mesa/es: Validate glGetBufferParameteriv pname in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / bufferobj.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 /**
28 * \file bufferobj.c
29 * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions.
30 * \author Brian Paul, Ian Romanick
31 */
32
33 #include <stdbool.h>
34 #include "glheader.h"
35 #include "enums.h"
36 #include "hash.h"
37 #include "imports.h"
38 #include "image.h"
39 #include "context.h"
40 #include "bufferobj.h"
41 #include "fbobject.h"
42 #include "mfeatures.h"
43 #include "mtypes.h"
44 #include "texobj.h"
45 #include "transformfeedback.h"
46 #include "dispatch.h"
47
48
49 /* Debug flags */
50 /*#define VBO_DEBUG*/
51 /*#define BOUNDS_CHECK*/
52
53
54 /**
55 * Used as a placeholder for buffer objects between glGenBuffers() and
56 * glBindBuffer() so that glIsBuffer() can work correctly.
57 */
58 static struct gl_buffer_object DummyBufferObject;
59
60
61 /**
62 * Return pointer to address of a buffer object target.
63 * \param ctx the GL context
64 * \param target the buffer object target to be retrieved.
65 * \return pointer to pointer to the buffer object bound to \c target in the
66 * specified context or \c NULL if \c target is invalid.
67 */
68 static inline struct gl_buffer_object **
69 get_buffer_target(struct gl_context *ctx, GLenum target)
70 {
71 /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0.
72 */
73 if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)
74 && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER)
75 return NULL;
76
77 switch (target) {
78 case GL_ARRAY_BUFFER_ARB:
79 return &ctx->Array.ArrayBufferObj;
80 case GL_ELEMENT_ARRAY_BUFFER_ARB:
81 return &ctx->Array.ArrayObj->ElementArrayBufferObj;
82 case GL_PIXEL_PACK_BUFFER_EXT:
83 return &ctx->Pack.BufferObj;
84 case GL_PIXEL_UNPACK_BUFFER_EXT:
85 return &ctx->Unpack.BufferObj;
86 case GL_COPY_READ_BUFFER:
87 return &ctx->CopyReadBuffer;
88 case GL_COPY_WRITE_BUFFER:
89 return &ctx->CopyWriteBuffer;
90 #if FEATURE_EXT_transform_feedback
91 case GL_TRANSFORM_FEEDBACK_BUFFER:
92 if (ctx->Extensions.EXT_transform_feedback) {
93 return &ctx->TransformFeedback.CurrentBuffer;
94 }
95 break;
96 #endif
97 case GL_TEXTURE_BUFFER:
98 if (_mesa_is_desktop_gl(ctx)
99 && ctx->Extensions.ARB_texture_buffer_object) {
100 return &ctx->Texture.BufferObject;
101 }
102 break;
103 case GL_UNIFORM_BUFFER:
104 if (ctx->Extensions.ARB_uniform_buffer_object) {
105 return &ctx->UniformBuffer;
106 }
107 break;
108 default:
109 return NULL;
110 }
111 return NULL;
112 }
113
114
115 /**
116 * Get the buffer object bound to the specified target in a GL context.
117 * \param ctx the GL context
118 * \param target the buffer object target to be retrieved.
119 * \return pointer to the buffer object bound to \c target in the
120 * specified context or \c NULL if \c target is invalid.
121 */
122 static inline struct gl_buffer_object *
123 get_buffer(struct gl_context *ctx, const char *func, GLenum target)
124 {
125 struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
126
127 if (!bufObj) {
128 _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func);
129 return NULL;
130 }
131
132 if (!_mesa_is_bufferobj(*bufObj)) {
133 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
134 return NULL;
135 }
136
137 return *bufObj;
138 }
139
140
141 static inline GLbitfield
142 default_access_mode(const struct gl_context *ctx)
143 {
144 /* Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says:
145 *
146 * Name Type Initial Value Legal Values
147 * ... ... ... ...
148 * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY
149 * READ_WRITE
150 *
151 * However, table 6.8 in the GL_OES_mapbuffer extension says:
152 *
153 * Get Value Type Get Command Value Description
154 * --------- ---- ----------- ----- -----------
155 * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag
156 *
157 * The difference is because GL_OES_mapbuffer only supports mapping buffers
158 * write-only.
159 */
160 return _mesa_is_gles(ctx)
161 ? GL_MAP_WRITE_BIT : (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
162 }
163
164
165 /**
166 * Convert a GLbitfield describing the mapped buffer access flags
167 * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
168 */
169 static GLenum
170 simplified_access_mode(GLbitfield access)
171 {
172 const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
173 if ((access & rwFlags) == rwFlags)
174 return GL_READ_WRITE;
175 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
176 return GL_READ_ONLY;
177 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
178 return GL_WRITE_ONLY;
179 return GL_READ_WRITE; /* this should never happen, but no big deal */
180 }
181
182
183 /**
184 * Tests the subdata range parameters and sets the GL error code for
185 * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
186 *
187 * \param ctx GL context.
188 * \param target Buffer object target on which to operate.
189 * \param offset Offset of the first byte of the subdata range.
190 * \param size Size, in bytes, of the subdata range.
191 * \param caller Name of calling function for recording errors.
192 * \return A pointer to the buffer object bound to \c target in the
193 * specified context or \c NULL if any of the parameter or state
194 * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
195 * are invalid.
196 *
197 * \sa glBufferSubDataARB, glGetBufferSubDataARB
198 */
199 static struct gl_buffer_object *
200 buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
201 GLintptrARB offset, GLsizeiptrARB size,
202 const char *caller )
203 {
204 struct gl_buffer_object *bufObj;
205
206 if (size < 0) {
207 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
208 return NULL;
209 }
210
211 if (offset < 0) {
212 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
213 return NULL;
214 }
215
216 bufObj = get_buffer(ctx, caller, target);
217 if (!bufObj)
218 return NULL;
219
220 if (offset + size > bufObj->Size) {
221 _mesa_error(ctx, GL_INVALID_VALUE,
222 "%s(offset %lu + size %lu > buffer size %lu)", caller,
223 (unsigned long) offset,
224 (unsigned long) size,
225 (unsigned long) bufObj->Size);
226 return NULL;
227 }
228 if (_mesa_bufferobj_mapped(bufObj)) {
229 /* Buffer is currently mapped */
230 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
231 return NULL;
232 }
233
234 return bufObj;
235 }
236
237
238 /**
239 * Allocate and initialize a new buffer object.
240 *
241 * Default callback for the \c dd_function_table::NewBufferObject() hook.
242 */
243 static struct gl_buffer_object *
244 _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target )
245 {
246 struct gl_buffer_object *obj;
247
248 (void) ctx;
249
250 obj = MALLOC_STRUCT(gl_buffer_object);
251 _mesa_initialize_buffer_object(ctx, obj, name, target);
252 return obj;
253 }
254
255
256 /**
257 * Delete a buffer object.
258 *
259 * Default callback for the \c dd_function_table::DeleteBuffer() hook.
260 */
261 static void
262 _mesa_delete_buffer_object(struct gl_context *ctx,
263 struct gl_buffer_object *bufObj)
264 {
265 (void) ctx;
266
267 if (bufObj->Data)
268 free(bufObj->Data);
269
270 /* assign strange values here to help w/ debugging */
271 bufObj->RefCount = -1000;
272 bufObj->Name = ~0;
273
274 _glthread_DESTROY_MUTEX(bufObj->Mutex);
275 free(bufObj);
276 }
277
278
279
280 /**
281 * Set ptr to bufObj w/ reference counting.
282 * This is normally only called from the _mesa_reference_buffer_object() macro
283 * when there's a real pointer change.
284 */
285 void
286 _mesa_reference_buffer_object_(struct gl_context *ctx,
287 struct gl_buffer_object **ptr,
288 struct gl_buffer_object *bufObj)
289 {
290 if (*ptr) {
291 /* Unreference the old buffer */
292 GLboolean deleteFlag = GL_FALSE;
293 struct gl_buffer_object *oldObj = *ptr;
294
295 _glthread_LOCK_MUTEX(oldObj->Mutex);
296 ASSERT(oldObj->RefCount > 0);
297 oldObj->RefCount--;
298 #if 0
299 printf("BufferObj %p %d DECR to %d\n",
300 (void *) oldObj, oldObj->Name, oldObj->RefCount);
301 #endif
302 deleteFlag = (oldObj->RefCount == 0);
303 _glthread_UNLOCK_MUTEX(oldObj->Mutex);
304
305 if (deleteFlag) {
306
307 /* some sanity checking: don't delete a buffer still in use */
308 #if 0
309 /* unfortunately, these tests are invalid during context tear-down */
310 ASSERT(ctx->Array.ArrayBufferObj != bufObj);
311 ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
312 ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
313 #endif
314
315 ASSERT(ctx->Driver.DeleteBuffer);
316 ctx->Driver.DeleteBuffer(ctx, oldObj);
317 }
318
319 *ptr = NULL;
320 }
321 ASSERT(!*ptr);
322
323 if (bufObj) {
324 /* reference new buffer */
325 _glthread_LOCK_MUTEX(bufObj->Mutex);
326 if (bufObj->RefCount == 0) {
327 /* this buffer's being deleted (look just above) */
328 /* Not sure this can every really happen. Warn if it does. */
329 _mesa_problem(NULL, "referencing deleted buffer object");
330 *ptr = NULL;
331 }
332 else {
333 bufObj->RefCount++;
334 #if 0
335 printf("BufferObj %p %d INCR to %d\n",
336 (void *) bufObj, bufObj->Name, bufObj->RefCount);
337 #endif
338 *ptr = bufObj;
339 }
340 _glthread_UNLOCK_MUTEX(bufObj->Mutex);
341 }
342 }
343
344
345 /**
346 * Initialize a buffer object to default values.
347 */
348 void
349 _mesa_initialize_buffer_object( struct gl_context *ctx,
350 struct gl_buffer_object *obj,
351 GLuint name, GLenum target )
352 {
353 (void) target;
354
355 memset(obj, 0, sizeof(struct gl_buffer_object));
356 _glthread_INIT_MUTEX(obj->Mutex);
357 obj->RefCount = 1;
358 obj->Name = name;
359 obj->Usage = GL_STATIC_DRAW_ARB;
360 obj->AccessFlags = default_access_mode(ctx);
361 }
362
363
364
365 /**
366 * Callback called from _mesa_HashWalk()
367 */
368 static void
369 count_buffer_size(GLuint key, void *data, void *userData)
370 {
371 const struct gl_buffer_object *bufObj =
372 (const struct gl_buffer_object *) data;
373 GLuint *total = (GLuint *) userData;
374
375 *total = *total + bufObj->Size;
376 }
377
378
379 /**
380 * Compute total size (in bytes) of all buffer objects for the given context.
381 * For debugging purposes.
382 */
383 GLuint
384 _mesa_total_buffer_object_memory(struct gl_context *ctx)
385 {
386 GLuint total = 0;
387
388 _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total);
389
390 return total;
391 }
392
393
394 /**
395 * Allocate space for and store data in a buffer object. Any data that was
396 * previously stored in the buffer object is lost. If \c data is \c NULL,
397 * memory will be allocated, but no copy will occur.
398 *
399 * This is the default callback for \c dd_function_table::BufferData()
400 * Note that all GL error checking will have been done already.
401 *
402 * \param ctx GL context.
403 * \param target Buffer object target on which to operate.
404 * \param size Size, in bytes, of the new data store.
405 * \param data Pointer to the data to store in the buffer object. This
406 * pointer may be \c NULL.
407 * \param usage Hints about how the data will be used.
408 * \param bufObj Object to be used.
409 *
410 * \return GL_TRUE for success, GL_FALSE for failure
411 * \sa glBufferDataARB, dd_function_table::BufferData.
412 */
413 static GLboolean
414 _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
415 const GLvoid * data, GLenum usage,
416 struct gl_buffer_object * bufObj )
417 {
418 void * new_data;
419
420 (void) ctx; (void) target;
421
422 new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
423 if (new_data) {
424 bufObj->Data = (GLubyte *) new_data;
425 bufObj->Size = size;
426 bufObj->Usage = usage;
427
428 if (data) {
429 memcpy( bufObj->Data, data, size );
430 }
431
432 return GL_TRUE;
433 }
434 else {
435 return GL_FALSE;
436 }
437 }
438
439
440 /**
441 * Replace data in a subrange of buffer object. If the data range
442 * specified by \c size + \c offset extends beyond the end of the buffer or
443 * if \c data is \c NULL, no copy is performed.
444 *
445 * This is the default callback for \c dd_function_table::BufferSubData()
446 * Note that all GL error checking will have been done already.
447 *
448 * \param ctx GL context.
449 * \param target Buffer object target on which to operate.
450 * \param offset Offset of the first byte to be modified.
451 * \param size Size, in bytes, of the data range.
452 * \param data Pointer to the data to store in the buffer object.
453 * \param bufObj Object to be used.
454 *
455 * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
456 */
457 static void
458 _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
459 GLsizeiptrARB size, const GLvoid * data,
460 struct gl_buffer_object * bufObj )
461 {
462 (void) ctx;
463
464 /* this should have been caught in _mesa_BufferSubData() */
465 ASSERT(size + offset <= bufObj->Size);
466
467 if (bufObj->Data) {
468 memcpy( (GLubyte *) bufObj->Data + offset, data, size );
469 }
470 }
471
472
473 /**
474 * Retrieve data from a subrange of buffer object. If the data range
475 * specified by \c size + \c offset extends beyond the end of the buffer or
476 * if \c data is \c NULL, no copy is performed.
477 *
478 * This is the default callback for \c dd_function_table::GetBufferSubData()
479 * Note that all GL error checking will have been done already.
480 *
481 * \param ctx GL context.
482 * \param target Buffer object target on which to operate.
483 * \param offset Offset of the first byte to be fetched.
484 * \param size Size, in bytes, of the data range.
485 * \param data Destination for data
486 * \param bufObj Object to be used.
487 *
488 * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
489 */
490 static void
491 _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
492 GLsizeiptrARB size, GLvoid * data,
493 struct gl_buffer_object * bufObj )
494 {
495 (void) ctx;
496
497 if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) {
498 memcpy( data, (GLubyte *) bufObj->Data + offset, size );
499 }
500 }
501
502
503 /**
504 * Default fallback for \c dd_function_table::MapBufferRange().
505 * Called via glMapBufferRange().
506 */
507 static void *
508 _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
509 GLsizeiptr length, GLbitfield access,
510 struct gl_buffer_object *bufObj )
511 {
512 (void) ctx;
513 assert(!_mesa_bufferobj_mapped(bufObj));
514 /* Just return a direct pointer to the data */
515 bufObj->Pointer = bufObj->Data + offset;
516 bufObj->Length = length;
517 bufObj->Offset = offset;
518 bufObj->AccessFlags = access;
519 return bufObj->Pointer;
520 }
521
522
523 /**
524 * Default fallback for \c dd_function_table::FlushMappedBufferRange().
525 * Called via glFlushMappedBufferRange().
526 */
527 static void
528 _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
529 GLintptr offset, GLsizeiptr length,
530 struct gl_buffer_object *obj )
531 {
532 (void) ctx;
533 (void) offset;
534 (void) length;
535 (void) obj;
536 /* no-op */
537 }
538
539
540 /**
541 * Default callback for \c dd_function_table::MapBuffer().
542 *
543 * The input parameters will have been already tested for errors.
544 *
545 * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
546 */
547 static GLboolean
548 _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
549 {
550 (void) ctx;
551 /* XXX we might assert here that bufObj->Pointer is non-null */
552 bufObj->Pointer = NULL;
553 bufObj->Length = 0;
554 bufObj->Offset = 0;
555 bufObj->AccessFlags = 0x0;
556 return GL_TRUE;
557 }
558
559
560 /**
561 * Default fallback for \c dd_function_table::CopyBufferSubData().
562 * Called via glCopyBufferSubData().
563 */
564 static void
565 _mesa_copy_buffer_subdata(struct gl_context *ctx,
566 struct gl_buffer_object *src,
567 struct gl_buffer_object *dst,
568 GLintptr readOffset, GLintptr writeOffset,
569 GLsizeiptr size)
570 {
571 GLubyte *srcPtr, *dstPtr;
572
573 /* the buffers should not be mapped */
574 assert(!_mesa_bufferobj_mapped(src));
575 assert(!_mesa_bufferobj_mapped(dst));
576
577 if (src == dst) {
578 srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
579 GL_MAP_READ_BIT |
580 GL_MAP_WRITE_BIT, src);
581
582 if (!srcPtr)
583 return;
584
585 srcPtr += readOffset;
586 dstPtr += writeOffset;
587 } else {
588 srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
589 GL_MAP_READ_BIT, src);
590 dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
591 (GL_MAP_WRITE_BIT |
592 GL_MAP_INVALIDATE_RANGE_BIT), dst);
593 }
594
595 /* Note: the src and dst regions will never overlap. Trying to do so
596 * would generate GL_INVALID_VALUE earlier.
597 */
598 if (srcPtr && dstPtr)
599 memcpy(dstPtr, srcPtr, size);
600
601 ctx->Driver.UnmapBuffer(ctx, src);
602 if (dst != src)
603 ctx->Driver.UnmapBuffer(ctx, dst);
604 }
605
606
607
608 /**
609 * Initialize the state associated with buffer objects
610 */
611 void
612 _mesa_init_buffer_objects( struct gl_context *ctx )
613 {
614 GLuint i;
615
616 memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
617 _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
618 DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
619
620 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
621 ctx->Shared->NullBufferObj);
622
623 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
624 ctx->Shared->NullBufferObj);
625 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
626 ctx->Shared->NullBufferObj);
627
628 ctx->UniformBufferBindings = calloc(ctx->Const.MaxUniformBufferBindings,
629 sizeof(*ctx->UniformBufferBindings));
630
631 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
632 ctx->Shared->NullBufferObj);
633
634 for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
635 _mesa_reference_buffer_object(ctx,
636 &ctx->UniformBufferBindings[i].BufferObject,
637 ctx->Shared->NullBufferObj);
638 ctx->UniformBufferBindings[i].Offset = -1;
639 ctx->UniformBufferBindings[i].Size = -1;
640 }
641 }
642
643
644 void
645 _mesa_free_buffer_objects( struct gl_context *ctx )
646 {
647 GLuint i;
648
649 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
650
651 _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL);
652 _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL);
653
654 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
655
656 for (i = 0; i < ctx->Const.MaxUniformBufferBindings; i++) {
657 _mesa_reference_buffer_object(ctx,
658 &ctx->UniformBufferBindings[i].BufferObject,
659 NULL);
660 }
661
662 free(ctx->UniformBufferBindings);
663 ctx->UniformBufferBindings = NULL;
664 }
665
666 static void
667 handle_bind_buffer_gen(struct gl_context *ctx,
668 GLenum target,
669 GLuint buffer,
670 struct gl_buffer_object **buf_handle)
671 {
672 struct gl_buffer_object *buf = *buf_handle;
673
674 if (!buf || buf == &DummyBufferObject) {
675 /* If this is a new buffer object id, or one which was generated but
676 * never used before, allocate a buffer object now.
677 */
678 ASSERT(ctx->Driver.NewBufferObject);
679 buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
680 if (!buf) {
681 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
682 return;
683 }
684 _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
685 *buf_handle = buf;
686 }
687 }
688
689 /**
690 * Bind the specified target to buffer for the specified context.
691 * Called by glBindBuffer() and other functions.
692 */
693 static void
694 bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
695 {
696 struct gl_buffer_object *oldBufObj;
697 struct gl_buffer_object *newBufObj = NULL;
698 struct gl_buffer_object **bindTarget = NULL;
699
700 bindTarget = get_buffer_target(ctx, target);
701 if (!bindTarget) {
702 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target);
703 return;
704 }
705
706 /* Get pointer to old buffer object (to be unbound) */
707 oldBufObj = *bindTarget;
708 if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending)
709 return; /* rebinding the same buffer object- no change */
710
711 /*
712 * Get pointer to new buffer object (newBufObj)
713 */
714 if (buffer == 0) {
715 /* The spec says there's not a buffer object named 0, but we use
716 * one internally because it simplifies things.
717 */
718 newBufObj = ctx->Shared->NullBufferObj;
719 }
720 else {
721 /* non-default buffer object */
722 newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
723 handle_bind_buffer_gen(ctx, target, buffer, &newBufObj);
724 }
725
726 /* bind new buffer */
727 _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
728
729 /* Pass BindBuffer call to device driver */
730 if (ctx->Driver.BindBuffer)
731 ctx->Driver.BindBuffer( ctx, target, newBufObj );
732 }
733
734
735 /**
736 * Update the default buffer objects in the given context to reference those
737 * specified in the shared state and release those referencing the old
738 * shared state.
739 */
740 void
741 _mesa_update_default_objects_buffer_objects(struct gl_context *ctx)
742 {
743 /* Bind the NullBufferObj to remove references to those
744 * in the shared context hash table.
745 */
746 bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
747 bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
748 bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
749 bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
750 }
751
752
753
754 /**
755 * Return the gl_buffer_object for the given ID.
756 * Always return NULL for ID 0.
757 */
758 struct gl_buffer_object *
759 _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer)
760 {
761 if (buffer == 0)
762 return NULL;
763 else
764 return (struct gl_buffer_object *)
765 _mesa_HashLookup(ctx->Shared->BufferObjects, buffer);
766 }
767
768
769 /**
770 * If *ptr points to obj, set ptr = the Null/default buffer object.
771 * This is a helper for buffer object deletion.
772 * The GL spec says that deleting a buffer object causes it to get
773 * unbound from all arrays in the current context.
774 */
775 static void
776 unbind(struct gl_context *ctx,
777 struct gl_buffer_object **ptr,
778 struct gl_buffer_object *obj)
779 {
780 if (*ptr == obj) {
781 _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
782 }
783 }
784
785
786 /**
787 * Plug default/fallback buffer object functions into the device
788 * driver hooks.
789 */
790 void
791 _mesa_init_buffer_object_functions(struct dd_function_table *driver)
792 {
793 /* GL_ARB_vertex/pixel_buffer_object */
794 driver->NewBufferObject = _mesa_new_buffer_object;
795 driver->DeleteBuffer = _mesa_delete_buffer_object;
796 driver->BindBuffer = NULL;
797 driver->BufferData = _mesa_buffer_data;
798 driver->BufferSubData = _mesa_buffer_subdata;
799 driver->GetBufferSubData = _mesa_buffer_get_subdata;
800 driver->UnmapBuffer = _mesa_buffer_unmap;
801
802 /* GL_ARB_map_buffer_range */
803 driver->MapBufferRange = _mesa_buffer_map_range;
804 driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
805
806 /* GL_ARB_copy_buffer */
807 driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
808 }
809
810
811
812 /**********************************************************************/
813 /* API Functions */
814 /**********************************************************************/
815
816 void GLAPIENTRY
817 _mesa_BindBufferARB(GLenum target, GLuint buffer)
818 {
819 GET_CURRENT_CONTEXT(ctx);
820 ASSERT_OUTSIDE_BEGIN_END(ctx);
821
822 if (MESA_VERBOSE & VERBOSE_API)
823 _mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
824 _mesa_lookup_enum_by_nr(target), buffer);
825
826 bind_buffer_object(ctx, target, buffer);
827 }
828
829
830 /**
831 * Delete a set of buffer objects.
832 *
833 * \param n Number of buffer objects to delete.
834 * \param ids Array of \c n buffer object IDs.
835 */
836 void GLAPIENTRY
837 _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
838 {
839 GET_CURRENT_CONTEXT(ctx);
840 GLsizei i;
841 ASSERT_OUTSIDE_BEGIN_END(ctx);
842 FLUSH_VERTICES(ctx, 0);
843
844 if (n < 0) {
845 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)");
846 return;
847 }
848
849 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
850
851 for (i = 0; i < n; i++) {
852 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
853 if (bufObj) {
854 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
855 GLuint j;
856
857 ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
858
859 if (_mesa_bufferobj_mapped(bufObj)) {
860 /* if mapped, unmap it now */
861 ctx->Driver.UnmapBuffer(ctx, bufObj);
862 bufObj->AccessFlags = default_access_mode(ctx);
863 bufObj->Pointer = NULL;
864 }
865
866 /* unbind any vertex pointers bound to this buffer */
867 for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
868 unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
869 }
870
871 if (ctx->Array.ArrayBufferObj == bufObj) {
872 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 );
873 }
874 if (arrayObj->ElementArrayBufferObj == bufObj) {
875 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
876 }
877
878 /* unbind ARB_copy_buffer binding points */
879 if (ctx->CopyReadBuffer == bufObj) {
880 _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 );
881 }
882 if (ctx->CopyWriteBuffer == bufObj) {
883 _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 );
884 }
885
886 /* unbind transform feedback binding points */
887 if (ctx->TransformFeedback.CurrentBuffer == bufObj) {
888 _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 );
889 }
890 for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) {
891 if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) {
892 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 );
893 }
894 }
895
896 /* unbind UBO binding points */
897 for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) {
898 if (ctx->UniformBufferBindings[j].BufferObject == bufObj) {
899 _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 );
900 }
901 }
902
903 if (ctx->UniformBuffer == bufObj) {
904 _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 );
905 }
906
907 /* unbind any pixel pack/unpack pointers bound to this buffer */
908 if (ctx->Pack.BufferObj == bufObj) {
909 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 );
910 }
911 if (ctx->Unpack.BufferObj == bufObj) {
912 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
913 }
914
915 if (ctx->Texture.BufferObject == bufObj) {
916 _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 );
917 }
918
919 /* The ID is immediately freed for re-use */
920 _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]);
921 /* Make sure we do not run into the classic ABA problem on bind.
922 * We don't want to allow re-binding a buffer object that's been
923 * "deleted" by glDeleteBuffers().
924 *
925 * The explicit rebinding to the default object in the current context
926 * prevents the above in the current context, but another context
927 * sharing the same objects might suffer from this problem.
928 * The alternative would be to do the hash lookup in any case on bind
929 * which would introduce more runtime overhead than this.
930 */
931 bufObj->DeletePending = GL_TRUE;
932 _mesa_reference_buffer_object(ctx, &bufObj, NULL);
933 }
934 }
935
936 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
937 }
938
939
940 /**
941 * Generate a set of unique buffer object IDs and store them in \c buffer.
942 *
943 * \param n Number of IDs to generate.
944 * \param buffer Array of \c n locations to store the IDs.
945 */
946 void GLAPIENTRY
947 _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
948 {
949 GET_CURRENT_CONTEXT(ctx);
950 GLuint first;
951 GLint i;
952 ASSERT_OUTSIDE_BEGIN_END(ctx);
953
954 if (MESA_VERBOSE & VERBOSE_API)
955 _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
956
957 if (n < 0) {
958 _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
959 return;
960 }
961
962 if (!buffer) {
963 return;
964 }
965
966 /*
967 * This must be atomic (generation and allocation of buffer object IDs)
968 */
969 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
970
971 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
972
973 /* Insert the ID and pointer to dummy buffer object into hash table */
974 for (i = 0; i < n; i++) {
975 _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
976 &DummyBufferObject);
977 buffer[i] = first + i;
978 }
979
980 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
981 }
982
983
984 /**
985 * Determine if ID is the name of a buffer object.
986 *
987 * \param id ID of the potential buffer object.
988 * \return \c GL_TRUE if \c id is the name of a buffer object,
989 * \c GL_FALSE otherwise.
990 */
991 GLboolean GLAPIENTRY
992 _mesa_IsBufferARB(GLuint id)
993 {
994 struct gl_buffer_object *bufObj;
995 GET_CURRENT_CONTEXT(ctx);
996 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
997
998 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
999 bufObj = _mesa_lookup_bufferobj(ctx, id);
1000 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1001
1002 return bufObj && bufObj != &DummyBufferObject;
1003 }
1004
1005
1006 void GLAPIENTRY
1007 _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
1008 const GLvoid * data, GLenum usage)
1009 {
1010 GET_CURRENT_CONTEXT(ctx);
1011 struct gl_buffer_object *bufObj;
1012 bool valid_usage;
1013 ASSERT_OUTSIDE_BEGIN_END(ctx);
1014
1015 if (MESA_VERBOSE & VERBOSE_API)
1016 _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
1017 _mesa_lookup_enum_by_nr(target),
1018 (long int) size, data,
1019 _mesa_lookup_enum_by_nr(usage));
1020
1021 if (size < 0) {
1022 _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
1023 return;
1024 }
1025
1026 switch (usage) {
1027 case GL_STREAM_DRAW_ARB:
1028 valid_usage = (ctx->API != API_OPENGLES);
1029 break;
1030
1031 case GL_STATIC_DRAW_ARB:
1032 case GL_DYNAMIC_DRAW_ARB:
1033 valid_usage = true;
1034 break;
1035
1036 case GL_STREAM_READ_ARB:
1037 case GL_STREAM_COPY_ARB:
1038 case GL_STATIC_READ_ARB:
1039 case GL_STATIC_COPY_ARB:
1040 case GL_DYNAMIC_READ_ARB:
1041 case GL_DYNAMIC_COPY_ARB:
1042 valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx);
1043 break;
1044
1045 default:
1046 valid_usage = false;
1047 break;
1048 }
1049
1050 if (!valid_usage) {
1051 _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
1052 return;
1053 }
1054
1055 bufObj = get_buffer(ctx, "glBufferDataARB", target);
1056 if (!bufObj)
1057 return;
1058
1059 if (_mesa_bufferobj_mapped(bufObj)) {
1060 /* Unmap the existing buffer. We'll replace it now. Not an error. */
1061 ctx->Driver.UnmapBuffer(ctx, bufObj);
1062 bufObj->AccessFlags = default_access_mode(ctx);
1063 ASSERT(bufObj->Pointer == NULL);
1064 }
1065
1066 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
1067
1068 bufObj->Written = GL_TRUE;
1069
1070 #ifdef VBO_DEBUG
1071 printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
1072 bufObj->Name, size, data, usage);
1073 #endif
1074
1075 #ifdef BOUNDS_CHECK
1076 size += 100;
1077 #endif
1078
1079 ASSERT(ctx->Driver.BufferData);
1080 if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
1081 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
1082 }
1083 }
1084
1085
1086 void GLAPIENTRY
1087 _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
1088 GLsizeiptrARB size, const GLvoid * data)
1089 {
1090 GET_CURRENT_CONTEXT(ctx);
1091 struct gl_buffer_object *bufObj;
1092 ASSERT_OUTSIDE_BEGIN_END(ctx);
1093
1094 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1095 "glBufferSubDataARB" );
1096 if (!bufObj) {
1097 /* error already recorded */
1098 return;
1099 }
1100
1101 if (size == 0)
1102 return;
1103
1104 bufObj->Written = GL_TRUE;
1105
1106 ASSERT(ctx->Driver.BufferSubData);
1107 ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
1108 }
1109
1110
1111 void GLAPIENTRY
1112 _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
1113 GLsizeiptrARB size, void * data)
1114 {
1115 GET_CURRENT_CONTEXT(ctx);
1116 struct gl_buffer_object *bufObj;
1117 ASSERT_OUTSIDE_BEGIN_END(ctx);
1118
1119 bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
1120 "glGetBufferSubDataARB" );
1121 if (!bufObj) {
1122 /* error already recorded */
1123 return;
1124 }
1125
1126 ASSERT(ctx->Driver.GetBufferSubData);
1127 ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
1128 }
1129
1130
1131 void * GLAPIENTRY
1132 _mesa_MapBufferARB(GLenum target, GLenum access)
1133 {
1134 GET_CURRENT_CONTEXT(ctx);
1135 struct gl_buffer_object * bufObj;
1136 GLbitfield accessFlags;
1137 void *map;
1138 bool valid_access;
1139
1140 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1141
1142 switch (access) {
1143 case GL_READ_ONLY_ARB:
1144 accessFlags = GL_MAP_READ_BIT;
1145 valid_access = _mesa_is_desktop_gl(ctx);
1146 break;
1147 case GL_WRITE_ONLY_ARB:
1148 accessFlags = GL_MAP_WRITE_BIT;
1149 valid_access = true;
1150 break;
1151 case GL_READ_WRITE_ARB:
1152 accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
1153 valid_access = _mesa_is_desktop_gl(ctx);
1154 break;
1155 default:
1156 valid_access = false;
1157 break;
1158 }
1159
1160 if (!valid_access) {
1161 _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
1162 return NULL;
1163 }
1164
1165 bufObj = get_buffer(ctx, "glMapBufferARB", target);
1166 if (!bufObj)
1167 return NULL;
1168
1169 if (_mesa_bufferobj_mapped(bufObj)) {
1170 _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
1171 return NULL;
1172 }
1173
1174 if (!bufObj->Size) {
1175 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1176 "glMapBuffer(buffer size = 0)");
1177 return NULL;
1178 }
1179
1180 ASSERT(ctx->Driver.MapBufferRange);
1181 map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
1182 if (!map) {
1183 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1184 return NULL;
1185 }
1186 else {
1187 /* The driver callback should have set these fields.
1188 * This is important because other modules (like VBO) might call
1189 * the driver function directly.
1190 */
1191 ASSERT(bufObj->Pointer == map);
1192 ASSERT(bufObj->Length == bufObj->Size);
1193 ASSERT(bufObj->Offset == 0);
1194 bufObj->AccessFlags = accessFlags;
1195 }
1196
1197 if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
1198 bufObj->Written = GL_TRUE;
1199
1200 #ifdef VBO_DEBUG
1201 printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
1202 bufObj->Name, bufObj->Size, access);
1203 if (access == GL_WRITE_ONLY_ARB) {
1204 GLuint i;
1205 GLubyte *b = (GLubyte *) bufObj->Pointer;
1206 for (i = 0; i < bufObj->Size; i++)
1207 b[i] = i & 0xff;
1208 }
1209 #endif
1210
1211 #ifdef BOUNDS_CHECK
1212 {
1213 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1214 GLuint i;
1215 /* buffer is 100 bytes larger than requested, fill with magic value */
1216 for (i = 0; i < 100; i++) {
1217 buf[bufObj->Size - i - 1] = 123;
1218 }
1219 }
1220 #endif
1221
1222 return bufObj->Pointer;
1223 }
1224
1225
1226 GLboolean GLAPIENTRY
1227 _mesa_UnmapBufferARB(GLenum target)
1228 {
1229 GET_CURRENT_CONTEXT(ctx);
1230 struct gl_buffer_object *bufObj;
1231 GLboolean status = GL_TRUE;
1232 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1233
1234 bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
1235 if (!bufObj)
1236 return GL_FALSE;
1237
1238 if (!_mesa_bufferobj_mapped(bufObj)) {
1239 _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
1240 return GL_FALSE;
1241 }
1242
1243 #ifdef BOUNDS_CHECK
1244 if (bufObj->Access != GL_READ_ONLY_ARB) {
1245 GLubyte *buf = (GLubyte *) bufObj->Pointer;
1246 GLuint i;
1247 /* check that last 100 bytes are still = magic value */
1248 for (i = 0; i < 100; i++) {
1249 GLuint pos = bufObj->Size - i - 1;
1250 if (buf[pos] != 123) {
1251 _mesa_warning(ctx, "Out of bounds buffer object write detected"
1252 " at position %d (value = %u)\n",
1253 pos, buf[pos]);
1254 }
1255 }
1256 }
1257 #endif
1258
1259 #ifdef VBO_DEBUG
1260 if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
1261 GLuint i, unchanged = 0;
1262 GLubyte *b = (GLubyte *) bufObj->Pointer;
1263 GLint pos = -1;
1264 /* check which bytes changed */
1265 for (i = 0; i < bufObj->Size - 1; i++) {
1266 if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
1267 unchanged++;
1268 if (pos == -1)
1269 pos = i;
1270 }
1271 }
1272 if (unchanged) {
1273 printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
1274 bufObj->Name, unchanged, bufObj->Size, pos);
1275 }
1276 }
1277 #endif
1278
1279 status = ctx->Driver.UnmapBuffer( ctx, bufObj );
1280 bufObj->AccessFlags = default_access_mode(ctx);
1281 ASSERT(bufObj->Pointer == NULL);
1282 ASSERT(bufObj->Offset == 0);
1283 ASSERT(bufObj->Length == 0);
1284
1285 return status;
1286 }
1287
1288
1289 void GLAPIENTRY
1290 _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
1291 {
1292 GET_CURRENT_CONTEXT(ctx);
1293 struct gl_buffer_object *bufObj;
1294 ASSERT_OUTSIDE_BEGIN_END(ctx);
1295
1296 bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
1297 if (!bufObj)
1298 return;
1299
1300 switch (pname) {
1301 case GL_BUFFER_SIZE_ARB:
1302 *params = (GLint) bufObj->Size;
1303 return;
1304 case GL_BUFFER_USAGE_ARB:
1305 *params = bufObj->Usage;
1306 return;
1307 case GL_BUFFER_ACCESS_ARB:
1308 *params = simplified_access_mode(bufObj->AccessFlags);
1309 return;
1310 case GL_BUFFER_MAPPED_ARB:
1311 *params = _mesa_bufferobj_mapped(bufObj);
1312 return;
1313 case GL_BUFFER_ACCESS_FLAGS:
1314 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
1315 && !_mesa_is_gles3(ctx))
1316 goto invalid_pname;
1317 *params = bufObj->AccessFlags;
1318 return;
1319 case GL_BUFFER_MAP_OFFSET:
1320 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
1321 && !_mesa_is_gles3(ctx))
1322 goto invalid_pname;
1323 *params = (GLint) bufObj->Offset;
1324 return;
1325 case GL_BUFFER_MAP_LENGTH:
1326 if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
1327 && !_mesa_is_gles3(ctx))
1328 goto invalid_pname;
1329 *params = (GLint) bufObj->Length;
1330 return;
1331 default:
1332 ; /* fall-through */
1333 }
1334
1335 invalid_pname:
1336 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
1337 _mesa_lookup_enum_by_nr(pname));
1338 }
1339
1340
1341 /**
1342 * New in GL 3.2
1343 * This is pretty much a duplicate of GetBufferParameteriv() but the
1344 * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
1345 */
1346 void GLAPIENTRY
1347 _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
1348 {
1349 GET_CURRENT_CONTEXT(ctx);
1350 struct gl_buffer_object *bufObj;
1351 ASSERT_OUTSIDE_BEGIN_END(ctx);
1352
1353 bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
1354 if (!bufObj)
1355 return;
1356
1357 switch (pname) {
1358 case GL_BUFFER_SIZE_ARB:
1359 *params = bufObj->Size;
1360 return;
1361 case GL_BUFFER_USAGE_ARB:
1362 *params = bufObj->Usage;
1363 return;
1364 case GL_BUFFER_ACCESS_ARB:
1365 *params = simplified_access_mode(bufObj->AccessFlags);
1366 return;
1367 case GL_BUFFER_ACCESS_FLAGS:
1368 if (!ctx->Extensions.ARB_map_buffer_range)
1369 goto invalid_pname;
1370 *params = bufObj->AccessFlags;
1371 return;
1372 case GL_BUFFER_MAPPED_ARB:
1373 *params = _mesa_bufferobj_mapped(bufObj);
1374 return;
1375 case GL_BUFFER_MAP_OFFSET:
1376 if (!ctx->Extensions.ARB_map_buffer_range)
1377 goto invalid_pname;
1378 *params = bufObj->Offset;
1379 return;
1380 case GL_BUFFER_MAP_LENGTH:
1381 if (!ctx->Extensions.ARB_map_buffer_range)
1382 goto invalid_pname;
1383 *params = bufObj->Length;
1384 return;
1385 default:
1386 ; /* fall-through */
1387 }
1388
1389 invalid_pname:
1390 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
1391 _mesa_lookup_enum_by_nr(pname));
1392 }
1393
1394
1395 void GLAPIENTRY
1396 _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
1397 {
1398 GET_CURRENT_CONTEXT(ctx);
1399 struct gl_buffer_object * bufObj;
1400 ASSERT_OUTSIDE_BEGIN_END(ctx);
1401
1402 if (pname != GL_BUFFER_MAP_POINTER_ARB) {
1403 _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
1404 return;
1405 }
1406
1407 bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
1408 if (!bufObj)
1409 return;
1410
1411 *params = bufObj->Pointer;
1412 }
1413
1414
1415 void GLAPIENTRY
1416 _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
1417 GLintptr readOffset, GLintptr writeOffset,
1418 GLsizeiptr size)
1419 {
1420 GET_CURRENT_CONTEXT(ctx);
1421 struct gl_buffer_object *src, *dst;
1422 ASSERT_OUTSIDE_BEGIN_END(ctx);
1423
1424 src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
1425 if (!src)
1426 return;
1427
1428 dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
1429 if (!dst)
1430 return;
1431
1432 if (_mesa_bufferobj_mapped(src)) {
1433 _mesa_error(ctx, GL_INVALID_OPERATION,
1434 "glCopyBufferSubData(readBuffer is mapped)");
1435 return;
1436 }
1437
1438 if (_mesa_bufferobj_mapped(dst)) {
1439 _mesa_error(ctx, GL_INVALID_OPERATION,
1440 "glCopyBufferSubData(writeBuffer is mapped)");
1441 return;
1442 }
1443
1444 if (readOffset < 0) {
1445 _mesa_error(ctx, GL_INVALID_VALUE,
1446 "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
1447 return;
1448 }
1449
1450 if (writeOffset < 0) {
1451 _mesa_error(ctx, GL_INVALID_VALUE,
1452 "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
1453 return;
1454 }
1455
1456 if (size < 0) {
1457 _mesa_error(ctx, GL_INVALID_VALUE,
1458 "glCopyBufferSubData(writeOffset = %d)", (int) size);
1459 return;
1460 }
1461
1462 if (readOffset + size > src->Size) {
1463 _mesa_error(ctx, GL_INVALID_VALUE,
1464 "glCopyBufferSubData(readOffset + size = %d)",
1465 (int) (readOffset + size));
1466 return;
1467 }
1468
1469 if (writeOffset + size > dst->Size) {
1470 _mesa_error(ctx, GL_INVALID_VALUE,
1471 "glCopyBufferSubData(writeOffset + size = %d)",
1472 (int) (writeOffset + size));
1473 return;
1474 }
1475
1476 if (src == dst) {
1477 if (readOffset + size <= writeOffset) {
1478 /* OK */
1479 }
1480 else if (writeOffset + size <= readOffset) {
1481 /* OK */
1482 }
1483 else {
1484 /* overlapping src/dst is illegal */
1485 _mesa_error(ctx, GL_INVALID_VALUE,
1486 "glCopyBufferSubData(overlapping src/dst)");
1487 return;
1488 }
1489 }
1490
1491 ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
1492 }
1493
1494
1495 /**
1496 * See GL_ARB_map_buffer_range spec
1497 */
1498 void * GLAPIENTRY
1499 _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
1500 GLbitfield access)
1501 {
1502 GET_CURRENT_CONTEXT(ctx);
1503 struct gl_buffer_object *bufObj;
1504 void *map;
1505
1506 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
1507
1508 if (!ctx->Extensions.ARB_map_buffer_range) {
1509 _mesa_error(ctx, GL_INVALID_OPERATION,
1510 "glMapBufferRange(extension not supported)");
1511 return NULL;
1512 }
1513
1514 if (offset < 0) {
1515 _mesa_error(ctx, GL_INVALID_VALUE,
1516 "glMapBufferRange(offset = %ld)", (long)offset);
1517 return NULL;
1518 }
1519
1520 if (length < 0) {
1521 _mesa_error(ctx, GL_INVALID_VALUE,
1522 "glMapBufferRange(length = %ld)", (long)length);
1523 return NULL;
1524 }
1525
1526 if (access & ~(GL_MAP_READ_BIT |
1527 GL_MAP_WRITE_BIT |
1528 GL_MAP_INVALIDATE_RANGE_BIT |
1529 GL_MAP_INVALIDATE_BUFFER_BIT |
1530 GL_MAP_FLUSH_EXPLICIT_BIT |
1531 GL_MAP_UNSYNCHRONIZED_BIT)) {
1532 /* generate an error if any undefind bit is set */
1533 _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
1534 return NULL;
1535 }
1536
1537 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
1538 _mesa_error(ctx, GL_INVALID_OPERATION,
1539 "glMapBufferRange(access indicates neither read or write)");
1540 return NULL;
1541 }
1542
1543 if ((access & GL_MAP_READ_BIT) &&
1544 (access & (GL_MAP_INVALIDATE_RANGE_BIT |
1545 GL_MAP_INVALIDATE_BUFFER_BIT |
1546 GL_MAP_UNSYNCHRONIZED_BIT))) {
1547 _mesa_error(ctx, GL_INVALID_OPERATION,
1548 "glMapBufferRange(invalid access flags)");
1549 return NULL;
1550 }
1551
1552 if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
1553 ((access & GL_MAP_WRITE_BIT) == 0)) {
1554 _mesa_error(ctx, GL_INVALID_OPERATION,
1555 "glMapBufferRange(invalid access flags)");
1556 return NULL;
1557 }
1558
1559 bufObj = get_buffer(ctx, "glMapBufferRange", target);
1560 if (!bufObj)
1561 return NULL;
1562
1563 if (offset + length > bufObj->Size) {
1564 _mesa_error(ctx, GL_INVALID_VALUE,
1565 "glMapBufferRange(offset + length > size)");
1566 return NULL;
1567 }
1568
1569 if (_mesa_bufferobj_mapped(bufObj)) {
1570 _mesa_error(ctx, GL_INVALID_OPERATION,
1571 "glMapBufferRange(buffer already mapped)");
1572 return NULL;
1573 }
1574
1575 if (!bufObj->Size) {
1576 _mesa_error(ctx, GL_OUT_OF_MEMORY,
1577 "glMapBufferRange(buffer size = 0)");
1578 return NULL;
1579 }
1580
1581 /* Mapping zero bytes should return a non-null pointer. */
1582 if (!length) {
1583 static long dummy = 0;
1584 bufObj->Pointer = &dummy;
1585 bufObj->Length = length;
1586 bufObj->Offset = offset;
1587 bufObj->AccessFlags = access;
1588 return bufObj->Pointer;
1589 }
1590
1591 ASSERT(ctx->Driver.MapBufferRange);
1592 map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
1593 if (!map) {
1594 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
1595 }
1596 else {
1597 /* The driver callback should have set all these fields.
1598 * This is important because other modules (like VBO) might call
1599 * the driver function directly.
1600 */
1601 ASSERT(bufObj->Pointer == map);
1602 ASSERT(bufObj->Length == length);
1603 ASSERT(bufObj->Offset == offset);
1604 ASSERT(bufObj->AccessFlags == access);
1605 }
1606
1607 return map;
1608 }
1609
1610
1611 /**
1612 * See GL_ARB_map_buffer_range spec
1613 */
1614 void GLAPIENTRY
1615 _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
1616 {
1617 GET_CURRENT_CONTEXT(ctx);
1618 struct gl_buffer_object *bufObj;
1619 ASSERT_OUTSIDE_BEGIN_END(ctx);
1620
1621 if (!ctx->Extensions.ARB_map_buffer_range) {
1622 _mesa_error(ctx, GL_INVALID_OPERATION,
1623 "glFlushMappedBufferRange(extension not supported)");
1624 return;
1625 }
1626
1627 if (offset < 0) {
1628 _mesa_error(ctx, GL_INVALID_VALUE,
1629 "glFlushMappedBufferRange(offset = %ld)", (long)offset);
1630 return;
1631 }
1632
1633 if (length < 0) {
1634 _mesa_error(ctx, GL_INVALID_VALUE,
1635 "glFlushMappedBufferRange(length = %ld)", (long)length);
1636 return;
1637 }
1638
1639 bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
1640 if (!bufObj)
1641 return;
1642
1643 if (!_mesa_bufferobj_mapped(bufObj)) {
1644 /* buffer is not mapped */
1645 _mesa_error(ctx, GL_INVALID_OPERATION,
1646 "glFlushMappedBufferRange(buffer is not mapped)");
1647 return;
1648 }
1649
1650 if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
1651 _mesa_error(ctx, GL_INVALID_OPERATION,
1652 "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
1653 return;
1654 }
1655
1656 if (offset + length > bufObj->Length) {
1657 _mesa_error(ctx, GL_INVALID_VALUE,
1658 "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
1659 (long)offset, (long)length, (long)bufObj->Length);
1660 return;
1661 }
1662
1663 ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
1664
1665 if (ctx->Driver.FlushMappedBufferRange)
1666 ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
1667 }
1668
1669
1670 #if FEATURE_APPLE_object_purgeable
1671 static GLenum
1672 buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1673 {
1674 struct gl_buffer_object *bufObj;
1675 GLenum retval;
1676
1677 bufObj = _mesa_lookup_bufferobj(ctx, name);
1678 if (!bufObj) {
1679 _mesa_error(ctx, GL_INVALID_VALUE,
1680 "glObjectPurgeable(name = 0x%x)", name);
1681 return 0;
1682 }
1683 if (!_mesa_is_bufferobj(bufObj)) {
1684 _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" );
1685 return 0;
1686 }
1687
1688 if (bufObj->Purgeable) {
1689 _mesa_error(ctx, GL_INVALID_OPERATION,
1690 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1691 return GL_VOLATILE_APPLE;
1692 }
1693
1694 bufObj->Purgeable = GL_TRUE;
1695
1696 retval = GL_VOLATILE_APPLE;
1697 if (ctx->Driver.BufferObjectPurgeable)
1698 retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option);
1699
1700 return retval;
1701 }
1702
1703
1704 static GLenum
1705 renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1706 {
1707 struct gl_renderbuffer *bufObj;
1708 GLenum retval;
1709
1710 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1711 if (!bufObj) {
1712 _mesa_error(ctx, GL_INVALID_VALUE,
1713 "glObjectUnpurgeable(name = 0x%x)", name);
1714 return 0;
1715 }
1716
1717 if (bufObj->Purgeable) {
1718 _mesa_error(ctx, GL_INVALID_OPERATION,
1719 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1720 return GL_VOLATILE_APPLE;
1721 }
1722
1723 bufObj->Purgeable = GL_TRUE;
1724
1725 retval = GL_VOLATILE_APPLE;
1726 if (ctx->Driver.RenderObjectPurgeable)
1727 retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option);
1728
1729 return retval;
1730 }
1731
1732
1733 static GLenum
1734 texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
1735 {
1736 struct gl_texture_object *bufObj;
1737 GLenum retval;
1738
1739 bufObj = _mesa_lookup_texture(ctx, name);
1740 if (!bufObj) {
1741 _mesa_error(ctx, GL_INVALID_VALUE,
1742 "glObjectPurgeable(name = 0x%x)", name);
1743 return 0;
1744 }
1745
1746 if (bufObj->Purgeable) {
1747 _mesa_error(ctx, GL_INVALID_OPERATION,
1748 "glObjectPurgeable(name = 0x%x) is already purgeable", name);
1749 return GL_VOLATILE_APPLE;
1750 }
1751
1752 bufObj->Purgeable = GL_TRUE;
1753
1754 retval = GL_VOLATILE_APPLE;
1755 if (ctx->Driver.TextureObjectPurgeable)
1756 retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option);
1757
1758 return retval;
1759 }
1760
1761
1762 GLenum GLAPIENTRY
1763 _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1764 {
1765 GLenum retval;
1766
1767 GET_CURRENT_CONTEXT(ctx);
1768 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1769
1770 if (name == 0) {
1771 _mesa_error(ctx, GL_INVALID_VALUE,
1772 "glObjectPurgeable(name = 0x%x)", name);
1773 return 0;
1774 }
1775
1776 switch (option) {
1777 case GL_VOLATILE_APPLE:
1778 case GL_RELEASED_APPLE:
1779 /* legal */
1780 break;
1781 default:
1782 _mesa_error(ctx, GL_INVALID_ENUM,
1783 "glObjectPurgeable(name = 0x%x) invalid option: %d",
1784 name, option);
1785 return 0;
1786 }
1787
1788 switch (objectType) {
1789 case GL_TEXTURE:
1790 retval = texture_object_purgeable(ctx, name, option);
1791 break;
1792 case GL_RENDERBUFFER_EXT:
1793 retval = renderbuffer_purgeable(ctx, name, option);
1794 break;
1795 case GL_BUFFER_OBJECT_APPLE:
1796 retval = buffer_object_purgeable(ctx, name, option);
1797 break;
1798 default:
1799 _mesa_error(ctx, GL_INVALID_ENUM,
1800 "glObjectPurgeable(name = 0x%x) invalid type: %d",
1801 name, objectType);
1802 return 0;
1803 }
1804
1805 /* In strict conformance to the spec, we must only return VOLATILE when
1806 * when passed the VOLATILE option. Madness.
1807 *
1808 * XXX First fix the spec, then fix me.
1809 */
1810 return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval;
1811 }
1812
1813
1814 static GLenum
1815 buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1816 {
1817 struct gl_buffer_object *bufObj;
1818 GLenum retval;
1819
1820 bufObj = _mesa_lookup_bufferobj(ctx, name);
1821 if (!bufObj) {
1822 _mesa_error(ctx, GL_INVALID_VALUE,
1823 "glObjectUnpurgeable(name = 0x%x)", name);
1824 return 0;
1825 }
1826
1827 if (! bufObj->Purgeable) {
1828 _mesa_error(ctx, GL_INVALID_OPERATION,
1829 "glObjectUnpurgeable(name = 0x%x) object is "
1830 " already \"unpurged\"", name);
1831 return 0;
1832 }
1833
1834 bufObj->Purgeable = GL_FALSE;
1835
1836 retval = option;
1837 if (ctx->Driver.BufferObjectUnpurgeable)
1838 retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option);
1839
1840 return retval;
1841 }
1842
1843
1844 static GLenum
1845 renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1846 {
1847 struct gl_renderbuffer *bufObj;
1848 GLenum retval;
1849
1850 bufObj = _mesa_lookup_renderbuffer(ctx, name);
1851 if (!bufObj) {
1852 _mesa_error(ctx, GL_INVALID_VALUE,
1853 "glObjectUnpurgeable(name = 0x%x)", name);
1854 return 0;
1855 }
1856
1857 if (! bufObj->Purgeable) {
1858 _mesa_error(ctx, GL_INVALID_OPERATION,
1859 "glObjectUnpurgeable(name = 0x%x) object is "
1860 " already \"unpurged\"", name);
1861 return 0;
1862 }
1863
1864 bufObj->Purgeable = GL_FALSE;
1865
1866 retval = option;
1867 if (ctx->Driver.RenderObjectUnpurgeable)
1868 retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option);
1869
1870 return retval;
1871 }
1872
1873
1874 static GLenum
1875 texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option)
1876 {
1877 struct gl_texture_object *bufObj;
1878 GLenum retval;
1879
1880 bufObj = _mesa_lookup_texture(ctx, name);
1881 if (!bufObj) {
1882 _mesa_error(ctx, GL_INVALID_VALUE,
1883 "glObjectUnpurgeable(name = 0x%x)", name);
1884 return 0;
1885 }
1886
1887 if (! bufObj->Purgeable) {
1888 _mesa_error(ctx, GL_INVALID_OPERATION,
1889 "glObjectUnpurgeable(name = 0x%x) object is"
1890 " already \"unpurged\"", name);
1891 return 0;
1892 }
1893
1894 bufObj->Purgeable = GL_FALSE;
1895
1896 retval = option;
1897 if (ctx->Driver.TextureObjectUnpurgeable)
1898 retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option);
1899
1900 return retval;
1901 }
1902
1903
1904 GLenum GLAPIENTRY
1905 _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option)
1906 {
1907 GET_CURRENT_CONTEXT(ctx);
1908 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
1909
1910 if (name == 0) {
1911 _mesa_error(ctx, GL_INVALID_VALUE,
1912 "glObjectUnpurgeable(name = 0x%x)", name);
1913 return 0;
1914 }
1915
1916 switch (option) {
1917 case GL_RETAINED_APPLE:
1918 case GL_UNDEFINED_APPLE:
1919 /* legal */
1920 break;
1921 default:
1922 _mesa_error(ctx, GL_INVALID_ENUM,
1923 "glObjectUnpurgeable(name = 0x%x) invalid option: %d",
1924 name, option);
1925 return 0;
1926 }
1927
1928 switch (objectType) {
1929 case GL_BUFFER_OBJECT_APPLE:
1930 return buffer_object_unpurgeable(ctx, name, option);
1931 case GL_TEXTURE:
1932 return texture_object_unpurgeable(ctx, name, option);
1933 case GL_RENDERBUFFER_EXT:
1934 return renderbuffer_unpurgeable(ctx, name, option);
1935 default:
1936 _mesa_error(ctx, GL_INVALID_ENUM,
1937 "glObjectUnpurgeable(name = 0x%x) invalid type: %d",
1938 name, objectType);
1939 return 0;
1940 }
1941 }
1942
1943
1944 static void
1945 get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name,
1946 GLenum pname, GLint *params)
1947 {
1948 struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name);
1949 if (!bufObj) {
1950 _mesa_error(ctx, GL_INVALID_VALUE,
1951 "glGetObjectParameteriv(name = 0x%x) invalid object", name);
1952 return;
1953 }
1954
1955 switch (pname) {
1956 case GL_PURGEABLE_APPLE:
1957 *params = bufObj->Purgeable;
1958 break;
1959 default:
1960 _mesa_error(ctx, GL_INVALID_ENUM,
1961 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1962 name, pname);
1963 break;
1964 }
1965 }
1966
1967
1968 static void
1969 get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name,
1970 GLenum pname, GLint *params)
1971 {
1972 struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name);
1973 if (!rb) {
1974 _mesa_error(ctx, GL_INVALID_VALUE,
1975 "glObjectUnpurgeable(name = 0x%x)", name);
1976 return;
1977 }
1978
1979 switch (pname) {
1980 case GL_PURGEABLE_APPLE:
1981 *params = rb->Purgeable;
1982 break;
1983 default:
1984 _mesa_error(ctx, GL_INVALID_ENUM,
1985 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
1986 name, pname);
1987 break;
1988 }
1989 }
1990
1991
1992 static void
1993 get_texture_object_parameteriv(struct gl_context *ctx, GLuint name,
1994 GLenum pname, GLint *params)
1995 {
1996 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
1997 if (!texObj) {
1998 _mesa_error(ctx, GL_INVALID_VALUE,
1999 "glObjectUnpurgeable(name = 0x%x)", name);
2000 return;
2001 }
2002
2003 switch (pname) {
2004 case GL_PURGEABLE_APPLE:
2005 *params = texObj->Purgeable;
2006 break;
2007 default:
2008 _mesa_error(ctx, GL_INVALID_ENUM,
2009 "glGetObjectParameteriv(name = 0x%x) invalid enum: %d",
2010 name, pname);
2011 break;
2012 }
2013 }
2014
2015
2016 void GLAPIENTRY
2017 _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
2018 GLint *params)
2019 {
2020 GET_CURRENT_CONTEXT(ctx);
2021
2022 if (name == 0) {
2023 _mesa_error(ctx, GL_INVALID_VALUE,
2024 "glGetObjectParameteriv(name = 0x%x)", name);
2025 return;
2026 }
2027
2028 switch (objectType) {
2029 case GL_TEXTURE:
2030 get_texture_object_parameteriv(ctx, name, pname, params);
2031 break;
2032 case GL_BUFFER_OBJECT_APPLE:
2033 get_buffer_object_parameteriv(ctx, name, pname, params);
2034 break;
2035 case GL_RENDERBUFFER_EXT:
2036 get_renderbuffer_parameteriv(ctx, name, pname, params);
2037 break;
2038 default:
2039 _mesa_error(ctx, GL_INVALID_ENUM,
2040 "glGetObjectParameteriv(name = 0x%x) invalid type: %d",
2041 name, objectType);
2042 }
2043 }
2044
2045 #endif /* FEATURE_APPLE_object_purgeable */
2046
2047 static void
2048 set_ubo_binding(struct gl_context *ctx,
2049 int index,
2050 struct gl_buffer_object *bufObj,
2051 GLintptr offset,
2052 GLsizeiptr size,
2053 GLboolean autoSize)
2054 {
2055 struct gl_uniform_buffer_binding *binding;
2056
2057 binding = &ctx->UniformBufferBindings[index];
2058 if (binding->BufferObject == bufObj &&
2059 binding->Offset == offset &&
2060 binding->Size == size &&
2061 binding->AutomaticSize == autoSize) {
2062 return;
2063 }
2064
2065 FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
2066
2067 _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj);
2068 binding->Offset = offset;
2069 binding->Size = size;
2070 binding->AutomaticSize = autoSize;
2071 }
2072
2073 /**
2074 * Bind a region of a buffer object to a uniform block binding point.
2075 * \param index the uniform buffer binding point index
2076 * \param bufObj the buffer object
2077 * \param offset offset to the start of buffer object region
2078 * \param size size of the buffer object region
2079 */
2080 static void
2081 bind_buffer_range_uniform_buffer(struct gl_context *ctx,
2082 GLuint index,
2083 struct gl_buffer_object *bufObj,
2084 GLintptr offset,
2085 GLsizeiptr size)
2086 {
2087 if (index >= ctx->Const.MaxUniformBufferBindings) {
2088 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
2089 return;
2090 }
2091
2092 if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
2093 _mesa_error(ctx, GL_INVALID_VALUE,
2094 "glBindBufferRange(offset misalgned %d/%d)", (int) offset,
2095 ctx->Const.UniformBufferOffsetAlignment);
2096 return;
2097 }
2098
2099 if (bufObj == ctx->Shared->NullBufferObj) {
2100 offset = -1;
2101 size = -1;
2102 }
2103
2104 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2105 set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE);
2106 }
2107
2108
2109 /**
2110 * Bind a buffer object to a uniform block binding point.
2111 * As above, but offset = 0.
2112 */
2113 static void
2114 bind_buffer_base_uniform_buffer(struct gl_context *ctx,
2115 GLuint index,
2116 struct gl_buffer_object *bufObj)
2117 {
2118 if (index >= ctx->Const.MaxUniformBufferBindings) {
2119 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
2120 return;
2121 }
2122
2123 _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj);
2124 if (bufObj == ctx->Shared->NullBufferObj)
2125 set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE);
2126 else
2127 set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE);
2128 }
2129
2130 void GLAPIENTRY
2131 _mesa_BindBufferRange(GLenum target, GLuint index,
2132 GLuint buffer, GLintptr offset, GLsizeiptr size)
2133 {
2134 GET_CURRENT_CONTEXT(ctx);
2135 struct gl_buffer_object *bufObj;
2136
2137 if (buffer == 0) {
2138 bufObj = ctx->Shared->NullBufferObj;
2139 } else {
2140 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2141 }
2142 handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2143
2144 if (!bufObj) {
2145 _mesa_error(ctx, GL_INVALID_OPERATION,
2146 "glBindBufferRange(invalid buffer=%u)", buffer);
2147 return;
2148 }
2149
2150 if (size <= 0) {
2151 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
2152 (int) size);
2153 return;
2154 }
2155
2156 if (offset + size > bufObj->Size) {
2157 _mesa_error(ctx, GL_INVALID_VALUE,
2158 "glBindBufferRange(offset + size %d > buffer size %d)",
2159 (int) (offset + size), (int) (bufObj->Size));
2160 return;
2161 }
2162
2163 switch (target) {
2164 case GL_TRANSFORM_FEEDBACK_BUFFER:
2165 _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj,
2166 offset, size);
2167 return;
2168 case GL_UNIFORM_BUFFER:
2169 bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size);
2170 return;
2171 default:
2172 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
2173 return;
2174 }
2175 }
2176
2177 void GLAPIENTRY
2178 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
2179 {
2180 GET_CURRENT_CONTEXT(ctx);
2181 struct gl_buffer_object *bufObj;
2182
2183 if (buffer == 0) {
2184 bufObj = ctx->Shared->NullBufferObj;
2185 } else {
2186 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2187 }
2188 handle_bind_buffer_gen(ctx, target, buffer, &bufObj);
2189
2190 if (!bufObj) {
2191 _mesa_error(ctx, GL_INVALID_OPERATION,
2192 "glBindBufferBase(invalid buffer=%u)", buffer);
2193 return;
2194 }
2195
2196 /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with
2197 * regards to BindBufferBase. It says (GL 3.1 core spec, page 63):
2198 *
2199 * "BindBufferBase is equivalent to calling BindBufferRange with offset
2200 * zero and size equal to the size of buffer."
2201 *
2202 * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230):
2203 *
2204 * "If the parameter (starting offset or size) was not specified when the
2205 * buffer object was bound, zero is returned."
2206 *
2207 * What happens if the size of the buffer changes? Does the size of the
2208 * buffer at the moment glBindBufferBase was called still play a role, like
2209 * the first quote would imply, or is the size meaningless in the
2210 * glBindBufferBase case like the second quote would suggest? The GL 4.1
2211 * core spec page 45 says:
2212 *
2213 * "It is equivalent to calling BindBufferRange with offset zero, while
2214 * size is determined by the size of the bound buffer at the time the
2215 * binding is used."
2216 *
2217 * My interpretation is that the GL 4.1 spec was a clarification of the
2218 * behavior, not a change. In particular, this choice will only make
2219 * rendering work in cases where it would have had undefined results.
2220 */
2221
2222 switch (target) {
2223 case GL_TRANSFORM_FEEDBACK_BUFFER:
2224 _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj);
2225 return;
2226 case GL_UNIFORM_BUFFER:
2227 bind_buffer_base_uniform_buffer(ctx, index, bufObj);
2228 return;
2229 default:
2230 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
2231 return;
2232 }
2233 }
2234
2235 static void GLAPIENTRY
2236 _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
2237 GLsizeiptr length)
2238 {
2239 GET_CURRENT_CONTEXT(ctx);
2240 struct gl_buffer_object *bufObj;
2241 const GLintptr end = offset + length;
2242
2243 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2244 if (!bufObj) {
2245 _mesa_error(ctx, GL_INVALID_VALUE,
2246 "glInvalidateBufferSubData(name = 0x%x) invalid object",
2247 buffer);
2248 return;
2249 }
2250
2251 /* The GL_ARB_invalidate_subdata spec says:
2252 *
2253 * "An INVALID_VALUE error is generated if <offset> or <length> is
2254 * negative, or if <offset> + <length> is greater than the value of
2255 * BUFFER_SIZE."
2256 */
2257 if (end < 0 || end > bufObj->Size) {
2258 _mesa_error(ctx, GL_INVALID_VALUE,
2259 "glInvalidateBufferSubData(invalid offset or length)");
2260 return;
2261 }
2262
2263 /* The GL_ARB_invalidate_subdata spec says:
2264 *
2265 * "An INVALID_OPERATION error is generated if the buffer is currently
2266 * mapped by MapBuffer, or if the invalidate range intersects the range
2267 * currently mapped by MapBufferRange."
2268 */
2269 if (_mesa_bufferobj_mapped(bufObj)) {
2270 const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
2271
2272 /* The regions do not overlap if and only if the end of the discard
2273 * region is before the mapped region or the start of the discard region
2274 * is after the mapped region.
2275 *
2276 * Note that 'end' and 'mapEnd' are the first byte *after* the discard
2277 * region and the mapped region, repsectively. It is okay for that byte
2278 * to be mapped (for 'end') or discarded (for 'mapEnd').
2279 */
2280 if (!(end <= bufObj->Offset || offset >= mapEnd)) {
2281 _mesa_error(ctx, GL_INVALID_OPERATION,
2282 "glInvalidateBufferSubData(intersection with mapped "
2283 "range)");
2284 return;
2285 }
2286 }
2287
2288 /* We don't actually do anything for this yet. Just return after
2289 * validating the parameters and generating the required errors.
2290 */
2291 return;
2292 }
2293
2294 static void GLAPIENTRY
2295 _mesa_InvalidateBufferData(GLuint buffer)
2296 {
2297 GET_CURRENT_CONTEXT(ctx);
2298 struct gl_buffer_object *bufObj;
2299
2300 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
2301 if (!bufObj) {
2302 _mesa_error(ctx, GL_INVALID_VALUE,
2303 "glInvalidateBufferData(name = 0x%x) invalid object",
2304 buffer);
2305 return;
2306 }
2307
2308 /* The GL_ARB_invalidate_subdata spec says:
2309 *
2310 * "An INVALID_OPERATION error is generated if the buffer is currently
2311 * mapped by MapBuffer, or if the invalidate range intersects the range
2312 * currently mapped by MapBufferRange."
2313 */
2314 if (_mesa_bufferobj_mapped(bufObj)) {
2315 _mesa_error(ctx, GL_INVALID_OPERATION,
2316 "glInvalidateBufferData(intersection with mapped "
2317 "range)");
2318 return;
2319 }
2320
2321 /* We don't actually do anything for this yet. Just return after
2322 * validating the parameters and generating the required errors.
2323 */
2324 return;
2325 }
2326
2327 void
2328 _mesa_init_bufferobj_dispatch(struct gl_context *ctx, struct _glapi_table *disp)
2329 {
2330 SET_BindBufferARB(disp, _mesa_BindBufferARB);
2331 SET_BufferDataARB(disp, _mesa_BufferDataARB);
2332 SET_BufferSubDataARB(disp, _mesa_BufferSubDataARB);
2333 SET_DeleteBuffersARB(disp, _mesa_DeleteBuffersARB);
2334 SET_GenBuffersARB(disp, _mesa_GenBuffersARB);
2335 SET_GetBufferParameterivARB(disp, _mesa_GetBufferParameterivARB);
2336 SET_GetBufferPointervARB(disp, _mesa_GetBufferPointervARB);
2337 SET_GetBufferSubDataARB(disp, _mesa_GetBufferSubDataARB);
2338 SET_IsBufferARB(disp, _mesa_IsBufferARB);
2339 SET_MapBufferARB(disp, _mesa_MapBufferARB);
2340 SET_UnmapBufferARB(disp, _mesa_UnmapBufferARB);
2341
2342 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
2343 SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
2344 SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
2345 }
2346
2347 if (_mesa_is_desktop_gl(ctx)) {
2348 SET_InvalidateBufferData(disp, _mesa_InvalidateBufferData);
2349 SET_InvalidateBufferSubData(disp, _mesa_InvalidateBufferSubData);
2350 }
2351 }