mesa: fix error handling for glMapBufferRange
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45
46
47 /* Debug flags */
48 /*#define VBO_DEBUG*/
49 /*#define BOUNDS_CHECK*/
50
51
52 #if FEATURE_OES_mapbuffer
53 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
54 #else
55 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
56 #endif
57
58
59 /**
60 * Used as a placeholder for buffer objects between glGenBuffers() and
61 * glBindBuffer() so that glIsBuffer() can work correctly.
62 */
63 static struct gl_buffer_object DummyBufferObject;
64
65
66 /**
67 * Return pointer to address of a buffer object target.
68 * \param ctx the GL context
69 * \param target the buffer object target to be retrieved.
70 * \return pointer to pointer to the buffer object bound to \c target in the
71 * specified context or \c NULL if \c target is invalid.
72 */
73 static INLINE struct gl_buffer_object **
74 get_buffer_target(struct gl_context *ctx, GLenum target)
75 {
76 switch (target) {
77 case GL_ARRAY_BUFFER_ARB:
78 return &ctx->Array.ArrayBufferObj;
79 case GL_ELEMENT_ARRAY_BUFFER_ARB:
80 return &ctx->Array.ElementArrayBufferObj;
81 case GL_PIXEL_PACK_BUFFER_EXT:
82 return &ctx->Pack.BufferObj;
83 case GL_PIXEL_UNPACK_BUFFER_EXT:
84 return &ctx->Unpack.BufferObj;
85 case GL_COPY_READ_BUFFER:
86 return &ctx->CopyReadBuffer;
87 case GL_COPY_WRITE_BUFFER:
88 return &ctx->CopyWriteBuffer;
89 #if FEATURE_EXT_transform_feedback
90 case GL_TRANSFORM_FEEDBACK_BUFFER:
91 if (ctx->Extensions.EXT_transform_feedback) {
92 return &ctx->TransformFeedback.CurrentBuffer;
93 }
94 break;
95 #endif
96 case GL_TEXTURE_BUFFER:
97 if (ctx->Extensions.ARB_texture_buffer_object) {
98 return &ctx->Texture.BufferObject;
99 }
100 break;
101 default:
102 return NULL;
103 }
104 return NULL;
105 }
106
107
108 /**
109 * Get the buffer object bound to the specified target in a GL context.
110 * \param ctx the GL context
111 * \param target the buffer object target to be retrieved.
112 * \return pointer to the buffer object bound to \c target in the
113 * specified context or \c NULL if \c target is invalid.
114 */
115 static INLINE struct gl_buffer_object *
116 get_buffer(struct gl_context *ctx, GLenum target)
117 {
118 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
119 if (bufObj)
120 return *bufObj;
121 return NULL;
122 }
123
124
125 /**
126 * Convert a GLbitfield describing the mapped buffer access flags
127 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
128 */
129 static GLenum
130 simplified_access_mode(GLbitfield access)
131 {
132 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
133 if ((access & rwFlags) == rwFlags)
134 return GL_READ_WRITE;
135 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
136 return GL_READ_ONLY;
137 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
138 return GL_WRITE_ONLY;
139 return GL_READ_WRITE; /* this should never happen, but no big deal */
140 }
141
142
143 /**
144 * Tests the subdata range parameters and sets the GL error code for
145 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
146 *
147 * \param ctx GL context.
148 * \param target Buffer object target on which to operate.
149 * \param offset Offset of the first byte of the subdata range.
150 * \param size Size, in bytes, of the subdata range.
151 * \param caller Name of calling function for recording errors.
152 * \return A pointer to the buffer object bound to \c target in the
153 * specified context or \c NULL if any of the parameter or state
154 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
155 * are invalid.
156 *
157 * \sa glBufferSubDataARB, glGetBufferSubDataARB
158 */
159 static struct gl_buffer_object *
160 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
161 GLintptrARB offset, GLsizeiptrARB size,
162 const char *caller )
163 {
164 struct gl_buffer_object *bufObj;
165
166 if (size < 0) {
167 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
168 return NULL;
169 }
170
171 if (offset < 0) {
172 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
173 return NULL;
174 }
175
176 bufObj = get_buffer(ctx, target);
177 if (!bufObj) {
178 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
179 return NULL;
180 }
181 if (!_mesa_is_bufferobj(bufObj)) {
182 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
183 return NULL;
184 }
185 if (offset + size > bufObj->Size) {
186 _mesa_error(ctx, GL_INVALID_VALUE,
187 "%s(size + offset > buffer size)", caller);
188 return NULL;
189 }
190 if (_mesa_bufferobj_mapped(bufObj)) {
191 /* Buffer is currently mapped */
192 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
193 return NULL;
194 }
195
196 return bufObj;
197 }
198
199
200 /**
201 * Allocate and initialize a new buffer object.
202 *
203 * Default callback for the \c dd_function_table::NewBufferObject() hook.
204 */
205 static struct gl_buffer_object *
206 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
207 {
208 struct gl_buffer_object *obj;
209
210 (void) ctx;
211
212 obj = MALLOC_STRUCT(gl_buffer_object);
213 _mesa_initialize_buffer_object(obj, name, target);
214 return obj;
215 }
216
217
218 /**
219 * Delete a buffer object.
220 *
221 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
222 */
223 static void
224 _mesa_delete_buffer_object(struct gl_context *ctx,
225 struct gl_buffer_object *bufObj)
226 {
227 (void) ctx;
228
229 if (bufObj->Data)
230 free(bufObj->Data);
231
232 /* assign strange values here to help w/ debugging */
233 bufObj->RefCount = -1000;
234 bufObj->Name = ~0;
235
236 _glthread_DESTROY_MUTEX(bufObj->Mutex);
237 free(bufObj);
238 }
239
240
241
242 /**
243 * Set ptr to bufObj w/ reference counting.
244 * This is normally only called from the _mesa_reference_buffer_object() macro
245 * when there's a real pointer change.
246 */
247 void
248 _mesa_reference_buffer_object_(struct gl_context *ctx,
249 struct gl_buffer_object **ptr,
250 struct gl_buffer_object *bufObj)
251 {
252 if (*ptr) {
253 /* Unreference the old buffer */
254 GLboolean deleteFlag = GL_FALSE;
255 struct gl_buffer_object *oldObj = *ptr;
256
257 _glthread_LOCK_MUTEX(oldObj->Mutex);
258 ASSERT(oldObj->RefCount > 0);
259 oldObj->RefCount--;
260 #if 0
261 printf("BufferObj %p %d DECR to %d\n",
262 (void *) oldObj, oldObj->Name, oldObj->RefCount);
263 #endif
264 deleteFlag = (oldObj->RefCount == 0);
265 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
266
267 if (deleteFlag) {
268
269 /* some sanity checking: don't delete a buffer still in use */
270 #if 0
271 /* unfortunately, these tests are invalid during context tear-down */
272 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
273 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
274 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
275 #endif
276
277 ASSERT(ctx->Driver.DeleteBuffer);
278 ctx->Driver.DeleteBuffer(ctx, oldObj);
279 }
280
281 *ptr = NULL;
282 }
283 ASSERT(!*ptr);
284
285 if (bufObj) {
286 /* reference new buffer */
287 _glthread_LOCK_MUTEX(bufObj->Mutex);
288 if (bufObj->RefCount == 0) {
289 /* this buffer's being deleted (look just above) */
290 /* Not sure this can every really happen. Warn if it does. */
291 _mesa_problem(NULL, "referencing deleted buffer object");
292 *ptr = NULL;
293 }
294 else {
295 bufObj->RefCount++;
296 #if 0
297 printf("BufferObj %p %d INCR to %d\n",
298 (void *) bufObj, bufObj->Name, bufObj->RefCount);
299 #endif
300 *ptr = bufObj;
301 }
302 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
303 }
304 }
305
306
307 /**
308 * Initialize a buffer object to default values.
309 */
310 void
311 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
312 GLuint name, GLenum target )
313 {
314 (void) target;
315
316 memset(obj, 0, sizeof(struct gl_buffer_object));
317 _glthread_INIT_MUTEX(obj->Mutex);
318 obj->RefCount = 1;
319 obj->Name = name;
320 obj->Usage = GL_STATIC_DRAW_ARB;
321 obj->AccessFlags = DEFAULT_ACCESS;
322 }
323
324
325 /**
326 * Allocate space for and store data in a buffer object. Any data that was
327 * previously stored in the buffer object is lost. If \c data is \c NULL,
328 * memory will be allocated, but no copy will occur.
329 *
330 * This is the default callback for \c dd_function_table::BufferData()
331 * Note that all GL error checking will have been done already.
332 *
333 * \param ctx GL context.
334 * \param target Buffer object target on which to operate.
335 * \param size Size, in bytes, of the new data store.
336 * \param data Pointer to the data to store in the buffer object. This
337 * pointer may be \c NULL.
338 * \param usage Hints about how the data will be used.
339 * \param bufObj Object to be used.
340 *
341 * \return GL_TRUE for success, GL_FALSE for failure
342 * \sa glBufferDataARB, dd_function_table::BufferData.
343 */
344 static GLboolean
345 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
346 const GLvoid * data, GLenum usage,
347 struct gl_buffer_object * bufObj )
348 {
349 void * new_data;
350
351 (void) ctx; (void) target;
352
353 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
354 if (new_data) {
355 bufObj->Data = (GLubyte *) new_data;
356 bufObj->Size = size;
357 bufObj->Usage = usage;
358
359 if (data) {
360 memcpy( bufObj->Data, data, size );
361 }
362
363 return GL_TRUE;
364 }
365 else {
366 return GL_FALSE;
367 }
368 }
369
370
371 /**
372 * Replace data in a subrange of buffer object. If the data range
373 * specified by \c size + \c offset extends beyond the end of the buffer or
374 * if \c data is \c NULL, no copy is performed.
375 *
376 * This is the default callback for \c dd_function_table::BufferSubData()
377 * Note that all GL error checking will have been done already.
378 *
379 * \param ctx GL context.
380 * \param target Buffer object target on which to operate.
381 * \param offset Offset of the first byte to be modified.
382 * \param size Size, in bytes, of the data range.
383 * \param data Pointer to the data to store in the buffer object.
384 * \param bufObj Object to be used.
385 *
386 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
387 */
388 static void
389 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
390 GLsizeiptrARB size, const GLvoid * data,
391 struct gl_buffer_object * bufObj )
392 {
393 (void) ctx;
394
395 /* this should have been caught in _mesa_BufferSubData() */
396 ASSERT(size + offset <= bufObj->Size);
397
398 if (bufObj->Data) {
399 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
400 }
401 }
402
403
404 /**
405 * Retrieve data from a subrange of buffer object. If the data range
406 * specified by \c size + \c offset extends beyond the end of the buffer or
407 * if \c data is \c NULL, no copy is performed.
408 *
409 * This is the default callback for \c dd_function_table::GetBufferSubData()
410 * Note that all GL error checking will have been done already.
411 *
412 * \param ctx GL context.
413 * \param target Buffer object target on which to operate.
414 * \param offset Offset of the first byte to be fetched.
415 * \param size Size, in bytes, of the data range.
416 * \param data Destination for data
417 * \param bufObj Object to be used.
418 *
419 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
420 */
421 static void
422 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
423 GLsizeiptrARB size, GLvoid * data,
424 struct gl_buffer_object * bufObj )
425 {
426 (void) ctx;
427
428 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
429 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
430 }
431 }
432
433
434 /**
435 * Default fallback for \c dd_function_table::MapBufferRange().
436 * Called via glMapBufferRange().
437 */
438 static void *
439 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
440 GLsizeiptr length, GLbitfield access,
441 struct gl_buffer_object *bufObj )
442 {
443 (void) ctx;
444 assert(!_mesa_bufferobj_mapped(bufObj));
445 /* Just return a direct pointer to the data */
446 bufObj->Pointer = bufObj->Data + offset;
447 bufObj->Length = length;
448 bufObj->Offset = offset;
449 bufObj->AccessFlags = access;
450 return bufObj->Pointer;
451 }
452
453
454 /**
455 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
456 * Called via glFlushMappedBufferRange().
457 */
458 static void
459 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
460 GLintptr offset, GLsizeiptr length,
461 struct gl_buffer_object *obj )
462 {
463 (void) ctx;
464 (void) offset;
465 (void) length;
466 (void) obj;
467 /* no-op */
468 }
469
470
471 /**
472 * Default callback for \c dd_function_table::MapBuffer().
473 *
474 * The input parameters will have been already tested for errors.
475 *
476 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
477 */
478 static GLboolean
479 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
480 {
481 (void) ctx;
482 /* XXX we might assert here that bufObj->Pointer is non-null */
483 bufObj->Pointer = NULL;
484 bufObj->Length = 0;
485 bufObj->Offset = 0;
486 bufObj->AccessFlags = 0x0;
487 return GL_TRUE;
488 }
489
490
491 /**
492 * Default fallback for \c dd_function_table::CopyBufferSubData().
493 * Called via glCopyBuffserSubData().
494 */
495 static void
496 _mesa_copy_buffer_subdata(struct gl_context *ctx,
497 struct gl_buffer_object *src,
498 struct gl_buffer_object *dst,
499 GLintptr readOffset, GLintptr writeOffset,
500 GLsizeiptr size)
501 {
502 GLubyte *srcPtr, *dstPtr;
503
504 /* buffer should not already be mapped */
505 assert(!_mesa_bufferobj_mapped(src));
506 assert(!_mesa_bufferobj_mapped(dst));
507
508 srcPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, src->Size,
509 GL_MAP_READ_BIT, src);
510 dstPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, dst->Size,
511 GL_MAP_WRITE_BIT, dst);
512
513 if (srcPtr && dstPtr)
514 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
515
516 ctx->Driver.UnmapBuffer(ctx, src);
517 ctx->Driver.UnmapBuffer(ctx, dst);
518 }
519
520
521
522 /**
523 * Initialize the state associated with buffer objects
524 */
525 void
526 _mesa_init_buffer_objects( struct gl_context *ctx )
527 {
528 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
529 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
530 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
531
532 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
533 ctx->Shared->NullBufferObj);
534 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
535 ctx->Shared->NullBufferObj);
536
537 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
538 ctx->Shared->NullBufferObj);
539 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
540 ctx->Shared->NullBufferObj);
541 }
542
543
544 void
545 _mesa_free_buffer_objects( struct gl_context *ctx )
546 {
547 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
548 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
549
550 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
551 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
552 }
553
554
555 /**
556 * Bind the specified target to buffer for the specified context.
557 * Called by glBindBuffer() and other functions.
558 */
559 static void
560 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
561 {
562 struct gl_buffer_object *oldBufObj;
563 struct gl_buffer_object *newBufObj = NULL;
564 struct gl_buffer_object **bindTarget = NULL;
565
566 bindTarget = get_buffer_target(ctx, target);
567 if (!bindTarget) {
568 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
569 return;
570 }
571
572 /* Get pointer to old buffer object (to be unbound) */
573 oldBufObj = *bindTarget;
574 if (oldBufObj && oldBufObj->Name == buffer)
575 return; /* rebinding the same buffer object- no change */
576
577 /*
578 * Get pointer to new buffer object (newBufObj)
579 */
580 if (buffer == 0) {
581 /* The spec says there's not a buffer object named 0, but we use
582 * one internally because it simplifies things.
583 */
584 newBufObj = ctx->Shared->NullBufferObj;
585 }
586 else {
587 /* non-default buffer object */
588 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
589 if (!newBufObj || newBufObj == &DummyBufferObject) {
590 /* If this is a new buffer object id, or one which was generated but
591 * never used before, allocate a buffer object now.
592 */
593 ASSERT(ctx->Driver.NewBufferObject);
594 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
595 if (!newBufObj) {
596 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
597 return;
598 }
599 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
600 }
601 }
602
603 /* bind new buffer */
604 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
605
606 /* Pass BindBuffer call to device driver */
607 if (ctx->Driver.BindBuffer)
608 ctx->Driver.BindBuffer( ctx, target, newBufObj );
609 }
610
611
612 /**
613 * Update the default buffer objects in the given context to reference those
614 * specified in the shared state and release those referencing the old
615 * shared state.
616 */
617 void
618 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
619 {
620 /* Bind the NullBufferObj to remove references to those
621 * in the shared context hash table.
622 */
623 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
624 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
625 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
626 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
627 }
628
629
630
631 /**
632 * Return the gl_buffer_object for the given ID.
633 * Always return NULL for ID 0.
634 */
635 struct gl_buffer_object *
636 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
637 {
638 if (buffer == 0)
639 return NULL;
640 else
641 return (struct gl_buffer_object *)
642 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
643 }
644
645
646 /**
647 * If *ptr points to obj, set ptr = the Null/default buffer object.
648 * This is a helper for buffer object deletion.
649 * The GL spec says that deleting a buffer object causes it to get
650 * unbound from all arrays in the current context.
651 */
652 static void
653 unbind(struct gl_context *ctx,
654 struct gl_buffer_object **ptr,
655 struct gl_buffer_object *obj)
656 {
657 if (*ptr == obj) {
658 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
659 }
660 }
661
662
663 /**
664 * Plug default/fallback buffer object functions into the device
665 * driver hooks.
666 */
667 void
668 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
669 {
670 /* GL_ARB_vertex/pixel_buffer_object */
671 driver->NewBufferObject = _mesa_new_buffer_object;
672 driver->DeleteBuffer = _mesa_delete_buffer_object;
673 driver->BindBuffer = NULL;
674 driver->BufferData = _mesa_buffer_data;
675 driver->BufferSubData = _mesa_buffer_subdata;
676 driver->GetBufferSubData = _mesa_buffer_get_subdata;
677 driver->UnmapBuffer = _mesa_buffer_unmap;
678
679 /* GL_ARB_map_buffer_range */
680 driver->MapBufferRange = _mesa_buffer_map_range;
681 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
682
683 /* GL_ARB_copy_buffer */
684 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
685 }
686
687
688
689 /**********************************************************************/
690 /* API Functions */
691 /**********************************************************************/
692
693 void GLAPIENTRY
694 _mesa_BindBufferARB(GLenum target, GLuint buffer)
695 {
696 GET_CURRENT_CONTEXT(ctx);
697 ASSERT_OUTSIDE_BEGIN_END(ctx);
698
699 if (MESA_VERBOSE & VERBOSE_API)
700 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
701 _mesa_lookup_enum_by_nr(target), buffer);
702
703 bind_buffer_object(ctx, target, buffer);
704 }
705
706
707 /**
708 * Delete a set of buffer objects.
709 *
710 * \param n Number of buffer objects to delete.
711 * \param ids Array of \c n buffer object IDs.
712 */
713 void GLAPIENTRY
714 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
715 {
716 GET_CURRENT_CONTEXT(ctx);
717 GLsizei i;
718 ASSERT_OUTSIDE_BEGIN_END(ctx);
719 FLUSH_VERTICES(ctx, 0);
720
721 if (n < 0) {
722 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
723 return;
724 }
725
726 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
727
728 for (i = 0; i < n; i++) {
729 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
730 if (bufObj) {
731 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
732 GLuint j;
733
734 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
735
736 if (_mesa_bufferobj_mapped(bufObj)) {
737 /* if mapped, unmap it now */
738 ctx->Driver.UnmapBuffer(ctx, bufObj);
739 bufObj->AccessFlags = DEFAULT_ACCESS;
740 bufObj->Pointer = NULL;
741 }
742
743 /* unbind any vertex pointers bound to this buffer */
744 unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
745 unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
746 unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
747 unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
748 unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
749 unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
750 unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
751 unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
752 for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
753 unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
754 }
755 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
756 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
757 }
758
759 if (ctx->Array.ArrayBufferObj == bufObj) {
760 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
761 }
762 if (ctx->Array.ElementArrayBufferObj == bufObj) {
763 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
764 }
765
766 /* unbind any pixel pack/unpack pointers bound to this buffer */
767 if (ctx->Pack.BufferObj == bufObj) {
768 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
769 }
770 if (ctx->Unpack.BufferObj == bufObj) {
771 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
772 }
773
774 /* The ID is immediately freed for re-use */
775 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
776 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
777 }
778 }
779
780 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
781 }
782
783
784 /**
785 * Generate a set of unique buffer object IDs and store them in \c buffer.
786 *
787 * \param n Number of IDs to generate.
788 * \param buffer Array of \c n locations to store the IDs.
789 */
790 void GLAPIENTRY
791 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
792 {
793 GET_CURRENT_CONTEXT(ctx);
794 GLuint first;
795 GLint i;
796 ASSERT_OUTSIDE_BEGIN_END(ctx);
797
798 if (MESA_VERBOSE & VERBOSE_API)
799 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
800
801 if (n < 0) {
802 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
803 return;
804 }
805
806 if (!buffer) {
807 return;
808 }
809
810 /*
811 * This must be atomic (generation and allocation of buffer object IDs)
812 */
813 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
814
815 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
816
817 /* Insert the ID and pointer to dummy buffer object into hash table */
818 for (i = 0; i < n; i++) {
819 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
820 &DummyBufferObject);
821 buffer[i] = first + i;
822 }
823
824 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
825 }
826
827
828 /**
829 * Determine if ID is the name of a buffer object.
830 *
831 * \param id ID of the potential buffer object.
832 * \return \c GL_TRUE if \c id is the name of a buffer object,
833 * \c GL_FALSE otherwise.
834 */
835 GLboolean GLAPIENTRY
836 _mesa_IsBufferARB(GLuint id)
837 {
838 struct gl_buffer_object *bufObj;
839 GET_CURRENT_CONTEXT(ctx);
840 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
841
842 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
843 bufObj = _mesa_lookup_bufferobj(ctx, id);
844 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
845
846 return bufObj && bufObj != &DummyBufferObject;
847 }
848
849
850 void GLAPIENTRY
851 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
852 const GLvoid * data, GLenum usage)
853 {
854 GET_CURRENT_CONTEXT(ctx);
855 struct gl_buffer_object *bufObj;
856 ASSERT_OUTSIDE_BEGIN_END(ctx);
857
858 if (MESA_VERBOSE & VERBOSE_API)
859 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
860 _mesa_lookup_enum_by_nr(target),
861 (long int) size, data,
862 _mesa_lookup_enum_by_nr(usage));
863
864 if (size < 0) {
865 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
866 return;
867 }
868
869 switch (usage) {
870 case GL_STREAM_DRAW_ARB:
871 case GL_STREAM_READ_ARB:
872 case GL_STREAM_COPY_ARB:
873 case GL_STATIC_DRAW_ARB:
874 case GL_STATIC_READ_ARB:
875 case GL_STATIC_COPY_ARB:
876 case GL_DYNAMIC_DRAW_ARB:
877 case GL_DYNAMIC_READ_ARB:
878 case GL_DYNAMIC_COPY_ARB:
879 /* OK */
880 break;
881 default:
882 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
883 return;
884 }
885
886 bufObj = get_buffer(ctx, target);
887 if (!bufObj) {
888 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
889 return;
890 }
891 if (!_mesa_is_bufferobj(bufObj)) {
892 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
893 return;
894 }
895
896 if (_mesa_bufferobj_mapped(bufObj)) {
897 /* Unmap the existing buffer. We'll replace it now. Not an error. */
898 ctx->Driver.UnmapBuffer(ctx, bufObj);
899 bufObj->AccessFlags = DEFAULT_ACCESS;
900 ASSERT(bufObj->Pointer == NULL);
901 }
902
903 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
904
905 bufObj->Written = GL_TRUE;
906
907 #ifdef VBO_DEBUG
908 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
909 bufObj->Name, size, data, usage);
910 #endif
911
912 #ifdef BOUNDS_CHECK
913 size += 100;
914 #endif
915
916 ASSERT(ctx->Driver.BufferData);
917 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
918 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
919 }
920 }
921
922
923 void GLAPIENTRY
924 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
925 GLsizeiptrARB size, const GLvoid * data)
926 {
927 GET_CURRENT_CONTEXT(ctx);
928 struct gl_buffer_object *bufObj;
929 ASSERT_OUTSIDE_BEGIN_END(ctx);
930
931 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
932 "glBufferSubDataARB" );
933 if (!bufObj) {
934 /* error already recorded */
935 return;
936 }
937
938 if (size == 0)
939 return;
940
941 bufObj->Written = GL_TRUE;
942
943 ASSERT(ctx->Driver.BufferSubData);
944 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
945 }
946
947
948 void GLAPIENTRY
949 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
950 GLsizeiptrARB size, void * data)
951 {
952 GET_CURRENT_CONTEXT(ctx);
953 struct gl_buffer_object *bufObj;
954 ASSERT_OUTSIDE_BEGIN_END(ctx);
955
956 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
957 "glGetBufferSubDataARB" );
958 if (!bufObj) {
959 /* error already recorded */
960 return;
961 }
962
963 ASSERT(ctx->Driver.GetBufferSubData);
964 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
965 }
966
967
968 void * GLAPIENTRY
969 _mesa_MapBufferARB(GLenum target, GLenum access)
970 {
971 GET_CURRENT_CONTEXT(ctx);
972 struct gl_buffer_object * bufObj;
973 GLbitfield accessFlags;
974 void *map;
975
976 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
977
978 switch (access) {
979 case GL_READ_ONLY_ARB:
980 accessFlags = GL_MAP_READ_BIT;
981 break;
982 case GL_WRITE_ONLY_ARB:
983 accessFlags = GL_MAP_WRITE_BIT;
984 break;
985 case GL_READ_WRITE_ARB:
986 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
987 break;
988 default:
989 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
990 return NULL;
991 }
992
993 bufObj = get_buffer(ctx, target);
994 if (!bufObj) {
995 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
996 return NULL;
997 }
998 if (!_mesa_is_bufferobj(bufObj)) {
999 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
1000 return NULL;
1001 }
1002 if (_mesa_bufferobj_mapped(bufObj)) {
1003 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1004 return NULL;
1005 }
1006
1007 if (!bufObj->Size) {
1008 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1009 "glMapBuffer(buffer size = 0)");
1010 return NULL;
1011 }
1012
1013 ASSERT(ctx->Driver.MapBufferRange);
1014 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1015 if (!map) {
1016 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1017 return NULL;
1018 }
1019 else {
1020 /* The driver callback should have set these fields.
1021 * This is important because other modules (like VBO) might call
1022 * the driver function directly.
1023 */
1024 ASSERT(bufObj->Pointer == map);
1025 ASSERT(bufObj->Length == bufObj->Size);
1026 ASSERT(bufObj->Offset == 0);
1027 bufObj->AccessFlags = accessFlags;
1028 }
1029
1030 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1031 bufObj->Written = GL_TRUE;
1032
1033 #ifdef VBO_DEBUG
1034 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1035 bufObj->Name, bufObj->Size, access);
1036 if (access == GL_WRITE_ONLY_ARB) {
1037 GLuint i;
1038 GLubyte *b = (GLubyte *) bufObj->Pointer;
1039 for (i = 0; i < bufObj->Size; i++)
1040 b[i] = i & 0xff;
1041 }
1042 #endif
1043
1044 #ifdef BOUNDS_CHECK
1045 {
1046 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1047 GLuint i;
1048 /* buffer is 100 bytes larger than requested, fill with magic value */
1049 for (i = 0; i < 100; i++) {
1050 buf[bufObj->Size - i - 1] = 123;
1051 }
1052 }
1053 #endif
1054
1055 return bufObj->Pointer;
1056 }
1057
1058
1059 GLboolean GLAPIENTRY
1060 _mesa_UnmapBufferARB(GLenum target)
1061 {
1062 GET_CURRENT_CONTEXT(ctx);
1063 struct gl_buffer_object *bufObj;
1064 GLboolean status = GL_TRUE;
1065 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1066
1067 bufObj = get_buffer(ctx, target);
1068 if (!bufObj) {
1069 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1070 return GL_FALSE;
1071 }
1072 if (!_mesa_is_bufferobj(bufObj)) {
1073 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1074 return GL_FALSE;
1075 }
1076 if (!_mesa_bufferobj_mapped(bufObj)) {
1077 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1078 return GL_FALSE;
1079 }
1080
1081 #ifdef BOUNDS_CHECK
1082 if (bufObj->Access != GL_READ_ONLY_ARB) {
1083 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1084 GLuint i;
1085 /* check that last 100 bytes are still = magic value */
1086 for (i = 0; i < 100; i++) {
1087 GLuint pos = bufObj->Size - i - 1;
1088 if (buf[pos] != 123) {
1089 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1090 " at position %d (value = %u)\n",
1091 pos, buf[pos]);
1092 }
1093 }
1094 }
1095 #endif
1096
1097 #ifdef VBO_DEBUG
1098 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1099 GLuint i, unchanged = 0;
1100 GLubyte *b = (GLubyte *) bufObj->Pointer;
1101 GLint pos = -1;
1102 /* check which bytes changed */
1103 for (i = 0; i < bufObj->Size - 1; i++) {
1104 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1105 unchanged++;
1106 if (pos == -1)
1107 pos = i;
1108 }
1109 }
1110 if (unchanged) {
1111 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1112 bufObj->Name, unchanged, bufObj->Size, pos);
1113 }
1114 }
1115 #endif
1116
1117 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1118 bufObj->AccessFlags = DEFAULT_ACCESS;
1119 ASSERT(bufObj->Pointer == NULL);
1120 ASSERT(bufObj->Offset == 0);
1121 ASSERT(bufObj->Length == 0);
1122
1123 return status;
1124 }
1125
1126
1127 void GLAPIENTRY
1128 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1129 {
1130 GET_CURRENT_CONTEXT(ctx);
1131 struct gl_buffer_object *bufObj;
1132 ASSERT_OUTSIDE_BEGIN_END(ctx);
1133
1134 bufObj = get_buffer(ctx, target);
1135 if (!bufObj) {
1136 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
1137 return;
1138 }
1139 if (!_mesa_is_bufferobj(bufObj)) {
1140 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
1141 return;
1142 }
1143
1144 switch (pname) {
1145 case GL_BUFFER_SIZE_ARB:
1146 *params = (GLint) bufObj->Size;
1147 return;
1148 case GL_BUFFER_USAGE_ARB:
1149 *params = bufObj->Usage;
1150 return;
1151 case GL_BUFFER_ACCESS_ARB:
1152 *params = simplified_access_mode(bufObj->AccessFlags);
1153 return;
1154 case GL_BUFFER_MAPPED_ARB:
1155 *params = _mesa_bufferobj_mapped(bufObj);
1156 return;
1157 case GL_BUFFER_ACCESS_FLAGS:
1158 if (ctx->VersionMajor < 3)
1159 goto invalid_pname;
1160 *params = bufObj->AccessFlags;
1161 return;
1162 case GL_BUFFER_MAP_OFFSET:
1163 if (ctx->VersionMajor < 3)
1164 goto invalid_pname;
1165 *params = (GLint) bufObj->Offset;
1166 return;
1167 case GL_BUFFER_MAP_LENGTH:
1168 if (ctx->VersionMajor < 3)
1169 goto invalid_pname;
1170 *params = (GLint) bufObj->Length;
1171 return;
1172 default:
1173 ; /* fall-through */
1174 }
1175
1176 invalid_pname:
1177 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1178 _mesa_lookup_enum_by_nr(pname));
1179 }
1180
1181
1182 /**
1183 * New in GL 3.2
1184 * This is pretty much a duplicate of GetBufferParameteriv() but the
1185 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1186 */
1187 void GLAPIENTRY
1188 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1189 {
1190 GET_CURRENT_CONTEXT(ctx);
1191 struct gl_buffer_object *bufObj;
1192 ASSERT_OUTSIDE_BEGIN_END(ctx);
1193
1194 bufObj = get_buffer(ctx, target);
1195 if (!bufObj) {
1196 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
1197 return;
1198 }
1199 if (!_mesa_is_bufferobj(bufObj)) {
1200 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
1201 return;
1202 }
1203
1204 switch (pname) {
1205 case GL_BUFFER_SIZE_ARB:
1206 *params = bufObj->Size;
1207 return;
1208 case GL_BUFFER_USAGE_ARB:
1209 *params = bufObj->Usage;
1210 return;
1211 case GL_BUFFER_ACCESS_ARB:
1212 *params = simplified_access_mode(bufObj->AccessFlags);
1213 return;
1214 case GL_BUFFER_ACCESS_FLAGS:
1215 if (ctx->VersionMajor < 3)
1216 goto invalid_pname;
1217 *params = bufObj->AccessFlags;
1218 return;
1219 case GL_BUFFER_MAPPED_ARB:
1220 *params = _mesa_bufferobj_mapped(bufObj);
1221 return;
1222 case GL_BUFFER_MAP_OFFSET:
1223 if (ctx->VersionMajor < 3)
1224 goto invalid_pname;
1225 *params = bufObj->Offset;
1226 return;
1227 case GL_BUFFER_MAP_LENGTH:
1228 if (ctx->VersionMajor < 3)
1229 goto invalid_pname;
1230 *params = bufObj->Length;
1231 return;
1232 default:
1233 ; /* fall-through */
1234 }
1235
1236 invalid_pname:
1237 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1238 _mesa_lookup_enum_by_nr(pname));
1239 }
1240
1241
1242 void GLAPIENTRY
1243 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1244 {
1245 GET_CURRENT_CONTEXT(ctx);
1246 struct gl_buffer_object * bufObj;
1247 ASSERT_OUTSIDE_BEGIN_END(ctx);
1248
1249 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1250 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1251 return;
1252 }
1253
1254 bufObj = get_buffer(ctx, target);
1255 if (!bufObj) {
1256 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1257 return;
1258 }
1259 if (!_mesa_is_bufferobj(bufObj)) {
1260 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1261 return;
1262 }
1263
1264 *params = bufObj->Pointer;
1265 }
1266
1267
1268 void GLAPIENTRY
1269 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1270 GLintptr readOffset, GLintptr writeOffset,
1271 GLsizeiptr size)
1272 {
1273 GET_CURRENT_CONTEXT(ctx);
1274 struct gl_buffer_object *src, *dst;
1275 ASSERT_OUTSIDE_BEGIN_END(ctx);
1276
1277 src = get_buffer(ctx, readTarget);
1278 if (!src || !_mesa_is_bufferobj(src)) {
1279 _mesa_error(ctx, GL_INVALID_ENUM,
1280 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
1281 return;
1282 }
1283
1284 dst = get_buffer(ctx, writeTarget);
1285 if (!dst || !_mesa_is_bufferobj(dst)) {
1286 _mesa_error(ctx, GL_INVALID_ENUM,
1287 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
1288 return;
1289 }
1290
1291 if (_mesa_bufferobj_mapped(src)) {
1292 _mesa_error(ctx, GL_INVALID_OPERATION,
1293 "glCopyBuffserSubData(readBuffer is mapped)");
1294 return;
1295 }
1296
1297 if (_mesa_bufferobj_mapped(dst)) {
1298 _mesa_error(ctx, GL_INVALID_OPERATION,
1299 "glCopyBuffserSubData(writeBuffer is mapped)");
1300 return;
1301 }
1302
1303 if (readOffset < 0) {
1304 _mesa_error(ctx, GL_INVALID_VALUE,
1305 "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
1306 return;
1307 }
1308
1309 if (writeOffset < 0) {
1310 _mesa_error(ctx, GL_INVALID_VALUE,
1311 "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
1312 return;
1313 }
1314
1315 if (readOffset + size > src->Size) {
1316 _mesa_error(ctx, GL_INVALID_VALUE,
1317 "glCopyBuffserSubData(readOffset + size = %d)",
1318 (int) (readOffset + size));
1319 return;
1320 }
1321
1322 if (writeOffset + size > dst->Size) {
1323 _mesa_error(ctx, GL_INVALID_VALUE,
1324 "glCopyBuffserSubData(writeOffset + size = %d)",
1325 (int) (writeOffset + size));
1326 return;
1327 }
1328
1329 if (src == dst) {
1330 if (readOffset + size <= writeOffset) {
1331 /* OK */
1332 }
1333 else if (writeOffset + size <= readOffset) {
1334 /* OK */
1335 }
1336 else {
1337 /* overlapping src/dst is illegal */
1338 _mesa_error(ctx, GL_INVALID_VALUE,
1339 "glCopyBuffserSubData(overlapping src/dst)");
1340 return;
1341 }
1342 }
1343
1344 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1345 }
1346
1347
1348 /**
1349 * See GL_ARB_map_buffer_range spec
1350 */
1351 void * GLAPIENTRY
1352 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1353 GLbitfield access)
1354 {
1355 GET_CURRENT_CONTEXT(ctx);
1356 struct gl_buffer_object *bufObj;
1357 void *map;
1358
1359 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1360
1361 if (!ctx->Extensions.ARB_map_buffer_range) {
1362 _mesa_error(ctx, GL_INVALID_OPERATION,
1363 "glMapBufferRange(extension not supported)");
1364 return NULL;
1365 }
1366
1367 if (offset < 0) {
1368 _mesa_error(ctx, GL_INVALID_VALUE,
1369 "glMapBufferRange(offset = %ld)", (long)offset);
1370 return NULL;
1371 }
1372
1373 if (length < 0) {
1374 _mesa_error(ctx, GL_INVALID_VALUE,
1375 "glMapBufferRange(length = %ld)", (long)length);
1376 return NULL;
1377 }
1378
1379 if (access & ~(GL_MAP_READ_BIT |
1380 GL_MAP_WRITE_BIT |
1381 GL_MAP_INVALIDATE_RANGE_BIT |
1382 GL_MAP_INVALIDATE_BUFFER_BIT |
1383 GL_MAP_FLUSH_EXPLICIT_BIT |
1384 GL_MAP_UNSYNCHRONIZED_BIT)) {
1385 /* generate an error if any undefind bit is set */
1386 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1387 return NULL;
1388 }
1389
1390 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1391 _mesa_error(ctx, GL_INVALID_OPERATION,
1392 "glMapBufferRange(access indicates neither read or write)");
1393 return NULL;
1394 }
1395
1396 if ((access & GL_MAP_READ_BIT) &&
1397 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1398 GL_MAP_INVALIDATE_BUFFER_BIT |
1399 GL_MAP_UNSYNCHRONIZED_BIT))) {
1400 _mesa_error(ctx, GL_INVALID_OPERATION,
1401 "glMapBufferRange(invalid access flags)");
1402 return NULL;
1403 }
1404
1405 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1406 ((access & GL_MAP_WRITE_BIT) == 0)) {
1407 _mesa_error(ctx, GL_INVALID_OPERATION,
1408 "glMapBufferRange(invalid access flags)");
1409 return NULL;
1410 }
1411
1412 bufObj = get_buffer(ctx, target);
1413 if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
1414 _mesa_error(ctx, GL_INVALID_ENUM,
1415 "glMapBufferRange(target = 0x%x)", target);
1416 return NULL;
1417 }
1418
1419 if (offset + length > bufObj->Size) {
1420 _mesa_error(ctx, GL_INVALID_VALUE,
1421 "glMapBufferRange(offset + length > size)");
1422 return NULL;
1423 }
1424
1425 if (_mesa_bufferobj_mapped(bufObj)) {
1426 _mesa_error(ctx, GL_INVALID_OPERATION,
1427 "glMapBufferRange(buffer already mapped)");
1428 return NULL;
1429 }
1430
1431 if (!bufObj->Size) {
1432 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1433 "glMapBufferRange(buffer size = 0)");
1434 return NULL;
1435 }
1436
1437 /* Mapping zero bytes should return a non-null pointer. */
1438 if (!length) {
1439 static long dummy = 0;
1440 bufObj->Pointer = &dummy;
1441 bufObj->Length = length;
1442 bufObj->Offset = offset;
1443 bufObj->AccessFlags = access;
1444 return bufObj->Pointer;
1445 }
1446
1447 ASSERT(ctx->Driver.MapBufferRange);
1448 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1449 if (!map) {
1450 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1451 }
1452 else {
1453 /* The driver callback should have set all these fields.
1454 * This is important because other modules (like VBO) might call
1455 * the driver function directly.
1456 */
1457 ASSERT(bufObj->Pointer == map);
1458 ASSERT(bufObj->Length == length);
1459 ASSERT(bufObj->Offset == offset);
1460 ASSERT(bufObj->AccessFlags == access);
1461 }
1462
1463 return map;
1464 }
1465
1466
1467 /**
1468 * See GL_ARB_map_buffer_range spec
1469 */
1470 void GLAPIENTRY
1471 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1472 {
1473 GET_CURRENT_CONTEXT(ctx);
1474 struct gl_buffer_object *bufObj;
1475 ASSERT_OUTSIDE_BEGIN_END(ctx);
1476
1477 if (!ctx->Extensions.ARB_map_buffer_range) {
1478 _mesa_error(ctx, GL_INVALID_OPERATION,
1479 "glMapBufferRange(extension not supported)");
1480 return;
1481 }
1482
1483 if (offset < 0) {
1484 _mesa_error(ctx, GL_INVALID_VALUE,
1485 "glMapBufferRange(offset = %ld)", (long)offset);
1486 return;
1487 }
1488
1489 if (length < 0) {
1490 _mesa_error(ctx, GL_INVALID_VALUE,
1491 "glMapBufferRange(length = %ld)", (long)length);
1492 return;
1493 }
1494
1495 bufObj = get_buffer(ctx, target);
1496 if (!bufObj) {
1497 _mesa_error(ctx, GL_INVALID_ENUM,
1498 "glMapBufferRange(target = 0x%x)", target);
1499 return;
1500 }
1501
1502 if (!_mesa_is_bufferobj(bufObj)) {
1503 _mesa_error(ctx, GL_INVALID_OPERATION,
1504 "glMapBufferRange(current buffer is 0)");
1505 return;
1506 }
1507
1508 if (!_mesa_bufferobj_mapped(bufObj)) {
1509 /* buffer is not mapped */
1510 _mesa_error(ctx, GL_INVALID_OPERATION,
1511 "glMapBufferRange(buffer is not mapped)");
1512 return;
1513 }
1514
1515 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1516 _mesa_error(ctx, GL_INVALID_OPERATION,
1517 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1518 return;
1519 }
1520
1521 if (offset + length > bufObj->Length) {
1522 _mesa_error(ctx, GL_INVALID_VALUE,
1523 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1524 (long)offset, (long)length, (long)bufObj->Length);
1525 return;
1526 }
1527
1528 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1529
1530 if (ctx->Driver.FlushMappedBufferRange)
1531 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1532 }
1533
1534
1535 #if FEATURE_APPLE_object_purgeable
1536 static GLenum
1537 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1538 {
1539 struct gl_buffer_object *bufObj;
1540 GLenum retval;
1541
1542 bufObj = _mesa_lookup_bufferobj(ctx, name);
1543 if (!bufObj) {
1544 _mesa_error(ctx, GL_INVALID_VALUE,
1545 "glObjectPurgeable(name = 0x%x)", name);
1546 return 0;
1547 }
1548 if (!_mesa_is_bufferobj(bufObj)) {
1549 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1550 return 0;
1551 }
1552
1553 if (bufObj->Purgeable) {
1554 _mesa_error(ctx, GL_INVALID_OPERATION,
1555 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1556 return GL_VOLATILE_APPLE;
1557 }
1558
1559 bufObj->Purgeable = GL_TRUE;
1560
1561 retval = GL_VOLATILE_APPLE;
1562 if (ctx->Driver.BufferObjectPurgeable)
1563 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1564
1565 return retval;
1566 }
1567
1568
1569 static GLenum
1570 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1571 {
1572 struct gl_renderbuffer *bufObj;
1573 GLenum retval;
1574
1575 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1576 if (!bufObj) {
1577 _mesa_error(ctx, GL_INVALID_VALUE,
1578 "glObjectUnpurgeable(name = 0x%x)", name);
1579 return 0;
1580 }
1581
1582 if (bufObj->Purgeable) {
1583 _mesa_error(ctx, GL_INVALID_OPERATION,
1584 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1585 return GL_VOLATILE_APPLE;
1586 }
1587
1588 bufObj->Purgeable = GL_TRUE;
1589
1590 retval = GL_VOLATILE_APPLE;
1591 if (ctx->Driver.RenderObjectPurgeable)
1592 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1593
1594 return retval;
1595 }
1596
1597
1598 static GLenum
1599 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1600 {
1601 struct gl_texture_object *bufObj;
1602 GLenum retval;
1603
1604 bufObj = _mesa_lookup_texture(ctx, name);
1605 if (!bufObj) {
1606 _mesa_error(ctx, GL_INVALID_VALUE,
1607 "glObjectPurgeable(name = 0x%x)", name);
1608 return 0;
1609 }
1610
1611 if (bufObj->Purgeable) {
1612 _mesa_error(ctx, GL_INVALID_OPERATION,
1613 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1614 return GL_VOLATILE_APPLE;
1615 }
1616
1617 bufObj->Purgeable = GL_TRUE;
1618
1619 retval = GL_VOLATILE_APPLE;
1620 if (ctx->Driver.TextureObjectPurgeable)
1621 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1622
1623 return retval;
1624 }
1625
1626
1627 GLenum GLAPIENTRY
1628 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1629 {
1630 GLenum retval;
1631
1632 GET_CURRENT_CONTEXT(ctx);
1633 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1634
1635 if (name == 0) {
1636 _mesa_error(ctx, GL_INVALID_VALUE,
1637 "glObjectPurgeable(name = 0x%x)", name);
1638 return 0;
1639 }
1640
1641 switch (option) {
1642 case GL_VOLATILE_APPLE:
1643 case GL_RELEASED_APPLE:
1644 /* legal */
1645 break;
1646 default:
1647 _mesa_error(ctx, GL_INVALID_ENUM,
1648 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1649 name, option);
1650 return 0;
1651 }
1652
1653 switch (objectType) {
1654 case GL_TEXTURE:
1655 retval = texture_object_purgeable(ctx, name, option);
1656 break;
1657 case GL_RENDERBUFFER_EXT:
1658 retval = renderbuffer_purgeable(ctx, name, option);
1659 break;
1660 case GL_BUFFER_OBJECT_APPLE:
1661 retval = buffer_object_purgeable(ctx, name, option);
1662 break;
1663 default:
1664 _mesa_error(ctx, GL_INVALID_ENUM,
1665 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1666 name, objectType);
1667 return 0;
1668 }
1669
1670 /* In strict conformance to the spec, we must only return VOLATILE when
1671 * when passed the VOLATILE option. Madness.
1672 *
1673 * XXX First fix the spec, then fix me.
1674 */
1675 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1676 }
1677
1678
1679 static GLenum
1680 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1681 {
1682 struct gl_buffer_object *bufObj;
1683 GLenum retval;
1684
1685 bufObj = _mesa_lookup_bufferobj(ctx, name);
1686 if (!bufObj) {
1687 _mesa_error(ctx, GL_INVALID_VALUE,
1688 "glObjectUnpurgeable(name = 0x%x)", name);
1689 return 0;
1690 }
1691
1692 if (! bufObj->Purgeable) {
1693 _mesa_error(ctx, GL_INVALID_OPERATION,
1694 "glObjectUnpurgeable(name = 0x%x) object is "
1695 " already \"unpurged\"", name);
1696 return 0;
1697 }
1698
1699 bufObj->Purgeable = GL_FALSE;
1700
1701 retval = option;
1702 if (ctx->Driver.BufferObjectUnpurgeable)
1703 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1704
1705 return retval;
1706 }
1707
1708
1709 static GLenum
1710 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1711 {
1712 struct gl_renderbuffer *bufObj;
1713 GLenum retval;
1714
1715 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1716 if (!bufObj) {
1717 _mesa_error(ctx, GL_INVALID_VALUE,
1718 "glObjectUnpurgeable(name = 0x%x)", name);
1719 return 0;
1720 }
1721
1722 if (! bufObj->Purgeable) {
1723 _mesa_error(ctx, GL_INVALID_OPERATION,
1724 "glObjectUnpurgeable(name = 0x%x) object is "
1725 " already \"unpurged\"", name);
1726 return 0;
1727 }
1728
1729 bufObj->Purgeable = GL_FALSE;
1730
1731 retval = option;
1732 if (ctx->Driver.RenderObjectUnpurgeable)
1733 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1734
1735 return retval;
1736 }
1737
1738
1739 static GLenum
1740 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1741 {
1742 struct gl_texture_object *bufObj;
1743 GLenum retval;
1744
1745 bufObj = _mesa_lookup_texture(ctx, name);
1746 if (!bufObj) {
1747 _mesa_error(ctx, GL_INVALID_VALUE,
1748 "glObjectUnpurgeable(name = 0x%x)", name);
1749 return 0;
1750 }
1751
1752 if (! bufObj->Purgeable) {
1753 _mesa_error(ctx, GL_INVALID_OPERATION,
1754 "glObjectUnpurgeable(name = 0x%x) object is"
1755 " already \"unpurged\"", name);
1756 return 0;
1757 }
1758
1759 bufObj->Purgeable = GL_FALSE;
1760
1761 retval = option;
1762 if (ctx->Driver.TextureObjectUnpurgeable)
1763 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1764
1765 return retval;
1766 }
1767
1768
1769 GLenum GLAPIENTRY
1770 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1771 {
1772 GET_CURRENT_CONTEXT(ctx);
1773 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1774
1775 if (name == 0) {
1776 _mesa_error(ctx, GL_INVALID_VALUE,
1777 "glObjectUnpurgeable(name = 0x%x)", name);
1778 return 0;
1779 }
1780
1781 switch (option) {
1782 case GL_RETAINED_APPLE:
1783 case GL_UNDEFINED_APPLE:
1784 /* legal */
1785 break;
1786 default:
1787 _mesa_error(ctx, GL_INVALID_ENUM,
1788 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1789 name, option);
1790 return 0;
1791 }
1792
1793 switch (objectType) {
1794 case GL_BUFFER_OBJECT_APPLE:
1795 return buffer_object_unpurgeable(ctx, name, option);
1796 case GL_TEXTURE:
1797 return texture_object_unpurgeable(ctx, name, option);
1798 case GL_RENDERBUFFER_EXT:
1799 return renderbuffer_unpurgeable(ctx, name, option);
1800 default:
1801 _mesa_error(ctx, GL_INVALID_ENUM,
1802 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1803 name, objectType);
1804 return 0;
1805 }
1806 }
1807
1808
1809 static void
1810 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1811 GLenum pname, GLint *params)
1812 {
1813 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1814 if (!bufObj) {
1815 _mesa_error(ctx, GL_INVALID_VALUE,
1816 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1817 return;
1818 }
1819
1820 switch (pname) {
1821 case GL_PURGEABLE_APPLE:
1822 *params = bufObj->Purgeable;
1823 break;
1824 default:
1825 _mesa_error(ctx, GL_INVALID_ENUM,
1826 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1827 name, pname);
1828 break;
1829 }
1830 }
1831
1832
1833 static void
1834 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1835 GLenum pname, GLint *params)
1836 {
1837 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1838 if (!rb) {
1839 _mesa_error(ctx, GL_INVALID_VALUE,
1840 "glObjectUnpurgeable(name = 0x%x)", name);
1841 return;
1842 }
1843
1844 switch (pname) {
1845 case GL_PURGEABLE_APPLE:
1846 *params = rb->Purgeable;
1847 break;
1848 default:
1849 _mesa_error(ctx, GL_INVALID_ENUM,
1850 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1851 name, pname);
1852 break;
1853 }
1854 }
1855
1856
1857 static void
1858 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1859 GLenum pname, GLint *params)
1860 {
1861 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1862 if (!texObj) {
1863 _mesa_error(ctx, GL_INVALID_VALUE,
1864 "glObjectUnpurgeable(name = 0x%x)", name);
1865 return;
1866 }
1867
1868 switch (pname) {
1869 case GL_PURGEABLE_APPLE:
1870 *params = texObj->Purgeable;
1871 break;
1872 default:
1873 _mesa_error(ctx, GL_INVALID_ENUM,
1874 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1875 name, pname);
1876 break;
1877 }
1878 }
1879
1880
1881 void GLAPIENTRY
1882 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1883 GLint *params)
1884 {
1885 GET_CURRENT_CONTEXT(ctx);
1886
1887 if (name == 0) {
1888 _mesa_error(ctx, GL_INVALID_VALUE,
1889 "glGetObjectParameteriv(name = 0x%x)", name);
1890 return;
1891 }
1892
1893 switch (objectType) {
1894 case GL_TEXTURE:
1895 get_texture_object_parameteriv(ctx, name, pname, params);
1896 break;
1897 case GL_BUFFER_OBJECT_APPLE:
1898 get_buffer_object_parameteriv(ctx, name, pname, params);
1899 break;
1900 case GL_RENDERBUFFER_EXT:
1901 get_renderbuffer_parameteriv(ctx, name, pname, params);
1902 break;
1903 default:
1904 _mesa_error(ctx, GL_INVALID_ENUM,
1905 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
1906 name, objectType);
1907 }
1908 }
1909
1910 #endif /* FEATURE_APPLE_object_purgeable */