Added MaxClipPlanes and MaxLights to gl_constants struct so T&L
[mesa.git] / src / mesa / main / debug.h
1 #ifndef _DEBUG_H
2 #define _DEBUG_H
3
4 void gl_print_tri_caps( const char *name, GLuint flags );
5 void gl_print_enable_flags( const char *msg, GLuint flags );
6 void gl_print_state( const char *msg, GLuint state );
7
8 #endif