mesa: Fix the error message function names for glFlushMappedBufferRange().
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45
46
47 /* Debug flags */
48 /*#define VBO_DEBUG*/
49 /*#define BOUNDS_CHECK*/
50
51
52 /**
53 * Used as a placeholder for buffer objects between glGenBuffers() and
54 * glBindBuffer() so that glIsBuffer() can work correctly.
55 */
56 static struct gl_buffer_object DummyBufferObject;
57
58
59 /**
60 * Return pointer to address of a buffer object target.
61 * \param ctx the GL context
62 * \param target the buffer object target to be retrieved.
63 * \return pointer to pointer to the buffer object bound to \c target in the
64 * specified context or \c NULL if \c target is invalid.
65 */
66 static inline struct gl_buffer_object **
67 get_buffer_target(struct gl_context *ctx, GLenum target)
68 {
69 switch (target) {
70 case GL_ARRAY_BUFFER_ARB:
71 return &ctx->Array.ArrayBufferObj;
72 case GL_ELEMENT_ARRAY_BUFFER_ARB:
73 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
74 case GL_PIXEL_PACK_BUFFER_EXT:
75 return &ctx->Pack.BufferObj;
76 case GL_PIXEL_UNPACK_BUFFER_EXT:
77 return &ctx->Unpack.BufferObj;
78 case GL_COPY_READ_BUFFER:
79 return &ctx->CopyReadBuffer;
80 case GL_COPY_WRITE_BUFFER:
81 return &ctx->CopyWriteBuffer;
82 #if FEATURE_EXT_transform_feedback
83 case GL_TRANSFORM_FEEDBACK_BUFFER:
84 if (ctx->Extensions.EXT_transform_feedback) {
85 return &ctx->TransformFeedback.CurrentBuffer;
86 }
87 break;
88 #endif
89 case GL_TEXTURE_BUFFER:
90 if (ctx->Extensions.ARB_texture_buffer_object) {
91 return &ctx->Texture.BufferObject;
92 }
93 break;
94 default:
95 return NULL;
96 }
97 return NULL;
98 }
99
100
101 /**
102 * Get the buffer object bound to the specified target in a GL context.
103 * \param ctx the GL context
104 * \param target the buffer object target to be retrieved.
105 * \return pointer to the buffer object bound to \c target in the
106 * specified context or \c NULL if \c target is invalid.
107 */
108 static inline struct gl_buffer_object *
109 get_buffer(struct gl_context *ctx, const char *func, GLenum target)
110 {
111 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
112
113 if (!bufObj) {
114 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
115 return NULL;
116 }
117
118 if (!_mesa_is_bufferobj(*bufObj)) {
119 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
120 return NULL;
121 }
122
123 return *bufObj;
124 }
125
126
127 static inline GLenum
128 default_access_mode(const struct gl_context *ctx)
129 {
130 /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
131 *
132 * Name Type Initial Value Legal Values
133 * ... ... ... ...
134 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
135 * READ_WRITE
136 *
137 * However, table 6.8 in the GL_OES_mapbuffer extension says:
138 *
139 * Get Value Type Get Command Value Description
140 * --------- ---- ----------- ----- -----------
141 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
142 *
143 * The difference is because GL_OES_mapbuffer only supports mapping buffers
144 * write-only.
145 */
146 return (ctx->API == API_OPENGLES)
147 ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
148 }
149
150
151 /**
152 * Convert a GLbitfield describing the mapped buffer access flags
153 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
154 */
155 static GLenum
156 simplified_access_mode(GLbitfield access)
157 {
158 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
159 if ((access & rwFlags) == rwFlags)
160 return GL_READ_WRITE;
161 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
162 return GL_READ_ONLY;
163 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
164 return GL_WRITE_ONLY;
165 return GL_READ_WRITE; /* this should never happen, but no big deal */
166 }
167
168
169 /**
170 * Tests the subdata range parameters and sets the GL error code for
171 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
172 *
173 * \param ctx GL context.
174 * \param target Buffer object target on which to operate.
175 * \param offset Offset of the first byte of the subdata range.
176 * \param size Size, in bytes, of the subdata range.
177 * \param caller Name of calling function for recording errors.
178 * \return A pointer to the buffer object bound to \c target in the
179 * specified context or \c NULL if any of the parameter or state
180 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
181 * are invalid.
182 *
183 * \sa glBufferSubDataARB, glGetBufferSubDataARB
184 */
185 static struct gl_buffer_object *
186 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
187 GLintptrARB offset, GLsizeiptrARB size,
188 const char *caller )
189 {
190 struct gl_buffer_object *bufObj;
191
192 if (size < 0) {
193 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
194 return NULL;
195 }
196
197 if (offset < 0) {
198 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
199 return NULL;
200 }
201
202 bufObj = get_buffer(ctx, caller, target);
203 if (!bufObj)
204 return NULL;
205
206 if (offset + size > bufObj->Size) {
207 _mesa_error(ctx, GL_INVALID_VALUE,
208 "%s(offset %lu + size %lu > buffer size %lu)", caller,
209 (unsigned long) offset,
210 (unsigned long) size,
211 (unsigned long) bufObj->Size);
212 return NULL;
213 }
214 if (_mesa_bufferobj_mapped(bufObj)) {
215 /* Buffer is currently mapped */
216 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
217 return NULL;
218 }
219
220 return bufObj;
221 }
222
223
224 /**
225 * Allocate and initialize a new buffer object.
226 *
227 * Default callback for the \c dd_function_table::NewBufferObject() hook.
228 */
229 static struct gl_buffer_object *
230 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
231 {
232 struct gl_buffer_object *obj;
233
234 (void) ctx;
235
236 obj = MALLOC_STRUCT(gl_buffer_object);
237 _mesa_initialize_buffer_object(ctx, obj, name, target);
238 return obj;
239 }
240
241
242 /**
243 * Delete a buffer object.
244 *
245 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
246 */
247 static void
248 _mesa_delete_buffer_object(struct gl_context *ctx,
249 struct gl_buffer_object *bufObj)
250 {
251 (void) ctx;
252
253 if (bufObj->Data)
254 free(bufObj->Data);
255
256 /* assign strange values here to help w/ debugging */
257 bufObj->RefCount = -1000;
258 bufObj->Name = ~0;
259
260 _glthread_DESTROY_MUTEX(bufObj->Mutex);
261 free(bufObj);
262 }
263
264
265
266 /**
267 * Set ptr to bufObj w/ reference counting.
268 * This is normally only called from the _mesa_reference_buffer_object() macro
269 * when there's a real pointer change.
270 */
271 void
272 _mesa_reference_buffer_object_(struct gl_context *ctx,
273 struct gl_buffer_object **ptr,
274 struct gl_buffer_object *bufObj)
275 {
276 if (*ptr) {
277 /* Unreference the old buffer */
278 GLboolean deleteFlag = GL_FALSE;
279 struct gl_buffer_object *oldObj = *ptr;
280
281 _glthread_LOCK_MUTEX(oldObj->Mutex);
282 ASSERT(oldObj->RefCount > 0);
283 oldObj->RefCount--;
284 #if 0
285 printf("BufferObj %p %d DECR to %d\n",
286 (void *) oldObj, oldObj->Name, oldObj->RefCount);
287 #endif
288 deleteFlag = (oldObj->RefCount == 0);
289 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
290
291 if (deleteFlag) {
292
293 /* some sanity checking: don't delete a buffer still in use */
294 #if 0
295 /* unfortunately, these tests are invalid during context tear-down */
296 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
297 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
298 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
299 #endif
300
301 ASSERT(ctx->Driver.DeleteBuffer);
302 ctx->Driver.DeleteBuffer(ctx, oldObj);
303 }
304
305 *ptr = NULL;
306 }
307 ASSERT(!*ptr);
308
309 if (bufObj) {
310 /* reference new buffer */
311 _glthread_LOCK_MUTEX(bufObj->Mutex);
312 if (bufObj->RefCount == 0) {
313 /* this buffer's being deleted (look just above) */
314 /* Not sure this can every really happen. Warn if it does. */
315 _mesa_problem(NULL, "referencing deleted buffer object");
316 *ptr = NULL;
317 }
318 else {
319 bufObj->RefCount++;
320 #if 0
321 printf("BufferObj %p %d INCR to %d\n",
322 (void *) bufObj, bufObj->Name, bufObj->RefCount);
323 #endif
324 *ptr = bufObj;
325 }
326 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
327 }
328 }
329
330
331 /**
332 * Initialize a buffer object to default values.
333 */
334 void
335 _mesa_initialize_buffer_object( struct gl_context *ctx,
336 struct gl_buffer_object *obj,
337 GLuint name, GLenum target )
338 {
339 (void) target;
340
341 memset(obj, 0, sizeof(struct gl_buffer_object));
342 _glthread_INIT_MUTEX(obj->Mutex);
343 obj->RefCount = 1;
344 obj->Name = name;
345 obj->Usage = GL_STATIC_DRAW_ARB;
346 obj->AccessFlags = default_access_mode(ctx);
347 }
348
349
350 /**
351 * Allocate space for and store data in a buffer object. Any data that was
352 * previously stored in the buffer object is lost. If \c data is \c NULL,
353 * memory will be allocated, but no copy will occur.
354 *
355 * This is the default callback for \c dd_function_table::BufferData()
356 * Note that all GL error checking will have been done already.
357 *
358 * \param ctx GL context.
359 * \param target Buffer object target on which to operate.
360 * \param size Size, in bytes, of the new data store.
361 * \param data Pointer to the data to store in the buffer object. This
362 * pointer may be \c NULL.
363 * \param usage Hints about how the data will be used.
364 * \param bufObj Object to be used.
365 *
366 * \return GL_TRUE for success, GL_FALSE for failure
367 * \sa glBufferDataARB, dd_function_table::BufferData.
368 */
369 static GLboolean
370 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
371 const GLvoid * data, GLenum usage,
372 struct gl_buffer_object * bufObj )
373 {
374 void * new_data;
375
376 (void) ctx; (void) target;
377
378 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
379 if (new_data) {
380 bufObj->Data = (GLubyte *) new_data;
381 bufObj->Size = size;
382 bufObj->Usage = usage;
383
384 if (data) {
385 memcpy( bufObj->Data, data, size );
386 }
387
388 return GL_TRUE;
389 }
390 else {
391 return GL_FALSE;
392 }
393 }
394
395
396 /**
397 * Replace data in a subrange of buffer object. If the data range
398 * specified by \c size + \c offset extends beyond the end of the buffer or
399 * if \c data is \c NULL, no copy is performed.
400 *
401 * This is the default callback for \c dd_function_table::BufferSubData()
402 * Note that all GL error checking will have been done already.
403 *
404 * \param ctx GL context.
405 * \param target Buffer object target on which to operate.
406 * \param offset Offset of the first byte to be modified.
407 * \param size Size, in bytes, of the data range.
408 * \param data Pointer to the data to store in the buffer object.
409 * \param bufObj Object to be used.
410 *
411 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
412 */
413 static void
414 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
415 GLsizeiptrARB size, const GLvoid * data,
416 struct gl_buffer_object * bufObj )
417 {
418 (void) ctx;
419
420 /* this should have been caught in _mesa_BufferSubData() */
421 ASSERT(size + offset <= bufObj->Size);
422
423 if (bufObj->Data) {
424 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
425 }
426 }
427
428
429 /**
430 * Retrieve data from a subrange of buffer object. If the data range
431 * specified by \c size + \c offset extends beyond the end of the buffer or
432 * if \c data is \c NULL, no copy is performed.
433 *
434 * This is the default callback for \c dd_function_table::GetBufferSubData()
435 * Note that all GL error checking will have been done already.
436 *
437 * \param ctx GL context.
438 * \param target Buffer object target on which to operate.
439 * \param offset Offset of the first byte to be fetched.
440 * \param size Size, in bytes, of the data range.
441 * \param data Destination for data
442 * \param bufObj Object to be used.
443 *
444 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
445 */
446 static void
447 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
448 GLsizeiptrARB size, GLvoid * data,
449 struct gl_buffer_object * bufObj )
450 {
451 (void) ctx;
452
453 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
454 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
455 }
456 }
457
458
459 /**
460 * Default fallback for \c dd_function_table::MapBufferRange().
461 * Called via glMapBufferRange().
462 */
463 static void *
464 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
465 GLsizeiptr length, GLbitfield access,
466 struct gl_buffer_object *bufObj )
467 {
468 (void) ctx;
469 assert(!_mesa_bufferobj_mapped(bufObj));
470 /* Just return a direct pointer to the data */
471 bufObj->Pointer = bufObj->Data + offset;
472 bufObj->Length = length;
473 bufObj->Offset = offset;
474 bufObj->AccessFlags = access;
475 return bufObj->Pointer;
476 }
477
478
479 /**
480 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
481 * Called via glFlushMappedBufferRange().
482 */
483 static void
484 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
485 GLintptr offset, GLsizeiptr length,
486 struct gl_buffer_object *obj )
487 {
488 (void) ctx;
489 (void) offset;
490 (void) length;
491 (void) obj;
492 /* no-op */
493 }
494
495
496 /**
497 * Default callback for \c dd_function_table::MapBuffer().
498 *
499 * The input parameters will have been already tested for errors.
500 *
501 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
502 */
503 static GLboolean
504 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
505 {
506 (void) ctx;
507 /* XXX we might assert here that bufObj->Pointer is non-null */
508 bufObj->Pointer = NULL;
509 bufObj->Length = 0;
510 bufObj->Offset = 0;
511 bufObj->AccessFlags = 0x0;
512 return GL_TRUE;
513 }
514
515
516 /**
517 * Default fallback for \c dd_function_table::CopyBufferSubData().
518 * Called via glCopyBuffserSubData().
519 */
520 static void
521 _mesa_copy_buffer_subdata(struct gl_context *ctx,
522 struct gl_buffer_object *src,
523 struct gl_buffer_object *dst,
524 GLintptr readOffset, GLintptr writeOffset,
525 GLsizeiptr size)
526 {
527 GLubyte *srcPtr, *dstPtr;
528
529 /* the buffers should not be mapped */
530 assert(!_mesa_bufferobj_mapped(src));
531 assert(!_mesa_bufferobj_mapped(dst));
532
533 if (src == dst) {
534 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
535 GL_MAP_READ_BIT |
536 GL_MAP_WRITE_BIT, src);
537
538 if (!srcPtr)
539 return;
540
541 srcPtr += readOffset;
542 dstPtr += writeOffset;
543 } else {
544 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
545 GL_MAP_READ_BIT, src);
546 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
547 (GL_MAP_WRITE_BIT |
548 GL_MAP_INVALIDATE_RANGE_BIT), dst);
549 }
550
551 /* Note: the src and dst regions will never overlap. Trying to do so
552 * would generate GL_INVALID_VALUE earlier.
553 */
554 if (srcPtr && dstPtr)
555 memcpy(dstPtr, srcPtr, size);
556
557 ctx->Driver.UnmapBuffer(ctx, src);
558 if (dst != src)
559 ctx->Driver.UnmapBuffer(ctx, dst);
560 }
561
562
563
564 /**
565 * Initialize the state associated with buffer objects
566 */
567 void
568 _mesa_init_buffer_objects( struct gl_context *ctx )
569 {
570 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
571 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
572 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
573
574 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
575 ctx->Shared->NullBufferObj);
576
577 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
578 ctx->Shared->NullBufferObj);
579 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
580 ctx->Shared->NullBufferObj);
581 }
582
583
584 void
585 _mesa_free_buffer_objects( struct gl_context *ctx )
586 {
587 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
588
589 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
590 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
591 }
592
593
594 /**
595 * Bind the specified target to buffer for the specified context.
596 * Called by glBindBuffer() and other functions.
597 */
598 static void
599 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
600 {
601 struct gl_buffer_object *oldBufObj;
602 struct gl_buffer_object *newBufObj = NULL;
603 struct gl_buffer_object **bindTarget = NULL;
604
605 bindTarget = get_buffer_target(ctx, target);
606 if (!bindTarget) {
607 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
608 return;
609 }
610
611 /* Get pointer to old buffer object (to be unbound) */
612 oldBufObj = *bindTarget;
613 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
614 return; /* rebinding the same buffer object- no change */
615
616 /*
617 * Get pointer to new buffer object (newBufObj)
618 */
619 if (buffer == 0) {
620 /* The spec says there's not a buffer object named 0, but we use
621 * one internally because it simplifies things.
622 */
623 newBufObj = ctx->Shared->NullBufferObj;
624 }
625 else {
626 /* non-default buffer object */
627 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
628 if (!newBufObj || newBufObj == &DummyBufferObject) {
629 /* If this is a new buffer object id, or one which was generated but
630 * never used before, allocate a buffer object now.
631 */
632 ASSERT(ctx->Driver.NewBufferObject);
633 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
634 if (!newBufObj) {
635 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
636 return;
637 }
638 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
639 }
640 }
641
642 /* bind new buffer */
643 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
644
645 /* Pass BindBuffer call to device driver */
646 if (ctx->Driver.BindBuffer)
647 ctx->Driver.BindBuffer( ctx, target, newBufObj );
648 }
649
650
651 /**
652 * Update the default buffer objects in the given context to reference those
653 * specified in the shared state and release those referencing the old
654 * shared state.
655 */
656 void
657 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
658 {
659 /* Bind the NullBufferObj to remove references to those
660 * in the shared context hash table.
661 */
662 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
663 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
664 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
665 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
666 }
667
668
669
670 /**
671 * Return the gl_buffer_object for the given ID.
672 * Always return NULL for ID 0.
673 */
674 struct gl_buffer_object *
675 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
676 {
677 if (buffer == 0)
678 return NULL;
679 else
680 return (struct gl_buffer_object *)
681 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
682 }
683
684
685 /**
686 * If *ptr points to obj, set ptr = the Null/default buffer object.
687 * This is a helper for buffer object deletion.
688 * The GL spec says that deleting a buffer object causes it to get
689 * unbound from all arrays in the current context.
690 */
691 static void
692 unbind(struct gl_context *ctx,
693 struct gl_buffer_object **ptr,
694 struct gl_buffer_object *obj)
695 {
696 if (*ptr == obj) {
697 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
698 }
699 }
700
701
702 /**
703 * Plug default/fallback buffer object functions into the device
704 * driver hooks.
705 */
706 void
707 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
708 {
709 /* GL_ARB_vertex/pixel_buffer_object */
710 driver->NewBufferObject = _mesa_new_buffer_object;
711 driver->DeleteBuffer = _mesa_delete_buffer_object;
712 driver->BindBuffer = NULL;
713 driver->BufferData = _mesa_buffer_data;
714 driver->BufferSubData = _mesa_buffer_subdata;
715 driver->GetBufferSubData = _mesa_buffer_get_subdata;
716 driver->UnmapBuffer = _mesa_buffer_unmap;
717
718 /* GL_ARB_map_buffer_range */
719 driver->MapBufferRange = _mesa_buffer_map_range;
720 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
721
722 /* GL_ARB_copy_buffer */
723 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
724 }
725
726
727
728 /**********************************************************************/
729 /* API Functions */
730 /**********************************************************************/
731
732 void GLAPIENTRY
733 _mesa_BindBufferARB(GLenum target, GLuint buffer)
734 {
735 GET_CURRENT_CONTEXT(ctx);
736 ASSERT_OUTSIDE_BEGIN_END(ctx);
737
738 if (MESA_VERBOSE & VERBOSE_API)
739 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
740 _mesa_lookup_enum_by_nr(target), buffer);
741
742 bind_buffer_object(ctx, target, buffer);
743 }
744
745
746 /**
747 * Delete a set of buffer objects.
748 *
749 * \param n Number of buffer objects to delete.
750 * \param ids Array of \c n buffer object IDs.
751 */
752 void GLAPIENTRY
753 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
754 {
755 GET_CURRENT_CONTEXT(ctx);
756 GLsizei i;
757 ASSERT_OUTSIDE_BEGIN_END(ctx);
758 FLUSH_VERTICES(ctx, 0);
759
760 if (n < 0) {
761 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
762 return;
763 }
764
765 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
766
767 for (i = 0; i < n; i++) {
768 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
769 if (bufObj) {
770 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
771 GLuint j;
772
773 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
774
775 if (_mesa_bufferobj_mapped(bufObj)) {
776 /* if mapped, unmap it now */
777 ctx->Driver.UnmapBuffer(ctx, bufObj);
778 bufObj->AccessFlags = default_access_mode(ctx);
779 bufObj->Pointer = NULL;
780 }
781
782 /* unbind any vertex pointers bound to this buffer */
783 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
784 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
785 }
786
787 if (ctx->Array.ArrayBufferObj == bufObj) {
788 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
789 }
790 if (arrayObj->ElementArrayBufferObj == bufObj) {
791 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
792 }
793
794 /* unbind any pixel pack/unpack pointers bound to this buffer */
795 if (ctx->Pack.BufferObj == bufObj) {
796 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
797 }
798 if (ctx->Unpack.BufferObj == bufObj) {
799 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
800 }
801
802 /* The ID is immediately freed for re-use */
803 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
804 /* Make sure we do not run into the classic ABA problem on bind.
805 * We don't want to allow re-binding a buffer object that's been
806 * "deleted" by glDeleteBuffers().
807 *
808 * The explicit rebinding to the default object in the current context
809 * prevents the above in the current context, but another context
810 * sharing the same objects might suffer from this problem.
811 * The alternative would be to do the hash lookup in any case on bind
812 * which would introduce more runtime overhead than this.
813 */
814 bufObj->DeletePending = GL_TRUE;
815 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
816 }
817 }
818
819 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
820 }
821
822
823 /**
824 * Generate a set of unique buffer object IDs and store them in \c buffer.
825 *
826 * \param n Number of IDs to generate.
827 * \param buffer Array of \c n locations to store the IDs.
828 */
829 void GLAPIENTRY
830 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
831 {
832 GET_CURRENT_CONTEXT(ctx);
833 GLuint first;
834 GLint i;
835 ASSERT_OUTSIDE_BEGIN_END(ctx);
836
837 if (MESA_VERBOSE & VERBOSE_API)
838 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
839
840 if (n < 0) {
841 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
842 return;
843 }
844
845 if (!buffer) {
846 return;
847 }
848
849 /*
850 * This must be atomic (generation and allocation of buffer object IDs)
851 */
852 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
853
854 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
855
856 /* Insert the ID and pointer to dummy buffer object into hash table */
857 for (i = 0; i < n; i++) {
858 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
859 &DummyBufferObject);
860 buffer[i] = first + i;
861 }
862
863 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
864 }
865
866
867 /**
868 * Determine if ID is the name of a buffer object.
869 *
870 * \param id ID of the potential buffer object.
871 * \return \c GL_TRUE if \c id is the name of a buffer object,
872 * \c GL_FALSE otherwise.
873 */
874 GLboolean GLAPIENTRY
875 _mesa_IsBufferARB(GLuint id)
876 {
877 struct gl_buffer_object *bufObj;
878 GET_CURRENT_CONTEXT(ctx);
879 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
880
881 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
882 bufObj = _mesa_lookup_bufferobj(ctx, id);
883 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
884
885 return bufObj && bufObj != &DummyBufferObject;
886 }
887
888
889 void GLAPIENTRY
890 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
891 const GLvoid * data, GLenum usage)
892 {
893 GET_CURRENT_CONTEXT(ctx);
894 struct gl_buffer_object *bufObj;
895 ASSERT_OUTSIDE_BEGIN_END(ctx);
896
897 if (MESA_VERBOSE & VERBOSE_API)
898 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
899 _mesa_lookup_enum_by_nr(target),
900 (long int) size, data,
901 _mesa_lookup_enum_by_nr(usage));
902
903 if (size < 0) {
904 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
905 return;
906 }
907
908 switch (usage) {
909 case GL_STREAM_DRAW_ARB:
910 case GL_STREAM_READ_ARB:
911 case GL_STREAM_COPY_ARB:
912 case GL_STATIC_DRAW_ARB:
913 case GL_STATIC_READ_ARB:
914 case GL_STATIC_COPY_ARB:
915 case GL_DYNAMIC_DRAW_ARB:
916 case GL_DYNAMIC_READ_ARB:
917 case GL_DYNAMIC_COPY_ARB:
918 /* OK */
919 break;
920 default:
921 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
922 return;
923 }
924
925 bufObj = get_buffer(ctx, "glBufferDataARB", target);
926 if (!bufObj)
927 return;
928
929 if (_mesa_bufferobj_mapped(bufObj)) {
930 /* Unmap the existing buffer. We'll replace it now. Not an error. */
931 ctx->Driver.UnmapBuffer(ctx, bufObj);
932 bufObj->AccessFlags = default_access_mode(ctx);
933 ASSERT(bufObj->Pointer == NULL);
934 }
935
936 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
937
938 bufObj->Written = GL_TRUE;
939
940 #ifdef VBO_DEBUG
941 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
942 bufObj->Name, size, data, usage);
943 #endif
944
945 #ifdef BOUNDS_CHECK
946 size += 100;
947 #endif
948
949 ASSERT(ctx->Driver.BufferData);
950 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
951 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
952 }
953 }
954
955
956 void GLAPIENTRY
957 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
958 GLsizeiptrARB size, const GLvoid * data)
959 {
960 GET_CURRENT_CONTEXT(ctx);
961 struct gl_buffer_object *bufObj;
962 ASSERT_OUTSIDE_BEGIN_END(ctx);
963
964 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
965 "glBufferSubDataARB" );
966 if (!bufObj) {
967 /* error already recorded */
968 return;
969 }
970
971 if (size == 0)
972 return;
973
974 bufObj->Written = GL_TRUE;
975
976 ASSERT(ctx->Driver.BufferSubData);
977 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
978 }
979
980
981 void GLAPIENTRY
982 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
983 GLsizeiptrARB size, void * data)
984 {
985 GET_CURRENT_CONTEXT(ctx);
986 struct gl_buffer_object *bufObj;
987 ASSERT_OUTSIDE_BEGIN_END(ctx);
988
989 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
990 "glGetBufferSubDataARB" );
991 if (!bufObj) {
992 /* error already recorded */
993 return;
994 }
995
996 ASSERT(ctx->Driver.GetBufferSubData);
997 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
998 }
999
1000
1001 void * GLAPIENTRY
1002 _mesa_MapBufferARB(GLenum target, GLenum access)
1003 {
1004 GET_CURRENT_CONTEXT(ctx);
1005 struct gl_buffer_object * bufObj;
1006 GLbitfield accessFlags;
1007 void *map;
1008
1009 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1010
1011 switch (access) {
1012 case GL_READ_ONLY_ARB:
1013 accessFlags = GL_MAP_READ_BIT;
1014 break;
1015 case GL_WRITE_ONLY_ARB:
1016 accessFlags = GL_MAP_WRITE_BIT;
1017 break;
1018 case GL_READ_WRITE_ARB:
1019 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1020 break;
1021 default:
1022 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1023 return NULL;
1024 }
1025
1026 bufObj = get_buffer(ctx, "glMapBufferARB", target);
1027 if (!bufObj)
1028 return NULL;
1029
1030 if (_mesa_bufferobj_mapped(bufObj)) {
1031 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1032 return NULL;
1033 }
1034
1035 if (!bufObj->Size) {
1036 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1037 "glMapBuffer(buffer size = 0)");
1038 return NULL;
1039 }
1040
1041 ASSERT(ctx->Driver.MapBufferRange);
1042 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1043 if (!map) {
1044 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1045 return NULL;
1046 }
1047 else {
1048 /* The driver callback should have set these fields.
1049 * This is important because other modules (like VBO) might call
1050 * the driver function directly.
1051 */
1052 ASSERT(bufObj->Pointer == map);
1053 ASSERT(bufObj->Length == bufObj->Size);
1054 ASSERT(bufObj->Offset == 0);
1055 bufObj->AccessFlags = accessFlags;
1056 }
1057
1058 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1059 bufObj->Written = GL_TRUE;
1060
1061 #ifdef VBO_DEBUG
1062 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1063 bufObj->Name, bufObj->Size, access);
1064 if (access == GL_WRITE_ONLY_ARB) {
1065 GLuint i;
1066 GLubyte *b = (GLubyte *) bufObj->Pointer;
1067 for (i = 0; i < bufObj->Size; i++)
1068 b[i] = i & 0xff;
1069 }
1070 #endif
1071
1072 #ifdef BOUNDS_CHECK
1073 {
1074 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1075 GLuint i;
1076 /* buffer is 100 bytes larger than requested, fill with magic value */
1077 for (i = 0; i < 100; i++) {
1078 buf[bufObj->Size - i - 1] = 123;
1079 }
1080 }
1081 #endif
1082
1083 return bufObj->Pointer;
1084 }
1085
1086
1087 GLboolean GLAPIENTRY
1088 _mesa_UnmapBufferARB(GLenum target)
1089 {
1090 GET_CURRENT_CONTEXT(ctx);
1091 struct gl_buffer_object *bufObj;
1092 GLboolean status = GL_TRUE;
1093 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1094
1095 bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1096 if (!bufObj)
1097 return GL_FALSE;
1098
1099 if (!_mesa_bufferobj_mapped(bufObj)) {
1100 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1101 return GL_FALSE;
1102 }
1103
1104 #ifdef BOUNDS_CHECK
1105 if (bufObj->Access != GL_READ_ONLY_ARB) {
1106 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1107 GLuint i;
1108 /* check that last 100 bytes are still = magic value */
1109 for (i = 0; i < 100; i++) {
1110 GLuint pos = bufObj->Size - i - 1;
1111 if (buf[pos] != 123) {
1112 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1113 " at position %d (value = %u)\n",
1114 pos, buf[pos]);
1115 }
1116 }
1117 }
1118 #endif
1119
1120 #ifdef VBO_DEBUG
1121 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1122 GLuint i, unchanged = 0;
1123 GLubyte *b = (GLubyte *) bufObj->Pointer;
1124 GLint pos = -1;
1125 /* check which bytes changed */
1126 for (i = 0; i < bufObj->Size - 1; i++) {
1127 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1128 unchanged++;
1129 if (pos == -1)
1130 pos = i;
1131 }
1132 }
1133 if (unchanged) {
1134 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1135 bufObj->Name, unchanged, bufObj->Size, pos);
1136 }
1137 }
1138 #endif
1139
1140 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1141 bufObj->AccessFlags = default_access_mode(ctx);
1142 ASSERT(bufObj->Pointer == NULL);
1143 ASSERT(bufObj->Offset == 0);
1144 ASSERT(bufObj->Length == 0);
1145
1146 return status;
1147 }
1148
1149
1150 void GLAPIENTRY
1151 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1152 {
1153 GET_CURRENT_CONTEXT(ctx);
1154 struct gl_buffer_object *bufObj;
1155 ASSERT_OUTSIDE_BEGIN_END(ctx);
1156
1157 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1158 if (!bufObj)
1159 return;
1160
1161 switch (pname) {
1162 case GL_BUFFER_SIZE_ARB:
1163 *params = (GLint) bufObj->Size;
1164 return;
1165 case GL_BUFFER_USAGE_ARB:
1166 *params = bufObj->Usage;
1167 return;
1168 case GL_BUFFER_ACCESS_ARB:
1169 *params = simplified_access_mode(bufObj->AccessFlags);
1170 return;
1171 case GL_BUFFER_MAPPED_ARB:
1172 *params = _mesa_bufferobj_mapped(bufObj);
1173 return;
1174 case GL_BUFFER_ACCESS_FLAGS:
1175 if (ctx->VersionMajor < 3)
1176 goto invalid_pname;
1177 *params = bufObj->AccessFlags;
1178 return;
1179 case GL_BUFFER_MAP_OFFSET:
1180 if (ctx->VersionMajor < 3)
1181 goto invalid_pname;
1182 *params = (GLint) bufObj->Offset;
1183 return;
1184 case GL_BUFFER_MAP_LENGTH:
1185 if (ctx->VersionMajor < 3)
1186 goto invalid_pname;
1187 *params = (GLint) bufObj->Length;
1188 return;
1189 default:
1190 ; /* fall-through */
1191 }
1192
1193 invalid_pname:
1194 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1195 _mesa_lookup_enum_by_nr(pname));
1196 }
1197
1198
1199 /**
1200 * New in GL 3.2
1201 * This is pretty much a duplicate of GetBufferParameteriv() but the
1202 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1203 */
1204 void GLAPIENTRY
1205 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1206 {
1207 GET_CURRENT_CONTEXT(ctx);
1208 struct gl_buffer_object *bufObj;
1209 ASSERT_OUTSIDE_BEGIN_END(ctx);
1210
1211 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1212 if (!bufObj)
1213 return;
1214
1215 switch (pname) {
1216 case GL_BUFFER_SIZE_ARB:
1217 *params = bufObj->Size;
1218 return;
1219 case GL_BUFFER_USAGE_ARB:
1220 *params = bufObj->Usage;
1221 return;
1222 case GL_BUFFER_ACCESS_ARB:
1223 *params = simplified_access_mode(bufObj->AccessFlags);
1224 return;
1225 case GL_BUFFER_ACCESS_FLAGS:
1226 if (ctx->VersionMajor < 3)
1227 goto invalid_pname;
1228 *params = bufObj->AccessFlags;
1229 return;
1230 case GL_BUFFER_MAPPED_ARB:
1231 *params = _mesa_bufferobj_mapped(bufObj);
1232 return;
1233 case GL_BUFFER_MAP_OFFSET:
1234 if (ctx->VersionMajor < 3)
1235 goto invalid_pname;
1236 *params = bufObj->Offset;
1237 return;
1238 case GL_BUFFER_MAP_LENGTH:
1239 if (ctx->VersionMajor < 3)
1240 goto invalid_pname;
1241 *params = bufObj->Length;
1242 return;
1243 default:
1244 ; /* fall-through */
1245 }
1246
1247 invalid_pname:
1248 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1249 _mesa_lookup_enum_by_nr(pname));
1250 }
1251
1252
1253 void GLAPIENTRY
1254 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1255 {
1256 GET_CURRENT_CONTEXT(ctx);
1257 struct gl_buffer_object * bufObj;
1258 ASSERT_OUTSIDE_BEGIN_END(ctx);
1259
1260 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1261 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1262 return;
1263 }
1264
1265 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1266 if (!bufObj)
1267 return;
1268
1269 *params = bufObj->Pointer;
1270 }
1271
1272
1273 void GLAPIENTRY
1274 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1275 GLintptr readOffset, GLintptr writeOffset,
1276 GLsizeiptr size)
1277 {
1278 GET_CURRENT_CONTEXT(ctx);
1279 struct gl_buffer_object *src, *dst;
1280 ASSERT_OUTSIDE_BEGIN_END(ctx);
1281
1282 src = get_buffer(ctx, "glCopyBuffserSubData", readTarget);
1283 if (!src)
1284 return;
1285
1286 dst = get_buffer(ctx, "glCopyBuffserSubData", writeTarget);
1287 if (!dst)
1288 return;
1289
1290 if (_mesa_bufferobj_mapped(src)) {
1291 _mesa_error(ctx, GL_INVALID_OPERATION,
1292 "glCopyBuffserSubData(readBuffer is mapped)");
1293 return;
1294 }
1295
1296 if (_mesa_bufferobj_mapped(dst)) {
1297 _mesa_error(ctx, GL_INVALID_OPERATION,
1298 "glCopyBuffserSubData(writeBuffer is mapped)");
1299 return;
1300 }
1301
1302 if (readOffset < 0) {
1303 _mesa_error(ctx, GL_INVALID_VALUE,
1304 "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
1305 return;
1306 }
1307
1308 if (writeOffset < 0) {
1309 _mesa_error(ctx, GL_INVALID_VALUE,
1310 "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
1311 return;
1312 }
1313
1314 if (readOffset + size > src->Size) {
1315 _mesa_error(ctx, GL_INVALID_VALUE,
1316 "glCopyBuffserSubData(readOffset + size = %d)",
1317 (int) (readOffset + size));
1318 return;
1319 }
1320
1321 if (writeOffset + size > dst->Size) {
1322 _mesa_error(ctx, GL_INVALID_VALUE,
1323 "glCopyBuffserSubData(writeOffset + size = %d)",
1324 (int) (writeOffset + size));
1325 return;
1326 }
1327
1328 if (src == dst) {
1329 if (readOffset + size <= writeOffset) {
1330 /* OK */
1331 }
1332 else if (writeOffset + size <= readOffset) {
1333 /* OK */
1334 }
1335 else {
1336 /* overlapping src/dst is illegal */
1337 _mesa_error(ctx, GL_INVALID_VALUE,
1338 "glCopyBuffserSubData(overlapping src/dst)");
1339 return;
1340 }
1341 }
1342
1343 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1344 }
1345
1346
1347 /**
1348 * See GL_ARB_map_buffer_range spec
1349 */
1350 void * GLAPIENTRY
1351 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1352 GLbitfield access)
1353 {
1354 GET_CURRENT_CONTEXT(ctx);
1355 struct gl_buffer_object *bufObj;
1356 void *map;
1357
1358 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1359
1360 if (!ctx->Extensions.ARB_map_buffer_range) {
1361 _mesa_error(ctx, GL_INVALID_OPERATION,
1362 "glMapBufferRange(extension not supported)");
1363 return NULL;
1364 }
1365
1366 if (offset < 0) {
1367 _mesa_error(ctx, GL_INVALID_VALUE,
1368 "glMapBufferRange(offset = %ld)", (long)offset);
1369 return NULL;
1370 }
1371
1372 if (length < 0) {
1373 _mesa_error(ctx, GL_INVALID_VALUE,
1374 "glMapBufferRange(length = %ld)", (long)length);
1375 return NULL;
1376 }
1377
1378 if (access & ~(GL_MAP_READ_BIT |
1379 GL_MAP_WRITE_BIT |
1380 GL_MAP_INVALIDATE_RANGE_BIT |
1381 GL_MAP_INVALIDATE_BUFFER_BIT |
1382 GL_MAP_FLUSH_EXPLICIT_BIT |
1383 GL_MAP_UNSYNCHRONIZED_BIT)) {
1384 /* generate an error if any undefind bit is set */
1385 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1386 return NULL;
1387 }
1388
1389 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1390 _mesa_error(ctx, GL_INVALID_OPERATION,
1391 "glMapBufferRange(access indicates neither read or write)");
1392 return NULL;
1393 }
1394
1395 if ((access & GL_MAP_READ_BIT) &&
1396 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1397 GL_MAP_INVALIDATE_BUFFER_BIT |
1398 GL_MAP_UNSYNCHRONIZED_BIT))) {
1399 _mesa_error(ctx, GL_INVALID_OPERATION,
1400 "glMapBufferRange(invalid access flags)");
1401 return NULL;
1402 }
1403
1404 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1405 ((access & GL_MAP_WRITE_BIT) == 0)) {
1406 _mesa_error(ctx, GL_INVALID_OPERATION,
1407 "glMapBufferRange(invalid access flags)");
1408 return NULL;
1409 }
1410
1411 bufObj = get_buffer(ctx, "glMapBufferRange", target);
1412 if (!bufObj)
1413 return NULL;
1414
1415 if (offset + length > bufObj->Size) {
1416 _mesa_error(ctx, GL_INVALID_VALUE,
1417 "glMapBufferRange(offset + length > size)");
1418 return NULL;
1419 }
1420
1421 if (_mesa_bufferobj_mapped(bufObj)) {
1422 _mesa_error(ctx, GL_INVALID_OPERATION,
1423 "glMapBufferRange(buffer already mapped)");
1424 return NULL;
1425 }
1426
1427 if (!bufObj->Size) {
1428 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1429 "glMapBufferRange(buffer size = 0)");
1430 return NULL;
1431 }
1432
1433 /* Mapping zero bytes should return a non-null pointer. */
1434 if (!length) {
1435 static long dummy = 0;
1436 bufObj->Pointer = &dummy;
1437 bufObj->Length = length;
1438 bufObj->Offset = offset;
1439 bufObj->AccessFlags = access;
1440 return bufObj->Pointer;
1441 }
1442
1443 ASSERT(ctx->Driver.MapBufferRange);
1444 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1445 if (!map) {
1446 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1447 }
1448 else {
1449 /* The driver callback should have set all these fields.
1450 * This is important because other modules (like VBO) might call
1451 * the driver function directly.
1452 */
1453 ASSERT(bufObj->Pointer == map);
1454 ASSERT(bufObj->Length == length);
1455 ASSERT(bufObj->Offset == offset);
1456 ASSERT(bufObj->AccessFlags == access);
1457 }
1458
1459 return map;
1460 }
1461
1462
1463 /**
1464 * See GL_ARB_map_buffer_range spec
1465 */
1466 void GLAPIENTRY
1467 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1468 {
1469 GET_CURRENT_CONTEXT(ctx);
1470 struct gl_buffer_object *bufObj;
1471 ASSERT_OUTSIDE_BEGIN_END(ctx);
1472
1473 if (!ctx->Extensions.ARB_map_buffer_range) {
1474 _mesa_error(ctx, GL_INVALID_OPERATION,
1475 "glFlushMappedBufferRange(extension not supported)");
1476 return;
1477 }
1478
1479 if (offset < 0) {
1480 _mesa_error(ctx, GL_INVALID_VALUE,
1481 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1482 return;
1483 }
1484
1485 if (length < 0) {
1486 _mesa_error(ctx, GL_INVALID_VALUE,
1487 "glFlushMappedBufferRange(length = %ld)", (long)length);
1488 return;
1489 }
1490
1491 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1492 if (!bufObj)
1493 return;
1494
1495 if (!_mesa_bufferobj_mapped(bufObj)) {
1496 /* buffer is not mapped */
1497 _mesa_error(ctx, GL_INVALID_OPERATION,
1498 "glFlushMappedBufferRange(buffer is not mapped)");
1499 return;
1500 }
1501
1502 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1503 _mesa_error(ctx, GL_INVALID_OPERATION,
1504 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1505 return;
1506 }
1507
1508 if (offset + length > bufObj->Length) {
1509 _mesa_error(ctx, GL_INVALID_VALUE,
1510 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1511 (long)offset, (long)length, (long)bufObj->Length);
1512 return;
1513 }
1514
1515 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1516
1517 if (ctx->Driver.FlushMappedBufferRange)
1518 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1519 }
1520
1521
1522 #if FEATURE_APPLE_object_purgeable
1523 static GLenum
1524 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1525 {
1526 struct gl_buffer_object *bufObj;
1527 GLenum retval;
1528
1529 bufObj = _mesa_lookup_bufferobj(ctx, name);
1530 if (!bufObj) {
1531 _mesa_error(ctx, GL_INVALID_VALUE,
1532 "glObjectPurgeable(name = 0x%x)", name);
1533 return 0;
1534 }
1535 if (!_mesa_is_bufferobj(bufObj)) {
1536 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1537 return 0;
1538 }
1539
1540 if (bufObj->Purgeable) {
1541 _mesa_error(ctx, GL_INVALID_OPERATION,
1542 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1543 return GL_VOLATILE_APPLE;
1544 }
1545
1546 bufObj->Purgeable = GL_TRUE;
1547
1548 retval = GL_VOLATILE_APPLE;
1549 if (ctx->Driver.BufferObjectPurgeable)
1550 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1551
1552 return retval;
1553 }
1554
1555
1556 static GLenum
1557 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1558 {
1559 struct gl_renderbuffer *bufObj;
1560 GLenum retval;
1561
1562 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1563 if (!bufObj) {
1564 _mesa_error(ctx, GL_INVALID_VALUE,
1565 "glObjectUnpurgeable(name = 0x%x)", name);
1566 return 0;
1567 }
1568
1569 if (bufObj->Purgeable) {
1570 _mesa_error(ctx, GL_INVALID_OPERATION,
1571 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1572 return GL_VOLATILE_APPLE;
1573 }
1574
1575 bufObj->Purgeable = GL_TRUE;
1576
1577 retval = GL_VOLATILE_APPLE;
1578 if (ctx->Driver.RenderObjectPurgeable)
1579 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1580
1581 return retval;
1582 }
1583
1584
1585 static GLenum
1586 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1587 {
1588 struct gl_texture_object *bufObj;
1589 GLenum retval;
1590
1591 bufObj = _mesa_lookup_texture(ctx, name);
1592 if (!bufObj) {
1593 _mesa_error(ctx, GL_INVALID_VALUE,
1594 "glObjectPurgeable(name = 0x%x)", name);
1595 return 0;
1596 }
1597
1598 if (bufObj->Purgeable) {
1599 _mesa_error(ctx, GL_INVALID_OPERATION,
1600 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1601 return GL_VOLATILE_APPLE;
1602 }
1603
1604 bufObj->Purgeable = GL_TRUE;
1605
1606 retval = GL_VOLATILE_APPLE;
1607 if (ctx->Driver.TextureObjectPurgeable)
1608 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1609
1610 return retval;
1611 }
1612
1613
1614 GLenum GLAPIENTRY
1615 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1616 {
1617 GLenum retval;
1618
1619 GET_CURRENT_CONTEXT(ctx);
1620 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1621
1622 if (name == 0) {
1623 _mesa_error(ctx, GL_INVALID_VALUE,
1624 "glObjectPurgeable(name = 0x%x)", name);
1625 return 0;
1626 }
1627
1628 switch (option) {
1629 case GL_VOLATILE_APPLE:
1630 case GL_RELEASED_APPLE:
1631 /* legal */
1632 break;
1633 default:
1634 _mesa_error(ctx, GL_INVALID_ENUM,
1635 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1636 name, option);
1637 return 0;
1638 }
1639
1640 switch (objectType) {
1641 case GL_TEXTURE:
1642 retval = texture_object_purgeable(ctx, name, option);
1643 break;
1644 case GL_RENDERBUFFER_EXT:
1645 retval = renderbuffer_purgeable(ctx, name, option);
1646 break;
1647 case GL_BUFFER_OBJECT_APPLE:
1648 retval = buffer_object_purgeable(ctx, name, option);
1649 break;
1650 default:
1651 _mesa_error(ctx, GL_INVALID_ENUM,
1652 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1653 name, objectType);
1654 return 0;
1655 }
1656
1657 /* In strict conformance to the spec, we must only return VOLATILE when
1658 * when passed the VOLATILE option. Madness.
1659 *
1660 * XXX First fix the spec, then fix me.
1661 */
1662 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1663 }
1664
1665
1666 static GLenum
1667 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1668 {
1669 struct gl_buffer_object *bufObj;
1670 GLenum retval;
1671
1672 bufObj = _mesa_lookup_bufferobj(ctx, name);
1673 if (!bufObj) {
1674 _mesa_error(ctx, GL_INVALID_VALUE,
1675 "glObjectUnpurgeable(name = 0x%x)", name);
1676 return 0;
1677 }
1678
1679 if (! bufObj->Purgeable) {
1680 _mesa_error(ctx, GL_INVALID_OPERATION,
1681 "glObjectUnpurgeable(name = 0x%x) object is "
1682 " already \"unpurged\"", name);
1683 return 0;
1684 }
1685
1686 bufObj->Purgeable = GL_FALSE;
1687
1688 retval = option;
1689 if (ctx->Driver.BufferObjectUnpurgeable)
1690 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1691
1692 return retval;
1693 }
1694
1695
1696 static GLenum
1697 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1698 {
1699 struct gl_renderbuffer *bufObj;
1700 GLenum retval;
1701
1702 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1703 if (!bufObj) {
1704 _mesa_error(ctx, GL_INVALID_VALUE,
1705 "glObjectUnpurgeable(name = 0x%x)", name);
1706 return 0;
1707 }
1708
1709 if (! bufObj->Purgeable) {
1710 _mesa_error(ctx, GL_INVALID_OPERATION,
1711 "glObjectUnpurgeable(name = 0x%x) object is "
1712 " already \"unpurged\"", name);
1713 return 0;
1714 }
1715
1716 bufObj->Purgeable = GL_FALSE;
1717
1718 retval = option;
1719 if (ctx->Driver.RenderObjectUnpurgeable)
1720 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1721
1722 return retval;
1723 }
1724
1725
1726 static GLenum
1727 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1728 {
1729 struct gl_texture_object *bufObj;
1730 GLenum retval;
1731
1732 bufObj = _mesa_lookup_texture(ctx, name);
1733 if (!bufObj) {
1734 _mesa_error(ctx, GL_INVALID_VALUE,
1735 "glObjectUnpurgeable(name = 0x%x)", name);
1736 return 0;
1737 }
1738
1739 if (! bufObj->Purgeable) {
1740 _mesa_error(ctx, GL_INVALID_OPERATION,
1741 "glObjectUnpurgeable(name = 0x%x) object is"
1742 " already \"unpurged\"", name);
1743 return 0;
1744 }
1745
1746 bufObj->Purgeable = GL_FALSE;
1747
1748 retval = option;
1749 if (ctx->Driver.TextureObjectUnpurgeable)
1750 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1751
1752 return retval;
1753 }
1754
1755
1756 GLenum GLAPIENTRY
1757 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1758 {
1759 GET_CURRENT_CONTEXT(ctx);
1760 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1761
1762 if (name == 0) {
1763 _mesa_error(ctx, GL_INVALID_VALUE,
1764 "glObjectUnpurgeable(name = 0x%x)", name);
1765 return 0;
1766 }
1767
1768 switch (option) {
1769 case GL_RETAINED_APPLE:
1770 case GL_UNDEFINED_APPLE:
1771 /* legal */
1772 break;
1773 default:
1774 _mesa_error(ctx, GL_INVALID_ENUM,
1775 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1776 name, option);
1777 return 0;
1778 }
1779
1780 switch (objectType) {
1781 case GL_BUFFER_OBJECT_APPLE:
1782 return buffer_object_unpurgeable(ctx, name, option);
1783 case GL_TEXTURE:
1784 return texture_object_unpurgeable(ctx, name, option);
1785 case GL_RENDERBUFFER_EXT:
1786 return renderbuffer_unpurgeable(ctx, name, option);
1787 default:
1788 _mesa_error(ctx, GL_INVALID_ENUM,
1789 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1790 name, objectType);
1791 return 0;
1792 }
1793 }
1794
1795
1796 static void
1797 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1798 GLenum pname, GLint *params)
1799 {
1800 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1801 if (!bufObj) {
1802 _mesa_error(ctx, GL_INVALID_VALUE,
1803 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1804 return;
1805 }
1806
1807 switch (pname) {
1808 case GL_PURGEABLE_APPLE:
1809 *params = bufObj->Purgeable;
1810 break;
1811 default:
1812 _mesa_error(ctx, GL_INVALID_ENUM,
1813 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1814 name, pname);
1815 break;
1816 }
1817 }
1818
1819
1820 static void
1821 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1822 GLenum pname, GLint *params)
1823 {
1824 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1825 if (!rb) {
1826 _mesa_error(ctx, GL_INVALID_VALUE,
1827 "glObjectUnpurgeable(name = 0x%x)", name);
1828 return;
1829 }
1830
1831 switch (pname) {
1832 case GL_PURGEABLE_APPLE:
1833 *params = rb->Purgeable;
1834 break;
1835 default:
1836 _mesa_error(ctx, GL_INVALID_ENUM,
1837 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1838 name, pname);
1839 break;
1840 }
1841 }
1842
1843
1844 static void
1845 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1846 GLenum pname, GLint *params)
1847 {
1848 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1849 if (!texObj) {
1850 _mesa_error(ctx, GL_INVALID_VALUE,
1851 "glObjectUnpurgeable(name = 0x%x)", name);
1852 return;
1853 }
1854
1855 switch (pname) {
1856 case GL_PURGEABLE_APPLE:
1857 *params = texObj->Purgeable;
1858 break;
1859 default:
1860 _mesa_error(ctx, GL_INVALID_ENUM,
1861 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1862 name, pname);
1863 break;
1864 }
1865 }
1866
1867
1868 void GLAPIENTRY
1869 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1870 GLint *params)
1871 {
1872 GET_CURRENT_CONTEXT(ctx);
1873
1874 if (name == 0) {
1875 _mesa_error(ctx, GL_INVALID_VALUE,
1876 "glGetObjectParameteriv(name = 0x%x)", name);
1877 return;
1878 }
1879
1880 switch (objectType) {
1881 case GL_TEXTURE:
1882 get_texture_object_parameteriv(ctx, name, pname, params);
1883 break;
1884 case GL_BUFFER_OBJECT_APPLE:
1885 get_buffer_object_parameteriv(ctx, name, pname, params);
1886 break;
1887 case GL_RENDERBUFFER_EXT:
1888 get_renderbuffer_parameteriv(ctx, name, pname, params);
1889 break;
1890 default:
1891 _mesa_error(ctx, GL_INVALID_ENUM,
1892 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
1893 name, objectType);
1894 }
1895 }
1896
1897 #endif /* FEATURE_APPLE_object_purgeable */