mesa/es: Validate glMapBuffer access in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "transformfeedback.h"
46 #include "dispatch.h"
47
48
49 /* Debug flags */
50 /*#define VBO_DEBUG*/
51 /*#define BOUNDS_CHECK*/
52
53
54 /**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58 static struct gl_buffer_object DummyBufferObject;
59
60
61 /**
62 * Return pointer to address of a buffer object target.
63 * \param ctx the GL context
64 * \param target the buffer object target to be retrieved.
65 * \return pointer to pointer to the buffer object bound to \c target in the
66 * specified context or \c NULL if \c target is invalid.
67 */
68 static inline struct gl_buffer_object **
69 get_buffer_target(struct gl_context *ctx, GLenum target)
70 {
71 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
72 */
73 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
74 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
75 return NULL;
76
77 switch (target) {
78 case GL_ARRAY_BUFFER_ARB:
79 return &ctx->Array.ArrayBufferObj;
80 case GL_ELEMENT_ARRAY_BUFFER_ARB:
81 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
82 case GL_PIXEL_PACK_BUFFER_EXT:
83 return &ctx->Pack.BufferObj;
84 case GL_PIXEL_UNPACK_BUFFER_EXT:
85 return &ctx->Unpack.BufferObj;
86 case GL_COPY_READ_BUFFER:
87 return &ctx->CopyReadBuffer;
88 case GL_COPY_WRITE_BUFFER:
89 return &ctx->CopyWriteBuffer;
90 #if FEATURE_EXT_transform_feedback
91 case GL_TRANSFORM_FEEDBACK_BUFFER:
92 if (ctx->Extensions.EXT_transform_feedback) {
93 return &ctx->TransformFeedback.CurrentBuffer;
94 }
95 break;
96 #endif
97 case GL_TEXTURE_BUFFER:
98 if (_mesa_is_desktop_gl(ctx)
99 && ctx->Extensions.ARB_texture_buffer_object) {
100 return &ctx->Texture.BufferObject;
101 }
102 break;
103 case GL_UNIFORM_BUFFER:
104 if (ctx->Extensions.ARB_uniform_buffer_object) {
105 return &ctx->UniformBuffer;
106 }
107 break;
108 default:
109 return NULL;
110 }
111 return NULL;
112 }
113
114
115 /**
116 * Get the buffer object bound to the specified target in a GL context.
117 * \param ctx the GL context
118 * \param target the buffer object target to be retrieved.
119 * \return pointer to the buffer object bound to \c target in the
120 * specified context or \c NULL if \c target is invalid.
121 */
122 static inline struct gl_buffer_object *
123 get_buffer(struct gl_context *ctx, const char *func, GLenum target)
124 {
125 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
126
127 if (!bufObj) {
128 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
129 return NULL;
130 }
131
132 if (!_mesa_is_bufferobj(*bufObj)) {
133 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
134 return NULL;
135 }
136
137 return *bufObj;
138 }
139
140
141 static inline GLbitfield
142 default_access_mode(const struct gl_context *ctx)
143 {
144 /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
145 *
146 * Name Type Initial Value Legal Values
147 * ... ... ... ...
148 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
149 * READ_WRITE
150 *
151 * However, table 6.8 in the GL_OES_mapbuffer extension says:
152 *
153 * Get Value Type Get Command Value Description
154 * --------- ---- ----------- ----- -----------
155 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
156 *
157 * The difference is because GL_OES_mapbuffer only supports mapping buffers
158 * write-only.
159 */
160 return _mesa_is_gles(ctx)
161 ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
162 }
163
164
165 /**
166 * Convert a GLbitfield describing the mapped buffer access flags
167 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
168 */
169 static GLenum
170 simplified_access_mode(GLbitfield access)
171 {
172 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
173 if ((access & rwFlags) == rwFlags)
174 return GL_READ_WRITE;
175 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
176 return GL_READ_ONLY;
177 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
178 return GL_WRITE_ONLY;
179 return GL_READ_WRITE; /* this should never happen, but no big deal */
180 }
181
182
183 /**
184 * Tests the subdata range parameters and sets the GL error code for
185 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
186 *
187 * \param ctx GL context.
188 * \param target Buffer object target on which to operate.
189 * \param offset Offset of the first byte of the subdata range.
190 * \param size Size, in bytes, of the subdata range.
191 * \param caller Name of calling function for recording errors.
192 * \return A pointer to the buffer object bound to \c target in the
193 * specified context or \c NULL if any of the parameter or state
194 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
195 * are invalid.
196 *
197 * \sa glBufferSubDataARB, glGetBufferSubDataARB
198 */
199 static struct gl_buffer_object *
200 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
201 GLintptrARB offset, GLsizeiptrARB size,
202 const char *caller )
203 {
204 struct gl_buffer_object *bufObj;
205
206 if (size < 0) {
207 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
208 return NULL;
209 }
210
211 if (offset < 0) {
212 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
213 return NULL;
214 }
215
216 bufObj = get_buffer(ctx, caller, target);
217 if (!bufObj)
218 return NULL;
219
220 if (offset + size > bufObj->Size) {
221 _mesa_error(ctx, GL_INVALID_VALUE,
222 "%s(offset %lu + size %lu > buffer size %lu)", caller,
223 (unsigned long) offset,
224 (unsigned long) size,
225 (unsigned long) bufObj->Size);
226 return NULL;
227 }
228 if (_mesa_bufferobj_mapped(bufObj)) {
229 /* Buffer is currently mapped */
230 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
231 return NULL;
232 }
233
234 return bufObj;
235 }
236
237
238 /**
239 * Allocate and initialize a new buffer object.
240 *
241 * Default callback for the \c dd_function_table::NewBufferObject() hook.
242 */
243 static struct gl_buffer_object *
244 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
245 {
246 struct gl_buffer_object *obj;
247
248 (void) ctx;
249
250 obj = MALLOC_STRUCT(gl_buffer_object);
251 _mesa_initialize_buffer_object(ctx, obj, name, target);
252 return obj;
253 }
254
255
256 /**
257 * Delete a buffer object.
258 *
259 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
260 */
261 static void
262 _mesa_delete_buffer_object(struct gl_context *ctx,
263 struct gl_buffer_object *bufObj)
264 {
265 (void) ctx;
266
267 if (bufObj->Data)
268 free(bufObj->Data);
269
270 /* assign strange values here to help w/ debugging */
271 bufObj->RefCount = -1000;
272 bufObj->Name = ~0;
273
274 _glthread_DESTROY_MUTEX(bufObj->Mutex);
275 free(bufObj);
276 }
277
278
279
280 /**
281 * Set ptr to bufObj w/ reference counting.
282 * This is normally only called from the _mesa_reference_buffer_object() macro
283 * when there's a real pointer change.
284 */
285 void
286 _mesa_reference_buffer_object_(struct gl_context *ctx,
287 struct gl_buffer_object **ptr,
288 struct gl_buffer_object *bufObj)
289 {
290 if (*ptr) {
291 /* Unreference the old buffer */
292 GLboolean deleteFlag = GL_FALSE;
293 struct gl_buffer_object *oldObj = *ptr;
294
295 _glthread_LOCK_MUTEX(oldObj->Mutex);
296 ASSERT(oldObj->RefCount > 0);
297 oldObj->RefCount--;
298 #if 0
299 printf("BufferObj %p %d DECR to %d\n",
300 (void *) oldObj, oldObj->Name, oldObj->RefCount);
301 #endif
302 deleteFlag = (oldObj->RefCount == 0);
303 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
304
305 if (deleteFlag) {
306
307 /* some sanity checking: don't delete a buffer still in use */
308 #if 0
309 /* unfortunately, these tests are invalid during context tear-down */
310 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
311 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
312 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
313 #endif
314
315 ASSERT(ctx->Driver.DeleteBuffer);
316 ctx->Driver.DeleteBuffer(ctx, oldObj);
317 }
318
319 *ptr = NULL;
320 }
321 ASSERT(!*ptr);
322
323 if (bufObj) {
324 /* reference new buffer */
325 _glthread_LOCK_MUTEX(bufObj->Mutex);
326 if (bufObj->RefCount == 0) {
327 /* this buffer's being deleted (look just above) */
328 /* Not sure this can every really happen. Warn if it does. */
329 _mesa_problem(NULL, "referencing deleted buffer object");
330 *ptr = NULL;
331 }
332 else {
333 bufObj->RefCount++;
334 #if 0
335 printf("BufferObj %p %d INCR to %d\n",
336 (void *) bufObj, bufObj->Name, bufObj->RefCount);
337 #endif
338 *ptr = bufObj;
339 }
340 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
341 }
342 }
343
344
345 /**
346 * Initialize a buffer object to default values.
347 */
348 void
349 _mesa_initialize_buffer_object( struct gl_context *ctx,
350 struct gl_buffer_object *obj,
351 GLuint name, GLenum target )
352 {
353 (void) target;
354
355 memset(obj, 0, sizeof(struct gl_buffer_object));
356 _glthread_INIT_MUTEX(obj->Mutex);
357 obj->RefCount = 1;
358 obj->Name = name;
359 obj->Usage = GL_STATIC_DRAW_ARB;
360 obj->AccessFlags = default_access_mode(ctx);
361 }
362
363
364
365 /**
366 * Callback called from _mesa_HashWalk()
367 */
368 static void
369 count_buffer_size(GLuint key, void *data, void *userData)
370 {
371 const struct gl_buffer_object *bufObj =
372 (const struct gl_buffer_object *) data;
373 GLuint *total = (GLuint *) userData;
374
375 *total = *total + bufObj->Size;
376 }
377
378
379 /**
380 * Compute total size (in bytes) of all buffer objects for the given context.
381 * For debugging purposes.
382 */
383 GLuint
384 _mesa_total_buffer_object_memory(struct gl_context *ctx)
385 {
386 GLuint total = 0;
387
388 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
389
390 return total;
391 }
392
393
394 /**
395 * Allocate space for and store data in a buffer object. Any data that was
396 * previously stored in the buffer object is lost. If \c data is \c NULL,
397 * memory will be allocated, but no copy will occur.
398 *
399 * This is the default callback for \c dd_function_table::BufferData()
400 * Note that all GL error checking will have been done already.
401 *
402 * \param ctx GL context.
403 * \param target Buffer object target on which to operate.
404 * \param size Size, in bytes, of the new data store.
405 * \param data Pointer to the data to store in the buffer object. This
406 * pointer may be \c NULL.
407 * \param usage Hints about how the data will be used.
408 * \param bufObj Object to be used.
409 *
410 * \return GL_TRUE for success, GL_FALSE for failure
411 * \sa glBufferDataARB, dd_function_table::BufferData.
412 */
413 static GLboolean
414 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
415 const GLvoid * data, GLenum usage,
416 struct gl_buffer_object * bufObj )
417 {
418 void * new_data;
419
420 (void) ctx; (void) target;
421
422 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
423 if (new_data) {
424 bufObj->Data = (GLubyte *) new_data;
425 bufObj->Size = size;
426 bufObj->Usage = usage;
427
428 if (data) {
429 memcpy( bufObj->Data, data, size );
430 }
431
432 return GL_TRUE;
433 }
434 else {
435 return GL_FALSE;
436 }
437 }
438
439
440 /**
441 * Replace data in a subrange of buffer object. If the data range
442 * specified by \c size + \c offset extends beyond the end of the buffer or
443 * if \c data is \c NULL, no copy is performed.
444 *
445 * This is the default callback for \c dd_function_table::BufferSubData()
446 * Note that all GL error checking will have been done already.
447 *
448 * \param ctx GL context.
449 * \param target Buffer object target on which to operate.
450 * \param offset Offset of the first byte to be modified.
451 * \param size Size, in bytes, of the data range.
452 * \param data Pointer to the data to store in the buffer object.
453 * \param bufObj Object to be used.
454 *
455 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
456 */
457 static void
458 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
459 GLsizeiptrARB size, const GLvoid * data,
460 struct gl_buffer_object * bufObj )
461 {
462 (void) ctx;
463
464 /* this should have been caught in _mesa_BufferSubData() */
465 ASSERT(size + offset <= bufObj->Size);
466
467 if (bufObj->Data) {
468 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
469 }
470 }
471
472
473 /**
474 * Retrieve data from a subrange of buffer object. If the data range
475 * specified by \c size + \c offset extends beyond the end of the buffer or
476 * if \c data is \c NULL, no copy is performed.
477 *
478 * This is the default callback for \c dd_function_table::GetBufferSubData()
479 * Note that all GL error checking will have been done already.
480 *
481 * \param ctx GL context.
482 * \param target Buffer object target on which to operate.
483 * \param offset Offset of the first byte to be fetched.
484 * \param size Size, in bytes, of the data range.
485 * \param data Destination for data
486 * \param bufObj Object to be used.
487 *
488 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
489 */
490 static void
491 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
492 GLsizeiptrARB size, GLvoid * data,
493 struct gl_buffer_object * bufObj )
494 {
495 (void) ctx;
496
497 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
498 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
499 }
500 }
501
502
503 /**
504 * Default fallback for \c dd_function_table::MapBufferRange().
505 * Called via glMapBufferRange().
506 */
507 static void *
508 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
509 GLsizeiptr length, GLbitfield access,
510 struct gl_buffer_object *bufObj )
511 {
512 (void) ctx;
513 assert(!_mesa_bufferobj_mapped(bufObj));
514 /* Just return a direct pointer to the data */
515 bufObj->Pointer = bufObj->Data + offset;
516 bufObj->Length = length;
517 bufObj->Offset = offset;
518 bufObj->AccessFlags = access;
519 return bufObj->Pointer;
520 }
521
522
523 /**
524 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
525 * Called via glFlushMappedBufferRange().
526 */
527 static void
528 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
529 GLintptr offset, GLsizeiptr length,
530 struct gl_buffer_object *obj )
531 {
532 (void) ctx;
533 (void) offset;
534 (void) length;
535 (void) obj;
536 /* no-op */
537 }
538
539
540 /**
541 * Default callback for \c dd_function_table::MapBuffer().
542 *
543 * The input parameters will have been already tested for errors.
544 *
545 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
546 */
547 static GLboolean
548 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
549 {
550 (void) ctx;
551 /* XXX we might assert here that bufObj->Pointer is non-null */
552 bufObj->Pointer = NULL;
553 bufObj->Length = 0;
554 bufObj->Offset = 0;
555 bufObj->AccessFlags = 0x0;
556 return GL_TRUE;
557 }
558
559
560 /**
561 * Default fallback for \c dd_function_table::CopyBufferSubData().
562 * Called via glCopyBufferSubData().
563 */
564 static void
565 _mesa_copy_buffer_subdata(struct gl_context *ctx,
566 struct gl_buffer_object *src,
567 struct gl_buffer_object *dst,
568 GLintptr readOffset, GLintptr writeOffset,
569 GLsizeiptr size)
570 {
571 GLubyte *srcPtr, *dstPtr;
572
573 /* the buffers should not be mapped */
574 assert(!_mesa_bufferobj_mapped(src));
575 assert(!_mesa_bufferobj_mapped(dst));
576
577 if (src == dst) {
578 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
579 GL_MAP_READ_BIT |
580 GL_MAP_WRITE_BIT, src);
581
582 if (!srcPtr)
583 return;
584
585 srcPtr += readOffset;
586 dstPtr += writeOffset;
587 } else {
588 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
589 GL_MAP_READ_BIT, src);
590 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
591 (GL_MAP_WRITE_BIT |
592 GL_MAP_INVALIDATE_RANGE_BIT), dst);
593 }
594
595 /* Note: the src and dst regions will never overlap. Trying to do so
596 * would generate GL_INVALID_VALUE earlier.
597 */
598 if (srcPtr && dstPtr)
599 memcpy(dstPtr, srcPtr, size);
600
601 ctx->Driver.UnmapBuffer(ctx, src);
602 if (dst != src)
603 ctx->Driver.UnmapBuffer(ctx, dst);
604 }
605
606
607
608 /**
609 * Initialize the state associated with buffer objects
610 */
611 void
612 _mesa_init_buffer_objects( struct gl_context *ctx )
613 {
614 GLuint i;
615
616 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
617 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
618 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
619
620 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
621 ctx->Shared->NullBufferObj);
622
623 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
624 ctx->Shared->NullBufferObj);
625 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
626 ctx->Shared->NullBufferObj);
627
628 ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
629 sizeof(*ctx->UniformBufferBindings));
630
631 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
632 ctx->Shared->NullBufferObj);
633
634 for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
635 _mesa_reference_buffer_object(ctx,
636 &ctx->UniformBufferBindings[i].BufferObject,
637 ctx->Shared->NullBufferObj);
638 ctx->UniformBufferBindings[i].Offset = -1;
639 ctx->UniformBufferBindings[i].Size = -1;
640 }
641 }
642
643
644 void
645 _mesa_free_buffer_objects( struct gl_context *ctx )
646 {
647 GLuint i;
648
649 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
650
651 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
652 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
653
654 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
655
656 for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
657 _mesa_reference_buffer_object(ctx,
658 &ctx->UniformBufferBindings[i].BufferObject,
659 NULL);
660 }
661
662 free(ctx->UniformBufferBindings);
663 ctx->UniformBufferBindings = NULL;
664 }
665
666 static void
667 handle_bind_buffer_gen(struct gl_context *ctx,
668 GLenum target,
669 GLuint buffer,
670 struct gl_buffer_object **buf_handle)
671 {
672 struct gl_buffer_object *buf = *buf_handle;
673
674 if (!buf || buf == &DummyBufferObject) {
675 /* If this is a new buffer object id, or one which was generated but
676 * never used before, allocate a buffer object now.
677 */
678 ASSERT(ctx->Driver.NewBufferObject);
679 buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
680 if (!buf) {
681 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
682 return;
683 }
684 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
685 *buf_handle = buf;
686 }
687 }
688
689 /**
690 * Bind the specified target to buffer for the specified context.
691 * Called by glBindBuffer() and other functions.
692 */
693 static void
694 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
695 {
696 struct gl_buffer_object *oldBufObj;
697 struct gl_buffer_object *newBufObj = NULL;
698 struct gl_buffer_object **bindTarget = NULL;
699
700 bindTarget = get_buffer_target(ctx, target);
701 if (!bindTarget) {
702 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
703 return;
704 }
705
706 /* Get pointer to old buffer object (to be unbound) */
707 oldBufObj = *bindTarget;
708 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
709 return; /* rebinding the same buffer object- no change */
710
711 /*
712 * Get pointer to new buffer object (newBufObj)
713 */
714 if (buffer == 0) {
715 /* The spec says there's not a buffer object named 0, but we use
716 * one internally because it simplifies things.
717 */
718 newBufObj = ctx->Shared->NullBufferObj;
719 }
720 else {
721 /* non-default buffer object */
722 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
723 handle_bind_buffer_gen(ctx, target, buffer, &newBufObj);
724 }
725
726 /* bind new buffer */
727 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
728
729 /* Pass BindBuffer call to device driver */
730 if (ctx->Driver.BindBuffer)
731 ctx->Driver.BindBuffer( ctx, target, newBufObj );
732 }
733
734
735 /**
736 * Update the default buffer objects in the given context to reference those
737 * specified in the shared state and release those referencing the old
738 * shared state.
739 */
740 void
741 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
742 {
743 /* Bind the NullBufferObj to remove references to those
744 * in the shared context hash table.
745 */
746 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
747 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
748 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
749 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
750 }
751
752
753
754 /**
755 * Return the gl_buffer_object for the given ID.
756 * Always return NULL for ID 0.
757 */
758 struct gl_buffer_object *
759 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
760 {
761 if (buffer == 0)
762 return NULL;
763 else
764 return (struct gl_buffer_object *)
765 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
766 }
767
768
769 /**
770 * If *ptr points to obj, set ptr = the Null/default buffer object.
771 * This is a helper for buffer object deletion.
772 * The GL spec says that deleting a buffer object causes it to get
773 * unbound from all arrays in the current context.
774 */
775 static void
776 unbind(struct gl_context *ctx,
777 struct gl_buffer_object **ptr,
778 struct gl_buffer_object *obj)
779 {
780 if (*ptr == obj) {
781 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
782 }
783 }
784
785
786 /**
787 * Plug default/fallback buffer object functions into the device
788 * driver hooks.
789 */
790 void
791 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
792 {
793 /* GL_ARB_vertex/pixel_buffer_object */
794 driver->NewBufferObject = _mesa_new_buffer_object;
795 driver->DeleteBuffer = _mesa_delete_buffer_object;
796 driver->BindBuffer = NULL;
797 driver->BufferData = _mesa_buffer_data;
798 driver->BufferSubData = _mesa_buffer_subdata;
799 driver->GetBufferSubData = _mesa_buffer_get_subdata;
800 driver->UnmapBuffer = _mesa_buffer_unmap;
801
802 /* GL_ARB_map_buffer_range */
803 driver->MapBufferRange = _mesa_buffer_map_range;
804 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
805
806 /* GL_ARB_copy_buffer */
807 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
808 }
809
810
811
812 /**********************************************************************/
813 /* API Functions */
814 /**********************************************************************/
815
816 void GLAPIENTRY
817 _mesa_BindBufferARB(GLenum target, GLuint buffer)
818 {
819 GET_CURRENT_CONTEXT(ctx);
820 ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822 if (MESA_VERBOSE & VERBOSE_API)
823 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
824 _mesa_lookup_enum_by_nr(target), buffer);
825
826 bind_buffer_object(ctx, target, buffer);
827 }
828
829
830 /**
831 * Delete a set of buffer objects.
832 *
833 * \param n Number of buffer objects to delete.
834 * \param ids Array of \c n buffer object IDs.
835 */
836 void GLAPIENTRY
837 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
838 {
839 GET_CURRENT_CONTEXT(ctx);
840 GLsizei i;
841 ASSERT_OUTSIDE_BEGIN_END(ctx);
842 FLUSH_VERTICES(ctx, 0);
843
844 if (n < 0) {
845 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
846 return;
847 }
848
849 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
850
851 for (i = 0; i < n; i++) {
852 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
853 if (bufObj) {
854 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
855 GLuint j;
856
857 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
858
859 if (_mesa_bufferobj_mapped(bufObj)) {
860 /* if mapped, unmap it now */
861 ctx->Driver.UnmapBuffer(ctx, bufObj);
862 bufObj->AccessFlags = default_access_mode(ctx);
863 bufObj->Pointer = NULL;
864 }
865
866 /* unbind any vertex pointers bound to this buffer */
867 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
868 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
869 }
870
871 if (ctx->Array.ArrayBufferObj == bufObj) {
872 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
873 }
874 if (arrayObj->ElementArrayBufferObj == bufObj) {
875 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
876 }
877
878 /* unbind ARB_copy_buffer binding points */
879 if (ctx->CopyReadBuffer == bufObj) {
880 _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
881 }
882 if (ctx->CopyWriteBuffer == bufObj) {
883 _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
884 }
885
886 /* unbind transform feedback binding points */
887 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
888 _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
889 }
890 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
891 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
892 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
893 }
894 }
895
896 /* unbind UBO binding points */
897 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
898 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
899 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
900 }
901 }
902
903 if (ctx->UniformBuffer == bufObj) {
904 _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
905 }
906
907 /* unbind any pixel pack/unpack pointers bound to this buffer */
908 if (ctx->Pack.BufferObj == bufObj) {
909 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
910 }
911 if (ctx->Unpack.BufferObj == bufObj) {
912 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
913 }
914
915 if (ctx->Texture.BufferObject == bufObj) {
916 _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
917 }
918
919 /* The ID is immediately freed for re-use */
920 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
921 /* Make sure we do not run into the classic ABA problem on bind.
922 * We don't want to allow re-binding a buffer object that's been
923 * "deleted" by glDeleteBuffers().
924 *
925 * The explicit rebinding to the default object in the current context
926 * prevents the above in the current context, but another context
927 * sharing the same objects might suffer from this problem.
928 * The alternative would be to do the hash lookup in any case on bind
929 * which would introduce more runtime overhead than this.
930 */
931 bufObj->DeletePending = GL_TRUE;
932 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
933 }
934 }
935
936 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
937 }
938
939
940 /**
941 * Generate a set of unique buffer object IDs and store them in \c buffer.
942 *
943 * \param n Number of IDs to generate.
944 * \param buffer Array of \c n locations to store the IDs.
945 */
946 void GLAPIENTRY
947 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
948 {
949 GET_CURRENT_CONTEXT(ctx);
950 GLuint first;
951 GLint i;
952 ASSERT_OUTSIDE_BEGIN_END(ctx);
953
954 if (MESA_VERBOSE & VERBOSE_API)
955 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
956
957 if (n < 0) {
958 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
959 return;
960 }
961
962 if (!buffer) {
963 return;
964 }
965
966 /*
967 * This must be atomic (generation and allocation of buffer object IDs)
968 */
969 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
970
971 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
972
973 /* Insert the ID and pointer to dummy buffer object into hash table */
974 for (i = 0; i < n; i++) {
975 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
976 &DummyBufferObject);
977 buffer[i] = first + i;
978 }
979
980 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
981 }
982
983
984 /**
985 * Determine if ID is the name of a buffer object.
986 *
987 * \param id ID of the potential buffer object.
988 * \return \c GL_TRUE if \c id is the name of a buffer object,
989 * \c GL_FALSE otherwise.
990 */
991 GLboolean GLAPIENTRY
992 _mesa_IsBufferARB(GLuint id)
993 {
994 struct gl_buffer_object *bufObj;
995 GET_CURRENT_CONTEXT(ctx);
996 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
997
998 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
999 bufObj = _mesa_lookup_bufferobj(ctx, id);
1000 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1001
1002 return bufObj && bufObj != &DummyBufferObject;
1003 }
1004
1005
1006 void GLAPIENTRY
1007 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1008 const GLvoid * data, GLenum usage)
1009 {
1010 GET_CURRENT_CONTEXT(ctx);
1011 struct gl_buffer_object *bufObj;
1012 bool valid_usage;
1013 ASSERT_OUTSIDE_BEGIN_END(ctx);
1014
1015 if (MESA_VERBOSE & VERBOSE_API)
1016 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1017 _mesa_lookup_enum_by_nr(target),
1018 (long int) size, data,
1019 _mesa_lookup_enum_by_nr(usage));
1020
1021 if (size < 0) {
1022 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1023 return;
1024 }
1025
1026 switch (usage) {
1027 case GL_STREAM_DRAW_ARB:
1028 valid_usage = (ctx->API != API_OPENGLES);
1029 break;
1030
1031 case GL_STATIC_DRAW_ARB:
1032 case GL_DYNAMIC_DRAW_ARB:
1033 valid_usage = true;
1034 break;
1035
1036 case GL_STREAM_READ_ARB:
1037 case GL_STREAM_COPY_ARB:
1038 case GL_STATIC_READ_ARB:
1039 case GL_STATIC_COPY_ARB:
1040 case GL_DYNAMIC_READ_ARB:
1041 case GL_DYNAMIC_COPY_ARB:
1042 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1043 break;
1044
1045 default:
1046 valid_usage = false;
1047 break;
1048 }
1049
1050 if (!valid_usage) {
1051 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1052 return;
1053 }
1054
1055 bufObj = get_buffer(ctx, "glBufferDataARB", target);
1056 if (!bufObj)
1057 return;
1058
1059 if (_mesa_bufferobj_mapped(bufObj)) {
1060 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1061 ctx->Driver.UnmapBuffer(ctx, bufObj);
1062 bufObj->AccessFlags = default_access_mode(ctx);
1063 ASSERT(bufObj->Pointer == NULL);
1064 }
1065
1066 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1067
1068 bufObj->Written = GL_TRUE;
1069
1070 #ifdef VBO_DEBUG
1071 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1072 bufObj->Name, size, data, usage);
1073 #endif
1074
1075 #ifdef BOUNDS_CHECK
1076 size += 100;
1077 #endif
1078
1079 ASSERT(ctx->Driver.BufferData);
1080 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1081 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1082 }
1083 }
1084
1085
1086 void GLAPIENTRY
1087 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1088 GLsizeiptrARB size, const GLvoid * data)
1089 {
1090 GET_CURRENT_CONTEXT(ctx);
1091 struct gl_buffer_object *bufObj;
1092 ASSERT_OUTSIDE_BEGIN_END(ctx);
1093
1094 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1095 "glBufferSubDataARB" );
1096 if (!bufObj) {
1097 /* error already recorded */
1098 return;
1099 }
1100
1101 if (size == 0)
1102 return;
1103
1104 bufObj->Written = GL_TRUE;
1105
1106 ASSERT(ctx->Driver.BufferSubData);
1107 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1108 }
1109
1110
1111 void GLAPIENTRY
1112 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1113 GLsizeiptrARB size, void * data)
1114 {
1115 GET_CURRENT_CONTEXT(ctx);
1116 struct gl_buffer_object *bufObj;
1117 ASSERT_OUTSIDE_BEGIN_END(ctx);
1118
1119 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1120 "glGetBufferSubDataARB" );
1121 if (!bufObj) {
1122 /* error already recorded */
1123 return;
1124 }
1125
1126 ASSERT(ctx->Driver.GetBufferSubData);
1127 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1128 }
1129
1130
1131 void * GLAPIENTRY
1132 _mesa_MapBufferARB(GLenum target, GLenum access)
1133 {
1134 GET_CURRENT_CONTEXT(ctx);
1135 struct gl_buffer_object * bufObj;
1136 GLbitfield accessFlags;
1137 void *map;
1138 bool valid_access;
1139
1140 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1141
1142 switch (access) {
1143 case GL_READ_ONLY_ARB:
1144 accessFlags = GL_MAP_READ_BIT;
1145 valid_access = _mesa_is_desktop_gl(ctx);
1146 break;
1147 case GL_WRITE_ONLY_ARB:
1148 accessFlags = GL_MAP_WRITE_BIT;
1149 valid_access = true;
1150 break;
1151 case GL_READ_WRITE_ARB:
1152 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1153 valid_access = _mesa_is_desktop_gl(ctx);
1154 break;
1155 default:
1156 valid_access = false;
1157 break;
1158 }
1159
1160 if (!valid_access) {
1161 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1162 return NULL;
1163 }
1164
1165 bufObj = get_buffer(ctx, "glMapBufferARB", target);
1166 if (!bufObj)
1167 return NULL;
1168
1169 if (_mesa_bufferobj_mapped(bufObj)) {
1170 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1171 return NULL;
1172 }
1173
1174 if (!bufObj->Size) {
1175 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1176 "glMapBuffer(buffer size = 0)");
1177 return NULL;
1178 }
1179
1180 ASSERT(ctx->Driver.MapBufferRange);
1181 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1182 if (!map) {
1183 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1184 return NULL;
1185 }
1186 else {
1187 /* The driver callback should have set these fields.
1188 * This is important because other modules (like VBO) might call
1189 * the driver function directly.
1190 */
1191 ASSERT(bufObj->Pointer == map);
1192 ASSERT(bufObj->Length == bufObj->Size);
1193 ASSERT(bufObj->Offset == 0);
1194 bufObj->AccessFlags = accessFlags;
1195 }
1196
1197 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1198 bufObj->Written = GL_TRUE;
1199
1200 #ifdef VBO_DEBUG
1201 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1202 bufObj->Name, bufObj->Size, access);
1203 if (access == GL_WRITE_ONLY_ARB) {
1204 GLuint i;
1205 GLubyte *b = (GLubyte *) bufObj->Pointer;
1206 for (i = 0; i < bufObj->Size; i++)
1207 b[i] = i & 0xff;
1208 }
1209 #endif
1210
1211 #ifdef BOUNDS_CHECK
1212 {
1213 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1214 GLuint i;
1215 /* buffer is 100 bytes larger than requested, fill with magic value */
1216 for (i = 0; i < 100; i++) {
1217 buf[bufObj->Size - i - 1] = 123;
1218 }
1219 }
1220 #endif
1221
1222 return bufObj->Pointer;
1223 }
1224
1225
1226 GLboolean GLAPIENTRY
1227 _mesa_UnmapBufferARB(GLenum target)
1228 {
1229 GET_CURRENT_CONTEXT(ctx);
1230 struct gl_buffer_object *bufObj;
1231 GLboolean status = GL_TRUE;
1232 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1233
1234 bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1235 if (!bufObj)
1236 return GL_FALSE;
1237
1238 if (!_mesa_bufferobj_mapped(bufObj)) {
1239 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1240 return GL_FALSE;
1241 }
1242
1243 #ifdef BOUNDS_CHECK
1244 if (bufObj->Access != GL_READ_ONLY_ARB) {
1245 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1246 GLuint i;
1247 /* check that last 100 bytes are still = magic value */
1248 for (i = 0; i < 100; i++) {
1249 GLuint pos = bufObj->Size - i - 1;
1250 if (buf[pos] != 123) {
1251 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1252 " at position %d (value = %u)\n",
1253 pos, buf[pos]);
1254 }
1255 }
1256 }
1257 #endif
1258
1259 #ifdef VBO_DEBUG
1260 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1261 GLuint i, unchanged = 0;
1262 GLubyte *b = (GLubyte *) bufObj->Pointer;
1263 GLint pos = -1;
1264 /* check which bytes changed */
1265 for (i = 0; i < bufObj->Size - 1; i++) {
1266 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1267 unchanged++;
1268 if (pos == -1)
1269 pos = i;
1270 }
1271 }
1272 if (unchanged) {
1273 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1274 bufObj->Name, unchanged, bufObj->Size, pos);
1275 }
1276 }
1277 #endif
1278
1279 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1280 bufObj->AccessFlags = default_access_mode(ctx);
1281 ASSERT(bufObj->Pointer == NULL);
1282 ASSERT(bufObj->Offset == 0);
1283 ASSERT(bufObj->Length == 0);
1284
1285 return status;
1286 }
1287
1288
1289 void GLAPIENTRY
1290 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1291 {
1292 GET_CURRENT_CONTEXT(ctx);
1293 struct gl_buffer_object *bufObj;
1294 ASSERT_OUTSIDE_BEGIN_END(ctx);
1295
1296 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1297 if (!bufObj)
1298 return;
1299
1300 switch (pname) {
1301 case GL_BUFFER_SIZE_ARB:
1302 *params = (GLint) bufObj->Size;
1303 return;
1304 case GL_BUFFER_USAGE_ARB:
1305 *params = bufObj->Usage;
1306 return;
1307 case GL_BUFFER_ACCESS_ARB:
1308 *params = simplified_access_mode(bufObj->AccessFlags);
1309 return;
1310 case GL_BUFFER_MAPPED_ARB:
1311 *params = _mesa_bufferobj_mapped(bufObj);
1312 return;
1313 case GL_BUFFER_ACCESS_FLAGS:
1314 if (!ctx->Extensions.ARB_map_buffer_range)
1315 goto invalid_pname;
1316 *params = bufObj->AccessFlags;
1317 return;
1318 case GL_BUFFER_MAP_OFFSET:
1319 if (!ctx->Extensions.ARB_map_buffer_range)
1320 goto invalid_pname;
1321 *params = (GLint) bufObj->Offset;
1322 return;
1323 case GL_BUFFER_MAP_LENGTH:
1324 if (!ctx->Extensions.ARB_map_buffer_range)
1325 goto invalid_pname;
1326 *params = (GLint) bufObj->Length;
1327 return;
1328 default:
1329 ; /* fall-through */
1330 }
1331
1332 invalid_pname:
1333 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1334 _mesa_lookup_enum_by_nr(pname));
1335 }
1336
1337
1338 /**
1339 * New in GL 3.2
1340 * This is pretty much a duplicate of GetBufferParameteriv() but the
1341 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1342 */
1343 void GLAPIENTRY
1344 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1345 {
1346 GET_CURRENT_CONTEXT(ctx);
1347 struct gl_buffer_object *bufObj;
1348 ASSERT_OUTSIDE_BEGIN_END(ctx);
1349
1350 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1351 if (!bufObj)
1352 return;
1353
1354 switch (pname) {
1355 case GL_BUFFER_SIZE_ARB:
1356 *params = bufObj->Size;
1357 return;
1358 case GL_BUFFER_USAGE_ARB:
1359 *params = bufObj->Usage;
1360 return;
1361 case GL_BUFFER_ACCESS_ARB:
1362 *params = simplified_access_mode(bufObj->AccessFlags);
1363 return;
1364 case GL_BUFFER_ACCESS_FLAGS:
1365 if (!ctx->Extensions.ARB_map_buffer_range)
1366 goto invalid_pname;
1367 *params = bufObj->AccessFlags;
1368 return;
1369 case GL_BUFFER_MAPPED_ARB:
1370 *params = _mesa_bufferobj_mapped(bufObj);
1371 return;
1372 case GL_BUFFER_MAP_OFFSET:
1373 if (!ctx->Extensions.ARB_map_buffer_range)
1374 goto invalid_pname;
1375 *params = bufObj->Offset;
1376 return;
1377 case GL_BUFFER_MAP_LENGTH:
1378 if (!ctx->Extensions.ARB_map_buffer_range)
1379 goto invalid_pname;
1380 *params = bufObj->Length;
1381 return;
1382 default:
1383 ; /* fall-through */
1384 }
1385
1386 invalid_pname:
1387 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1388 _mesa_lookup_enum_by_nr(pname));
1389 }
1390
1391
1392 void GLAPIENTRY
1393 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1394 {
1395 GET_CURRENT_CONTEXT(ctx);
1396 struct gl_buffer_object * bufObj;
1397 ASSERT_OUTSIDE_BEGIN_END(ctx);
1398
1399 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1400 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1401 return;
1402 }
1403
1404 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1405 if (!bufObj)
1406 return;
1407
1408 *params = bufObj->Pointer;
1409 }
1410
1411
1412 void GLAPIENTRY
1413 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1414 GLintptr readOffset, GLintptr writeOffset,
1415 GLsizeiptr size)
1416 {
1417 GET_CURRENT_CONTEXT(ctx);
1418 struct gl_buffer_object *src, *dst;
1419 ASSERT_OUTSIDE_BEGIN_END(ctx);
1420
1421 src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1422 if (!src)
1423 return;
1424
1425 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1426 if (!dst)
1427 return;
1428
1429 if (_mesa_bufferobj_mapped(src)) {
1430 _mesa_error(ctx, GL_INVALID_OPERATION,
1431 "glCopyBufferSubData(readBuffer is mapped)");
1432 return;
1433 }
1434
1435 if (_mesa_bufferobj_mapped(dst)) {
1436 _mesa_error(ctx, GL_INVALID_OPERATION,
1437 "glCopyBufferSubData(writeBuffer is mapped)");
1438 return;
1439 }
1440
1441 if (readOffset < 0) {
1442 _mesa_error(ctx, GL_INVALID_VALUE,
1443 "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1444 return;
1445 }
1446
1447 if (writeOffset < 0) {
1448 _mesa_error(ctx, GL_INVALID_VALUE,
1449 "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1450 return;
1451 }
1452
1453 if (size < 0) {
1454 _mesa_error(ctx, GL_INVALID_VALUE,
1455 "glCopyBufferSubData(writeOffset = %d)", (int) size);
1456 return;
1457 }
1458
1459 if (readOffset + size > src->Size) {
1460 _mesa_error(ctx, GL_INVALID_VALUE,
1461 "glCopyBufferSubData(readOffset + size = %d)",
1462 (int) (readOffset + size));
1463 return;
1464 }
1465
1466 if (writeOffset + size > dst->Size) {
1467 _mesa_error(ctx, GL_INVALID_VALUE,
1468 "glCopyBufferSubData(writeOffset + size = %d)",
1469 (int) (writeOffset + size));
1470 return;
1471 }
1472
1473 if (src == dst) {
1474 if (readOffset + size <= writeOffset) {
1475 /* OK */
1476 }
1477 else if (writeOffset + size <= readOffset) {
1478 /* OK */
1479 }
1480 else {
1481 /* overlapping src/dst is illegal */
1482 _mesa_error(ctx, GL_INVALID_VALUE,
1483 "glCopyBufferSubData(overlapping src/dst)");
1484 return;
1485 }
1486 }
1487
1488 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1489 }
1490
1491
1492 /**
1493 * See GL_ARB_map_buffer_range spec
1494 */
1495 void * GLAPIENTRY
1496 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1497 GLbitfield access)
1498 {
1499 GET_CURRENT_CONTEXT(ctx);
1500 struct gl_buffer_object *bufObj;
1501 void *map;
1502
1503 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1504
1505 if (!ctx->Extensions.ARB_map_buffer_range) {
1506 _mesa_error(ctx, GL_INVALID_OPERATION,
1507 "glMapBufferRange(extension not supported)");
1508 return NULL;
1509 }
1510
1511 if (offset < 0) {
1512 _mesa_error(ctx, GL_INVALID_VALUE,
1513 "glMapBufferRange(offset = %ld)", (long)offset);
1514 return NULL;
1515 }
1516
1517 if (length < 0) {
1518 _mesa_error(ctx, GL_INVALID_VALUE,
1519 "glMapBufferRange(length = %ld)", (long)length);
1520 return NULL;
1521 }
1522
1523 if (access & ~(GL_MAP_READ_BIT |
1524 GL_MAP_WRITE_BIT |
1525 GL_MAP_INVALIDATE_RANGE_BIT |
1526 GL_MAP_INVALIDATE_BUFFER_BIT |
1527 GL_MAP_FLUSH_EXPLICIT_BIT |
1528 GL_MAP_UNSYNCHRONIZED_BIT)) {
1529 /* generate an error if any undefind bit is set */
1530 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1531 return NULL;
1532 }
1533
1534 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1535 _mesa_error(ctx, GL_INVALID_OPERATION,
1536 "glMapBufferRange(access indicates neither read or write)");
1537 return NULL;
1538 }
1539
1540 if ((access & GL_MAP_READ_BIT) &&
1541 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1542 GL_MAP_INVALIDATE_BUFFER_BIT |
1543 GL_MAP_UNSYNCHRONIZED_BIT))) {
1544 _mesa_error(ctx, GL_INVALID_OPERATION,
1545 "glMapBufferRange(invalid access flags)");
1546 return NULL;
1547 }
1548
1549 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1550 ((access & GL_MAP_WRITE_BIT) == 0)) {
1551 _mesa_error(ctx, GL_INVALID_OPERATION,
1552 "glMapBufferRange(invalid access flags)");
1553 return NULL;
1554 }
1555
1556 bufObj = get_buffer(ctx, "glMapBufferRange", target);
1557 if (!bufObj)
1558 return NULL;
1559
1560 if (offset + length > bufObj->Size) {
1561 _mesa_error(ctx, GL_INVALID_VALUE,
1562 "glMapBufferRange(offset + length > size)");
1563 return NULL;
1564 }
1565
1566 if (_mesa_bufferobj_mapped(bufObj)) {
1567 _mesa_error(ctx, GL_INVALID_OPERATION,
1568 "glMapBufferRange(buffer already mapped)");
1569 return NULL;
1570 }
1571
1572 if (!bufObj->Size) {
1573 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1574 "glMapBufferRange(buffer size = 0)");
1575 return NULL;
1576 }
1577
1578 /* Mapping zero bytes should return a non-null pointer. */
1579 if (!length) {
1580 static long dummy = 0;
1581 bufObj->Pointer = &dummy;
1582 bufObj->Length = length;
1583 bufObj->Offset = offset;
1584 bufObj->AccessFlags = access;
1585 return bufObj->Pointer;
1586 }
1587
1588 ASSERT(ctx->Driver.MapBufferRange);
1589 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1590 if (!map) {
1591 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1592 }
1593 else {
1594 /* The driver callback should have set all these fields.
1595 * This is important because other modules (like VBO) might call
1596 * the driver function directly.
1597 */
1598 ASSERT(bufObj->Pointer == map);
1599 ASSERT(bufObj->Length == length);
1600 ASSERT(bufObj->Offset == offset);
1601 ASSERT(bufObj->AccessFlags == access);
1602 }
1603
1604 return map;
1605 }
1606
1607
1608 /**
1609 * See GL_ARB_map_buffer_range spec
1610 */
1611 void GLAPIENTRY
1612 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1613 {
1614 GET_CURRENT_CONTEXT(ctx);
1615 struct gl_buffer_object *bufObj;
1616 ASSERT_OUTSIDE_BEGIN_END(ctx);
1617
1618 if (!ctx->Extensions.ARB_map_buffer_range) {
1619 _mesa_error(ctx, GL_INVALID_OPERATION,
1620 "glFlushMappedBufferRange(extension not supported)");
1621 return;
1622 }
1623
1624 if (offset < 0) {
1625 _mesa_error(ctx, GL_INVALID_VALUE,
1626 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1627 return;
1628 }
1629
1630 if (length < 0) {
1631 _mesa_error(ctx, GL_INVALID_VALUE,
1632 "glFlushMappedBufferRange(length = %ld)", (long)length);
1633 return;
1634 }
1635
1636 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1637 if (!bufObj)
1638 return;
1639
1640 if (!_mesa_bufferobj_mapped(bufObj)) {
1641 /* buffer is not mapped */
1642 _mesa_error(ctx, GL_INVALID_OPERATION,
1643 "glFlushMappedBufferRange(buffer is not mapped)");
1644 return;
1645 }
1646
1647 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1648 _mesa_error(ctx, GL_INVALID_OPERATION,
1649 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1650 return;
1651 }
1652
1653 if (offset + length > bufObj->Length) {
1654 _mesa_error(ctx, GL_INVALID_VALUE,
1655 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1656 (long)offset, (long)length, (long)bufObj->Length);
1657 return;
1658 }
1659
1660 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1661
1662 if (ctx->Driver.FlushMappedBufferRange)
1663 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1664 }
1665
1666
1667 #if FEATURE_APPLE_object_purgeable
1668 static GLenum
1669 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1670 {
1671 struct gl_buffer_object *bufObj;
1672 GLenum retval;
1673
1674 bufObj = _mesa_lookup_bufferobj(ctx, name);
1675 if (!bufObj) {
1676 _mesa_error(ctx, GL_INVALID_VALUE,
1677 "glObjectPurgeable(name = 0x%x)", name);
1678 return 0;
1679 }
1680 if (!_mesa_is_bufferobj(bufObj)) {
1681 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1682 return 0;
1683 }
1684
1685 if (bufObj->Purgeable) {
1686 _mesa_error(ctx, GL_INVALID_OPERATION,
1687 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1688 return GL_VOLATILE_APPLE;
1689 }
1690
1691 bufObj->Purgeable = GL_TRUE;
1692
1693 retval = GL_VOLATILE_APPLE;
1694 if (ctx->Driver.BufferObjectPurgeable)
1695 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1696
1697 return retval;
1698 }
1699
1700
1701 static GLenum
1702 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1703 {
1704 struct gl_renderbuffer *bufObj;
1705 GLenum retval;
1706
1707 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1708 if (!bufObj) {
1709 _mesa_error(ctx, GL_INVALID_VALUE,
1710 "glObjectUnpurgeable(name = 0x%x)", name);
1711 return 0;
1712 }
1713
1714 if (bufObj->Purgeable) {
1715 _mesa_error(ctx, GL_INVALID_OPERATION,
1716 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1717 return GL_VOLATILE_APPLE;
1718 }
1719
1720 bufObj->Purgeable = GL_TRUE;
1721
1722 retval = GL_VOLATILE_APPLE;
1723 if (ctx->Driver.RenderObjectPurgeable)
1724 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1725
1726 return retval;
1727 }
1728
1729
1730 static GLenum
1731 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1732 {
1733 struct gl_texture_object *bufObj;
1734 GLenum retval;
1735
1736 bufObj = _mesa_lookup_texture(ctx, name);
1737 if (!bufObj) {
1738 _mesa_error(ctx, GL_INVALID_VALUE,
1739 "glObjectPurgeable(name = 0x%x)", name);
1740 return 0;
1741 }
1742
1743 if (bufObj->Purgeable) {
1744 _mesa_error(ctx, GL_INVALID_OPERATION,
1745 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1746 return GL_VOLATILE_APPLE;
1747 }
1748
1749 bufObj->Purgeable = GL_TRUE;
1750
1751 retval = GL_VOLATILE_APPLE;
1752 if (ctx->Driver.TextureObjectPurgeable)
1753 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1754
1755 return retval;
1756 }
1757
1758
1759 GLenum GLAPIENTRY
1760 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1761 {
1762 GLenum retval;
1763
1764 GET_CURRENT_CONTEXT(ctx);
1765 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1766
1767 if (name == 0) {
1768 _mesa_error(ctx, GL_INVALID_VALUE,
1769 "glObjectPurgeable(name = 0x%x)", name);
1770 return 0;
1771 }
1772
1773 switch (option) {
1774 case GL_VOLATILE_APPLE:
1775 case GL_RELEASED_APPLE:
1776 /* legal */
1777 break;
1778 default:
1779 _mesa_error(ctx, GL_INVALID_ENUM,
1780 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1781 name, option);
1782 return 0;
1783 }
1784
1785 switch (objectType) {
1786 case GL_TEXTURE:
1787 retval = texture_object_purgeable(ctx, name, option);
1788 break;
1789 case GL_RENDERBUFFER_EXT:
1790 retval = renderbuffer_purgeable(ctx, name, option);
1791 break;
1792 case GL_BUFFER_OBJECT_APPLE:
1793 retval = buffer_object_purgeable(ctx, name, option);
1794 break;
1795 default:
1796 _mesa_error(ctx, GL_INVALID_ENUM,
1797 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1798 name, objectType);
1799 return 0;
1800 }
1801
1802 /* In strict conformance to the spec, we must only return VOLATILE when
1803 * when passed the VOLATILE option. Madness.
1804 *
1805 * XXX First fix the spec, then fix me.
1806 */
1807 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1808 }
1809
1810
1811 static GLenum
1812 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1813 {
1814 struct gl_buffer_object *bufObj;
1815 GLenum retval;
1816
1817 bufObj = _mesa_lookup_bufferobj(ctx, name);
1818 if (!bufObj) {
1819 _mesa_error(ctx, GL_INVALID_VALUE,
1820 "glObjectUnpurgeable(name = 0x%x)", name);
1821 return 0;
1822 }
1823
1824 if (! bufObj->Purgeable) {
1825 _mesa_error(ctx, GL_INVALID_OPERATION,
1826 "glObjectUnpurgeable(name = 0x%x) object is "
1827 " already \"unpurged\"", name);
1828 return 0;
1829 }
1830
1831 bufObj->Purgeable = GL_FALSE;
1832
1833 retval = option;
1834 if (ctx->Driver.BufferObjectUnpurgeable)
1835 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1836
1837 return retval;
1838 }
1839
1840
1841 static GLenum
1842 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1843 {
1844 struct gl_renderbuffer *bufObj;
1845 GLenum retval;
1846
1847 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1848 if (!bufObj) {
1849 _mesa_error(ctx, GL_INVALID_VALUE,
1850 "glObjectUnpurgeable(name = 0x%x)", name);
1851 return 0;
1852 }
1853
1854 if (! bufObj->Purgeable) {
1855 _mesa_error(ctx, GL_INVALID_OPERATION,
1856 "glObjectUnpurgeable(name = 0x%x) object is "
1857 " already \"unpurged\"", name);
1858 return 0;
1859 }
1860
1861 bufObj->Purgeable = GL_FALSE;
1862
1863 retval = option;
1864 if (ctx->Driver.RenderObjectUnpurgeable)
1865 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1866
1867 return retval;
1868 }
1869
1870
1871 static GLenum
1872 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1873 {
1874 struct gl_texture_object *bufObj;
1875 GLenum retval;
1876
1877 bufObj = _mesa_lookup_texture(ctx, name);
1878 if (!bufObj) {
1879 _mesa_error(ctx, GL_INVALID_VALUE,
1880 "glObjectUnpurgeable(name = 0x%x)", name);
1881 return 0;
1882 }
1883
1884 if (! bufObj->Purgeable) {
1885 _mesa_error(ctx, GL_INVALID_OPERATION,
1886 "glObjectUnpurgeable(name = 0x%x) object is"
1887 " already \"unpurged\"", name);
1888 return 0;
1889 }
1890
1891 bufObj->Purgeable = GL_FALSE;
1892
1893 retval = option;
1894 if (ctx->Driver.TextureObjectUnpurgeable)
1895 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1896
1897 return retval;
1898 }
1899
1900
1901 GLenum GLAPIENTRY
1902 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1903 {
1904 GET_CURRENT_CONTEXT(ctx);
1905 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1906
1907 if (name == 0) {
1908 _mesa_error(ctx, GL_INVALID_VALUE,
1909 "glObjectUnpurgeable(name = 0x%x)", name);
1910 return 0;
1911 }
1912
1913 switch (option) {
1914 case GL_RETAINED_APPLE:
1915 case GL_UNDEFINED_APPLE:
1916 /* legal */
1917 break;
1918 default:
1919 _mesa_error(ctx, GL_INVALID_ENUM,
1920 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1921 name, option);
1922 return 0;
1923 }
1924
1925 switch (objectType) {
1926 case GL_BUFFER_OBJECT_APPLE:
1927 return buffer_object_unpurgeable(ctx, name, option);
1928 case GL_TEXTURE:
1929 return texture_object_unpurgeable(ctx, name, option);
1930 case GL_RENDERBUFFER_EXT:
1931 return renderbuffer_unpurgeable(ctx, name, option);
1932 default:
1933 _mesa_error(ctx, GL_INVALID_ENUM,
1934 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1935 name, objectType);
1936 return 0;
1937 }
1938 }
1939
1940
1941 static void
1942 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1943 GLenum pname, GLint *params)
1944 {
1945 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1946 if (!bufObj) {
1947 _mesa_error(ctx, GL_INVALID_VALUE,
1948 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1949 return;
1950 }
1951
1952 switch (pname) {
1953 case GL_PURGEABLE_APPLE:
1954 *params = bufObj->Purgeable;
1955 break;
1956 default:
1957 _mesa_error(ctx, GL_INVALID_ENUM,
1958 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1959 name, pname);
1960 break;
1961 }
1962 }
1963
1964
1965 static void
1966 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1967 GLenum pname, GLint *params)
1968 {
1969 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1970 if (!rb) {
1971 _mesa_error(ctx, GL_INVALID_VALUE,
1972 "glObjectUnpurgeable(name = 0x%x)", name);
1973 return;
1974 }
1975
1976 switch (pname) {
1977 case GL_PURGEABLE_APPLE:
1978 *params = rb->Purgeable;
1979 break;
1980 default:
1981 _mesa_error(ctx, GL_INVALID_ENUM,
1982 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1983 name, pname);
1984 break;
1985 }
1986 }
1987
1988
1989 static void
1990 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1991 GLenum pname, GLint *params)
1992 {
1993 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1994 if (!texObj) {
1995 _mesa_error(ctx, GL_INVALID_VALUE,
1996 "glObjectUnpurgeable(name = 0x%x)", name);
1997 return;
1998 }
1999
2000 switch (pname) {
2001 case GL_PURGEABLE_APPLE:
2002 *params = texObj->Purgeable;
2003 break;
2004 default:
2005 _mesa_error(ctx, GL_INVALID_ENUM,
2006 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2007 name, pname);
2008 break;
2009 }
2010 }
2011
2012
2013 void GLAPIENTRY
2014 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2015 GLint *params)
2016 {
2017 GET_CURRENT_CONTEXT(ctx);
2018
2019 if (name == 0) {
2020 _mesa_error(ctx, GL_INVALID_VALUE,
2021 "glGetObjectParameteriv(name = 0x%x)", name);
2022 return;
2023 }
2024
2025 switch (objectType) {
2026 case GL_TEXTURE:
2027 get_texture_object_parameteriv(ctx, name, pname, params);
2028 break;
2029 case GL_BUFFER_OBJECT_APPLE:
2030 get_buffer_object_parameteriv(ctx, name, pname, params);
2031 break;
2032 case GL_RENDERBUFFER_EXT:
2033 get_renderbuffer_parameteriv(ctx, name, pname, params);
2034 break;
2035 default:
2036 _mesa_error(ctx, GL_INVALID_ENUM,
2037 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2038 name, objectType);
2039 }
2040 }
2041
2042 #endif /* FEATURE_APPLE_object_purgeable */
2043
2044 static void
2045 set_ubo_binding(struct gl_context *ctx,
2046 int index,
2047 struct gl_buffer_object *bufObj,
2048 GLintptr offset,
2049 GLsizeiptr size,
2050 GLboolean autoSize)
2051 {
2052 struct gl_uniform_buffer_binding *binding;
2053
2054 binding = &ctx->UniformBufferBindings[index];
2055 if (binding->BufferObject == bufObj &&
2056 binding->Offset == offset &&
2057 binding->Size == size &&
2058 binding->AutomaticSize == autoSize) {
2059 return;
2060 }
2061
2062 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2063
2064 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2065 binding->Offset = offset;
2066 binding->Size = size;
2067 binding->AutomaticSize = autoSize;
2068 }
2069
2070 /**
2071 * Bind a region of a buffer object to a uniform block binding point.
2072 * \param index the uniform buffer binding point index
2073 * \param bufObj the buffer object
2074 * \param offset offset to the start of buffer object region
2075 * \param size size of the buffer object region
2076 */
2077 static void
2078 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2079 GLuint index,
2080 struct gl_buffer_object *bufObj,
2081 GLintptr offset,
2082 GLsizeiptr size)
2083 {
2084 if (index >= ctx->Const.MaxUniformBufferBindings) {
2085 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2086 return;
2087 }
2088
2089 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2090 _mesa_error(ctx, GL_INVALID_VALUE,
2091 "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2092 ctx->Const.UniformBufferOffsetAlignment);
2093 return;
2094 }
2095
2096 if (bufObj == ctx->Shared->NullBufferObj) {
2097 offset = -1;
2098 size = -1;
2099 }
2100
2101 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2102 set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2103 }
2104
2105
2106 /**
2107 * Bind a buffer object to a uniform block binding point.
2108 * As above, but offset = 0.
2109 */
2110 static void
2111 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2112 GLuint index,
2113 struct gl_buffer_object *bufObj)
2114 {
2115 if (index >= ctx->Const.MaxUniformBufferBindings) {
2116 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2117 return;
2118 }
2119
2120 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2121 if (bufObj == ctx->Shared->NullBufferObj)
2122 set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2123 else
2124 set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2125 }
2126
2127 void GLAPIENTRY
2128 _mesa_BindBufferRange(GLenum target, GLuint index,
2129 GLuint buffer, GLintptr offset, GLsizeiptr size)
2130 {
2131 GET_CURRENT_CONTEXT(ctx);
2132 struct gl_buffer_object *bufObj;
2133
2134 if (buffer == 0) {
2135 bufObj = ctx->Shared->NullBufferObj;
2136 } else {
2137 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2138 }
2139 handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2140
2141 if (!bufObj) {
2142 _mesa_error(ctx, GL_INVALID_OPERATION,
2143 "glBindBufferRange(invalid buffer=%u)", buffer);
2144 return;
2145 }
2146
2147 if (size <= 0) {
2148 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2149 (int) size);
2150 return;
2151 }
2152
2153 if (offset + size > bufObj->Size) {
2154 _mesa_error(ctx, GL_INVALID_VALUE,
2155 "glBindBufferRange(offset + size %d > buffer size %d)",
2156 (int) (offset + size), (int) (bufObj->Size));
2157 return;
2158 }
2159
2160 switch (target) {
2161 case GL_TRANSFORM_FEEDBACK_BUFFER:
2162 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2163 offset, size);
2164 return;
2165 case GL_UNIFORM_BUFFER:
2166 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2167 return;
2168 default:
2169 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2170 return;
2171 }
2172 }
2173
2174 void GLAPIENTRY
2175 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2176 {
2177 GET_CURRENT_CONTEXT(ctx);
2178 struct gl_buffer_object *bufObj;
2179
2180 if (buffer == 0) {
2181 bufObj = ctx->Shared->NullBufferObj;
2182 } else {
2183 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2184 }
2185 handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2186
2187 if (!bufObj) {
2188 _mesa_error(ctx, GL_INVALID_OPERATION,
2189 "glBindBufferBase(invalid buffer=%u)", buffer);
2190 return;
2191 }
2192
2193 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2194 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
2195 *
2196 * "BindBufferBase is equivalent to calling BindBufferRange with offset
2197 * zero and size equal to the size of buffer."
2198 *
2199 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2200 *
2201 * "If the parameter (starting offset or size) was not specified when the
2202 * buffer object was bound, zero is returned."
2203 *
2204 * What happens if the size of the buffer changes? Does the size of the
2205 * buffer at the moment glBindBufferBase was called still play a role, like
2206 * the first quote would imply, or is the size meaningless in the
2207 * glBindBufferBase case like the second quote would suggest? The GL 4.1
2208 * core spec page 45 says:
2209 *
2210 * "It is equivalent to calling BindBufferRange with offset zero, while
2211 * size is determined by the size of the bound buffer at the time the
2212 * binding is used."
2213 *
2214 * My interpretation is that the GL 4.1 spec was a clarification of the
2215 * behavior, not a change. In particular, this choice will only make
2216 * rendering work in cases where it would have had undefined results.
2217 */
2218
2219 switch (target) {
2220 case GL_TRANSFORM_FEEDBACK_BUFFER:
2221 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2222 return;
2223 case GL_UNIFORM_BUFFER:
2224 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2225 return;
2226 default:
2227 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2228 return;
2229 }
2230 }
2231
2232 static void GLAPIENTRY
2233 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2234 GLsizeiptr length)
2235 {
2236 GET_CURRENT_CONTEXT(ctx);
2237 struct gl_buffer_object *bufObj;
2238 const GLintptr end = offset + length;
2239
2240 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2241 if (!bufObj) {
2242 _mesa_error(ctx, GL_INVALID_VALUE,
2243 "glInvalidateBufferSubData(name = 0x%x) invalid object",
2244 buffer);
2245 return;
2246 }
2247
2248 /* The GL_ARB_invalidate_subdata spec says:
2249 *
2250 * "An INVALID_VALUE error is generated if <offset> or <length> is
2251 * negative, or if <offset> + <length> is greater than the value of
2252 * BUFFER_SIZE."
2253 */
2254 if (end < 0 || end > bufObj->Size) {
2255 _mesa_error(ctx, GL_INVALID_VALUE,
2256 "glInvalidateBufferSubData(invalid offset or length)");
2257 return;
2258 }
2259
2260 /* The GL_ARB_invalidate_subdata spec says:
2261 *
2262 * "An INVALID_OPERATION error is generated if the buffer is currently
2263 * mapped by MapBuffer, or if the invalidate range intersects the range
2264 * currently mapped by MapBufferRange."
2265 */
2266 if (_mesa_bufferobj_mapped(bufObj)) {
2267 const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2268
2269 /* The regions do not overlap if and only if the end of the discard
2270 * region is before the mapped region or the start of the discard region
2271 * is after the mapped region.
2272 *
2273 * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2274 * region and the mapped region, repsectively. It is okay for that byte
2275 * to be mapped (for 'end') or discarded (for 'mapEnd').
2276 */
2277 if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2278 _mesa_error(ctx, GL_INVALID_OPERATION,
2279 "glInvalidateBufferSubData(intersection with mapped "
2280 "range)");
2281 return;
2282 }
2283 }
2284
2285 /* We don't actually do anything for this yet. Just return after
2286 * validating the parameters and generating the required errors.
2287 */
2288 return;
2289 }
2290
2291 static void GLAPIENTRY
2292 _mesa_InvalidateBufferData(GLuint buffer)
2293 {
2294 GET_CURRENT_CONTEXT(ctx);
2295 struct gl_buffer_object *bufObj;
2296
2297 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2298 if (!bufObj) {
2299 _mesa_error(ctx, GL_INVALID_VALUE,
2300 "glInvalidateBufferData(name = 0x%x) invalid object",
2301 buffer);
2302 return;
2303 }
2304
2305 /* The GL_ARB_invalidate_subdata spec says:
2306 *
2307 * "An INVALID_OPERATION error is generated if the buffer is currently
2308 * mapped by MapBuffer, or if the invalidate range intersects the range
2309 * currently mapped by MapBufferRange."
2310 */
2311 if (_mesa_bufferobj_mapped(bufObj)) {
2312 _mesa_error(ctx, GL_INVALID_OPERATION,
2313 "glInvalidateBufferData(intersection with mapped "
2314 "range)");
2315 return;
2316 }
2317
2318 /* We don't actually do anything for this yet. Just return after
2319 * validating the parameters and generating the required errors.
2320 */
2321 return;
2322 }
2323
2324 void
2325 _mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2326 {
2327 SET_BindBufferARB(disp, _mesa_BindBufferARB);
2328 SET_BufferDataARB(disp, _mesa_BufferDataARB);
2329 SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2330 SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2331 SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2332 SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2333 SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2334 SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2335 SET_IsBufferARB(disp, _mesa_IsBufferARB);
2336 SET_MapBufferARB(disp, _mesa_MapBufferARB);
2337 SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2338
2339 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2340 SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2341 SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2342 }
2343
2344 if (_mesa_is_desktop_gl(ctx)) {
2345 SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
2346 SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
2347 }
2348 }