f4dea26c3477f6e1e84f24492e8f46b2d537b931
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mtypes.h"
43 #include "texobj.h"
44 #include "teximage.h"
45 #include "glformats.h"
46 #include "texstore.h"
47 #include "transformfeedback.h"
48 #include "dispatch.h"
49
50
51 /* Debug flags */
52 /*#define VBO_DEBUG*/
53 /*#define BOUNDS_CHECK*/
54
55
56 /**
57 * Used as a placeholder for buffer objects between glGenBuffers() and
58 * glBindBuffer() so that glIsBuffer() can work correctly.
59 */
60 static struct gl_buffer_object DummyBufferObject;
61
62
63 /**
64 * Return pointer to address of a buffer object target.
65 * \param ctx the GL context
66 * \param target the buffer object target to be retrieved.
67 * \return pointer to pointer to the buffer object bound to \c target in the
68 * specified context or \c NULL if \c target is invalid.
69 */
70 static inline struct gl_buffer_object **
71 get_buffer_target(struct gl_context *ctx, GLenum target)
72 {
73 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
74 */
75 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
76 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
77 return NULL;
78
79 switch (target) {
80 case GL_ARRAY_BUFFER_ARB:
81 return &ctx->Array.ArrayBufferObj;
82 case GL_ELEMENT_ARRAY_BUFFER_ARB:
83 return &ctx->Array.VAO->IndexBufferObj;
84 case GL_PIXEL_PACK_BUFFER_EXT:
85 return &ctx->Pack.BufferObj;
86 case GL_PIXEL_UNPACK_BUFFER_EXT:
87 return &ctx->Unpack.BufferObj;
88 case GL_COPY_READ_BUFFER:
89 return &ctx->CopyReadBuffer;
90 case GL_COPY_WRITE_BUFFER:
91 return &ctx->CopyWriteBuffer;
92 case GL_DRAW_INDIRECT_BUFFER:
93 if (ctx->API == API_OPENGL_CORE &&
94 ctx->Extensions.ARB_draw_indirect) {
95 return &ctx->DrawIndirectBuffer;
96 }
97 break;
98 case GL_TRANSFORM_FEEDBACK_BUFFER:
99 if (ctx->Extensions.EXT_transform_feedback) {
100 return &ctx->TransformFeedback.CurrentBuffer;
101 }
102 break;
103 case GL_TEXTURE_BUFFER:
104 if (ctx->API == API_OPENGL_CORE &&
105 ctx->Extensions.ARB_texture_buffer_object) {
106 return &ctx->Texture.BufferObject;
107 }
108 break;
109 case GL_UNIFORM_BUFFER:
110 if (ctx->Extensions.ARB_uniform_buffer_object) {
111 return &ctx->UniformBuffer;
112 }
113 break;
114 case GL_ATOMIC_COUNTER_BUFFER:
115 if (ctx->Extensions.ARB_shader_atomic_counters) {
116 return &ctx->AtomicBuffer;
117 }
118 break;
119 default:
120 return NULL;
121 }
122 return NULL;
123 }
124
125
126 /**
127 * Get the buffer object bound to the specified target in a GL context.
128 * \param ctx the GL context
129 * \param target the buffer object target to be retrieved.
130 * \param error the GL error to record if target is illegal.
131 * \return pointer to the buffer object bound to \c target in the
132 * specified context or \c NULL if \c target is invalid.
133 */
134 static inline struct gl_buffer_object *
135 get_buffer(struct gl_context *ctx, const char *func, GLenum target,
136 GLenum error)
137 {
138 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
139
140 if (!bufObj) {
141 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
142 return NULL;
143 }
144
145 if (!_mesa_is_bufferobj(*bufObj)) {
146 _mesa_error(ctx, error, "%s(no buffer bound)", func);
147 return NULL;
148 }
149
150 return *bufObj;
151 }
152
153
154 /**
155 * Convert a GLbitfield describing the mapped buffer access flags
156 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
157 */
158 static GLenum
159 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
160 {
161 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
162 if ((access & rwFlags) == rwFlags)
163 return GL_READ_WRITE;
164 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
165 return GL_READ_ONLY;
166 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
167 return GL_WRITE_ONLY;
168
169 /* Otherwise, AccessFlags is zero (the default state).
170 *
171 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
172 *
173 * Name Type Initial Value Legal Values
174 * ... ... ... ...
175 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
176 * READ_WRITE
177 *
178 * However, table 6.8 in the GL_OES_mapbuffer extension says:
179 *
180 * Get Value Type Get Command Value Description
181 * --------- ---- ----------- ----- -----------
182 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
183 *
184 * The difference is because GL_OES_mapbuffer only supports mapping buffers
185 * write-only.
186 */
187 assert(access == 0);
188
189 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
190 }
191
192
193 /**
194 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
195 * given range.
196 * The regions do not overlap if and only if the end of the given
197 * region is before the mapped region or the start of the given region
198 * is after the mapped region.
199 *
200 * \param obj Buffer object target on which to operate.
201 * \param offset Offset of the first byte of the subdata range.
202 * \param size Size, in bytes, of the subdata range.
203 * \return true if ranges overlap, false otherwise
204 *
205 */
206 static bool
207 bufferobj_range_mapped(const struct gl_buffer_object *obj,
208 GLintptr offset, GLsizeiptr size)
209 {
210 if (_mesa_bufferobj_mapped(obj)) {
211 const GLintptr end = offset + size;
212 const GLintptr mapEnd = obj->Offset + obj->Length;
213
214 if (!(end <= obj->Offset || offset >= mapEnd)) {
215 return true;
216 }
217 }
218 return false;
219 }
220
221
222 /**
223 * Tests the subdata range parameters and sets the GL error code for
224 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
225 * \c glClearBufferSubData.
226 *
227 * \param ctx GL context.
228 * \param target Buffer object target on which to operate.
229 * \param offset Offset of the first byte of the subdata range.
230 * \param size Size, in bytes, of the subdata range.
231 * \param mappedRange If true, checks if an overlapping range is mapped.
232 * If false, checks if buffer is mapped.
233 * \param errorNoBuffer Error code if no buffer is bound to target.
234 * \param caller Name of calling function for recording errors.
235 * \return A pointer to the buffer object bound to \c target in the
236 * specified context or \c NULL if any of the parameter or state
237 * conditions are invalid.
238 *
239 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
240 */
241 static struct gl_buffer_object *
242 buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
243 GLintptrARB offset, GLsizeiptrARB size,
244 bool mappedRange, GLenum errorNoBuffer,
245 const char *caller)
246 {
247 struct gl_buffer_object *bufObj;
248
249 if (size < 0) {
250 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
251 return NULL;
252 }
253
254 if (offset < 0) {
255 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
256 return NULL;
257 }
258
259 bufObj = get_buffer(ctx, caller, target, errorNoBuffer);
260 if (!bufObj)
261 return NULL;
262
263 if (offset + size > bufObj->Size) {
264 _mesa_error(ctx, GL_INVALID_VALUE,
265 "%s(offset %lu + size %lu > buffer size %lu)", caller,
266 (unsigned long) offset,
267 (unsigned long) size,
268 (unsigned long) bufObj->Size);
269 return NULL;
270 }
271
272 if (mappedRange) {
273 if (bufferobj_range_mapped(bufObj, offset, size)) {
274 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
275 return NULL;
276 }
277 }
278 else {
279 if (_mesa_bufferobj_mapped(bufObj)) {
280 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
281 return NULL;
282 }
283 }
284
285 return bufObj;
286 }
287
288
289 /**
290 * Test the format and type parameters and set the GL error code for
291 * \c glClearBufferData and \c glClearBufferSubData.
292 *
293 * \param ctx GL context.
294 * \param internalformat Format to which the data is to be converted.
295 * \param format Format of the supplied data.
296 * \param type Type of the supplied data.
297 * \param caller Name of calling function for recording errors.
298 * \return If internalformat, format and type are legal the mesa_format
299 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
300 *
301 * \sa glClearBufferData and glClearBufferSubData
302 */
303 static mesa_format
304 validate_clear_buffer_format(struct gl_context *ctx,
305 GLenum internalformat,
306 GLenum format, GLenum type,
307 const char *caller)
308 {
309 mesa_format mesaFormat;
310 GLenum errorFormatType;
311
312 mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
313 if (mesaFormat == MESA_FORMAT_NONE) {
314 _mesa_error(ctx, GL_INVALID_ENUM,
315 "%s(invalid internalformat)", caller);
316 return MESA_FORMAT_NONE;
317 }
318
319 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
320 * EXT_texture_integer there is no conversion between integer and
321 * non-integer formats
322 */
323 if (_mesa_is_enum_format_signed_int(format) !=
324 _mesa_is_format_integer_color(mesaFormat)) {
325 _mesa_error(ctx, GL_INVALID_OPERATION,
326 "%s(integer vs non-integer)", caller);
327 return MESA_FORMAT_NONE;
328 }
329
330 if (!_mesa_is_color_format(format)) {
331 _mesa_error(ctx, GL_INVALID_ENUM,
332 "%s(format is not a color format)", caller);
333 return MESA_FORMAT_NONE;
334 }
335
336 errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
337 if (errorFormatType != GL_NO_ERROR) {
338 _mesa_error(ctx, GL_INVALID_ENUM,
339 "%s(invalid format or type)", caller);
340 return MESA_FORMAT_NONE;
341 }
342
343 return mesaFormat;
344 }
345
346
347 /**
348 * Convert user-specified clear value to the specified internal format.
349 *
350 * \param ctx GL context.
351 * \param internalformat Format to which the data is converted.
352 * \param clearValue Points to the converted clear value.
353 * \param format Format of the supplied data.
354 * \param type Type of the supplied data.
355 * \param data Data which is to be converted to internalformat.
356 * \param caller Name of calling function for recording errors.
357 * \return true if data could be converted, false otherwise.
358 *
359 * \sa glClearBufferData, glClearBufferSubData
360 */
361 static bool
362 convert_clear_buffer_data(struct gl_context *ctx,
363 mesa_format internalformat,
364 GLubyte *clearValue, GLenum format, GLenum type,
365 const GLvoid *data, const char *caller)
366 {
367 GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
368
369 if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
370 0, &clearValue, 1, 1, 1,
371 format, type, data, &ctx->Unpack)) {
372 return true;
373 }
374 else {
375 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
376 return false;
377 }
378 }
379
380
381 /**
382 * Allocate and initialize a new buffer object.
383 *
384 * Default callback for the \c dd_function_table::NewBufferObject() hook.
385 */
386 static struct gl_buffer_object *
387 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
388 {
389 struct gl_buffer_object *obj;
390
391 (void) ctx;
392
393 obj = MALLOC_STRUCT(gl_buffer_object);
394 _mesa_initialize_buffer_object(ctx, obj, name, target);
395 return obj;
396 }
397
398
399 /**
400 * Delete a buffer object.
401 *
402 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
403 */
404 static void
405 _mesa_delete_buffer_object(struct gl_context *ctx,
406 struct gl_buffer_object *bufObj)
407 {
408 (void) ctx;
409
410 _mesa_align_free(bufObj->Data);
411
412 /* assign strange values here to help w/ debugging */
413 bufObj->RefCount = -1000;
414 bufObj->Name = ~0;
415
416 _glthread_DESTROY_MUTEX(bufObj->Mutex);
417 free(bufObj->Label);
418 free(bufObj);
419 }
420
421
422
423 /**
424 * Set ptr to bufObj w/ reference counting.
425 * This is normally only called from the _mesa_reference_buffer_object() macro
426 * when there's a real pointer change.
427 */
428 void
429 _mesa_reference_buffer_object_(struct gl_context *ctx,
430 struct gl_buffer_object **ptr,
431 struct gl_buffer_object *bufObj)
432 {
433 if (*ptr) {
434 /* Unreference the old buffer */
435 GLboolean deleteFlag = GL_FALSE;
436 struct gl_buffer_object *oldObj = *ptr;
437
438 _glthread_LOCK_MUTEX(oldObj->Mutex);
439 ASSERT(oldObj->RefCount > 0);
440 oldObj->RefCount--;
441 #if 0
442 printf("BufferObj %p %d DECR to %d\n",
443 (void *) oldObj, oldObj->Name, oldObj->RefCount);
444 #endif
445 deleteFlag = (oldObj->RefCount == 0);
446 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
447
448 if (deleteFlag) {
449
450 /* some sanity checking: don't delete a buffer still in use */
451 #if 0
452 /* unfortunately, these tests are invalid during context tear-down */
453 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
454 ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
455 ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
456 #endif
457
458 ASSERT(ctx->Driver.DeleteBuffer);
459 ctx->Driver.DeleteBuffer(ctx, oldObj);
460 }
461
462 *ptr = NULL;
463 }
464 ASSERT(!*ptr);
465
466 if (bufObj) {
467 /* reference new buffer */
468 _glthread_LOCK_MUTEX(bufObj->Mutex);
469 if (bufObj->RefCount == 0) {
470 /* this buffer's being deleted (look just above) */
471 /* Not sure this can every really happen. Warn if it does. */
472 _mesa_problem(NULL, "referencing deleted buffer object");
473 *ptr = NULL;
474 }
475 else {
476 bufObj->RefCount++;
477 #if 0
478 printf("BufferObj %p %d INCR to %d\n",
479 (void *) bufObj, bufObj->Name, bufObj->RefCount);
480 #endif
481 *ptr = bufObj;
482 }
483 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
484 }
485 }
486
487
488 /**
489 * Initialize a buffer object to default values.
490 */
491 void
492 _mesa_initialize_buffer_object( struct gl_context *ctx,
493 struct gl_buffer_object *obj,
494 GLuint name, GLenum target )
495 {
496 (void) target;
497
498 memset(obj, 0, sizeof(struct gl_buffer_object));
499 _glthread_INIT_MUTEX(obj->Mutex);
500 obj->RefCount = 1;
501 obj->Name = name;
502 obj->Usage = GL_STATIC_DRAW_ARB;
503 obj->AccessFlags = 0;
504 }
505
506
507
508 /**
509 * Callback called from _mesa_HashWalk()
510 */
511 static void
512 count_buffer_size(GLuint key, void *data, void *userData)
513 {
514 const struct gl_buffer_object *bufObj =
515 (const struct gl_buffer_object *) data;
516 GLuint *total = (GLuint *) userData;
517
518 *total = *total + bufObj->Size;
519 }
520
521
522 /**
523 * Compute total size (in bytes) of all buffer objects for the given context.
524 * For debugging purposes.
525 */
526 GLuint
527 _mesa_total_buffer_object_memory(struct gl_context *ctx)
528 {
529 GLuint total = 0;
530
531 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
532
533 return total;
534 }
535
536
537 /**
538 * Allocate space for and store data in a buffer object. Any data that was
539 * previously stored in the buffer object is lost. If \c data is \c NULL,
540 * memory will be allocated, but no copy will occur.
541 *
542 * This is the default callback for \c dd_function_table::BufferData()
543 * Note that all GL error checking will have been done already.
544 *
545 * \param ctx GL context.
546 * \param target Buffer object target on which to operate.
547 * \param size Size, in bytes, of the new data store.
548 * \param data Pointer to the data to store in the buffer object. This
549 * pointer may be \c NULL.
550 * \param usage Hints about how the data will be used.
551 * \param bufObj Object to be used.
552 *
553 * \return GL_TRUE for success, GL_FALSE for failure
554 * \sa glBufferDataARB, dd_function_table::BufferData.
555 */
556 static GLboolean
557 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
558 const GLvoid * data, GLenum usage, GLenum storageFlags,
559 struct gl_buffer_object * bufObj )
560 {
561 void * new_data;
562
563 (void) target;
564
565 _mesa_align_free( bufObj->Data );
566
567 new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
568 if (new_data) {
569 bufObj->Data = (GLubyte *) new_data;
570 bufObj->Size = size;
571 bufObj->Usage = usage;
572 bufObj->StorageFlags = storageFlags;
573
574 if (data) {
575 memcpy( bufObj->Data, data, size );
576 }
577
578 return GL_TRUE;
579 }
580 else {
581 return GL_FALSE;
582 }
583 }
584
585
586 /**
587 * Replace data in a subrange of buffer object. If the data range
588 * specified by \c size + \c offset extends beyond the end of the buffer or
589 * if \c data is \c NULL, no copy is performed.
590 *
591 * This is the default callback for \c dd_function_table::BufferSubData()
592 * Note that all GL error checking will have been done already.
593 *
594 * \param ctx GL context.
595 * \param offset Offset of the first byte to be modified.
596 * \param size Size, in bytes, of the data range.
597 * \param data Pointer to the data to store in the buffer object.
598 * \param bufObj Object to be used.
599 *
600 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
601 */
602 static void
603 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
604 GLsizeiptrARB size, const GLvoid * data,
605 struct gl_buffer_object * bufObj )
606 {
607 (void) ctx;
608
609 /* this should have been caught in _mesa_BufferSubData() */
610 ASSERT(size + offset <= bufObj->Size);
611
612 if (bufObj->Data) {
613 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
614 }
615 }
616
617
618 /**
619 * Retrieve data from a subrange of buffer object. If the data range
620 * specified by \c size + \c offset extends beyond the end of the buffer or
621 * if \c data is \c NULL, no copy is performed.
622 *
623 * This is the default callback for \c dd_function_table::GetBufferSubData()
624 * Note that all GL error checking will have been done already.
625 *
626 * \param ctx GL context.
627 * \param target Buffer object target on which to operate.
628 * \param offset Offset of the first byte to be fetched.
629 * \param size Size, in bytes, of the data range.
630 * \param data Destination for data
631 * \param bufObj Object to be used.
632 *
633 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
634 */
635 static void
636 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
637 GLsizeiptrARB size, GLvoid * data,
638 struct gl_buffer_object * bufObj )
639 {
640 (void) ctx;
641
642 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
643 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
644 }
645 }
646
647
648 /**
649 * Clear a subrange of the buffer object with copies of the supplied data.
650 * If data is NULL the buffer is filled with zeros.
651 *
652 * This is the default callback for \c dd_function_table::ClearBufferSubData()
653 * Note that all GL error checking will have been done already.
654 *
655 * \param ctx GL context.
656 * \param offset Offset of the first byte to be cleared.
657 * \param size Size, in bytes, of the to be cleared range.
658 * \param clearValue Source of the data.
659 * \param clearValueSize Size, in bytes, of the supplied data.
660 * \param bufObj Object to be cleared.
661 *
662 * \sa glClearBufferSubData, glClearBufferData and
663 * dd_function_table::ClearBufferSubData.
664 */
665 static void
666 _mesa_buffer_clear_subdata(struct gl_context *ctx,
667 GLintptr offset, GLsizeiptr size,
668 const GLvoid *clearValue,
669 GLsizeiptr clearValueSize,
670 struct gl_buffer_object *bufObj)
671 {
672 GLsizeiptr i;
673 GLubyte *dest;
674
675 if (_mesa_bufferobj_mapped(bufObj)) {
676 GLubyte *data = malloc(size);
677 GLubyte *dataStart = data;
678 if (data == NULL) {
679 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
680 return;
681 }
682
683 if (clearValue == NULL) {
684 /* Clear with zeros, per the spec */
685 memset(data, 0, size);
686 }
687 else {
688 for (i = 0; i < size/clearValueSize; ++i) {
689 memcpy(data, clearValue, clearValueSize);
690 data += clearValueSize;
691 }
692 }
693 ctx->Driver.BufferSubData(ctx, offset, size, dataStart, bufObj);
694 return;
695 }
696
697 ASSERT(ctx->Driver.MapBufferRange);
698 dest = ctx->Driver.MapBufferRange(ctx, offset, size,
699 GL_MAP_WRITE_BIT |
700 GL_MAP_INVALIDATE_RANGE_BIT,
701 bufObj);
702
703 if (!dest) {
704 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
705 return;
706 }
707
708 if (clearValue == NULL) {
709 /* Clear with zeros, per the spec */
710 memset(dest, 0, size);
711 ctx->Driver.UnmapBuffer(ctx, bufObj);
712 return;
713 }
714
715 for (i = 0; i < size/clearValueSize; ++i) {
716 memcpy(dest, clearValue, clearValueSize);
717 dest += clearValueSize;
718 }
719
720 ctx->Driver.UnmapBuffer(ctx, bufObj);
721 }
722
723
724 /**
725 * Default fallback for \c dd_function_table::MapBufferRange().
726 * Called via glMapBufferRange().
727 */
728 static void *
729 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
730 GLsizeiptr length, GLbitfield access,
731 struct gl_buffer_object *bufObj )
732 {
733 (void) ctx;
734 assert(!_mesa_bufferobj_mapped(bufObj));
735 /* Just return a direct pointer to the data */
736 bufObj->Pointer = bufObj->Data + offset;
737 bufObj->Length = length;
738 bufObj->Offset = offset;
739 bufObj->AccessFlags = access;
740 return bufObj->Pointer;
741 }
742
743
744 /**
745 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
746 * Called via glFlushMappedBufferRange().
747 */
748 static void
749 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
750 GLintptr offset, GLsizeiptr length,
751 struct gl_buffer_object *obj )
752 {
753 (void) ctx;
754 (void) offset;
755 (void) length;
756 (void) obj;
757 /* no-op */
758 }
759
760
761 /**
762 * Default callback for \c dd_function_table::MapBuffer().
763 *
764 * The input parameters will have been already tested for errors.
765 *
766 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
767 */
768 static GLboolean
769 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
770 {
771 (void) ctx;
772 /* XXX we might assert here that bufObj->Pointer is non-null */
773 bufObj->Pointer = NULL;
774 bufObj->Length = 0;
775 bufObj->Offset = 0;
776 bufObj->AccessFlags = 0x0;
777 return GL_TRUE;
778 }
779
780
781 /**
782 * Default fallback for \c dd_function_table::CopyBufferSubData().
783 * Called via glCopyBufferSubData().
784 */
785 static void
786 _mesa_copy_buffer_subdata(struct gl_context *ctx,
787 struct gl_buffer_object *src,
788 struct gl_buffer_object *dst,
789 GLintptr readOffset, GLintptr writeOffset,
790 GLsizeiptr size)
791 {
792 GLubyte *srcPtr, *dstPtr;
793
794 /* the buffers should not be mapped */
795 assert(!_mesa_bufferobj_mapped(src));
796 assert(!_mesa_bufferobj_mapped(dst));
797
798 if (src == dst) {
799 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
800 GL_MAP_READ_BIT |
801 GL_MAP_WRITE_BIT, src);
802
803 if (!srcPtr)
804 return;
805
806 srcPtr += readOffset;
807 dstPtr += writeOffset;
808 } else {
809 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
810 GL_MAP_READ_BIT, src);
811 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
812 (GL_MAP_WRITE_BIT |
813 GL_MAP_INVALIDATE_RANGE_BIT), dst);
814 }
815
816 /* Note: the src and dst regions will never overlap. Trying to do so
817 * would generate GL_INVALID_VALUE earlier.
818 */
819 if (srcPtr && dstPtr)
820 memcpy(dstPtr, srcPtr, size);
821
822 ctx->Driver.UnmapBuffer(ctx, src);
823 if (dst != src)
824 ctx->Driver.UnmapBuffer(ctx, dst);
825 }
826
827
828
829 /**
830 * Initialize the state associated with buffer objects
831 */
832 void
833 _mesa_init_buffer_objects( struct gl_context *ctx )
834 {
835 GLuint i;
836
837 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
838 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
839 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
840
841 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
842 ctx->Shared->NullBufferObj);
843
844 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
845 ctx->Shared->NullBufferObj);
846 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
847 ctx->Shared->NullBufferObj);
848
849 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
850 ctx->Shared->NullBufferObj);
851
852 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
853 ctx->Shared->NullBufferObj);
854
855 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
856 _mesa_reference_buffer_object(ctx,
857 &ctx->UniformBufferBindings[i].BufferObject,
858 ctx->Shared->NullBufferObj);
859 ctx->UniformBufferBindings[i].Offset = -1;
860 ctx->UniformBufferBindings[i].Size = -1;
861 }
862 }
863
864
865 void
866 _mesa_free_buffer_objects( struct gl_context *ctx )
867 {
868 GLuint i;
869
870 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
871
872 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
873 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
874
875 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
876
877 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
878
879 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
880 _mesa_reference_buffer_object(ctx,
881 &ctx->UniformBufferBindings[i].BufferObject,
882 NULL);
883 }
884 }
885
886 bool
887 _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
888 GLenum target,
889 GLuint buffer,
890 struct gl_buffer_object **buf_handle,
891 const char *caller)
892 {
893 struct gl_buffer_object *buf = *buf_handle;
894
895 if (!buf && ctx->API == API_OPENGL_CORE) {
896 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
897 return false;
898 }
899
900 if (!buf || buf == &DummyBufferObject) {
901 /* If this is a new buffer object id, or one which was generated but
902 * never used before, allocate a buffer object now.
903 */
904 ASSERT(ctx->Driver.NewBufferObject);
905 buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
906 if (!buf) {
907 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
908 return false;
909 }
910 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
911 *buf_handle = buf;
912 }
913
914 return true;
915 }
916
917 /**
918 * Bind the specified target to buffer for the specified context.
919 * Called by glBindBuffer() and other functions.
920 */
921 static void
922 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
923 {
924 struct gl_buffer_object *oldBufObj;
925 struct gl_buffer_object *newBufObj = NULL;
926 struct gl_buffer_object **bindTarget = NULL;
927
928 bindTarget = get_buffer_target(ctx, target);
929 if (!bindTarget) {
930 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
931 return;
932 }
933
934 /* Get pointer to old buffer object (to be unbound) */
935 oldBufObj = *bindTarget;
936 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
937 return; /* rebinding the same buffer object- no change */
938
939 /*
940 * Get pointer to new buffer object (newBufObj)
941 */
942 if (buffer == 0) {
943 /* The spec says there's not a buffer object named 0, but we use
944 * one internally because it simplifies things.
945 */
946 newBufObj = ctx->Shared->NullBufferObj;
947 }
948 else {
949 /* non-default buffer object */
950 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
951 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
952 &newBufObj, "glBindBuffer"))
953 return;
954 }
955
956 /* bind new buffer */
957 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
958 }
959
960
961 /**
962 * Update the default buffer objects in the given context to reference those
963 * specified in the shared state and release those referencing the old
964 * shared state.
965 */
966 void
967 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
968 {
969 /* Bind the NullBufferObj to remove references to those
970 * in the shared context hash table.
971 */
972 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
973 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
974 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
975 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
976 }
977
978
979
980 /**
981 * Return the gl_buffer_object for the given ID.
982 * Always return NULL for ID 0.
983 */
984 struct gl_buffer_object *
985 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
986 {
987 if (buffer == 0)
988 return NULL;
989 else
990 return (struct gl_buffer_object *)
991 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
992 }
993
994
995 /**
996 * If *ptr points to obj, set ptr = the Null/default buffer object.
997 * This is a helper for buffer object deletion.
998 * The GL spec says that deleting a buffer object causes it to get
999 * unbound from all arrays in the current context.
1000 */
1001 static void
1002 unbind(struct gl_context *ctx,
1003 struct gl_buffer_object **ptr,
1004 struct gl_buffer_object *obj)
1005 {
1006 if (*ptr == obj) {
1007 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
1008 }
1009 }
1010
1011
1012 /**
1013 * Plug default/fallback buffer object functions into the device
1014 * driver hooks.
1015 */
1016 void
1017 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
1018 {
1019 /* GL_ARB_vertex/pixel_buffer_object */
1020 driver->NewBufferObject = _mesa_new_buffer_object;
1021 driver->DeleteBuffer = _mesa_delete_buffer_object;
1022 driver->BufferData = _mesa_buffer_data;
1023 driver->BufferSubData = _mesa_buffer_subdata;
1024 driver->GetBufferSubData = _mesa_buffer_get_subdata;
1025 driver->UnmapBuffer = _mesa_buffer_unmap;
1026
1027 /* GL_ARB_clear_buffer_object */
1028 driver->ClearBufferSubData = _mesa_buffer_clear_subdata;
1029
1030 /* GL_ARB_map_buffer_range */
1031 driver->MapBufferRange = _mesa_buffer_map_range;
1032 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
1033
1034 /* GL_ARB_copy_buffer */
1035 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
1036 }
1037
1038
1039
1040 /**********************************************************************/
1041 /* API Functions */
1042 /**********************************************************************/
1043
1044 void GLAPIENTRY
1045 _mesa_BindBuffer(GLenum target, GLuint buffer)
1046 {
1047 GET_CURRENT_CONTEXT(ctx);
1048
1049 if (MESA_VERBOSE & VERBOSE_API)
1050 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1051 _mesa_lookup_enum_by_nr(target), buffer);
1052
1053 bind_buffer_object(ctx, target, buffer);
1054 }
1055
1056
1057 /**
1058 * Delete a set of buffer objects.
1059 *
1060 * \param n Number of buffer objects to delete.
1061 * \param ids Array of \c n buffer object IDs.
1062 */
1063 void GLAPIENTRY
1064 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1065 {
1066 GET_CURRENT_CONTEXT(ctx);
1067 GLsizei i;
1068 FLUSH_VERTICES(ctx, 0);
1069
1070 if (n < 0) {
1071 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1072 return;
1073 }
1074
1075 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1076
1077 for (i = 0; i < n; i++) {
1078 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
1079 if (bufObj) {
1080 struct gl_vertex_array_object *vao = ctx->Array.VAO;
1081 GLuint j;
1082
1083 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1084
1085 if (_mesa_bufferobj_mapped(bufObj)) {
1086 /* if mapped, unmap it now */
1087 ctx->Driver.UnmapBuffer(ctx, bufObj);
1088 bufObj->AccessFlags = 0;
1089 bufObj->Pointer = NULL;
1090 }
1091
1092 /* unbind any vertex pointers bound to this buffer */
1093 for (j = 0; j < Elements(vao->VertexBinding); j++) {
1094 unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
1095 }
1096
1097 if (ctx->Array.ArrayBufferObj == bufObj) {
1098 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
1099 }
1100 if (vao->IndexBufferObj == bufObj) {
1101 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
1102 }
1103
1104 /* unbind ARB_draw_indirect binding point */
1105 if (ctx->DrawIndirectBuffer == bufObj) {
1106 _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
1107 }
1108
1109 /* unbind ARB_copy_buffer binding points */
1110 if (ctx->CopyReadBuffer == bufObj) {
1111 _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
1112 }
1113 if (ctx->CopyWriteBuffer == bufObj) {
1114 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
1115 }
1116
1117 /* unbind transform feedback binding points */
1118 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1119 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
1120 }
1121 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1122 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1123 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
1124 }
1125 }
1126
1127 /* unbind UBO binding points */
1128 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1129 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1130 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
1131 }
1132 }
1133
1134 if (ctx->UniformBuffer == bufObj) {
1135 _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
1136 }
1137
1138 /* unbind any pixel pack/unpack pointers bound to this buffer */
1139 if (ctx->Pack.BufferObj == bufObj) {
1140 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
1141 }
1142 if (ctx->Unpack.BufferObj == bufObj) {
1143 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
1144 }
1145
1146 if (ctx->Texture.BufferObject == bufObj) {
1147 _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
1148 }
1149
1150 /* The ID is immediately freed for re-use */
1151 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
1152 /* Make sure we do not run into the classic ABA problem on bind.
1153 * We don't want to allow re-binding a buffer object that's been
1154 * "deleted" by glDeleteBuffers().
1155 *
1156 * The explicit rebinding to the default object in the current context
1157 * prevents the above in the current context, but another context
1158 * sharing the same objects might suffer from this problem.
1159 * The alternative would be to do the hash lookup in any case on bind
1160 * which would introduce more runtime overhead than this.
1161 */
1162 bufObj->DeletePending = GL_TRUE;
1163 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1164 }
1165 }
1166
1167 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1168 }
1169
1170
1171 /**
1172 * Generate a set of unique buffer object IDs and store them in \c buffer.
1173 *
1174 * \param n Number of IDs to generate.
1175 * \param buffer Array of \c n locations to store the IDs.
1176 */
1177 void GLAPIENTRY
1178 _mesa_GenBuffers(GLsizei n, GLuint *buffer)
1179 {
1180 GET_CURRENT_CONTEXT(ctx);
1181 GLuint first;
1182 GLint i;
1183
1184 if (MESA_VERBOSE & VERBOSE_API)
1185 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
1186
1187 if (n < 0) {
1188 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
1189 return;
1190 }
1191
1192 if (!buffer) {
1193 return;
1194 }
1195
1196 /*
1197 * This must be atomic (generation and allocation of buffer object IDs)
1198 */
1199 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1200
1201 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1202
1203 /* Insert the ID and pointer to dummy buffer object into hash table */
1204 for (i = 0; i < n; i++) {
1205 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
1206 &DummyBufferObject);
1207 buffer[i] = first + i;
1208 }
1209
1210 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1211 }
1212
1213
1214 /**
1215 * Determine if ID is the name of a buffer object.
1216 *
1217 * \param id ID of the potential buffer object.
1218 * \return \c GL_TRUE if \c id is the name of a buffer object,
1219 * \c GL_FALSE otherwise.
1220 */
1221 GLboolean GLAPIENTRY
1222 _mesa_IsBuffer(GLuint id)
1223 {
1224 struct gl_buffer_object *bufObj;
1225 GET_CURRENT_CONTEXT(ctx);
1226 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1227
1228 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
1229 bufObj = _mesa_lookup_bufferobj(ctx, id);
1230 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1231
1232 return bufObj && bufObj != &DummyBufferObject;
1233 }
1234
1235
1236 void GLAPIENTRY
1237 _mesa_BufferData(GLenum target, GLsizeiptrARB size,
1238 const GLvoid * data, GLenum usage)
1239 {
1240 GET_CURRENT_CONTEXT(ctx);
1241 struct gl_buffer_object *bufObj;
1242 bool valid_usage;
1243
1244 if (MESA_VERBOSE & VERBOSE_API)
1245 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1246 _mesa_lookup_enum_by_nr(target),
1247 (long int) size, data,
1248 _mesa_lookup_enum_by_nr(usage));
1249
1250 if (size < 0) {
1251 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1252 return;
1253 }
1254
1255 switch (usage) {
1256 case GL_STREAM_DRAW_ARB:
1257 valid_usage = (ctx->API != API_OPENGLES);
1258 break;
1259
1260 case GL_STATIC_DRAW_ARB:
1261 case GL_DYNAMIC_DRAW_ARB:
1262 valid_usage = true;
1263 break;
1264
1265 case GL_STREAM_READ_ARB:
1266 case GL_STREAM_COPY_ARB:
1267 case GL_STATIC_READ_ARB:
1268 case GL_STATIC_COPY_ARB:
1269 case GL_DYNAMIC_READ_ARB:
1270 case GL_DYNAMIC_COPY_ARB:
1271 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1272 break;
1273
1274 default:
1275 valid_usage = false;
1276 break;
1277 }
1278
1279 if (!valid_usage) {
1280 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1281 return;
1282 }
1283
1284 bufObj = get_buffer(ctx, "glBufferDataARB", target, GL_INVALID_OPERATION);
1285 if (!bufObj)
1286 return;
1287
1288 if (_mesa_bufferobj_mapped(bufObj)) {
1289 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1290 ctx->Driver.UnmapBuffer(ctx, bufObj);
1291 bufObj->AccessFlags = 0;
1292 ASSERT(bufObj->Pointer == NULL);
1293 }
1294
1295 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1296
1297 bufObj->Written = GL_TRUE;
1298
1299 #ifdef VBO_DEBUG
1300 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1301 bufObj->Name, size, data, usage);
1302 #endif
1303
1304 #ifdef BOUNDS_CHECK
1305 size += 100;
1306 #endif
1307
1308 ASSERT(ctx->Driver.BufferData);
1309 if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
1310 GL_MAP_READ_BIT |
1311 GL_MAP_WRITE_BIT |
1312 GL_DYNAMIC_STORAGE_BIT,
1313 bufObj)) {
1314 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1315 }
1316 }
1317
1318
1319 void GLAPIENTRY
1320 _mesa_BufferSubData(GLenum target, GLintptrARB offset,
1321 GLsizeiptrARB size, const GLvoid * data)
1322 {
1323 GET_CURRENT_CONTEXT(ctx);
1324 struct gl_buffer_object *bufObj;
1325
1326 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1327 false, GL_INVALID_OPERATION,
1328 "glBufferSubDataARB" );
1329 if (!bufObj) {
1330 /* error already recorded */
1331 return;
1332 }
1333
1334 if (size == 0)
1335 return;
1336
1337 bufObj->Written = GL_TRUE;
1338
1339 ASSERT(ctx->Driver.BufferSubData);
1340 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1341 }
1342
1343
1344 void GLAPIENTRY
1345 _mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
1346 GLsizeiptrARB size, void * data)
1347 {
1348 GET_CURRENT_CONTEXT(ctx);
1349 struct gl_buffer_object *bufObj;
1350
1351 bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
1352 false, GL_INVALID_OPERATION,
1353 "glGetBufferSubDataARB");
1354 if (!bufObj) {
1355 /* error already recorded */
1356 return;
1357 }
1358
1359 ASSERT(ctx->Driver.GetBufferSubData);
1360 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1361 }
1362
1363
1364 void GLAPIENTRY
1365 _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
1366 GLenum type, const GLvoid* data)
1367 {
1368 GET_CURRENT_CONTEXT(ctx);
1369 struct gl_buffer_object* bufObj;
1370 mesa_format mesaFormat;
1371 GLubyte clearValue[MAX_PIXEL_BYTES];
1372 GLsizeiptr clearValueSize;
1373
1374 bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
1375 if (!bufObj) {
1376 return;
1377 }
1378
1379 if (_mesa_bufferobj_mapped(bufObj)) {
1380 _mesa_error(ctx, GL_INVALID_OPERATION,
1381 "glClearBufferData(buffer currently mapped)");
1382 return;
1383 }
1384
1385 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1386 format, type,
1387 "glClearBufferData");
1388 if (mesaFormat == MESA_FORMAT_NONE) {
1389 return;
1390 }
1391
1392 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1393 if (bufObj->Size % clearValueSize != 0) {
1394 _mesa_error(ctx, GL_INVALID_VALUE,
1395 "glClearBufferData(size is not a multiple of "
1396 "internalformat size)");
1397 return;
1398 }
1399
1400 if (data == NULL) {
1401 /* clear to zeros, per the spec */
1402 ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
1403 NULL, 0, bufObj);
1404 return;
1405 }
1406
1407 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1408 format, type, data, "glClearBufferData")) {
1409 return;
1410 }
1411
1412 ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
1413 clearValue, clearValueSize, bufObj);
1414 }
1415
1416
1417 void GLAPIENTRY
1418 _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
1419 GLintptr offset, GLsizeiptr size,
1420 GLenum format, GLenum type,
1421 const GLvoid* data)
1422 {
1423 GET_CURRENT_CONTEXT(ctx);
1424 struct gl_buffer_object* bufObj;
1425 mesa_format mesaFormat;
1426 GLubyte clearValue[MAX_PIXEL_BYTES];
1427 GLsizeiptr clearValueSize;
1428
1429 bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
1430 true, GL_INVALID_VALUE,
1431 "glClearBufferSubData");
1432 if (!bufObj) {
1433 return;
1434 }
1435
1436 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1437 format, type,
1438 "glClearBufferSubData");
1439 if (mesaFormat == MESA_FORMAT_NONE) {
1440 return;
1441 }
1442
1443 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1444 if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
1445 _mesa_error(ctx, GL_INVALID_VALUE,
1446 "glClearBufferSubData(offset or size is not a multiple of "
1447 "internalformat size)");
1448 return;
1449 }
1450
1451 if (data == NULL) {
1452 /* clear to zeros, per the spec */
1453 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1454 NULL, 0, bufObj);
1455 return;
1456 }
1457
1458 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1459 format, type, data,
1460 "glClearBufferSubData")) {
1461 return;
1462 }
1463
1464 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1465 clearValue, clearValueSize, bufObj);
1466 }
1467
1468
1469 void * GLAPIENTRY
1470 _mesa_MapBuffer(GLenum target, GLenum access)
1471 {
1472 GET_CURRENT_CONTEXT(ctx);
1473 struct gl_buffer_object * bufObj;
1474 GLbitfield accessFlags;
1475 void *map;
1476 bool valid_access;
1477
1478 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1479
1480 switch (access) {
1481 case GL_READ_ONLY_ARB:
1482 accessFlags = GL_MAP_READ_BIT;
1483 valid_access = _mesa_is_desktop_gl(ctx);
1484 break;
1485 case GL_WRITE_ONLY_ARB:
1486 accessFlags = GL_MAP_WRITE_BIT;
1487 valid_access = true;
1488 break;
1489 case GL_READ_WRITE_ARB:
1490 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1491 valid_access = _mesa_is_desktop_gl(ctx);
1492 break;
1493 default:
1494 valid_access = false;
1495 break;
1496 }
1497
1498 if (!valid_access) {
1499 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1500 return NULL;
1501 }
1502
1503 bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION);
1504 if (!bufObj)
1505 return NULL;
1506
1507 if (_mesa_bufferobj_mapped(bufObj)) {
1508 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1509 return NULL;
1510 }
1511
1512 if (!bufObj->Size) {
1513 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1514 "glMapBuffer(buffer size = 0)");
1515 return NULL;
1516 }
1517
1518 ASSERT(ctx->Driver.MapBufferRange);
1519 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1520 if (!map) {
1521 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1522 return NULL;
1523 }
1524 else {
1525 /* The driver callback should have set these fields.
1526 * This is important because other modules (like VBO) might call
1527 * the driver function directly.
1528 */
1529 ASSERT(bufObj->Pointer == map);
1530 ASSERT(bufObj->Length == bufObj->Size);
1531 ASSERT(bufObj->Offset == 0);
1532 bufObj->AccessFlags = accessFlags;
1533 }
1534
1535 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1536 bufObj->Written = GL_TRUE;
1537
1538 #ifdef VBO_DEBUG
1539 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1540 bufObj->Name, bufObj->Size, access);
1541 if (access == GL_WRITE_ONLY_ARB) {
1542 GLuint i;
1543 GLubyte *b = (GLubyte *) bufObj->Pointer;
1544 for (i = 0; i < bufObj->Size; i++)
1545 b[i] = i & 0xff;
1546 }
1547 #endif
1548
1549 #ifdef BOUNDS_CHECK
1550 {
1551 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1552 GLuint i;
1553 /* buffer is 100 bytes larger than requested, fill with magic value */
1554 for (i = 0; i < 100; i++) {
1555 buf[bufObj->Size - i - 1] = 123;
1556 }
1557 }
1558 #endif
1559
1560 return bufObj->Pointer;
1561 }
1562
1563
1564 GLboolean GLAPIENTRY
1565 _mesa_UnmapBuffer(GLenum target)
1566 {
1567 GET_CURRENT_CONTEXT(ctx);
1568 struct gl_buffer_object *bufObj;
1569 GLboolean status = GL_TRUE;
1570 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1571
1572 bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
1573 if (!bufObj)
1574 return GL_FALSE;
1575
1576 if (!_mesa_bufferobj_mapped(bufObj)) {
1577 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1578 return GL_FALSE;
1579 }
1580
1581 #ifdef BOUNDS_CHECK
1582 if (bufObj->Access != GL_READ_ONLY_ARB) {
1583 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1584 GLuint i;
1585 /* check that last 100 bytes are still = magic value */
1586 for (i = 0; i < 100; i++) {
1587 GLuint pos = bufObj->Size - i - 1;
1588 if (buf[pos] != 123) {
1589 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1590 " at position %d (value = %u)\n",
1591 pos, buf[pos]);
1592 }
1593 }
1594 }
1595 #endif
1596
1597 #ifdef VBO_DEBUG
1598 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1599 GLuint i, unchanged = 0;
1600 GLubyte *b = (GLubyte *) bufObj->Pointer;
1601 GLint pos = -1;
1602 /* check which bytes changed */
1603 for (i = 0; i < bufObj->Size - 1; i++) {
1604 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1605 unchanged++;
1606 if (pos == -1)
1607 pos = i;
1608 }
1609 }
1610 if (unchanged) {
1611 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1612 bufObj->Name, unchanged, bufObj->Size, pos);
1613 }
1614 }
1615 #endif
1616
1617 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1618 bufObj->AccessFlags = 0;
1619 ASSERT(bufObj->Pointer == NULL);
1620 ASSERT(bufObj->Offset == 0);
1621 ASSERT(bufObj->Length == 0);
1622
1623 return status;
1624 }
1625
1626
1627 void GLAPIENTRY
1628 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
1629 {
1630 GET_CURRENT_CONTEXT(ctx);
1631 struct gl_buffer_object *bufObj;
1632
1633 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
1634 GL_INVALID_OPERATION);
1635 if (!bufObj)
1636 return;
1637
1638 switch (pname) {
1639 case GL_BUFFER_SIZE_ARB:
1640 *params = (GLint) bufObj->Size;
1641 return;
1642 case GL_BUFFER_USAGE_ARB:
1643 *params = bufObj->Usage;
1644 return;
1645 case GL_BUFFER_ACCESS_ARB:
1646 *params = simplified_access_mode(ctx, bufObj->AccessFlags);
1647 return;
1648 case GL_BUFFER_MAPPED_ARB:
1649 *params = _mesa_bufferobj_mapped(bufObj);
1650 return;
1651 case GL_BUFFER_ACCESS_FLAGS:
1652 if (!ctx->Extensions.ARB_map_buffer_range)
1653 goto invalid_pname;
1654 *params = bufObj->AccessFlags;
1655 return;
1656 case GL_BUFFER_MAP_OFFSET:
1657 if (!ctx->Extensions.ARB_map_buffer_range)
1658 goto invalid_pname;
1659 *params = (GLint) bufObj->Offset;
1660 return;
1661 case GL_BUFFER_MAP_LENGTH:
1662 if (!ctx->Extensions.ARB_map_buffer_range)
1663 goto invalid_pname;
1664 *params = (GLint) bufObj->Length;
1665 return;
1666 default:
1667 ; /* fall-through */
1668 }
1669
1670 invalid_pname:
1671 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1672 _mesa_lookup_enum_by_nr(pname));
1673 }
1674
1675
1676 /**
1677 * New in GL 3.2
1678 * This is pretty much a duplicate of GetBufferParameteriv() but the
1679 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1680 */
1681 void GLAPIENTRY
1682 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1683 {
1684 GET_CURRENT_CONTEXT(ctx);
1685 struct gl_buffer_object *bufObj;
1686
1687 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
1688 GL_INVALID_OPERATION);
1689 if (!bufObj)
1690 return;
1691
1692 switch (pname) {
1693 case GL_BUFFER_SIZE_ARB:
1694 *params = bufObj->Size;
1695 return;
1696 case GL_BUFFER_USAGE_ARB:
1697 *params = bufObj->Usage;
1698 return;
1699 case GL_BUFFER_ACCESS_ARB:
1700 *params = simplified_access_mode(ctx, bufObj->AccessFlags);
1701 return;
1702 case GL_BUFFER_ACCESS_FLAGS:
1703 if (!ctx->Extensions.ARB_map_buffer_range)
1704 goto invalid_pname;
1705 *params = bufObj->AccessFlags;
1706 return;
1707 case GL_BUFFER_MAPPED_ARB:
1708 *params = _mesa_bufferobj_mapped(bufObj);
1709 return;
1710 case GL_BUFFER_MAP_OFFSET:
1711 if (!ctx->Extensions.ARB_map_buffer_range)
1712 goto invalid_pname;
1713 *params = bufObj->Offset;
1714 return;
1715 case GL_BUFFER_MAP_LENGTH:
1716 if (!ctx->Extensions.ARB_map_buffer_range)
1717 goto invalid_pname;
1718 *params = bufObj->Length;
1719 return;
1720 default:
1721 ; /* fall-through */
1722 }
1723
1724 invalid_pname:
1725 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1726 _mesa_lookup_enum_by_nr(pname));
1727 }
1728
1729
1730 void GLAPIENTRY
1731 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
1732 {
1733 GET_CURRENT_CONTEXT(ctx);
1734 struct gl_buffer_object * bufObj;
1735
1736 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1737 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1738 return;
1739 }
1740
1741 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
1742 GL_INVALID_OPERATION);
1743 if (!bufObj)
1744 return;
1745
1746 *params = bufObj->Pointer;
1747 }
1748
1749
1750 void GLAPIENTRY
1751 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1752 GLintptr readOffset, GLintptr writeOffset,
1753 GLsizeiptr size)
1754 {
1755 GET_CURRENT_CONTEXT(ctx);
1756 struct gl_buffer_object *src, *dst;
1757
1758 src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
1759 GL_INVALID_OPERATION);
1760 if (!src)
1761 return;
1762
1763 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
1764 GL_INVALID_OPERATION);
1765 if (!dst)
1766 return;
1767
1768 if (_mesa_bufferobj_mapped(src)) {
1769 _mesa_error(ctx, GL_INVALID_OPERATION,
1770 "glCopyBufferSubData(readBuffer is mapped)");
1771 return;
1772 }
1773
1774 if (_mesa_bufferobj_mapped(dst)) {
1775 _mesa_error(ctx, GL_INVALID_OPERATION,
1776 "glCopyBufferSubData(writeBuffer is mapped)");
1777 return;
1778 }
1779
1780 if (readOffset < 0) {
1781 _mesa_error(ctx, GL_INVALID_VALUE,
1782 "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1783 return;
1784 }
1785
1786 if (writeOffset < 0) {
1787 _mesa_error(ctx, GL_INVALID_VALUE,
1788 "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1789 return;
1790 }
1791
1792 if (size < 0) {
1793 _mesa_error(ctx, GL_INVALID_VALUE,
1794 "glCopyBufferSubData(writeOffset = %d)", (int) size);
1795 return;
1796 }
1797
1798 if (readOffset + size > src->Size) {
1799 _mesa_error(ctx, GL_INVALID_VALUE,
1800 "glCopyBufferSubData(readOffset + size = %d)",
1801 (int) (readOffset + size));
1802 return;
1803 }
1804
1805 if (writeOffset + size > dst->Size) {
1806 _mesa_error(ctx, GL_INVALID_VALUE,
1807 "glCopyBufferSubData(writeOffset + size = %d)",
1808 (int) (writeOffset + size));
1809 return;
1810 }
1811
1812 if (src == dst) {
1813 if (readOffset + size <= writeOffset) {
1814 /* OK */
1815 }
1816 else if (writeOffset + size <= readOffset) {
1817 /* OK */
1818 }
1819 else {
1820 /* overlapping src/dst is illegal */
1821 _mesa_error(ctx, GL_INVALID_VALUE,
1822 "glCopyBufferSubData(overlapping src/dst)");
1823 return;
1824 }
1825 }
1826
1827 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1828 }
1829
1830
1831 /**
1832 * See GL_ARB_map_buffer_range spec
1833 */
1834 void * GLAPIENTRY
1835 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1836 GLbitfield access)
1837 {
1838 GET_CURRENT_CONTEXT(ctx);
1839 struct gl_buffer_object *bufObj;
1840 void *map;
1841
1842 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1843
1844 if (!ctx->Extensions.ARB_map_buffer_range) {
1845 _mesa_error(ctx, GL_INVALID_OPERATION,
1846 "glMapBufferRange(extension not supported)");
1847 return NULL;
1848 }
1849
1850 if (offset < 0) {
1851 _mesa_error(ctx, GL_INVALID_VALUE,
1852 "glMapBufferRange(offset = %ld)", (long)offset);
1853 return NULL;
1854 }
1855
1856 if (length < 0) {
1857 _mesa_error(ctx, GL_INVALID_VALUE,
1858 "glMapBufferRange(length = %ld)", (long)length);
1859 return NULL;
1860 }
1861
1862 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
1863 *
1864 * "An INVALID_OPERATION error is generated for any of the following
1865 * conditions:
1866 *
1867 * * <length> is zero."
1868 */
1869 if (_mesa_is_gles(ctx) && length == 0) {
1870 _mesa_error(ctx, GL_INVALID_OPERATION,
1871 "glMapBufferRange(length = 0)");
1872 return NULL;
1873 }
1874
1875 if (access & ~(GL_MAP_READ_BIT |
1876 GL_MAP_WRITE_BIT |
1877 GL_MAP_INVALIDATE_RANGE_BIT |
1878 GL_MAP_INVALIDATE_BUFFER_BIT |
1879 GL_MAP_FLUSH_EXPLICIT_BIT |
1880 GL_MAP_UNSYNCHRONIZED_BIT)) {
1881 /* generate an error if any undefind bit is set */
1882 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1883 return NULL;
1884 }
1885
1886 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1887 _mesa_error(ctx, GL_INVALID_OPERATION,
1888 "glMapBufferRange(access indicates neither read or write)");
1889 return NULL;
1890 }
1891
1892 if ((access & GL_MAP_READ_BIT) &&
1893 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1894 GL_MAP_INVALIDATE_BUFFER_BIT |
1895 GL_MAP_UNSYNCHRONIZED_BIT))) {
1896 _mesa_error(ctx, GL_INVALID_OPERATION,
1897 "glMapBufferRange(invalid access flags)");
1898 return NULL;
1899 }
1900
1901 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1902 ((access & GL_MAP_WRITE_BIT) == 0)) {
1903 _mesa_error(ctx, GL_INVALID_OPERATION,
1904 "glMapBufferRange(invalid access flags)");
1905 return NULL;
1906 }
1907
1908 bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
1909 if (!bufObj)
1910 return NULL;
1911
1912 if (offset + length > bufObj->Size) {
1913 _mesa_error(ctx, GL_INVALID_VALUE,
1914 "glMapBufferRange(offset + length > size)");
1915 return NULL;
1916 }
1917
1918 if (_mesa_bufferobj_mapped(bufObj)) {
1919 _mesa_error(ctx, GL_INVALID_OPERATION,
1920 "glMapBufferRange(buffer already mapped)");
1921 return NULL;
1922 }
1923
1924 if (!bufObj->Size) {
1925 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1926 "glMapBufferRange(buffer size = 0)");
1927 return NULL;
1928 }
1929
1930 /* Mapping zero bytes should return a non-null pointer. */
1931 if (!length) {
1932 static long dummy = 0;
1933 bufObj->Pointer = &dummy;
1934 bufObj->Length = length;
1935 bufObj->Offset = offset;
1936 bufObj->AccessFlags = access;
1937 return bufObj->Pointer;
1938 }
1939
1940 ASSERT(ctx->Driver.MapBufferRange);
1941 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1942 if (!map) {
1943 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1944 }
1945 else {
1946 /* The driver callback should have set all these fields.
1947 * This is important because other modules (like VBO) might call
1948 * the driver function directly.
1949 */
1950 ASSERT(bufObj->Pointer == map);
1951 ASSERT(bufObj->Length == length);
1952 ASSERT(bufObj->Offset == offset);
1953 ASSERT(bufObj->AccessFlags == access);
1954 }
1955
1956 return map;
1957 }
1958
1959
1960 /**
1961 * See GL_ARB_map_buffer_range spec
1962 */
1963 void GLAPIENTRY
1964 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1965 {
1966 GET_CURRENT_CONTEXT(ctx);
1967 struct gl_buffer_object *bufObj;
1968
1969 if (!ctx->Extensions.ARB_map_buffer_range) {
1970 _mesa_error(ctx, GL_INVALID_OPERATION,
1971 "glFlushMappedBufferRange(extension not supported)");
1972 return;
1973 }
1974
1975 if (offset < 0) {
1976 _mesa_error(ctx, GL_INVALID_VALUE,
1977 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1978 return;
1979 }
1980
1981 if (length < 0) {
1982 _mesa_error(ctx, GL_INVALID_VALUE,
1983 "glFlushMappedBufferRange(length = %ld)", (long)length);
1984 return;
1985 }
1986
1987 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
1988 GL_INVALID_OPERATION);
1989 if (!bufObj)
1990 return;
1991
1992 if (!_mesa_bufferobj_mapped(bufObj)) {
1993 /* buffer is not mapped */
1994 _mesa_error(ctx, GL_INVALID_OPERATION,
1995 "glFlushMappedBufferRange(buffer is not mapped)");
1996 return;
1997 }
1998
1999 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
2000 _mesa_error(ctx, GL_INVALID_OPERATION,
2001 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
2002 return;
2003 }
2004
2005 if (offset + length > bufObj->Length) {
2006 _mesa_error(ctx, GL_INVALID_VALUE,
2007 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
2008 (long)offset, (long)length, (long)bufObj->Length);
2009 return;
2010 }
2011
2012 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
2013
2014 if (ctx->Driver.FlushMappedBufferRange)
2015 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
2016 }
2017
2018
2019 static GLenum
2020 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2021 {
2022 struct gl_buffer_object *bufObj;
2023 GLenum retval;
2024
2025 bufObj = _mesa_lookup_bufferobj(ctx, name);
2026 if (!bufObj) {
2027 _mesa_error(ctx, GL_INVALID_VALUE,
2028 "glObjectPurgeable(name = 0x%x)", name);
2029 return 0;
2030 }
2031 if (!_mesa_is_bufferobj(bufObj)) {
2032 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
2033 return 0;
2034 }
2035
2036 if (bufObj->Purgeable) {
2037 _mesa_error(ctx, GL_INVALID_OPERATION,
2038 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2039 return GL_VOLATILE_APPLE;
2040 }
2041
2042 bufObj->Purgeable = GL_TRUE;
2043
2044 retval = GL_VOLATILE_APPLE;
2045 if (ctx->Driver.BufferObjectPurgeable)
2046 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
2047
2048 return retval;
2049 }
2050
2051
2052 static GLenum
2053 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2054 {
2055 struct gl_renderbuffer *bufObj;
2056 GLenum retval;
2057
2058 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2059 if (!bufObj) {
2060 _mesa_error(ctx, GL_INVALID_VALUE,
2061 "glObjectUnpurgeable(name = 0x%x)", name);
2062 return 0;
2063 }
2064
2065 if (bufObj->Purgeable) {
2066 _mesa_error(ctx, GL_INVALID_OPERATION,
2067 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2068 return GL_VOLATILE_APPLE;
2069 }
2070
2071 bufObj->Purgeable = GL_TRUE;
2072
2073 retval = GL_VOLATILE_APPLE;
2074 if (ctx->Driver.RenderObjectPurgeable)
2075 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
2076
2077 return retval;
2078 }
2079
2080
2081 static GLenum
2082 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2083 {
2084 struct gl_texture_object *bufObj;
2085 GLenum retval;
2086
2087 bufObj = _mesa_lookup_texture(ctx, name);
2088 if (!bufObj) {
2089 _mesa_error(ctx, GL_INVALID_VALUE,
2090 "glObjectPurgeable(name = 0x%x)", name);
2091 return 0;
2092 }
2093
2094 if (bufObj->Purgeable) {
2095 _mesa_error(ctx, GL_INVALID_OPERATION,
2096 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2097 return GL_VOLATILE_APPLE;
2098 }
2099
2100 bufObj->Purgeable = GL_TRUE;
2101
2102 retval = GL_VOLATILE_APPLE;
2103 if (ctx->Driver.TextureObjectPurgeable)
2104 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
2105
2106 return retval;
2107 }
2108
2109
2110 GLenum GLAPIENTRY
2111 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2112 {
2113 GLenum retval;
2114
2115 GET_CURRENT_CONTEXT(ctx);
2116 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2117
2118 if (name == 0) {
2119 _mesa_error(ctx, GL_INVALID_VALUE,
2120 "glObjectPurgeable(name = 0x%x)", name);
2121 return 0;
2122 }
2123
2124 switch (option) {
2125 case GL_VOLATILE_APPLE:
2126 case GL_RELEASED_APPLE:
2127 /* legal */
2128 break;
2129 default:
2130 _mesa_error(ctx, GL_INVALID_ENUM,
2131 "glObjectPurgeable(name = 0x%x) invalid option: %d",
2132 name, option);
2133 return 0;
2134 }
2135
2136 switch (objectType) {
2137 case GL_TEXTURE:
2138 retval = texture_object_purgeable(ctx, name, option);
2139 break;
2140 case GL_RENDERBUFFER_EXT:
2141 retval = renderbuffer_purgeable(ctx, name, option);
2142 break;
2143 case GL_BUFFER_OBJECT_APPLE:
2144 retval = buffer_object_purgeable(ctx, name, option);
2145 break;
2146 default:
2147 _mesa_error(ctx, GL_INVALID_ENUM,
2148 "glObjectPurgeable(name = 0x%x) invalid type: %d",
2149 name, objectType);
2150 return 0;
2151 }
2152
2153 /* In strict conformance to the spec, we must only return VOLATILE when
2154 * when passed the VOLATILE option. Madness.
2155 *
2156 * XXX First fix the spec, then fix me.
2157 */
2158 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
2159 }
2160
2161
2162 static GLenum
2163 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2164 {
2165 struct gl_buffer_object *bufObj;
2166 GLenum retval;
2167
2168 bufObj = _mesa_lookup_bufferobj(ctx, name);
2169 if (!bufObj) {
2170 _mesa_error(ctx, GL_INVALID_VALUE,
2171 "glObjectUnpurgeable(name = 0x%x)", name);
2172 return 0;
2173 }
2174
2175 if (! bufObj->Purgeable) {
2176 _mesa_error(ctx, GL_INVALID_OPERATION,
2177 "glObjectUnpurgeable(name = 0x%x) object is "
2178 " already \"unpurged\"", name);
2179 return 0;
2180 }
2181
2182 bufObj->Purgeable = GL_FALSE;
2183
2184 retval = option;
2185 if (ctx->Driver.BufferObjectUnpurgeable)
2186 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
2187
2188 return retval;
2189 }
2190
2191
2192 static GLenum
2193 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2194 {
2195 struct gl_renderbuffer *bufObj;
2196 GLenum retval;
2197
2198 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2199 if (!bufObj) {
2200 _mesa_error(ctx, GL_INVALID_VALUE,
2201 "glObjectUnpurgeable(name = 0x%x)", name);
2202 return 0;
2203 }
2204
2205 if (! bufObj->Purgeable) {
2206 _mesa_error(ctx, GL_INVALID_OPERATION,
2207 "glObjectUnpurgeable(name = 0x%x) object is "
2208 " already \"unpurged\"", name);
2209 return 0;
2210 }
2211
2212 bufObj->Purgeable = GL_FALSE;
2213
2214 retval = option;
2215 if (ctx->Driver.RenderObjectUnpurgeable)
2216 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
2217
2218 return retval;
2219 }
2220
2221
2222 static GLenum
2223 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2224 {
2225 struct gl_texture_object *bufObj;
2226 GLenum retval;
2227
2228 bufObj = _mesa_lookup_texture(ctx, name);
2229 if (!bufObj) {
2230 _mesa_error(ctx, GL_INVALID_VALUE,
2231 "glObjectUnpurgeable(name = 0x%x)", name);
2232 return 0;
2233 }
2234
2235 if (! bufObj->Purgeable) {
2236 _mesa_error(ctx, GL_INVALID_OPERATION,
2237 "glObjectUnpurgeable(name = 0x%x) object is"
2238 " already \"unpurged\"", name);
2239 return 0;
2240 }
2241
2242 bufObj->Purgeable = GL_FALSE;
2243
2244 retval = option;
2245 if (ctx->Driver.TextureObjectUnpurgeable)
2246 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
2247
2248 return retval;
2249 }
2250
2251
2252 GLenum GLAPIENTRY
2253 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2254 {
2255 GET_CURRENT_CONTEXT(ctx);
2256 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2257
2258 if (name == 0) {
2259 _mesa_error(ctx, GL_INVALID_VALUE,
2260 "glObjectUnpurgeable(name = 0x%x)", name);
2261 return 0;
2262 }
2263
2264 switch (option) {
2265 case GL_RETAINED_APPLE:
2266 case GL_UNDEFINED_APPLE:
2267 /* legal */
2268 break;
2269 default:
2270 _mesa_error(ctx, GL_INVALID_ENUM,
2271 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2272 name, option);
2273 return 0;
2274 }
2275
2276 switch (objectType) {
2277 case GL_BUFFER_OBJECT_APPLE:
2278 return buffer_object_unpurgeable(ctx, name, option);
2279 case GL_TEXTURE:
2280 return texture_object_unpurgeable(ctx, name, option);
2281 case GL_RENDERBUFFER_EXT:
2282 return renderbuffer_unpurgeable(ctx, name, option);
2283 default:
2284 _mesa_error(ctx, GL_INVALID_ENUM,
2285 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2286 name, objectType);
2287 return 0;
2288 }
2289 }
2290
2291
2292 static void
2293 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
2294 GLenum pname, GLint *params)
2295 {
2296 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
2297 if (!bufObj) {
2298 _mesa_error(ctx, GL_INVALID_VALUE,
2299 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
2300 return;
2301 }
2302
2303 switch (pname) {
2304 case GL_PURGEABLE_APPLE:
2305 *params = bufObj->Purgeable;
2306 break;
2307 default:
2308 _mesa_error(ctx, GL_INVALID_ENUM,
2309 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2310 name, pname);
2311 break;
2312 }
2313 }
2314
2315
2316 static void
2317 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
2318 GLenum pname, GLint *params)
2319 {
2320 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
2321 if (!rb) {
2322 _mesa_error(ctx, GL_INVALID_VALUE,
2323 "glObjectUnpurgeable(name = 0x%x)", name);
2324 return;
2325 }
2326
2327 switch (pname) {
2328 case GL_PURGEABLE_APPLE:
2329 *params = rb->Purgeable;
2330 break;
2331 default:
2332 _mesa_error(ctx, GL_INVALID_ENUM,
2333 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2334 name, pname);
2335 break;
2336 }
2337 }
2338
2339
2340 static void
2341 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2342 GLenum pname, GLint *params)
2343 {
2344 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2345 if (!texObj) {
2346 _mesa_error(ctx, GL_INVALID_VALUE,
2347 "glObjectUnpurgeable(name = 0x%x)", name);
2348 return;
2349 }
2350
2351 switch (pname) {
2352 case GL_PURGEABLE_APPLE:
2353 *params = texObj->Purgeable;
2354 break;
2355 default:
2356 _mesa_error(ctx, GL_INVALID_ENUM,
2357 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2358 name, pname);
2359 break;
2360 }
2361 }
2362
2363
2364 void GLAPIENTRY
2365 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2366 GLint *params)
2367 {
2368 GET_CURRENT_CONTEXT(ctx);
2369
2370 if (name == 0) {
2371 _mesa_error(ctx, GL_INVALID_VALUE,
2372 "glGetObjectParameteriv(name = 0x%x)", name);
2373 return;
2374 }
2375
2376 switch (objectType) {
2377 case GL_TEXTURE:
2378 get_texture_object_parameteriv(ctx, name, pname, params);
2379 break;
2380 case GL_BUFFER_OBJECT_APPLE:
2381 get_buffer_object_parameteriv(ctx, name, pname, params);
2382 break;
2383 case GL_RENDERBUFFER_EXT:
2384 get_renderbuffer_parameteriv(ctx, name, pname, params);
2385 break;
2386 default:
2387 _mesa_error(ctx, GL_INVALID_ENUM,
2388 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2389 name, objectType);
2390 }
2391 }
2392
2393 static void
2394 set_ubo_binding(struct gl_context *ctx,
2395 int index,
2396 struct gl_buffer_object *bufObj,
2397 GLintptr offset,
2398 GLsizeiptr size,
2399 GLboolean autoSize)
2400 {
2401 struct gl_uniform_buffer_binding *binding;
2402
2403 binding = &ctx->UniformBufferBindings[index];
2404 if (binding->BufferObject == bufObj &&
2405 binding->Offset == offset &&
2406 binding->Size == size &&
2407 binding->AutomaticSize == autoSize) {
2408 return;
2409 }
2410
2411 FLUSH_VERTICES(ctx, 0);
2412 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2413
2414 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2415 binding->Offset = offset;
2416 binding->Size = size;
2417 binding->AutomaticSize = autoSize;
2418 }
2419
2420 /**
2421 * Bind a region of a buffer object to a uniform block binding point.
2422 * \param index the uniform buffer binding point index
2423 * \param bufObj the buffer object
2424 * \param offset offset to the start of buffer object region
2425 * \param size size of the buffer object region
2426 */
2427 static void
2428 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2429 GLuint index,
2430 struct gl_buffer_object *bufObj,
2431 GLintptr offset,
2432 GLsizeiptr size)
2433 {
2434 if (index >= ctx->Const.MaxUniformBufferBindings) {
2435 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2436 return;
2437 }
2438
2439 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2440 _mesa_error(ctx, GL_INVALID_VALUE,
2441 "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2442 ctx->Const.UniformBufferOffsetAlignment);
2443 return;
2444 }
2445
2446 if (bufObj == ctx->Shared->NullBufferObj) {
2447 offset = -1;
2448 size = -1;
2449 }
2450
2451 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2452 set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2453 }
2454
2455
2456 /**
2457 * Bind a buffer object to a uniform block binding point.
2458 * As above, but offset = 0.
2459 */
2460 static void
2461 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2462 GLuint index,
2463 struct gl_buffer_object *bufObj)
2464 {
2465 if (index >= ctx->Const.MaxUniformBufferBindings) {
2466 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2467 return;
2468 }
2469
2470 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2471 if (bufObj == ctx->Shared->NullBufferObj)
2472 set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2473 else
2474 set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2475 }
2476
2477 static void
2478 set_atomic_buffer_binding(struct gl_context *ctx,
2479 unsigned index,
2480 struct gl_buffer_object *bufObj,
2481 GLintptr offset,
2482 GLsizeiptr size,
2483 const char *name)
2484 {
2485 struct gl_atomic_buffer_binding *binding;
2486
2487 if (index >= ctx->Const.MaxAtomicBufferBindings) {
2488 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
2489 return;
2490 }
2491
2492 if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
2493 _mesa_error(ctx, GL_INVALID_VALUE,
2494 "%s(offset misalgned %d/%d)", name, (int) offset,
2495 ATOMIC_COUNTER_SIZE);
2496 return;
2497 }
2498
2499 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
2500
2501 binding = &ctx->AtomicBufferBindings[index];
2502 if (binding->BufferObject == bufObj &&
2503 binding->Offset == offset &&
2504 binding->Size == size) {
2505 return;
2506 }
2507
2508 FLUSH_VERTICES(ctx, 0);
2509 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
2510
2511 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2512
2513 if (bufObj == ctx->Shared->NullBufferObj) {
2514 binding->Offset = -1;
2515 binding->Size = -1;
2516 } else {
2517 binding->Offset = offset;
2518 binding->Size = size;
2519 }
2520 }
2521
2522 void GLAPIENTRY
2523 _mesa_BindBufferRange(GLenum target, GLuint index,
2524 GLuint buffer, GLintptr offset, GLsizeiptr size)
2525 {
2526 GET_CURRENT_CONTEXT(ctx);
2527 struct gl_buffer_object *bufObj;
2528
2529 if (buffer == 0) {
2530 bufObj = ctx->Shared->NullBufferObj;
2531 } else {
2532 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2533 }
2534 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
2535 &bufObj, "glBindBufferRange"))
2536 return;
2537
2538 if (!bufObj) {
2539 _mesa_error(ctx, GL_INVALID_OPERATION,
2540 "glBindBufferRange(invalid buffer=%u)", buffer);
2541 return;
2542 }
2543
2544 if (buffer != 0) {
2545 if (size <= 0) {
2546 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2547 (int) size);
2548 return;
2549 }
2550 }
2551
2552 switch (target) {
2553 case GL_TRANSFORM_FEEDBACK_BUFFER:
2554 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2555 offset, size);
2556 return;
2557 case GL_UNIFORM_BUFFER:
2558 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2559 return;
2560 case GL_ATOMIC_COUNTER_BUFFER:
2561 set_atomic_buffer_binding(ctx, index, bufObj, offset, size,
2562 "glBindBufferRange");
2563 return;
2564 default:
2565 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2566 return;
2567 }
2568 }
2569
2570 void GLAPIENTRY
2571 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2572 {
2573 GET_CURRENT_CONTEXT(ctx);
2574 struct gl_buffer_object *bufObj;
2575
2576 if (buffer == 0) {
2577 bufObj = ctx->Shared->NullBufferObj;
2578 } else {
2579 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2580 }
2581 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
2582 &bufObj, "glBindBufferBase"))
2583 return;
2584
2585 if (!bufObj) {
2586 _mesa_error(ctx, GL_INVALID_OPERATION,
2587 "glBindBufferBase(invalid buffer=%u)", buffer);
2588 return;
2589 }
2590
2591 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2592 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
2593 *
2594 * "BindBufferBase is equivalent to calling BindBufferRange with offset
2595 * zero and size equal to the size of buffer."
2596 *
2597 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2598 *
2599 * "If the parameter (starting offset or size) was not specified when the
2600 * buffer object was bound, zero is returned."
2601 *
2602 * What happens if the size of the buffer changes? Does the size of the
2603 * buffer at the moment glBindBufferBase was called still play a role, like
2604 * the first quote would imply, or is the size meaningless in the
2605 * glBindBufferBase case like the second quote would suggest? The GL 4.1
2606 * core spec page 45 says:
2607 *
2608 * "It is equivalent to calling BindBufferRange with offset zero, while
2609 * size is determined by the size of the bound buffer at the time the
2610 * binding is used."
2611 *
2612 * My interpretation is that the GL 4.1 spec was a clarification of the
2613 * behavior, not a change. In particular, this choice will only make
2614 * rendering work in cases where it would have had undefined results.
2615 */
2616
2617 switch (target) {
2618 case GL_TRANSFORM_FEEDBACK_BUFFER:
2619 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2620 return;
2621 case GL_UNIFORM_BUFFER:
2622 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2623 return;
2624 case GL_ATOMIC_COUNTER_BUFFER:
2625 set_atomic_buffer_binding(ctx, index, bufObj, 0, 0,
2626 "glBindBufferBase");
2627 return;
2628 default:
2629 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2630 return;
2631 }
2632 }
2633
2634 void GLAPIENTRY
2635 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2636 GLsizeiptr length)
2637 {
2638 GET_CURRENT_CONTEXT(ctx);
2639 struct gl_buffer_object *bufObj;
2640 const GLintptr end = offset + length;
2641
2642 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2643 if (!bufObj) {
2644 _mesa_error(ctx, GL_INVALID_VALUE,
2645 "glInvalidateBufferSubData(name = 0x%x) invalid object",
2646 buffer);
2647 return;
2648 }
2649
2650 /* The GL_ARB_invalidate_subdata spec says:
2651 *
2652 * "An INVALID_VALUE error is generated if <offset> or <length> is
2653 * negative, or if <offset> + <length> is greater than the value of
2654 * BUFFER_SIZE."
2655 */
2656 if (end < 0 || end > bufObj->Size) {
2657 _mesa_error(ctx, GL_INVALID_VALUE,
2658 "glInvalidateBufferSubData(invalid offset or length)");
2659 return;
2660 }
2661
2662 /* The GL_ARB_invalidate_subdata spec says:
2663 *
2664 * "An INVALID_OPERATION error is generated if the buffer is currently
2665 * mapped by MapBuffer, or if the invalidate range intersects the range
2666 * currently mapped by MapBufferRange."
2667 */
2668 if (bufferobj_range_mapped(bufObj, offset, length)) {
2669 _mesa_error(ctx, GL_INVALID_OPERATION,
2670 "glInvalidateBufferSubData(intersection with mapped "
2671 "range)");
2672 return;
2673 }
2674
2675 /* We don't actually do anything for this yet. Just return after
2676 * validating the parameters and generating the required errors.
2677 */
2678 return;
2679 }
2680
2681 void GLAPIENTRY
2682 _mesa_InvalidateBufferData(GLuint buffer)
2683 {
2684 GET_CURRENT_CONTEXT(ctx);
2685 struct gl_buffer_object *bufObj;
2686
2687 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2688 if (!bufObj) {
2689 _mesa_error(ctx, GL_INVALID_VALUE,
2690 "glInvalidateBufferData(name = 0x%x) invalid object",
2691 buffer);
2692 return;
2693 }
2694
2695 /* The GL_ARB_invalidate_subdata spec says:
2696 *
2697 * "An INVALID_OPERATION error is generated if the buffer is currently
2698 * mapped by MapBuffer, or if the invalidate range intersects the range
2699 * currently mapped by MapBufferRange."
2700 */
2701 if (_mesa_bufferobj_mapped(bufObj)) {
2702 _mesa_error(ctx, GL_INVALID_OPERATION,
2703 "glInvalidateBufferData(intersection with mapped "
2704 "range)");
2705 return;
2706 }
2707
2708 /* We don't actually do anything for this yet. Just return after
2709 * validating the parameters and generating the required errors.
2710 */
2711 return;
2712 }