main: Improve errors and style in BufferSubData.
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include <inttypes.h> /* for PRId64 macro */
35 #include "glheader.h"
36 #include "enums.h"
37 #include "hash.h"
38 #include "imports.h"
39 #include "image.h"
40 #include "context.h"
41 #include "bufferobj.h"
42 #include "fbobject.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "teximage.h"
46 #include "glformats.h"
47 #include "texstore.h"
48 #include "transformfeedback.h"
49 #include "dispatch.h"
50
51
52 /* Debug flags */
53 /*#define VBO_DEBUG*/
54 /*#define BOUNDS_CHECK*/
55
56
57 /**
58 * Used as a placeholder for buffer objects between glGenBuffers() and
59 * glBindBuffer() so that glIsBuffer() can work correctly.
60 */
61 static struct gl_buffer_object DummyBufferObject;
62
63
64 /**
65 * Return pointer to address of a buffer object target.
66 * \param ctx the GL context
67 * \param target the buffer object target to be retrieved.
68 * \return pointer to pointer to the buffer object bound to \c target in the
69 * specified context or \c NULL if \c target is invalid.
70 */
71 static inline struct gl_buffer_object **
72 get_buffer_target(struct gl_context *ctx, GLenum target)
73 {
74 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
75 */
76 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
77 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
78 return NULL;
79
80 switch (target) {
81 case GL_ARRAY_BUFFER_ARB:
82 return &ctx->Array.ArrayBufferObj;
83 case GL_ELEMENT_ARRAY_BUFFER_ARB:
84 return &ctx->Array.VAO->IndexBufferObj;
85 case GL_PIXEL_PACK_BUFFER_EXT:
86 return &ctx->Pack.BufferObj;
87 case GL_PIXEL_UNPACK_BUFFER_EXT:
88 return &ctx->Unpack.BufferObj;
89 case GL_COPY_READ_BUFFER:
90 return &ctx->CopyReadBuffer;
91 case GL_COPY_WRITE_BUFFER:
92 return &ctx->CopyWriteBuffer;
93 case GL_DRAW_INDIRECT_BUFFER:
94 if (ctx->API == API_OPENGL_CORE &&
95 ctx->Extensions.ARB_draw_indirect) {
96 return &ctx->DrawIndirectBuffer;
97 }
98 break;
99 case GL_TRANSFORM_FEEDBACK_BUFFER:
100 if (ctx->Extensions.EXT_transform_feedback) {
101 return &ctx->TransformFeedback.CurrentBuffer;
102 }
103 break;
104 case GL_TEXTURE_BUFFER:
105 if (ctx->API == API_OPENGL_CORE &&
106 ctx->Extensions.ARB_texture_buffer_object) {
107 return &ctx->Texture.BufferObject;
108 }
109 break;
110 case GL_UNIFORM_BUFFER:
111 if (ctx->Extensions.ARB_uniform_buffer_object) {
112 return &ctx->UniformBuffer;
113 }
114 break;
115 case GL_ATOMIC_COUNTER_BUFFER:
116 if (ctx->Extensions.ARB_shader_atomic_counters) {
117 return &ctx->AtomicBuffer;
118 }
119 break;
120 case GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD:
121 if (ctx->Extensions.AMD_pinned_memory) {
122 return &ctx->ExternalVirtualMemoryBuffer;
123 }
124 break;
125 default:
126 return NULL;
127 }
128 return NULL;
129 }
130
131
132 /**
133 * Get the buffer object bound to the specified target in a GL context.
134 * \param ctx the GL context
135 * \param target the buffer object target to be retrieved.
136 * \param error the GL error to record if target is illegal.
137 * \return pointer to the buffer object bound to \c target in the
138 * specified context or \c NULL if \c target is invalid.
139 */
140 static inline struct gl_buffer_object *
141 get_buffer(struct gl_context *ctx, const char *func, GLenum target,
142 GLenum error)
143 {
144 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
145
146 if (!bufObj) {
147 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
148 return NULL;
149 }
150
151 if (!_mesa_is_bufferobj(*bufObj)) {
152 _mesa_error(ctx, error, "%s(no buffer bound)", func);
153 return NULL;
154 }
155
156 return *bufObj;
157 }
158
159
160 /**
161 * Convert a GLbitfield describing the mapped buffer access flags
162 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
163 */
164 static GLenum
165 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
166 {
167 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
168 if ((access & rwFlags) == rwFlags)
169 return GL_READ_WRITE;
170 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
171 return GL_READ_ONLY;
172 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
173 return GL_WRITE_ONLY;
174
175 /* Otherwise, AccessFlags is zero (the default state).
176 *
177 * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
178 *
179 * Name Type Initial Value Legal Values
180 * ... ... ... ...
181 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
182 * READ_WRITE
183 *
184 * However, table 6.8 in the GL_OES_mapbuffer extension says:
185 *
186 * Get Value Type Get Command Value Description
187 * --------- ---- ----------- ----- -----------
188 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
189 *
190 * The difference is because GL_OES_mapbuffer only supports mapping buffers
191 * write-only.
192 */
193 assert(access == 0);
194
195 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE;
196 }
197
198
199 /**
200 * Test if the buffer is mapped, and if so, if the mapped range overlaps the
201 * given range.
202 * The regions do not overlap if and only if the end of the given
203 * region is before the mapped region or the start of the given region
204 * is after the mapped region.
205 *
206 * \param obj Buffer object target on which to operate.
207 * \param offset Offset of the first byte of the subdata range.
208 * \param size Size, in bytes, of the subdata range.
209 * \return true if ranges overlap, false otherwise
210 *
211 */
212 static bool
213 bufferobj_range_mapped(const struct gl_buffer_object *obj,
214 GLintptr offset, GLsizeiptr size)
215 {
216 if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
217 const GLintptr end = offset + size;
218 const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
219 obj->Mappings[MAP_USER].Length;
220
221 if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
222 return true;
223 }
224 }
225 return false;
226 }
227
228
229 /**
230 * Tests the subdata range parameters and sets the GL error code for
231 * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
232 * \c glClearBufferSubData.
233 *
234 * \param ctx GL context.
235 * \param bufObj The buffer object.
236 * \param offset Offset of the first byte of the subdata range.
237 * \param size Size, in bytes, of the subdata range.
238 * \param mappedRange If true, checks if an overlapping range is mapped.
239 * If false, checks if buffer is mapped.
240 * \param caller Name of calling function for recording errors.
241 * \return false if error, true otherwise
242 *
243 * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
244 */
245 static bool
246 buffer_object_subdata_range_good(struct gl_context *ctx,
247 struct gl_buffer_object *bufObj,
248 GLintptr offset, GLsizeiptr size,
249 bool mappedRange, const char *caller)
250 {
251 if (size < 0) {
252 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
253 return false;
254 }
255
256 if (offset < 0) {
257 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
258 return false;
259 }
260
261 if (offset + size > bufObj->Size) {
262 _mesa_error(ctx, GL_INVALID_VALUE,
263 "%s(offset %lu + size %lu > buffer size %lu)", caller,
264 (unsigned long) offset,
265 (unsigned long) size,
266 (unsigned long) bufObj->Size);
267 return false;
268 }
269
270 if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
271 return true;
272
273 if (mappedRange) {
274 if (bufferobj_range_mapped(bufObj, offset, size)) {
275 _mesa_error(ctx, GL_INVALID_OPERATION,
276 "%s(range is mapped without persistent bit)",
277 caller);
278 return false;
279 }
280 }
281 else {
282 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
283 _mesa_error(ctx, GL_INVALID_OPERATION,
284 "%s(buffer is mapped without persistent bit)",
285 caller);
286 return false;
287 }
288 }
289
290 return true;
291 }
292
293
294 /**
295 * Test the format and type parameters and set the GL error code for
296 * \c glClearBufferData and \c glClearBufferSubData.
297 *
298 * \param ctx GL context.
299 * \param internalformat Format to which the data is to be converted.
300 * \param format Format of the supplied data.
301 * \param type Type of the supplied data.
302 * \param caller Name of calling function for recording errors.
303 * \return If internalformat, format and type are legal the mesa_format
304 * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
305 *
306 * \sa glClearBufferData and glClearBufferSubData
307 */
308 static mesa_format
309 validate_clear_buffer_format(struct gl_context *ctx,
310 GLenum internalformat,
311 GLenum format, GLenum type,
312 const char *caller)
313 {
314 mesa_format mesaFormat;
315 GLenum errorFormatType;
316
317 mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
318 if (mesaFormat == MESA_FORMAT_NONE) {
319 _mesa_error(ctx, GL_INVALID_ENUM,
320 "%s(invalid internalformat)", caller);
321 return MESA_FORMAT_NONE;
322 }
323
324 /* NOTE: not mentioned in ARB_clear_buffer_object but according to
325 * EXT_texture_integer there is no conversion between integer and
326 * non-integer formats
327 */
328 if (_mesa_is_enum_format_signed_int(format) !=
329 _mesa_is_format_integer_color(mesaFormat)) {
330 _mesa_error(ctx, GL_INVALID_OPERATION,
331 "%s(integer vs non-integer)", caller);
332 return MESA_FORMAT_NONE;
333 }
334
335 if (!_mesa_is_color_format(format)) {
336 _mesa_error(ctx, GL_INVALID_ENUM,
337 "%s(format is not a color format)", caller);
338 return MESA_FORMAT_NONE;
339 }
340
341 errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
342 if (errorFormatType != GL_NO_ERROR) {
343 _mesa_error(ctx, GL_INVALID_ENUM,
344 "%s(invalid format or type)", caller);
345 return MESA_FORMAT_NONE;
346 }
347
348 return mesaFormat;
349 }
350
351
352 /**
353 * Convert user-specified clear value to the specified internal format.
354 *
355 * \param ctx GL context.
356 * \param internalformat Format to which the data is converted.
357 * \param clearValue Points to the converted clear value.
358 * \param format Format of the supplied data.
359 * \param type Type of the supplied data.
360 * \param data Data which is to be converted to internalformat.
361 * \param caller Name of calling function for recording errors.
362 * \return true if data could be converted, false otherwise.
363 *
364 * \sa glClearBufferData, glClearBufferSubData
365 */
366 static bool
367 convert_clear_buffer_data(struct gl_context *ctx,
368 mesa_format internalformat,
369 GLubyte *clearValue, GLenum format, GLenum type,
370 const GLvoid *data, const char *caller)
371 {
372 GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
373
374 if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
375 0, &clearValue, 1, 1, 1,
376 format, type, data, &ctx->Unpack)) {
377 return true;
378 }
379 else {
380 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
381 return false;
382 }
383 }
384
385
386 /**
387 * Allocate and initialize a new buffer object.
388 *
389 * Default callback for the \c dd_function_table::NewBufferObject() hook.
390 */
391 static struct gl_buffer_object *
392 _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
393 {
394 struct gl_buffer_object *obj;
395
396 (void) ctx;
397
398 obj = MALLOC_STRUCT(gl_buffer_object);
399 _mesa_initialize_buffer_object(ctx, obj, name);
400 return obj;
401 }
402
403
404 /**
405 * Delete a buffer object.
406 *
407 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
408 */
409 static void
410 _mesa_delete_buffer_object(struct gl_context *ctx,
411 struct gl_buffer_object *bufObj)
412 {
413 (void) ctx;
414
415 _mesa_align_free(bufObj->Data);
416
417 /* assign strange values here to help w/ debugging */
418 bufObj->RefCount = -1000;
419 bufObj->Name = ~0;
420
421 mtx_destroy(&bufObj->Mutex);
422 free(bufObj->Label);
423 free(bufObj);
424 }
425
426
427
428 /**
429 * Set ptr to bufObj w/ reference counting.
430 * This is normally only called from the _mesa_reference_buffer_object() macro
431 * when there's a real pointer change.
432 */
433 void
434 _mesa_reference_buffer_object_(struct gl_context *ctx,
435 struct gl_buffer_object **ptr,
436 struct gl_buffer_object *bufObj)
437 {
438 if (*ptr) {
439 /* Unreference the old buffer */
440 GLboolean deleteFlag = GL_FALSE;
441 struct gl_buffer_object *oldObj = *ptr;
442
443 mtx_lock(&oldObj->Mutex);
444 assert(oldObj->RefCount > 0);
445 oldObj->RefCount--;
446 #if 0
447 printf("BufferObj %p %d DECR to %d\n",
448 (void *) oldObj, oldObj->Name, oldObj->RefCount);
449 #endif
450 deleteFlag = (oldObj->RefCount == 0);
451 mtx_unlock(&oldObj->Mutex);
452
453 if (deleteFlag) {
454
455 /* some sanity checking: don't delete a buffer still in use */
456 #if 0
457 /* unfortunately, these tests are invalid during context tear-down */
458 assert(ctx->Array.ArrayBufferObj != bufObj);
459 assert(ctx->Array.VAO->IndexBufferObj != bufObj);
460 assert(ctx->Array.VAO->Vertex.BufferObj != bufObj);
461 #endif
462
463 assert(ctx->Driver.DeleteBuffer);
464 ctx->Driver.DeleteBuffer(ctx, oldObj);
465 }
466
467 *ptr = NULL;
468 }
469 assert(!*ptr);
470
471 if (bufObj) {
472 /* reference new buffer */
473 mtx_lock(&bufObj->Mutex);
474 if (bufObj->RefCount == 0) {
475 /* this buffer's being deleted (look just above) */
476 /* Not sure this can every really happen. Warn if it does. */
477 _mesa_problem(NULL, "referencing deleted buffer object");
478 *ptr = NULL;
479 }
480 else {
481 bufObj->RefCount++;
482 #if 0
483 printf("BufferObj %p %d INCR to %d\n",
484 (void *) bufObj, bufObj->Name, bufObj->RefCount);
485 #endif
486 *ptr = bufObj;
487 }
488 mtx_unlock(&bufObj->Mutex);
489 }
490 }
491
492
493 /**
494 * Initialize a buffer object to default values.
495 */
496 void
497 _mesa_initialize_buffer_object(struct gl_context *ctx,
498 struct gl_buffer_object *obj,
499 GLuint name)
500 {
501 memset(obj, 0, sizeof(struct gl_buffer_object));
502 mtx_init(&obj->Mutex, mtx_plain);
503 obj->RefCount = 1;
504 obj->Name = name;
505 obj->Usage = GL_STATIC_DRAW_ARB;
506 }
507
508
509
510 /**
511 * Callback called from _mesa_HashWalk()
512 */
513 static void
514 count_buffer_size(GLuint key, void *data, void *userData)
515 {
516 const struct gl_buffer_object *bufObj =
517 (const struct gl_buffer_object *) data;
518 GLuint *total = (GLuint *) userData;
519
520 *total = *total + bufObj->Size;
521 }
522
523
524 /**
525 * Compute total size (in bytes) of all buffer objects for the given context.
526 * For debugging purposes.
527 */
528 GLuint
529 _mesa_total_buffer_object_memory(struct gl_context *ctx)
530 {
531 GLuint total = 0;
532
533 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
534
535 return total;
536 }
537
538
539 /**
540 * Allocate space for and store data in a buffer object. Any data that was
541 * previously stored in the buffer object is lost. If \c data is \c NULL,
542 * memory will be allocated, but no copy will occur.
543 *
544 * This is the default callback for \c dd_function_table::BufferData()
545 * Note that all GL error checking will have been done already.
546 *
547 * \param ctx GL context.
548 * \param target Buffer object target on which to operate.
549 * \param size Size, in bytes, of the new data store.
550 * \param data Pointer to the data to store in the buffer object. This
551 * pointer may be \c NULL.
552 * \param usage Hints about how the data will be used.
553 * \param bufObj Object to be used.
554 *
555 * \return GL_TRUE for success, GL_FALSE for failure
556 * \sa glBufferDataARB, dd_function_table::BufferData.
557 */
558 static GLboolean
559 buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
560 const GLvoid *data, GLenum usage, GLenum storageFlags,
561 struct gl_buffer_object *bufObj)
562 {
563 void * new_data;
564
565 (void) target;
566
567 _mesa_align_free( bufObj->Data );
568
569 new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
570 if (new_data) {
571 bufObj->Data = (GLubyte *) new_data;
572 bufObj->Size = size;
573 bufObj->Usage = usage;
574 bufObj->StorageFlags = storageFlags;
575
576 if (data) {
577 memcpy( bufObj->Data, data, size );
578 }
579
580 return GL_TRUE;
581 }
582 else {
583 return GL_FALSE;
584 }
585 }
586
587
588 /**
589 * Replace data in a subrange of buffer object. If the data range
590 * specified by \c size + \c offset extends beyond the end of the buffer or
591 * if \c data is \c NULL, no copy is performed.
592 *
593 * This is the default callback for \c dd_function_table::BufferSubData()
594 * Note that all GL error checking will have been done already.
595 *
596 * \param ctx GL context.
597 * \param offset Offset of the first byte to be modified.
598 * \param size Size, in bytes, of the data range.
599 * \param data Pointer to the data to store in the buffer object.
600 * \param bufObj Object to be used.
601 *
602 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
603 */
604 static void
605 buffer_sub_data_fallback(struct gl_context *ctx, GLintptr offset,
606 GLsizeiptr size, const GLvoid *data,
607 struct gl_buffer_object *bufObj)
608 {
609 (void) ctx;
610
611 /* this should have been caught in _mesa_BufferSubData() */
612 assert(size + offset <= bufObj->Size);
613
614 if (bufObj->Data) {
615 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
616 }
617 }
618
619
620 /**
621 * Retrieve data from a subrange of buffer object. If the data range
622 * specified by \c size + \c offset extends beyond the end of the buffer or
623 * if \c data is \c NULL, no copy is performed.
624 *
625 * This is the default callback for \c dd_function_table::GetBufferSubData()
626 * Note that all GL error checking will have been done already.
627 *
628 * \param ctx GL context.
629 * \param target Buffer object target on which to operate.
630 * \param offset Offset of the first byte to be fetched.
631 * \param size Size, in bytes, of the data range.
632 * \param data Destination for data
633 * \param bufObj Object to be used.
634 *
635 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
636 */
637 static void
638 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
639 GLsizeiptrARB size, GLvoid * data,
640 struct gl_buffer_object * bufObj )
641 {
642 (void) ctx;
643
644 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
645 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
646 }
647 }
648
649
650 /**
651 * Clear a subrange of the buffer object with copies of the supplied data.
652 * If data is NULL the buffer is filled with zeros.
653 *
654 * This is the default callback for \c dd_function_table::ClearBufferSubData()
655 * Note that all GL error checking will have been done already.
656 *
657 * \param ctx GL context.
658 * \param offset Offset of the first byte to be cleared.
659 * \param size Size, in bytes, of the to be cleared range.
660 * \param clearValue Source of the data.
661 * \param clearValueSize Size, in bytes, of the supplied data.
662 * \param bufObj Object to be cleared.
663 *
664 * \sa glClearBufferSubData, glClearBufferData and
665 * dd_function_table::ClearBufferSubData.
666 */
667 void
668 _mesa_buffer_clear_subdata(struct gl_context *ctx,
669 GLintptr offset, GLsizeiptr size,
670 const GLvoid *clearValue,
671 GLsizeiptr clearValueSize,
672 struct gl_buffer_object *bufObj)
673 {
674 GLsizeiptr i;
675 GLubyte *dest;
676
677 assert(ctx->Driver.MapBufferRange);
678 dest = ctx->Driver.MapBufferRange(ctx, offset, size,
679 GL_MAP_WRITE_BIT |
680 GL_MAP_INVALIDATE_RANGE_BIT,
681 bufObj, MAP_INTERNAL);
682
683 if (!dest) {
684 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
685 return;
686 }
687
688 if (clearValue == NULL) {
689 /* Clear with zeros, per the spec */
690 memset(dest, 0, size);
691 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
692 return;
693 }
694
695 for (i = 0; i < size/clearValueSize; ++i) {
696 memcpy(dest, clearValue, clearValueSize);
697 dest += clearValueSize;
698 }
699
700 ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
701 }
702
703
704 /**
705 * Default fallback for \c dd_function_table::MapBufferRange().
706 * Called via glMapBufferRange().
707 */
708 static void *
709 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
710 GLsizeiptr length, GLbitfield access,
711 struct gl_buffer_object *bufObj,
712 gl_map_buffer_index index)
713 {
714 (void) ctx;
715 assert(!_mesa_bufferobj_mapped(bufObj, index));
716 /* Just return a direct pointer to the data */
717 bufObj->Mappings[index].Pointer = bufObj->Data + offset;
718 bufObj->Mappings[index].Length = length;
719 bufObj->Mappings[index].Offset = offset;
720 bufObj->Mappings[index].AccessFlags = access;
721 return bufObj->Mappings[index].Pointer;
722 }
723
724
725 /**
726 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
727 * Called via glFlushMappedBufferRange().
728 */
729 static void
730 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
731 GLintptr offset, GLsizeiptr length,
732 struct gl_buffer_object *obj,
733 gl_map_buffer_index index)
734 {
735 (void) ctx;
736 (void) offset;
737 (void) length;
738 (void) obj;
739 /* no-op */
740 }
741
742
743 /**
744 * Default callback for \c dd_function_table::MapBuffer().
745 *
746 * The input parameters will have been already tested for errors.
747 *
748 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
749 */
750 static GLboolean
751 _mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
752 gl_map_buffer_index index)
753 {
754 (void) ctx;
755 /* XXX we might assert here that bufObj->Pointer is non-null */
756 bufObj->Mappings[index].Pointer = NULL;
757 bufObj->Mappings[index].Length = 0;
758 bufObj->Mappings[index].Offset = 0;
759 bufObj->Mappings[index].AccessFlags = 0x0;
760 return GL_TRUE;
761 }
762
763
764 /**
765 * Default fallback for \c dd_function_table::CopyBufferSubData().
766 * Called via glCopyBufferSubData().
767 */
768 static void
769 _mesa_copy_buffer_subdata(struct gl_context *ctx,
770 struct gl_buffer_object *src,
771 struct gl_buffer_object *dst,
772 GLintptr readOffset, GLintptr writeOffset,
773 GLsizeiptr size)
774 {
775 GLubyte *srcPtr, *dstPtr;
776
777 if (src == dst) {
778 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
779 GL_MAP_READ_BIT |
780 GL_MAP_WRITE_BIT, src,
781 MAP_INTERNAL);
782
783 if (!srcPtr)
784 return;
785
786 srcPtr += readOffset;
787 dstPtr += writeOffset;
788 } else {
789 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
790 GL_MAP_READ_BIT, src,
791 MAP_INTERNAL);
792 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
793 (GL_MAP_WRITE_BIT |
794 GL_MAP_INVALIDATE_RANGE_BIT), dst,
795 MAP_INTERNAL);
796 }
797
798 /* Note: the src and dst regions will never overlap. Trying to do so
799 * would generate GL_INVALID_VALUE earlier.
800 */
801 if (srcPtr && dstPtr)
802 memcpy(dstPtr, srcPtr, size);
803
804 ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
805 if (dst != src)
806 ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
807 }
808
809
810
811 /**
812 * Initialize the state associated with buffer objects
813 */
814 void
815 _mesa_init_buffer_objects( struct gl_context *ctx )
816 {
817 GLuint i;
818
819 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
820 mtx_init(&DummyBufferObject.Mutex, mtx_plain);
821 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
822
823 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
824 ctx->Shared->NullBufferObj);
825
826 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
827 ctx->Shared->NullBufferObj);
828 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
829 ctx->Shared->NullBufferObj);
830
831 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
832 ctx->Shared->NullBufferObj);
833
834 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
835 ctx->Shared->NullBufferObj);
836
837 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
838 ctx->Shared->NullBufferObj);
839
840 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
841 _mesa_reference_buffer_object(ctx,
842 &ctx->UniformBufferBindings[i].BufferObject,
843 ctx->Shared->NullBufferObj);
844 ctx->UniformBufferBindings[i].Offset = -1;
845 ctx->UniformBufferBindings[i].Size = -1;
846 }
847
848 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
849 _mesa_reference_buffer_object(ctx,
850 &ctx->AtomicBufferBindings[i].BufferObject,
851 ctx->Shared->NullBufferObj);
852 ctx->AtomicBufferBindings[i].Offset = -1;
853 ctx->AtomicBufferBindings[i].Size = -1;
854 }
855 }
856
857
858 void
859 _mesa_free_buffer_objects( struct gl_context *ctx )
860 {
861 GLuint i;
862
863 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
864
865 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
866 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
867
868 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
869
870 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
871
872 _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
873
874 for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
875 _mesa_reference_buffer_object(ctx,
876 &ctx->UniformBufferBindings[i].BufferObject,
877 NULL);
878 }
879
880 for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
881 _mesa_reference_buffer_object(ctx,
882 &ctx->AtomicBufferBindings[i].BufferObject,
883 NULL);
884 }
885
886 }
887
888 bool
889 _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
890 GLenum target,
891 GLuint buffer,
892 struct gl_buffer_object **buf_handle,
893 const char *caller)
894 {
895 struct gl_buffer_object *buf = *buf_handle;
896
897 if (!buf && ctx->API == API_OPENGL_CORE) {
898 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
899 return false;
900 }
901
902 if (!buf || buf == &DummyBufferObject) {
903 /* If this is a new buffer object id, or one which was generated but
904 * never used before, allocate a buffer object now.
905 */
906 assert(ctx->Driver.NewBufferObject);
907 buf = ctx->Driver.NewBufferObject(ctx, buffer);
908 if (!buf) {
909 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
910 return false;
911 }
912 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
913 *buf_handle = buf;
914 }
915
916 return true;
917 }
918
919 /**
920 * Bind the specified target to buffer for the specified context.
921 * Called by glBindBuffer() and other functions.
922 */
923 static void
924 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
925 {
926 struct gl_buffer_object *oldBufObj;
927 struct gl_buffer_object *newBufObj = NULL;
928 struct gl_buffer_object **bindTarget = NULL;
929
930 bindTarget = get_buffer_target(ctx, target);
931 if (!bindTarget) {
932 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
933 return;
934 }
935
936 /* Get pointer to old buffer object (to be unbound) */
937 oldBufObj = *bindTarget;
938 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
939 return; /* rebinding the same buffer object- no change */
940
941 /*
942 * Get pointer to new buffer object (newBufObj)
943 */
944 if (buffer == 0) {
945 /* The spec says there's not a buffer object named 0, but we use
946 * one internally because it simplifies things.
947 */
948 newBufObj = ctx->Shared->NullBufferObj;
949 }
950 else {
951 /* non-default buffer object */
952 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
953 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
954 &newBufObj, "glBindBuffer"))
955 return;
956 }
957
958 /* bind new buffer */
959 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
960 }
961
962
963 /**
964 * Update the default buffer objects in the given context to reference those
965 * specified in the shared state and release those referencing the old
966 * shared state.
967 */
968 void
969 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
970 {
971 /* Bind the NullBufferObj to remove references to those
972 * in the shared context hash table.
973 */
974 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
975 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
976 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
977 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
978 }
979
980
981
982 /**
983 * Return the gl_buffer_object for the given ID.
984 * Always return NULL for ID 0.
985 */
986 struct gl_buffer_object *
987 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
988 {
989 if (buffer == 0)
990 return NULL;
991 else
992 return (struct gl_buffer_object *)
993 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
994 }
995
996
997 struct gl_buffer_object *
998 _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
999 {
1000 return (struct gl_buffer_object *)
1001 _mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
1002 }
1003
1004 /**
1005 * A convenience function for direct state access functions that throws
1006 * GL_INVALID_OPERATION if buffer is not the name of a buffer object in the
1007 * hash table.
1008 */
1009 struct gl_buffer_object *
1010 _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
1011 const char *caller)
1012 {
1013 struct gl_buffer_object *bufObj;
1014
1015 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
1016 if (!bufObj)
1017 _mesa_error(ctx, GL_INVALID_OPERATION,
1018 "%s(non-generated buffer name %u)", caller, buffer);
1019
1020 return bufObj;
1021 }
1022
1023
1024 void
1025 _mesa_begin_bufferobj_lookups(struct gl_context *ctx)
1026 {
1027 _mesa_HashLockMutex(ctx->Shared->BufferObjects);
1028 }
1029
1030
1031 void
1032 _mesa_end_bufferobj_lookups(struct gl_context *ctx)
1033 {
1034 _mesa_HashUnlockMutex(ctx->Shared->BufferObjects);
1035 }
1036
1037
1038 /**
1039 * Look up a buffer object for a multi-bind function.
1040 *
1041 * Unlike _mesa_lookup_bufferobj(), this function also takes care
1042 * of generating an error if the buffer ID is not zero or the name
1043 * of an existing buffer object.
1044 *
1045 * If the buffer ID refers to an existing buffer object, a pointer
1046 * to the buffer object is returned. If the ID is zero, a pointer
1047 * to the shared NullBufferObj is returned. If the ID is not zero
1048 * and does not refer to a valid buffer object, this function
1049 * returns NULL.
1050 *
1051 * This function assumes that the caller has already locked the
1052 * hash table mutex by calling _mesa_begin_bufferobj_lookups().
1053 */
1054 struct gl_buffer_object *
1055 _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
1056 const GLuint *buffers,
1057 GLuint index, const char *caller)
1058 {
1059 struct gl_buffer_object *bufObj;
1060
1061 if (buffers[index] != 0) {
1062 bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]);
1063
1064 /* The multi-bind functions don't create the buffer objects
1065 when they don't exist. */
1066 if (bufObj == &DummyBufferObject)
1067 bufObj = NULL;
1068 } else
1069 bufObj = ctx->Shared->NullBufferObj;
1070
1071 if (!bufObj) {
1072 /* The ARB_multi_bind spec says:
1073 *
1074 * "An INVALID_OPERATION error is generated if any value
1075 * in <buffers> is not zero or the name of an existing
1076 * buffer object (per binding)."
1077 */
1078 _mesa_error(ctx, GL_INVALID_OPERATION,
1079 "%s(buffers[%u]=%u is not zero or the name "
1080 "of an existing buffer object)",
1081 caller, index, buffers[index]);
1082 }
1083
1084 return bufObj;
1085 }
1086
1087
1088 /**
1089 * If *ptr points to obj, set ptr = the Null/default buffer object.
1090 * This is a helper for buffer object deletion.
1091 * The GL spec says that deleting a buffer object causes it to get
1092 * unbound from all arrays in the current context.
1093 */
1094 static void
1095 unbind(struct gl_context *ctx,
1096 struct gl_buffer_object **ptr,
1097 struct gl_buffer_object *obj)
1098 {
1099 if (*ptr == obj) {
1100 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
1101 }
1102 }
1103
1104
1105 /**
1106 * Plug default/fallback buffer object functions into the device
1107 * driver hooks.
1108 */
1109 void
1110 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
1111 {
1112 /* GL_ARB_vertex/pixel_buffer_object */
1113 driver->NewBufferObject = _mesa_new_buffer_object;
1114 driver->DeleteBuffer = _mesa_delete_buffer_object;
1115 driver->BufferData = buffer_data_fallback;
1116 driver->BufferSubData = buffer_sub_data_fallback;
1117 driver->GetBufferSubData = _mesa_buffer_get_subdata;
1118 driver->UnmapBuffer = _mesa_buffer_unmap;
1119
1120 /* GL_ARB_clear_buffer_object */
1121 driver->ClearBufferSubData = _mesa_buffer_clear_subdata;
1122
1123 /* GL_ARB_map_buffer_range */
1124 driver->MapBufferRange = _mesa_buffer_map_range;
1125 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
1126
1127 /* GL_ARB_copy_buffer */
1128 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
1129 }
1130
1131
1132 void
1133 _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
1134 struct gl_buffer_object *bufObj)
1135 {
1136 int i;
1137
1138 for (i = 0; i < MAP_COUNT; i++) {
1139 if (_mesa_bufferobj_mapped(bufObj, i)) {
1140 ctx->Driver.UnmapBuffer(ctx, bufObj, i);
1141 assert(bufObj->Mappings[i].Pointer == NULL);
1142 bufObj->Mappings[i].AccessFlags = 0;
1143 }
1144 }
1145 }
1146
1147
1148 /**********************************************************************/
1149 /* API Functions */
1150 /**********************************************************************/
1151
1152 void GLAPIENTRY
1153 _mesa_BindBuffer(GLenum target, GLuint buffer)
1154 {
1155 GET_CURRENT_CONTEXT(ctx);
1156
1157 if (MESA_VERBOSE & VERBOSE_API)
1158 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
1159 _mesa_lookup_enum_by_nr(target), buffer);
1160
1161 bind_buffer_object(ctx, target, buffer);
1162 }
1163
1164
1165 /**
1166 * Delete a set of buffer objects.
1167 *
1168 * \param n Number of buffer objects to delete.
1169 * \param ids Array of \c n buffer object IDs.
1170 */
1171 void GLAPIENTRY
1172 _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
1173 {
1174 GET_CURRENT_CONTEXT(ctx);
1175 GLsizei i;
1176 FLUSH_VERTICES(ctx, 0);
1177
1178 if (n < 0) {
1179 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
1180 return;
1181 }
1182
1183 mtx_lock(&ctx->Shared->Mutex);
1184
1185 for (i = 0; i < n; i++) {
1186 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
1187 if (bufObj) {
1188 struct gl_vertex_array_object *vao = ctx->Array.VAO;
1189 GLuint j;
1190
1191 assert(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
1192
1193 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1194
1195 /* unbind any vertex pointers bound to this buffer */
1196 for (j = 0; j < ARRAY_SIZE(vao->VertexBinding); j++) {
1197 unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
1198 }
1199
1200 if (ctx->Array.ArrayBufferObj == bufObj) {
1201 _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
1202 }
1203 if (vao->IndexBufferObj == bufObj) {
1204 _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
1205 }
1206
1207 /* unbind ARB_draw_indirect binding point */
1208 if (ctx->DrawIndirectBuffer == bufObj) {
1209 _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
1210 }
1211
1212 /* unbind ARB_copy_buffer binding points */
1213 if (ctx->CopyReadBuffer == bufObj) {
1214 _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
1215 }
1216 if (ctx->CopyWriteBuffer == bufObj) {
1217 _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 );
1218 }
1219
1220 /* unbind transform feedback binding points */
1221 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
1222 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
1223 }
1224 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
1225 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
1226 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
1227 }
1228 }
1229
1230 /* unbind UBO binding points */
1231 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
1232 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
1233 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
1234 }
1235 }
1236
1237 if (ctx->UniformBuffer == bufObj) {
1238 _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
1239 }
1240
1241 /* unbind Atomci Buffer binding points */
1242 for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
1243 if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
1244 _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
1245 }
1246 }
1247
1248 if (ctx->AtomicBuffer == bufObj) {
1249 _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
1250 }
1251
1252 /* unbind any pixel pack/unpack pointers bound to this buffer */
1253 if (ctx->Pack.BufferObj == bufObj) {
1254 _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
1255 }
1256 if (ctx->Unpack.BufferObj == bufObj) {
1257 _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
1258 }
1259
1260 if (ctx->Texture.BufferObject == bufObj) {
1261 _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 );
1262 }
1263
1264 if (ctx->ExternalVirtualMemoryBuffer == bufObj) {
1265 _mesa_BindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
1266 }
1267
1268 /* The ID is immediately freed for re-use */
1269 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
1270 /* Make sure we do not run into the classic ABA problem on bind.
1271 * We don't want to allow re-binding a buffer object that's been
1272 * "deleted" by glDeleteBuffers().
1273 *
1274 * The explicit rebinding to the default object in the current context
1275 * prevents the above in the current context, but another context
1276 * sharing the same objects might suffer from this problem.
1277 * The alternative would be to do the hash lookup in any case on bind
1278 * which would introduce more runtime overhead than this.
1279 */
1280 bufObj->DeletePending = GL_TRUE;
1281 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
1282 }
1283 }
1284
1285 mtx_unlock(&ctx->Shared->Mutex);
1286 }
1287
1288
1289 /**
1290 * This is the implementation for glGenBuffers and glCreateBuffers. It is not
1291 * exposed to the rest of Mesa to encourage the use of nameless buffers in
1292 * driver internals.
1293 */
1294 static void
1295 create_buffers(GLsizei n, GLuint *buffers, bool dsa)
1296 {
1297 GET_CURRENT_CONTEXT(ctx);
1298 GLuint first;
1299 GLint i;
1300 struct gl_buffer_object *buf;
1301
1302 const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
1303
1304 if (MESA_VERBOSE & VERBOSE_API)
1305 _mesa_debug(ctx, "%s(%d)\n", func, n);
1306
1307 if (n < 0) {
1308 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
1309 return;
1310 }
1311
1312 if (!buffers) {
1313 return;
1314 }
1315
1316 /*
1317 * This must be atomic (generation and allocation of buffer object IDs)
1318 */
1319 mtx_lock(&ctx->Shared->Mutex);
1320
1321 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
1322
1323 /* Insert the ID and pointer into the hash table. If non-DSA, insert a
1324 * DummyBufferObject. Otherwise, create a new buffer object and insert
1325 * it.
1326 */
1327 for (i = 0; i < n; i++) {
1328 buffers[i] = first + i;
1329 if (dsa) {
1330 assert(ctx->Driver.NewBufferObject);
1331 buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
1332 if (!buf) {
1333 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1334 return;
1335 }
1336 }
1337 else
1338 buf = &DummyBufferObject;
1339
1340 _mesa_HashInsert(ctx->Shared->BufferObjects, buffers[i], buf);
1341 }
1342
1343 mtx_unlock(&ctx->Shared->Mutex);
1344 }
1345
1346 /**
1347 * Generate a set of unique buffer object IDs and store them in \c buffers.
1348 *
1349 * \param n Number of IDs to generate.
1350 * \param buffers Array of \c n locations to store the IDs.
1351 */
1352 void GLAPIENTRY
1353 _mesa_GenBuffers(GLsizei n, GLuint *buffers)
1354 {
1355 create_buffers(n, buffers, false);
1356 }
1357
1358 /**
1359 * Create a set of buffer objects and store their unique IDs in \c buffers.
1360 *
1361 * \param n Number of IDs to generate.
1362 * \param buffers Array of \c n locations to store the IDs.
1363 */
1364 void GLAPIENTRY
1365 _mesa_CreateBuffers(GLsizei n, GLuint *buffers)
1366 {
1367 create_buffers(n, buffers, true);
1368 }
1369
1370
1371 /**
1372 * Determine if ID is the name of a buffer object.
1373 *
1374 * \param id ID of the potential buffer object.
1375 * \return \c GL_TRUE if \c id is the name of a buffer object,
1376 * \c GL_FALSE otherwise.
1377 */
1378 GLboolean GLAPIENTRY
1379 _mesa_IsBuffer(GLuint id)
1380 {
1381 struct gl_buffer_object *bufObj;
1382 GET_CURRENT_CONTEXT(ctx);
1383 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1384
1385 mtx_lock(&ctx->Shared->Mutex);
1386 bufObj = _mesa_lookup_bufferobj(ctx, id);
1387 mtx_unlock(&ctx->Shared->Mutex);
1388
1389 return bufObj && bufObj != &DummyBufferObject;
1390 }
1391
1392
1393 void
1394 _mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1395 GLenum target, GLsizeiptr size, const GLvoid *data,
1396 GLbitfield flags, const char *func)
1397 {
1398 if (size <= 0) {
1399 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
1400 return;
1401 }
1402
1403 if (flags & ~(GL_MAP_READ_BIT |
1404 GL_MAP_WRITE_BIT |
1405 GL_MAP_PERSISTENT_BIT |
1406 GL_MAP_COHERENT_BIT |
1407 GL_DYNAMIC_STORAGE_BIT |
1408 GL_CLIENT_STORAGE_BIT)) {
1409 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
1410 return;
1411 }
1412
1413 if (flags & GL_MAP_PERSISTENT_BIT &&
1414 !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
1415 _mesa_error(ctx, GL_INVALID_VALUE,
1416 "%s(PERSISTENT and flags!=READ/WRITE)", func);
1417 return;
1418 }
1419
1420 if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
1421 _mesa_error(ctx, GL_INVALID_VALUE,
1422 "%s(COHERENT and flags!=PERSISTENT)", func);
1423 return;
1424 }
1425
1426 if (bufObj->Immutable) {
1427 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1428 return;
1429 }
1430
1431 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1432 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1433
1434 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1435
1436 bufObj->Written = GL_TRUE;
1437 bufObj->Immutable = GL_TRUE;
1438
1439 assert(ctx->Driver.BufferData);
1440 if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
1441 flags, bufObj)) {
1442 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1443 /* Even though the interaction between AMD_pinned_memory and
1444 * glBufferStorage is not described in the spec, Graham Sellers
1445 * said that it should behave the same as glBufferData.
1446 */
1447 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1448 }
1449 else {
1450 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1451 }
1452 }
1453 }
1454
1455 void GLAPIENTRY
1456 _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
1457 GLbitfield flags)
1458 {
1459 GET_CURRENT_CONTEXT(ctx);
1460 struct gl_buffer_object *bufObj;
1461
1462 bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
1463 if (!bufObj)
1464 return;
1465
1466 _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
1467 "glBufferStorage");
1468 }
1469
1470 void GLAPIENTRY
1471 _mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1472 GLbitfield flags)
1473 {
1474 GET_CURRENT_CONTEXT(ctx);
1475 struct gl_buffer_object *bufObj;
1476
1477 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
1478 if (!bufObj)
1479 return;
1480
1481 /*
1482 * In direct state access, buffer objects have an unspecified target since
1483 * they are not required to be bound.
1484 */
1485 _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
1486 "glNamedBufferStorage");
1487 }
1488
1489
1490 void
1491 _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1492 GLenum target, GLsizeiptr size, const GLvoid *data,
1493 GLenum usage, const char *func)
1494 {
1495 bool valid_usage;
1496
1497 if (MESA_VERBOSE & VERBOSE_API)
1498 _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
1499 func,
1500 _mesa_lookup_enum_by_nr(target),
1501 (long int) size, data,
1502 _mesa_lookup_enum_by_nr(usage));
1503
1504 if (size < 0) {
1505 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
1506 return;
1507 }
1508
1509 switch (usage) {
1510 case GL_STREAM_DRAW_ARB:
1511 valid_usage = (ctx->API != API_OPENGLES);
1512 break;
1513
1514 case GL_STATIC_DRAW_ARB:
1515 case GL_DYNAMIC_DRAW_ARB:
1516 valid_usage = true;
1517 break;
1518
1519 case GL_STREAM_READ_ARB:
1520 case GL_STREAM_COPY_ARB:
1521 case GL_STATIC_READ_ARB:
1522 case GL_STATIC_COPY_ARB:
1523 case GL_DYNAMIC_READ_ARB:
1524 case GL_DYNAMIC_COPY_ARB:
1525 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1526 break;
1527
1528 default:
1529 valid_usage = false;
1530 break;
1531 }
1532
1533 if (!valid_usage) {
1534 _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
1535 _mesa_lookup_enum_by_nr(usage));
1536 return;
1537 }
1538
1539 if (bufObj->Immutable) {
1540 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
1541 return;
1542 }
1543
1544 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1545 _mesa_buffer_unmap_all_mappings(ctx, bufObj);
1546
1547 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1548
1549 bufObj->Written = GL_TRUE;
1550
1551 #ifdef VBO_DEBUG
1552 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1553 bufObj->Name, size, data, usage);
1554 #endif
1555
1556 #ifdef BOUNDS_CHECK
1557 size += 100;
1558 #endif
1559
1560 assert(ctx->Driver.BufferData);
1561 if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
1562 GL_MAP_READ_BIT |
1563 GL_MAP_WRITE_BIT |
1564 GL_DYNAMIC_STORAGE_BIT,
1565 bufObj)) {
1566 if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
1567 /* From GL_AMD_pinned_memory:
1568 *
1569 * INVALID_OPERATION is generated by BufferData if <target> is
1570 * EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
1571 * mapped to the GPU address space.
1572 */
1573 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
1574 }
1575 else {
1576 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1577 }
1578 }
1579 }
1580
1581 void GLAPIENTRY
1582 _mesa_BufferData(GLenum target, GLsizeiptr size,
1583 const GLvoid *data, GLenum usage)
1584 {
1585 GET_CURRENT_CONTEXT(ctx);
1586 struct gl_buffer_object *bufObj;
1587
1588 bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
1589 if (!bufObj)
1590 return;
1591
1592 _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
1593 "glBufferData");
1594 }
1595
1596 void GLAPIENTRY
1597 _mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
1598 GLenum usage)
1599 {
1600 GET_CURRENT_CONTEXT(ctx);
1601 struct gl_buffer_object *bufObj;
1602
1603 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
1604 if (!bufObj)
1605 return;
1606
1607 /* In direct state access, buffer objects have an unspecified target since
1608 * they are not required to be bound.
1609 */
1610 _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
1611 "glNamedBufferData");
1612 }
1613
1614
1615 /**
1616 * Implementation for glBufferSubData and glNamedBufferSubData.
1617 *
1618 * \param ctx GL context.
1619 * \param bufObj The buffer object.
1620 * \param offset Offset of the first byte of the subdata range.
1621 * \param size Size, in bytes, of the subdata range.
1622 * \param data The data store.
1623 * \param func Name of calling function for recording errors.
1624 *
1625 */
1626 void
1627 _mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
1628 GLintptr offset, GLsizeiptr size, const GLvoid *data,
1629 const char *func)
1630 {
1631 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1632 false, func)) {
1633 /* error already recorded */
1634 return;
1635 }
1636
1637 if (bufObj->Immutable &&
1638 !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
1639 _mesa_error(ctx, GL_INVALID_OPERATION, func);
1640 return;
1641 }
1642
1643 if (size == 0)
1644 return;
1645
1646 bufObj->Written = GL_TRUE;
1647
1648 assert(ctx->Driver.BufferSubData);
1649 ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
1650 }
1651
1652 void GLAPIENTRY
1653 _mesa_BufferSubData(GLenum target, GLintptr offset,
1654 GLsizeiptr size, const GLvoid *data)
1655 {
1656 GET_CURRENT_CONTEXT(ctx);
1657 struct gl_buffer_object *bufObj;
1658
1659 bufObj = get_buffer(ctx, "glBufferSubData", target, GL_INVALID_OPERATION);
1660 if (!bufObj)
1661 return;
1662
1663 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, "glBufferSubData");
1664 }
1665
1666 void GLAPIENTRY
1667 _mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
1668 GLsizeiptr size, const GLvoid *data)
1669 {
1670 GET_CURRENT_CONTEXT(ctx);
1671 struct gl_buffer_object *bufObj;
1672
1673 bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferSubData");
1674 if (!bufObj)
1675 return;
1676
1677 _mesa_buffer_sub_data(ctx, bufObj, offset, size, data,
1678 "glNamedBufferSubData");
1679 }
1680
1681
1682 void GLAPIENTRY
1683 _mesa_GetBufferSubData(GLenum target, GLintptr offset,
1684 GLsizeiptr size, GLvoid *data)
1685 {
1686 GET_CURRENT_CONTEXT(ctx);
1687 struct gl_buffer_object *bufObj;
1688
1689 bufObj = get_buffer(ctx, "glGetBufferSubData", target,
1690 GL_INVALID_OPERATION);
1691 if (!bufObj)
1692 return;
1693
1694 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
1695 "glGetBufferSubData")) {
1696 return;
1697 }
1698
1699 assert(ctx->Driver.GetBufferSubData);
1700 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1701 }
1702
1703
1704 void GLAPIENTRY
1705 _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
1706 GLenum type, const GLvoid* data)
1707 {
1708 GET_CURRENT_CONTEXT(ctx);
1709 struct gl_buffer_object* bufObj;
1710 mesa_format mesaFormat;
1711 GLubyte clearValue[MAX_PIXEL_BYTES];
1712 GLsizeiptr clearValueSize;
1713
1714 bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
1715 if (!bufObj) {
1716 return;
1717 }
1718
1719 if (_mesa_check_disallowed_mapping(bufObj)) {
1720 _mesa_error(ctx, GL_INVALID_OPERATION,
1721 "glClearBufferData(buffer currently mapped)");
1722 return;
1723 }
1724
1725 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1726 format, type,
1727 "glClearBufferData");
1728 if (mesaFormat == MESA_FORMAT_NONE) {
1729 return;
1730 }
1731
1732 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1733 if (bufObj->Size % clearValueSize != 0) {
1734 _mesa_error(ctx, GL_INVALID_VALUE,
1735 "glClearBufferData(size is not a multiple of "
1736 "internalformat size)");
1737 return;
1738 }
1739
1740 if (data == NULL) {
1741 /* clear to zeros, per the spec */
1742 ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
1743 NULL, clearValueSize, bufObj);
1744 return;
1745 }
1746
1747 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1748 format, type, data, "glClearBufferData")) {
1749 return;
1750 }
1751
1752 ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
1753 clearValue, clearValueSize, bufObj);
1754 }
1755
1756
1757 void GLAPIENTRY
1758 _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
1759 GLintptr offset, GLsizeiptr size,
1760 GLenum format, GLenum type,
1761 const GLvoid* data)
1762 {
1763 GET_CURRENT_CONTEXT(ctx);
1764 struct gl_buffer_object* bufObj;
1765 mesa_format mesaFormat;
1766 GLubyte clearValue[MAX_PIXEL_BYTES];
1767 GLsizeiptr clearValueSize;
1768
1769 bufObj = get_buffer(ctx, "glClearBufferSubData", target, GL_INVALID_VALUE);
1770 if (!bufObj)
1771 return;
1772
1773 if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
1774 true, "glClearBufferSubData")) {
1775 return;
1776 }
1777
1778 mesaFormat = validate_clear_buffer_format(ctx, internalformat,
1779 format, type,
1780 "glClearBufferSubData");
1781 if (mesaFormat == MESA_FORMAT_NONE) {
1782 return;
1783 }
1784
1785 clearValueSize = _mesa_get_format_bytes(mesaFormat);
1786 if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
1787 _mesa_error(ctx, GL_INVALID_VALUE,
1788 "glClearBufferSubData(offset or size is not a multiple of "
1789 "internalformat size)");
1790 return;
1791 }
1792
1793 if (data == NULL) {
1794 /* clear to zeros, per the spec */
1795 if (size > 0) {
1796 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1797 NULL, clearValueSize, bufObj);
1798 }
1799 return;
1800 }
1801
1802 if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
1803 format, type, data,
1804 "glClearBufferSubData")) {
1805 return;
1806 }
1807
1808 if (size > 0) {
1809 ctx->Driver.ClearBufferSubData(ctx, offset, size,
1810 clearValue, clearValueSize, bufObj);
1811 }
1812 }
1813
1814
1815 void * GLAPIENTRY
1816 _mesa_MapBuffer(GLenum target, GLenum access)
1817 {
1818 GET_CURRENT_CONTEXT(ctx);
1819 struct gl_buffer_object * bufObj;
1820 GLbitfield accessFlags;
1821 void *map;
1822 bool valid_access;
1823
1824 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1825
1826 switch (access) {
1827 case GL_READ_ONLY_ARB:
1828 accessFlags = GL_MAP_READ_BIT;
1829 valid_access = _mesa_is_desktop_gl(ctx);
1830 break;
1831 case GL_WRITE_ONLY_ARB:
1832 accessFlags = GL_MAP_WRITE_BIT;
1833 valid_access = true;
1834 break;
1835 case GL_READ_WRITE_ARB:
1836 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1837 valid_access = _mesa_is_desktop_gl(ctx);
1838 break;
1839 default:
1840 valid_access = false;
1841 break;
1842 }
1843
1844 if (!valid_access) {
1845 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1846 return NULL;
1847 }
1848
1849 bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION);
1850 if (!bufObj)
1851 return NULL;
1852
1853 if (accessFlags & GL_MAP_READ_BIT &&
1854 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
1855 _mesa_error(ctx, GL_INVALID_OPERATION,
1856 "glMapBuffer(invalid read flag)");
1857 return NULL;
1858 }
1859
1860 if (accessFlags & GL_MAP_WRITE_BIT &&
1861 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
1862 _mesa_error(ctx, GL_INVALID_OPERATION,
1863 "glMapBuffer(invalid write flag)");
1864 return NULL;
1865 }
1866
1867 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1868 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1869 return NULL;
1870 }
1871
1872 if (!bufObj->Size) {
1873 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1874 "glMapBuffer(buffer size = 0)");
1875 return NULL;
1876 }
1877
1878 assert(ctx->Driver.MapBufferRange);
1879 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
1880 MAP_USER);
1881 if (!map) {
1882 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1883 return NULL;
1884 }
1885 else {
1886 /* The driver callback should have set these fields.
1887 * This is important because other modules (like VBO) might call
1888 * the driver function directly.
1889 */
1890 assert(bufObj->Mappings[MAP_USER].Pointer == map);
1891 assert(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
1892 assert(bufObj->Mappings[MAP_USER].Offset == 0);
1893 bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
1894 }
1895
1896 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1897 bufObj->Written = GL_TRUE;
1898
1899 #ifdef VBO_DEBUG
1900 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1901 bufObj->Name, bufObj->Size, access);
1902 if (access == GL_WRITE_ONLY_ARB) {
1903 GLuint i;
1904 GLubyte *b = (GLubyte *) bufObj->Pointer;
1905 for (i = 0; i < bufObj->Size; i++)
1906 b[i] = i & 0xff;
1907 }
1908 #endif
1909
1910 #ifdef BOUNDS_CHECK
1911 {
1912 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1913 GLuint i;
1914 /* buffer is 100 bytes larger than requested, fill with magic value */
1915 for (i = 0; i < 100; i++) {
1916 buf[bufObj->Size - i - 1] = 123;
1917 }
1918 }
1919 #endif
1920
1921 return bufObj->Mappings[MAP_USER].Pointer;
1922 }
1923
1924
1925 GLboolean GLAPIENTRY
1926 _mesa_UnmapBuffer(GLenum target)
1927 {
1928 GET_CURRENT_CONTEXT(ctx);
1929 struct gl_buffer_object *bufObj;
1930 GLboolean status = GL_TRUE;
1931 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1932
1933 bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
1934 if (!bufObj)
1935 return GL_FALSE;
1936
1937 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
1938 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1939 return GL_FALSE;
1940 }
1941
1942 #ifdef BOUNDS_CHECK
1943 if (bufObj->Access != GL_READ_ONLY_ARB) {
1944 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1945 GLuint i;
1946 /* check that last 100 bytes are still = magic value */
1947 for (i = 0; i < 100; i++) {
1948 GLuint pos = bufObj->Size - i - 1;
1949 if (buf[pos] != 123) {
1950 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1951 " at position %d (value = %u)\n",
1952 pos, buf[pos]);
1953 }
1954 }
1955 }
1956 #endif
1957
1958 #ifdef VBO_DEBUG
1959 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1960 GLuint i, unchanged = 0;
1961 GLubyte *b = (GLubyte *) bufObj->Pointer;
1962 GLint pos = -1;
1963 /* check which bytes changed */
1964 for (i = 0; i < bufObj->Size - 1; i++) {
1965 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1966 unchanged++;
1967 if (pos == -1)
1968 pos = i;
1969 }
1970 }
1971 if (unchanged) {
1972 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1973 bufObj->Name, unchanged, bufObj->Size, pos);
1974 }
1975 }
1976 #endif
1977
1978 status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
1979 bufObj->Mappings[MAP_USER].AccessFlags = 0;
1980 assert(bufObj->Mappings[MAP_USER].Pointer == NULL);
1981 assert(bufObj->Mappings[MAP_USER].Offset == 0);
1982 assert(bufObj->Mappings[MAP_USER].Length == 0);
1983
1984 return status;
1985 }
1986
1987
1988 void GLAPIENTRY
1989 _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
1990 {
1991 GET_CURRENT_CONTEXT(ctx);
1992 struct gl_buffer_object *bufObj;
1993
1994 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
1995 GL_INVALID_OPERATION);
1996 if (!bufObj)
1997 return;
1998
1999 switch (pname) {
2000 case GL_BUFFER_SIZE_ARB:
2001 *params = (GLint) bufObj->Size;
2002 return;
2003 case GL_BUFFER_USAGE_ARB:
2004 *params = bufObj->Usage;
2005 return;
2006 case GL_BUFFER_ACCESS_ARB:
2007 *params = simplified_access_mode(ctx,
2008 bufObj->Mappings[MAP_USER].AccessFlags);
2009 return;
2010 case GL_BUFFER_MAPPED_ARB:
2011 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
2012 return;
2013 case GL_BUFFER_ACCESS_FLAGS:
2014 if (!ctx->Extensions.ARB_map_buffer_range)
2015 goto invalid_pname;
2016 *params = bufObj->Mappings[MAP_USER].AccessFlags;
2017 return;
2018 case GL_BUFFER_MAP_OFFSET:
2019 if (!ctx->Extensions.ARB_map_buffer_range)
2020 goto invalid_pname;
2021 *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
2022 return;
2023 case GL_BUFFER_MAP_LENGTH:
2024 if (!ctx->Extensions.ARB_map_buffer_range)
2025 goto invalid_pname;
2026 *params = (GLint) bufObj->Mappings[MAP_USER].Length;
2027 return;
2028 case GL_BUFFER_IMMUTABLE_STORAGE:
2029 if (!ctx->Extensions.ARB_buffer_storage)
2030 goto invalid_pname;
2031 *params = bufObj->Immutable;
2032 return;
2033 case GL_BUFFER_STORAGE_FLAGS:
2034 if (!ctx->Extensions.ARB_buffer_storage)
2035 goto invalid_pname;
2036 *params = bufObj->StorageFlags;
2037 return;
2038 default:
2039 ; /* fall-through */
2040 }
2041
2042 invalid_pname:
2043 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
2044 _mesa_lookup_enum_by_nr(pname));
2045 }
2046
2047
2048 /**
2049 * New in GL 3.2
2050 * This is pretty much a duplicate of GetBufferParameteriv() but the
2051 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
2052 */
2053 void GLAPIENTRY
2054 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
2055 {
2056 GET_CURRENT_CONTEXT(ctx);
2057 struct gl_buffer_object *bufObj;
2058
2059 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
2060 GL_INVALID_OPERATION);
2061 if (!bufObj)
2062 return;
2063
2064 switch (pname) {
2065 case GL_BUFFER_SIZE_ARB:
2066 *params = bufObj->Size;
2067 return;
2068 case GL_BUFFER_USAGE_ARB:
2069 *params = bufObj->Usage;
2070 return;
2071 case GL_BUFFER_ACCESS_ARB:
2072 *params = simplified_access_mode(ctx,
2073 bufObj->Mappings[MAP_USER].AccessFlags);
2074 return;
2075 case GL_BUFFER_ACCESS_FLAGS:
2076 if (!ctx->Extensions.ARB_map_buffer_range)
2077 goto invalid_pname;
2078 *params = bufObj->Mappings[MAP_USER].AccessFlags;
2079 return;
2080 case GL_BUFFER_MAPPED_ARB:
2081 *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
2082 return;
2083 case GL_BUFFER_MAP_OFFSET:
2084 if (!ctx->Extensions.ARB_map_buffer_range)
2085 goto invalid_pname;
2086 *params = bufObj->Mappings[MAP_USER].Offset;
2087 return;
2088 case GL_BUFFER_MAP_LENGTH:
2089 if (!ctx->Extensions.ARB_map_buffer_range)
2090 goto invalid_pname;
2091 *params = bufObj->Mappings[MAP_USER].Length;
2092 return;
2093 case GL_BUFFER_IMMUTABLE_STORAGE:
2094 if (!ctx->Extensions.ARB_buffer_storage)
2095 goto invalid_pname;
2096 *params = bufObj->Immutable;
2097 return;
2098 case GL_BUFFER_STORAGE_FLAGS:
2099 if (!ctx->Extensions.ARB_buffer_storage)
2100 goto invalid_pname;
2101 *params = bufObj->StorageFlags;
2102 return;
2103 default:
2104 ; /* fall-through */
2105 }
2106
2107 invalid_pname:
2108 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
2109 _mesa_lookup_enum_by_nr(pname));
2110 }
2111
2112
2113 void GLAPIENTRY
2114 _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
2115 {
2116 GET_CURRENT_CONTEXT(ctx);
2117 struct gl_buffer_object * bufObj;
2118
2119 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
2120 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
2121 return;
2122 }
2123
2124 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
2125 GL_INVALID_OPERATION);
2126 if (!bufObj)
2127 return;
2128
2129 *params = bufObj->Mappings[MAP_USER].Pointer;
2130 }
2131
2132
2133 void GLAPIENTRY
2134 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
2135 GLintptr readOffset, GLintptr writeOffset,
2136 GLsizeiptr size)
2137 {
2138 GET_CURRENT_CONTEXT(ctx);
2139 struct gl_buffer_object *src, *dst;
2140
2141 src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
2142 GL_INVALID_OPERATION);
2143 if (!src)
2144 return;
2145
2146 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
2147 GL_INVALID_OPERATION);
2148 if (!dst)
2149 return;
2150
2151 if (_mesa_check_disallowed_mapping(src)) {
2152 _mesa_error(ctx, GL_INVALID_OPERATION,
2153 "glCopyBufferSubData(readBuffer is mapped)");
2154 return;
2155 }
2156
2157 if (_mesa_check_disallowed_mapping(dst)) {
2158 _mesa_error(ctx, GL_INVALID_OPERATION,
2159 "glCopyBufferSubData(writeBuffer is mapped)");
2160 return;
2161 }
2162
2163 if (readOffset < 0) {
2164 _mesa_error(ctx, GL_INVALID_VALUE,
2165 "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
2166 return;
2167 }
2168
2169 if (writeOffset < 0) {
2170 _mesa_error(ctx, GL_INVALID_VALUE,
2171 "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
2172 return;
2173 }
2174
2175 if (size < 0) {
2176 _mesa_error(ctx, GL_INVALID_VALUE,
2177 "glCopyBufferSubData(writeOffset = %d)", (int) size);
2178 return;
2179 }
2180
2181 if (readOffset + size > src->Size) {
2182 _mesa_error(ctx, GL_INVALID_VALUE,
2183 "glCopyBufferSubData(readOffset + size = %d)",
2184 (int) (readOffset + size));
2185 return;
2186 }
2187
2188 if (writeOffset + size > dst->Size) {
2189 _mesa_error(ctx, GL_INVALID_VALUE,
2190 "glCopyBufferSubData(writeOffset + size = %d)",
2191 (int) (writeOffset + size));
2192 return;
2193 }
2194
2195 if (src == dst) {
2196 if (readOffset + size <= writeOffset) {
2197 /* OK */
2198 }
2199 else if (writeOffset + size <= readOffset) {
2200 /* OK */
2201 }
2202 else {
2203 /* overlapping src/dst is illegal */
2204 _mesa_error(ctx, GL_INVALID_VALUE,
2205 "glCopyBufferSubData(overlapping src/dst)");
2206 return;
2207 }
2208 }
2209
2210 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
2211 }
2212
2213
2214 /**
2215 * See GL_ARB_map_buffer_range spec
2216 */
2217 void * GLAPIENTRY
2218 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
2219 GLbitfield access)
2220 {
2221 GET_CURRENT_CONTEXT(ctx);
2222 struct gl_buffer_object *bufObj;
2223 void *map;
2224 GLbitfield allowed_access;
2225
2226 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
2227
2228 if (!ctx->Extensions.ARB_map_buffer_range) {
2229 _mesa_error(ctx, GL_INVALID_OPERATION,
2230 "glMapBufferRange(extension not supported)");
2231 return NULL;
2232 }
2233
2234 if (offset < 0) {
2235 _mesa_error(ctx, GL_INVALID_VALUE,
2236 "glMapBufferRange(offset = %ld)", (long)offset);
2237 return NULL;
2238 }
2239
2240 if (length < 0) {
2241 _mesa_error(ctx, GL_INVALID_VALUE,
2242 "glMapBufferRange(length = %ld)", (long)length);
2243 return NULL;
2244 }
2245
2246 /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
2247 *
2248 * "An INVALID_OPERATION error is generated for any of the following
2249 * conditions:
2250 *
2251 * * <length> is zero."
2252 */
2253 if (_mesa_is_gles(ctx) && length == 0) {
2254 _mesa_error(ctx, GL_INVALID_OPERATION,
2255 "glMapBufferRange(length = 0)");
2256 return NULL;
2257 }
2258
2259 allowed_access = GL_MAP_READ_BIT |
2260 GL_MAP_WRITE_BIT |
2261 GL_MAP_INVALIDATE_RANGE_BIT |
2262 GL_MAP_INVALIDATE_BUFFER_BIT |
2263 GL_MAP_FLUSH_EXPLICIT_BIT |
2264 GL_MAP_UNSYNCHRONIZED_BIT;
2265
2266 if (ctx->Extensions.ARB_buffer_storage) {
2267 allowed_access |= GL_MAP_PERSISTENT_BIT |
2268 GL_MAP_COHERENT_BIT;
2269 }
2270
2271 if (access & ~allowed_access) {
2272 /* generate an error if any other than allowed bit is set */
2273 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
2274 return NULL;
2275 }
2276
2277 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
2278 _mesa_error(ctx, GL_INVALID_OPERATION,
2279 "glMapBufferRange(access indicates neither read or write)");
2280 return NULL;
2281 }
2282
2283 if ((access & GL_MAP_READ_BIT) &&
2284 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
2285 GL_MAP_INVALIDATE_BUFFER_BIT |
2286 GL_MAP_UNSYNCHRONIZED_BIT))) {
2287 _mesa_error(ctx, GL_INVALID_OPERATION,
2288 "glMapBufferRange(invalid access flags)");
2289 return NULL;
2290 }
2291
2292 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
2293 ((access & GL_MAP_WRITE_BIT) == 0)) {
2294 _mesa_error(ctx, GL_INVALID_OPERATION,
2295 "glMapBufferRange(invalid access flags)");
2296 return NULL;
2297 }
2298
2299 bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
2300 if (!bufObj)
2301 return NULL;
2302
2303 if (access & GL_MAP_READ_BIT &&
2304 !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
2305 _mesa_error(ctx, GL_INVALID_OPERATION,
2306 "glMapBufferRange(invalid read flag)");
2307 return NULL;
2308 }
2309
2310 if (access & GL_MAP_WRITE_BIT &&
2311 !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
2312 _mesa_error(ctx, GL_INVALID_OPERATION,
2313 "glMapBufferRange(invalid write flag)");
2314 return NULL;
2315 }
2316
2317 if (access & GL_MAP_COHERENT_BIT &&
2318 !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
2319 _mesa_error(ctx, GL_INVALID_OPERATION,
2320 "glMapBufferRange(invalid coherent flag)");
2321 return NULL;
2322 }
2323
2324 if (access & GL_MAP_PERSISTENT_BIT &&
2325 !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
2326 _mesa_error(ctx, GL_INVALID_OPERATION,
2327 "glMapBufferRange(invalid persistent flag)");
2328 return NULL;
2329 }
2330
2331 if (offset + length > bufObj->Size) {
2332 _mesa_error(ctx, GL_INVALID_VALUE,
2333 "glMapBufferRange(offset + length > size)");
2334 return NULL;
2335 }
2336
2337 if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2338 _mesa_error(ctx, GL_INVALID_OPERATION,
2339 "glMapBufferRange(buffer already mapped)");
2340 return NULL;
2341 }
2342
2343 if (!bufObj->Size) {
2344 _mesa_error(ctx, GL_OUT_OF_MEMORY,
2345 "glMapBufferRange(buffer size = 0)");
2346 return NULL;
2347 }
2348
2349 /* Mapping zero bytes should return a non-null pointer. */
2350 if (!length) {
2351 static long dummy = 0;
2352 bufObj->Mappings[MAP_USER].Pointer = &dummy;
2353 bufObj->Mappings[MAP_USER].Length = length;
2354 bufObj->Mappings[MAP_USER].Offset = offset;
2355 bufObj->Mappings[MAP_USER].AccessFlags = access;
2356 return bufObj->Mappings[MAP_USER].Pointer;
2357 }
2358
2359 assert(ctx->Driver.MapBufferRange);
2360 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
2361 MAP_USER);
2362 if (!map) {
2363 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
2364 }
2365 else {
2366 /* The driver callback should have set all these fields.
2367 * This is important because other modules (like VBO) might call
2368 * the driver function directly.
2369 */
2370 assert(bufObj->Mappings[MAP_USER].Pointer == map);
2371 assert(bufObj->Mappings[MAP_USER].Length == length);
2372 assert(bufObj->Mappings[MAP_USER].Offset == offset);
2373 assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
2374 }
2375
2376 return map;
2377 }
2378
2379
2380 /**
2381 * See GL_ARB_map_buffer_range spec
2382 */
2383 void GLAPIENTRY
2384 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
2385 {
2386 GET_CURRENT_CONTEXT(ctx);
2387 struct gl_buffer_object *bufObj;
2388
2389 if (!ctx->Extensions.ARB_map_buffer_range) {
2390 _mesa_error(ctx, GL_INVALID_OPERATION,
2391 "glFlushMappedBufferRange(extension not supported)");
2392 return;
2393 }
2394
2395 if (offset < 0) {
2396 _mesa_error(ctx, GL_INVALID_VALUE,
2397 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
2398 return;
2399 }
2400
2401 if (length < 0) {
2402 _mesa_error(ctx, GL_INVALID_VALUE,
2403 "glFlushMappedBufferRange(length = %ld)", (long)length);
2404 return;
2405 }
2406
2407 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
2408 GL_INVALID_OPERATION);
2409 if (!bufObj)
2410 return;
2411
2412 if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
2413 /* buffer is not mapped */
2414 _mesa_error(ctx, GL_INVALID_OPERATION,
2415 "glFlushMappedBufferRange(buffer is not mapped)");
2416 return;
2417 }
2418
2419 if ((bufObj->Mappings[MAP_USER].AccessFlags &
2420 GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
2421 _mesa_error(ctx, GL_INVALID_OPERATION,
2422 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
2423 return;
2424 }
2425
2426 if (offset + length > bufObj->Mappings[MAP_USER].Length) {
2427 _mesa_error(ctx, GL_INVALID_VALUE,
2428 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
2429 (long)offset, (long)length,
2430 (long)bufObj->Mappings[MAP_USER].Length);
2431 return;
2432 }
2433
2434 assert(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
2435
2436 if (ctx->Driver.FlushMappedBufferRange)
2437 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
2438 MAP_USER);
2439 }
2440
2441
2442 static GLenum
2443 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2444 {
2445 struct gl_buffer_object *bufObj;
2446 GLenum retval;
2447
2448 bufObj = _mesa_lookup_bufferobj(ctx, name);
2449 if (!bufObj) {
2450 _mesa_error(ctx, GL_INVALID_VALUE,
2451 "glObjectPurgeable(name = 0x%x)", name);
2452 return 0;
2453 }
2454 if (!_mesa_is_bufferobj(bufObj)) {
2455 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
2456 return 0;
2457 }
2458
2459 if (bufObj->Purgeable) {
2460 _mesa_error(ctx, GL_INVALID_OPERATION,
2461 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2462 return GL_VOLATILE_APPLE;
2463 }
2464
2465 bufObj->Purgeable = GL_TRUE;
2466
2467 retval = GL_VOLATILE_APPLE;
2468 if (ctx->Driver.BufferObjectPurgeable)
2469 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
2470
2471 return retval;
2472 }
2473
2474
2475 static GLenum
2476 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2477 {
2478 struct gl_renderbuffer *bufObj;
2479 GLenum retval;
2480
2481 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2482 if (!bufObj) {
2483 _mesa_error(ctx, GL_INVALID_VALUE,
2484 "glObjectUnpurgeable(name = 0x%x)", name);
2485 return 0;
2486 }
2487
2488 if (bufObj->Purgeable) {
2489 _mesa_error(ctx, GL_INVALID_OPERATION,
2490 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2491 return GL_VOLATILE_APPLE;
2492 }
2493
2494 bufObj->Purgeable = GL_TRUE;
2495
2496 retval = GL_VOLATILE_APPLE;
2497 if (ctx->Driver.RenderObjectPurgeable)
2498 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
2499
2500 return retval;
2501 }
2502
2503
2504 static GLenum
2505 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
2506 {
2507 struct gl_texture_object *bufObj;
2508 GLenum retval;
2509
2510 bufObj = _mesa_lookup_texture(ctx, name);
2511 if (!bufObj) {
2512 _mesa_error(ctx, GL_INVALID_VALUE,
2513 "glObjectPurgeable(name = 0x%x)", name);
2514 return 0;
2515 }
2516
2517 if (bufObj->Purgeable) {
2518 _mesa_error(ctx, GL_INVALID_OPERATION,
2519 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
2520 return GL_VOLATILE_APPLE;
2521 }
2522
2523 bufObj->Purgeable = GL_TRUE;
2524
2525 retval = GL_VOLATILE_APPLE;
2526 if (ctx->Driver.TextureObjectPurgeable)
2527 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
2528
2529 return retval;
2530 }
2531
2532
2533 GLenum GLAPIENTRY
2534 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2535 {
2536 GLenum retval;
2537
2538 GET_CURRENT_CONTEXT(ctx);
2539 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2540
2541 if (name == 0) {
2542 _mesa_error(ctx, GL_INVALID_VALUE,
2543 "glObjectPurgeable(name = 0x%x)", name);
2544 return 0;
2545 }
2546
2547 switch (option) {
2548 case GL_VOLATILE_APPLE:
2549 case GL_RELEASED_APPLE:
2550 /* legal */
2551 break;
2552 default:
2553 _mesa_error(ctx, GL_INVALID_ENUM,
2554 "glObjectPurgeable(name = 0x%x) invalid option: %d",
2555 name, option);
2556 return 0;
2557 }
2558
2559 switch (objectType) {
2560 case GL_TEXTURE:
2561 retval = texture_object_purgeable(ctx, name, option);
2562 break;
2563 case GL_RENDERBUFFER_EXT:
2564 retval = renderbuffer_purgeable(ctx, name, option);
2565 break;
2566 case GL_BUFFER_OBJECT_APPLE:
2567 retval = buffer_object_purgeable(ctx, name, option);
2568 break;
2569 default:
2570 _mesa_error(ctx, GL_INVALID_ENUM,
2571 "glObjectPurgeable(name = 0x%x) invalid type: %d",
2572 name, objectType);
2573 return 0;
2574 }
2575
2576 /* In strict conformance to the spec, we must only return VOLATILE when
2577 * when passed the VOLATILE option. Madness.
2578 *
2579 * XXX First fix the spec, then fix me.
2580 */
2581 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
2582 }
2583
2584
2585 static GLenum
2586 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2587 {
2588 struct gl_buffer_object *bufObj;
2589 GLenum retval;
2590
2591 bufObj = _mesa_lookup_bufferobj(ctx, name);
2592 if (!bufObj) {
2593 _mesa_error(ctx, GL_INVALID_VALUE,
2594 "glObjectUnpurgeable(name = 0x%x)", name);
2595 return 0;
2596 }
2597
2598 if (! bufObj->Purgeable) {
2599 _mesa_error(ctx, GL_INVALID_OPERATION,
2600 "glObjectUnpurgeable(name = 0x%x) object is "
2601 " already \"unpurged\"", name);
2602 return 0;
2603 }
2604
2605 bufObj->Purgeable = GL_FALSE;
2606
2607 retval = option;
2608 if (ctx->Driver.BufferObjectUnpurgeable)
2609 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
2610
2611 return retval;
2612 }
2613
2614
2615 static GLenum
2616 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2617 {
2618 struct gl_renderbuffer *bufObj;
2619 GLenum retval;
2620
2621 bufObj = _mesa_lookup_renderbuffer(ctx, name);
2622 if (!bufObj) {
2623 _mesa_error(ctx, GL_INVALID_VALUE,
2624 "glObjectUnpurgeable(name = 0x%x)", name);
2625 return 0;
2626 }
2627
2628 if (! bufObj->Purgeable) {
2629 _mesa_error(ctx, GL_INVALID_OPERATION,
2630 "glObjectUnpurgeable(name = 0x%x) object is "
2631 " already \"unpurged\"", name);
2632 return 0;
2633 }
2634
2635 bufObj->Purgeable = GL_FALSE;
2636
2637 retval = option;
2638 if (ctx->Driver.RenderObjectUnpurgeable)
2639 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
2640
2641 return retval;
2642 }
2643
2644
2645 static GLenum
2646 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
2647 {
2648 struct gl_texture_object *bufObj;
2649 GLenum retval;
2650
2651 bufObj = _mesa_lookup_texture(ctx, name);
2652 if (!bufObj) {
2653 _mesa_error(ctx, GL_INVALID_VALUE,
2654 "glObjectUnpurgeable(name = 0x%x)", name);
2655 return 0;
2656 }
2657
2658 if (! bufObj->Purgeable) {
2659 _mesa_error(ctx, GL_INVALID_OPERATION,
2660 "glObjectUnpurgeable(name = 0x%x) object is"
2661 " already \"unpurged\"", name);
2662 return 0;
2663 }
2664
2665 bufObj->Purgeable = GL_FALSE;
2666
2667 retval = option;
2668 if (ctx->Driver.TextureObjectUnpurgeable)
2669 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
2670
2671 return retval;
2672 }
2673
2674
2675 GLenum GLAPIENTRY
2676 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
2677 {
2678 GET_CURRENT_CONTEXT(ctx);
2679 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
2680
2681 if (name == 0) {
2682 _mesa_error(ctx, GL_INVALID_VALUE,
2683 "glObjectUnpurgeable(name = 0x%x)", name);
2684 return 0;
2685 }
2686
2687 switch (option) {
2688 case GL_RETAINED_APPLE:
2689 case GL_UNDEFINED_APPLE:
2690 /* legal */
2691 break;
2692 default:
2693 _mesa_error(ctx, GL_INVALID_ENUM,
2694 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
2695 name, option);
2696 return 0;
2697 }
2698
2699 switch (objectType) {
2700 case GL_BUFFER_OBJECT_APPLE:
2701 return buffer_object_unpurgeable(ctx, name, option);
2702 case GL_TEXTURE:
2703 return texture_object_unpurgeable(ctx, name, option);
2704 case GL_RENDERBUFFER_EXT:
2705 return renderbuffer_unpurgeable(ctx, name, option);
2706 default:
2707 _mesa_error(ctx, GL_INVALID_ENUM,
2708 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
2709 name, objectType);
2710 return 0;
2711 }
2712 }
2713
2714
2715 static void
2716 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
2717 GLenum pname, GLint *params)
2718 {
2719 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
2720 if (!bufObj) {
2721 _mesa_error(ctx, GL_INVALID_VALUE,
2722 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
2723 return;
2724 }
2725
2726 switch (pname) {
2727 case GL_PURGEABLE_APPLE:
2728 *params = bufObj->Purgeable;
2729 break;
2730 default:
2731 _mesa_error(ctx, GL_INVALID_ENUM,
2732 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2733 name, pname);
2734 break;
2735 }
2736 }
2737
2738
2739 static void
2740 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
2741 GLenum pname, GLint *params)
2742 {
2743 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
2744 if (!rb) {
2745 _mesa_error(ctx, GL_INVALID_VALUE,
2746 "glObjectUnpurgeable(name = 0x%x)", name);
2747 return;
2748 }
2749
2750 switch (pname) {
2751 case GL_PURGEABLE_APPLE:
2752 *params = rb->Purgeable;
2753 break;
2754 default:
2755 _mesa_error(ctx, GL_INVALID_ENUM,
2756 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2757 name, pname);
2758 break;
2759 }
2760 }
2761
2762
2763 static void
2764 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
2765 GLenum pname, GLint *params)
2766 {
2767 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
2768 if (!texObj) {
2769 _mesa_error(ctx, GL_INVALID_VALUE,
2770 "glObjectUnpurgeable(name = 0x%x)", name);
2771 return;
2772 }
2773
2774 switch (pname) {
2775 case GL_PURGEABLE_APPLE:
2776 *params = texObj->Purgeable;
2777 break;
2778 default:
2779 _mesa_error(ctx, GL_INVALID_ENUM,
2780 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2781 name, pname);
2782 break;
2783 }
2784 }
2785
2786
2787 void GLAPIENTRY
2788 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2789 GLint *params)
2790 {
2791 GET_CURRENT_CONTEXT(ctx);
2792
2793 if (name == 0) {
2794 _mesa_error(ctx, GL_INVALID_VALUE,
2795 "glGetObjectParameteriv(name = 0x%x)", name);
2796 return;
2797 }
2798
2799 switch (objectType) {
2800 case GL_TEXTURE:
2801 get_texture_object_parameteriv(ctx, name, pname, params);
2802 break;
2803 case GL_BUFFER_OBJECT_APPLE:
2804 get_buffer_object_parameteriv(ctx, name, pname, params);
2805 break;
2806 case GL_RENDERBUFFER_EXT:
2807 get_renderbuffer_parameteriv(ctx, name, pname, params);
2808 break;
2809 default:
2810 _mesa_error(ctx, GL_INVALID_ENUM,
2811 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2812 name, objectType);
2813 }
2814 }
2815
2816 /**
2817 * Binds a buffer object to a uniform buffer binding point.
2818 *
2819 * The caller is responsible for flushing vertices and updating
2820 * NewDriverState.
2821 */
2822 static void
2823 set_ubo_binding(struct gl_context *ctx,
2824 struct gl_uniform_buffer_binding *binding,
2825 struct gl_buffer_object *bufObj,
2826 GLintptr offset,
2827 GLsizeiptr size,
2828 GLboolean autoSize)
2829 {
2830 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2831
2832 binding->Offset = offset;
2833 binding->Size = size;
2834 binding->AutomaticSize = autoSize;
2835
2836 /* If this is a real buffer object, mark it has having been used
2837 * at some point as a UBO.
2838 */
2839 if (size >= 0)
2840 bufObj->UsageHistory |= USAGE_UNIFORM_BUFFER;
2841 }
2842
2843 /**
2844 * Binds a buffer object to a uniform buffer binding point.
2845 *
2846 * Unlike set_ubo_binding(), this function also flushes vertices
2847 * and updates NewDriverState. It also checks if the binding
2848 * has actually changed before updating it.
2849 */
2850 static void
2851 bind_uniform_buffer(struct gl_context *ctx,
2852 GLuint index,
2853 struct gl_buffer_object *bufObj,
2854 GLintptr offset,
2855 GLsizeiptr size,
2856 GLboolean autoSize)
2857 {
2858 struct gl_uniform_buffer_binding *binding =
2859 &ctx->UniformBufferBindings[index];
2860
2861 if (binding->BufferObject == bufObj &&
2862 binding->Offset == offset &&
2863 binding->Size == size &&
2864 binding->AutomaticSize == autoSize) {
2865 return;
2866 }
2867
2868 FLUSH_VERTICES(ctx, 0);
2869 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
2870
2871 set_ubo_binding(ctx, binding, bufObj, offset, size, autoSize);
2872 }
2873
2874 /**
2875 * Bind a region of a buffer object to a uniform block binding point.
2876 * \param index the uniform buffer binding point index
2877 * \param bufObj the buffer object
2878 * \param offset offset to the start of buffer object region
2879 * \param size size of the buffer object region
2880 */
2881 static void
2882 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2883 GLuint index,
2884 struct gl_buffer_object *bufObj,
2885 GLintptr offset,
2886 GLsizeiptr size)
2887 {
2888 if (index >= ctx->Const.MaxUniformBufferBindings) {
2889 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2890 return;
2891 }
2892
2893 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2894 _mesa_error(ctx, GL_INVALID_VALUE,
2895 "glBindBufferRange(offset misaligned %d/%d)", (int) offset,
2896 ctx->Const.UniformBufferOffsetAlignment);
2897 return;
2898 }
2899
2900 if (bufObj == ctx->Shared->NullBufferObj) {
2901 offset = -1;
2902 size = -1;
2903 }
2904
2905 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2906 bind_uniform_buffer(ctx, index, bufObj, offset, size, GL_FALSE);
2907 }
2908
2909
2910 /**
2911 * Bind a buffer object to a uniform block binding point.
2912 * As above, but offset = 0.
2913 */
2914 static void
2915 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2916 GLuint index,
2917 struct gl_buffer_object *bufObj)
2918 {
2919 if (index >= ctx->Const.MaxUniformBufferBindings) {
2920 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2921 return;
2922 }
2923
2924 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2925
2926 if (bufObj == ctx->Shared->NullBufferObj)
2927 bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE);
2928 else
2929 bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE);
2930 }
2931
2932 /**
2933 * Binds a buffer object to an atomic buffer binding point.
2934 *
2935 * The caller is responsible for validating the offset,
2936 * flushing the vertices and updating NewDriverState.
2937 */
2938 static void
2939 set_atomic_buffer_binding(struct gl_context *ctx,
2940 struct gl_atomic_buffer_binding *binding,
2941 struct gl_buffer_object *bufObj,
2942 GLintptr offset,
2943 GLsizeiptr size)
2944 {
2945 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2946
2947 if (bufObj == ctx->Shared->NullBufferObj) {
2948 binding->Offset = -1;
2949 binding->Size = -1;
2950 } else {
2951 binding->Offset = offset;
2952 binding->Size = size;
2953 bufObj->UsageHistory |= USAGE_ATOMIC_COUNTER_BUFFER;
2954 }
2955 }
2956
2957 /**
2958 * Binds a buffer object to an atomic buffer binding point.
2959 *
2960 * Unlike set_atomic_buffer_binding(), this function also validates the
2961 * index and offset, flushes vertices, and updates NewDriverState.
2962 * It also checks if the binding has actually changing before
2963 * updating it.
2964 */
2965 static void
2966 bind_atomic_buffer(struct gl_context *ctx,
2967 unsigned index,
2968 struct gl_buffer_object *bufObj,
2969 GLintptr offset,
2970 GLsizeiptr size,
2971 const char *name)
2972 {
2973 struct gl_atomic_buffer_binding *binding;
2974
2975 if (index >= ctx->Const.MaxAtomicBufferBindings) {
2976 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d)", name, index);
2977 return;
2978 }
2979
2980 if (offset & (ATOMIC_COUNTER_SIZE - 1)) {
2981 _mesa_error(ctx, GL_INVALID_VALUE,
2982 "%s(offset misaligned %d/%d)", name, (int) offset,
2983 ATOMIC_COUNTER_SIZE);
2984 return;
2985 }
2986
2987 _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj);
2988
2989 binding = &ctx->AtomicBufferBindings[index];
2990 if (binding->BufferObject == bufObj &&
2991 binding->Offset == offset &&
2992 binding->Size == size) {
2993 return;
2994 }
2995
2996 FLUSH_VERTICES(ctx, 0);
2997 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
2998
2999 set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
3000 }
3001
3002 static inline bool
3003 bind_buffers_check_offset_and_size(struct gl_context *ctx,
3004 GLuint index,
3005 const GLintptr *offsets,
3006 const GLsizeiptr *sizes)
3007 {
3008 if (offsets[index] < 0) {
3009 /* The ARB_multi_bind spec says:
3010 *
3011 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3012 * value in <offsets> is less than zero (per binding)."
3013 */
3014 _mesa_error(ctx, GL_INVALID_VALUE,
3015 "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
3016 index, (int64_t) offsets[index]);
3017 return false;
3018 }
3019
3020 if (sizes[index] <= 0) {
3021 /* The ARB_multi_bind spec says:
3022 *
3023 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3024 * value in <sizes> is less than or equal to zero (per binding)."
3025 */
3026 _mesa_error(ctx, GL_INVALID_VALUE,
3027 "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
3028 index, (int64_t) sizes[index]);
3029 return false;
3030 }
3031
3032 return true;
3033 }
3034
3035 static bool
3036 error_check_bind_uniform_buffers(struct gl_context *ctx,
3037 GLuint first, GLsizei count,
3038 const char *caller)
3039 {
3040 if (!ctx->Extensions.ARB_uniform_buffer_object) {
3041 _mesa_error(ctx, GL_INVALID_ENUM,
3042 "%s(target=GL_UNIFORM_BUFFER)", caller);
3043 return false;
3044 }
3045
3046 /* The ARB_multi_bind_spec says:
3047 *
3048 * "An INVALID_OPERATION error is generated if <first> + <count> is
3049 * greater than the number of target-specific indexed binding points,
3050 * as described in section 6.7.1."
3051 */
3052 if (first + count > ctx->Const.MaxUniformBufferBindings) {
3053 _mesa_error(ctx, GL_INVALID_OPERATION,
3054 "%s(first=%u + count=%d > the value of "
3055 "GL_MAX_UNIFORM_BUFFER_BINDINGS=%u)",
3056 caller, first, count,
3057 ctx->Const.MaxUniformBufferBindings);
3058 return false;
3059 }
3060
3061 return true;
3062 }
3063
3064 /**
3065 * Unbind all uniform buffers in the range
3066 * <first> through <first>+<count>-1
3067 */
3068 static void
3069 unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3070 {
3071 struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj;
3072 GLint i;
3073
3074 for (i = 0; i < count; i++)
3075 set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i],
3076 bufObj, -1, -1, GL_TRUE);
3077 }
3078
3079 static void
3080 bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
3081 const GLuint *buffers)
3082 {
3083 GLint i;
3084
3085 if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
3086 return;
3087
3088 /* Assume that at least one binding will be changed */
3089 FLUSH_VERTICES(ctx, 0);
3090 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3091
3092 if (!buffers) {
3093 /* The ARB_multi_bind spec says:
3094 *
3095 * "If <buffers> is NULL, all bindings from <first> through
3096 * <first>+<count>-1 are reset to their unbound (zero) state."
3097 */
3098 unbind_uniform_buffers(ctx, first, count);
3099 return;
3100 }
3101
3102 /* Note that the error semantics for multi-bind commands differ from
3103 * those of other GL commands.
3104 *
3105 * The Issues section in the ARB_multi_bind spec says:
3106 *
3107 * "(11) Typically, OpenGL specifies that if an error is generated by a
3108 * command, that command has no effect. This is somewhat
3109 * unfortunate for multi-bind commands, because it would require a
3110 * first pass to scan the entire list of bound objects for errors
3111 * and then a second pass to actually perform the bindings.
3112 * Should we have different error semantics?
3113 *
3114 * RESOLVED: Yes. In this specification, when the parameters for
3115 * one of the <count> binding points are invalid, that binding point
3116 * is not updated and an error will be generated. However, other
3117 * binding points in the same command will be updated if their
3118 * parameters are valid and no other error occurs."
3119 */
3120
3121 _mesa_begin_bufferobj_lookups(ctx);
3122
3123 for (i = 0; i < count; i++) {
3124 struct gl_uniform_buffer_binding *binding =
3125 &ctx->UniformBufferBindings[first + i];
3126 struct gl_buffer_object *bufObj;
3127
3128 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3129 bufObj = binding->BufferObject;
3130 else
3131 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3132 "glBindBuffersBase");
3133
3134 if (bufObj) {
3135 if (bufObj == ctx->Shared->NullBufferObj)
3136 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
3137 else
3138 set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
3139 }
3140 }
3141
3142 _mesa_end_bufferobj_lookups(ctx);
3143 }
3144
3145 static void
3146 bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
3147 const GLuint *buffers,
3148 const GLintptr *offsets, const GLsizeiptr *sizes)
3149 {
3150 GLint i;
3151
3152 if (!error_check_bind_uniform_buffers(ctx, first, count,
3153 "glBindBuffersRange"))
3154 return;
3155
3156 /* Assume that at least one binding will be changed */
3157 FLUSH_VERTICES(ctx, 0);
3158 ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
3159
3160 if (!buffers) {
3161 /* The ARB_multi_bind spec says:
3162 *
3163 * "If <buffers> is NULL, all bindings from <first> through
3164 * <first>+<count>-1 are reset to their unbound (zero) state.
3165 * In this case, the offsets and sizes associated with the
3166 * binding points are set to default values, ignoring
3167 * <offsets> and <sizes>."
3168 */
3169 unbind_uniform_buffers(ctx, first, count);
3170 return;
3171 }
3172
3173 /* Note that the error semantics for multi-bind commands differ from
3174 * those of other GL commands.
3175 *
3176 * The Issues section in the ARB_multi_bind spec says:
3177 *
3178 * "(11) Typically, OpenGL specifies that if an error is generated by a
3179 * command, that command has no effect. This is somewhat
3180 * unfortunate for multi-bind commands, because it would require a
3181 * first pass to scan the entire list of bound objects for errors
3182 * and then a second pass to actually perform the bindings.
3183 * Should we have different error semantics?
3184 *
3185 * RESOLVED: Yes. In this specification, when the parameters for
3186 * one of the <count> binding points are invalid, that binding point
3187 * is not updated and an error will be generated. However, other
3188 * binding points in the same command will be updated if their
3189 * parameters are valid and no other error occurs."
3190 */
3191
3192 _mesa_begin_bufferobj_lookups(ctx);
3193
3194 for (i = 0; i < count; i++) {
3195 struct gl_uniform_buffer_binding *binding =
3196 &ctx->UniformBufferBindings[first + i];
3197 struct gl_buffer_object *bufObj;
3198
3199 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3200 continue;
3201
3202 /* The ARB_multi_bind spec says:
3203 *
3204 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3205 * pair of values in <offsets> and <sizes> does not respectively
3206 * satisfy the constraints described for those parameters for the
3207 * specified target, as described in section 6.7.1 (per binding)."
3208 *
3209 * Section 6.7.1 refers to table 6.5, which says:
3210 *
3211 * "┌───────────────────────────────────────────────────────────────┐
3212 * │ Uniform buffer array bindings (see sec. 7.6) │
3213 * ├─────────────────────┬─────────────────────────────────────────┤
3214 * │ ... │ ... │
3215 * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
3216 * │ │ OFFSET_ALIGNMENT │
3217 * │ ... │ ... │
3218 * │ size restriction │ none │
3219 * └─────────────────────┴─────────────────────────────────────────┘"
3220 */
3221 if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
3222 _mesa_error(ctx, GL_INVALID_VALUE,
3223 "glBindBuffersRange(offsets[%u]=%" PRId64
3224 " is misaligned; it must be a multiple of the value of "
3225 "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
3226 "target=GL_UNIFORM_BUFFER)",
3227 i, (int64_t) offsets[i],
3228 ctx->Const.UniformBufferOffsetAlignment);
3229 continue;
3230 }
3231
3232 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3233 bufObj = binding->BufferObject;
3234 else
3235 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3236 "glBindBuffersRange");
3237
3238 if (bufObj) {
3239 if (bufObj == ctx->Shared->NullBufferObj)
3240 set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
3241 else
3242 set_ubo_binding(ctx, binding, bufObj,
3243 offsets[i], sizes[i], GL_FALSE);
3244 }
3245 }
3246
3247 _mesa_end_bufferobj_lookups(ctx);
3248 }
3249
3250 static bool
3251 error_check_bind_xfb_buffers(struct gl_context *ctx,
3252 struct gl_transform_feedback_object *tfObj,
3253 GLuint first, GLsizei count, const char *caller)
3254 {
3255 if (!ctx->Extensions.EXT_transform_feedback) {
3256 _mesa_error(ctx, GL_INVALID_ENUM,
3257 "%s(target=GL_TRANSFORM_FEEDBACK_BUFFER)", caller);
3258 return false;
3259 }
3260
3261 /* Page 398 of the PDF of the OpenGL 4.4 (Core Profile) spec says:
3262 *
3263 * "An INVALID_OPERATION error is generated :
3264 *
3265 * ...
3266 * • by BindBufferRange or BindBufferBase if target is TRANSFORM_-
3267 * FEEDBACK_BUFFER and transform feedback is currently active."
3268 *
3269 * We assume that this is also meant to apply to BindBuffersRange
3270 * and BindBuffersBase.
3271 */
3272 if (tfObj->Active) {
3273 _mesa_error(ctx, GL_INVALID_OPERATION,
3274 "%s(Changing transform feedback buffers while "
3275 "transform feedback is active)", caller);
3276 return false;
3277 }
3278
3279 /* The ARB_multi_bind_spec says:
3280 *
3281 * "An INVALID_OPERATION error is generated if <first> + <count> is
3282 * greater than the number of target-specific indexed binding points,
3283 * as described in section 6.7.1."
3284 */
3285 if (first + count > ctx->Const.MaxTransformFeedbackBuffers) {
3286 _mesa_error(ctx, GL_INVALID_OPERATION,
3287 "%s(first=%u + count=%d > the value of "
3288 "GL_MAX_TRANSFORM_FEEDBACK_BUFFERS=%u)",
3289 caller, first, count,
3290 ctx->Const.MaxTransformFeedbackBuffers);
3291 return false;
3292 }
3293
3294 return true;
3295 }
3296
3297 /**
3298 * Unbind all transform feedback buffers in the range
3299 * <first> through <first>+<count>-1
3300 */
3301 static void
3302 unbind_xfb_buffers(struct gl_context *ctx,
3303 struct gl_transform_feedback_object *tfObj,
3304 GLuint first, GLsizei count)
3305 {
3306 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3307 GLint i;
3308
3309 for (i = 0; i < count; i++)
3310 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3311 bufObj, 0, 0);
3312 }
3313
3314 static void
3315 bind_xfb_buffers_base(struct gl_context *ctx,
3316 GLuint first, GLsizei count,
3317 const GLuint *buffers)
3318 {
3319 struct gl_transform_feedback_object *tfObj =
3320 ctx->TransformFeedback.CurrentObject;
3321 GLint i;
3322
3323 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3324 "glBindBuffersBase"))
3325 return;
3326
3327 /* Assume that at least one binding will be changed */
3328 FLUSH_VERTICES(ctx, 0);
3329 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3330
3331 if (!buffers) {
3332 /* The ARB_multi_bind spec says:
3333 *
3334 * "If <buffers> is NULL, all bindings from <first> through
3335 * <first>+<count>-1 are reset to their unbound (zero) state."
3336 */
3337 unbind_xfb_buffers(ctx, tfObj, first, count);
3338 return;
3339 }
3340
3341 /* Note that the error semantics for multi-bind commands differ from
3342 * those of other GL commands.
3343 *
3344 * The Issues section in the ARB_multi_bind spec says:
3345 *
3346 * "(11) Typically, OpenGL specifies that if an error is generated by a
3347 * command, that command has no effect. This is somewhat
3348 * unfortunate for multi-bind commands, because it would require a
3349 * first pass to scan the entire list of bound objects for errors
3350 * and then a second pass to actually perform the bindings.
3351 * Should we have different error semantics?
3352 *
3353 * RESOLVED: Yes. In this specification, when the parameters for
3354 * one of the <count> binding points are invalid, that binding point
3355 * is not updated and an error will be generated. However, other
3356 * binding points in the same command will be updated if their
3357 * parameters are valid and no other error occurs."
3358 */
3359
3360 _mesa_begin_bufferobj_lookups(ctx);
3361
3362 for (i = 0; i < count; i++) {
3363 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
3364 struct gl_buffer_object *bufObj;
3365
3366 if (boundBufObj && boundBufObj->Name == buffers[i])
3367 bufObj = boundBufObj;
3368 else
3369 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3370 "glBindBuffersBase");
3371
3372 if (bufObj)
3373 _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
3374 bufObj, 0, 0);
3375 }
3376
3377 _mesa_end_bufferobj_lookups(ctx);
3378 }
3379
3380 static void
3381 bind_xfb_buffers_range(struct gl_context *ctx,
3382 GLuint first, GLsizei count,
3383 const GLuint *buffers,
3384 const GLintptr *offsets,
3385 const GLsizeiptr *sizes)
3386 {
3387 struct gl_transform_feedback_object *tfObj =
3388 ctx->TransformFeedback.CurrentObject;
3389 GLint i;
3390
3391 if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
3392 "glBindBuffersRange"))
3393 return;
3394
3395 /* Assume that at least one binding will be changed */
3396 FLUSH_VERTICES(ctx, 0);
3397 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
3398
3399 if (!buffers) {
3400 /* The ARB_multi_bind spec says:
3401 *
3402 * "If <buffers> is NULL, all bindings from <first> through
3403 * <first>+<count>-1 are reset to their unbound (zero) state.
3404 * In this case, the offsets and sizes associated with the
3405 * binding points are set to default values, ignoring
3406 * <offsets> and <sizes>."
3407 */
3408 unbind_xfb_buffers(ctx, tfObj, first, count);
3409 return;
3410 }
3411
3412 /* Note that the error semantics for multi-bind commands differ from
3413 * those of other GL commands.
3414 *
3415 * The Issues section in the ARB_multi_bind spec says:
3416 *
3417 * "(11) Typically, OpenGL specifies that if an error is generated by a
3418 * command, that command has no effect. This is somewhat
3419 * unfortunate for multi-bind commands, because it would require a
3420 * first pass to scan the entire list of bound objects for errors
3421 * and then a second pass to actually perform the bindings.
3422 * Should we have different error semantics?
3423 *
3424 * RESOLVED: Yes. In this specification, when the parameters for
3425 * one of the <count> binding points are invalid, that binding point
3426 * is not updated and an error will be generated. However, other
3427 * binding points in the same command will be updated if their
3428 * parameters are valid and no other error occurs."
3429 */
3430
3431 _mesa_begin_bufferobj_lookups(ctx);
3432
3433 for (i = 0; i < count; i++) {
3434 const GLuint index = first + i;
3435 struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
3436 struct gl_buffer_object *bufObj;
3437
3438 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3439 continue;
3440
3441 /* The ARB_multi_bind spec says:
3442 *
3443 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3444 * pair of values in <offsets> and <sizes> does not respectively
3445 * satisfy the constraints described for those parameters for the
3446 * specified target, as described in section 6.7.1 (per binding)."
3447 *
3448 * Section 6.7.1 refers to table 6.5, which says:
3449 *
3450 * "┌───────────────────────────────────────────────────────────────┐
3451 * │ Transform feedback array bindings (see sec. 13.2.2) │
3452 * ├───────────────────────┬───────────────────────────────────────┤
3453 * │ ... │ ... │
3454 * │ offset restriction │ multiple of 4 │
3455 * │ ... │ ... │
3456 * │ size restriction │ multiple of 4 │
3457 * └───────────────────────┴───────────────────────────────────────┘"
3458 */
3459 if (offsets[i] & 0x3) {
3460 _mesa_error(ctx, GL_INVALID_VALUE,
3461 "glBindBuffersRange(offsets[%u]=%" PRId64
3462 " is misaligned; it must be a multiple of 4 when "
3463 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3464 i, (int64_t) offsets[i]);
3465 continue;
3466 }
3467
3468 if (sizes[i] & 0x3) {
3469 _mesa_error(ctx, GL_INVALID_VALUE,
3470 "glBindBuffersRange(sizes[%u]=%" PRId64
3471 " is misaligned; it must be a multiple of 4 when "
3472 "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
3473 i, (int64_t) sizes[i]);
3474 continue;
3475 }
3476
3477 if (boundBufObj && boundBufObj->Name == buffers[i])
3478 bufObj = boundBufObj;
3479 else
3480 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3481 "glBindBuffersRange");
3482
3483 if (bufObj)
3484 _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
3485 offsets[i], sizes[i]);
3486 }
3487
3488 _mesa_end_bufferobj_lookups(ctx);
3489 }
3490
3491 static bool
3492 error_check_bind_atomic_buffers(struct gl_context *ctx,
3493 GLuint first, GLsizei count,
3494 const char *caller)
3495 {
3496 if (!ctx->Extensions.ARB_shader_atomic_counters) {
3497 _mesa_error(ctx, GL_INVALID_ENUM,
3498 "%s(target=GL_ATOMIC_COUNTER_BUFFER)", caller);
3499 return false;
3500 }
3501
3502 /* The ARB_multi_bind_spec says:
3503 *
3504 * "An INVALID_OPERATION error is generated if <first> + <count> is
3505 * greater than the number of target-specific indexed binding points,
3506 * as described in section 6.7.1."
3507 */
3508 if (first + count > ctx->Const.MaxAtomicBufferBindings) {
3509 _mesa_error(ctx, GL_INVALID_OPERATION,
3510 "%s(first=%u + count=%d > the value of "
3511 "GL_MAX_ATOMIC_BUFFER_BINDINGS=%u)",
3512 caller, first, count, ctx->Const.MaxAtomicBufferBindings);
3513 return false;
3514 }
3515
3516 return true;
3517 }
3518
3519 /**
3520 * Unbind all atomic counter buffers in the range
3521 * <first> through <first>+<count>-1
3522 */
3523 static void
3524 unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
3525 {
3526 struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj;
3527 GLint i;
3528
3529 for (i = 0; i < count; i++)
3530 set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i],
3531 bufObj, -1, -1);
3532 }
3533
3534 static void
3535 bind_atomic_buffers_base(struct gl_context *ctx,
3536 GLuint first,
3537 GLsizei count,
3538 const GLuint *buffers)
3539 {
3540 GLint i;
3541
3542 if (!error_check_bind_atomic_buffers(ctx, first, count,
3543 "glBindBuffersBase"))
3544 return;
3545
3546 /* Assume that at least one binding will be changed */
3547 FLUSH_VERTICES(ctx, 0);
3548 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3549
3550 if (!buffers) {
3551 /* The ARB_multi_bind spec says:
3552 *
3553 * "If <buffers> is NULL, all bindings from <first> through
3554 * <first>+<count>-1 are reset to their unbound (zero) state."
3555 */
3556 unbind_atomic_buffers(ctx, first, count);
3557 return;
3558 }
3559
3560 /* Note that the error semantics for multi-bind commands differ from
3561 * those of other GL commands.
3562 *
3563 * The Issues section in the ARB_multi_bind spec says:
3564 *
3565 * "(11) Typically, OpenGL specifies that if an error is generated by a
3566 * command, that command has no effect. This is somewhat
3567 * unfortunate for multi-bind commands, because it would require a
3568 * first pass to scan the entire list of bound objects for errors
3569 * and then a second pass to actually perform the bindings.
3570 * Should we have different error semantics?
3571 *
3572 * RESOLVED: Yes. In this specification, when the parameters for
3573 * one of the <count> binding points are invalid, that binding point
3574 * is not updated and an error will be generated. However, other
3575 * binding points in the same command will be updated if their
3576 * parameters are valid and no other error occurs."
3577 */
3578
3579 _mesa_begin_bufferobj_lookups(ctx);
3580
3581 for (i = 0; i < count; i++) {
3582 struct gl_atomic_buffer_binding *binding =
3583 &ctx->AtomicBufferBindings[first + i];
3584 struct gl_buffer_object *bufObj;
3585
3586 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3587 bufObj = binding->BufferObject;
3588 else
3589 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3590 "glBindBuffersBase");
3591
3592 if (bufObj)
3593 set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
3594 }
3595
3596 _mesa_end_bufferobj_lookups(ctx);
3597 }
3598
3599 static void
3600 bind_atomic_buffers_range(struct gl_context *ctx,
3601 GLuint first,
3602 GLsizei count,
3603 const GLuint *buffers,
3604 const GLintptr *offsets,
3605 const GLsizeiptr *sizes)
3606 {
3607 GLint i;
3608
3609 if (!error_check_bind_atomic_buffers(ctx, first, count,
3610 "glBindBuffersRange"))
3611 return;
3612
3613 /* Assume that at least one binding will be changed */
3614 FLUSH_VERTICES(ctx, 0);
3615 ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
3616
3617 if (!buffers) {
3618 /* The ARB_multi_bind spec says:
3619 *
3620 * "If <buffers> is NULL, all bindings from <first> through
3621 * <first>+<count>-1 are reset to their unbound (zero) state.
3622 * In this case, the offsets and sizes associated with the
3623 * binding points are set to default values, ignoring
3624 * <offsets> and <sizes>."
3625 */
3626 unbind_atomic_buffers(ctx, first, count);
3627 return;
3628 }
3629
3630 /* Note that the error semantics for multi-bind commands differ from
3631 * those of other GL commands.
3632 *
3633 * The Issues section in the ARB_multi_bind spec says:
3634 *
3635 * "(11) Typically, OpenGL specifies that if an error is generated by a
3636 * command, that command has no effect. This is somewhat
3637 * unfortunate for multi-bind commands, because it would require a
3638 * first pass to scan the entire list of bound objects for errors
3639 * and then a second pass to actually perform the bindings.
3640 * Should we have different error semantics?
3641 *
3642 * RESOLVED: Yes. In this specification, when the parameters for
3643 * one of the <count> binding points are invalid, that binding point
3644 * is not updated and an error will be generated. However, other
3645 * binding points in the same command will be updated if their
3646 * parameters are valid and no other error occurs."
3647 */
3648
3649 _mesa_begin_bufferobj_lookups(ctx);
3650
3651 for (i = 0; i < count; i++) {
3652 struct gl_atomic_buffer_binding *binding =
3653 &ctx->AtomicBufferBindings[first + i];
3654 struct gl_buffer_object *bufObj;
3655
3656 if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
3657 continue;
3658
3659 /* The ARB_multi_bind spec says:
3660 *
3661 * "An INVALID_VALUE error is generated by BindBuffersRange if any
3662 * pair of values in <offsets> and <sizes> does not respectively
3663 * satisfy the constraints described for those parameters for the
3664 * specified target, as described in section 6.7.1 (per binding)."
3665 *
3666 * Section 6.7.1 refers to table 6.5, which says:
3667 *
3668 * "┌───────────────────────────────────────────────────────────────┐
3669 * │ Atomic counter array bindings (see sec. 7.7.2) │
3670 * ├───────────────────────┬───────────────────────────────────────┤
3671 * │ ... │ ... │
3672 * │ offset restriction │ multiple of 4 │
3673 * │ ... │ ... │
3674 * │ size restriction │ none │
3675 * └───────────────────────┴───────────────────────────────────────┘"
3676 */
3677 if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
3678 _mesa_error(ctx, GL_INVALID_VALUE,
3679 "glBindBuffersRange(offsets[%u]=%" PRId64
3680 " is misaligned; it must be a multiple of %d when "
3681 "target=GL_ATOMIC_COUNTER_BUFFER)",
3682 i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
3683 continue;
3684 }
3685
3686 if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
3687 bufObj = binding->BufferObject;
3688 else
3689 bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
3690 "glBindBuffersRange");
3691
3692 if (bufObj)
3693 set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
3694 }
3695
3696 _mesa_end_bufferobj_lookups(ctx);
3697 }
3698
3699 void GLAPIENTRY
3700 _mesa_BindBufferRange(GLenum target, GLuint index,
3701 GLuint buffer, GLintptr offset, GLsizeiptr size)
3702 {
3703 GET_CURRENT_CONTEXT(ctx);
3704 struct gl_buffer_object *bufObj;
3705
3706 if (buffer == 0) {
3707 bufObj = ctx->Shared->NullBufferObj;
3708 } else {
3709 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3710 }
3711 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3712 &bufObj, "glBindBufferRange"))
3713 return;
3714
3715 if (!bufObj) {
3716 _mesa_error(ctx, GL_INVALID_OPERATION,
3717 "glBindBufferRange(invalid buffer=%u)", buffer);
3718 return;
3719 }
3720
3721 if (buffer != 0) {
3722 if (size <= 0) {
3723 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
3724 (int) size);
3725 return;
3726 }
3727 }
3728
3729 switch (target) {
3730 case GL_TRANSFORM_FEEDBACK_BUFFER:
3731 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
3732 offset, size);
3733 return;
3734 case GL_UNIFORM_BUFFER:
3735 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
3736 return;
3737 case GL_ATOMIC_COUNTER_BUFFER:
3738 bind_atomic_buffer(ctx, index, bufObj, offset, size,
3739 "glBindBufferRange");
3740 return;
3741 default:
3742 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
3743 return;
3744 }
3745 }
3746
3747 void GLAPIENTRY
3748 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
3749 {
3750 GET_CURRENT_CONTEXT(ctx);
3751 struct gl_buffer_object *bufObj;
3752
3753 if (buffer == 0) {
3754 bufObj = ctx->Shared->NullBufferObj;
3755 } else {
3756 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3757 }
3758 if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
3759 &bufObj, "glBindBufferBase"))
3760 return;
3761
3762 if (!bufObj) {
3763 _mesa_error(ctx, GL_INVALID_OPERATION,
3764 "glBindBufferBase(invalid buffer=%u)", buffer);
3765 return;
3766 }
3767
3768 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
3769 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
3770 *
3771 * "BindBufferBase is equivalent to calling BindBufferRange with offset
3772 * zero and size equal to the size of buffer."
3773 *
3774 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
3775 *
3776 * "If the parameter (starting offset or size) was not specified when the
3777 * buffer object was bound, zero is returned."
3778 *
3779 * What happens if the size of the buffer changes? Does the size of the
3780 * buffer at the moment glBindBufferBase was called still play a role, like
3781 * the first quote would imply, or is the size meaningless in the
3782 * glBindBufferBase case like the second quote would suggest? The GL 4.1
3783 * core spec page 45 says:
3784 *
3785 * "It is equivalent to calling BindBufferRange with offset zero, while
3786 * size is determined by the size of the bound buffer at the time the
3787 * binding is used."
3788 *
3789 * My interpretation is that the GL 4.1 spec was a clarification of the
3790 * behavior, not a change. In particular, this choice will only make
3791 * rendering work in cases where it would have had undefined results.
3792 */
3793
3794 switch (target) {
3795 case GL_TRANSFORM_FEEDBACK_BUFFER:
3796 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
3797 return;
3798 case GL_UNIFORM_BUFFER:
3799 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
3800 return;
3801 case GL_ATOMIC_COUNTER_BUFFER:
3802 bind_atomic_buffer(ctx, index, bufObj, 0, 0,
3803 "glBindBufferBase");
3804 return;
3805 default:
3806 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
3807 return;
3808 }
3809 }
3810
3811 void GLAPIENTRY
3812 _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
3813 const GLuint *buffers,
3814 const GLintptr *offsets, const GLsizeiptr *sizes)
3815 {
3816 GET_CURRENT_CONTEXT(ctx);
3817
3818 switch (target) {
3819 case GL_TRANSFORM_FEEDBACK_BUFFER:
3820 bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
3821 return;
3822 case GL_UNIFORM_BUFFER:
3823 bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
3824 return;
3825 case GL_ATOMIC_COUNTER_BUFFER:
3826 bind_atomic_buffers_range(ctx, first, count, buffers,
3827 offsets, sizes);
3828 return;
3829 default:
3830 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
3831 _mesa_lookup_enum_by_nr(target));
3832 break;
3833 }
3834 }
3835
3836 void GLAPIENTRY
3837 _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
3838 const GLuint *buffers)
3839 {
3840 GET_CURRENT_CONTEXT(ctx);
3841
3842 switch (target) {
3843 case GL_TRANSFORM_FEEDBACK_BUFFER:
3844 bind_xfb_buffers_base(ctx, first, count, buffers);
3845 return;
3846 case GL_UNIFORM_BUFFER:
3847 bind_uniform_buffers_base(ctx, first, count, buffers);
3848 return;
3849 case GL_ATOMIC_COUNTER_BUFFER:
3850 bind_atomic_buffers_base(ctx, first, count, buffers);
3851 return;
3852 default:
3853 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",
3854 _mesa_lookup_enum_by_nr(target));
3855 break;
3856 }
3857 }
3858
3859 void GLAPIENTRY
3860 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
3861 GLsizeiptr length)
3862 {
3863 GET_CURRENT_CONTEXT(ctx);
3864 struct gl_buffer_object *bufObj;
3865 const GLintptr end = offset + length;
3866
3867 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3868 if (!bufObj) {
3869 _mesa_error(ctx, GL_INVALID_VALUE,
3870 "glInvalidateBufferSubData(name = 0x%x) invalid object",
3871 buffer);
3872 return;
3873 }
3874
3875 /* The GL_ARB_invalidate_subdata spec says:
3876 *
3877 * "An INVALID_VALUE error is generated if <offset> or <length> is
3878 * negative, or if <offset> + <length> is greater than the value of
3879 * BUFFER_SIZE."
3880 */
3881 if (end < 0 || end > bufObj->Size) {
3882 _mesa_error(ctx, GL_INVALID_VALUE,
3883 "glInvalidateBufferSubData(invalid offset or length)");
3884 return;
3885 }
3886
3887 /* The OpenGL 4.4 (Core Profile) spec says:
3888 *
3889 * "An INVALID_OPERATION error is generated if buffer is currently
3890 * mapped by MapBuffer or if the invalidate range intersects the range
3891 * currently mapped by MapBufferRange, unless it was mapped
3892 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3893 */
3894 if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
3895 bufferobj_range_mapped(bufObj, offset, length)) {
3896 _mesa_error(ctx, GL_INVALID_OPERATION,
3897 "glInvalidateBufferSubData(intersection with mapped "
3898 "range)");
3899 return;
3900 }
3901
3902 /* We don't actually do anything for this yet. Just return after
3903 * validating the parameters and generating the required errors.
3904 */
3905 return;
3906 }
3907
3908 void GLAPIENTRY
3909 _mesa_InvalidateBufferData(GLuint buffer)
3910 {
3911 GET_CURRENT_CONTEXT(ctx);
3912 struct gl_buffer_object *bufObj;
3913
3914 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
3915 if (!bufObj) {
3916 _mesa_error(ctx, GL_INVALID_VALUE,
3917 "glInvalidateBufferData(name = 0x%x) invalid object",
3918 buffer);
3919 return;
3920 }
3921
3922 /* The OpenGL 4.4 (Core Profile) spec says:
3923 *
3924 * "An INVALID_OPERATION error is generated if buffer is currently
3925 * mapped by MapBuffer or if the invalidate range intersects the range
3926 * currently mapped by MapBufferRange, unless it was mapped
3927 * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
3928 */
3929 if (_mesa_check_disallowed_mapping(bufObj)) {
3930 _mesa_error(ctx, GL_INVALID_OPERATION,
3931 "glInvalidateBufferData(intersection with mapped "
3932 "range)");
3933 return;
3934 }
3935
3936 /* We don't actually do anything for this yet. Just return after
3937 * validating the parameters and generating the required errors.
3938 */
3939 return;
3940 }