main: Minor whitespace fixes in ClearNamedBuffer[Sub]Data.
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "glheader.h"
36 #include "enums.h"
37 #include "hash.h"
38 #include "imports.h"
39 #include "image.h"
40 #include "context.h"
41 #include "bufferobj.h"
42 #include "fbobject.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "teximage.h"
46 #include "glformats.h"
47 #include "texstore.h"
48 #include "transformfeedback.h"
49 #include "dispatch.h"
50
51
52 /* Debug flags */
53 /*#define VBO_DEBUG*/
54 /*#define BOUNDS_CHECK*/
55
56
57 /**
58 * Used as a placeholder for buffer objects between glGenBuffers() and
59 * glBindBuffer() so that glIsBuffer() can work correctly.
60 */
61 static struct gl_buffer_object DummyBufferObject;
62
63
64 /**
65 * Return pointer to address of a buffer object target.
66 * \param ctx the GL context
67 * \param target the buffer object target to be retrieved.
68 * \return pointer to pointer to the buffer object bound to \c target in the
69 * specified context or \c NULL if \c target is invalid.
70 */
71 static inline struct gl_buffer_object **
72 get_buffer_target(struct gl_context *ctx, GLenum target)
73 {
74 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
75 */
76 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
77 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
78 return NULL;
79
80 switch (target) {
81 case GL_ARRAY_BUFFER_ARB:
82 return &ctx->Array.ArrayBufferObj;
83 case GL_ELEMENT_ARRAY_BUFFER_ARB:
84 return &ctx->Array.VAO->IndexBufferObj;
85 case GL_PIXEL_PACK_BUFFER_EXT:
86 return &ctx->Pack.BufferObj;
87 case GL_PIXEL_UNPACK_BUFFER_EXT:
88 return &ctx->Unpack.BufferObj;
89 case GL_COPY_READ_BUFFER:
90 return &ctx->CopyReadBuffer;
91 case GL_COPY_WRITE_BUFFER:
92 return &ctx->CopyWriteBuffer;
93 case GL_DRAW_INDIRECT_BUFFER:
94 if (ctx->API == API_OPENGL_CORE &&
95 ctx->Extensions.ARB_draw_indirect) {
96 return &ctx->DrawIndirectBuffer;
97 }
98 break;
99 case GL_TRANSFORM_FEEDBACK_BUFFER:
100 if (ctx->Extensions.EXT_transform_feedback) {
101 return &ctx->TransformFeedback.CurrentBuffer;
102 }
103 break;
104 case GL_TEXTURE_BUFFER:
105 if (ctx->API == API_OPENGL_CORE &&
106 ctx->Extensions.ARB_texture_buffer_object) {
107 return &ctx->Texture.BufferObject;
108 }
109 break;
110 case GL_UNIFORM_BUFFER:
111 if (ctx->Extensions.ARB_uniform_buffer_object) {
112 return &ctx->UniformBuffer;
113 }
114 break;
115 case GL_ATOMIC_COUNTER_BUFFER:
116 if (ctx->Extensions.ARB_shader_atomic_counters) {
117 return &ctx->AtomicBuffer;
118 }
119 break;
120 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD:
121 if (ctx->Extensions.AMD_pinned_memory) {
122 return &ctx->ExternalVirtualMemoryBuffer;
123 }
124 break;
125 default:
126 return NULL;
127 }
128 return NULL;
129 }
130
131
132 /**
133 * Get the buffer object bound to the specified target in a GL context.
134 * \param ctx the GL context
135 * \param target the buffer object target to be retrieved.
136 * \param error the GL error to record if target is illegal.
137 * \return pointer to the buffer object bound to \c target in the
138 * specified context or \c NULL if \c target is invalid.
139 */
140 static inline struct gl_buffer_object *
141 get_buffer(struct gl_context *ctx, const char *func, GLenum target,
142 GLenum error)
143 {
144 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
145
146 if (!bufObj) {
147 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
148 return NULL;
149 }
150
151 if (!_mesa_is_bufferobj(*bufObj)) {
152 _mesa_error(ctx, error, "%s(no buffer bound)", func);
153 return NULL;
154 }
155
156 return *bufObj;
157 }
158
159
160 /**
161 * Convert a GLbitfield describing the mapped buffer access flags
162 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
163 */
164 static GLenum
165 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
166 {
167 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
168 if ((access & rwFlags) == rwFlags)
169 return GL_READ_WRITE;
170 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
171 return GL_READ_ONLY;
172 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
173 return GL_WRITE_ONLY;
174
175 /* Otherwise, AccessFlags is zero (the default state).
176 *
177 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
178 *
179 * Name Type Initial Value Legal Values
180 * ... ... ... ...
181 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
182 * READ_WRITE
183 *
184 * However, table 6.8 in the GL_OES_mapbuffer extension says:
185 *
186 * Get Value Type Get Command Value Description
187 * --------- ---- ----------- ----- -----------
188 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
189 *
190 * The difference is because GL_OES_mapbuffer only supports mapping buffers
191 * write-only.
192 */
193 assert(access == 0);
194
195 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
196 }
197
198
199 /**
200 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
201 * given range.
202 * The regions do not overlap if and only if the end of the given
203 * region is before the mapped region or the start of the given region
204 * is after the mapped region.
205 *
206 * \param obj Buffer object target on which to operate.
207 * \param offset Offset of the first byte of the subdata range.
208 * \param size Size, in bytes, of the subdata range.
209 * \return true if ranges overlap, false otherwise
210 *
211 */
212 static bool
213 bufferobj_range_mapped(const struct gl_buffer_object *obj,
214 GLintptr offset, GLsizeiptr size)
215 {
216 if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
217 const GLintptr end = offset + size;
218 const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
219 obj->Mappings[MAP_USER].Length;
220
221 if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
222 return true;
223 }
224 }
225 return false;
226 }
227
228
229 /**
230 * Tests the subdata range parameters and sets the GL error code for
231 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
232 * \c glClearBufferSubData.
233 *
234 * \param ctx GL context.
235 * \param bufObj The buffer object.
236 * \param offset Offset of the first byte of the subdata range.
237 * \param size Size, in bytes, of the subdata range.
238 * \param mappedRange If true, checks if an overlapping range is mapped.
239 * If false, checks if buffer is mapped.
240 * \param caller Name of calling function for recording errors.
241 * \return false if error, true otherwise
242 *
243 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
244 */
245 static bool
246 buffer_object_subdata_range_good(struct gl_context *ctx,
247 struct gl_buffer_object *bufObj,
248 GLintptr offset, GLsizeiptr size,
249 bool mappedRange, const char *caller)
250 {
251 if (size < 0) {
252 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
253 return false;
254 }
255
256 if (offset < 0) {
257 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
258 return false;
259 }
260
261 if (offset + size > bufObj->Size) {
262 _mesa_error(ctx, GL_INVALID_VALUE,
263 "%s(offset %lu + size %lu > buffer size %lu)", caller,
264 (unsigned long) offset,
265 (unsigned long) size,
266 (unsigned long) bufObj->Size);
267 return false;
268 }
269
270 if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
271 return true;
272
273 if (mappedRange) {
274 if (bufferobj_range_mapped(bufObj, offset, size)) {
275 _mesa_error(ctx, GL_INVALID_OPERATION,
276 "%s(range is mapped without persistent bit)",
277 caller);
278 return false;
279 }
280 }
281 else {
282 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "%s(buffer is mapped without persistent bit)",
285 caller);
286 return false;
287 }
288 }
289
290 return true;
291 }
292
293
294 /**
295 * Test the format and type parameters and set the GL error code for
296 * \c glClearBufferData and \c glClearBufferSubData.
297 *
298 * \param ctx GL context.
299 * \param internalformat Format to which the data is to be converted.
300 * \param format Format of the supplied data.
301 * \param type Type of the supplied data.
302 * \param caller Name of calling function for recording errors.
303 * \return If internalformat, format and type are legal the mesa_format
304 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
305 *
306 * \sa glClearBufferData and glClearBufferSubData
307 */
308 static mesa_format
309 validate_clear_buffer_format(struct gl_context *ctx,
310 GLenum internalformat,
311 GLenum format, GLenum type,
312 const char *caller)
313 {
314 mesa_format mesaFormat;
315 GLenum errorFormatType;
316
317 mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
318 if (mesaFormat == MESA_FORMAT_NONE) {
319 _mesa_error(ctx, GL_INVALID_ENUM,
320 "%s(invalid internalformat)", caller);
321 return MESA_FORMAT_NONE;
322 }
323
324 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
325 * EXT_texture_integer there is no conversion between integer and
326 * non-integer formats
327 */
328 if (_mesa_is_enum_format_signed_int(format) !=
329 _mesa_is_format_integer_color(mesaFormat)) {
330 _mesa_error(ctx, GL_INVALID_OPERATION,
331 "%s(integer vs non-integer)", caller);
332 return MESA_FORMAT_NONE;
333 }
334
335 if (!_mesa_is_color_format(format)) {
336 _mesa_error(ctx, GL_INVALID_ENUM,
337 "%s(format is not a color format)", caller);
338 return MESA_FORMAT_NONE;
339 }
340
341 errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
342 if (errorFormatType != GL_NO_ERROR) {
343 _mesa_error(ctx, GL_INVALID_ENUM,
344 "%s(invalid format or type)", caller);
345 return MESA_FORMAT_NONE;
346 }
347
348 return mesaFormat;
349 }
350
351
352 /**
353 * Convert user-specified clear value to the specified internal format.
354 *
355 * \param ctx GL context.
356 * \param internalformat Format to which the data is converted.
357 * \param clearValue Points to the converted clear value.
358 * \param format Format of the supplied data.
359 * \param type Type of the supplied data.
360 * \param data Data which is to be converted to internalformat.
361 * \param caller Name of calling function for recording errors.
362 * \return true if data could be converted, false otherwise.
363 *
364 * \sa glClearBufferData, glClearBufferSubData
365 */
366 static bool
367 convert_clear_buffer_data(struct gl_context *ctx,
368 mesa_format internalformat,
369 GLubyte *clearValue, GLenum format, GLenum type,
370 const GLvoid *data, const char *caller)
371 {
372 GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
373
374 if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
375 0, &clearValue, 1, 1, 1,
376 format, type, data, &ctx->Unpack)) {
377 return true;
378 }
379 else {
380 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
381 return false;
382 }
383 }
384
385
386 /**
387 * Allocate and initialize a new buffer object.
388 *
389 * Default callback for the \c dd_function_table::NewBufferObject() hook.
390 */
391 static struct gl_buffer_object *
392 _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
393 {
394 struct gl_buffer_object *obj;
395
396 (void) ctx;
397
398 obj = MALLOC_STRUCT(gl_buffer_object);
399 _mesa_initialize_buffer_object(ctx, obj, name);
400 return obj;
401 }
402
403
404 /**
405 * Delete a buffer object.
406 *
407 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
408 */
409 static void
410 _mesa_delete_buffer_object(struct gl_context *ctx,
411 struct gl_buffer_object *bufObj)
412 {
413 (void) ctx;
414
415 _mesa_align_free(bufObj->Data);
416
417 /* assign strange values here to help w/ debugging */
418 bufObj->RefCount = -1000;
419 bufObj->Name = ~0;
420
421 mtx_destroy(&bufObj->Mutex);
422 free(bufObj->Label);
423 free(bufObj);
424 }
425
426
427
428 /**
429 * Set ptr to bufObj w/ reference counting.
430 * This is normally only called from the _mesa_reference_buffer_object() macro
431 * when there's a real pointer change.
432 */
433 void
434 _mesa_reference_buffer_object_(struct gl_context *ctx,
435 struct gl_buffer_object **ptr,
436 struct gl_buffer_object *bufObj)
437 {
438 if (*ptr) {
439 /* Unreference the old buffer */
440 GLboolean deleteFlag = GL_FALSE;
441 struct gl_buffer_object *oldObj = *ptr;
442
443 mtx_lock(&oldObj->Mutex);
444 assert(oldObj->RefCount > 0);
445 oldObj->RefCount--;
446 #if 0
447 printf("BufferObj %p %d DECR to %d\n",
448 (void *) oldObj, oldObj->Name, oldObj->RefCount);
449 #endif
450 deleteFlag = (oldObj->RefCount == 0);
451 mtx_unlock(&oldObj->Mutex);
452
453 if (deleteFlag) {
454
455 /* some sanity checking: don't delete a buffer still in use */
456 #if 0
457 /* unfortunately, these tests are invalid during context tear-down */
458 assert(ctx->Array.ArrayBufferObj != bufObj);
459 assert(ctx->Array.VAO->IndexBufferObj != bufObj);
460 assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
461 #endif
462
463 assert(ctx->Driver.DeleteBuffer);
464 ctx->Driver.DeleteBuffer(ctx, oldObj);
465 }
466
467 *ptr = NULL;
468 }
469 assert(!*ptr);
470
471 if (bufObj) {
472 /* reference new buffer */
473 mtx_lock(&bufObj->Mutex);
474 if (bufObj->RefCount == 0) {
475 /* this buffer's being deleted (look just above) */
476 /* Not sure this can every really happen. Warn if it does. */
477 _mesa_problem(NULL, "referencing deleted buffer object");
478 *ptr = NULL;
479 }
480 else {
481 bufObj->RefCount++;
482 #if 0
483 printf("BufferObj %p %d INCR to %d\n",
484 (void *) bufObj, bufObj->Name, bufObj->RefCount);
485 #endif
486 *ptr = bufObj;
487 }
488 mtx_unlock(&bufObj->Mutex);
489 }
490 }
491
492
493 /**
494 * Initialize a buffer object to default values.
495 */
496 void
497 _mesa_initialize_buffer_object(struct gl_context *ctx,
498 struct gl_buffer_object *obj,
499 GLuint name)
500 {
501 memset(obj, 0, sizeof(struct gl_buffer_object));
502 mtx_init(&obj->Mutex, mtx_plain);
503 obj->RefCount = 1;
504 obj->Name = name;
505 obj->Usage = GL_STATIC_DRAW_ARB;
506 }
507
508
509
510 /**
511 * Callback called from _mesa_HashWalk()
512 */
513 static void
514 count_buffer_size(GLuint key, void *data, void *userData)
515 {
516 const struct gl_buffer_object *bufObj =
517 (const struct gl_buffer_object *) data;
518 GLuint *total = (GLuint *) userData;
519
520 *total = *total + bufObj->Size;
521 }
522
523
524 /**
525 * Compute total size (in bytes) of all buffer objects for the given context.
526 * For debugging purposes.
527 */
528 GLuint
529 _mesa_total_buffer_object_memory(struct gl_context *ctx)
530 {
531 GLuint total = 0;
532
533 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
534
535 return total;
536 }
537
538
539 /**
540 * Allocate space for and store data in a buffer object. Any data that was
541 * previously stored in the buffer object is lost. If \c data is \c NULL,
542 * memory will be allocated, but no copy will occur.
543 *
544 * This is the default callback for \c dd_function_table::BufferData()
545 * Note that all GL error checking will have been done already.
546 *
547 * \param ctx GL context.
548 * \param target Buffer object target on which to operate.
549 * \param size Size, in bytes, of the new data store.
550 * \param data Pointer to the data to store in the buffer object. This
551 * pointer may be \c NULL.
552 * \param usage Hints about how the data will be used.
553 * \param bufObj Object to be used.
554 *
555 * \return GL_TRUE for success, GL_FALSE for failure
556 * \sa glBufferDataARB, dd_function_table::BufferData.
557 */
558 static GLboolean
559 buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
560 const GLvoid *data, GLenum usage, GLenum storageFlags,
561 struct gl_buffer_object *bufObj)
562 {
563 void * new_data;
564
565 (void) target;
566
567 _mesa_align_free( bufObj->Data );
568
569 new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
570 if (new_data) {
571 bufObj->Data = (GLubyte *) new_data;
572 bufObj->Size = size;
573 bufObj->Usage = usage;
574 bufObj->StorageFlags = storageFlags;
575
576 if (data) {
577 memcpy( bufObj->Data, data, size );
578 }
579
580 return GL_TRUE;
581 }
582 else {
583 return GL_FALSE;
584 }
585 }
586
587
588 /**
589 * Replace data in a subrange of buffer object. If the data range
590 * specified by \c size + \c offset extends beyond the end of the buffer or
591 * if \c data is \c NULL, no copy is performed.
592 *
593 * This is the default callback for \c dd_function_table::BufferSubData()
594 * Note that all GL error checking will have been done already.
595 *
596 * \param ctx GL context.
597 * \param offset Offset of the first byte to be modified.
598 * \param size Size, in bytes, of the data range.
599 * \param data Pointer to the data to store in the buffer object.
600 * \param bufObj Object to be used.
601 *
602 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
603 */
604 static void
605 buffer_sub_data_fallback(struct gl_context *ctx, GLintptr offset,
606 GLsizeiptr size, const GLvoid *data,
607 struct gl_buffer_object *bufObj)
608 {
609 (void) ctx;
610
611 /* this should have been caught in _mesa_BufferSubData() */
612 assert(size + offset <= bufObj->Size);
613
614 if (bufObj->Data) {
615 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
616 }
617 }
618
619
620 /**
621 * Retrieve data from a subrange of buffer object. If the data range
622 * specified by \c size + \c offset extends beyond the end of the buffer or
623 * if \c data is \c NULL, no copy is performed.
624 *
625 * This is the default callback for \c dd_function_table::GetBufferSubData()
626 * Note that all GL error checking will have been done already.
627 *
628 * \param ctx GL context.
629 * \param target Buffer object target on which to operate.
630 * \param offset Offset of the first byte to be fetched.
631 * \param size Size, in bytes, of the data range.
632 * \param data Destination for data
633 * \param bufObj Object to be used.
634 *
635 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
636 */
637 static void
638 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
639 GLsizeiptrARB size, GLvoid * data,
640 struct gl_buffer_object * bufObj )
641 {
642 (void) ctx;
643
644 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
645 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
646 }
647 }
648
649
650 /**
651 * Clear a subrange of the buffer object with copies of the supplied data.
652 * If data is NULL the buffer is filled with zeros.
653 *
654 * This is the default callback for \c dd_function_table::ClearBufferSubData()
655 * Note that all GL error checking will have been done already.
656 *
657 * \param ctx GL context.
658 * \param offset Offset of the first byte to be cleared.
659 * \param size Size, in bytes, of the to be cleared range.
660 * \param clearValue Source of the data.
661 * \param clearValueSize Size, in bytes, of the supplied data.
662 * \param bufObj Object to be cleared.
663 *
664 * \sa glClearBufferSubData, glClearBufferData and
665 * dd_function_table::ClearBufferSubData.
666 */
667 void
668 _mesa_ClearBufferSubData_sw(struct gl_context *ctx,
669 GLintptr offset, GLsizeiptr size,
670 const GLvoid *clearValue,
671 GLsizeiptr clearValueSize,
672 struct gl_buffer_object *bufObj)
673 {
674 GLsizeiptr i;
675 GLubyte *dest;
676
677 assert(ctx->Driver.MapBufferRange);
678 dest = ctx->Driver.MapBufferRange(ctx, offset, size,
679 GL_MAP_WRITE_BIT |
680 GL_MAP_INVALIDATE_RANGE_BIT,
681 bufObj, MAP_INTERNAL);
682
683 if (!dest) {
684 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
685 return;
686 }
687
688 if (clearValue == NULL) {
689 /* Clear with zeros, per the spec */
690 memset(dest, 0, size);
691 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
692 return;
693 }
694
695 for (i = 0; i < size/clearValueSize; ++i) {
696 memcpy(dest, clearValue, clearValueSize);
697 dest += clearValueSize;
698 }
699
700 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
701 }
702
703
704 /**
705 * Default fallback for \c dd_function_table::MapBufferRange().
706 * Called via glMapBufferRange().
707 */
708 static void *
709 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
710 GLsizeiptr length, GLbitfield access,
711 struct gl_buffer_object *bufObj,
712 gl_map_buffer_index index)
713 {
714 (void) ctx;
715 assert(!_mesa_bufferobj_mapped(bufObj, index));
716 /* Just return a direct pointer to the data */
717 bufObj->Mappings[index].Pointer = bufObj->Data + offset;
718 bufObj->Mappings[index].Length = length;
719 bufObj->Mappings[index].Offset = offset;
720 bufObj->Mappings[index].AccessFlags = access;
721 return bufObj->Mappings[index].Pointer;
722 }
723
724
725 /**
726 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
727 * Called via glFlushMappedBufferRange().
728 */
729 static void
730 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
731 GLintptr offset, GLsizeiptr length,
732 struct gl_buffer_object *obj,
733 gl_map_buffer_index index)
734 {
735 (void) ctx;
736 (void) offset;
737 (void) length;
738 (void) obj;
739 /* no-op */
740 }
741
742
743 /**
744 * Default callback for \c dd_function_table::MapBuffer().
745 *
746 * The input parameters will have been already tested for errors.
747 *
748 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
749 */
750 static GLboolean
751 _mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
752 gl_map_buffer_index index)
753 {
754 (void) ctx;
755 /* XXX we might assert here that bufObj->Pointer is non-null */
756 bufObj->Mappings[index].Pointer = NULL;
757 bufObj->Mappings[index].Length = 0;
758 bufObj->Mappings[index].Offset = 0;
759 bufObj->Mappings[index].AccessFlags = 0x0;
760 return GL_TRUE;
761 }
762
763
764 /**
765 * Default fallback for \c dd_function_table::CopyBufferSubData().
766 * Called via glCopyBufferSubData().
767 */
768 static void
769 copy_buffer_sub_data_fallback(struct gl_context *ctx,
770 struct gl_buffer_object *src,
771 struct gl_buffer_object *dst,
772 GLintptr readOffset, GLintptr writeOffset,
773 GLsizeiptr size)
774 {
775 GLubyte *srcPtr, *dstPtr;
776
777 if (src == dst) {
778 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
779 GL_MAP_READ_BIT |
780 GL_MAP_WRITE_BIT, src,
781 MAP_INTERNAL);
782
783 if (!srcPtr)
784 return;
785
786 srcPtr += readOffset;
787 dstPtr += writeOffset;
788 } else {
789 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
790 GL_MAP_READ_BIT, src,
791 MAP_INTERNAL);
792 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
793 (GL_MAP_WRITE_BIT |
794 GL_MAP_INVALIDATE_RANGE_BIT), dst,
795 MAP_INTERNAL);
796 }
797
798 /* Note: the src and dst regions will never overlap. Trying to do so
799 * would generate GL_INVALID_VALUE earlier.
800 */
801 if (srcPtr && dstPtr)
802 memcpy(dstPtr, srcPtr, size);
803
804 ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
805 if (dst != src)
806 ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
807 }
808
809
810
811 /**
812 * Initialize the state associated with buffer objects
813 */
814 void
815 _mesa_init_buffer_objects( struct gl_context *ctx )
816 {
817 GLuint i;
818
819 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
820 mtx_init(&DummyBufferObject.Mutex, mtx_plain);
821 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
822
823 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
824 ctx->Shared->NullBufferObj);
825
826 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
827 ctx->Shared->NullBufferObj);
828 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
829 ctx->Shared->NullBufferObj);
830
831 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
832 ctx->Shared->NullBufferObj);
833
834 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
835 ctx->Shared->NullBufferObj);
836
837 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
838 ctx->Shared->NullBufferObj);
839
840 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
841 _mesa_reference_buffer_object(ctx,
842 &ctx->UniformBufferBindings[i].BufferObject,
843 ctx->Shared->NullBufferObj);
844 ctx->UniformBufferBindings[i].Offset = -1;
845 ctx->UniformBufferBindings[i].Size = -1;
846 }
847
848 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
849 _mesa_reference_buffer_object(ctx,
850 &ctx->AtomicBufferBindings[i].BufferObject,
851 ctx->Shared->NullBufferObj);
852 ctx->AtomicBufferBindings[i].Offset = -1;
853 ctx->AtomicBufferBindings[i].Size = -1;
854 }
855 }
856
857
858 void
859 _mesa_free_buffer_objects( struct gl_context *ctx )
860 {
861 GLuint i;
862
863 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
864
865 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
866 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
867
868 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
869
870 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
871
872 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
873
874 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
875 _mesa_reference_buffer_object(ctx,
876 &ctx->UniformBufferBindings[i].BufferObject,
877 NULL);
878 }
879
880 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
881 _mesa_reference_buffer_object(ctx,
882 &ctx->AtomicBufferBindings[i].BufferObject,
883 NULL);
884 }
885
886 }
887
888 bool
889 _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
890 GLenum target,
891 GLuint buffer,
892 struct gl_buffer_object **buf_handle,
893 const char *caller)
894 {
895 struct gl_buffer_object *buf = *buf_handle;
896
897 if (!buf && ctx->API == API_OPENGL_CORE) {
898 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
899 return false;
900 }
901
902 if (!buf || buf == &DummyBufferObject) {
903 /* If this is a new buffer object id, or one which was generated but
904 * never used before, allocate a buffer object now.
905 */
906 assert(ctx->Driver.NewBufferObject);
907 buf = ctx->Driver.NewBufferObject(ctx, buffer);
908 if (!buf) {
909 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
910 return false;
911 }
912 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
913 *buf_handle = buf;
914 }
915
916 return true;
917 }
918
919 /**
920 * Bind the specified target to buffer for the specified context.
921 * Called by glBindBuffer() and other functions.
922 */
923 static void
924 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
925 {
926 struct gl_buffer_object *oldBufObj;
927 struct gl_buffer_object *newBufObj = NULL;
928 struct gl_buffer_object **bindTarget = NULL;
929
930 bindTarget = get_buffer_target(ctx, target);
931 if (!bindTarget) {
932 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
933 return;
934 }
935
936 /* Get pointer to old buffer object (to be unbound) */
937 oldBufObj = *bindTarget;
938 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
939 return; /* rebinding the same buffer object- no change */
940
941 /*
942 * Get pointer to new buffer object (newBufObj)
943 */
944 if (buffer == 0) {
945 /* The spec says there's not a buffer object named 0, but we use
946 * one internally because it simplifies things.
947 */
948 newBufObj = ctx->Shared->NullBufferObj;
949 }
950 else {
951 /* non-default buffer object */
952 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
953 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
954 &newBufObj, "glBindBuffer"))
955 return;
956 }
957
958 /* bind new buffer */
959 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
960 }
961
962
963 /**
964 * Update the default buffer objects in the given context to reference those
965 * specified in the shared state and release those referencing the old
966 * shared state.
967 */
968 void
969 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
970 {
971 /* Bind the NullBufferObj to remove references to those
972 * in the shared context hash table.
973 */
974 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
975 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
976 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
977 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
978 }
979
980
981
982 /**
983 * Return the gl_buffer_object for the given ID.
984 * Always return NULL for ID 0.
985 */
986 struct gl_buffer_object *
987 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
988 {
989 if (buffer == 0)
990 return NULL;
991 else
992 return (struct gl_buffer_object *)
993 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
994 }
995
996
997 struct gl_buffer_object *
998 _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
999 {
1000 return (struct gl_buffer_object *)
1001 _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
1002 }
1003
1004 /**
1005 * A convenience function for direct state access functions that throws
1006 * GL_INVALID_OPERATION if buffer is not the name of a buffer object in the
1007 * hash table.
1008 */
1009 struct gl_buffer_object *
1010 _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
1011 const char *caller)
1012 {
1013 struct gl_buffer_object *bufObj;
1014
1015 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1016 if (!bufObj)
1017 _mesa_error(ctx, GL_INVALID_OPERATION,
1018 "%s(non-generated buffer name %u)", caller, buffer);
1019
1020 return bufObj;
1021 }
1022
1023
1024 void
1025 _mesa_begin_bufferobj_lookups(struct gl_context *ctx)
1026 {
1027 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1028 }
1029
1030
1031 void
1032 _mesa_end_bufferobj_lookups(struct gl_context *ctx)
1033 {
1034 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1035 }
1036
1037
1038 /**
1039 * Look up a buffer object for a multi-bind function.
1040 *
1041 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1042 * of generating an error if the buffer ID is not zero or the name
1043 * of an existing buffer object.
1044 *
1045 * If the buffer ID refers to an existing buffer object, a pointer
1046 * to the buffer object is returned. If the ID is zero, a pointer
1047 * to the shared NullBufferObj is returned. If the ID is not zero
1048 * and does not refer to a valid buffer object, this function
1049 * returns NULL.
1050 *
1051 * This function assumes that the caller has already locked the
1052 * hash table mutex by calling _mesa_begin_bufferobj_lookups().
1053 */
1054 struct gl_buffer_object *
1055 _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
1056 const GLuint *buffers,
1057 GLuint index, const char *caller)
1058 {
1059 struct gl_buffer_object *bufObj;
1060
1061 if (buffers[index] != 0) {
1062 bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]);
1063
1064 /* The multi-bind functions don't create the buffer objects
1065 when they don't exist. */
1066 if (bufObj == &DummyBufferObject)
1067 bufObj = NULL;
1068 } else
1069 bufObj = ctx->Shared->NullBufferObj;
1070
1071 if (!bufObj) {
1072 /* The ARB_multi_bind spec says:
1073 *
1074 * "An INVALID_OPERATION error is generated if any value
1075 * in <buffers> is not zero or the name of an existing
1076 * buffer object (per binding)."
1077 */
1078 _mesa_error(ctx, GL_INVALID_OPERATION,
1079 "%s(buffers[%u]=%u is not zero or the name "
1080 "of an existing buffer object)",
1081 caller, index, buffers[index]);
1082 }
1083
1084 return bufObj;
1085 }
1086
1087
1088 /**
1089 * If *ptr points to obj, set ptr = the Null/default buffer object.
1090 * This is a helper for buffer object deletion.
1091 * The GL spec says that deleting a buffer object causes it to get
1092 * unbound from all arrays in the current context.
1093 */
1094 static void
1095 unbind(struct gl_context *ctx,
1096 struct gl_buffer_object **ptr,
1097 struct gl_buffer_object *obj)
1098 {
1099 if (*ptr == obj) {
1100 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
1101 }
1102 }
1103
1104
1105 /**
1106 * Plug default/fallback buffer object functions into the device
1107 * driver hooks.
1108 */
1109 void
1110 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
1111 {
1112 /* GL_ARB_vertex/pixel_buffer_object */
1113 driver->NewBufferObject = _mesa_new_buffer_object;
1114 driver->DeleteBuffer = _mesa_delete_buffer_object;
1115 driver->BufferData = buffer_data_fallback;
1116 driver->BufferSubData = buffer_sub_data_fallback;
1117 driver->GetBufferSubData = _mesa_buffer_get_subdata;
1118 driver->UnmapBuffer = _mesa_buffer_unmap;
1119
1120 /* GL_ARB_clear_buffer_object */
1121 driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
1122
1123 /* GL_ARB_map_buffer_range */
1124 driver->MapBufferRange = _mesa_buffer_map_range;
1125 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
1126
1127 /* GL_ARB_copy_buffer */
1128 driver->CopyBufferSubData = copy_buffer_sub_data_fallback;
1129 }
1130
1131
1132 void
1133 _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
1134 struct gl_buffer_object *bufObj)
1135 {
1136 int i;
1137
1138 for (i = 0; i < MAP_COUNT; i++) {
1139 if (_mesa_bufferobj_mapped(bufObj, i)) {
1140 ctx->Driver.UnmapBuffer(ctx, bufObj, i);
1141 assert(bufObj->Mappings[i].Pointer == NULL);
1142 bufObj->Mappings[i].AccessFlags = 0;
1143 }
1144 }
1145 }
1146
1147
1148 /**********************************************************************/
1149 /* API Functions */
1150 /**********************************************************************/
1151
1152 void GLAPIENTRY
1153 _mesa_BindBuffer(GLenum target, GLuint buffer)
1154 {
1155 GET_CURRENT_CONTEXT(ctx);
1156
1157 if (MESA_VERBOSE & VERBOSE_API)
1158 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1159 _mesa_lookup_enum_by_nr(target), buffer);
1160
1161 bind_buffer_object(ctx, target, buffer);
1162 }
1163
1164
1165 /**
1166 * Delete a set of buffer objects.
1167 *
1168 * \param n Number of buffer objects to delete.
1169 * \param ids Array of \c n buffer object IDs.
1170 */
1171 void GLAPIENTRY
1172 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1173 {
1174 GET_CURRENT_CONTEXT(ctx);
1175 GLsizei i;
1176 FLUSH_VERTICES(ctx, 0);
1177
1178 if (n < 0) {
1179 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1180 return;
1181 }
1182
1183 mtx_lock(&ctx->Shared->Mutex);
1184
1185 for (i = 0; i < n; i++) {
1186 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
1187 if (bufObj) {
1188 struct gl_vertex_array_object *vao = ctx->Array.VAO;
1189 GLuint j;
1190
1191 assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1192
1193 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1194
1195 /* unbind any vertex pointers bound to this buffer */
1196 for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
1197 unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
1198 }
1199
1200 if (ctx->Array.ArrayBufferObj == bufObj) {
1201 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
1202 }
1203 if (vao->IndexBufferObj == bufObj) {
1204 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
1205 }
1206
1207 /* unbind ARB_draw_indirect binding point */
1208 if (ctx->DrawIndirectBuffer == bufObj) {
1209 _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
1210 }
1211
1212 /* unbind ARB_copy_buffer binding points */
1213 if (ctx->CopyReadBuffer == bufObj) {
1214 _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
1215 }
1216 if (ctx->CopyWriteBuffer == bufObj) {
1217 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
1218 }
1219
1220 /* unbind transform feedback binding points */
1221 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1222 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
1223 }
1224 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1225 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1226 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
1227 }
1228 }
1229
1230 /* unbind UBO binding points */
1231 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1232 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1233 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
1234 }
1235 }
1236
1237 if (ctx->UniformBuffer == bufObj) {
1238 _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
1239 }
1240
1241 /* unbind Atomci Buffer binding points */
1242 for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
1243 if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
1244 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
1245 }
1246 }
1247
1248 if (ctx->AtomicBuffer == bufObj) {
1249 _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
1250 }
1251
1252 /* unbind any pixel pack/unpack pointers bound to this buffer */
1253 if (ctx->Pack.BufferObj == bufObj) {
1254 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
1255 }
1256 if (ctx->Unpack.BufferObj == bufObj) {
1257 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
1258 }
1259
1260 if (ctx->Texture.BufferObject == bufObj) {
1261 _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
1262 }
1263
1264 if (ctx->ExternalVirtualMemoryBuffer == bufObj) {
1265 _mesa_BindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
1266 }
1267
1268 /* The ID is immediately freed for re-use */
1269 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
1270 /* Make sure we do not run into the classic ABA problem on bind.
1271 * We don't want to allow re-binding a buffer object that's been
1272 * "deleted" by glDeleteBuffers().
1273 *
1274 * The explicit rebinding to the default object in the current context
1275 * prevents the above in the current context, but another context
1276 * sharing the same objects might suffer from this problem.
1277 * The alternative would be to do the hash lookup in any case on bind
1278 * which would introduce more runtime overhead than this.
1279 */
1280 bufObj->DeletePending = GL_TRUE;
1281 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1282 }
1283 }
1284
1285 mtx_unlock(&ctx->Shared->Mutex);
1286 }
1287
1288
1289 /**
1290 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1291 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1292 * driver internals.
1293 */
1294 static void
1295 create_buffers(GLsizei n, GLuint *buffers, bool dsa)
1296 {
1297 GET_CURRENT_CONTEXT(ctx);
1298 GLuint first;
1299 GLint i;
1300 struct gl_buffer_object *buf;
1301
1302 const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
1303
1304 if (MESA_VERBOSE & VERBOSE_API)
1305 _mesa_debug(ctx, "%s(%d)\n", func, n);
1306
1307 if (n < 0) {
1308 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
1309 return;
1310 }
1311
1312 if (!buffers) {
1313 return;
1314 }
1315
1316 /*
1317 * This must be atomic (generation and allocation of buffer object IDs)
1318 */
1319 mtx_lock(&ctx->Shared->Mutex);
1320
1321 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1322
1323 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1324 * DummyBufferObject. Otherwise, create a new buffer object and insert
1325 * it.
1326 */
1327 for (i = 0; i < n; i++) {
1328 buffers[i] = first + i;
1329 if (dsa) {
1330 assert(ctx->Driver.NewBufferObject);
1331 buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
1332 if (!buf) {
1333 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1334 return;
1335 }
1336 }
1337 else
1338 buf = &DummyBufferObject;
1339
1340 _mesa_HashInsert(ctx->Shared->BufferObjects, buffers[i], buf);
1341 }
1342
1343 mtx_unlock(&ctx->Shared->Mutex);
1344 }
1345
1346 /**
1347 * Generate a set of unique buffer object IDs and store them in \c buffers.
1348 *
1349 * \param n Number of IDs to generate.
1350 * \param buffers Array of \c n locations to store the IDs.
1351 */
1352 void GLAPIENTRY
1353 _mesa_GenBuffers(GLsizei n, GLuint *buffers)
1354 {
1355 create_buffers(n, buffers, false);
1356 }
1357
1358 /**
1359 * Create a set of buffer objects and store their unique IDs in \c buffers.
1360 *
1361 * \param n Number of IDs to generate.
1362 * \param buffers Array of \c n locations to store the IDs.
1363 */
1364 void GLAPIENTRY
1365 _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
1366 {
1367 create_buffers(n, buffers, true);
1368 }
1369
1370
1371 /**
1372 * Determine if ID is the name of a buffer object.
1373 *
1374 * \param id ID of the potential buffer object.
1375 * \return \c GL_TRUE if \c id is the name of a buffer object,
1376 * \c GL_FALSE otherwise.
1377 */
1378 GLboolean GLAPIENTRY
1379 _mesa_IsBuffer(GLuint id)
1380 {
1381 struct gl_buffer_object *bufObj;
1382 GET_CURRENT_CONTEXT(ctx);
1383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1384
1385 mtx_lock(&ctx->Shared->Mutex);
1386 bufObj = _mesa_lookup_bufferobj(ctx, id);
1387 mtx_unlock(&ctx->Shared->Mutex);
1388
1389 return bufObj && bufObj != &DummyBufferObject;
1390 }
1391
1392
1393 void
1394 _mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1395 GLenum target, GLsizeiptr size, const GLvoid *data,
1396 GLbitfield flags, const char *func)
1397 {
1398 if (size <= 0) {
1399 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
1400 return;
1401 }
1402
1403 if (flags & ~(GL_MAP_READ_BIT |
1404 GL_MAP_WRITE_BIT |
1405 GL_MAP_PERSISTENT_BIT |
1406 GL_MAP_COHERENT_BIT |
1407 GL_DYNAMIC_STORAGE_BIT |
1408 GL_CLIENT_STORAGE_BIT)) {
1409 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
1410 return;
1411 }
1412
1413 if (flags & GL_MAP_PERSISTENT_BIT &&
1414 !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
1415 _mesa_error(ctx, GL_INVALID_VALUE,
1416 "%s(PERSISTENT and flags!=READ/WRITE)", func);
1417 return;
1418 }
1419
1420 if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
1421 _mesa_error(ctx, GL_INVALID_VALUE,
1422 "%s(COHERENT and flags!=PERSISTENT)", func);
1423 return;
1424 }
1425
1426 if (bufObj->Immutable) {
1427 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1428 return;
1429 }
1430
1431 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1432 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1433
1434 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1435
1436 bufObj->Written = GL_TRUE;
1437 bufObj->Immutable = GL_TRUE;
1438
1439 assert(ctx->Driver.BufferData);
1440 if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
1441 flags, bufObj)) {
1442 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1443 /* Even though the interaction between AMD_pinned_memory and
1444 * glBufferStorage is not described in the spec, Graham Sellers
1445 * said that it should behave the same as glBufferData.
1446 */
1447 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1448 }
1449 else {
1450 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1451 }
1452 }
1453 }
1454
1455 void GLAPIENTRY
1456 _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
1457 GLbitfield flags)
1458 {
1459 GET_CURRENT_CONTEXT(ctx);
1460 struct gl_buffer_object *bufObj;
1461
1462 bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
1463 if (!bufObj)
1464 return;
1465
1466 _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
1467 "glBufferStorage");
1468 }
1469
1470 void GLAPIENTRY
1471 _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1472 GLbitfield flags)
1473 {
1474 GET_CURRENT_CONTEXT(ctx);
1475 struct gl_buffer_object *bufObj;
1476
1477 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
1478 if (!bufObj)
1479 return;
1480
1481 /*
1482 * In direct state access, buffer objects have an unspecified target since
1483 * they are not required to be bound.
1484 */
1485 _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
1486 "glNamedBufferStorage");
1487 }
1488
1489
1490 void
1491 _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1492 GLenum target, GLsizeiptr size, const GLvoid *data,
1493 GLenum usage, const char *func)
1494 {
1495 bool valid_usage;
1496
1497 if (MESA_VERBOSE & VERBOSE_API)
1498 _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
1499 func,
1500 _mesa_lookup_enum_by_nr(target),
1501 (long int) size, data,
1502 _mesa_lookup_enum_by_nr(usage));
1503
1504 if (size < 0) {
1505 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
1506 return;
1507 }
1508
1509 switch (usage) {
1510 case GL_STREAM_DRAW_ARB:
1511 valid_usage = (ctx->API != API_OPENGLES);
1512 break;
1513
1514 case GL_STATIC_DRAW_ARB:
1515 case GL_DYNAMIC_DRAW_ARB:
1516 valid_usage = true;
1517 break;
1518
1519 case GL_STREAM_READ_ARB:
1520 case GL_STREAM_COPY_ARB:
1521 case GL_STATIC_READ_ARB:
1522 case GL_STATIC_COPY_ARB:
1523 case GL_DYNAMIC_READ_ARB:
1524 case GL_DYNAMIC_COPY_ARB:
1525 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1526 break;
1527
1528 default:
1529 valid_usage = false;
1530 break;
1531 }
1532
1533 if (!valid_usage) {
1534 _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
1535 _mesa_lookup_enum_by_nr(usage));
1536 return;
1537 }
1538
1539 if (bufObj->Immutable) {
1540 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1541 return;
1542 }
1543
1544 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1545 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1546
1547 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1548
1549 bufObj->Written = GL_TRUE;
1550
1551 #ifdef VBO_DEBUG
1552 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1553 bufObj->Name, size, data, usage);
1554 #endif
1555
1556 #ifdef BOUNDS_CHECK
1557 size += 100;
1558 #endif
1559
1560 assert(ctx->Driver.BufferData);
1561 if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
1562 GL_MAP_READ_BIT |
1563 GL_MAP_WRITE_BIT |
1564 GL_DYNAMIC_STORAGE_BIT,
1565 bufObj)) {
1566 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1567 /* From GL_AMD_pinned_memory:
1568 *
1569 * INVALID_OPERATION is generated by BufferData if <target> is
1570 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1571 * mapped to the GPU address space.
1572 */
1573 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1574 }
1575 else {
1576 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1577 }
1578 }
1579 }
1580
1581 void GLAPIENTRY
1582 _mesa_BufferData(GLenum target, GLsizeiptr size,
1583 const GLvoid *data, GLenum usage)
1584 {
1585 GET_CURRENT_CONTEXT(ctx);
1586 struct gl_buffer_object *bufObj;
1587
1588 bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
1589 if (!bufObj)
1590 return;
1591
1592 _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
1593 "glBufferData");
1594 }
1595
1596 void GLAPIENTRY
1597 _mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1598 GLenum usage)
1599 {
1600 GET_CURRENT_CONTEXT(ctx);
1601 struct gl_buffer_object *bufObj;
1602
1603 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
1604 if (!bufObj)
1605 return;
1606
1607 /* In direct state access, buffer objects have an unspecified target since
1608 * they are not required to be bound.
1609 */
1610 _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
1611 "glNamedBufferData");
1612 }
1613
1614
1615 /**
1616 * Implementation for glBufferSubData and glNamedBufferSubData.
1617 *
1618 * \param ctx GL context.
1619 * \param bufObj The buffer object.
1620 * \param offset Offset of the first byte of the subdata range.
1621 * \param size Size, in bytes, of the subdata range.
1622 * \param data The data store.
1623 * \param func Name of calling function for recording errors.
1624 *
1625 */
1626 void
1627 _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1628 GLintptr offset, GLsizeiptr size, const GLvoid *data,
1629 const char *func)
1630 {
1631 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1632 false, func)) {
1633 /* error already recorded */
1634 return;
1635 }
1636
1637 if (bufObj->Immutable &&
1638 !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
1639 _mesa_error(ctx, GL_INVALID_OPERATION, func);
1640 return;
1641 }
1642
1643 if (size == 0)
1644 return;
1645
1646 bufObj->Written = GL_TRUE;
1647
1648 assert(ctx->Driver.BufferSubData);
1649 ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
1650 }
1651
1652 void GLAPIENTRY
1653 _mesa_BufferSubData(GLenum target, GLintptr offset,
1654 GLsizeiptr size, const GLvoid *data)
1655 {
1656 GET_CURRENT_CONTEXT(ctx);
1657 struct gl_buffer_object *bufObj;
1658
1659 bufObj = get_buffer(ctx, "glBufferSubData", target, GL_INVALID_OPERATION);
1660 if (!bufObj)
1661 return;
1662
1663 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, "glBufferSubData");
1664 }
1665
1666 void GLAPIENTRY
1667 _mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
1668 GLsizeiptr size, const GLvoid *data)
1669 {
1670 GET_CURRENT_CONTEXT(ctx);
1671 struct gl_buffer_object *bufObj;
1672
1673 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferSubData");
1674 if (!bufObj)
1675 return;
1676
1677 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data,
1678 "glNamedBufferSubData");
1679 }
1680
1681
1682 void GLAPIENTRY
1683 _mesa_GetBufferSubData(GLenum target, GLintptr offset,
1684 GLsizeiptr size, GLvoid *data)
1685 {
1686 GET_CURRENT_CONTEXT(ctx);
1687 struct gl_buffer_object *bufObj;
1688
1689 bufObj = get_buffer(ctx, "glGetBufferSubData", target,
1690 GL_INVALID_OPERATION);
1691 if (!bufObj)
1692 return;
1693
1694 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
1695 "glGetBufferSubData")) {
1696 return;
1697 }
1698
1699 assert(ctx->Driver.GetBufferSubData);
1700 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1701 }
1702
1703 /**
1704 * \param subdata true if caller is *SubData, false if *Data
1705 */
1706 void
1707 _mesa_clear_buffer_sub_data(struct gl_context *ctx,
1708 struct gl_buffer_object *bufObj,
1709 GLenum internalformat,
1710 GLintptr offset, GLsizeiptr size,
1711 GLenum format, GLenum type,
1712 const GLvoid *data,
1713 const char *func, bool subdata)
1714 {
1715 mesa_format mesaFormat;
1716 GLubyte clearValue[MAX_PIXEL_BYTES];
1717 GLsizeiptr clearValueSize;
1718
1719 /* This checks for disallowed mappings. */
1720 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1721 subdata, func)) {
1722 return;
1723 }
1724
1725 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1726 format, type, func);
1727
1728 if (mesaFormat == MESA_FORMAT_NONE) {
1729 return;
1730 }
1731
1732 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1733 if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
1734 _mesa_error(ctx, GL_INVALID_VALUE,
1735 "%s(offset or size is not a multiple of "
1736 "internalformat size)", func);
1737 return;
1738 }
1739
1740 if (data == NULL) {
1741 /* clear to zeros, per the spec */
1742 if (size > 0) {
1743 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1744 NULL, clearValueSize, bufObj);
1745 }
1746 return;
1747 }
1748
1749 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1750 format, type, data, func)) {
1751 return;
1752 }
1753
1754 if (size > 0) {
1755 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1756 clearValue, clearValueSize, bufObj);
1757 }
1758 }
1759
1760 void GLAPIENTRY
1761 _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
1762 GLenum type, const GLvoid *data)
1763 {
1764 GET_CURRENT_CONTEXT(ctx);
1765 struct gl_buffer_object *bufObj;
1766
1767 bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
1768 if (!bufObj)
1769 return;
1770
1771 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
1772 format, type, data,
1773 "glClearBufferData", false);
1774 }
1775
1776 void GLAPIENTRY
1777 _mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
1778 GLenum format, GLenum type, const GLvoid *data)
1779 {
1780 GET_CURRENT_CONTEXT(ctx);
1781 struct gl_buffer_object *bufObj;
1782
1783 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glClearNamedBufferData");
1784 if (!bufObj)
1785 return;
1786
1787 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
1788 format, type, data,
1789 "glClearNamedBufferData", false);
1790 }
1791
1792
1793 void GLAPIENTRY
1794 _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
1795 GLintptr offset, GLsizeiptr size,
1796 GLenum format, GLenum type,
1797 const GLvoid *data)
1798 {
1799 GET_CURRENT_CONTEXT(ctx);
1800 struct gl_buffer_object *bufObj;
1801
1802 bufObj = get_buffer(ctx, "glClearBufferSubData", target, GL_INVALID_VALUE);
1803 if (!bufObj)
1804 return;
1805
1806 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
1807 format, type, data,
1808 "glClearBufferSubData", true);
1809 }
1810
1811 void GLAPIENTRY
1812 _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
1813 GLintptr offset, GLsizeiptr size,
1814 GLenum format, GLenum type,
1815 const GLvoid *data)
1816 {
1817 GET_CURRENT_CONTEXT(ctx);
1818 struct gl_buffer_object *bufObj;
1819
1820 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
1821 "glClearNamedBufferSubData");
1822 if (!bufObj)
1823 return;
1824
1825 _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
1826 format, type, data,
1827 "glClearNamedBufferSubData", true);
1828 }
1829
1830
1831 void * GLAPIENTRY
1832 _mesa_MapBuffer(GLenum target, GLenum access)
1833 {
1834 GET_CURRENT_CONTEXT(ctx);
1835 struct gl_buffer_object * bufObj;
1836 GLbitfield accessFlags;
1837 void *map;
1838 bool valid_access;
1839
1840 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1841
1842 switch (access) {
1843 case GL_READ_ONLY_ARB:
1844 accessFlags = GL_MAP_READ_BIT;
1845 valid_access = _mesa_is_desktop_gl(ctx);
1846 break;
1847 case GL_WRITE_ONLY_ARB:
1848 accessFlags = GL_MAP_WRITE_BIT;
1849 valid_access = true;
1850 break;
1851 case GL_READ_WRITE_ARB:
1852 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1853 valid_access = _mesa_is_desktop_gl(ctx);
1854 break;
1855 default:
1856 valid_access = false;
1857 break;
1858 }
1859
1860 if (!valid_access) {
1861 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1862 return NULL;
1863 }
1864
1865 bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION);
1866 if (!bufObj)
1867 return NULL;
1868
1869 if (accessFlags & GL_MAP_READ_BIT &&
1870 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
1871 _mesa_error(ctx, GL_INVALID_OPERATION,
1872 "glMapBuffer(invalid read flag)");
1873 return NULL;
1874 }
1875
1876 if (accessFlags & GL_MAP_WRITE_BIT &&
1877 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
1878 _mesa_error(ctx, GL_INVALID_OPERATION,
1879 "glMapBuffer(invalid write flag)");
1880 return NULL;
1881 }
1882
1883 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1884 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1885 return NULL;
1886 }
1887
1888 if (!bufObj->Size) {
1889 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1890 "glMapBuffer(buffer size = 0)");
1891 return NULL;
1892 }
1893
1894 assert(ctx->Driver.MapBufferRange);
1895 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
1896 MAP_USER);
1897 if (!map) {
1898 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1899 return NULL;
1900 }
1901 else {
1902 /* The driver callback should have set these fields.
1903 * This is important because other modules (like VBO) might call
1904 * the driver function directly.
1905 */
1906 assert(bufObj->Mappings[MAP_USER].Pointer == map);
1907 assert(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
1908 assert(bufObj->Mappings[MAP_USER].Offset == 0);
1909 bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
1910 }
1911
1912 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1913 bufObj->Written = GL_TRUE;
1914
1915 #ifdef VBO_DEBUG
1916 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1917 bufObj->Name, bufObj->Size, access);
1918 if (access == GL_WRITE_ONLY_ARB) {
1919 GLuint i;
1920 GLubyte *b = (GLubyte *) bufObj->Pointer;
1921 for (i = 0; i < bufObj->Size; i++)
1922 b[i] = i & 0xff;
1923 }
1924 #endif
1925
1926 #ifdef BOUNDS_CHECK
1927 {
1928 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1929 GLuint i;
1930 /* buffer is 100 bytes larger than requested, fill with magic value */
1931 for (i = 0; i < 100; i++) {
1932 buf[bufObj->Size - i - 1] = 123;
1933 }
1934 }
1935 #endif
1936
1937 return bufObj->Mappings[MAP_USER].Pointer;
1938 }
1939
1940
1941 GLboolean GLAPIENTRY
1942 _mesa_UnmapBuffer(GLenum target)
1943 {
1944 GET_CURRENT_CONTEXT(ctx);
1945 struct gl_buffer_object *bufObj;
1946 GLboolean status = GL_TRUE;
1947 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1948
1949 bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
1950 if (!bufObj)
1951 return GL_FALSE;
1952
1953 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1954 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1955 return GL_FALSE;
1956 }
1957
1958 #ifdef BOUNDS_CHECK
1959 if (bufObj->Access != GL_READ_ONLY_ARB) {
1960 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1961 GLuint i;
1962 /* check that last 100 bytes are still = magic value */
1963 for (i = 0; i < 100; i++) {
1964 GLuint pos = bufObj->Size - i - 1;
1965 if (buf[pos] != 123) {
1966 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1967 " at position %d (value = %u)\n",
1968 pos, buf[pos]);
1969 }
1970 }
1971 }
1972 #endif
1973
1974 #ifdef VBO_DEBUG
1975 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1976 GLuint i, unchanged = 0;
1977 GLubyte *b = (GLubyte *) bufObj->Pointer;
1978 GLint pos = -1;
1979 /* check which bytes changed */
1980 for (i = 0; i < bufObj->Size - 1; i++) {
1981 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1982 unchanged++;
1983 if (pos == -1)
1984 pos = i;
1985 }
1986 }
1987 if (unchanged) {
1988 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1989 bufObj->Name, unchanged, bufObj->Size, pos);
1990 }
1991 }
1992 #endif
1993
1994 status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
1995 bufObj->Mappings[MAP_USER].AccessFlags = 0;
1996 assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
1997 assert(bufObj->Mappings[MAP_USER].Offset == 0);
1998 assert(bufObj->Mappings[MAP_USER].Length == 0);
1999
2000 return status;
2001 }
2002
2003
2004 void GLAPIENTRY
2005 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
2006 {
2007 GET_CURRENT_CONTEXT(ctx);
2008 struct gl_buffer_object *bufObj;
2009
2010 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
2011 GL_INVALID_OPERATION);
2012 if (!bufObj)
2013 return;
2014
2015 switch (pname) {
2016 case GL_BUFFER_SIZE_ARB:
2017 *params = (GLint) bufObj->Size;
2018 return;
2019 case GL_BUFFER_USAGE_ARB:
2020 *params = bufObj->Usage;
2021 return;
2022 case GL_BUFFER_ACCESS_ARB:
2023 *params = simplified_access_mode(ctx,
2024 bufObj->Mappings[MAP_USER].AccessFlags);
2025 return;
2026 case GL_BUFFER_MAPPED_ARB:
2027 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
2028 return;
2029 case GL_BUFFER_ACCESS_FLAGS:
2030 if (!ctx->Extensions.ARB_map_buffer_range)
2031 goto invalid_pname;
2032 *params = bufObj->Mappings[MAP_USER].AccessFlags;
2033 return;
2034 case GL_BUFFER_MAP_OFFSET:
2035 if (!ctx->Extensions.ARB_map_buffer_range)
2036 goto invalid_pname;
2037 *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
2038 return;
2039 case GL_BUFFER_MAP_LENGTH:
2040 if (!ctx->Extensions.ARB_map_buffer_range)
2041 goto invalid_pname;
2042 *params = (GLint) bufObj->Mappings[MAP_USER].Length;
2043 return;
2044 case GL_BUFFER_IMMUTABLE_STORAGE:
2045 if (!ctx->Extensions.ARB_buffer_storage)
2046 goto invalid_pname;
2047 *params = bufObj->Immutable;
2048 return;
2049 case GL_BUFFER_STORAGE_FLAGS:
2050 if (!ctx->Extensions.ARB_buffer_storage)
2051 goto invalid_pname;
2052 *params = bufObj->StorageFlags;
2053 return;
2054 default:
2055 ; /* fall-through */
2056 }
2057
2058 invalid_pname:
2059 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
2060 _mesa_lookup_enum_by_nr(pname));
2061 }
2062
2063
2064 /**
2065 * New in GL 3.2
2066 * This is pretty much a duplicate of GetBufferParameteriv() but the
2067 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
2068 */
2069 void GLAPIENTRY
2070 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
2071 {
2072 GET_CURRENT_CONTEXT(ctx);
2073 struct gl_buffer_object *bufObj;
2074
2075 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
2076 GL_INVALID_OPERATION);
2077 if (!bufObj)
2078 return;
2079
2080 switch (pname) {
2081 case GL_BUFFER_SIZE_ARB:
2082 *params = bufObj->Size;
2083 return;
2084 case GL_BUFFER_USAGE_ARB:
2085 *params = bufObj->Usage;
2086 return;
2087 case GL_BUFFER_ACCESS_ARB:
2088 *params = simplified_access_mode(ctx,
2089 bufObj->Mappings[MAP_USER].AccessFlags);
2090 return;
2091 case GL_BUFFER_ACCESS_FLAGS:
2092 if (!ctx->Extensions.ARB_map_buffer_range)
2093 goto invalid_pname;
2094 *params = bufObj->Mappings[MAP_USER].AccessFlags;
2095 return;
2096 case GL_BUFFER_MAPPED_ARB:
2097 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
2098 return;
2099 case GL_BUFFER_MAP_OFFSET:
2100 if (!ctx->Extensions.ARB_map_buffer_range)
2101 goto invalid_pname;
2102 *params = bufObj->Mappings[MAP_USER].Offset;
2103 return;
2104 case GL_BUFFER_MAP_LENGTH:
2105 if (!ctx->Extensions.ARB_map_buffer_range)
2106 goto invalid_pname;
2107 *params = bufObj->Mappings[MAP_USER].Length;
2108 return;
2109 case GL_BUFFER_IMMUTABLE_STORAGE:
2110 if (!ctx->Extensions.ARB_buffer_storage)
2111 goto invalid_pname;
2112 *params = bufObj->Immutable;
2113 return;
2114 case GL_BUFFER_STORAGE_FLAGS:
2115 if (!ctx->Extensions.ARB_buffer_storage)
2116 goto invalid_pname;
2117 *params = bufObj->StorageFlags;
2118 return;
2119 default:
2120 ; /* fall-through */
2121 }
2122
2123 invalid_pname:
2124 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
2125 _mesa_lookup_enum_by_nr(pname));
2126 }
2127
2128
2129 void GLAPIENTRY
2130 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
2131 {
2132 GET_CURRENT_CONTEXT(ctx);
2133 struct gl_buffer_object * bufObj;
2134
2135 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
2136 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
2137 return;
2138 }
2139
2140 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
2141 GL_INVALID_OPERATION);
2142 if (!bufObj)
2143 return;
2144
2145 *params = bufObj->Mappings[MAP_USER].Pointer;
2146 }
2147
2148
2149 void
2150 _mesa_copy_buffer_sub_data(struct gl_context *ctx,
2151 struct gl_buffer_object *src,
2152 struct gl_buffer_object *dst,
2153 GLintptr readOffset, GLintptr writeOffset,
2154 GLsizeiptr size, const char *func)
2155 {
2156 if (_mesa_check_disallowed_mapping(src)) {
2157 _mesa_error(ctx, GL_INVALID_OPERATION,
2158 "%s(readBuffer is mapped)", func);
2159 return;
2160 }
2161
2162 if (_mesa_check_disallowed_mapping(dst)) {
2163 _mesa_error(ctx, GL_INVALID_OPERATION,
2164 "%s(writeBuffer is mapped)", func);
2165 return;
2166 }
2167
2168 if (readOffset < 0) {
2169 _mesa_error(ctx, GL_INVALID_VALUE,
2170 "%s(readOffset %d < 0)", func, (int) readOffset);
2171 return;
2172 }
2173
2174 if (writeOffset < 0) {
2175 _mesa_error(ctx, GL_INVALID_VALUE,
2176 "%s(writeOffset %d < 0)", func, (int) writeOffset);
2177 return;
2178 }
2179
2180 if (size < 0) {
2181 _mesa_error(ctx, GL_INVALID_VALUE,
2182 "%s(size %d < 0)", func, (int) size);
2183 return;
2184 }
2185
2186 if (readOffset + size > src->Size) {
2187 _mesa_error(ctx, GL_INVALID_VALUE,
2188 "%s(readOffset %d + size %d > src_buffer_size %d)", func,
2189 (int) readOffset, (int) size, (int) src->Size);
2190 return;
2191 }
2192
2193 if (writeOffset + size > dst->Size) {
2194 _mesa_error(ctx, GL_INVALID_VALUE,
2195 "%s(writeOffset %d + size %d > dst_buffer_size %d)", func,
2196 (int) writeOffset, (int) size, (int) dst->Size);
2197 return;
2198 }
2199
2200 if (src == dst) {
2201 if (readOffset + size <= writeOffset) {
2202 /* OK */
2203 }
2204 else if (writeOffset + size <= readOffset) {
2205 /* OK */
2206 }
2207 else {
2208 /* overlapping src/dst is illegal */
2209 _mesa_error(ctx, GL_INVALID_VALUE,
2210 "%s(overlapping src/dst)", func);
2211 return;
2212 }
2213 }
2214
2215 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
2216 }
2217
2218 void GLAPIENTRY
2219 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
2220 GLintptr readOffset, GLintptr writeOffset,
2221 GLsizeiptr size)
2222 {
2223 GET_CURRENT_CONTEXT(ctx);
2224 struct gl_buffer_object *src, *dst;
2225
2226 src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
2227 GL_INVALID_OPERATION);
2228 if (!src)
2229 return;
2230
2231 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
2232 GL_INVALID_OPERATION);
2233 if (!dst)
2234 return;
2235
2236 _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2237 "glCopyBufferSubData");
2238 }
2239
2240 void GLAPIENTRY
2241 _mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
2242 GLintptr readOffset, GLintptr writeOffset,
2243 GLsizeiptr size)
2244 {
2245 GET_CURRENT_CONTEXT(ctx);
2246 struct gl_buffer_object *src, *dst;
2247
2248 src = _mesa_lookup_bufferobj_err(ctx, readBuffer,
2249 "glCopyNamedBufferSubData");
2250 if (!src)
2251 return;
2252
2253 dst = _mesa_lookup_bufferobj_err(ctx, writeBuffer,
2254 "glCopyNamedBufferSubData");
2255 if (!dst)
2256 return;
2257
2258 _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
2259 "glCopyNamedBufferSubData");
2260 }
2261
2262
2263 /**
2264 * See GL_ARB_map_buffer_range spec
2265 */
2266 void * GLAPIENTRY
2267 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
2268 GLbitfield access)
2269 {
2270 GET_CURRENT_CONTEXT(ctx);
2271 struct gl_buffer_object *bufObj;
2272 void *map;
2273 GLbitfield allowed_access;
2274
2275 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
2276
2277 if (!ctx->Extensions.ARB_map_buffer_range) {
2278 _mesa_error(ctx, GL_INVALID_OPERATION,
2279 "glMapBufferRange(extension not supported)");
2280 return NULL;
2281 }
2282
2283 if (offset < 0) {
2284 _mesa_error(ctx, GL_INVALID_VALUE,
2285 "glMapBufferRange(offset = %ld)", (long)offset);
2286 return NULL;
2287 }
2288
2289 if (length < 0) {
2290 _mesa_error(ctx, GL_INVALID_VALUE,
2291 "glMapBufferRange(length = %ld)", (long)length);
2292 return NULL;
2293 }
2294
2295 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2296 *
2297 * "An INVALID_OPERATION error is generated for any of the following
2298 * conditions:
2299 *
2300 * * <length> is zero."
2301 */
2302 if (_mesa_is_gles(ctx) && length == 0) {
2303 _mesa_error(ctx, GL_INVALID_OPERATION,
2304 "glMapBufferRange(length = 0)");
2305 return NULL;
2306 }
2307
2308 allowed_access = GL_MAP_READ_BIT |
2309 GL_MAP_WRITE_BIT |
2310 GL_MAP_INVALIDATE_RANGE_BIT |
2311 GL_MAP_INVALIDATE_BUFFER_BIT |
2312 GL_MAP_FLUSH_EXPLICIT_BIT |
2313 GL_MAP_UNSYNCHRONIZED_BIT;
2314
2315 if (ctx->Extensions.ARB_buffer_storage) {
2316 allowed_access |= GL_MAP_PERSISTENT_BIT |
2317 GL_MAP_COHERENT_BIT;
2318 }
2319
2320 if (access & ~allowed_access) {
2321 /* generate an error if any other than allowed bit is set */
2322 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
2323 return NULL;
2324 }
2325
2326 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
2327 _mesa_error(ctx, GL_INVALID_OPERATION,
2328 "glMapBufferRange(access indicates neither read or write)");
2329 return NULL;
2330 }
2331
2332 if ((access & GL_MAP_READ_BIT) &&
2333 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
2334 GL_MAP_INVALIDATE_BUFFER_BIT |
2335 GL_MAP_UNSYNCHRONIZED_BIT))) {
2336 _mesa_error(ctx, GL_INVALID_OPERATION,
2337 "glMapBufferRange(invalid access flags)");
2338 return NULL;
2339 }
2340
2341 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
2342 ((access & GL_MAP_WRITE_BIT) == 0)) {
2343 _mesa_error(ctx, GL_INVALID_OPERATION,
2344 "glMapBufferRange(invalid access flags)");
2345 return NULL;
2346 }
2347
2348 bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
2349 if (!bufObj)
2350 return NULL;
2351
2352 if (access & GL_MAP_READ_BIT &&
2353 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
2354 _mesa_error(ctx, GL_INVALID_OPERATION,
2355 "glMapBufferRange(invalid read flag)");
2356 return NULL;
2357 }
2358
2359 if (access & GL_MAP_WRITE_BIT &&
2360 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
2361 _mesa_error(ctx, GL_INVALID_OPERATION,
2362 "glMapBufferRange(invalid write flag)");
2363 return NULL;
2364 }
2365
2366 if (access & GL_MAP_COHERENT_BIT &&
2367 !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
2368 _mesa_error(ctx, GL_INVALID_OPERATION,
2369 "glMapBufferRange(invalid coherent flag)");
2370 return NULL;
2371 }
2372
2373 if (access & GL_MAP_PERSISTENT_BIT &&
2374 !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
2375 _mesa_error(ctx, GL_INVALID_OPERATION,
2376 "glMapBufferRange(invalid persistent flag)");
2377 return NULL;
2378 }
2379
2380 if (offset + length > bufObj->Size) {
2381 _mesa_error(ctx, GL_INVALID_VALUE,
2382 "glMapBufferRange(offset + length > size)");
2383 return NULL;
2384 }
2385
2386 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2387 _mesa_error(ctx, GL_INVALID_OPERATION,
2388 "glMapBufferRange(buffer already mapped)");
2389 return NULL;
2390 }
2391
2392 if (!bufObj->Size) {
2393 _mesa_error(ctx, GL_OUT_OF_MEMORY,
2394 "glMapBufferRange(buffer size = 0)");
2395 return NULL;
2396 }
2397
2398 /* Mapping zero bytes should return a non-null pointer. */
2399 if (!length) {
2400 static long dummy = 0;
2401 bufObj->Mappings[MAP_USER].Pointer = &dummy;
2402 bufObj->Mappings[MAP_USER].Length = length;
2403 bufObj->Mappings[MAP_USER].Offset = offset;
2404 bufObj->Mappings[MAP_USER].AccessFlags = access;
2405 return bufObj->Mappings[MAP_USER].Pointer;
2406 }
2407
2408 assert(ctx->Driver.MapBufferRange);
2409 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
2410 MAP_USER);
2411 if (!map) {
2412 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
2413 }
2414 else {
2415 /* The driver callback should have set all these fields.
2416 * This is important because other modules (like VBO) might call
2417 * the driver function directly.
2418 */
2419 assert(bufObj->Mappings[MAP_USER].Pointer == map);
2420 assert(bufObj->Mappings[MAP_USER].Length == length);
2421 assert(bufObj->Mappings[MAP_USER].Offset == offset);
2422 assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
2423 }
2424
2425 return map;
2426 }
2427
2428
2429 /**
2430 * See GL_ARB_map_buffer_range spec
2431 */
2432 void GLAPIENTRY
2433 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
2434 {
2435 GET_CURRENT_CONTEXT(ctx);
2436 struct gl_buffer_object *bufObj;
2437
2438 if (!ctx->Extensions.ARB_map_buffer_range) {
2439 _mesa_error(ctx, GL_INVALID_OPERATION,
2440 "glFlushMappedBufferRange(extension not supported)");
2441 return;
2442 }
2443
2444 if (offset < 0) {
2445 _mesa_error(ctx, GL_INVALID_VALUE,
2446 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
2447 return;
2448 }
2449
2450 if (length < 0) {
2451 _mesa_error(ctx, GL_INVALID_VALUE,
2452 "glFlushMappedBufferRange(length = %ld)", (long)length);
2453 return;
2454 }
2455
2456 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
2457 GL_INVALID_OPERATION);
2458 if (!bufObj)
2459 return;
2460
2461 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2462 /* buffer is not mapped */
2463 _mesa_error(ctx, GL_INVALID_OPERATION,
2464 "glFlushMappedBufferRange(buffer is not mapped)");
2465 return;
2466 }
2467
2468 if ((bufObj->Mappings[MAP_USER].AccessFlags &
2469 GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
2470 _mesa_error(ctx, GL_INVALID_OPERATION,
2471 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
2472 return;
2473 }
2474
2475 if (offset + length > bufObj->Mappings[MAP_USER].Length) {
2476 _mesa_error(ctx, GL_INVALID_VALUE,
2477 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
2478 (long)offset, (long)length,
2479 (long)bufObj->Mappings[MAP_USER].Length);
2480 return;
2481 }
2482
2483 assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
2484
2485 if (ctx->Driver.FlushMappedBufferRange)
2486 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
2487 MAP_USER);
2488 }
2489
2490
2491 static GLenum
2492 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2493 {
2494 struct gl_buffer_object *bufObj;
2495 GLenum retval;
2496
2497 bufObj = _mesa_lookup_bufferobj(ctx, name);
2498 if (!bufObj) {
2499 _mesa_error(ctx, GL_INVALID_VALUE,
2500 "glObjectPurgeable(name = 0x%x)", name);
2501 return 0;
2502 }
2503 if (!_mesa_is_bufferobj(bufObj)) {
2504 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
2505 return 0;
2506 }
2507
2508 if (bufObj->Purgeable) {
2509 _mesa_error(ctx, GL_INVALID_OPERATION,
2510 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2511 return GL_VOLATILE_APPLE;
2512 }
2513
2514 bufObj->Purgeable = GL_TRUE;
2515
2516 retval = GL_VOLATILE_APPLE;
2517 if (ctx->Driver.BufferObjectPurgeable)
2518 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
2519
2520 return retval;
2521 }
2522
2523
2524 static GLenum
2525 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2526 {
2527 struct gl_renderbuffer *bufObj;
2528 GLenum retval;
2529
2530 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2531 if (!bufObj) {
2532 _mesa_error(ctx, GL_INVALID_VALUE,
2533 "glObjectUnpurgeable(name = 0x%x)", name);
2534 return 0;
2535 }
2536
2537 if (bufObj->Purgeable) {
2538 _mesa_error(ctx, GL_INVALID_OPERATION,
2539 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2540 return GL_VOLATILE_APPLE;
2541 }
2542
2543 bufObj->Purgeable = GL_TRUE;
2544
2545 retval = GL_VOLATILE_APPLE;
2546 if (ctx->Driver.RenderObjectPurgeable)
2547 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
2548
2549 return retval;
2550 }
2551
2552
2553 static GLenum
2554 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2555 {
2556 struct gl_texture_object *bufObj;
2557 GLenum retval;
2558
2559 bufObj = _mesa_lookup_texture(ctx, name);
2560 if (!bufObj) {
2561 _mesa_error(ctx, GL_INVALID_VALUE,
2562 "glObjectPurgeable(name = 0x%x)", name);
2563 return 0;
2564 }
2565
2566 if (bufObj->Purgeable) {
2567 _mesa_error(ctx, GL_INVALID_OPERATION,
2568 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2569 return GL_VOLATILE_APPLE;
2570 }
2571
2572 bufObj->Purgeable = GL_TRUE;
2573
2574 retval = GL_VOLATILE_APPLE;
2575 if (ctx->Driver.TextureObjectPurgeable)
2576 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
2577
2578 return retval;
2579 }
2580
2581
2582 GLenum GLAPIENTRY
2583 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2584 {
2585 GLenum retval;
2586
2587 GET_CURRENT_CONTEXT(ctx);
2588 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2589
2590 if (name == 0) {
2591 _mesa_error(ctx, GL_INVALID_VALUE,
2592 "glObjectPurgeable(name = 0x%x)", name);
2593 return 0;
2594 }
2595
2596 switch (option) {
2597 case GL_VOLATILE_APPLE:
2598 case GL_RELEASED_APPLE:
2599 /* legal */
2600 break;
2601 default:
2602 _mesa_error(ctx, GL_INVALID_ENUM,
2603 "glObjectPurgeable(name = 0x%x) invalid option: %d",
2604 name, option);
2605 return 0;
2606 }
2607
2608 switch (objectType) {
2609 case GL_TEXTURE:
2610 retval = texture_object_purgeable(ctx, name, option);
2611 break;
2612 case GL_RENDERBUFFER_EXT:
2613 retval = renderbuffer_purgeable(ctx, name, option);
2614 break;
2615 case GL_BUFFER_OBJECT_APPLE:
2616 retval = buffer_object_purgeable(ctx, name, option);
2617 break;
2618 default:
2619 _mesa_error(ctx, GL_INVALID_ENUM,
2620 "glObjectPurgeable(name = 0x%x) invalid type: %d",
2621 name, objectType);
2622 return 0;
2623 }
2624
2625 /* In strict conformance to the spec, we must only return VOLATILE when
2626 * when passed the VOLATILE option. Madness.
2627 *
2628 * XXX First fix the spec, then fix me.
2629 */
2630 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
2631 }
2632
2633
2634 static GLenum
2635 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2636 {
2637 struct gl_buffer_object *bufObj;
2638 GLenum retval;
2639
2640 bufObj = _mesa_lookup_bufferobj(ctx, name);
2641 if (!bufObj) {
2642 _mesa_error(ctx, GL_INVALID_VALUE,
2643 "glObjectUnpurgeable(name = 0x%x)", name);
2644 return 0;
2645 }
2646
2647 if (! bufObj->Purgeable) {
2648 _mesa_error(ctx, GL_INVALID_OPERATION,
2649 "glObjectUnpurgeable(name = 0x%x) object is "
2650 " already \"unpurged\"", name);
2651 return 0;
2652 }
2653
2654 bufObj->Purgeable = GL_FALSE;
2655
2656 retval = option;
2657 if (ctx->Driver.BufferObjectUnpurgeable)
2658 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
2659
2660 return retval;
2661 }
2662
2663
2664 static GLenum
2665 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2666 {
2667 struct gl_renderbuffer *bufObj;
2668 GLenum retval;
2669
2670 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2671 if (!bufObj) {
2672 _mesa_error(ctx, GL_INVALID_VALUE,
2673 "glObjectUnpurgeable(name = 0x%x)", name);
2674 return 0;
2675 }
2676
2677 if (! bufObj->Purgeable) {
2678 _mesa_error(ctx, GL_INVALID_OPERATION,
2679 "glObjectUnpurgeable(name = 0x%x) object is "
2680 " already \"unpurged\"", name);
2681 return 0;
2682 }
2683
2684 bufObj->Purgeable = GL_FALSE;
2685
2686 retval = option;
2687 if (ctx->Driver.RenderObjectUnpurgeable)
2688 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
2689
2690 return retval;
2691 }
2692
2693
2694 static GLenum
2695 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2696 {
2697 struct gl_texture_object *bufObj;
2698 GLenum retval;
2699
2700 bufObj = _mesa_lookup_texture(ctx, name);
2701 if (!bufObj) {
2702 _mesa_error(ctx, GL_INVALID_VALUE,
2703 "glObjectUnpurgeable(name = 0x%x)", name);
2704 return 0;
2705 }
2706
2707 if (! bufObj->Purgeable) {
2708 _mesa_error(ctx, GL_INVALID_OPERATION,
2709 "glObjectUnpurgeable(name = 0x%x) object is"
2710 " already \"unpurged\"", name);
2711 return 0;
2712 }
2713
2714 bufObj->Purgeable = GL_FALSE;
2715
2716 retval = option;
2717 if (ctx->Driver.TextureObjectUnpurgeable)
2718 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
2719
2720 return retval;
2721 }
2722
2723
2724 GLenum GLAPIENTRY
2725 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2726 {
2727 GET_CURRENT_CONTEXT(ctx);
2728 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2729
2730 if (name == 0) {
2731 _mesa_error(ctx, GL_INVALID_VALUE,
2732 "glObjectUnpurgeable(name = 0x%x)", name);
2733 return 0;
2734 }
2735
2736 switch (option) {
2737 case GL_RETAINED_APPLE:
2738 case GL_UNDEFINED_APPLE:
2739 /* legal */
2740 break;
2741 default:
2742 _mesa_error(ctx, GL_INVALID_ENUM,
2743 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2744 name, option);
2745 return 0;
2746 }
2747
2748 switch (objectType) {
2749 case GL_BUFFER_OBJECT_APPLE:
2750 return buffer_object_unpurgeable(ctx, name, option);
2751 case GL_TEXTURE:
2752 return texture_object_unpurgeable(ctx, name, option);
2753 case GL_RENDERBUFFER_EXT:
2754 return renderbuffer_unpurgeable(ctx, name, option);
2755 default:
2756 _mesa_error(ctx, GL_INVALID_ENUM,
2757 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2758 name, objectType);
2759 return 0;
2760 }
2761 }
2762
2763
2764 static void
2765 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
2766 GLenum pname, GLint *params)
2767 {
2768 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
2769 if (!bufObj) {
2770 _mesa_error(ctx, GL_INVALID_VALUE,
2771 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
2772 return;
2773 }
2774
2775 switch (pname) {
2776 case GL_PURGEABLE_APPLE:
2777 *params = bufObj->Purgeable;
2778 break;
2779 default:
2780 _mesa_error(ctx, GL_INVALID_ENUM,
2781 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2782 name, pname);
2783 break;
2784 }
2785 }
2786
2787
2788 static void
2789 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
2790 GLenum pname, GLint *params)
2791 {
2792 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
2793 if (!rb) {
2794 _mesa_error(ctx, GL_INVALID_VALUE,
2795 "glObjectUnpurgeable(name = 0x%x)", name);
2796 return;
2797 }
2798
2799 switch (pname) {
2800 case GL_PURGEABLE_APPLE:
2801 *params = rb->Purgeable;
2802 break;
2803 default:
2804 _mesa_error(ctx, GL_INVALID_ENUM,
2805 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2806 name, pname);
2807 break;
2808 }
2809 }
2810
2811
2812 static void
2813 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2814 GLenum pname, GLint *params)
2815 {
2816 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2817 if (!texObj) {
2818 _mesa_error(ctx, GL_INVALID_VALUE,
2819 "glObjectUnpurgeable(name = 0x%x)", name);
2820 return;
2821 }
2822
2823 switch (pname) {
2824 case GL_PURGEABLE_APPLE:
2825 *params = texObj->Purgeable;
2826 break;
2827 default:
2828 _mesa_error(ctx, GL_INVALID_ENUM,
2829 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2830 name, pname);
2831 break;
2832 }
2833 }
2834
2835
2836 void GLAPIENTRY
2837 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2838 GLint *params)
2839 {
2840 GET_CURRENT_CONTEXT(ctx);
2841
2842 if (name == 0) {
2843 _mesa_error(ctx, GL_INVALID_VALUE,
2844 "glGetObjectParameteriv(name = 0x%x)", name);
2845 return;
2846 }
2847
2848 switch (objectType) {
2849 case GL_TEXTURE:
2850 get_texture_object_parameteriv(ctx, name, pname, params);
2851 break;
2852 case GL_BUFFER_OBJECT_APPLE:
2853 get_buffer_object_parameteriv(ctx, name, pname, params);
2854 break;
2855 case GL_RENDERBUFFER_EXT:
2856 get_renderbuffer_parameteriv(ctx, name, pname, params);
2857 break;
2858 default:
2859 _mesa_error(ctx, GL_INVALID_ENUM,
2860 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2861 name, objectType);
2862 }
2863 }
2864
2865 /**
2866 * Binds a buffer object to a uniform buffer binding point.
2867 *
2868 * The caller is responsible for flushing vertices and updating
2869 * NewDriverState.
2870 */
2871 static void
2872 set_ubo_binding(struct gl_context *ctx,
2873 struct gl_uniform_buffer_binding *binding,
2874 struct gl_buffer_object *bufObj,
2875 GLintptr offset,
2876 GLsizeiptr size,
2877 GLboolean autoSize)
2878 {
2879 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2880
2881 binding->Offset = offset;
2882 binding->Size = size;
2883 binding->AutomaticSize = autoSize;
2884
2885 /* If this is a real buffer object, mark it has having been used
2886 * at some point as a UBO.
2887 */
2888 if (size >= 0)
2889 bufObj->UsageHistory |= USAGE_UNIFORM_BUFFER;
2890 }
2891
2892 /**
2893 * Binds a buffer object to a uniform buffer binding point.
2894 *
2895 * Unlike set_ubo_binding(), this function also flushes vertices
2896 * and updates NewDriverState. It also checks if the binding
2897 * has actually changed before updating it.
2898 */
2899 static void
2900 bind_uniform_buffer(struct gl_context *ctx,
2901 GLuint index,
2902 struct gl_buffer_object *bufObj,
2903 GLintptr offset,
2904 GLsizeiptr size,
2905 GLboolean autoSize)
2906 {
2907 struct gl_uniform_buffer_binding *binding =
2908 &ctx->UniformBufferBindings[index];
2909
2910 if (binding->BufferObject == bufObj &&
2911 binding->Offset == offset &&
2912 binding->Size == size &&
2913 binding->AutomaticSize == autoSize) {
2914 return;
2915 }
2916
2917 FLUSH_VERTICES(ctx, 0);
2918 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2919
2920 set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
2921 }
2922
2923 /**
2924 * Bind a region of a buffer object to a uniform block binding point.
2925 * \param index the uniform buffer binding point index
2926 * \param bufObj the buffer object
2927 * \param offset offset to the start of buffer object region
2928 * \param size size of the buffer object region
2929 */
2930 static void
2931 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2932 GLuint index,
2933 struct gl_buffer_object *bufObj,
2934 GLintptr offset,
2935 GLsizeiptr size)
2936 {
2937 if (index >= ctx->Const.MaxUniformBufferBindings) {
2938 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2939 return;
2940 }
2941
2942 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2943 _mesa_error(ctx, GL_INVALID_VALUE,
2944 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
2945 ctx->Const.UniformBufferOffsetAlignment);
2946 return;
2947 }
2948
2949 if (bufObj == ctx->Shared->NullBufferObj) {
2950 offset = -1;
2951 size = -1;
2952 }
2953
2954 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2955 bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
2956 }
2957
2958
2959 /**
2960 * Bind a buffer object to a uniform block binding point.
2961 * As above, but offset = 0.
2962 */
2963 static void
2964 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2965 GLuint index,
2966 struct gl_buffer_object *bufObj)
2967 {
2968 if (index >= ctx->Const.MaxUniformBufferBindings) {
2969 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2970 return;
2971 }
2972
2973 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2974
2975 if (bufObj == ctx->Shared->NullBufferObj)
2976 bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
2977 else
2978 bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
2979 }
2980
2981 /**
2982 * Binds a buffer object to an atomic buffer binding point.
2983 *
2984 * The caller is responsible for validating the offset,
2985 * flushing the vertices and updating NewDriverState.
2986 */
2987 static void
2988 set_atomic_buffer_binding(struct gl_context *ctx,
2989 struct gl_atomic_buffer_binding *binding,
2990 struct gl_buffer_object *bufObj,
2991 GLintptr offset,
2992 GLsizeiptr size)
2993 {
2994 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2995
2996 if (bufObj == ctx->Shared->NullBufferObj) {
2997 binding->Offset = -1;
2998 binding->Size = -1;
2999 } else {
3000 binding->Offset = offset;
3001 binding->Size = size;
3002 bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
3003 }
3004 }
3005
3006 /**
3007 * Binds a buffer object to an atomic buffer binding point.
3008 *
3009 * Unlike set_atomic_buffer_binding(), this function also validates the
3010 * index and offset, flushes vertices, and updates NewDriverState.
3011 * It also checks if the binding has actually changing before
3012 * updating it.
3013 */
3014 static void
3015 bind_atomic_buffer(struct gl_context *ctx,
3016 unsigned index,
3017 struct gl_buffer_object *bufObj,
3018 GLintptr offset,
3019 GLsizeiptr size,
3020 const char *name)
3021 {
3022 struct gl_atomic_buffer_binding *binding;
3023
3024 if (index >= ctx->Const.MaxAtomicBufferBindings) {
3025 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
3026 return;
3027 }
3028
3029 if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
3030 _mesa_error(ctx, GL_INVALID_VALUE,
3031 "%s(offset misaligned %d/%d)", name, (int) offset,
3032 ATOMIC_COUNTER_SIZE);
3033 return;
3034 }
3035
3036 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
3037
3038 binding = &ctx->AtomicBufferBindings[index];
3039 if (binding->BufferObject == bufObj &&
3040 binding->Offset == offset &&
3041 binding->Size == size) {
3042 return;
3043 }
3044
3045 FLUSH_VERTICES(ctx, 0);
3046 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3047
3048 set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
3049 }
3050
3051 static inline bool
3052 bind_buffers_check_offset_and_size(struct gl_context *ctx,
3053 GLuint index,
3054 const GLintptr *offsets,
3055 const GLsizeiptr *sizes)
3056 {
3057 if (offsets[index] < 0) {
3058 /* The ARB_multi_bind spec says:
3059 *
3060 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3061 * value in <offsets> is less than zero (per binding)."
3062 */
3063 _mesa_error(ctx, GL_INVALID_VALUE,
3064 "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
3065 index, (int64_t) offsets[index]);
3066 return false;
3067 }
3068
3069 if (sizes[index] <= 0) {
3070 /* The ARB_multi_bind spec says:
3071 *
3072 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3073 * value in <sizes> is less than or equal to zero (per binding)."
3074 */
3075 _mesa_error(ctx, GL_INVALID_VALUE,
3076 "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
3077 index, (int64_t) sizes[index]);
3078 return false;
3079 }
3080
3081 return true;
3082 }
3083
3084 static bool
3085 error_check_bind_uniform_buffers(struct gl_context *ctx,
3086 GLuint first, GLsizei count,
3087 const char *caller)
3088 {
3089 if (!ctx->Extensions.ARB_uniform_buffer_object) {
3090 _mesa_error(ctx, GL_INVALID_ENUM,
3091 "%s(target=GL_UNIFORM_BUFFER)", caller);
3092 return false;
3093 }
3094
3095 /* The ARB_multi_bind_spec says:
3096 *
3097 * "An INVALID_OPERATION error is generated if <first> + <count> is
3098 * greater than the number of target-specific indexed binding points,
3099 * as described in section 6.7.1."
3100 */
3101 if (first + count > ctx->Const.MaxUniformBufferBindings) {
3102 _mesa_error(ctx, GL_INVALID_OPERATION,
3103 "%s(first=%u + count=%d > the value of "
3104 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3105 caller, first, count,
3106 ctx->Const.MaxUniformBufferBindings);
3107 return false;
3108 }
3109
3110 return true;
3111 }
3112
3113 /**
3114 * Unbind all uniform buffers in the range
3115 * <first> through <first>+<count>-1
3116 */
3117 static void
3118 unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3119 {
3120 struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
3121 GLint i;
3122
3123 for (i = 0; i < count; i++)
3124 set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
3125 bufObj, -1, -1, GL_TRUE);
3126 }
3127
3128 static void
3129 bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
3130 const GLuint *buffers)
3131 {
3132 GLint i;
3133
3134 if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
3135 return;
3136
3137 /* Assume that at least one binding will be changed */
3138 FLUSH_VERTICES(ctx, 0);
3139 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3140
3141 if (!buffers) {
3142 /* The ARB_multi_bind spec says:
3143 *
3144 * "If <buffers> is NULL, all bindings from <first> through
3145 * <first>+<count>-1 are reset to their unbound (zero) state."
3146 */
3147 unbind_uniform_buffers(ctx, first, count);
3148 return;
3149 }
3150
3151 /* Note that the error semantics for multi-bind commands differ from
3152 * those of other GL commands.
3153 *
3154 * The Issues section in the ARB_multi_bind spec says:
3155 *
3156 * "(11) Typically, OpenGL specifies that if an error is generated by a
3157 * command, that command has no effect. This is somewhat
3158 * unfortunate for multi-bind commands, because it would require a
3159 * first pass to scan the entire list of bound objects for errors
3160 * and then a second pass to actually perform the bindings.
3161 * Should we have different error semantics?
3162 *
3163 * RESOLVED: Yes. In this specification, when the parameters for
3164 * one of the <count> binding points are invalid, that binding point
3165 * is not updated and an error will be generated. However, other
3166 * binding points in the same command will be updated if their
3167 * parameters are valid and no other error occurs."
3168 */
3169
3170 _mesa_begin_bufferobj_lookups(ctx);
3171
3172 for (i = 0; i < count; i++) {
3173 struct gl_uniform_buffer_binding *binding =
3174 &ctx->UniformBufferBindings[first + i];
3175 struct gl_buffer_object *bufObj;
3176
3177 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3178 bufObj = binding->BufferObject;
3179 else
3180 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3181 "glBindBuffersBase");
3182
3183 if (bufObj) {
3184 if (bufObj == ctx->Shared->NullBufferObj)
3185 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
3186 else
3187 set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
3188 }
3189 }
3190
3191 _mesa_end_bufferobj_lookups(ctx);
3192 }
3193
3194 static void
3195 bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
3196 const GLuint *buffers,
3197 const GLintptr *offsets, const GLsizeiptr *sizes)
3198 {
3199 GLint i;
3200
3201 if (!error_check_bind_uniform_buffers(ctx, first, count,
3202 "glBindBuffersRange"))
3203 return;
3204
3205 /* Assume that at least one binding will be changed */
3206 FLUSH_VERTICES(ctx, 0);
3207 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3208
3209 if (!buffers) {
3210 /* The ARB_multi_bind spec says:
3211 *
3212 * "If <buffers> is NULL, all bindings from <first> through
3213 * <first>+<count>-1 are reset to their unbound (zero) state.
3214 * In this case, the offsets and sizes associated with the
3215 * binding points are set to default values, ignoring
3216 * <offsets> and <sizes>."
3217 */
3218 unbind_uniform_buffers(ctx, first, count);
3219 return;
3220 }
3221
3222 /* Note that the error semantics for multi-bind commands differ from
3223 * those of other GL commands.
3224 *
3225 * The Issues section in the ARB_multi_bind spec says:
3226 *
3227 * "(11) Typically, OpenGL specifies that if an error is generated by a
3228 * command, that command has no effect. This is somewhat
3229 * unfortunate for multi-bind commands, because it would require a
3230 * first pass to scan the entire list of bound objects for errors
3231 * and then a second pass to actually perform the bindings.
3232 * Should we have different error semantics?
3233 *
3234 * RESOLVED: Yes. In this specification, when the parameters for
3235 * one of the <count> binding points are invalid, that binding point
3236 * is not updated and an error will be generated. However, other
3237 * binding points in the same command will be updated if their
3238 * parameters are valid and no other error occurs."
3239 */
3240
3241 _mesa_begin_bufferobj_lookups(ctx);
3242
3243 for (i = 0; i < count; i++) {
3244 struct gl_uniform_buffer_binding *binding =
3245 &ctx->UniformBufferBindings[first + i];
3246 struct gl_buffer_object *bufObj;
3247
3248 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3249 continue;
3250
3251 /* The ARB_multi_bind spec says:
3252 *
3253 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3254 * pair of values in <offsets> and <sizes> does not respectively
3255 * satisfy the constraints described for those parameters for the
3256 * specified target, as described in section 6.7.1 (per binding)."
3257 *
3258 * Section 6.7.1 refers to table 6.5, which says:
3259 *
3260 * "┌───────────────────────────────────────────────────────────────┐
3261 * │ Uniform buffer array bindings (see sec. 7.6) │
3262 * ├─────────────────────┬─────────────────────────────────────────┤
3263 * │ ... │ ... │
3264 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3265 * │ │ OFFSET_ALIGNMENT │
3266 * │ ... │ ... │
3267 * │ size restriction │ none │
3268 * └─────────────────────┴─────────────────────────────────────────┘"
3269 */
3270 if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3271 _mesa_error(ctx, GL_INVALID_VALUE,
3272 "glBindBuffersRange(offsets[%u]=%" PRId64
3273 " is misaligned; it must be a multiple of the value of "
3274 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3275 "target=GL_UNIFORM_BUFFER)",
3276 i, (int64_t) offsets[i],
3277 ctx->Const.UniformBufferOffsetAlignment);
3278 continue;
3279 }
3280
3281 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3282 bufObj = binding->BufferObject;
3283 else
3284 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3285 "glBindBuffersRange");
3286
3287 if (bufObj) {
3288 if (bufObj == ctx->Shared->NullBufferObj)
3289 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
3290 else
3291 set_ubo_binding(ctx, binding, bufObj,
3292 offsets[i], sizes[i], GL_FALSE);
3293 }
3294 }
3295
3296 _mesa_end_bufferobj_lookups(ctx);
3297 }
3298
3299 static bool
3300 error_check_bind_xfb_buffers(struct gl_context *ctx,
3301 struct gl_transform_feedback_object *tfObj,
3302 GLuint first, GLsizei count, const char *caller)
3303 {
3304 if (!ctx->Extensions.EXT_transform_feedback) {
3305 _mesa_error(ctx, GL_INVALID_ENUM,
3306 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
3307 return false;
3308 }
3309
3310 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3311 *
3312 * "An INVALID_OPERATION error is generated :
3313 *
3314 * ...
3315 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3316 * FEEDBACK_BUFFER and transform feedback is currently active."
3317 *
3318 * We assume that this is also meant to apply to BindBuffersRange
3319 * and BindBuffersBase.
3320 */
3321 if (tfObj->Active) {
3322 _mesa_error(ctx, GL_INVALID_OPERATION,
3323 "%s(Changing transform feedback buffers while "
3324 "transform feedback is active)", caller);
3325 return false;
3326 }
3327
3328 /* The ARB_multi_bind_spec says:
3329 *
3330 * "An INVALID_OPERATION error is generated if <first> + <count> is
3331 * greater than the number of target-specific indexed binding points,
3332 * as described in section 6.7.1."
3333 */
3334 if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
3335 _mesa_error(ctx, GL_INVALID_OPERATION,
3336 "%s(first=%u + count=%d > the value of "
3337 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3338 caller, first, count,
3339 ctx->Const.MaxTransformFeedbackBuffers);
3340 return false;
3341 }
3342
3343 return true;
3344 }
3345
3346 /**
3347 * Unbind all transform feedback buffers in the range
3348 * <first> through <first>+<count>-1
3349 */
3350 static void
3351 unbind_xfb_buffers(struct gl_context *ctx,
3352 struct gl_transform_feedback_object *tfObj,
3353 GLuint first, GLsizei count)
3354 {
3355 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3356 GLint i;
3357
3358 for (i = 0; i < count; i++)
3359 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3360 bufObj, 0, 0);
3361 }
3362
3363 static void
3364 bind_xfb_buffers_base(struct gl_context *ctx,
3365 GLuint first, GLsizei count,
3366 const GLuint *buffers)
3367 {
3368 struct gl_transform_feedback_object *tfObj =
3369 ctx->TransformFeedback.CurrentObject;
3370 GLint i;
3371
3372 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3373 "glBindBuffersBase"))
3374 return;
3375
3376 /* Assume that at least one binding will be changed */
3377 FLUSH_VERTICES(ctx, 0);
3378 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3379
3380 if (!buffers) {
3381 /* The ARB_multi_bind spec says:
3382 *
3383 * "If <buffers> is NULL, all bindings from <first> through
3384 * <first>+<count>-1 are reset to their unbound (zero) state."
3385 */
3386 unbind_xfb_buffers(ctx, tfObj, first, count);
3387 return;
3388 }
3389
3390 /* Note that the error semantics for multi-bind commands differ from
3391 * those of other GL commands.
3392 *
3393 * The Issues section in the ARB_multi_bind spec says:
3394 *
3395 * "(11) Typically, OpenGL specifies that if an error is generated by a
3396 * command, that command has no effect. This is somewhat
3397 * unfortunate for multi-bind commands, because it would require a
3398 * first pass to scan the entire list of bound objects for errors
3399 * and then a second pass to actually perform the bindings.
3400 * Should we have different error semantics?
3401 *
3402 * RESOLVED: Yes. In this specification, when the parameters for
3403 * one of the <count> binding points are invalid, that binding point
3404 * is not updated and an error will be generated. However, other
3405 * binding points in the same command will be updated if their
3406 * parameters are valid and no other error occurs."
3407 */
3408
3409 _mesa_begin_bufferobj_lookups(ctx);
3410
3411 for (i = 0; i < count; i++) {
3412 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
3413 struct gl_buffer_object *bufObj;
3414
3415 if (boundBufObj && boundBufObj->Name == buffers[i])
3416 bufObj = boundBufObj;
3417 else
3418 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3419 "glBindBuffersBase");
3420
3421 if (bufObj)
3422 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3423 bufObj, 0, 0);
3424 }
3425
3426 _mesa_end_bufferobj_lookups(ctx);
3427 }
3428
3429 static void
3430 bind_xfb_buffers_range(struct gl_context *ctx,
3431 GLuint first, GLsizei count,
3432 const GLuint *buffers,
3433 const GLintptr *offsets,
3434 const GLsizeiptr *sizes)
3435 {
3436 struct gl_transform_feedback_object *tfObj =
3437 ctx->TransformFeedback.CurrentObject;
3438 GLint i;
3439
3440 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3441 "glBindBuffersRange"))
3442 return;
3443
3444 /* Assume that at least one binding will be changed */
3445 FLUSH_VERTICES(ctx, 0);
3446 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3447
3448 if (!buffers) {
3449 /* The ARB_multi_bind spec says:
3450 *
3451 * "If <buffers> is NULL, all bindings from <first> through
3452 * <first>+<count>-1 are reset to their unbound (zero) state.
3453 * In this case, the offsets and sizes associated with the
3454 * binding points are set to default values, ignoring
3455 * <offsets> and <sizes>."
3456 */
3457 unbind_xfb_buffers(ctx, tfObj, first, count);
3458 return;
3459 }
3460
3461 /* Note that the error semantics for multi-bind commands differ from
3462 * those of other GL commands.
3463 *
3464 * The Issues section in the ARB_multi_bind spec says:
3465 *
3466 * "(11) Typically, OpenGL specifies that if an error is generated by a
3467 * command, that command has no effect. This is somewhat
3468 * unfortunate for multi-bind commands, because it would require a
3469 * first pass to scan the entire list of bound objects for errors
3470 * and then a second pass to actually perform the bindings.
3471 * Should we have different error semantics?
3472 *
3473 * RESOLVED: Yes. In this specification, when the parameters for
3474 * one of the <count> binding points are invalid, that binding point
3475 * is not updated and an error will be generated. However, other
3476 * binding points in the same command will be updated if their
3477 * parameters are valid and no other error occurs."
3478 */
3479
3480 _mesa_begin_bufferobj_lookups(ctx);
3481
3482 for (i = 0; i < count; i++) {
3483 const GLuint index = first + i;
3484 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
3485 struct gl_buffer_object *bufObj;
3486
3487 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3488 continue;
3489
3490 /* The ARB_multi_bind spec says:
3491 *
3492 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3493 * pair of values in <offsets> and <sizes> does not respectively
3494 * satisfy the constraints described for those parameters for the
3495 * specified target, as described in section 6.7.1 (per binding)."
3496 *
3497 * Section 6.7.1 refers to table 6.5, which says:
3498 *
3499 * "┌───────────────────────────────────────────────────────────────┐
3500 * │ Transform feedback array bindings (see sec. 13.2.2) │
3501 * ├───────────────────────┬───────────────────────────────────────┤
3502 * │ ... │ ... │
3503 * │ offset restriction │ multiple of 4 │
3504 * │ ... │ ... │
3505 * │ size restriction │ multiple of 4 │
3506 * └───────────────────────┴───────────────────────────────────────┘"
3507 */
3508 if (offsets[i] & 0x3) {
3509 _mesa_error(ctx, GL_INVALID_VALUE,
3510 "glBindBuffersRange(offsets[%u]=%" PRId64
3511 " is misaligned; it must be a multiple of 4 when "
3512 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3513 i, (int64_t) offsets[i]);
3514 continue;
3515 }
3516
3517 if (sizes[i] & 0x3) {
3518 _mesa_error(ctx, GL_INVALID_VALUE,
3519 "glBindBuffersRange(sizes[%u]=%" PRId64
3520 " is misaligned; it must be a multiple of 4 when "
3521 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3522 i, (int64_t) sizes[i]);
3523 continue;
3524 }
3525
3526 if (boundBufObj && boundBufObj->Name == buffers[i])
3527 bufObj = boundBufObj;
3528 else
3529 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3530 "glBindBuffersRange");
3531
3532 if (bufObj)
3533 _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
3534 offsets[i], sizes[i]);
3535 }
3536
3537 _mesa_end_bufferobj_lookups(ctx);
3538 }
3539
3540 static bool
3541 error_check_bind_atomic_buffers(struct gl_context *ctx,
3542 GLuint first, GLsizei count,
3543 const char *caller)
3544 {
3545 if (!ctx->Extensions.ARB_shader_atomic_counters) {
3546 _mesa_error(ctx, GL_INVALID_ENUM,
3547 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
3548 return false;
3549 }
3550
3551 /* The ARB_multi_bind_spec says:
3552 *
3553 * "An INVALID_OPERATION error is generated if <first> + <count> is
3554 * greater than the number of target-specific indexed binding points,
3555 * as described in section 6.7.1."
3556 */
3557 if (first + count > ctx->Const.MaxAtomicBufferBindings) {
3558 _mesa_error(ctx, GL_INVALID_OPERATION,
3559 "%s(first=%u + count=%d > the value of "
3560 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3561 caller, first, count, ctx->Const.MaxAtomicBufferBindings);
3562 return false;
3563 }
3564
3565 return true;
3566 }
3567
3568 /**
3569 * Unbind all atomic counter buffers in the range
3570 * <first> through <first>+<count>-1
3571 */
3572 static void
3573 unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3574 {
3575 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3576 GLint i;
3577
3578 for (i = 0; i < count; i++)
3579 set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
3580 bufObj, -1, -1);
3581 }
3582
3583 static void
3584 bind_atomic_buffers_base(struct gl_context *ctx,
3585 GLuint first,
3586 GLsizei count,
3587 const GLuint *buffers)
3588 {
3589 GLint i;
3590
3591 if (!error_check_bind_atomic_buffers(ctx, first, count,
3592 "glBindBuffersBase"))
3593 return;
3594
3595 /* Assume that at least one binding will be changed */
3596 FLUSH_VERTICES(ctx, 0);
3597 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3598
3599 if (!buffers) {
3600 /* The ARB_multi_bind spec says:
3601 *
3602 * "If <buffers> is NULL, all bindings from <first> through
3603 * <first>+<count>-1 are reset to their unbound (zero) state."
3604 */
3605 unbind_atomic_buffers(ctx, first, count);
3606 return;
3607 }
3608
3609 /* Note that the error semantics for multi-bind commands differ from
3610 * those of other GL commands.
3611 *
3612 * The Issues section in the ARB_multi_bind spec says:
3613 *
3614 * "(11) Typically, OpenGL specifies that if an error is generated by a
3615 * command, that command has no effect. This is somewhat
3616 * unfortunate for multi-bind commands, because it would require a
3617 * first pass to scan the entire list of bound objects for errors
3618 * and then a second pass to actually perform the bindings.
3619 * Should we have different error semantics?
3620 *
3621 * RESOLVED: Yes. In this specification, when the parameters for
3622 * one of the <count> binding points are invalid, that binding point
3623 * is not updated and an error will be generated. However, other
3624 * binding points in the same command will be updated if their
3625 * parameters are valid and no other error occurs."
3626 */
3627
3628 _mesa_begin_bufferobj_lookups(ctx);
3629
3630 for (i = 0; i < count; i++) {
3631 struct gl_atomic_buffer_binding *binding =
3632 &ctx->AtomicBufferBindings[first + i];
3633 struct gl_buffer_object *bufObj;
3634
3635 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3636 bufObj = binding->BufferObject;
3637 else
3638 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3639 "glBindBuffersBase");
3640
3641 if (bufObj)
3642 set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
3643 }
3644
3645 _mesa_end_bufferobj_lookups(ctx);
3646 }
3647
3648 static void
3649 bind_atomic_buffers_range(struct gl_context *ctx,
3650 GLuint first,
3651 GLsizei count,
3652 const GLuint *buffers,
3653 const GLintptr *offsets,
3654 const GLsizeiptr *sizes)
3655 {
3656 GLint i;
3657
3658 if (!error_check_bind_atomic_buffers(ctx, first, count,
3659 "glBindBuffersRange"))
3660 return;
3661
3662 /* Assume that at least one binding will be changed */
3663 FLUSH_VERTICES(ctx, 0);
3664 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3665
3666 if (!buffers) {
3667 /* The ARB_multi_bind spec says:
3668 *
3669 * "If <buffers> is NULL, all bindings from <first> through
3670 * <first>+<count>-1 are reset to their unbound (zero) state.
3671 * In this case, the offsets and sizes associated with the
3672 * binding points are set to default values, ignoring
3673 * <offsets> and <sizes>."
3674 */
3675 unbind_atomic_buffers(ctx, first, count);
3676 return;
3677 }
3678
3679 /* Note that the error semantics for multi-bind commands differ from
3680 * those of other GL commands.
3681 *
3682 * The Issues section in the ARB_multi_bind spec says:
3683 *
3684 * "(11) Typically, OpenGL specifies that if an error is generated by a
3685 * command, that command has no effect. This is somewhat
3686 * unfortunate for multi-bind commands, because it would require a
3687 * first pass to scan the entire list of bound objects for errors
3688 * and then a second pass to actually perform the bindings.
3689 * Should we have different error semantics?
3690 *
3691 * RESOLVED: Yes. In this specification, when the parameters for
3692 * one of the <count> binding points are invalid, that binding point
3693 * is not updated and an error will be generated. However, other
3694 * binding points in the same command will be updated if their
3695 * parameters are valid and no other error occurs."
3696 */
3697
3698 _mesa_begin_bufferobj_lookups(ctx);
3699
3700 for (i = 0; i < count; i++) {
3701 struct gl_atomic_buffer_binding *binding =
3702 &ctx->AtomicBufferBindings[first + i];
3703 struct gl_buffer_object *bufObj;
3704
3705 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3706 continue;
3707
3708 /* The ARB_multi_bind spec says:
3709 *
3710 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3711 * pair of values in <offsets> and <sizes> does not respectively
3712 * satisfy the constraints described for those parameters for the
3713 * specified target, as described in section 6.7.1 (per binding)."
3714 *
3715 * Section 6.7.1 refers to table 6.5, which says:
3716 *
3717 * "┌───────────────────────────────────────────────────────────────┐
3718 * │ Atomic counter array bindings (see sec. 7.7.2) │
3719 * ├───────────────────────┬───────────────────────────────────────┤
3720 * │ ... │ ... │
3721 * │ offset restriction │ multiple of 4 │
3722 * │ ... │ ... │
3723 * │ size restriction │ none │
3724 * └───────────────────────┴───────────────────────────────────────┘"
3725 */
3726 if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
3727 _mesa_error(ctx, GL_INVALID_VALUE,
3728 "glBindBuffersRange(offsets[%u]=%" PRId64
3729 " is misaligned; it must be a multiple of %d when "
3730 "target=GL_ATOMIC_COUNTER_BUFFER)",
3731 i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
3732 continue;
3733 }
3734
3735 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3736 bufObj = binding->BufferObject;
3737 else
3738 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3739 "glBindBuffersRange");
3740
3741 if (bufObj)
3742 set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
3743 }
3744
3745 _mesa_end_bufferobj_lookups(ctx);
3746 }
3747
3748 void GLAPIENTRY
3749 _mesa_BindBufferRange(GLenum target, GLuint index,
3750 GLuint buffer, GLintptr offset, GLsizeiptr size)
3751 {
3752 GET_CURRENT_CONTEXT(ctx);
3753 struct gl_buffer_object *bufObj;
3754
3755 if (buffer == 0) {
3756 bufObj = ctx->Shared->NullBufferObj;
3757 } else {
3758 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3759 }
3760 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3761 &bufObj, "glBindBufferRange"))
3762 return;
3763
3764 if (!bufObj) {
3765 _mesa_error(ctx, GL_INVALID_OPERATION,
3766 "glBindBufferRange(invalid buffer=%u)", buffer);
3767 return;
3768 }
3769
3770 if (buffer != 0) {
3771 if (size <= 0) {
3772 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
3773 (int) size);
3774 return;
3775 }
3776 }
3777
3778 switch (target) {
3779 case GL_TRANSFORM_FEEDBACK_BUFFER:
3780 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
3781 offset, size);
3782 return;
3783 case GL_UNIFORM_BUFFER:
3784 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
3785 return;
3786 case GL_ATOMIC_COUNTER_BUFFER:
3787 bind_atomic_buffer(ctx, index, bufObj, offset, size,
3788 "glBindBufferRange");
3789 return;
3790 default:
3791 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
3792 return;
3793 }
3794 }
3795
3796 void GLAPIENTRY
3797 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
3798 {
3799 GET_CURRENT_CONTEXT(ctx);
3800 struct gl_buffer_object *bufObj;
3801
3802 if (buffer == 0) {
3803 bufObj = ctx->Shared->NullBufferObj;
3804 } else {
3805 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3806 }
3807 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3808 &bufObj, "glBindBufferBase"))
3809 return;
3810
3811 if (!bufObj) {
3812 _mesa_error(ctx, GL_INVALID_OPERATION,
3813 "glBindBufferBase(invalid buffer=%u)", buffer);
3814 return;
3815 }
3816
3817 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3818 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3819 *
3820 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3821 * zero and size equal to the size of buffer."
3822 *
3823 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3824 *
3825 * "If the parameter (starting offset or size) was not specified when the
3826 * buffer object was bound, zero is returned."
3827 *
3828 * What happens if the size of the buffer changes? Does the size of the
3829 * buffer at the moment glBindBufferBase was called still play a role, like
3830 * the first quote would imply, or is the size meaningless in the
3831 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3832 * core spec page 45 says:
3833 *
3834 * "It is equivalent to calling BindBufferRange with offset zero, while
3835 * size is determined by the size of the bound buffer at the time the
3836 * binding is used."
3837 *
3838 * My interpretation is that the GL 4.1 spec was a clarification of the
3839 * behavior, not a change. In particular, this choice will only make
3840 * rendering work in cases where it would have had undefined results.
3841 */
3842
3843 switch (target) {
3844 case GL_TRANSFORM_FEEDBACK_BUFFER:
3845 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
3846 return;
3847 case GL_UNIFORM_BUFFER:
3848 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
3849 return;
3850 case GL_ATOMIC_COUNTER_BUFFER:
3851 bind_atomic_buffer(ctx, index, bufObj, 0, 0,
3852 "glBindBufferBase");
3853 return;
3854 default:
3855 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
3856 return;
3857 }
3858 }
3859
3860 void GLAPIENTRY
3861 _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
3862 const GLuint *buffers,
3863 const GLintptr *offsets, const GLsizeiptr *sizes)
3864 {
3865 GET_CURRENT_CONTEXT(ctx);
3866
3867 switch (target) {
3868 case GL_TRANSFORM_FEEDBACK_BUFFER:
3869 bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
3870 return;
3871 case GL_UNIFORM_BUFFER:
3872 bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
3873 return;
3874 case GL_ATOMIC_COUNTER_BUFFER:
3875 bind_atomic_buffers_range(ctx, first, count, buffers,
3876 offsets, sizes);
3877 return;
3878 default:
3879 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
3880 _mesa_lookup_enum_by_nr(target));
3881 break;
3882 }
3883 }
3884
3885 void GLAPIENTRY
3886 _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
3887 const GLuint *buffers)
3888 {
3889 GET_CURRENT_CONTEXT(ctx);
3890
3891 switch (target) {
3892 case GL_TRANSFORM_FEEDBACK_BUFFER:
3893 bind_xfb_buffers_base(ctx, first, count, buffers);
3894 return;
3895 case GL_UNIFORM_BUFFER:
3896 bind_uniform_buffers_base(ctx, first, count, buffers);
3897 return;
3898 case GL_ATOMIC_COUNTER_BUFFER:
3899 bind_atomic_buffers_base(ctx, first, count, buffers);
3900 return;
3901 default:
3902 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
3903 _mesa_lookup_enum_by_nr(target));
3904 break;
3905 }
3906 }
3907
3908 void GLAPIENTRY
3909 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
3910 GLsizeiptr length)
3911 {
3912 GET_CURRENT_CONTEXT(ctx);
3913 struct gl_buffer_object *bufObj;
3914 const GLintptr end = offset + length;
3915
3916 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3917 if (!bufObj) {
3918 _mesa_error(ctx, GL_INVALID_VALUE,
3919 "glInvalidateBufferSubData(name = 0x%x) invalid object",
3920 buffer);
3921 return;
3922 }
3923
3924 /* The GL_ARB_invalidate_subdata spec says:
3925 *
3926 * "An INVALID_VALUE error is generated if <offset> or <length> is
3927 * negative, or if <offset> + <length> is greater than the value of
3928 * BUFFER_SIZE."
3929 */
3930 if (end < 0 || end > bufObj->Size) {
3931 _mesa_error(ctx, GL_INVALID_VALUE,
3932 "glInvalidateBufferSubData(invalid offset or length)");
3933 return;
3934 }
3935
3936 /* The OpenGL 4.4 (Core Profile) spec says:
3937 *
3938 * "An INVALID_OPERATION error is generated if buffer is currently
3939 * mapped by MapBuffer or if the invalidate range intersects the range
3940 * currently mapped by MapBufferRange, unless it was mapped
3941 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3942 */
3943 if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
3944 bufferobj_range_mapped(bufObj, offset, length)) {
3945 _mesa_error(ctx, GL_INVALID_OPERATION,
3946 "glInvalidateBufferSubData(intersection with mapped "
3947 "range)");
3948 return;
3949 }
3950
3951 /* We don't actually do anything for this yet. Just return after
3952 * validating the parameters and generating the required errors.
3953 */
3954 return;
3955 }
3956
3957 void GLAPIENTRY
3958 _mesa_InvalidateBufferData(GLuint buffer)
3959 {
3960 GET_CURRENT_CONTEXT(ctx);
3961 struct gl_buffer_object *bufObj;
3962
3963 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3964 if (!bufObj) {
3965 _mesa_error(ctx, GL_INVALID_VALUE,
3966 "glInvalidateBufferData(name = 0x%x) invalid object",
3967 buffer);
3968 return;
3969 }
3970
3971 /* The OpenGL 4.4 (Core Profile) spec says:
3972 *
3973 * "An INVALID_OPERATION error is generated if buffer is currently
3974 * mapped by MapBuffer or if the invalidate range intersects the range
3975 * currently mapped by MapBufferRange, unless it was mapped
3976 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3977 */
3978 if (_mesa_check_disallowed_mapping(bufObj)) {
3979 _mesa_error(ctx, GL_INVALID_OPERATION,
3980 "glInvalidateBufferData(intersection with mapped "
3981 "range)");
3982 return;
3983 }
3984
3985 /* We don't actually do anything for this yet. Just return after
3986 * validating the parameters and generating the required errors.
3987 */
3988 return;
3989 }