mesa: Remove unnecessary header.
[mesa.git] / src / mesa / main / context.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - GLcontext: this contains the Mesa rendering state
33 * - GLvisual: this describes the color buffer (RGB vs. ci), whether or not
34 * there's a depth buffer, stencil buffer, etc.
35 * - GLframebuffer: contains pointers to the depth buffer, stencil buffer,
36 * accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types. See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes
42 * which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50
51
52 #include "imports.h"
53 #include "mtypes.h"
54
55
56 struct _glapi_table;
57
58
59 /** \name Visual-related functions */
60 /*@{*/
61
62 extern GLvisual *
63 _mesa_create_visual( GLboolean dbFlag,
64 GLboolean stereoFlag,
65 GLint redBits,
66 GLint greenBits,
67 GLint blueBits,
68 GLint alphaBits,
69 GLint depthBits,
70 GLint stencilBits,
71 GLint accumRedBits,
72 GLint accumGreenBits,
73 GLint accumBlueBits,
74 GLint accumAlphaBits,
75 GLint numSamples );
76
77 extern GLboolean
78 _mesa_initialize_visual( GLvisual *v,
79 GLboolean dbFlag,
80 GLboolean stereoFlag,
81 GLint redBits,
82 GLint greenBits,
83 GLint blueBits,
84 GLint alphaBits,
85 GLint depthBits,
86 GLint stencilBits,
87 GLint accumRedBits,
88 GLint accumGreenBits,
89 GLint accumBlueBits,
90 GLint accumAlphaBits,
91 GLint numSamples );
92
93 extern void
94 _mesa_destroy_visual( GLvisual *vis );
95
96 /*@}*/
97
98
99 /** \name Context-related functions */
100 /*@{*/
101
102 extern GLcontext *
103 _mesa_create_context( const GLvisual *visual,
104 GLcontext *share_list,
105 const struct dd_function_table *driverFunctions,
106 void *driverContext );
107
108 extern GLboolean
109 _mesa_initialize_context( GLcontext *ctx,
110 const GLvisual *visual,
111 GLcontext *share_list,
112 const struct dd_function_table *driverFunctions,
113 void *driverContext );
114
115 extern void
116 _mesa_initialize_context_extra(GLcontext *ctx);
117
118 extern void
119 _mesa_free_context_data( GLcontext *ctx );
120
121 extern void
122 _mesa_destroy_context( GLcontext *ctx );
123
124
125 extern void
126 _mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
127
128
129 extern void
130 _mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height);
131
132 extern GLboolean
133 _mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
134 GLframebuffer *readBuffer );
135
136 extern GLboolean
137 _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare);
138
139 extern GLcontext *
140 _mesa_get_current_context(void);
141
142 /*@}*/
143
144
145 extern void
146 _mesa_notifySwapBuffers(__GLcontext *gc);
147
148
149 extern struct _glapi_table *
150 _mesa_get_dispatch(GLcontext *ctx);
151
152
153 void
154 _mesa_set_mvp_with_dp4( GLcontext *ctx,
155 GLboolean flag );
156
157
158 extern GLboolean
159 _mesa_valid_to_render(GLcontext *ctx, const char *where);
160
161
162
163 /** \name Miscellaneous */
164 /*@{*/
165
166 extern void
167 _mesa_record_error( GLcontext *ctx, GLenum error );
168
169
170 extern void
171 _mesa_finish(GLcontext *ctx);
172
173 extern void
174 _mesa_flush(GLcontext *ctx);
175
176
177 extern void GLAPIENTRY
178 _mesa_Finish( void );
179
180 extern void GLAPIENTRY
181 _mesa_Flush( void );
182
183 /*@}*/
184
185
186 /**
187 * \name Macros for flushing buffered rendering commands before state changes,
188 * checking if inside glBegin/glEnd, etc.
189 */
190 /*@{*/
191
192 /**
193 * Flush vertices.
194 *
195 * \param ctx GL context.
196 * \param newstate new state.
197 *
198 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
199 * and calls dd_function_table::FlushVertices if so. Marks
200 * __GLcontextRec::NewState with \p newstate.
201 */
202 #define FLUSH_VERTICES(ctx, newstate) \
203 do { \
204 if (MESA_VERBOSE & VERBOSE_STATE) \
205 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
206 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
207 ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
208 ctx->NewState |= newstate; \
209 } while (0)
210
211 /**
212 * Flush current state.
213 *
214 * \param ctx GL context.
215 * \param newstate new state.
216 *
217 * Checks if dd_function_table::NeedFlush is marked to flush current state,
218 * and calls dd_function_table::FlushVertices if so. Marks
219 * __GLcontextRec::NewState with \p newstate.
220 */
221 #define FLUSH_CURRENT(ctx, newstate) \
222 do { \
223 if (MESA_VERBOSE & VERBOSE_STATE) \
224 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
225 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
226 ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
227 ctx->NewState |= newstate; \
228 } while (0)
229
230 /**
231 * Macro to assert that the API call was made outside the
232 * glBegin()/glEnd() pair, with return value.
233 *
234 * \param ctx GL context.
235 * \param retval value to return value in case the assertion fails.
236 */
237 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
238 do { \
239 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
240 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
241 return retval; \
242 } \
243 } while (0)
244
245 /**
246 * Macro to assert that the API call was made outside the
247 * glBegin()/glEnd() pair.
248 *
249 * \param ctx GL context.
250 */
251 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \
252 do { \
253 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
254 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
255 return; \
256 } \
257 } while (0)
258
259 /**
260 * Macro to assert that the API call was made outside the
261 * glBegin()/glEnd() pair and flush the vertices.
262 *
263 * \param ctx GL context.
264 */
265 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
266 do { \
267 ASSERT_OUTSIDE_BEGIN_END(ctx); \
268 FLUSH_VERTICES(ctx, 0); \
269 } while (0)
270
271 /**
272 * Macro to assert that the API call was made outside the
273 * glBegin()/glEnd() pair and flush the vertices, with return value.
274 *
275 * \param ctx GL context.
276 * \param retval value to return value in case the assertion fails.
277 */
278 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
279 do { \
280 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
281 FLUSH_VERTICES(ctx, 0); \
282 } while (0)
283
284 /*@}*/
285
286
287
288 /**
289 * Is the secondary color needed?
290 */
291 #define NEED_SECONDARY_COLOR(CTX) \
292 (((CTX)->Light.Enabled && \
293 (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
294 || (CTX)->Fog.ColorSumEnabled \
295 || ((CTX)->VertexProgram._Current && \
296 ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \
297 ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
298 || ((CTX)->FragmentProgram._Current && \
299 ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \
300 ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
301 )
302
303
304 /**
305 * Is RGBA LogicOp enabled?
306 */
307 #define RGBA_LOGICOP_ENABLED(CTX) \
308 ((CTX)->Color.ColorLogicOpEnabled || \
309 ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP))
310
311
312 #endif /* CONTEXT_H */