Header file clean-up:
[mesa.git] / src / mesa / main / context.h
1 /* $Id: context.h,v 1.35 2002/10/24 23:57:20 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef CONTEXT_H
29 #define CONTEXT_H
30
31
32 #include "glapi.h"
33 #include "mtypes.h"
34
35
36 /*
37 * There are three Mesa datatypes which are meant to be used by device
38 * drivers:
39 * GLcontext: this contains the Mesa rendering state
40 * GLvisual: this describes the color buffer (rgb vs. ci), whether
41 * or not there's a depth buffer, stencil buffer, etc.
42 * GLframebuffer: contains pointers to the depth buffer, stencil
43 * buffer, accum buffer and alpha buffers.
44 *
45 * These types should be encapsulated by corresponding device driver
46 * datatypes. See xmesa.h and xmesaP.h for an example.
47 *
48 * In OOP terms, GLcontext, GLvisual, and GLframebuffer are base classes
49 * which the device driver must derive from.
50 *
51 * The following functions create and destroy these datatypes.
52 */
53
54
55 /*
56 * Create/destroy a GLvisual.
57 */
58 extern GLvisual *
59 _mesa_create_visual( GLboolean rgbFlag,
60 GLboolean dbFlag,
61 GLboolean stereoFlag,
62 GLint redBits,
63 GLint greenBits,
64 GLint blueBits,
65 GLint alphaBits,
66 GLint indexBits,
67 GLint depthBits,
68 GLint stencilBits,
69 GLint accumRedBits,
70 GLint accumGreenBits,
71 GLint accumBlueBits,
72 GLint accumAlphaBits,
73 GLint numSamples );
74
75 extern GLboolean
76 _mesa_initialize_visual( GLvisual *v,
77 GLboolean rgbFlag,
78 GLboolean dbFlag,
79 GLboolean stereoFlag,
80 GLint redBits,
81 GLint greenBits,
82 GLint blueBits,
83 GLint alphaBits,
84 GLint indexBits,
85 GLint depthBits,
86 GLint stencilBits,
87 GLint accumRedBits,
88 GLint accumGreenBits,
89 GLint accumBlueBits,
90 GLint accumAlphaBits,
91 GLint numSamples );
92
93 extern void
94 _mesa_destroy_visual( GLvisual *vis );
95
96
97
98 /*
99 * Create/destroy a GLframebuffer.
100 */
101 extern GLframebuffer *
102 _mesa_create_framebuffer( const GLvisual *visual,
103 GLboolean softwareDepth,
104 GLboolean softwareStencil,
105 GLboolean softwareAccum,
106 GLboolean softwareAlpha );
107
108 extern void
109 _mesa_initialize_framebuffer( GLframebuffer *fb,
110 const GLvisual *visual,
111 GLboolean softwareDepth,
112 GLboolean softwareStencil,
113 GLboolean softwareAccum,
114 GLboolean softwareAlpha );
115
116 extern void
117 _mesa_free_framebuffer_data( GLframebuffer *buffer );
118
119 extern void
120 _mesa_destroy_framebuffer( GLframebuffer *buffer );
121
122
123
124 /*
125 * Create/destroy a GLcontext.
126 */
127 extern GLcontext *
128 _mesa_create_context( const GLvisual *visual,
129 GLcontext *share_list,
130 void *driver_ctx,
131 GLboolean direct );
132
133 extern GLboolean
134 _mesa_initialize_context( GLcontext *ctx,
135 const GLvisual *visual,
136 GLcontext *share_list,
137 void *driver_ctx,
138 GLboolean direct );
139
140 extern void
141 _mesa_free_context_data( GLcontext *ctx );
142
143 extern void
144 _mesa_destroy_context( GLcontext *ctx );
145
146
147 extern void
148 _mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
149
150
151 extern void
152 _mesa_make_current( GLcontext *ctx, GLframebuffer *buffer );
153
154
155 extern void
156 _mesa_make_current2( GLcontext *ctx, GLframebuffer *drawBuffer,
157 GLframebuffer *readBuffer );
158
159
160 extern GLcontext *
161 _mesa_get_current_context(void);
162
163
164
165 /*
166 * Macros for fetching current context.
167 */
168 #ifdef THREADS
169
170 #define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
171
172 #else
173
174 #define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context
175
176 #endif
177
178
179
180 /* OpenGL SI-style export functions. */
181
182 extern GLboolean
183 _mesa_destroyContext(__GLcontext *gc);
184
185 extern GLboolean
186 _mesa_loseCurrent(__GLcontext *gc);
187
188 extern GLboolean
189 _mesa_makeCurrent(__GLcontext *gc);
190
191 extern GLboolean
192 _mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare);
193
194 extern GLboolean
195 _mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask);
196
197 extern GLboolean
198 _mesa_forceCurrent(__GLcontext *gc);
199
200 extern GLboolean
201 _mesa_notifyResize(__GLcontext *gc);
202
203 extern void
204 _mesa_notifyDestroy(__GLcontext *gc);
205
206 extern void
207 _mesa_notifySwapBuffers(__GLcontext *gc);
208
209 extern struct __GLdispatchStateRec *
210 _mesa_dispatchExec(__GLcontext *gc);
211
212 extern void
213 _mesa_beginDispatchOverride(__GLcontext *gc);
214
215 extern void
216 _mesa_endDispatchOverride(__GLcontext *gc);
217
218
219
220 extern struct _glapi_table *
221 _mesa_get_dispatch(GLcontext *ctx);
222
223
224
225 /*
226 * Miscellaneous
227 */
228
229 extern void
230 _mesa_record_error( GLcontext *ctx, GLenum error );
231
232
233 extern void
234 _mesa_Finish( void );
235
236 extern void
237 _mesa_Flush( void );
238
239
240 #endif