2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
34 #include <inttypes.h> /* for PRId64 macro */
41 #include "bufferobj.h"
46 #include "glformats.h"
48 #include "transformfeedback.h"
54 /*#define BOUNDS_CHECK*/
58 * Used as a placeholder for buffer objects between glGenBuffers() and
59 * glBindBuffer() so that glIsBuffer() can work correctly.
61 static struct gl_buffer_object DummyBufferObject
;
65 * Return pointer to address of a buffer object target.
66 * \param ctx the GL context
67 * \param target the buffer object target to be retrieved.
68 * \return pointer to pointer to the buffer object bound to \c target in the
69 * specified context or \c NULL if \c target is invalid.
71 static inline struct gl_buffer_object
**
72 get_buffer_target(struct gl_context
*ctx
, GLenum target
)
74 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
76 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
)
77 && target
!= GL_ARRAY_BUFFER
&& target
!= GL_ELEMENT_ARRAY_BUFFER
)
81 case GL_ARRAY_BUFFER_ARB
:
82 return &ctx
->Array
.ArrayBufferObj
;
83 case GL_ELEMENT_ARRAY_BUFFER_ARB
:
84 return &ctx
->Array
.VAO
->IndexBufferObj
;
85 case GL_PIXEL_PACK_BUFFER_EXT
:
86 return &ctx
->Pack
.BufferObj
;
87 case GL_PIXEL_UNPACK_BUFFER_EXT
:
88 return &ctx
->Unpack
.BufferObj
;
89 case GL_COPY_READ_BUFFER
:
90 return &ctx
->CopyReadBuffer
;
91 case GL_COPY_WRITE_BUFFER
:
92 return &ctx
->CopyWriteBuffer
;
93 case GL_DRAW_INDIRECT_BUFFER
:
94 if (ctx
->API
== API_OPENGL_CORE
&&
95 ctx
->Extensions
.ARB_draw_indirect
) {
96 return &ctx
->DrawIndirectBuffer
;
99 case GL_TRANSFORM_FEEDBACK_BUFFER
:
100 if (ctx
->Extensions
.EXT_transform_feedback
) {
101 return &ctx
->TransformFeedback
.CurrentBuffer
;
104 case GL_TEXTURE_BUFFER
:
105 if (ctx
->API
== API_OPENGL_CORE
&&
106 ctx
->Extensions
.ARB_texture_buffer_object
) {
107 return &ctx
->Texture
.BufferObject
;
110 case GL_UNIFORM_BUFFER
:
111 if (ctx
->Extensions
.ARB_uniform_buffer_object
) {
112 return &ctx
->UniformBuffer
;
115 case GL_ATOMIC_COUNTER_BUFFER
:
116 if (ctx
->Extensions
.ARB_shader_atomic_counters
) {
117 return &ctx
->AtomicBuffer
;
120 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
:
121 if (ctx
->Extensions
.AMD_pinned_memory
) {
122 return &ctx
->ExternalVirtualMemoryBuffer
;
133 * Get the buffer object bound to the specified target in a GL context.
134 * \param ctx the GL context
135 * \param target the buffer object target to be retrieved.
136 * \param error the GL error to record if target is illegal.
137 * \return pointer to the buffer object bound to \c target in the
138 * specified context or \c NULL if \c target is invalid.
140 static inline struct gl_buffer_object
*
141 get_buffer(struct gl_context
*ctx
, const char *func
, GLenum target
,
144 struct gl_buffer_object
**bufObj
= get_buffer_target(ctx
, target
);
147 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(target)", func
);
151 if (!_mesa_is_bufferobj(*bufObj
)) {
152 _mesa_error(ctx
, error
, "%s(no buffer bound)", func
);
161 * Convert a GLbitfield describing the mapped buffer access flags
162 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
165 simplified_access_mode(struct gl_context
*ctx
, GLbitfield access
)
167 const GLbitfield rwFlags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
168 if ((access
& rwFlags
) == rwFlags
)
169 return GL_READ_WRITE
;
170 if ((access
& GL_MAP_READ_BIT
) == GL_MAP_READ_BIT
)
172 if ((access
& GL_MAP_WRITE_BIT
) == GL_MAP_WRITE_BIT
)
173 return GL_WRITE_ONLY
;
175 /* Otherwise, AccessFlags is zero (the default state).
177 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
179 * Name Type Initial Value Legal Values
181 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
184 * However, table 6.8 in the GL_OES_mapbuffer extension says:
186 * Get Value Type Get Command Value Description
187 * --------- ---- ----------- ----- -----------
188 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
190 * The difference is because GL_OES_mapbuffer only supports mapping buffers
195 return _mesa_is_gles(ctx
) ? GL_WRITE_ONLY
: GL_READ_WRITE
;
200 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
202 * The regions do not overlap if and only if the end of the given
203 * region is before the mapped region or the start of the given region
204 * is after the mapped region.
206 * \param obj Buffer object target on which to operate.
207 * \param offset Offset of the first byte of the subdata range.
208 * \param size Size, in bytes, of the subdata range.
209 * \return true if ranges overlap, false otherwise
213 bufferobj_range_mapped(const struct gl_buffer_object
*obj
,
214 GLintptr offset
, GLsizeiptr size
)
216 if (_mesa_bufferobj_mapped(obj
, MAP_USER
)) {
217 const GLintptr end
= offset
+ size
;
218 const GLintptr mapEnd
= obj
->Mappings
[MAP_USER
].Offset
+
219 obj
->Mappings
[MAP_USER
].Length
;
221 if (!(end
<= obj
->Mappings
[MAP_USER
].Offset
|| offset
>= mapEnd
)) {
230 * Tests the subdata range parameters and sets the GL error code for
231 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
232 * \c glClearBufferSubData.
234 * \param ctx GL context.
235 * \param bufObj The buffer object.
236 * \param offset Offset of the first byte of the subdata range.
237 * \param size Size, in bytes, of the subdata range.
238 * \param mappedRange If true, checks if an overlapping range is mapped.
239 * If false, checks if buffer is mapped.
240 * \param caller Name of calling function for recording errors.
241 * \return false if error, true otherwise
243 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
246 buffer_object_subdata_range_good(struct gl_context
*ctx
,
247 struct gl_buffer_object
*bufObj
,
248 GLintptr offset
, GLsizeiptr size
,
249 bool mappedRange
, const char *caller
)
252 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", caller
);
257 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset < 0)", caller
);
261 if (offset
+ size
> bufObj
->Size
) {
262 _mesa_error(ctx
, GL_INVALID_VALUE
,
263 "%s(offset %lu + size %lu > buffer size %lu)", caller
,
264 (unsigned long) offset
,
265 (unsigned long) size
,
266 (unsigned long) bufObj
->Size
);
270 if (bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_PERSISTENT_BIT
)
274 if (bufferobj_range_mapped(bufObj
, offset
, size
)) {
275 _mesa_error(ctx
, GL_INVALID_OPERATION
,
276 "%s(range is mapped without persistent bit)",
282 if (_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
283 _mesa_error(ctx
, GL_INVALID_OPERATION
,
284 "%s(buffer is mapped without persistent bit)",
295 * Test the format and type parameters and set the GL error code for
296 * \c glClearBufferData and \c glClearBufferSubData.
298 * \param ctx GL context.
299 * \param internalformat Format to which the data is to be converted.
300 * \param format Format of the supplied data.
301 * \param type Type of the supplied data.
302 * \param caller Name of calling function for recording errors.
303 * \return If internalformat, format and type are legal the mesa_format
304 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
306 * \sa glClearBufferData and glClearBufferSubData
309 validate_clear_buffer_format(struct gl_context
*ctx
,
310 GLenum internalformat
,
311 GLenum format
, GLenum type
,
314 mesa_format mesaFormat
;
315 GLenum errorFormatType
;
317 mesaFormat
= _mesa_validate_texbuffer_format(ctx
, internalformat
);
318 if (mesaFormat
== MESA_FORMAT_NONE
) {
319 _mesa_error(ctx
, GL_INVALID_ENUM
,
320 "%s(invalid internalformat)", caller
);
321 return MESA_FORMAT_NONE
;
324 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
325 * EXT_texture_integer there is no conversion between integer and
326 * non-integer formats
328 if (_mesa_is_enum_format_signed_int(format
) !=
329 _mesa_is_format_integer_color(mesaFormat
)) {
330 _mesa_error(ctx
, GL_INVALID_OPERATION
,
331 "%s(integer vs non-integer)", caller
);
332 return MESA_FORMAT_NONE
;
335 if (!_mesa_is_color_format(format
)) {
336 _mesa_error(ctx
, GL_INVALID_ENUM
,
337 "%s(format is not a color format)", caller
);
338 return MESA_FORMAT_NONE
;
341 errorFormatType
= _mesa_error_check_format_and_type(ctx
, format
, type
);
342 if (errorFormatType
!= GL_NO_ERROR
) {
343 _mesa_error(ctx
, GL_INVALID_ENUM
,
344 "%s(invalid format or type)", caller
);
345 return MESA_FORMAT_NONE
;
353 * Convert user-specified clear value to the specified internal format.
355 * \param ctx GL context.
356 * \param internalformat Format to which the data is converted.
357 * \param clearValue Points to the converted clear value.
358 * \param format Format of the supplied data.
359 * \param type Type of the supplied data.
360 * \param data Data which is to be converted to internalformat.
361 * \param caller Name of calling function for recording errors.
362 * \return true if data could be converted, false otherwise.
364 * \sa glClearBufferData, glClearBufferSubData
367 convert_clear_buffer_data(struct gl_context
*ctx
,
368 mesa_format internalformat
,
369 GLubyte
*clearValue
, GLenum format
, GLenum type
,
370 const GLvoid
*data
, const char *caller
)
372 GLenum internalformatBase
= _mesa_get_format_base_format(internalformat
);
374 if (_mesa_texstore(ctx
, 1, internalformatBase
, internalformat
,
375 0, &clearValue
, 1, 1, 1,
376 format
, type
, data
, &ctx
->Unpack
)) {
380 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
387 * Allocate and initialize a new buffer object.
389 * Default callback for the \c dd_function_table::NewBufferObject() hook.
391 static struct gl_buffer_object
*
392 _mesa_new_buffer_object(struct gl_context
*ctx
, GLuint name
)
394 struct gl_buffer_object
*obj
;
398 obj
= MALLOC_STRUCT(gl_buffer_object
);
399 _mesa_initialize_buffer_object(ctx
, obj
, name
);
405 * Delete a buffer object.
407 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
410 _mesa_delete_buffer_object(struct gl_context
*ctx
,
411 struct gl_buffer_object
*bufObj
)
415 _mesa_align_free(bufObj
->Data
);
417 /* assign strange values here to help w/ debugging */
418 bufObj
->RefCount
= -1000;
421 mtx_destroy(&bufObj
->Mutex
);
429 * Set ptr to bufObj w/ reference counting.
430 * This is normally only called from the _mesa_reference_buffer_object() macro
431 * when there's a real pointer change.
434 _mesa_reference_buffer_object_(struct gl_context
*ctx
,
435 struct gl_buffer_object
**ptr
,
436 struct gl_buffer_object
*bufObj
)
439 /* Unreference the old buffer */
440 GLboolean deleteFlag
= GL_FALSE
;
441 struct gl_buffer_object
*oldObj
= *ptr
;
443 mtx_lock(&oldObj
->Mutex
);
444 assert(oldObj
->RefCount
> 0);
447 printf("BufferObj %p %d DECR to %d\n",
448 (void *) oldObj
, oldObj
->Name
, oldObj
->RefCount
);
450 deleteFlag
= (oldObj
->RefCount
== 0);
451 mtx_unlock(&oldObj
->Mutex
);
455 /* some sanity checking: don't delete a buffer still in use */
457 /* unfortunately, these tests are invalid during context tear-down */
458 assert(ctx
->Array
.ArrayBufferObj
!= bufObj
);
459 assert(ctx
->Array
.VAO
->IndexBufferObj
!= bufObj
);
460 assert(ctx
->Array
.VAO
->Vertex
.BufferObj
!= bufObj
);
463 assert(ctx
->Driver
.DeleteBuffer
);
464 ctx
->Driver
.DeleteBuffer(ctx
, oldObj
);
472 /* reference new buffer */
473 mtx_lock(&bufObj
->Mutex
);
474 if (bufObj
->RefCount
== 0) {
475 /* this buffer's being deleted (look just above) */
476 /* Not sure this can every really happen. Warn if it does. */
477 _mesa_problem(NULL
, "referencing deleted buffer object");
483 printf("BufferObj %p %d INCR to %d\n",
484 (void *) bufObj
, bufObj
->Name
, bufObj
->RefCount
);
488 mtx_unlock(&bufObj
->Mutex
);
494 * Initialize a buffer object to default values.
497 _mesa_initialize_buffer_object(struct gl_context
*ctx
,
498 struct gl_buffer_object
*obj
,
501 memset(obj
, 0, sizeof(struct gl_buffer_object
));
502 mtx_init(&obj
->Mutex
, mtx_plain
);
505 obj
->Usage
= GL_STATIC_DRAW_ARB
;
511 * Callback called from _mesa_HashWalk()
514 count_buffer_size(GLuint key
, void *data
, void *userData
)
516 const struct gl_buffer_object
*bufObj
=
517 (const struct gl_buffer_object
*) data
;
518 GLuint
*total
= (GLuint
*) userData
;
520 *total
= *total
+ bufObj
->Size
;
525 * Compute total size (in bytes) of all buffer objects for the given context.
526 * For debugging purposes.
529 _mesa_total_buffer_object_memory(struct gl_context
*ctx
)
533 _mesa_HashWalk(ctx
->Shared
->BufferObjects
, count_buffer_size
, &total
);
540 * Allocate space for and store data in a buffer object. Any data that was
541 * previously stored in the buffer object is lost. If \c data is \c NULL,
542 * memory will be allocated, but no copy will occur.
544 * This is the default callback for \c dd_function_table::BufferData()
545 * Note that all GL error checking will have been done already.
547 * \param ctx GL context.
548 * \param target Buffer object target on which to operate.
549 * \param size Size, in bytes, of the new data store.
550 * \param data Pointer to the data to store in the buffer object. This
551 * pointer may be \c NULL.
552 * \param usage Hints about how the data will be used.
553 * \param bufObj Object to be used.
555 * \return GL_TRUE for success, GL_FALSE for failure
556 * \sa glBufferDataARB, dd_function_table::BufferData.
559 buffer_data_fallback(struct gl_context
*ctx
, GLenum target
, GLsizeiptr size
,
560 const GLvoid
*data
, GLenum usage
, GLenum storageFlags
,
561 struct gl_buffer_object
*bufObj
)
567 _mesa_align_free( bufObj
->Data
);
569 new_data
= _mesa_align_malloc( size
, ctx
->Const
.MinMapBufferAlignment
);
571 bufObj
->Data
= (GLubyte
*) new_data
;
573 bufObj
->Usage
= usage
;
574 bufObj
->StorageFlags
= storageFlags
;
577 memcpy( bufObj
->Data
, data
, size
);
589 * Replace data in a subrange of buffer object. If the data range
590 * specified by \c size + \c offset extends beyond the end of the buffer or
591 * if \c data is \c NULL, no copy is performed.
593 * This is the default callback for \c dd_function_table::BufferSubData()
594 * Note that all GL error checking will have been done already.
596 * \param ctx GL context.
597 * \param offset Offset of the first byte to be modified.
598 * \param size Size, in bytes, of the data range.
599 * \param data Pointer to the data to store in the buffer object.
600 * \param bufObj Object to be used.
602 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
605 buffer_sub_data_fallback(struct gl_context
*ctx
, GLintptr offset
,
606 GLsizeiptr size
, const GLvoid
*data
,
607 struct gl_buffer_object
*bufObj
)
611 /* this should have been caught in _mesa_BufferSubData() */
612 assert(size
+ offset
<= bufObj
->Size
);
615 memcpy( (GLubyte
*) bufObj
->Data
+ offset
, data
, size
);
621 * Retrieve data from a subrange of buffer object. If the data range
622 * specified by \c size + \c offset extends beyond the end of the buffer or
623 * if \c data is \c NULL, no copy is performed.
625 * This is the default callback for \c dd_function_table::GetBufferSubData()
626 * Note that all GL error checking will have been done already.
628 * \param ctx GL context.
629 * \param target Buffer object target on which to operate.
630 * \param offset Offset of the first byte to be fetched.
631 * \param size Size, in bytes, of the data range.
632 * \param data Destination for data
633 * \param bufObj Object to be used.
635 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
638 _mesa_buffer_get_subdata( struct gl_context
*ctx
, GLintptrARB offset
,
639 GLsizeiptrARB size
, GLvoid
* data
,
640 struct gl_buffer_object
* bufObj
)
644 if (bufObj
->Data
&& ((GLsizeiptrARB
) (size
+ offset
) <= bufObj
->Size
)) {
645 memcpy( data
, (GLubyte
*) bufObj
->Data
+ offset
, size
);
651 * Clear a subrange of the buffer object with copies of the supplied data.
652 * If data is NULL the buffer is filled with zeros.
654 * This is the default callback for \c dd_function_table::ClearBufferSubData()
655 * Note that all GL error checking will have been done already.
657 * \param ctx GL context.
658 * \param offset Offset of the first byte to be cleared.
659 * \param size Size, in bytes, of the to be cleared range.
660 * \param clearValue Source of the data.
661 * \param clearValueSize Size, in bytes, of the supplied data.
662 * \param bufObj Object to be cleared.
664 * \sa glClearBufferSubData, glClearBufferData and
665 * dd_function_table::ClearBufferSubData.
668 _mesa_ClearBufferSubData_sw(struct gl_context
*ctx
,
669 GLintptr offset
, GLsizeiptr size
,
670 const GLvoid
*clearValue
,
671 GLsizeiptr clearValueSize
,
672 struct gl_buffer_object
*bufObj
)
677 assert(ctx
->Driver
.MapBufferRange
);
678 dest
= ctx
->Driver
.MapBufferRange(ctx
, offset
, size
,
680 GL_MAP_INVALIDATE_RANGE_BIT
,
681 bufObj
, MAP_INTERNAL
);
684 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glClearBuffer[Sub]Data");
688 if (clearValue
== NULL
) {
689 /* Clear with zeros, per the spec */
690 memset(dest
, 0, size
);
691 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
695 for (i
= 0; i
< size
/clearValueSize
; ++i
) {
696 memcpy(dest
, clearValue
, clearValueSize
);
697 dest
+= clearValueSize
;
700 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
705 * Default fallback for \c dd_function_table::MapBufferRange().
706 * Called via glMapBufferRange().
709 map_buffer_range_fallback(struct gl_context
*ctx
, GLintptr offset
,
710 GLsizeiptr length
, GLbitfield access
,
711 struct gl_buffer_object
*bufObj
,
712 gl_map_buffer_index index
)
715 assert(!_mesa_bufferobj_mapped(bufObj
, index
));
716 /* Just return a direct pointer to the data */
717 bufObj
->Mappings
[index
].Pointer
= bufObj
->Data
+ offset
;
718 bufObj
->Mappings
[index
].Length
= length
;
719 bufObj
->Mappings
[index
].Offset
= offset
;
720 bufObj
->Mappings
[index
].AccessFlags
= access
;
721 return bufObj
->Mappings
[index
].Pointer
;
726 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
727 * Called via glFlushMappedBufferRange().
730 flush_mapped_buffer_range_fallback(struct gl_context
*ctx
,
731 GLintptr offset
, GLsizeiptr length
,
732 struct gl_buffer_object
*obj
,
733 gl_map_buffer_index index
)
744 * Default callback for \c dd_function_table::UnmapBuffer().
746 * The input parameters will have been already tested for errors.
748 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
751 unmap_buffer_fallback(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
752 gl_map_buffer_index index
)
755 /* XXX we might assert here that bufObj->Pointer is non-null */
756 bufObj
->Mappings
[index
].Pointer
= NULL
;
757 bufObj
->Mappings
[index
].Length
= 0;
758 bufObj
->Mappings
[index
].Offset
= 0;
759 bufObj
->Mappings
[index
].AccessFlags
= 0x0;
765 * Default fallback for \c dd_function_table::CopyBufferSubData().
766 * Called via glCopyBufferSubData().
769 copy_buffer_sub_data_fallback(struct gl_context
*ctx
,
770 struct gl_buffer_object
*src
,
771 struct gl_buffer_object
*dst
,
772 GLintptr readOffset
, GLintptr writeOffset
,
775 GLubyte
*srcPtr
, *dstPtr
;
778 srcPtr
= dstPtr
= ctx
->Driver
.MapBufferRange(ctx
, 0, src
->Size
,
780 GL_MAP_WRITE_BIT
, src
,
786 srcPtr
+= readOffset
;
787 dstPtr
+= writeOffset
;
789 srcPtr
= ctx
->Driver
.MapBufferRange(ctx
, readOffset
, size
,
790 GL_MAP_READ_BIT
, src
,
792 dstPtr
= ctx
->Driver
.MapBufferRange(ctx
, writeOffset
, size
,
794 GL_MAP_INVALIDATE_RANGE_BIT
), dst
,
798 /* Note: the src and dst regions will never overlap. Trying to do so
799 * would generate GL_INVALID_VALUE earlier.
801 if (srcPtr
&& dstPtr
)
802 memcpy(dstPtr
, srcPtr
, size
);
804 ctx
->Driver
.UnmapBuffer(ctx
, src
, MAP_INTERNAL
);
806 ctx
->Driver
.UnmapBuffer(ctx
, dst
, MAP_INTERNAL
);
812 * Initialize the state associated with buffer objects
815 _mesa_init_buffer_objects( struct gl_context
*ctx
)
819 memset(&DummyBufferObject
, 0, sizeof(DummyBufferObject
));
820 mtx_init(&DummyBufferObject
.Mutex
, mtx_plain
);
821 DummyBufferObject
.RefCount
= 1000*1000*1000; /* never delete */
823 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
,
824 ctx
->Shared
->NullBufferObj
);
826 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
,
827 ctx
->Shared
->NullBufferObj
);
828 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
,
829 ctx
->Shared
->NullBufferObj
);
831 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
,
832 ctx
->Shared
->NullBufferObj
);
834 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
,
835 ctx
->Shared
->NullBufferObj
);
837 _mesa_reference_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
,
838 ctx
->Shared
->NullBufferObj
);
840 for (i
= 0; i
< MAX_COMBINED_UNIFORM_BUFFERS
; i
++) {
841 _mesa_reference_buffer_object(ctx
,
842 &ctx
->UniformBufferBindings
[i
].BufferObject
,
843 ctx
->Shared
->NullBufferObj
);
844 ctx
->UniformBufferBindings
[i
].Offset
= -1;
845 ctx
->UniformBufferBindings
[i
].Size
= -1;
848 for (i
= 0; i
< MAX_COMBINED_ATOMIC_BUFFERS
; i
++) {
849 _mesa_reference_buffer_object(ctx
,
850 &ctx
->AtomicBufferBindings
[i
].BufferObject
,
851 ctx
->Shared
->NullBufferObj
);
852 ctx
->AtomicBufferBindings
[i
].Offset
= -1;
853 ctx
->AtomicBufferBindings
[i
].Size
= -1;
859 _mesa_free_buffer_objects( struct gl_context
*ctx
)
863 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, NULL
);
865 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
, NULL
);
866 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
, NULL
);
868 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, NULL
);
870 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
, NULL
);
872 _mesa_reference_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
, NULL
);
874 for (i
= 0; i
< MAX_COMBINED_UNIFORM_BUFFERS
; i
++) {
875 _mesa_reference_buffer_object(ctx
,
876 &ctx
->UniformBufferBindings
[i
].BufferObject
,
880 for (i
= 0; i
< MAX_COMBINED_ATOMIC_BUFFERS
; i
++) {
881 _mesa_reference_buffer_object(ctx
,
882 &ctx
->AtomicBufferBindings
[i
].BufferObject
,
889 _mesa_handle_bind_buffer_gen(struct gl_context
*ctx
,
892 struct gl_buffer_object
**buf_handle
,
895 struct gl_buffer_object
*buf
= *buf_handle
;
897 if (!buf
&& ctx
->API
== API_OPENGL_CORE
) {
898 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", caller
);
902 if (!buf
|| buf
== &DummyBufferObject
) {
903 /* If this is a new buffer object id, or one which was generated but
904 * never used before, allocate a buffer object now.
906 assert(ctx
->Driver
.NewBufferObject
);
907 buf
= ctx
->Driver
.NewBufferObject(ctx
, buffer
);
909 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
912 _mesa_HashInsert(ctx
->Shared
->BufferObjects
, buffer
, buf
);
920 * Bind the specified target to buffer for the specified context.
921 * Called by glBindBuffer() and other functions.
924 bind_buffer_object(struct gl_context
*ctx
, GLenum target
, GLuint buffer
)
926 struct gl_buffer_object
*oldBufObj
;
927 struct gl_buffer_object
*newBufObj
= NULL
;
928 struct gl_buffer_object
**bindTarget
= NULL
;
930 bindTarget
= get_buffer_target(ctx
, target
);
932 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferARB(target 0x%x)", target
);
936 /* Get pointer to old buffer object (to be unbound) */
937 oldBufObj
= *bindTarget
;
938 if (oldBufObj
&& oldBufObj
->Name
== buffer
&& !oldBufObj
->DeletePending
)
939 return; /* rebinding the same buffer object- no change */
942 * Get pointer to new buffer object (newBufObj)
945 /* The spec says there's not a buffer object named 0, but we use
946 * one internally because it simplifies things.
948 newBufObj
= ctx
->Shared
->NullBufferObj
;
951 /* non-default buffer object */
952 newBufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
953 if (!_mesa_handle_bind_buffer_gen(ctx
, target
, buffer
,
954 &newBufObj
, "glBindBuffer"))
958 /* bind new buffer */
959 _mesa_reference_buffer_object(ctx
, bindTarget
, newBufObj
);
964 * Update the default buffer objects in the given context to reference those
965 * specified in the shared state and release those referencing the old
969 _mesa_update_default_objects_buffer_objects(struct gl_context
*ctx
)
971 /* Bind the NullBufferObj to remove references to those
972 * in the shared context hash table.
974 bind_buffer_object( ctx
, GL_ARRAY_BUFFER_ARB
, 0);
975 bind_buffer_object( ctx
, GL_ELEMENT_ARRAY_BUFFER_ARB
, 0);
976 bind_buffer_object( ctx
, GL_PIXEL_PACK_BUFFER_ARB
, 0);
977 bind_buffer_object( ctx
, GL_PIXEL_UNPACK_BUFFER_ARB
, 0);
983 * Return the gl_buffer_object for the given ID.
984 * Always return NULL for ID 0.
986 struct gl_buffer_object
*
987 _mesa_lookup_bufferobj(struct gl_context
*ctx
, GLuint buffer
)
992 return (struct gl_buffer_object
*)
993 _mesa_HashLookup(ctx
->Shared
->BufferObjects
, buffer
);
997 struct gl_buffer_object
*
998 _mesa_lookup_bufferobj_locked(struct gl_context
*ctx
, GLuint buffer
)
1000 return (struct gl_buffer_object
*)
1001 _mesa_HashLookupLocked(ctx
->Shared
->BufferObjects
, buffer
);
1005 * A convenience function for direct state access functions that throws
1006 * GL_INVALID_OPERATION if buffer is not the name of a buffer object in the
1009 struct gl_buffer_object
*
1010 _mesa_lookup_bufferobj_err(struct gl_context
*ctx
, GLuint buffer
,
1013 struct gl_buffer_object
*bufObj
;
1015 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
1017 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1018 "%s(non-generated buffer name %u)", caller
, buffer
);
1025 _mesa_begin_bufferobj_lookups(struct gl_context
*ctx
)
1027 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
1032 _mesa_end_bufferobj_lookups(struct gl_context
*ctx
)
1034 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1039 * Look up a buffer object for a multi-bind function.
1041 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1042 * of generating an error if the buffer ID is not zero or the name
1043 * of an existing buffer object.
1045 * If the buffer ID refers to an existing buffer object, a pointer
1046 * to the buffer object is returned. If the ID is zero, a pointer
1047 * to the shared NullBufferObj is returned. If the ID is not zero
1048 * and does not refer to a valid buffer object, this function
1051 * This function assumes that the caller has already locked the
1052 * hash table mutex by calling _mesa_begin_bufferobj_lookups().
1054 struct gl_buffer_object
*
1055 _mesa_multi_bind_lookup_bufferobj(struct gl_context
*ctx
,
1056 const GLuint
*buffers
,
1057 GLuint index
, const char *caller
)
1059 struct gl_buffer_object
*bufObj
;
1061 if (buffers
[index
] != 0) {
1062 bufObj
= _mesa_lookup_bufferobj_locked(ctx
, buffers
[index
]);
1064 /* The multi-bind functions don't create the buffer objects
1065 when they don't exist. */
1066 if (bufObj
== &DummyBufferObject
)
1069 bufObj
= ctx
->Shared
->NullBufferObj
;
1072 /* The ARB_multi_bind spec says:
1074 * "An INVALID_OPERATION error is generated if any value
1075 * in <buffers> is not zero or the name of an existing
1076 * buffer object (per binding)."
1078 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1079 "%s(buffers[%u]=%u is not zero or the name "
1080 "of an existing buffer object)",
1081 caller
, index
, buffers
[index
]);
1089 * If *ptr points to obj, set ptr = the Null/default buffer object.
1090 * This is a helper for buffer object deletion.
1091 * The GL spec says that deleting a buffer object causes it to get
1092 * unbound from all arrays in the current context.
1095 unbind(struct gl_context
*ctx
,
1096 struct gl_buffer_object
**ptr
,
1097 struct gl_buffer_object
*obj
)
1100 _mesa_reference_buffer_object(ctx
, ptr
, ctx
->Shared
->NullBufferObj
);
1106 * Plug default/fallback buffer object functions into the device
1110 _mesa_init_buffer_object_functions(struct dd_function_table
*driver
)
1112 /* GL_ARB_vertex/pixel_buffer_object */
1113 driver
->NewBufferObject
= _mesa_new_buffer_object
;
1114 driver
->DeleteBuffer
= _mesa_delete_buffer_object
;
1115 driver
->BufferData
= buffer_data_fallback
;
1116 driver
->BufferSubData
= buffer_sub_data_fallback
;
1117 driver
->GetBufferSubData
= _mesa_buffer_get_subdata
;
1118 driver
->UnmapBuffer
= unmap_buffer_fallback
;
1120 /* GL_ARB_clear_buffer_object */
1121 driver
->ClearBufferSubData
= _mesa_ClearBufferSubData_sw
;
1123 /* GL_ARB_map_buffer_range */
1124 driver
->MapBufferRange
= map_buffer_range_fallback
;
1125 driver
->FlushMappedBufferRange
= flush_mapped_buffer_range_fallback
;
1127 /* GL_ARB_copy_buffer */
1128 driver
->CopyBufferSubData
= copy_buffer_sub_data_fallback
;
1133 _mesa_buffer_unmap_all_mappings(struct gl_context
*ctx
,
1134 struct gl_buffer_object
*bufObj
)
1138 for (i
= 0; i
< MAP_COUNT
; i
++) {
1139 if (_mesa_bufferobj_mapped(bufObj
, i
)) {
1140 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, i
);
1141 assert(bufObj
->Mappings
[i
].Pointer
== NULL
);
1142 bufObj
->Mappings
[i
].AccessFlags
= 0;
1148 /**********************************************************************/
1150 /**********************************************************************/
1153 _mesa_BindBuffer(GLenum target
, GLuint buffer
)
1155 GET_CURRENT_CONTEXT(ctx
);
1157 if (MESA_VERBOSE
& VERBOSE_API
)
1158 _mesa_debug(ctx
, "glBindBuffer(%s, %u)\n",
1159 _mesa_lookup_enum_by_nr(target
), buffer
);
1161 bind_buffer_object(ctx
, target
, buffer
);
1166 * Delete a set of buffer objects.
1168 * \param n Number of buffer objects to delete.
1169 * \param ids Array of \c n buffer object IDs.
1172 _mesa_DeleteBuffers(GLsizei n
, const GLuint
*ids
)
1174 GET_CURRENT_CONTEXT(ctx
);
1176 FLUSH_VERTICES(ctx
, 0);
1179 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteBuffersARB(n)");
1183 mtx_lock(&ctx
->Shared
->Mutex
);
1185 for (i
= 0; i
< n
; i
++) {
1186 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, ids
[i
]);
1188 struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
1191 assert(bufObj
->Name
== ids
[i
] || bufObj
== &DummyBufferObject
);
1193 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1195 /* unbind any vertex pointers bound to this buffer */
1196 for (j
= 0; j
< ARRAY_SIZE(vao
->VertexBinding
); j
++) {
1197 unbind(ctx
, &vao
->VertexBinding
[j
].BufferObj
, bufObj
);
1200 if (ctx
->Array
.ArrayBufferObj
== bufObj
) {
1201 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB
, 0 );
1203 if (vao
->IndexBufferObj
== bufObj
) {
1204 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB
, 0 );
1207 /* unbind ARB_draw_indirect binding point */
1208 if (ctx
->DrawIndirectBuffer
== bufObj
) {
1209 _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER
, 0 );
1212 /* unbind ARB_copy_buffer binding points */
1213 if (ctx
->CopyReadBuffer
== bufObj
) {
1214 _mesa_BindBuffer( GL_COPY_READ_BUFFER
, 0 );
1216 if (ctx
->CopyWriteBuffer
== bufObj
) {
1217 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER
, 0 );
1220 /* unbind transform feedback binding points */
1221 if (ctx
->TransformFeedback
.CurrentBuffer
== bufObj
) {
1222 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER
, 0 );
1224 for (j
= 0; j
< MAX_FEEDBACK_BUFFERS
; j
++) {
1225 if (ctx
->TransformFeedback
.CurrentObject
->Buffers
[j
] == bufObj
) {
1226 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER
, j
, 0 );
1230 /* unbind UBO binding points */
1231 for (j
= 0; j
< ctx
->Const
.MaxUniformBufferBindings
; j
++) {
1232 if (ctx
->UniformBufferBindings
[j
].BufferObject
== bufObj
) {
1233 _mesa_BindBufferBase( GL_UNIFORM_BUFFER
, j
, 0 );
1237 if (ctx
->UniformBuffer
== bufObj
) {
1238 _mesa_BindBuffer( GL_UNIFORM_BUFFER
, 0 );
1241 /* unbind Atomci Buffer binding points */
1242 for (j
= 0; j
< ctx
->Const
.MaxAtomicBufferBindings
; j
++) {
1243 if (ctx
->AtomicBufferBindings
[j
].BufferObject
== bufObj
) {
1244 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER
, j
, 0 );
1248 if (ctx
->AtomicBuffer
== bufObj
) {
1249 _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER
, 0 );
1252 /* unbind any pixel pack/unpack pointers bound to this buffer */
1253 if (ctx
->Pack
.BufferObj
== bufObj
) {
1254 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT
, 0 );
1256 if (ctx
->Unpack
.BufferObj
== bufObj
) {
1257 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT
, 0 );
1260 if (ctx
->Texture
.BufferObject
== bufObj
) {
1261 _mesa_BindBuffer( GL_TEXTURE_BUFFER
, 0 );
1264 if (ctx
->ExternalVirtualMemoryBuffer
== bufObj
) {
1265 _mesa_BindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
, 0);
1268 /* The ID is immediately freed for re-use */
1269 _mesa_HashRemove(ctx
->Shared
->BufferObjects
, ids
[i
]);
1270 /* Make sure we do not run into the classic ABA problem on bind.
1271 * We don't want to allow re-binding a buffer object that's been
1272 * "deleted" by glDeleteBuffers().
1274 * The explicit rebinding to the default object in the current context
1275 * prevents the above in the current context, but another context
1276 * sharing the same objects might suffer from this problem.
1277 * The alternative would be to do the hash lookup in any case on bind
1278 * which would introduce more runtime overhead than this.
1280 bufObj
->DeletePending
= GL_TRUE
;
1281 _mesa_reference_buffer_object(ctx
, &bufObj
, NULL
);
1285 mtx_unlock(&ctx
->Shared
->Mutex
);
1290 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1291 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1295 create_buffers(GLsizei n
, GLuint
*buffers
, bool dsa
)
1297 GET_CURRENT_CONTEXT(ctx
);
1300 struct gl_buffer_object
*buf
;
1302 const char *func
= dsa
? "glCreateBuffers" : "glGenBuffers";
1304 if (MESA_VERBOSE
& VERBOSE_API
)
1305 _mesa_debug(ctx
, "%s(%d)\n", func
, n
);
1308 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n %d < 0)", func
, n
);
1317 * This must be atomic (generation and allocation of buffer object IDs)
1319 mtx_lock(&ctx
->Shared
->Mutex
);
1321 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->BufferObjects
, n
);
1323 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1324 * DummyBufferObject. Otherwise, create a new buffer object and insert
1327 for (i
= 0; i
< n
; i
++) {
1328 buffers
[i
] = first
+ i
;
1330 assert(ctx
->Driver
.NewBufferObject
);
1331 buf
= ctx
->Driver
.NewBufferObject(ctx
, buffers
[i
]);
1333 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1338 buf
= &DummyBufferObject
;
1340 _mesa_HashInsert(ctx
->Shared
->BufferObjects
, buffers
[i
], buf
);
1343 mtx_unlock(&ctx
->Shared
->Mutex
);
1347 * Generate a set of unique buffer object IDs and store them in \c buffers.
1349 * \param n Number of IDs to generate.
1350 * \param buffers Array of \c n locations to store the IDs.
1353 _mesa_GenBuffers(GLsizei n
, GLuint
*buffers
)
1355 create_buffers(n
, buffers
, false);
1359 * Create a set of buffer objects and store their unique IDs in \c buffers.
1361 * \param n Number of IDs to generate.
1362 * \param buffers Array of \c n locations to store the IDs.
1365 _mesa_CreateBuffers(GLsizei n
, GLuint
*buffers
)
1367 create_buffers(n
, buffers
, true);
1372 * Determine if ID is the name of a buffer object.
1374 * \param id ID of the potential buffer object.
1375 * \return \c GL_TRUE if \c id is the name of a buffer object,
1376 * \c GL_FALSE otherwise.
1378 GLboolean GLAPIENTRY
1379 _mesa_IsBuffer(GLuint id
)
1381 struct gl_buffer_object
*bufObj
;
1382 GET_CURRENT_CONTEXT(ctx
);
1383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
1385 mtx_lock(&ctx
->Shared
->Mutex
);
1386 bufObj
= _mesa_lookup_bufferobj(ctx
, id
);
1387 mtx_unlock(&ctx
->Shared
->Mutex
);
1389 return bufObj
&& bufObj
!= &DummyBufferObject
;
1394 _mesa_buffer_storage(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1395 GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1396 GLbitfield flags
, const char *func
)
1399 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size <= 0)", func
);
1403 if (flags
& ~(GL_MAP_READ_BIT
|
1405 GL_MAP_PERSISTENT_BIT
|
1406 GL_MAP_COHERENT_BIT
|
1407 GL_DYNAMIC_STORAGE_BIT
|
1408 GL_CLIENT_STORAGE_BIT
)) {
1409 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(invalid flag bits set)", func
);
1413 if (flags
& GL_MAP_PERSISTENT_BIT
&&
1414 !(flags
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
))) {
1415 _mesa_error(ctx
, GL_INVALID_VALUE
,
1416 "%s(PERSISTENT and flags!=READ/WRITE)", func
);
1420 if (flags
& GL_MAP_COHERENT_BIT
&& !(flags
& GL_MAP_PERSISTENT_BIT
)) {
1421 _mesa_error(ctx
, GL_INVALID_VALUE
,
1422 "%s(COHERENT and flags!=PERSISTENT)", func
);
1426 if (bufObj
->Immutable
) {
1427 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
1431 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1432 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1434 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
1436 bufObj
->Written
= GL_TRUE
;
1437 bufObj
->Immutable
= GL_TRUE
;
1439 assert(ctx
->Driver
.BufferData
);
1440 if (!ctx
->Driver
.BufferData(ctx
, target
, size
, data
, GL_DYNAMIC_DRAW
,
1442 if (target
== GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
) {
1443 /* Even though the interaction between AMD_pinned_memory and
1444 * glBufferStorage is not described in the spec, Graham Sellers
1445 * said that it should behave the same as glBufferData.
1447 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1450 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1456 _mesa_BufferStorage(GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1459 GET_CURRENT_CONTEXT(ctx
);
1460 struct gl_buffer_object
*bufObj
;
1462 bufObj
= get_buffer(ctx
, "glBufferStorage", target
, GL_INVALID_OPERATION
);
1466 _mesa_buffer_storage(ctx
, bufObj
, target
, size
, data
, flags
,
1471 _mesa_NamedBufferStorage(GLuint buffer
, GLsizeiptr size
, const GLvoid
*data
,
1474 GET_CURRENT_CONTEXT(ctx
);
1475 struct gl_buffer_object
*bufObj
;
1477 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferStorage");
1482 * In direct state access, buffer objects have an unspecified target since
1483 * they are not required to be bound.
1485 _mesa_buffer_storage(ctx
, bufObj
, GL_NONE
, size
, data
, flags
,
1486 "glNamedBufferStorage");
1491 _mesa_buffer_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1492 GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1493 GLenum usage
, const char *func
)
1497 if (MESA_VERBOSE
& VERBOSE_API
)
1498 _mesa_debug(ctx
, "%s(%s, %ld, %p, %s)\n",
1500 _mesa_lookup_enum_by_nr(target
),
1501 (long int) size
, data
,
1502 _mesa_lookup_enum_by_nr(usage
));
1505 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", func
);
1510 case GL_STREAM_DRAW_ARB
:
1511 valid_usage
= (ctx
->API
!= API_OPENGLES
);
1514 case GL_STATIC_DRAW_ARB
:
1515 case GL_DYNAMIC_DRAW_ARB
:
1519 case GL_STREAM_READ_ARB
:
1520 case GL_STREAM_COPY_ARB
:
1521 case GL_STATIC_READ_ARB
:
1522 case GL_STATIC_COPY_ARB
:
1523 case GL_DYNAMIC_READ_ARB
:
1524 case GL_DYNAMIC_COPY_ARB
:
1525 valid_usage
= _mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
);
1529 valid_usage
= false;
1534 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid usage: %s)", func
,
1535 _mesa_lookup_enum_by_nr(usage
));
1539 if (bufObj
->Immutable
) {
1540 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
1544 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1545 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1547 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
1549 bufObj
->Written
= GL_TRUE
;
1552 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1553 bufObj
->Name
, size
, data
, usage
);
1560 assert(ctx
->Driver
.BufferData
);
1561 if (!ctx
->Driver
.BufferData(ctx
, target
, size
, data
, usage
,
1564 GL_DYNAMIC_STORAGE_BIT
,
1566 if (target
== GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
) {
1567 /* From GL_AMD_pinned_memory:
1569 * INVALID_OPERATION is generated by BufferData if <target> is
1570 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1571 * mapped to the GPU address space.
1573 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1576 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1582 _mesa_BufferData(GLenum target
, GLsizeiptr size
,
1583 const GLvoid
*data
, GLenum usage
)
1585 GET_CURRENT_CONTEXT(ctx
);
1586 struct gl_buffer_object
*bufObj
;
1588 bufObj
= get_buffer(ctx
, "glBufferData", target
, GL_INVALID_OPERATION
);
1592 _mesa_buffer_data(ctx
, bufObj
, target
, size
, data
, usage
,
1597 _mesa_NamedBufferData(GLuint buffer
, GLsizeiptr size
, const GLvoid
*data
,
1600 GET_CURRENT_CONTEXT(ctx
);
1601 struct gl_buffer_object
*bufObj
;
1603 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferData");
1607 /* In direct state access, buffer objects have an unspecified target since
1608 * they are not required to be bound.
1610 _mesa_buffer_data(ctx
, bufObj
, GL_NONE
, size
, data
, usage
,
1611 "glNamedBufferData");
1616 * Implementation for glBufferSubData and glNamedBufferSubData.
1618 * \param ctx GL context.
1619 * \param bufObj The buffer object.
1620 * \param offset Offset of the first byte of the subdata range.
1621 * \param size Size, in bytes, of the subdata range.
1622 * \param data The data store.
1623 * \param func Name of calling function for recording errors.
1627 _mesa_buffer_sub_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1628 GLintptr offset
, GLsizeiptr size
, const GLvoid
*data
,
1631 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
,
1633 /* error already recorded */
1637 if (bufObj
->Immutable
&&
1638 !(bufObj
->StorageFlags
& GL_DYNAMIC_STORAGE_BIT
)) {
1639 _mesa_error(ctx
, GL_INVALID_OPERATION
, func
);
1646 bufObj
->Written
= GL_TRUE
;
1648 assert(ctx
->Driver
.BufferSubData
);
1649 ctx
->Driver
.BufferSubData(ctx
, offset
, size
, data
, bufObj
);
1653 _mesa_BufferSubData(GLenum target
, GLintptr offset
,
1654 GLsizeiptr size
, const GLvoid
*data
)
1656 GET_CURRENT_CONTEXT(ctx
);
1657 struct gl_buffer_object
*bufObj
;
1659 bufObj
= get_buffer(ctx
, "glBufferSubData", target
, GL_INVALID_OPERATION
);
1663 _mesa_buffer_sub_data(ctx
, bufObj
, offset
, size
, data
, "glBufferSubData");
1667 _mesa_NamedBufferSubData(GLuint buffer
, GLintptr offset
,
1668 GLsizeiptr size
, const GLvoid
*data
)
1670 GET_CURRENT_CONTEXT(ctx
);
1671 struct gl_buffer_object
*bufObj
;
1673 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferSubData");
1677 _mesa_buffer_sub_data(ctx
, bufObj
, offset
, size
, data
,
1678 "glNamedBufferSubData");
1683 _mesa_GetBufferSubData(GLenum target
, GLintptr offset
,
1684 GLsizeiptr size
, GLvoid
*data
)
1686 GET_CURRENT_CONTEXT(ctx
);
1687 struct gl_buffer_object
*bufObj
;
1689 bufObj
= get_buffer(ctx
, "glGetBufferSubData", target
,
1690 GL_INVALID_OPERATION
);
1694 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
, false,
1695 "glGetBufferSubData")) {
1699 assert(ctx
->Driver
.GetBufferSubData
);
1700 ctx
->Driver
.GetBufferSubData( ctx
, offset
, size
, data
, bufObj
);
1704 * \param subdata true if caller is *SubData, false if *Data
1707 _mesa_clear_buffer_sub_data(struct gl_context
*ctx
,
1708 struct gl_buffer_object
*bufObj
,
1709 GLenum internalformat
,
1710 GLintptr offset
, GLsizeiptr size
,
1711 GLenum format
, GLenum type
,
1713 const char *func
, bool subdata
)
1715 mesa_format mesaFormat
;
1716 GLubyte clearValue
[MAX_PIXEL_BYTES
];
1717 GLsizeiptr clearValueSize
;
1719 /* This checks for disallowed mappings. */
1720 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
,
1725 mesaFormat
= validate_clear_buffer_format(ctx
, internalformat
,
1726 format
, type
, func
);
1728 if (mesaFormat
== MESA_FORMAT_NONE
) {
1732 clearValueSize
= _mesa_get_format_bytes(mesaFormat
);
1733 if (offset
% clearValueSize
!= 0 || size
% clearValueSize
!= 0) {
1734 _mesa_error(ctx
, GL_INVALID_VALUE
,
1735 "%s(offset or size is not a multiple of "
1736 "internalformat size)", func
);
1741 /* clear to zeros, per the spec */
1743 ctx
->Driver
.ClearBufferSubData(ctx
, offset
, size
,
1744 NULL
, clearValueSize
, bufObj
);
1749 if (!convert_clear_buffer_data(ctx
, mesaFormat
, clearValue
,
1750 format
, type
, data
, func
)) {
1755 ctx
->Driver
.ClearBufferSubData(ctx
, offset
, size
,
1756 clearValue
, clearValueSize
, bufObj
);
1761 _mesa_ClearBufferData(GLenum target
, GLenum internalformat
, GLenum format
,
1762 GLenum type
, const GLvoid
*data
)
1764 GET_CURRENT_CONTEXT(ctx
);
1765 struct gl_buffer_object
*bufObj
;
1767 bufObj
= get_buffer(ctx
, "glClearBufferData", target
, GL_INVALID_VALUE
);
1771 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, 0, bufObj
->Size
,
1773 "glClearBufferData", false);
1777 _mesa_ClearNamedBufferData(GLuint buffer
, GLenum internalformat
,
1778 GLenum format
, GLenum type
, const GLvoid
*data
)
1780 GET_CURRENT_CONTEXT(ctx
);
1781 struct gl_buffer_object
*bufObj
;
1783 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glClearNamedBufferData");
1787 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, 0, bufObj
->Size
,
1789 "glClearNamedBufferData", false);
1794 _mesa_ClearBufferSubData(GLenum target
, GLenum internalformat
,
1795 GLintptr offset
, GLsizeiptr size
,
1796 GLenum format
, GLenum type
,
1799 GET_CURRENT_CONTEXT(ctx
);
1800 struct gl_buffer_object
*bufObj
;
1802 bufObj
= get_buffer(ctx
, "glClearBufferSubData", target
, GL_INVALID_VALUE
);
1806 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, offset
, size
,
1808 "glClearBufferSubData", true);
1812 _mesa_ClearNamedBufferSubData(GLuint buffer
, GLenum internalformat
,
1813 GLintptr offset
, GLsizeiptr size
,
1814 GLenum format
, GLenum type
,
1817 GET_CURRENT_CONTEXT(ctx
);
1818 struct gl_buffer_object
*bufObj
;
1820 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
1821 "glClearNamedBufferSubData");
1825 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, offset
, size
,
1827 "glClearNamedBufferSubData", true);
1832 _mesa_unmap_buffer(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1835 GLboolean status
= GL_TRUE
;
1836 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
1838 if (!_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
1839 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1840 "%s(buffer is not mapped)", func
);
1845 if (bufObj
->Access
!= GL_READ_ONLY_ARB
) {
1846 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
1848 /* check that last 100 bytes are still = magic value */
1849 for (i
= 0; i
< 100; i
++) {
1850 GLuint pos
= bufObj
->Size
- i
- 1;
1851 if (buf
[pos
] != 123) {
1852 _mesa_warning(ctx
, "Out of bounds buffer object write detected"
1853 " at position %d (value = %u)\n",
1861 if (bufObj
->AccessFlags
& GL_MAP_WRITE_BIT
) {
1862 GLuint i
, unchanged
= 0;
1863 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
1865 /* check which bytes changed */
1866 for (i
= 0; i
< bufObj
->Size
- 1; i
++) {
1867 if (b
[i
] == (i
& 0xff) && b
[i
+1] == ((i
+1) & 0xff)) {
1874 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1875 bufObj
->Name
, unchanged
, bufObj
->Size
, pos
);
1880 status
= ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_USER
);
1881 bufObj
->Mappings
[MAP_USER
].AccessFlags
= 0;
1882 assert(bufObj
->Mappings
[MAP_USER
].Pointer
== NULL
);
1883 assert(bufObj
->Mappings
[MAP_USER
].Offset
== 0);
1884 assert(bufObj
->Mappings
[MAP_USER
].Length
== 0);
1889 GLboolean GLAPIENTRY
1890 _mesa_UnmapBuffer(GLenum target
)
1892 GET_CURRENT_CONTEXT(ctx
);
1893 struct gl_buffer_object
*bufObj
;
1895 bufObj
= get_buffer(ctx
, "glUnmapBuffer", target
, GL_INVALID_OPERATION
);
1899 return _mesa_unmap_buffer(ctx
, bufObj
, "glUnmapBuffer");
1902 GLboolean GLAPIENTRY
1903 _mesa_UnmapNamedBuffer(GLuint buffer
)
1905 GET_CURRENT_CONTEXT(ctx
);
1906 struct gl_buffer_object
*bufObj
;
1908 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glUnmapNamedBuffer");
1912 return _mesa_unmap_buffer(ctx
, bufObj
, "glUnmapNamedBuffer");
1916 _mesa_GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
1918 GET_CURRENT_CONTEXT(ctx
);
1919 struct gl_buffer_object
*bufObj
;
1921 bufObj
= get_buffer(ctx
, "glGetBufferParameterivARB", target
,
1922 GL_INVALID_OPERATION
);
1927 case GL_BUFFER_SIZE_ARB
:
1928 *params
= (GLint
) bufObj
->Size
;
1930 case GL_BUFFER_USAGE_ARB
:
1931 *params
= bufObj
->Usage
;
1933 case GL_BUFFER_ACCESS_ARB
:
1934 *params
= simplified_access_mode(ctx
,
1935 bufObj
->Mappings
[MAP_USER
].AccessFlags
);
1937 case GL_BUFFER_MAPPED_ARB
:
1938 *params
= _mesa_bufferobj_mapped(bufObj
, MAP_USER
);
1940 case GL_BUFFER_ACCESS_FLAGS
:
1941 if (!ctx
->Extensions
.ARB_map_buffer_range
)
1943 *params
= bufObj
->Mappings
[MAP_USER
].AccessFlags
;
1945 case GL_BUFFER_MAP_OFFSET
:
1946 if (!ctx
->Extensions
.ARB_map_buffer_range
)
1948 *params
= (GLint
) bufObj
->Mappings
[MAP_USER
].Offset
;
1950 case GL_BUFFER_MAP_LENGTH
:
1951 if (!ctx
->Extensions
.ARB_map_buffer_range
)
1953 *params
= (GLint
) bufObj
->Mappings
[MAP_USER
].Length
;
1955 case GL_BUFFER_IMMUTABLE_STORAGE
:
1956 if (!ctx
->Extensions
.ARB_buffer_storage
)
1958 *params
= bufObj
->Immutable
;
1960 case GL_BUFFER_STORAGE_FLAGS
:
1961 if (!ctx
->Extensions
.ARB_buffer_storage
)
1963 *params
= bufObj
->StorageFlags
;
1966 ; /* fall-through */
1970 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferParameterivARB(pname=%s)",
1971 _mesa_lookup_enum_by_nr(pname
));
1977 * This is pretty much a duplicate of GetBufferParameteriv() but the
1978 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1981 _mesa_GetBufferParameteri64v(GLenum target
, GLenum pname
, GLint64
*params
)
1983 GET_CURRENT_CONTEXT(ctx
);
1984 struct gl_buffer_object
*bufObj
;
1986 bufObj
= get_buffer(ctx
, "glGetBufferParameteri64v", target
,
1987 GL_INVALID_OPERATION
);
1992 case GL_BUFFER_SIZE_ARB
:
1993 *params
= bufObj
->Size
;
1995 case GL_BUFFER_USAGE_ARB
:
1996 *params
= bufObj
->Usage
;
1998 case GL_BUFFER_ACCESS_ARB
:
1999 *params
= simplified_access_mode(ctx
,
2000 bufObj
->Mappings
[MAP_USER
].AccessFlags
);
2002 case GL_BUFFER_ACCESS_FLAGS
:
2003 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2005 *params
= bufObj
->Mappings
[MAP_USER
].AccessFlags
;
2007 case GL_BUFFER_MAPPED_ARB
:
2008 *params
= _mesa_bufferobj_mapped(bufObj
, MAP_USER
);
2010 case GL_BUFFER_MAP_OFFSET
:
2011 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2013 *params
= bufObj
->Mappings
[MAP_USER
].Offset
;
2015 case GL_BUFFER_MAP_LENGTH
:
2016 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2018 *params
= bufObj
->Mappings
[MAP_USER
].Length
;
2020 case GL_BUFFER_IMMUTABLE_STORAGE
:
2021 if (!ctx
->Extensions
.ARB_buffer_storage
)
2023 *params
= bufObj
->Immutable
;
2025 case GL_BUFFER_STORAGE_FLAGS
:
2026 if (!ctx
->Extensions
.ARB_buffer_storage
)
2028 *params
= bufObj
->StorageFlags
;
2031 ; /* fall-through */
2035 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferParameteri64v(pname=%s)",
2036 _mesa_lookup_enum_by_nr(pname
));
2041 _mesa_GetBufferPointerv(GLenum target
, GLenum pname
, GLvoid
**params
)
2043 GET_CURRENT_CONTEXT(ctx
);
2044 struct gl_buffer_object
* bufObj
;
2046 if (pname
!= GL_BUFFER_MAP_POINTER_ARB
) {
2047 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferPointervARB(pname)");
2051 bufObj
= get_buffer(ctx
, "glGetBufferPointervARB", target
,
2052 GL_INVALID_OPERATION
);
2056 *params
= bufObj
->Mappings
[MAP_USER
].Pointer
;
2061 _mesa_copy_buffer_sub_data(struct gl_context
*ctx
,
2062 struct gl_buffer_object
*src
,
2063 struct gl_buffer_object
*dst
,
2064 GLintptr readOffset
, GLintptr writeOffset
,
2065 GLsizeiptr size
, const char *func
)
2067 if (_mesa_check_disallowed_mapping(src
)) {
2068 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2069 "%s(readBuffer is mapped)", func
);
2073 if (_mesa_check_disallowed_mapping(dst
)) {
2074 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2075 "%s(writeBuffer is mapped)", func
);
2079 if (readOffset
< 0) {
2080 _mesa_error(ctx
, GL_INVALID_VALUE
,
2081 "%s(readOffset %d < 0)", func
, (int) readOffset
);
2085 if (writeOffset
< 0) {
2086 _mesa_error(ctx
, GL_INVALID_VALUE
,
2087 "%s(writeOffset %d < 0)", func
, (int) writeOffset
);
2092 _mesa_error(ctx
, GL_INVALID_VALUE
,
2093 "%s(size %d < 0)", func
, (int) size
);
2097 if (readOffset
+ size
> src
->Size
) {
2098 _mesa_error(ctx
, GL_INVALID_VALUE
,
2099 "%s(readOffset %d + size %d > src_buffer_size %d)", func
,
2100 (int) readOffset
, (int) size
, (int) src
->Size
);
2104 if (writeOffset
+ size
> dst
->Size
) {
2105 _mesa_error(ctx
, GL_INVALID_VALUE
,
2106 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func
,
2107 (int) writeOffset
, (int) size
, (int) dst
->Size
);
2112 if (readOffset
+ size
<= writeOffset
) {
2115 else if (writeOffset
+ size
<= readOffset
) {
2119 /* overlapping src/dst is illegal */
2120 _mesa_error(ctx
, GL_INVALID_VALUE
,
2121 "%s(overlapping src/dst)", func
);
2126 ctx
->Driver
.CopyBufferSubData(ctx
, src
, dst
, readOffset
, writeOffset
, size
);
2130 _mesa_CopyBufferSubData(GLenum readTarget
, GLenum writeTarget
,
2131 GLintptr readOffset
, GLintptr writeOffset
,
2134 GET_CURRENT_CONTEXT(ctx
);
2135 struct gl_buffer_object
*src
, *dst
;
2137 src
= get_buffer(ctx
, "glCopyBufferSubData", readTarget
,
2138 GL_INVALID_OPERATION
);
2142 dst
= get_buffer(ctx
, "glCopyBufferSubData", writeTarget
,
2143 GL_INVALID_OPERATION
);
2147 _mesa_copy_buffer_sub_data(ctx
, src
, dst
, readOffset
, writeOffset
, size
,
2148 "glCopyBufferSubData");
2152 _mesa_CopyNamedBufferSubData(GLuint readBuffer
, GLuint writeBuffer
,
2153 GLintptr readOffset
, GLintptr writeOffset
,
2156 GET_CURRENT_CONTEXT(ctx
);
2157 struct gl_buffer_object
*src
, *dst
;
2159 src
= _mesa_lookup_bufferobj_err(ctx
, readBuffer
,
2160 "glCopyNamedBufferSubData");
2164 dst
= _mesa_lookup_bufferobj_err(ctx
, writeBuffer
,
2165 "glCopyNamedBufferSubData");
2169 _mesa_copy_buffer_sub_data(ctx
, src
, dst
, readOffset
, writeOffset
, size
,
2170 "glCopyNamedBufferSubData");
2175 _mesa_map_buffer_range(struct gl_context
*ctx
,
2176 struct gl_buffer_object
*bufObj
,
2177 GLintptr offset
, GLsizeiptr length
,
2178 GLbitfield access
, const char *func
)
2181 GLbitfield allowed_access
;
2183 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, NULL
);
2186 _mesa_error(ctx
, GL_INVALID_VALUE
,
2187 "%s(offset %ld < 0)", func
, (long) offset
);
2192 _mesa_error(ctx
, GL_INVALID_VALUE
,
2193 "%s(length %ld < 0)", func
, (long) length
);
2197 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2199 * "An INVALID_OPERATION error is generated for any of the following
2202 * * <length> is zero."
2204 * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
2205 * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
2209 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(length = 0)", func
);
2213 allowed_access
= GL_MAP_READ_BIT
|
2215 GL_MAP_INVALIDATE_RANGE_BIT
|
2216 GL_MAP_INVALIDATE_BUFFER_BIT
|
2217 GL_MAP_FLUSH_EXPLICIT_BIT
|
2218 GL_MAP_UNSYNCHRONIZED_BIT
;
2220 if (ctx
->Extensions
.ARB_buffer_storage
) {
2221 allowed_access
|= GL_MAP_PERSISTENT_BIT
|
2222 GL_MAP_COHERENT_BIT
;
2225 if (access
& ~allowed_access
) {
2226 /* generate an error if any bits other than those allowed are set */
2227 _mesa_error(ctx
, GL_INVALID_VALUE
,
2228 "%s(access has undefined bits set)", func
);
2232 if ((access
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
)) == 0) {
2233 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2234 "%s(access indicates neither read or write)", func
);
2238 if ((access
& GL_MAP_READ_BIT
) &&
2239 (access
& (GL_MAP_INVALIDATE_RANGE_BIT
|
2240 GL_MAP_INVALIDATE_BUFFER_BIT
|
2241 GL_MAP_UNSYNCHRONIZED_BIT
))) {
2242 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2243 "%s(read access with disallowed bits)", func
);
2247 if ((access
& GL_MAP_FLUSH_EXPLICIT_BIT
) &&
2248 ((access
& GL_MAP_WRITE_BIT
) == 0)) {
2249 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2250 "%s(access has flush explicit without write)", func
);
2254 if (access
& GL_MAP_READ_BIT
&&
2255 !(bufObj
->StorageFlags
& GL_MAP_READ_BIT
)) {
2256 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2257 "%s(buffer does not allow read access)", func
);
2261 if (access
& GL_MAP_WRITE_BIT
&&
2262 !(bufObj
->StorageFlags
& GL_MAP_WRITE_BIT
)) {
2263 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2264 "%s(buffer does not allow write access)", func
);
2268 if (access
& GL_MAP_COHERENT_BIT
&&
2269 !(bufObj
->StorageFlags
& GL_MAP_COHERENT_BIT
)) {
2270 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2271 "%s(buffer does not allow coherent access)", func
);
2275 if (access
& GL_MAP_PERSISTENT_BIT
&&
2276 !(bufObj
->StorageFlags
& GL_MAP_PERSISTENT_BIT
)) {
2277 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2278 "%s(buffer does not allow persistent access)", func
);
2282 if (offset
+ length
> bufObj
->Size
) {
2283 _mesa_error(ctx
, GL_INVALID_VALUE
,
2284 "%s(offset %ld + length %ld > buffer_size %ld)", func
,
2285 offset
, length
, bufObj
->Size
);
2289 if (_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2290 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2291 "%s(buffer already mapped)", func
);
2295 if (!bufObj
->Size
) {
2296 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(buffer size = 0)", func
);
2301 assert(ctx
->Driver
.MapBufferRange
);
2302 map
= ctx
->Driver
.MapBufferRange(ctx
, offset
, length
, access
, bufObj
,
2305 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(map failed)", func
);
2308 /* The driver callback should have set all these fields.
2309 * This is important because other modules (like VBO) might call
2310 * the driver function directly.
2312 assert(bufObj
->Mappings
[MAP_USER
].Pointer
== map
);
2313 assert(bufObj
->Mappings
[MAP_USER
].Length
== length
);
2314 assert(bufObj
->Mappings
[MAP_USER
].Offset
== offset
);
2315 assert(bufObj
->Mappings
[MAP_USER
].AccessFlags
== access
);
2318 if (access
& GL_MAP_WRITE_BIT
)
2319 bufObj
->Written
= GL_TRUE
;
2322 if (strstr(func
, "Range") == NULL
) { /* If not MapRange */
2323 printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
2324 bufObj
->Name
, bufObj
->Size
, access
);
2325 /* Access must be write only */
2326 if ((access
& GL_MAP_WRITE_BIT
) && (!(access
& ~GL_MAP_WRITE_BIT
))) {
2328 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
2329 for (i
= 0; i
< bufObj
->Size
; i
++)
2336 if (strstr(func
, "Range") == NULL
) { /* If not MapRange */
2337 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
2339 /* buffer is 100 bytes larger than requested, fill with magic value */
2340 for (i
= 0; i
< 100; i
++) {
2341 buf
[bufObj
->Size
- i
- 1] = 123;
2350 _mesa_MapBufferRange(GLenum target
, GLintptr offset
, GLsizeiptr length
,
2353 GET_CURRENT_CONTEXT(ctx
);
2354 struct gl_buffer_object
*bufObj
;
2356 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2357 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2358 "glMapBufferRange(ARB_map_buffer_range not supported)");
2362 bufObj
= get_buffer(ctx
, "glMapBufferRange", target
, GL_INVALID_OPERATION
);
2366 return _mesa_map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2367 "glMapBufferRange");
2371 _mesa_MapNamedBufferRange(GLuint buffer
, GLintptr offset
, GLsizeiptr length
,
2374 GET_CURRENT_CONTEXT(ctx
);
2375 struct gl_buffer_object
*bufObj
;
2377 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2378 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2379 "glMapNamedBufferRange("
2380 "ARB_map_buffer_range not supported)");
2384 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glMapNamedBufferRange");
2388 return _mesa_map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2389 "glMapNamedBufferRange");
2393 * Converts GLenum access from MapBuffer and MapNamedBuffer into
2394 * flags for input to _mesa_map_buffer_range.
2396 * \return true if the type of requested access is permissible.
2399 get_map_buffer_access_flags(struct gl_context
*ctx
, GLenum access
,
2403 case GL_READ_ONLY_ARB
:
2404 *flags
= GL_MAP_READ_BIT
;
2405 return _mesa_is_desktop_gl(ctx
);
2406 case GL_WRITE_ONLY_ARB
:
2407 *flags
= GL_MAP_WRITE_BIT
;
2409 case GL_READ_WRITE_ARB
:
2410 *flags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
2411 return _mesa_is_desktop_gl(ctx
);
2418 _mesa_MapBuffer(GLenum target
, GLenum access
)
2420 GET_CURRENT_CONTEXT(ctx
);
2421 struct gl_buffer_object
*bufObj
;
2422 GLbitfield accessFlags
;
2424 if (!get_map_buffer_access_flags(ctx
, access
, &accessFlags
)) {
2425 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapBuffer(invalid access)");
2429 bufObj
= get_buffer(ctx
, "glMapBuffer", target
, GL_INVALID_OPERATION
);
2433 return _mesa_map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2438 _mesa_MapNamedBuffer(GLuint buffer
, GLenum access
)
2440 GET_CURRENT_CONTEXT(ctx
);
2441 struct gl_buffer_object
*bufObj
;
2442 GLbitfield accessFlags
;
2444 if (!get_map_buffer_access_flags(ctx
, access
, &accessFlags
)) {
2445 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapNamedBuffer(invalid access)");
2449 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glMapNamedBuffer");
2453 return _mesa_map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2454 "glMapNamedBuffer");
2459 _mesa_flush_mapped_buffer_range(struct gl_context
*ctx
,
2460 struct gl_buffer_object
*bufObj
,
2461 GLintptr offset
, GLsizeiptr length
,
2464 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2465 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2466 "%s(ARB_map_buffer_range not supported)", func
);
2471 _mesa_error(ctx
, GL_INVALID_VALUE
,
2472 "%s(offset %ld < 0)", func
, (long) offset
);
2477 _mesa_error(ctx
, GL_INVALID_VALUE
,
2478 "%s(length %ld < 0)", func
, (long) length
);
2482 if (!_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2483 /* buffer is not mapped */
2484 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2485 "%s(buffer is not mapped)", func
);
2489 if ((bufObj
->Mappings
[MAP_USER
].AccessFlags
&
2490 GL_MAP_FLUSH_EXPLICIT_BIT
) == 0) {
2491 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2492 "%s(GL_MAP_FLUSH_EXPLICIT_BIT not set)", func
);
2496 if (offset
+ length
> bufObj
->Mappings
[MAP_USER
].Length
) {
2497 _mesa_error(ctx
, GL_INVALID_VALUE
,
2498 "%s(offset %ld + length %ld > mapped length %ld)", func
,
2499 (long) offset
, (long) length
,
2500 (long) bufObj
->Mappings
[MAP_USER
].Length
);
2504 assert(bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_WRITE_BIT
);
2506 if (ctx
->Driver
.FlushMappedBufferRange
)
2507 ctx
->Driver
.FlushMappedBufferRange(ctx
, offset
, length
, bufObj
,
2512 _mesa_FlushMappedBufferRange(GLenum target
, GLintptr offset
,
2515 GET_CURRENT_CONTEXT(ctx
);
2516 struct gl_buffer_object
*bufObj
;
2518 bufObj
= get_buffer(ctx
, "glFlushMappedBufferRange", target
,
2519 GL_INVALID_OPERATION
);
2523 _mesa_flush_mapped_buffer_range(ctx
, bufObj
, offset
, length
,
2524 "glFlushMappedBufferRange");
2529 buffer_object_purgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
2531 struct gl_buffer_object
*bufObj
;
2534 bufObj
= _mesa_lookup_bufferobj(ctx
, name
);
2536 _mesa_error(ctx
, GL_INVALID_VALUE
,
2537 "glObjectPurgeable(name = 0x%x)", name
);
2540 if (!_mesa_is_bufferobj(bufObj
)) {
2541 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glObjectPurgeable(buffer 0)" );
2545 if (bufObj
->Purgeable
) {
2546 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2547 "glObjectPurgeable(name = 0x%x) is already purgeable", name
);
2548 return GL_VOLATILE_APPLE
;
2551 bufObj
->Purgeable
= GL_TRUE
;
2553 retval
= GL_VOLATILE_APPLE
;
2554 if (ctx
->Driver
.BufferObjectPurgeable
)
2555 retval
= ctx
->Driver
.BufferObjectPurgeable(ctx
, bufObj
, option
);
2562 renderbuffer_purgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
2564 struct gl_renderbuffer
*bufObj
;
2567 bufObj
= _mesa_lookup_renderbuffer(ctx
, name
);
2569 _mesa_error(ctx
, GL_INVALID_VALUE
,
2570 "glObjectUnpurgeable(name = 0x%x)", name
);
2574 if (bufObj
->Purgeable
) {
2575 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2576 "glObjectPurgeable(name = 0x%x) is already purgeable", name
);
2577 return GL_VOLATILE_APPLE
;
2580 bufObj
->Purgeable
= GL_TRUE
;
2582 retval
= GL_VOLATILE_APPLE
;
2583 if (ctx
->Driver
.RenderObjectPurgeable
)
2584 retval
= ctx
->Driver
.RenderObjectPurgeable(ctx
, bufObj
, option
);
2591 texture_object_purgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
2593 struct gl_texture_object
*bufObj
;
2596 bufObj
= _mesa_lookup_texture(ctx
, name
);
2598 _mesa_error(ctx
, GL_INVALID_VALUE
,
2599 "glObjectPurgeable(name = 0x%x)", name
);
2603 if (bufObj
->Purgeable
) {
2604 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2605 "glObjectPurgeable(name = 0x%x) is already purgeable", name
);
2606 return GL_VOLATILE_APPLE
;
2609 bufObj
->Purgeable
= GL_TRUE
;
2611 retval
= GL_VOLATILE_APPLE
;
2612 if (ctx
->Driver
.TextureObjectPurgeable
)
2613 retval
= ctx
->Driver
.TextureObjectPurgeable(ctx
, bufObj
, option
);
2620 _mesa_ObjectPurgeableAPPLE(GLenum objectType
, GLuint name
, GLenum option
)
2624 GET_CURRENT_CONTEXT(ctx
);
2625 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
2628 _mesa_error(ctx
, GL_INVALID_VALUE
,
2629 "glObjectPurgeable(name = 0x%x)", name
);
2634 case GL_VOLATILE_APPLE
:
2635 case GL_RELEASED_APPLE
:
2639 _mesa_error(ctx
, GL_INVALID_ENUM
,
2640 "glObjectPurgeable(name = 0x%x) invalid option: %d",
2645 switch (objectType
) {
2647 retval
= texture_object_purgeable(ctx
, name
, option
);
2649 case GL_RENDERBUFFER_EXT
:
2650 retval
= renderbuffer_purgeable(ctx
, name
, option
);
2652 case GL_BUFFER_OBJECT_APPLE
:
2653 retval
= buffer_object_purgeable(ctx
, name
, option
);
2656 _mesa_error(ctx
, GL_INVALID_ENUM
,
2657 "glObjectPurgeable(name = 0x%x) invalid type: %d",
2662 /* In strict conformance to the spec, we must only return VOLATILE when
2663 * when passed the VOLATILE option. Madness.
2665 * XXX First fix the spec, then fix me.
2667 return option
== GL_VOLATILE_APPLE
? GL_VOLATILE_APPLE
: retval
;
2672 buffer_object_unpurgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
2674 struct gl_buffer_object
*bufObj
;
2677 bufObj
= _mesa_lookup_bufferobj(ctx
, name
);
2679 _mesa_error(ctx
, GL_INVALID_VALUE
,
2680 "glObjectUnpurgeable(name = 0x%x)", name
);
2684 if (! bufObj
->Purgeable
) {
2685 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2686 "glObjectUnpurgeable(name = 0x%x) object is "
2687 " already \"unpurged\"", name
);
2691 bufObj
->Purgeable
= GL_FALSE
;
2694 if (ctx
->Driver
.BufferObjectUnpurgeable
)
2695 retval
= ctx
->Driver
.BufferObjectUnpurgeable(ctx
, bufObj
, option
);
2702 renderbuffer_unpurgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
2704 struct gl_renderbuffer
*bufObj
;
2707 bufObj
= _mesa_lookup_renderbuffer(ctx
, name
);
2709 _mesa_error(ctx
, GL_INVALID_VALUE
,
2710 "glObjectUnpurgeable(name = 0x%x)", name
);
2714 if (! bufObj
->Purgeable
) {
2715 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2716 "glObjectUnpurgeable(name = 0x%x) object is "
2717 " already \"unpurged\"", name
);
2721 bufObj
->Purgeable
= GL_FALSE
;
2724 if (ctx
->Driver
.RenderObjectUnpurgeable
)
2725 retval
= ctx
->Driver
.RenderObjectUnpurgeable(ctx
, bufObj
, option
);
2732 texture_object_unpurgeable(struct gl_context
*ctx
, GLuint name
, GLenum option
)
2734 struct gl_texture_object
*bufObj
;
2737 bufObj
= _mesa_lookup_texture(ctx
, name
);
2739 _mesa_error(ctx
, GL_INVALID_VALUE
,
2740 "glObjectUnpurgeable(name = 0x%x)", name
);
2744 if (! bufObj
->Purgeable
) {
2745 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2746 "glObjectUnpurgeable(name = 0x%x) object is"
2747 " already \"unpurged\"", name
);
2751 bufObj
->Purgeable
= GL_FALSE
;
2754 if (ctx
->Driver
.TextureObjectUnpurgeable
)
2755 retval
= ctx
->Driver
.TextureObjectUnpurgeable(ctx
, bufObj
, option
);
2762 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType
, GLuint name
, GLenum option
)
2764 GET_CURRENT_CONTEXT(ctx
);
2765 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, 0);
2768 _mesa_error(ctx
, GL_INVALID_VALUE
,
2769 "glObjectUnpurgeable(name = 0x%x)", name
);
2774 case GL_RETAINED_APPLE
:
2775 case GL_UNDEFINED_APPLE
:
2779 _mesa_error(ctx
, GL_INVALID_ENUM
,
2780 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2785 switch (objectType
) {
2786 case GL_BUFFER_OBJECT_APPLE
:
2787 return buffer_object_unpurgeable(ctx
, name
, option
);
2789 return texture_object_unpurgeable(ctx
, name
, option
);
2790 case GL_RENDERBUFFER_EXT
:
2791 return renderbuffer_unpurgeable(ctx
, name
, option
);
2793 _mesa_error(ctx
, GL_INVALID_ENUM
,
2794 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2802 get_buffer_object_parameteriv(struct gl_context
*ctx
, GLuint name
,
2803 GLenum pname
, GLint
*params
)
2805 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, name
);
2807 _mesa_error(ctx
, GL_INVALID_VALUE
,
2808 "glGetObjectParameteriv(name = 0x%x) invalid object", name
);
2813 case GL_PURGEABLE_APPLE
:
2814 *params
= bufObj
->Purgeable
;
2817 _mesa_error(ctx
, GL_INVALID_ENUM
,
2818 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2826 get_renderbuffer_parameteriv(struct gl_context
*ctx
, GLuint name
,
2827 GLenum pname
, GLint
*params
)
2829 struct gl_renderbuffer
*rb
= _mesa_lookup_renderbuffer(ctx
, name
);
2831 _mesa_error(ctx
, GL_INVALID_VALUE
,
2832 "glObjectUnpurgeable(name = 0x%x)", name
);
2837 case GL_PURGEABLE_APPLE
:
2838 *params
= rb
->Purgeable
;
2841 _mesa_error(ctx
, GL_INVALID_ENUM
,
2842 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2850 get_texture_object_parameteriv(struct gl_context
*ctx
, GLuint name
,
2851 GLenum pname
, GLint
*params
)
2853 struct gl_texture_object
*texObj
= _mesa_lookup_texture(ctx
, name
);
2855 _mesa_error(ctx
, GL_INVALID_VALUE
,
2856 "glObjectUnpurgeable(name = 0x%x)", name
);
2861 case GL_PURGEABLE_APPLE
:
2862 *params
= texObj
->Purgeable
;
2865 _mesa_error(ctx
, GL_INVALID_ENUM
,
2866 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2874 _mesa_GetObjectParameterivAPPLE(GLenum objectType
, GLuint name
, GLenum pname
,
2877 GET_CURRENT_CONTEXT(ctx
);
2880 _mesa_error(ctx
, GL_INVALID_VALUE
,
2881 "glGetObjectParameteriv(name = 0x%x)", name
);
2885 switch (objectType
) {
2887 get_texture_object_parameteriv(ctx
, name
, pname
, params
);
2889 case GL_BUFFER_OBJECT_APPLE
:
2890 get_buffer_object_parameteriv(ctx
, name
, pname
, params
);
2892 case GL_RENDERBUFFER_EXT
:
2893 get_renderbuffer_parameteriv(ctx
, name
, pname
, params
);
2896 _mesa_error(ctx
, GL_INVALID_ENUM
,
2897 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2903 * Binds a buffer object to a uniform buffer binding point.
2905 * The caller is responsible for flushing vertices and updating
2909 set_ubo_binding(struct gl_context
*ctx
,
2910 struct gl_uniform_buffer_binding
*binding
,
2911 struct gl_buffer_object
*bufObj
,
2916 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
2918 binding
->Offset
= offset
;
2919 binding
->Size
= size
;
2920 binding
->AutomaticSize
= autoSize
;
2922 /* If this is a real buffer object, mark it has having been used
2923 * at some point as a UBO.
2926 bufObj
->UsageHistory
|= USAGE_UNIFORM_BUFFER
;
2930 * Binds a buffer object to a uniform buffer binding point.
2932 * Unlike set_ubo_binding(), this function also flushes vertices
2933 * and updates NewDriverState. It also checks if the binding
2934 * has actually changed before updating it.
2937 bind_uniform_buffer(struct gl_context
*ctx
,
2939 struct gl_buffer_object
*bufObj
,
2944 struct gl_uniform_buffer_binding
*binding
=
2945 &ctx
->UniformBufferBindings
[index
];
2947 if (binding
->BufferObject
== bufObj
&&
2948 binding
->Offset
== offset
&&
2949 binding
->Size
== size
&&
2950 binding
->AutomaticSize
== autoSize
) {
2954 FLUSH_VERTICES(ctx
, 0);
2955 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
2957 set_ubo_binding(ctx
, binding
, bufObj
, offset
, size
, autoSize
);
2961 * Bind a region of a buffer object to a uniform block binding point.
2962 * \param index the uniform buffer binding point index
2963 * \param bufObj the buffer object
2964 * \param offset offset to the start of buffer object region
2965 * \param size size of the buffer object region
2968 bind_buffer_range_uniform_buffer(struct gl_context
*ctx
,
2970 struct gl_buffer_object
*bufObj
,
2974 if (index
>= ctx
->Const
.MaxUniformBufferBindings
) {
2975 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
2979 if (offset
& (ctx
->Const
.UniformBufferOffsetAlignment
- 1)) {
2980 _mesa_error(ctx
, GL_INVALID_VALUE
,
2981 "glBindBufferRange(offset misaligned %d/%d)", (int) offset
,
2982 ctx
->Const
.UniformBufferOffsetAlignment
);
2986 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
2991 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, bufObj
);
2992 bind_uniform_buffer(ctx
, index
, bufObj
, offset
, size
, GL_FALSE
);
2997 * Bind a buffer object to a uniform block binding point.
2998 * As above, but offset = 0.
3001 bind_buffer_base_uniform_buffer(struct gl_context
*ctx
,
3003 struct gl_buffer_object
*bufObj
)
3005 if (index
>= ctx
->Const
.MaxUniformBufferBindings
) {
3006 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
3010 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, bufObj
);
3012 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3013 bind_uniform_buffer(ctx
, index
, bufObj
, -1, -1, GL_TRUE
);
3015 bind_uniform_buffer(ctx
, index
, bufObj
, 0, 0, GL_TRUE
);
3019 * Binds a buffer object to an atomic buffer binding point.
3021 * The caller is responsible for validating the offset,
3022 * flushing the vertices and updating NewDriverState.
3025 set_atomic_buffer_binding(struct gl_context
*ctx
,
3026 struct gl_atomic_buffer_binding
*binding
,
3027 struct gl_buffer_object
*bufObj
,
3031 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
3033 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
3034 binding
->Offset
= -1;
3037 binding
->Offset
= offset
;
3038 binding
->Size
= size
;
3039 bufObj
->UsageHistory
|= USAGE_ATOMIC_COUNTER_BUFFER
;
3044 * Binds a buffer object to an atomic buffer binding point.
3046 * Unlike set_atomic_buffer_binding(), this function also validates the
3047 * index and offset, flushes vertices, and updates NewDriverState.
3048 * It also checks if the binding has actually changing before
3052 bind_atomic_buffer(struct gl_context
*ctx
,
3054 struct gl_buffer_object
*bufObj
,
3059 struct gl_atomic_buffer_binding
*binding
;
3061 if (index
>= ctx
->Const
.MaxAtomicBufferBindings
) {
3062 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%d)", name
, index
);
3066 if (offset
& (ATOMIC_COUNTER_SIZE
- 1)) {
3067 _mesa_error(ctx
, GL_INVALID_VALUE
,
3068 "%s(offset misaligned %d/%d)", name
, (int) offset
,
3069 ATOMIC_COUNTER_SIZE
);
3073 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
, bufObj
);
3075 binding
= &ctx
->AtomicBufferBindings
[index
];
3076 if (binding
->BufferObject
== bufObj
&&
3077 binding
->Offset
== offset
&&
3078 binding
->Size
== size
) {
3082 FLUSH_VERTICES(ctx
, 0);
3083 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3085 set_atomic_buffer_binding(ctx
, binding
, bufObj
, offset
, size
);
3089 bind_buffers_check_offset_and_size(struct gl_context
*ctx
,
3091 const GLintptr
*offsets
,
3092 const GLsizeiptr
*sizes
)
3094 if (offsets
[index
] < 0) {
3095 /* The ARB_multi_bind spec says:
3097 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3098 * value in <offsets> is less than zero (per binding)."
3100 _mesa_error(ctx
, GL_INVALID_VALUE
,
3101 "glBindBuffersRange(offsets[%u]=%" PRId64
" < 0)",
3102 index
, (int64_t) offsets
[index
]);
3106 if (sizes
[index
] <= 0) {
3107 /* The ARB_multi_bind spec says:
3109 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3110 * value in <sizes> is less than or equal to zero (per binding)."
3112 _mesa_error(ctx
, GL_INVALID_VALUE
,
3113 "glBindBuffersRange(sizes[%u]=%" PRId64
" <= 0)",
3114 index
, (int64_t) sizes
[index
]);
3122 error_check_bind_uniform_buffers(struct gl_context
*ctx
,
3123 GLuint first
, GLsizei count
,
3126 if (!ctx
->Extensions
.ARB_uniform_buffer_object
) {
3127 _mesa_error(ctx
, GL_INVALID_ENUM
,
3128 "%s(target=GL_UNIFORM_BUFFER)", caller
);
3132 /* The ARB_multi_bind_spec says:
3134 * "An INVALID_OPERATION error is generated if <first> + <count> is
3135 * greater than the number of target-specific indexed binding points,
3136 * as described in section 6.7.1."
3138 if (first
+ count
> ctx
->Const
.MaxUniformBufferBindings
) {
3139 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3140 "%s(first=%u + count=%d > the value of "
3141 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3142 caller
, first
, count
,
3143 ctx
->Const
.MaxUniformBufferBindings
);
3151 * Unbind all uniform buffers in the range
3152 * <first> through <first>+<count>-1
3155 unbind_uniform_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
)
3157 struct gl_buffer_object
*bufObj
= ctx
->Shared
->NullBufferObj
;
3160 for (i
= 0; i
< count
; i
++)
3161 set_ubo_binding(ctx
, &ctx
->UniformBufferBindings
[first
+ i
],
3162 bufObj
, -1, -1, GL_TRUE
);
3166 bind_uniform_buffers_base(struct gl_context
*ctx
, GLuint first
, GLsizei count
,
3167 const GLuint
*buffers
)
3171 if (!error_check_bind_uniform_buffers(ctx
, first
, count
, "glBindBuffersBase"))
3174 /* Assume that at least one binding will be changed */
3175 FLUSH_VERTICES(ctx
, 0);
3176 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
3179 /* The ARB_multi_bind spec says:
3181 * "If <buffers> is NULL, all bindings from <first> through
3182 * <first>+<count>-1 are reset to their unbound (zero) state."
3184 unbind_uniform_buffers(ctx
, first
, count
);
3188 /* Note that the error semantics for multi-bind commands differ from
3189 * those of other GL commands.
3191 * The Issues section in the ARB_multi_bind spec says:
3193 * "(11) Typically, OpenGL specifies that if an error is generated by a
3194 * command, that command has no effect. This is somewhat
3195 * unfortunate for multi-bind commands, because it would require a
3196 * first pass to scan the entire list of bound objects for errors
3197 * and then a second pass to actually perform the bindings.
3198 * Should we have different error semantics?
3200 * RESOLVED: Yes. In this specification, when the parameters for
3201 * one of the <count> binding points are invalid, that binding point
3202 * is not updated and an error will be generated. However, other
3203 * binding points in the same command will be updated if their
3204 * parameters are valid and no other error occurs."
3207 _mesa_begin_bufferobj_lookups(ctx
);
3209 for (i
= 0; i
< count
; i
++) {
3210 struct gl_uniform_buffer_binding
*binding
=
3211 &ctx
->UniformBufferBindings
[first
+ i
];
3212 struct gl_buffer_object
*bufObj
;
3214 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3215 bufObj
= binding
->BufferObject
;
3217 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
,
3218 "glBindBuffersBase");
3221 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3222 set_ubo_binding(ctx
, binding
, bufObj
, -1, -1, GL_TRUE
);
3224 set_ubo_binding(ctx
, binding
, bufObj
, 0, 0, GL_TRUE
);
3228 _mesa_end_bufferobj_lookups(ctx
);
3232 bind_uniform_buffers_range(struct gl_context
*ctx
, GLuint first
, GLsizei count
,
3233 const GLuint
*buffers
,
3234 const GLintptr
*offsets
, const GLsizeiptr
*sizes
)
3238 if (!error_check_bind_uniform_buffers(ctx
, first
, count
,
3239 "glBindBuffersRange"))
3242 /* Assume that at least one binding will be changed */
3243 FLUSH_VERTICES(ctx
, 0);
3244 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
3247 /* The ARB_multi_bind spec says:
3249 * "If <buffers> is NULL, all bindings from <first> through
3250 * <first>+<count>-1 are reset to their unbound (zero) state.
3251 * In this case, the offsets and sizes associated with the
3252 * binding points are set to default values, ignoring
3253 * <offsets> and <sizes>."
3255 unbind_uniform_buffers(ctx
, first
, count
);
3259 /* Note that the error semantics for multi-bind commands differ from
3260 * those of other GL commands.
3262 * The Issues section in the ARB_multi_bind spec says:
3264 * "(11) Typically, OpenGL specifies that if an error is generated by a
3265 * command, that command has no effect. This is somewhat
3266 * unfortunate for multi-bind commands, because it would require a
3267 * first pass to scan the entire list of bound objects for errors
3268 * and then a second pass to actually perform the bindings.
3269 * Should we have different error semantics?
3271 * RESOLVED: Yes. In this specification, when the parameters for
3272 * one of the <count> binding points are invalid, that binding point
3273 * is not updated and an error will be generated. However, other
3274 * binding points in the same command will be updated if their
3275 * parameters are valid and no other error occurs."
3278 _mesa_begin_bufferobj_lookups(ctx
);
3280 for (i
= 0; i
< count
; i
++) {
3281 struct gl_uniform_buffer_binding
*binding
=
3282 &ctx
->UniformBufferBindings
[first
+ i
];
3283 struct gl_buffer_object
*bufObj
;
3285 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3288 /* The ARB_multi_bind spec says:
3290 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3291 * pair of values in <offsets> and <sizes> does not respectively
3292 * satisfy the constraints described for those parameters for the
3293 * specified target, as described in section 6.7.1 (per binding)."
3295 * Section 6.7.1 refers to table 6.5, which says:
3297 * "┌───────────────────────────────────────────────────────────────┐
3298 * │ Uniform buffer array bindings (see sec. 7.6) │
3299 * ├─────────────────────┬─────────────────────────────────────────┤
3301 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3302 * │ │ OFFSET_ALIGNMENT │
3304 * │ size restriction │ none │
3305 * └─────────────────────┴─────────────────────────────────────────┘"
3307 if (offsets
[i
] & (ctx
->Const
.UniformBufferOffsetAlignment
- 1)) {
3308 _mesa_error(ctx
, GL_INVALID_VALUE
,
3309 "glBindBuffersRange(offsets[%u]=%" PRId64
3310 " is misaligned; it must be a multiple of the value of "
3311 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3312 "target=GL_UNIFORM_BUFFER)",
3313 i
, (int64_t) offsets
[i
],
3314 ctx
->Const
.UniformBufferOffsetAlignment
);
3318 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3319 bufObj
= binding
->BufferObject
;
3321 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
,
3322 "glBindBuffersRange");
3325 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3326 set_ubo_binding(ctx
, binding
, bufObj
, -1, -1, GL_FALSE
);
3328 set_ubo_binding(ctx
, binding
, bufObj
,
3329 offsets
[i
], sizes
[i
], GL_FALSE
);
3333 _mesa_end_bufferobj_lookups(ctx
);
3337 error_check_bind_xfb_buffers(struct gl_context
*ctx
,
3338 struct gl_transform_feedback_object
*tfObj
,
3339 GLuint first
, GLsizei count
, const char *caller
)
3341 if (!ctx
->Extensions
.EXT_transform_feedback
) {
3342 _mesa_error(ctx
, GL_INVALID_ENUM
,
3343 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller
);
3347 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3349 * "An INVALID_OPERATION error is generated :
3352 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3353 * FEEDBACK_BUFFER and transform feedback is currently active."
3355 * We assume that this is also meant to apply to BindBuffersRange
3356 * and BindBuffersBase.
3358 if (tfObj
->Active
) {
3359 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3360 "%s(Changing transform feedback buffers while "
3361 "transform feedback is active)", caller
);
3365 /* The ARB_multi_bind_spec says:
3367 * "An INVALID_OPERATION error is generated if <first> + <count> is
3368 * greater than the number of target-specific indexed binding points,
3369 * as described in section 6.7.1."
3371 if (first
+ count
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
3372 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3373 "%s(first=%u + count=%d > the value of "
3374 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3375 caller
, first
, count
,
3376 ctx
->Const
.MaxTransformFeedbackBuffers
);
3384 * Unbind all transform feedback buffers in the range
3385 * <first> through <first>+<count>-1
3388 unbind_xfb_buffers(struct gl_context
*ctx
,
3389 struct gl_transform_feedback_object
*tfObj
,
3390 GLuint first
, GLsizei count
)
3392 struct gl_buffer_object
* const bufObj
= ctx
->Shared
->NullBufferObj
;
3395 for (i
= 0; i
< count
; i
++)
3396 _mesa_set_transform_feedback_binding(ctx
, tfObj
, first
+ i
,
3401 bind_xfb_buffers_base(struct gl_context
*ctx
,
3402 GLuint first
, GLsizei count
,
3403 const GLuint
*buffers
)
3405 struct gl_transform_feedback_object
*tfObj
=
3406 ctx
->TransformFeedback
.CurrentObject
;
3409 if (!error_check_bind_xfb_buffers(ctx
, tfObj
, first
, count
,
3410 "glBindBuffersBase"))
3413 /* Assume that at least one binding will be changed */
3414 FLUSH_VERTICES(ctx
, 0);
3415 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
3418 /* The ARB_multi_bind spec says:
3420 * "If <buffers> is NULL, all bindings from <first> through
3421 * <first>+<count>-1 are reset to their unbound (zero) state."
3423 unbind_xfb_buffers(ctx
, tfObj
, first
, count
);
3427 /* Note that the error semantics for multi-bind commands differ from
3428 * those of other GL commands.
3430 * The Issues section in the ARB_multi_bind spec says:
3432 * "(11) Typically, OpenGL specifies that if an error is generated by a
3433 * command, that command has no effect. This is somewhat
3434 * unfortunate for multi-bind commands, because it would require a
3435 * first pass to scan the entire list of bound objects for errors
3436 * and then a second pass to actually perform the bindings.
3437 * Should we have different error semantics?
3439 * RESOLVED: Yes. In this specification, when the parameters for
3440 * one of the <count> binding points are invalid, that binding point
3441 * is not updated and an error will be generated. However, other
3442 * binding points in the same command will be updated if their
3443 * parameters are valid and no other error occurs."
3446 _mesa_begin_bufferobj_lookups(ctx
);
3448 for (i
= 0; i
< count
; i
++) {
3449 struct gl_buffer_object
* const boundBufObj
= tfObj
->Buffers
[first
+ i
];
3450 struct gl_buffer_object
*bufObj
;
3452 if (boundBufObj
&& boundBufObj
->Name
== buffers
[i
])
3453 bufObj
= boundBufObj
;
3455 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
,
3456 "glBindBuffersBase");
3459 _mesa_set_transform_feedback_binding(ctx
, tfObj
, first
+ i
,
3463 _mesa_end_bufferobj_lookups(ctx
);
3467 bind_xfb_buffers_range(struct gl_context
*ctx
,
3468 GLuint first
, GLsizei count
,
3469 const GLuint
*buffers
,
3470 const GLintptr
*offsets
,
3471 const GLsizeiptr
*sizes
)
3473 struct gl_transform_feedback_object
*tfObj
=
3474 ctx
->TransformFeedback
.CurrentObject
;
3477 if (!error_check_bind_xfb_buffers(ctx
, tfObj
, first
, count
,
3478 "glBindBuffersRange"))
3481 /* Assume that at least one binding will be changed */
3482 FLUSH_VERTICES(ctx
, 0);
3483 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
3486 /* The ARB_multi_bind spec says:
3488 * "If <buffers> is NULL, all bindings from <first> through
3489 * <first>+<count>-1 are reset to their unbound (zero) state.
3490 * In this case, the offsets and sizes associated with the
3491 * binding points are set to default values, ignoring
3492 * <offsets> and <sizes>."
3494 unbind_xfb_buffers(ctx
, tfObj
, first
, count
);
3498 /* Note that the error semantics for multi-bind commands differ from
3499 * those of other GL commands.
3501 * The Issues section in the ARB_multi_bind spec says:
3503 * "(11) Typically, OpenGL specifies that if an error is generated by a
3504 * command, that command has no effect. This is somewhat
3505 * unfortunate for multi-bind commands, because it would require a
3506 * first pass to scan the entire list of bound objects for errors
3507 * and then a second pass to actually perform the bindings.
3508 * Should we have different error semantics?
3510 * RESOLVED: Yes. In this specification, when the parameters for
3511 * one of the <count> binding points are invalid, that binding point
3512 * is not updated and an error will be generated. However, other
3513 * binding points in the same command will be updated if their
3514 * parameters are valid and no other error occurs."
3517 _mesa_begin_bufferobj_lookups(ctx
);
3519 for (i
= 0; i
< count
; i
++) {
3520 const GLuint index
= first
+ i
;
3521 struct gl_buffer_object
* const boundBufObj
= tfObj
->Buffers
[index
];
3522 struct gl_buffer_object
*bufObj
;
3524 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3527 /* The ARB_multi_bind spec says:
3529 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3530 * pair of values in <offsets> and <sizes> does not respectively
3531 * satisfy the constraints described for those parameters for the
3532 * specified target, as described in section 6.7.1 (per binding)."
3534 * Section 6.7.1 refers to table 6.5, which says:
3536 * "┌───────────────────────────────────────────────────────────────┐
3537 * │ Transform feedback array bindings (see sec. 13.2.2) │
3538 * ├───────────────────────┬───────────────────────────────────────┤
3540 * │ offset restriction │ multiple of 4 │
3542 * │ size restriction │ multiple of 4 │
3543 * └───────────────────────┴───────────────────────────────────────┘"
3545 if (offsets
[i
] & 0x3) {
3546 _mesa_error(ctx
, GL_INVALID_VALUE
,
3547 "glBindBuffersRange(offsets[%u]=%" PRId64
3548 " is misaligned; it must be a multiple of 4 when "
3549 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3550 i
, (int64_t) offsets
[i
]);
3554 if (sizes
[i
] & 0x3) {
3555 _mesa_error(ctx
, GL_INVALID_VALUE
,
3556 "glBindBuffersRange(sizes[%u]=%" PRId64
3557 " is misaligned; it must be a multiple of 4 when "
3558 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3559 i
, (int64_t) sizes
[i
]);
3563 if (boundBufObj
&& boundBufObj
->Name
== buffers
[i
])
3564 bufObj
= boundBufObj
;
3566 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
,
3567 "glBindBuffersRange");
3570 _mesa_set_transform_feedback_binding(ctx
, tfObj
, index
, bufObj
,
3571 offsets
[i
], sizes
[i
]);
3574 _mesa_end_bufferobj_lookups(ctx
);
3578 error_check_bind_atomic_buffers(struct gl_context
*ctx
,
3579 GLuint first
, GLsizei count
,
3582 if (!ctx
->Extensions
.ARB_shader_atomic_counters
) {
3583 _mesa_error(ctx
, GL_INVALID_ENUM
,
3584 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller
);
3588 /* The ARB_multi_bind_spec says:
3590 * "An INVALID_OPERATION error is generated if <first> + <count> is
3591 * greater than the number of target-specific indexed binding points,
3592 * as described in section 6.7.1."
3594 if (first
+ count
> ctx
->Const
.MaxAtomicBufferBindings
) {
3595 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3596 "%s(first=%u + count=%d > the value of "
3597 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3598 caller
, first
, count
, ctx
->Const
.MaxAtomicBufferBindings
);
3606 * Unbind all atomic counter buffers in the range
3607 * <first> through <first>+<count>-1
3610 unbind_atomic_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
)
3612 struct gl_buffer_object
* const bufObj
= ctx
->Shared
->NullBufferObj
;
3615 for (i
= 0; i
< count
; i
++)
3616 set_atomic_buffer_binding(ctx
, &ctx
->AtomicBufferBindings
[first
+ i
],
3621 bind_atomic_buffers_base(struct gl_context
*ctx
,
3624 const GLuint
*buffers
)
3628 if (!error_check_bind_atomic_buffers(ctx
, first
, count
,
3629 "glBindBuffersBase"))
3632 /* Assume that at least one binding will be changed */
3633 FLUSH_VERTICES(ctx
, 0);
3634 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3637 /* The ARB_multi_bind spec says:
3639 * "If <buffers> is NULL, all bindings from <first> through
3640 * <first>+<count>-1 are reset to their unbound (zero) state."
3642 unbind_atomic_buffers(ctx
, first
, count
);
3646 /* Note that the error semantics for multi-bind commands differ from
3647 * those of other GL commands.
3649 * The Issues section in the ARB_multi_bind spec says:
3651 * "(11) Typically, OpenGL specifies that if an error is generated by a
3652 * command, that command has no effect. This is somewhat
3653 * unfortunate for multi-bind commands, because it would require a
3654 * first pass to scan the entire list of bound objects for errors
3655 * and then a second pass to actually perform the bindings.
3656 * Should we have different error semantics?
3658 * RESOLVED: Yes. In this specification, when the parameters for
3659 * one of the <count> binding points are invalid, that binding point
3660 * is not updated and an error will be generated. However, other
3661 * binding points in the same command will be updated if their
3662 * parameters are valid and no other error occurs."
3665 _mesa_begin_bufferobj_lookups(ctx
);
3667 for (i
= 0; i
< count
; i
++) {
3668 struct gl_atomic_buffer_binding
*binding
=
3669 &ctx
->AtomicBufferBindings
[first
+ i
];
3670 struct gl_buffer_object
*bufObj
;
3672 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3673 bufObj
= binding
->BufferObject
;
3675 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
,
3676 "glBindBuffersBase");
3679 set_atomic_buffer_binding(ctx
, binding
, bufObj
, 0, 0);
3682 _mesa_end_bufferobj_lookups(ctx
);
3686 bind_atomic_buffers_range(struct gl_context
*ctx
,
3689 const GLuint
*buffers
,
3690 const GLintptr
*offsets
,
3691 const GLsizeiptr
*sizes
)
3695 if (!error_check_bind_atomic_buffers(ctx
, first
, count
,
3696 "glBindBuffersRange"))
3699 /* Assume that at least one binding will be changed */
3700 FLUSH_VERTICES(ctx
, 0);
3701 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3704 /* The ARB_multi_bind spec says:
3706 * "If <buffers> is NULL, all bindings from <first> through
3707 * <first>+<count>-1 are reset to their unbound (zero) state.
3708 * In this case, the offsets and sizes associated with the
3709 * binding points are set to default values, ignoring
3710 * <offsets> and <sizes>."
3712 unbind_atomic_buffers(ctx
, first
, count
);
3716 /* Note that the error semantics for multi-bind commands differ from
3717 * those of other GL commands.
3719 * The Issues section in the ARB_multi_bind spec says:
3721 * "(11) Typically, OpenGL specifies that if an error is generated by a
3722 * command, that command has no effect. This is somewhat
3723 * unfortunate for multi-bind commands, because it would require a
3724 * first pass to scan the entire list of bound objects for errors
3725 * and then a second pass to actually perform the bindings.
3726 * Should we have different error semantics?
3728 * RESOLVED: Yes. In this specification, when the parameters for
3729 * one of the <count> binding points are invalid, that binding point
3730 * is not updated and an error will be generated. However, other
3731 * binding points in the same command will be updated if their
3732 * parameters are valid and no other error occurs."
3735 _mesa_begin_bufferobj_lookups(ctx
);
3737 for (i
= 0; i
< count
; i
++) {
3738 struct gl_atomic_buffer_binding
*binding
=
3739 &ctx
->AtomicBufferBindings
[first
+ i
];
3740 struct gl_buffer_object
*bufObj
;
3742 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3745 /* The ARB_multi_bind spec says:
3747 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3748 * pair of values in <offsets> and <sizes> does not respectively
3749 * satisfy the constraints described for those parameters for the
3750 * specified target, as described in section 6.7.1 (per binding)."
3752 * Section 6.7.1 refers to table 6.5, which says:
3754 * "┌───────────────────────────────────────────────────────────────┐
3755 * │ Atomic counter array bindings (see sec. 7.7.2) │
3756 * ├───────────────────────┬───────────────────────────────────────┤
3758 * │ offset restriction │ multiple of 4 │
3760 * │ size restriction │ none │
3761 * └───────────────────────┴───────────────────────────────────────┘"
3763 if (offsets
[i
] & (ATOMIC_COUNTER_SIZE
- 1)) {
3764 _mesa_error(ctx
, GL_INVALID_VALUE
,
3765 "glBindBuffersRange(offsets[%u]=%" PRId64
3766 " is misaligned; it must be a multiple of %d when "
3767 "target=GL_ATOMIC_COUNTER_BUFFER)",
3768 i
, (int64_t) offsets
[i
], ATOMIC_COUNTER_SIZE
);
3772 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3773 bufObj
= binding
->BufferObject
;
3775 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
,
3776 "glBindBuffersRange");
3779 set_atomic_buffer_binding(ctx
, binding
, bufObj
, offsets
[i
], sizes
[i
]);
3782 _mesa_end_bufferobj_lookups(ctx
);
3786 _mesa_BindBufferRange(GLenum target
, GLuint index
,
3787 GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
3789 GET_CURRENT_CONTEXT(ctx
);
3790 struct gl_buffer_object
*bufObj
;
3793 bufObj
= ctx
->Shared
->NullBufferObj
;
3795 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3797 if (!_mesa_handle_bind_buffer_gen(ctx
, target
, buffer
,
3798 &bufObj
, "glBindBufferRange"))
3802 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3803 "glBindBufferRange(invalid buffer=%u)", buffer
);
3809 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)",
3816 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3817 _mesa_bind_buffer_range_transform_feedback(ctx
, index
, bufObj
,
3820 case GL_UNIFORM_BUFFER
:
3821 bind_buffer_range_uniform_buffer(ctx
, index
, bufObj
, offset
, size
);
3823 case GL_ATOMIC_COUNTER_BUFFER
:
3824 bind_atomic_buffer(ctx
, index
, bufObj
, offset
, size
,
3825 "glBindBufferRange");
3828 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferRange(target)");
3834 _mesa_BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
)
3836 GET_CURRENT_CONTEXT(ctx
);
3837 struct gl_buffer_object
*bufObj
;
3840 bufObj
= ctx
->Shared
->NullBufferObj
;
3842 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3844 if (!_mesa_handle_bind_buffer_gen(ctx
, target
, buffer
,
3845 &bufObj
, "glBindBufferBase"))
3849 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3850 "glBindBufferBase(invalid buffer=%u)", buffer
);
3854 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3855 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3857 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3858 * zero and size equal to the size of buffer."
3860 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3862 * "If the parameter (starting offset or size) was not specified when the
3863 * buffer object was bound, zero is returned."
3865 * What happens if the size of the buffer changes? Does the size of the
3866 * buffer at the moment glBindBufferBase was called still play a role, like
3867 * the first quote would imply, or is the size meaningless in the
3868 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3869 * core spec page 45 says:
3871 * "It is equivalent to calling BindBufferRange with offset zero, while
3872 * size is determined by the size of the bound buffer at the time the
3875 * My interpretation is that the GL 4.1 spec was a clarification of the
3876 * behavior, not a change. In particular, this choice will only make
3877 * rendering work in cases where it would have had undefined results.
3881 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3882 _mesa_bind_buffer_base_transform_feedback(ctx
, index
, bufObj
);
3884 case GL_UNIFORM_BUFFER
:
3885 bind_buffer_base_uniform_buffer(ctx
, index
, bufObj
);
3887 case GL_ATOMIC_COUNTER_BUFFER
:
3888 bind_atomic_buffer(ctx
, index
, bufObj
, 0, 0,
3889 "glBindBufferBase");
3892 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferBase(target)");
3898 _mesa_BindBuffersRange(GLenum target
, GLuint first
, GLsizei count
,
3899 const GLuint
*buffers
,
3900 const GLintptr
*offsets
, const GLsizeiptr
*sizes
)
3902 GET_CURRENT_CONTEXT(ctx
);
3905 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3906 bind_xfb_buffers_range(ctx
, first
, count
, buffers
, offsets
, sizes
);
3908 case GL_UNIFORM_BUFFER
:
3909 bind_uniform_buffers_range(ctx
, first
, count
, buffers
, offsets
, sizes
);
3911 case GL_ATOMIC_COUNTER_BUFFER
:
3912 bind_atomic_buffers_range(ctx
, first
, count
, buffers
,
3916 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBuffersRange(target=%s)",
3917 _mesa_lookup_enum_by_nr(target
));
3923 _mesa_BindBuffersBase(GLenum target
, GLuint first
, GLsizei count
,
3924 const GLuint
*buffers
)
3926 GET_CURRENT_CONTEXT(ctx
);
3929 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3930 bind_xfb_buffers_base(ctx
, first
, count
, buffers
);
3932 case GL_UNIFORM_BUFFER
:
3933 bind_uniform_buffers_base(ctx
, first
, count
, buffers
);
3935 case GL_ATOMIC_COUNTER_BUFFER
:
3936 bind_atomic_buffers_base(ctx
, first
, count
, buffers
);
3939 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBuffersBase(target=%s)",
3940 _mesa_lookup_enum_by_nr(target
));
3946 _mesa_InvalidateBufferSubData(GLuint buffer
, GLintptr offset
,
3949 GET_CURRENT_CONTEXT(ctx
);
3950 struct gl_buffer_object
*bufObj
;
3951 const GLintptr end
= offset
+ length
;
3953 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3955 _mesa_error(ctx
, GL_INVALID_VALUE
,
3956 "glInvalidateBufferSubData(name = 0x%x) invalid object",
3961 /* The GL_ARB_invalidate_subdata spec says:
3963 * "An INVALID_VALUE error is generated if <offset> or <length> is
3964 * negative, or if <offset> + <length> is greater than the value of
3967 if (end
< 0 || end
> bufObj
->Size
) {
3968 _mesa_error(ctx
, GL_INVALID_VALUE
,
3969 "glInvalidateBufferSubData(invalid offset or length)");
3973 /* The OpenGL 4.4 (Core Profile) spec says:
3975 * "An INVALID_OPERATION error is generated if buffer is currently
3976 * mapped by MapBuffer or if the invalidate range intersects the range
3977 * currently mapped by MapBufferRange, unless it was mapped
3978 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3980 if (!(bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_PERSISTENT_BIT
) &&
3981 bufferobj_range_mapped(bufObj
, offset
, length
)) {
3982 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3983 "glInvalidateBufferSubData(intersection with mapped "
3988 /* We don't actually do anything for this yet. Just return after
3989 * validating the parameters and generating the required errors.
3995 _mesa_InvalidateBufferData(GLuint buffer
)
3997 GET_CURRENT_CONTEXT(ctx
);
3998 struct gl_buffer_object
*bufObj
;
4000 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4002 _mesa_error(ctx
, GL_INVALID_VALUE
,
4003 "glInvalidateBufferData(name = 0x%x) invalid object",
4008 /* The OpenGL 4.4 (Core Profile) spec says:
4010 * "An INVALID_OPERATION error is generated if buffer is currently
4011 * mapped by MapBuffer or if the invalidate range intersects the range
4012 * currently mapped by MapBufferRange, unless it was mapped
4013 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4015 if (_mesa_check_disallowed_mapping(bufObj
)) {
4016 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4017 "glInvalidateBufferData(intersection with mapped "
4022 /* We don't actually do anything for this yet. Just return after
4023 * validating the parameters and generating the required errors.