Mesa: Use mmap on Haiku for executable memory vs malloc
[mesa.git] / src / mesa / main / debug.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.1
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file debug.h
28 * Debugging functions.
29 *
30 * \if subset
31 * (No-op)
32 *
33 * \endif
34 */
35
36
37 #ifndef _DEBUG_H
38 #define _DEBUG_H
39
40 #include "glheader.h"
41
42 struct gl_context;
43 struct gl_texture_image;
44
45 extern void _mesa_print_enable_flags( const char *msg, GLuint flags );
46 extern void _mesa_print_state( const char *msg, GLuint state );
47 extern void _mesa_print_info( void );
48 extern void _mesa_init_debug( struct gl_context *ctx );
49
50 extern void
51 _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
52
53 extern void
54 _mesa_dump_texture(GLuint texture, GLuint writeImages);
55
56 extern void
57 _mesa_dump_textures(GLuint writeImages);
58
59 extern void
60 _mesa_dump_renderbuffers(GLboolean writeImages);
61
62 extern void
63 _mesa_dump_color_buffer(const char *filename);
64
65 extern void
66 _mesa_dump_depth_buffer(const char *filename);
67
68 extern void
69 _mesa_dump_stencil_buffer(const char *filename);
70
71 extern void
72 _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
73 GLenum format, GLenum type);
74
75 extern void
76 _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img);
77
78 #endif