42d98a33a8d6684f911b69827da6752cd9496c05
[mesa.git] / src / mesa / main / context.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.1
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file context.h
28 * Mesa context and visual-related functions.
29 *
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - struct gl_context: this contains the Mesa rendering state
33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not
34 * there's a depth buffer, stencil buffer, etc.
35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer,
36 * accum buffer and alpha buffers.
37 *
38 * These types should be encapsulated by corresponding device driver
39 * data types. See xmesa.h and xmesaP.h for an example.
40 *
41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes
42 * which the device driver must derive from.
43 *
44 * The following functions create and destroy these data types.
45 */
46
47
48 #ifndef CONTEXT_H
49 #define CONTEXT_H
50
51
52 #include "imports.h"
53 #include "mtypes.h"
54
55
56 struct _glapi_table;
57
58
59 /** \name Visual-related functions */
60 /*@{*/
61
62 extern struct gl_config *
63 _mesa_create_visual( GLboolean dbFlag,
64 GLboolean stereoFlag,
65 GLint redBits,
66 GLint greenBits,
67 GLint blueBits,
68 GLint alphaBits,
69 GLint depthBits,
70 GLint stencilBits,
71 GLint accumRedBits,
72 GLint accumGreenBits,
73 GLint accumBlueBits,
74 GLint accumAlphaBits,
75 GLint numSamples );
76
77 extern GLboolean
78 _mesa_initialize_visual( struct gl_config *v,
79 GLboolean dbFlag,
80 GLboolean stereoFlag,
81 GLint redBits,
82 GLint greenBits,
83 GLint blueBits,
84 GLint alphaBits,
85 GLint depthBits,
86 GLint stencilBits,
87 GLint accumRedBits,
88 GLint accumGreenBits,
89 GLint accumBlueBits,
90 GLint accumAlphaBits,
91 GLint numSamples );
92
93 extern void
94 _mesa_destroy_visual( struct gl_config *vis );
95
96 /*@}*/
97
98
99 /** \name Context-related functions */
100 /*@{*/
101
102 extern struct gl_context *
103 _mesa_create_context( const struct gl_config *visual,
104 struct gl_context *share_list,
105 const struct dd_function_table *driverFunctions,
106 void *driverContext );
107
108 extern GLboolean
109 _mesa_initialize_context( struct gl_context *ctx,
110 const struct gl_config *visual,
111 struct gl_context *share_list,
112 const struct dd_function_table *driverFunctions,
113 void *driverContext );
114
115 extern struct gl_context *
116 _mesa_create_context_for_api(gl_api api,
117 const struct gl_config *visual,
118 struct gl_context *share_list,
119 const struct dd_function_table *driverFunctions,
120 void *driverContext);
121
122 extern GLboolean
123 _mesa_initialize_context_for_api(struct gl_context *ctx,
124 gl_api api,
125 const struct gl_config *visual,
126 struct gl_context *share_list,
127 const struct dd_function_table *driverFunctions,
128 void *driverContext);
129
130 extern void
131 _mesa_free_context_data( struct gl_context *ctx );
132
133 extern void
134 _mesa_destroy_context( struct gl_context *ctx );
135
136
137 extern void
138 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
139
140
141 extern void
142 _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
143
144 extern GLboolean
145 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
146 struct gl_framebuffer *readBuffer );
147
148 extern GLboolean
149 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
150
151 extern struct gl_context *
152 _mesa_get_current_context(void);
153
154 /*@}*/
155
156 extern void
157 _mesa_init_get_hash(struct gl_context *ctx);
158
159 extern void
160 _mesa_notifySwapBuffers(struct gl_context *gc);
161
162
163 extern struct _glapi_table *
164 _mesa_get_dispatch(struct gl_context *ctx);
165
166
167 void
168 _mesa_set_mvp_with_dp4( struct gl_context *ctx,
169 GLboolean flag );
170
171
172 extern GLboolean
173 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
174
175
176
177 /** \name Miscellaneous */
178 /*@{*/
179
180 extern void
181 _mesa_record_error( struct gl_context *ctx, GLenum error );
182
183
184 extern void
185 _mesa_finish(struct gl_context *ctx);
186
187 extern void
188 _mesa_flush(struct gl_context *ctx);
189
190
191 extern void GLAPIENTRY
192 _mesa_Finish( void );
193
194 extern void GLAPIENTRY
195 _mesa_Flush( void );
196
197 /*@}*/
198
199
200 /**
201 * \name Macros for flushing buffered rendering commands before state changes,
202 * checking if inside glBegin/glEnd, etc.
203 */
204 /*@{*/
205
206 /**
207 * Flush vertices.
208 *
209 * \param ctx GL context.
210 * \param newstate new state.
211 *
212 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
213 * and calls dd_function_table::FlushVertices if so. Marks
214 * __struct gl_contextRec::NewState with \p newstate.
215 */
216 #define FLUSH_VERTICES(ctx, newstate) \
217 do { \
218 if (MESA_VERBOSE & VERBOSE_STATE) \
219 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
220 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
221 ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
222 ctx->NewState |= newstate; \
223 } while (0)
224
225 /**
226 * Flush current state.
227 *
228 * \param ctx GL context.
229 * \param newstate new state.
230 *
231 * Checks if dd_function_table::NeedFlush is marked to flush current state,
232 * and calls dd_function_table::FlushVertices if so. Marks
233 * __struct gl_contextRec::NewState with \p newstate.
234 */
235 #define FLUSH_CURRENT(ctx, newstate) \
236 do { \
237 if (MESA_VERBOSE & VERBOSE_STATE) \
238 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
239 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
240 ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
241 ctx->NewState |= newstate; \
242 } while (0)
243
244 /**
245 * Macro to assert that the API call was made outside the
246 * glBegin()/glEnd() pair, with return value.
247 *
248 * \param ctx GL context.
249 * \param retval value to return value in case the assertion fails.
250 */
251 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
252 do { \
253 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
254 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
255 return retval; \
256 } \
257 } while (0)
258
259 /**
260 * Macro to assert that the API call was made outside the
261 * glBegin()/glEnd() pair.
262 *
263 * \param ctx GL context.
264 */
265 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \
266 do { \
267 if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
268 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
269 return; \
270 } \
271 } while (0)
272
273 /**
274 * Macro to assert that the API call was made outside the
275 * glBegin()/glEnd() pair and flush the vertices.
276 *
277 * \param ctx GL context.
278 */
279 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
280 do { \
281 ASSERT_OUTSIDE_BEGIN_END(ctx); \
282 FLUSH_VERTICES(ctx, 0); \
283 } while (0)
284
285 /**
286 * Macro to assert that the API call was made outside the
287 * glBegin()/glEnd() pair and flush the vertices, with return value.
288 *
289 * \param ctx GL context.
290 * \param retval value to return value in case the assertion fails.
291 */
292 #define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
293 do { \
294 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
295 FLUSH_VERTICES(ctx, 0); \
296 } while (0)
297
298 /*@}*/
299
300
301
302 /**
303 * Is the secondary color needed?
304 */
305 #define NEED_SECONDARY_COLOR(CTX) \
306 (((CTX)->Light.Enabled && \
307 (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
308 || (CTX)->Fog.ColorSumEnabled \
309 || ((CTX)->VertexProgram._Current && \
310 ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \
311 ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
312 || ((CTX)->FragmentProgram._Current && \
313 ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \
314 ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
315 )
316
317
318 /**
319 * Is RGBA LogicOp enabled?
320 */
321 #define RGBA_LOGICOP_ENABLED(CTX) \
322 ((CTX)->Color.ColorLogicOpEnabled || \
323 ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP))
324
325
326 #endif /* CONTEXT_H */