buffer objects to delete.
708 * \param ids Array of \c n buffer object IDs.
711 _mesa_DeleteBuffersARB(GLsizei n
, const GLuint
*ids
)
713 GET_CURRENT_CONTEXT(ctx
);
715 ASSERT_OUTSIDE_BEGIN_END(ctx
);
716 FLUSH_VERTICES(ctx
, 0);
719 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteBuffersARB(n)");
723 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
725 for (i
= 0; i
< n
; i
++) {
726 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, ids
[i
]);
728 struct gl_array_object
*arrayObj
= ctx
->Array
.ArrayObj
;
731 ASSERT(bufObj
->Name
== ids
[i
] || bufObj
== &DummyBufferObject
);
733 if (_mesa_bufferobj_mapped(bufObj
)) {
734 /* if mapped, unmap it now */
735 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
);
736 bufObj
->AccessFlags
= DEFAULT_ACCESS
;
737 bufObj
->Pointer
= NULL
;
740 /* unbind any vertex pointers bound to this buffer */
741 for (j
= 0; j
< Elements(arrayObj
->VertexAttrib
); j
++) {
742 unbind(ctx
, &arrayObj
->VertexAttrib
[j
].BufferObj
, bufObj
);
745 if (ctx
->Array
.ArrayBufferObj
== bufObj
) {
746 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB
, 0 );
748 if (arrayObj
->ElementArrayBufferObj
== bufObj
) {
749 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB
, 0 );
752 /* unbind any pixel pack/unpack pointers bound to this buffer */
753 if (ctx
->Pack
.BufferObj
== bufObj
) {
754 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT
, 0 );
756 if (ctx
->Unpack
.BufferObj
== bufObj
) {
757 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT
, 0 );
760 /* The ID is immediately freed for re-use */
761 _mesa_HashRemove(ctx
->Shared
->BufferObjects
, ids
[i
]);
762 /* Make sure we do not run into the classic ABA problem on bind.
763 * We don't want to allow re-binding a buffer object that's been
764 * "deleted" by glDeleteBuffers().
766 * The explicit rebinding to the default object in the current context
767 * prevents the above in the current context, but another context
768 * sharing the same objects might suffer from this problem.
769 * The alternative would be to do the hash lookup in any case on bind
770 * which would introduce more runtime overhead than this.
772 bufObj
->DeletePending
= GL_TRUE
;
773 _mesa_reference_buffer_object(ctx
, &bufObj
, NULL
);
777 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
782 * Generate a set of unique buffer object IDs and store them in \c buffer.
784 * \param n Number of IDs to generate.
785 * \param buffer Array of \c n locations to store the IDs.
788 _mesa_GenBuffersARB(GLsizei n
, GLuint
*buffer
)
790 GET_CURRENT_CONTEXT(ctx
);
793 ASSERT_OUTSIDE_BEGIN_END(ctx
);
795 if (MESA_VERBOSE
& VERBOSE_API
)
796 _mesa_debug(ctx
, "glGenBuffers(%d)\n", n
);
799 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenBuffersARB");
808 * This must be atomic (generation and allocation of buffer object IDs)
810 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
812 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->BufferObjects
, n
);
814 /* Insert the ID and pointer to dummy buffer object into hash table */
815 for (i
= 0; i
< n
; i
++) {
816 _mesa_HashInsert(ctx
->Shared
->BufferObjects
, first
+ i
,
818 buffer
[i
] = first
+ i
;
821 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
826 * Determine if ID is the name of a buffer object.
828 * \param id ID of the potential buffer object.
829 * \return \c GL_TRUE if \c id is the name of a buffer object,
830 * \c GL_FALSE otherwise.
833 _mesa_IsBufferARB(GLuint id
)
835 struct gl_buffer_object
*bufObj
;
836 GET_CURRENT_CONTEXT(ctx
);
837 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
839 _glthread_LOCK_MUTEX(ctx
->Shared
->Mutex
);
840 bufObj
= _mesa_lookup_bufferobj(ctx
, id
);
841 _glthread_UNLOCK_MUTEX(ctx
->Shared
->Mutex
);
843 return bufObj
&& bufObj
!= &DummyBufferObject
;
848 _mesa_BufferDataARB(GLenum target
, GLsizeiptrARB size
,
849 const GLvoid
* data
, GLenum usage
)
851 GET_CURRENT_CONTEXT(ctx
);
852 struct gl_buffer_object
*bufObj
;
853 ASSERT_OUTSIDE_BEGIN_END(ctx
);
855 if (MESA_VERBOSE
& VERBOSE_API
)
856 _mesa_debug(ctx
, "glBufferData(%s, %ld, %p, %s)\n",
857 _mesa_lookup_enum_by_nr(target
),
858 (long int) size
, data
,
859 _mesa_lookup_enum_by_nr(usage
));
862 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBufferDataARB(size < 0)");
867 case GL_STREAM_DRAW_ARB
:
868 case GL_STREAM_READ_ARB
:
869 case GL_STREAM_COPY_ARB
:
870 case GL_STATIC_DRAW_ARB
:
871 case GL_STATIC_READ_ARB
:
872 case GL_STATIC_COPY_ARB
:
873 case GL_DYNAMIC_DRAW_ARB
:
874 case GL_DYNAMIC_READ_ARB
:
875 case GL_DYNAMIC_COPY_ARB
:
879 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBufferDataARB(usage)");
883 bufObj
= get_buffer(ctx
, target
);
885 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBufferDataARB(target)" );
888 if (!_mesa_is_bufferobj(bufObj
)) {
889 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glBufferDataARB(buffer 0)" );
893 if (_mesa_bufferobj_mapped(bufObj
)) {
894 /* Unmap the existing buffer. We'll replace it now. Not an error. */
895 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
);
896 bufObj
->AccessFlags
= DEFAULT_ACCESS
;
897 ASSERT(bufObj
->Pointer
== NULL
);
900 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
902 bufObj
->Written
= GL_TRUE
;
905 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
906 bufObj
->Name
, size
, data
, usage
);
913 ASSERT(ctx
->Driver
.BufferData
);
914 if (!ctx
->Driver
.BufferData( ctx
, target
, size
, data
, usage
, bufObj
)) {
915 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glBufferDataARB()");
921 _mesa_BufferSubDataARB(GLenum target
, GLintptrARB offset
,
922 GLsizeiptrARB size
, const GLvoid
* data
)
924 GET_CURRENT_CONTEXT(ctx
);
925 struct gl_buffer_object
*bufObj
;
926 ASSERT_OUTSIDE_BEGIN_END(ctx
);
928 bufObj
= buffer_object_subdata_range_good( ctx
, target
, offset
, size
,
929 "glBufferSubDataARB" );
931 /* error already recorded */
938 bufObj
->Written
= GL_TRUE
;
940 ASSERT(ctx
->Driver
.BufferSubData
);
941 ctx
->Driver
.BufferSubData( ctx
, offset
, size
, data
, bufObj
);
946 _mesa_GetBufferSubDataARB(GLenum target
, GLintptrARB offset
,
947 GLsizeiptrARB size
, void * data
)
949 GET_CURRENT_CONTEXT(ctx
);
950 struct gl_buffer_object
*bufObj
;
951 ASSERT_OUTSIDE_BEGIN_END(ctx
);
953 bufObj
= buffer_object_subdata_range_good( ctx
, target
, offset
, size
,
954 "glGetBufferSubDataARB" );
956 /* error already recorded */
960 ASSERT(ctx
->Driver
.GetBufferSubData
);
961 ctx
->Driver
.GetBufferSubData( ctx
, offset
, size
, data
, bufObj
);
966 _mesa_MapBufferARB(GLenum target
, GLenum access
)
968 GET_CURRENT_CONTEXT(ctx
);
969 struct gl_buffer_object
* bufObj
;
970 GLbitfield accessFlags
;
973 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, NULL
);
976 case GL_READ_ONLY_ARB
:
977 accessFlags
= GL_MAP_READ_BIT
;
979 case GL_WRITE_ONLY_ARB
:
980 accessFlags
= GL_MAP_WRITE_BIT
;
982 case GL_READ_WRITE_ARB
:
983 accessFlags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
986 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapBufferARB(access)");
990 bufObj
= get_buffer(ctx
, target
);
992 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapBufferARB(target)" );
995 if (!_mesa_is_bufferobj(bufObj
)) {
996 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glMapBufferARB(buffer 0)" );
999 if (_mesa_bufferobj_mapped(bufObj
)) {
1000 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glMapBufferARB(already mapped)");
1004 if (!bufObj
->Size
) {
1005 _mesa_error(ctx
, GL_OUT_OF_MEMORY
,
1006 "glMapBuffer(buffer size = 0)");
1010 ASSERT(ctx
->Driver
.MapBufferRange
);
1011 map
= ctx
->Driver
.MapBufferRange(ctx
, 0, bufObj
->Size
, accessFlags
, bufObj
);
1013 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glMapBufferARB(map failed)");
1017 /* The driver callback should have set these fields.
1018 * This is important because other modules (like VBO) might call
1019 * the driver function directly.
1021 ASSERT(bufObj
->Pointer
== map
);
1022 ASSERT(bufObj
->Length
== bufObj
->Size
);
1023 ASSERT(bufObj
->Offset
== 0);
1024 bufObj
->AccessFlags
= accessFlags
;
1027 if (access
== GL_WRITE_ONLY_ARB
|| access
== GL_READ_WRITE_ARB
)
1028 bufObj
->Written
= GL_TRUE
;
1031 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1032 bufObj
->Name
, bufObj
->Size
, access
);
1033 if (access
== GL_WRITE_ONLY_ARB
) {
1035 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
1036 for (i
= 0; i
< bufObj
->Size
; i
++)
1043 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
1045 /* buffer is 100 bytes larger than requested, fill with magic value */
1046 for (i
= 0; i
< 100; i
++) {
1047 buf
[bufObj
->Size
- i
- 1] = 123;
1052 return bufObj
->Pointer
;
1056 GLboolean GLAPIENTRY
1057 _mesa_UnmapBufferARB(GLenum target
)
1059 GET_CURRENT_CONTEXT(ctx
);
1060 struct gl_buffer_object
*bufObj
;
1061 GLboolean status
= GL_TRUE
;
1062 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
1064 bufObj
= get_buffer(ctx
, target
);
1066 _mesa_error(ctx
, GL_INVALID_ENUM
, "glUnmapBufferARB(target)" );
1069 if (!_mesa_is_bufferobj(bufObj
)) {
1070 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glUnmapBufferARB" );
1073 if (!_mesa_bufferobj_mapped(bufObj
)) {
1074 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glUnmapBufferARB");
1079 if (bufObj
->Access
!= GL_READ_ONLY_ARB
) {
1080 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
1082 /* check that last 100 bytes are still = magic value */
1083 for (i
= 0; i
< 100; i
++) {
1084 GLuint pos
= bufObj
->Size
- i
- 1;
1085 if (buf
[pos
] != 123) {
1086 _mesa_warning(ctx
, "Out of bounds buffer object write detected"
1087 " at position %d (value = %u)\n",
1095 if (bufObj
->AccessFlags
& GL_MAP_WRITE_BIT
) {
1096 GLuint i
, unchanged
= 0;
1097 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
1099 /* check which bytes changed */
1100 for (i
= 0; i
< bufObj
->Size
- 1; i
++) {
1101 if (b
[i
] == (i
& 0xff) && b
[i
+1] == ((i
+1) & 0xff)) {
1108 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1109 bufObj
->Name
, unchanged
, bufObj
->Size
, pos
);
1114 status
= ctx
->Driver
.UnmapBuffer( ctx
, bufObj
);
1115 bufObj
->AccessFlags
= DEFAULT_ACCESS
;
1116 ASSERT(bufObj
->Pointer
== NULL
);
1117 ASSERT(bufObj
->Offset
== 0);
1118 ASSERT(bufObj
->Length
== 0);
1125 _mesa_GetBufferParameterivARB(GLenum target
, GLenum pname
, GLint
*params
)
1127 GET_CURRENT_CONTEXT(ctx
);
1128 struct gl_buffer_object
*bufObj
;
1129 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1131 bufObj
= get_buffer(ctx
, target
);
1133 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferParameterivARB(target)" );
1136 if (!_mesa_is_bufferobj(bufObj
)) {
1137 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGetBufferParameterivARB" );
1142 case GL_BUFFER_SIZE_ARB
:
1143 *params
= (GLint
) bufObj
->Size
;
1145 case GL_BUFFER_USAGE_ARB
:
1146 *params
= bufObj
->Usage
;
1148 case GL_BUFFER_ACCESS_ARB
:
1149 *params
= simplified_access_mode(bufObj
->AccessFlags
);
1151 case GL_BUFFER_MAPPED_ARB
:
1152 *params
= _mesa_bufferobj_mapped(bufObj
);
1154 case GL_BUFFER_ACCESS_FLAGS
:
1155 if (ctx
->VersionMajor
< 3)
1157 *params
= bufObj
->AccessFlags
;
1159 case GL_BUFFER_MAP_OFFSET
:
1160 if (ctx
->VersionMajor
< 3)
1162 *params
= (GLint
) bufObj
->Offset
;
1164 case GL_BUFFER_MAP_LENGTH
:
1165 if (ctx
->VersionMajor
< 3)
1167 *params
= (GLint
) bufObj
->Length
;
1170 ; /* fall-through */
1174 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferParameterivARB(pname=%s)",
1175 _mesa_lookup_enum_by_nr(pname
));
1181 * This is pretty much a duplicate of GetBufferParameteriv() but the
1182 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1185 _mesa_GetBufferParameteri64v(GLenum target
, GLenum pname
, GLint64
*params
)
1187 GET_CURRENT_CONTEXT(ctx
);
1188 struct gl_buffer_object
*bufObj
;
1189 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1191 bufObj
= get_buffer(ctx
, target
);
1193 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferParameteri64v(target)" );
1196 if (!_mesa_is_bufferobj(bufObj
)) {
1197 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGetBufferParameteri64v" );
1202 case GL_BUFFER_SIZE_ARB
:
1203 *params
= bufObj
->Size
;
1205 case GL_BUFFER_USAGE_ARB
:
1206 *params
= bufObj
->Usage
;
1208 case GL_BUFFER_ACCESS_ARB
:
1209 *params
= simplified_access_mode(bufObj
->AccessFlags
);
1211 case GL_BUFFER_ACCESS_FLAGS
:
1212 if (ctx
->VersionMajor
< 3)
1214 *params
= bufObj
->AccessFlags
;
1216 case GL_BUFFER_MAPPED_ARB
:
1217 *params
= _mesa_bufferobj_mapped(bufObj
);
1219 case GL_BUFFER_MAP_OFFSET
:
1220 if (ctx
->VersionMajor
< 3)
1222 *params
= bufObj
->Offset
;
1224 case GL_BUFFER_MAP_LENGTH
:
1225 if (ctx
->VersionMajor
< 3)
1227 *params
= bufObj
->Length
;
1230 ; /* fall-through */
1234 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferParameteri64v(pname=%s)",
1235 _mesa_lookup_enum_by_nr(pname
));
1240 _mesa_GetBufferPointervARB(GLenum target
, GLenum pname
, GLvoid
**params
)
1242 GET_CURRENT_CONTEXT(ctx
);
1243 struct gl_buffer_object
* bufObj
;
1244 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1246 if (pname
!= GL_BUFFER_MAP_POINTER_ARB
) {
1247 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferPointervARB(pname)");
1251 bufObj
= get_buffer(ctx
, target
);
1253 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferPointervARB(target)" );
1256 if (!_mesa_is_bufferobj(bufObj
)) {
1257 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glGetBufferPointervARB" );
1261 *params
= bufObj
->Pointer
;
1266 _mesa_CopyBufferSubData(GLenum readTarget
, GLenum writeTarget
,
1267 GLintptr readOffset
, GLintptr writeOffset
,
1270 GET_CURRENT_CONTEXT(ctx
);
1271 struct gl_buffer_object
*src
, *dst
;
1272 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1274 src
= get_buffer(ctx
, readTarget
);
1275 if (!_mesa_is_bufferobj(src
)) {
1276 _mesa_error(ctx
, GL_INVALID_ENUM
,
1277 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget
);
1281 dst
= get_buffer(ctx
, writeTarget
);
1282 if (!_mesa_is_bufferobj(dst
)) {
1283 _mesa_error(ctx
, GL_INVALID_ENUM
,
1284 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget
);
1288 if (_mesa_bufferobj_mapped(src
)) {
1289 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1290 "glCopyBuffserSubData(readBuffer is mapped)");
1294 if (_mesa_bufferobj_mapped(dst
)) {
1295 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1296 "glCopyBuffserSubData(writeBuffer is mapped)");
1300 if (readOffset
< 0) {
1301 _mesa_error(ctx
, GL_INVALID_VALUE
,
1302 "glCopyBuffserSubData(readOffset = %d)", (int) readOffset
);
1306 if (writeOffset
< 0) {
1307 _mesa_error(ctx
, GL_INVALID_VALUE
,
1308 "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset
);
1312 if (readOffset
+ size
> src
->Size
) {
1313 _mesa_error(ctx
, GL_INVALID_VALUE
,
1314 "glCopyBuffserSubData(readOffset + size = %d)",
1315 (int) (readOffset
+ size
));
1319 if (writeOffset
+ size
> dst
->Size
) {
1320 _mesa_error(ctx
, GL_INVALID_VALUE
,
1321 "glCopyBuffserSubData(writeOffset + size = %d)",
1322 (int) (writeOffset
+ size
));
1327 if (readOffset
+ size
<= writeOffset
) {
1330 else if (writeOffset
+ size
<= readOffset
) {
1334 /* overlapping src/dst is illegal */
1335 _mesa_error(ctx
, GL_INVALID_VALUE
,
1336 "glCopyBuffserSubData(overlapping src/dst)");
1341 ctx
->Driver
.CopyBufferSubData(ctx
, src
, dst
, readOffset
, writeOffset
, size
);
1346 * See GL_ARB_map_buffer_range spec
1349 _mesa_MapBufferRange(GLenum target
, GLintptr offset
, GLsizeiptr length
,
1352 GET_CURRENT_CONTEXT(ctx
);
1353 struct gl_buffer_object
*bufObj
;
1356 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, NULL
);
1358 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
1359 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1360 "glMapBufferRange(extension not supported)");
1365 _mesa_error(ctx
, GL_INVALID_VALUE
,
1366 "glMapBufferRange(offset = %ld)", (long)offset
);
1371 _mesa_error(ctx
, GL_INVALID_VALUE
,
1372 "glMapBufferRange(length = %ld)", (long)length
);
1376 if (access
& ~(GL_MAP_READ_BIT
|
1378 GL_MAP_INVALIDATE_RANGE_BIT
|
1379 GL_MAP_INVALIDATE_BUFFER_BIT
|
1380 GL_MAP_FLUSH_EXPLICIT_BIT
|
1381 GL_MAP_UNSYNCHRONIZED_BIT
)) {
1382 /* generate an error if any undefind bit is set */
1383 _mesa_error(ctx
, GL_INVALID_VALUE
, "glMapBufferRange(access)");
1387 if ((access
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
)) == 0) {
1388 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1389 "glMapBufferRange(access indicates neither read or write)");
1393 if ((access
& GL_MAP_READ_BIT
) &&
1394 (access
& (GL_MAP_INVALIDATE_RANGE_BIT
|
1395 GL_MAP_INVALIDATE_BUFFER_BIT
|
1396 GL_MAP_UNSYNCHRONIZED_BIT
))) {
1397 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1398 "glMapBufferRange(invalid access flags)");
1402 if ((access
& GL_MAP_FLUSH_EXPLICIT_BIT
) &&
1403 ((access
& GL_MAP_WRITE_BIT
) == 0)) {
1404 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1405 "glMapBufferRange(invalid access flags)");
1409 bufObj
= get_buffer(ctx
, target
);
1410 if (!_mesa_is_bufferobj(bufObj
)) {
1411 _mesa_error(ctx
, GL_INVALID_ENUM
,
1412 "glMapBufferRange(target = 0x%x)", target
);
1416 if (offset
+ length
> bufObj
->Size
) {
1417 _mesa_error(ctx
, GL_INVALID_VALUE
,
1418 "glMapBufferRange(offset + length > size)");
1422 if (_mesa_bufferobj_mapped(bufObj
)) {
1423 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1424 "glMapBufferRange(buffer already mapped)");
1428 if (!bufObj
->Size
) {
1429 _mesa_error(ctx
, GL_OUT_OF_MEMORY
,
1430 "glMapBufferRange(buffer size = 0)");
1434 /* Mapping zero bytes should return a non-null pointer. */
1436 static long dummy
= 0;
1437 bufObj
->Pointer
= &dummy
;
1438 bufObj
->Length
= length
;
1439 bufObj
->Offset
= offset
;
1440 bufObj
->AccessFlags
= access
;
1441 return bufObj
->Pointer
;
1444 ASSERT(ctx
->Driver
.MapBufferRange
);
1445 map
= ctx
->Driver
.MapBufferRange(ctx
, offset
, length
, access
, bufObj
);
1447 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glMapBufferARB(map failed)");
1450 /* The driver callback should have set all these fields.
1451 * This is important because other modules (like VBO) might call
1452 * the driver function directly.
1454 ASSERT(bufObj
->Pointer
== map
);
1455 ASSERT(bufObj
->Length
== length
);
1456 ASSERT(bufObj
->Offset
== offset
);
1457 ASSERT(bufObj
->AccessFlags
== access
);
1465 * See GL_ARB_map_buffer_range spec
1468 _mesa_FlushMappedBufferRange(GLenum target
, GLintptr offset
, GLsizeiptr length
)
1470 GET_CURRENT_CONTEXT(ctx
);
1471 struct gl_buffer_object
*bufObj
;
1472 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1474 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
1475 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1476 "glMapBufferRange(extension not supported)");
1481 _mesa_error(ctx
, GL_INVALID_VALUE
,
1482 "glMapBufferRange(offset = %ld)", (long)offset
);
1487 _mesa_error(ctx
, GL_INVALID_VALUE
,
1488 "glMapBufferRange(length = %ld)", (long)length
);
1492 bufObj
= get_buffer(ctx
, target
);
1494 _mesa_error(ctx
, GL_INVALID_ENUM
,
1495 "glMapBufferRange(target = 0x%x)", target
);
1499 if (!_mesa_is_bufferobj(bufObj
)) {
1500 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1501 "glMapBufferRange(current buffer is 0)");
1505 if (!_mesa_bufferobj_mapped(bufObj
)) {
1506 /* buffer is not mapped */
1507 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1508 "glMapBufferRange(buffer is not mapped)");
1512 if ((bufObj
->AccessFlags
& GL_MAP_FLUSH_EXPLICIT_BIT
) == 0) {
1513 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1514 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1518 if (offset
+ length
> bufObj
->Length
) {
1519 _mesa_error(ctx
, GL_INVALID_VALUE
,
1520 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1521 (long)offset
, (long)length
, (long)bufObj
->Length
);
1525 ASSERT(bufObj
->AccessFlags
& GL_MAP_WRITE_BIT
);
1527 if (ctx
->Driver
.FlushMappedBufferRange
)
1528 ctx
->Driver
.FlushMappedBufferRange(ctx
, offset
, length
, bufObj
);
1532 #if FEATURE_APPLE_object_purgeable
1534 buffer_object_purgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
1536 struct gl_buffer_object
*bufObj
;
1539 bufObj
= _mesa_lookup_bufferobj(ctx
, name
);
1541 _mesa_error(ctx
, GL_INVALID_VALUE
,
1542 "glObjectPurgeable(name = 0x%x)", name
);
1545 if (!_mesa_is_bufferobj(bufObj
)) {
1546 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glObjectPurgeable(buffer 0)" );
1550 if (bufObj
->Purgeable
) {
1551 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1552 "glObjectPurgeable(name = 0x%x) is already purgeable", name
);
1553 return GL_VOLATILE_APPLE
;
1556 bufObj
->Purgeable
= GL_TRUE
;
1558 retval
= GL_VOLATILE_APPLE
;
1559 if (ctx
->Driver
.BufferObjectPurgeable
)
1560 retval
= ctx
->Driver
.BufferObjectPurgeable(ctx
, bufObj
, option
);
1567 renderbuffer_purgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
1569 struct gl_renderbuffer
*bufObj
;
1572 bufObj
= _mesa_lookup_renderbuffer(ctx
, name
);
1574 _mesa_error(ctx
, GL_INVALID_VALUE
,
1575 "glObjectUnpurgeable(name = 0x%x)", name
);
1579 if (bufObj
->Purgeable
) {
1580 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1581 "glObjectPurgeable(name = 0x%x) is already purgeable", name
);
1582 return GL_VOLATILE_APPLE
;
1585 bufObj
->Purgeable
= GL_TRUE
;
1587 retval
= GL_VOLATILE_APPLE
;
1588 if (ctx
->Driver
.RenderObjectPurgeable
)
1589 retval
= ctx
->Driver
.RenderObjectPurgeable(ctx
, bufObj
, option
);
1596 texture_object_purgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
1598 struct gl_texture_object
*bufObj
;
1601 bufObj
= _mesa_lookup_texture(ctx
, name
);
1603 _mesa_error(ctx
, GL_INVALID_VALUE
,
1604 "glObjectPurgeable(name = 0x%x)", name
);
1608 if (bufObj
->Purgeable
) {
1609 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1610 "glObjectPurgeable(name = 0x%x) is already purgeable", name
);
1611 return GL_VOLATILE_APPLE
;
1614 bufObj
->Purgeable
= GL_TRUE
;
1616 retval
= GL_VOLATILE_APPLE
;
1617 if (ctx
->Driver
.TextureObjectPurgeable
)
1618 retval
= ctx
->Driver
.TextureObjectPurgeable(ctx
, bufObj
, option
);
1625 _mesa_ObjectPurgeableAPPLE(GLenum objectType
, GLuint name
, GLenum option
)
1629 GET_CURRENT_CONTEXT(ctx
);
1630 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
1633 _mesa_error(ctx
, GL_INVALID_VALUE
,
1634 "glObjectPurgeable(name = 0x%x)", name
);
1639 case GL_VOLATILE_APPLE
:
1640 case GL_RELEASED_APPLE
:
1644 _mesa_error(ctx
, GL_INVALID_ENUM
,
1645 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1650 switch (objectType
) {
1652 retval
= texture_object_purgeable(ctx
, name
, option
);
1654 case GL_RENDERBUFFER_EXT
:
1655 retval
= renderbuffer_purgeable(ctx
, name
, option
);
1657 case GL_BUFFER_OBJECT_APPLE
:
1658 retval
= buffer_object_purgeable(ctx
, name
, option
);
1661 _mesa_error(ctx
, GL_INVALID_ENUM
,
1662 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1667 /* In strict conformance to the spec, we must only return VOLATILE when
1668 * when passed the VOLATILE option. Madness.
1670 * XXX First fix the spec, then fix me.
1672 return option
== GL_VOLATILE_APPLE
? GL_VOLATILE_APPLE
: retval
;
1677 buffer_object_unpurgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
1679 struct gl_buffer_object
*bufObj
;
1682 bufObj
= _mesa_lookup_bufferobj(ctx
, name
);
1684 _mesa_error(ctx
, GL_INVALID_VALUE
,
1685 "glObjectUnpurgeable(name = 0x%x)", name
);
1689 if (! bufObj
->Purgeable
) {
1690 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1691 "glObjectUnpurgeable(name = 0x%x) object is "
1692 " already \"unpurged\"", name
);
1696 bufObj
->Purgeable
= GL_FALSE
;
1699 if (ctx
->Driver
.BufferObjectUnpurgeable
)
1700 retval
= ctx
->Driver
.BufferObjectUnpurgeable(ctx
, bufObj
, option
);
1707 renderbuffer_unpurgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
1709 struct gl_renderbuffer
*bufObj
;
1712 bufObj
= _mesa_lookup_renderbuffer(ctx
, name
);
1714 _mesa_error(ctx
, GL_INVALID_VALUE
,
1715 "glObjectUnpurgeable(name = 0x%x)", name
);
1719 if (! bufObj
->Purgeable
) {
1720 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1721 "glObjectUnpurgeable(name = 0x%x) object is "
1722 " already \"unpurged\"", name
);
1726 bufObj
->Purgeable
= GL_FALSE
;
1729 if (ctx
->Driver
.RenderObjectUnpurgeable
)
1730 retval
= ctx
->Driver
.RenderObjectUnpurgeable(ctx
, bufObj
, option
);
1737 texture_object_unpurgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
1739 struct gl_texture_object
*bufObj
;
1742 bufObj
= _mesa_lookup_texture(ctx
, name
);
1744 _mesa_error(ctx
, GL_INVALID_VALUE
,
1745 "glObjectUnpurgeable(name = 0x%x)", name
);
1749 if (! bufObj
->Purgeable
) {
1750 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1751 "glObjectUnpurgeable(name = 0x%x) object is"
1752 " already \"unpurged\"", name
);
1756 bufObj
->Purgeable
= GL_FALSE
;
1759 if (ctx
->Driver
.TextureObjectUnpurgeable
)
1760 retval
= ctx
->Driver
.TextureObjectUnpurgeable(ctx
, bufObj
, option
);
1767 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType
, GLuint name
, GLenum option
)
1769 GET_CURRENT_CONTEXT(ctx
);
1770 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
1773 _mesa_error(ctx
, GL_INVALID_VALUE
,
1774 "glObjectUnpurgeable(name = 0x%x)", name
);
1779 case GL_RETAINED_APPLE
:
1780 case GL_UNDEFINED_APPLE
:
1784 _mesa_error(ctx
, GL_INVALID_ENUM
,
1785 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1790 switch (objectType
) {
1791 case GL_BUFFER_OBJECT_APPLE
:
1792 return buffer_object_unpurgeable(ctx
, name
, option
);
1794 return texture_object_unpurgeable(ctx
, name
, option
);
1795 case GL_RENDERBUFFER_EXT
:
1796 return renderbuffer_unpurgeable(ctx
, name
, option
);
1798 _mesa_error(ctx
, GL_INVALID_ENUM
,
1799 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1807 get_buffer_object_parameteriv(struct gl_context
*ctx
, GLuint name
,
1808 GLenum pname
, GLint
*params
)
1810 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, name
);
1812 _mesa_error(ctx
, GL_INVALID_VALUE
,
1813 "glGetObjectParameteriv(name = 0x%x) invalid object", name
);
1818 case GL_PURGEABLE_APPLE
:
1819 *params
= bufObj
->Purgeable
;
1822 _mesa_error(ctx
, GL_INVALID_ENUM
,
1823 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1831 get_renderbuffer_parameteriv(struct gl_context
*ctx
, GLuint name
,
1832 GLenum pname
, GLint
*params
)
1834 struct gl_renderbuffer
*rb
= _mesa_lookup_renderbuffer(ctx
, name
);
1836 _mesa_error(ctx
, GL_INVALID_VALUE
,
1837 "glObjectUnpurgeable(name = 0x%x)", name
);
1842 case GL_PURGEABLE_APPLE
:
1843 *params
= rb
->Purgeable
;
1846 _mesa_error(ctx
, GL_INVALID_ENUM
,
1847 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1855 get_texture_object_parameteriv(struct gl_context
*ctx
, GLuint name
,
1856 GLenum pname
, GLint
*params
)
1858 struct gl_texture_object
*texObj
= _mesa_lookup_texture(ctx
, name
);
1860 _mesa_error(ctx
, GL_INVALID_VALUE
,
1861 "glObjectUnpurgeable(name = 0x%x)", name
);
1866 case GL_PURGEABLE_APPLE
:
1867 *params
= texObj
->Purgeable
;
1870 _mesa_error(ctx
, GL_INVALID_ENUM
,
1871 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1879 _mesa_GetObjectParameterivAPPLE(GLenum objectType
, GLuint name
, GLenum pname
,
1882 GET_CURRENT_CONTEXT(ctx
);
1885 _mesa_error(ctx
, GL_INVALID_VALUE
,
1886 "glGetObjectParameteriv(name = 0x%x)", name
);
1890 switch (objectType
) {
1892 get_texture_object_parameteriv(ctx
, name
, pname
, params
);
1894 case GL_BUFFER_OBJECT_APPLE
:
1895 get_buffer_object_parameteriv(ctx
, name
, pname
, params
);
1897 case GL_RENDERBUFFER_EXT
:
1898 get_renderbuffer_parameteriv(ctx
, name
, pname
, params
);
1901 _mesa_error(ctx
, GL_INVALID_ENUM
,
1902 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
1907 #endif /* FEATURE_APPLE_object_purgeable */