2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
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11 * Software is furnished to do so, subject to the following conditions:
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28 * Mesa context and visual-related functions.
30 * There are three large Mesa data types/classes which are meant to be
31 * used by device drivers:
32 * - struct gl_context: this contains the Mesa rendering state
33 * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
34 * or not there's a depth buffer, stencil buffer, etc.
35 * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
36 * buffer, accum buffer and alpha buffers.
38 * These types should be encapsulated by corresponding device driver
39 * data types. See xmesa.h and xmesaP.h for an example.
41 * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
42 * are base classes which the device driver must derive from.
44 * The following functions create and destroy these data types.
53 #include "extensions.h"
66 /** \name Visual-related functions */
69 extern struct gl_config
*
70 _mesa_create_visual( GLboolean dbFlag
,
85 _mesa_initialize_visual( struct gl_config
*v
,
101 _mesa_destroy_visual( struct gl_config
*vis
);
106 /** \name Context-related functions */
110 _mesa_initialize_context( struct gl_context
*ctx
,
112 const struct gl_config
*visual
,
113 struct gl_context
*share_list
,
114 const struct dd_function_table
*driverFunctions
);
116 extern struct gl_context
*
117 _mesa_create_context(gl_api api
,
118 const struct gl_config
*visual
,
119 struct gl_context
*share_list
,
120 const struct dd_function_table
*driverFunctions
);
123 _mesa_free_context_data( struct gl_context
*ctx
);
126 _mesa_destroy_context( struct gl_context
*ctx
);
130 _mesa_copy_context(const struct gl_context
*src
, struct gl_context
*dst
, GLuint mask
);
134 _mesa_check_init_viewport(struct gl_context
*ctx
, GLuint width
, GLuint height
);
137 _mesa_make_current( struct gl_context
*ctx
, struct gl_framebuffer
*drawBuffer
,
138 struct gl_framebuffer
*readBuffer
);
141 _mesa_share_state(struct gl_context
*ctx
, struct gl_context
*ctxToShare
);
143 extern struct gl_context
*
144 _mesa_get_current_context(void);
149 _mesa_init_constants(struct gl_constants
*consts
, gl_api api
);
152 _mesa_init_get_hash(struct gl_context
*ctx
);
155 _mesa_notifySwapBuffers(struct gl_context
*gc
);
158 extern struct _glapi_table
*
159 _mesa_get_dispatch(struct gl_context
*ctx
);
163 _mesa_valid_to_render(struct gl_context
*ctx
, const char *where
);
167 /** \name Miscellaneous */
171 _mesa_record_error( struct gl_context
*ctx
, GLenum error
);
175 _mesa_finish(struct gl_context
*ctx
);
178 _mesa_flush(struct gl_context
*ctx
);
180 extern void GLAPIENTRY
181 _mesa_Finish( void );
183 extern void GLAPIENTRY
190 * Are we currently between glBegin and glEnd?
191 * During execution, not display list compilation.
193 static inline GLboolean
194 _mesa_inside_begin_end(const struct gl_context
*ctx
)
196 return ctx
->Driver
.CurrentExecPrimitive
!= PRIM_OUTSIDE_BEGIN_END
;
201 * Are we currently between glBegin and glEnd in a display list?
203 static inline GLboolean
204 _mesa_inside_dlist_begin_end(const struct gl_context
*ctx
)
206 return ctx
->Driver
.CurrentSavePrimitive
<= PRIM_MAX
;
212 * \name Macros for flushing buffered rendering commands before state changes,
213 * checking if inside glBegin/glEnd, etc.
220 * \param ctx GL context.
221 * \param newstate new state.
223 * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
224 * and calls dd_function_table::FlushVertices if so. Marks
225 * __struct gl_contextRec::NewState with \p newstate.
227 #define FLUSH_VERTICES(ctx, newstate) \
229 if (MESA_VERBOSE & VERBOSE_STATE) \
230 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
231 if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
232 vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \
233 ctx->NewState |= newstate; \
237 * Flush current state.
239 * \param ctx GL context.
240 * \param newstate new state.
242 * Checks if dd_function_table::NeedFlush is marked to flush current state,
243 * and calls dd_function_table::FlushVertices if so. Marks
244 * __struct gl_contextRec::NewState with \p newstate.
246 #define FLUSH_CURRENT(ctx, newstate) \
248 if (MESA_VERBOSE & VERBOSE_STATE) \
249 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
250 if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
251 vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
252 ctx->NewState |= newstate; \
256 * Macro to assert that the API call was made outside the
257 * glBegin()/glEnd() pair, with return value.
259 * \param ctx GL context.
260 * \param retval value to return in case the assertion fails.
262 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
264 if (_mesa_inside_begin_end(ctx)) { \
265 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
271 * Macro to assert that the API call was made outside the
272 * glBegin()/glEnd() pair.
274 * \param ctx GL context.
276 #define ASSERT_OUTSIDE_BEGIN_END(ctx) \
278 if (_mesa_inside_begin_end(ctx)) { \
279 _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
288 * Checks if the context is for Desktop GL (Compatibility or Core)
291 _mesa_is_desktop_gl(const struct gl_context
*ctx
)
293 return ctx
->API
== API_OPENGL_COMPAT
|| ctx
->API
== API_OPENGL_CORE
;
298 * Checks if the context is for any GLES version
301 _mesa_is_gles(const struct gl_context
*ctx
)
303 return ctx
->API
== API_OPENGLES
|| ctx
->API
== API_OPENGLES2
;
308 * Checks if the context is for GLES 3.0 or later
311 _mesa_is_gles3(const struct gl_context
*ctx
)
313 return ctx
->API
== API_OPENGLES2
&& ctx
->Version
>= 30;
318 * Checks if the context is for GLES 3.1 or later
321 _mesa_is_gles31(const struct gl_context
*ctx
)
323 return ctx
->API
== API_OPENGLES2
&& ctx
->Version
>= 31;
328 * Checks if the context supports geometry shaders.
331 _mesa_has_geometry_shaders(const struct gl_context
*ctx
)
333 return _mesa_is_desktop_gl(ctx
) &&
334 (ctx
->Version
>= 32 || ctx
->Extensions
.ARB_geometry_shader4
);
339 * Checks if the context supports compute shaders.
342 _mesa_has_compute_shaders(const struct gl_context
*ctx
)
344 return (ctx
->API
== API_OPENGL_CORE
&& ctx
->Extensions
.ARB_compute_shader
) ||
345 (ctx
->API
== API_OPENGLES2
&& ctx
->Version
>= 31);
349 * Checks if the context supports shader subroutines.
352 _mesa_has_shader_subroutine(const struct gl_context
*ctx
)
354 return ctx
->API
== API_OPENGL_CORE
&&
355 (ctx
->Version
>= 40 || ctx
->Extensions
.ARB_shader_subroutine
);
359 * Checks if the context supports tessellation.
361 static inline GLboolean
362 _mesa_has_tessellation(const struct gl_context
*ctx
)
364 return ctx
->API
== API_OPENGL_CORE
&&
365 ctx
->Extensions
.ARB_tessellation_shader
;
374 #endif /* CONTEXT_H */