2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "util/debug.h"
41 #include "bufferobj.h"
44 #include "glformats.h"
46 #include "transformfeedback.h"
52 /*#define BOUNDS_CHECK*/
56 * We count the number of buffer modification calls to check for
57 * inefficient buffer use. This is the number of such calls before we
60 #define BUFFER_WARNING_CALL_COUNT 4
64 * Helper to warn of possible performance issues, such as frequently
65 * updating a buffer created with GL_STATIC_DRAW. Called via the macro
69 buffer_usage_warning(struct gl_context
*ctx
, GLuint
*id
, const char *fmt
, ...)
74 _mesa_gl_vdebug(ctx
, id
,
75 MESA_DEBUG_SOURCE_API
,
76 MESA_DEBUG_TYPE_PERFORMANCE
,
77 MESA_DEBUG_SEVERITY_MEDIUM
,
82 #define BUFFER_USAGE_WARNING(CTX, FMT, ...) \
84 static GLuint id = 0; \
85 buffer_usage_warning(CTX, &id, FMT, ##__VA_ARGS__); \
90 * Used as a placeholder for buffer objects between glGenBuffers() and
91 * glBindBuffer() so that glIsBuffer() can work correctly.
93 static struct gl_buffer_object DummyBufferObject
;
97 * Return pointer to address of a buffer object target.
98 * \param ctx the GL context
99 * \param target the buffer object target to be retrieved.
100 * \return pointer to pointer to the buffer object bound to \c target in the
101 * specified context or \c NULL if \c target is invalid.
103 static inline struct gl_buffer_object
**
104 get_buffer_target(struct gl_context
*ctx
, GLenum target
)
106 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
108 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
)
109 && target
!= GL_ARRAY_BUFFER
&& target
!= GL_ELEMENT_ARRAY_BUFFER
)
113 case GL_ARRAY_BUFFER_ARB
:
114 return &ctx
->Array
.ArrayBufferObj
;
115 case GL_ELEMENT_ARRAY_BUFFER_ARB
:
116 return &ctx
->Array
.VAO
->IndexBufferObj
;
117 case GL_PIXEL_PACK_BUFFER_EXT
:
118 return &ctx
->Pack
.BufferObj
;
119 case GL_PIXEL_UNPACK_BUFFER_EXT
:
120 return &ctx
->Unpack
.BufferObj
;
121 case GL_COPY_READ_BUFFER
:
122 return &ctx
->CopyReadBuffer
;
123 case GL_COPY_WRITE_BUFFER
:
124 return &ctx
->CopyWriteBuffer
;
125 case GL_QUERY_BUFFER
:
126 if (_mesa_has_ARB_query_buffer_object(ctx
))
127 return &ctx
->QueryBuffer
;
129 case GL_DRAW_INDIRECT_BUFFER
:
130 if ((ctx
->API
== API_OPENGL_CORE
&&
131 ctx
->Extensions
.ARB_draw_indirect
) ||
132 _mesa_is_gles31(ctx
)) {
133 return &ctx
->DrawIndirectBuffer
;
136 case GL_PARAMETER_BUFFER_ARB
:
137 if (_mesa_has_ARB_indirect_parameters(ctx
)) {
138 return &ctx
->ParameterBuffer
;
141 case GL_DISPATCH_INDIRECT_BUFFER
:
142 if (_mesa_has_compute_shaders(ctx
)) {
143 return &ctx
->DispatchIndirectBuffer
;
146 case GL_TRANSFORM_FEEDBACK_BUFFER
:
147 if (ctx
->Extensions
.EXT_transform_feedback
) {
148 return &ctx
->TransformFeedback
.CurrentBuffer
;
151 case GL_TEXTURE_BUFFER
:
152 if (_mesa_has_ARB_texture_buffer_object(ctx
) ||
153 _mesa_has_OES_texture_buffer(ctx
)) {
154 return &ctx
->Texture
.BufferObject
;
157 case GL_UNIFORM_BUFFER
:
158 if (ctx
->Extensions
.ARB_uniform_buffer_object
) {
159 return &ctx
->UniformBuffer
;
162 case GL_SHADER_STORAGE_BUFFER
:
163 if (ctx
->Extensions
.ARB_shader_storage_buffer_object
) {
164 return &ctx
->ShaderStorageBuffer
;
167 case GL_ATOMIC_COUNTER_BUFFER
:
168 if (ctx
->Extensions
.ARB_shader_atomic_counters
) {
169 return &ctx
->AtomicBuffer
;
172 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
:
173 if (ctx
->Extensions
.AMD_pinned_memory
) {
174 return &ctx
->ExternalVirtualMemoryBuffer
;
185 * Get the buffer object bound to the specified target in a GL context.
186 * \param ctx the GL context
187 * \param target the buffer object target to be retrieved.
188 * \param error the GL error to record if target is illegal.
189 * \return pointer to the buffer object bound to \c target in the
190 * specified context or \c NULL if \c target is invalid.
192 static inline struct gl_buffer_object
*
193 get_buffer(struct gl_context
*ctx
, const char *func
, GLenum target
,
196 struct gl_buffer_object
**bufObj
= get_buffer_target(ctx
, target
);
199 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(target)", func
);
203 if (!_mesa_is_bufferobj(*bufObj
)) {
204 _mesa_error(ctx
, error
, "%s(no buffer bound)", func
);
213 * Convert a GLbitfield describing the mapped buffer access flags
214 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
217 simplified_access_mode(struct gl_context
*ctx
, GLbitfield access
)
219 const GLbitfield rwFlags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
220 if ((access
& rwFlags
) == rwFlags
)
221 return GL_READ_WRITE
;
222 if ((access
& GL_MAP_READ_BIT
) == GL_MAP_READ_BIT
)
224 if ((access
& GL_MAP_WRITE_BIT
) == GL_MAP_WRITE_BIT
)
225 return GL_WRITE_ONLY
;
227 /* Otherwise, AccessFlags is zero (the default state).
229 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
231 * Name Type Initial Value Legal Values
233 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
236 * However, table 6.8 in the GL_OES_mapbuffer extension says:
238 * Get Value Type Get Command Value Description
239 * --------- ---- ----------- ----- -----------
240 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
242 * The difference is because GL_OES_mapbuffer only supports mapping buffers
247 return _mesa_is_gles(ctx
) ? GL_WRITE_ONLY
: GL_READ_WRITE
;
252 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
254 * The regions do not overlap if and only if the end of the given
255 * region is before the mapped region or the start of the given region
256 * is after the mapped region.
258 * \param obj Buffer object target on which to operate.
259 * \param offset Offset of the first byte of the subdata range.
260 * \param size Size, in bytes, of the subdata range.
261 * \return true if ranges overlap, false otherwise
265 bufferobj_range_mapped(const struct gl_buffer_object
*obj
,
266 GLintptr offset
, GLsizeiptr size
)
268 if (_mesa_bufferobj_mapped(obj
, MAP_USER
)) {
269 const GLintptr end
= offset
+ size
;
270 const GLintptr mapEnd
= obj
->Mappings
[MAP_USER
].Offset
+
271 obj
->Mappings
[MAP_USER
].Length
;
273 if (!(end
<= obj
->Mappings
[MAP_USER
].Offset
|| offset
>= mapEnd
)) {
282 * Tests the subdata range parameters and sets the GL error code for
283 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
284 * \c glClearBufferSubData.
286 * \param ctx GL context.
287 * \param bufObj The buffer object.
288 * \param offset Offset of the first byte of the subdata range.
289 * \param size Size, in bytes, of the subdata range.
290 * \param mappedRange If true, checks if an overlapping range is mapped.
291 * If false, checks if buffer is mapped.
292 * \param caller Name of calling function for recording errors.
293 * \return false if error, true otherwise
295 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
298 buffer_object_subdata_range_good(struct gl_context
*ctx
,
299 const struct gl_buffer_object
*bufObj
,
300 GLintptr offset
, GLsizeiptr size
,
301 bool mappedRange
, const char *caller
)
304 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", caller
);
309 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset < 0)", caller
);
313 if (offset
+ size
> bufObj
->Size
) {
314 _mesa_error(ctx
, GL_INVALID_VALUE
,
315 "%s(offset %lu + size %lu > buffer size %lu)", caller
,
316 (unsigned long) offset
,
317 (unsigned long) size
,
318 (unsigned long) bufObj
->Size
);
322 if (bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_PERSISTENT_BIT
)
326 if (bufferobj_range_mapped(bufObj
, offset
, size
)) {
327 _mesa_error(ctx
, GL_INVALID_OPERATION
,
328 "%s(range is mapped without persistent bit)",
334 if (_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
335 _mesa_error(ctx
, GL_INVALID_OPERATION
,
336 "%s(buffer is mapped without persistent bit)",
347 * Test the format and type parameters and set the GL error code for
348 * \c glClearBufferData and \c glClearBufferSubData.
350 * \param ctx GL context.
351 * \param internalformat Format to which the data is to be converted.
352 * \param format Format of the supplied data.
353 * \param type Type of the supplied data.
354 * \param caller Name of calling function for recording errors.
355 * \return If internalformat, format and type are legal the mesa_format
356 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
358 * \sa glClearBufferData and glClearBufferSubData
361 validate_clear_buffer_format(struct gl_context
*ctx
,
362 GLenum internalformat
,
363 GLenum format
, GLenum type
,
366 mesa_format mesaFormat
;
367 GLenum errorFormatType
;
369 mesaFormat
= _mesa_validate_texbuffer_format(ctx
, internalformat
);
370 if (mesaFormat
== MESA_FORMAT_NONE
) {
371 _mesa_error(ctx
, GL_INVALID_ENUM
,
372 "%s(invalid internalformat)", caller
);
373 return MESA_FORMAT_NONE
;
376 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
377 * EXT_texture_integer there is no conversion between integer and
378 * non-integer formats
380 if (_mesa_is_enum_format_signed_int(format
) !=
381 _mesa_is_format_integer_color(mesaFormat
)) {
382 _mesa_error(ctx
, GL_INVALID_OPERATION
,
383 "%s(integer vs non-integer)", caller
);
384 return MESA_FORMAT_NONE
;
387 if (!_mesa_is_color_format(format
)) {
388 _mesa_error(ctx
, GL_INVALID_ENUM
,
389 "%s(format is not a color format)", caller
);
390 return MESA_FORMAT_NONE
;
393 errorFormatType
= _mesa_error_check_format_and_type(ctx
, format
, type
);
394 if (errorFormatType
!= GL_NO_ERROR
) {
395 _mesa_error(ctx
, GL_INVALID_ENUM
,
396 "%s(invalid format or type)", caller
);
397 return MESA_FORMAT_NONE
;
405 * Convert user-specified clear value to the specified internal format.
407 * \param ctx GL context.
408 * \param internalformat Format to which the data is converted.
409 * \param clearValue Points to the converted clear value.
410 * \param format Format of the supplied data.
411 * \param type Type of the supplied data.
412 * \param data Data which is to be converted to internalformat.
413 * \param caller Name of calling function for recording errors.
414 * \return true if data could be converted, false otherwise.
416 * \sa glClearBufferData, glClearBufferSubData
419 convert_clear_buffer_data(struct gl_context
*ctx
,
420 mesa_format internalformat
,
421 GLubyte
*clearValue
, GLenum format
, GLenum type
,
422 const GLvoid
*data
, const char *caller
)
424 GLenum internalformatBase
= _mesa_get_format_base_format(internalformat
);
426 if (_mesa_texstore(ctx
, 1, internalformatBase
, internalformat
,
427 0, &clearValue
, 1, 1, 1,
428 format
, type
, data
, &ctx
->Unpack
)) {
432 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
439 * Allocate and initialize a new buffer object.
441 * Default callback for the \c dd_function_table::NewBufferObject() hook.
443 static struct gl_buffer_object
*
444 _mesa_new_buffer_object(struct gl_context
*ctx
, GLuint name
)
446 struct gl_buffer_object
*obj
;
450 obj
= MALLOC_STRUCT(gl_buffer_object
);
451 _mesa_initialize_buffer_object(ctx
, obj
, name
);
457 * Delete a buffer object.
459 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
462 _mesa_delete_buffer_object(struct gl_context
*ctx
,
463 struct gl_buffer_object
*bufObj
)
467 vbo_delete_minmax_cache(bufObj
);
468 _mesa_align_free(bufObj
->Data
);
470 /* assign strange values here to help w/ debugging */
471 bufObj
->RefCount
= -1000;
474 mtx_destroy(&bufObj
->Mutex
);
482 * Set ptr to bufObj w/ reference counting.
483 * This is normally only called from the _mesa_reference_buffer_object() macro
484 * when there's a real pointer change.
487 _mesa_reference_buffer_object_(struct gl_context
*ctx
,
488 struct gl_buffer_object
**ptr
,
489 struct gl_buffer_object
*bufObj
)
492 /* Unreference the old buffer */
493 GLboolean deleteFlag
= GL_FALSE
;
494 struct gl_buffer_object
*oldObj
= *ptr
;
496 mtx_lock(&oldObj
->Mutex
);
497 assert(oldObj
->RefCount
> 0);
499 deleteFlag
= (oldObj
->RefCount
== 0);
500 mtx_unlock(&oldObj
->Mutex
);
503 assert(ctx
->Driver
.DeleteBuffer
);
504 ctx
->Driver
.DeleteBuffer(ctx
, oldObj
);
512 /* reference new buffer */
513 mtx_lock(&bufObj
->Mutex
);
514 assert(bufObj
->RefCount
> 0);
518 mtx_unlock(&bufObj
->Mutex
);
524 * Get the value of MESA_NO_MINMAX_CACHE.
527 get_no_minmax_cache()
529 static bool read
= false;
530 static bool disable
= false;
533 disable
= env_var_as_boolean("MESA_NO_MINMAX_CACHE", false);
542 * Initialize a buffer object to default values.
545 _mesa_initialize_buffer_object(struct gl_context
*ctx
,
546 struct gl_buffer_object
*obj
,
549 memset(obj
, 0, sizeof(struct gl_buffer_object
));
550 mtx_init(&obj
->Mutex
, mtx_plain
);
553 obj
->Usage
= GL_STATIC_DRAW_ARB
;
555 if (get_no_minmax_cache())
556 obj
->UsageHistory
|= USAGE_DISABLE_MINMAX_CACHE
;
562 * Callback called from _mesa_HashWalk()
565 count_buffer_size(GLuint key
, void *data
, void *userData
)
567 const struct gl_buffer_object
*bufObj
=
568 (const struct gl_buffer_object
*) data
;
569 GLuint
*total
= (GLuint
*) userData
;
572 *total
= *total
+ bufObj
->Size
;
577 * Compute total size (in bytes) of all buffer objects for the given context.
578 * For debugging purposes.
581 _mesa_total_buffer_object_memory(struct gl_context
*ctx
)
585 _mesa_HashWalk(ctx
->Shared
->BufferObjects
, count_buffer_size
, &total
);
592 * Allocate space for and store data in a buffer object. Any data that was
593 * previously stored in the buffer object is lost. If \c data is \c NULL,
594 * memory will be allocated, but no copy will occur.
596 * This is the default callback for \c dd_function_table::BufferData()
597 * Note that all GL error checking will have been done already.
599 * \param ctx GL context.
600 * \param target Buffer object target on which to operate.
601 * \param size Size, in bytes, of the new data store.
602 * \param data Pointer to the data to store in the buffer object. This
603 * pointer may be \c NULL.
604 * \param usage Hints about how the data will be used.
605 * \param bufObj Object to be used.
607 * \return GL_TRUE for success, GL_FALSE for failure
608 * \sa glBufferDataARB, dd_function_table::BufferData.
611 buffer_data_fallback(struct gl_context
*ctx
, GLenum target
, GLsizeiptr size
,
612 const GLvoid
*data
, GLenum usage
, GLenum storageFlags
,
613 struct gl_buffer_object
*bufObj
)
619 _mesa_align_free( bufObj
->Data
);
621 new_data
= _mesa_align_malloc( size
, ctx
->Const
.MinMapBufferAlignment
);
623 bufObj
->Data
= (GLubyte
*) new_data
;
625 bufObj
->Usage
= usage
;
626 bufObj
->StorageFlags
= storageFlags
;
629 memcpy( bufObj
->Data
, data
, size
);
641 * Replace data in a subrange of buffer object. If the data range
642 * specified by \c size + \c offset extends beyond the end of the buffer or
643 * if \c data is \c NULL, no copy is performed.
645 * This is the default callback for \c dd_function_table::BufferSubData()
646 * Note that all GL error checking will have been done already.
648 * \param ctx GL context.
649 * \param offset Offset of the first byte to be modified.
650 * \param size Size, in bytes, of the data range.
651 * \param data Pointer to the data to store in the buffer object.
652 * \param bufObj Object to be used.
654 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
657 buffer_sub_data_fallback(struct gl_context
*ctx
, GLintptr offset
,
658 GLsizeiptr size
, const GLvoid
*data
,
659 struct gl_buffer_object
*bufObj
)
663 /* this should have been caught in _mesa_BufferSubData() */
664 assert(size
+ offset
<= bufObj
->Size
);
667 memcpy( (GLubyte
*) bufObj
->Data
+ offset
, data
, size
);
673 * Retrieve data from a subrange of buffer object. If the data range
674 * specified by \c size + \c offset extends beyond the end of the buffer or
675 * if \c data is \c NULL, no copy is performed.
677 * This is the default callback for \c dd_function_table::GetBufferSubData()
678 * Note that all GL error checking will have been done already.
680 * \param ctx GL context.
681 * \param target Buffer object target on which to operate.
682 * \param offset Offset of the first byte to be fetched.
683 * \param size Size, in bytes, of the data range.
684 * \param data Destination for data
685 * \param bufObj Object to be used.
687 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
690 buffer_get_subdata(struct gl_context
*ctx
, GLintptrARB offset
,
691 GLsizeiptrARB size
, GLvoid
*data
,
692 struct gl_buffer_object
*bufObj
)
696 if (bufObj
->Data
&& ((GLsizeiptrARB
) (size
+ offset
) <= bufObj
->Size
)) {
697 memcpy( data
, (GLubyte
*) bufObj
->Data
+ offset
, size
);
703 * Clear a subrange of the buffer object with copies of the supplied data.
704 * If data is NULL the buffer is filled with zeros.
706 * This is the default callback for \c dd_function_table::ClearBufferSubData()
707 * Note that all GL error checking will have been done already.
709 * \param ctx GL context.
710 * \param offset Offset of the first byte to be cleared.
711 * \param size Size, in bytes, of the to be cleared range.
712 * \param clearValue Source of the data.
713 * \param clearValueSize Size, in bytes, of the supplied data.
714 * \param bufObj Object to be cleared.
716 * \sa glClearBufferSubData, glClearBufferData and
717 * dd_function_table::ClearBufferSubData.
720 _mesa_ClearBufferSubData_sw(struct gl_context
*ctx
,
721 GLintptr offset
, GLsizeiptr size
,
722 const GLvoid
*clearValue
,
723 GLsizeiptr clearValueSize
,
724 struct gl_buffer_object
*bufObj
)
729 assert(ctx
->Driver
.MapBufferRange
);
730 dest
= ctx
->Driver
.MapBufferRange(ctx
, offset
, size
,
732 GL_MAP_INVALIDATE_RANGE_BIT
,
733 bufObj
, MAP_INTERNAL
);
736 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glClearBuffer[Sub]Data");
740 if (clearValue
== NULL
) {
741 /* Clear with zeros, per the spec */
742 memset(dest
, 0, size
);
743 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
747 for (i
= 0; i
< size
/clearValueSize
; ++i
) {
748 memcpy(dest
, clearValue
, clearValueSize
);
749 dest
+= clearValueSize
;
752 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
757 * Default fallback for \c dd_function_table::MapBufferRange().
758 * Called via glMapBufferRange().
761 map_buffer_range_fallback(struct gl_context
*ctx
, GLintptr offset
,
762 GLsizeiptr length
, GLbitfield access
,
763 struct gl_buffer_object
*bufObj
,
764 gl_map_buffer_index index
)
767 assert(!_mesa_bufferobj_mapped(bufObj
, index
));
768 /* Just return a direct pointer to the data */
769 bufObj
->Mappings
[index
].Pointer
= bufObj
->Data
+ offset
;
770 bufObj
->Mappings
[index
].Length
= length
;
771 bufObj
->Mappings
[index
].Offset
= offset
;
772 bufObj
->Mappings
[index
].AccessFlags
= access
;
773 return bufObj
->Mappings
[index
].Pointer
;
778 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
779 * Called via glFlushMappedBufferRange().
782 flush_mapped_buffer_range_fallback(struct gl_context
*ctx
,
783 GLintptr offset
, GLsizeiptr length
,
784 struct gl_buffer_object
*obj
,
785 gl_map_buffer_index index
)
797 * Default callback for \c dd_function_table::UnmapBuffer().
799 * The input parameters will have been already tested for errors.
801 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
804 unmap_buffer_fallback(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
805 gl_map_buffer_index index
)
808 /* XXX we might assert here that bufObj->Pointer is non-null */
809 bufObj
->Mappings
[index
].Pointer
= NULL
;
810 bufObj
->Mappings
[index
].Length
= 0;
811 bufObj
->Mappings
[index
].Offset
= 0;
812 bufObj
->Mappings
[index
].AccessFlags
= 0x0;
818 * Default fallback for \c dd_function_table::CopyBufferSubData().
819 * Called via glCopyBufferSubData().
822 copy_buffer_sub_data_fallback(struct gl_context
*ctx
,
823 struct gl_buffer_object
*src
,
824 struct gl_buffer_object
*dst
,
825 GLintptr readOffset
, GLintptr writeOffset
,
828 GLubyte
*srcPtr
, *dstPtr
;
831 srcPtr
= dstPtr
= ctx
->Driver
.MapBufferRange(ctx
, 0, src
->Size
,
833 GL_MAP_WRITE_BIT
, src
,
839 srcPtr
+= readOffset
;
840 dstPtr
+= writeOffset
;
842 srcPtr
= ctx
->Driver
.MapBufferRange(ctx
, readOffset
, size
,
843 GL_MAP_READ_BIT
, src
,
845 dstPtr
= ctx
->Driver
.MapBufferRange(ctx
, writeOffset
, size
,
847 GL_MAP_INVALIDATE_RANGE_BIT
), dst
,
851 /* Note: the src and dst regions will never overlap. Trying to do so
852 * would generate GL_INVALID_VALUE earlier.
854 if (srcPtr
&& dstPtr
)
855 memcpy(dstPtr
, srcPtr
, size
);
857 ctx
->Driver
.UnmapBuffer(ctx
, src
, MAP_INTERNAL
);
859 ctx
->Driver
.UnmapBuffer(ctx
, dst
, MAP_INTERNAL
);
865 * Initialize the state associated with buffer objects
868 _mesa_init_buffer_objects( struct gl_context
*ctx
)
872 memset(&DummyBufferObject
, 0, sizeof(DummyBufferObject
));
873 mtx_init(&DummyBufferObject
.Mutex
, mtx_plain
);
874 DummyBufferObject
.RefCount
= 1000*1000*1000; /* never delete */
876 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
,
877 ctx
->Shared
->NullBufferObj
);
879 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
,
880 ctx
->Shared
->NullBufferObj
);
881 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
,
882 ctx
->Shared
->NullBufferObj
);
884 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
,
885 ctx
->Shared
->NullBufferObj
);
887 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
,
888 ctx
->Shared
->NullBufferObj
);
890 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
,
891 ctx
->Shared
->NullBufferObj
);
893 _mesa_reference_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
,
894 ctx
->Shared
->NullBufferObj
);
896 _mesa_reference_buffer_object(ctx
, &ctx
->ParameterBuffer
,
897 ctx
->Shared
->NullBufferObj
);
899 _mesa_reference_buffer_object(ctx
, &ctx
->DispatchIndirectBuffer
,
900 ctx
->Shared
->NullBufferObj
);
902 _mesa_reference_buffer_object(ctx
, &ctx
->QueryBuffer
,
903 ctx
->Shared
->NullBufferObj
);
905 for (i
= 0; i
< MAX_COMBINED_UNIFORM_BUFFERS
; i
++) {
906 _mesa_reference_buffer_object(ctx
,
907 &ctx
->UniformBufferBindings
[i
].BufferObject
,
908 ctx
->Shared
->NullBufferObj
);
909 ctx
->UniformBufferBindings
[i
].Offset
= -1;
910 ctx
->UniformBufferBindings
[i
].Size
= -1;
913 for (i
= 0; i
< MAX_COMBINED_SHADER_STORAGE_BUFFERS
; i
++) {
914 _mesa_reference_buffer_object(ctx
,
915 &ctx
->ShaderStorageBufferBindings
[i
].BufferObject
,
916 ctx
->Shared
->NullBufferObj
);
917 ctx
->ShaderStorageBufferBindings
[i
].Offset
= -1;
918 ctx
->ShaderStorageBufferBindings
[i
].Size
= -1;
921 for (i
= 0; i
< MAX_COMBINED_ATOMIC_BUFFERS
; i
++) {
922 _mesa_reference_buffer_object(ctx
,
923 &ctx
->AtomicBufferBindings
[i
].BufferObject
,
924 ctx
->Shared
->NullBufferObj
);
925 ctx
->AtomicBufferBindings
[i
].Offset
= 0;
926 ctx
->AtomicBufferBindings
[i
].Size
= 0;
932 _mesa_free_buffer_objects( struct gl_context
*ctx
)
936 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, NULL
);
938 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
, NULL
);
939 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
, NULL
);
941 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, NULL
);
943 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, NULL
);
945 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
, NULL
);
947 _mesa_reference_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
, NULL
);
949 _mesa_reference_buffer_object(ctx
, &ctx
->ParameterBuffer
, NULL
);
951 _mesa_reference_buffer_object(ctx
, &ctx
->DispatchIndirectBuffer
, NULL
);
953 _mesa_reference_buffer_object(ctx
, &ctx
->QueryBuffer
, NULL
);
955 for (i
= 0; i
< MAX_COMBINED_UNIFORM_BUFFERS
; i
++) {
956 _mesa_reference_buffer_object(ctx
,
957 &ctx
->UniformBufferBindings
[i
].BufferObject
,
961 for (i
= 0; i
< MAX_COMBINED_SHADER_STORAGE_BUFFERS
; i
++) {
962 _mesa_reference_buffer_object(ctx
,
963 &ctx
->ShaderStorageBufferBindings
[i
].BufferObject
,
967 for (i
= 0; i
< MAX_COMBINED_ATOMIC_BUFFERS
; i
++) {
968 _mesa_reference_buffer_object(ctx
,
969 &ctx
->AtomicBufferBindings
[i
].BufferObject
,
976 _mesa_handle_bind_buffer_gen(struct gl_context
*ctx
,
978 struct gl_buffer_object
**buf_handle
,
981 struct gl_buffer_object
*buf
= *buf_handle
;
983 if (!buf
&& (ctx
->API
== API_OPENGL_CORE
)) {
984 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", caller
);
988 if (!buf
|| buf
== &DummyBufferObject
) {
989 /* If this is a new buffer object id, or one which was generated but
990 * never used before, allocate a buffer object now.
992 assert(ctx
->Driver
.NewBufferObject
);
993 buf
= ctx
->Driver
.NewBufferObject(ctx
, buffer
);
995 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
998 _mesa_HashInsert(ctx
->Shared
->BufferObjects
, buffer
, buf
);
1006 * Bind the specified target to buffer for the specified context.
1007 * Called by glBindBuffer() and other functions.
1010 bind_buffer_object(struct gl_context
*ctx
,
1011 struct gl_buffer_object
**bindTarget
, GLuint buffer
)
1013 struct gl_buffer_object
*oldBufObj
;
1014 struct gl_buffer_object
*newBufObj
= NULL
;
1018 /* Get pointer to old buffer object (to be unbound) */
1019 oldBufObj
= *bindTarget
;
1020 if (oldBufObj
&& oldBufObj
->Name
== buffer
&& !oldBufObj
->DeletePending
)
1021 return; /* rebinding the same buffer object- no change */
1024 * Get pointer to new buffer object (newBufObj)
1027 /* The spec says there's not a buffer object named 0, but we use
1028 * one internally because it simplifies things.
1030 newBufObj
= ctx
->Shared
->NullBufferObj
;
1033 /* non-default buffer object */
1034 newBufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
1035 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
,
1036 &newBufObj
, "glBindBuffer"))
1040 /* record usage history */
1041 if (bindTarget
== &ctx
->Pack
.BufferObj
) {
1042 newBufObj
->UsageHistory
|= USAGE_PIXEL_PACK_BUFFER
;
1045 /* bind new buffer */
1046 _mesa_reference_buffer_object(ctx
, bindTarget
, newBufObj
);
1051 * Update the default buffer objects in the given context to reference those
1052 * specified in the shared state and release those referencing the old
1056 _mesa_update_default_objects_buffer_objects(struct gl_context
*ctx
)
1058 /* Bind the NullBufferObj to remove references to those
1059 * in the shared context hash table.
1061 bind_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, 0);
1062 bind_buffer_object(ctx
, &ctx
->Array
.VAO
->IndexBufferObj
, 0);
1063 bind_buffer_object(ctx
, &ctx
->Pack
.BufferObj
, 0);
1064 bind_buffer_object(ctx
, &ctx
->Unpack
.BufferObj
, 0);
1070 * Return the gl_buffer_object for the given ID.
1071 * Always return NULL for ID 0.
1073 struct gl_buffer_object
*
1074 _mesa_lookup_bufferobj(struct gl_context
*ctx
, GLuint buffer
)
1079 return (struct gl_buffer_object
*)
1080 _mesa_HashLookup(ctx
->Shared
->BufferObjects
, buffer
);
1084 struct gl_buffer_object
*
1085 _mesa_lookup_bufferobj_locked(struct gl_context
*ctx
, GLuint buffer
)
1090 return (struct gl_buffer_object
*)
1091 _mesa_HashLookupLocked(ctx
->Shared
->BufferObjects
, buffer
);
1095 * A convenience function for direct state access functions that throws
1096 * GL_INVALID_OPERATION if buffer is not the name of an existing
1099 struct gl_buffer_object
*
1100 _mesa_lookup_bufferobj_err(struct gl_context
*ctx
, GLuint buffer
,
1103 struct gl_buffer_object
*bufObj
;
1105 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
1106 if (!bufObj
|| bufObj
== &DummyBufferObject
) {
1107 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1108 "%s(non-existent buffer object %u)", caller
, buffer
);
1117 * Look up a buffer object for a multi-bind function.
1119 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1120 * of generating an error if the buffer ID is not zero or the name
1121 * of an existing buffer object.
1123 * If the buffer ID refers to an existing buffer object, a pointer
1124 * to the buffer object is returned. If the ID is zero, a pointer
1125 * to the shared NullBufferObj is returned. If the ID is not zero
1126 * and does not refer to a valid buffer object, this function
1129 * This function assumes that the caller has already locked the
1130 * hash table mutex by calling
1131 * _mesa_HashLockMutex(ctx->Shared->BufferObjects).
1133 struct gl_buffer_object
*
1134 _mesa_multi_bind_lookup_bufferobj(struct gl_context
*ctx
,
1135 const GLuint
*buffers
,
1136 GLuint index
, const char *caller
)
1138 struct gl_buffer_object
*bufObj
;
1140 if (buffers
[index
] != 0) {
1141 bufObj
= _mesa_lookup_bufferobj_locked(ctx
, buffers
[index
]);
1143 /* The multi-bind functions don't create the buffer objects
1144 when they don't exist. */
1145 if (bufObj
== &DummyBufferObject
)
1148 bufObj
= ctx
->Shared
->NullBufferObj
;
1151 /* The ARB_multi_bind spec says:
1153 * "An INVALID_OPERATION error is generated if any value
1154 * in <buffers> is not zero or the name of an existing
1155 * buffer object (per binding)."
1157 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1158 "%s(buffers[%u]=%u is not zero or the name "
1159 "of an existing buffer object)",
1160 caller
, index
, buffers
[index
]);
1168 * If *ptr points to obj, set ptr = the Null/default buffer object.
1169 * This is a helper for buffer object deletion.
1170 * The GL spec says that deleting a buffer object causes it to get
1171 * unbound from all arrays in the current context.
1174 unbind(struct gl_context
*ctx
,
1175 struct gl_vertex_array_object
*vao
, unsigned index
,
1176 struct gl_buffer_object
*obj
)
1178 if (vao
->BufferBinding
[index
].BufferObj
== obj
) {
1179 _mesa_bind_vertex_buffer(ctx
, vao
, index
, ctx
->Shared
->NullBufferObj
,
1180 vao
->BufferBinding
[index
].Offset
,
1181 vao
->BufferBinding
[index
].Stride
);
1187 * Plug default/fallback buffer object functions into the device
1191 _mesa_init_buffer_object_functions(struct dd_function_table
*driver
)
1193 /* GL_ARB_vertex/pixel_buffer_object */
1194 driver
->NewBufferObject
= _mesa_new_buffer_object
;
1195 driver
->DeleteBuffer
= _mesa_delete_buffer_object
;
1196 driver
->BufferData
= buffer_data_fallback
;
1197 driver
->BufferSubData
= buffer_sub_data_fallback
;
1198 driver
->GetBufferSubData
= buffer_get_subdata
;
1199 driver
->UnmapBuffer
= unmap_buffer_fallback
;
1201 /* GL_ARB_clear_buffer_object */
1202 driver
->ClearBufferSubData
= _mesa_ClearBufferSubData_sw
;
1204 /* GL_ARB_map_buffer_range */
1205 driver
->MapBufferRange
= map_buffer_range_fallback
;
1206 driver
->FlushMappedBufferRange
= flush_mapped_buffer_range_fallback
;
1208 /* GL_ARB_copy_buffer */
1209 driver
->CopyBufferSubData
= copy_buffer_sub_data_fallback
;
1214 _mesa_buffer_unmap_all_mappings(struct gl_context
*ctx
,
1215 struct gl_buffer_object
*bufObj
)
1219 for (i
= 0; i
< MAP_COUNT
; i
++) {
1220 if (_mesa_bufferobj_mapped(bufObj
, i
)) {
1221 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, i
);
1222 assert(bufObj
->Mappings
[i
].Pointer
== NULL
);
1223 bufObj
->Mappings
[i
].AccessFlags
= 0;
1229 /**********************************************************************/
1231 /**********************************************************************/
1234 _mesa_BindBuffer(GLenum target
, GLuint buffer
)
1236 GET_CURRENT_CONTEXT(ctx
);
1238 if (MESA_VERBOSE
& VERBOSE_API
) {
1239 _mesa_debug(ctx
, "glBindBuffer(%s, %u)\n",
1240 _mesa_enum_to_string(target
), buffer
);
1243 struct gl_buffer_object
**bindTarget
= get_buffer_target(ctx
, target
);
1245 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferARB(target %s)",
1246 _mesa_enum_to_string(target
));
1250 bind_buffer_object(ctx
, bindTarget
, buffer
);
1255 * Delete a set of buffer objects.
1257 * \param n Number of buffer objects to delete.
1258 * \param ids Array of \c n buffer object IDs.
1261 _mesa_DeleteBuffers(GLsizei n
, const GLuint
*ids
)
1263 GET_CURRENT_CONTEXT(ctx
);
1265 FLUSH_VERTICES(ctx
, 0);
1268 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteBuffersARB(n)");
1272 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
1274 for (i
= 0; i
< n
; i
++) {
1275 struct gl_buffer_object
*bufObj
=
1276 _mesa_lookup_bufferobj_locked(ctx
, ids
[i
]);
1278 struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
1281 assert(bufObj
->Name
== ids
[i
] || bufObj
== &DummyBufferObject
);
1283 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1285 /* unbind any vertex pointers bound to this buffer */
1286 for (j
= 0; j
< ARRAY_SIZE(vao
->BufferBinding
); j
++) {
1287 unbind(ctx
, vao
, j
, bufObj
);
1290 if (ctx
->Array
.ArrayBufferObj
== bufObj
) {
1291 bind_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, 0);
1293 if (vao
->IndexBufferObj
== bufObj
) {
1294 bind_buffer_object(ctx
, &vao
->IndexBufferObj
, 0);
1297 /* unbind ARB_draw_indirect binding point */
1298 if (ctx
->DrawIndirectBuffer
== bufObj
) {
1299 bind_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
, 0);
1302 /* unbind ARB_indirect_parameters binding point */
1303 if (ctx
->ParameterBuffer
== bufObj
) {
1304 bind_buffer_object(ctx
, &ctx
->ParameterBuffer
, 0);
1307 /* unbind ARB_compute_shader binding point */
1308 if (ctx
->DispatchIndirectBuffer
== bufObj
) {
1309 bind_buffer_object(ctx
, &ctx
->DispatchIndirectBuffer
, 0);
1312 /* unbind ARB_copy_buffer binding points */
1313 if (ctx
->CopyReadBuffer
== bufObj
) {
1314 bind_buffer_object(ctx
, &ctx
->CopyReadBuffer
, 0);
1316 if (ctx
->CopyWriteBuffer
== bufObj
) {
1317 bind_buffer_object(ctx
, &ctx
->CopyWriteBuffer
, 0);
1320 /* unbind transform feedback binding points */
1321 if (ctx
->TransformFeedback
.CurrentBuffer
== bufObj
) {
1322 bind_buffer_object(ctx
, &ctx
->TransformFeedback
.CurrentBuffer
, 0);
1324 for (j
= 0; j
< MAX_FEEDBACK_BUFFERS
; j
++) {
1325 if (ctx
->TransformFeedback
.CurrentObject
->Buffers
[j
] == bufObj
) {
1326 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER
, j
, 0 );
1330 /* unbind UBO binding points */
1331 for (j
= 0; j
< ctx
->Const
.MaxUniformBufferBindings
; j
++) {
1332 if (ctx
->UniformBufferBindings
[j
].BufferObject
== bufObj
) {
1333 _mesa_BindBufferBase( GL_UNIFORM_BUFFER
, j
, 0 );
1337 if (ctx
->UniformBuffer
== bufObj
) {
1338 bind_buffer_object(ctx
, &ctx
->UniformBuffer
, 0);
1341 /* unbind SSBO binding points */
1342 for (j
= 0; j
< ctx
->Const
.MaxShaderStorageBufferBindings
; j
++) {
1343 if (ctx
->ShaderStorageBufferBindings
[j
].BufferObject
== bufObj
) {
1344 _mesa_BindBufferBase(GL_SHADER_STORAGE_BUFFER
, j
, 0);
1348 if (ctx
->ShaderStorageBuffer
== bufObj
) {
1349 bind_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, 0);
1352 /* unbind Atomci Buffer binding points */
1353 for (j
= 0; j
< ctx
->Const
.MaxAtomicBufferBindings
; j
++) {
1354 if (ctx
->AtomicBufferBindings
[j
].BufferObject
== bufObj
) {
1355 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER
, j
, 0 );
1359 if (ctx
->AtomicBuffer
== bufObj
) {
1360 bind_buffer_object(ctx
, &ctx
->AtomicBuffer
, 0);
1363 /* unbind any pixel pack/unpack pointers bound to this buffer */
1364 if (ctx
->Pack
.BufferObj
== bufObj
) {
1365 bind_buffer_object(ctx
, &ctx
->Pack
.BufferObj
, 0);
1367 if (ctx
->Unpack
.BufferObj
== bufObj
) {
1368 bind_buffer_object(ctx
, &ctx
->Unpack
.BufferObj
, 0);
1371 if (ctx
->Texture
.BufferObject
== bufObj
) {
1372 bind_buffer_object(ctx
, &ctx
->Texture
.BufferObject
, 0);
1375 if (ctx
->ExternalVirtualMemoryBuffer
== bufObj
) {
1376 bind_buffer_object(ctx
, &ctx
->ExternalVirtualMemoryBuffer
, 0);
1379 /* unbind query buffer binding point */
1380 if (ctx
->QueryBuffer
== bufObj
) {
1381 bind_buffer_object(ctx
, &ctx
->QueryBuffer
, 0);
1384 /* The ID is immediately freed for re-use */
1385 _mesa_HashRemoveLocked(ctx
->Shared
->BufferObjects
, ids
[i
]);
1386 /* Make sure we do not run into the classic ABA problem on bind.
1387 * We don't want to allow re-binding a buffer object that's been
1388 * "deleted" by glDeleteBuffers().
1390 * The explicit rebinding to the default object in the current context
1391 * prevents the above in the current context, but another context
1392 * sharing the same objects might suffer from this problem.
1393 * The alternative would be to do the hash lookup in any case on bind
1394 * which would introduce more runtime overhead than this.
1396 bufObj
->DeletePending
= GL_TRUE
;
1397 _mesa_reference_buffer_object(ctx
, &bufObj
, NULL
);
1401 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1406 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1407 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1411 create_buffers(GLsizei n
, GLuint
*buffers
, bool dsa
)
1413 GET_CURRENT_CONTEXT(ctx
);
1416 struct gl_buffer_object
*buf
;
1418 const char *func
= dsa
? "glCreateBuffers" : "glGenBuffers";
1420 if (MESA_VERBOSE
& VERBOSE_API
)
1421 _mesa_debug(ctx
, "%s(%d)\n", func
, n
);
1424 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n %d < 0)", func
, n
);
1433 * This must be atomic (generation and allocation of buffer object IDs)
1435 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
1437 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->BufferObjects
, n
);
1439 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1440 * DummyBufferObject. Otherwise, create a new buffer object and insert
1443 for (i
= 0; i
< n
; i
++) {
1444 buffers
[i
] = first
+ i
;
1446 assert(ctx
->Driver
.NewBufferObject
);
1447 buf
= ctx
->Driver
.NewBufferObject(ctx
, buffers
[i
]);
1449 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1450 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1455 buf
= &DummyBufferObject
;
1457 _mesa_HashInsertLocked(ctx
->Shared
->BufferObjects
, buffers
[i
], buf
);
1460 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1464 * Generate a set of unique buffer object IDs and store them in \c buffers.
1466 * \param n Number of IDs to generate.
1467 * \param buffers Array of \c n locations to store the IDs.
1470 _mesa_GenBuffers(GLsizei n
, GLuint
*buffers
)
1472 create_buffers(n
, buffers
, false);
1476 * Create a set of buffer objects and store their unique IDs in \c buffers.
1478 * \param n Number of IDs to generate.
1479 * \param buffers Array of \c n locations to store the IDs.
1482 _mesa_CreateBuffers(GLsizei n
, GLuint
*buffers
)
1484 create_buffers(n
, buffers
, true);
1489 * Determine if ID is the name of a buffer object.
1491 * \param id ID of the potential buffer object.
1492 * \return \c GL_TRUE if \c id is the name of a buffer object,
1493 * \c GL_FALSE otherwise.
1495 GLboolean GLAPIENTRY
1496 _mesa_IsBuffer(GLuint id
)
1498 struct gl_buffer_object
*bufObj
;
1499 GET_CURRENT_CONTEXT(ctx
);
1500 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
1502 bufObj
= _mesa_lookup_bufferobj(ctx
, id
);
1504 return bufObj
&& bufObj
!= &DummyBufferObject
;
1509 buffer_storage(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1510 GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1511 GLbitfield flags
, const char *func
)
1514 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size <= 0)", func
);
1518 GLbitfield valid_flags
= GL_MAP_READ_BIT
|
1520 GL_MAP_PERSISTENT_BIT
|
1521 GL_MAP_COHERENT_BIT
|
1522 GL_DYNAMIC_STORAGE_BIT
|
1523 GL_CLIENT_STORAGE_BIT
;
1525 if (ctx
->Extensions
.ARB_sparse_buffer
)
1526 valid_flags
|= GL_SPARSE_STORAGE_BIT_ARB
;
1528 if (flags
& ~valid_flags
) {
1529 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(invalid flag bits set)", func
);
1533 /* The Errors section of the GL_ARB_sparse_buffer spec says:
1535 * "INVALID_VALUE is generated by BufferStorage if <flags> contains
1536 * SPARSE_STORAGE_BIT_ARB and <flags> also contains any combination of
1537 * MAP_READ_BIT or MAP_WRITE_BIT."
1539 if (flags
& GL_SPARSE_STORAGE_BIT_ARB
&&
1540 flags
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
)) {
1541 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(SPARSE_STORAGE and READ/WRITE)", func
);
1545 if (flags
& GL_MAP_PERSISTENT_BIT
&&
1546 !(flags
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
))) {
1547 _mesa_error(ctx
, GL_INVALID_VALUE
,
1548 "%s(PERSISTENT and flags!=READ/WRITE)", func
);
1552 if (flags
& GL_MAP_COHERENT_BIT
&& !(flags
& GL_MAP_PERSISTENT_BIT
)) {
1553 _mesa_error(ctx
, GL_INVALID_VALUE
,
1554 "%s(COHERENT and flags!=PERSISTENT)", func
);
1558 if (bufObj
->Immutable
) {
1559 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
1563 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1564 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1566 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
1568 bufObj
->Written
= GL_TRUE
;
1569 bufObj
->Immutable
= GL_TRUE
;
1570 bufObj
->MinMaxCacheDirty
= true;
1572 assert(ctx
->Driver
.BufferData
);
1573 if (!ctx
->Driver
.BufferData(ctx
, target
, size
, data
, GL_DYNAMIC_DRAW
,
1575 if (target
== GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
) {
1576 /* Even though the interaction between AMD_pinned_memory and
1577 * glBufferStorage is not described in the spec, Graham Sellers
1578 * said that it should behave the same as glBufferData.
1580 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1583 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1589 _mesa_BufferStorage(GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1592 GET_CURRENT_CONTEXT(ctx
);
1593 struct gl_buffer_object
*bufObj
;
1595 bufObj
= get_buffer(ctx
, "glBufferStorage", target
, GL_INVALID_OPERATION
);
1599 buffer_storage(ctx
, bufObj
, target
, size
, data
, flags
, "glBufferStorage");
1603 _mesa_NamedBufferStorage(GLuint buffer
, GLsizeiptr size
, const GLvoid
*data
,
1606 GET_CURRENT_CONTEXT(ctx
);
1607 struct gl_buffer_object
*bufObj
;
1609 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferStorage");
1614 * In direct state access, buffer objects have an unspecified target since
1615 * they are not required to be bound.
1617 buffer_storage(ctx
, bufObj
, GL_NONE
, size
, data
, flags
,
1618 "glNamedBufferStorage");
1623 _mesa_buffer_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1624 GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1625 GLenum usage
, const char *func
)
1629 if (MESA_VERBOSE
& VERBOSE_API
) {
1630 _mesa_debug(ctx
, "%s(%s, %ld, %p, %s)\n",
1632 _mesa_enum_to_string(target
),
1633 (long int) size
, data
,
1634 _mesa_enum_to_string(usage
));
1638 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", func
);
1643 case GL_STREAM_DRAW_ARB
:
1644 valid_usage
= (ctx
->API
!= API_OPENGLES
);
1647 case GL_STATIC_DRAW_ARB
:
1648 case GL_DYNAMIC_DRAW_ARB
:
1652 case GL_STREAM_READ_ARB
:
1653 case GL_STREAM_COPY_ARB
:
1654 case GL_STATIC_READ_ARB
:
1655 case GL_STATIC_COPY_ARB
:
1656 case GL_DYNAMIC_READ_ARB
:
1657 case GL_DYNAMIC_COPY_ARB
:
1658 valid_usage
= _mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
);
1662 valid_usage
= false;
1667 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid usage: %s)", func
,
1668 _mesa_enum_to_string(usage
));
1672 if (bufObj
->Immutable
) {
1673 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
1677 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1678 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1680 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
1682 bufObj
->Written
= GL_TRUE
;
1683 bufObj
->MinMaxCacheDirty
= true;
1686 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1687 bufObj
->Name
, size
, data
, usage
);
1694 assert(ctx
->Driver
.BufferData
);
1695 if (!ctx
->Driver
.BufferData(ctx
, target
, size
, data
, usage
,
1698 GL_DYNAMIC_STORAGE_BIT
,
1700 if (target
== GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
) {
1701 /* From GL_AMD_pinned_memory:
1703 * INVALID_OPERATION is generated by BufferData if <target> is
1704 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1705 * mapped to the GPU address space.
1707 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1710 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1716 _mesa_BufferData(GLenum target
, GLsizeiptr size
,
1717 const GLvoid
*data
, GLenum usage
)
1719 GET_CURRENT_CONTEXT(ctx
);
1720 struct gl_buffer_object
*bufObj
;
1722 bufObj
= get_buffer(ctx
, "glBufferData", target
, GL_INVALID_OPERATION
);
1726 _mesa_buffer_data(ctx
, bufObj
, target
, size
, data
, usage
,
1731 _mesa_NamedBufferData(GLuint buffer
, GLsizeiptr size
, const GLvoid
*data
,
1734 GET_CURRENT_CONTEXT(ctx
);
1735 struct gl_buffer_object
*bufObj
;
1737 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferData");
1741 /* In direct state access, buffer objects have an unspecified target since
1742 * they are not required to be bound.
1744 _mesa_buffer_data(ctx
, bufObj
, GL_NONE
, size
, data
, usage
,
1745 "glNamedBufferData");
1750 * Implementation for glBufferSubData and glNamedBufferSubData.
1752 * \param ctx GL context.
1753 * \param bufObj The buffer object.
1754 * \param offset Offset of the first byte of the subdata range.
1755 * \param size Size, in bytes, of the subdata range.
1756 * \param data The data store.
1757 * \param func Name of calling function for recording errors.
1761 _mesa_buffer_sub_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1762 GLintptr offset
, GLsizeiptr size
, const GLvoid
*data
,
1765 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
,
1767 /* error already recorded */
1771 if (bufObj
->Immutable
&&
1772 !(bufObj
->StorageFlags
& GL_DYNAMIC_STORAGE_BIT
)) {
1773 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1780 bufObj
->NumSubDataCalls
++;
1782 if ((bufObj
->Usage
== GL_STATIC_DRAW
||
1783 bufObj
->Usage
== GL_STATIC_COPY
) &&
1784 bufObj
->NumSubDataCalls
>= BUFFER_WARNING_CALL_COUNT
) {
1785 /* If the application declared the buffer as static draw/copy or stream
1786 * draw, it should not be frequently modified with glBufferSubData.
1788 BUFFER_USAGE_WARNING(ctx
,
1789 "using %s(buffer %u, offset %u, size %u) to "
1790 "update a %s buffer",
1791 func
, bufObj
->Name
, offset
, size
,
1792 _mesa_enum_to_string(bufObj
->Usage
));
1795 bufObj
->Written
= GL_TRUE
;
1796 bufObj
->MinMaxCacheDirty
= true;
1798 assert(ctx
->Driver
.BufferSubData
);
1799 ctx
->Driver
.BufferSubData(ctx
, offset
, size
, data
, bufObj
);
1803 _mesa_BufferSubData(GLenum target
, GLintptr offset
,
1804 GLsizeiptr size
, const GLvoid
*data
)
1806 GET_CURRENT_CONTEXT(ctx
);
1807 struct gl_buffer_object
*bufObj
;
1809 bufObj
= get_buffer(ctx
, "glBufferSubData", target
, GL_INVALID_OPERATION
);
1813 _mesa_buffer_sub_data(ctx
, bufObj
, offset
, size
, data
, "glBufferSubData");
1817 _mesa_NamedBufferSubData(GLuint buffer
, GLintptr offset
,
1818 GLsizeiptr size
, const GLvoid
*data
)
1820 GET_CURRENT_CONTEXT(ctx
);
1821 struct gl_buffer_object
*bufObj
;
1823 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferSubData");
1827 _mesa_buffer_sub_data(ctx
, bufObj
, offset
, size
, data
,
1828 "glNamedBufferSubData");
1833 _mesa_GetBufferSubData(GLenum target
, GLintptr offset
,
1834 GLsizeiptr size
, GLvoid
*data
)
1836 GET_CURRENT_CONTEXT(ctx
);
1837 struct gl_buffer_object
*bufObj
;
1839 bufObj
= get_buffer(ctx
, "glGetBufferSubData", target
,
1840 GL_INVALID_OPERATION
);
1844 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
, false,
1845 "glGetBufferSubData")) {
1849 assert(ctx
->Driver
.GetBufferSubData
);
1850 ctx
->Driver
.GetBufferSubData(ctx
, offset
, size
, data
, bufObj
);
1854 _mesa_GetNamedBufferSubData(GLuint buffer
, GLintptr offset
,
1855 GLsizeiptr size
, GLvoid
*data
)
1857 GET_CURRENT_CONTEXT(ctx
);
1858 struct gl_buffer_object
*bufObj
;
1860 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
1861 "glGetNamedBufferSubData");
1865 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
, false,
1866 "glGetNamedBufferSubData")) {
1870 assert(ctx
->Driver
.GetBufferSubData
);
1871 ctx
->Driver
.GetBufferSubData(ctx
, offset
, size
, data
, bufObj
);
1876 * \param subdata true if caller is *SubData, false if *Data
1879 clear_buffer_sub_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1880 GLenum internalformat
, GLintptr offset
, GLsizeiptr size
,
1881 GLenum format
, GLenum type
, const GLvoid
*data
,
1882 const char *func
, bool subdata
)
1884 mesa_format mesaFormat
;
1885 GLubyte clearValue
[MAX_PIXEL_BYTES
];
1886 GLsizeiptr clearValueSize
;
1888 /* This checks for disallowed mappings. */
1889 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
,
1894 mesaFormat
= validate_clear_buffer_format(ctx
, internalformat
,
1895 format
, type
, func
);
1897 if (mesaFormat
== MESA_FORMAT_NONE
) {
1901 clearValueSize
= _mesa_get_format_bytes(mesaFormat
);
1902 if (offset
% clearValueSize
!= 0 || size
% clearValueSize
!= 0) {
1903 _mesa_error(ctx
, GL_INVALID_VALUE
,
1904 "%s(offset or size is not a multiple of "
1905 "internalformat size)", func
);
1909 /* Bail early. Negative size has already been checked. */
1913 bufObj
->MinMaxCacheDirty
= true;
1916 /* clear to zeros, per the spec */
1917 ctx
->Driver
.ClearBufferSubData(ctx
, offset
, size
,
1918 NULL
, clearValueSize
, bufObj
);
1922 if (!convert_clear_buffer_data(ctx
, mesaFormat
, clearValue
,
1923 format
, type
, data
, func
)) {
1927 ctx
->Driver
.ClearBufferSubData(ctx
, offset
, size
,
1928 clearValue
, clearValueSize
, bufObj
);
1932 _mesa_ClearBufferData(GLenum target
, GLenum internalformat
, GLenum format
,
1933 GLenum type
, const GLvoid
*data
)
1935 GET_CURRENT_CONTEXT(ctx
);
1936 struct gl_buffer_object
*bufObj
;
1938 bufObj
= get_buffer(ctx
, "glClearBufferData", target
, GL_INVALID_VALUE
);
1942 clear_buffer_sub_data(ctx
, bufObj
, internalformat
, 0, bufObj
->Size
,
1943 format
, type
, data
, "glClearBufferData", false);
1947 _mesa_ClearNamedBufferData(GLuint buffer
, GLenum internalformat
,
1948 GLenum format
, GLenum type
, const GLvoid
*data
)
1950 GET_CURRENT_CONTEXT(ctx
);
1951 struct gl_buffer_object
*bufObj
;
1953 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glClearNamedBufferData");
1957 clear_buffer_sub_data(ctx
, bufObj
, internalformat
, 0, bufObj
->Size
,
1958 format
, type
, data
, "glClearNamedBufferData", false);
1963 _mesa_ClearBufferSubData(GLenum target
, GLenum internalformat
,
1964 GLintptr offset
, GLsizeiptr size
,
1965 GLenum format
, GLenum type
,
1968 GET_CURRENT_CONTEXT(ctx
);
1969 struct gl_buffer_object
*bufObj
;
1971 bufObj
= get_buffer(ctx
, "glClearBufferSubData", target
, GL_INVALID_VALUE
);
1975 clear_buffer_sub_data(ctx
, bufObj
, internalformat
, offset
, size
,
1976 format
, type
, data
, "glClearBufferSubData", true);
1980 _mesa_ClearNamedBufferSubData(GLuint buffer
, GLenum internalformat
,
1981 GLintptr offset
, GLsizeiptr size
,
1982 GLenum format
, GLenum type
,
1985 GET_CURRENT_CONTEXT(ctx
);
1986 struct gl_buffer_object
*bufObj
;
1988 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
1989 "glClearNamedBufferSubData");
1993 clear_buffer_sub_data(ctx
, bufObj
, internalformat
, offset
, size
, format
,
1994 type
, data
, "glClearNamedBufferSubData", true);
1998 unmap_buffer(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
)
2000 GLboolean status
= ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_USER
);
2001 bufObj
->Mappings
[MAP_USER
].AccessFlags
= 0;
2002 assert(bufObj
->Mappings
[MAP_USER
].Pointer
== NULL
);
2003 assert(bufObj
->Mappings
[MAP_USER
].Offset
== 0);
2004 assert(bufObj
->Mappings
[MAP_USER
].Length
== 0);
2010 validate_and_unmap_buffer(struct gl_context
*ctx
,
2011 struct gl_buffer_object
*bufObj
,
2014 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
2016 if (!_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2017 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2018 "%s(buffer is not mapped)", func
);
2023 if (bufObj
->Access
!= GL_READ_ONLY_ARB
) {
2024 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
2026 /* check that last 100 bytes are still = magic value */
2027 for (i
= 0; i
< 100; i
++) {
2028 GLuint pos
= bufObj
->Size
- i
- 1;
2029 if (buf
[pos
] != 123) {
2030 _mesa_warning(ctx
, "Out of bounds buffer object write detected"
2031 " at position %d (value = %u)\n",
2039 if (bufObj
->AccessFlags
& GL_MAP_WRITE_BIT
) {
2040 GLuint i
, unchanged
= 0;
2041 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
2043 /* check which bytes changed */
2044 for (i
= 0; i
< bufObj
->Size
- 1; i
++) {
2045 if (b
[i
] == (i
& 0xff) && b
[i
+1] == ((i
+1) & 0xff)) {
2052 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
2053 bufObj
->Name
, unchanged
, bufObj
->Size
, pos
);
2058 return unmap_buffer(ctx
, bufObj
);
2061 GLboolean GLAPIENTRY
2062 _mesa_UnmapBuffer_no_error(GLenum target
)
2064 GET_CURRENT_CONTEXT(ctx
);
2065 struct gl_buffer_object
**bufObjPtr
= get_buffer_target(ctx
, target
);
2066 struct gl_buffer_object
*bufObj
= *bufObjPtr
;
2068 return unmap_buffer(ctx
, bufObj
);
2071 GLboolean GLAPIENTRY
2072 _mesa_UnmapBuffer(GLenum target
)
2074 GET_CURRENT_CONTEXT(ctx
);
2075 struct gl_buffer_object
*bufObj
;
2077 bufObj
= get_buffer(ctx
, "glUnmapBuffer", target
, GL_INVALID_OPERATION
);
2081 return validate_and_unmap_buffer(ctx
, bufObj
, "glUnmapBuffer");
2084 GLboolean GLAPIENTRY
2085 _mesa_UnmapNamedBuffer_no_error(GLuint buffer
)
2087 GET_CURRENT_CONTEXT(ctx
);
2088 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
2090 return unmap_buffer(ctx
, bufObj
);
2093 GLboolean GLAPIENTRY
2094 _mesa_UnmapNamedBuffer(GLuint buffer
)
2096 GET_CURRENT_CONTEXT(ctx
);
2097 struct gl_buffer_object
*bufObj
;
2099 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glUnmapNamedBuffer");
2103 return validate_and_unmap_buffer(ctx
, bufObj
, "glUnmapNamedBuffer");
2108 get_buffer_parameter(struct gl_context
*ctx
,
2109 struct gl_buffer_object
*bufObj
, GLenum pname
,
2110 GLint64
*params
, const char *func
)
2113 case GL_BUFFER_SIZE_ARB
:
2114 *params
= bufObj
->Size
;
2116 case GL_BUFFER_USAGE_ARB
:
2117 *params
= bufObj
->Usage
;
2119 case GL_BUFFER_ACCESS_ARB
:
2120 *params
= simplified_access_mode(ctx
,
2121 bufObj
->Mappings
[MAP_USER
].AccessFlags
);
2123 case GL_BUFFER_MAPPED_ARB
:
2124 *params
= _mesa_bufferobj_mapped(bufObj
, MAP_USER
);
2126 case GL_BUFFER_ACCESS_FLAGS
:
2127 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2129 *params
= bufObj
->Mappings
[MAP_USER
].AccessFlags
;
2131 case GL_BUFFER_MAP_OFFSET
:
2132 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2134 *params
= bufObj
->Mappings
[MAP_USER
].Offset
;
2136 case GL_BUFFER_MAP_LENGTH
:
2137 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2139 *params
= bufObj
->Mappings
[MAP_USER
].Length
;
2141 case GL_BUFFER_IMMUTABLE_STORAGE
:
2142 if (!ctx
->Extensions
.ARB_buffer_storage
)
2144 *params
= bufObj
->Immutable
;
2146 case GL_BUFFER_STORAGE_FLAGS
:
2147 if (!ctx
->Extensions
.ARB_buffer_storage
)
2149 *params
= bufObj
->StorageFlags
;
2158 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid pname: %s)", func
,
2159 _mesa_enum_to_string(pname
));
2164 _mesa_GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
2166 GET_CURRENT_CONTEXT(ctx
);
2167 struct gl_buffer_object
*bufObj
;
2170 bufObj
= get_buffer(ctx
, "glGetBufferParameteriv", target
,
2171 GL_INVALID_OPERATION
);
2175 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2176 "glGetBufferParameteriv"))
2177 return; /* Error already recorded. */
2179 *params
= (GLint
) parameter
;
2183 _mesa_GetBufferParameteri64v(GLenum target
, GLenum pname
, GLint64
*params
)
2185 GET_CURRENT_CONTEXT(ctx
);
2186 struct gl_buffer_object
*bufObj
;
2189 bufObj
= get_buffer(ctx
, "glGetBufferParameteri64v", target
,
2190 GL_INVALID_OPERATION
);
2194 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2195 "glGetBufferParameteri64v"))
2196 return; /* Error already recorded. */
2198 *params
= parameter
;
2202 _mesa_GetNamedBufferParameteriv(GLuint buffer
, GLenum pname
, GLint
*params
)
2204 GET_CURRENT_CONTEXT(ctx
);
2205 struct gl_buffer_object
*bufObj
;
2208 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2209 "glGetNamedBufferParameteriv");
2213 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2214 "glGetNamedBufferParameteriv"))
2215 return; /* Error already recorded. */
2217 *params
= (GLint
) parameter
;
2221 _mesa_GetNamedBufferParameteri64v(GLuint buffer
, GLenum pname
,
2224 GET_CURRENT_CONTEXT(ctx
);
2225 struct gl_buffer_object
*bufObj
;
2228 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2229 "glGetNamedBufferParameteri64v");
2233 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2234 "glGetNamedBufferParameteri64v"))
2235 return; /* Error already recorded. */
2237 *params
= parameter
;
2242 _mesa_GetBufferPointerv(GLenum target
, GLenum pname
, GLvoid
**params
)
2244 GET_CURRENT_CONTEXT(ctx
);
2245 struct gl_buffer_object
*bufObj
;
2247 if (pname
!= GL_BUFFER_MAP_POINTER
) {
2248 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferPointerv(pname != "
2249 "GL_BUFFER_MAP_POINTER)");
2253 bufObj
= get_buffer(ctx
, "glGetBufferPointerv", target
,
2254 GL_INVALID_OPERATION
);
2258 *params
= bufObj
->Mappings
[MAP_USER
].Pointer
;
2262 _mesa_GetNamedBufferPointerv(GLuint buffer
, GLenum pname
, GLvoid
**params
)
2264 GET_CURRENT_CONTEXT(ctx
);
2265 struct gl_buffer_object
*bufObj
;
2267 if (pname
!= GL_BUFFER_MAP_POINTER
) {
2268 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetNamedBufferPointerv(pname != "
2269 "GL_BUFFER_MAP_POINTER)");
2273 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2274 "glGetNamedBufferPointerv");
2278 *params
= bufObj
->Mappings
[MAP_USER
].Pointer
;
2283 copy_buffer_sub_data(struct gl_context
*ctx
, struct gl_buffer_object
*src
,
2284 struct gl_buffer_object
*dst
, GLintptr readOffset
,
2285 GLintptr writeOffset
, GLsizeiptr size
, const char *func
)
2287 if (_mesa_check_disallowed_mapping(src
)) {
2288 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2289 "%s(readBuffer is mapped)", func
);
2293 if (_mesa_check_disallowed_mapping(dst
)) {
2294 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2295 "%s(writeBuffer is mapped)", func
);
2299 if (readOffset
< 0) {
2300 _mesa_error(ctx
, GL_INVALID_VALUE
,
2301 "%s(readOffset %d < 0)", func
, (int) readOffset
);
2305 if (writeOffset
< 0) {
2306 _mesa_error(ctx
, GL_INVALID_VALUE
,
2307 "%s(writeOffset %d < 0)", func
, (int) writeOffset
);
2312 _mesa_error(ctx
, GL_INVALID_VALUE
,
2313 "%s(size %d < 0)", func
, (int) size
);
2317 if (readOffset
+ size
> src
->Size
) {
2318 _mesa_error(ctx
, GL_INVALID_VALUE
,
2319 "%s(readOffset %d + size %d > src_buffer_size %d)", func
,
2320 (int) readOffset
, (int) size
, (int) src
->Size
);
2324 if (writeOffset
+ size
> dst
->Size
) {
2325 _mesa_error(ctx
, GL_INVALID_VALUE
,
2326 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func
,
2327 (int) writeOffset
, (int) size
, (int) dst
->Size
);
2332 if (readOffset
+ size
<= writeOffset
) {
2335 else if (writeOffset
+ size
<= readOffset
) {
2339 /* overlapping src/dst is illegal */
2340 _mesa_error(ctx
, GL_INVALID_VALUE
,
2341 "%s(overlapping src/dst)", func
);
2346 dst
->MinMaxCacheDirty
= true;
2348 ctx
->Driver
.CopyBufferSubData(ctx
, src
, dst
, readOffset
, writeOffset
, size
);
2352 _mesa_CopyBufferSubData_no_error(GLenum readTarget
, GLenum writeTarget
,
2353 GLintptr readOffset
, GLintptr writeOffset
,
2356 GET_CURRENT_CONTEXT(ctx
);
2358 struct gl_buffer_object
**src_ptr
= get_buffer_target(ctx
, readTarget
);
2359 struct gl_buffer_object
*src
= *src_ptr
;
2361 struct gl_buffer_object
**dst_ptr
= get_buffer_target(ctx
, writeTarget
);
2362 struct gl_buffer_object
*dst
= *dst_ptr
;
2364 dst
->MinMaxCacheDirty
= true;
2365 ctx
->Driver
.CopyBufferSubData(ctx
, src
, dst
, readOffset
, writeOffset
,
2370 _mesa_CopyBufferSubData(GLenum readTarget
, GLenum writeTarget
,
2371 GLintptr readOffset
, GLintptr writeOffset
,
2374 GET_CURRENT_CONTEXT(ctx
);
2375 struct gl_buffer_object
*src
, *dst
;
2377 src
= get_buffer(ctx
, "glCopyBufferSubData", readTarget
,
2378 GL_INVALID_OPERATION
);
2382 dst
= get_buffer(ctx
, "glCopyBufferSubData", writeTarget
,
2383 GL_INVALID_OPERATION
);
2387 copy_buffer_sub_data(ctx
, src
, dst
, readOffset
, writeOffset
, size
,
2388 "glCopyBufferSubData");
2392 _mesa_CopyNamedBufferSubData_no_error(GLuint readBuffer
, GLuint writeBuffer
,
2393 GLintptr readOffset
,
2394 GLintptr writeOffset
, GLsizeiptr size
)
2396 GET_CURRENT_CONTEXT(ctx
);
2398 struct gl_buffer_object
*src
= _mesa_lookup_bufferobj(ctx
, readBuffer
);
2399 struct gl_buffer_object
*dst
= _mesa_lookup_bufferobj(ctx
, writeBuffer
);
2401 dst
->MinMaxCacheDirty
= true;
2402 ctx
->Driver
.CopyBufferSubData(ctx
, src
, dst
, readOffset
, writeOffset
,
2407 _mesa_CopyNamedBufferSubData(GLuint readBuffer
, GLuint writeBuffer
,
2408 GLintptr readOffset
, GLintptr writeOffset
,
2411 GET_CURRENT_CONTEXT(ctx
);
2412 struct gl_buffer_object
*src
, *dst
;
2414 src
= _mesa_lookup_bufferobj_err(ctx
, readBuffer
,
2415 "glCopyNamedBufferSubData");
2419 dst
= _mesa_lookup_bufferobj_err(ctx
, writeBuffer
,
2420 "glCopyNamedBufferSubData");
2424 copy_buffer_sub_data(ctx
, src
, dst
, readOffset
, writeOffset
, size
,
2425 "glCopyNamedBufferSubData");
2429 validate_map_buffer_range(struct gl_context
*ctx
,
2430 struct gl_buffer_object
*bufObj
, GLintptr offset
,
2431 GLsizeiptr length
, GLbitfield access
,
2434 GLbitfield allowed_access
;
2436 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, false);
2439 _mesa_error(ctx
, GL_INVALID_VALUE
,
2440 "%s(offset %ld < 0)", func
, (long) offset
);
2445 _mesa_error(ctx
, GL_INVALID_VALUE
,
2446 "%s(length %ld < 0)", func
, (long) length
);
2450 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2452 * "An INVALID_OPERATION error is generated for any of the following
2455 * * <length> is zero."
2457 * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
2458 * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
2462 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(length = 0)", func
);
2466 allowed_access
= GL_MAP_READ_BIT
|
2468 GL_MAP_INVALIDATE_RANGE_BIT
|
2469 GL_MAP_INVALIDATE_BUFFER_BIT
|
2470 GL_MAP_FLUSH_EXPLICIT_BIT
|
2471 GL_MAP_UNSYNCHRONIZED_BIT
;
2473 if (ctx
->Extensions
.ARB_buffer_storage
) {
2474 allowed_access
|= GL_MAP_PERSISTENT_BIT
|
2475 GL_MAP_COHERENT_BIT
;
2478 if (access
& ~allowed_access
) {
2479 /* generate an error if any bits other than those allowed are set */
2480 _mesa_error(ctx
, GL_INVALID_VALUE
,
2481 "%s(access has undefined bits set)", func
);
2485 if ((access
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
)) == 0) {
2486 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2487 "%s(access indicates neither read or write)", func
);
2491 if ((access
& GL_MAP_READ_BIT
) &&
2492 (access
& (GL_MAP_INVALIDATE_RANGE_BIT
|
2493 GL_MAP_INVALIDATE_BUFFER_BIT
|
2494 GL_MAP_UNSYNCHRONIZED_BIT
))) {
2495 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2496 "%s(read access with disallowed bits)", func
);
2500 if ((access
& GL_MAP_FLUSH_EXPLICIT_BIT
) &&
2501 ((access
& GL_MAP_WRITE_BIT
) == 0)) {
2502 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2503 "%s(access has flush explicit without write)", func
);
2507 if (access
& GL_MAP_READ_BIT
&&
2508 !(bufObj
->StorageFlags
& GL_MAP_READ_BIT
)) {
2509 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2510 "%s(buffer does not allow read access)", func
);
2514 if (access
& GL_MAP_WRITE_BIT
&&
2515 !(bufObj
->StorageFlags
& GL_MAP_WRITE_BIT
)) {
2516 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2517 "%s(buffer does not allow write access)", func
);
2521 if (access
& GL_MAP_COHERENT_BIT
&&
2522 !(bufObj
->StorageFlags
& GL_MAP_COHERENT_BIT
)) {
2523 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2524 "%s(buffer does not allow coherent access)", func
);
2528 if (access
& GL_MAP_PERSISTENT_BIT
&&
2529 !(bufObj
->StorageFlags
& GL_MAP_PERSISTENT_BIT
)) {
2530 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2531 "%s(buffer does not allow persistent access)", func
);
2535 if (offset
+ length
> bufObj
->Size
) {
2536 _mesa_error(ctx
, GL_INVALID_VALUE
,
2537 "%s(offset %lu + length %lu > buffer_size %lu)", func
,
2538 (unsigned long) offset
, (unsigned long) length
,
2539 (unsigned long) bufObj
->Size
);
2543 if (_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2544 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2545 "%s(buffer already mapped)", func
);
2549 if (access
& GL_MAP_WRITE_BIT
) {
2550 bufObj
->NumMapBufferWriteCalls
++;
2551 if ((bufObj
->Usage
== GL_STATIC_DRAW
||
2552 bufObj
->Usage
== GL_STATIC_COPY
) &&
2553 bufObj
->NumMapBufferWriteCalls
>= BUFFER_WARNING_CALL_COUNT
) {
2554 BUFFER_USAGE_WARNING(ctx
,
2555 "using %s(buffer %u, offset %u, length %u) to "
2556 "update a %s buffer",
2557 func
, bufObj
->Name
, offset
, length
,
2558 _mesa_enum_to_string(bufObj
->Usage
));
2566 map_buffer_range(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
2567 GLintptr offset
, GLsizeiptr length
, GLbitfield access
,
2570 if (!bufObj
->Size
) {
2571 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(buffer size = 0)", func
);
2575 assert(ctx
->Driver
.MapBufferRange
);
2576 void *map
= ctx
->Driver
.MapBufferRange(ctx
, offset
, length
, access
, bufObj
,
2579 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(map failed)", func
);
2582 /* The driver callback should have set all these fields.
2583 * This is important because other modules (like VBO) might call
2584 * the driver function directly.
2586 assert(bufObj
->Mappings
[MAP_USER
].Pointer
== map
);
2587 assert(bufObj
->Mappings
[MAP_USER
].Length
== length
);
2588 assert(bufObj
->Mappings
[MAP_USER
].Offset
== offset
);
2589 assert(bufObj
->Mappings
[MAP_USER
].AccessFlags
== access
);
2592 if (access
& GL_MAP_WRITE_BIT
) {
2593 bufObj
->Written
= GL_TRUE
;
2594 bufObj
->MinMaxCacheDirty
= true;
2598 if (strstr(func
, "Range") == NULL
) { /* If not MapRange */
2599 printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
2600 bufObj
->Name
, bufObj
->Size
, access
);
2601 /* Access must be write only */
2602 if ((access
& GL_MAP_WRITE_BIT
) && (!(access
& ~GL_MAP_WRITE_BIT
))) {
2604 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
2605 for (i
= 0; i
< bufObj
->Size
; i
++)
2612 if (strstr(func
, "Range") == NULL
) { /* If not MapRange */
2613 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
2615 /* buffer is 100 bytes larger than requested, fill with magic value */
2616 for (i
= 0; i
< 100; i
++) {
2617 buf
[bufObj
->Size
- i
- 1] = 123;
2626 _mesa_MapBufferRange_no_error(GLenum target
, GLintptr offset
,
2627 GLsizeiptr length
, GLbitfield access
)
2629 GET_CURRENT_CONTEXT(ctx
);
2631 struct gl_buffer_object
**bufObjPtr
= get_buffer_target(ctx
, target
);
2632 struct gl_buffer_object
*bufObj
= *bufObjPtr
;
2634 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2635 "glMapBufferRange");
2639 _mesa_MapBufferRange(GLenum target
, GLintptr offset
, GLsizeiptr length
,
2642 GET_CURRENT_CONTEXT(ctx
);
2643 struct gl_buffer_object
*bufObj
;
2645 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2646 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2647 "glMapBufferRange(ARB_map_buffer_range not supported)");
2651 bufObj
= get_buffer(ctx
, "glMapBufferRange", target
, GL_INVALID_OPERATION
);
2655 if (!validate_map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2656 "glMapBufferRange"))
2659 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2660 "glMapBufferRange");
2664 _mesa_MapNamedBufferRange_no_error(GLuint buffer
, GLintptr offset
,
2665 GLsizeiptr length
, GLbitfield access
)
2667 GET_CURRENT_CONTEXT(ctx
);
2668 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
2670 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2671 "glMapNamedBufferRange");
2675 _mesa_MapNamedBufferRange(GLuint buffer
, GLintptr offset
, GLsizeiptr length
,
2678 GET_CURRENT_CONTEXT(ctx
);
2679 struct gl_buffer_object
*bufObj
;
2681 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2682 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2683 "glMapNamedBufferRange("
2684 "ARB_map_buffer_range not supported)");
2688 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glMapNamedBufferRange");
2692 if (!validate_map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2693 "glMapNamedBufferRange"))
2696 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2697 "glMapNamedBufferRange");
2701 * Converts GLenum access from MapBuffer and MapNamedBuffer into
2702 * flags for input to map_buffer_range.
2704 * \return true if the type of requested access is permissible.
2707 get_map_buffer_access_flags(struct gl_context
*ctx
, GLenum access
,
2711 case GL_READ_ONLY_ARB
:
2712 *flags
= GL_MAP_READ_BIT
;
2713 return _mesa_is_desktop_gl(ctx
);
2714 case GL_WRITE_ONLY_ARB
:
2715 *flags
= GL_MAP_WRITE_BIT
;
2717 case GL_READ_WRITE_ARB
:
2718 *flags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
2719 return _mesa_is_desktop_gl(ctx
);
2726 _mesa_MapBuffer_no_error(GLenum target
, GLenum access
)
2728 GET_CURRENT_CONTEXT(ctx
);
2730 GLbitfield accessFlags
;
2731 get_map_buffer_access_flags(ctx
, access
, &accessFlags
);
2733 struct gl_buffer_object
**bufObjPtr
= get_buffer_target(ctx
, target
);
2734 struct gl_buffer_object
*bufObj
= *bufObjPtr
;
2736 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2741 _mesa_MapBuffer(GLenum target
, GLenum access
)
2743 GET_CURRENT_CONTEXT(ctx
);
2744 struct gl_buffer_object
*bufObj
;
2745 GLbitfield accessFlags
;
2747 if (!get_map_buffer_access_flags(ctx
, access
, &accessFlags
)) {
2748 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapBuffer(invalid access)");
2752 bufObj
= get_buffer(ctx
, "glMapBuffer", target
, GL_INVALID_OPERATION
);
2756 if (!validate_map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2760 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2765 _mesa_MapNamedBuffer_no_error(GLuint buffer
, GLenum access
)
2767 GET_CURRENT_CONTEXT(ctx
);
2769 GLbitfield accessFlags
;
2770 get_map_buffer_access_flags(ctx
, access
, &accessFlags
);
2772 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
2774 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2775 "glMapNamedBuffer");
2779 _mesa_MapNamedBuffer(GLuint buffer
, GLenum access
)
2781 GET_CURRENT_CONTEXT(ctx
);
2782 struct gl_buffer_object
*bufObj
;
2783 GLbitfield accessFlags
;
2785 if (!get_map_buffer_access_flags(ctx
, access
, &accessFlags
)) {
2786 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapNamedBuffer(invalid access)");
2790 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glMapNamedBuffer");
2794 if (!validate_map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2795 "glMapNamedBuffer"))
2798 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2799 "glMapNamedBuffer");
2804 flush_mapped_buffer_range(struct gl_context
*ctx
,
2805 struct gl_buffer_object
*bufObj
,
2806 GLintptr offset
, GLsizeiptr length
,
2809 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2810 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2811 "%s(ARB_map_buffer_range not supported)", func
);
2816 _mesa_error(ctx
, GL_INVALID_VALUE
,
2817 "%s(offset %ld < 0)", func
, (long) offset
);
2822 _mesa_error(ctx
, GL_INVALID_VALUE
,
2823 "%s(length %ld < 0)", func
, (long) length
);
2827 if (!_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2828 /* buffer is not mapped */
2829 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2830 "%s(buffer is not mapped)", func
);
2834 if ((bufObj
->Mappings
[MAP_USER
].AccessFlags
&
2835 GL_MAP_FLUSH_EXPLICIT_BIT
) == 0) {
2836 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2837 "%s(GL_MAP_FLUSH_EXPLICIT_BIT not set)", func
);
2841 if (offset
+ length
> bufObj
->Mappings
[MAP_USER
].Length
) {
2842 _mesa_error(ctx
, GL_INVALID_VALUE
,
2843 "%s(offset %ld + length %ld > mapped length %ld)", func
,
2844 (long) offset
, (long) length
,
2845 (long) bufObj
->Mappings
[MAP_USER
].Length
);
2849 assert(bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_WRITE_BIT
);
2851 if (ctx
->Driver
.FlushMappedBufferRange
)
2852 ctx
->Driver
.FlushMappedBufferRange(ctx
, offset
, length
, bufObj
,
2857 _mesa_FlushMappedBufferRange_no_error(GLenum target
, GLintptr offset
,
2860 GET_CURRENT_CONTEXT(ctx
);
2861 struct gl_buffer_object
**bufObjPtr
= get_buffer_target(ctx
, target
);
2862 struct gl_buffer_object
*bufObj
= *bufObjPtr
;
2864 if (ctx
->Driver
.FlushMappedBufferRange
)
2865 ctx
->Driver
.FlushMappedBufferRange(ctx
, offset
, length
, bufObj
,
2870 _mesa_FlushMappedBufferRange(GLenum target
, GLintptr offset
,
2873 GET_CURRENT_CONTEXT(ctx
);
2874 struct gl_buffer_object
*bufObj
;
2876 bufObj
= get_buffer(ctx
, "glFlushMappedBufferRange", target
,
2877 GL_INVALID_OPERATION
);
2881 flush_mapped_buffer_range(ctx
, bufObj
, offset
, length
,
2882 "glFlushMappedBufferRange");
2886 _mesa_FlushMappedNamedBufferRange_no_error(GLuint buffer
, GLintptr offset
,
2889 GET_CURRENT_CONTEXT(ctx
);
2890 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
2892 if (ctx
->Driver
.FlushMappedBufferRange
)
2893 ctx
->Driver
.FlushMappedBufferRange(ctx
, offset
, length
, bufObj
,
2898 _mesa_FlushMappedNamedBufferRange(GLuint buffer
, GLintptr offset
,
2901 GET_CURRENT_CONTEXT(ctx
);
2902 struct gl_buffer_object
*bufObj
;
2904 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2905 "glFlushMappedNamedBufferRange");
2909 flush_mapped_buffer_range(ctx
, bufObj
, offset
, length
,
2910 "glFlushMappedNamedBufferRange");
2915 * Binds a buffer object to a uniform buffer binding point.
2917 * The caller is responsible for flushing vertices and updating
2921 set_ubo_binding(struct gl_context
*ctx
,
2922 struct gl_uniform_buffer_binding
*binding
,
2923 struct gl_buffer_object
*bufObj
,
2928 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
2930 binding
->Offset
= offset
;
2931 binding
->Size
= size
;
2932 binding
->AutomaticSize
= autoSize
;
2934 /* If this is a real buffer object, mark it has having been used
2935 * at some point as a UBO.
2938 bufObj
->UsageHistory
|= USAGE_UNIFORM_BUFFER
;
2942 * Binds a buffer object to a shader storage buffer binding point.
2944 * The caller is responsible for flushing vertices and updating
2948 set_ssbo_binding(struct gl_context
*ctx
,
2949 struct gl_shader_storage_buffer_binding
*binding
,
2950 struct gl_buffer_object
*bufObj
,
2955 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
2957 binding
->Offset
= offset
;
2958 binding
->Size
= size
;
2959 binding
->AutomaticSize
= autoSize
;
2961 /* If this is a real buffer object, mark it has having been used
2962 * at some point as a SSBO.
2965 bufObj
->UsageHistory
|= USAGE_SHADER_STORAGE_BUFFER
;
2969 * Binds a buffer object to a uniform buffer binding point.
2971 * Unlike set_ubo_binding(), this function also flushes vertices
2972 * and updates NewDriverState. It also checks if the binding
2973 * has actually changed before updating it.
2976 bind_uniform_buffer(struct gl_context
*ctx
,
2978 struct gl_buffer_object
*bufObj
,
2983 struct gl_uniform_buffer_binding
*binding
=
2984 &ctx
->UniformBufferBindings
[index
];
2986 if (binding
->BufferObject
== bufObj
&&
2987 binding
->Offset
== offset
&&
2988 binding
->Size
== size
&&
2989 binding
->AutomaticSize
== autoSize
) {
2993 FLUSH_VERTICES(ctx
, 0);
2994 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
2996 set_ubo_binding(ctx
, binding
, bufObj
, offset
, size
, autoSize
);
3000 * Binds a buffer object to a shader storage buffer binding point.
3002 * Unlike set_ssbo_binding(), this function also flushes vertices
3003 * and updates NewDriverState. It also checks if the binding
3004 * has actually changed before updating it.
3007 bind_shader_storage_buffer(struct gl_context
*ctx
,
3009 struct gl_buffer_object
*bufObj
,
3014 struct gl_shader_storage_buffer_binding
*binding
=
3015 &ctx
->ShaderStorageBufferBindings
[index
];
3017 if (binding
->BufferObject
== bufObj
&&
3018 binding
->Offset
== offset
&&
3019 binding
->Size
== size
&&
3020 binding
->AutomaticSize
== autoSize
) {
3024 FLUSH_VERTICES(ctx
, 0);
3025 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewShaderStorageBuffer
;
3027 set_ssbo_binding(ctx
, binding
, bufObj
, offset
, size
, autoSize
);
3031 * Bind a region of a buffer object to a uniform block binding point.
3032 * \param index the uniform buffer binding point index
3033 * \param bufObj the buffer object
3034 * \param offset offset to the start of buffer object region
3035 * \param size size of the buffer object region
3038 bind_buffer_range_uniform_buffer(struct gl_context
*ctx
,
3040 struct gl_buffer_object
*bufObj
,
3044 if (index
>= ctx
->Const
.MaxUniformBufferBindings
) {
3045 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
3049 if (offset
& (ctx
->Const
.UniformBufferOffsetAlignment
- 1)) {
3050 _mesa_error(ctx
, GL_INVALID_VALUE
,
3051 "glBindBufferRange(offset misaligned %d/%d)", (int) offset
,
3052 ctx
->Const
.UniformBufferOffsetAlignment
);
3056 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
3061 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, bufObj
);
3062 bind_uniform_buffer(ctx
, index
, bufObj
, offset
, size
, GL_FALSE
);
3066 * Bind a region of a buffer object to a shader storage block binding point.
3067 * \param index the shader storage buffer binding point index
3068 * \param bufObj the buffer object
3069 * \param offset offset to the start of buffer object region
3070 * \param size size of the buffer object region
3073 bind_buffer_range_shader_storage_buffer(struct gl_context
*ctx
,
3075 struct gl_buffer_object
*bufObj
,
3079 if (index
>= ctx
->Const
.MaxShaderStorageBufferBindings
) {
3080 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
3084 if (offset
& (ctx
->Const
.ShaderStorageBufferOffsetAlignment
- 1)) {
3085 _mesa_error(ctx
, GL_INVALID_VALUE
,
3086 "glBindBufferRange(offset misaligned %d/%d)", (int) offset
,
3087 ctx
->Const
.ShaderStorageBufferOffsetAlignment
);
3091 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
3096 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, bufObj
);
3097 bind_shader_storage_buffer(ctx
, index
, bufObj
, offset
, size
, GL_FALSE
);
3101 * Bind a buffer object to a uniform block binding point.
3102 * As above, but offset = 0.
3105 bind_buffer_base_uniform_buffer(struct gl_context
*ctx
,
3107 struct gl_buffer_object
*bufObj
)
3109 if (index
>= ctx
->Const
.MaxUniformBufferBindings
) {
3110 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
3114 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, bufObj
);
3116 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3117 bind_uniform_buffer(ctx
, index
, bufObj
, -1, -1, GL_TRUE
);
3119 bind_uniform_buffer(ctx
, index
, bufObj
, 0, 0, GL_TRUE
);
3123 * Bind a buffer object to a shader storage block binding point.
3124 * As above, but offset = 0.
3127 bind_buffer_base_shader_storage_buffer(struct gl_context
*ctx
,
3129 struct gl_buffer_object
*bufObj
)
3131 if (index
>= ctx
->Const
.MaxShaderStorageBufferBindings
) {
3132 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
3136 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, bufObj
);
3138 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3139 bind_shader_storage_buffer(ctx
, index
, bufObj
, -1, -1, GL_TRUE
);
3141 bind_shader_storage_buffer(ctx
, index
, bufObj
, 0, 0, GL_TRUE
);
3145 * Binds a buffer object to an atomic buffer binding point.
3147 * The caller is responsible for validating the offset,
3148 * flushing the vertices and updating NewDriverState.
3151 set_atomic_buffer_binding(struct gl_context
*ctx
,
3152 struct gl_atomic_buffer_binding
*binding
,
3153 struct gl_buffer_object
*bufObj
,
3157 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
3159 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
3160 binding
->Offset
= 0;
3163 binding
->Offset
= offset
;
3164 binding
->Size
= size
;
3165 bufObj
->UsageHistory
|= USAGE_ATOMIC_COUNTER_BUFFER
;
3170 * Binds a buffer object to an atomic buffer binding point.
3172 * Unlike set_atomic_buffer_binding(), this function also validates the
3173 * index and offset, flushes vertices, and updates NewDriverState.
3174 * It also checks if the binding has actually changing before
3178 bind_atomic_buffer(struct gl_context
*ctx
,
3180 struct gl_buffer_object
*bufObj
,
3185 struct gl_atomic_buffer_binding
*binding
;
3187 if (index
>= ctx
->Const
.MaxAtomicBufferBindings
) {
3188 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%d)", name
, index
);
3192 if (offset
& (ATOMIC_COUNTER_SIZE
- 1)) {
3193 _mesa_error(ctx
, GL_INVALID_VALUE
,
3194 "%s(offset misaligned %d/%d)", name
, (int) offset
,
3195 ATOMIC_COUNTER_SIZE
);
3199 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
, bufObj
);
3201 binding
= &ctx
->AtomicBufferBindings
[index
];
3202 if (binding
->BufferObject
== bufObj
&&
3203 binding
->Offset
== offset
&&
3204 binding
->Size
== size
) {
3208 FLUSH_VERTICES(ctx
, 0);
3209 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3211 set_atomic_buffer_binding(ctx
, binding
, bufObj
, offset
, size
);
3215 bind_buffers_check_offset_and_size(struct gl_context
*ctx
,
3217 const GLintptr
*offsets
,
3218 const GLsizeiptr
*sizes
)
3220 if (offsets
[index
] < 0) {
3221 /* The ARB_multi_bind spec says:
3223 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3224 * value in <offsets> is less than zero (per binding)."
3226 _mesa_error(ctx
, GL_INVALID_VALUE
,
3227 "glBindBuffersRange(offsets[%u]=%" PRId64
" < 0)",
3228 index
, (int64_t) offsets
[index
]);
3232 if (sizes
[index
] <= 0) {
3233 /* The ARB_multi_bind spec says:
3235 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3236 * value in <sizes> is less than or equal to zero (per binding)."
3238 _mesa_error(ctx
, GL_INVALID_VALUE
,
3239 "glBindBuffersRange(sizes[%u]=%" PRId64
" <= 0)",
3240 index
, (int64_t) sizes
[index
]);
3248 error_check_bind_uniform_buffers(struct gl_context
*ctx
,
3249 GLuint first
, GLsizei count
,
3252 if (!ctx
->Extensions
.ARB_uniform_buffer_object
) {
3253 _mesa_error(ctx
, GL_INVALID_ENUM
,
3254 "%s(target=GL_UNIFORM_BUFFER)", caller
);
3258 /* The ARB_multi_bind_spec says:
3260 * "An INVALID_OPERATION error is generated if <first> + <count> is
3261 * greater than the number of target-specific indexed binding points,
3262 * as described in section 6.7.1."
3264 if (first
+ count
> ctx
->Const
.MaxUniformBufferBindings
) {
3265 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3266 "%s(first=%u + count=%d > the value of "
3267 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3268 caller
, first
, count
,
3269 ctx
->Const
.MaxUniformBufferBindings
);
3277 error_check_bind_shader_storage_buffers(struct gl_context
*ctx
,
3278 GLuint first
, GLsizei count
,
3281 if (!ctx
->Extensions
.ARB_shader_storage_buffer_object
) {
3282 _mesa_error(ctx
, GL_INVALID_ENUM
,
3283 "%s(target=GL_SHADER_STORAGE_BUFFER)", caller
);
3287 /* The ARB_multi_bind_spec says:
3289 * "An INVALID_OPERATION error is generated if <first> + <count> is
3290 * greater than the number of target-specific indexed binding points,
3291 * as described in section 6.7.1."
3293 if (first
+ count
> ctx
->Const
.MaxShaderStorageBufferBindings
) {
3294 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3295 "%s(first=%u + count=%d > the value of "
3296 "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS=%u)",
3297 caller
, first
, count
,
3298 ctx
->Const
.MaxShaderStorageBufferBindings
);
3306 * Unbind all uniform buffers in the range
3307 * <first> through <first>+<count>-1
3310 unbind_uniform_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
)
3312 struct gl_buffer_object
*bufObj
= ctx
->Shared
->NullBufferObj
;
3315 for (i
= 0; i
< count
; i
++)
3316 set_ubo_binding(ctx
, &ctx
->UniformBufferBindings
[first
+ i
],
3317 bufObj
, -1, -1, GL_TRUE
);
3321 * Unbind all shader storage buffers in the range
3322 * <first> through <first>+<count>-1
3325 unbind_shader_storage_buffers(struct gl_context
*ctx
, GLuint first
,
3328 struct gl_buffer_object
*bufObj
= ctx
->Shared
->NullBufferObj
;
3331 for (i
= 0; i
< count
; i
++)
3332 set_ssbo_binding(ctx
, &ctx
->ShaderStorageBufferBindings
[first
+ i
],
3333 bufObj
, -1, -1, GL_TRUE
);
3337 bind_uniform_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
,
3338 const GLuint
*buffers
,
3340 const GLintptr
*offsets
, const GLsizeiptr
*sizes
,
3345 if (!error_check_bind_uniform_buffers(ctx
, first
, count
, caller
))
3348 /* Assume that at least one binding will be changed */
3349 FLUSH_VERTICES(ctx
, 0);
3350 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
3353 /* The ARB_multi_bind spec says:
3355 * "If <buffers> is NULL, all bindings from <first> through
3356 * <first>+<count>-1 are reset to their unbound (zero) state.
3357 * In this case, the offsets and sizes associated with the
3358 * binding points are set to default values, ignoring
3359 * <offsets> and <sizes>."
3361 unbind_uniform_buffers(ctx
, first
, count
);
3365 /* Note that the error semantics for multi-bind commands differ from
3366 * those of other GL commands.
3368 * The Issues section in the ARB_multi_bind spec says:
3370 * "(11) Typically, OpenGL specifies that if an error is generated by a
3371 * command, that command has no effect. This is somewhat
3372 * unfortunate for multi-bind commands, because it would require a
3373 * first pass to scan the entire list of bound objects for errors
3374 * and then a second pass to actually perform the bindings.
3375 * Should we have different error semantics?
3377 * RESOLVED: Yes. In this specification, when the parameters for
3378 * one of the <count> binding points are invalid, that binding point
3379 * is not updated and an error will be generated. However, other
3380 * binding points in the same command will be updated if their
3381 * parameters are valid and no other error occurs."
3384 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3386 for (i
= 0; i
< count
; i
++) {
3387 struct gl_uniform_buffer_binding
*binding
=
3388 &ctx
->UniformBufferBindings
[first
+ i
];
3389 struct gl_buffer_object
*bufObj
;
3390 GLintptr offset
= 0;
3391 GLsizeiptr size
= 0;
3394 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3397 /* The ARB_multi_bind spec says:
3399 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3400 * pair of values in <offsets> and <sizes> does not respectively
3401 * satisfy the constraints described for those parameters for the
3402 * specified target, as described in section 6.7.1 (per binding)."
3404 * Section 6.7.1 refers to table 6.5, which says:
3406 * "┌───────────────────────────────────────────────────────────────┐
3407 * │ Uniform buffer array bindings (see sec. 7.6) │
3408 * ├─────────────────────┬─────────────────────────────────────────┤
3410 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3411 * │ │ OFFSET_ALIGNMENT │
3413 * │ size restriction │ none │
3414 * └─────────────────────┴─────────────────────────────────────────┘"
3416 if (offsets
[i
] & (ctx
->Const
.UniformBufferOffsetAlignment
- 1)) {
3417 _mesa_error(ctx
, GL_INVALID_VALUE
,
3418 "glBindBuffersRange(offsets[%u]=%" PRId64
3419 " is misaligned; it must be a multiple of the value of "
3420 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3421 "target=GL_UNIFORM_BUFFER)",
3422 i
, (int64_t) offsets
[i
],
3423 ctx
->Const
.UniformBufferOffsetAlignment
);
3427 offset
= offsets
[i
];
3431 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3432 bufObj
= binding
->BufferObject
;
3434 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3437 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3438 set_ubo_binding(ctx
, binding
, bufObj
, -1, -1, !range
);
3440 set_ubo_binding(ctx
, binding
, bufObj
, offset
, size
, !range
);
3444 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3448 bind_shader_storage_buffers(struct gl_context
*ctx
, GLuint first
,
3449 GLsizei count
, const GLuint
*buffers
,
3451 const GLintptr
*offsets
,
3452 const GLsizeiptr
*sizes
,
3457 if (!error_check_bind_shader_storage_buffers(ctx
, first
, count
, caller
))
3460 /* Assume that at least one binding will be changed */
3461 FLUSH_VERTICES(ctx
, 0);
3462 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewShaderStorageBuffer
;
3465 /* The ARB_multi_bind spec says:
3467 * "If <buffers> is NULL, all bindings from <first> through
3468 * <first>+<count>-1 are reset to their unbound (zero) state.
3469 * In this case, the offsets and sizes associated with the
3470 * binding points are set to default values, ignoring
3471 * <offsets> and <sizes>."
3473 unbind_shader_storage_buffers(ctx
, first
, count
);
3477 /* Note that the error semantics for multi-bind commands differ from
3478 * those of other GL commands.
3480 * The Issues section in the ARB_multi_bind spec says:
3482 * "(11) Typically, OpenGL specifies that if an error is generated by a
3483 * command, that command has no effect. This is somewhat
3484 * unfortunate for multi-bind commands, because it would require a
3485 * first pass to scan the entire list of bound objects for errors
3486 * and then a second pass to actually perform the bindings.
3487 * Should we have different error semantics?
3489 * RESOLVED: Yes. In this specification, when the parameters for
3490 * one of the <count> binding points are invalid, that binding point
3491 * is not updated and an error will be generated. However, other
3492 * binding points in the same command will be updated if their
3493 * parameters are valid and no other error occurs."
3496 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3498 for (i
= 0; i
< count
; i
++) {
3499 struct gl_shader_storage_buffer_binding
*binding
=
3500 &ctx
->ShaderStorageBufferBindings
[first
+ i
];
3501 struct gl_buffer_object
*bufObj
;
3502 GLintptr offset
= 0;
3503 GLsizeiptr size
= 0;
3506 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3509 /* The ARB_multi_bind spec says:
3511 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3512 * pair of values in <offsets> and <sizes> does not respectively
3513 * satisfy the constraints described for those parameters for the
3514 * specified target, as described in section 6.7.1 (per binding)."
3516 * Section 6.7.1 refers to table 6.5, which says:
3518 * "┌───────────────────────────────────────────────────────────────┐
3519 * │ Shader storage buffer array bindings (see sec. 7.8) │
3520 * ├─────────────────────┬─────────────────────────────────────────┤
3522 * │ offset restriction │ multiple of value of SHADER_STORAGE_- │
3523 * │ │ BUFFER_OFFSET_ALIGNMENT │
3525 * │ size restriction │ none │
3526 * └─────────────────────┴─────────────────────────────────────────┘"
3528 if (offsets
[i
] & (ctx
->Const
.ShaderStorageBufferOffsetAlignment
- 1)) {
3529 _mesa_error(ctx
, GL_INVALID_VALUE
,
3530 "glBindBuffersRange(offsets[%u]=%" PRId64
3531 " is misaligned; it must be a multiple of the value of "
3532 "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when "
3533 "target=GL_SHADER_STORAGE_BUFFER)",
3534 i
, (int64_t) offsets
[i
],
3535 ctx
->Const
.ShaderStorageBufferOffsetAlignment
);
3539 offset
= offsets
[i
];
3543 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3544 bufObj
= binding
->BufferObject
;
3546 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3549 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3550 set_ssbo_binding(ctx
, binding
, bufObj
, -1, -1, !range
);
3552 set_ssbo_binding(ctx
, binding
, bufObj
, offset
, size
, !range
);
3556 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3560 error_check_bind_xfb_buffers(struct gl_context
*ctx
,
3561 struct gl_transform_feedback_object
*tfObj
,
3562 GLuint first
, GLsizei count
, const char *caller
)
3564 if (!ctx
->Extensions
.EXT_transform_feedback
) {
3565 _mesa_error(ctx
, GL_INVALID_ENUM
,
3566 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller
);
3570 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3572 * "An INVALID_OPERATION error is generated :
3575 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3576 * FEEDBACK_BUFFER and transform feedback is currently active."
3578 * We assume that this is also meant to apply to BindBuffersRange
3579 * and BindBuffersBase.
3581 if (tfObj
->Active
) {
3582 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3583 "%s(Changing transform feedback buffers while "
3584 "transform feedback is active)", caller
);
3588 /* The ARB_multi_bind_spec says:
3590 * "An INVALID_OPERATION error is generated if <first> + <count> is
3591 * greater than the number of target-specific indexed binding points,
3592 * as described in section 6.7.1."
3594 if (first
+ count
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
3595 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3596 "%s(first=%u + count=%d > the value of "
3597 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3598 caller
, first
, count
,
3599 ctx
->Const
.MaxTransformFeedbackBuffers
);
3607 * Unbind all transform feedback buffers in the range
3608 * <first> through <first>+<count>-1
3611 unbind_xfb_buffers(struct gl_context
*ctx
,
3612 struct gl_transform_feedback_object
*tfObj
,
3613 GLuint first
, GLsizei count
)
3615 struct gl_buffer_object
* const bufObj
= ctx
->Shared
->NullBufferObj
;
3618 for (i
= 0; i
< count
; i
++)
3619 _mesa_set_transform_feedback_binding(ctx
, tfObj
, first
+ i
,
3624 bind_xfb_buffers(struct gl_context
*ctx
,
3625 GLuint first
, GLsizei count
,
3626 const GLuint
*buffers
,
3628 const GLintptr
*offsets
,
3629 const GLsizeiptr
*sizes
,
3632 struct gl_transform_feedback_object
*tfObj
=
3633 ctx
->TransformFeedback
.CurrentObject
;
3636 if (!error_check_bind_xfb_buffers(ctx
, tfObj
, first
, count
, caller
))
3639 /* Assume that at least one binding will be changed */
3640 FLUSH_VERTICES(ctx
, 0);
3641 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
3644 /* The ARB_multi_bind spec says:
3646 * "If <buffers> is NULL, all bindings from <first> through
3647 * <first>+<count>-1 are reset to their unbound (zero) state.
3648 * In this case, the offsets and sizes associated with the
3649 * binding points are set to default values, ignoring
3650 * <offsets> and <sizes>."
3652 unbind_xfb_buffers(ctx
, tfObj
, first
, count
);
3656 /* Note that the error semantics for multi-bind commands differ from
3657 * those of other GL commands.
3659 * The Issues section in the ARB_multi_bind spec says:
3661 * "(11) Typically, OpenGL specifies that if an error is generated by a
3662 * command, that command has no effect. This is somewhat
3663 * unfortunate for multi-bind commands, because it would require a
3664 * first pass to scan the entire list of bound objects for errors
3665 * and then a second pass to actually perform the bindings.
3666 * Should we have different error semantics?
3668 * RESOLVED: Yes. In this specification, when the parameters for
3669 * one of the <count> binding points are invalid, that binding point
3670 * is not updated and an error will be generated. However, other
3671 * binding points in the same command will be updated if their
3672 * parameters are valid and no other error occurs."
3675 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3677 for (i
= 0; i
< count
; i
++) {
3678 const GLuint index
= first
+ i
;
3679 struct gl_buffer_object
* const boundBufObj
= tfObj
->Buffers
[index
];
3680 struct gl_buffer_object
*bufObj
;
3681 GLintptr offset
= 0;
3682 GLsizeiptr size
= 0;
3685 offset
= offsets
[i
];
3688 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3691 /* The ARB_multi_bind spec says:
3693 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3694 * pair of values in <offsets> and <sizes> does not respectively
3695 * satisfy the constraints described for those parameters for the
3696 * specified target, as described in section 6.7.1 (per binding)."
3698 * Section 6.7.1 refers to table 6.5, which says:
3700 * "┌───────────────────────────────────────────────────────────────┐
3701 * │ Transform feedback array bindings (see sec. 13.2.2) │
3702 * ├───────────────────────┬───────────────────────────────────────┤
3704 * │ offset restriction │ multiple of 4 │
3706 * │ size restriction │ multiple of 4 │
3707 * └───────────────────────┴───────────────────────────────────────┘"
3709 if (offsets
[i
] & 0x3) {
3710 _mesa_error(ctx
, GL_INVALID_VALUE
,
3711 "glBindBuffersRange(offsets[%u]=%" PRId64
3712 " is misaligned; it must be a multiple of 4 when "
3713 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3714 i
, (int64_t) offsets
[i
]);
3718 if (sizes
[i
] & 0x3) {
3719 _mesa_error(ctx
, GL_INVALID_VALUE
,
3720 "glBindBuffersRange(sizes[%u]=%" PRId64
3721 " is misaligned; it must be a multiple of 4 when "
3722 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3723 i
, (int64_t) sizes
[i
]);
3727 offset
= offsets
[i
];
3731 if (boundBufObj
&& boundBufObj
->Name
== buffers
[i
])
3732 bufObj
= boundBufObj
;
3734 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3737 _mesa_set_transform_feedback_binding(ctx
, tfObj
, index
, bufObj
,
3741 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3745 error_check_bind_atomic_buffers(struct gl_context
*ctx
,
3746 GLuint first
, GLsizei count
,
3749 if (!ctx
->Extensions
.ARB_shader_atomic_counters
) {
3750 _mesa_error(ctx
, GL_INVALID_ENUM
,
3751 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller
);
3755 /* The ARB_multi_bind_spec says:
3757 * "An INVALID_OPERATION error is generated if <first> + <count> is
3758 * greater than the number of target-specific indexed binding points,
3759 * as described in section 6.7.1."
3761 if (first
+ count
> ctx
->Const
.MaxAtomicBufferBindings
) {
3762 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3763 "%s(first=%u + count=%d > the value of "
3764 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3765 caller
, first
, count
, ctx
->Const
.MaxAtomicBufferBindings
);
3773 * Unbind all atomic counter buffers in the range
3774 * <first> through <first>+<count>-1
3777 unbind_atomic_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
)
3779 struct gl_buffer_object
* const bufObj
= ctx
->Shared
->NullBufferObj
;
3782 for (i
= 0; i
< count
; i
++)
3783 set_atomic_buffer_binding(ctx
, &ctx
->AtomicBufferBindings
[first
+ i
],
3788 bind_atomic_buffers(struct gl_context
*ctx
,
3791 const GLuint
*buffers
,
3793 const GLintptr
*offsets
,
3794 const GLsizeiptr
*sizes
,
3799 if (!error_check_bind_atomic_buffers(ctx
, first
, count
, caller
))
3802 /* Assume that at least one binding will be changed */
3803 FLUSH_VERTICES(ctx
, 0);
3804 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3807 /* The ARB_multi_bind spec says:
3809 * "If <buffers> is NULL, all bindings from <first> through
3810 * <first>+<count>-1 are reset to their unbound (zero) state.
3811 * In this case, the offsets and sizes associated with the
3812 * binding points are set to default values, ignoring
3813 * <offsets> and <sizes>."
3815 unbind_atomic_buffers(ctx
, first
, count
);
3819 /* Note that the error semantics for multi-bind commands differ from
3820 * those of other GL commands.
3822 * The Issues section in the ARB_multi_bind spec says:
3824 * "(11) Typically, OpenGL specifies that if an error is generated by a
3825 * command, that command has no effect. This is somewhat
3826 * unfortunate for multi-bind commands, because it would require a
3827 * first pass to scan the entire list of bound objects for errors
3828 * and then a second pass to actually perform the bindings.
3829 * Should we have different error semantics?
3831 * RESOLVED: Yes. In this specification, when the parameters for
3832 * one of the <count> binding points are invalid, that binding point
3833 * is not updated and an error will be generated. However, other
3834 * binding points in the same command will be updated if their
3835 * parameters are valid and no other error occurs."
3838 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3840 for (i
= 0; i
< count
; i
++) {
3841 struct gl_atomic_buffer_binding
*binding
=
3842 &ctx
->AtomicBufferBindings
[first
+ i
];
3843 struct gl_buffer_object
*bufObj
;
3844 GLintptr offset
= 0;
3845 GLsizeiptr size
= 0;
3848 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3851 /* The ARB_multi_bind spec says:
3853 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3854 * pair of values in <offsets> and <sizes> does not respectively
3855 * satisfy the constraints described for those parameters for the
3856 * specified target, as described in section 6.7.1 (per binding)."
3858 * Section 6.7.1 refers to table 6.5, which says:
3860 * "┌───────────────────────────────────────────────────────────────┐
3861 * │ Atomic counter array bindings (see sec. 7.7.2) │
3862 * ├───────────────────────┬───────────────────────────────────────┤
3864 * │ offset restriction │ multiple of 4 │
3866 * │ size restriction │ none │
3867 * └───────────────────────┴───────────────────────────────────────┘"
3869 if (offsets
[i
] & (ATOMIC_COUNTER_SIZE
- 1)) {
3870 _mesa_error(ctx
, GL_INVALID_VALUE
,
3871 "glBindBuffersRange(offsets[%u]=%" PRId64
3872 " is misaligned; it must be a multiple of %d when "
3873 "target=GL_ATOMIC_COUNTER_BUFFER)",
3874 i
, (int64_t) offsets
[i
], ATOMIC_COUNTER_SIZE
);
3878 offset
= offsets
[i
];
3882 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3883 bufObj
= binding
->BufferObject
;
3885 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3888 set_atomic_buffer_binding(ctx
, binding
, bufObj
, offset
, size
);
3891 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3895 _mesa_BindBufferRange(GLenum target
, GLuint index
,
3896 GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
3898 GET_CURRENT_CONTEXT(ctx
);
3899 struct gl_buffer_object
*bufObj
;
3901 if (MESA_VERBOSE
& VERBOSE_API
) {
3902 _mesa_debug(ctx
, "glBindBufferRange(%s, %u, %u, %lu, %lu)\n",
3903 _mesa_enum_to_string(target
), index
, buffer
,
3904 (unsigned long) offset
, (unsigned long) size
);
3908 bufObj
= ctx
->Shared
->NullBufferObj
;
3910 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3912 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
,
3913 &bufObj
, "glBindBufferRange"))
3917 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3918 "glBindBufferRange(invalid buffer=%u)", buffer
);
3924 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)",
3931 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3932 _mesa_bind_buffer_range_transform_feedback(ctx
,
3933 ctx
->TransformFeedback
.CurrentObject
,
3934 index
, bufObj
, offset
, size
,
3937 case GL_UNIFORM_BUFFER
:
3938 bind_buffer_range_uniform_buffer(ctx
, index
, bufObj
, offset
, size
);
3940 case GL_SHADER_STORAGE_BUFFER
:
3941 bind_buffer_range_shader_storage_buffer(ctx
, index
, bufObj
, offset
, size
);
3943 case GL_ATOMIC_COUNTER_BUFFER
:
3944 bind_atomic_buffer(ctx
, index
, bufObj
, offset
, size
,
3945 "glBindBufferRange");
3948 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferRange(target)");
3954 _mesa_BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
)
3956 GET_CURRENT_CONTEXT(ctx
);
3957 struct gl_buffer_object
*bufObj
;
3959 if (MESA_VERBOSE
& VERBOSE_API
) {
3960 _mesa_debug(ctx
, "glBindBufferBase(%s, %u, %u)\n",
3961 _mesa_enum_to_string(target
), index
, buffer
);
3965 bufObj
= ctx
->Shared
->NullBufferObj
;
3967 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3969 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
,
3970 &bufObj
, "glBindBufferBase"))
3974 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3975 "glBindBufferBase(invalid buffer=%u)", buffer
);
3979 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3980 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3982 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3983 * zero and size equal to the size of buffer."
3985 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3987 * "If the parameter (starting offset or size) was not specified when the
3988 * buffer object was bound, zero is returned."
3990 * What happens if the size of the buffer changes? Does the size of the
3991 * buffer at the moment glBindBufferBase was called still play a role, like
3992 * the first quote would imply, or is the size meaningless in the
3993 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3994 * core spec page 45 says:
3996 * "It is equivalent to calling BindBufferRange with offset zero, while
3997 * size is determined by the size of the bound buffer at the time the
4000 * My interpretation is that the GL 4.1 spec was a clarification of the
4001 * behavior, not a change. In particular, this choice will only make
4002 * rendering work in cases where it would have had undefined results.
4006 case GL_TRANSFORM_FEEDBACK_BUFFER
:
4007 _mesa_bind_buffer_base_transform_feedback(ctx
,
4008 ctx
->TransformFeedback
.CurrentObject
,
4009 index
, bufObj
, false);
4011 case GL_UNIFORM_BUFFER
:
4012 bind_buffer_base_uniform_buffer(ctx
, index
, bufObj
);
4014 case GL_SHADER_STORAGE_BUFFER
:
4015 bind_buffer_base_shader_storage_buffer(ctx
, index
, bufObj
);
4017 case GL_ATOMIC_COUNTER_BUFFER
:
4018 bind_atomic_buffer(ctx
, index
, bufObj
, 0, 0,
4019 "glBindBufferBase");
4022 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferBase(target)");
4028 _mesa_BindBuffersRange(GLenum target
, GLuint first
, GLsizei count
,
4029 const GLuint
*buffers
,
4030 const GLintptr
*offsets
, const GLsizeiptr
*sizes
)
4032 GET_CURRENT_CONTEXT(ctx
);
4034 if (MESA_VERBOSE
& VERBOSE_API
) {
4035 _mesa_debug(ctx
, "glBindBuffersRange(%s, %u, %d, %p, %p, %p)\n",
4036 _mesa_enum_to_string(target
), first
, count
,
4037 buffers
, offsets
, sizes
);
4041 case GL_TRANSFORM_FEEDBACK_BUFFER
:
4042 bind_xfb_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
4043 "glBindBuffersRange");
4045 case GL_UNIFORM_BUFFER
:
4046 bind_uniform_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
4047 "glBindBuffersRange");
4049 case GL_SHADER_STORAGE_BUFFER
:
4050 bind_shader_storage_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
4051 "glBindBuffersRange");
4053 case GL_ATOMIC_COUNTER_BUFFER
:
4054 bind_atomic_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
4055 "glBindBuffersRange");
4058 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBuffersRange(target=%s)",
4059 _mesa_enum_to_string(target
));
4065 _mesa_BindBuffersBase(GLenum target
, GLuint first
, GLsizei count
,
4066 const GLuint
*buffers
)
4068 GET_CURRENT_CONTEXT(ctx
);
4070 if (MESA_VERBOSE
& VERBOSE_API
) {
4071 _mesa_debug(ctx
, "glBindBuffersBase(%s, %u, %d, %p)\n",
4072 _mesa_enum_to_string(target
), first
, count
, buffers
);
4076 case GL_TRANSFORM_FEEDBACK_BUFFER
:
4077 bind_xfb_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4078 "glBindBuffersBase");
4080 case GL_UNIFORM_BUFFER
:
4081 bind_uniform_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4082 "glBindBuffersBase");
4084 case GL_SHADER_STORAGE_BUFFER
:
4085 bind_shader_storage_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4086 "glBindBuffersBase");
4088 case GL_ATOMIC_COUNTER_BUFFER
:
4089 bind_atomic_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4090 "glBindBuffersBase");
4093 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBuffersBase(target=%s)",
4094 _mesa_enum_to_string(target
));
4100 _mesa_InvalidateBufferSubData(GLuint buffer
, GLintptr offset
,
4103 GET_CURRENT_CONTEXT(ctx
);
4104 struct gl_buffer_object
*bufObj
;
4105 const GLintptr end
= offset
+ length
;
4107 /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
4108 * Profile) spec says:
4110 * "An INVALID_VALUE error is generated if buffer is zero or is not the
4111 * name of an existing buffer object."
4113 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4114 if (!bufObj
|| bufObj
== &DummyBufferObject
) {
4115 _mesa_error(ctx
, GL_INVALID_VALUE
,
4116 "glInvalidateBufferSubData(name = %u) invalid object",
4121 /* The GL_ARB_invalidate_subdata spec says:
4123 * "An INVALID_VALUE error is generated if <offset> or <length> is
4124 * negative, or if <offset> + <length> is greater than the value of
4127 if (offset
< 0 || length
< 0 || end
> bufObj
->Size
) {
4128 _mesa_error(ctx
, GL_INVALID_VALUE
,
4129 "glInvalidateBufferSubData(invalid offset or length)");
4133 /* The OpenGL 4.4 (Core Profile) spec says:
4135 * "An INVALID_OPERATION error is generated if buffer is currently
4136 * mapped by MapBuffer or if the invalidate range intersects the range
4137 * currently mapped by MapBufferRange, unless it was mapped
4138 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4140 if (!(bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_PERSISTENT_BIT
) &&
4141 bufferobj_range_mapped(bufObj
, offset
, length
)) {
4142 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4143 "glInvalidateBufferSubData(intersection with mapped "
4148 if (ctx
->Driver
.InvalidateBufferSubData
)
4149 ctx
->Driver
.InvalidateBufferSubData(ctx
, bufObj
, offset
, length
);
4153 _mesa_InvalidateBufferData(GLuint buffer
)
4155 GET_CURRENT_CONTEXT(ctx
);
4156 struct gl_buffer_object
*bufObj
;
4158 /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
4159 * Profile) spec says:
4161 * "An INVALID_VALUE error is generated if buffer is zero or is not the
4162 * name of an existing buffer object."
4164 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4165 if (!bufObj
|| bufObj
== &DummyBufferObject
) {
4166 _mesa_error(ctx
, GL_INVALID_VALUE
,
4167 "glInvalidateBufferData(name = %u) invalid object",
4172 /* The OpenGL 4.4 (Core Profile) spec says:
4174 * "An INVALID_OPERATION error is generated if buffer is currently
4175 * mapped by MapBuffer or if the invalidate range intersects the range
4176 * currently mapped by MapBufferRange, unless it was mapped
4177 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4179 if (_mesa_check_disallowed_mapping(bufObj
)) {
4180 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4181 "glInvalidateBufferData(intersection with mapped "
4186 if (ctx
->Driver
.InvalidateBufferSubData
)
4187 ctx
->Driver
.InvalidateBufferSubData(ctx
, bufObj
, 0, bufObj
->Size
);
4191 buffer_page_commitment(struct gl_context
*ctx
,
4192 struct gl_buffer_object
*bufferObj
,
4193 GLintptr offset
, GLsizeiptr size
,
4194 GLboolean commit
, const char *func
)
4196 if (!(bufferObj
->StorageFlags
& GL_SPARSE_STORAGE_BIT_ARB
)) {
4197 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(not a sparse buffer object)",
4202 if (size
< 0 || size
> bufferObj
->Size
||
4203 offset
< 0 || offset
> bufferObj
->Size
- size
) {
4204 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(out of bounds)",
4209 /* The GL_ARB_sparse_buffer extension specification says:
4211 * "INVALID_VALUE is generated by BufferPageCommitmentARB if <offset> is
4212 * not an integer multiple of SPARSE_BUFFER_PAGE_SIZE_ARB, or if <size>
4213 * is not an integer multiple of SPARSE_BUFFER_PAGE_SIZE_ARB and does
4214 * not extend to the end of the buffer's data store."
4216 if (offset
% ctx
->Const
.SparseBufferPageSize
!= 0) {
4217 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset not aligned to page size)",
4222 if (size
% ctx
->Const
.SparseBufferPageSize
!= 0 &&
4223 offset
+ size
!= bufferObj
->Size
) {
4224 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size not aligned to page size)",
4229 ctx
->Driver
.BufferPageCommitment(ctx
, bufferObj
, offset
, size
, commit
);
4233 _mesa_BufferPageCommitmentARB(GLenum target
, GLintptr offset
, GLsizeiptr size
,
4236 GET_CURRENT_CONTEXT(ctx
);
4237 struct gl_buffer_object
*bufferObj
;
4239 bufferObj
= get_buffer(ctx
, "glBufferPageCommitmentARB", target
,
4244 buffer_page_commitment(ctx
, bufferObj
, offset
, size
, commit
,
4245 "glBufferPageCommitmentARB");
4249 _mesa_NamedBufferPageCommitmentARB(GLuint buffer
, GLintptr offset
,
4250 GLsizeiptr size
, GLboolean commit
)
4252 GET_CURRENT_CONTEXT(ctx
);
4253 struct gl_buffer_object
*bufferObj
;
4255 bufferObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4256 if (!bufferObj
|| bufferObj
== &DummyBufferObject
) {
4257 /* Note: the extension spec is not clear about the excpected error value. */
4258 _mesa_error(ctx
, GL_INVALID_VALUE
,
4259 "glNamedBufferPageCommitmentARB(name = %u) invalid object",
4264 buffer_page_commitment(ctx
, bufferObj
, offset
, size
, commit
,
4265 "glNamedBufferPageCommitmentARB");