mesa/es: Validate buffer object targets in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "transformfeedback.h"
46 #include "dispatch.h"
47
48
49 /* Debug flags */
50 /*#define VBO_DEBUG*/
51 /*#define BOUNDS_CHECK*/
52
53
54 /**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58 static struct gl_buffer_object DummyBufferObject;
59
60
61 /**
62 * Return pointer to address of a buffer object target.
63 * \param ctx the GL context
64 * \param target the buffer object target to be retrieved.
65 * \return pointer to pointer to the buffer object bound to \c target in the
66 * specified context or \c NULL if \c target is invalid.
67 */
68 static inline struct gl_buffer_object **
69 get_buffer_target(struct gl_context *ctx, GLenum target)
70 {
71 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
72 */
73 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
74 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
75 return NULL;
76
77 switch (target) {
78 case GL_ARRAY_BUFFER_ARB:
79 return &ctx->Array.ArrayBufferObj;
80 case GL_ELEMENT_ARRAY_BUFFER_ARB:
81 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
82 case GL_PIXEL_PACK_BUFFER_EXT:
83 return &ctx->Pack.BufferObj;
84 case GL_PIXEL_UNPACK_BUFFER_EXT:
85 return &ctx->Unpack.BufferObj;
86 case GL_COPY_READ_BUFFER:
87 return &ctx->CopyReadBuffer;
88 case GL_COPY_WRITE_BUFFER:
89 return &ctx->CopyWriteBuffer;
90 #if FEATURE_EXT_transform_feedback
91 case GL_TRANSFORM_FEEDBACK_BUFFER:
92 if (ctx->Extensions.EXT_transform_feedback) {
93 return &ctx->TransformFeedback.CurrentBuffer;
94 }
95 break;
96 #endif
97 case GL_TEXTURE_BUFFER:
98 if (_mesa_is_desktop_gl(ctx)
99 && ctx->Extensions.ARB_texture_buffer_object) {
100 return &ctx->Texture.BufferObject;
101 }
102 break;
103 case GL_UNIFORM_BUFFER:
104 if (ctx->Extensions.ARB_uniform_buffer_object) {
105 return &ctx->UniformBuffer;
106 }
107 break;
108 default:
109 return NULL;
110 }
111 return NULL;
112 }
113
114
115 /**
116 * Get the buffer object bound to the specified target in a GL context.
117 * \param ctx the GL context
118 * \param target the buffer object target to be retrieved.
119 * \return pointer to the buffer object bound to \c target in the
120 * specified context or \c NULL if \c target is invalid.
121 */
122 static inline struct gl_buffer_object *
123 get_buffer(struct gl_context *ctx, const char *func, GLenum target)
124 {
125 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
126
127 if (!bufObj) {
128 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
129 return NULL;
130 }
131
132 if (!_mesa_is_bufferobj(*bufObj)) {
133 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
134 return NULL;
135 }
136
137 return *bufObj;
138 }
139
140
141 static inline GLbitfield
142 default_access_mode(const struct gl_context *ctx)
143 {
144 /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
145 *
146 * Name Type Initial Value Legal Values
147 * ... ... ... ...
148 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
149 * READ_WRITE
150 *
151 * However, table 6.8 in the GL_OES_mapbuffer extension says:
152 *
153 * Get Value Type Get Command Value Description
154 * --------- ---- ----------- ----- -----------
155 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
156 *
157 * The difference is because GL_OES_mapbuffer only supports mapping buffers
158 * write-only.
159 */
160 return _mesa_is_gles(ctx)
161 ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
162 }
163
164
165 /**
166 * Convert a GLbitfield describing the mapped buffer access flags
167 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
168 */
169 static GLenum
170 simplified_access_mode(GLbitfield access)
171 {
172 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
173 if ((access & rwFlags) == rwFlags)
174 return GL_READ_WRITE;
175 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
176 return GL_READ_ONLY;
177 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
178 return GL_WRITE_ONLY;
179 return GL_READ_WRITE; /* this should never happen, but no big deal */
180 }
181
182
183 /**
184 * Tests the subdata range parameters and sets the GL error code for
185 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
186 *
187 * \param ctx GL context.
188 * \param target Buffer object target on which to operate.
189 * \param offset Offset of the first byte of the subdata range.
190 * \param size Size, in bytes, of the subdata range.
191 * \param caller Name of calling function for recording errors.
192 * \return A pointer to the buffer object bound to \c target in the
193 * specified context or \c NULL if any of the parameter or state
194 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
195 * are invalid.
196 *
197 * \sa glBufferSubDataARB, glGetBufferSubDataARB
198 */
199 static struct gl_buffer_object *
200 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
201 GLintptrARB offset, GLsizeiptrARB size,
202 const char *caller )
203 {
204 struct gl_buffer_object *bufObj;
205
206 if (size < 0) {
207 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
208 return NULL;
209 }
210
211 if (offset < 0) {
212 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
213 return NULL;
214 }
215
216 bufObj = get_buffer(ctx, caller, target);
217 if (!bufObj)
218 return NULL;
219
220 if (offset + size > bufObj->Size) {
221 _mesa_error(ctx, GL_INVALID_VALUE,
222 "%s(offset %lu + size %lu > buffer size %lu)", caller,
223 (unsigned long) offset,
224 (unsigned long) size,
225 (unsigned long) bufObj->Size);
226 return NULL;
227 }
228 if (_mesa_bufferobj_mapped(bufObj)) {
229 /* Buffer is currently mapped */
230 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
231 return NULL;
232 }
233
234 return bufObj;
235 }
236
237
238 /**
239 * Allocate and initialize a new buffer object.
240 *
241 * Default callback for the \c dd_function_table::NewBufferObject() hook.
242 */
243 static struct gl_buffer_object *
244 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
245 {
246 struct gl_buffer_object *obj;
247
248 (void) ctx;
249
250 obj = MALLOC_STRUCT(gl_buffer_object);
251 _mesa_initialize_buffer_object(ctx, obj, name, target);
252 return obj;
253 }
254
255
256 /**
257 * Delete a buffer object.
258 *
259 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
260 */
261 static void
262 _mesa_delete_buffer_object(struct gl_context *ctx,
263 struct gl_buffer_object *bufObj)
264 {
265 (void) ctx;
266
267 if (bufObj->Data)
268 free(bufObj->Data);
269
270 /* assign strange values here to help w/ debugging */
271 bufObj->RefCount = -1000;
272 bufObj->Name = ~0;
273
274 _glthread_DESTROY_MUTEX(bufObj->Mutex);
275 free(bufObj);
276 }
277
278
279
280 /**
281 * Set ptr to bufObj w/ reference counting.
282 * This is normally only called from the _mesa_reference_buffer_object() macro
283 * when there's a real pointer change.
284 */
285 void
286 _mesa_reference_buffer_object_(struct gl_context *ctx,
287 struct gl_buffer_object **ptr,
288 struct gl_buffer_object *bufObj)
289 {
290 if (*ptr) {
291 /* Unreference the old buffer */
292 GLboolean deleteFlag = GL_FALSE;
293 struct gl_buffer_object *oldObj = *ptr;
294
295 _glthread_LOCK_MUTEX(oldObj->Mutex);
296 ASSERT(oldObj->RefCount > 0);
297 oldObj->RefCount--;
298 #if 0
299 printf("BufferObj %p %d DECR to %d\n",
300 (void *) oldObj, oldObj->Name, oldObj->RefCount);
301 #endif
302 deleteFlag = (oldObj->RefCount == 0);
303 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
304
305 if (deleteFlag) {
306
307 /* some sanity checking: don't delete a buffer still in use */
308 #if 0
309 /* unfortunately, these tests are invalid during context tear-down */
310 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
311 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
312 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
313 #endif
314
315 ASSERT(ctx->Driver.DeleteBuffer);
316 ctx->Driver.DeleteBuffer(ctx, oldObj);
317 }
318
319 *ptr = NULL;
320 }
321 ASSERT(!*ptr);
322
323 if (bufObj) {
324 /* reference new buffer */
325 _glthread_LOCK_MUTEX(bufObj->Mutex);
326 if (bufObj->RefCount == 0) {
327 /* this buffer's being deleted (look just above) */
328 /* Not sure this can every really happen. Warn if it does. */
329 _mesa_problem(NULL, "referencing deleted buffer object");
330 *ptr = NULL;
331 }
332 else {
333 bufObj->RefCount++;
334 #if 0
335 printf("BufferObj %p %d INCR to %d\n",
336 (void *) bufObj, bufObj->Name, bufObj->RefCount);
337 #endif
338 *ptr = bufObj;
339 }
340 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
341 }
342 }
343
344
345 /**
346 * Initialize a buffer object to default values.
347 */
348 void
349 _mesa_initialize_buffer_object( struct gl_context *ctx,
350 struct gl_buffer_object *obj,
351 GLuint name, GLenum target )
352 {
353 (void) target;
354
355 memset(obj, 0, sizeof(struct gl_buffer_object));
356 _glthread_INIT_MUTEX(obj->Mutex);
357 obj->RefCount = 1;
358 obj->Name = name;
359 obj->Usage = GL_STATIC_DRAW_ARB;
360 obj->AccessFlags = default_access_mode(ctx);
361 }
362
363
364
365 /**
366 * Callback called from _mesa_HashWalk()
367 */
368 static void
369 count_buffer_size(GLuint key, void *data, void *userData)
370 {
371 const struct gl_buffer_object *bufObj =
372 (const struct gl_buffer_object *) data;
373 GLuint *total = (GLuint *) userData;
374
375 *total = *total + bufObj->Size;
376 }
377
378
379 /**
380 * Compute total size (in bytes) of all buffer objects for the given context.
381 * For debugging purposes.
382 */
383 GLuint
384 _mesa_total_buffer_object_memory(struct gl_context *ctx)
385 {
386 GLuint total = 0;
387
388 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
389
390 return total;
391 }
392
393
394 /**
395 * Allocate space for and store data in a buffer object. Any data that was
396 * previously stored in the buffer object is lost. If \c data is \c NULL,
397 * memory will be allocated, but no copy will occur.
398 *
399 * This is the default callback for \c dd_function_table::BufferData()
400 * Note that all GL error checking will have been done already.
401 *
402 * \param ctx GL context.
403 * \param target Buffer object target on which to operate.
404 * \param size Size, in bytes, of the new data store.
405 * \param data Pointer to the data to store in the buffer object. This
406 * pointer may be \c NULL.
407 * \param usage Hints about how the data will be used.
408 * \param bufObj Object to be used.
409 *
410 * \return GL_TRUE for success, GL_FALSE for failure
411 * \sa glBufferDataARB, dd_function_table::BufferData.
412 */
413 static GLboolean
414 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
415 const GLvoid * data, GLenum usage,
416 struct gl_buffer_object * bufObj )
417 {
418 void * new_data;
419
420 (void) ctx; (void) target;
421
422 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
423 if (new_data) {
424 bufObj->Data = (GLubyte *) new_data;
425 bufObj->Size = size;
426 bufObj->Usage = usage;
427
428 if (data) {
429 memcpy( bufObj->Data, data, size );
430 }
431
432 return GL_TRUE;
433 }
434 else {
435 return GL_FALSE;
436 }
437 }
438
439
440 /**
441 * Replace data in a subrange of buffer object. If the data range
442 * specified by \c size + \c offset extends beyond the end of the buffer or
443 * if \c data is \c NULL, no copy is performed.
444 *
445 * This is the default callback for \c dd_function_table::BufferSubData()
446 * Note that all GL error checking will have been done already.
447 *
448 * \param ctx GL context.
449 * \param target Buffer object target on which to operate.
450 * \param offset Offset of the first byte to be modified.
451 * \param size Size, in bytes, of the data range.
452 * \param data Pointer to the data to store in the buffer object.
453 * \param bufObj Object to be used.
454 *
455 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
456 */
457 static void
458 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
459 GLsizeiptrARB size, const GLvoid * data,
460 struct gl_buffer_object * bufObj )
461 {
462 (void) ctx;
463
464 /* this should have been caught in _mesa_BufferSubData() */
465 ASSERT(size + offset <= bufObj->Size);
466
467 if (bufObj->Data) {
468 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
469 }
470 }
471
472
473 /**
474 * Retrieve data from a subrange of buffer object. If the data range
475 * specified by \c size + \c offset extends beyond the end of the buffer or
476 * if \c data is \c NULL, no copy is performed.
477 *
478 * This is the default callback for \c dd_function_table::GetBufferSubData()
479 * Note that all GL error checking will have been done already.
480 *
481 * \param ctx GL context.
482 * \param target Buffer object target on which to operate.
483 * \param offset Offset of the first byte to be fetched.
484 * \param size Size, in bytes, of the data range.
485 * \param data Destination for data
486 * \param bufObj Object to be used.
487 *
488 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
489 */
490 static void
491 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
492 GLsizeiptrARB size, GLvoid * data,
493 struct gl_buffer_object * bufObj )
494 {
495 (void) ctx;
496
497 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
498 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
499 }
500 }
501
502
503 /**
504 * Default fallback for \c dd_function_table::MapBufferRange().
505 * Called via glMapBufferRange().
506 */
507 static void *
508 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
509 GLsizeiptr length, GLbitfield access,
510 struct gl_buffer_object *bufObj )
511 {
512 (void) ctx;
513 assert(!_mesa_bufferobj_mapped(bufObj));
514 /* Just return a direct pointer to the data */
515 bufObj->Pointer = bufObj->Data + offset;
516 bufObj->Length = length;
517 bufObj->Offset = offset;
518 bufObj->AccessFlags = access;
519 return bufObj->Pointer;
520 }
521
522
523 /**
524 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
525 * Called via glFlushMappedBufferRange().
526 */
527 static void
528 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
529 GLintptr offset, GLsizeiptr length,
530 struct gl_buffer_object *obj )
531 {
532 (void) ctx;
533 (void) offset;
534 (void) length;
535 (void) obj;
536 /* no-op */
537 }
538
539
540 /**
541 * Default callback for \c dd_function_table::MapBuffer().
542 *
543 * The input parameters will have been already tested for errors.
544 *
545 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
546 */
547 static GLboolean
548 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
549 {
550 (void) ctx;
551 /* XXX we might assert here that bufObj->Pointer is non-null */
552 bufObj->Pointer = NULL;
553 bufObj->Length = 0;
554 bufObj->Offset = 0;
555 bufObj->AccessFlags = 0x0;
556 return GL_TRUE;
557 }
558
559
560 /**
561 * Default fallback for \c dd_function_table::CopyBufferSubData().
562 * Called via glCopyBufferSubData().
563 */
564 static void
565 _mesa_copy_buffer_subdata(struct gl_context *ctx,
566 struct gl_buffer_object *src,
567 struct gl_buffer_object *dst,
568 GLintptr readOffset, GLintptr writeOffset,
569 GLsizeiptr size)
570 {
571 GLubyte *srcPtr, *dstPtr;
572
573 /* the buffers should not be mapped */
574 assert(!_mesa_bufferobj_mapped(src));
575 assert(!_mesa_bufferobj_mapped(dst));
576
577 if (src == dst) {
578 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
579 GL_MAP_READ_BIT |
580 GL_MAP_WRITE_BIT, src);
581
582 if (!srcPtr)
583 return;
584
585 srcPtr += readOffset;
586 dstPtr += writeOffset;
587 } else {
588 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
589 GL_MAP_READ_BIT, src);
590 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
591 (GL_MAP_WRITE_BIT |
592 GL_MAP_INVALIDATE_RANGE_BIT), dst);
593 }
594
595 /* Note: the src and dst regions will never overlap. Trying to do so
596 * would generate GL_INVALID_VALUE earlier.
597 */
598 if (srcPtr && dstPtr)
599 memcpy(dstPtr, srcPtr, size);
600
601 ctx->Driver.UnmapBuffer(ctx, src);
602 if (dst != src)
603 ctx->Driver.UnmapBuffer(ctx, dst);
604 }
605
606
607
608 /**
609 * Initialize the state associated with buffer objects
610 */
611 void
612 _mesa_init_buffer_objects( struct gl_context *ctx )
613 {
614 GLuint i;
615
616 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
617 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
618 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
619
620 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
621 ctx->Shared->NullBufferObj);
622
623 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
624 ctx->Shared->NullBufferObj);
625 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
626 ctx->Shared->NullBufferObj);
627
628 ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
629 sizeof(*ctx->UniformBufferBindings));
630
631 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
632 ctx->Shared->NullBufferObj);
633
634 for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
635 _mesa_reference_buffer_object(ctx,
636 &ctx->UniformBufferBindings[i].BufferObject,
637 ctx->Shared->NullBufferObj);
638 ctx->UniformBufferBindings[i].Offset = -1;
639 ctx->UniformBufferBindings[i].Size = -1;
640 }
641 }
642
643
644 void
645 _mesa_free_buffer_objects( struct gl_context *ctx )
646 {
647 GLuint i;
648
649 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
650
651 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
652 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
653
654 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
655
656 for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
657 _mesa_reference_buffer_object(ctx,
658 &ctx->UniformBufferBindings[i].BufferObject,
659 NULL);
660 }
661
662 free(ctx->UniformBufferBindings);
663 ctx->UniformBufferBindings = NULL;
664 }
665
666 static void
667 handle_bind_buffer_gen(struct gl_context *ctx,
668 GLenum target,
669 GLuint buffer,
670 struct gl_buffer_object **buf_handle)
671 {
672 struct gl_buffer_object *buf = *buf_handle;
673
674 if (!buf || buf == &DummyBufferObject) {
675 /* If this is a new buffer object id, or one which was generated but
676 * never used before, allocate a buffer object now.
677 */
678 ASSERT(ctx->Driver.NewBufferObject);
679 buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
680 if (!buf) {
681 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
682 return;
683 }
684 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
685 *buf_handle = buf;
686 }
687 }
688
689 /**
690 * Bind the specified target to buffer for the specified context.
691 * Called by glBindBuffer() and other functions.
692 */
693 static void
694 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
695 {
696 struct gl_buffer_object *oldBufObj;
697 struct gl_buffer_object *newBufObj = NULL;
698 struct gl_buffer_object **bindTarget = NULL;
699
700 bindTarget = get_buffer_target(ctx, target);
701 if (!bindTarget) {
702 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
703 return;
704 }
705
706 /* Get pointer to old buffer object (to be unbound) */
707 oldBufObj = *bindTarget;
708 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
709 return; /* rebinding the same buffer object- no change */
710
711 /*
712 * Get pointer to new buffer object (newBufObj)
713 */
714 if (buffer == 0) {
715 /* The spec says there's not a buffer object named 0, but we use
716 * one internally because it simplifies things.
717 */
718 newBufObj = ctx->Shared->NullBufferObj;
719 }
720 else {
721 /* non-default buffer object */
722 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
723 handle_bind_buffer_gen(ctx, target, buffer, &newBufObj);
724 }
725
726 /* bind new buffer */
727 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
728
729 /* Pass BindBuffer call to device driver */
730 if (ctx->Driver.BindBuffer)
731 ctx->Driver.BindBuffer( ctx, target, newBufObj );
732 }
733
734
735 /**
736 * Update the default buffer objects in the given context to reference those
737 * specified in the shared state and release those referencing the old
738 * shared state.
739 */
740 void
741 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
742 {
743 /* Bind the NullBufferObj to remove references to those
744 * in the shared context hash table.
745 */
746 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
747 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
748 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
749 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
750 }
751
752
753
754 /**
755 * Return the gl_buffer_object for the given ID.
756 * Always return NULL for ID 0.
757 */
758 struct gl_buffer_object *
759 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
760 {
761 if (buffer == 0)
762 return NULL;
763 else
764 return (struct gl_buffer_object *)
765 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
766 }
767
768
769 /**
770 * If *ptr points to obj, set ptr = the Null/default buffer object.
771 * This is a helper for buffer object deletion.
772 * The GL spec says that deleting a buffer object causes it to get
773 * unbound from all arrays in the current context.
774 */
775 static void
776 unbind(struct gl_context *ctx,
777 struct gl_buffer_object **ptr,
778 struct gl_buffer_object *obj)
779 {
780 if (*ptr == obj) {
781 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
782 }
783 }
784
785
786 /**
787 * Plug default/fallback buffer object functions into the device
788 * driver hooks.
789 */
790 void
791 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
792 {
793 /* GL_ARB_vertex/pixel_buffer_object */
794 driver->NewBufferObject = _mesa_new_buffer_object;
795 driver->DeleteBuffer = _mesa_delete_buffer_object;
796 driver->BindBuffer = NULL;
797 driver->BufferData = _mesa_buffer_data;
798 driver->BufferSubData = _mesa_buffer_subdata;
799 driver->GetBufferSubData = _mesa_buffer_get_subdata;
800 driver->UnmapBuffer = _mesa_buffer_unmap;
801
802 /* GL_ARB_map_buffer_range */
803 driver->MapBufferRange = _mesa_buffer_map_range;
804 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
805
806 /* GL_ARB_copy_buffer */
807 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
808 }
809
810
811
812 /**********************************************************************/
813 /* API Functions */
814 /**********************************************************************/
815
816 void GLAPIENTRY
817 _mesa_BindBufferARB(GLenum target, GLuint buffer)
818 {
819 GET_CURRENT_CONTEXT(ctx);
820 ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822 if (MESA_VERBOSE & VERBOSE_API)
823 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
824 _mesa_lookup_enum_by_nr(target), buffer);
825
826 bind_buffer_object(ctx, target, buffer);
827 }
828
829
830 /**
831 * Delete a set of buffer objects.
832 *
833 * \param n Number of buffer objects to delete.
834 * \param ids Array of \c n buffer object IDs.
835 */
836 void GLAPIENTRY
837 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
838 {
839 GET_CURRENT_CONTEXT(ctx);
840 GLsizei i;
841 ASSERT_OUTSIDE_BEGIN_END(ctx);
842 FLUSH_VERTICES(ctx, 0);
843
844 if (n < 0) {
845 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
846 return;
847 }
848
849 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
850
851 for (i = 0; i < n; i++) {
852 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
853 if (bufObj) {
854 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
855 GLuint j;
856
857 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
858
859 if (_mesa_bufferobj_mapped(bufObj)) {
860 /* if mapped, unmap it now */
861 ctx->Driver.UnmapBuffer(ctx, bufObj);
862 bufObj->AccessFlags = default_access_mode(ctx);
863 bufObj->Pointer = NULL;
864 }
865
866 /* unbind any vertex pointers bound to this buffer */
867 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
868 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
869 }
870
871 if (ctx->Array.ArrayBufferObj == bufObj) {
872 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
873 }
874 if (arrayObj->ElementArrayBufferObj == bufObj) {
875 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
876 }
877
878 /* unbind ARB_copy_buffer binding points */
879 if (ctx->CopyReadBuffer == bufObj) {
880 _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
881 }
882 if (ctx->CopyWriteBuffer == bufObj) {
883 _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
884 }
885
886 /* unbind transform feedback binding points */
887 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
888 _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
889 }
890 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
891 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
892 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
893 }
894 }
895
896 /* unbind UBO binding points */
897 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
898 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
899 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
900 }
901 }
902
903 if (ctx->UniformBuffer == bufObj) {
904 _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
905 }
906
907 /* unbind any pixel pack/unpack pointers bound to this buffer */
908 if (ctx->Pack.BufferObj == bufObj) {
909 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
910 }
911 if (ctx->Unpack.BufferObj == bufObj) {
912 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
913 }
914
915 if (ctx->Texture.BufferObject == bufObj) {
916 _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
917 }
918
919 /* The ID is immediately freed for re-use */
920 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
921 /* Make sure we do not run into the classic ABA problem on bind.
922 * We don't want to allow re-binding a buffer object that's been
923 * "deleted" by glDeleteBuffers().
924 *
925 * The explicit rebinding to the default object in the current context
926 * prevents the above in the current context, but another context
927 * sharing the same objects might suffer from this problem.
928 * The alternative would be to do the hash lookup in any case on bind
929 * which would introduce more runtime overhead than this.
930 */
931 bufObj->DeletePending = GL_TRUE;
932 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
933 }
934 }
935
936 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
937 }
938
939
940 /**
941 * Generate a set of unique buffer object IDs and store them in \c buffer.
942 *
943 * \param n Number of IDs to generate.
944 * \param buffer Array of \c n locations to store the IDs.
945 */
946 void GLAPIENTRY
947 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
948 {
949 GET_CURRENT_CONTEXT(ctx);
950 GLuint first;
951 GLint i;
952 ASSERT_OUTSIDE_BEGIN_END(ctx);
953
954 if (MESA_VERBOSE & VERBOSE_API)
955 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
956
957 if (n < 0) {
958 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
959 return;
960 }
961
962 if (!buffer) {
963 return;
964 }
965
966 /*
967 * This must be atomic (generation and allocation of buffer object IDs)
968 */
969 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
970
971 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
972
973 /* Insert the ID and pointer to dummy buffer object into hash table */
974 for (i = 0; i < n; i++) {
975 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
976 &DummyBufferObject);
977 buffer[i] = first + i;
978 }
979
980 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
981 }
982
983
984 /**
985 * Determine if ID is the name of a buffer object.
986 *
987 * \param id ID of the potential buffer object.
988 * \return \c GL_TRUE if \c id is the name of a buffer object,
989 * \c GL_FALSE otherwise.
990 */
991 GLboolean GLAPIENTRY
992 _mesa_IsBufferARB(GLuint id)
993 {
994 struct gl_buffer_object *bufObj;
995 GET_CURRENT_CONTEXT(ctx);
996 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
997
998 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
999 bufObj = _mesa_lookup_bufferobj(ctx, id);
1000 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1001
1002 return bufObj && bufObj != &DummyBufferObject;
1003 }
1004
1005
1006 void GLAPIENTRY
1007 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1008 const GLvoid * data, GLenum usage)
1009 {
1010 GET_CURRENT_CONTEXT(ctx);
1011 struct gl_buffer_object *bufObj;
1012 ASSERT_OUTSIDE_BEGIN_END(ctx);
1013
1014 if (MESA_VERBOSE & VERBOSE_API)
1015 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1016 _mesa_lookup_enum_by_nr(target),
1017 (long int) size, data,
1018 _mesa_lookup_enum_by_nr(usage));
1019
1020 if (size < 0) {
1021 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1022 return;
1023 }
1024
1025 switch (usage) {
1026 case GL_STREAM_DRAW_ARB:
1027 case GL_STREAM_READ_ARB:
1028 case GL_STREAM_COPY_ARB:
1029 case GL_STATIC_DRAW_ARB:
1030 case GL_STATIC_READ_ARB:
1031 case GL_STATIC_COPY_ARB:
1032 case GL_DYNAMIC_DRAW_ARB:
1033 case GL_DYNAMIC_READ_ARB:
1034 case GL_DYNAMIC_COPY_ARB:
1035 /* OK */
1036 break;
1037 default:
1038 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
1039 return;
1040 }
1041
1042 bufObj = get_buffer(ctx, "glBufferDataARB", target);
1043 if (!bufObj)
1044 return;
1045
1046 if (_mesa_bufferobj_mapped(bufObj)) {
1047 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1048 ctx->Driver.UnmapBuffer(ctx, bufObj);
1049 bufObj->AccessFlags = default_access_mode(ctx);
1050 ASSERT(bufObj->Pointer == NULL);
1051 }
1052
1053 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1054
1055 bufObj->Written = GL_TRUE;
1056
1057 #ifdef VBO_DEBUG
1058 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1059 bufObj->Name, size, data, usage);
1060 #endif
1061
1062 #ifdef BOUNDS_CHECK
1063 size += 100;
1064 #endif
1065
1066 ASSERT(ctx->Driver.BufferData);
1067 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1068 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1069 }
1070 }
1071
1072
1073 void GLAPIENTRY
1074 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1075 GLsizeiptrARB size, const GLvoid * data)
1076 {
1077 GET_CURRENT_CONTEXT(ctx);
1078 struct gl_buffer_object *bufObj;
1079 ASSERT_OUTSIDE_BEGIN_END(ctx);
1080
1081 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1082 "glBufferSubDataARB" );
1083 if (!bufObj) {
1084 /* error already recorded */
1085 return;
1086 }
1087
1088 if (size == 0)
1089 return;
1090
1091 bufObj->Written = GL_TRUE;
1092
1093 ASSERT(ctx->Driver.BufferSubData);
1094 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1095 }
1096
1097
1098 void GLAPIENTRY
1099 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1100 GLsizeiptrARB size, void * data)
1101 {
1102 GET_CURRENT_CONTEXT(ctx);
1103 struct gl_buffer_object *bufObj;
1104 ASSERT_OUTSIDE_BEGIN_END(ctx);
1105
1106 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1107 "glGetBufferSubDataARB" );
1108 if (!bufObj) {
1109 /* error already recorded */
1110 return;
1111 }
1112
1113 ASSERT(ctx->Driver.GetBufferSubData);
1114 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1115 }
1116
1117
1118 void * GLAPIENTRY
1119 _mesa_MapBufferARB(GLenum target, GLenum access)
1120 {
1121 GET_CURRENT_CONTEXT(ctx);
1122 struct gl_buffer_object * bufObj;
1123 GLbitfield accessFlags;
1124 void *map;
1125
1126 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1127
1128 switch (access) {
1129 case GL_READ_ONLY_ARB:
1130 accessFlags = GL_MAP_READ_BIT;
1131 break;
1132 case GL_WRITE_ONLY_ARB:
1133 accessFlags = GL_MAP_WRITE_BIT;
1134 break;
1135 case GL_READ_WRITE_ARB:
1136 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1137 break;
1138 default:
1139 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1140 return NULL;
1141 }
1142
1143 bufObj = get_buffer(ctx, "glMapBufferARB", target);
1144 if (!bufObj)
1145 return NULL;
1146
1147 if (_mesa_bufferobj_mapped(bufObj)) {
1148 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1149 return NULL;
1150 }
1151
1152 if (!bufObj->Size) {
1153 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1154 "glMapBuffer(buffer size = 0)");
1155 return NULL;
1156 }
1157
1158 ASSERT(ctx->Driver.MapBufferRange);
1159 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1160 if (!map) {
1161 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1162 return NULL;
1163 }
1164 else {
1165 /* The driver callback should have set these fields.
1166 * This is important because other modules (like VBO) might call
1167 * the driver function directly.
1168 */
1169 ASSERT(bufObj->Pointer == map);
1170 ASSERT(bufObj->Length == bufObj->Size);
1171 ASSERT(bufObj->Offset == 0);
1172 bufObj->AccessFlags = accessFlags;
1173 }
1174
1175 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1176 bufObj->Written = GL_TRUE;
1177
1178 #ifdef VBO_DEBUG
1179 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1180 bufObj->Name, bufObj->Size, access);
1181 if (access == GL_WRITE_ONLY_ARB) {
1182 GLuint i;
1183 GLubyte *b = (GLubyte *) bufObj->Pointer;
1184 for (i = 0; i < bufObj->Size; i++)
1185 b[i] = i & 0xff;
1186 }
1187 #endif
1188
1189 #ifdef BOUNDS_CHECK
1190 {
1191 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1192 GLuint i;
1193 /* buffer is 100 bytes larger than requested, fill with magic value */
1194 for (i = 0; i < 100; i++) {
1195 buf[bufObj->Size - i - 1] = 123;
1196 }
1197 }
1198 #endif
1199
1200 return bufObj->Pointer;
1201 }
1202
1203
1204 GLboolean GLAPIENTRY
1205 _mesa_UnmapBufferARB(GLenum target)
1206 {
1207 GET_CURRENT_CONTEXT(ctx);
1208 struct gl_buffer_object *bufObj;
1209 GLboolean status = GL_TRUE;
1210 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1211
1212 bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1213 if (!bufObj)
1214 return GL_FALSE;
1215
1216 if (!_mesa_bufferobj_mapped(bufObj)) {
1217 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1218 return GL_FALSE;
1219 }
1220
1221 #ifdef BOUNDS_CHECK
1222 if (bufObj->Access != GL_READ_ONLY_ARB) {
1223 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1224 GLuint i;
1225 /* check that last 100 bytes are still = magic value */
1226 for (i = 0; i < 100; i++) {
1227 GLuint pos = bufObj->Size - i - 1;
1228 if (buf[pos] != 123) {
1229 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1230 " at position %d (value = %u)\n",
1231 pos, buf[pos]);
1232 }
1233 }
1234 }
1235 #endif
1236
1237 #ifdef VBO_DEBUG
1238 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1239 GLuint i, unchanged = 0;
1240 GLubyte *b = (GLubyte *) bufObj->Pointer;
1241 GLint pos = -1;
1242 /* check which bytes changed */
1243 for (i = 0; i < bufObj->Size - 1; i++) {
1244 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1245 unchanged++;
1246 if (pos == -1)
1247 pos = i;
1248 }
1249 }
1250 if (unchanged) {
1251 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1252 bufObj->Name, unchanged, bufObj->Size, pos);
1253 }
1254 }
1255 #endif
1256
1257 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1258 bufObj->AccessFlags = default_access_mode(ctx);
1259 ASSERT(bufObj->Pointer == NULL);
1260 ASSERT(bufObj->Offset == 0);
1261 ASSERT(bufObj->Length == 0);
1262
1263 return status;
1264 }
1265
1266
1267 void GLAPIENTRY
1268 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1269 {
1270 GET_CURRENT_CONTEXT(ctx);
1271 struct gl_buffer_object *bufObj;
1272 ASSERT_OUTSIDE_BEGIN_END(ctx);
1273
1274 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1275 if (!bufObj)
1276 return;
1277
1278 switch (pname) {
1279 case GL_BUFFER_SIZE_ARB:
1280 *params = (GLint) bufObj->Size;
1281 return;
1282 case GL_BUFFER_USAGE_ARB:
1283 *params = bufObj->Usage;
1284 return;
1285 case GL_BUFFER_ACCESS_ARB:
1286 *params = simplified_access_mode(bufObj->AccessFlags);
1287 return;
1288 case GL_BUFFER_MAPPED_ARB:
1289 *params = _mesa_bufferobj_mapped(bufObj);
1290 return;
1291 case GL_BUFFER_ACCESS_FLAGS:
1292 if (!ctx->Extensions.ARB_map_buffer_range)
1293 goto invalid_pname;
1294 *params = bufObj->AccessFlags;
1295 return;
1296 case GL_BUFFER_MAP_OFFSET:
1297 if (!ctx->Extensions.ARB_map_buffer_range)
1298 goto invalid_pname;
1299 *params = (GLint) bufObj->Offset;
1300 return;
1301 case GL_BUFFER_MAP_LENGTH:
1302 if (!ctx->Extensions.ARB_map_buffer_range)
1303 goto invalid_pname;
1304 *params = (GLint) bufObj->Length;
1305 return;
1306 default:
1307 ; /* fall-through */
1308 }
1309
1310 invalid_pname:
1311 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1312 _mesa_lookup_enum_by_nr(pname));
1313 }
1314
1315
1316 /**
1317 * New in GL 3.2
1318 * This is pretty much a duplicate of GetBufferParameteriv() but the
1319 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1320 */
1321 void GLAPIENTRY
1322 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1323 {
1324 GET_CURRENT_CONTEXT(ctx);
1325 struct gl_buffer_object *bufObj;
1326 ASSERT_OUTSIDE_BEGIN_END(ctx);
1327
1328 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1329 if (!bufObj)
1330 return;
1331
1332 switch (pname) {
1333 case GL_BUFFER_SIZE_ARB:
1334 *params = bufObj->Size;
1335 return;
1336 case GL_BUFFER_USAGE_ARB:
1337 *params = bufObj->Usage;
1338 return;
1339 case GL_BUFFER_ACCESS_ARB:
1340 *params = simplified_access_mode(bufObj->AccessFlags);
1341 return;
1342 case GL_BUFFER_ACCESS_FLAGS:
1343 if (!ctx->Extensions.ARB_map_buffer_range)
1344 goto invalid_pname;
1345 *params = bufObj->AccessFlags;
1346 return;
1347 case GL_BUFFER_MAPPED_ARB:
1348 *params = _mesa_bufferobj_mapped(bufObj);
1349 return;
1350 case GL_BUFFER_MAP_OFFSET:
1351 if (!ctx->Extensions.ARB_map_buffer_range)
1352 goto invalid_pname;
1353 *params = bufObj->Offset;
1354 return;
1355 case GL_BUFFER_MAP_LENGTH:
1356 if (!ctx->Extensions.ARB_map_buffer_range)
1357 goto invalid_pname;
1358 *params = bufObj->Length;
1359 return;
1360 default:
1361 ; /* fall-through */
1362 }
1363
1364 invalid_pname:
1365 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1366 _mesa_lookup_enum_by_nr(pname));
1367 }
1368
1369
1370 void GLAPIENTRY
1371 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1372 {
1373 GET_CURRENT_CONTEXT(ctx);
1374 struct gl_buffer_object * bufObj;
1375 ASSERT_OUTSIDE_BEGIN_END(ctx);
1376
1377 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1378 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1379 return;
1380 }
1381
1382 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1383 if (!bufObj)
1384 return;
1385
1386 *params = bufObj->Pointer;
1387 }
1388
1389
1390 void GLAPIENTRY
1391 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1392 GLintptr readOffset, GLintptr writeOffset,
1393 GLsizeiptr size)
1394 {
1395 GET_CURRENT_CONTEXT(ctx);
1396 struct gl_buffer_object *src, *dst;
1397 ASSERT_OUTSIDE_BEGIN_END(ctx);
1398
1399 src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1400 if (!src)
1401 return;
1402
1403 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1404 if (!dst)
1405 return;
1406
1407 if (_mesa_bufferobj_mapped(src)) {
1408 _mesa_error(ctx, GL_INVALID_OPERATION,
1409 "glCopyBufferSubData(readBuffer is mapped)");
1410 return;
1411 }
1412
1413 if (_mesa_bufferobj_mapped(dst)) {
1414 _mesa_error(ctx, GL_INVALID_OPERATION,
1415 "glCopyBufferSubData(writeBuffer is mapped)");
1416 return;
1417 }
1418
1419 if (readOffset < 0) {
1420 _mesa_error(ctx, GL_INVALID_VALUE,
1421 "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1422 return;
1423 }
1424
1425 if (writeOffset < 0) {
1426 _mesa_error(ctx, GL_INVALID_VALUE,
1427 "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1428 return;
1429 }
1430
1431 if (size < 0) {
1432 _mesa_error(ctx, GL_INVALID_VALUE,
1433 "glCopyBufferSubData(writeOffset = %d)", (int) size);
1434 return;
1435 }
1436
1437 if (readOffset + size > src->Size) {
1438 _mesa_error(ctx, GL_INVALID_VALUE,
1439 "glCopyBufferSubData(readOffset + size = %d)",
1440 (int) (readOffset + size));
1441 return;
1442 }
1443
1444 if (writeOffset + size > dst->Size) {
1445 _mesa_error(ctx, GL_INVALID_VALUE,
1446 "glCopyBufferSubData(writeOffset + size = %d)",
1447 (int) (writeOffset + size));
1448 return;
1449 }
1450
1451 if (src == dst) {
1452 if (readOffset + size <= writeOffset) {
1453 /* OK */
1454 }
1455 else if (writeOffset + size <= readOffset) {
1456 /* OK */
1457 }
1458 else {
1459 /* overlapping src/dst is illegal */
1460 _mesa_error(ctx, GL_INVALID_VALUE,
1461 "glCopyBufferSubData(overlapping src/dst)");
1462 return;
1463 }
1464 }
1465
1466 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1467 }
1468
1469
1470 /**
1471 * See GL_ARB_map_buffer_range spec
1472 */
1473 void * GLAPIENTRY
1474 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1475 GLbitfield access)
1476 {
1477 GET_CURRENT_CONTEXT(ctx);
1478 struct gl_buffer_object *bufObj;
1479 void *map;
1480
1481 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1482
1483 if (!ctx->Extensions.ARB_map_buffer_range) {
1484 _mesa_error(ctx, GL_INVALID_OPERATION,
1485 "glMapBufferRange(extension not supported)");
1486 return NULL;
1487 }
1488
1489 if (offset < 0) {
1490 _mesa_error(ctx, GL_INVALID_VALUE,
1491 "glMapBufferRange(offset = %ld)", (long)offset);
1492 return NULL;
1493 }
1494
1495 if (length < 0) {
1496 _mesa_error(ctx, GL_INVALID_VALUE,
1497 "glMapBufferRange(length = %ld)", (long)length);
1498 return NULL;
1499 }
1500
1501 if (access & ~(GL_MAP_READ_BIT |
1502 GL_MAP_WRITE_BIT |
1503 GL_MAP_INVALIDATE_RANGE_BIT |
1504 GL_MAP_INVALIDATE_BUFFER_BIT |
1505 GL_MAP_FLUSH_EXPLICIT_BIT |
1506 GL_MAP_UNSYNCHRONIZED_BIT)) {
1507 /* generate an error if any undefind bit is set */
1508 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1509 return NULL;
1510 }
1511
1512 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1513 _mesa_error(ctx, GL_INVALID_OPERATION,
1514 "glMapBufferRange(access indicates neither read or write)");
1515 return NULL;
1516 }
1517
1518 if ((access & GL_MAP_READ_BIT) &&
1519 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1520 GL_MAP_INVALIDATE_BUFFER_BIT |
1521 GL_MAP_UNSYNCHRONIZED_BIT))) {
1522 _mesa_error(ctx, GL_INVALID_OPERATION,
1523 "glMapBufferRange(invalid access flags)");
1524 return NULL;
1525 }
1526
1527 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1528 ((access & GL_MAP_WRITE_BIT) == 0)) {
1529 _mesa_error(ctx, GL_INVALID_OPERATION,
1530 "glMapBufferRange(invalid access flags)");
1531 return NULL;
1532 }
1533
1534 bufObj = get_buffer(ctx, "glMapBufferRange", target);
1535 if (!bufObj)
1536 return NULL;
1537
1538 if (offset + length > bufObj->Size) {
1539 _mesa_error(ctx, GL_INVALID_VALUE,
1540 "glMapBufferRange(offset + length > size)");
1541 return NULL;
1542 }
1543
1544 if (_mesa_bufferobj_mapped(bufObj)) {
1545 _mesa_error(ctx, GL_INVALID_OPERATION,
1546 "glMapBufferRange(buffer already mapped)");
1547 return NULL;
1548 }
1549
1550 if (!bufObj->Size) {
1551 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1552 "glMapBufferRange(buffer size = 0)");
1553 return NULL;
1554 }
1555
1556 /* Mapping zero bytes should return a non-null pointer. */
1557 if (!length) {
1558 static long dummy = 0;
1559 bufObj->Pointer = &dummy;
1560 bufObj->Length = length;
1561 bufObj->Offset = offset;
1562 bufObj->AccessFlags = access;
1563 return bufObj->Pointer;
1564 }
1565
1566 ASSERT(ctx->Driver.MapBufferRange);
1567 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1568 if (!map) {
1569 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1570 }
1571 else {
1572 /* The driver callback should have set all these fields.
1573 * This is important because other modules (like VBO) might call
1574 * the driver function directly.
1575 */
1576 ASSERT(bufObj->Pointer == map);
1577 ASSERT(bufObj->Length == length);
1578 ASSERT(bufObj->Offset == offset);
1579 ASSERT(bufObj->AccessFlags == access);
1580 }
1581
1582 return map;
1583 }
1584
1585
1586 /**
1587 * See GL_ARB_map_buffer_range spec
1588 */
1589 void GLAPIENTRY
1590 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1591 {
1592 GET_CURRENT_CONTEXT(ctx);
1593 struct gl_buffer_object *bufObj;
1594 ASSERT_OUTSIDE_BEGIN_END(ctx);
1595
1596 if (!ctx->Extensions.ARB_map_buffer_range) {
1597 _mesa_error(ctx, GL_INVALID_OPERATION,
1598 "glFlushMappedBufferRange(extension not supported)");
1599 return;
1600 }
1601
1602 if (offset < 0) {
1603 _mesa_error(ctx, GL_INVALID_VALUE,
1604 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1605 return;
1606 }
1607
1608 if (length < 0) {
1609 _mesa_error(ctx, GL_INVALID_VALUE,
1610 "glFlushMappedBufferRange(length = %ld)", (long)length);
1611 return;
1612 }
1613
1614 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1615 if (!bufObj)
1616 return;
1617
1618 if (!_mesa_bufferobj_mapped(bufObj)) {
1619 /* buffer is not mapped */
1620 _mesa_error(ctx, GL_INVALID_OPERATION,
1621 "glFlushMappedBufferRange(buffer is not mapped)");
1622 return;
1623 }
1624
1625 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1626 _mesa_error(ctx, GL_INVALID_OPERATION,
1627 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1628 return;
1629 }
1630
1631 if (offset + length > bufObj->Length) {
1632 _mesa_error(ctx, GL_INVALID_VALUE,
1633 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1634 (long)offset, (long)length, (long)bufObj->Length);
1635 return;
1636 }
1637
1638 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1639
1640 if (ctx->Driver.FlushMappedBufferRange)
1641 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1642 }
1643
1644
1645 #if FEATURE_APPLE_object_purgeable
1646 static GLenum
1647 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1648 {
1649 struct gl_buffer_object *bufObj;
1650 GLenum retval;
1651
1652 bufObj = _mesa_lookup_bufferobj(ctx, name);
1653 if (!bufObj) {
1654 _mesa_error(ctx, GL_INVALID_VALUE,
1655 "glObjectPurgeable(name = 0x%x)", name);
1656 return 0;
1657 }
1658 if (!_mesa_is_bufferobj(bufObj)) {
1659 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1660 return 0;
1661 }
1662
1663 if (bufObj->Purgeable) {
1664 _mesa_error(ctx, GL_INVALID_OPERATION,
1665 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1666 return GL_VOLATILE_APPLE;
1667 }
1668
1669 bufObj->Purgeable = GL_TRUE;
1670
1671 retval = GL_VOLATILE_APPLE;
1672 if (ctx->Driver.BufferObjectPurgeable)
1673 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1674
1675 return retval;
1676 }
1677
1678
1679 static GLenum
1680 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1681 {
1682 struct gl_renderbuffer *bufObj;
1683 GLenum retval;
1684
1685 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1686 if (!bufObj) {
1687 _mesa_error(ctx, GL_INVALID_VALUE,
1688 "glObjectUnpurgeable(name = 0x%x)", name);
1689 return 0;
1690 }
1691
1692 if (bufObj->Purgeable) {
1693 _mesa_error(ctx, GL_INVALID_OPERATION,
1694 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1695 return GL_VOLATILE_APPLE;
1696 }
1697
1698 bufObj->Purgeable = GL_TRUE;
1699
1700 retval = GL_VOLATILE_APPLE;
1701 if (ctx->Driver.RenderObjectPurgeable)
1702 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1703
1704 return retval;
1705 }
1706
1707
1708 static GLenum
1709 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1710 {
1711 struct gl_texture_object *bufObj;
1712 GLenum retval;
1713
1714 bufObj = _mesa_lookup_texture(ctx, name);
1715 if (!bufObj) {
1716 _mesa_error(ctx, GL_INVALID_VALUE,
1717 "glObjectPurgeable(name = 0x%x)", name);
1718 return 0;
1719 }
1720
1721 if (bufObj->Purgeable) {
1722 _mesa_error(ctx, GL_INVALID_OPERATION,
1723 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1724 return GL_VOLATILE_APPLE;
1725 }
1726
1727 bufObj->Purgeable = GL_TRUE;
1728
1729 retval = GL_VOLATILE_APPLE;
1730 if (ctx->Driver.TextureObjectPurgeable)
1731 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1732
1733 return retval;
1734 }
1735
1736
1737 GLenum GLAPIENTRY
1738 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1739 {
1740 GLenum retval;
1741
1742 GET_CURRENT_CONTEXT(ctx);
1743 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1744
1745 if (name == 0) {
1746 _mesa_error(ctx, GL_INVALID_VALUE,
1747 "glObjectPurgeable(name = 0x%x)", name);
1748 return 0;
1749 }
1750
1751 switch (option) {
1752 case GL_VOLATILE_APPLE:
1753 case GL_RELEASED_APPLE:
1754 /* legal */
1755 break;
1756 default:
1757 _mesa_error(ctx, GL_INVALID_ENUM,
1758 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1759 name, option);
1760 return 0;
1761 }
1762
1763 switch (objectType) {
1764 case GL_TEXTURE:
1765 retval = texture_object_purgeable(ctx, name, option);
1766 break;
1767 case GL_RENDERBUFFER_EXT:
1768 retval = renderbuffer_purgeable(ctx, name, option);
1769 break;
1770 case GL_BUFFER_OBJECT_APPLE:
1771 retval = buffer_object_purgeable(ctx, name, option);
1772 break;
1773 default:
1774 _mesa_error(ctx, GL_INVALID_ENUM,
1775 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1776 name, objectType);
1777 return 0;
1778 }
1779
1780 /* In strict conformance to the spec, we must only return VOLATILE when
1781 * when passed the VOLATILE option. Madness.
1782 *
1783 * XXX First fix the spec, then fix me.
1784 */
1785 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1786 }
1787
1788
1789 static GLenum
1790 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1791 {
1792 struct gl_buffer_object *bufObj;
1793 GLenum retval;
1794
1795 bufObj = _mesa_lookup_bufferobj(ctx, name);
1796 if (!bufObj) {
1797 _mesa_error(ctx, GL_INVALID_VALUE,
1798 "glObjectUnpurgeable(name = 0x%x)", name);
1799 return 0;
1800 }
1801
1802 if (! bufObj->Purgeable) {
1803 _mesa_error(ctx, GL_INVALID_OPERATION,
1804 "glObjectUnpurgeable(name = 0x%x) object is "
1805 " already \"unpurged\"", name);
1806 return 0;
1807 }
1808
1809 bufObj->Purgeable = GL_FALSE;
1810
1811 retval = option;
1812 if (ctx->Driver.BufferObjectUnpurgeable)
1813 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1814
1815 return retval;
1816 }
1817
1818
1819 static GLenum
1820 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1821 {
1822 struct gl_renderbuffer *bufObj;
1823 GLenum retval;
1824
1825 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1826 if (!bufObj) {
1827 _mesa_error(ctx, GL_INVALID_VALUE,
1828 "glObjectUnpurgeable(name = 0x%x)", name);
1829 return 0;
1830 }
1831
1832 if (! bufObj->Purgeable) {
1833 _mesa_error(ctx, GL_INVALID_OPERATION,
1834 "glObjectUnpurgeable(name = 0x%x) object is "
1835 " already \"unpurged\"", name);
1836 return 0;
1837 }
1838
1839 bufObj->Purgeable = GL_FALSE;
1840
1841 retval = option;
1842 if (ctx->Driver.RenderObjectUnpurgeable)
1843 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1844
1845 return retval;
1846 }
1847
1848
1849 static GLenum
1850 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1851 {
1852 struct gl_texture_object *bufObj;
1853 GLenum retval;
1854
1855 bufObj = _mesa_lookup_texture(ctx, name);
1856 if (!bufObj) {
1857 _mesa_error(ctx, GL_INVALID_VALUE,
1858 "glObjectUnpurgeable(name = 0x%x)", name);
1859 return 0;
1860 }
1861
1862 if (! bufObj->Purgeable) {
1863 _mesa_error(ctx, GL_INVALID_OPERATION,
1864 "glObjectUnpurgeable(name = 0x%x) object is"
1865 " already \"unpurged\"", name);
1866 return 0;
1867 }
1868
1869 bufObj->Purgeable = GL_FALSE;
1870
1871 retval = option;
1872 if (ctx->Driver.TextureObjectUnpurgeable)
1873 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1874
1875 return retval;
1876 }
1877
1878
1879 GLenum GLAPIENTRY
1880 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1881 {
1882 GET_CURRENT_CONTEXT(ctx);
1883 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1884
1885 if (name == 0) {
1886 _mesa_error(ctx, GL_INVALID_VALUE,
1887 "glObjectUnpurgeable(name = 0x%x)", name);
1888 return 0;
1889 }
1890
1891 switch (option) {
1892 case GL_RETAINED_APPLE:
1893 case GL_UNDEFINED_APPLE:
1894 /* legal */
1895 break;
1896 default:
1897 _mesa_error(ctx, GL_INVALID_ENUM,
1898 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1899 name, option);
1900 return 0;
1901 }
1902
1903 switch (objectType) {
1904 case GL_BUFFER_OBJECT_APPLE:
1905 return buffer_object_unpurgeable(ctx, name, option);
1906 case GL_TEXTURE:
1907 return texture_object_unpurgeable(ctx, name, option);
1908 case GL_RENDERBUFFER_EXT:
1909 return renderbuffer_unpurgeable(ctx, name, option);
1910 default:
1911 _mesa_error(ctx, GL_INVALID_ENUM,
1912 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1913 name, objectType);
1914 return 0;
1915 }
1916 }
1917
1918
1919 static void
1920 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1921 GLenum pname, GLint *params)
1922 {
1923 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1924 if (!bufObj) {
1925 _mesa_error(ctx, GL_INVALID_VALUE,
1926 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1927 return;
1928 }
1929
1930 switch (pname) {
1931 case GL_PURGEABLE_APPLE:
1932 *params = bufObj->Purgeable;
1933 break;
1934 default:
1935 _mesa_error(ctx, GL_INVALID_ENUM,
1936 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1937 name, pname);
1938 break;
1939 }
1940 }
1941
1942
1943 static void
1944 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1945 GLenum pname, GLint *params)
1946 {
1947 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1948 if (!rb) {
1949 _mesa_error(ctx, GL_INVALID_VALUE,
1950 "glObjectUnpurgeable(name = 0x%x)", name);
1951 return;
1952 }
1953
1954 switch (pname) {
1955 case GL_PURGEABLE_APPLE:
1956 *params = rb->Purgeable;
1957 break;
1958 default:
1959 _mesa_error(ctx, GL_INVALID_ENUM,
1960 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1961 name, pname);
1962 break;
1963 }
1964 }
1965
1966
1967 static void
1968 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1969 GLenum pname, GLint *params)
1970 {
1971 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1972 if (!texObj) {
1973 _mesa_error(ctx, GL_INVALID_VALUE,
1974 "glObjectUnpurgeable(name = 0x%x)", name);
1975 return;
1976 }
1977
1978 switch (pname) {
1979 case GL_PURGEABLE_APPLE:
1980 *params = texObj->Purgeable;
1981 break;
1982 default:
1983 _mesa_error(ctx, GL_INVALID_ENUM,
1984 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1985 name, pname);
1986 break;
1987 }
1988 }
1989
1990
1991 void GLAPIENTRY
1992 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
1993 GLint *params)
1994 {
1995 GET_CURRENT_CONTEXT(ctx);
1996
1997 if (name == 0) {
1998 _mesa_error(ctx, GL_INVALID_VALUE,
1999 "glGetObjectParameteriv(name = 0x%x)", name);
2000 return;
2001 }
2002
2003 switch (objectType) {
2004 case GL_TEXTURE:
2005 get_texture_object_parameteriv(ctx, name, pname, params);
2006 break;
2007 case GL_BUFFER_OBJECT_APPLE:
2008 get_buffer_object_parameteriv(ctx, name, pname, params);
2009 break;
2010 case GL_RENDERBUFFER_EXT:
2011 get_renderbuffer_parameteriv(ctx, name, pname, params);
2012 break;
2013 default:
2014 _mesa_error(ctx, GL_INVALID_ENUM,
2015 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2016 name, objectType);
2017 }
2018 }
2019
2020 #endif /* FEATURE_APPLE_object_purgeable */
2021
2022 static void
2023 set_ubo_binding(struct gl_context *ctx,
2024 int index,
2025 struct gl_buffer_object *bufObj,
2026 GLintptr offset,
2027 GLsizeiptr size,
2028 GLboolean autoSize)
2029 {
2030 struct gl_uniform_buffer_binding *binding;
2031
2032 binding = &ctx->UniformBufferBindings[index];
2033 if (binding->BufferObject == bufObj &&
2034 binding->Offset == offset &&
2035 binding->Size == size &&
2036 binding->AutomaticSize == autoSize) {
2037 return;
2038 }
2039
2040 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2041
2042 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2043 binding->Offset = offset;
2044 binding->Size = size;
2045 binding->AutomaticSize = autoSize;
2046 }
2047
2048 /**
2049 * Bind a region of a buffer object to a uniform block binding point.
2050 * \param index the uniform buffer binding point index
2051 * \param bufObj the buffer object
2052 * \param offset offset to the start of buffer object region
2053 * \param size size of the buffer object region
2054 */
2055 static void
2056 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2057 GLuint index,
2058 struct gl_buffer_object *bufObj,
2059 GLintptr offset,
2060 GLsizeiptr size)
2061 {
2062 if (index >= ctx->Const.MaxUniformBufferBindings) {
2063 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2064 return;
2065 }
2066
2067 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2068 _mesa_error(ctx, GL_INVALID_VALUE,
2069 "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2070 ctx->Const.UniformBufferOffsetAlignment);
2071 return;
2072 }
2073
2074 if (bufObj == ctx->Shared->NullBufferObj) {
2075 offset = -1;
2076 size = -1;
2077 }
2078
2079 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2080 set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2081 }
2082
2083
2084 /**
2085 * Bind a buffer object to a uniform block binding point.
2086 * As above, but offset = 0.
2087 */
2088 static void
2089 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2090 GLuint index,
2091 struct gl_buffer_object *bufObj)
2092 {
2093 if (index >= ctx->Const.MaxUniformBufferBindings) {
2094 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2095 return;
2096 }
2097
2098 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2099 if (bufObj == ctx->Shared->NullBufferObj)
2100 set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2101 else
2102 set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2103 }
2104
2105 void GLAPIENTRY
2106 _mesa_BindBufferRange(GLenum target, GLuint index,
2107 GLuint buffer, GLintptr offset, GLsizeiptr size)
2108 {
2109 GET_CURRENT_CONTEXT(ctx);
2110 struct gl_buffer_object *bufObj;
2111
2112 if (buffer == 0) {
2113 bufObj = ctx->Shared->NullBufferObj;
2114 } else {
2115 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2116 }
2117 handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2118
2119 if (!bufObj) {
2120 _mesa_error(ctx, GL_INVALID_OPERATION,
2121 "glBindBufferRange(invalid buffer=%u)", buffer);
2122 return;
2123 }
2124
2125 if (size <= 0) {
2126 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2127 (int) size);
2128 return;
2129 }
2130
2131 if (offset + size > bufObj->Size) {
2132 _mesa_error(ctx, GL_INVALID_VALUE,
2133 "glBindBufferRange(offset + size %d > buffer size %d)",
2134 (int) (offset + size), (int) (bufObj->Size));
2135 return;
2136 }
2137
2138 switch (target) {
2139 case GL_TRANSFORM_FEEDBACK_BUFFER:
2140 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2141 offset, size);
2142 return;
2143 case GL_UNIFORM_BUFFER:
2144 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2145 return;
2146 default:
2147 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2148 return;
2149 }
2150 }
2151
2152 void GLAPIENTRY
2153 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2154 {
2155 GET_CURRENT_CONTEXT(ctx);
2156 struct gl_buffer_object *bufObj;
2157
2158 if (buffer == 0) {
2159 bufObj = ctx->Shared->NullBufferObj;
2160 } else {
2161 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2162 }
2163 handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2164
2165 if (!bufObj) {
2166 _mesa_error(ctx, GL_INVALID_OPERATION,
2167 "glBindBufferBase(invalid buffer=%u)", buffer);
2168 return;
2169 }
2170
2171 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2172 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
2173 *
2174 * "BindBufferBase is equivalent to calling BindBufferRange with offset
2175 * zero and size equal to the size of buffer."
2176 *
2177 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2178 *
2179 * "If the parameter (starting offset or size) was not specified when the
2180 * buffer object was bound, zero is returned."
2181 *
2182 * What happens if the size of the buffer changes? Does the size of the
2183 * buffer at the moment glBindBufferBase was called still play a role, like
2184 * the first quote would imply, or is the size meaningless in the
2185 * glBindBufferBase case like the second quote would suggest? The GL 4.1
2186 * core spec page 45 says:
2187 *
2188 * "It is equivalent to calling BindBufferRange with offset zero, while
2189 * size is determined by the size of the bound buffer at the time the
2190 * binding is used."
2191 *
2192 * My interpretation is that the GL 4.1 spec was a clarification of the
2193 * behavior, not a change. In particular, this choice will only make
2194 * rendering work in cases where it would have had undefined results.
2195 */
2196
2197 switch (target) {
2198 case GL_TRANSFORM_FEEDBACK_BUFFER:
2199 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2200 return;
2201 case GL_UNIFORM_BUFFER:
2202 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2203 return;
2204 default:
2205 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2206 return;
2207 }
2208 }
2209
2210 static void GLAPIENTRY
2211 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2212 GLsizeiptr length)
2213 {
2214 GET_CURRENT_CONTEXT(ctx);
2215 struct gl_buffer_object *bufObj;
2216 const GLintptr end = offset + length;
2217
2218 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2219 if (!bufObj) {
2220 _mesa_error(ctx, GL_INVALID_VALUE,
2221 "glInvalidateBufferSubData(name = 0x%x) invalid object",
2222 buffer);
2223 return;
2224 }
2225
2226 /* The GL_ARB_invalidate_subdata spec says:
2227 *
2228 * "An INVALID_VALUE error is generated if <offset> or <length> is
2229 * negative, or if <offset> + <length> is greater than the value of
2230 * BUFFER_SIZE."
2231 */
2232 if (end < 0 || end > bufObj->Size) {
2233 _mesa_error(ctx, GL_INVALID_VALUE,
2234 "glInvalidateBufferSubData(invalid offset or length)");
2235 return;
2236 }
2237
2238 /* The GL_ARB_invalidate_subdata spec says:
2239 *
2240 * "An INVALID_OPERATION error is generated if the buffer is currently
2241 * mapped by MapBuffer, or if the invalidate range intersects the range
2242 * currently mapped by MapBufferRange."
2243 */
2244 if (_mesa_bufferobj_mapped(bufObj)) {
2245 const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2246
2247 /* The regions do not overlap if and only if the end of the discard
2248 * region is before the mapped region or the start of the discard region
2249 * is after the mapped region.
2250 *
2251 * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2252 * region and the mapped region, repsectively. It is okay for that byte
2253 * to be mapped (for 'end') or discarded (for 'mapEnd').
2254 */
2255 if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2256 _mesa_error(ctx, GL_INVALID_OPERATION,
2257 "glInvalidateBufferSubData(intersection with mapped "
2258 "range)");
2259 return;
2260 }
2261 }
2262
2263 /* We don't actually do anything for this yet. Just return after
2264 * validating the parameters and generating the required errors.
2265 */
2266 return;
2267 }
2268
2269 static void GLAPIENTRY
2270 _mesa_InvalidateBufferData(GLuint buffer)
2271 {
2272 GET_CURRENT_CONTEXT(ctx);
2273 struct gl_buffer_object *bufObj;
2274
2275 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2276 if (!bufObj) {
2277 _mesa_error(ctx, GL_INVALID_VALUE,
2278 "glInvalidateBufferData(name = 0x%x) invalid object",
2279 buffer);
2280 return;
2281 }
2282
2283 /* The GL_ARB_invalidate_subdata spec says:
2284 *
2285 * "An INVALID_OPERATION error is generated if the buffer is currently
2286 * mapped by MapBuffer, or if the invalidate range intersects the range
2287 * currently mapped by MapBufferRange."
2288 */
2289 if (_mesa_bufferobj_mapped(bufObj)) {
2290 _mesa_error(ctx, GL_INVALID_OPERATION,
2291 "glInvalidateBufferData(intersection with mapped "
2292 "range)");
2293 return;
2294 }
2295
2296 /* We don't actually do anything for this yet. Just return after
2297 * validating the parameters and generating the required errors.
2298 */
2299 return;
2300 }
2301
2302 void
2303 _mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2304 {
2305 SET_BindBufferARB(disp, _mesa_BindBufferARB);
2306 SET_BufferDataARB(disp, _mesa_BufferDataARB);
2307 SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2308 SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2309 SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2310 SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2311 SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2312 SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2313 SET_IsBufferARB(disp, _mesa_IsBufferARB);
2314 SET_MapBufferARB(disp, _mesa_MapBufferARB);
2315 SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2316
2317 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2318 SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2319 SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2320 }
2321
2322 if (_mesa_is_desktop_gl(ctx)) {
2323 SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
2324 SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
2325 }
2326 }