Merge remote-tracking branch 'mareko/r300g-draw-instanced' into pipe-video
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45
46
47 /* Debug flags */
48 /*#define VBO_DEBUG*/
49 /*#define BOUNDS_CHECK*/
50
51
52 #if FEATURE_OES_mapbuffer
53 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
54 #else
55 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
56 #endif
57
58
59 /**
60 * Used as a placeholder for buffer objects between glGenBuffers() and
61 * glBindBuffer() so that glIsBuffer() can work correctly.
62 */
63 static struct gl_buffer_object DummyBufferObject;
64
65
66 /**
67 * Return pointer to address of a buffer object target.
68 * \param ctx the GL context
69 * \param target the buffer object target to be retrieved.
70 * \return pointer to pointer to the buffer object bound to \c target in the
71 * specified context or \c NULL if \c target is invalid.
72 */
73 static INLINE struct gl_buffer_object **
74 get_buffer_target(struct gl_context *ctx, GLenum target)
75 {
76 switch (target) {
77 case GL_ARRAY_BUFFER_ARB:
78 return &ctx->Array.ArrayBufferObj;
79 case GL_ELEMENT_ARRAY_BUFFER_ARB:
80 return &ctx->Array.ElementArrayBufferObj;
81 case GL_PIXEL_PACK_BUFFER_EXT:
82 return &ctx->Pack.BufferObj;
83 case GL_PIXEL_UNPACK_BUFFER_EXT:
84 return &ctx->Unpack.BufferObj;
85 case GL_COPY_READ_BUFFER:
86 return &ctx->CopyReadBuffer;
87 case GL_COPY_WRITE_BUFFER:
88 return &ctx->CopyWriteBuffer;
89 #if FEATURE_EXT_transform_feedback
90 case GL_TRANSFORM_FEEDBACK_BUFFER:
91 if (ctx->Extensions.EXT_transform_feedback) {
92 return &ctx->TransformFeedback.CurrentBuffer;
93 }
94 break;
95 #endif
96 case GL_TEXTURE_BUFFER:
97 if (ctx->Extensions.ARB_texture_buffer_object) {
98 return &ctx->Texture.BufferObject;
99 }
100 break;
101 default:
102 return NULL;
103 }
104 return NULL;
105 }
106
107
108 /**
109 * Get the buffer object bound to the specified target in a GL context.
110 * \param ctx the GL context
111 * \param target the buffer object target to be retrieved.
112 * \return pointer to the buffer object bound to \c target in the
113 * specified context or \c NULL if \c target is invalid.
114 */
115 static INLINE struct gl_buffer_object *
116 get_buffer(struct gl_context *ctx, GLenum target)
117 {
118 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
119 if (bufObj)
120 return *bufObj;
121 return NULL;
122 }
123
124
125 /**
126 * Convert a GLbitfield describing the mapped buffer access flags
127 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
128 */
129 static GLenum
130 simplified_access_mode(GLbitfield access)
131 {
132 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
133 if ((access & rwFlags) == rwFlags)
134 return GL_READ_WRITE;
135 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
136 return GL_READ_ONLY;
137 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
138 return GL_WRITE_ONLY;
139 return GL_READ_WRITE; /* this should never happen, but no big deal */
140 }
141
142
143 /**
144 * Tests the subdata range parameters and sets the GL error code for
145 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
146 *
147 * \param ctx GL context.
148 * \param target Buffer object target on which to operate.
149 * \param offset Offset of the first byte of the subdata range.
150 * \param size Size, in bytes, of the subdata range.
151 * \param caller Name of calling function for recording errors.
152 * \return A pointer to the buffer object bound to \c target in the
153 * specified context or \c NULL if any of the parameter or state
154 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
155 * are invalid.
156 *
157 * \sa glBufferSubDataARB, glGetBufferSubDataARB
158 */
159 static struct gl_buffer_object *
160 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
161 GLintptrARB offset, GLsizeiptrARB size,
162 const char *caller )
163 {
164 struct gl_buffer_object *bufObj;
165
166 if (size < 0) {
167 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
168 return NULL;
169 }
170
171 if (offset < 0) {
172 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
173 return NULL;
174 }
175
176 bufObj = get_buffer(ctx, target);
177 if (!bufObj) {
178 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
179 return NULL;
180 }
181 if (!_mesa_is_bufferobj(bufObj)) {
182 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
183 return NULL;
184 }
185 if (offset + size > bufObj->Size) {
186 _mesa_error(ctx, GL_INVALID_VALUE,
187 "%s(size + offset > buffer size)", caller);
188 return NULL;
189 }
190 if (_mesa_bufferobj_mapped(bufObj)) {
191 /* Buffer is currently mapped */
192 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
193 return NULL;
194 }
195
196 return bufObj;
197 }
198
199
200 /**
201 * Allocate and initialize a new buffer object.
202 *
203 * Default callback for the \c dd_function_table::NewBufferObject() hook.
204 */
205 static struct gl_buffer_object *
206 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
207 {
208 struct gl_buffer_object *obj;
209
210 (void) ctx;
211
212 obj = MALLOC_STRUCT(gl_buffer_object);
213 _mesa_initialize_buffer_object(obj, name, target);
214 return obj;
215 }
216
217
218 /**
219 * Delete a buffer object.
220 *
221 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
222 */
223 static void
224 _mesa_delete_buffer_object(struct gl_context *ctx,
225 struct gl_buffer_object *bufObj)
226 {
227 (void) ctx;
228
229 if (bufObj->Data)
230 free(bufObj->Data);
231
232 /* assign strange values here to help w/ debugging */
233 bufObj->RefCount = -1000;
234 bufObj->Name = ~0;
235
236 _glthread_DESTROY_MUTEX(bufObj->Mutex);
237 free(bufObj);
238 }
239
240
241
242 /**
243 * Set ptr to bufObj w/ reference counting.
244 */
245 void
246 _mesa_reference_buffer_object(struct gl_context *ctx,
247 struct gl_buffer_object **ptr,
248 struct gl_buffer_object *bufObj)
249 {
250 if (*ptr == bufObj)
251 return;
252
253 if (*ptr) {
254 /* Unreference the old buffer */
255 GLboolean deleteFlag = GL_FALSE;
256 struct gl_buffer_object *oldObj = *ptr;
257
258 _glthread_LOCK_MUTEX(oldObj->Mutex);
259 ASSERT(oldObj->RefCount > 0);
260 oldObj->RefCount--;
261 #if 0
262 printf("BufferObj %p %d DECR to %d\n",
263 (void *) oldObj, oldObj->Name, oldObj->RefCount);
264 #endif
265 deleteFlag = (oldObj->RefCount == 0);
266 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
267
268 if (deleteFlag) {
269
270 /* some sanity checking: don't delete a buffer still in use */
271 #if 0
272 /* unfortunately, these tests are invalid during context tear-down */
273 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
274 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
275 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
276 #endif
277
278 ASSERT(ctx->Driver.DeleteBuffer);
279 ctx->Driver.DeleteBuffer(ctx, oldObj);
280 }
281
282 *ptr = NULL;
283 }
284 ASSERT(!*ptr);
285
286 if (bufObj) {
287 /* reference new buffer */
288 _glthread_LOCK_MUTEX(bufObj->Mutex);
289 if (bufObj->RefCount == 0) {
290 /* this buffer's being deleted (look just above) */
291 /* Not sure this can every really happen. Warn if it does. */
292 _mesa_problem(NULL, "referencing deleted buffer object");
293 *ptr = NULL;
294 }
295 else {
296 bufObj->RefCount++;
297 #if 0
298 printf("BufferObj %p %d INCR to %d\n",
299 (void *) bufObj, bufObj->Name, bufObj->RefCount);
300 #endif
301 *ptr = bufObj;
302 }
303 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
304 }
305 }
306
307
308 /**
309 * Initialize a buffer object to default values.
310 */
311 void
312 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
313 GLuint name, GLenum target )
314 {
315 (void) target;
316
317 memset(obj, 0, sizeof(struct gl_buffer_object));
318 _glthread_INIT_MUTEX(obj->Mutex);
319 obj->RefCount = 1;
320 obj->Name = name;
321 obj->Usage = GL_STATIC_DRAW_ARB;
322 obj->AccessFlags = DEFAULT_ACCESS;
323 }
324
325
326 /**
327 * Allocate space for and store data in a buffer object. Any data that was
328 * previously stored in the buffer object is lost. If \c data is \c NULL,
329 * memory will be allocated, but no copy will occur.
330 *
331 * This is the default callback for \c dd_function_table::BufferData()
332 * Note that all GL error checking will have been done already.
333 *
334 * \param ctx GL context.
335 * \param target Buffer object target on which to operate.
336 * \param size Size, in bytes, of the new data store.
337 * \param data Pointer to the data to store in the buffer object. This
338 * pointer may be \c NULL.
339 * \param usage Hints about how the data will be used.
340 * \param bufObj Object to be used.
341 *
342 * \return GL_TRUE for success, GL_FALSE for failure
343 * \sa glBufferDataARB, dd_function_table::BufferData.
344 */
345 static GLboolean
346 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
347 const GLvoid * data, GLenum usage,
348 struct gl_buffer_object * bufObj )
349 {
350 void * new_data;
351
352 (void) ctx; (void) target;
353
354 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
355 if (new_data) {
356 bufObj->Data = (GLubyte *) new_data;
357 bufObj->Size = size;
358 bufObj->Usage = usage;
359
360 if (data) {
361 memcpy( bufObj->Data, data, size );
362 }
363
364 return GL_TRUE;
365 }
366 else {
367 return GL_FALSE;
368 }
369 }
370
371
372 /**
373 * Replace data in a subrange of buffer object. If the data range
374 * specified by \c size + \c offset extends beyond the end of the buffer or
375 * if \c data is \c NULL, no copy is performed.
376 *
377 * This is the default callback for \c dd_function_table::BufferSubData()
378 * Note that all GL error checking will have been done already.
379 *
380 * \param ctx GL context.
381 * \param target Buffer object target on which to operate.
382 * \param offset Offset of the first byte to be modified.
383 * \param size Size, in bytes, of the data range.
384 * \param data Pointer to the data to store in the buffer object.
385 * \param bufObj Object to be used.
386 *
387 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
388 */
389 static void
390 _mesa_buffer_subdata( struct gl_context *ctx, GLenum target, GLintptrARB offset,
391 GLsizeiptrARB size, const GLvoid * data,
392 struct gl_buffer_object * bufObj )
393 {
394 (void) ctx; (void) target;
395
396 /* this should have been caught in _mesa_BufferSubData() */
397 ASSERT(size + offset <= bufObj->Size);
398
399 if (bufObj->Data) {
400 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
401 }
402 }
403
404
405 /**
406 * Retrieve data from a subrange of buffer object. If the data range
407 * specified by \c size + \c offset extends beyond the end of the buffer or
408 * if \c data is \c NULL, no copy is performed.
409 *
410 * This is the default callback for \c dd_function_table::GetBufferSubData()
411 * Note that all GL error checking will have been done already.
412 *
413 * \param ctx GL context.
414 * \param target Buffer object target on which to operate.
415 * \param offset Offset of the first byte to be fetched.
416 * \param size Size, in bytes, of the data range.
417 * \param data Destination for data
418 * \param bufObj Object to be used.
419 *
420 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
421 */
422 static void
423 _mesa_buffer_get_subdata( struct gl_context *ctx,
424 GLenum target, GLintptrARB offset,
425 GLsizeiptrARB size, GLvoid * data,
426 struct gl_buffer_object * bufObj )
427 {
428 (void) ctx; (void) target;
429
430 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
431 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
432 }
433 }
434
435
436 /**
437 * Default callback for \c dd_function_tabel::MapBuffer().
438 *
439 * The function parameters will have been already tested for errors.
440 *
441 * \param ctx GL context.
442 * \param target Buffer object target on which to operate.
443 * \param access Information about how the buffer will be accessed.
444 * \param bufObj Object to be mapped.
445 * \return A pointer to the object's internal data store that can be accessed
446 * by the processor
447 *
448 * \sa glMapBufferARB, dd_function_table::MapBuffer
449 */
450 static void *
451 _mesa_buffer_map( struct gl_context *ctx, GLenum target, GLenum access,
452 struct gl_buffer_object *bufObj )
453 {
454 (void) ctx;
455 (void) target;
456 (void) access;
457 /* Just return a direct pointer to the data */
458 if (_mesa_bufferobj_mapped(bufObj)) {
459 /* already mapped! */
460 return NULL;
461 }
462 bufObj->Pointer = bufObj->Data;
463 bufObj->Length = bufObj->Size;
464 bufObj->Offset = 0;
465 return bufObj->Pointer;
466 }
467
468
469 /**
470 * Default fallback for \c dd_function_table::MapBufferRange().
471 * Called via glMapBufferRange().
472 */
473 static void *
474 _mesa_buffer_map_range( struct gl_context *ctx, GLenum target, GLintptr offset,
475 GLsizeiptr length, GLbitfield access,
476 struct gl_buffer_object *bufObj )
477 {
478 (void) ctx;
479 (void) target;
480 assert(!_mesa_bufferobj_mapped(bufObj));
481 /* Just return a direct pointer to the data */
482 bufObj->Pointer = bufObj->Data + offset;
483 bufObj->Length = length;
484 bufObj->Offset = offset;
485 bufObj->AccessFlags = access;
486 return bufObj->Pointer;
487 }
488
489
490 /**
491 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
492 * Called via glFlushMappedBufferRange().
493 */
494 static void
495 _mesa_buffer_flush_mapped_range( struct gl_context *ctx, GLenum target,
496 GLintptr offset, GLsizeiptr length,
497 struct gl_buffer_object *obj )
498 {
499 (void) ctx;
500 (void) target;
501 (void) offset;
502 (void) length;
503 (void) obj;
504 /* no-op */
505 }
506
507
508 /**
509 * Default callback for \c dd_function_table::MapBuffer().
510 *
511 * The input parameters will have been already tested for errors.
512 *
513 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
514 */
515 static GLboolean
516 _mesa_buffer_unmap( struct gl_context *ctx, GLenum target,
517 struct gl_buffer_object *bufObj )
518 {
519 (void) ctx;
520 (void) target;
521 /* XXX we might assert here that bufObj->Pointer is non-null */
522 bufObj->Pointer = NULL;
523 bufObj->Length = 0;
524 bufObj->Offset = 0;
525 bufObj->AccessFlags = 0x0;
526 return GL_TRUE;
527 }
528
529
530 /**
531 * Default fallback for \c dd_function_table::CopyBufferSubData().
532 * Called via glCopyBuffserSubData().
533 */
534 static void
535 _mesa_copy_buffer_subdata(struct gl_context *ctx,
536 struct gl_buffer_object *src,
537 struct gl_buffer_object *dst,
538 GLintptr readOffset, GLintptr writeOffset,
539 GLsizeiptr size)
540 {
541 GLubyte *srcPtr, *dstPtr;
542
543 /* buffer should not already be mapped */
544 assert(!_mesa_bufferobj_mapped(src));
545 assert(!_mesa_bufferobj_mapped(dst));
546
547 srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
548 GL_READ_ONLY, src);
549 dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
550 GL_WRITE_ONLY, dst);
551
552 if (srcPtr && dstPtr)
553 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
554
555 ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
556 ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
557 }
558
559
560
561 /**
562 * Initialize the state associated with buffer objects
563 */
564 void
565 _mesa_init_buffer_objects( struct gl_context *ctx )
566 {
567 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
568 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
569 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
570
571 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
572 ctx->Shared->NullBufferObj);
573 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
574 ctx->Shared->NullBufferObj);
575
576 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
577 ctx->Shared->NullBufferObj);
578 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
579 ctx->Shared->NullBufferObj);
580 }
581
582
583 void
584 _mesa_free_buffer_objects( struct gl_context *ctx )
585 {
586 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
587 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
588
589 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
590 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
591 }
592
593
594 /**
595 * Bind the specified target to buffer for the specified context.
596 * Called by glBindBuffer() and other functions.
597 */
598 static void
599 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
600 {
601 struct gl_buffer_object *oldBufObj;
602 struct gl_buffer_object *newBufObj = NULL;
603 struct gl_buffer_object **bindTarget = NULL;
604
605 bindTarget = get_buffer_target(ctx, target);
606 if (!bindTarget) {
607 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
608 return;
609 }
610
611 /* Get pointer to old buffer object (to be unbound) */
612 oldBufObj = *bindTarget;
613 if (oldBufObj && oldBufObj->Name == buffer)
614 return; /* rebinding the same buffer object- no change */
615
616 /*
617 * Get pointer to new buffer object (newBufObj)
618 */
619 if (buffer == 0) {
620 /* The spec says there's not a buffer object named 0, but we use
621 * one internally because it simplifies things.
622 */
623 newBufObj = ctx->Shared->NullBufferObj;
624 }
625 else {
626 /* non-default buffer object */
627 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
628 if (!newBufObj || newBufObj == &DummyBufferObject) {
629 /* If this is a new buffer object id, or one which was generated but
630 * never used before, allocate a buffer object now.
631 */
632 ASSERT(ctx->Driver.NewBufferObject);
633 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
634 if (!newBufObj) {
635 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
636 return;
637 }
638 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
639 }
640 }
641
642 /* bind new buffer */
643 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
644
645 /* Pass BindBuffer call to device driver */
646 if (ctx->Driver.BindBuffer)
647 ctx->Driver.BindBuffer( ctx, target, newBufObj );
648 }
649
650
651 /**
652 * Update the default buffer objects in the given context to reference those
653 * specified in the shared state and release those referencing the old
654 * shared state.
655 */
656 void
657 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
658 {
659 /* Bind the NullBufferObj to remove references to those
660 * in the shared context hash table.
661 */
662 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
663 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
664 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
665 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
666 }
667
668
669
670 /**
671 * Return the gl_buffer_object for the given ID.
672 * Always return NULL for ID 0.
673 */
674 struct gl_buffer_object *
675 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
676 {
677 if (buffer == 0)
678 return NULL;
679 else
680 return (struct gl_buffer_object *)
681 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
682 }
683
684
685 /**
686 * If *ptr points to obj, set ptr = the Null/default buffer object.
687 * This is a helper for buffer object deletion.
688 * The GL spec says that deleting a buffer object causes it to get
689 * unbound from all arrays in the current context.
690 */
691 static void
692 unbind(struct gl_context *ctx,
693 struct gl_buffer_object **ptr,
694 struct gl_buffer_object *obj)
695 {
696 if (*ptr == obj) {
697 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
698 }
699 }
700
701
702 /**
703 * Plug default/fallback buffer object functions into the device
704 * driver hooks.
705 */
706 void
707 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
708 {
709 /* GL_ARB_vertex/pixel_buffer_object */
710 driver->NewBufferObject = _mesa_new_buffer_object;
711 driver->DeleteBuffer = _mesa_delete_buffer_object;
712 driver->BindBuffer = NULL;
713 driver->BufferData = _mesa_buffer_data;
714 driver->BufferSubData = _mesa_buffer_subdata;
715 driver->GetBufferSubData = _mesa_buffer_get_subdata;
716 driver->MapBuffer = _mesa_buffer_map;
717 driver->UnmapBuffer = _mesa_buffer_unmap;
718
719 /* GL_ARB_map_buffer_range */
720 driver->MapBufferRange = _mesa_buffer_map_range;
721 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
722
723 /* GL_ARB_copy_buffer */
724 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
725 }
726
727
728
729 /**********************************************************************/
730 /* API Functions */
731 /**********************************************************************/
732
733 void GLAPIENTRY
734 _mesa_BindBufferARB(GLenum target, GLuint buffer)
735 {
736 GET_CURRENT_CONTEXT(ctx);
737 ASSERT_OUTSIDE_BEGIN_END(ctx);
738
739 if (MESA_VERBOSE & VERBOSE_API)
740 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
741 _mesa_lookup_enum_by_nr(target), buffer);
742
743 bind_buffer_object(ctx, target, buffer);
744 }
745
746
747 /**
748 * Delete a set of buffer objects.
749 *
750 * \param n Number of buffer objects to delete.
751 * \param ids Array of \c n buffer object IDs.
752 */
753 void GLAPIENTRY
754 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
755 {
756 GET_CURRENT_CONTEXT(ctx);
757 GLsizei i;
758 ASSERT_OUTSIDE_BEGIN_END(ctx);
759 FLUSH_VERTICES(ctx, 0);
760
761 if (n < 0) {
762 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
763 return;
764 }
765
766 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
767
768 for (i = 0; i < n; i++) {
769 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
770 if (bufObj) {
771 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
772 GLuint j;
773
774 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
775
776 if (_mesa_bufferobj_mapped(bufObj)) {
777 /* if mapped, unmap it now */
778 ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
779 bufObj->AccessFlags = DEFAULT_ACCESS;
780 bufObj->Pointer = NULL;
781 }
782
783 /* unbind any vertex pointers bound to this buffer */
784 unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
785 unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
786 unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
787 unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
788 unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
789 unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
790 unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
791 unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
792 for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
793 unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
794 }
795 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
796 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
797 }
798
799 if (ctx->Array.ArrayBufferObj == bufObj) {
800 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
801 }
802 if (ctx->Array.ElementArrayBufferObj == bufObj) {
803 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
804 }
805
806 /* unbind any pixel pack/unpack pointers bound to this buffer */
807 if (ctx->Pack.BufferObj == bufObj) {
808 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
809 }
810 if (ctx->Unpack.BufferObj == bufObj) {
811 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
812 }
813
814 /* The ID is immediately freed for re-use */
815 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
816 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
817 }
818 }
819
820 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
821 }
822
823
824 /**
825 * Generate a set of unique buffer object IDs and store them in \c buffer.
826 *
827 * \param n Number of IDs to generate.
828 * \param buffer Array of \c n locations to store the IDs.
829 */
830 void GLAPIENTRY
831 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
832 {
833 GET_CURRENT_CONTEXT(ctx);
834 GLuint first;
835 GLint i;
836 ASSERT_OUTSIDE_BEGIN_END(ctx);
837
838 if (MESA_VERBOSE & VERBOSE_API)
839 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
840
841 if (n < 0) {
842 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
843 return;
844 }
845
846 if (!buffer) {
847 return;
848 }
849
850 /*
851 * This must be atomic (generation and allocation of buffer object IDs)
852 */
853 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
854
855 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
856
857 /* Insert the ID and pointer to dummy buffer object into hash table */
858 for (i = 0; i < n; i++) {
859 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
860 &DummyBufferObject);
861 buffer[i] = first + i;
862 }
863
864 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
865 }
866
867
868 /**
869 * Determine if ID is the name of a buffer object.
870 *
871 * \param id ID of the potential buffer object.
872 * \return \c GL_TRUE if \c id is the name of a buffer object,
873 * \c GL_FALSE otherwise.
874 */
875 GLboolean GLAPIENTRY
876 _mesa_IsBufferARB(GLuint id)
877 {
878 struct gl_buffer_object *bufObj;
879 GET_CURRENT_CONTEXT(ctx);
880 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
881
882 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
883 bufObj = _mesa_lookup_bufferobj(ctx, id);
884 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
885
886 return bufObj && bufObj != &DummyBufferObject;
887 }
888
889
890 void GLAPIENTRY
891 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
892 const GLvoid * data, GLenum usage)
893 {
894 GET_CURRENT_CONTEXT(ctx);
895 struct gl_buffer_object *bufObj;
896 ASSERT_OUTSIDE_BEGIN_END(ctx);
897
898 if (MESA_VERBOSE & VERBOSE_API)
899 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
900 _mesa_lookup_enum_by_nr(target),
901 (long int) size, data,
902 _mesa_lookup_enum_by_nr(usage));
903
904 if (size < 0) {
905 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
906 return;
907 }
908
909 switch (usage) {
910 case GL_STREAM_DRAW_ARB:
911 case GL_STREAM_READ_ARB:
912 case GL_STREAM_COPY_ARB:
913 case GL_STATIC_DRAW_ARB:
914 case GL_STATIC_READ_ARB:
915 case GL_STATIC_COPY_ARB:
916 case GL_DYNAMIC_DRAW_ARB:
917 case GL_DYNAMIC_READ_ARB:
918 case GL_DYNAMIC_COPY_ARB:
919 /* OK */
920 break;
921 default:
922 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
923 return;
924 }
925
926 bufObj = get_buffer(ctx, target);
927 if (!bufObj) {
928 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
929 return;
930 }
931 if (!_mesa_is_bufferobj(bufObj)) {
932 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
933 return;
934 }
935
936 if (_mesa_bufferobj_mapped(bufObj)) {
937 /* Unmap the existing buffer. We'll replace it now. Not an error. */
938 ctx->Driver.UnmapBuffer(ctx, target, bufObj);
939 bufObj->AccessFlags = DEFAULT_ACCESS;
940 ASSERT(bufObj->Pointer == NULL);
941 }
942
943 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
944
945 bufObj->Written = GL_TRUE;
946
947 #ifdef VBO_DEBUG
948 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
949 bufObj->Name, size, data, usage);
950 #endif
951
952 #ifdef BOUNDS_CHECK
953 size += 100;
954 #endif
955
956 ASSERT(ctx->Driver.BufferData);
957 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
958 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
959 }
960 }
961
962
963 void GLAPIENTRY
964 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
965 GLsizeiptrARB size, const GLvoid * data)
966 {
967 GET_CURRENT_CONTEXT(ctx);
968 struct gl_buffer_object *bufObj;
969 ASSERT_OUTSIDE_BEGIN_END(ctx);
970
971 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
972 "glBufferSubDataARB" );
973 if (!bufObj) {
974 /* error already recorded */
975 return;
976 }
977
978 if (size == 0)
979 return;
980
981 bufObj->Written = GL_TRUE;
982
983 ASSERT(ctx->Driver.BufferSubData);
984 ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
985 }
986
987
988 void GLAPIENTRY
989 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
990 GLsizeiptrARB size, void * data)
991 {
992 GET_CURRENT_CONTEXT(ctx);
993 struct gl_buffer_object *bufObj;
994 ASSERT_OUTSIDE_BEGIN_END(ctx);
995
996 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
997 "glGetBufferSubDataARB" );
998 if (!bufObj) {
999 /* error already recorded */
1000 return;
1001 }
1002
1003 ASSERT(ctx->Driver.GetBufferSubData);
1004 ctx->Driver.GetBufferSubData( ctx, target, offset, size, data, bufObj );
1005 }
1006
1007
1008 void * GLAPIENTRY
1009 _mesa_MapBufferARB(GLenum target, GLenum access)
1010 {
1011 GET_CURRENT_CONTEXT(ctx);
1012 struct gl_buffer_object * bufObj;
1013 GLbitfield accessFlags;
1014 void *map;
1015
1016 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1017
1018 switch (access) {
1019 case GL_READ_ONLY_ARB:
1020 accessFlags = GL_MAP_READ_BIT;
1021 break;
1022 case GL_WRITE_ONLY_ARB:
1023 accessFlags = GL_MAP_WRITE_BIT;
1024 break;
1025 case GL_READ_WRITE_ARB:
1026 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1027 break;
1028 default:
1029 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1030 return NULL;
1031 }
1032
1033 bufObj = get_buffer(ctx, target);
1034 if (!bufObj) {
1035 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
1036 return NULL;
1037 }
1038 if (!_mesa_is_bufferobj(bufObj)) {
1039 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
1040 return NULL;
1041 }
1042 if (_mesa_bufferobj_mapped(bufObj)) {
1043 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1044 return NULL;
1045 }
1046
1047 ASSERT(ctx->Driver.MapBuffer);
1048 map = ctx->Driver.MapBuffer( ctx, target, access, bufObj );
1049 if (!map) {
1050 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1051 return NULL;
1052 }
1053 else {
1054 /* The driver callback should have set these fields.
1055 * This is important because other modules (like VBO) might call
1056 * the driver function directly.
1057 */
1058 ASSERT(bufObj->Pointer == map);
1059 ASSERT(bufObj->Length == bufObj->Size);
1060 ASSERT(bufObj->Offset == 0);
1061 bufObj->AccessFlags = accessFlags;
1062 }
1063
1064 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1065 bufObj->Written = GL_TRUE;
1066
1067 #ifdef VBO_DEBUG
1068 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1069 bufObj->Name, bufObj->Size, access);
1070 if (access == GL_WRITE_ONLY_ARB) {
1071 GLuint i;
1072 GLubyte *b = (GLubyte *) bufObj->Pointer;
1073 for (i = 0; i < bufObj->Size; i++)
1074 b[i] = i & 0xff;
1075 }
1076 #endif
1077
1078 #ifdef BOUNDS_CHECK
1079 {
1080 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1081 GLuint i;
1082 /* buffer is 100 bytes larger than requested, fill with magic value */
1083 for (i = 0; i < 100; i++) {
1084 buf[bufObj->Size - i - 1] = 123;
1085 }
1086 }
1087 #endif
1088
1089 return bufObj->Pointer;
1090 }
1091
1092
1093 GLboolean GLAPIENTRY
1094 _mesa_UnmapBufferARB(GLenum target)
1095 {
1096 GET_CURRENT_CONTEXT(ctx);
1097 struct gl_buffer_object *bufObj;
1098 GLboolean status = GL_TRUE;
1099 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1100
1101 bufObj = get_buffer(ctx, target);
1102 if (!bufObj) {
1103 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1104 return GL_FALSE;
1105 }
1106 if (!_mesa_is_bufferobj(bufObj)) {
1107 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1108 return GL_FALSE;
1109 }
1110 if (!_mesa_bufferobj_mapped(bufObj)) {
1111 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1112 return GL_FALSE;
1113 }
1114
1115 #ifdef BOUNDS_CHECK
1116 if (bufObj->Access != GL_READ_ONLY_ARB) {
1117 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1118 GLuint i;
1119 /* check that last 100 bytes are still = magic value */
1120 for (i = 0; i < 100; i++) {
1121 GLuint pos = bufObj->Size - i - 1;
1122 if (buf[pos] != 123) {
1123 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1124 " at position %d (value = %u)\n",
1125 pos, buf[pos]);
1126 }
1127 }
1128 }
1129 #endif
1130
1131 #ifdef VBO_DEBUG
1132 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1133 GLuint i, unchanged = 0;
1134 GLubyte *b = (GLubyte *) bufObj->Pointer;
1135 GLint pos = -1;
1136 /* check which bytes changed */
1137 for (i = 0; i < bufObj->Size - 1; i++) {
1138 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1139 unchanged++;
1140 if (pos == -1)
1141 pos = i;
1142 }
1143 }
1144 if (unchanged) {
1145 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1146 bufObj->Name, unchanged, bufObj->Size, pos);
1147 }
1148 }
1149 #endif
1150
1151 status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
1152 bufObj->AccessFlags = DEFAULT_ACCESS;
1153 ASSERT(bufObj->Pointer == NULL);
1154 ASSERT(bufObj->Offset == 0);
1155 ASSERT(bufObj->Length == 0);
1156
1157 return status;
1158 }
1159
1160
1161 void GLAPIENTRY
1162 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1163 {
1164 GET_CURRENT_CONTEXT(ctx);
1165 struct gl_buffer_object *bufObj;
1166 ASSERT_OUTSIDE_BEGIN_END(ctx);
1167
1168 bufObj = get_buffer(ctx, target);
1169 if (!bufObj) {
1170 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
1171 return;
1172 }
1173 if (!_mesa_is_bufferobj(bufObj)) {
1174 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
1175 return;
1176 }
1177
1178 switch (pname) {
1179 case GL_BUFFER_SIZE_ARB:
1180 *params = (GLint) bufObj->Size;
1181 return;
1182 case GL_BUFFER_USAGE_ARB:
1183 *params = bufObj->Usage;
1184 return;
1185 case GL_BUFFER_ACCESS_ARB:
1186 *params = simplified_access_mode(bufObj->AccessFlags);
1187 return;
1188 case GL_BUFFER_MAPPED_ARB:
1189 *params = _mesa_bufferobj_mapped(bufObj);
1190 return;
1191 case GL_BUFFER_ACCESS_FLAGS:
1192 if (ctx->VersionMajor < 3)
1193 goto invalid_pname;
1194 *params = bufObj->AccessFlags;
1195 return;
1196 case GL_BUFFER_MAP_OFFSET:
1197 if (ctx->VersionMajor < 3)
1198 goto invalid_pname;
1199 *params = (GLint) bufObj->Offset;
1200 return;
1201 case GL_BUFFER_MAP_LENGTH:
1202 if (ctx->VersionMajor < 3)
1203 goto invalid_pname;
1204 *params = (GLint) bufObj->Length;
1205 return;
1206 default:
1207 ; /* fall-through */
1208 }
1209
1210 invalid_pname:
1211 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1212 _mesa_lookup_enum_by_nr(pname));
1213 }
1214
1215
1216 /**
1217 * New in GL 3.2
1218 * This is pretty much a duplicate of GetBufferParameteriv() but the
1219 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1220 */
1221 void GLAPIENTRY
1222 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1223 {
1224 GET_CURRENT_CONTEXT(ctx);
1225 struct gl_buffer_object *bufObj;
1226 ASSERT_OUTSIDE_BEGIN_END(ctx);
1227
1228 bufObj = get_buffer(ctx, target);
1229 if (!bufObj) {
1230 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
1231 return;
1232 }
1233 if (!_mesa_is_bufferobj(bufObj)) {
1234 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
1235 return;
1236 }
1237
1238 switch (pname) {
1239 case GL_BUFFER_SIZE_ARB:
1240 *params = bufObj->Size;
1241 return;
1242 case GL_BUFFER_USAGE_ARB:
1243 *params = bufObj->Usage;
1244 return;
1245 case GL_BUFFER_ACCESS_ARB:
1246 *params = simplified_access_mode(bufObj->AccessFlags);
1247 return;
1248 case GL_BUFFER_ACCESS_FLAGS:
1249 if (ctx->VersionMajor < 3)
1250 goto invalid_pname;
1251 *params = bufObj->AccessFlags;
1252 return;
1253 case GL_BUFFER_MAPPED_ARB:
1254 *params = _mesa_bufferobj_mapped(bufObj);
1255 return;
1256 case GL_BUFFER_MAP_OFFSET:
1257 if (ctx->VersionMajor < 3)
1258 goto invalid_pname;
1259 *params = bufObj->Offset;
1260 return;
1261 case GL_BUFFER_MAP_LENGTH:
1262 if (ctx->VersionMajor < 3)
1263 goto invalid_pname;
1264 *params = bufObj->Length;
1265 return;
1266 default:
1267 ; /* fall-through */
1268 }
1269
1270 invalid_pname:
1271 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1272 _mesa_lookup_enum_by_nr(pname));
1273 }
1274
1275
1276 void GLAPIENTRY
1277 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1278 {
1279 GET_CURRENT_CONTEXT(ctx);
1280 struct gl_buffer_object * bufObj;
1281 ASSERT_OUTSIDE_BEGIN_END(ctx);
1282
1283 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1284 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1285 return;
1286 }
1287
1288 bufObj = get_buffer(ctx, target);
1289 if (!bufObj) {
1290 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1291 return;
1292 }
1293 if (!_mesa_is_bufferobj(bufObj)) {
1294 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1295 return;
1296 }
1297
1298 *params = bufObj->Pointer;
1299 }
1300
1301
1302 void GLAPIENTRY
1303 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1304 GLintptr readOffset, GLintptr writeOffset,
1305 GLsizeiptr size)
1306 {
1307 GET_CURRENT_CONTEXT(ctx);
1308 struct gl_buffer_object *src, *dst;
1309 ASSERT_OUTSIDE_BEGIN_END(ctx);
1310
1311 src = get_buffer(ctx, readTarget);
1312 if (!src || !_mesa_is_bufferobj(src)) {
1313 _mesa_error(ctx, GL_INVALID_ENUM,
1314 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
1315 return;
1316 }
1317
1318 dst = get_buffer(ctx, writeTarget);
1319 if (!dst || !_mesa_is_bufferobj(dst)) {
1320 _mesa_error(ctx, GL_INVALID_ENUM,
1321 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
1322 return;
1323 }
1324
1325 if (_mesa_bufferobj_mapped(src)) {
1326 _mesa_error(ctx, GL_INVALID_OPERATION,
1327 "glCopyBuffserSubData(readBuffer is mapped)");
1328 return;
1329 }
1330
1331 if (_mesa_bufferobj_mapped(dst)) {
1332 _mesa_error(ctx, GL_INVALID_OPERATION,
1333 "glCopyBuffserSubData(writeBuffer is mapped)");
1334 return;
1335 }
1336
1337 if (readOffset < 0) {
1338 _mesa_error(ctx, GL_INVALID_VALUE,
1339 "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
1340 return;
1341 }
1342
1343 if (writeOffset < 0) {
1344 _mesa_error(ctx, GL_INVALID_VALUE,
1345 "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
1346 return;
1347 }
1348
1349 if (readOffset + size > src->Size) {
1350 _mesa_error(ctx, GL_INVALID_VALUE,
1351 "glCopyBuffserSubData(readOffset + size = %d)",
1352 (int) (readOffset + size));
1353 return;
1354 }
1355
1356 if (writeOffset + size > dst->Size) {
1357 _mesa_error(ctx, GL_INVALID_VALUE,
1358 "glCopyBuffserSubData(writeOffset + size = %d)",
1359 (int) (writeOffset + size));
1360 return;
1361 }
1362
1363 if (src == dst) {
1364 if (readOffset + size <= writeOffset) {
1365 /* OK */
1366 }
1367 else if (writeOffset + size <= readOffset) {
1368 /* OK */
1369 }
1370 else {
1371 /* overlapping src/dst is illegal */
1372 _mesa_error(ctx, GL_INVALID_VALUE,
1373 "glCopyBuffserSubData(overlapping src/dst)");
1374 return;
1375 }
1376 }
1377
1378 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1379 }
1380
1381
1382 /**
1383 * See GL_ARB_map_buffer_range spec
1384 */
1385 void * GLAPIENTRY
1386 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1387 GLbitfield access)
1388 {
1389 GET_CURRENT_CONTEXT(ctx);
1390 struct gl_buffer_object *bufObj;
1391 void *map;
1392
1393 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1394
1395 if (!ctx->Extensions.ARB_map_buffer_range) {
1396 _mesa_error(ctx, GL_INVALID_OPERATION,
1397 "glMapBufferRange(extension not supported)");
1398 return NULL;
1399 }
1400
1401 if (offset < 0) {
1402 _mesa_error(ctx, GL_INVALID_VALUE,
1403 "glMapBufferRange(offset = %ld)", (long)offset);
1404 return NULL;
1405 }
1406
1407 if (length < 0) {
1408 _mesa_error(ctx, GL_INVALID_VALUE,
1409 "glMapBufferRange(length = %ld)", (long)length);
1410 return NULL;
1411 }
1412
1413 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1414 _mesa_error(ctx, GL_INVALID_OPERATION,
1415 "glMapBufferRange(access indicates neither read or write)");
1416 return NULL;
1417 }
1418
1419 if ((access & GL_MAP_READ_BIT) &&
1420 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1421 GL_MAP_INVALIDATE_BUFFER_BIT |
1422 GL_MAP_UNSYNCHRONIZED_BIT))) {
1423 _mesa_error(ctx, GL_INVALID_OPERATION,
1424 "glMapBufferRange(invalid access flags)");
1425 return NULL;
1426 }
1427
1428 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1429 ((access & GL_MAP_WRITE_BIT) == 0)) {
1430 _mesa_error(ctx, GL_INVALID_OPERATION,
1431 "glMapBufferRange(invalid access flags)");
1432 return NULL;
1433 }
1434
1435 bufObj = get_buffer(ctx, target);
1436 if (!bufObj || !_mesa_is_bufferobj(bufObj)) {
1437 _mesa_error(ctx, GL_INVALID_ENUM,
1438 "glMapBufferRange(target = 0x%x)", target);
1439 return NULL;
1440 }
1441
1442 if (offset + length > bufObj->Size) {
1443 _mesa_error(ctx, GL_INVALID_VALUE,
1444 "glMapBufferRange(offset + length > size)");
1445 return NULL;
1446 }
1447
1448 if (_mesa_bufferobj_mapped(bufObj)) {
1449 _mesa_error(ctx, GL_INVALID_OPERATION,
1450 "glMapBufferRange(buffer already mapped)");
1451 return NULL;
1452 }
1453
1454 ASSERT(ctx->Driver.MapBufferRange);
1455 map = ctx->Driver.MapBufferRange(ctx, target, offset, length,
1456 access, bufObj);
1457 if (!map) {
1458 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1459 }
1460 else {
1461 /* The driver callback should have set all these fields.
1462 * This is important because other modules (like VBO) might call
1463 * the driver function directly.
1464 */
1465 ASSERT(bufObj->Pointer == map);
1466 ASSERT(bufObj->Length == length);
1467 ASSERT(bufObj->Offset == offset);
1468 ASSERT(bufObj->AccessFlags == access);
1469 }
1470
1471 return map;
1472 }
1473
1474
1475 /**
1476 * See GL_ARB_map_buffer_range spec
1477 */
1478 void GLAPIENTRY
1479 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1480 {
1481 GET_CURRENT_CONTEXT(ctx);
1482 struct gl_buffer_object *bufObj;
1483 ASSERT_OUTSIDE_BEGIN_END(ctx);
1484
1485 if (!ctx->Extensions.ARB_map_buffer_range) {
1486 _mesa_error(ctx, GL_INVALID_OPERATION,
1487 "glMapBufferRange(extension not supported)");
1488 return;
1489 }
1490
1491 if (offset < 0) {
1492 _mesa_error(ctx, GL_INVALID_VALUE,
1493 "glMapBufferRange(offset = %ld)", (long)offset);
1494 return;
1495 }
1496
1497 if (length < 0) {
1498 _mesa_error(ctx, GL_INVALID_VALUE,
1499 "glMapBufferRange(length = %ld)", (long)length);
1500 return;
1501 }
1502
1503 bufObj = get_buffer(ctx, target);
1504 if (!bufObj) {
1505 _mesa_error(ctx, GL_INVALID_ENUM,
1506 "glMapBufferRange(target = 0x%x)", target);
1507 return;
1508 }
1509
1510 if (!_mesa_is_bufferobj(bufObj)) {
1511 _mesa_error(ctx, GL_INVALID_OPERATION,
1512 "glMapBufferRange(current buffer is 0)");
1513 return;
1514 }
1515
1516 if (!_mesa_bufferobj_mapped(bufObj)) {
1517 /* buffer is not mapped */
1518 _mesa_error(ctx, GL_INVALID_OPERATION,
1519 "glMapBufferRange(buffer is not mapped)");
1520 return;
1521 }
1522
1523 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1524 _mesa_error(ctx, GL_INVALID_OPERATION,
1525 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1526 return;
1527 }
1528
1529 if (offset + length > bufObj->Length) {
1530 _mesa_error(ctx, GL_INVALID_VALUE,
1531 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1532 (long)offset, (long)length, (long)bufObj->Length);
1533 return;
1534 }
1535
1536 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1537
1538 if (ctx->Driver.FlushMappedBufferRange)
1539 ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
1540 }
1541
1542
1543 #if FEATURE_APPLE_object_purgeable
1544 static GLenum
1545 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1546 {
1547 struct gl_buffer_object *bufObj;
1548 GLenum retval;
1549
1550 bufObj = _mesa_lookup_bufferobj(ctx, name);
1551 if (!bufObj) {
1552 _mesa_error(ctx, GL_INVALID_VALUE,
1553 "glObjectPurgeable(name = 0x%x)", name);
1554 return 0;
1555 }
1556 if (!_mesa_is_bufferobj(bufObj)) {
1557 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1558 return 0;
1559 }
1560
1561 if (bufObj->Purgeable) {
1562 _mesa_error(ctx, GL_INVALID_OPERATION,
1563 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1564 return GL_VOLATILE_APPLE;
1565 }
1566
1567 bufObj->Purgeable = GL_TRUE;
1568
1569 retval = GL_VOLATILE_APPLE;
1570 if (ctx->Driver.BufferObjectPurgeable)
1571 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1572
1573 return retval;
1574 }
1575
1576
1577 static GLenum
1578 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1579 {
1580 struct gl_renderbuffer *bufObj;
1581 GLenum retval;
1582
1583 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1584 if (!bufObj) {
1585 _mesa_error(ctx, GL_INVALID_VALUE,
1586 "glObjectUnpurgeable(name = 0x%x)", name);
1587 return 0;
1588 }
1589
1590 if (bufObj->Purgeable) {
1591 _mesa_error(ctx, GL_INVALID_OPERATION,
1592 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1593 return GL_VOLATILE_APPLE;
1594 }
1595
1596 bufObj->Purgeable = GL_TRUE;
1597
1598 retval = GL_VOLATILE_APPLE;
1599 if (ctx->Driver.RenderObjectPurgeable)
1600 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1601
1602 return retval;
1603 }
1604
1605
1606 static GLenum
1607 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1608 {
1609 struct gl_texture_object *bufObj;
1610 GLenum retval;
1611
1612 bufObj = _mesa_lookup_texture(ctx, name);
1613 if (!bufObj) {
1614 _mesa_error(ctx, GL_INVALID_VALUE,
1615 "glObjectPurgeable(name = 0x%x)", name);
1616 return 0;
1617 }
1618
1619 if (bufObj->Purgeable) {
1620 _mesa_error(ctx, GL_INVALID_OPERATION,
1621 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1622 return GL_VOLATILE_APPLE;
1623 }
1624
1625 bufObj->Purgeable = GL_TRUE;
1626
1627 retval = GL_VOLATILE_APPLE;
1628 if (ctx->Driver.TextureObjectPurgeable)
1629 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1630
1631 return retval;
1632 }
1633
1634
1635 GLenum GLAPIENTRY
1636 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1637 {
1638 GLenum retval;
1639
1640 GET_CURRENT_CONTEXT(ctx);
1641 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1642
1643 if (name == 0) {
1644 _mesa_error(ctx, GL_INVALID_VALUE,
1645 "glObjectPurgeable(name = 0x%x)", name);
1646 return 0;
1647 }
1648
1649 switch (option) {
1650 case GL_VOLATILE_APPLE:
1651 case GL_RELEASED_APPLE:
1652 /* legal */
1653 break;
1654 default:
1655 _mesa_error(ctx, GL_INVALID_ENUM,
1656 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1657 name, option);
1658 return 0;
1659 }
1660
1661 switch (objectType) {
1662 case GL_TEXTURE:
1663 retval = texture_object_purgeable(ctx, name, option);
1664 break;
1665 case GL_RENDERBUFFER_EXT:
1666 retval = renderbuffer_purgeable(ctx, name, option);
1667 break;
1668 case GL_BUFFER_OBJECT_APPLE:
1669 retval = buffer_object_purgeable(ctx, name, option);
1670 break;
1671 default:
1672 _mesa_error(ctx, GL_INVALID_ENUM,
1673 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1674 name, objectType);
1675 return 0;
1676 }
1677
1678 /* In strict conformance to the spec, we must only return VOLATILE when
1679 * when passed the VOLATILE option. Madness.
1680 *
1681 * XXX First fix the spec, then fix me.
1682 */
1683 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1684 }
1685
1686
1687 static GLenum
1688 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1689 {
1690 struct gl_buffer_object *bufObj;
1691 GLenum retval;
1692
1693 bufObj = _mesa_lookup_bufferobj(ctx, name);
1694 if (!bufObj) {
1695 _mesa_error(ctx, GL_INVALID_VALUE,
1696 "glObjectUnpurgeable(name = 0x%x)", name);
1697 return 0;
1698 }
1699
1700 if (! bufObj->Purgeable) {
1701 _mesa_error(ctx, GL_INVALID_OPERATION,
1702 "glObjectUnpurgeable(name = 0x%x) object is "
1703 " already \"unpurged\"", name);
1704 return 0;
1705 }
1706
1707 bufObj->Purgeable = GL_FALSE;
1708
1709 retval = option;
1710 if (ctx->Driver.BufferObjectUnpurgeable)
1711 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1712
1713 return retval;
1714 }
1715
1716
1717 static GLenum
1718 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1719 {
1720 struct gl_renderbuffer *bufObj;
1721 GLenum retval;
1722
1723 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1724 if (!bufObj) {
1725 _mesa_error(ctx, GL_INVALID_VALUE,
1726 "glObjectUnpurgeable(name = 0x%x)", name);
1727 return 0;
1728 }
1729
1730 if (! bufObj->Purgeable) {
1731 _mesa_error(ctx, GL_INVALID_OPERATION,
1732 "glObjectUnpurgeable(name = 0x%x) object is "
1733 " already \"unpurged\"", name);
1734 return 0;
1735 }
1736
1737 bufObj->Purgeable = GL_FALSE;
1738
1739 retval = option;
1740 if (ctx->Driver.RenderObjectUnpurgeable)
1741 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1742
1743 return retval;
1744 }
1745
1746
1747 static GLenum
1748 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1749 {
1750 struct gl_texture_object *bufObj;
1751 GLenum retval;
1752
1753 bufObj = _mesa_lookup_texture(ctx, name);
1754 if (!bufObj) {
1755 _mesa_error(ctx, GL_INVALID_VALUE,
1756 "glObjectUnpurgeable(name = 0x%x)", name);
1757 return 0;
1758 }
1759
1760 if (! bufObj->Purgeable) {
1761 _mesa_error(ctx, GL_INVALID_OPERATION,
1762 "glObjectUnpurgeable(name = 0x%x) object is"
1763 " already \"unpurged\"", name);
1764 return 0;
1765 }
1766
1767 bufObj->Purgeable = GL_FALSE;
1768
1769 retval = option;
1770 if (ctx->Driver.TextureObjectUnpurgeable)
1771 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1772
1773 return retval;
1774 }
1775
1776
1777 GLenum GLAPIENTRY
1778 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1779 {
1780 GET_CURRENT_CONTEXT(ctx);
1781 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1782
1783 if (name == 0) {
1784 _mesa_error(ctx, GL_INVALID_VALUE,
1785 "glObjectUnpurgeable(name = 0x%x)", name);
1786 return 0;
1787 }
1788
1789 switch (option) {
1790 case GL_RETAINED_APPLE:
1791 case GL_UNDEFINED_APPLE:
1792 /* legal */
1793 break;
1794 default:
1795 _mesa_error(ctx, GL_INVALID_ENUM,
1796 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1797 name, option);
1798 return 0;
1799 }
1800
1801 switch (objectType) {
1802 case GL_BUFFER_OBJECT_APPLE:
1803 return buffer_object_unpurgeable(ctx, name, option);
1804 case GL_TEXTURE:
1805 return texture_object_unpurgeable(ctx, name, option);
1806 case GL_RENDERBUFFER_EXT:
1807 return renderbuffer_unpurgeable(ctx, name, option);
1808 default:
1809 _mesa_error(ctx, GL_INVALID_ENUM,
1810 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1811 name, objectType);
1812 return 0;
1813 }
1814 }
1815
1816
1817 static void
1818 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1819 GLenum pname, GLint *params)
1820 {
1821 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1822 if (!bufObj) {
1823 _mesa_error(ctx, GL_INVALID_VALUE,
1824 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1825 return;
1826 }
1827
1828 switch (pname) {
1829 case GL_PURGEABLE_APPLE:
1830 *params = bufObj->Purgeable;
1831 break;
1832 default:
1833 _mesa_error(ctx, GL_INVALID_ENUM,
1834 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1835 name, pname);
1836 break;
1837 }
1838 }
1839
1840
1841 static void
1842 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1843 GLenum pname, GLint *params)
1844 {
1845 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1846 if (!rb) {
1847 _mesa_error(ctx, GL_INVALID_VALUE,
1848 "glObjectUnpurgeable(name = 0x%x)", name);
1849 return;
1850 }
1851
1852 switch (pname) {
1853 case GL_PURGEABLE_APPLE:
1854 *params = rb->Purgeable;
1855 break;
1856 default:
1857 _mesa_error(ctx, GL_INVALID_ENUM,
1858 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1859 name, pname);
1860 break;
1861 }
1862 }
1863
1864
1865 static void
1866 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1867 GLenum pname, GLint *params)
1868 {
1869 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1870 if (!texObj) {
1871 _mesa_error(ctx, GL_INVALID_VALUE,
1872 "glObjectUnpurgeable(name = 0x%x)", name);
1873 return;
1874 }
1875
1876 switch (pname) {
1877 case GL_PURGEABLE_APPLE:
1878 *params = texObj->Purgeable;
1879 break;
1880 default:
1881 _mesa_error(ctx, GL_INVALID_ENUM,
1882 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1883 name, pname);
1884 break;
1885 }
1886 }
1887
1888
1889 void GLAPIENTRY
1890 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1891 GLint *params)
1892 {
1893 GET_CURRENT_CONTEXT(ctx);
1894
1895 if (name == 0) {
1896 _mesa_error(ctx, GL_INVALID_VALUE,
1897 "glGetObjectParameteriv(name = 0x%x)", name);
1898 return;
1899 }
1900
1901 switch (objectType) {
1902 case GL_TEXTURE:
1903 get_texture_object_parameteriv(ctx, name, pname, params);
1904 break;
1905 case GL_BUFFER_OBJECT_APPLE:
1906 get_buffer_object_parameteriv(ctx, name, pname, params);
1907 break;
1908 case GL_RENDERBUFFER_EXT:
1909 get_renderbuffer_parameteriv(ctx, name, pname, params);
1910 break;
1911 default:
1912 _mesa_error(ctx, GL_INVALID_ENUM,
1913 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
1914 name, objectType);
1915 }
1916 }
1917
1918 #endif /* FEATURE_APPLE_object_purgeable */