mesa: check for null ptr in _mesa_is_bufferobj()
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45
46
47 /* Debug flags */
48 /*#define VBO_DEBUG*/
49 /*#define BOUNDS_CHECK*/
50
51
52 #if FEATURE_OES_mapbuffer
53 #define DEFAULT_ACCESS GL_MAP_WRITE_BIT
54 #else
55 #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
56 #endif
57
58
59 /**
60 * Used as a placeholder for buffer objects between glGenBuffers() and
61 * glBindBuffer() so that glIsBuffer() can work correctly.
62 */
63 static struct gl_buffer_object DummyBufferObject;
64
65
66 /**
67 * Return pointer to address of a buffer object target.
68 * \param ctx the GL context
69 * \param target the buffer object target to be retrieved.
70 * \return pointer to pointer to the buffer object bound to \c target in the
71 * specified context or \c NULL if \c target is invalid.
72 */
73 static inline struct gl_buffer_object **
74 get_buffer_target(struct gl_context *ctx, GLenum target)
75 {
76 switch (target) {
77 case GL_ARRAY_BUFFER_ARB:
78 return &ctx->Array.ArrayBufferObj;
79 case GL_ELEMENT_ARRAY_BUFFER_ARB:
80 return &ctx->Array.ElementArrayBufferObj;
81 case GL_PIXEL_PACK_BUFFER_EXT:
82 return &ctx->Pack.BufferObj;
83 case GL_PIXEL_UNPACK_BUFFER_EXT:
84 return &ctx->Unpack.BufferObj;
85 case GL_COPY_READ_BUFFER:
86 return &ctx->CopyReadBuffer;
87 case GL_COPY_WRITE_BUFFER:
88 return &ctx->CopyWriteBuffer;
89 #if FEATURE_EXT_transform_feedback
90 case GL_TRANSFORM_FEEDBACK_BUFFER:
91 if (ctx->Extensions.EXT_transform_feedback) {
92 return &ctx->TransformFeedback.CurrentBuffer;
93 }
94 break;
95 #endif
96 case GL_TEXTURE_BUFFER:
97 if (ctx->Extensions.ARB_texture_buffer_object) {
98 return &ctx->Texture.BufferObject;
99 }
100 break;
101 default:
102 return NULL;
103 }
104 return NULL;
105 }
106
107
108 /**
109 * Get the buffer object bound to the specified target in a GL context.
110 * \param ctx the GL context
111 * \param target the buffer object target to be retrieved.
112 * \return pointer to the buffer object bound to \c target in the
113 * specified context or \c NULL if \c target is invalid.
114 */
115 static inline struct gl_buffer_object *
116 get_buffer(struct gl_context *ctx, GLenum target)
117 {
118 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
119 if (bufObj)
120 return *bufObj;
121 return NULL;
122 }
123
124
125 /**
126 * Convert a GLbitfield describing the mapped buffer access flags
127 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
128 */
129 static GLenum
130 simplified_access_mode(GLbitfield access)
131 {
132 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
133 if ((access & rwFlags) == rwFlags)
134 return GL_READ_WRITE;
135 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
136 return GL_READ_ONLY;
137 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
138 return GL_WRITE_ONLY;
139 return GL_READ_WRITE; /* this should never happen, but no big deal */
140 }
141
142
143 /**
144 * Tests the subdata range parameters and sets the GL error code for
145 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
146 *
147 * \param ctx GL context.
148 * \param target Buffer object target on which to operate.
149 * \param offset Offset of the first byte of the subdata range.
150 * \param size Size, in bytes, of the subdata range.
151 * \param caller Name of calling function for recording errors.
152 * \return A pointer to the buffer object bound to \c target in the
153 * specified context or \c NULL if any of the parameter or state
154 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
155 * are invalid.
156 *
157 * \sa glBufferSubDataARB, glGetBufferSubDataARB
158 */
159 static struct gl_buffer_object *
160 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
161 GLintptrARB offset, GLsizeiptrARB size,
162 const char *caller )
163 {
164 struct gl_buffer_object *bufObj;
165
166 if (size < 0) {
167 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
168 return NULL;
169 }
170
171 if (offset < 0) {
172 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
173 return NULL;
174 }
175
176 bufObj = get_buffer(ctx, target);
177 if (!bufObj) {
178 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", caller);
179 return NULL;
180 }
181 if (!_mesa_is_bufferobj(bufObj)) {
182 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
183 return NULL;
184 }
185 if (offset + size > bufObj->Size) {
186 _mesa_error(ctx, GL_INVALID_VALUE,
187 "%s(size + offset > buffer size)", caller);
188 return NULL;
189 }
190 if (_mesa_bufferobj_mapped(bufObj)) {
191 /* Buffer is currently mapped */
192 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
193 return NULL;
194 }
195
196 return bufObj;
197 }
198
199
200 /**
201 * Allocate and initialize a new buffer object.
202 *
203 * Default callback for the \c dd_function_table::NewBufferObject() hook.
204 */
205 static struct gl_buffer_object *
206 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
207 {
208 struct gl_buffer_object *obj;
209
210 (void) ctx;
211
212 obj = MALLOC_STRUCT(gl_buffer_object);
213 _mesa_initialize_buffer_object(obj, name, target);
214 return obj;
215 }
216
217
218 /**
219 * Delete a buffer object.
220 *
221 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
222 */
223 static void
224 _mesa_delete_buffer_object(struct gl_context *ctx,
225 struct gl_buffer_object *bufObj)
226 {
227 (void) ctx;
228
229 if (bufObj->Data)
230 free(bufObj->Data);
231
232 /* assign strange values here to help w/ debugging */
233 bufObj->RefCount = -1000;
234 bufObj->Name = ~0;
235
236 _glthread_DESTROY_MUTEX(bufObj->Mutex);
237 free(bufObj);
238 }
239
240
241
242 /**
243 * Set ptr to bufObj w/ reference counting.
244 * This is normally only called from the _mesa_reference_buffer_object() macro
245 * when there's a real pointer change.
246 */
247 void
248 _mesa_reference_buffer_object_(struct gl_context *ctx,
249 struct gl_buffer_object **ptr,
250 struct gl_buffer_object *bufObj)
251 {
252 if (*ptr) {
253 /* Unreference the old buffer */
254 GLboolean deleteFlag = GL_FALSE;
255 struct gl_buffer_object *oldObj = *ptr;
256
257 _glthread_LOCK_MUTEX(oldObj->Mutex);
258 ASSERT(oldObj->RefCount > 0);
259 oldObj->RefCount--;
260 #if 0
261 printf("BufferObj %p %d DECR to %d\n",
262 (void *) oldObj, oldObj->Name, oldObj->RefCount);
263 #endif
264 deleteFlag = (oldObj->RefCount == 0);
265 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
266
267 if (deleteFlag) {
268
269 /* some sanity checking: don't delete a buffer still in use */
270 #if 0
271 /* unfortunately, these tests are invalid during context tear-down */
272 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
273 ASSERT(ctx->Array.ElementArrayBufferObj != bufObj);
274 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
275 #endif
276
277 ASSERT(ctx->Driver.DeleteBuffer);
278 ctx->Driver.DeleteBuffer(ctx, oldObj);
279 }
280
281 *ptr = NULL;
282 }
283 ASSERT(!*ptr);
284
285 if (bufObj) {
286 /* reference new buffer */
287 _glthread_LOCK_MUTEX(bufObj->Mutex);
288 if (bufObj->RefCount == 0) {
289 /* this buffer's being deleted (look just above) */
290 /* Not sure this can every really happen. Warn if it does. */
291 _mesa_problem(NULL, "referencing deleted buffer object");
292 *ptr = NULL;
293 }
294 else {
295 bufObj->RefCount++;
296 #if 0
297 printf("BufferObj %p %d INCR to %d\n",
298 (void *) bufObj, bufObj->Name, bufObj->RefCount);
299 #endif
300 *ptr = bufObj;
301 }
302 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
303 }
304 }
305
306
307 /**
308 * Initialize a buffer object to default values.
309 */
310 void
311 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
312 GLuint name, GLenum target )
313 {
314 (void) target;
315
316 memset(obj, 0, sizeof(struct gl_buffer_object));
317 _glthread_INIT_MUTEX(obj->Mutex);
318 obj->RefCount = 1;
319 obj->Name = name;
320 obj->Usage = GL_STATIC_DRAW_ARB;
321 obj->AccessFlags = DEFAULT_ACCESS;
322 }
323
324
325 /**
326 * Allocate space for and store data in a buffer object. Any data that was
327 * previously stored in the buffer object is lost. If \c data is \c NULL,
328 * memory will be allocated, but no copy will occur.
329 *
330 * This is the default callback for \c dd_function_table::BufferData()
331 * Note that all GL error checking will have been done already.
332 *
333 * \param ctx GL context.
334 * \param target Buffer object target on which to operate.
335 * \param size Size, in bytes, of the new data store.
336 * \param data Pointer to the data to store in the buffer object. This
337 * pointer may be \c NULL.
338 * \param usage Hints about how the data will be used.
339 * \param bufObj Object to be used.
340 *
341 * \return GL_TRUE for success, GL_FALSE for failure
342 * \sa glBufferDataARB, dd_function_table::BufferData.
343 */
344 static GLboolean
345 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
346 const GLvoid * data, GLenum usage,
347 struct gl_buffer_object * bufObj )
348 {
349 void * new_data;
350
351 (void) ctx; (void) target;
352
353 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
354 if (new_data) {
355 bufObj->Data = (GLubyte *) new_data;
356 bufObj->Size = size;
357 bufObj->Usage = usage;
358
359 if (data) {
360 memcpy( bufObj->Data, data, size );
361 }
362
363 return GL_TRUE;
364 }
365 else {
366 return GL_FALSE;
367 }
368 }
369
370
371 /**
372 * Replace data in a subrange of buffer object. If the data range
373 * specified by \c size + \c offset extends beyond the end of the buffer or
374 * if \c data is \c NULL, no copy is performed.
375 *
376 * This is the default callback for \c dd_function_table::BufferSubData()
377 * Note that all GL error checking will have been done already.
378 *
379 * \param ctx GL context.
380 * \param target Buffer object target on which to operate.
381 * \param offset Offset of the first byte to be modified.
382 * \param size Size, in bytes, of the data range.
383 * \param data Pointer to the data to store in the buffer object.
384 * \param bufObj Object to be used.
385 *
386 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
387 */
388 static void
389 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
390 GLsizeiptrARB size, const GLvoid * data,
391 struct gl_buffer_object * bufObj )
392 {
393 (void) ctx;
394
395 /* this should have been caught in _mesa_BufferSubData() */
396 ASSERT(size + offset <= bufObj->Size);
397
398 if (bufObj->Data) {
399 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
400 }
401 }
402
403
404 /**
405 * Retrieve data from a subrange of buffer object. If the data range
406 * specified by \c size + \c offset extends beyond the end of the buffer or
407 * if \c data is \c NULL, no copy is performed.
408 *
409 * This is the default callback for \c dd_function_table::GetBufferSubData()
410 * Note that all GL error checking will have been done already.
411 *
412 * \param ctx GL context.
413 * \param target Buffer object target on which to operate.
414 * \param offset Offset of the first byte to be fetched.
415 * \param size Size, in bytes, of the data range.
416 * \param data Destination for data
417 * \param bufObj Object to be used.
418 *
419 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
420 */
421 static void
422 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
423 GLsizeiptrARB size, GLvoid * data,
424 struct gl_buffer_object * bufObj )
425 {
426 (void) ctx;
427
428 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
429 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
430 }
431 }
432
433
434 /**
435 * Default fallback for \c dd_function_table::MapBufferRange().
436 * Called via glMapBufferRange().
437 */
438 static void *
439 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
440 GLsizeiptr length, GLbitfield access,
441 struct gl_buffer_object *bufObj )
442 {
443 (void) ctx;
444 assert(!_mesa_bufferobj_mapped(bufObj));
445 /* Just return a direct pointer to the data */
446 bufObj->Pointer = bufObj->Data + offset;
447 bufObj->Length = length;
448 bufObj->Offset = offset;
449 bufObj->AccessFlags = access;
450 return bufObj->Pointer;
451 }
452
453
454 /**
455 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
456 * Called via glFlushMappedBufferRange().
457 */
458 static void
459 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
460 GLintptr offset, GLsizeiptr length,
461 struct gl_buffer_object *obj )
462 {
463 (void) ctx;
464 (void) offset;
465 (void) length;
466 (void) obj;
467 /* no-op */
468 }
469
470
471 /**
472 * Default callback for \c dd_function_table::MapBuffer().
473 *
474 * The input parameters will have been already tested for errors.
475 *
476 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
477 */
478 static GLboolean
479 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
480 {
481 (void) ctx;
482 /* XXX we might assert here that bufObj->Pointer is non-null */
483 bufObj->Pointer = NULL;
484 bufObj->Length = 0;
485 bufObj->Offset = 0;
486 bufObj->AccessFlags = 0x0;
487 return GL_TRUE;
488 }
489
490
491 /**
492 * Default fallback for \c dd_function_table::CopyBufferSubData().
493 * Called via glCopyBuffserSubData().
494 */
495 static void
496 _mesa_copy_buffer_subdata(struct gl_context *ctx,
497 struct gl_buffer_object *src,
498 struct gl_buffer_object *dst,
499 GLintptr readOffset, GLintptr writeOffset,
500 GLsizeiptr size)
501 {
502 GLubyte *srcPtr, *dstPtr;
503
504 /* buffer should not already be mapped */
505 assert(!_mesa_bufferobj_mapped(src));
506 assert(!_mesa_bufferobj_mapped(dst));
507
508 srcPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, src->Size,
509 GL_MAP_READ_BIT, src);
510 dstPtr = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, dst->Size,
511 GL_MAP_WRITE_BIT, dst);
512
513 if (srcPtr && dstPtr)
514 memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
515
516 ctx->Driver.UnmapBuffer(ctx, src);
517 ctx->Driver.UnmapBuffer(ctx, dst);
518 }
519
520
521
522 /**
523 * Initialize the state associated with buffer objects
524 */
525 void
526 _mesa_init_buffer_objects( struct gl_context *ctx )
527 {
528 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
529 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
530 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
531
532 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
533 ctx->Shared->NullBufferObj);
534 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
535 ctx->Shared->NullBufferObj);
536
537 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
538 ctx->Shared->NullBufferObj);
539 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
540 ctx->Shared->NullBufferObj);
541 }
542
543
544 void
545 _mesa_free_buffer_objects( struct gl_context *ctx )
546 {
547 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
548 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
549
550 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
551 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
552 }
553
554
555 /**
556 * Bind the specified target to buffer for the specified context.
557 * Called by glBindBuffer() and other functions.
558 */
559 static void
560 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
561 {
562 struct gl_buffer_object *oldBufObj;
563 struct gl_buffer_object *newBufObj = NULL;
564 struct gl_buffer_object **bindTarget = NULL;
565
566 bindTarget = get_buffer_target(ctx, target);
567 if (!bindTarget) {
568 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
569 return;
570 }
571
572 /* Get pointer to old buffer object (to be unbound) */
573 oldBufObj = *bindTarget;
574 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
575 return; /* rebinding the same buffer object- no change */
576
577 /*
578 * Get pointer to new buffer object (newBufObj)
579 */
580 if (buffer == 0) {
581 /* The spec says there's not a buffer object named 0, but we use
582 * one internally because it simplifies things.
583 */
584 newBufObj = ctx->Shared->NullBufferObj;
585 }
586 else {
587 /* non-default buffer object */
588 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
589 if (!newBufObj || newBufObj == &DummyBufferObject) {
590 /* If this is a new buffer object id, or one which was generated but
591 * never used before, allocate a buffer object now.
592 */
593 ASSERT(ctx->Driver.NewBufferObject);
594 newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
595 if (!newBufObj) {
596 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
597 return;
598 }
599 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
600 }
601 }
602
603 /* bind new buffer */
604 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
605
606 /* Pass BindBuffer call to device driver */
607 if (ctx->Driver.BindBuffer)
608 ctx->Driver.BindBuffer( ctx, target, newBufObj );
609 }
610
611
612 /**
613 * Update the default buffer objects in the given context to reference those
614 * specified in the shared state and release those referencing the old
615 * shared state.
616 */
617 void
618 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
619 {
620 /* Bind the NullBufferObj to remove references to those
621 * in the shared context hash table.
622 */
623 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
624 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
625 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
626 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
627 }
628
629
630
631 /**
632 * Return the gl_buffer_object for the given ID.
633 * Always return NULL for ID 0.
634 */
635 struct gl_buffer_object *
636 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
637 {
638 if (buffer == 0)
639 return NULL;
640 else
641 return (struct gl_buffer_object *)
642 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
643 }
644
645
646 /**
647 * If *ptr points to obj, set ptr = the Null/default buffer object.
648 * This is a helper for buffer object deletion.
649 * The GL spec says that deleting a buffer object causes it to get
650 * unbound from all arrays in the current context.
651 */
652 static void
653 unbind(struct gl_context *ctx,
654 struct gl_buffer_object **ptr,
655 struct gl_buffer_object *obj)
656 {
657 if (*ptr == obj) {
658 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
659 }
660 }
661
662
663 /**
664 * Plug default/fallback buffer object functions into the device
665 * driver hooks.
666 */
667 void
668 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
669 {
670 /* GL_ARB_vertex/pixel_buffer_object */
671 driver->NewBufferObject = _mesa_new_buffer_object;
672 driver->DeleteBuffer = _mesa_delete_buffer_object;
673 driver->BindBuffer = NULL;
674 driver->BufferData = _mesa_buffer_data;
675 driver->BufferSubData = _mesa_buffer_subdata;
676 driver->GetBufferSubData = _mesa_buffer_get_subdata;
677 driver->UnmapBuffer = _mesa_buffer_unmap;
678
679 /* GL_ARB_map_buffer_range */
680 driver->MapBufferRange = _mesa_buffer_map_range;
681 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
682
683 /* GL_ARB_copy_buffer */
684 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
685 }
686
687
688
689 /**********************************************************************/
690 /* API Functions */
691 /**********************************************************************/
692
693 void GLAPIENTRY
694 _mesa_BindBufferARB(GLenum target, GLuint buffer)
695 {
696 GET_CURRENT_CONTEXT(ctx);
697 ASSERT_OUTSIDE_BEGIN_END(ctx);
698
699 if (MESA_VERBOSE & VERBOSE_API)
700 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
701 _mesa_lookup_enum_by_nr(target), buffer);
702
703 bind_buffer_object(ctx, target, buffer);
704 }
705
706
707 /**
708 * Delete a set of buffer objects.
709 *
710 * \param n Number of buffer objects to delete.
711 * \param ids Array of \c n buffer object IDs.
712 */
713 void GLAPIENTRY
714 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
715 {
716 GET_CURRENT_CONTEXT(ctx);
717 GLsizei i;
718 ASSERT_OUTSIDE_BEGIN_END(ctx);
719 FLUSH_VERTICES(ctx, 0);
720
721 if (n < 0) {
722 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
723 return;
724 }
725
726 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
727
728 for (i = 0; i < n; i++) {
729 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
730 if (bufObj) {
731 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
732 GLuint j;
733
734 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
735
736 if (_mesa_bufferobj_mapped(bufObj)) {
737 /* if mapped, unmap it now */
738 ctx->Driver.UnmapBuffer(ctx, bufObj);
739 bufObj->AccessFlags = DEFAULT_ACCESS;
740 bufObj->Pointer = NULL;
741 }
742
743 /* unbind any vertex pointers bound to this buffer */
744 unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
745 unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
746 unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
747 unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
748 unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
749 unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
750 unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
751 unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
752 for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
753 unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
754 }
755 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
756 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
757 }
758
759 if (ctx->Array.ArrayBufferObj == bufObj) {
760 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
761 }
762 if (ctx->Array.ElementArrayBufferObj == bufObj) {
763 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
764 }
765
766 /* unbind any pixel pack/unpack pointers bound to this buffer */
767 if (ctx->Pack.BufferObj == bufObj) {
768 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
769 }
770 if (ctx->Unpack.BufferObj == bufObj) {
771 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
772 }
773
774 /* The ID is immediately freed for re-use */
775 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
776 /* Make sure we do not run into the classic ABA problem on bind.
777 * We don't want to allow re-binding a buffer object that's been
778 * "deleted" by glDeleteBuffers().
779 *
780 * The explicit rebinding to the default object in the current context
781 * prevents the above in the current context, but another context
782 * sharing the same objects might suffer from this problem.
783 * The alternative would be to do the hash lookup in any case on bind
784 * which would introduce more runtime overhead than this.
785 */
786 bufObj->DeletePending = GL_TRUE;
787 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
788 }
789 }
790
791 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
792 }
793
794
795 /**
796 * Generate a set of unique buffer object IDs and store them in \c buffer.
797 *
798 * \param n Number of IDs to generate.
799 * \param buffer Array of \c n locations to store the IDs.
800 */
801 void GLAPIENTRY
802 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
803 {
804 GET_CURRENT_CONTEXT(ctx);
805 GLuint first;
806 GLint i;
807 ASSERT_OUTSIDE_BEGIN_END(ctx);
808
809 if (MESA_VERBOSE & VERBOSE_API)
810 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
811
812 if (n < 0) {
813 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
814 return;
815 }
816
817 if (!buffer) {
818 return;
819 }
820
821 /*
822 * This must be atomic (generation and allocation of buffer object IDs)
823 */
824 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
825
826 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
827
828 /* Insert the ID and pointer to dummy buffer object into hash table */
829 for (i = 0; i < n; i++) {
830 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
831 &DummyBufferObject);
832 buffer[i] = first + i;
833 }
834
835 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
836 }
837
838
839 /**
840 * Determine if ID is the name of a buffer object.
841 *
842 * \param id ID of the potential buffer object.
843 * \return \c GL_TRUE if \c id is the name of a buffer object,
844 * \c GL_FALSE otherwise.
845 */
846 GLboolean GLAPIENTRY
847 _mesa_IsBufferARB(GLuint id)
848 {
849 struct gl_buffer_object *bufObj;
850 GET_CURRENT_CONTEXT(ctx);
851 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
852
853 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
854 bufObj = _mesa_lookup_bufferobj(ctx, id);
855 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
856
857 return bufObj && bufObj != &DummyBufferObject;
858 }
859
860
861 void GLAPIENTRY
862 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
863 const GLvoid * data, GLenum usage)
864 {
865 GET_CURRENT_CONTEXT(ctx);
866 struct gl_buffer_object *bufObj;
867 ASSERT_OUTSIDE_BEGIN_END(ctx);
868
869 if (MESA_VERBOSE & VERBOSE_API)
870 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
871 _mesa_lookup_enum_by_nr(target),
872 (long int) size, data,
873 _mesa_lookup_enum_by_nr(usage));
874
875 if (size < 0) {
876 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
877 return;
878 }
879
880 switch (usage) {
881 case GL_STREAM_DRAW_ARB:
882 case GL_STREAM_READ_ARB:
883 case GL_STREAM_COPY_ARB:
884 case GL_STATIC_DRAW_ARB:
885 case GL_STATIC_READ_ARB:
886 case GL_STATIC_COPY_ARB:
887 case GL_DYNAMIC_DRAW_ARB:
888 case GL_DYNAMIC_READ_ARB:
889 case GL_DYNAMIC_COPY_ARB:
890 /* OK */
891 break;
892 default:
893 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
894 return;
895 }
896
897 bufObj = get_buffer(ctx, target);
898 if (!bufObj) {
899 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)" );
900 return;
901 }
902 if (!_mesa_is_bufferobj(bufObj)) {
903 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
904 return;
905 }
906
907 if (_mesa_bufferobj_mapped(bufObj)) {
908 /* Unmap the existing buffer. We'll replace it now. Not an error. */
909 ctx->Driver.UnmapBuffer(ctx, bufObj);
910 bufObj->AccessFlags = DEFAULT_ACCESS;
911 ASSERT(bufObj->Pointer == NULL);
912 }
913
914 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
915
916 bufObj->Written = GL_TRUE;
917
918 #ifdef VBO_DEBUG
919 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
920 bufObj->Name, size, data, usage);
921 #endif
922
923 #ifdef BOUNDS_CHECK
924 size += 100;
925 #endif
926
927 ASSERT(ctx->Driver.BufferData);
928 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
929 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
930 }
931 }
932
933
934 void GLAPIENTRY
935 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
936 GLsizeiptrARB size, const GLvoid * data)
937 {
938 GET_CURRENT_CONTEXT(ctx);
939 struct gl_buffer_object *bufObj;
940 ASSERT_OUTSIDE_BEGIN_END(ctx);
941
942 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
943 "glBufferSubDataARB" );
944 if (!bufObj) {
945 /* error already recorded */
946 return;
947 }
948
949 if (size == 0)
950 return;
951
952 bufObj->Written = GL_TRUE;
953
954 ASSERT(ctx->Driver.BufferSubData);
955 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
956 }
957
958
959 void GLAPIENTRY
960 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
961 GLsizeiptrARB size, void * data)
962 {
963 GET_CURRENT_CONTEXT(ctx);
964 struct gl_buffer_object *bufObj;
965 ASSERT_OUTSIDE_BEGIN_END(ctx);
966
967 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
968 "glGetBufferSubDataARB" );
969 if (!bufObj) {
970 /* error already recorded */
971 return;
972 }
973
974 ASSERT(ctx->Driver.GetBufferSubData);
975 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
976 }
977
978
979 void * GLAPIENTRY
980 _mesa_MapBufferARB(GLenum target, GLenum access)
981 {
982 GET_CURRENT_CONTEXT(ctx);
983 struct gl_buffer_object * bufObj;
984 GLbitfield accessFlags;
985 void *map;
986
987 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
988
989 switch (access) {
990 case GL_READ_ONLY_ARB:
991 accessFlags = GL_MAP_READ_BIT;
992 break;
993 case GL_WRITE_ONLY_ARB:
994 accessFlags = GL_MAP_WRITE_BIT;
995 break;
996 case GL_READ_WRITE_ARB:
997 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
998 break;
999 default:
1000 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1001 return NULL;
1002 }
1003
1004 bufObj = get_buffer(ctx, target);
1005 if (!bufObj) {
1006 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)" );
1007 return NULL;
1008 }
1009 if (!_mesa_is_bufferobj(bufObj)) {
1010 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
1011 return NULL;
1012 }
1013 if (_mesa_bufferobj_mapped(bufObj)) {
1014 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1015 return NULL;
1016 }
1017
1018 if (!bufObj->Size) {
1019 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1020 "glMapBuffer(buffer size = 0)");
1021 return NULL;
1022 }
1023
1024 ASSERT(ctx->Driver.MapBufferRange);
1025 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1026 if (!map) {
1027 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1028 return NULL;
1029 }
1030 else {
1031 /* The driver callback should have set these fields.
1032 * This is important because other modules (like VBO) might call
1033 * the driver function directly.
1034 */
1035 ASSERT(bufObj->Pointer == map);
1036 ASSERT(bufObj->Length == bufObj->Size);
1037 ASSERT(bufObj->Offset == 0);
1038 bufObj->AccessFlags = accessFlags;
1039 }
1040
1041 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1042 bufObj->Written = GL_TRUE;
1043
1044 #ifdef VBO_DEBUG
1045 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1046 bufObj->Name, bufObj->Size, access);
1047 if (access == GL_WRITE_ONLY_ARB) {
1048 GLuint i;
1049 GLubyte *b = (GLubyte *) bufObj->Pointer;
1050 for (i = 0; i < bufObj->Size; i++)
1051 b[i] = i & 0xff;
1052 }
1053 #endif
1054
1055 #ifdef BOUNDS_CHECK
1056 {
1057 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1058 GLuint i;
1059 /* buffer is 100 bytes larger than requested, fill with magic value */
1060 for (i = 0; i < 100; i++) {
1061 buf[bufObj->Size - i - 1] = 123;
1062 }
1063 }
1064 #endif
1065
1066 return bufObj->Pointer;
1067 }
1068
1069
1070 GLboolean GLAPIENTRY
1071 _mesa_UnmapBufferARB(GLenum target)
1072 {
1073 GET_CURRENT_CONTEXT(ctx);
1074 struct gl_buffer_object *bufObj;
1075 GLboolean status = GL_TRUE;
1076 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1077
1078 bufObj = get_buffer(ctx, target);
1079 if (!bufObj) {
1080 _mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)" );
1081 return GL_FALSE;
1082 }
1083 if (!_mesa_is_bufferobj(bufObj)) {
1084 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
1085 return GL_FALSE;
1086 }
1087 if (!_mesa_bufferobj_mapped(bufObj)) {
1088 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1089 return GL_FALSE;
1090 }
1091
1092 #ifdef BOUNDS_CHECK
1093 if (bufObj->Access != GL_READ_ONLY_ARB) {
1094 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1095 GLuint i;
1096 /* check that last 100 bytes are still = magic value */
1097 for (i = 0; i < 100; i++) {
1098 GLuint pos = bufObj->Size - i - 1;
1099 if (buf[pos] != 123) {
1100 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1101 " at position %d (value = %u)\n",
1102 pos, buf[pos]);
1103 }
1104 }
1105 }
1106 #endif
1107
1108 #ifdef VBO_DEBUG
1109 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1110 GLuint i, unchanged = 0;
1111 GLubyte *b = (GLubyte *) bufObj->Pointer;
1112 GLint pos = -1;
1113 /* check which bytes changed */
1114 for (i = 0; i < bufObj->Size - 1; i++) {
1115 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1116 unchanged++;
1117 if (pos == -1)
1118 pos = i;
1119 }
1120 }
1121 if (unchanged) {
1122 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1123 bufObj->Name, unchanged, bufObj->Size, pos);
1124 }
1125 }
1126 #endif
1127
1128 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1129 bufObj->AccessFlags = DEFAULT_ACCESS;
1130 ASSERT(bufObj->Pointer == NULL);
1131 ASSERT(bufObj->Offset == 0);
1132 ASSERT(bufObj->Length == 0);
1133
1134 return status;
1135 }
1136
1137
1138 void GLAPIENTRY
1139 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1140 {
1141 GET_CURRENT_CONTEXT(ctx);
1142 struct gl_buffer_object *bufObj;
1143 ASSERT_OUTSIDE_BEGIN_END(ctx);
1144
1145 bufObj = get_buffer(ctx, target);
1146 if (!bufObj) {
1147 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" );
1148 return;
1149 }
1150 if (!_mesa_is_bufferobj(bufObj)) {
1151 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" );
1152 return;
1153 }
1154
1155 switch (pname) {
1156 case GL_BUFFER_SIZE_ARB:
1157 *params = (GLint) bufObj->Size;
1158 return;
1159 case GL_BUFFER_USAGE_ARB:
1160 *params = bufObj->Usage;
1161 return;
1162 case GL_BUFFER_ACCESS_ARB:
1163 *params = simplified_access_mode(bufObj->AccessFlags);
1164 return;
1165 case GL_BUFFER_MAPPED_ARB:
1166 *params = _mesa_bufferobj_mapped(bufObj);
1167 return;
1168 case GL_BUFFER_ACCESS_FLAGS:
1169 if (ctx->VersionMajor < 3)
1170 goto invalid_pname;
1171 *params = bufObj->AccessFlags;
1172 return;
1173 case GL_BUFFER_MAP_OFFSET:
1174 if (ctx->VersionMajor < 3)
1175 goto invalid_pname;
1176 *params = (GLint) bufObj->Offset;
1177 return;
1178 case GL_BUFFER_MAP_LENGTH:
1179 if (ctx->VersionMajor < 3)
1180 goto invalid_pname;
1181 *params = (GLint) bufObj->Length;
1182 return;
1183 default:
1184 ; /* fall-through */
1185 }
1186
1187 invalid_pname:
1188 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1189 _mesa_lookup_enum_by_nr(pname));
1190 }
1191
1192
1193 /**
1194 * New in GL 3.2
1195 * This is pretty much a duplicate of GetBufferParameteriv() but the
1196 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1197 */
1198 void GLAPIENTRY
1199 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1200 {
1201 GET_CURRENT_CONTEXT(ctx);
1202 struct gl_buffer_object *bufObj;
1203 ASSERT_OUTSIDE_BEGIN_END(ctx);
1204
1205 bufObj = get_buffer(ctx, target);
1206 if (!bufObj) {
1207 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" );
1208 return;
1209 }
1210 if (!_mesa_is_bufferobj(bufObj)) {
1211 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" );
1212 return;
1213 }
1214
1215 switch (pname) {
1216 case GL_BUFFER_SIZE_ARB:
1217 *params = bufObj->Size;
1218 return;
1219 case GL_BUFFER_USAGE_ARB:
1220 *params = bufObj->Usage;
1221 return;
1222 case GL_BUFFER_ACCESS_ARB:
1223 *params = simplified_access_mode(bufObj->AccessFlags);
1224 return;
1225 case GL_BUFFER_ACCESS_FLAGS:
1226 if (ctx->VersionMajor < 3)
1227 goto invalid_pname;
1228 *params = bufObj->AccessFlags;
1229 return;
1230 case GL_BUFFER_MAPPED_ARB:
1231 *params = _mesa_bufferobj_mapped(bufObj);
1232 return;
1233 case GL_BUFFER_MAP_OFFSET:
1234 if (ctx->VersionMajor < 3)
1235 goto invalid_pname;
1236 *params = bufObj->Offset;
1237 return;
1238 case GL_BUFFER_MAP_LENGTH:
1239 if (ctx->VersionMajor < 3)
1240 goto invalid_pname;
1241 *params = bufObj->Length;
1242 return;
1243 default:
1244 ; /* fall-through */
1245 }
1246
1247 invalid_pname:
1248 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1249 _mesa_lookup_enum_by_nr(pname));
1250 }
1251
1252
1253 void GLAPIENTRY
1254 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1255 {
1256 GET_CURRENT_CONTEXT(ctx);
1257 struct gl_buffer_object * bufObj;
1258 ASSERT_OUTSIDE_BEGIN_END(ctx);
1259
1260 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1261 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1262 return;
1263 }
1264
1265 bufObj = get_buffer(ctx, target);
1266 if (!bufObj) {
1267 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)" );
1268 return;
1269 }
1270 if (!_mesa_is_bufferobj(bufObj)) {
1271 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
1272 return;
1273 }
1274
1275 *params = bufObj->Pointer;
1276 }
1277
1278
1279 void GLAPIENTRY
1280 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1281 GLintptr readOffset, GLintptr writeOffset,
1282 GLsizeiptr size)
1283 {
1284 GET_CURRENT_CONTEXT(ctx);
1285 struct gl_buffer_object *src, *dst;
1286 ASSERT_OUTSIDE_BEGIN_END(ctx);
1287
1288 src = get_buffer(ctx, readTarget);
1289 if (!_mesa_is_bufferobj(src)) {
1290 _mesa_error(ctx, GL_INVALID_ENUM,
1291 "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
1292 return;
1293 }
1294
1295 dst = get_buffer(ctx, writeTarget);
1296 if (!_mesa_is_bufferobj(dst)) {
1297 _mesa_error(ctx, GL_INVALID_ENUM,
1298 "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
1299 return;
1300 }
1301
1302 if (_mesa_bufferobj_mapped(src)) {
1303 _mesa_error(ctx, GL_INVALID_OPERATION,
1304 "glCopyBuffserSubData(readBuffer is mapped)");
1305 return;
1306 }
1307
1308 if (_mesa_bufferobj_mapped(dst)) {
1309 _mesa_error(ctx, GL_INVALID_OPERATION,
1310 "glCopyBuffserSubData(writeBuffer is mapped)");
1311 return;
1312 }
1313
1314 if (readOffset < 0) {
1315 _mesa_error(ctx, GL_INVALID_VALUE,
1316 "glCopyBuffserSubData(readOffset = %d)", (int) readOffset);
1317 return;
1318 }
1319
1320 if (writeOffset < 0) {
1321 _mesa_error(ctx, GL_INVALID_VALUE,
1322 "glCopyBuffserSubData(writeOffset = %d)", (int) writeOffset);
1323 return;
1324 }
1325
1326 if (readOffset + size > src->Size) {
1327 _mesa_error(ctx, GL_INVALID_VALUE,
1328 "glCopyBuffserSubData(readOffset + size = %d)",
1329 (int) (readOffset + size));
1330 return;
1331 }
1332
1333 if (writeOffset + size > dst->Size) {
1334 _mesa_error(ctx, GL_INVALID_VALUE,
1335 "glCopyBuffserSubData(writeOffset + size = %d)",
1336 (int) (writeOffset + size));
1337 return;
1338 }
1339
1340 if (src == dst) {
1341 if (readOffset + size <= writeOffset) {
1342 /* OK */
1343 }
1344 else if (writeOffset + size <= readOffset) {
1345 /* OK */
1346 }
1347 else {
1348 /* overlapping src/dst is illegal */
1349 _mesa_error(ctx, GL_INVALID_VALUE,
1350 "glCopyBuffserSubData(overlapping src/dst)");
1351 return;
1352 }
1353 }
1354
1355 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1356 }
1357
1358
1359 /**
1360 * See GL_ARB_map_buffer_range spec
1361 */
1362 void * GLAPIENTRY
1363 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1364 GLbitfield access)
1365 {
1366 GET_CURRENT_CONTEXT(ctx);
1367 struct gl_buffer_object *bufObj;
1368 void *map;
1369
1370 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1371
1372 if (!ctx->Extensions.ARB_map_buffer_range) {
1373 _mesa_error(ctx, GL_INVALID_OPERATION,
1374 "glMapBufferRange(extension not supported)");
1375 return NULL;
1376 }
1377
1378 if (offset < 0) {
1379 _mesa_error(ctx, GL_INVALID_VALUE,
1380 "glMapBufferRange(offset = %ld)", (long)offset);
1381 return NULL;
1382 }
1383
1384 if (length < 0) {
1385 _mesa_error(ctx, GL_INVALID_VALUE,
1386 "glMapBufferRange(length = %ld)", (long)length);
1387 return NULL;
1388 }
1389
1390 if (access & ~(GL_MAP_READ_BIT |
1391 GL_MAP_WRITE_BIT |
1392 GL_MAP_INVALIDATE_RANGE_BIT |
1393 GL_MAP_INVALIDATE_BUFFER_BIT |
1394 GL_MAP_FLUSH_EXPLICIT_BIT |
1395 GL_MAP_UNSYNCHRONIZED_BIT)) {
1396 /* generate an error if any undefind bit is set */
1397 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1398 return NULL;
1399 }
1400
1401 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1402 _mesa_error(ctx, GL_INVALID_OPERATION,
1403 "glMapBufferRange(access indicates neither read or write)");
1404 return NULL;
1405 }
1406
1407 if ((access & GL_MAP_READ_BIT) &&
1408 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1409 GL_MAP_INVALIDATE_BUFFER_BIT |
1410 GL_MAP_UNSYNCHRONIZED_BIT))) {
1411 _mesa_error(ctx, GL_INVALID_OPERATION,
1412 "glMapBufferRange(invalid access flags)");
1413 return NULL;
1414 }
1415
1416 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1417 ((access & GL_MAP_WRITE_BIT) == 0)) {
1418 _mesa_error(ctx, GL_INVALID_OPERATION,
1419 "glMapBufferRange(invalid access flags)");
1420 return NULL;
1421 }
1422
1423 bufObj = get_buffer(ctx, target);
1424 if (!_mesa_is_bufferobj(bufObj)) {
1425 _mesa_error(ctx, GL_INVALID_ENUM,
1426 "glMapBufferRange(target = 0x%x)", target);
1427 return NULL;
1428 }
1429
1430 if (offset + length > bufObj->Size) {
1431 _mesa_error(ctx, GL_INVALID_VALUE,
1432 "glMapBufferRange(offset + length > size)");
1433 return NULL;
1434 }
1435
1436 if (_mesa_bufferobj_mapped(bufObj)) {
1437 _mesa_error(ctx, GL_INVALID_OPERATION,
1438 "glMapBufferRange(buffer already mapped)");
1439 return NULL;
1440 }
1441
1442 if (!bufObj->Size) {
1443 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1444 "glMapBufferRange(buffer size = 0)");
1445 return NULL;
1446 }
1447
1448 /* Mapping zero bytes should return a non-null pointer. */
1449 if (!length) {
1450 static long dummy = 0;
1451 bufObj->Pointer = &dummy;
1452 bufObj->Length = length;
1453 bufObj->Offset = offset;
1454 bufObj->AccessFlags = access;
1455 return bufObj->Pointer;
1456 }
1457
1458 ASSERT(ctx->Driver.MapBufferRange);
1459 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1460 if (!map) {
1461 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1462 }
1463 else {
1464 /* The driver callback should have set all these fields.
1465 * This is important because other modules (like VBO) might call
1466 * the driver function directly.
1467 */
1468 ASSERT(bufObj->Pointer == map);
1469 ASSERT(bufObj->Length == length);
1470 ASSERT(bufObj->Offset == offset);
1471 ASSERT(bufObj->AccessFlags == access);
1472 }
1473
1474 return map;
1475 }
1476
1477
1478 /**
1479 * See GL_ARB_map_buffer_range spec
1480 */
1481 void GLAPIENTRY
1482 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1483 {
1484 GET_CURRENT_CONTEXT(ctx);
1485 struct gl_buffer_object *bufObj;
1486 ASSERT_OUTSIDE_BEGIN_END(ctx);
1487
1488 if (!ctx->Extensions.ARB_map_buffer_range) {
1489 _mesa_error(ctx, GL_INVALID_OPERATION,
1490 "glMapBufferRange(extension not supported)");
1491 return;
1492 }
1493
1494 if (offset < 0) {
1495 _mesa_error(ctx, GL_INVALID_VALUE,
1496 "glMapBufferRange(offset = %ld)", (long)offset);
1497 return;
1498 }
1499
1500 if (length < 0) {
1501 _mesa_error(ctx, GL_INVALID_VALUE,
1502 "glMapBufferRange(length = %ld)", (long)length);
1503 return;
1504 }
1505
1506 bufObj = get_buffer(ctx, target);
1507 if (!bufObj) {
1508 _mesa_error(ctx, GL_INVALID_ENUM,
1509 "glMapBufferRange(target = 0x%x)", target);
1510 return;
1511 }
1512
1513 if (!_mesa_is_bufferobj(bufObj)) {
1514 _mesa_error(ctx, GL_INVALID_OPERATION,
1515 "glMapBufferRange(current buffer is 0)");
1516 return;
1517 }
1518
1519 if (!_mesa_bufferobj_mapped(bufObj)) {
1520 /* buffer is not mapped */
1521 _mesa_error(ctx, GL_INVALID_OPERATION,
1522 "glMapBufferRange(buffer is not mapped)");
1523 return;
1524 }
1525
1526 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1527 _mesa_error(ctx, GL_INVALID_OPERATION,
1528 "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1529 return;
1530 }
1531
1532 if (offset + length > bufObj->Length) {
1533 _mesa_error(ctx, GL_INVALID_VALUE,
1534 "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
1535 (long)offset, (long)length, (long)bufObj->Length);
1536 return;
1537 }
1538
1539 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1540
1541 if (ctx->Driver.FlushMappedBufferRange)
1542 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1543 }
1544
1545
1546 #if FEATURE_APPLE_object_purgeable
1547 static GLenum
1548 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1549 {
1550 struct gl_buffer_object *bufObj;
1551 GLenum retval;
1552
1553 bufObj = _mesa_lookup_bufferobj(ctx, name);
1554 if (!bufObj) {
1555 _mesa_error(ctx, GL_INVALID_VALUE,
1556 "glObjectPurgeable(name = 0x%x)", name);
1557 return 0;
1558 }
1559 if (!_mesa_is_bufferobj(bufObj)) {
1560 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1561 return 0;
1562 }
1563
1564 if (bufObj->Purgeable) {
1565 _mesa_error(ctx, GL_INVALID_OPERATION,
1566 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1567 return GL_VOLATILE_APPLE;
1568 }
1569
1570 bufObj->Purgeable = GL_TRUE;
1571
1572 retval = GL_VOLATILE_APPLE;
1573 if (ctx->Driver.BufferObjectPurgeable)
1574 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1575
1576 return retval;
1577 }
1578
1579
1580 static GLenum
1581 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1582 {
1583 struct gl_renderbuffer *bufObj;
1584 GLenum retval;
1585
1586 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1587 if (!bufObj) {
1588 _mesa_error(ctx, GL_INVALID_VALUE,
1589 "glObjectUnpurgeable(name = 0x%x)", name);
1590 return 0;
1591 }
1592
1593 if (bufObj->Purgeable) {
1594 _mesa_error(ctx, GL_INVALID_OPERATION,
1595 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1596 return GL_VOLATILE_APPLE;
1597 }
1598
1599 bufObj->Purgeable = GL_TRUE;
1600
1601 retval = GL_VOLATILE_APPLE;
1602 if (ctx->Driver.RenderObjectPurgeable)
1603 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1604
1605 return retval;
1606 }
1607
1608
1609 static GLenum
1610 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1611 {
1612 struct gl_texture_object *bufObj;
1613 GLenum retval;
1614
1615 bufObj = _mesa_lookup_texture(ctx, name);
1616 if (!bufObj) {
1617 _mesa_error(ctx, GL_INVALID_VALUE,
1618 "glObjectPurgeable(name = 0x%x)", name);
1619 return 0;
1620 }
1621
1622 if (bufObj->Purgeable) {
1623 _mesa_error(ctx, GL_INVALID_OPERATION,
1624 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1625 return GL_VOLATILE_APPLE;
1626 }
1627
1628 bufObj->Purgeable = GL_TRUE;
1629
1630 retval = GL_VOLATILE_APPLE;
1631 if (ctx->Driver.TextureObjectPurgeable)
1632 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1633
1634 return retval;
1635 }
1636
1637
1638 GLenum GLAPIENTRY
1639 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1640 {
1641 GLenum retval;
1642
1643 GET_CURRENT_CONTEXT(ctx);
1644 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1645
1646 if (name == 0) {
1647 _mesa_error(ctx, GL_INVALID_VALUE,
1648 "glObjectPurgeable(name = 0x%x)", name);
1649 return 0;
1650 }
1651
1652 switch (option) {
1653 case GL_VOLATILE_APPLE:
1654 case GL_RELEASED_APPLE:
1655 /* legal */
1656 break;
1657 default:
1658 _mesa_error(ctx, GL_INVALID_ENUM,
1659 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1660 name, option);
1661 return 0;
1662 }
1663
1664 switch (objectType) {
1665 case GL_TEXTURE:
1666 retval = texture_object_purgeable(ctx, name, option);
1667 break;
1668 case GL_RENDERBUFFER_EXT:
1669 retval = renderbuffer_purgeable(ctx, name, option);
1670 break;
1671 case GL_BUFFER_OBJECT_APPLE:
1672 retval = buffer_object_purgeable(ctx, name, option);
1673 break;
1674 default:
1675 _mesa_error(ctx, GL_INVALID_ENUM,
1676 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1677 name, objectType);
1678 return 0;
1679 }
1680
1681 /* In strict conformance to the spec, we must only return VOLATILE when
1682 * when passed the VOLATILE option. Madness.
1683 *
1684 * XXX First fix the spec, then fix me.
1685 */
1686 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1687 }
1688
1689
1690 static GLenum
1691 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1692 {
1693 struct gl_buffer_object *bufObj;
1694 GLenum retval;
1695
1696 bufObj = _mesa_lookup_bufferobj(ctx, name);
1697 if (!bufObj) {
1698 _mesa_error(ctx, GL_INVALID_VALUE,
1699 "glObjectUnpurgeable(name = 0x%x)", name);
1700 return 0;
1701 }
1702
1703 if (! bufObj->Purgeable) {
1704 _mesa_error(ctx, GL_INVALID_OPERATION,
1705 "glObjectUnpurgeable(name = 0x%x) object is "
1706 " already \"unpurged\"", name);
1707 return 0;
1708 }
1709
1710 bufObj->Purgeable = GL_FALSE;
1711
1712 retval = option;
1713 if (ctx->Driver.BufferObjectUnpurgeable)
1714 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1715
1716 return retval;
1717 }
1718
1719
1720 static GLenum
1721 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1722 {
1723 struct gl_renderbuffer *bufObj;
1724 GLenum retval;
1725
1726 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1727 if (!bufObj) {
1728 _mesa_error(ctx, GL_INVALID_VALUE,
1729 "glObjectUnpurgeable(name = 0x%x)", name);
1730 return 0;
1731 }
1732
1733 if (! bufObj->Purgeable) {
1734 _mesa_error(ctx, GL_INVALID_OPERATION,
1735 "glObjectUnpurgeable(name = 0x%x) object is "
1736 " already \"unpurged\"", name);
1737 return 0;
1738 }
1739
1740 bufObj->Purgeable = GL_FALSE;
1741
1742 retval = option;
1743 if (ctx->Driver.RenderObjectUnpurgeable)
1744 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1745
1746 return retval;
1747 }
1748
1749
1750 static GLenum
1751 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1752 {
1753 struct gl_texture_object *bufObj;
1754 GLenum retval;
1755
1756 bufObj = _mesa_lookup_texture(ctx, name);
1757 if (!bufObj) {
1758 _mesa_error(ctx, GL_INVALID_VALUE,
1759 "glObjectUnpurgeable(name = 0x%x)", name);
1760 return 0;
1761 }
1762
1763 if (! bufObj->Purgeable) {
1764 _mesa_error(ctx, GL_INVALID_OPERATION,
1765 "glObjectUnpurgeable(name = 0x%x) object is"
1766 " already \"unpurged\"", name);
1767 return 0;
1768 }
1769
1770 bufObj->Purgeable = GL_FALSE;
1771
1772 retval = option;
1773 if (ctx->Driver.TextureObjectUnpurgeable)
1774 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1775
1776 return retval;
1777 }
1778
1779
1780 GLenum GLAPIENTRY
1781 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1782 {
1783 GET_CURRENT_CONTEXT(ctx);
1784 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1785
1786 if (name == 0) {
1787 _mesa_error(ctx, GL_INVALID_VALUE,
1788 "glObjectUnpurgeable(name = 0x%x)", name);
1789 return 0;
1790 }
1791
1792 switch (option) {
1793 case GL_RETAINED_APPLE:
1794 case GL_UNDEFINED_APPLE:
1795 /* legal */
1796 break;
1797 default:
1798 _mesa_error(ctx, GL_INVALID_ENUM,
1799 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1800 name, option);
1801 return 0;
1802 }
1803
1804 switch (objectType) {
1805 case GL_BUFFER_OBJECT_APPLE:
1806 return buffer_object_unpurgeable(ctx, name, option);
1807 case GL_TEXTURE:
1808 return texture_object_unpurgeable(ctx, name, option);
1809 case GL_RENDERBUFFER_EXT:
1810 return renderbuffer_unpurgeable(ctx, name, option);
1811 default:
1812 _mesa_error(ctx, GL_INVALID_ENUM,
1813 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1814 name, objectType);
1815 return 0;
1816 }
1817 }
1818
1819
1820 static void
1821 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1822 GLenum pname, GLint *params)
1823 {
1824 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1825 if (!bufObj) {
1826 _mesa_error(ctx, GL_INVALID_VALUE,
1827 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1828 return;
1829 }
1830
1831 switch (pname) {
1832 case GL_PURGEABLE_APPLE:
1833 *params = bufObj->Purgeable;
1834 break;
1835 default:
1836 _mesa_error(ctx, GL_INVALID_ENUM,
1837 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1838 name, pname);
1839 break;
1840 }
1841 }
1842
1843
1844 static void
1845 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1846 GLenum pname, GLint *params)
1847 {
1848 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1849 if (!rb) {
1850 _mesa_error(ctx, GL_INVALID_VALUE,
1851 "glObjectUnpurgeable(name = 0x%x)", name);
1852 return;
1853 }
1854
1855 switch (pname) {
1856 case GL_PURGEABLE_APPLE:
1857 *params = rb->Purgeable;
1858 break;
1859 default:
1860 _mesa_error(ctx, GL_INVALID_ENUM,
1861 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1862 name, pname);
1863 break;
1864 }
1865 }
1866
1867
1868 static void
1869 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1870 GLenum pname, GLint *params)
1871 {
1872 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1873 if (!texObj) {
1874 _mesa_error(ctx, GL_INVALID_VALUE,
1875 "glObjectUnpurgeable(name = 0x%x)", name);
1876 return;
1877 }
1878
1879 switch (pname) {
1880 case GL_PURGEABLE_APPLE:
1881 *params = texObj->Purgeable;
1882 break;
1883 default:
1884 _mesa_error(ctx, GL_INVALID_ENUM,
1885 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1886 name, pname);
1887 break;
1888 }
1889 }
1890
1891
1892 void GLAPIENTRY
1893 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1894 GLint *params)
1895 {
1896 GET_CURRENT_CONTEXT(ctx);
1897
1898 if (name == 0) {
1899 _mesa_error(ctx, GL_INVALID_VALUE,
1900 "glGetObjectParameteriv(name = 0x%x)", name);
1901 return;
1902 }
1903
1904 switch (objectType) {
1905 case GL_TEXTURE:
1906 get_texture_object_parameteriv(ctx, name, pname, params);
1907 break;
1908 case GL_BUFFER_OBJECT_APPLE:
1909 get_buffer_object_parameteriv(ctx, name, pname, params);
1910 break;
1911 case GL_RENDERBUFFER_EXT:
1912 get_renderbuffer_parameteriv(ctx, name, pname, params);
1913 break;
1914 default:
1915 _mesa_error(ctx, GL_INVALID_ENUM,
1916 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
1917 name, objectType);
1918 }
1919 }
1920
1921 #endif /* FEATURE_APPLE_object_purgeable */