main: Refactor FlushMappedBufferRange.
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "glheader.h"
36 #include "enums.h"
37 #include "hash.h"
38 #include "imports.h"
39 #include "image.h"
40 #include "context.h"
41 #include "bufferobj.h"
42 #include "fbobject.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "teximage.h"
46 #include "glformats.h"
47 #include "texstore.h"
48 #include "transformfeedback.h"
49 #include "dispatch.h"
50
51
52 /* Debug flags */
53 /*#define VBO_DEBUG*/
54 /*#define BOUNDS_CHECK*/
55
56
57 /**
58 * Used as a placeholder for buffer objects between glGenBuffers() and
59 * glBindBuffer() so that glIsBuffer() can work correctly.
60 */
61 static struct gl_buffer_object DummyBufferObject;
62
63
64 /**
65 * Return pointer to address of a buffer object target.
66 * \param ctx the GL context
67 * \param target the buffer object target to be retrieved.
68 * \return pointer to pointer to the buffer object bound to \c target in the
69 * specified context or \c NULL if \c target is invalid.
70 */
71 static inline struct gl_buffer_object **
72 get_buffer_target(struct gl_context *ctx, GLenum target)
73 {
74 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
75 */
76 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
77 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
78 return NULL;
79
80 switch (target) {
81 case GL_ARRAY_BUFFER_ARB:
82 return &ctx->Array.ArrayBufferObj;
83 case GL_ELEMENT_ARRAY_BUFFER_ARB:
84 return &ctx->Array.VAO->IndexBufferObj;
85 case GL_PIXEL_PACK_BUFFER_EXT:
86 return &ctx->Pack.BufferObj;
87 case GL_PIXEL_UNPACK_BUFFER_EXT:
88 return &ctx->Unpack.BufferObj;
89 case GL_COPY_READ_BUFFER:
90 return &ctx->CopyReadBuffer;
91 case GL_COPY_WRITE_BUFFER:
92 return &ctx->CopyWriteBuffer;
93 case GL_DRAW_INDIRECT_BUFFER:
94 if (ctx->API == API_OPENGL_CORE &&
95 ctx->Extensions.ARB_draw_indirect) {
96 return &ctx->DrawIndirectBuffer;
97 }
98 break;
99 case GL_TRANSFORM_FEEDBACK_BUFFER:
100 if (ctx->Extensions.EXT_transform_feedback) {
101 return &ctx->TransformFeedback.CurrentBuffer;
102 }
103 break;
104 case GL_TEXTURE_BUFFER:
105 if (ctx->API == API_OPENGL_CORE &&
106 ctx->Extensions.ARB_texture_buffer_object) {
107 return &ctx->Texture.BufferObject;
108 }
109 break;
110 case GL_UNIFORM_BUFFER:
111 if (ctx->Extensions.ARB_uniform_buffer_object) {
112 return &ctx->UniformBuffer;
113 }
114 break;
115 case GL_ATOMIC_COUNTER_BUFFER:
116 if (ctx->Extensions.ARB_shader_atomic_counters) {
117 return &ctx->AtomicBuffer;
118 }
119 break;
120 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD:
121 if (ctx->Extensions.AMD_pinned_memory) {
122 return &ctx->ExternalVirtualMemoryBuffer;
123 }
124 break;
125 default:
126 return NULL;
127 }
128 return NULL;
129 }
130
131
132 /**
133 * Get the buffer object bound to the specified target in a GL context.
134 * \param ctx the GL context
135 * \param target the buffer object target to be retrieved.
136 * \param error the GL error to record if target is illegal.
137 * \return pointer to the buffer object bound to \c target in the
138 * specified context or \c NULL if \c target is invalid.
139 */
140 static inline struct gl_buffer_object *
141 get_buffer(struct gl_context *ctx, const char *func, GLenum target,
142 GLenum error)
143 {
144 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
145
146 if (!bufObj) {
147 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
148 return NULL;
149 }
150
151 if (!_mesa_is_bufferobj(*bufObj)) {
152 _mesa_error(ctx, error, "%s(no buffer bound)", func);
153 return NULL;
154 }
155
156 return *bufObj;
157 }
158
159
160 /**
161 * Convert a GLbitfield describing the mapped buffer access flags
162 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
163 */
164 static GLenum
165 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
166 {
167 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
168 if ((access & rwFlags) == rwFlags)
169 return GL_READ_WRITE;
170 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
171 return GL_READ_ONLY;
172 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
173 return GL_WRITE_ONLY;
174
175 /* Otherwise, AccessFlags is zero (the default state).
176 *
177 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
178 *
179 * Name Type Initial Value Legal Values
180 * ... ... ... ...
181 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
182 * READ_WRITE
183 *
184 * However, table 6.8 in the GL_OES_mapbuffer extension says:
185 *
186 * Get Value Type Get Command Value Description
187 * --------- ---- ----------- ----- -----------
188 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
189 *
190 * The difference is because GL_OES_mapbuffer only supports mapping buffers
191 * write-only.
192 */
193 assert(access == 0);
194
195 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
196 }
197
198
199 /**
200 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
201 * given range.
202 * The regions do not overlap if and only if the end of the given
203 * region is before the mapped region or the start of the given region
204 * is after the mapped region.
205 *
206 * \param obj Buffer object target on which to operate.
207 * \param offset Offset of the first byte of the subdata range.
208 * \param size Size, in bytes, of the subdata range.
209 * \return true if ranges overlap, false otherwise
210 *
211 */
212 static bool
213 bufferobj_range_mapped(const struct gl_buffer_object *obj,
214 GLintptr offset, GLsizeiptr size)
215 {
216 if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
217 const GLintptr end = offset + size;
218 const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
219 obj->Mappings[MAP_USER].Length;
220
221 if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
222 return true;
223 }
224 }
225 return false;
226 }
227
228
229 /**
230 * Tests the subdata range parameters and sets the GL error code for
231 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
232 * \c glClearBufferSubData.
233 *
234 * \param ctx GL context.
235 * \param bufObj The buffer object.
236 * \param offset Offset of the first byte of the subdata range.
237 * \param size Size, in bytes, of the subdata range.
238 * \param mappedRange If true, checks if an overlapping range is mapped.
239 * If false, checks if buffer is mapped.
240 * \param caller Name of calling function for recording errors.
241 * \return false if error, true otherwise
242 *
243 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
244 */
245 static bool
246 buffer_object_subdata_range_good(struct gl_context *ctx,
247 struct gl_buffer_object *bufObj,
248 GLintptr offset, GLsizeiptr size,
249 bool mappedRange, const char *caller)
250 {
251 if (size < 0) {
252 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
253 return false;
254 }
255
256 if (offset < 0) {
257 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
258 return false;
259 }
260
261 if (offset + size > bufObj->Size) {
262 _mesa_error(ctx, GL_INVALID_VALUE,
263 "%s(offset %lu + size %lu > buffer size %lu)", caller,
264 (unsigned long) offset,
265 (unsigned long) size,
266 (unsigned long) bufObj->Size);
267 return false;
268 }
269
270 if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
271 return true;
272
273 if (mappedRange) {
274 if (bufferobj_range_mapped(bufObj, offset, size)) {
275 _mesa_error(ctx, GL_INVALID_OPERATION,
276 "%s(range is mapped without persistent bit)",
277 caller);
278 return false;
279 }
280 }
281 else {
282 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "%s(buffer is mapped without persistent bit)",
285 caller);
286 return false;
287 }
288 }
289
290 return true;
291 }
292
293
294 /**
295 * Test the format and type parameters and set the GL error code for
296 * \c glClearBufferData and \c glClearBufferSubData.
297 *
298 * \param ctx GL context.
299 * \param internalformat Format to which the data is to be converted.
300 * \param format Format of the supplied data.
301 * \param type Type of the supplied data.
302 * \param caller Name of calling function for recording errors.
303 * \return If internalformat, format and type are legal the mesa_format
304 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
305 *
306 * \sa glClearBufferData and glClearBufferSubData
307 */
308 static mesa_format
309 validate_clear_buffer_format(struct gl_context *ctx,
310 GLenum internalformat,
311 GLenum format, GLenum type,
312 const char *caller)
313 {
314 mesa_format mesaFormat;
315 GLenum errorFormatType;
316
317 mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
318 if (mesaFormat == MESA_FORMAT_NONE) {
319 _mesa_error(ctx, GL_INVALID_ENUM,
320 "%s(invalid internalformat)", caller);
321 return MESA_FORMAT_NONE;
322 }
323
324 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
325 * EXT_texture_integer there is no conversion between integer and
326 * non-integer formats
327 */
328 if (_mesa_is_enum_format_signed_int(format) !=
329 _mesa_is_format_integer_color(mesaFormat)) {
330 _mesa_error(ctx, GL_INVALID_OPERATION,
331 "%s(integer vs non-integer)", caller);
332 return MESA_FORMAT_NONE;
333 }
334
335 if (!_mesa_is_color_format(format)) {
336 _mesa_error(ctx, GL_INVALID_ENUM,
337 "%s(format is not a color format)", caller);
338 return MESA_FORMAT_NONE;
339 }
340
341 errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
342 if (errorFormatType != GL_NO_ERROR) {
343 _mesa_error(ctx, GL_INVALID_ENUM,
344 "%s(invalid format or type)", caller);
345 return MESA_FORMAT_NONE;
346 }
347
348 return mesaFormat;
349 }
350
351
352 /**
353 * Convert user-specified clear value to the specified internal format.
354 *
355 * \param ctx GL context.
356 * \param internalformat Format to which the data is converted.
357 * \param clearValue Points to the converted clear value.
358 * \param format Format of the supplied data.
359 * \param type Type of the supplied data.
360 * \param data Data which is to be converted to internalformat.
361 * \param caller Name of calling function for recording errors.
362 * \return true if data could be converted, false otherwise.
363 *
364 * \sa glClearBufferData, glClearBufferSubData
365 */
366 static bool
367 convert_clear_buffer_data(struct gl_context *ctx,
368 mesa_format internalformat,
369 GLubyte *clearValue, GLenum format, GLenum type,
370 const GLvoid *data, const char *caller)
371 {
372 GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
373
374 if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
375 0, &clearValue, 1, 1, 1,
376 format, type, data, &ctx->Unpack)) {
377 return true;
378 }
379 else {
380 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
381 return false;
382 }
383 }
384
385
386 /**
387 * Allocate and initialize a new buffer object.
388 *
389 * Default callback for the \c dd_function_table::NewBufferObject() hook.
390 */
391 static struct gl_buffer_object *
392 _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
393 {
394 struct gl_buffer_object *obj;
395
396 (void) ctx;
397
398 obj = MALLOC_STRUCT(gl_buffer_object);
399 _mesa_initialize_buffer_object(ctx, obj, name);
400 return obj;
401 }
402
403
404 /**
405 * Delete a buffer object.
406 *
407 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
408 */
409 static void
410 _mesa_delete_buffer_object(struct gl_context *ctx,
411 struct gl_buffer_object *bufObj)
412 {
413 (void) ctx;
414
415 _mesa_align_free(bufObj->Data);
416
417 /* assign strange values here to help w/ debugging */
418 bufObj->RefCount = -1000;
419 bufObj->Name = ~0;
420
421 mtx_destroy(&bufObj->Mutex);
422 free(bufObj->Label);
423 free(bufObj);
424 }
425
426
427
428 /**
429 * Set ptr to bufObj w/ reference counting.
430 * This is normally only called from the _mesa_reference_buffer_object() macro
431 * when there's a real pointer change.
432 */
433 void
434 _mesa_reference_buffer_object_(struct gl_context *ctx,
435 struct gl_buffer_object **ptr,
436 struct gl_buffer_object *bufObj)
437 {
438 if (*ptr) {
439 /* Unreference the old buffer */
440 GLboolean deleteFlag = GL_FALSE;
441 struct gl_buffer_object *oldObj = *ptr;
442
443 mtx_lock(&oldObj->Mutex);
444 assert(oldObj->RefCount > 0);
445 oldObj->RefCount--;
446 #if 0
447 printf("BufferObj %p %d DECR to %d\n",
448 (void *) oldObj, oldObj->Name, oldObj->RefCount);
449 #endif
450 deleteFlag = (oldObj->RefCount == 0);
451 mtx_unlock(&oldObj->Mutex);
452
453 if (deleteFlag) {
454
455 /* some sanity checking: don't delete a buffer still in use */
456 #if 0
457 /* unfortunately, these tests are invalid during context tear-down */
458 assert(ctx->Array.ArrayBufferObj != bufObj);
459 assert(ctx->Array.VAO->IndexBufferObj != bufObj);
460 assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
461 #endif
462
463 assert(ctx->Driver.DeleteBuffer);
464 ctx->Driver.DeleteBuffer(ctx, oldObj);
465 }
466
467 *ptr = NULL;
468 }
469 assert(!*ptr);
470
471 if (bufObj) {
472 /* reference new buffer */
473 mtx_lock(&bufObj->Mutex);
474 if (bufObj->RefCount == 0) {
475 /* this buffer's being deleted (look just above) */
476 /* Not sure this can every really happen. Warn if it does. */
477 _mesa_problem(NULL, "referencing deleted buffer object");
478 *ptr = NULL;
479 }
480 else {
481 bufObj->RefCount++;
482 #if 0
483 printf("BufferObj %p %d INCR to %d\n",
484 (void *) bufObj, bufObj->Name, bufObj->RefCount);
485 #endif
486 *ptr = bufObj;
487 }
488 mtx_unlock(&bufObj->Mutex);
489 }
490 }
491
492
493 /**
494 * Initialize a buffer object to default values.
495 */
496 void
497 _mesa_initialize_buffer_object(struct gl_context *ctx,
498 struct gl_buffer_object *obj,
499 GLuint name)
500 {
501 memset(obj, 0, sizeof(struct gl_buffer_object));
502 mtx_init(&obj->Mutex, mtx_plain);
503 obj->RefCount = 1;
504 obj->Name = name;
505 obj->Usage = GL_STATIC_DRAW_ARB;
506 }
507
508
509
510 /**
511 * Callback called from _mesa_HashWalk()
512 */
513 static void
514 count_buffer_size(GLuint key, void *data, void *userData)
515 {
516 const struct gl_buffer_object *bufObj =
517 (const struct gl_buffer_object *) data;
518 GLuint *total = (GLuint *) userData;
519
520 *total = *total + bufObj->Size;
521 }
522
523
524 /**
525 * Compute total size (in bytes) of all buffer objects for the given context.
526 * For debugging purposes.
527 */
528 GLuint
529 _mesa_total_buffer_object_memory(struct gl_context *ctx)
530 {
531 GLuint total = 0;
532
533 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
534
535 return total;
536 }
537
538
539 /**
540 * Allocate space for and store data in a buffer object. Any data that was
541 * previously stored in the buffer object is lost. If \c data is \c NULL,
542 * memory will be allocated, but no copy will occur.
543 *
544 * This is the default callback for \c dd_function_table::BufferData()
545 * Note that all GL error checking will have been done already.
546 *
547 * \param ctx GL context.
548 * \param target Buffer object target on which to operate.
549 * \param size Size, in bytes, of the new data store.
550 * \param data Pointer to the data to store in the buffer object. This
551 * pointer may be \c NULL.
552 * \param usage Hints about how the data will be used.
553 * \param bufObj Object to be used.
554 *
555 * \return GL_TRUE for success, GL_FALSE for failure
556 * \sa glBufferDataARB, dd_function_table::BufferData.
557 */
558 static GLboolean
559 buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
560 const GLvoid *data, GLenum usage, GLenum storageFlags,
561 struct gl_buffer_object *bufObj)
562 {
563 void * new_data;
564
565 (void) target;
566
567 _mesa_align_free( bufObj->Data );
568
569 new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
570 if (new_data) {
571 bufObj->Data = (GLubyte *) new_data;
572 bufObj->Size = size;
573 bufObj->Usage = usage;
574 bufObj->StorageFlags = storageFlags;
575
576 if (data) {
577 memcpy( bufObj->Data, data, size );
578 }
579
580 return GL_TRUE;
581 }
582 else {
583 return GL_FALSE;
584 }
585 }
586
587
588 /**
589 * Replace data in a subrange of buffer object. If the data range
590 * specified by \c size + \c offset extends beyond the end of the buffer or
591 * if \c data is \c NULL, no copy is performed.
592 *
593 * This is the default callback for \c dd_function_table::BufferSubData()
594 * Note that all GL error checking will have been done already.
595 *
596 * \param ctx GL context.
597 * \param offset Offset of the first byte to be modified.
598 * \param size Size, in bytes, of the data range.
599 * \param data Pointer to the data to store in the buffer object.
600 * \param bufObj Object to be used.
601 *
602 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
603 */
604 static void
605 buffer_sub_data_fallback(struct gl_context *ctx, GLintptr offset,
606 GLsizeiptr size, const GLvoid *data,
607 struct gl_buffer_object *bufObj)
608 {
609 (void) ctx;
610
611 /* this should have been caught in _mesa_BufferSubData() */
612 assert(size + offset <= bufObj->Size);
613
614 if (bufObj->Data) {
615 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
616 }
617 }
618
619
620 /**
621 * Retrieve data from a subrange of buffer object. If the data range
622 * specified by \c size + \c offset extends beyond the end of the buffer or
623 * if \c data is \c NULL, no copy is performed.
624 *
625 * This is the default callback for \c dd_function_table::GetBufferSubData()
626 * Note that all GL error checking will have been done already.
627 *
628 * \param ctx GL context.
629 * \param target Buffer object target on which to operate.
630 * \param offset Offset of the first byte to be fetched.
631 * \param size Size, in bytes, of the data range.
632 * \param data Destination for data
633 * \param bufObj Object to be used.
634 *
635 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
636 */
637 static void
638 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
639 GLsizeiptrARB size, GLvoid * data,
640 struct gl_buffer_object * bufObj )
641 {
642 (void) ctx;
643
644 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
645 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
646 }
647 }
648
649
650 /**
651 * Clear a subrange of the buffer object with copies of the supplied data.
652 * If data is NULL the buffer is filled with zeros.
653 *
654 * This is the default callback for \c dd_function_table::ClearBufferSubData()
655 * Note that all GL error checking will have been done already.
656 *
657 * \param ctx GL context.
658 * \param offset Offset of the first byte to be cleared.
659 * \param size Size, in bytes, of the to be cleared range.
660 * \param clearValue Source of the data.
661 * \param clearValueSize Size, in bytes, of the supplied data.
662 * \param bufObj Object to be cleared.
663 *
664 * \sa glClearBufferSubData, glClearBufferData and
665 * dd_function_table::ClearBufferSubData.
666 */
667 void
668 _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
669 GLintptr offset, GLsizeiptr size,
670 const GLvoid *clearValue,
671 GLsizeiptr clearValueSize,
672 struct gl_buffer_object *bufObj)
673 {
674 GLsizeiptr i;
675 GLubyte *dest;
676
677 assert(ctx->Driver.MapBufferRange);
678 dest = ctx->Driver.MapBufferRange(ctx, offset, size,
679 GL_MAP_WRITE_BIT |
680 GL_MAP_INVALIDATE_RANGE_BIT,
681 bufObj, MAP_INTERNAL);
682
683 if (!dest) {
684 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
685 return;
686 }
687
688 if (clearValue == NULL) {
689 /* Clear with zeros, per the spec */
690 memset(dest, 0, size);
691 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
692 return;
693 }
694
695 for (i = 0; i < size/clearValueSize; ++i) {
696 memcpy(dest, clearValue, clearValueSize);
697 dest += clearValueSize;
698 }
699
700 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
701 }
702
703
704 /**
705 * Default fallback for \c dd_function_table::MapBufferRange().
706 * Called via glMapBufferRange().
707 */
708 static void *
709 map_buffer_range_fallback(struct gl_context *ctx, GLintptr offset,
710 GLsizeiptr length, GLbitfield access,
711 struct gl_buffer_object *bufObj,
712 gl_map_buffer_index index)
713 {
714 (void) ctx;
715 assert(!_mesa_bufferobj_mapped(bufObj, index));
716 /* Just return a direct pointer to the data */
717 bufObj->Mappings[index].Pointer = bufObj->Data + offset;
718 bufObj->Mappings[index].Length = length;
719 bufObj->Mappings[index].Offset = offset;
720 bufObj->Mappings[index].AccessFlags = access;
721 return bufObj->Mappings[index].Pointer;
722 }
723
724
725 /**
726 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
727 * Called via glFlushMappedBufferRange().
728 */
729 static void
730 flush_mapped_buffer_range_fallback(struct gl_context *ctx,
731 GLintptr offset, GLsizeiptr length,
732 struct gl_buffer_object *obj,
733 gl_map_buffer_index index)
734 {
735 (void) ctx;
736 (void) offset;
737 (void) length;
738 (void) obj;
739 /* no-op */
740 }
741
742
743 /**
744 * Default callback for \c dd_function_table::UnmapBuffer().
745 *
746 * The input parameters will have been already tested for errors.
747 *
748 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
749 */
750 static GLboolean
751 unmap_buffer_fallback(struct gl_context *ctx, struct gl_buffer_object *bufObj,
752 gl_map_buffer_index index)
753 {
754 (void) ctx;
755 /* XXX we might assert here that bufObj->Pointer is non-null */
756 bufObj->Mappings[index].Pointer = NULL;
757 bufObj->Mappings[index].Length = 0;
758 bufObj->Mappings[index].Offset = 0;
759 bufObj->Mappings[index].AccessFlags = 0x0;
760 return GL_TRUE;
761 }
762
763
764 /**
765 * Default fallback for \c dd_function_table::CopyBufferSubData().
766 * Called via glCopyBufferSubData().
767 */
768 static void
769 copy_buffer_sub_data_fallback(struct gl_context *ctx,
770 struct gl_buffer_object *src,
771 struct gl_buffer_object *dst,
772 GLintptr readOffset, GLintptr writeOffset,
773 GLsizeiptr size)
774 {
775 GLubyte *srcPtr, *dstPtr;
776
777 if (src == dst) {
778 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
779 GL_MAP_READ_BIT |
780 GL_MAP_WRITE_BIT, src,
781 MAP_INTERNAL);
782
783 if (!srcPtr)
784 return;
785
786 srcPtr += readOffset;
787 dstPtr += writeOffset;
788 } else {
789 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
790 GL_MAP_READ_BIT, src,
791 MAP_INTERNAL);
792 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
793 (GL_MAP_WRITE_BIT |
794 GL_MAP_INVALIDATE_RANGE_BIT), dst,
795 MAP_INTERNAL);
796 }
797
798 /* Note: the src and dst regions will never overlap. Trying to do so
799 * would generate GL_INVALID_VALUE earlier.
800 */
801 if (srcPtr && dstPtr)
802 memcpy(dstPtr, srcPtr, size);
803
804 ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
805 if (dst != src)
806 ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
807 }
808
809
810
811 /**
812 * Initialize the state associated with buffer objects
813 */
814 void
815 _mesa_init_buffer_objects( struct gl_context *ctx )
816 {
817 GLuint i;
818
819 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
820 mtx_init(&DummyBufferObject.Mutex, mtx_plain);
821 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
822
823 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
824 ctx->Shared->NullBufferObj);
825
826 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
827 ctx->Shared->NullBufferObj);
828 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
829 ctx->Shared->NullBufferObj);
830
831 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
832 ctx->Shared->NullBufferObj);
833
834 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
835 ctx->Shared->NullBufferObj);
836
837 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
838 ctx->Shared->NullBufferObj);
839
840 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
841 _mesa_reference_buffer_object(ctx,
842 &ctx->UniformBufferBindings[i].BufferObject,
843 ctx->Shared->NullBufferObj);
844 ctx->UniformBufferBindings[i].Offset = -1;
845 ctx->UniformBufferBindings[i].Size = -1;
846 }
847
848 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
849 _mesa_reference_buffer_object(ctx,
850 &ctx->AtomicBufferBindings[i].BufferObject,
851 ctx->Shared->NullBufferObj);
852 ctx->AtomicBufferBindings[i].Offset = -1;
853 ctx->AtomicBufferBindings[i].Size = -1;
854 }
855 }
856
857
858 void
859 _mesa_free_buffer_objects( struct gl_context *ctx )
860 {
861 GLuint i;
862
863 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
864
865 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
866 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
867
868 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
869
870 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
871
872 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
873
874 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
875 _mesa_reference_buffer_object(ctx,
876 &ctx->UniformBufferBindings[i].BufferObject,
877 NULL);
878 }
879
880 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
881 _mesa_reference_buffer_object(ctx,
882 &ctx->AtomicBufferBindings[i].BufferObject,
883 NULL);
884 }
885
886 }
887
888 bool
889 _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
890 GLenum target,
891 GLuint buffer,
892 struct gl_buffer_object **buf_handle,
893 const char *caller)
894 {
895 struct gl_buffer_object *buf = *buf_handle;
896
897 if (!buf && ctx->API == API_OPENGL_CORE) {
898 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
899 return false;
900 }
901
902 if (!buf || buf == &DummyBufferObject) {
903 /* If this is a new buffer object id, or one which was generated but
904 * never used before, allocate a buffer object now.
905 */
906 assert(ctx->Driver.NewBufferObject);
907 buf = ctx->Driver.NewBufferObject(ctx, buffer);
908 if (!buf) {
909 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
910 return false;
911 }
912 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
913 *buf_handle = buf;
914 }
915
916 return true;
917 }
918
919 /**
920 * Bind the specified target to buffer for the specified context.
921 * Called by glBindBuffer() and other functions.
922 */
923 static void
924 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
925 {
926 struct gl_buffer_object *oldBufObj;
927 struct gl_buffer_object *newBufObj = NULL;
928 struct gl_buffer_object **bindTarget = NULL;
929
930 bindTarget = get_buffer_target(ctx, target);
931 if (!bindTarget) {
932 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
933 return;
934 }
935
936 /* Get pointer to old buffer object (to be unbound) */
937 oldBufObj = *bindTarget;
938 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
939 return; /* rebinding the same buffer object- no change */
940
941 /*
942 * Get pointer to new buffer object (newBufObj)
943 */
944 if (buffer == 0) {
945 /* The spec says there's not a buffer object named 0, but we use
946 * one internally because it simplifies things.
947 */
948 newBufObj = ctx->Shared->NullBufferObj;
949 }
950 else {
951 /* non-default buffer object */
952 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
953 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
954 &newBufObj, "glBindBuffer"))
955 return;
956 }
957
958 /* bind new buffer */
959 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
960 }
961
962
963 /**
964 * Update the default buffer objects in the given context to reference those
965 * specified in the shared state and release those referencing the old
966 * shared state.
967 */
968 void
969 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
970 {
971 /* Bind the NullBufferObj to remove references to those
972 * in the shared context hash table.
973 */
974 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
975 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
976 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
977 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
978 }
979
980
981
982 /**
983 * Return the gl_buffer_object for the given ID.
984 * Always return NULL for ID 0.
985 */
986 struct gl_buffer_object *
987 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
988 {
989 if (buffer == 0)
990 return NULL;
991 else
992 return (struct gl_buffer_object *)
993 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
994 }
995
996
997 struct gl_buffer_object *
998 _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
999 {
1000 return (struct gl_buffer_object *)
1001 _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
1002 }
1003
1004 /**
1005 * A convenience function for direct state access functions that throws
1006 * GL_INVALID_OPERATION if buffer is not the name of a buffer object in the
1007 * hash table.
1008 */
1009 struct gl_buffer_object *
1010 _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
1011 const char *caller)
1012 {
1013 struct gl_buffer_object *bufObj;
1014
1015 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1016 if (!bufObj)
1017 _mesa_error(ctx, GL_INVALID_OPERATION,
1018 "%s(non-generated buffer name %u)", caller, buffer);
1019
1020 return bufObj;
1021 }
1022
1023
1024 void
1025 _mesa_begin_bufferobj_lookups(struct gl_context *ctx)
1026 {
1027 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1028 }
1029
1030
1031 void
1032 _mesa_end_bufferobj_lookups(struct gl_context *ctx)
1033 {
1034 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1035 }
1036
1037
1038 /**
1039 * Look up a buffer object for a multi-bind function.
1040 *
1041 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1042 * of generating an error if the buffer ID is not zero or the name
1043 * of an existing buffer object.
1044 *
1045 * If the buffer ID refers to an existing buffer object, a pointer
1046 * to the buffer object is returned. If the ID is zero, a pointer
1047 * to the shared NullBufferObj is returned. If the ID is not zero
1048 * and does not refer to a valid buffer object, this function
1049 * returns NULL.
1050 *
1051 * This function assumes that the caller has already locked the
1052 * hash table mutex by calling _mesa_begin_bufferobj_lookups().
1053 */
1054 struct gl_buffer_object *
1055 _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
1056 const GLuint *buffers,
1057 GLuint index, const char *caller)
1058 {
1059 struct gl_buffer_object *bufObj;
1060
1061 if (buffers[index] != 0) {
1062 bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]);
1063
1064 /* The multi-bind functions don't create the buffer objects
1065 when they don't exist. */
1066 if (bufObj == &DummyBufferObject)
1067 bufObj = NULL;
1068 } else
1069 bufObj = ctx->Shared->NullBufferObj;
1070
1071 if (!bufObj) {
1072 /* The ARB_multi_bind spec says:
1073 *
1074 * "An INVALID_OPERATION error is generated if any value
1075 * in <buffers> is not zero or the name of an existing
1076 * buffer object (per binding)."
1077 */
1078 _mesa_error(ctx, GL_INVALID_OPERATION,
1079 "%s(buffers[%u]=%u is not zero or the name "
1080 "of an existing buffer object)",
1081 caller, index, buffers[index]);
1082 }
1083
1084 return bufObj;
1085 }
1086
1087
1088 /**
1089 * If *ptr points to obj, set ptr = the Null/default buffer object.
1090 * This is a helper for buffer object deletion.
1091 * The GL spec says that deleting a buffer object causes it to get
1092 * unbound from all arrays in the current context.
1093 */
1094 static void
1095 unbind(struct gl_context *ctx,
1096 struct gl_buffer_object **ptr,
1097 struct gl_buffer_object *obj)
1098 {
1099 if (*ptr == obj) {
1100 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
1101 }
1102 }
1103
1104
1105 /**
1106 * Plug default/fallback buffer object functions into the device
1107 * driver hooks.
1108 */
1109 void
1110 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
1111 {
1112 /* GL_ARB_vertex/pixel_buffer_object */
1113 driver->NewBufferObject = _mesa_new_buffer_object;
1114 driver->DeleteBuffer = _mesa_delete_buffer_object;
1115 driver->BufferData = buffer_data_fallback;
1116 driver->BufferSubData = buffer_sub_data_fallback;
1117 driver->GetBufferSubData = _mesa_buffer_get_subdata;
1118 driver->UnmapBuffer = unmap_buffer_fallback;
1119
1120 /* GL_ARB_clear_buffer_object */
1121 driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
1122
1123 /* GL_ARB_map_buffer_range */
1124 driver->MapBufferRange = map_buffer_range_fallback;
1125 driver->FlushMappedBufferRange = flush_mapped_buffer_range_fallback;
1126
1127 /* GL_ARB_copy_buffer */
1128 driver->CopyBufferSubData = copy_buffer_sub_data_fallback;
1129 }
1130
1131
1132 void
1133 _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
1134 struct gl_buffer_object *bufObj)
1135 {
1136 int i;
1137
1138 for (i = 0; i < MAP_COUNT; i++) {
1139 if (_mesa_bufferobj_mapped(bufObj, i)) {
1140 ctx->Driver.UnmapBuffer(ctx, bufObj, i);
1141 assert(bufObj->Mappings[i].Pointer == NULL);
1142 bufObj->Mappings[i].AccessFlags = 0;
1143 }
1144 }
1145 }
1146
1147
1148 /**********************************************************************/
1149 /* API Functions */
1150 /**********************************************************************/
1151
1152 void GLAPIENTRY
1153 _mesa_BindBuffer(GLenum target, GLuint buffer)
1154 {
1155 GET_CURRENT_CONTEXT(ctx);
1156
1157 if (MESA_VERBOSE & VERBOSE_API)
1158 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1159 _mesa_lookup_enum_by_nr(target), buffer);
1160
1161 bind_buffer_object(ctx, target, buffer);
1162 }
1163
1164
1165 /**
1166 * Delete a set of buffer objects.
1167 *
1168 * \param n Number of buffer objects to delete.
1169 * \param ids Array of \c n buffer object IDs.
1170 */
1171 void GLAPIENTRY
1172 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1173 {
1174 GET_CURRENT_CONTEXT(ctx);
1175 GLsizei i;
1176 FLUSH_VERTICES(ctx, 0);
1177
1178 if (n < 0) {
1179 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1180 return;
1181 }
1182
1183 mtx_lock(&ctx->Shared->Mutex);
1184
1185 for (i = 0; i < n; i++) {
1186 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
1187 if (bufObj) {
1188 struct gl_vertex_array_object *vao = ctx->Array.VAO;
1189 GLuint j;
1190
1191 assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1192
1193 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1194
1195 /* unbind any vertex pointers bound to this buffer */
1196 for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
1197 unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
1198 }
1199
1200 if (ctx->Array.ArrayBufferObj == bufObj) {
1201 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
1202 }
1203 if (vao->IndexBufferObj == bufObj) {
1204 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
1205 }
1206
1207 /* unbind ARB_draw_indirect binding point */
1208 if (ctx->DrawIndirectBuffer == bufObj) {
1209 _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
1210 }
1211
1212 /* unbind ARB_copy_buffer binding points */
1213 if (ctx->CopyReadBuffer == bufObj) {
1214 _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
1215 }
1216 if (ctx->CopyWriteBuffer == bufObj) {
1217 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
1218 }
1219
1220 /* unbind transform feedback binding points */
1221 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1222 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
1223 }
1224 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1225 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1226 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
1227 }
1228 }
1229
1230 /* unbind UBO binding points */
1231 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1232 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1233 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
1234 }
1235 }
1236
1237 if (ctx->UniformBuffer == bufObj) {
1238 _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
1239 }
1240
1241 /* unbind Atomci Buffer binding points */
1242 for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
1243 if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
1244 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
1245 }
1246 }
1247
1248 if (ctx->AtomicBuffer == bufObj) {
1249 _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
1250 }
1251
1252 /* unbind any pixel pack/unpack pointers bound to this buffer */
1253 if (ctx->Pack.BufferObj == bufObj) {
1254 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
1255 }
1256 if (ctx->Unpack.BufferObj == bufObj) {
1257 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
1258 }
1259
1260 if (ctx->Texture.BufferObject == bufObj) {
1261 _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
1262 }
1263
1264 if (ctx->ExternalVirtualMemoryBuffer == bufObj) {
1265 _mesa_BindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
1266 }
1267
1268 /* The ID is immediately freed for re-use */
1269 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
1270 /* Make sure we do not run into the classic ABA problem on bind.
1271 * We don't want to allow re-binding a buffer object that's been
1272 * "deleted" by glDeleteBuffers().
1273 *
1274 * The explicit rebinding to the default object in the current context
1275 * prevents the above in the current context, but another context
1276 * sharing the same objects might suffer from this problem.
1277 * The alternative would be to do the hash lookup in any case on bind
1278 * which would introduce more runtime overhead than this.
1279 */
1280 bufObj->DeletePending = GL_TRUE;
1281 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1282 }
1283 }
1284
1285 mtx_unlock(&ctx->Shared->Mutex);
1286 }
1287
1288
1289 /**
1290 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1291 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1292 * driver internals.
1293 */
1294 static void
1295 create_buffers(GLsizei n, GLuint *buffers, bool dsa)
1296 {
1297 GET_CURRENT_CONTEXT(ctx);
1298 GLuint first;
1299 GLint i;
1300 struct gl_buffer_object *buf;
1301
1302 const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
1303
1304 if (MESA_VERBOSE & VERBOSE_API)
1305 _mesa_debug(ctx, "%s(%d)\n", func, n);
1306
1307 if (n < 0) {
1308 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
1309 return;
1310 }
1311
1312 if (!buffers) {
1313 return;
1314 }
1315
1316 /*
1317 * This must be atomic (generation and allocation of buffer object IDs)
1318 */
1319 mtx_lock(&ctx->Shared->Mutex);
1320
1321 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1322
1323 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1324 * DummyBufferObject. Otherwise, create a new buffer object and insert
1325 * it.
1326 */
1327 for (i = 0; i < n; i++) {
1328 buffers[i] = first + i;
1329 if (dsa) {
1330 assert(ctx->Driver.NewBufferObject);
1331 buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
1332 if (!buf) {
1333 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1334 return;
1335 }
1336 }
1337 else
1338 buf = &DummyBufferObject;
1339
1340 _mesa_HashInsert(ctx->Shared->BufferObjects, buffers[i], buf);
1341 }
1342
1343 mtx_unlock(&ctx->Shared->Mutex);
1344 }
1345
1346 /**
1347 * Generate a set of unique buffer object IDs and store them in \c buffers.
1348 *
1349 * \param n Number of IDs to generate.
1350 * \param buffers Array of \c n locations to store the IDs.
1351 */
1352 void GLAPIENTRY
1353 _mesa_GenBuffers(GLsizei n, GLuint *buffers)
1354 {
1355 create_buffers(n, buffers, false);
1356 }
1357
1358 /**
1359 * Create a set of buffer objects and store their unique IDs in \c buffers.
1360 *
1361 * \param n Number of IDs to generate.
1362 * \param buffers Array of \c n locations to store the IDs.
1363 */
1364 void GLAPIENTRY
1365 _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
1366 {
1367 create_buffers(n, buffers, true);
1368 }
1369
1370
1371 /**
1372 * Determine if ID is the name of a buffer object.
1373 *
1374 * \param id ID of the potential buffer object.
1375 * \return \c GL_TRUE if \c id is the name of a buffer object,
1376 * \c GL_FALSE otherwise.
1377 */
1378 GLboolean GLAPIENTRY
1379 _mesa_IsBuffer(GLuint id)
1380 {
1381 struct gl_buffer_object *bufObj;
1382 GET_CURRENT_CONTEXT(ctx);
1383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1384
1385 mtx_lock(&ctx->Shared->Mutex);
1386 bufObj = _mesa_lookup_bufferobj(ctx, id);
1387 mtx_unlock(&ctx->Shared->Mutex);
1388
1389 return bufObj && bufObj != &DummyBufferObject;
1390 }
1391
1392
1393 void
1394 _mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1395 GLenum target, GLsizeiptr size, const GLvoid *data,
1396 GLbitfield flags, const char *func)
1397 {
1398 if (size <= 0) {
1399 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
1400 return;
1401 }
1402
1403 if (flags & ~(GL_MAP_READ_BIT |
1404 GL_MAP_WRITE_BIT |
1405 GL_MAP_PERSISTENT_BIT |
1406 GL_MAP_COHERENT_BIT |
1407 GL_DYNAMIC_STORAGE_BIT |
1408 GL_CLIENT_STORAGE_BIT)) {
1409 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
1410 return;
1411 }
1412
1413 if (flags & GL_MAP_PERSISTENT_BIT &&
1414 !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
1415 _mesa_error(ctx, GL_INVALID_VALUE,
1416 "%s(PERSISTENT and flags!=READ/WRITE)", func);
1417 return;
1418 }
1419
1420 if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
1421 _mesa_error(ctx, GL_INVALID_VALUE,
1422 "%s(COHERENT and flags!=PERSISTENT)", func);
1423 return;
1424 }
1425
1426 if (bufObj->Immutable) {
1427 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1428 return;
1429 }
1430
1431 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1432 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1433
1434 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1435
1436 bufObj->Written = GL_TRUE;
1437 bufObj->Immutable = GL_TRUE;
1438
1439 assert(ctx->Driver.BufferData);
1440 if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
1441 flags, bufObj)) {
1442 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1443 /* Even though the interaction between AMD_pinned_memory and
1444 * glBufferStorage is not described in the spec, Graham Sellers
1445 * said that it should behave the same as glBufferData.
1446 */
1447 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1448 }
1449 else {
1450 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1451 }
1452 }
1453 }
1454
1455 void GLAPIENTRY
1456 _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
1457 GLbitfield flags)
1458 {
1459 GET_CURRENT_CONTEXT(ctx);
1460 struct gl_buffer_object *bufObj;
1461
1462 bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
1463 if (!bufObj)
1464 return;
1465
1466 _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
1467 "glBufferStorage");
1468 }
1469
1470 void GLAPIENTRY
1471 _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1472 GLbitfield flags)
1473 {
1474 GET_CURRENT_CONTEXT(ctx);
1475 struct gl_buffer_object *bufObj;
1476
1477 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
1478 if (!bufObj)
1479 return;
1480
1481 /*
1482 * In direct state access, buffer objects have an unspecified target since
1483 * they are not required to be bound.
1484 */
1485 _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
1486 "glNamedBufferStorage");
1487 }
1488
1489
1490 void
1491 _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1492 GLenum target, GLsizeiptr size, const GLvoid *data,
1493 GLenum usage, const char *func)
1494 {
1495 bool valid_usage;
1496
1497 if (MESA_VERBOSE & VERBOSE_API)
1498 _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
1499 func,
1500 _mesa_lookup_enum_by_nr(target),
1501 (long int) size, data,
1502 _mesa_lookup_enum_by_nr(usage));
1503
1504 if (size < 0) {
1505 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
1506 return;
1507 }
1508
1509 switch (usage) {
1510 case GL_STREAM_DRAW_ARB:
1511 valid_usage = (ctx->API != API_OPENGLES);
1512 break;
1513
1514 case GL_STATIC_DRAW_ARB:
1515 case GL_DYNAMIC_DRAW_ARB:
1516 valid_usage = true;
1517 break;
1518
1519 case GL_STREAM_READ_ARB:
1520 case GL_STREAM_COPY_ARB:
1521 case GL_STATIC_READ_ARB:
1522 case GL_STATIC_COPY_ARB:
1523 case GL_DYNAMIC_READ_ARB:
1524 case GL_DYNAMIC_COPY_ARB:
1525 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1526 break;
1527
1528 default:
1529 valid_usage = false;
1530 break;
1531 }
1532
1533 if (!valid_usage) {
1534 _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
1535 _mesa_lookup_enum_by_nr(usage));
1536 return;
1537 }
1538
1539 if (bufObj->Immutable) {
1540 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1541 return;
1542 }
1543
1544 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1545 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1546
1547 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1548
1549 bufObj->Written = GL_TRUE;
1550
1551 #ifdef VBO_DEBUG
1552 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1553 bufObj->Name, size, data, usage);
1554 #endif
1555
1556 #ifdef BOUNDS_CHECK
1557 size += 100;
1558 #endif
1559
1560 assert(ctx->Driver.BufferData);
1561 if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
1562 GL_MAP_READ_BIT |
1563 GL_MAP_WRITE_BIT |
1564 GL_DYNAMIC_STORAGE_BIT,
1565 bufObj)) {
1566 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1567 /* From GL_AMD_pinned_memory:
1568 *
1569 * INVALID_OPERATION is generated by BufferData if <target> is
1570 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1571 * mapped to the GPU address space.
1572 */
1573 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1574 }
1575 else {
1576 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1577 }
1578 }
1579 }
1580
1581 void GLAPIENTRY
1582 _mesa_BufferData(GLenum target, GLsizeiptr size,
1583 const GLvoid *data, GLenum usage)
1584 {
1585 GET_CURRENT_CONTEXT(ctx);
1586 struct gl_buffer_object *bufObj;
1587
1588 bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
1589 if (!bufObj)
1590 return;
1591
1592 _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
1593 "glBufferData");
1594 }
1595
1596 void GLAPIENTRY
1597 _mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1598 GLenum usage)
1599 {
1600 GET_CURRENT_CONTEXT(ctx);
1601 struct gl_buffer_object *bufObj;
1602
1603 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
1604 if (!bufObj)
1605 return;
1606
1607 /* In direct state access, buffer objects have an unspecified target since
1608 * they are not required to be bound.
1609 */
1610 _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
1611 "glNamedBufferData");
1612 }
1613
1614
1615 /**
1616 * Implementation for glBufferSubData and glNamedBufferSubData.
1617 *
1618 * \param ctx GL context.
1619 * \param bufObj The buffer object.
1620 * \param offset Offset of the first byte of the subdata range.
1621 * \param size Size, in bytes, of the subdata range.
1622 * \param data The data store.
1623 * \param func Name of calling function for recording errors.
1624 *
1625 */
1626 void
1627 _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1628 GLintptr offset, GLsizeiptr size, const GLvoid *data,
1629 const char *func)
1630 {
1631 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1632 false, func)) {
1633 /* error already recorded */
1634 return;
1635 }
1636
1637 if (bufObj->Immutable &&
1638 !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
1639 _mesa_error(ctx, GL_INVALID_OPERATION, func);
1640 return;
1641 }
1642
1643 if (size == 0)
1644 return;
1645
1646 bufObj->Written = GL_TRUE;
1647
1648 assert(ctx->Driver.BufferSubData);
1649 ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
1650 }
1651
1652 void GLAPIENTRY
1653 _mesa_BufferSubData(GLenum target, GLintptr offset,
1654 GLsizeiptr size, const GLvoid *data)
1655 {
1656 GET_CURRENT_CONTEXT(ctx);
1657 struct gl_buffer_object *bufObj;
1658
1659 bufObj = get_buffer(ctx, "glBufferSubData", target, GL_INVALID_OPERATION);
1660 if (!bufObj)
1661 return;
1662
1663 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, "glBufferSubData");
1664 }
1665
1666 void GLAPIENTRY
1667 _mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
1668 GLsizeiptr size, const GLvoid *data)
1669 {
1670 GET_CURRENT_CONTEXT(ctx);
1671 struct gl_buffer_object *bufObj;
1672
1673 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferSubData");
1674 if (!bufObj)
1675 return;
1676
1677 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data,
1678 "glNamedBufferSubData");
1679 }
1680
1681
1682 void GLAPIENTRY
1683 _mesa_GetBufferSubData(GLenum target, GLintptr offset,
1684 GLsizeiptr size, GLvoid *data)
1685 {
1686 GET_CURRENT_CONTEXT(ctx);
1687 struct gl_buffer_object *bufObj;
1688
1689 bufObj = get_buffer(ctx, "glGetBufferSubData", target,
1690 GL_INVALID_OPERATION);
1691 if (!bufObj)
1692 return;
1693
1694 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
1695 "glGetBufferSubData")) {
1696 return;
1697 }
1698
1699 assert(ctx->Driver.GetBufferSubData);
1700 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1701 }
1702
1703 /**
1704 * \param subdata true if caller is *SubData, false if *Data
1705 */
1706 void
1707 _mesa_clear_buffer_sub_data(struct gl_context *ctx,
1708 struct gl_buffer_object *bufObj,
1709 GLenum internalformat,
1710 GLintptr offset, GLsizeiptr size,
1711 GLenum format, GLenum type,
1712 const GLvoid *data,
1713 const char *func, bool subdata)
1714 {
1715 mesa_format mesaFormat;
1716 GLubyte clearValue[MAX_PIXEL_BYTES];
1717 GLsizeiptr clearValueSize;
1718
1719 /* This checks for disallowed mappings. */
1720 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1721 subdata, func)) {
1722 return;
1723 }
1724
1725 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1726 format, type, func);
1727
1728 if (mesaFormat == MESA_FORMAT_NONE) {
1729 return;
1730 }
1731
1732 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1733 if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
1734 _mesa_error(ctx, GL_INVALID_VALUE,
1735 "%s(offset or size is not a multiple of "
1736 "internalformat size)", func);
1737 return;
1738 }
1739
1740 if (data == NULL) {
1741 /* clear to zeros, per the spec */
1742 if (size > 0) {
1743 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1744 NULL, clearValueSize, bufObj);
1745 }
1746 return;
1747 }
1748
1749 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1750 format, type, data, func)) {
1751 return;
1752 }
1753
1754 if (size > 0) {
1755 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1756 clearValue, clearValueSize, bufObj);
1757 }
1758 }
1759
1760 void GLAPIENTRY
1761 _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
1762 GLenum type, const GLvoid *data)
1763 {
1764 GET_CURRENT_CONTEXT(ctx);
1765 struct gl_buffer_object *bufObj;
1766
1767 bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
1768 if (!bufObj)
1769 return;
1770
1771 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
1772 format, type, data,
1773 "glClearBufferData", false);
1774 }
1775
1776 void GLAPIENTRY
1777 _mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
1778 GLenum format, GLenum type, const GLvoid *data)
1779 {
1780 GET_CURRENT_CONTEXT(ctx);
1781 struct gl_buffer_object *bufObj;
1782
1783 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glClearNamedBufferData");
1784 if (!bufObj)
1785 return;
1786
1787 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
1788 format, type, data,
1789 "glClearNamedBufferData", false);
1790 }
1791
1792
1793 void GLAPIENTRY
1794 _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
1795 GLintptr offset, GLsizeiptr size,
1796 GLenum format, GLenum type,
1797 const GLvoid *data)
1798 {
1799 GET_CURRENT_CONTEXT(ctx);
1800 struct gl_buffer_object *bufObj;
1801
1802 bufObj = get_buffer(ctx, "glClearBufferSubData", target, GL_INVALID_VALUE);
1803 if (!bufObj)
1804 return;
1805
1806 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
1807 format, type, data,
1808 "glClearBufferSubData", true);
1809 }
1810
1811 void GLAPIENTRY
1812 _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
1813 GLintptr offset, GLsizeiptr size,
1814 GLenum format, GLenum type,
1815 const GLvoid *data)
1816 {
1817 GET_CURRENT_CONTEXT(ctx);
1818 struct gl_buffer_object *bufObj;
1819
1820 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
1821 "glClearNamedBufferSubData");
1822 if (!bufObj)
1823 return;
1824
1825 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
1826 format, type, data,
1827 "glClearNamedBufferSubData", true);
1828 }
1829
1830
1831 GLboolean
1832 _mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1833 const char *func)
1834 {
1835 GLboolean status = GL_TRUE;
1836 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1837
1838 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1839 _mesa_error(ctx, GL_INVALID_OPERATION,
1840 "%s(buffer is not mapped)", func);
1841 return GL_FALSE;
1842 }
1843
1844 #ifdef BOUNDS_CHECK
1845 if (bufObj->Access != GL_READ_ONLY_ARB) {
1846 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1847 GLuint i;
1848 /* check that last 100 bytes are still = magic value */
1849 for (i = 0; i < 100; i++) {
1850 GLuint pos = bufObj->Size - i - 1;
1851 if (buf[pos] != 123) {
1852 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1853 " at position %d (value = %u)\n",
1854 pos, buf[pos]);
1855 }
1856 }
1857 }
1858 #endif
1859
1860 #ifdef VBO_DEBUG
1861 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1862 GLuint i, unchanged = 0;
1863 GLubyte *b = (GLubyte *) bufObj->Pointer;
1864 GLint pos = -1;
1865 /* check which bytes changed */
1866 for (i = 0; i < bufObj->Size - 1; i++) {
1867 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1868 unchanged++;
1869 if (pos == -1)
1870 pos = i;
1871 }
1872 }
1873 if (unchanged) {
1874 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1875 bufObj->Name, unchanged, bufObj->Size, pos);
1876 }
1877 }
1878 #endif
1879
1880 status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
1881 bufObj->Mappings[MAP_USER].AccessFlags = 0;
1882 assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
1883 assert(bufObj->Mappings[MAP_USER].Offset == 0);
1884 assert(bufObj->Mappings[MAP_USER].Length == 0);
1885
1886 return status;
1887 }
1888
1889 GLboolean GLAPIENTRY
1890 _mesa_UnmapBuffer(GLenum target)
1891 {
1892 GET_CURRENT_CONTEXT(ctx);
1893 struct gl_buffer_object *bufObj;
1894
1895 bufObj = get_buffer(ctx, "glUnmapBuffer", target, GL_INVALID_OPERATION);
1896 if (!bufObj)
1897 return GL_FALSE;
1898
1899 return _mesa_unmap_buffer(ctx, bufObj, "glUnmapBuffer");
1900 }
1901
1902 GLboolean GLAPIENTRY
1903 _mesa_UnmapNamedBuffer(GLuint buffer)
1904 {
1905 GET_CURRENT_CONTEXT(ctx);
1906 struct gl_buffer_object *bufObj;
1907
1908 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glUnmapNamedBuffer");
1909 if (!bufObj)
1910 return GL_FALSE;
1911
1912 return _mesa_unmap_buffer(ctx, bufObj, "glUnmapNamedBuffer");
1913 }
1914
1915 void GLAPIENTRY
1916 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
1917 {
1918 GET_CURRENT_CONTEXT(ctx);
1919 struct gl_buffer_object *bufObj;
1920
1921 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
1922 GL_INVALID_OPERATION);
1923 if (!bufObj)
1924 return;
1925
1926 switch (pname) {
1927 case GL_BUFFER_SIZE_ARB:
1928 *params = (GLint) bufObj->Size;
1929 return;
1930 case GL_BUFFER_USAGE_ARB:
1931 *params = bufObj->Usage;
1932 return;
1933 case GL_BUFFER_ACCESS_ARB:
1934 *params = simplified_access_mode(ctx,
1935 bufObj->Mappings[MAP_USER].AccessFlags);
1936 return;
1937 case GL_BUFFER_MAPPED_ARB:
1938 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
1939 return;
1940 case GL_BUFFER_ACCESS_FLAGS:
1941 if (!ctx->Extensions.ARB_map_buffer_range)
1942 goto invalid_pname;
1943 *params = bufObj->Mappings[MAP_USER].AccessFlags;
1944 return;
1945 case GL_BUFFER_MAP_OFFSET:
1946 if (!ctx->Extensions.ARB_map_buffer_range)
1947 goto invalid_pname;
1948 *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
1949 return;
1950 case GL_BUFFER_MAP_LENGTH:
1951 if (!ctx->Extensions.ARB_map_buffer_range)
1952 goto invalid_pname;
1953 *params = (GLint) bufObj->Mappings[MAP_USER].Length;
1954 return;
1955 case GL_BUFFER_IMMUTABLE_STORAGE:
1956 if (!ctx->Extensions.ARB_buffer_storage)
1957 goto invalid_pname;
1958 *params = bufObj->Immutable;
1959 return;
1960 case GL_BUFFER_STORAGE_FLAGS:
1961 if (!ctx->Extensions.ARB_buffer_storage)
1962 goto invalid_pname;
1963 *params = bufObj->StorageFlags;
1964 return;
1965 default:
1966 ; /* fall-through */
1967 }
1968
1969 invalid_pname:
1970 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1971 _mesa_lookup_enum_by_nr(pname));
1972 }
1973
1974
1975 /**
1976 * New in GL 3.2
1977 * This is pretty much a duplicate of GetBufferParameteriv() but the
1978 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1979 */
1980 void GLAPIENTRY
1981 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1982 {
1983 GET_CURRENT_CONTEXT(ctx);
1984 struct gl_buffer_object *bufObj;
1985
1986 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
1987 GL_INVALID_OPERATION);
1988 if (!bufObj)
1989 return;
1990
1991 switch (pname) {
1992 case GL_BUFFER_SIZE_ARB:
1993 *params = bufObj->Size;
1994 return;
1995 case GL_BUFFER_USAGE_ARB:
1996 *params = bufObj->Usage;
1997 return;
1998 case GL_BUFFER_ACCESS_ARB:
1999 *params = simplified_access_mode(ctx,
2000 bufObj->Mappings[MAP_USER].AccessFlags);
2001 return;
2002 case GL_BUFFER_ACCESS_FLAGS:
2003 if (!ctx->Extensions.ARB_map_buffer_range)
2004 goto invalid_pname;
2005 *params = bufObj->Mappings[MAP_USER].AccessFlags;
2006 return;
2007 case GL_BUFFER_MAPPED_ARB:
2008 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
2009 return;
2010 case GL_BUFFER_MAP_OFFSET:
2011 if (!ctx->Extensions.ARB_map_buffer_range)
2012 goto invalid_pname;
2013 *params = bufObj->Mappings[MAP_USER].Offset;
2014 return;
2015 case GL_BUFFER_MAP_LENGTH:
2016 if (!ctx->Extensions.ARB_map_buffer_range)
2017 goto invalid_pname;
2018 *params = bufObj->Mappings[MAP_USER].Length;
2019 return;
2020 case GL_BUFFER_IMMUTABLE_STORAGE:
2021 if (!ctx->Extensions.ARB_buffer_storage)
2022 goto invalid_pname;
2023 *params = bufObj->Immutable;
2024 return;
2025 case GL_BUFFER_STORAGE_FLAGS:
2026 if (!ctx->Extensions.ARB_buffer_storage)
2027 goto invalid_pname;
2028 *params = bufObj->StorageFlags;
2029 return;
2030 default:
2031 ; /* fall-through */
2032 }
2033
2034 invalid_pname:
2035 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
2036 _mesa_lookup_enum_by_nr(pname));
2037 }
2038
2039
2040 void GLAPIENTRY
2041 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
2042 {
2043 GET_CURRENT_CONTEXT(ctx);
2044 struct gl_buffer_object * bufObj;
2045
2046 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
2047 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
2048 return;
2049 }
2050
2051 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
2052 GL_INVALID_OPERATION);
2053 if (!bufObj)
2054 return;
2055
2056 *params = bufObj->Mappings[MAP_USER].Pointer;
2057 }
2058
2059
2060 void
2061 _mesa_copy_buffer_sub_data(struct gl_context *ctx,
2062 struct gl_buffer_object *src,
2063 struct gl_buffer_object *dst,
2064 GLintptr readOffset, GLintptr writeOffset,
2065 GLsizeiptr size, const char *func)
2066 {
2067 if (_mesa_check_disallowed_mapping(src)) {
2068 _mesa_error(ctx, GL_INVALID_OPERATION,
2069 "%s(readBuffer is mapped)", func);
2070 return;
2071 }
2072
2073 if (_mesa_check_disallowed_mapping(dst)) {
2074 _mesa_error(ctx, GL_INVALID_OPERATION,
2075 "%s(writeBuffer is mapped)", func);
2076 return;
2077 }
2078
2079 if (readOffset < 0) {
2080 _mesa_error(ctx, GL_INVALID_VALUE,
2081 "%s(readOffset %d < 0)", func, (int) readOffset);
2082 return;
2083 }
2084
2085 if (writeOffset < 0) {
2086 _mesa_error(ctx, GL_INVALID_VALUE,
2087 "%s(writeOffset %d < 0)", func, (int) writeOffset);
2088 return;
2089 }
2090
2091 if (size < 0) {
2092 _mesa_error(ctx, GL_INVALID_VALUE,
2093 "%s(size %d < 0)", func, (int) size);
2094 return;
2095 }
2096
2097 if (readOffset + size > src->Size) {
2098 _mesa_error(ctx, GL_INVALID_VALUE,
2099 "%s(readOffset %d + size %d > src_buffer_size %d)", func,
2100 (int) readOffset, (int) size, (int) src->Size);
2101 return;
2102 }
2103
2104 if (writeOffset + size > dst->Size) {
2105 _mesa_error(ctx, GL_INVALID_VALUE,
2106 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func,
2107 (int) writeOffset, (int) size, (int) dst->Size);
2108 return;
2109 }
2110
2111 if (src == dst) {
2112 if (readOffset + size <= writeOffset) {
2113 /* OK */
2114 }
2115 else if (writeOffset + size <= readOffset) {
2116 /* OK */
2117 }
2118 else {
2119 /* overlapping src/dst is illegal */
2120 _mesa_error(ctx, GL_INVALID_VALUE,
2121 "%s(overlapping src/dst)", func);
2122 return;
2123 }
2124 }
2125
2126 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
2127 }
2128
2129 void GLAPIENTRY
2130 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
2131 GLintptr readOffset, GLintptr writeOffset,
2132 GLsizeiptr size)
2133 {
2134 GET_CURRENT_CONTEXT(ctx);
2135 struct gl_buffer_object *src, *dst;
2136
2137 src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
2138 GL_INVALID_OPERATION);
2139 if (!src)
2140 return;
2141
2142 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
2143 GL_INVALID_OPERATION);
2144 if (!dst)
2145 return;
2146
2147 _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2148 "glCopyBufferSubData");
2149 }
2150
2151 void GLAPIENTRY
2152 _mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
2153 GLintptr readOffset, GLintptr writeOffset,
2154 GLsizeiptr size)
2155 {
2156 GET_CURRENT_CONTEXT(ctx);
2157 struct gl_buffer_object *src, *dst;
2158
2159 src = _mesa_lookup_bufferobj_err(ctx, readBuffer,
2160 "glCopyNamedBufferSubData");
2161 if (!src)
2162 return;
2163
2164 dst = _mesa_lookup_bufferobj_err(ctx, writeBuffer,
2165 "glCopyNamedBufferSubData");
2166 if (!dst)
2167 return;
2168
2169 _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2170 "glCopyNamedBufferSubData");
2171 }
2172
2173
2174 void *
2175 _mesa_map_buffer_range(struct gl_context *ctx,
2176 struct gl_buffer_object *bufObj,
2177 GLintptr offset, GLsizeiptr length,
2178 GLbitfield access, const char *func)
2179 {
2180 void *map;
2181 GLbitfield allowed_access;
2182
2183 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
2184
2185 if (offset < 0) {
2186 _mesa_error(ctx, GL_INVALID_VALUE,
2187 "%s(offset %ld < 0)", func, (long) offset);
2188 return NULL;
2189 }
2190
2191 if (length < 0) {
2192 _mesa_error(ctx, GL_INVALID_VALUE,
2193 "%s(length %ld < 0)", func, (long) length);
2194 return NULL;
2195 }
2196
2197 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2198 *
2199 * "An INVALID_OPERATION error is generated for any of the following
2200 * conditions:
2201 *
2202 * * <length> is zero."
2203 *
2204 * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
2205 * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
2206 * either.
2207 */
2208 if (length == 0) {
2209 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(length = 0)", func);
2210 return NULL;
2211 }
2212
2213 allowed_access = GL_MAP_READ_BIT |
2214 GL_MAP_WRITE_BIT |
2215 GL_MAP_INVALIDATE_RANGE_BIT |
2216 GL_MAP_INVALIDATE_BUFFER_BIT |
2217 GL_MAP_FLUSH_EXPLICIT_BIT |
2218 GL_MAP_UNSYNCHRONIZED_BIT;
2219
2220 if (ctx->Extensions.ARB_buffer_storage) {
2221 allowed_access |= GL_MAP_PERSISTENT_BIT |
2222 GL_MAP_COHERENT_BIT;
2223 }
2224
2225 if (access & ~allowed_access) {
2226 /* generate an error if any bits other than those allowed are set */
2227 _mesa_error(ctx, GL_INVALID_VALUE,
2228 "%s(access has undefined bits set)", func);
2229 return NULL;
2230 }
2231
2232 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
2233 _mesa_error(ctx, GL_INVALID_OPERATION,
2234 "%s(access indicates neither read or write)", func);
2235 return NULL;
2236 }
2237
2238 if ((access & GL_MAP_READ_BIT) &&
2239 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
2240 GL_MAP_INVALIDATE_BUFFER_BIT |
2241 GL_MAP_UNSYNCHRONIZED_BIT))) {
2242 _mesa_error(ctx, GL_INVALID_OPERATION,
2243 "%s(read access with disallowed bits)", func);
2244 return NULL;
2245 }
2246
2247 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
2248 ((access & GL_MAP_WRITE_BIT) == 0)) {
2249 _mesa_error(ctx, GL_INVALID_OPERATION,
2250 "%s(access has flush explicit without write)", func);
2251 return NULL;
2252 }
2253
2254 if (access & GL_MAP_READ_BIT &&
2255 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
2256 _mesa_error(ctx, GL_INVALID_OPERATION,
2257 "%s(buffer does not allow read access)", func);
2258 return NULL;
2259 }
2260
2261 if (access & GL_MAP_WRITE_BIT &&
2262 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
2263 _mesa_error(ctx, GL_INVALID_OPERATION,
2264 "%s(buffer does not allow write access)", func);
2265 return NULL;
2266 }
2267
2268 if (access & GL_MAP_COHERENT_BIT &&
2269 !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
2270 _mesa_error(ctx, GL_INVALID_OPERATION,
2271 "%s(buffer does not allow coherent access)", func);
2272 return NULL;
2273 }
2274
2275 if (access & GL_MAP_PERSISTENT_BIT &&
2276 !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
2277 _mesa_error(ctx, GL_INVALID_OPERATION,
2278 "%s(buffer does not allow persistent access)", func);
2279 return NULL;
2280 }
2281
2282 if (offset + length > bufObj->Size) {
2283 _mesa_error(ctx, GL_INVALID_VALUE,
2284 "%s(offset %ld + length %ld > buffer_size %ld)", func,
2285 offset, length, bufObj->Size);
2286 return NULL;
2287 }
2288
2289 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2290 _mesa_error(ctx, GL_INVALID_OPERATION,
2291 "%s(buffer already mapped)", func);
2292 return NULL;
2293 }
2294
2295 if (!bufObj->Size) {
2296 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(buffer size = 0)", func);
2297 return NULL;
2298 }
2299
2300
2301 assert(ctx->Driver.MapBufferRange);
2302 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
2303 MAP_USER);
2304 if (!map) {
2305 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(map failed)", func);
2306 }
2307 else {
2308 /* The driver callback should have set all these fields.
2309 * This is important because other modules (like VBO) might call
2310 * the driver function directly.
2311 */
2312 assert(bufObj->Mappings[MAP_USER].Pointer == map);
2313 assert(bufObj->Mappings[MAP_USER].Length == length);
2314 assert(bufObj->Mappings[MAP_USER].Offset == offset);
2315 assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
2316 }
2317
2318 if (access & GL_MAP_WRITE_BIT)
2319 bufObj->Written = GL_TRUE;
2320
2321 #ifdef VBO_DEBUG
2322 if (strstr(func, "Range") == NULL) { /* If not MapRange */
2323 printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
2324 bufObj->Name, bufObj->Size, access);
2325 /* Access must be write only */
2326 if ((access & GL_MAP_WRITE_BIT) && (!(access & ~GL_MAP_WRITE_BIT))) {
2327 GLuint i;
2328 GLubyte *b = (GLubyte *) bufObj->Pointer;
2329 for (i = 0; i < bufObj->Size; i++)
2330 b[i] = i & 0xff;
2331 }
2332 }
2333 #endif
2334
2335 #ifdef BOUNDS_CHECK
2336 if (strstr(func, "Range") == NULL) { /* If not MapRange */
2337 GLubyte *buf = (GLubyte *) bufObj->Pointer;
2338 GLuint i;
2339 /* buffer is 100 bytes larger than requested, fill with magic value */
2340 for (i = 0; i < 100; i++) {
2341 buf[bufObj->Size - i - 1] = 123;
2342 }
2343 }
2344 #endif
2345
2346 return map;
2347 }
2348
2349 void * GLAPIENTRY
2350 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
2351 GLbitfield access)
2352 {
2353 GET_CURRENT_CONTEXT(ctx);
2354 struct gl_buffer_object *bufObj;
2355
2356 if (!ctx->Extensions.ARB_map_buffer_range) {
2357 _mesa_error(ctx, GL_INVALID_OPERATION,
2358 "glMapBufferRange(ARB_map_buffer_range not supported)");
2359 return NULL;
2360 }
2361
2362 bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
2363 if (!bufObj)
2364 return NULL;
2365
2366 return _mesa_map_buffer_range(ctx, bufObj, offset, length, access,
2367 "glMapBufferRange");
2368 }
2369
2370 void * GLAPIENTRY
2371 _mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
2372 GLbitfield access)
2373 {
2374 GET_CURRENT_CONTEXT(ctx);
2375 struct gl_buffer_object *bufObj;
2376
2377 if (!ctx->Extensions.ARB_map_buffer_range) {
2378 _mesa_error(ctx, GL_INVALID_OPERATION,
2379 "glMapNamedBufferRange("
2380 "ARB_map_buffer_range not supported)");
2381 return NULL;
2382 }
2383
2384 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBufferRange");
2385 if (!bufObj)
2386 return NULL;
2387
2388 return _mesa_map_buffer_range(ctx, bufObj, offset, length, access,
2389 "glMapNamedBufferRange");
2390 }
2391
2392 /**
2393 * Converts GLenum access from MapBuffer and MapNamedBuffer into
2394 * flags for input to _mesa_map_buffer_range.
2395 *
2396 * \return true if the type of requested access is permissible.
2397 */
2398 static bool
2399 get_map_buffer_access_flags(struct gl_context *ctx, GLenum access,
2400 GLbitfield *flags)
2401 {
2402 switch (access) {
2403 case GL_READ_ONLY_ARB:
2404 *flags = GL_MAP_READ_BIT;
2405 return _mesa_is_desktop_gl(ctx);
2406 case GL_WRITE_ONLY_ARB:
2407 *flags = GL_MAP_WRITE_BIT;
2408 return true;
2409 case GL_READ_WRITE_ARB:
2410 *flags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
2411 return _mesa_is_desktop_gl(ctx);
2412 default:
2413 return false;
2414 }
2415 }
2416
2417 void * GLAPIENTRY
2418 _mesa_MapBuffer(GLenum target, GLenum access)
2419 {
2420 GET_CURRENT_CONTEXT(ctx);
2421 struct gl_buffer_object *bufObj;
2422 GLbitfield accessFlags;
2423
2424 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
2425 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBuffer(invalid access)");
2426 return NULL;
2427 }
2428
2429 bufObj = get_buffer(ctx, "glMapBuffer", target, GL_INVALID_OPERATION);
2430 if (!bufObj)
2431 return NULL;
2432
2433 return _mesa_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
2434 "glMapBuffer");
2435 }
2436
2437 void * GLAPIENTRY
2438 _mesa_MapNamedBuffer(GLuint buffer, GLenum access)
2439 {
2440 GET_CURRENT_CONTEXT(ctx);
2441 struct gl_buffer_object *bufObj;
2442 GLbitfield accessFlags;
2443
2444 if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
2445 _mesa_error(ctx, GL_INVALID_ENUM, "glMapNamedBuffer(invalid access)");
2446 return NULL;
2447 }
2448
2449 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBuffer");
2450 if (!bufObj)
2451 return NULL;
2452
2453 return _mesa_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
2454 "glMapNamedBuffer");
2455 }
2456
2457
2458 void
2459 _mesa_flush_mapped_buffer_range(struct gl_context *ctx,
2460 struct gl_buffer_object *bufObj,
2461 GLintptr offset, GLsizeiptr length,
2462 const char *func)
2463 {
2464 if (!ctx->Extensions.ARB_map_buffer_range) {
2465 _mesa_error(ctx, GL_INVALID_OPERATION,
2466 "%s(ARB_map_buffer_range not supported)", func);
2467 return;
2468 }
2469
2470 if (offset < 0) {
2471 _mesa_error(ctx, GL_INVALID_VALUE,
2472 "%s(offset %ld < 0)", func, (long) offset);
2473 return;
2474 }
2475
2476 if (length < 0) {
2477 _mesa_error(ctx, GL_INVALID_VALUE,
2478 "%s(length %ld < 0)", func, (long) length);
2479 return;
2480 }
2481
2482 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2483 /* buffer is not mapped */
2484 _mesa_error(ctx, GL_INVALID_OPERATION,
2485 "%s(buffer is not mapped)", func);
2486 return;
2487 }
2488
2489 if ((bufObj->Mappings[MAP_USER].AccessFlags &
2490 GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
2491 _mesa_error(ctx, GL_INVALID_OPERATION,
2492 "%s(GL_MAP_FLUSH_EXPLICIT_BIT not set)", func);
2493 return;
2494 }
2495
2496 if (offset + length > bufObj->Mappings[MAP_USER].Length) {
2497 _mesa_error(ctx, GL_INVALID_VALUE,
2498 "%s(offset %ld + length %ld > mapped length %ld)", func,
2499 (long) offset, (long) length,
2500 (long) bufObj->Mappings[MAP_USER].Length);
2501 return;
2502 }
2503
2504 assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
2505
2506 if (ctx->Driver.FlushMappedBufferRange)
2507 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
2508 MAP_USER);
2509 }
2510
2511 void GLAPIENTRY
2512 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset,
2513 GLsizeiptr length)
2514 {
2515 GET_CURRENT_CONTEXT(ctx);
2516 struct gl_buffer_object *bufObj;
2517
2518 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
2519 GL_INVALID_OPERATION);
2520 if (!bufObj)
2521 return;
2522
2523 _mesa_flush_mapped_buffer_range(ctx, bufObj, offset, length,
2524 "glFlushMappedBufferRange");
2525 }
2526
2527
2528 static GLenum
2529 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2530 {
2531 struct gl_buffer_object *bufObj;
2532 GLenum retval;
2533
2534 bufObj = _mesa_lookup_bufferobj(ctx, name);
2535 if (!bufObj) {
2536 _mesa_error(ctx, GL_INVALID_VALUE,
2537 "glObjectPurgeable(name = 0x%x)", name);
2538 return 0;
2539 }
2540 if (!_mesa_is_bufferobj(bufObj)) {
2541 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
2542 return 0;
2543 }
2544
2545 if (bufObj->Purgeable) {
2546 _mesa_error(ctx, GL_INVALID_OPERATION,
2547 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2548 return GL_VOLATILE_APPLE;
2549 }
2550
2551 bufObj->Purgeable = GL_TRUE;
2552
2553 retval = GL_VOLATILE_APPLE;
2554 if (ctx->Driver.BufferObjectPurgeable)
2555 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
2556
2557 return retval;
2558 }
2559
2560
2561 static GLenum
2562 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2563 {
2564 struct gl_renderbuffer *bufObj;
2565 GLenum retval;
2566
2567 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2568 if (!bufObj) {
2569 _mesa_error(ctx, GL_INVALID_VALUE,
2570 "glObjectUnpurgeable(name = 0x%x)", name);
2571 return 0;
2572 }
2573
2574 if (bufObj->Purgeable) {
2575 _mesa_error(ctx, GL_INVALID_OPERATION,
2576 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2577 return GL_VOLATILE_APPLE;
2578 }
2579
2580 bufObj->Purgeable = GL_TRUE;
2581
2582 retval = GL_VOLATILE_APPLE;
2583 if (ctx->Driver.RenderObjectPurgeable)
2584 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
2585
2586 return retval;
2587 }
2588
2589
2590 static GLenum
2591 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2592 {
2593 struct gl_texture_object *bufObj;
2594 GLenum retval;
2595
2596 bufObj = _mesa_lookup_texture(ctx, name);
2597 if (!bufObj) {
2598 _mesa_error(ctx, GL_INVALID_VALUE,
2599 "glObjectPurgeable(name = 0x%x)", name);
2600 return 0;
2601 }
2602
2603 if (bufObj->Purgeable) {
2604 _mesa_error(ctx, GL_INVALID_OPERATION,
2605 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2606 return GL_VOLATILE_APPLE;
2607 }
2608
2609 bufObj->Purgeable = GL_TRUE;
2610
2611 retval = GL_VOLATILE_APPLE;
2612 if (ctx->Driver.TextureObjectPurgeable)
2613 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
2614
2615 return retval;
2616 }
2617
2618
2619 GLenum GLAPIENTRY
2620 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2621 {
2622 GLenum retval;
2623
2624 GET_CURRENT_CONTEXT(ctx);
2625 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2626
2627 if (name == 0) {
2628 _mesa_error(ctx, GL_INVALID_VALUE,
2629 "glObjectPurgeable(name = 0x%x)", name);
2630 return 0;
2631 }
2632
2633 switch (option) {
2634 case GL_VOLATILE_APPLE:
2635 case GL_RELEASED_APPLE:
2636 /* legal */
2637 break;
2638 default:
2639 _mesa_error(ctx, GL_INVALID_ENUM,
2640 "glObjectPurgeable(name = 0x%x) invalid option: %d",
2641 name, option);
2642 return 0;
2643 }
2644
2645 switch (objectType) {
2646 case GL_TEXTURE:
2647 retval = texture_object_purgeable(ctx, name, option);
2648 break;
2649 case GL_RENDERBUFFER_EXT:
2650 retval = renderbuffer_purgeable(ctx, name, option);
2651 break;
2652 case GL_BUFFER_OBJECT_APPLE:
2653 retval = buffer_object_purgeable(ctx, name, option);
2654 break;
2655 default:
2656 _mesa_error(ctx, GL_INVALID_ENUM,
2657 "glObjectPurgeable(name = 0x%x) invalid type: %d",
2658 name, objectType);
2659 return 0;
2660 }
2661
2662 /* In strict conformance to the spec, we must only return VOLATILE when
2663 * when passed the VOLATILE option. Madness.
2664 *
2665 * XXX First fix the spec, then fix me.
2666 */
2667 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
2668 }
2669
2670
2671 static GLenum
2672 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2673 {
2674 struct gl_buffer_object *bufObj;
2675 GLenum retval;
2676
2677 bufObj = _mesa_lookup_bufferobj(ctx, name);
2678 if (!bufObj) {
2679 _mesa_error(ctx, GL_INVALID_VALUE,
2680 "glObjectUnpurgeable(name = 0x%x)", name);
2681 return 0;
2682 }
2683
2684 if (! bufObj->Purgeable) {
2685 _mesa_error(ctx, GL_INVALID_OPERATION,
2686 "glObjectUnpurgeable(name = 0x%x) object is "
2687 " already \"unpurged\"", name);
2688 return 0;
2689 }
2690
2691 bufObj->Purgeable = GL_FALSE;
2692
2693 retval = option;
2694 if (ctx->Driver.BufferObjectUnpurgeable)
2695 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
2696
2697 return retval;
2698 }
2699
2700
2701 static GLenum
2702 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2703 {
2704 struct gl_renderbuffer *bufObj;
2705 GLenum retval;
2706
2707 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2708 if (!bufObj) {
2709 _mesa_error(ctx, GL_INVALID_VALUE,
2710 "glObjectUnpurgeable(name = 0x%x)", name);
2711 return 0;
2712 }
2713
2714 if (! bufObj->Purgeable) {
2715 _mesa_error(ctx, GL_INVALID_OPERATION,
2716 "glObjectUnpurgeable(name = 0x%x) object is "
2717 " already \"unpurged\"", name);
2718 return 0;
2719 }
2720
2721 bufObj->Purgeable = GL_FALSE;
2722
2723 retval = option;
2724 if (ctx->Driver.RenderObjectUnpurgeable)
2725 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
2726
2727 return retval;
2728 }
2729
2730
2731 static GLenum
2732 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2733 {
2734 struct gl_texture_object *bufObj;
2735 GLenum retval;
2736
2737 bufObj = _mesa_lookup_texture(ctx, name);
2738 if (!bufObj) {
2739 _mesa_error(ctx, GL_INVALID_VALUE,
2740 "glObjectUnpurgeable(name = 0x%x)", name);
2741 return 0;
2742 }
2743
2744 if (! bufObj->Purgeable) {
2745 _mesa_error(ctx, GL_INVALID_OPERATION,
2746 "glObjectUnpurgeable(name = 0x%x) object is"
2747 " already \"unpurged\"", name);
2748 return 0;
2749 }
2750
2751 bufObj->Purgeable = GL_FALSE;
2752
2753 retval = option;
2754 if (ctx->Driver.TextureObjectUnpurgeable)
2755 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
2756
2757 return retval;
2758 }
2759
2760
2761 GLenum GLAPIENTRY
2762 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2763 {
2764 GET_CURRENT_CONTEXT(ctx);
2765 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2766
2767 if (name == 0) {
2768 _mesa_error(ctx, GL_INVALID_VALUE,
2769 "glObjectUnpurgeable(name = 0x%x)", name);
2770 return 0;
2771 }
2772
2773 switch (option) {
2774 case GL_RETAINED_APPLE:
2775 case GL_UNDEFINED_APPLE:
2776 /* legal */
2777 break;
2778 default:
2779 _mesa_error(ctx, GL_INVALID_ENUM,
2780 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2781 name, option);
2782 return 0;
2783 }
2784
2785 switch (objectType) {
2786 case GL_BUFFER_OBJECT_APPLE:
2787 return buffer_object_unpurgeable(ctx, name, option);
2788 case GL_TEXTURE:
2789 return texture_object_unpurgeable(ctx, name, option);
2790 case GL_RENDERBUFFER_EXT:
2791 return renderbuffer_unpurgeable(ctx, name, option);
2792 default:
2793 _mesa_error(ctx, GL_INVALID_ENUM,
2794 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2795 name, objectType);
2796 return 0;
2797 }
2798 }
2799
2800
2801 static void
2802 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
2803 GLenum pname, GLint *params)
2804 {
2805 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
2806 if (!bufObj) {
2807 _mesa_error(ctx, GL_INVALID_VALUE,
2808 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
2809 return;
2810 }
2811
2812 switch (pname) {
2813 case GL_PURGEABLE_APPLE:
2814 *params = bufObj->Purgeable;
2815 break;
2816 default:
2817 _mesa_error(ctx, GL_INVALID_ENUM,
2818 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2819 name, pname);
2820 break;
2821 }
2822 }
2823
2824
2825 static void
2826 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
2827 GLenum pname, GLint *params)
2828 {
2829 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
2830 if (!rb) {
2831 _mesa_error(ctx, GL_INVALID_VALUE,
2832 "glObjectUnpurgeable(name = 0x%x)", name);
2833 return;
2834 }
2835
2836 switch (pname) {
2837 case GL_PURGEABLE_APPLE:
2838 *params = rb->Purgeable;
2839 break;
2840 default:
2841 _mesa_error(ctx, GL_INVALID_ENUM,
2842 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2843 name, pname);
2844 break;
2845 }
2846 }
2847
2848
2849 static void
2850 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2851 GLenum pname, GLint *params)
2852 {
2853 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2854 if (!texObj) {
2855 _mesa_error(ctx, GL_INVALID_VALUE,
2856 "glObjectUnpurgeable(name = 0x%x)", name);
2857 return;
2858 }
2859
2860 switch (pname) {
2861 case GL_PURGEABLE_APPLE:
2862 *params = texObj->Purgeable;
2863 break;
2864 default:
2865 _mesa_error(ctx, GL_INVALID_ENUM,
2866 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2867 name, pname);
2868 break;
2869 }
2870 }
2871
2872
2873 void GLAPIENTRY
2874 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2875 GLint *params)
2876 {
2877 GET_CURRENT_CONTEXT(ctx);
2878
2879 if (name == 0) {
2880 _mesa_error(ctx, GL_INVALID_VALUE,
2881 "glGetObjectParameteriv(name = 0x%x)", name);
2882 return;
2883 }
2884
2885 switch (objectType) {
2886 case GL_TEXTURE:
2887 get_texture_object_parameteriv(ctx, name, pname, params);
2888 break;
2889 case GL_BUFFER_OBJECT_APPLE:
2890 get_buffer_object_parameteriv(ctx, name, pname, params);
2891 break;
2892 case GL_RENDERBUFFER_EXT:
2893 get_renderbuffer_parameteriv(ctx, name, pname, params);
2894 break;
2895 default:
2896 _mesa_error(ctx, GL_INVALID_ENUM,
2897 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2898 name, objectType);
2899 }
2900 }
2901
2902 /**
2903 * Binds a buffer object to a uniform buffer binding point.
2904 *
2905 * The caller is responsible for flushing vertices and updating
2906 * NewDriverState.
2907 */
2908 static void
2909 set_ubo_binding(struct gl_context *ctx,
2910 struct gl_uniform_buffer_binding *binding,
2911 struct gl_buffer_object *bufObj,
2912 GLintptr offset,
2913 GLsizeiptr size,
2914 GLboolean autoSize)
2915 {
2916 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2917
2918 binding->Offset = offset;
2919 binding->Size = size;
2920 binding->AutomaticSize = autoSize;
2921
2922 /* If this is a real buffer object, mark it has having been used
2923 * at some point as a UBO.
2924 */
2925 if (size >= 0)
2926 bufObj->UsageHistory |= USAGE_UNIFORM_BUFFER;
2927 }
2928
2929 /**
2930 * Binds a buffer object to a uniform buffer binding point.
2931 *
2932 * Unlike set_ubo_binding(), this function also flushes vertices
2933 * and updates NewDriverState. It also checks if the binding
2934 * has actually changed before updating it.
2935 */
2936 static void
2937 bind_uniform_buffer(struct gl_context *ctx,
2938 GLuint index,
2939 struct gl_buffer_object *bufObj,
2940 GLintptr offset,
2941 GLsizeiptr size,
2942 GLboolean autoSize)
2943 {
2944 struct gl_uniform_buffer_binding *binding =
2945 &ctx->UniformBufferBindings[index];
2946
2947 if (binding->BufferObject == bufObj &&
2948 binding->Offset == offset &&
2949 binding->Size == size &&
2950 binding->AutomaticSize == autoSize) {
2951 return;
2952 }
2953
2954 FLUSH_VERTICES(ctx, 0);
2955 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2956
2957 set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
2958 }
2959
2960 /**
2961 * Bind a region of a buffer object to a uniform block binding point.
2962 * \param index the uniform buffer binding point index
2963 * \param bufObj the buffer object
2964 * \param offset offset to the start of buffer object region
2965 * \param size size of the buffer object region
2966 */
2967 static void
2968 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2969 GLuint index,
2970 struct gl_buffer_object *bufObj,
2971 GLintptr offset,
2972 GLsizeiptr size)
2973 {
2974 if (index >= ctx->Const.MaxUniformBufferBindings) {
2975 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2976 return;
2977 }
2978
2979 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2980 _mesa_error(ctx, GL_INVALID_VALUE,
2981 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
2982 ctx->Const.UniformBufferOffsetAlignment);
2983 return;
2984 }
2985
2986 if (bufObj == ctx->Shared->NullBufferObj) {
2987 offset = -1;
2988 size = -1;
2989 }
2990
2991 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2992 bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
2993 }
2994
2995
2996 /**
2997 * Bind a buffer object to a uniform block binding point.
2998 * As above, but offset = 0.
2999 */
3000 static void
3001 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
3002 GLuint index,
3003 struct gl_buffer_object *bufObj)
3004 {
3005 if (index >= ctx->Const.MaxUniformBufferBindings) {
3006 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
3007 return;
3008 }
3009
3010 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
3011
3012 if (bufObj == ctx->Shared->NullBufferObj)
3013 bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
3014 else
3015 bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
3016 }
3017
3018 /**
3019 * Binds a buffer object to an atomic buffer binding point.
3020 *
3021 * The caller is responsible for validating the offset,
3022 * flushing the vertices and updating NewDriverState.
3023 */
3024 static void
3025 set_atomic_buffer_binding(struct gl_context *ctx,
3026 struct gl_atomic_buffer_binding *binding,
3027 struct gl_buffer_object *bufObj,
3028 GLintptr offset,
3029 GLsizeiptr size)
3030 {
3031 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
3032
3033 if (bufObj == ctx->Shared->NullBufferObj) {
3034 binding->Offset = -1;
3035 binding->Size = -1;
3036 } else {
3037 binding->Offset = offset;
3038 binding->Size = size;
3039 bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
3040 }
3041 }
3042
3043 /**
3044 * Binds a buffer object to an atomic buffer binding point.
3045 *
3046 * Unlike set_atomic_buffer_binding(), this function also validates the
3047 * index and offset, flushes vertices, and updates NewDriverState.
3048 * It also checks if the binding has actually changing before
3049 * updating it.
3050 */
3051 static void
3052 bind_atomic_buffer(struct gl_context *ctx,
3053 unsigned index,
3054 struct gl_buffer_object *bufObj,
3055 GLintptr offset,
3056 GLsizeiptr size,
3057 const char *name)
3058 {
3059 struct gl_atomic_buffer_binding *binding;
3060
3061 if (index >= ctx->Const.MaxAtomicBufferBindings) {
3062 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
3063 return;
3064 }
3065
3066 if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
3067 _mesa_error(ctx, GL_INVALID_VALUE,
3068 "%s(offset misaligned %d/%d)", name, (int) offset,
3069 ATOMIC_COUNTER_SIZE);
3070 return;
3071 }
3072
3073 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
3074
3075 binding = &ctx->AtomicBufferBindings[index];
3076 if (binding->BufferObject == bufObj &&
3077 binding->Offset == offset &&
3078 binding->Size == size) {
3079 return;
3080 }
3081
3082 FLUSH_VERTICES(ctx, 0);
3083 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3084
3085 set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
3086 }
3087
3088 static inline bool
3089 bind_buffers_check_offset_and_size(struct gl_context *ctx,
3090 GLuint index,
3091 const GLintptr *offsets,
3092 const GLsizeiptr *sizes)
3093 {
3094 if (offsets[index] < 0) {
3095 /* The ARB_multi_bind spec says:
3096 *
3097 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3098 * value in <offsets> is less than zero (per binding)."
3099 */
3100 _mesa_error(ctx, GL_INVALID_VALUE,
3101 "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
3102 index, (int64_t) offsets[index]);
3103 return false;
3104 }
3105
3106 if (sizes[index] <= 0) {
3107 /* The ARB_multi_bind spec says:
3108 *
3109 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3110 * value in <sizes> is less than or equal to zero (per binding)."
3111 */
3112 _mesa_error(ctx, GL_INVALID_VALUE,
3113 "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
3114 index, (int64_t) sizes[index]);
3115 return false;
3116 }
3117
3118 return true;
3119 }
3120
3121 static bool
3122 error_check_bind_uniform_buffers(struct gl_context *ctx,
3123 GLuint first, GLsizei count,
3124 const char *caller)
3125 {
3126 if (!ctx->Extensions.ARB_uniform_buffer_object) {
3127 _mesa_error(ctx, GL_INVALID_ENUM,
3128 "%s(target=GL_UNIFORM_BUFFER)", caller);
3129 return false;
3130 }
3131
3132 /* The ARB_multi_bind_spec says:
3133 *
3134 * "An INVALID_OPERATION error is generated if <first> + <count> is
3135 * greater than the number of target-specific indexed binding points,
3136 * as described in section 6.7.1."
3137 */
3138 if (first + count > ctx->Const.MaxUniformBufferBindings) {
3139 _mesa_error(ctx, GL_INVALID_OPERATION,
3140 "%s(first=%u + count=%d > the value of "
3141 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3142 caller, first, count,
3143 ctx->Const.MaxUniformBufferBindings);
3144 return false;
3145 }
3146
3147 return true;
3148 }
3149
3150 /**
3151 * Unbind all uniform buffers in the range
3152 * <first> through <first>+<count>-1
3153 */
3154 static void
3155 unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3156 {
3157 struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
3158 GLint i;
3159
3160 for (i = 0; i < count; i++)
3161 set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
3162 bufObj, -1, -1, GL_TRUE);
3163 }
3164
3165 static void
3166 bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
3167 const GLuint *buffers)
3168 {
3169 GLint i;
3170
3171 if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
3172 return;
3173
3174 /* Assume that at least one binding will be changed */
3175 FLUSH_VERTICES(ctx, 0);
3176 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3177
3178 if (!buffers) {
3179 /* The ARB_multi_bind spec says:
3180 *
3181 * "If <buffers> is NULL, all bindings from <first> through
3182 * <first>+<count>-1 are reset to their unbound (zero) state."
3183 */
3184 unbind_uniform_buffers(ctx, first, count);
3185 return;
3186 }
3187
3188 /* Note that the error semantics for multi-bind commands differ from
3189 * those of other GL commands.
3190 *
3191 * The Issues section in the ARB_multi_bind spec says:
3192 *
3193 * "(11) Typically, OpenGL specifies that if an error is generated by a
3194 * command, that command has no effect. This is somewhat
3195 * unfortunate for multi-bind commands, because it would require a
3196 * first pass to scan the entire list of bound objects for errors
3197 * and then a second pass to actually perform the bindings.
3198 * Should we have different error semantics?
3199 *
3200 * RESOLVED: Yes. In this specification, when the parameters for
3201 * one of the <count> binding points are invalid, that binding point
3202 * is not updated and an error will be generated. However, other
3203 * binding points in the same command will be updated if their
3204 * parameters are valid and no other error occurs."
3205 */
3206
3207 _mesa_begin_bufferobj_lookups(ctx);
3208
3209 for (i = 0; i < count; i++) {
3210 struct gl_uniform_buffer_binding *binding =
3211 &ctx->UniformBufferBindings[first + i];
3212 struct gl_buffer_object *bufObj;
3213
3214 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3215 bufObj = binding->BufferObject;
3216 else
3217 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3218 "glBindBuffersBase");
3219
3220 if (bufObj) {
3221 if (bufObj == ctx->Shared->NullBufferObj)
3222 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
3223 else
3224 set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
3225 }
3226 }
3227
3228 _mesa_end_bufferobj_lookups(ctx);
3229 }
3230
3231 static void
3232 bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
3233 const GLuint *buffers,
3234 const GLintptr *offsets, const GLsizeiptr *sizes)
3235 {
3236 GLint i;
3237
3238 if (!error_check_bind_uniform_buffers(ctx, first, count,
3239 "glBindBuffersRange"))
3240 return;
3241
3242 /* Assume that at least one binding will be changed */
3243 FLUSH_VERTICES(ctx, 0);
3244 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3245
3246 if (!buffers) {
3247 /* The ARB_multi_bind spec says:
3248 *
3249 * "If <buffers> is NULL, all bindings from <first> through
3250 * <first>+<count>-1 are reset to their unbound (zero) state.
3251 * In this case, the offsets and sizes associated with the
3252 * binding points are set to default values, ignoring
3253 * <offsets> and <sizes>."
3254 */
3255 unbind_uniform_buffers(ctx, first, count);
3256 return;
3257 }
3258
3259 /* Note that the error semantics for multi-bind commands differ from
3260 * those of other GL commands.
3261 *
3262 * The Issues section in the ARB_multi_bind spec says:
3263 *
3264 * "(11) Typically, OpenGL specifies that if an error is generated by a
3265 * command, that command has no effect. This is somewhat
3266 * unfortunate for multi-bind commands, because it would require a
3267 * first pass to scan the entire list of bound objects for errors
3268 * and then a second pass to actually perform the bindings.
3269 * Should we have different error semantics?
3270 *
3271 * RESOLVED: Yes. In this specification, when the parameters for
3272 * one of the <count> binding points are invalid, that binding point
3273 * is not updated and an error will be generated. However, other
3274 * binding points in the same command will be updated if their
3275 * parameters are valid and no other error occurs."
3276 */
3277
3278 _mesa_begin_bufferobj_lookups(ctx);
3279
3280 for (i = 0; i < count; i++) {
3281 struct gl_uniform_buffer_binding *binding =
3282 &ctx->UniformBufferBindings[first + i];
3283 struct gl_buffer_object *bufObj;
3284
3285 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3286 continue;
3287
3288 /* The ARB_multi_bind spec says:
3289 *
3290 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3291 * pair of values in <offsets> and <sizes> does not respectively
3292 * satisfy the constraints described for those parameters for the
3293 * specified target, as described in section 6.7.1 (per binding)."
3294 *
3295 * Section 6.7.1 refers to table 6.5, which says:
3296 *
3297 * "┌───────────────────────────────────────────────────────────────┐
3298 * │ Uniform buffer array bindings (see sec. 7.6) │
3299 * ├─────────────────────┬─────────────────────────────────────────┤
3300 * │ ... │ ... │
3301 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3302 * │ │ OFFSET_ALIGNMENT │
3303 * │ ... │ ... │
3304 * │ size restriction │ none │
3305 * └─────────────────────┴─────────────────────────────────────────┘"
3306 */
3307 if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3308 _mesa_error(ctx, GL_INVALID_VALUE,
3309 "glBindBuffersRange(offsets[%u]=%" PRId64
3310 " is misaligned; it must be a multiple of the value of "
3311 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3312 "target=GL_UNIFORM_BUFFER)",
3313 i, (int64_t) offsets[i],
3314 ctx->Const.UniformBufferOffsetAlignment);
3315 continue;
3316 }
3317
3318 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3319 bufObj = binding->BufferObject;
3320 else
3321 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3322 "glBindBuffersRange");
3323
3324 if (bufObj) {
3325 if (bufObj == ctx->Shared->NullBufferObj)
3326 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
3327 else
3328 set_ubo_binding(ctx, binding, bufObj,
3329 offsets[i], sizes[i], GL_FALSE);
3330 }
3331 }
3332
3333 _mesa_end_bufferobj_lookups(ctx);
3334 }
3335
3336 static bool
3337 error_check_bind_xfb_buffers(struct gl_context *ctx,
3338 struct gl_transform_feedback_object *tfObj,
3339 GLuint first, GLsizei count, const char *caller)
3340 {
3341 if (!ctx->Extensions.EXT_transform_feedback) {
3342 _mesa_error(ctx, GL_INVALID_ENUM,
3343 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
3344 return false;
3345 }
3346
3347 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3348 *
3349 * "An INVALID_OPERATION error is generated :
3350 *
3351 * ...
3352 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3353 * FEEDBACK_BUFFER and transform feedback is currently active."
3354 *
3355 * We assume that this is also meant to apply to BindBuffersRange
3356 * and BindBuffersBase.
3357 */
3358 if (tfObj->Active) {
3359 _mesa_error(ctx, GL_INVALID_OPERATION,
3360 "%s(Changing transform feedback buffers while "
3361 "transform feedback is active)", caller);
3362 return false;
3363 }
3364
3365 /* The ARB_multi_bind_spec says:
3366 *
3367 * "An INVALID_OPERATION error is generated if <first> + <count> is
3368 * greater than the number of target-specific indexed binding points,
3369 * as described in section 6.7.1."
3370 */
3371 if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
3372 _mesa_error(ctx, GL_INVALID_OPERATION,
3373 "%s(first=%u + count=%d > the value of "
3374 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3375 caller, first, count,
3376 ctx->Const.MaxTransformFeedbackBuffers);
3377 return false;
3378 }
3379
3380 return true;
3381 }
3382
3383 /**
3384 * Unbind all transform feedback buffers in the range
3385 * <first> through <first>+<count>-1
3386 */
3387 static void
3388 unbind_xfb_buffers(struct gl_context *ctx,
3389 struct gl_transform_feedback_object *tfObj,
3390 GLuint first, GLsizei count)
3391 {
3392 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3393 GLint i;
3394
3395 for (i = 0; i < count; i++)
3396 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3397 bufObj, 0, 0);
3398 }
3399
3400 static void
3401 bind_xfb_buffers_base(struct gl_context *ctx,
3402 GLuint first, GLsizei count,
3403 const GLuint *buffers)
3404 {
3405 struct gl_transform_feedback_object *tfObj =
3406 ctx->TransformFeedback.CurrentObject;
3407 GLint i;
3408
3409 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3410 "glBindBuffersBase"))
3411 return;
3412
3413 /* Assume that at least one binding will be changed */
3414 FLUSH_VERTICES(ctx, 0);
3415 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3416
3417 if (!buffers) {
3418 /* The ARB_multi_bind spec says:
3419 *
3420 * "If <buffers> is NULL, all bindings from <first> through
3421 * <first>+<count>-1 are reset to their unbound (zero) state."
3422 */
3423 unbind_xfb_buffers(ctx, tfObj, first, count);
3424 return;
3425 }
3426
3427 /* Note that the error semantics for multi-bind commands differ from
3428 * those of other GL commands.
3429 *
3430 * The Issues section in the ARB_multi_bind spec says:
3431 *
3432 * "(11) Typically, OpenGL specifies that if an error is generated by a
3433 * command, that command has no effect. This is somewhat
3434 * unfortunate for multi-bind commands, because it would require a
3435 * first pass to scan the entire list of bound objects for errors
3436 * and then a second pass to actually perform the bindings.
3437 * Should we have different error semantics?
3438 *
3439 * RESOLVED: Yes. In this specification, when the parameters for
3440 * one of the <count> binding points are invalid, that binding point
3441 * is not updated and an error will be generated. However, other
3442 * binding points in the same command will be updated if their
3443 * parameters are valid and no other error occurs."
3444 */
3445
3446 _mesa_begin_bufferobj_lookups(ctx);
3447
3448 for (i = 0; i < count; i++) {
3449 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
3450 struct gl_buffer_object *bufObj;
3451
3452 if (boundBufObj && boundBufObj->Name == buffers[i])
3453 bufObj = boundBufObj;
3454 else
3455 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3456 "glBindBuffersBase");
3457
3458 if (bufObj)
3459 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3460 bufObj, 0, 0);
3461 }
3462
3463 _mesa_end_bufferobj_lookups(ctx);
3464 }
3465
3466 static void
3467 bind_xfb_buffers_range(struct gl_context *ctx,
3468 GLuint first, GLsizei count,
3469 const GLuint *buffers,
3470 const GLintptr *offsets,
3471 const GLsizeiptr *sizes)
3472 {
3473 struct gl_transform_feedback_object *tfObj =
3474 ctx->TransformFeedback.CurrentObject;
3475 GLint i;
3476
3477 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3478 "glBindBuffersRange"))
3479 return;
3480
3481 /* Assume that at least one binding will be changed */
3482 FLUSH_VERTICES(ctx, 0);
3483 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3484
3485 if (!buffers) {
3486 /* The ARB_multi_bind spec says:
3487 *
3488 * "If <buffers> is NULL, all bindings from <first> through
3489 * <first>+<count>-1 are reset to their unbound (zero) state.
3490 * In this case, the offsets and sizes associated with the
3491 * binding points are set to default values, ignoring
3492 * <offsets> and <sizes>."
3493 */
3494 unbind_xfb_buffers(ctx, tfObj, first, count);
3495 return;
3496 }
3497
3498 /* Note that the error semantics for multi-bind commands differ from
3499 * those of other GL commands.
3500 *
3501 * The Issues section in the ARB_multi_bind spec says:
3502 *
3503 * "(11) Typically, OpenGL specifies that if an error is generated by a
3504 * command, that command has no effect. This is somewhat
3505 * unfortunate for multi-bind commands, because it would require a
3506 * first pass to scan the entire list of bound objects for errors
3507 * and then a second pass to actually perform the bindings.
3508 * Should we have different error semantics?
3509 *
3510 * RESOLVED: Yes. In this specification, when the parameters for
3511 * one of the <count> binding points are invalid, that binding point
3512 * is not updated and an error will be generated. However, other
3513 * binding points in the same command will be updated if their
3514 * parameters are valid and no other error occurs."
3515 */
3516
3517 _mesa_begin_bufferobj_lookups(ctx);
3518
3519 for (i = 0; i < count; i++) {
3520 const GLuint index = first + i;
3521 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
3522 struct gl_buffer_object *bufObj;
3523
3524 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3525 continue;
3526
3527 /* The ARB_multi_bind spec says:
3528 *
3529 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3530 * pair of values in <offsets> and <sizes> does not respectively
3531 * satisfy the constraints described for those parameters for the
3532 * specified target, as described in section 6.7.1 (per binding)."
3533 *
3534 * Section 6.7.1 refers to table 6.5, which says:
3535 *
3536 * "┌───────────────────────────────────────────────────────────────┐
3537 * │ Transform feedback array bindings (see sec. 13.2.2) │
3538 * ├───────────────────────┬───────────────────────────────────────┤
3539 * │ ... │ ... │
3540 * │ offset restriction │ multiple of 4 │
3541 * │ ... │ ... │
3542 * │ size restriction │ multiple of 4 │
3543 * └───────────────────────┴───────────────────────────────────────┘"
3544 */
3545 if (offsets[i] & 0x3) {
3546 _mesa_error(ctx, GL_INVALID_VALUE,
3547 "glBindBuffersRange(offsets[%u]=%" PRId64
3548 " is misaligned; it must be a multiple of 4 when "
3549 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3550 i, (int64_t) offsets[i]);
3551 continue;
3552 }
3553
3554 if (sizes[i] & 0x3) {
3555 _mesa_error(ctx, GL_INVALID_VALUE,
3556 "glBindBuffersRange(sizes[%u]=%" PRId64
3557 " is misaligned; it must be a multiple of 4 when "
3558 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3559 i, (int64_t) sizes[i]);
3560 continue;
3561 }
3562
3563 if (boundBufObj && boundBufObj->Name == buffers[i])
3564 bufObj = boundBufObj;
3565 else
3566 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3567 "glBindBuffersRange");
3568
3569 if (bufObj)
3570 _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
3571 offsets[i], sizes[i]);
3572 }
3573
3574 _mesa_end_bufferobj_lookups(ctx);
3575 }
3576
3577 static bool
3578 error_check_bind_atomic_buffers(struct gl_context *ctx,
3579 GLuint first, GLsizei count,
3580 const char *caller)
3581 {
3582 if (!ctx->Extensions.ARB_shader_atomic_counters) {
3583 _mesa_error(ctx, GL_INVALID_ENUM,
3584 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
3585 return false;
3586 }
3587
3588 /* The ARB_multi_bind_spec says:
3589 *
3590 * "An INVALID_OPERATION error is generated if <first> + <count> is
3591 * greater than the number of target-specific indexed binding points,
3592 * as described in section 6.7.1."
3593 */
3594 if (first + count > ctx->Const.MaxAtomicBufferBindings) {
3595 _mesa_error(ctx, GL_INVALID_OPERATION,
3596 "%s(first=%u + count=%d > the value of "
3597 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3598 caller, first, count, ctx->Const.MaxAtomicBufferBindings);
3599 return false;
3600 }
3601
3602 return true;
3603 }
3604
3605 /**
3606 * Unbind all atomic counter buffers in the range
3607 * <first> through <first>+<count>-1
3608 */
3609 static void
3610 unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3611 {
3612 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3613 GLint i;
3614
3615 for (i = 0; i < count; i++)
3616 set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
3617 bufObj, -1, -1);
3618 }
3619
3620 static void
3621 bind_atomic_buffers_base(struct gl_context *ctx,
3622 GLuint first,
3623 GLsizei count,
3624 const GLuint *buffers)
3625 {
3626 GLint i;
3627
3628 if (!error_check_bind_atomic_buffers(ctx, first, count,
3629 "glBindBuffersBase"))
3630 return;
3631
3632 /* Assume that at least one binding will be changed */
3633 FLUSH_VERTICES(ctx, 0);
3634 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3635
3636 if (!buffers) {
3637 /* The ARB_multi_bind spec says:
3638 *
3639 * "If <buffers> is NULL, all bindings from <first> through
3640 * <first>+<count>-1 are reset to their unbound (zero) state."
3641 */
3642 unbind_atomic_buffers(ctx, first, count);
3643 return;
3644 }
3645
3646 /* Note that the error semantics for multi-bind commands differ from
3647 * those of other GL commands.
3648 *
3649 * The Issues section in the ARB_multi_bind spec says:
3650 *
3651 * "(11) Typically, OpenGL specifies that if an error is generated by a
3652 * command, that command has no effect. This is somewhat
3653 * unfortunate for multi-bind commands, because it would require a
3654 * first pass to scan the entire list of bound objects for errors
3655 * and then a second pass to actually perform the bindings.
3656 * Should we have different error semantics?
3657 *
3658 * RESOLVED: Yes. In this specification, when the parameters for
3659 * one of the <count> binding points are invalid, that binding point
3660 * is not updated and an error will be generated. However, other
3661 * binding points in the same command will be updated if their
3662 * parameters are valid and no other error occurs."
3663 */
3664
3665 _mesa_begin_bufferobj_lookups(ctx);
3666
3667 for (i = 0; i < count; i++) {
3668 struct gl_atomic_buffer_binding *binding =
3669 &ctx->AtomicBufferBindings[first + i];
3670 struct gl_buffer_object *bufObj;
3671
3672 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3673 bufObj = binding->BufferObject;
3674 else
3675 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3676 "glBindBuffersBase");
3677
3678 if (bufObj)
3679 set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
3680 }
3681
3682 _mesa_end_bufferobj_lookups(ctx);
3683 }
3684
3685 static void
3686 bind_atomic_buffers_range(struct gl_context *ctx,
3687 GLuint first,
3688 GLsizei count,
3689 const GLuint *buffers,
3690 const GLintptr *offsets,
3691 const GLsizeiptr *sizes)
3692 {
3693 GLint i;
3694
3695 if (!error_check_bind_atomic_buffers(ctx, first, count,
3696 "glBindBuffersRange"))
3697 return;
3698
3699 /* Assume that at least one binding will be changed */
3700 FLUSH_VERTICES(ctx, 0);
3701 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3702
3703 if (!buffers) {
3704 /* The ARB_multi_bind spec says:
3705 *
3706 * "If <buffers> is NULL, all bindings from <first> through
3707 * <first>+<count>-1 are reset to their unbound (zero) state.
3708 * In this case, the offsets and sizes associated with the
3709 * binding points are set to default values, ignoring
3710 * <offsets> and <sizes>."
3711 */
3712 unbind_atomic_buffers(ctx, first, count);
3713 return;
3714 }
3715
3716 /* Note that the error semantics for multi-bind commands differ from
3717 * those of other GL commands.
3718 *
3719 * The Issues section in the ARB_multi_bind spec says:
3720 *
3721 * "(11) Typically, OpenGL specifies that if an error is generated by a
3722 * command, that command has no effect. This is somewhat
3723 * unfortunate for multi-bind commands, because it would require a
3724 * first pass to scan the entire list of bound objects for errors
3725 * and then a second pass to actually perform the bindings.
3726 * Should we have different error semantics?
3727 *
3728 * RESOLVED: Yes. In this specification, when the parameters for
3729 * one of the <count> binding points are invalid, that binding point
3730 * is not updated and an error will be generated. However, other
3731 * binding points in the same command will be updated if their
3732 * parameters are valid and no other error occurs."
3733 */
3734
3735 _mesa_begin_bufferobj_lookups(ctx);
3736
3737 for (i = 0; i < count; i++) {
3738 struct gl_atomic_buffer_binding *binding =
3739 &ctx->AtomicBufferBindings[first + i];
3740 struct gl_buffer_object *bufObj;
3741
3742 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3743 continue;
3744
3745 /* The ARB_multi_bind spec says:
3746 *
3747 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3748 * pair of values in <offsets> and <sizes> does not respectively
3749 * satisfy the constraints described for those parameters for the
3750 * specified target, as described in section 6.7.1 (per binding)."
3751 *
3752 * Section 6.7.1 refers to table 6.5, which says:
3753 *
3754 * "┌───────────────────────────────────────────────────────────────┐
3755 * │ Atomic counter array bindings (see sec. 7.7.2) │
3756 * ├───────────────────────┬───────────────────────────────────────┤
3757 * │ ... │ ... │
3758 * │ offset restriction │ multiple of 4 │
3759 * │ ... │ ... │
3760 * │ size restriction │ none │
3761 * └───────────────────────┴───────────────────────────────────────┘"
3762 */
3763 if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
3764 _mesa_error(ctx, GL_INVALID_VALUE,
3765 "glBindBuffersRange(offsets[%u]=%" PRId64
3766 " is misaligned; it must be a multiple of %d when "
3767 "target=GL_ATOMIC_COUNTER_BUFFER)",
3768 i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
3769 continue;
3770 }
3771
3772 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3773 bufObj = binding->BufferObject;
3774 else
3775 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3776 "glBindBuffersRange");
3777
3778 if (bufObj)
3779 set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
3780 }
3781
3782 _mesa_end_bufferobj_lookups(ctx);
3783 }
3784
3785 void GLAPIENTRY
3786 _mesa_BindBufferRange(GLenum target, GLuint index,
3787 GLuint buffer, GLintptr offset, GLsizeiptr size)
3788 {
3789 GET_CURRENT_CONTEXT(ctx);
3790 struct gl_buffer_object *bufObj;
3791
3792 if (buffer == 0) {
3793 bufObj = ctx->Shared->NullBufferObj;
3794 } else {
3795 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3796 }
3797 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3798 &bufObj, "glBindBufferRange"))
3799 return;
3800
3801 if (!bufObj) {
3802 _mesa_error(ctx, GL_INVALID_OPERATION,
3803 "glBindBufferRange(invalid buffer=%u)", buffer);
3804 return;
3805 }
3806
3807 if (buffer != 0) {
3808 if (size <= 0) {
3809 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
3810 (int) size);
3811 return;
3812 }
3813 }
3814
3815 switch (target) {
3816 case GL_TRANSFORM_FEEDBACK_BUFFER:
3817 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
3818 offset, size);
3819 return;
3820 case GL_UNIFORM_BUFFER:
3821 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
3822 return;
3823 case GL_ATOMIC_COUNTER_BUFFER:
3824 bind_atomic_buffer(ctx, index, bufObj, offset, size,
3825 "glBindBufferRange");
3826 return;
3827 default:
3828 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
3829 return;
3830 }
3831 }
3832
3833 void GLAPIENTRY
3834 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
3835 {
3836 GET_CURRENT_CONTEXT(ctx);
3837 struct gl_buffer_object *bufObj;
3838
3839 if (buffer == 0) {
3840 bufObj = ctx->Shared->NullBufferObj;
3841 } else {
3842 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3843 }
3844 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3845 &bufObj, "glBindBufferBase"))
3846 return;
3847
3848 if (!bufObj) {
3849 _mesa_error(ctx, GL_INVALID_OPERATION,
3850 "glBindBufferBase(invalid buffer=%u)", buffer);
3851 return;
3852 }
3853
3854 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3855 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3856 *
3857 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3858 * zero and size equal to the size of buffer."
3859 *
3860 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3861 *
3862 * "If the parameter (starting offset or size) was not specified when the
3863 * buffer object was bound, zero is returned."
3864 *
3865 * What happens if the size of the buffer changes? Does the size of the
3866 * buffer at the moment glBindBufferBase was called still play a role, like
3867 * the first quote would imply, or is the size meaningless in the
3868 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3869 * core spec page 45 says:
3870 *
3871 * "It is equivalent to calling BindBufferRange with offset zero, while
3872 * size is determined by the size of the bound buffer at the time the
3873 * binding is used."
3874 *
3875 * My interpretation is that the GL 4.1 spec was a clarification of the
3876 * behavior, not a change. In particular, this choice will only make
3877 * rendering work in cases where it would have had undefined results.
3878 */
3879
3880 switch (target) {
3881 case GL_TRANSFORM_FEEDBACK_BUFFER:
3882 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
3883 return;
3884 case GL_UNIFORM_BUFFER:
3885 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
3886 return;
3887 case GL_ATOMIC_COUNTER_BUFFER:
3888 bind_atomic_buffer(ctx, index, bufObj, 0, 0,
3889 "glBindBufferBase");
3890 return;
3891 default:
3892 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
3893 return;
3894 }
3895 }
3896
3897 void GLAPIENTRY
3898 _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
3899 const GLuint *buffers,
3900 const GLintptr *offsets, const GLsizeiptr *sizes)
3901 {
3902 GET_CURRENT_CONTEXT(ctx);
3903
3904 switch (target) {
3905 case GL_TRANSFORM_FEEDBACK_BUFFER:
3906 bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
3907 return;
3908 case GL_UNIFORM_BUFFER:
3909 bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
3910 return;
3911 case GL_ATOMIC_COUNTER_BUFFER:
3912 bind_atomic_buffers_range(ctx, first, count, buffers,
3913 offsets, sizes);
3914 return;
3915 default:
3916 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
3917 _mesa_lookup_enum_by_nr(target));
3918 break;
3919 }
3920 }
3921
3922 void GLAPIENTRY
3923 _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
3924 const GLuint *buffers)
3925 {
3926 GET_CURRENT_CONTEXT(ctx);
3927
3928 switch (target) {
3929 case GL_TRANSFORM_FEEDBACK_BUFFER:
3930 bind_xfb_buffers_base(ctx, first, count, buffers);
3931 return;
3932 case GL_UNIFORM_BUFFER:
3933 bind_uniform_buffers_base(ctx, first, count, buffers);
3934 return;
3935 case GL_ATOMIC_COUNTER_BUFFER:
3936 bind_atomic_buffers_base(ctx, first, count, buffers);
3937 return;
3938 default:
3939 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
3940 _mesa_lookup_enum_by_nr(target));
3941 break;
3942 }
3943 }
3944
3945 void GLAPIENTRY
3946 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
3947 GLsizeiptr length)
3948 {
3949 GET_CURRENT_CONTEXT(ctx);
3950 struct gl_buffer_object *bufObj;
3951 const GLintptr end = offset + length;
3952
3953 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3954 if (!bufObj) {
3955 _mesa_error(ctx, GL_INVALID_VALUE,
3956 "glInvalidateBufferSubData(name = 0x%x) invalid object",
3957 buffer);
3958 return;
3959 }
3960
3961 /* The GL_ARB_invalidate_subdata spec says:
3962 *
3963 * "An INVALID_VALUE error is generated if <offset> or <length> is
3964 * negative, or if <offset> + <length> is greater than the value of
3965 * BUFFER_SIZE."
3966 */
3967 if (end < 0 || end > bufObj->Size) {
3968 _mesa_error(ctx, GL_INVALID_VALUE,
3969 "glInvalidateBufferSubData(invalid offset or length)");
3970 return;
3971 }
3972
3973 /* The OpenGL 4.4 (Core Profile) spec says:
3974 *
3975 * "An INVALID_OPERATION error is generated if buffer is currently
3976 * mapped by MapBuffer or if the invalidate range intersects the range
3977 * currently mapped by MapBufferRange, unless it was mapped
3978 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3979 */
3980 if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
3981 bufferobj_range_mapped(bufObj, offset, length)) {
3982 _mesa_error(ctx, GL_INVALID_OPERATION,
3983 "glInvalidateBufferSubData(intersection with mapped "
3984 "range)");
3985 return;
3986 }
3987
3988 /* We don't actually do anything for this yet. Just return after
3989 * validating the parameters and generating the required errors.
3990 */
3991 return;
3992 }
3993
3994 void GLAPIENTRY
3995 _mesa_InvalidateBufferData(GLuint buffer)
3996 {
3997 GET_CURRENT_CONTEXT(ctx);
3998 struct gl_buffer_object *bufObj;
3999
4000 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
4001 if (!bufObj) {
4002 _mesa_error(ctx, GL_INVALID_VALUE,
4003 "glInvalidateBufferData(name = 0x%x) invalid object",
4004 buffer);
4005 return;
4006 }
4007
4008 /* The OpenGL 4.4 (Core Profile) spec says:
4009 *
4010 * "An INVALID_OPERATION error is generated if buffer is currently
4011 * mapped by MapBuffer or if the invalidate range intersects the range
4012 * currently mapped by MapBufferRange, unless it was mapped
4013 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4014 */
4015 if (_mesa_check_disallowed_mapping(bufObj)) {
4016 _mesa_error(ctx, GL_INVALID_OPERATION,
4017 "glInvalidateBufferData(intersection with mapped "
4018 "range)");
4019 return;
4020 }
4021
4022 /* We don't actually do anything for this yet. Just return after
4023 * validating the parameters and generating the required errors.
4024 */
4025 return;
4026 }