2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "util/debug.h"
41 #include "bufferobj.h"
44 #include "glformats.h"
46 #include "transformfeedback.h"
52 /*#define BOUNDS_CHECK*/
56 * We count the number of buffer modification calls to check for
57 * inefficient buffer use. This is the number of such calls before we
60 #define BUFFER_WARNING_CALL_COUNT 4
64 * Helper to warn of possible performance issues, such as frequently
65 * updating a buffer created with GL_STATIC_DRAW. Called via the macro
69 buffer_usage_warning(struct gl_context
*ctx
, GLuint
*id
, const char *fmt
, ...)
74 _mesa_gl_vdebug(ctx
, id
,
75 MESA_DEBUG_SOURCE_API
,
76 MESA_DEBUG_TYPE_PERFORMANCE
,
77 MESA_DEBUG_SEVERITY_MEDIUM
,
82 #define BUFFER_USAGE_WARNING(CTX, FMT, ...) \
84 static GLuint id = 0; \
85 buffer_usage_warning(CTX, &id, FMT, ##__VA_ARGS__); \
90 * Used as a placeholder for buffer objects between glGenBuffers() and
91 * glBindBuffer() so that glIsBuffer() can work correctly.
93 static struct gl_buffer_object DummyBufferObject
;
97 * Return pointer to address of a buffer object target.
98 * \param ctx the GL context
99 * \param target the buffer object target to be retrieved.
100 * \return pointer to pointer to the buffer object bound to \c target in the
101 * specified context or \c NULL if \c target is invalid.
103 static inline struct gl_buffer_object
**
104 get_buffer_target(struct gl_context
*ctx
, GLenum target
)
106 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
108 if (!_mesa_is_desktop_gl(ctx
) && !_mesa_is_gles3(ctx
)
109 && target
!= GL_ARRAY_BUFFER
&& target
!= GL_ELEMENT_ARRAY_BUFFER
)
113 case GL_ARRAY_BUFFER_ARB
:
114 return &ctx
->Array
.ArrayBufferObj
;
115 case GL_ELEMENT_ARRAY_BUFFER_ARB
:
116 return &ctx
->Array
.VAO
->IndexBufferObj
;
117 case GL_PIXEL_PACK_BUFFER_EXT
:
118 return &ctx
->Pack
.BufferObj
;
119 case GL_PIXEL_UNPACK_BUFFER_EXT
:
120 return &ctx
->Unpack
.BufferObj
;
121 case GL_COPY_READ_BUFFER
:
122 return &ctx
->CopyReadBuffer
;
123 case GL_COPY_WRITE_BUFFER
:
124 return &ctx
->CopyWriteBuffer
;
125 case GL_QUERY_BUFFER
:
126 if (_mesa_has_ARB_query_buffer_object(ctx
))
127 return &ctx
->QueryBuffer
;
129 case GL_DRAW_INDIRECT_BUFFER
:
130 if ((ctx
->API
== API_OPENGL_CORE
&&
131 ctx
->Extensions
.ARB_draw_indirect
) ||
132 _mesa_is_gles31(ctx
)) {
133 return &ctx
->DrawIndirectBuffer
;
136 case GL_PARAMETER_BUFFER_ARB
:
137 if (_mesa_has_ARB_indirect_parameters(ctx
)) {
138 return &ctx
->ParameterBuffer
;
141 case GL_DISPATCH_INDIRECT_BUFFER
:
142 if (_mesa_has_compute_shaders(ctx
)) {
143 return &ctx
->DispatchIndirectBuffer
;
146 case GL_TRANSFORM_FEEDBACK_BUFFER
:
147 if (ctx
->Extensions
.EXT_transform_feedback
) {
148 return &ctx
->TransformFeedback
.CurrentBuffer
;
151 case GL_TEXTURE_BUFFER
:
152 if (_mesa_has_ARB_texture_buffer_object(ctx
) ||
153 _mesa_has_OES_texture_buffer(ctx
)) {
154 return &ctx
->Texture
.BufferObject
;
157 case GL_UNIFORM_BUFFER
:
158 if (ctx
->Extensions
.ARB_uniform_buffer_object
) {
159 return &ctx
->UniformBuffer
;
162 case GL_SHADER_STORAGE_BUFFER
:
163 if (ctx
->Extensions
.ARB_shader_storage_buffer_object
) {
164 return &ctx
->ShaderStorageBuffer
;
167 case GL_ATOMIC_COUNTER_BUFFER
:
168 if (ctx
->Extensions
.ARB_shader_atomic_counters
) {
169 return &ctx
->AtomicBuffer
;
172 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
:
173 if (ctx
->Extensions
.AMD_pinned_memory
) {
174 return &ctx
->ExternalVirtualMemoryBuffer
;
185 * Get the buffer object bound to the specified target in a GL context.
186 * \param ctx the GL context
187 * \param target the buffer object target to be retrieved.
188 * \param error the GL error to record if target is illegal.
189 * \return pointer to the buffer object bound to \c target in the
190 * specified context or \c NULL if \c target is invalid.
192 static inline struct gl_buffer_object
*
193 get_buffer(struct gl_context
*ctx
, const char *func
, GLenum target
,
196 struct gl_buffer_object
**bufObj
= get_buffer_target(ctx
, target
);
199 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(target)", func
);
203 if (!_mesa_is_bufferobj(*bufObj
)) {
204 _mesa_error(ctx
, error
, "%s(no buffer bound)", func
);
213 * Convert a GLbitfield describing the mapped buffer access flags
214 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
217 simplified_access_mode(struct gl_context
*ctx
, GLbitfield access
)
219 const GLbitfield rwFlags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
220 if ((access
& rwFlags
) == rwFlags
)
221 return GL_READ_WRITE
;
222 if ((access
& GL_MAP_READ_BIT
) == GL_MAP_READ_BIT
)
224 if ((access
& GL_MAP_WRITE_BIT
) == GL_MAP_WRITE_BIT
)
225 return GL_WRITE_ONLY
;
227 /* Otherwise, AccessFlags is zero (the default state).
229 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
231 * Name Type Initial Value Legal Values
233 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
236 * However, table 6.8 in the GL_OES_mapbuffer extension says:
238 * Get Value Type Get Command Value Description
239 * --------- ---- ----------- ----- -----------
240 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
242 * The difference is because GL_OES_mapbuffer only supports mapping buffers
247 return _mesa_is_gles(ctx
) ? GL_WRITE_ONLY
: GL_READ_WRITE
;
252 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
254 * The regions do not overlap if and only if the end of the given
255 * region is before the mapped region or the start of the given region
256 * is after the mapped region.
258 * \param obj Buffer object target on which to operate.
259 * \param offset Offset of the first byte of the subdata range.
260 * \param size Size, in bytes, of the subdata range.
261 * \return true if ranges overlap, false otherwise
265 bufferobj_range_mapped(const struct gl_buffer_object
*obj
,
266 GLintptr offset
, GLsizeiptr size
)
268 if (_mesa_bufferobj_mapped(obj
, MAP_USER
)) {
269 const GLintptr end
= offset
+ size
;
270 const GLintptr mapEnd
= obj
->Mappings
[MAP_USER
].Offset
+
271 obj
->Mappings
[MAP_USER
].Length
;
273 if (!(end
<= obj
->Mappings
[MAP_USER
].Offset
|| offset
>= mapEnd
)) {
282 * Tests the subdata range parameters and sets the GL error code for
283 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
284 * \c glClearBufferSubData.
286 * \param ctx GL context.
287 * \param bufObj The buffer object.
288 * \param offset Offset of the first byte of the subdata range.
289 * \param size Size, in bytes, of the subdata range.
290 * \param mappedRange If true, checks if an overlapping range is mapped.
291 * If false, checks if buffer is mapped.
292 * \param caller Name of calling function for recording errors.
293 * \return false if error, true otherwise
295 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
298 buffer_object_subdata_range_good(struct gl_context
*ctx
,
299 const struct gl_buffer_object
*bufObj
,
300 GLintptr offset
, GLsizeiptr size
,
301 bool mappedRange
, const char *caller
)
304 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", caller
);
309 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset < 0)", caller
);
313 if (offset
+ size
> bufObj
->Size
) {
314 _mesa_error(ctx
, GL_INVALID_VALUE
,
315 "%s(offset %lu + size %lu > buffer size %lu)", caller
,
316 (unsigned long) offset
,
317 (unsigned long) size
,
318 (unsigned long) bufObj
->Size
);
322 if (bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_PERSISTENT_BIT
)
326 if (bufferobj_range_mapped(bufObj
, offset
, size
)) {
327 _mesa_error(ctx
, GL_INVALID_OPERATION
,
328 "%s(range is mapped without persistent bit)",
334 if (_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
335 _mesa_error(ctx
, GL_INVALID_OPERATION
,
336 "%s(buffer is mapped without persistent bit)",
347 * Test the format and type parameters and set the GL error code for
348 * \c glClearBufferData and \c glClearBufferSubData.
350 * \param ctx GL context.
351 * \param internalformat Format to which the data is to be converted.
352 * \param format Format of the supplied data.
353 * \param type Type of the supplied data.
354 * \param caller Name of calling function for recording errors.
355 * \return If internalformat, format and type are legal the mesa_format
356 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
358 * \sa glClearBufferData and glClearBufferSubData
361 validate_clear_buffer_format(struct gl_context
*ctx
,
362 GLenum internalformat
,
363 GLenum format
, GLenum type
,
366 mesa_format mesaFormat
;
367 GLenum errorFormatType
;
369 mesaFormat
= _mesa_validate_texbuffer_format(ctx
, internalformat
);
370 if (mesaFormat
== MESA_FORMAT_NONE
) {
371 _mesa_error(ctx
, GL_INVALID_ENUM
,
372 "%s(invalid internalformat)", caller
);
373 return MESA_FORMAT_NONE
;
376 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
377 * EXT_texture_integer there is no conversion between integer and
378 * non-integer formats
380 if (_mesa_is_enum_format_signed_int(format
) !=
381 _mesa_is_format_integer_color(mesaFormat
)) {
382 _mesa_error(ctx
, GL_INVALID_OPERATION
,
383 "%s(integer vs non-integer)", caller
);
384 return MESA_FORMAT_NONE
;
387 if (!_mesa_is_color_format(format
)) {
388 _mesa_error(ctx
, GL_INVALID_ENUM
,
389 "%s(format is not a color format)", caller
);
390 return MESA_FORMAT_NONE
;
393 errorFormatType
= _mesa_error_check_format_and_type(ctx
, format
, type
);
394 if (errorFormatType
!= GL_NO_ERROR
) {
395 _mesa_error(ctx
, GL_INVALID_ENUM
,
396 "%s(invalid format or type)", caller
);
397 return MESA_FORMAT_NONE
;
405 * Convert user-specified clear value to the specified internal format.
407 * \param ctx GL context.
408 * \param internalformat Format to which the data is converted.
409 * \param clearValue Points to the converted clear value.
410 * \param format Format of the supplied data.
411 * \param type Type of the supplied data.
412 * \param data Data which is to be converted to internalformat.
413 * \param caller Name of calling function for recording errors.
414 * \return true if data could be converted, false otherwise.
416 * \sa glClearBufferData, glClearBufferSubData
419 convert_clear_buffer_data(struct gl_context
*ctx
,
420 mesa_format internalformat
,
421 GLubyte
*clearValue
, GLenum format
, GLenum type
,
422 const GLvoid
*data
, const char *caller
)
424 GLenum internalformatBase
= _mesa_get_format_base_format(internalformat
);
426 if (_mesa_texstore(ctx
, 1, internalformatBase
, internalformat
,
427 0, &clearValue
, 1, 1, 1,
428 format
, type
, data
, &ctx
->Unpack
)) {
432 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
439 * Allocate and initialize a new buffer object.
441 * Default callback for the \c dd_function_table::NewBufferObject() hook.
443 static struct gl_buffer_object
*
444 _mesa_new_buffer_object(struct gl_context
*ctx
, GLuint name
)
446 struct gl_buffer_object
*obj
;
450 obj
= MALLOC_STRUCT(gl_buffer_object
);
451 _mesa_initialize_buffer_object(ctx
, obj
, name
);
457 * Delete a buffer object.
459 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
462 _mesa_delete_buffer_object(struct gl_context
*ctx
,
463 struct gl_buffer_object
*bufObj
)
467 vbo_delete_minmax_cache(bufObj
);
468 _mesa_align_free(bufObj
->Data
);
470 /* assign strange values here to help w/ debugging */
471 bufObj
->RefCount
= -1000;
474 mtx_destroy(&bufObj
->Mutex
);
482 * Set ptr to bufObj w/ reference counting.
483 * This is normally only called from the _mesa_reference_buffer_object() macro
484 * when there's a real pointer change.
487 _mesa_reference_buffer_object_(struct gl_context
*ctx
,
488 struct gl_buffer_object
**ptr
,
489 struct gl_buffer_object
*bufObj
)
492 /* Unreference the old buffer */
493 GLboolean deleteFlag
= GL_FALSE
;
494 struct gl_buffer_object
*oldObj
= *ptr
;
496 mtx_lock(&oldObj
->Mutex
);
497 assert(oldObj
->RefCount
> 0);
499 deleteFlag
= (oldObj
->RefCount
== 0);
500 mtx_unlock(&oldObj
->Mutex
);
503 assert(ctx
->Driver
.DeleteBuffer
);
504 ctx
->Driver
.DeleteBuffer(ctx
, oldObj
);
512 /* reference new buffer */
513 mtx_lock(&bufObj
->Mutex
);
514 assert(bufObj
->RefCount
> 0);
518 mtx_unlock(&bufObj
->Mutex
);
524 * Get the value of MESA_NO_MINMAX_CACHE.
527 get_no_minmax_cache()
529 static bool read
= false;
530 static bool disable
= false;
533 disable
= env_var_as_boolean("MESA_NO_MINMAX_CACHE", false);
542 * Initialize a buffer object to default values.
545 _mesa_initialize_buffer_object(struct gl_context
*ctx
,
546 struct gl_buffer_object
*obj
,
549 memset(obj
, 0, sizeof(struct gl_buffer_object
));
550 mtx_init(&obj
->Mutex
, mtx_plain
);
553 obj
->Usage
= GL_STATIC_DRAW_ARB
;
555 if (get_no_minmax_cache())
556 obj
->UsageHistory
|= USAGE_DISABLE_MINMAX_CACHE
;
562 * Callback called from _mesa_HashWalk()
565 count_buffer_size(GLuint key
, void *data
, void *userData
)
567 const struct gl_buffer_object
*bufObj
=
568 (const struct gl_buffer_object
*) data
;
569 GLuint
*total
= (GLuint
*) userData
;
572 *total
= *total
+ bufObj
->Size
;
577 * Compute total size (in bytes) of all buffer objects for the given context.
578 * For debugging purposes.
581 _mesa_total_buffer_object_memory(struct gl_context
*ctx
)
585 _mesa_HashWalk(ctx
->Shared
->BufferObjects
, count_buffer_size
, &total
);
592 * Allocate space for and store data in a buffer object. Any data that was
593 * previously stored in the buffer object is lost. If \c data is \c NULL,
594 * memory will be allocated, but no copy will occur.
596 * This is the default callback for \c dd_function_table::BufferData()
597 * Note that all GL error checking will have been done already.
599 * \param ctx GL context.
600 * \param target Buffer object target on which to operate.
601 * \param size Size, in bytes, of the new data store.
602 * \param data Pointer to the data to store in the buffer object. This
603 * pointer may be \c NULL.
604 * \param usage Hints about how the data will be used.
605 * \param bufObj Object to be used.
607 * \return GL_TRUE for success, GL_FALSE for failure
608 * \sa glBufferDataARB, dd_function_table::BufferData.
611 buffer_data_fallback(struct gl_context
*ctx
, GLenum target
, GLsizeiptr size
,
612 const GLvoid
*data
, GLenum usage
, GLenum storageFlags
,
613 struct gl_buffer_object
*bufObj
)
619 _mesa_align_free( bufObj
->Data
);
621 new_data
= _mesa_align_malloc( size
, ctx
->Const
.MinMapBufferAlignment
);
623 bufObj
->Data
= (GLubyte
*) new_data
;
625 bufObj
->Usage
= usage
;
626 bufObj
->StorageFlags
= storageFlags
;
629 memcpy( bufObj
->Data
, data
, size
);
641 * Replace data in a subrange of buffer object. If the data range
642 * specified by \c size + \c offset extends beyond the end of the buffer or
643 * if \c data is \c NULL, no copy is performed.
645 * This is the default callback for \c dd_function_table::BufferSubData()
646 * Note that all GL error checking will have been done already.
648 * \param ctx GL context.
649 * \param offset Offset of the first byte to be modified.
650 * \param size Size, in bytes, of the data range.
651 * \param data Pointer to the data to store in the buffer object.
652 * \param bufObj Object to be used.
654 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
657 buffer_sub_data_fallback(struct gl_context
*ctx
, GLintptr offset
,
658 GLsizeiptr size
, const GLvoid
*data
,
659 struct gl_buffer_object
*bufObj
)
663 /* this should have been caught in _mesa_BufferSubData() */
664 assert(size
+ offset
<= bufObj
->Size
);
667 memcpy( (GLubyte
*) bufObj
->Data
+ offset
, data
, size
);
673 * Retrieve data from a subrange of buffer object. If the data range
674 * specified by \c size + \c offset extends beyond the end of the buffer or
675 * if \c data is \c NULL, no copy is performed.
677 * This is the default callback for \c dd_function_table::GetBufferSubData()
678 * Note that all GL error checking will have been done already.
680 * \param ctx GL context.
681 * \param target Buffer object target on which to operate.
682 * \param offset Offset of the first byte to be fetched.
683 * \param size Size, in bytes, of the data range.
684 * \param data Destination for data
685 * \param bufObj Object to be used.
687 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
690 _mesa_buffer_get_subdata( struct gl_context
*ctx
, GLintptrARB offset
,
691 GLsizeiptrARB size
, GLvoid
* data
,
692 struct gl_buffer_object
* bufObj
)
696 if (bufObj
->Data
&& ((GLsizeiptrARB
) (size
+ offset
) <= bufObj
->Size
)) {
697 memcpy( data
, (GLubyte
*) bufObj
->Data
+ offset
, size
);
703 * Clear a subrange of the buffer object with copies of the supplied data.
704 * If data is NULL the buffer is filled with zeros.
706 * This is the default callback for \c dd_function_table::ClearBufferSubData()
707 * Note that all GL error checking will have been done already.
709 * \param ctx GL context.
710 * \param offset Offset of the first byte to be cleared.
711 * \param size Size, in bytes, of the to be cleared range.
712 * \param clearValue Source of the data.
713 * \param clearValueSize Size, in bytes, of the supplied data.
714 * \param bufObj Object to be cleared.
716 * \sa glClearBufferSubData, glClearBufferData and
717 * dd_function_table::ClearBufferSubData.
720 _mesa_ClearBufferSubData_sw(struct gl_context
*ctx
,
721 GLintptr offset
, GLsizeiptr size
,
722 const GLvoid
*clearValue
,
723 GLsizeiptr clearValueSize
,
724 struct gl_buffer_object
*bufObj
)
729 assert(ctx
->Driver
.MapBufferRange
);
730 dest
= ctx
->Driver
.MapBufferRange(ctx
, offset
, size
,
732 GL_MAP_INVALIDATE_RANGE_BIT
,
733 bufObj
, MAP_INTERNAL
);
736 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glClearBuffer[Sub]Data");
740 if (clearValue
== NULL
) {
741 /* Clear with zeros, per the spec */
742 memset(dest
, 0, size
);
743 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
747 for (i
= 0; i
< size
/clearValueSize
; ++i
) {
748 memcpy(dest
, clearValue
, clearValueSize
);
749 dest
+= clearValueSize
;
752 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
757 * Default fallback for \c dd_function_table::MapBufferRange().
758 * Called via glMapBufferRange().
761 map_buffer_range_fallback(struct gl_context
*ctx
, GLintptr offset
,
762 GLsizeiptr length
, GLbitfield access
,
763 struct gl_buffer_object
*bufObj
,
764 gl_map_buffer_index index
)
767 assert(!_mesa_bufferobj_mapped(bufObj
, index
));
768 /* Just return a direct pointer to the data */
769 bufObj
->Mappings
[index
].Pointer
= bufObj
->Data
+ offset
;
770 bufObj
->Mappings
[index
].Length
= length
;
771 bufObj
->Mappings
[index
].Offset
= offset
;
772 bufObj
->Mappings
[index
].AccessFlags
= access
;
773 return bufObj
->Mappings
[index
].Pointer
;
778 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
779 * Called via glFlushMappedBufferRange().
782 flush_mapped_buffer_range_fallback(struct gl_context
*ctx
,
783 GLintptr offset
, GLsizeiptr length
,
784 struct gl_buffer_object
*obj
,
785 gl_map_buffer_index index
)
797 * Default callback for \c dd_function_table::UnmapBuffer().
799 * The input parameters will have been already tested for errors.
801 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
804 unmap_buffer_fallback(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
805 gl_map_buffer_index index
)
808 /* XXX we might assert here that bufObj->Pointer is non-null */
809 bufObj
->Mappings
[index
].Pointer
= NULL
;
810 bufObj
->Mappings
[index
].Length
= 0;
811 bufObj
->Mappings
[index
].Offset
= 0;
812 bufObj
->Mappings
[index
].AccessFlags
= 0x0;
818 * Default fallback for \c dd_function_table::CopyBufferSubData().
819 * Called via glCopyBufferSubData().
822 copy_buffer_sub_data_fallback(struct gl_context
*ctx
,
823 struct gl_buffer_object
*src
,
824 struct gl_buffer_object
*dst
,
825 GLintptr readOffset
, GLintptr writeOffset
,
828 GLubyte
*srcPtr
, *dstPtr
;
831 srcPtr
= dstPtr
= ctx
->Driver
.MapBufferRange(ctx
, 0, src
->Size
,
833 GL_MAP_WRITE_BIT
, src
,
839 srcPtr
+= readOffset
;
840 dstPtr
+= writeOffset
;
842 srcPtr
= ctx
->Driver
.MapBufferRange(ctx
, readOffset
, size
,
843 GL_MAP_READ_BIT
, src
,
845 dstPtr
= ctx
->Driver
.MapBufferRange(ctx
, writeOffset
, size
,
847 GL_MAP_INVALIDATE_RANGE_BIT
), dst
,
851 /* Note: the src and dst regions will never overlap. Trying to do so
852 * would generate GL_INVALID_VALUE earlier.
854 if (srcPtr
&& dstPtr
)
855 memcpy(dstPtr
, srcPtr
, size
);
857 ctx
->Driver
.UnmapBuffer(ctx
, src
, MAP_INTERNAL
);
859 ctx
->Driver
.UnmapBuffer(ctx
, dst
, MAP_INTERNAL
);
865 * Initialize the state associated with buffer objects
868 _mesa_init_buffer_objects( struct gl_context
*ctx
)
872 memset(&DummyBufferObject
, 0, sizeof(DummyBufferObject
));
873 mtx_init(&DummyBufferObject
.Mutex
, mtx_plain
);
874 DummyBufferObject
.RefCount
= 1000*1000*1000; /* never delete */
876 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
,
877 ctx
->Shared
->NullBufferObj
);
879 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
,
880 ctx
->Shared
->NullBufferObj
);
881 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
,
882 ctx
->Shared
->NullBufferObj
);
884 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
,
885 ctx
->Shared
->NullBufferObj
);
887 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
,
888 ctx
->Shared
->NullBufferObj
);
890 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
,
891 ctx
->Shared
->NullBufferObj
);
893 _mesa_reference_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
,
894 ctx
->Shared
->NullBufferObj
);
896 _mesa_reference_buffer_object(ctx
, &ctx
->ParameterBuffer
,
897 ctx
->Shared
->NullBufferObj
);
899 _mesa_reference_buffer_object(ctx
, &ctx
->DispatchIndirectBuffer
,
900 ctx
->Shared
->NullBufferObj
);
902 _mesa_reference_buffer_object(ctx
, &ctx
->QueryBuffer
,
903 ctx
->Shared
->NullBufferObj
);
905 for (i
= 0; i
< MAX_COMBINED_UNIFORM_BUFFERS
; i
++) {
906 _mesa_reference_buffer_object(ctx
,
907 &ctx
->UniformBufferBindings
[i
].BufferObject
,
908 ctx
->Shared
->NullBufferObj
);
909 ctx
->UniformBufferBindings
[i
].Offset
= -1;
910 ctx
->UniformBufferBindings
[i
].Size
= -1;
913 for (i
= 0; i
< MAX_COMBINED_SHADER_STORAGE_BUFFERS
; i
++) {
914 _mesa_reference_buffer_object(ctx
,
915 &ctx
->ShaderStorageBufferBindings
[i
].BufferObject
,
916 ctx
->Shared
->NullBufferObj
);
917 ctx
->ShaderStorageBufferBindings
[i
].Offset
= -1;
918 ctx
->ShaderStorageBufferBindings
[i
].Size
= -1;
921 for (i
= 0; i
< MAX_COMBINED_ATOMIC_BUFFERS
; i
++) {
922 _mesa_reference_buffer_object(ctx
,
923 &ctx
->AtomicBufferBindings
[i
].BufferObject
,
924 ctx
->Shared
->NullBufferObj
);
925 ctx
->AtomicBufferBindings
[i
].Offset
= 0;
926 ctx
->AtomicBufferBindings
[i
].Size
= 0;
932 _mesa_free_buffer_objects( struct gl_context
*ctx
)
936 _mesa_reference_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, NULL
);
938 _mesa_reference_buffer_object(ctx
, &ctx
->CopyReadBuffer
, NULL
);
939 _mesa_reference_buffer_object(ctx
, &ctx
->CopyWriteBuffer
, NULL
);
941 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, NULL
);
943 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, NULL
);
945 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
, NULL
);
947 _mesa_reference_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
, NULL
);
949 _mesa_reference_buffer_object(ctx
, &ctx
->ParameterBuffer
, NULL
);
951 _mesa_reference_buffer_object(ctx
, &ctx
->DispatchIndirectBuffer
, NULL
);
953 _mesa_reference_buffer_object(ctx
, &ctx
->QueryBuffer
, NULL
);
955 for (i
= 0; i
< MAX_COMBINED_UNIFORM_BUFFERS
; i
++) {
956 _mesa_reference_buffer_object(ctx
,
957 &ctx
->UniformBufferBindings
[i
].BufferObject
,
961 for (i
= 0; i
< MAX_COMBINED_SHADER_STORAGE_BUFFERS
; i
++) {
962 _mesa_reference_buffer_object(ctx
,
963 &ctx
->ShaderStorageBufferBindings
[i
].BufferObject
,
967 for (i
= 0; i
< MAX_COMBINED_ATOMIC_BUFFERS
; i
++) {
968 _mesa_reference_buffer_object(ctx
,
969 &ctx
->AtomicBufferBindings
[i
].BufferObject
,
976 _mesa_handle_bind_buffer_gen(struct gl_context
*ctx
,
978 struct gl_buffer_object
**buf_handle
,
981 struct gl_buffer_object
*buf
= *buf_handle
;
983 if (!buf
&& (ctx
->API
== API_OPENGL_CORE
)) {
984 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", caller
);
988 if (!buf
|| buf
== &DummyBufferObject
) {
989 /* If this is a new buffer object id, or one which was generated but
990 * never used before, allocate a buffer object now.
992 assert(ctx
->Driver
.NewBufferObject
);
993 buf
= ctx
->Driver
.NewBufferObject(ctx
, buffer
);
995 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
998 _mesa_HashInsert(ctx
->Shared
->BufferObjects
, buffer
, buf
);
1006 * Bind the specified target to buffer for the specified context.
1007 * Called by glBindBuffer() and other functions.
1010 bind_buffer_object(struct gl_context
*ctx
,
1011 struct gl_buffer_object
**bindTarget
, GLuint buffer
)
1013 struct gl_buffer_object
*oldBufObj
;
1014 struct gl_buffer_object
*newBufObj
= NULL
;
1018 /* Get pointer to old buffer object (to be unbound) */
1019 oldBufObj
= *bindTarget
;
1020 if (oldBufObj
&& oldBufObj
->Name
== buffer
&& !oldBufObj
->DeletePending
)
1021 return; /* rebinding the same buffer object- no change */
1024 * Get pointer to new buffer object (newBufObj)
1027 /* The spec says there's not a buffer object named 0, but we use
1028 * one internally because it simplifies things.
1030 newBufObj
= ctx
->Shared
->NullBufferObj
;
1033 /* non-default buffer object */
1034 newBufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
1035 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
,
1036 &newBufObj
, "glBindBuffer"))
1040 /* record usage history */
1041 if (bindTarget
== &ctx
->Pack
.BufferObj
) {
1042 newBufObj
->UsageHistory
|= USAGE_PIXEL_PACK_BUFFER
;
1045 /* bind new buffer */
1046 _mesa_reference_buffer_object(ctx
, bindTarget
, newBufObj
);
1051 * Update the default buffer objects in the given context to reference those
1052 * specified in the shared state and release those referencing the old
1056 _mesa_update_default_objects_buffer_objects(struct gl_context
*ctx
)
1058 /* Bind the NullBufferObj to remove references to those
1059 * in the shared context hash table.
1061 bind_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, 0);
1062 bind_buffer_object(ctx
, &ctx
->Array
.VAO
->IndexBufferObj
, 0);
1063 bind_buffer_object(ctx
, &ctx
->Pack
.BufferObj
, 0);
1064 bind_buffer_object(ctx
, &ctx
->Unpack
.BufferObj
, 0);
1070 * Return the gl_buffer_object for the given ID.
1071 * Always return NULL for ID 0.
1073 struct gl_buffer_object
*
1074 _mesa_lookup_bufferobj(struct gl_context
*ctx
, GLuint buffer
)
1079 return (struct gl_buffer_object
*)
1080 _mesa_HashLookup(ctx
->Shared
->BufferObjects
, buffer
);
1084 struct gl_buffer_object
*
1085 _mesa_lookup_bufferobj_locked(struct gl_context
*ctx
, GLuint buffer
)
1090 return (struct gl_buffer_object
*)
1091 _mesa_HashLookupLocked(ctx
->Shared
->BufferObjects
, buffer
);
1095 * A convenience function for direct state access functions that throws
1096 * GL_INVALID_OPERATION if buffer is not the name of an existing
1099 struct gl_buffer_object
*
1100 _mesa_lookup_bufferobj_err(struct gl_context
*ctx
, GLuint buffer
,
1103 struct gl_buffer_object
*bufObj
;
1105 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
1106 if (!bufObj
|| bufObj
== &DummyBufferObject
) {
1107 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1108 "%s(non-existent buffer object %u)", caller
, buffer
);
1117 * Look up a buffer object for a multi-bind function.
1119 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1120 * of generating an error if the buffer ID is not zero or the name
1121 * of an existing buffer object.
1123 * If the buffer ID refers to an existing buffer object, a pointer
1124 * to the buffer object is returned. If the ID is zero, a pointer
1125 * to the shared NullBufferObj is returned. If the ID is not zero
1126 * and does not refer to a valid buffer object, this function
1129 * This function assumes that the caller has already locked the
1130 * hash table mutex by calling
1131 * _mesa_HashLockMutex(ctx->Shared->BufferObjects).
1133 struct gl_buffer_object
*
1134 _mesa_multi_bind_lookup_bufferobj(struct gl_context
*ctx
,
1135 const GLuint
*buffers
,
1136 GLuint index
, const char *caller
)
1138 struct gl_buffer_object
*bufObj
;
1140 if (buffers
[index
] != 0) {
1141 bufObj
= _mesa_lookup_bufferobj_locked(ctx
, buffers
[index
]);
1143 /* The multi-bind functions don't create the buffer objects
1144 when they don't exist. */
1145 if (bufObj
== &DummyBufferObject
)
1148 bufObj
= ctx
->Shared
->NullBufferObj
;
1151 /* The ARB_multi_bind spec says:
1153 * "An INVALID_OPERATION error is generated if any value
1154 * in <buffers> is not zero or the name of an existing
1155 * buffer object (per binding)."
1157 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1158 "%s(buffers[%u]=%u is not zero or the name "
1159 "of an existing buffer object)",
1160 caller
, index
, buffers
[index
]);
1168 * If *ptr points to obj, set ptr = the Null/default buffer object.
1169 * This is a helper for buffer object deletion.
1170 * The GL spec says that deleting a buffer object causes it to get
1171 * unbound from all arrays in the current context.
1174 unbind(struct gl_context
*ctx
,
1175 struct gl_vertex_array_object
*vao
, unsigned index
,
1176 struct gl_buffer_object
*obj
)
1178 if (vao
->BufferBinding
[index
].BufferObj
== obj
) {
1179 _mesa_bind_vertex_buffer(ctx
, vao
, index
, ctx
->Shared
->NullBufferObj
,
1180 vao
->BufferBinding
[index
].Offset
,
1181 vao
->BufferBinding
[index
].Stride
);
1187 * Plug default/fallback buffer object functions into the device
1191 _mesa_init_buffer_object_functions(struct dd_function_table
*driver
)
1193 /* GL_ARB_vertex/pixel_buffer_object */
1194 driver
->NewBufferObject
= _mesa_new_buffer_object
;
1195 driver
->DeleteBuffer
= _mesa_delete_buffer_object
;
1196 driver
->BufferData
= buffer_data_fallback
;
1197 driver
->BufferSubData
= buffer_sub_data_fallback
;
1198 driver
->GetBufferSubData
= _mesa_buffer_get_subdata
;
1199 driver
->UnmapBuffer
= unmap_buffer_fallback
;
1201 /* GL_ARB_clear_buffer_object */
1202 driver
->ClearBufferSubData
= _mesa_ClearBufferSubData_sw
;
1204 /* GL_ARB_map_buffer_range */
1205 driver
->MapBufferRange
= map_buffer_range_fallback
;
1206 driver
->FlushMappedBufferRange
= flush_mapped_buffer_range_fallback
;
1208 /* GL_ARB_copy_buffer */
1209 driver
->CopyBufferSubData
= copy_buffer_sub_data_fallback
;
1214 _mesa_buffer_unmap_all_mappings(struct gl_context
*ctx
,
1215 struct gl_buffer_object
*bufObj
)
1219 for (i
= 0; i
< MAP_COUNT
; i
++) {
1220 if (_mesa_bufferobj_mapped(bufObj
, i
)) {
1221 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, i
);
1222 assert(bufObj
->Mappings
[i
].Pointer
== NULL
);
1223 bufObj
->Mappings
[i
].AccessFlags
= 0;
1229 /**********************************************************************/
1231 /**********************************************************************/
1234 _mesa_BindBuffer(GLenum target
, GLuint buffer
)
1236 GET_CURRENT_CONTEXT(ctx
);
1238 if (MESA_VERBOSE
& VERBOSE_API
) {
1239 _mesa_debug(ctx
, "glBindBuffer(%s, %u)\n",
1240 _mesa_enum_to_string(target
), buffer
);
1243 struct gl_buffer_object
**bindTarget
= get_buffer_target(ctx
, target
);
1245 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferARB(target %s)",
1246 _mesa_enum_to_string(target
));
1250 bind_buffer_object(ctx
, bindTarget
, buffer
);
1255 * Delete a set of buffer objects.
1257 * \param n Number of buffer objects to delete.
1258 * \param ids Array of \c n buffer object IDs.
1261 _mesa_DeleteBuffers(GLsizei n
, const GLuint
*ids
)
1263 GET_CURRENT_CONTEXT(ctx
);
1265 FLUSH_VERTICES(ctx
, 0);
1268 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteBuffersARB(n)");
1272 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
1274 for (i
= 0; i
< n
; i
++) {
1275 struct gl_buffer_object
*bufObj
=
1276 _mesa_lookup_bufferobj_locked(ctx
, ids
[i
]);
1278 struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
1281 assert(bufObj
->Name
== ids
[i
] || bufObj
== &DummyBufferObject
);
1283 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1285 /* unbind any vertex pointers bound to this buffer */
1286 for (j
= 0; j
< ARRAY_SIZE(vao
->BufferBinding
); j
++) {
1287 unbind(ctx
, vao
, j
, bufObj
);
1290 if (ctx
->Array
.ArrayBufferObj
== bufObj
) {
1291 bind_buffer_object(ctx
, &ctx
->Array
.ArrayBufferObj
, 0);
1293 if (vao
->IndexBufferObj
== bufObj
) {
1294 bind_buffer_object(ctx
, &vao
->IndexBufferObj
, 0);
1297 /* unbind ARB_draw_indirect binding point */
1298 if (ctx
->DrawIndirectBuffer
== bufObj
) {
1299 bind_buffer_object(ctx
, &ctx
->DrawIndirectBuffer
, 0);
1302 /* unbind ARB_indirect_parameters binding point */
1303 if (ctx
->ParameterBuffer
== bufObj
) {
1304 bind_buffer_object(ctx
, &ctx
->ParameterBuffer
, 0);
1307 /* unbind ARB_compute_shader binding point */
1308 if (ctx
->DispatchIndirectBuffer
== bufObj
) {
1309 bind_buffer_object(ctx
, &ctx
->DispatchIndirectBuffer
, 0);
1312 /* unbind ARB_copy_buffer binding points */
1313 if (ctx
->CopyReadBuffer
== bufObj
) {
1314 bind_buffer_object(ctx
, &ctx
->CopyReadBuffer
, 0);
1316 if (ctx
->CopyWriteBuffer
== bufObj
) {
1317 bind_buffer_object(ctx
, &ctx
->CopyWriteBuffer
, 0);
1320 /* unbind transform feedback binding points */
1321 if (ctx
->TransformFeedback
.CurrentBuffer
== bufObj
) {
1322 bind_buffer_object(ctx
, &ctx
->TransformFeedback
.CurrentBuffer
, 0);
1324 for (j
= 0; j
< MAX_FEEDBACK_BUFFERS
; j
++) {
1325 if (ctx
->TransformFeedback
.CurrentObject
->Buffers
[j
] == bufObj
) {
1326 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER
, j
, 0 );
1330 /* unbind UBO binding points */
1331 for (j
= 0; j
< ctx
->Const
.MaxUniformBufferBindings
; j
++) {
1332 if (ctx
->UniformBufferBindings
[j
].BufferObject
== bufObj
) {
1333 _mesa_BindBufferBase( GL_UNIFORM_BUFFER
, j
, 0 );
1337 if (ctx
->UniformBuffer
== bufObj
) {
1338 bind_buffer_object(ctx
, &ctx
->UniformBuffer
, 0);
1341 /* unbind SSBO binding points */
1342 for (j
= 0; j
< ctx
->Const
.MaxShaderStorageBufferBindings
; j
++) {
1343 if (ctx
->ShaderStorageBufferBindings
[j
].BufferObject
== bufObj
) {
1344 _mesa_BindBufferBase(GL_SHADER_STORAGE_BUFFER
, j
, 0);
1348 if (ctx
->ShaderStorageBuffer
== bufObj
) {
1349 bind_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, 0);
1352 /* unbind Atomci Buffer binding points */
1353 for (j
= 0; j
< ctx
->Const
.MaxAtomicBufferBindings
; j
++) {
1354 if (ctx
->AtomicBufferBindings
[j
].BufferObject
== bufObj
) {
1355 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER
, j
, 0 );
1359 if (ctx
->AtomicBuffer
== bufObj
) {
1360 bind_buffer_object(ctx
, &ctx
->AtomicBuffer
, 0);
1363 /* unbind any pixel pack/unpack pointers bound to this buffer */
1364 if (ctx
->Pack
.BufferObj
== bufObj
) {
1365 bind_buffer_object(ctx
, &ctx
->Pack
.BufferObj
, 0);
1367 if (ctx
->Unpack
.BufferObj
== bufObj
) {
1368 bind_buffer_object(ctx
, &ctx
->Unpack
.BufferObj
, 0);
1371 if (ctx
->Texture
.BufferObject
== bufObj
) {
1372 bind_buffer_object(ctx
, &ctx
->Texture
.BufferObject
, 0);
1375 if (ctx
->ExternalVirtualMemoryBuffer
== bufObj
) {
1376 bind_buffer_object(ctx
, &ctx
->ExternalVirtualMemoryBuffer
, 0);
1379 /* unbind query buffer binding point */
1380 if (ctx
->QueryBuffer
== bufObj
) {
1381 bind_buffer_object(ctx
, &ctx
->QueryBuffer
, 0);
1384 /* The ID is immediately freed for re-use */
1385 _mesa_HashRemoveLocked(ctx
->Shared
->BufferObjects
, ids
[i
]);
1386 /* Make sure we do not run into the classic ABA problem on bind.
1387 * We don't want to allow re-binding a buffer object that's been
1388 * "deleted" by glDeleteBuffers().
1390 * The explicit rebinding to the default object in the current context
1391 * prevents the above in the current context, but another context
1392 * sharing the same objects might suffer from this problem.
1393 * The alternative would be to do the hash lookup in any case on bind
1394 * which would introduce more runtime overhead than this.
1396 bufObj
->DeletePending
= GL_TRUE
;
1397 _mesa_reference_buffer_object(ctx
, &bufObj
, NULL
);
1401 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1406 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1407 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1411 create_buffers(GLsizei n
, GLuint
*buffers
, bool dsa
)
1413 GET_CURRENT_CONTEXT(ctx
);
1416 struct gl_buffer_object
*buf
;
1418 const char *func
= dsa
? "glCreateBuffers" : "glGenBuffers";
1420 if (MESA_VERBOSE
& VERBOSE_API
)
1421 _mesa_debug(ctx
, "%s(%d)\n", func
, n
);
1424 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(n %d < 0)", func
, n
);
1433 * This must be atomic (generation and allocation of buffer object IDs)
1435 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
1437 first
= _mesa_HashFindFreeKeyBlock(ctx
->Shared
->BufferObjects
, n
);
1439 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1440 * DummyBufferObject. Otherwise, create a new buffer object and insert
1443 for (i
= 0; i
< n
; i
++) {
1444 buffers
[i
] = first
+ i
;
1446 assert(ctx
->Driver
.NewBufferObject
);
1447 buf
= ctx
->Driver
.NewBufferObject(ctx
, buffers
[i
]);
1449 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1450 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1455 buf
= &DummyBufferObject
;
1457 _mesa_HashInsertLocked(ctx
->Shared
->BufferObjects
, buffers
[i
], buf
);
1460 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1464 * Generate a set of unique buffer object IDs and store them in \c buffers.
1466 * \param n Number of IDs to generate.
1467 * \param buffers Array of \c n locations to store the IDs.
1470 _mesa_GenBuffers(GLsizei n
, GLuint
*buffers
)
1472 create_buffers(n
, buffers
, false);
1476 * Create a set of buffer objects and store their unique IDs in \c buffers.
1478 * \param n Number of IDs to generate.
1479 * \param buffers Array of \c n locations to store the IDs.
1482 _mesa_CreateBuffers(GLsizei n
, GLuint
*buffers
)
1484 create_buffers(n
, buffers
, true);
1489 * Determine if ID is the name of a buffer object.
1491 * \param id ID of the potential buffer object.
1492 * \return \c GL_TRUE if \c id is the name of a buffer object,
1493 * \c GL_FALSE otherwise.
1495 GLboolean GLAPIENTRY
1496 _mesa_IsBuffer(GLuint id
)
1498 struct gl_buffer_object
*bufObj
;
1499 GET_CURRENT_CONTEXT(ctx
);
1500 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
1502 bufObj
= _mesa_lookup_bufferobj(ctx
, id
);
1504 return bufObj
&& bufObj
!= &DummyBufferObject
;
1509 _mesa_buffer_storage(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1510 GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1511 GLbitfield flags
, const char *func
)
1514 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size <= 0)", func
);
1518 GLbitfield valid_flags
= GL_MAP_READ_BIT
|
1520 GL_MAP_PERSISTENT_BIT
|
1521 GL_MAP_COHERENT_BIT
|
1522 GL_DYNAMIC_STORAGE_BIT
|
1523 GL_CLIENT_STORAGE_BIT
;
1525 if (ctx
->Extensions
.ARB_sparse_buffer
)
1526 valid_flags
|= GL_SPARSE_STORAGE_BIT_ARB
;
1528 if (flags
& ~valid_flags
) {
1529 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(invalid flag bits set)", func
);
1533 /* The Errors section of the GL_ARB_sparse_buffer spec says:
1535 * "INVALID_VALUE is generated by BufferStorage if <flags> contains
1536 * SPARSE_STORAGE_BIT_ARB and <flags> also contains any combination of
1537 * MAP_READ_BIT or MAP_WRITE_BIT."
1539 if (flags
& GL_SPARSE_STORAGE_BIT_ARB
&&
1540 flags
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
)) {
1541 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(SPARSE_STORAGE and READ/WRITE)", func
);
1545 if (flags
& GL_MAP_PERSISTENT_BIT
&&
1546 !(flags
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
))) {
1547 _mesa_error(ctx
, GL_INVALID_VALUE
,
1548 "%s(PERSISTENT and flags!=READ/WRITE)", func
);
1552 if (flags
& GL_MAP_COHERENT_BIT
&& !(flags
& GL_MAP_PERSISTENT_BIT
)) {
1553 _mesa_error(ctx
, GL_INVALID_VALUE
,
1554 "%s(COHERENT and flags!=PERSISTENT)", func
);
1558 if (bufObj
->Immutable
) {
1559 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
1563 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1564 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1566 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
1568 bufObj
->Written
= GL_TRUE
;
1569 bufObj
->Immutable
= GL_TRUE
;
1570 bufObj
->MinMaxCacheDirty
= true;
1572 assert(ctx
->Driver
.BufferData
);
1573 if (!ctx
->Driver
.BufferData(ctx
, target
, size
, data
, GL_DYNAMIC_DRAW
,
1575 if (target
== GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
) {
1576 /* Even though the interaction between AMD_pinned_memory and
1577 * glBufferStorage is not described in the spec, Graham Sellers
1578 * said that it should behave the same as glBufferData.
1580 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1583 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1589 _mesa_BufferStorage(GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1592 GET_CURRENT_CONTEXT(ctx
);
1593 struct gl_buffer_object
*bufObj
;
1595 bufObj
= get_buffer(ctx
, "glBufferStorage", target
, GL_INVALID_OPERATION
);
1599 _mesa_buffer_storage(ctx
, bufObj
, target
, size
, data
, flags
,
1604 _mesa_NamedBufferStorage(GLuint buffer
, GLsizeiptr size
, const GLvoid
*data
,
1607 GET_CURRENT_CONTEXT(ctx
);
1608 struct gl_buffer_object
*bufObj
;
1610 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferStorage");
1615 * In direct state access, buffer objects have an unspecified target since
1616 * they are not required to be bound.
1618 _mesa_buffer_storage(ctx
, bufObj
, GL_NONE
, size
, data
, flags
,
1619 "glNamedBufferStorage");
1624 _mesa_buffer_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1625 GLenum target
, GLsizeiptr size
, const GLvoid
*data
,
1626 GLenum usage
, const char *func
)
1630 if (MESA_VERBOSE
& VERBOSE_API
) {
1631 _mesa_debug(ctx
, "%s(%s, %ld, %p, %s)\n",
1633 _mesa_enum_to_string(target
),
1634 (long int) size
, data
,
1635 _mesa_enum_to_string(usage
));
1639 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size < 0)", func
);
1644 case GL_STREAM_DRAW_ARB
:
1645 valid_usage
= (ctx
->API
!= API_OPENGLES
);
1648 case GL_STATIC_DRAW_ARB
:
1649 case GL_DYNAMIC_DRAW_ARB
:
1653 case GL_STREAM_READ_ARB
:
1654 case GL_STREAM_COPY_ARB
:
1655 case GL_STATIC_READ_ARB
:
1656 case GL_STATIC_COPY_ARB
:
1657 case GL_DYNAMIC_READ_ARB
:
1658 case GL_DYNAMIC_COPY_ARB
:
1659 valid_usage
= _mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
);
1663 valid_usage
= false;
1668 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid usage: %s)", func
,
1669 _mesa_enum_to_string(usage
));
1673 if (bufObj
->Immutable
) {
1674 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
1678 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1679 _mesa_buffer_unmap_all_mappings(ctx
, bufObj
);
1681 FLUSH_VERTICES(ctx
, _NEW_BUFFER_OBJECT
);
1683 bufObj
->Written
= GL_TRUE
;
1684 bufObj
->MinMaxCacheDirty
= true;
1687 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1688 bufObj
->Name
, size
, data
, usage
);
1695 assert(ctx
->Driver
.BufferData
);
1696 if (!ctx
->Driver
.BufferData(ctx
, target
, size
, data
, usage
,
1699 GL_DYNAMIC_STORAGE_BIT
,
1701 if (target
== GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
) {
1702 /* From GL_AMD_pinned_memory:
1704 * INVALID_OPERATION is generated by BufferData if <target> is
1705 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1706 * mapped to the GPU address space.
1708 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1711 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", func
);
1717 _mesa_BufferData(GLenum target
, GLsizeiptr size
,
1718 const GLvoid
*data
, GLenum usage
)
1720 GET_CURRENT_CONTEXT(ctx
);
1721 struct gl_buffer_object
*bufObj
;
1723 bufObj
= get_buffer(ctx
, "glBufferData", target
, GL_INVALID_OPERATION
);
1727 _mesa_buffer_data(ctx
, bufObj
, target
, size
, data
, usage
,
1732 _mesa_NamedBufferData(GLuint buffer
, GLsizeiptr size
, const GLvoid
*data
,
1735 GET_CURRENT_CONTEXT(ctx
);
1736 struct gl_buffer_object
*bufObj
;
1738 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferData");
1742 /* In direct state access, buffer objects have an unspecified target since
1743 * they are not required to be bound.
1745 _mesa_buffer_data(ctx
, bufObj
, GL_NONE
, size
, data
, usage
,
1746 "glNamedBufferData");
1751 * Implementation for glBufferSubData and glNamedBufferSubData.
1753 * \param ctx GL context.
1754 * \param bufObj The buffer object.
1755 * \param offset Offset of the first byte of the subdata range.
1756 * \param size Size, in bytes, of the subdata range.
1757 * \param data The data store.
1758 * \param func Name of calling function for recording errors.
1762 _mesa_buffer_sub_data(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
1763 GLintptr offset
, GLsizeiptr size
, const GLvoid
*data
,
1766 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
,
1768 /* error already recorded */
1772 if (bufObj
->Immutable
&&
1773 !(bufObj
->StorageFlags
& GL_DYNAMIC_STORAGE_BIT
)) {
1774 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s", func
);
1781 bufObj
->NumSubDataCalls
++;
1783 if ((bufObj
->Usage
== GL_STATIC_DRAW
||
1784 bufObj
->Usage
== GL_STATIC_COPY
) &&
1785 bufObj
->NumSubDataCalls
>= BUFFER_WARNING_CALL_COUNT
) {
1786 /* If the application declared the buffer as static draw/copy or stream
1787 * draw, it should not be frequently modified with glBufferSubData.
1789 BUFFER_USAGE_WARNING(ctx
,
1790 "using %s(buffer %u, offset %u, size %u) to "
1791 "update a %s buffer",
1792 func
, bufObj
->Name
, offset
, size
,
1793 _mesa_enum_to_string(bufObj
->Usage
));
1796 bufObj
->Written
= GL_TRUE
;
1797 bufObj
->MinMaxCacheDirty
= true;
1799 assert(ctx
->Driver
.BufferSubData
);
1800 ctx
->Driver
.BufferSubData(ctx
, offset
, size
, data
, bufObj
);
1804 _mesa_BufferSubData(GLenum target
, GLintptr offset
,
1805 GLsizeiptr size
, const GLvoid
*data
)
1807 GET_CURRENT_CONTEXT(ctx
);
1808 struct gl_buffer_object
*bufObj
;
1810 bufObj
= get_buffer(ctx
, "glBufferSubData", target
, GL_INVALID_OPERATION
);
1814 _mesa_buffer_sub_data(ctx
, bufObj
, offset
, size
, data
, "glBufferSubData");
1818 _mesa_NamedBufferSubData(GLuint buffer
, GLintptr offset
,
1819 GLsizeiptr size
, const GLvoid
*data
)
1821 GET_CURRENT_CONTEXT(ctx
);
1822 struct gl_buffer_object
*bufObj
;
1824 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glNamedBufferSubData");
1828 _mesa_buffer_sub_data(ctx
, bufObj
, offset
, size
, data
,
1829 "glNamedBufferSubData");
1834 _mesa_GetBufferSubData(GLenum target
, GLintptr offset
,
1835 GLsizeiptr size
, GLvoid
*data
)
1837 GET_CURRENT_CONTEXT(ctx
);
1838 struct gl_buffer_object
*bufObj
;
1840 bufObj
= get_buffer(ctx
, "glGetBufferSubData", target
,
1841 GL_INVALID_OPERATION
);
1845 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
, false,
1846 "glGetBufferSubData")) {
1850 assert(ctx
->Driver
.GetBufferSubData
);
1851 ctx
->Driver
.GetBufferSubData(ctx
, offset
, size
, data
, bufObj
);
1855 _mesa_GetNamedBufferSubData(GLuint buffer
, GLintptr offset
,
1856 GLsizeiptr size
, GLvoid
*data
)
1858 GET_CURRENT_CONTEXT(ctx
);
1859 struct gl_buffer_object
*bufObj
;
1861 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
1862 "glGetNamedBufferSubData");
1866 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
, false,
1867 "glGetNamedBufferSubData")) {
1871 assert(ctx
->Driver
.GetBufferSubData
);
1872 ctx
->Driver
.GetBufferSubData(ctx
, offset
, size
, data
, bufObj
);
1877 * \param subdata true if caller is *SubData, false if *Data
1880 _mesa_clear_buffer_sub_data(struct gl_context
*ctx
,
1881 struct gl_buffer_object
*bufObj
,
1882 GLenum internalformat
,
1883 GLintptr offset
, GLsizeiptr size
,
1884 GLenum format
, GLenum type
,
1886 const char *func
, bool subdata
)
1888 mesa_format mesaFormat
;
1889 GLubyte clearValue
[MAX_PIXEL_BYTES
];
1890 GLsizeiptr clearValueSize
;
1892 /* This checks for disallowed mappings. */
1893 if (!buffer_object_subdata_range_good(ctx
, bufObj
, offset
, size
,
1898 mesaFormat
= validate_clear_buffer_format(ctx
, internalformat
,
1899 format
, type
, func
);
1901 if (mesaFormat
== MESA_FORMAT_NONE
) {
1905 clearValueSize
= _mesa_get_format_bytes(mesaFormat
);
1906 if (offset
% clearValueSize
!= 0 || size
% clearValueSize
!= 0) {
1907 _mesa_error(ctx
, GL_INVALID_VALUE
,
1908 "%s(offset or size is not a multiple of "
1909 "internalformat size)", func
);
1913 /* Bail early. Negative size has already been checked. */
1917 bufObj
->MinMaxCacheDirty
= true;
1920 /* clear to zeros, per the spec */
1921 ctx
->Driver
.ClearBufferSubData(ctx
, offset
, size
,
1922 NULL
, clearValueSize
, bufObj
);
1926 if (!convert_clear_buffer_data(ctx
, mesaFormat
, clearValue
,
1927 format
, type
, data
, func
)) {
1931 ctx
->Driver
.ClearBufferSubData(ctx
, offset
, size
,
1932 clearValue
, clearValueSize
, bufObj
);
1936 _mesa_ClearBufferData(GLenum target
, GLenum internalformat
, GLenum format
,
1937 GLenum type
, const GLvoid
*data
)
1939 GET_CURRENT_CONTEXT(ctx
);
1940 struct gl_buffer_object
*bufObj
;
1942 bufObj
= get_buffer(ctx
, "glClearBufferData", target
, GL_INVALID_VALUE
);
1946 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, 0, bufObj
->Size
,
1948 "glClearBufferData", false);
1952 _mesa_ClearNamedBufferData(GLuint buffer
, GLenum internalformat
,
1953 GLenum format
, GLenum type
, const GLvoid
*data
)
1955 GET_CURRENT_CONTEXT(ctx
);
1956 struct gl_buffer_object
*bufObj
;
1958 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glClearNamedBufferData");
1962 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, 0, bufObj
->Size
,
1964 "glClearNamedBufferData", false);
1969 _mesa_ClearBufferSubData(GLenum target
, GLenum internalformat
,
1970 GLintptr offset
, GLsizeiptr size
,
1971 GLenum format
, GLenum type
,
1974 GET_CURRENT_CONTEXT(ctx
);
1975 struct gl_buffer_object
*bufObj
;
1977 bufObj
= get_buffer(ctx
, "glClearBufferSubData", target
, GL_INVALID_VALUE
);
1981 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, offset
, size
,
1983 "glClearBufferSubData", true);
1987 _mesa_ClearNamedBufferSubData(GLuint buffer
, GLenum internalformat
,
1988 GLintptr offset
, GLsizeiptr size
,
1989 GLenum format
, GLenum type
,
1992 GET_CURRENT_CONTEXT(ctx
);
1993 struct gl_buffer_object
*bufObj
;
1995 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
1996 "glClearNamedBufferSubData");
2000 _mesa_clear_buffer_sub_data(ctx
, bufObj
, internalformat
, offset
, size
,
2002 "glClearNamedBufferSubData", true);
2006 unmap_buffer(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
)
2008 GLboolean status
= ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_USER
);
2009 bufObj
->Mappings
[MAP_USER
].AccessFlags
= 0;
2010 assert(bufObj
->Mappings
[MAP_USER
].Pointer
== NULL
);
2011 assert(bufObj
->Mappings
[MAP_USER
].Offset
== 0);
2012 assert(bufObj
->Mappings
[MAP_USER
].Length
== 0);
2018 validate_and_unmap_buffer(struct gl_context
*ctx
,
2019 struct gl_buffer_object
*bufObj
,
2022 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
2024 if (!_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2025 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2026 "%s(buffer is not mapped)", func
);
2031 if (bufObj
->Access
!= GL_READ_ONLY_ARB
) {
2032 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
2034 /* check that last 100 bytes are still = magic value */
2035 for (i
= 0; i
< 100; i
++) {
2036 GLuint pos
= bufObj
->Size
- i
- 1;
2037 if (buf
[pos
] != 123) {
2038 _mesa_warning(ctx
, "Out of bounds buffer object write detected"
2039 " at position %d (value = %u)\n",
2047 if (bufObj
->AccessFlags
& GL_MAP_WRITE_BIT
) {
2048 GLuint i
, unchanged
= 0;
2049 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
2051 /* check which bytes changed */
2052 for (i
= 0; i
< bufObj
->Size
- 1; i
++) {
2053 if (b
[i
] == (i
& 0xff) && b
[i
+1] == ((i
+1) & 0xff)) {
2060 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
2061 bufObj
->Name
, unchanged
, bufObj
->Size
, pos
);
2066 return unmap_buffer(ctx
, bufObj
);
2069 GLboolean GLAPIENTRY
2070 _mesa_UnmapBuffer(GLenum target
)
2072 GET_CURRENT_CONTEXT(ctx
);
2073 struct gl_buffer_object
*bufObj
;
2075 bufObj
= get_buffer(ctx
, "glUnmapBuffer", target
, GL_INVALID_OPERATION
);
2079 return validate_and_unmap_buffer(ctx
, bufObj
, "glUnmapBuffer");
2082 GLboolean GLAPIENTRY
2083 _mesa_UnmapNamedBuffer(GLuint buffer
)
2085 GET_CURRENT_CONTEXT(ctx
);
2086 struct gl_buffer_object
*bufObj
;
2088 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glUnmapNamedBuffer");
2092 return validate_and_unmap_buffer(ctx
, bufObj
, "glUnmapNamedBuffer");
2097 get_buffer_parameter(struct gl_context
*ctx
,
2098 struct gl_buffer_object
*bufObj
, GLenum pname
,
2099 GLint64
*params
, const char *func
)
2102 case GL_BUFFER_SIZE_ARB
:
2103 *params
= bufObj
->Size
;
2105 case GL_BUFFER_USAGE_ARB
:
2106 *params
= bufObj
->Usage
;
2108 case GL_BUFFER_ACCESS_ARB
:
2109 *params
= simplified_access_mode(ctx
,
2110 bufObj
->Mappings
[MAP_USER
].AccessFlags
);
2112 case GL_BUFFER_MAPPED_ARB
:
2113 *params
= _mesa_bufferobj_mapped(bufObj
, MAP_USER
);
2115 case GL_BUFFER_ACCESS_FLAGS
:
2116 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2118 *params
= bufObj
->Mappings
[MAP_USER
].AccessFlags
;
2120 case GL_BUFFER_MAP_OFFSET
:
2121 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2123 *params
= bufObj
->Mappings
[MAP_USER
].Offset
;
2125 case GL_BUFFER_MAP_LENGTH
:
2126 if (!ctx
->Extensions
.ARB_map_buffer_range
)
2128 *params
= bufObj
->Mappings
[MAP_USER
].Length
;
2130 case GL_BUFFER_IMMUTABLE_STORAGE
:
2131 if (!ctx
->Extensions
.ARB_buffer_storage
)
2133 *params
= bufObj
->Immutable
;
2135 case GL_BUFFER_STORAGE_FLAGS
:
2136 if (!ctx
->Extensions
.ARB_buffer_storage
)
2138 *params
= bufObj
->StorageFlags
;
2147 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid pname: %s)", func
,
2148 _mesa_enum_to_string(pname
));
2153 _mesa_GetBufferParameteriv(GLenum target
, GLenum pname
, GLint
*params
)
2155 GET_CURRENT_CONTEXT(ctx
);
2156 struct gl_buffer_object
*bufObj
;
2159 bufObj
= get_buffer(ctx
, "glGetBufferParameteriv", target
,
2160 GL_INVALID_OPERATION
);
2164 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2165 "glGetBufferParameteriv"))
2166 return; /* Error already recorded. */
2168 *params
= (GLint
) parameter
;
2172 _mesa_GetBufferParameteri64v(GLenum target
, GLenum pname
, GLint64
*params
)
2174 GET_CURRENT_CONTEXT(ctx
);
2175 struct gl_buffer_object
*bufObj
;
2178 bufObj
= get_buffer(ctx
, "glGetBufferParameteri64v", target
,
2179 GL_INVALID_OPERATION
);
2183 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2184 "glGetBufferParameteri64v"))
2185 return; /* Error already recorded. */
2187 *params
= parameter
;
2191 _mesa_GetNamedBufferParameteriv(GLuint buffer
, GLenum pname
, GLint
*params
)
2193 GET_CURRENT_CONTEXT(ctx
);
2194 struct gl_buffer_object
*bufObj
;
2197 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2198 "glGetNamedBufferParameteriv");
2202 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2203 "glGetNamedBufferParameteriv"))
2204 return; /* Error already recorded. */
2206 *params
= (GLint
) parameter
;
2210 _mesa_GetNamedBufferParameteri64v(GLuint buffer
, GLenum pname
,
2213 GET_CURRENT_CONTEXT(ctx
);
2214 struct gl_buffer_object
*bufObj
;
2217 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2218 "glGetNamedBufferParameteri64v");
2222 if (!get_buffer_parameter(ctx
, bufObj
, pname
, ¶meter
,
2223 "glGetNamedBufferParameteri64v"))
2224 return; /* Error already recorded. */
2226 *params
= parameter
;
2231 _mesa_GetBufferPointerv(GLenum target
, GLenum pname
, GLvoid
**params
)
2233 GET_CURRENT_CONTEXT(ctx
);
2234 struct gl_buffer_object
*bufObj
;
2236 if (pname
!= GL_BUFFER_MAP_POINTER
) {
2237 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetBufferPointerv(pname != "
2238 "GL_BUFFER_MAP_POINTER)");
2242 bufObj
= get_buffer(ctx
, "glGetBufferPointerv", target
,
2243 GL_INVALID_OPERATION
);
2247 *params
= bufObj
->Mappings
[MAP_USER
].Pointer
;
2251 _mesa_GetNamedBufferPointerv(GLuint buffer
, GLenum pname
, GLvoid
**params
)
2253 GET_CURRENT_CONTEXT(ctx
);
2254 struct gl_buffer_object
*bufObj
;
2256 if (pname
!= GL_BUFFER_MAP_POINTER
) {
2257 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetNamedBufferPointerv(pname != "
2258 "GL_BUFFER_MAP_POINTER)");
2262 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2263 "glGetNamedBufferPointerv");
2267 *params
= bufObj
->Mappings
[MAP_USER
].Pointer
;
2272 _mesa_copy_buffer_sub_data(struct gl_context
*ctx
,
2273 struct gl_buffer_object
*src
,
2274 struct gl_buffer_object
*dst
,
2275 GLintptr readOffset
, GLintptr writeOffset
,
2276 GLsizeiptr size
, const char *func
)
2278 if (_mesa_check_disallowed_mapping(src
)) {
2279 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2280 "%s(readBuffer is mapped)", func
);
2284 if (_mesa_check_disallowed_mapping(dst
)) {
2285 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2286 "%s(writeBuffer is mapped)", func
);
2290 if (readOffset
< 0) {
2291 _mesa_error(ctx
, GL_INVALID_VALUE
,
2292 "%s(readOffset %d < 0)", func
, (int) readOffset
);
2296 if (writeOffset
< 0) {
2297 _mesa_error(ctx
, GL_INVALID_VALUE
,
2298 "%s(writeOffset %d < 0)", func
, (int) writeOffset
);
2303 _mesa_error(ctx
, GL_INVALID_VALUE
,
2304 "%s(size %d < 0)", func
, (int) size
);
2308 if (readOffset
+ size
> src
->Size
) {
2309 _mesa_error(ctx
, GL_INVALID_VALUE
,
2310 "%s(readOffset %d + size %d > src_buffer_size %d)", func
,
2311 (int) readOffset
, (int) size
, (int) src
->Size
);
2315 if (writeOffset
+ size
> dst
->Size
) {
2316 _mesa_error(ctx
, GL_INVALID_VALUE
,
2317 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func
,
2318 (int) writeOffset
, (int) size
, (int) dst
->Size
);
2323 if (readOffset
+ size
<= writeOffset
) {
2326 else if (writeOffset
+ size
<= readOffset
) {
2330 /* overlapping src/dst is illegal */
2331 _mesa_error(ctx
, GL_INVALID_VALUE
,
2332 "%s(overlapping src/dst)", func
);
2337 dst
->MinMaxCacheDirty
= true;
2339 ctx
->Driver
.CopyBufferSubData(ctx
, src
, dst
, readOffset
, writeOffset
, size
);
2343 _mesa_CopyBufferSubData(GLenum readTarget
, GLenum writeTarget
,
2344 GLintptr readOffset
, GLintptr writeOffset
,
2347 GET_CURRENT_CONTEXT(ctx
);
2348 struct gl_buffer_object
*src
, *dst
;
2350 src
= get_buffer(ctx
, "glCopyBufferSubData", readTarget
,
2351 GL_INVALID_OPERATION
);
2355 dst
= get_buffer(ctx
, "glCopyBufferSubData", writeTarget
,
2356 GL_INVALID_OPERATION
);
2360 _mesa_copy_buffer_sub_data(ctx
, src
, dst
, readOffset
, writeOffset
, size
,
2361 "glCopyBufferSubData");
2365 _mesa_CopyNamedBufferSubData(GLuint readBuffer
, GLuint writeBuffer
,
2366 GLintptr readOffset
, GLintptr writeOffset
,
2369 GET_CURRENT_CONTEXT(ctx
);
2370 struct gl_buffer_object
*src
, *dst
;
2372 src
= _mesa_lookup_bufferobj_err(ctx
, readBuffer
,
2373 "glCopyNamedBufferSubData");
2377 dst
= _mesa_lookup_bufferobj_err(ctx
, writeBuffer
,
2378 "glCopyNamedBufferSubData");
2382 _mesa_copy_buffer_sub_data(ctx
, src
, dst
, readOffset
, writeOffset
, size
,
2383 "glCopyNamedBufferSubData");
2387 validate_map_buffer_range(struct gl_context
*ctx
,
2388 struct gl_buffer_object
*bufObj
, GLintptr offset
,
2389 GLsizeiptr length
, GLbitfield access
,
2392 GLbitfield allowed_access
;
2394 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, false);
2397 _mesa_error(ctx
, GL_INVALID_VALUE
,
2398 "%s(offset %ld < 0)", func
, (long) offset
);
2403 _mesa_error(ctx
, GL_INVALID_VALUE
,
2404 "%s(length %ld < 0)", func
, (long) length
);
2408 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2410 * "An INVALID_OPERATION error is generated for any of the following
2413 * * <length> is zero."
2415 * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
2416 * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
2420 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(length = 0)", func
);
2424 allowed_access
= GL_MAP_READ_BIT
|
2426 GL_MAP_INVALIDATE_RANGE_BIT
|
2427 GL_MAP_INVALIDATE_BUFFER_BIT
|
2428 GL_MAP_FLUSH_EXPLICIT_BIT
|
2429 GL_MAP_UNSYNCHRONIZED_BIT
;
2431 if (ctx
->Extensions
.ARB_buffer_storage
) {
2432 allowed_access
|= GL_MAP_PERSISTENT_BIT
|
2433 GL_MAP_COHERENT_BIT
;
2436 if (access
& ~allowed_access
) {
2437 /* generate an error if any bits other than those allowed are set */
2438 _mesa_error(ctx
, GL_INVALID_VALUE
,
2439 "%s(access has undefined bits set)", func
);
2443 if ((access
& (GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
)) == 0) {
2444 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2445 "%s(access indicates neither read or write)", func
);
2449 if ((access
& GL_MAP_READ_BIT
) &&
2450 (access
& (GL_MAP_INVALIDATE_RANGE_BIT
|
2451 GL_MAP_INVALIDATE_BUFFER_BIT
|
2452 GL_MAP_UNSYNCHRONIZED_BIT
))) {
2453 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2454 "%s(read access with disallowed bits)", func
);
2458 if ((access
& GL_MAP_FLUSH_EXPLICIT_BIT
) &&
2459 ((access
& GL_MAP_WRITE_BIT
) == 0)) {
2460 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2461 "%s(access has flush explicit without write)", func
);
2465 if (access
& GL_MAP_READ_BIT
&&
2466 !(bufObj
->StorageFlags
& GL_MAP_READ_BIT
)) {
2467 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2468 "%s(buffer does not allow read access)", func
);
2472 if (access
& GL_MAP_WRITE_BIT
&&
2473 !(bufObj
->StorageFlags
& GL_MAP_WRITE_BIT
)) {
2474 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2475 "%s(buffer does not allow write access)", func
);
2479 if (access
& GL_MAP_COHERENT_BIT
&&
2480 !(bufObj
->StorageFlags
& GL_MAP_COHERENT_BIT
)) {
2481 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2482 "%s(buffer does not allow coherent access)", func
);
2486 if (access
& GL_MAP_PERSISTENT_BIT
&&
2487 !(bufObj
->StorageFlags
& GL_MAP_PERSISTENT_BIT
)) {
2488 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2489 "%s(buffer does not allow persistent access)", func
);
2493 if (offset
+ length
> bufObj
->Size
) {
2494 _mesa_error(ctx
, GL_INVALID_VALUE
,
2495 "%s(offset %lu + length %lu > buffer_size %lu)", func
,
2496 (unsigned long) offset
, (unsigned long) length
,
2497 (unsigned long) bufObj
->Size
);
2501 if (_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2502 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2503 "%s(buffer already mapped)", func
);
2507 if (access
& GL_MAP_WRITE_BIT
) {
2508 bufObj
->NumMapBufferWriteCalls
++;
2509 if ((bufObj
->Usage
== GL_STATIC_DRAW
||
2510 bufObj
->Usage
== GL_STATIC_COPY
) &&
2511 bufObj
->NumMapBufferWriteCalls
>= BUFFER_WARNING_CALL_COUNT
) {
2512 BUFFER_USAGE_WARNING(ctx
,
2513 "using %s(buffer %u, offset %u, length %u) to "
2514 "update a %s buffer",
2515 func
, bufObj
->Name
, offset
, length
,
2516 _mesa_enum_to_string(bufObj
->Usage
));
2524 map_buffer_range(struct gl_context
*ctx
, struct gl_buffer_object
*bufObj
,
2525 GLintptr offset
, GLsizeiptr length
, GLbitfield access
,
2528 if (!bufObj
->Size
) {
2529 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(buffer size = 0)", func
);
2533 assert(ctx
->Driver
.MapBufferRange
);
2534 void *map
= ctx
->Driver
.MapBufferRange(ctx
, offset
, length
, access
, bufObj
,
2537 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(map failed)", func
);
2540 /* The driver callback should have set all these fields.
2541 * This is important because other modules (like VBO) might call
2542 * the driver function directly.
2544 assert(bufObj
->Mappings
[MAP_USER
].Pointer
== map
);
2545 assert(bufObj
->Mappings
[MAP_USER
].Length
== length
);
2546 assert(bufObj
->Mappings
[MAP_USER
].Offset
== offset
);
2547 assert(bufObj
->Mappings
[MAP_USER
].AccessFlags
== access
);
2550 if (access
& GL_MAP_WRITE_BIT
) {
2551 bufObj
->Written
= GL_TRUE
;
2552 bufObj
->MinMaxCacheDirty
= true;
2556 if (strstr(func
, "Range") == NULL
) { /* If not MapRange */
2557 printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
2558 bufObj
->Name
, bufObj
->Size
, access
);
2559 /* Access must be write only */
2560 if ((access
& GL_MAP_WRITE_BIT
) && (!(access
& ~GL_MAP_WRITE_BIT
))) {
2562 GLubyte
*b
= (GLubyte
*) bufObj
->Pointer
;
2563 for (i
= 0; i
< bufObj
->Size
; i
++)
2570 if (strstr(func
, "Range") == NULL
) { /* If not MapRange */
2571 GLubyte
*buf
= (GLubyte
*) bufObj
->Pointer
;
2573 /* buffer is 100 bytes larger than requested, fill with magic value */
2574 for (i
= 0; i
< 100; i
++) {
2575 buf
[bufObj
->Size
- i
- 1] = 123;
2584 _mesa_MapBufferRange_no_error(GLenum target
, GLintptr offset
,
2585 GLsizeiptr length
, GLbitfield access
)
2587 GET_CURRENT_CONTEXT(ctx
);
2589 struct gl_buffer_object
**bufObjPtr
= get_buffer_target(ctx
, target
);
2590 struct gl_buffer_object
*bufObj
= *bufObjPtr
;
2592 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2593 "glMapBufferRange");
2597 _mesa_MapBufferRange(GLenum target
, GLintptr offset
, GLsizeiptr length
,
2600 GET_CURRENT_CONTEXT(ctx
);
2601 struct gl_buffer_object
*bufObj
;
2603 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2604 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2605 "glMapBufferRange(ARB_map_buffer_range not supported)");
2609 bufObj
= get_buffer(ctx
, "glMapBufferRange", target
, GL_INVALID_OPERATION
);
2613 if (!validate_map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2614 "glMapBufferRange"))
2617 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2618 "glMapBufferRange");
2622 _mesa_MapNamedBufferRange_no_error(GLuint buffer
, GLintptr offset
,
2623 GLsizeiptr length
, GLbitfield access
)
2625 GET_CURRENT_CONTEXT(ctx
);
2626 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
2628 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2629 "glMapNamedBufferRange");
2633 _mesa_MapNamedBufferRange(GLuint buffer
, GLintptr offset
, GLsizeiptr length
,
2636 GET_CURRENT_CONTEXT(ctx
);
2637 struct gl_buffer_object
*bufObj
;
2639 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2640 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2641 "glMapNamedBufferRange("
2642 "ARB_map_buffer_range not supported)");
2646 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glMapNamedBufferRange");
2650 if (!validate_map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2651 "glMapNamedBufferRange"))
2654 return map_buffer_range(ctx
, bufObj
, offset
, length
, access
,
2655 "glMapNamedBufferRange");
2659 * Converts GLenum access from MapBuffer and MapNamedBuffer into
2660 * flags for input to map_buffer_range.
2662 * \return true if the type of requested access is permissible.
2665 get_map_buffer_access_flags(struct gl_context
*ctx
, GLenum access
,
2669 case GL_READ_ONLY_ARB
:
2670 *flags
= GL_MAP_READ_BIT
;
2671 return _mesa_is_desktop_gl(ctx
);
2672 case GL_WRITE_ONLY_ARB
:
2673 *flags
= GL_MAP_WRITE_BIT
;
2675 case GL_READ_WRITE_ARB
:
2676 *flags
= GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
;
2677 return _mesa_is_desktop_gl(ctx
);
2684 _mesa_MapBuffer_no_error(GLenum target
, GLenum access
)
2686 GET_CURRENT_CONTEXT(ctx
);
2688 GLbitfield accessFlags
;
2689 get_map_buffer_access_flags(ctx
, access
, &accessFlags
);
2691 struct gl_buffer_object
**bufObjPtr
= get_buffer_target(ctx
, target
);
2692 struct gl_buffer_object
*bufObj
= *bufObjPtr
;
2694 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2699 _mesa_MapBuffer(GLenum target
, GLenum access
)
2701 GET_CURRENT_CONTEXT(ctx
);
2702 struct gl_buffer_object
*bufObj
;
2703 GLbitfield accessFlags
;
2705 if (!get_map_buffer_access_flags(ctx
, access
, &accessFlags
)) {
2706 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapBuffer(invalid access)");
2710 bufObj
= get_buffer(ctx
, "glMapBuffer", target
, GL_INVALID_OPERATION
);
2714 if (!validate_map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2718 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2723 _mesa_MapNamedBuffer_no_error(GLuint buffer
, GLenum access
)
2725 GET_CURRENT_CONTEXT(ctx
);
2727 GLbitfield accessFlags
;
2728 get_map_buffer_access_flags(ctx
, access
, &accessFlags
);
2730 struct gl_buffer_object
*bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
2732 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2733 "glMapNamedBuffer");
2737 _mesa_MapNamedBuffer(GLuint buffer
, GLenum access
)
2739 GET_CURRENT_CONTEXT(ctx
);
2740 struct gl_buffer_object
*bufObj
;
2741 GLbitfield accessFlags
;
2743 if (!get_map_buffer_access_flags(ctx
, access
, &accessFlags
)) {
2744 _mesa_error(ctx
, GL_INVALID_ENUM
, "glMapNamedBuffer(invalid access)");
2748 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glMapNamedBuffer");
2752 if (!validate_map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2753 "glMapNamedBuffer"))
2756 return map_buffer_range(ctx
, bufObj
, 0, bufObj
->Size
, accessFlags
,
2757 "glMapNamedBuffer");
2762 _mesa_flush_mapped_buffer_range(struct gl_context
*ctx
,
2763 struct gl_buffer_object
*bufObj
,
2764 GLintptr offset
, GLsizeiptr length
,
2767 if (!ctx
->Extensions
.ARB_map_buffer_range
) {
2768 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2769 "%s(ARB_map_buffer_range not supported)", func
);
2774 _mesa_error(ctx
, GL_INVALID_VALUE
,
2775 "%s(offset %ld < 0)", func
, (long) offset
);
2780 _mesa_error(ctx
, GL_INVALID_VALUE
,
2781 "%s(length %ld < 0)", func
, (long) length
);
2785 if (!_mesa_bufferobj_mapped(bufObj
, MAP_USER
)) {
2786 /* buffer is not mapped */
2787 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2788 "%s(buffer is not mapped)", func
);
2792 if ((bufObj
->Mappings
[MAP_USER
].AccessFlags
&
2793 GL_MAP_FLUSH_EXPLICIT_BIT
) == 0) {
2794 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2795 "%s(GL_MAP_FLUSH_EXPLICIT_BIT not set)", func
);
2799 if (offset
+ length
> bufObj
->Mappings
[MAP_USER
].Length
) {
2800 _mesa_error(ctx
, GL_INVALID_VALUE
,
2801 "%s(offset %ld + length %ld > mapped length %ld)", func
,
2802 (long) offset
, (long) length
,
2803 (long) bufObj
->Mappings
[MAP_USER
].Length
);
2807 assert(bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_WRITE_BIT
);
2809 if (ctx
->Driver
.FlushMappedBufferRange
)
2810 ctx
->Driver
.FlushMappedBufferRange(ctx
, offset
, length
, bufObj
,
2815 _mesa_FlushMappedBufferRange(GLenum target
, GLintptr offset
,
2818 GET_CURRENT_CONTEXT(ctx
);
2819 struct gl_buffer_object
*bufObj
;
2821 bufObj
= get_buffer(ctx
, "glFlushMappedBufferRange", target
,
2822 GL_INVALID_OPERATION
);
2826 _mesa_flush_mapped_buffer_range(ctx
, bufObj
, offset
, length
,
2827 "glFlushMappedBufferRange");
2831 _mesa_FlushMappedNamedBufferRange(GLuint buffer
, GLintptr offset
,
2834 GET_CURRENT_CONTEXT(ctx
);
2835 struct gl_buffer_object
*bufObj
;
2837 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
2838 "glFlushMappedNamedBufferRange");
2842 _mesa_flush_mapped_buffer_range(ctx
, bufObj
, offset
, length
,
2843 "glFlushMappedNamedBufferRange");
2848 * Binds a buffer object to a uniform buffer binding point.
2850 * The caller is responsible for flushing vertices and updating
2854 set_ubo_binding(struct gl_context
*ctx
,
2855 struct gl_uniform_buffer_binding
*binding
,
2856 struct gl_buffer_object
*bufObj
,
2861 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
2863 binding
->Offset
= offset
;
2864 binding
->Size
= size
;
2865 binding
->AutomaticSize
= autoSize
;
2867 /* If this is a real buffer object, mark it has having been used
2868 * at some point as a UBO.
2871 bufObj
->UsageHistory
|= USAGE_UNIFORM_BUFFER
;
2875 * Binds a buffer object to a shader storage buffer binding point.
2877 * The caller is responsible for flushing vertices and updating
2881 set_ssbo_binding(struct gl_context
*ctx
,
2882 struct gl_shader_storage_buffer_binding
*binding
,
2883 struct gl_buffer_object
*bufObj
,
2888 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
2890 binding
->Offset
= offset
;
2891 binding
->Size
= size
;
2892 binding
->AutomaticSize
= autoSize
;
2894 /* If this is a real buffer object, mark it has having been used
2895 * at some point as a SSBO.
2898 bufObj
->UsageHistory
|= USAGE_SHADER_STORAGE_BUFFER
;
2902 * Binds a buffer object to a uniform buffer binding point.
2904 * Unlike set_ubo_binding(), this function also flushes vertices
2905 * and updates NewDriverState. It also checks if the binding
2906 * has actually changed before updating it.
2909 bind_uniform_buffer(struct gl_context
*ctx
,
2911 struct gl_buffer_object
*bufObj
,
2916 struct gl_uniform_buffer_binding
*binding
=
2917 &ctx
->UniformBufferBindings
[index
];
2919 if (binding
->BufferObject
== bufObj
&&
2920 binding
->Offset
== offset
&&
2921 binding
->Size
== size
&&
2922 binding
->AutomaticSize
== autoSize
) {
2926 FLUSH_VERTICES(ctx
, 0);
2927 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
2929 set_ubo_binding(ctx
, binding
, bufObj
, offset
, size
, autoSize
);
2933 * Binds a buffer object to a shader storage buffer binding point.
2935 * Unlike set_ssbo_binding(), this function also flushes vertices
2936 * and updates NewDriverState. It also checks if the binding
2937 * has actually changed before updating it.
2940 bind_shader_storage_buffer(struct gl_context
*ctx
,
2942 struct gl_buffer_object
*bufObj
,
2947 struct gl_shader_storage_buffer_binding
*binding
=
2948 &ctx
->ShaderStorageBufferBindings
[index
];
2950 if (binding
->BufferObject
== bufObj
&&
2951 binding
->Offset
== offset
&&
2952 binding
->Size
== size
&&
2953 binding
->AutomaticSize
== autoSize
) {
2957 FLUSH_VERTICES(ctx
, 0);
2958 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewShaderStorageBuffer
;
2960 set_ssbo_binding(ctx
, binding
, bufObj
, offset
, size
, autoSize
);
2964 * Bind a region of a buffer object to a uniform block binding point.
2965 * \param index the uniform buffer binding point index
2966 * \param bufObj the buffer object
2967 * \param offset offset to the start of buffer object region
2968 * \param size size of the buffer object region
2971 bind_buffer_range_uniform_buffer(struct gl_context
*ctx
,
2973 struct gl_buffer_object
*bufObj
,
2977 if (index
>= ctx
->Const
.MaxUniformBufferBindings
) {
2978 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
2982 if (offset
& (ctx
->Const
.UniformBufferOffsetAlignment
- 1)) {
2983 _mesa_error(ctx
, GL_INVALID_VALUE
,
2984 "glBindBufferRange(offset misaligned %d/%d)", (int) offset
,
2985 ctx
->Const
.UniformBufferOffsetAlignment
);
2989 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
2994 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, bufObj
);
2995 bind_uniform_buffer(ctx
, index
, bufObj
, offset
, size
, GL_FALSE
);
2999 * Bind a region of a buffer object to a shader storage block binding point.
3000 * \param index the shader storage buffer binding point index
3001 * \param bufObj the buffer object
3002 * \param offset offset to the start of buffer object region
3003 * \param size size of the buffer object region
3006 bind_buffer_range_shader_storage_buffer(struct gl_context
*ctx
,
3008 struct gl_buffer_object
*bufObj
,
3012 if (index
>= ctx
->Const
.MaxShaderStorageBufferBindings
) {
3013 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
3017 if (offset
& (ctx
->Const
.ShaderStorageBufferOffsetAlignment
- 1)) {
3018 _mesa_error(ctx
, GL_INVALID_VALUE
,
3019 "glBindBufferRange(offset misaligned %d/%d)", (int) offset
,
3020 ctx
->Const
.ShaderStorageBufferOffsetAlignment
);
3024 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
3029 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, bufObj
);
3030 bind_shader_storage_buffer(ctx
, index
, bufObj
, offset
, size
, GL_FALSE
);
3034 * Bind a buffer object to a uniform block binding point.
3035 * As above, but offset = 0.
3038 bind_buffer_base_uniform_buffer(struct gl_context
*ctx
,
3040 struct gl_buffer_object
*bufObj
)
3042 if (index
>= ctx
->Const
.MaxUniformBufferBindings
) {
3043 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
3047 _mesa_reference_buffer_object(ctx
, &ctx
->UniformBuffer
, bufObj
);
3049 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3050 bind_uniform_buffer(ctx
, index
, bufObj
, -1, -1, GL_TRUE
);
3052 bind_uniform_buffer(ctx
, index
, bufObj
, 0, 0, GL_TRUE
);
3056 * Bind a buffer object to a shader storage block binding point.
3057 * As above, but offset = 0.
3060 bind_buffer_base_shader_storage_buffer(struct gl_context
*ctx
,
3062 struct gl_buffer_object
*bufObj
)
3064 if (index
>= ctx
->Const
.MaxShaderStorageBufferBindings
) {
3065 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
3069 _mesa_reference_buffer_object(ctx
, &ctx
->ShaderStorageBuffer
, bufObj
);
3071 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3072 bind_shader_storage_buffer(ctx
, index
, bufObj
, -1, -1, GL_TRUE
);
3074 bind_shader_storage_buffer(ctx
, index
, bufObj
, 0, 0, GL_TRUE
);
3078 * Binds a buffer object to an atomic buffer binding point.
3080 * The caller is responsible for validating the offset,
3081 * flushing the vertices and updating NewDriverState.
3084 set_atomic_buffer_binding(struct gl_context
*ctx
,
3085 struct gl_atomic_buffer_binding
*binding
,
3086 struct gl_buffer_object
*bufObj
,
3090 _mesa_reference_buffer_object(ctx
, &binding
->BufferObject
, bufObj
);
3092 if (bufObj
== ctx
->Shared
->NullBufferObj
) {
3093 binding
->Offset
= 0;
3096 binding
->Offset
= offset
;
3097 binding
->Size
= size
;
3098 bufObj
->UsageHistory
|= USAGE_ATOMIC_COUNTER_BUFFER
;
3103 * Binds a buffer object to an atomic buffer binding point.
3105 * Unlike set_atomic_buffer_binding(), this function also validates the
3106 * index and offset, flushes vertices, and updates NewDriverState.
3107 * It also checks if the binding has actually changing before
3111 bind_atomic_buffer(struct gl_context
*ctx
,
3113 struct gl_buffer_object
*bufObj
,
3118 struct gl_atomic_buffer_binding
*binding
;
3120 if (index
>= ctx
->Const
.MaxAtomicBufferBindings
) {
3121 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%d)", name
, index
);
3125 if (offset
& (ATOMIC_COUNTER_SIZE
- 1)) {
3126 _mesa_error(ctx
, GL_INVALID_VALUE
,
3127 "%s(offset misaligned %d/%d)", name
, (int) offset
,
3128 ATOMIC_COUNTER_SIZE
);
3132 _mesa_reference_buffer_object(ctx
, &ctx
->AtomicBuffer
, bufObj
);
3134 binding
= &ctx
->AtomicBufferBindings
[index
];
3135 if (binding
->BufferObject
== bufObj
&&
3136 binding
->Offset
== offset
&&
3137 binding
->Size
== size
) {
3141 FLUSH_VERTICES(ctx
, 0);
3142 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3144 set_atomic_buffer_binding(ctx
, binding
, bufObj
, offset
, size
);
3148 bind_buffers_check_offset_and_size(struct gl_context
*ctx
,
3150 const GLintptr
*offsets
,
3151 const GLsizeiptr
*sizes
)
3153 if (offsets
[index
] < 0) {
3154 /* The ARB_multi_bind spec says:
3156 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3157 * value in <offsets> is less than zero (per binding)."
3159 _mesa_error(ctx
, GL_INVALID_VALUE
,
3160 "glBindBuffersRange(offsets[%u]=%" PRId64
" < 0)",
3161 index
, (int64_t) offsets
[index
]);
3165 if (sizes
[index
] <= 0) {
3166 /* The ARB_multi_bind spec says:
3168 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3169 * value in <sizes> is less than or equal to zero (per binding)."
3171 _mesa_error(ctx
, GL_INVALID_VALUE
,
3172 "glBindBuffersRange(sizes[%u]=%" PRId64
" <= 0)",
3173 index
, (int64_t) sizes
[index
]);
3181 error_check_bind_uniform_buffers(struct gl_context
*ctx
,
3182 GLuint first
, GLsizei count
,
3185 if (!ctx
->Extensions
.ARB_uniform_buffer_object
) {
3186 _mesa_error(ctx
, GL_INVALID_ENUM
,
3187 "%s(target=GL_UNIFORM_BUFFER)", caller
);
3191 /* The ARB_multi_bind_spec says:
3193 * "An INVALID_OPERATION error is generated if <first> + <count> is
3194 * greater than the number of target-specific indexed binding points,
3195 * as described in section 6.7.1."
3197 if (first
+ count
> ctx
->Const
.MaxUniformBufferBindings
) {
3198 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3199 "%s(first=%u + count=%d > the value of "
3200 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3201 caller
, first
, count
,
3202 ctx
->Const
.MaxUniformBufferBindings
);
3210 error_check_bind_shader_storage_buffers(struct gl_context
*ctx
,
3211 GLuint first
, GLsizei count
,
3214 if (!ctx
->Extensions
.ARB_shader_storage_buffer_object
) {
3215 _mesa_error(ctx
, GL_INVALID_ENUM
,
3216 "%s(target=GL_SHADER_STORAGE_BUFFER)", caller
);
3220 /* The ARB_multi_bind_spec says:
3222 * "An INVALID_OPERATION error is generated if <first> + <count> is
3223 * greater than the number of target-specific indexed binding points,
3224 * as described in section 6.7.1."
3226 if (first
+ count
> ctx
->Const
.MaxShaderStorageBufferBindings
) {
3227 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3228 "%s(first=%u + count=%d > the value of "
3229 "GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS=%u)",
3230 caller
, first
, count
,
3231 ctx
->Const
.MaxShaderStorageBufferBindings
);
3239 * Unbind all uniform buffers in the range
3240 * <first> through <first>+<count>-1
3243 unbind_uniform_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
)
3245 struct gl_buffer_object
*bufObj
= ctx
->Shared
->NullBufferObj
;
3248 for (i
= 0; i
< count
; i
++)
3249 set_ubo_binding(ctx
, &ctx
->UniformBufferBindings
[first
+ i
],
3250 bufObj
, -1, -1, GL_TRUE
);
3254 * Unbind all shader storage buffers in the range
3255 * <first> through <first>+<count>-1
3258 unbind_shader_storage_buffers(struct gl_context
*ctx
, GLuint first
,
3261 struct gl_buffer_object
*bufObj
= ctx
->Shared
->NullBufferObj
;
3264 for (i
= 0; i
< count
; i
++)
3265 set_ssbo_binding(ctx
, &ctx
->ShaderStorageBufferBindings
[first
+ i
],
3266 bufObj
, -1, -1, GL_TRUE
);
3270 bind_uniform_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
,
3271 const GLuint
*buffers
,
3273 const GLintptr
*offsets
, const GLsizeiptr
*sizes
,
3278 if (!error_check_bind_uniform_buffers(ctx
, first
, count
, caller
))
3281 /* Assume that at least one binding will be changed */
3282 FLUSH_VERTICES(ctx
, 0);
3283 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewUniformBuffer
;
3286 /* The ARB_multi_bind spec says:
3288 * "If <buffers> is NULL, all bindings from <first> through
3289 * <first>+<count>-1 are reset to their unbound (zero) state.
3290 * In this case, the offsets and sizes associated with the
3291 * binding points are set to default values, ignoring
3292 * <offsets> and <sizes>."
3294 unbind_uniform_buffers(ctx
, first
, count
);
3298 /* Note that the error semantics for multi-bind commands differ from
3299 * those of other GL commands.
3301 * The Issues section in the ARB_multi_bind spec says:
3303 * "(11) Typically, OpenGL specifies that if an error is generated by a
3304 * command, that command has no effect. This is somewhat
3305 * unfortunate for multi-bind commands, because it would require a
3306 * first pass to scan the entire list of bound objects for errors
3307 * and then a second pass to actually perform the bindings.
3308 * Should we have different error semantics?
3310 * RESOLVED: Yes. In this specification, when the parameters for
3311 * one of the <count> binding points are invalid, that binding point
3312 * is not updated and an error will be generated. However, other
3313 * binding points in the same command will be updated if their
3314 * parameters are valid and no other error occurs."
3317 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3319 for (i
= 0; i
< count
; i
++) {
3320 struct gl_uniform_buffer_binding
*binding
=
3321 &ctx
->UniformBufferBindings
[first
+ i
];
3322 struct gl_buffer_object
*bufObj
;
3323 GLintptr offset
= 0;
3324 GLsizeiptr size
= 0;
3327 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3330 /* The ARB_multi_bind spec says:
3332 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3333 * pair of values in <offsets> and <sizes> does not respectively
3334 * satisfy the constraints described for those parameters for the
3335 * specified target, as described in section 6.7.1 (per binding)."
3337 * Section 6.7.1 refers to table 6.5, which says:
3339 * "┌───────────────────────────────────────────────────────────────┐
3340 * │ Uniform buffer array bindings (see sec. 7.6) │
3341 * ├─────────────────────┬─────────────────────────────────────────┤
3343 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3344 * │ │ OFFSET_ALIGNMENT │
3346 * │ size restriction │ none │
3347 * └─────────────────────┴─────────────────────────────────────────┘"
3349 if (offsets
[i
] & (ctx
->Const
.UniformBufferOffsetAlignment
- 1)) {
3350 _mesa_error(ctx
, GL_INVALID_VALUE
,
3351 "glBindBuffersRange(offsets[%u]=%" PRId64
3352 " is misaligned; it must be a multiple of the value of "
3353 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3354 "target=GL_UNIFORM_BUFFER)",
3355 i
, (int64_t) offsets
[i
],
3356 ctx
->Const
.UniformBufferOffsetAlignment
);
3360 offset
= offsets
[i
];
3364 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3365 bufObj
= binding
->BufferObject
;
3367 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3370 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3371 set_ubo_binding(ctx
, binding
, bufObj
, -1, -1, !range
);
3373 set_ubo_binding(ctx
, binding
, bufObj
, offset
, size
, !range
);
3377 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3381 bind_shader_storage_buffers(struct gl_context
*ctx
, GLuint first
,
3382 GLsizei count
, const GLuint
*buffers
,
3384 const GLintptr
*offsets
,
3385 const GLsizeiptr
*sizes
,
3390 if (!error_check_bind_shader_storage_buffers(ctx
, first
, count
, caller
))
3393 /* Assume that at least one binding will be changed */
3394 FLUSH_VERTICES(ctx
, 0);
3395 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewShaderStorageBuffer
;
3398 /* The ARB_multi_bind spec says:
3400 * "If <buffers> is NULL, all bindings from <first> through
3401 * <first>+<count>-1 are reset to their unbound (zero) state.
3402 * In this case, the offsets and sizes associated with the
3403 * binding points are set to default values, ignoring
3404 * <offsets> and <sizes>."
3406 unbind_shader_storage_buffers(ctx
, first
, count
);
3410 /* Note that the error semantics for multi-bind commands differ from
3411 * those of other GL commands.
3413 * The Issues section in the ARB_multi_bind spec says:
3415 * "(11) Typically, OpenGL specifies that if an error is generated by a
3416 * command, that command has no effect. This is somewhat
3417 * unfortunate for multi-bind commands, because it would require a
3418 * first pass to scan the entire list of bound objects for errors
3419 * and then a second pass to actually perform the bindings.
3420 * Should we have different error semantics?
3422 * RESOLVED: Yes. In this specification, when the parameters for
3423 * one of the <count> binding points are invalid, that binding point
3424 * is not updated and an error will be generated. However, other
3425 * binding points in the same command will be updated if their
3426 * parameters are valid and no other error occurs."
3429 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3431 for (i
= 0; i
< count
; i
++) {
3432 struct gl_shader_storage_buffer_binding
*binding
=
3433 &ctx
->ShaderStorageBufferBindings
[first
+ i
];
3434 struct gl_buffer_object
*bufObj
;
3435 GLintptr offset
= 0;
3436 GLsizeiptr size
= 0;
3439 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3442 /* The ARB_multi_bind spec says:
3444 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3445 * pair of values in <offsets> and <sizes> does not respectively
3446 * satisfy the constraints described for those parameters for the
3447 * specified target, as described in section 6.7.1 (per binding)."
3449 * Section 6.7.1 refers to table 6.5, which says:
3451 * "┌───────────────────────────────────────────────────────────────┐
3452 * │ Shader storage buffer array bindings (see sec. 7.8) │
3453 * ├─────────────────────┬─────────────────────────────────────────┤
3455 * │ offset restriction │ multiple of value of SHADER_STORAGE_- │
3456 * │ │ BUFFER_OFFSET_ALIGNMENT │
3458 * │ size restriction │ none │
3459 * └─────────────────────┴─────────────────────────────────────────┘"
3461 if (offsets
[i
] & (ctx
->Const
.ShaderStorageBufferOffsetAlignment
- 1)) {
3462 _mesa_error(ctx
, GL_INVALID_VALUE
,
3463 "glBindBuffersRange(offsets[%u]=%" PRId64
3464 " is misaligned; it must be a multiple of the value of "
3465 "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when "
3466 "target=GL_SHADER_STORAGE_BUFFER)",
3467 i
, (int64_t) offsets
[i
],
3468 ctx
->Const
.ShaderStorageBufferOffsetAlignment
);
3472 offset
= offsets
[i
];
3476 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3477 bufObj
= binding
->BufferObject
;
3479 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3482 if (bufObj
== ctx
->Shared
->NullBufferObj
)
3483 set_ssbo_binding(ctx
, binding
, bufObj
, -1, -1, !range
);
3485 set_ssbo_binding(ctx
, binding
, bufObj
, offset
, size
, !range
);
3489 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3493 error_check_bind_xfb_buffers(struct gl_context
*ctx
,
3494 struct gl_transform_feedback_object
*tfObj
,
3495 GLuint first
, GLsizei count
, const char *caller
)
3497 if (!ctx
->Extensions
.EXT_transform_feedback
) {
3498 _mesa_error(ctx
, GL_INVALID_ENUM
,
3499 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller
);
3503 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3505 * "An INVALID_OPERATION error is generated :
3508 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3509 * FEEDBACK_BUFFER and transform feedback is currently active."
3511 * We assume that this is also meant to apply to BindBuffersRange
3512 * and BindBuffersBase.
3514 if (tfObj
->Active
) {
3515 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3516 "%s(Changing transform feedback buffers while "
3517 "transform feedback is active)", caller
);
3521 /* The ARB_multi_bind_spec says:
3523 * "An INVALID_OPERATION error is generated if <first> + <count> is
3524 * greater than the number of target-specific indexed binding points,
3525 * as described in section 6.7.1."
3527 if (first
+ count
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
3528 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3529 "%s(first=%u + count=%d > the value of "
3530 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3531 caller
, first
, count
,
3532 ctx
->Const
.MaxTransformFeedbackBuffers
);
3540 * Unbind all transform feedback buffers in the range
3541 * <first> through <first>+<count>-1
3544 unbind_xfb_buffers(struct gl_context
*ctx
,
3545 struct gl_transform_feedback_object
*tfObj
,
3546 GLuint first
, GLsizei count
)
3548 struct gl_buffer_object
* const bufObj
= ctx
->Shared
->NullBufferObj
;
3551 for (i
= 0; i
< count
; i
++)
3552 _mesa_set_transform_feedback_binding(ctx
, tfObj
, first
+ i
,
3557 bind_xfb_buffers(struct gl_context
*ctx
,
3558 GLuint first
, GLsizei count
,
3559 const GLuint
*buffers
,
3561 const GLintptr
*offsets
,
3562 const GLsizeiptr
*sizes
,
3565 struct gl_transform_feedback_object
*tfObj
=
3566 ctx
->TransformFeedback
.CurrentObject
;
3569 if (!error_check_bind_xfb_buffers(ctx
, tfObj
, first
, count
, caller
))
3572 /* Assume that at least one binding will be changed */
3573 FLUSH_VERTICES(ctx
, 0);
3574 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTransformFeedback
;
3577 /* The ARB_multi_bind spec says:
3579 * "If <buffers> is NULL, all bindings from <first> through
3580 * <first>+<count>-1 are reset to their unbound (zero) state.
3581 * In this case, the offsets and sizes associated with the
3582 * binding points are set to default values, ignoring
3583 * <offsets> and <sizes>."
3585 unbind_xfb_buffers(ctx
, tfObj
, first
, count
);
3589 /* Note that the error semantics for multi-bind commands differ from
3590 * those of other GL commands.
3592 * The Issues section in the ARB_multi_bind spec says:
3594 * "(11) Typically, OpenGL specifies that if an error is generated by a
3595 * command, that command has no effect. This is somewhat
3596 * unfortunate for multi-bind commands, because it would require a
3597 * first pass to scan the entire list of bound objects for errors
3598 * and then a second pass to actually perform the bindings.
3599 * Should we have different error semantics?
3601 * RESOLVED: Yes. In this specification, when the parameters for
3602 * one of the <count> binding points are invalid, that binding point
3603 * is not updated and an error will be generated. However, other
3604 * binding points in the same command will be updated if their
3605 * parameters are valid and no other error occurs."
3608 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3610 for (i
= 0; i
< count
; i
++) {
3611 const GLuint index
= first
+ i
;
3612 struct gl_buffer_object
* const boundBufObj
= tfObj
->Buffers
[index
];
3613 struct gl_buffer_object
*bufObj
;
3614 GLintptr offset
= 0;
3615 GLsizeiptr size
= 0;
3618 offset
= offsets
[i
];
3621 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3624 /* The ARB_multi_bind spec says:
3626 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3627 * pair of values in <offsets> and <sizes> does not respectively
3628 * satisfy the constraints described for those parameters for the
3629 * specified target, as described in section 6.7.1 (per binding)."
3631 * Section 6.7.1 refers to table 6.5, which says:
3633 * "┌───────────────────────────────────────────────────────────────┐
3634 * │ Transform feedback array bindings (see sec. 13.2.2) │
3635 * ├───────────────────────┬───────────────────────────────────────┤
3637 * │ offset restriction │ multiple of 4 │
3639 * │ size restriction │ multiple of 4 │
3640 * └───────────────────────┴───────────────────────────────────────┘"
3642 if (offsets
[i
] & 0x3) {
3643 _mesa_error(ctx
, GL_INVALID_VALUE
,
3644 "glBindBuffersRange(offsets[%u]=%" PRId64
3645 " is misaligned; it must be a multiple of 4 when "
3646 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3647 i
, (int64_t) offsets
[i
]);
3651 if (sizes
[i
] & 0x3) {
3652 _mesa_error(ctx
, GL_INVALID_VALUE
,
3653 "glBindBuffersRange(sizes[%u]=%" PRId64
3654 " is misaligned; it must be a multiple of 4 when "
3655 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3656 i
, (int64_t) sizes
[i
]);
3660 offset
= offsets
[i
];
3664 if (boundBufObj
&& boundBufObj
->Name
== buffers
[i
])
3665 bufObj
= boundBufObj
;
3667 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3670 _mesa_set_transform_feedback_binding(ctx
, tfObj
, index
, bufObj
,
3674 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3678 error_check_bind_atomic_buffers(struct gl_context
*ctx
,
3679 GLuint first
, GLsizei count
,
3682 if (!ctx
->Extensions
.ARB_shader_atomic_counters
) {
3683 _mesa_error(ctx
, GL_INVALID_ENUM
,
3684 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller
);
3688 /* The ARB_multi_bind_spec says:
3690 * "An INVALID_OPERATION error is generated if <first> + <count> is
3691 * greater than the number of target-specific indexed binding points,
3692 * as described in section 6.7.1."
3694 if (first
+ count
> ctx
->Const
.MaxAtomicBufferBindings
) {
3695 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3696 "%s(first=%u + count=%d > the value of "
3697 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3698 caller
, first
, count
, ctx
->Const
.MaxAtomicBufferBindings
);
3706 * Unbind all atomic counter buffers in the range
3707 * <first> through <first>+<count>-1
3710 unbind_atomic_buffers(struct gl_context
*ctx
, GLuint first
, GLsizei count
)
3712 struct gl_buffer_object
* const bufObj
= ctx
->Shared
->NullBufferObj
;
3715 for (i
= 0; i
< count
; i
++)
3716 set_atomic_buffer_binding(ctx
, &ctx
->AtomicBufferBindings
[first
+ i
],
3721 bind_atomic_buffers(struct gl_context
*ctx
,
3724 const GLuint
*buffers
,
3726 const GLintptr
*offsets
,
3727 const GLsizeiptr
*sizes
,
3732 if (!error_check_bind_atomic_buffers(ctx
, first
, count
, caller
))
3735 /* Assume that at least one binding will be changed */
3736 FLUSH_VERTICES(ctx
, 0);
3737 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewAtomicBuffer
;
3740 /* The ARB_multi_bind spec says:
3742 * "If <buffers> is NULL, all bindings from <first> through
3743 * <first>+<count>-1 are reset to their unbound (zero) state.
3744 * In this case, the offsets and sizes associated with the
3745 * binding points are set to default values, ignoring
3746 * <offsets> and <sizes>."
3748 unbind_atomic_buffers(ctx
, first
, count
);
3752 /* Note that the error semantics for multi-bind commands differ from
3753 * those of other GL commands.
3755 * The Issues section in the ARB_multi_bind spec says:
3757 * "(11) Typically, OpenGL specifies that if an error is generated by a
3758 * command, that command has no effect. This is somewhat
3759 * unfortunate for multi-bind commands, because it would require a
3760 * first pass to scan the entire list of bound objects for errors
3761 * and then a second pass to actually perform the bindings.
3762 * Should we have different error semantics?
3764 * RESOLVED: Yes. In this specification, when the parameters for
3765 * one of the <count> binding points are invalid, that binding point
3766 * is not updated and an error will be generated. However, other
3767 * binding points in the same command will be updated if their
3768 * parameters are valid and no other error occurs."
3771 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
3773 for (i
= 0; i
< count
; i
++) {
3774 struct gl_atomic_buffer_binding
*binding
=
3775 &ctx
->AtomicBufferBindings
[first
+ i
];
3776 struct gl_buffer_object
*bufObj
;
3777 GLintptr offset
= 0;
3778 GLsizeiptr size
= 0;
3781 if (!bind_buffers_check_offset_and_size(ctx
, i
, offsets
, sizes
))
3784 /* The ARB_multi_bind spec says:
3786 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3787 * pair of values in <offsets> and <sizes> does not respectively
3788 * satisfy the constraints described for those parameters for the
3789 * specified target, as described in section 6.7.1 (per binding)."
3791 * Section 6.7.1 refers to table 6.5, which says:
3793 * "┌───────────────────────────────────────────────────────────────┐
3794 * │ Atomic counter array bindings (see sec. 7.7.2) │
3795 * ├───────────────────────┬───────────────────────────────────────┤
3797 * │ offset restriction │ multiple of 4 │
3799 * │ size restriction │ none │
3800 * └───────────────────────┴───────────────────────────────────────┘"
3802 if (offsets
[i
] & (ATOMIC_COUNTER_SIZE
- 1)) {
3803 _mesa_error(ctx
, GL_INVALID_VALUE
,
3804 "glBindBuffersRange(offsets[%u]=%" PRId64
3805 " is misaligned; it must be a multiple of %d when "
3806 "target=GL_ATOMIC_COUNTER_BUFFER)",
3807 i
, (int64_t) offsets
[i
], ATOMIC_COUNTER_SIZE
);
3811 offset
= offsets
[i
];
3815 if (binding
->BufferObject
&& binding
->BufferObject
->Name
== buffers
[i
])
3816 bufObj
= binding
->BufferObject
;
3818 bufObj
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, caller
);
3821 set_atomic_buffer_binding(ctx
, binding
, bufObj
, offset
, size
);
3824 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
3828 _mesa_BindBufferRange(GLenum target
, GLuint index
,
3829 GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
3831 GET_CURRENT_CONTEXT(ctx
);
3832 struct gl_buffer_object
*bufObj
;
3834 if (MESA_VERBOSE
& VERBOSE_API
) {
3835 _mesa_debug(ctx
, "glBindBufferRange(%s, %u, %u, %lu, %lu)\n",
3836 _mesa_enum_to_string(target
), index
, buffer
,
3837 (unsigned long) offset
, (unsigned long) size
);
3841 bufObj
= ctx
->Shared
->NullBufferObj
;
3843 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3845 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
,
3846 &bufObj
, "glBindBufferRange"))
3850 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3851 "glBindBufferRange(invalid buffer=%u)", buffer
);
3857 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)",
3864 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3865 _mesa_bind_buffer_range_transform_feedback(ctx
,
3866 ctx
->TransformFeedback
.CurrentObject
,
3867 index
, bufObj
, offset
, size
,
3870 case GL_UNIFORM_BUFFER
:
3871 bind_buffer_range_uniform_buffer(ctx
, index
, bufObj
, offset
, size
);
3873 case GL_SHADER_STORAGE_BUFFER
:
3874 bind_buffer_range_shader_storage_buffer(ctx
, index
, bufObj
, offset
, size
);
3876 case GL_ATOMIC_COUNTER_BUFFER
:
3877 bind_atomic_buffer(ctx
, index
, bufObj
, offset
, size
,
3878 "glBindBufferRange");
3881 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferRange(target)");
3887 _mesa_BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
)
3889 GET_CURRENT_CONTEXT(ctx
);
3890 struct gl_buffer_object
*bufObj
;
3892 if (MESA_VERBOSE
& VERBOSE_API
) {
3893 _mesa_debug(ctx
, "glBindBufferBase(%s, %u, %u)\n",
3894 _mesa_enum_to_string(target
), index
, buffer
);
3898 bufObj
= ctx
->Shared
->NullBufferObj
;
3900 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
3902 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
,
3903 &bufObj
, "glBindBufferBase"))
3907 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3908 "glBindBufferBase(invalid buffer=%u)", buffer
);
3912 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3913 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3915 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3916 * zero and size equal to the size of buffer."
3918 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3920 * "If the parameter (starting offset or size) was not specified when the
3921 * buffer object was bound, zero is returned."
3923 * What happens if the size of the buffer changes? Does the size of the
3924 * buffer at the moment glBindBufferBase was called still play a role, like
3925 * the first quote would imply, or is the size meaningless in the
3926 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3927 * core spec page 45 says:
3929 * "It is equivalent to calling BindBufferRange with offset zero, while
3930 * size is determined by the size of the bound buffer at the time the
3933 * My interpretation is that the GL 4.1 spec was a clarification of the
3934 * behavior, not a change. In particular, this choice will only make
3935 * rendering work in cases where it would have had undefined results.
3939 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3940 _mesa_bind_buffer_base_transform_feedback(ctx
,
3941 ctx
->TransformFeedback
.CurrentObject
,
3942 index
, bufObj
, false);
3944 case GL_UNIFORM_BUFFER
:
3945 bind_buffer_base_uniform_buffer(ctx
, index
, bufObj
);
3947 case GL_SHADER_STORAGE_BUFFER
:
3948 bind_buffer_base_shader_storage_buffer(ctx
, index
, bufObj
);
3950 case GL_ATOMIC_COUNTER_BUFFER
:
3951 bind_atomic_buffer(ctx
, index
, bufObj
, 0, 0,
3952 "glBindBufferBase");
3955 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferBase(target)");
3961 _mesa_BindBuffersRange(GLenum target
, GLuint first
, GLsizei count
,
3962 const GLuint
*buffers
,
3963 const GLintptr
*offsets
, const GLsizeiptr
*sizes
)
3965 GET_CURRENT_CONTEXT(ctx
);
3967 if (MESA_VERBOSE
& VERBOSE_API
) {
3968 _mesa_debug(ctx
, "glBindBuffersRange(%s, %u, %d, %p, %p, %p)\n",
3969 _mesa_enum_to_string(target
), first
, count
,
3970 buffers
, offsets
, sizes
);
3974 case GL_TRANSFORM_FEEDBACK_BUFFER
:
3975 bind_xfb_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
3976 "glBindBuffersRange");
3978 case GL_UNIFORM_BUFFER
:
3979 bind_uniform_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
3980 "glBindBuffersRange");
3982 case GL_SHADER_STORAGE_BUFFER
:
3983 bind_shader_storage_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
3984 "glBindBuffersRange");
3986 case GL_ATOMIC_COUNTER_BUFFER
:
3987 bind_atomic_buffers(ctx
, first
, count
, buffers
, true, offsets
, sizes
,
3988 "glBindBuffersRange");
3991 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBuffersRange(target=%s)",
3992 _mesa_enum_to_string(target
));
3998 _mesa_BindBuffersBase(GLenum target
, GLuint first
, GLsizei count
,
3999 const GLuint
*buffers
)
4001 GET_CURRENT_CONTEXT(ctx
);
4003 if (MESA_VERBOSE
& VERBOSE_API
) {
4004 _mesa_debug(ctx
, "glBindBuffersBase(%s, %u, %d, %p)\n",
4005 _mesa_enum_to_string(target
), first
, count
, buffers
);
4009 case GL_TRANSFORM_FEEDBACK_BUFFER
:
4010 bind_xfb_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4011 "glBindBuffersBase");
4013 case GL_UNIFORM_BUFFER
:
4014 bind_uniform_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4015 "glBindBuffersBase");
4017 case GL_SHADER_STORAGE_BUFFER
:
4018 bind_shader_storage_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4019 "glBindBuffersBase");
4021 case GL_ATOMIC_COUNTER_BUFFER
:
4022 bind_atomic_buffers(ctx
, first
, count
, buffers
, false, NULL
, NULL
,
4023 "glBindBuffersBase");
4026 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBuffersBase(target=%s)",
4027 _mesa_enum_to_string(target
));
4033 _mesa_InvalidateBufferSubData(GLuint buffer
, GLintptr offset
,
4036 GET_CURRENT_CONTEXT(ctx
);
4037 struct gl_buffer_object
*bufObj
;
4038 const GLintptr end
= offset
+ length
;
4040 /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
4041 * Profile) spec says:
4043 * "An INVALID_VALUE error is generated if buffer is zero or is not the
4044 * name of an existing buffer object."
4046 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4047 if (!bufObj
|| bufObj
== &DummyBufferObject
) {
4048 _mesa_error(ctx
, GL_INVALID_VALUE
,
4049 "glInvalidateBufferSubData(name = %u) invalid object",
4054 /* The GL_ARB_invalidate_subdata spec says:
4056 * "An INVALID_VALUE error is generated if <offset> or <length> is
4057 * negative, or if <offset> + <length> is greater than the value of
4060 if (offset
< 0 || length
< 0 || end
> bufObj
->Size
) {
4061 _mesa_error(ctx
, GL_INVALID_VALUE
,
4062 "glInvalidateBufferSubData(invalid offset or length)");
4066 /* The OpenGL 4.4 (Core Profile) spec says:
4068 * "An INVALID_OPERATION error is generated if buffer is currently
4069 * mapped by MapBuffer or if the invalidate range intersects the range
4070 * currently mapped by MapBufferRange, unless it was mapped
4071 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4073 if (!(bufObj
->Mappings
[MAP_USER
].AccessFlags
& GL_MAP_PERSISTENT_BIT
) &&
4074 bufferobj_range_mapped(bufObj
, offset
, length
)) {
4075 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4076 "glInvalidateBufferSubData(intersection with mapped "
4081 if (ctx
->Driver
.InvalidateBufferSubData
)
4082 ctx
->Driver
.InvalidateBufferSubData(ctx
, bufObj
, offset
, length
);
4086 _mesa_InvalidateBufferData(GLuint buffer
)
4088 GET_CURRENT_CONTEXT(ctx
);
4089 struct gl_buffer_object
*bufObj
;
4091 /* Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility
4092 * Profile) spec says:
4094 * "An INVALID_VALUE error is generated if buffer is zero or is not the
4095 * name of an existing buffer object."
4097 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4098 if (!bufObj
|| bufObj
== &DummyBufferObject
) {
4099 _mesa_error(ctx
, GL_INVALID_VALUE
,
4100 "glInvalidateBufferData(name = %u) invalid object",
4105 /* The OpenGL 4.4 (Core Profile) spec says:
4107 * "An INVALID_OPERATION error is generated if buffer is currently
4108 * mapped by MapBuffer or if the invalidate range intersects the range
4109 * currently mapped by MapBufferRange, unless it was mapped
4110 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
4112 if (_mesa_check_disallowed_mapping(bufObj
)) {
4113 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4114 "glInvalidateBufferData(intersection with mapped "
4119 if (ctx
->Driver
.InvalidateBufferSubData
)
4120 ctx
->Driver
.InvalidateBufferSubData(ctx
, bufObj
, 0, bufObj
->Size
);
4124 buffer_page_commitment(struct gl_context
*ctx
,
4125 struct gl_buffer_object
*bufferObj
,
4126 GLintptr offset
, GLsizeiptr size
,
4127 GLboolean commit
, const char *func
)
4129 if (!(bufferObj
->StorageFlags
& GL_SPARSE_STORAGE_BIT_ARB
)) {
4130 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(not a sparse buffer object)",
4135 if (size
< 0 || size
> bufferObj
->Size
||
4136 offset
< 0 || offset
> bufferObj
->Size
- size
) {
4137 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(out of bounds)",
4142 /* The GL_ARB_sparse_buffer extension specification says:
4144 * "INVALID_VALUE is generated by BufferPageCommitmentARB if <offset> is
4145 * not an integer multiple of SPARSE_BUFFER_PAGE_SIZE_ARB, or if <size>
4146 * is not an integer multiple of SPARSE_BUFFER_PAGE_SIZE_ARB and does
4147 * not extend to the end of the buffer's data store."
4149 if (offset
% ctx
->Const
.SparseBufferPageSize
!= 0) {
4150 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset not aligned to page size)",
4155 if (size
% ctx
->Const
.SparseBufferPageSize
!= 0 &&
4156 offset
+ size
!= bufferObj
->Size
) {
4157 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size not aligned to page size)",
4162 ctx
->Driver
.BufferPageCommitment(ctx
, bufferObj
, offset
, size
, commit
);
4166 _mesa_BufferPageCommitmentARB(GLenum target
, GLintptr offset
, GLsizeiptr size
,
4169 GET_CURRENT_CONTEXT(ctx
);
4170 struct gl_buffer_object
*bufferObj
;
4172 bufferObj
= get_buffer(ctx
, "glBufferPageCommitmentARB", target
,
4177 buffer_page_commitment(ctx
, bufferObj
, offset
, size
, commit
,
4178 "glBufferPageCommitmentARB");
4182 _mesa_NamedBufferPageCommitmentARB(GLuint buffer
, GLintptr offset
,
4183 GLsizeiptr size
, GLboolean commit
)
4185 GET_CURRENT_CONTEXT(ctx
);
4186 struct gl_buffer_object
*bufferObj
;
4188 bufferObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
4189 if (!bufferObj
|| bufferObj
== &DummyBufferObject
) {
4190 /* Note: the extension spec is not clear about the excpected error value. */
4191 _mesa_error(ctx
, GL_INVALID_VALUE
,
4192 "glNamedBufferPageCommitmentARB(name = %u) invalid object",
4197 buffer_page_commitment(ctx
, bufferObj
, offset
, size
, commit
,
4198 "glNamedBufferPageCommitmentARB");