Added GLAPIENTRY decorations for all first level OpenGL API function entry
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 5.1
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file bufferobj.c
28 * \brief Functions for the GL_ARB_vertex_buffer_object extension.
29 * \author Brian Paul, Ian Romanick
30 */
31
32
33 #include "glheader.h"
34 #include "hash.h"
35 #include "imports.h"
36 #include "context.h"
37 #include "bufferobj.h"
38
39
40 /**
41 * Get the buffer object bound to the specified target in a GL context.
42 *
43 * \param ctx GL context
44 * \param target Buffer object target to be retrieved. Currently this must
45 * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
46 * \param str Name of caller for logging errors.
47 * \return A pointer to the buffer object bound to \c target in the
48 * specified context or \c NULL if \c target is invalid or no
49 * buffer object is bound.
50 */
51 static INLINE struct gl_buffer_object *
52 buffer_object_get_target( GLcontext *ctx, GLenum target, const char * str )
53 {
54 struct gl_buffer_object * bufObj = NULL;
55
56 switch (target) {
57 case GL_ARRAY_BUFFER_ARB:
58 bufObj = ctx->Array.ArrayBufferObj;
59 break;
60 case GL_ELEMENT_ARRAY_BUFFER_ARB:
61 bufObj = ctx->Array.ElementArrayBufferObj;
62 break;
63 default:
64 _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str);
65 return NULL;
66 }
67
68 if (bufObj->Name == 0)
69 return NULL;
70
71 return bufObj;
72 }
73
74
75 /**
76 * Tests the subdata range parameters and sets the GL error code for
77 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
78 *
79 * \param ctx GL context.
80 * \param target Buffer object target on which to operate.
81 * \param offset Offset of the first byte of the subdata range.
82 * \param size Size, in bytes, of the subdata range.
83 * \param str Name of caller for logging errors.
84 * \return A pointer to the buffer object bound to \c target in the
85 * specified context or \c NULL if any of the parameter or state
86 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
87 * are invalid.
88 *
89 * \sa glBufferSubDataARB, glGetBufferSubDataARB
90 */
91 static struct gl_buffer_object *
92 buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
93 GLintptrARB offset, GLsizeiptrARB size,
94 const char * str )
95 {
96 struct gl_buffer_object *bufObj;
97
98 if (size < 0) {
99 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", str);
100 return NULL;
101 }
102
103 if (offset < 0) {
104 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", str);
105 return NULL;
106 }
107
108 bufObj = buffer_object_get_target( ctx, target, str );
109 if ( bufObj == NULL ) {
110 return NULL;
111 }
112
113 if ( (GLuint)(offset + size) > bufObj->Size ) {
114 _mesa_error(ctx, GL_INVALID_VALUE,
115 "%s(size + offset > buffer size)", str);
116 return NULL;
117 }
118
119 if ( bufObj->Pointer != NULL ) {
120 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", str);
121 return NULL;
122 }
123
124 return bufObj;
125 }
126
127
128 /**
129 * Allocate and initialize a new buffer object.
130 *
131 * This function is intended to be called via
132 * \c dd_function_table::NewBufferObject.
133 */
134 struct gl_buffer_object *
135 _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
136 {
137 struct gl_buffer_object *obj;
138 obj = MALLOC_STRUCT(gl_buffer_object);
139 _mesa_initialize_buffer_object(obj, name, target);
140 return obj;
141 }
142
143
144 /**
145 * Delete a buffer object.
146 *
147 * This function is intended to be called via
148 * \c dd_function_table::DeleteBufferObject.
149 */
150 void
151 _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
152 {
153 if (bufObj->Data)
154 _mesa_free(bufObj->Data);
155 _mesa_free(bufObj);
156 }
157
158
159 /**
160 * Initialize a buffer object to default values.
161 */
162 void
163 _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
164 GLuint name, GLenum target )
165 {
166 _mesa_bzero(obj, sizeof(struct gl_buffer_object));
167 obj->RefCount = 1;
168 obj->Name = name;
169 }
170
171
172 /**
173 * Add the given buffer object to the buffer object pool.
174 */
175 void
176 _mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
177 {
178 if (obj->Name > 0) {
179 /* insert into hash table */
180 _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
181 }
182 }
183
184
185 /**
186 * Remove the given buffer object from the buffer object pool.
187 * Do not deallocate the buffer object though.
188 */
189 void
190 _mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
191 {
192 if (bufObj->Name > 0) {
193 /* remove from hash table */
194 _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
195 }
196 }
197
198
199 /**
200 * Allocate space for and store data in a buffer object. Any data that was
201 * previously stored in the buffer object is lost. If \c data is \c NULL,
202 * memory will be allocated, but no copy will occur.
203 *
204 * This function is intended to be called via
205 * \c dd_function_table::BufferData. This function need not set GL error
206 * codes. The input parameters will have been tested before calling.
207 *
208 * \param ctx GL context.
209 * \param target Buffer object target on which to operate.
210 * \param size Size, in bytes, of the new data store.
211 * \param data Pointer to the data to store in the buffer object. This
212 * pointer may be \c NULL.
213 * \param usage Hints about how the data will be used.
214 * \param bufObj Object to be used.
215 *
216 * \sa glBufferDataARB, dd_function_table::BufferData.
217 */
218 void
219 _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
220 const GLvoid * data, GLenum usage,
221 struct gl_buffer_object * bufObj )
222 {
223 void * new_data;
224
225 (void) target;
226
227 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
228 if ( new_data != NULL ) {
229 bufObj->Data = (GLubyte *) new_data;
230 bufObj->Size = size;
231 bufObj->Usage = usage;
232
233 if ( data != NULL ) {
234 _mesa_memcpy( bufObj->Data, data, size );
235 }
236 }
237 }
238
239
240 /**
241 * Replace data in a subrange of buffer object. If the data range
242 * specified by \c size + \c offset extends beyond the end of the buffer or
243 * if \c data is \c NULL, no copy is performed.
244 *
245 * This function is intended to be called by
246 * \c dd_function_table::BufferSubData. This function need not set GL error
247 * codes. The input parameters will have been tested before calling.
248 *
249 * \param ctx GL context.
250 * \param target Buffer object target on which to operate.
251 * \param offset Offset of the first byte to be modified.
252 * \param size Size, in bytes, of the data range.
253 * \param data Pointer to the data to store in the buffer object.
254 * \param bufObj Object to be used.
255 *
256 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
257 */
258 void
259 _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
260 GLsizeiptrARB size, const GLvoid * data,
261 struct gl_buffer_object * bufObj )
262 {
263 if ( (bufObj->Data != NULL)
264 && ((GLuint)(size + offset) <= bufObj->Size) ) {
265 _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size );
266 }
267 }
268
269
270 /**
271 * Retrieve data from a subrange of buffer object. If the data range
272 * specified by \c size + \c offset extends beyond the end of the buffer or
273 * if \c data is \c NULL, no copy is performed.
274 *
275 * This function is intended to be called by
276 * \c dd_function_table::BufferGetSubData. This function need not set GL error
277 * codes. The input parameters will have been tested before calling.
278 *
279 * \param ctx GL context.
280 * \param target Buffer object target on which to operate.
281 * \param offset Offset of the first byte to be modified.
282 * \param size Size, in bytes, of the data range.
283 * \param data Pointer to the data to store in the buffer object.
284 * \param bufObj Object to be used.
285 *
286 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
287 */
288 void
289 _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
290 GLsizeiptrARB size, GLvoid * data,
291 struct gl_buffer_object * bufObj )
292 {
293 if ( (bufObj->Data != NULL)
294 && ((GLuint)(size + offset) <= bufObj->Size) ) {
295 _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size );
296 }
297 }
298
299
300 /**
301 * Maps the private data buffer into the processor's address space.
302 *
303 * This function is intended to be called by \c dd_function_table::MapBuffer.
304 * This function need not set GL error codes. The input parameters will have
305 * been tested before calling.
306 *
307 * \param ctx GL context.
308 * \param target Buffer object target on which to operate.
309 * \param access Information about how the buffer will be accessed.
310 * \param bufObj Object to be used.
311 * \return A pointer to the object's internal data store that can be accessed
312 * by the processor
313 *
314 * \sa glMapBufferARB, dd_function_table::MapBuffer
315 */
316 void *
317 _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
318 struct gl_buffer_object * bufObj )
319 {
320 return bufObj->Data;
321 }
322
323
324 /**
325 * Initialize the state associated with buffer objects
326 */
327 void
328 _mesa_init_buffer_objects( GLcontext *ctx )
329 {
330 GLuint i;
331
332 ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
333 ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
334 ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
335
336 /* Vertex array buffers */
337 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
338 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
339 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
340 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
341 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
342 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
343 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
344 ctx->Array.TexCoord[i].BufferObj = ctx->Array.NullBufferObj;
345 }
346 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
347 for (i = 0; i < VERT_ATTRIB_MAX; i++) {
348 ctx->Array.VertexAttrib[i].BufferObj = ctx->Array.NullBufferObj;
349 }
350
351 /* Device drivers might override these assignments after the Mesa
352 * context is initialized.
353 */
354 ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
355 ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
356 ctx->Driver.BindBuffer = NULL;
357 ctx->Driver.BufferData = _mesa_buffer_data;
358 ctx->Driver.BufferSubData = _mesa_buffer_subdata;
359 ctx->Driver.GetBufferSubData = _mesa_buffer_get_subdata;
360 ctx->Driver.MapBuffer = _mesa_buffer_map;
361 ctx->Driver.UnmapBuffer = NULL;
362 }
363
364
365
366 /**********************************************************************/
367 /* API Functions */
368 /**********************************************************************/
369
370 void GLAPIENTRY
371 _mesa_BindBufferARB(GLenum target, GLuint buffer)
372 {
373 GET_CURRENT_CONTEXT(ctx);
374 struct gl_buffer_object *oldBufObj;
375 struct gl_buffer_object *newBufObj = 0;
376 ASSERT_OUTSIDE_BEGIN_END(ctx);
377
378 oldBufObj = buffer_object_get_target( ctx, target, "BindBufferARB" );
379 if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) )
380 return; /* rebinding the same buffer object- no change */
381
382 /*
383 * Get pointer to new buffer object (newBufObj)
384 */
385 if ( buffer == 0 ) {
386 /* The spec says there's not a buffer object named 0, but we use
387 * one internally because it simplifies things.
388 */
389 newBufObj = ctx->Array.NullBufferObj;
390 }
391 else {
392 /* non-default buffer object */
393 const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
394 newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer);
395 if (!newBufObj) {
396 /* if this is a new buffer object id, allocate a buffer object now */
397 newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target);
398 if (!newBufObj) {
399 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
400 return;
401 }
402 _mesa_save_buffer_object(ctx, newBufObj);
403 }
404 newBufObj->RefCount++;
405 }
406
407 switch (target) {
408 case GL_ARRAY_BUFFER_ARB:
409 ctx->Array.ArrayBufferObj = newBufObj;
410 break;
411 case GL_ELEMENT_ARRAY_BUFFER_ARB:
412 ctx->Array.ElementArrayBufferObj = newBufObj;
413 break;
414 }
415
416 /* Pass BindBuffer call to device driver */
417 if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) )
418 (*ctx->Driver.BindBuffer)( ctx, target, newBufObj );
419
420 if ( oldBufObj != NULL ) {
421 oldBufObj->RefCount--;
422 assert(oldBufObj->RefCount >= 0);
423 if (oldBufObj->RefCount == 0) {
424 assert(oldBufObj->Name != 0);
425 _mesa_remove_buffer_object(ctx, oldBufObj);
426 ASSERT(ctx->Driver.DeleteBuffer);
427 (*ctx->Driver.DeleteBuffer)( ctx, oldBufObj );
428 }
429 }
430 }
431
432
433 /**
434 * Delete a set of buffer objects.
435 *
436 * \param n Number of buffer objects to delete.
437 * \param buffer Array of \c n buffer object IDs.
438 */
439 void GLAPIENTRY
440 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
441 {
442 GET_CURRENT_CONTEXT(ctx);
443 GLsizei i;
444 ASSERT_OUTSIDE_BEGIN_END(ctx);
445
446 if (n < 0) {
447 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
448 return;
449 }
450
451 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
452
453 for (i = 0; i < n; i++) {
454 if (ids[i] != 0) {
455 struct gl_buffer_object *bufObj = (struct gl_buffer_object *)
456 _mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]);
457 if (bufObj) {
458 /* unbind any vertex pointers bound to this buffer */
459 GLuint j;
460
461 ASSERT(bufObj->Name != 0);
462
463 if (ctx->Array.Vertex.BufferObj == bufObj)
464 ctx->Array.Vertex.BufferObj = ctx->Array.NullBufferObj;
465 if (ctx->Array.Normal.BufferObj == bufObj)
466 ctx->Array.Normal.BufferObj = ctx->Array.NullBufferObj;
467 if (ctx->Array.Color.BufferObj == bufObj)
468 ctx->Array.Color.BufferObj = ctx->Array.NullBufferObj;
469 if (ctx->Array.SecondaryColor.BufferObj == bufObj)
470 ctx->Array.SecondaryColor.BufferObj = ctx->Array.NullBufferObj;
471 if (ctx->Array.FogCoord.BufferObj == bufObj)
472 ctx->Array.FogCoord.BufferObj = ctx->Array.NullBufferObj;
473 if (ctx->Array.Index.BufferObj == bufObj)
474 ctx->Array.Index.BufferObj = ctx->Array.NullBufferObj;
475 if (ctx->Array.EdgeFlag.BufferObj == bufObj)
476 ctx->Array.EdgeFlag.BufferObj = ctx->Array.NullBufferObj;
477 for (j = 0; j < MAX_TEXTURE_UNITS; j++) {
478 if (ctx->Array.TexCoord[j].BufferObj == bufObj)
479 ctx->Array.TexCoord[j].BufferObj = ctx->Array.NullBufferObj;
480 }
481 for (j = 0; j < VERT_ATTRIB_MAX; j++) {
482 if (ctx->Array.VertexAttrib[j].BufferObj == bufObj)
483 ctx->Array.VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj;
484 }
485
486 /* if deleting bound buffers, rebind to zero */
487 if (ctx->Array.ArrayBufferObj == bufObj) {
488 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
489 }
490 if (ctx->Array.ElementArrayBufferObj == bufObj) {
491 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
492 }
493
494 bufObj->RefCount--;
495 if (bufObj->RefCount <= 0) {
496 _mesa_remove_buffer_object(ctx, bufObj);
497 ASSERT(ctx->Driver.DeleteBuffer);
498 (*ctx->Driver.DeleteBuffer)(ctx, bufObj);
499 }
500 }
501 }
502 }
503
504 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
505 }
506
507
508 /**
509 * Generate a set of unique buffer object IDs and store them in \c buffer.
510 *
511 * \param n Number of IDs to generate.
512 * \param buffer Array of \c n locations to store the IDs.
513 */
514 void GLAPIENTRY
515 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
516 {
517 GET_CURRENT_CONTEXT(ctx);
518 GLuint first;
519 GLint i;
520 ASSERT_OUTSIDE_BEGIN_END(ctx);
521
522 if (n < 0) {
523 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
524 return;
525 }
526
527 if ( buffer == NULL ) {
528 return;
529 }
530
531 /*
532 * This must be atomic (generation and allocation of buffer object IDs)
533 */
534 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
535
536 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
537
538 /* Allocate new, empty buffer objects and return identifiers */
539 for (i = 0; i < n; i++) {
540 struct gl_buffer_object *bufObj;
541 GLuint name = first + i;
542 GLenum target = 0;
543 bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target );
544 if (!bufObj) {
545 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
546 return;
547 }
548 _mesa_save_buffer_object(ctx, bufObj);
549 buffer[i] = first + i;
550 }
551
552 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
553 }
554
555
556 /**
557 * Determine if ID is the name of a buffer object.
558 *
559 * \param id ID of the potential buffer object.
560 * \return \c GL_TRUE if \c id is the name of a buffer object,
561 * \c GL_FALSE otherwise.
562 */
563 GLboolean GLAPIENTRY
564 _mesa_IsBufferARB(GLuint id)
565 {
566 struct gl_buffer_object * bufObj;
567 GET_CURRENT_CONTEXT(ctx);
568 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
569
570 if (id == 0)
571 return GL_FALSE;
572
573 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
574 bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
575 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
576
577 return (bufObj != NULL);
578 }
579
580
581 void GLAPIENTRY
582 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
583 const GLvoid * data, GLenum usage)
584 {
585 GET_CURRENT_CONTEXT(ctx);
586 struct gl_buffer_object *bufObj;
587 ASSERT_OUTSIDE_BEGIN_END(ctx);
588
589 if (size < 0) {
590 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
591 return;
592 }
593
594 switch (usage) {
595 case GL_STREAM_DRAW_ARB:
596 case GL_STREAM_READ_ARB:
597 case GL_STREAM_COPY_ARB:
598 case GL_STATIC_DRAW_ARB:
599 case GL_STATIC_READ_ARB:
600 case GL_STATIC_COPY_ARB:
601 case GL_DYNAMIC_DRAW_ARB:
602 case GL_DYNAMIC_READ_ARB:
603 case GL_DYNAMIC_COPY_ARB:
604 /* OK */
605 break;
606 default:
607 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)");
608 return;
609 }
610
611 bufObj = buffer_object_get_target( ctx, target, "BufferDataARB" );
612 if ( bufObj == NULL ) {
613 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
614 return;
615 }
616
617 if (bufObj->Pointer) {
618 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer is mapped)" );
619 return;
620 }
621
622 ASSERT(ctx->Driver.BufferData);
623
624 /* Give the buffer object to the driver! <data> may be null! */
625 (*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj );
626 }
627
628
629 void GLAPIENTRY
630 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
631 GLsizeiptrARB size, const GLvoid * data)
632 {
633 GET_CURRENT_CONTEXT(ctx);
634 struct gl_buffer_object *bufObj;
635 ASSERT_OUTSIDE_BEGIN_END(ctx);
636
637 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
638 "BufferSubDataARB" );
639 if (!bufObj) {
640 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB" );
641 return;
642 }
643
644 if (bufObj->Pointer) {
645 _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubDataARB(buffer is mapped)" );
646 return;
647 }
648
649 ASSERT(ctx->Driver.BufferSubData);
650 (*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj );
651 }
652
653
654 void GLAPIENTRY
655 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
656 GLsizeiptrARB size, void * data)
657 {
658 GET_CURRENT_CONTEXT(ctx);
659 struct gl_buffer_object *bufObj;
660 ASSERT_OUTSIDE_BEGIN_END(ctx);
661
662 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
663 "GetBufferSubDataARB" );
664 if (!bufObj) {
665 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB" );
666 return;
667 }
668
669 if (bufObj->Pointer) {
670 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferSubDataARB(buffer is mapped)" );
671 return;
672 }
673
674 ASSERT(ctx->Driver.GetBufferSubData);
675 (*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj );
676 }
677
678
679 void * GLAPIENTRY
680 _mesa_MapBufferARB(GLenum target, GLenum access)
681 {
682 GET_CURRENT_CONTEXT(ctx);
683 struct gl_buffer_object * bufObj;
684 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
685
686 switch (access) {
687 case GL_READ_ONLY_ARB:
688 case GL_WRITE_ONLY_ARB:
689 case GL_READ_WRITE_ARB:
690 /* OK */
691 break;
692 default:
693 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
694 return NULL;
695 }
696
697 bufObj = buffer_object_get_target( ctx, target, "MapBufferARB" );
698 if ( bufObj == NULL ) {
699 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
700 return NULL;
701 }
702
703 if ( bufObj->Pointer != NULL ) {
704 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
705 return NULL;
706 }
707
708 ASSERT(ctx->Driver.MapBuffer);
709 bufObj->Pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj );
710 if ( bufObj->Pointer == NULL ) {
711 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
712 }
713
714 bufObj->Access = access;
715
716 return bufObj->Pointer;
717 }
718
719
720 GLboolean GLAPIENTRY
721 _mesa_UnmapBufferARB(GLenum target)
722 {
723 GET_CURRENT_CONTEXT(ctx);
724 struct gl_buffer_object *bufObj;
725 GLboolean status = GL_TRUE;
726 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
727
728 bufObj = buffer_object_get_target( ctx, target, "UnmapBufferARB" );
729 if ( bufObj == NULL ) {
730 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB" );
731 return GL_FALSE;
732 }
733
734 if ( bufObj->Pointer == NULL ) {
735 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
736 return GL_FALSE;
737 }
738
739 if ( ctx->Driver.UnmapBuffer != NULL ) {
740 status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj );
741 }
742
743 bufObj->Access = GL_READ_WRITE_ARB; /* initial value, OK? */
744 bufObj->Pointer = NULL;
745
746 return status;
747 }
748
749
750 void GLAPIENTRY
751 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
752 {
753 GET_CURRENT_CONTEXT(ctx);
754 struct gl_buffer_object *bufObj;
755 ASSERT_OUTSIDE_BEGIN_END(ctx);
756
757 bufObj = buffer_object_get_target( ctx, target, "GetBufferParameterivARB" );
758 if (!bufObj) {
759 _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" );
760 return;
761 }
762
763 switch (pname) {
764 case GL_BUFFER_SIZE_ARB:
765 *params = bufObj->Size;
766 break;
767 case GL_BUFFER_USAGE_ARB:
768 *params = bufObj->Usage;
769 break;
770 case GL_BUFFER_ACCESS_ARB:
771 *params = bufObj->Access;
772 break;
773 case GL_BUFFER_MAPPED_ARB:
774 *params = (bufObj->Pointer != NULL);
775 break;
776 default:
777 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
778 return;
779 }
780 }
781
782
783 void GLAPIENTRY
784 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
785 {
786 GET_CURRENT_CONTEXT(ctx);
787 struct gl_buffer_object * bufObj;
788 ASSERT_OUTSIDE_BEGIN_END(ctx);
789
790 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
791 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
792 return;
793 }
794
795 bufObj = buffer_object_get_target( ctx, target, "GetBufferPointervARB" );
796 if ( bufObj == NULL ) {
797 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferPointervARB" );
798 return;
799 }
800
801 *params = bufObj->Pointer;
802 }